5 #include "cl_collision.h"
8 //============================================================================
10 //[515]: unsolved PROBLEMS
11 //- finish player physics code (cs_runplayerphysics)
13 //- RF_DEPTHHACK is not like it should be
14 //- add builtin that sets cl.viewangles instead of reading "input_angles" global
15 //- finish lines support for R_Polygon***
16 //- insert selecttraceline into traceline somehow
18 //4 feature darkplaces csqc: add builtin to clientside qc for reading triangles of model meshes (useful to orient a ui along a triangle of a model mesh)
19 //4 feature darkplaces csqc: add builtins to clientside qc for gl calls
21 sfx_t *S_FindName(const char *name);
22 int Sbar_GetPlayer (int index);
23 void Sbar_SortFrags (void);
24 void CL_FindNonSolidLocation(const vec3_t in, vec3_t out, vec_t radius);
25 void CSQC_RelinkAllEntities (int drawmask);
26 void CSQC_RelinkCSQCEntities (void);
27 const char *Key_GetBind (int key);
34 // #1 void(vector ang) makevectors
35 static void VM_CL_makevectors (void)
37 VM_SAFEPARMCOUNT(1, VM_CL_makevectors);
38 AngleVectors (PRVM_G_VECTOR(OFS_PARM0), prog->globals.client->v_forward, prog->globals.client->v_right, prog->globals.client->v_up);
41 // #2 void(entity e, vector o) setorigin
42 static void VM_CL_setorigin (void)
46 VM_SAFEPARMCOUNT(2, VM_CL_setorigin);
48 e = PRVM_G_EDICT(OFS_PARM0);
49 if (e == prog->edicts)
51 VM_Warning("setorigin: can not modify world entity\n");
54 if (e->priv.required->free)
56 VM_Warning("setorigin: can not modify free entity\n");
59 org = PRVM_G_VECTOR(OFS_PARM1);
60 VectorCopy (org, e->fields.client->origin);
64 // #3 void(entity e, string m) setmodel
65 static void VM_CL_setmodel (void)
72 VM_SAFEPARMCOUNT(2, VM_CL_setmodel);
74 e = PRVM_G_EDICT(OFS_PARM0);
75 m = PRVM_G_STRING(OFS_PARM1);
76 for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
78 if (!strcmp(cl.csqc_model_precache[i]->name, m))
80 e->fields.client->model = PRVM_SetEngineString(cl.csqc_model_precache[i]->name);
81 e->fields.client->modelindex = -(i+1);
86 for (i = 0;i < MAX_MODELS;i++)
88 mod = cl.model_precache[i];
89 if (mod && !strcmp(mod->name, m))
91 e->fields.client->model = PRVM_SetEngineString(mod->name);
92 e->fields.client->modelindex = i;
97 e->fields.client->modelindex = 0;
98 e->fields.client->model = 0;
99 VM_Warning ("setmodel: model '%s' not precached\n", m);
102 // #4 void(entity e, vector min, vector max) setsize
103 static void VM_CL_setsize (void)
107 VM_SAFEPARMCOUNT(3, VM_CL_setsize);
109 e = PRVM_G_EDICT(OFS_PARM0);
110 if (e == prog->edicts)
112 VM_Warning("setsize: can not modify world entity\n");
115 if (e->priv.server->free)
117 VM_Warning("setsize: can not modify free entity\n");
120 min = PRVM_G_VECTOR(OFS_PARM1);
121 max = PRVM_G_VECTOR(OFS_PARM2);
123 VectorCopy (min, e->fields.client->mins);
124 VectorCopy (max, e->fields.client->maxs);
125 VectorSubtract (max, min, e->fields.client->size);
130 // #8 void(entity e, float chan, string samp, float volume, float atten) sound
131 static void VM_CL_sound (void)
135 prvm_edict_t *entity;
139 VM_SAFEPARMCOUNT(5, VM_CL_sound);
141 entity = PRVM_G_EDICT(OFS_PARM0);
142 channel = (int)PRVM_G_FLOAT(OFS_PARM1);
143 sample = PRVM_G_STRING(OFS_PARM2);
144 volume = PRVM_G_FLOAT(OFS_PARM3);
145 attenuation = PRVM_G_FLOAT(OFS_PARM4);
147 if (volume < 0 || volume > 1)
149 VM_Warning("VM_CL_sound: volume must be in range 0-1\n");
153 if (attenuation < 0 || attenuation > 4)
155 VM_Warning("VM_CL_sound: attenuation must be in range 0-4\n");
159 if (channel < 0 || channel > 7)
161 VM_Warning("VM_CL_sound: channel must be in range 0-7\n");
165 S_StartSound(32768 + PRVM_NUM_FOR_EDICT(entity), channel, S_FindName(sample), entity->fields.client->origin, volume, attenuation);
168 // #483 void(vector origin, string sample, float volume, float attenuation) pointsound
169 static void VM_CL_pointsound(void)
176 VM_SAFEPARMCOUNT(4, VM_CL_pointsound);
178 VectorCopy( PRVM_G_VECTOR(OFS_PARM0), org);
179 sample = PRVM_G_STRING(OFS_PARM1);
180 volume = PRVM_G_FLOAT(OFS_PARM2);
181 attenuation = PRVM_G_FLOAT(OFS_PARM3);
183 if (volume < 0 || volume > 1)
185 VM_Warning("VM_CL_pointsound: volume must be in range 0-1\n");
189 if (attenuation < 0 || attenuation > 4)
191 VM_Warning("VM_CL_pointsound: attenuation must be in range 0-4\n");
195 // Send World Entity as Entity to Play Sound (for CSQC, that is 32768)
196 S_StartSound(32768, 0, S_FindName(sample), org, volume, attenuation);
199 // #14 entity() spawn
200 static void VM_CL_spawn (void)
203 ed = PRVM_ED_Alloc();
204 // FIXME: WTF.. this should be removed imo.. entnum points to the server.. [12/17/2007 Black]
205 ed->fields.client->entnum = PRVM_NUM_FOR_EDICT(ed); //[515]: not needed any more ?
209 // #16 float(vector v1, vector v2, float movetype, entity ignore) traceline
210 static void VM_CL_traceline (void)
217 VM_SAFEPARMCOUNTRANGE(4, 4, VM_CL_traceline);
219 prog->xfunction->builtinsprofile += 30;
221 v1 = PRVM_G_VECTOR(OFS_PARM0);
222 v2 = PRVM_G_VECTOR(OFS_PARM1);
223 move = (int)PRVM_G_FLOAT(OFS_PARM2);
224 ent = PRVM_G_EDICT(OFS_PARM3);
226 if (IS_NAN(v1[0]) || IS_NAN(v1[1]) || IS_NAN(v1[2]) || IS_NAN(v2[0]) || IS_NAN(v1[2]) || IS_NAN(v2[2]))
227 PRVM_ERROR("%s: NAN errors detected in traceline('%f %f %f', '%f %f %f', %i, entity %i)\n", PRVM_NAME, v1[0], v1[1], v1[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
229 trace = CL_Move(v1, vec3_origin, vec3_origin, v2, move, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
231 VM_SetTraceGlobals(&trace);
238 Used for use tracing and shot targeting
239 Traces are blocked by bbox and exact bsp entityes, and also slide box entities
240 if the tryents flag is set.
242 tracebox (vector1, vector mins, vector maxs, vector2, tryents)
245 // LordHavoc: added this for my own use, VERY useful, similar to traceline
246 static void VM_CL_tracebox (void)
248 float *v1, *v2, *m1, *m2;
253 VM_SAFEPARMCOUNTRANGE(6, 8, VM_CL_tracebox); // allow more parameters for future expansion
255 prog->xfunction->builtinsprofile += 30;
257 v1 = PRVM_G_VECTOR(OFS_PARM0);
258 m1 = PRVM_G_VECTOR(OFS_PARM1);
259 m2 = PRVM_G_VECTOR(OFS_PARM2);
260 v2 = PRVM_G_VECTOR(OFS_PARM3);
261 move = (int)PRVM_G_FLOAT(OFS_PARM4);
262 ent = PRVM_G_EDICT(OFS_PARM5);
264 if (IS_NAN(v1[0]) || IS_NAN(v1[1]) || IS_NAN(v1[2]) || IS_NAN(v2[0]) || IS_NAN(v1[2]) || IS_NAN(v2[2]))
265 PRVM_ERROR("%s: NAN errors detected in tracebox('%f %f %f', '%f %f %f', '%f %f %f', '%f %f %f', %i, entity %i)\n", PRVM_NAME, v1[0], v1[1], v1[2], m1[0], m1[1], m1[2], m2[0], m2[1], m2[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
267 trace = CL_Move(v1, m1, m2, v2, move, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
269 VM_SetTraceGlobals(&trace);
272 trace_t CL_Trace_Toss (prvm_edict_t *tossent, prvm_edict_t *ignore)
277 vec3_t original_origin;
278 vec3_t original_velocity;
279 vec3_t original_angles;
280 vec3_t original_avelocity;
284 VectorCopy(tossent->fields.client->origin , original_origin );
285 VectorCopy(tossent->fields.client->velocity , original_velocity );
286 VectorCopy(tossent->fields.client->angles , original_angles );
287 VectorCopy(tossent->fields.client->avelocity, original_avelocity);
289 val = PRVM_EDICTFIELDVALUE(tossent, prog->fieldoffsets.gravity);
290 if (val != NULL && val->_float != 0)
291 gravity = val->_float;
294 gravity *= cl.movevars_gravity * 0.05;
296 for (i = 0;i < 200;i++) // LordHavoc: sanity check; never trace more than 10 seconds
298 tossent->fields.client->velocity[2] -= gravity;
299 VectorMA (tossent->fields.client->angles, 0.05, tossent->fields.client->avelocity, tossent->fields.client->angles);
300 VectorScale (tossent->fields.client->velocity, 0.05, move);
301 VectorAdd (tossent->fields.client->origin, move, end);
302 trace = CL_Move (tossent->fields.client->origin, tossent->fields.client->mins, tossent->fields.client->maxs, end, MOVE_NORMAL, tossent, CL_GenericHitSuperContentsMask(tossent), true, true, NULL, true);
303 VectorCopy (trace.endpos, tossent->fields.client->origin);
305 if (trace.fraction < 1)
309 VectorCopy(original_origin , tossent->fields.client->origin );
310 VectorCopy(original_velocity , tossent->fields.client->velocity );
311 VectorCopy(original_angles , tossent->fields.client->angles );
312 VectorCopy(original_avelocity, tossent->fields.client->avelocity);
317 static void VM_CL_tracetoss (void)
321 prvm_edict_t *ignore;
323 prog->xfunction->builtinsprofile += 600;
325 VM_SAFEPARMCOUNT(2, VM_CL_tracetoss);
327 ent = PRVM_G_EDICT(OFS_PARM0);
328 if (ent == prog->edicts)
330 VM_Warning("tracetoss: can not use world entity\n");
333 ignore = PRVM_G_EDICT(OFS_PARM1);
335 trace = CL_Trace_Toss (ent, ignore);
337 VM_SetTraceGlobals(&trace);
341 // #20 void(string s) precache_model
342 static void VM_CL_precache_model (void)
348 VM_SAFEPARMCOUNT(1, VM_CL_precache_model);
350 name = PRVM_G_STRING(OFS_PARM0);
351 for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
353 if(!strcmp(cl.csqc_model_precache[i]->name, name))
355 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
359 PRVM_G_FLOAT(OFS_RETURN) = 0;
360 m = Mod_ForName(name, false, false, false);
363 for (i = 0;i < MAX_MODELS;i++)
365 if (!cl.csqc_model_precache[i])
367 cl.csqc_model_precache[i] = (model_t*)m;
368 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
372 VM_Warning("VM_CL_precache_model: no free models\n");
375 VM_Warning("VM_CL_precache_model: model \"%s\" not found\n", name);
378 int CSQC_EntitiesInBox (vec3_t mins, vec3_t maxs, int maxlist, prvm_edict_t **list)
383 ent = PRVM_NEXT_EDICT(prog->edicts);
384 for(k=0,i=1; i<prog->num_edicts ;i++, ent = PRVM_NEXT_EDICT(ent))
386 if (ent->priv.required->free)
388 if(BoxesOverlap(mins, maxs, ent->fields.client->absmin, ent->fields.client->absmax))
394 // #22 entity(vector org, float rad) findradius
395 static void VM_CL_findradius (void)
397 prvm_edict_t *ent, *chain;
398 vec_t radius, radius2;
399 vec3_t org, eorg, mins, maxs;
400 int i, numtouchedicts;
401 prvm_edict_t *touchedicts[MAX_EDICTS];
403 VM_SAFEPARMCOUNT(2, VM_CL_findradius);
405 chain = (prvm_edict_t *)prog->edicts;
407 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
408 radius = PRVM_G_FLOAT(OFS_PARM1);
409 radius2 = radius * radius;
411 mins[0] = org[0] - (radius + 1);
412 mins[1] = org[1] - (radius + 1);
413 mins[2] = org[2] - (radius + 1);
414 maxs[0] = org[0] + (radius + 1);
415 maxs[1] = org[1] + (radius + 1);
416 maxs[2] = org[2] + (radius + 1);
417 numtouchedicts = CSQC_EntitiesInBox(mins, maxs, MAX_EDICTS, touchedicts);
418 if (numtouchedicts > MAX_EDICTS)
420 // this never happens //[515]: for what then ?
