3 # Enable some 3Dfx OpenGL hints
6 export MESA_CONFIG="quake2"
8 # Disable the 3Dfx GLIDE logo
10 export FX_GLIDE_NO_SPLASH="1"
12 # Change the swap buffers in Voodoo FIFO from 2 to 4
14 export MESA_FX_SWAP_PENDING="4"
16 # Print Mesa statistics at end of game
18 export MESA_FX_INFO="1"
20 # Enable monitor's vertical refresh rate syncing on _most_ NVidia cards.
21 # (see /usr/share/doc/NVIDIA_GLX-1.0/README)
22 export __GL_SYNC_TO_VBLANK="1"
24 # Enable Full Scene Anti-Aliasing on NVidia cards who supports it.
25 # (see /usr/share/doc/NVIDIA_GLX-1.0/README)
26 export __GL_FSAA_MODE="3"
28 # Note: this is *mandatory* with single-threaded applications
29 # like d2x-gl on systems equipped with NVidia cards and an old
31 # (see /usr/share/doc/NVIDIA_GLX-1.0/README)
33 export __GL_SINGLE_THREADED="1"
35 # Finally, run the real game.
36 # All switches can be overwritten by command-line arguments.
38 nice /usr/games/d2x-gl.real -tmap fp -nocdrom -nomovies \
39 -gl_mipmap -gl_alttexmerge -gl_reticle 2 \