3 # list of files v2.4.2 clients need to play on svn servers
7 sound/misc/itemrespawncountdown.ogg
9 sound/misc/poweroff.wav
10 scripts/onslaught.shader
11 models/sprites/item-extralife_frame0.tga
12 models/sprites/item-extralife_frame1.tga
13 models/sprites/item-fuelregen_frame0.tga
14 models/sprites/item-fuelregen_frame1.tga
15 models/sprites/item-invis_frame0.tga
16 models/sprites/item-invis_frame1.tga
17 models/sprites/item-jetpack_frame0.tga
18 models/sprites/item-jetpack_frame1.tga
19 models/sprites/item-shield_frame0.tga
20 models/sprites/item-shield_frame1.tga
21 models/sprites/item-speed_frame0.tga
22 models/sprites/item-speed_frame1.tga
23 models/sprites/item-strength_frame0.tga
24 models/sprites/item-strength_frame1.tga
25 sound/weapons/weaponpickup.ogg
26 particles/particlefont.tga
28 models/gibs/arm.md3_0.skin
29 models/gibs/arm.md3_1.skin
30 models/gibs/arm.md3_2.skin
31 models/gibs/bloodyskull.md3
32 models/gibs/bloodyskull.md3_0.skin
33 models/gibs/bloodyskull.md3_1.skin
34 models/gibs/bloodyskull.md3_2.skin
36 models/gibs/chest.md3_0.skin
37 models/gibs/chest.md3_1.skin
38 models/gibs/chest.md3_2.skin
42 models/gibs/leg1.md3_0.skin
43 models/gibs/leg1.md3_1.skin
44 models/gibs/leg1.md3_2.skin
46 models/gibs/leg2.md3_0.skin
47 models/gibs/leg2.md3_1.skin
48 models/gibs/leg2.md3_2.skin
49 models/gibs/smallchest.md3
50 models/gibs/smallchest.md3_0.skin
51 models/gibs/smallchest.md3_1.skin
52 models/gibs/smallchest.md3_2.skin
57 for F in $COMPAT_FILES; do
69 find . -type f -print0 | qual=85 scaledown=256x256 xargs -0 ../../misc/tools/jpeg-if-not-alpha.sh
71 find . -name \*.ogg | while IFS= read -r NAME; do
72 c=`vorbiscomment -l "$NAME"`
73 oggdec -o "$NAME.wav" "$NAME"
74 oggenc -q 0 -o "$NAME" "$NAME.wav"
75 echo "$c" | vorbiscomment -w "$NAME"
77 touch "${NAME%.ogg}.wav" # to disable this file, should the client have it
81 rev=`svnversion .. | sed 's/M$//g; s/.*://g;'`
82 pack="zzz_svn-compat-$rev"
83 echo "Support files to play on svn servers of revision $rev" > "$pack.txt"
84 7za a -tzip -mx=9 "../$pack.pk3" .