421 Con_Printf("CSQC_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
422 numtouchedicts = MAX_EDICTS;
424 for (i = 0;i < numtouchedicts;i++)
426 ent = touchedicts[i];
427 // Quake did not return non-solid entities but darkplaces does
428 // (note: this is the reason you can't blow up fallen zombies)
429 if (ent->fields.client->solid == SOLID_NOT && !sv_gameplayfix_blowupfallenzombies.integer)
431 // LordHavoc: compare against bounding box rather than center so it
432 // doesn't miss large objects, and use DotProduct instead of Length
433 // for a major speedup
434 VectorSubtract(org, ent->fields.client->origin, eorg);
435 if (sv_gameplayfix_findradiusdistancetobox.integer)
437 eorg[0] -= bound(ent->fields.client->mins[0], eorg[0], ent->fields.client->maxs[0]);
438 eorg[1] -= bound(ent->fields.client->mins[1], eorg[1], ent->fields.client->maxs[1]);
439 eorg[2] -= bound(ent->fields.client->mins[2], eorg[2], ent->fields.client->maxs[2]);
442 VectorMAMAM(1, eorg, -0.5f, ent->fields.client->mins, -0.5f, ent->fields.client->maxs, eorg);
443 if (DotProduct(eorg, eorg) < radius2)
445 ent->fields.client->chain = PRVM_EDICT_TO_PROG(chain);
450 VM_RETURN_EDICT(chain);
453 // #34 float() droptofloor
454 static void VM_CL_droptofloor (void)
461 VM_SAFEPARMCOUNTRANGE(0, 2, VM_CL_droptofloor); // allow 2 parameters because the id1 defs.qc had an incorrect prototype
463 // assume failure if it returns early
464 PRVM_G_FLOAT(OFS_RETURN) = 0;
466 ent = PRVM_PROG_TO_EDICT(prog->globals.client->self);
467 if (ent == prog->edicts)
469 VM_Warning("droptofloor: can not modify world entity\n");
472 if (ent->priv.server->free)
474 VM_Warning("droptofloor: can not modify free entity\n");
478 VectorCopy (ent->fields.client->origin, end);
481 trace = CL_Move(ent->fields.client->origin, ent->fields.client->mins, ent->fields.client->maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
483 if (trace.fraction != 1)
485 VectorCopy (trace.endpos, ent->fields.client->origin);
486 ent->fields.client->flags = (int)ent->fields.client->flags | FL_ONGROUND;
487 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.groundentity)))
488 val->edict = PRVM_EDICT_TO_PROG(trace.ent);
489 PRVM_G_FLOAT(OFS_RETURN) = 1;
490 // if support is destroyed, keep suspended (gross hack for floating items in various maps)
491 // ent->priv.server->suspendedinairflag = true;
495 // #35 void(float style, string value) lightstyle
496 static void VM_CL_lightstyle (void)
501 VM_SAFEPARMCOUNT(2, VM_CL_lightstyle);
503 i = (int)PRVM_G_FLOAT(OFS_PARM0);
504 c = PRVM_G_STRING(OFS_PARM1);
505 if (i >= cl.max_lightstyle)
507 VM_Warning("VM_CL_lightstyle >= MAX_LIGHTSTYLES\n");
510 strlcpy (cl.lightstyle[i].map, MSG_ReadString(), sizeof (cl.lightstyle[i].map));
511 cl.lightstyle[i].map[MAX_STYLESTRING - 1] = 0;
512 cl.lightstyle[i].length = (int)strlen(cl.lightstyle[i].map);
515 // #40 float(entity e) checkbottom
516 static void VM_CL_checkbottom (void)
518 static int cs_yes, cs_no;
520 vec3_t mins, maxs, start, stop;
525 VM_SAFEPARMCOUNT(1, VM_CL_checkbottom);
526 ent = PRVM_G_EDICT(OFS_PARM0);
527 PRVM_G_FLOAT(OFS_RETURN) = 0;
529 VectorAdd (ent->fields.client->origin, ent->fields.client->mins, mins);
530 VectorAdd (ent->fields.client->origin, ent->fields.client->maxs, maxs);
532 // if all of the points under the corners are solid world, don't bother
533 // with the tougher checks
534 // the corners must be within 16 of the midpoint
535 start[2] = mins[2] - 1;
536 for (x=0 ; x<=1 ; x++)
537 for (y=0 ; y<=1 ; y++)
539 start[0] = x ? maxs[0] : mins[0];
540 start[1] = y ? maxs[1] : mins[1];
541 if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
546 PRVM_G_FLOAT(OFS_RETURN) = true;
547 return; // we got out easy
552 // check it for real...
556 // the midpoint must be within 16 of the bottom
557 start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
558 start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
559 stop[2] = start[2] - 2*sv_stepheight.value;
560 trace = CL_Move (start, vec3_origin, vec3_origin, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
562 if (trace.fraction == 1.0)
565 mid = bottom = trace.endpos[2];
567 // the corners must be within 16 of the midpoint
568 for (x=0 ; x<=1 ; x++)
569 for (y=0 ; y<=1 ; y++)
571 start[0] = stop[0] = x ? maxs[0] : mins[0];
572 start[1] = stop[1] = y ? maxs[1] : mins[1];
574 trace = CL_Move (start, vec3_origin, vec3_origin, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
576 if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
577 bottom = trace.endpos[2];
578 if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
583 PRVM_G_FLOAT(OFS_RETURN) = true;
586 // #41 float(vector v) pointcontents
587 static void VM_CL_pointcontents (void)
589 VM_SAFEPARMCOUNT(1, VM_CL_pointcontents);
590 PRVM_G_FLOAT(OFS_RETURN) = Mod_Q1BSP_NativeContentsFromSuperContents(NULL, CL_PointSuperContents(PRVM_G_VECTOR(OFS_PARM0)));
593 // #48 void(vector o, vector d, float color, float count) particle
594 static void VM_CL_particle (void)
599 VM_SAFEPARMCOUNT(4, VM_CL_particle);
601 org = PRVM_G_VECTOR(OFS_PARM0);
602 dir = PRVM_G_VECTOR(OFS_PARM1);
603 color = (int)PRVM_G_FLOAT(OFS_PARM2);
604 count = (int)PRVM_G_FLOAT(OFS_PARM3);
605 CL_ParticleEffect(EFFECT_SVC_PARTICLE, count, org, org, dir, dir, NULL, color);
608 // #74 void(vector pos, string samp, float vol, float atten) ambientsound
609 static void VM_CL_ambientsound (void)
613 VM_SAFEPARMCOUNT(4, VM_CL_ambientsound);
614 s = S_FindName(PRVM_G_STRING(OFS_PARM0));
615 f = PRVM_G_VECTOR(OFS_PARM1);
616 S_StaticSound (s, f, PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM3)*64);
619 // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
620 static void VM_CL_getlight (void)
622 vec3_t ambientcolor, diffusecolor, diffusenormal;
625 VM_SAFEPARMCOUNT(1, VM_CL_getlight);
627 p = PRVM_G_VECTOR(OFS_PARM0);
628 VectorClear(ambientcolor);
629 VectorClear(diffusecolor);
630 VectorClear(diffusenormal);
631 if (cl.worldmodel && cl.worldmodel->brush.LightPoint)
632 cl.worldmodel->brush.LightPoint(cl.worldmodel, p, ambientcolor, diffusecolor, diffusenormal);
633 VectorMA(ambientcolor, 0.5, diffusecolor, PRVM_G_VECTOR(OFS_RETURN));
637 //============================================================================
638 //[515]: SCENE MANAGER builtins
639 extern qboolean CSQC_AddRenderEdict (prvm_edict_t *ed);//csprogs.c
641 static void CSQC_R_RecalcView (void)
643 extern matrix4x4_t viewmodelmatrix;
644 Matrix4x4_CreateFromQuakeEntity(&r_view.matrix, cl.csqc_origin[0], cl.csqc_origin[1], cl.csqc_origin[2], cl.csqc_angles[0], cl.csqc_angles[1], cl.csqc_angles[2], 1);
645 Matrix4x4_CreateFromQuakeEntity(&viewmodelmatrix, cl.csqc_origin[0], cl.csqc_origin[1], cl.csqc_origin[2], cl.csqc_angles[0], cl.csqc_angles[1], cl.csqc_angles[2], cl_viewmodel_scale.value);
648 void CL_RelinkLightFlashes(void);
649 //#300 void() clearscene (EXT_CSQC)
650 static void VM_CL_R_ClearScene (void)
652 VM_SAFEPARMCOUNT(0, VM_CL_R_ClearScene);
653 // clear renderable entity and light lists
654 r_refdef.numentities = 0;
655 r_refdef.numlights = 0;
656 // FIXME: restore these to the values from VM_CL_UpdateView
660 r_view.width = vid.width;
661 r_view.height = vid.height;
663 // FIXME: restore frustum_x/frustum_y
664 r_view.useperspective = true;
665 r_view.frustum_y = tan(scr_fov.value * M_PI / 360.0) * (3.0/4.0) * cl.viewzoom;
666 r_view.frustum_x = r_view.frustum_y * (float)r_view.width / (float)r_view.height / vid_pixelheight.value;
667 r_view.frustum_x *= r_refdef.frustumscale_x;
668 r_view.frustum_y *= r_refdef.frustumscale_y;
669 r_view.ortho_x = scr_fov.value * (3.0 / 4.0) * (float)r_view.width / (float)r_view.height / vid_pixelheight.value;
670 r_view.ortho_y = scr_fov.value * (3.0 / 4.0);
671 // FIXME: restore cl.csqc_origin
672 // FIXME: restore cl.csqc_angles
673 cl.csqc_vidvars.drawworld = true;
674 cl.csqc_vidvars.drawenginesbar = false;
675 cl.csqc_vidvars.drawcrosshair = false;
678 //#301 void(float mask) addentities (EXT_CSQC)
679 extern void CSQC_Predraw (prvm_edict_t *ed);//csprogs.c
680 extern void CSQC_Think (prvm_edict_t *ed);//csprogs.c
681 static void VM_CL_R_AddEntities (void)
685 VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntities);
686 drawmask = (int)PRVM_G_FLOAT(OFS_PARM0);
687 CSQC_RelinkAllEntities(drawmask);
688 CL_RelinkLightFlashes();
690 prog->globals.client->time = cl.time;
691 for(i=1;i<prog->num_edicts;i++)
693 ed = &prog->edicts[i];
694 if(ed->priv.required->free)
697 if(ed->priv.required->free)
699 // note that for RF_USEAXIS entities, Predraw sets v_forward/v_right/v_up globals that are read by CSQC_AddRenderEdict
701 if(ed->priv.required->free)
703 if(!((int)ed->fields.client->drawmask & drawmask))
705 CSQC_AddRenderEdict(ed);
709 //#302 void(entity ent) addentity (EXT_CSQC)
710 static void VM_CL_R_AddEntity (void)
712 VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntity);
713 CSQC_AddRenderEdict(PRVM_G_EDICT(OFS_PARM0));
716 //#303 float(float property, ...) setproperty (EXT_CSQC)
717 static void VM_CL_R_SetView (void)
723 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_R_SetView);
725 c = (int)PRVM_G_FLOAT(OFS_PARM0);
726 f = PRVM_G_VECTOR(OFS_PARM1);
727 k = PRVM_G_FLOAT(OFS_PARM1);
732 r_view.x = (int)(f[0] * vid.width / vid_conwidth.value);
733 r_view.y = (int)(f[1] * vid.height / vid_conheight.value);
736 r_view.x = (int)(k * vid.width / vid_conwidth.value);
739 r_view.y = (int)(k * vid.height / vid_conheight.value);
742 r_view.width = (int)(f[0] * vid.width / vid_conwidth.value);
743 r_view.height = (int)(f[1] * vid.height / vid_conheight.value);
746 r_view.width = (int)(k * vid.width / vid_conwidth.value);
749 r_view.height = (int)(k * vid.height / vid_conheight.value);
752 r_view.x = (int)(f[0] * vid.width / vid_conwidth.value);
753 r_view.y = (int)(f[1] * vid.height / vid_conheight.value);
754 f = PRVM_G_VECTOR(OFS_PARM2);
755 r_view.width = (int)(f[0] * vid.width / vid_conwidth.value);
756 r_view.height = (int)(f[1] * vid.height / vid_conheight.value);
759 r_view.frustum_x = tan(f[0] * M_PI / 360.0);r_view.ortho_x = f[0];
760 r_view.frustum_y = tan(f[1] * M_PI / 360.0);r_view.ortho_y = f[1];
763 r_view.frustum_x = tan(k * M_PI / 360.0);r_view.ortho_x = k;
766 r_view.frustum_y = tan(k * M_PI / 360.0);r_view.ortho_y = k;
769 VectorCopy(f, cl.csqc_origin);
773 cl.csqc_origin[0] = k;
777 cl.csqc_origin[1] = k;
781 cl.csqc_origin[2] = k;
785 VectorCopy(f, cl.csqc_angles);
789 cl.csqc_angles[0] = k;
793 cl.csqc_angles[1] = k;
797 cl.csqc_angles[2] = k;
801 cl.csqc_vidvars.drawworld = k;
803 case VF_DRAWENGINESBAR:
804 cl.csqc_vidvars.drawenginesbar = k;
806 case VF_DRAWCROSSHAIR:
807 cl.csqc_vidvars.drawcrosshair = k;
809 case VF_CL_VIEWANGLES:
810 VectorCopy(f, cl.viewangles);
812 case VF_CL_VIEWANGLES_X:
813 cl.viewangles[0] = k;
815 case VF_CL_VIEWANGLES_Y:
816 cl.viewangles[1] = k;
818 case VF_CL_VIEWANGLES_Z:
819 cl.viewangles[2] = k;
822 r_view.useperspective = k != 0;
825 PRVM_G_FLOAT(OFS_RETURN) = 0;
826 VM_Warning("VM_CL_R_SetView : unknown parm %i\n", c);
829 PRVM_G_FLOAT(OFS_RETURN) = 1;
832 //#304 void() renderscene (EXT_CSQC)
833 static void VM_CL_R_RenderScene (void)
835 VM_SAFEPARMCOUNT(0, VM_CL_R_RenderScene);
836 // we need to update any RENDER_VIEWMODEL entities at this point because
837 // csqc supplies its own view matrix
838 CL_UpdateViewEntities();
843 //#305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
844 static void VM_CL_R_AddDynamicLight (void)
848 VM_SAFEPARMCOUNTRANGE(3, 3, VM_CL_R_AddDynamicLight);
850 // if we've run out of dlights, just return
851 if (r_refdef.numlights >= MAX_DLIGHTS)
854 pos = PRVM_G_VECTOR(OFS_PARM0);
855 col = PRVM_G_VECTOR(OFS_PARM2);
856 Matrix4x4_CreateFromQuakeEntity(&matrix, pos[0], pos[1], pos[2], 0, 0, 0, PRVM_G_FLOAT(OFS_PARM1));
857 R_RTLight_Update(&r_refdef.lights[r_refdef.numlights++], false, &matrix, col, -1, NULL, true, 1, 0.25, 0, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
860 //============================================================================
862 //#310 vector (vector v) cs_unproject (EXT_CSQC)
863 static void VM_CL_unproject (void)
868 VM_SAFEPARMCOUNT(1, VM_CL_unproject);
869 f = PRVM_G_VECTOR(OFS_PARM0);
870 VectorSet(temp, f[2], f[0] * f[2] * -r_view.frustum_x * 2.0 / r_view.width, f[1] * f[2] * -r_view.frustum_y * 2.0 / r_view.height);
871 Matrix4x4_Transform(&r_view.matrix, temp, PRVM_G_VECTOR(OFS_RETURN));
874 //#311 vector (vector v) cs_project (EXT_CSQC)
875 static void VM_CL_project (void)
881 VM_SAFEPARMCOUNT(1, VM_CL_project);
882 f = PRVM_G_VECTOR(OFS_PARM0);
883 Matrix4x4_Invert_Simple(&m, &r_view.matrix);
884 Matrix4x4_Transform(&m, f, v);
885 VectorSet(PRVM_G_VECTOR(OFS_RETURN), v[1]/v[0]/-r_view.frustum_x*0.5*r_view.width, v[2]/v[0]/-r_view.frustum_y*r_view.height*0.5, v[0]);
888 //#330 float(float stnum) getstatf (EXT_CSQC)
889 static void VM_CL_getstatf (void)
897 VM_SAFEPARMCOUNT(1, VM_CL_getstatf);
898 i = (int)PRVM_G_FLOAT(OFS_PARM0);
899 if(i < 0 || i >= MAX_CL_STATS)
901 VM_Warning("VM_CL_getstatf: index>=MAX_CL_STATS or index<0\n");
905 PRVM_G_FLOAT(OFS_RETURN) = dat.f;
908 //#331 float(float stnum) getstati (EXT_CSQC)
909 static void VM_CL_getstati (void)
912 int firstbit, bitcount;
914 VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_getstati);
916 index = (int)PRVM_G_FLOAT(OFS_PARM0);
919 firstbit = (int)PRVM_G_FLOAT(OFS_PARM1);
921 bitcount = (int)PRVM_G_FLOAT(OFS_PARM2);
931 if(index < 0 || index >= MAX_CL_STATS)
933 VM_Warning("VM_CL_getstati: index>=MAX_CL_STATS or index<0\n");
937 if (bitcount != 32) //32 causes the mask to overflow, so there's nothing to subtract from.
938 i = (((unsigned int)i)&(((1<<bitcount)-1)<<firstbit))>>firstbit;
939 PRVM_G_FLOAT(OFS_RETURN) = i;
942 //#332 string(float firststnum) getstats (EXT_CSQC)
943 static void VM_CL_getstats (void)
947 VM_SAFEPARMCOUNT(1, VM_CL_getstats);
948 i = (int)PRVM_G_FLOAT(OFS_PARM0);
949 if(i < 0 || i > MAX_CL_STATS-4)
951 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
952 VM_Warning("VM_CL_getstats: index>MAX_CL_STATS-4 or index<0\n");
955 strlcpy(t, (char*)&cl.stats[i], sizeof(t));
956 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(t);
959 //#333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
960 static void VM_CL_setmodelindex (void)
964 struct model_s *model;
966 VM_SAFEPARMCOUNT(2, VM_CL_setmodelindex);
968 t = PRVM_G_EDICT(OFS_PARM0);
970 i = (int)PRVM_G_FLOAT(OFS_PARM1);
972 t->fields.client->model = 0;
973 t->fields.client->modelindex = 0;
978 model = CL_GetModelByIndex(i);
981 VM_Warning("VM_CL_setmodelindex: null model\n");
984 t->fields.client->model = PRVM_SetEngineString(model->name);
985 t->fields.client->modelindex = i;
988 //#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
989 static void VM_CL_modelnameforindex (void)
993 VM_SAFEPARMCOUNT(1, VM_CL_modelnameforindex);
995 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
996 model = CL_GetModelByIndex((int)PRVM_G_FLOAT(OFS_PARM0));
997 PRVM_G_INT(OFS_RETURN) = model ? PRVM_SetEngineString(model->name) : 0;
1000 //#335 float(string effectname) particleeffectnum (EXT_CSQC)
1001 static void VM_CL_particleeffectnum (void)
1004 VM_SAFEPARMCOUNT(1, VM_CL_particleeffectnum);
1005 i = CL_ParticleEffectIndexForName(PRVM_G_STRING(OFS_PARM0));
1008 PRVM_G_FLOAT(OFS_RETURN) = i;
1011 // #336 void(entity ent, float effectnum, vector start, vector end[, float color]) trailparticles (EXT_CSQC)
1012 static void VM_CL_trailparticles (void)
1017 VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_trailparticles);
1019 t = PRVM_G_EDICT(OFS_PARM0);
1020 i = (int)PRVM_G_FLOAT(OFS_PARM1);
1021 start = PRVM_G_VECTOR(OFS_PARM2);
1022 end = PRVM_G_VECTOR(OFS_PARM3);
1024 CL_ParticleEffect(i, VectorDistance(start, end), start, end, t->fields.client->velocity, t->fields.client->velocity, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0);
1027 //#337 void(float effectnum, vector origin, vector dir, float count[, float color]) pointparticles (EXT_CSQC)
1028 static void VM_CL_pointparticles (void)
1032 VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_pointparticles);
1033 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1034 f = PRVM_G_VECTOR(OFS_PARM1);
1035 v = PRVM_G_VECTOR(OFS_PARM2);
1036 n = (int)PRVM_G_FLOAT(OFS_PARM3);
1037 CL_ParticleEffect(i, n, f, f, v, v, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0);
1040 //#342 string(float keynum) getkeybind (EXT_CSQC)
1041 static void VM_CL_getkeybind (void)
1043 VM_SAFEPARMCOUNT(1, VM_CL_getkeybind);
1044 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(Key_GetBind((int)PRVM_G_FLOAT(OFS_PARM0)));
1047 //#343 void(float usecursor) setcursormode (EXT_CSQC)
1048 static void VM_CL_setcursormode (void)
1050 VM_SAFEPARMCOUNT(1, VM_CL_setcursormode);
1051 cl.csqc_wantsmousemove = PRVM_G_FLOAT(OFS_PARM0);
1052 cl_ignoremousemoves = 2;
1055 //#345 float(float framenum) getinputstate (EXT_CSQC)
1056 static void VM_CL_getinputstate (void)
1059 VM_SAFEPARMCOUNT(1, VM_CL_getinputstate);
1060 frame = (int)PRVM_G_FLOAT(OFS_PARM0);
1061 for (i = 0;i < cl.movement_numqueue;i++)
1062 if (cl.movement_queue[i].sequence == frame)
1064 VectorCopy(cl.movement_queue[i].viewangles, prog->globals.client->input_angles);
1065 //prog->globals.client->input_buttons = cl.movement_queue[i].//FIXME
1066 VectorCopy(cl.movement_queue[i].move, prog->globals.client->input_movevalues);
1067 prog->globals.client->input_timelength = cl.movement_queue[i].frametime;
1068 if(cl.movement_queue[i].crouch)
1070 VectorCopy(cl.playercrouchmins, prog->globals.client->pmove_mins);
1071 VectorCopy(cl.playercrouchmaxs, prog->globals.client->pmove_maxs);
1075 VectorCopy(cl.playerstandmins, prog->globals.client->pmove_mins);
1076 VectorCopy(cl.playerstandmaxs, prog->globals.client->pmove_maxs);
1081 //#346 void(float sens) setsensitivityscaler (EXT_CSQC)
1082 static void VM_CL_setsensitivityscale (void)
1084 VM_SAFEPARMCOUNT(1, VM_CL_setsensitivityscale);
1085 cl.sensitivityscale = PRVM_G_FLOAT(OFS_PARM0);
1088 //#347 void() runstandardplayerphysics (EXT_CSQC)
1089 static void VM_CL_runplayerphysics (void)
1093 //#348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
1094 static void VM_CL_getplayerkey (void)
1100 VM_SAFEPARMCOUNT(2, VM_CL_getplayerkey);
1102 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1103 c = PRVM_G_STRING(OFS_PARM1);
1104 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1107 i = Sbar_GetPlayer(i);
1113 if(!strcasecmp(c, "name"))
1114 strlcpy(t, cl.scores[i].name, sizeof(t));
1116 if(!strcasecmp(c, "frags"))
1117 sprintf(t, "%i", cl.scores[i].frags);
1119 if(!strcasecmp(c, "ping"))
1120 sprintf(t, "%i", cl.scores[i].qw_ping);
1122 if(!strcasecmp(c, "pl"))
1123 sprintf(t, "%i", cl.scores[i].qw_packetloss);
1125 if(!strcasecmp(c, "entertime"))
1126 sprintf(t, "%f", cl.scores[i].qw_entertime);
1128 if(!strcasecmp(c, "colors"))
1129 sprintf(t, "%i", cl.scores[i].colors);
1131 if(!strcasecmp(c, "topcolor"))
1132 sprintf(t, "%i", cl.scores[i].colors & 0xf0);
1134 if(!strcasecmp(c, "bottomcolor"))
1135 sprintf(t, "%i", (cl.scores[i].colors &15)<<4);
1137 if(!strcasecmp(c, "viewentity"))
1138 sprintf(t, "%i", i+1);
1141 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(t);
1144 //#349 float() isdemo (EXT_CSQC)
1145 static void VM_CL_isdemo (void)
1147 VM_SAFEPARMCOUNT(0, VM_CL_isdemo);
1148 PRVM_G_FLOAT(OFS_RETURN) = cls.demoplayback;
1151 //#351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
1152 static void VM_CL_setlistener (void)
1154 VM_SAFEPARMCOUNT(4, VM_CL_setlistener);
1155 Matrix4x4_FromVectors(&cl.csqc_listenermatrix, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), PRVM_G_VECTOR(OFS_PARM3), PRVM_G_VECTOR(OFS_PARM0));
1156 cl.csqc_usecsqclistener = true; //use csqc listener at this frame
1159 //#352 void(string cmdname) registercommand (EXT_CSQC)
1160 static void VM_CL_registercmd (void)
1163 VM_SAFEPARMCOUNT(1, VM_CL_registercmd);
1164 if(!Cmd_Exists(PRVM_G_STRING(OFS_PARM0)))
1168 alloclen = strlen(PRVM_G_STRING(OFS_PARM0)) + 1;
1169 t = (char *)Z_Malloc(alloclen);
1170 memcpy(t, PRVM_G_STRING(OFS_PARM0), alloclen);
1171 Cmd_AddCommand(t, NULL, "console command created by QuakeC");
1174 Cmd_AddCommand(PRVM_G_STRING(OFS_PARM0), NULL, "console command created by QuakeC");
1178 //#360 float() readbyte (EXT_CSQC)
1179 static void VM_CL_ReadByte (void)
1181 VM_SAFEPARMCOUNT(0, VM_CL_ReadByte);
1182 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadByte();
1185 //#361 float() readchar (EXT_CSQC)
1186 static void VM_CL_ReadChar (void)
1188 VM_SAFEPARMCOUNT(0, VM_CL_ReadChar);
1189 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadChar();
1192 //#362 float() readshort (EXT_CSQC)
1193 static void VM_CL_ReadShort (void)
1195 VM_SAFEPARMCOUNT(0, VM_CL_ReadShort);
1196 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadShort();
1199 //#363 float() readlong (EXT_CSQC)
1200 static void VM_CL_ReadLong (void)
1202 VM_SAFEPARMCOUNT(0, VM_CL_ReadLong);
1203 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadLong();
1206 //#364 float() readcoord (EXT_CSQC)
1207 static void VM_CL_ReadCoord (void)
1209 VM_SAFEPARMCOUNT(0, VM_CL_ReadCoord);
1210 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadCoord(cls.protocol);
1213 //#365 float() readangle (EXT_CSQC)
1214 static void VM_CL_ReadAngle (void)
1216 VM_SAFEPARMCOUNT(0, VM_CL_ReadAngle);
1217 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadAngle(cls.protocol);
1220 //#366 string() readstring (EXT_CSQC)
1221 static void VM_CL_ReadString (void)
1223 VM_SAFEPARMCOUNT(0, VM_CL_ReadString);
1224 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(MSG_ReadString());
1227 //#367 float() readfloat (EXT_CSQC)
1228 static void VM_CL_ReadFloat (void)
1230 VM_SAFEPARMCOUNT(0, VM_CL_ReadFloat);
1231 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadFloat();
1234 static void VM_CL_ReadEntity (void)
1237 VM_SAFEPARMCOUNT(0, VM_CL_ReadEntity);
1238 ednum = MSG_ReadShort();
1239 VM_RETURN_EDICT(PRVM_PROG_TO_EDICT(ednum));
1242 //////////////////////////////////////////////////////////
1244 static void VM_CL_makestatic (void)
1248 VM_SAFEPARMCOUNT(1, VM_CL_makestatic);
1250 ent = PRVM_G_EDICT(OFS_PARM0);
1251 if (ent == prog->edicts)
1253 VM_Warning("makestatic: can not modify world entity\n");
1256 if (ent->priv.server->free)
1258 VM_Warning("makestatic: can not modify free entity\n");
1262 if (cl.num_static_entities < cl.max_static_entities)
1266 entity_t *staticent = &cl.static_entities[cl.num_static_entities++];
1268 // copy it to the current state
1269 memset(staticent, 0, sizeof(*staticent));
1270 staticent->render.model = CL_GetModelByIndex((int)ent->fields.client->modelindex);
1271 staticent->render.frame1 = staticent->render.frame2 = (int)ent->fields.client->frame;
1272 staticent->render.framelerp = 0;
1273 // make torchs play out of sync
1274 staticent->render.frame1time = staticent->render.frame2time = lhrandom(-10, -1);
1275 staticent->render.skinnum = (int)ent->fields.client->skin;
1276 staticent->render.effects = (int)ent->fields.client->effects;
1277 staticent->render.alpha = 1;
1278 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.alpha)) && val->_float) staticent->render.alpha = val->_float;
1279 staticent->render.scale = 1;
1280 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.scale)) && val->_float) staticent->render.scale = val->_float;
1281 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.colormod)) && VectorLength2(val->vector)) VectorCopy(val->vector, staticent->render.colormod);
1284 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.renderflags)) && val->_float) renderflags = (int)val->_float;
1285 if (renderflags & RF_USEAXIS)
1288 VectorNegate(prog->globals.client->v_right, left);
1289 Matrix4x4_FromVectors(&staticent->render.matrix, prog->globals.client->v_forward, left, prog->globals.client->v_up, ent->fields.client->origin);
1290 Matrix4x4_Scale(&staticent->render.matrix, staticent->render.scale, 1);
1293 Matrix4x4_CreateFromQuakeEntity(&staticent->render.matrix, ent->fields.client->origin[0], ent->fields.client->origin[1], ent->fields.client->origin[2], ent->fields.client->angles[0], ent->fields.client->angles[1], ent->fields.client->angles[2], staticent->render.scale);
1295 // either fullbright or lit
1296 if (!(staticent->render.effects & EF_FULLBRIGHT) && !r_fullbright.integer)
1297 staticent->render.flags |= RENDER_LIGHT;
1298 // turn off shadows from transparent objects
1299 if (!(staticent->render.effects & (EF_NOSHADOW | EF_ADDITIVE | EF_NODEPTHTEST)) && (staticent->render.alpha >= 1))
1300 staticent->render.flags |= RENDER_SHADOW;
1302 CL_UpdateRenderEntity(&staticent->render);
1305 Con_Printf("Too many static entities");
1307 // throw the entity away now
1311 //=================================================================//
1317 copies data from one entity to another
1319 copyentity(src, dst)
1322 static void VM_CL_copyentity (void)
1324 prvm_edict_t *in, *out;
1325 VM_SAFEPARMCOUNT(2, VM_CL_copyentity);
1326 in = PRVM_G_EDICT(OFS_PARM0);
1327 if (in == prog->edicts)
1329 VM_Warning("copyentity: can not read world entity\n");
1332 if (in->priv.server->free)
1334 VM_Warning("copyentity: can not read free entity\n");
1337 out = PRVM_G_EDICT(OFS_PARM1);
1338 if (out == prog->edicts)
1340 VM_Warning("copyentity: can not modify world entity\n");
1343 if (out->priv.server->free)
1345 VM_Warning("copyentity: can not modify free entity\n");
1348 memcpy(out->fields.vp, in->fields.vp, prog->progs->entityfields * 4);
1352 //=================================================================//
1354 // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
1355 static void VM_CL_effect (void)
1357 VM_SAFEPARMCOUNT(5, VM_CL_effect);
1358 CL_Effect(PRVM_G_VECTOR(OFS_PARM0), (int)PRVM_G_FLOAT(OFS_PARM1), (int)PRVM_G_FLOAT(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), PRVM_G_FLOAT(OFS_PARM4));
1361 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
1362 static void VM_CL_te_blood (void)
1366 VM_SAFEPARMCOUNT(3, VM_CL_te_blood);
1367 if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1369 pos = PRVM_G_VECTOR(OFS_PARM0);
1370 CL_FindNonSolidLocation(pos, pos2, 4);
1371 CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM1), NULL, 0);
1374 // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
1375 static void VM_CL_te_bloodshower (void)
1379 VM_SAFEPARMCOUNT(4, VM_CL_te_bloodshower);
1380 if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1382 speed = PRVM_G_FLOAT(OFS_PARM2);
1389 CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM3), PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), vel1, vel2, NULL, 0);
1392 // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
1393 static void VM_CL_te_explosionrgb (void)
1397 matrix4x4_t tempmatrix;
1398 VM_SAFEPARMCOUNT(2, VM_CL_te_explosionrgb);
1399 pos = PRVM_G_VECTOR(OFS_PARM0);
1400 CL_FindNonSolidLocation(pos, pos2, 10);
1401 CL_ParticleExplosion(pos2);
1402 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1403 CL_AllocLightFlash(NULL, &tempmatrix, 350, PRVM_G_VECTOR(OFS_PARM1)[0], PRVM_G_VECTOR(OFS_PARM1)[1], PRVM_G_VECTOR(OFS_PARM1)[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1406 // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
1407 static void VM_CL_te_particlecube (void)
1409 VM_SAFEPARMCOUNT(7, VM_CL_te_particlecube);
1410 CL_ParticleCube(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), PRVM_G_FLOAT(OFS_PARM5), PRVM_G_FLOAT(OFS_PARM6));
1413 // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
1414 static void VM_CL_te_particlerain (void)
1416 VM_SAFEPARMCOUNT(5, VM_CL_te_particlerain);
1417 CL_ParticleRain(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 0);
1420 // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
1421 static void VM_CL_te_particlesnow (void)
1423 VM_SAFEPARMCOUNT(5, VM_CL_te_particlesnow);
1424 CL_ParticleRain(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 1);
1427 // #411 void(vector org, vector vel, float howmany) te_spark
1428 static void VM_CL_te_spark (void)
1432 VM_SAFEPARMCOUNT(3, VM_CL_te_spark);
1434 pos = PRVM_G_VECTOR(OFS_PARM0);
1435 CL_FindNonSolidLocation(pos, pos2, 4);
1436 CL_ParticleEffect(EFFECT_TE_SPARK, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM1), NULL, 0);
1439 extern cvar_t cl_sound_ric_gunshot;
1440 // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
1441 static void VM_CL_te_gunshotquad (void)
1446 VM_SAFEPARMCOUNT(1, VM_CL_te_gunshotquad);
1448 pos = PRVM_G_VECTOR(OFS_PARM0);
1449 CL_FindNonSolidLocation(pos, pos2, 4);
1450 CL_ParticleEffect(EFFECT_TE_GUNSHOTQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1451 if(cl_sound_ric_gunshot.integer >= 2)
1453 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1457 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1458 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1459 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1464 // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
1465 static void VM_CL_te_spikequad (void)
1470 VM_SAFEPARMCOUNT(1, VM_CL_te_spikequad);
1472 pos = PRVM_G_VECTOR(OFS_PARM0);
1473 CL_FindNonSolidLocation(pos, pos2, 4);
1474 CL_ParticleEffect(EFFECT_TE_SPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1475 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1479 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1480 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1481 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1485 // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
1486 static void VM_CL_te_superspikequad (void)
1491 VM_SAFEPARMCOUNT(1, VM_CL_te_superspikequad);
1493 pos = PRVM_G_VECTOR(OFS_PARM0);
1494 CL_FindNonSolidLocation(pos, pos2, 4);
1495 CL_ParticleEffect(EFFECT_TE_SUPERSPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1496 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos, 1, 1);
1500 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1501 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1502 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1506 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
1507 static void VM_CL_te_explosionquad (void)
1511 VM_SAFEPARMCOUNT(1, VM_CL_te_explosionquad);
1513 pos = PRVM_G_VECTOR(OFS_PARM0);
1514 CL_FindNonSolidLocation(pos, pos2, 10);
1515 CL_ParticleEffect(EFFECT_TE_EXPLOSIONQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1516 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1519 // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
1520 static void VM_CL_te_smallflash (void)
1524 VM_SAFEPARMCOUNT(1, VM_CL_te_smallflash);
1526 pos = PRVM_G_VECTOR(OFS_PARM0);
1527 CL_FindNonSolidLocation(pos, pos2, 10);
1528 CL_ParticleEffect(EFFECT_TE_SMALLFLASH, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1531 // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
1532 static void VM_CL_te_customflash (void)
1536 matrix4x4_t tempmatrix;
1537 VM_SAFEPARMCOUNT(4, VM_CL_te_customflash);
1539 pos = PRVM_G_VECTOR(OFS_PARM0);
1540 CL_FindNonSolidLocation(pos, pos2, 4);
1541 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1542 CL_AllocLightFlash(NULL, &tempmatrix, PRVM_G_FLOAT(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM3)[0], PRVM_G_VECTOR(OFS_PARM3)[1], PRVM_G_VECTOR(OFS_PARM3)[2], PRVM_G_FLOAT(OFS_PARM1) / PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM2), 0, -1, true, 1, 0.25, 1, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1545 // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
1546 static void VM_CL_te_gunshot (void)
1551 VM_SAFEPARMCOUNT(1, VM_CL_te_gunshot);
1553 pos = PRVM_G_VECTOR(OFS_PARM0);
1554 CL_FindNonSolidLocation(pos, pos2, 4);
1555 CL_ParticleEffect(EFFECT_TE_GUNSHOT, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1556 if(cl_sound_ric_gunshot.integer == 1 || cl_sound_ric_gunshot.integer == 3)
1558 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1562 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1563 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1564 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1569 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
1570 static void VM_CL_te_spike (void)
1575 VM_SAFEPARMCOUNT(1, VM_CL_te_spike);
1577 pos = PRVM_G_VECTOR(OFS_PARM0);
1578 CL_FindNonSolidLocation(pos, pos2, 4);
1579 CL_ParticleEffect(EFFECT_TE_SPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1580 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1584 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1585 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1586 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1590 // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
1591 static void VM_CL_te_superspike (void)
1596 VM_SAFEPARMCOUNT(1, VM_CL_te_superspike);
1598 pos = PRVM_G_VECTOR(OFS_PARM0);
1599 CL_FindNonSolidLocation(pos, pos2, 4);
1600 CL_ParticleEffect(EFFECT_TE_SUPERSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1601 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1605 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1606 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1607 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1611 // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
1612 static void VM_CL_te_explosion (void)
1616 VM_SAFEPARMCOUNT(1, VM_CL_te_explosion);
1618 pos = PRVM_G_VECTOR(OFS_PARM0);
1619 CL_FindNonSolidLocation(pos, pos2, 10);
1620 CL_ParticleEffect(EFFECT_TE_EXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1621 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1624 // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
1625 static void VM_CL_te_tarexplosion (void)
1629 VM_SAFEPARMCOUNT(1, VM_CL_te_tarexplosion);
1631 pos = PRVM_G_VECTOR(OFS_PARM0);
1632 CL_FindNonSolidLocation(pos, pos2, 10);
1633 CL_ParticleEffect(EFFECT_TE_TAREXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1634 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1637 // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
1638 static void VM_CL_te_wizspike (void)
1642 VM_SAFEPARMCOUNT(1, VM_CL_te_wizspike);
1644 pos = PRVM_G_VECTOR(OFS_PARM0);
1645 CL_FindNonSolidLocation(pos, pos2, 4);
1646 CL_ParticleEffect(EFFECT_TE_WIZSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1647 S_StartSound(-1, 0, cl.sfx_wizhit, pos2, 1, 1);
1650 // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
1651 static void VM_CL_te_knightspike (void)
1655 VM_SAFEPARMCOUNT(1, VM_CL_te_knightspike);
1657 pos = PRVM_G_VECTOR(OFS_PARM0);
1658 CL_FindNonSolidLocation(pos, pos2, 4);
1659 CL_ParticleEffect(EFFECT_TE_KNIGHTSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1660 S_StartSound(-1, 0, cl.sfx_knighthit, pos2, 1, 1);
1663 // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
1664 static void VM_CL_te_lavasplash (void)
1666 VM_SAFEPARMCOUNT(1, VM_CL_te_lavasplash);
1667 CL_ParticleEffect(EFFECT_TE_LAVASPLASH, 1, PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM0), vec3_origin, vec3_origin, NULL, 0);
1670 // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
1671 static void VM_CL_te_teleport (void)
1673 VM_SAFEPARMCOUNT(1, VM_CL_te_teleport);
1674 CL_ParticleEffect(EFFECT_TE_TELEPORT, 1, PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM0), vec3_origin, vec3_origin, NULL, 0);
1677 // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
1678 static void VM_CL_te_explosion2 (void)
1682 matrix4x4_t tempmatrix;
1683 int colorStart, colorLength;
1684 unsigned char *tempcolor;
1685 VM_SAFEPARMCOUNT(3, VM_CL_te_explosion2);
1687 pos = PRVM_G_VECTOR(OFS_PARM0);
1688 colorStart = (int)PRVM_G_FLOAT(OFS_PARM1);
1689 colorLength = (int)PRVM_G_FLOAT(OFS_PARM2);
1690 CL_FindNonSolidLocation(pos, pos2, 10);
1691 CL_ParticleExplosion2(pos2, colorStart, colorLength);
1692 tempcolor = palette_rgb[(rand()%colorLength) + colorStart];
1693 color[0] = tempcolor[0] * (2.0f / 255.0f);
1694 color[1] = tempcolor[1] * (2.0f / 255.0f);
1695 color[2] = tempcolor[2] * (2.0f / 255.0f);
1696 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1697 CL_AllocLightFlash(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1698 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1702 // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
1703 static void VM_CL_te_lightning1 (void)
1705 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning1);
1706 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt, true);
1709 // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
1710 static void VM_CL_te_lightning2 (void)
1712 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning2);
1713 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt2, true);
1716 // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
1717 static void VM_CL_te_lightning3 (void)
1719 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning3);
1720 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt3, false);
1723 // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
1724 static void VM_CL_te_beam (void)
1726 VM_SAFEPARMCOUNT(3, VM_CL_te_beam);
1727 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_beam, false);
1730 // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
1731 static void VM_CL_te_plasmaburn (void)
1735 VM_SAFEPARMCOUNT(1, VM_CL_te_plasmaburn);
1737 pos = PRVM_G_VECTOR(OFS_PARM0);
1738 CL_FindNonSolidLocation(pos, pos2, 4);
1739 CL_ParticleEffect(EFFECT_TE_PLASMABURN, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1742 // #457 void(vector org, vector velocity, float howmany) te_flamejet (DP_TE_FLAMEJET)
1743 static void VM_CL_te_flamejet (void)
1747 VM_SAFEPARMCOUNT(3, VM_CL_te_flamejet);
1748 if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1750 pos = PRVM_G_VECTOR(OFS_PARM0);
1751 CL_FindNonSolidLocation(pos, pos2, 4);
1752 CL_ParticleEffect(EFFECT_TE_FLAMEJET, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM1), NULL, 0);
1756 //====================================================================
1759 extern void clippointtosurface(model_t *model, msurface_t *surface, vec3_t p, vec3_t out);
1761 static msurface_t *cl_getsurface(model_t *model, int surfacenum)
1763 if (surfacenum < 0 || surfacenum >= model->nummodelsurfaces)
1765 return model->data_surfaces + surfacenum + model->firstmodelsurface;
1768 // #434 float(entity e, float s) getsurfacenumpoints
1769 static void VM_CL_getsurfacenumpoints(void)
1772 msurface_t *surface;
1773 VM_SAFEPARMCOUNT(2, VM_CL_getsurfacenumpoints);
1774 // return 0 if no such surface
1775 if (!(model = CL_GetModelFromEdict(PRVM_G_EDICT(OFS_PARM0))) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1777 PRVM_G_FLOAT(OFS_RETURN) = 0;
1781 // note: this (incorrectly) assumes it is a simple polygon
1782 PRVM_G_FLOAT(OFS_RETURN) = surface->num_vertices;
1785 // #435 vector(entity e, float s, float n) getsurfacepoint
1786 static void VM_CL_getsurfacepoint(void)
1790 msurface_t *surface;
1792 VM_SAFEPARMCOUNT(3, VM_CL_getsurfacenumpoints);
1793 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
1794 ed = PRVM_G_EDICT(OFS_PARM0);
1795 if (!(model = CL_GetModelFromEdict(ed)) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1797 // note: this (incorrectly) assumes it is a simple polygon
1798 pointnum = (int)PRVM_G_FLOAT(OFS_PARM2);
1799 if (pointnum < 0 || pointnum >= surface->num_vertices)
1801 // FIXME: implement rotation/scaling
1802 VectorAdd(&(model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex)[pointnum * 3], ed->fields.client->origin, PRVM_G_VECTOR(OFS_RETURN));
1804 //PF_getsurfacepointattribute, // #486 vector(entity e, float s, float n, float a) getsurfacepointattribute = #486;
1805 // float SPA_POSITION = 0;
1806 // float SPA_S_AXIS = 1;
1807 // float SPA_R_AXIS = 2;
1808 // float SPA_T_AXIS = 3; // same as SPA_NORMAL
1809 // float SPA_TEXCOORDS0 = 4;
1810 // float SPA_LIGHTMAP0_TEXCOORDS = 5;
1811 // float SPA_LIGHTMAP0_COLOR = 6;
1812 // TODO: add some wrapper code and merge VM_CL/SV_getsurface* [12/16/2007 Black]
1813 static void VM_CL_getsurfacepointattribute(void)
1817 msurface_t *surface;
1821 VM_SAFEPARMCOUNT(3, VM_CL_getsurfacenumpoints);
1822 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
1823 ed = PRVM_G_EDICT(OFS_PARM0);
1824 if (!(model = CL_GetModelFromEdict(ed)) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1826 // note: this (incorrectly) assumes it is a simple polygon
1827 pointnum = (int)PRVM_G_FLOAT(OFS_PARM2);
1828 if (pointnum < 0 || pointnum >= surface->num_vertices)
1831 // FIXME: implement rotation/scaling
1832 attributetype = (int) PRVM_G_FLOAT(OFS_PARM3);
1834 switch( attributetype ) {
1835 // float SPA_POSITION = 0;
1837 VectorAdd(&(model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex)[pointnum * 3], ed->fields.server->origin, PRVM_G_VECTOR(OFS_RETURN));
1839 // float SPA_S_AXIS = 1;
1841 VectorCopy(&(model->surfmesh.data_svector3f + 3 * surface->num_firstvertex)[pointnum * 3], PRVM_G_VECTOR(OFS_RETURN));
1843 // float SPA_R_AXIS = 2;
1845 VectorCopy(&(model->surfmesh.data_tvector3f + 3 * surface->num_firstvertex)[pointnum * 3], PRVM_G_VECTOR(OFS_RETURN));
1847 // float SPA_T_AXIS = 3; // same as SPA_NORMAL
1849 VectorCopy(&(model->surfmesh.data_normal3f + 3 * surface->num_firstvertex)[pointnum * 3], PRVM_G_VECTOR(OFS_RETURN));
1851 // float SPA_TEXCOORDS0 = 4;
1853 float *ret = PRVM_G_VECTOR(OFS_RETURN);
1854 float *texcoord = &(model->surfmesh.data_texcoordtexture2f + 2 * surface->num_firstvertex)[pointnum * 2];
1855 ret[0] = texcoord[0];
1856 ret[1] = texcoord[1];
1860 // float SPA_LIGHTMAP0_TEXCOORDS = 5;
1862 float *ret = PRVM_G_VECTOR(OFS_RETURN);
1863 float *texcoord = &(model->surfmesh.data_texcoordlightmap2f + 2 * surface->num_firstvertex)[pointnum * 2];
1864 ret[0] = texcoord[0];
1865 ret[1] = texcoord[1];
1869 // float SPA_LIGHTMAP0_COLOR = 6;
1871 // ignore alpha for now..
1872 VectorCopy( &(model->surfmesh.data_normal3f + 4 * surface->num_firstvertex)[pointnum * 4], PRVM_G_VECTOR(OFS_RETURN));
1875 VectorSet( PRVM_G_VECTOR(OFS_RETURN), 0.0f, 0.0f, 0.0f );
1879 // #436 vector(entity e, float s) getsurfacenormal
1880 static void VM_CL_getsurfacenormal(void)
1883 msurface_t *surface;
1885 VM_SAFEPARMCOUNT(2, VM_CL_getsurfacenormal);
1886 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
1887 if (!(model = CL_GetModelFromEdict(PRVM_G_EDICT(OFS_PARM0))) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1889 // FIXME: implement rotation/scaling
1890 // note: this (incorrectly) assumes it is a simple polygon
1891 // note: this only returns the first triangle, so it doesn't work very
1892 // well for curved surfaces or arbitrary meshes
1893 TriangleNormal((model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex), (model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex) + 3, (model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex) + 6, normal);
1894 VectorNormalize(normal);
1895 VectorCopy(normal, PRVM_G_VECTOR(OFS_RETURN));
1898 // #437 string(entity e, float s) getsurfacetexture
1899 static void VM_CL_getsurfacetexture(void)
1902 msurface_t *surface;
1903 VM_SAFEPARMCOUNT(2, VM_CL_getsurfacetexture);
1904 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1905 if (!(model = CL_GetModelFromEdict(PRVM_G_EDICT(OFS_PARM0))) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1907 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(surface->texture->name);
1910 // #438 float(entity e, vector p) getsurfacenearpoint
1911 static void VM_CL_getsurfacenearpoint(void)
1913 int surfacenum, best;
1915 vec_t dist, bestdist;
1917 model_t *model = NULL;
1918 msurface_t *surface;
1920 VM_SAFEPARMCOUNT(2, VM_CL_getsurfacenearpoint);
1921 PRVM_G_FLOAT(OFS_RETURN) = -1;
1922 ed = PRVM_G_EDICT(OFS_PARM0);
1923 if(!(model = CL_GetModelFromEdict(ed)) || !model->num_surfaces)
1926 // FIXME: implement rotation/scaling
1927 point = PRVM_G_VECTOR(OFS_PARM1);
1928 VectorSubtract(point, ed->fields.client->origin, p);
1930 bestdist = 1000000000;
1931 for (surfacenum = 0;surfacenum < model->nummodelsurfaces;surfacenum++)
1933 surface = model->data_surfaces + surfacenum + model->firstmodelsurface;
1934 // first see if the nearest point on the surface's box is closer than the previous match
1935 clipped[0] = bound(surface->mins[0], p[0], surface->maxs[0]) - p[0];
1936 clipped[1] = bound(surface->mins[1], p[1], surface->maxs[1]) - p[1];
1937 clipped[2] = bound(surface->mins[2], p[2], surface->maxs[2]) - p[2];
1938 dist = VectorLength2(clipped);
1939 if (dist < bestdist)
1941 // it is, check the nearest point on the actual geometry
1942 clippointtosurface(model, surface, p, clipped);
1943 VectorSubtract(clipped, p, clipped);
1944 dist += VectorLength2(clipped);
1945 if (dist < bestdist)
1947 // that's closer too, store it as the best match
1953 PRVM_G_FLOAT(OFS_RETURN) = best;
1956 // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint
1957 static void VM_CL_getsurfaceclippedpoint(void)
1961 msurface_t *surface;
1963 VM_SAFEPARMCOUNT(3, VM_CL_getsurfaceclippedpoint);
1964 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
1965 ed = PRVM_G_EDICT(OFS_PARM0);
1966 if (!(model = CL_GetModelFromEdict(ed)) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1968 // FIXME: implement rotation/scaling
1969 VectorSubtract(PRVM_G_VECTOR(OFS_PARM2), ed->fields.client->origin, p);
1970 clippointtosurface(model, surface, p, out);
1971 // FIXME: implement rotation/scaling
1972 VectorAdd(out, ed->fields.client->origin, PRVM_G_VECTOR(OFS_RETURN));
1975 // #443 void(entity e, entity tagentity, string tagname) setattachment
1976 static void VM_CL_setattachment (void)
1979 prvm_edict_t *tagentity;
1980 const char *tagname;
1984 VM_SAFEPARMCOUNT(3, VM_CL_setattachment);
1986 e = PRVM_G_EDICT(OFS_PARM0);
1987 tagentity = PRVM_G_EDICT(OFS_PARM1);
1988 tagname = PRVM_G_STRING(OFS_PARM2);
1990 if (e == prog->edicts)
1992 VM_Warning("setattachment: can not modify world entity\n");
1995 if (e->priv.server->free)
1997 VM_Warning("setattachment: can not modify free entity\n");
2001 if (tagentity == NULL)
2002 tagentity = prog->edicts;
2004 v = PRVM_EDICTFIELDVALUE(e, prog->fieldoffsets.tag_entity);
2006 v->edict = PRVM_EDICT_TO_PROG(tagentity);
2008 v = PRVM_EDICTFIELDVALUE(e, prog->fieldoffsets.tag_index);
2011 if (tagentity != NULL && tagentity != prog->edicts && tagname && tagname[0])
2013 modelindex = (int)tagentity->fields.client->modelindex;
2014 model = CL_GetModelByIndex(modelindex);
2017 v->_float = Mod_Alias_GetTagIndexForName(model, (int)tagentity->fields.client->skin, tagname);
2019 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity), model->name);
2022 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i but it has no model\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity));
2026 /////////////////////////////////////////
2027 // DP_MD3_TAGINFO extension coded by VorteX
2029 int CL_GetTagIndex (prvm_edict_t *e, const char *tagname)
2031 model_t *model = CL_GetModelFromEdict(e);
2033 return Mod_Alias_GetTagIndexForName(model, (int)e->fields.client->skin, tagname);
2038 // Warnings/errors code:
2039 // 0 - normal (everything all-right)
2042 // 3 - null or non-precached model
2043 // 4 - no tags with requested index
2044 // 5 - runaway loop at attachment chain
2045 extern cvar_t cl_bob;
2046 extern cvar_t cl_bobcycle;
2047 extern cvar_t cl_bobup;
2048 int CL_GetTagMatrix (matrix4x4_t *out, prvm_edict_t *ent, int tagindex)
2051 int reqframe, attachloop;
2052 matrix4x4_t entitymatrix, tagmatrix, attachmatrix;
2053 prvm_edict_t *attachent;
2056 *out = identitymatrix; // warnings and errors return identical matrix
2058 if (ent == prog->edicts)
2060 if (ent->priv.server->free)
2063 model = CL_GetModelFromEdict(ent);
2068 if (ent->fields.client->frame >= 0 && ent->fields.client->frame < model->numframes && model->animscenes)
2069 reqframe = model->animscenes[(int)ent->fields.client->frame].firstframe;
2071 reqframe = 0; // if model has wrong frame, engine automatically switches to model first frame
2073 // get initial tag matrix
2076 int ret = Mod_Alias_GetTagMatrix(model, reqframe, tagindex - 1, &tagmatrix);
2081 tagmatrix = identitymatrix;
2083 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.tag_entity)) && val->edict)
2084 { // DP_GFX_QUAKE3MODELTAGS, scan all chain and stop on unattached entity
2088 attachent = PRVM_EDICT_NUM(val->edict); // to this it entity our entity is attached
2089 val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.tag_index);
2091 model = CL_GetModelFromEdict(attachent);
2093 if (model && val->_float >= 1 && model->animscenes && attachent->fields.client->frame >= 0 && attachent->fields.client->frame < model->numframes)
2094 Mod_Alias_GetTagMatrix(model, model->animscenes[(int)attachent->fields.client->frame].firstframe, (int)val->_float - 1, &attachmatrix);
2096 attachmatrix = identitymatrix;
2098 // apply transformation by child entity matrix
2099 val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.scale);
2100 if (val->_float == 0)
2102 Matrix4x4_CreateFromQuakeEntity(&entitymatrix, ent->fields.client->origin[0], ent->fields.client->origin[1], ent->fields.client->origin[2], -ent->fields.client->angles[0], ent->fields.client->angles[1], ent->fields.client->angles[2], val->_float);
2103 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2104 Matrix4x4_Copy(&tagmatrix, out);
2106 // finally transformate by matrix of tag on parent entity
2107 Matrix4x4_Concat(out, &attachmatrix, &tagmatrix);
2108 Matrix4x4_Copy(&tagmatrix, out);
2112 if (attachloop > 255) // prevent runaway looping
2115 while ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.tag_entity)) && val->edict);
2118 // normal or RENDER_VIEWMODEL entity (or main parent entity on attach chain)
2119 val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.scale);
2120 if (val->_float == 0)
2122 // Alias models have inverse pitch, bmodels can't have tags, so don't check for modeltype...
2123 Matrix4x4_CreateFromQuakeEntity(&entitymatrix, ent->fields.client->origin[0], ent->fields.client->origin[1], ent->fields.client->origin[2], -ent->fields.client->angles[0], ent->fields.client->angles[1], ent->fields.client->angles[2], val->_float);
2124 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2126 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.renderflags)) && (RF_VIEWMODEL & (int)val->_float))
2127 {// RENDER_VIEWMODEL magic
2128 Matrix4x4_Copy(&tagmatrix, out);
2130 val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.scale);
2131 if (val->_float == 0)
2134 Matrix4x4_CreateFromQuakeEntity(&entitymatrix, cl.csqc_origin[0], cl.csqc_origin[1], cl.csqc_origin[2], cl.csqc_angles[0], cl.csqc_angles[1], cl.csqc_angles[2], val->_float);
2135 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2138 // Cl_bob, ported from rendering code
2139 if (ent->fields.client->health > 0 && cl_bob.value && cl_bobcycle.value)
2142 // LordHavoc: this code is *weird*, but not replacable (I think it
2143 // should be done in QC on the server, but oh well, quake is quake)
2144 // LordHavoc: figured out bobup: the time at which the sin is at 180
2145 // degrees (which allows lengthening or squishing the peak or valley)
2146 cycle = cl.time/cl_bobcycle.value;
2147 cycle -= (int)cycle;
2148 if (cycle < cl_bobup.value)
2149 cycle = sin(M_PI * cycle / cl_bobup.value);
2151 cycle = sin(M_PI + M_PI * (cycle-cl_bobup.value)/(1.0 - cl_bobup.value));
2152 // bob is proportional to velocity in the xy plane
2153 // (don't count Z, or jumping messes it up)
2154 bob = sqrt(ent->fields.client->velocity[0]*ent->fields.client->velocity[0] + ent->fields.client->velocity[1]*ent->fields.client->velocity[1])*cl_bob.value;
2155 bob = bob*0.3 + bob*0.7*cycle;
2156 Matrix4x4_AdjustOrigin(out, 0, 0, bound(-7, bob, 4));
2163 // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
2164 static void VM_CL_gettagindex (void)
2167 const char *tag_name;
2168 int modelindex, tag_index;
2170 VM_SAFEPARMCOUNT(2, VM_CL_gettagindex);
2172 ent = PRVM_G_EDICT(OFS_PARM0);
2173 tag_name = PRVM_G_STRING(OFS_PARM1);
2174 if (ent == prog->edicts)
2176 VM_Warning("gettagindex: can't affect world entity\n");
2179 if (ent->priv.server->free)
2181 VM_Warning("gettagindex: can't affect free entity\n");
2185 modelindex = (int)ent->fields.client->modelindex;
2187 modelindex = -(modelindex+1);
2189 if (modelindex <= 0 || modelindex >= MAX_MODELS)
2190 Con_DPrintf("gettagindex(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(ent));
2193 tag_index = CL_GetTagIndex(ent, tag_name);
2195 Con_DPrintf("gettagindex(entity #%i): tag \"%s\" not found\n", PRVM_NUM_FOR_EDICT(ent), tag_name);
2197 PRVM_G_FLOAT(OFS_RETURN) = tag_index;
2200 // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
2201 static void VM_CL_gettaginfo (void)
2205 matrix4x4_t tag_matrix;
2208 VM_SAFEPARMCOUNT(2, VM_CL_gettaginfo);
2210 e = PRVM_G_EDICT(OFS_PARM0);
2211 tagindex = (int)PRVM_G_FLOAT(OFS_PARM1);
2212 returncode = CL_GetTagMatrix(&tag_matrix, e, tagindex);
2213 Matrix4x4_ToVectors(&tag_matrix, prog->globals.client->v_forward, prog->globals.client->v_right, prog->globals.client->v_up, PRVM_G_VECTOR(OFS_RETURN));
2218 VM_Warning("gettagindex: can't affect world entity\n");
2221 VM_Warning("gettagindex: can't affect free entity\n");
2224 Con_DPrintf("CL_GetTagMatrix(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(e));
2227 Con_DPrintf("CL_GetTagMatrix(entity #%i): model has no tag with requested index %i\n", PRVM_NUM_FOR_EDICT(e), tagindex);
2230 Con_DPrintf("CL_GetTagMatrix(entity #%i): runaway loop at attachment chain\n", PRVM_NUM_FOR_EDICT(e));
2235 //============================================================================
2237 //====================
2238 //QC POLYGON functions
2239 //====================
2244 float data[36]; //[515]: enough for polygons
2245 unsigned char flags; //[515]: + VM_POLYGON_2D and VM_POLYGON_FL4V flags
2248 //static float vm_polygon_linewidth = 1;
2249 static mempool_t *vm_polygons_pool = NULL;
2250 static unsigned char vm_current_vertices = 0;
2251 static qboolean vm_polygons_initialized = false;
2252 static vm_polygon_t *vm_polygons = NULL;
2253 static unsigned long vm_polygons_num = 0, vm_drawpolygons_num = 0; //[515]: ok long on 64bit ?
2254 static qboolean vm_polygonbegin = false; //[515]: for "no-crap-on-the-screen" check
2255 #define VM_DEFPOLYNUM 64 //[515]: enough for default ?
2257 #define VM_POLYGON_FL3V 16 //more than 2 vertices (used only for lines)
2258 #define VM_POLYGON_FLLINES 32
2259 #define VM_POLYGON_FL2D 64
2260 #define VM_POLYGON_FL4V 128 //4 vertices
2262 static void VM_InitPolygons (void)
2264 vm_polygons_pool = Mem_AllocPool("VMPOLY", 0, NULL);
2265 vm_polygons = (vm_polygon_t *)Mem_Alloc(vm_polygons_pool, VM_DEFPOLYNUM*sizeof(vm_polygon_t));
2266 memset(vm_polygons, 0, VM_DEFPOLYNUM*sizeof(vm_polygon_t));
2267 vm_polygons_num = VM_DEFPOLYNUM;
2268 vm_drawpolygons_num = 0;
2269 vm_polygonbegin = false;
2270 vm_polygons_initialized = true;
2273 static void VM_DrawPolygonCallback (const entity_render_t *ent, const rtlight_t *rtlight, int numsurfaces, int *surfacelist)
2275 int surfacelistindex;
2276 // LordHavoc: FIXME: this is stupid code
2277 for (surfacelistindex = 0;surfacelistindex < numsurfaces;surfacelistindex++)
2279 const vm_polygon_t *p = &vm_polygons[surfacelist[surfacelistindex]];
2280 int flags = p->flags & 0x0f;
2282 if(flags == DRAWFLAG_ADDITIVE)
2283 GL_BlendFunc(GL_SRC_ALPHA, GL_ONE);
2284 else if(flags == DRAWFLAG_MODULATE)
2285 GL_BlendFunc(GL_DST_COLOR, GL_ZERO);
2286 else if(flags == DRAWFLAG_2XMODULATE)
2287 GL_BlendFunc(GL_DST_COLOR,GL_SRC_COLOR);
2289 GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2291 R_Mesh_TexBind(0, R_GetTexture(p->tex));
2294 //[515]: is speed is max ?
2295 if(p->flags & VM_POLYGON_FLLINES) //[515]: lines
2297 qglLineWidth(p->data[13]);CHECKGLERROR
2298 qglBegin(GL_LINE_LOOP);
2299 qglTexCoord1f (p->data[12]);
2300 qglColor4f (p->data[20], p->data[21], p->data[22], p->data[23]);
2301 qglVertex3f (p->data[0] , p->data[1], p->data[2]);
2303 qglTexCoord1f (p->data[14]);
2304 qglColor4f (p->data[24], p->data[25], p->data[26], p->data[27]);
2305 qglVertex3f (p->data[3] , p->data[4], p->data[5]);
2307 if(p->flags & VM_POLYGON_FL3V)
2309 qglTexCoord1f (p->data[16]);
2310 qglColor4f (p->data[28], p->data[29], p->data[30], p->data[31]);
2311 qglVertex3f (p->data[6] , p->data[7], p->data[8]);
2313 if(p->flags & VM_POLYGON_FL4V)
2315 qglTexCoord1f (p->data[18]);
2316 qglColor4f (p->data[32], p->data[33], p->data[34], p->data[35]);
2317 qglVertex3f (p->data[9] , p->data[10], p->data[11]);
2325 qglBegin(GL_POLYGON);
2326 qglTexCoord2f (p->data[12], p->data[13]);
2327 qglColor4f (p->data[20], p->data[21], p->data[22], p->data[23]);
2328 qglVertex3f (p->data[0] , p->data[1], p->data[2]);
2330 qglTexCoord2f (p->data[14], p->data[15]);
2331 qglColor4f (p->data[24], p->data[25], p->data[26], p->data[27]);
2332 qglVertex3f (p->data[3] , p->data[4], p->data[5]);
2334 qglTexCoord2f (p->data[16], p->data[17]);
2335 qglColor4f (p->data[28], p->data[29], p->data[30], p->data[31]);
2336 qglVertex3f (p->data[6] , p->data[7], p->data[8]);
2338 if(p->flags & VM_POLYGON_FL4V)
2340 qglTexCoord2f (p->data[18], p->data[19]);
2341 qglColor4f (p->data[32], p->data[33], p->data[34], p->data[35]);
2342 qglVertex3f (p->data[9] , p->data[10], p->data[11]);
2350 static void VM_CL_AddPolygonTo2DScene (vm_polygon_t *p)
2352 drawqueuemesh_t mesh;
2353 static int picelements[6] = {0, 1, 2, 0, 2, 3};
2355 mesh.texture = p->tex;
2356 mesh.data_element3i = picelements;
2357 mesh.data_vertex3f = p->data;
2358 mesh.data_texcoord2f = p->data + 12;
2359 mesh.data_color4f = p->data + 20;
2360 if(p->flags & VM_POLYGON_FL4V)
2362 mesh.num_vertices = 4;
2363 mesh.num_triangles = 2;
2367 mesh.num_vertices = 3;
2368 mesh.num_triangles = 1;
2370 if(p->flags & VM_POLYGON_FLLINES) //[515]: lines
2371 DrawQ_LineLoop (&mesh, (p->flags&0x0f));
2373 DrawQ_Mesh (&mesh, (p->flags&0x0f));
2376 void VM_CL_AddPolygonsToMeshQueue (void)
2379 if(!vm_drawpolygons_num)
2381 R_Mesh_Matrix(&identitymatrix);
2382 GL_CullFace(GL_NONE);
2383 for(i = 0;i < (int)vm_drawpolygons_num;i++)
2384 VM_DrawPolygonCallback(NULL, NULL, 1, &i);
2385 vm_drawpolygons_num = 0;
2388 //void(string texturename, float flag[, float 2d[, float lines]]) R_BeginPolygon
2389 static void VM_CL_R_PolygonBegin (void)
2392 const char *picname;
2393 VM_SAFEPARMCOUNTRANGE(2, 4, VM_CL_R_PolygonBegin);
2395 if(!vm_polygons_initialized)
2399 VM_Warning("VM_CL_R_PolygonBegin: called twice without VM_CL_R_PolygonEnd after first\n");
2402 if(vm_drawpolygons_num >= vm_polygons_num)
2404 p = (vm_polygon_t *)Mem_Alloc(vm_polygons_pool, 2 * vm_polygons_num * sizeof(vm_polygon_t));
2405 memset(p, 0, 2 * vm_polygons_num * sizeof(vm_polygon_t));
2406 memcpy(p, vm_polygons, vm_polygons_num * sizeof(vm_polygon_t));
2407 Mem_Free(vm_polygons);
2409 vm_polygons_num *= 2;
2411 p = &vm_polygons[vm_drawpolygons_num];
2412 picname = PRVM_G_STRING(OFS_PARM0);
2414 p->tex = Draw_CachePic(picname, true)->tex;
2416 p->tex = r_texture_white;
2417 p->flags = (unsigned char)PRVM_G_FLOAT(OFS_PARM1);
2418 vm_current_vertices = 0;
2419 vm_polygonbegin = true;
2422 if(PRVM_G_FLOAT(OFS_PARM2))
2423 p->flags |= VM_POLYGON_FL2D;
2424 if(prog->argc >= 4 && PRVM_G_FLOAT(OFS_PARM3))
2426 p->data[13] = PRVM_G_FLOAT(OFS_PARM3); //[515]: linewidth
2427 p->flags |= VM_POLYGON_FLLINES;
2432 //void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
2433 static void VM_CL_R_PolygonVertex (void)
2435 float *coords, *tx, *rgb, alpha;
2437 VM_SAFEPARMCOUNT(4, VM_CL_R_PolygonVertex);
2439 if(!vm_polygonbegin)
2441 VM_Warning("VM_CL_R_PolygonVertex: VM_CL_R_PolygonBegin wasn't called\n");
2444 coords = PRVM_G_VECTOR(OFS_PARM0);
2445 tx = PRVM_G_VECTOR(OFS_PARM1);
2446 rgb = PRVM_G_VECTOR(OFS_PARM2);
2447 alpha = PRVM_G_FLOAT(OFS_PARM3);
2449 p = &vm_polygons[vm_drawpolygons_num];
2450 if(vm_current_vertices > 4)
2452 VM_Warning("VM_CL_R_PolygonVertex: may have 4 vertices max\n");
2456 p->data[vm_current_vertices*3] = coords[0];
2457 p->data[1+vm_current_vertices*3] = coords[1];
2458 p->data[2+vm_current_vertices*3] = coords[2];
2460 p->data[12+vm_current_vertices*2] = tx[0];
2461 if(!(p->flags & VM_POLYGON_FLLINES))
2462 p->data[13+vm_current_vertices*2] = tx[1];
2464 p->data[20+vm_current_vertices*4] = rgb[0];
2465 p->data[21+vm_current_vertices*4] = rgb[1];
2466 p->data[22+vm_current_vertices*4] = rgb[2];
2467 p->data[23+vm_current_vertices*4] = alpha;
2469 vm_current_vertices++;
2470 if(vm_current_vertices == 4)
2471 p->flags |= VM_POLYGON_FL4V;
2473 if(vm_current_vertices == 3)
2474 p->flags |= VM_POLYGON_FL3V;
2477 //void() R_EndPolygon
2478 static void VM_CL_R_PolygonEnd (void)
2480 VM_SAFEPARMCOUNT(0, VM_CL_R_PolygonEnd);
2481 if(!vm_polygonbegin)
2483 VM_Warning("VM_CL_R_PolygonEnd: VM_CL_R_PolygonBegin wasn't called\n");
2486 vm_polygonbegin = false;
2487 if(vm_current_vertices > 2 || (vm_current_vertices >= 2 && vm_polygons[vm_drawpolygons_num].flags & VM_POLYGON_FLLINES))
2489 if(vm_polygons[vm_drawpolygons_num].flags & VM_POLYGON_FL2D) //[515]: don't use qcpolygons memory if 2D
2490 VM_CL_AddPolygonTo2DScene(&vm_polygons[vm_drawpolygons_num]);
2492 vm_drawpolygons_num++;
2495 VM_Warning("VM_CL_R_PolygonEnd: %i vertices isn't a good choice\n", vm_current_vertices);
2498 void Debug_PolygonBegin(const char *picname, int flags, qboolean draw2d, float linewidth)
2502 if(!vm_polygons_initialized)
2506 Con_Printf("Debug_PolygonBegin: called twice without Debug_PolygonEnd after first\n");
2509 // limit polygons to a vaguely sane amount, beyond this each one just
2510 // replaces the last one
2511 vm_drawpolygons_num = min(vm_drawpolygons_num, (1<<20)-1);
2512 if(vm_drawpolygons_num >= vm_polygons_num)
2514 p = (vm_polygon_t *)Mem_Alloc(vm_polygons_pool, 2 * vm_polygons_num * sizeof(vm_polygon_t));
2515 memset(p, 0, 2 * vm_polygons_num * sizeof(vm_polygon_t));
2516 memcpy(p, vm_polygons, vm_polygons_num * sizeof(vm_polygon_t));
2517 Mem_Free(vm_polygons);
2519 vm_polygons_num *= 2;
2521 p = &vm_polygons[vm_drawpolygons_num];
2522 if(picname && picname[0])
2523 p->tex = Draw_CachePic(picname, true)->tex;
2525 p->tex = r_texture_white;
2527 vm_current_vertices = 0;
2528 vm_polygonbegin = true;
2530 p->flags |= VM_POLYGON_FL2D;
2533 p->data[13] = linewidth; //[515]: linewidth
2534 p->flags |= VM_POLYGON_FLLINES;
2538 void Debug_PolygonVertex(float x, float y, float z, float s, float t, float r, float g, float b, float a)
2542 if(!vm_polygonbegin)
2544 Con_Printf("Debug_PolygonVertex: Debug_PolygonBegin wasn't called\n");
2548 p = &vm_polygons[vm_drawpolygons_num];
2549 if(vm_current_vertices > 4)
2551 Con_Printf("Debug_PolygonVertex: may have 4 vertices max\n");
2555 p->data[vm_current_vertices*3] = x;
2556 p->data[1+vm_current_vertices*3] = y;
2557 p->data[2+vm_current_vertices*3] = z;
2559 p->data[12+vm_current_vertices*2] = s;
2560 if(!(p->flags & VM_POLYGON_FLLINES))
2561 p->data[13+vm_current_vertices*2] = t;
2563 p->data[20+vm_current_vertices*4] = r;
2564 p->data[21+vm_current_vertices*4] = g;
2565 p->data[22+vm_current_vertices*4] = b;
2566 p->data[23+vm_current_vertices*4] = a;
2568 vm_current_vertices++;
2569 if(vm_current_vertices == 4)
2570 p->flags |= VM_POLYGON_FL4V;
2572 if(vm_current_vertices == 3)
2573 p->flags |= VM_POLYGON_FL3V;
2576 void Debug_PolygonEnd(void)
2578 if(!vm_polygonbegin)
2580 Con_Printf("Debug_PolygonEnd: Debug_PolygonBegin wasn't called\n");
2583 vm_polygonbegin = false;
2584 if(vm_current_vertices > 2 || (vm_current_vertices >= 2 && vm_polygons[vm_drawpolygons_num].flags & VM_POLYGON_FLLINES))
2586 if(vm_polygons[vm_drawpolygons_num].flags & VM_POLYGON_FL2D) //[515]: don't use qcpolygons memory if 2D
2587 VM_CL_AddPolygonTo2DScene(&vm_polygons[vm_drawpolygons_num]);
2589 vm_drawpolygons_num++;
2592 Con_Printf("Debug_PolygonEnd: %i vertices isn't a good choice\n", vm_current_vertices);
2599 Returns false if any part of the bottom of the entity is off an edge that
2604 qboolean CL_CheckBottom (prvm_edict_t *ent)
2606 vec3_t mins, maxs, start, stop;
2611 VectorAdd (ent->fields.client->origin, ent->fields.client->mins, mins);
2612 VectorAdd (ent->fields.client->origin, ent->fields.client->maxs, maxs);
2614 // if all of the points under the corners are solid world, don't bother
2615 // with the tougher checks
2616 // the corners must be within 16 of the midpoint
2617 start[2] = mins[2] - 1;
2618 for (x=0 ; x<=1 ; x++)
2619 for (y=0 ; y<=1 ; y++)
2621 start[0] = x ? maxs[0] : mins[0];
2622 start[1] = y ? maxs[1] : mins[1];
2623 if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
2627 return true; // we got out easy
2631 // check it for real...
2635 // the midpoint must be within 16 of the bottom
2636 start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
2637 start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
2638 stop[2] = start[2] - 2*sv_stepheight.value;
2639 trace = CL_Move (start, vec3_origin, vec3_origin, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
2641 if (trace.fraction == 1.0)
2643 mid = bottom = trace.endpos[2];
2645 // the corners must be within 16 of the midpoint
2646 for (x=0 ; x<=1 ; x++)
2647 for (y=0 ; y<=1 ; y++)
2649 start[0] = stop[0] = x ? maxs[0] : mins[0];
2650 start[1] = stop[1] = y ? maxs[1] : mins[1];
2652 trace = CL_Move (start, vec3_origin, vec3_origin, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
2654 if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
2655 bottom = trace.endpos[2];
2656 if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
2667 Called by monster program code.
2668 The move will be adjusted for slopes and stairs, but if the move isn't
2669 possible, no move is done and false is returned
2672 qboolean CL_movestep (prvm_edict_t *ent, vec3_t move, qboolean relink, qboolean noenemy, qboolean settrace)
2675 vec3_t oldorg, neworg, end, traceendpos;
2678 prvm_edict_t *enemy;
2682 VectorCopy (ent->fields.client->origin, oldorg);
2683 VectorAdd (ent->fields.client->origin, move, neworg);
2685 // flying monsters don't step up
2686 if ( (int)ent->fields.client->flags & (FL_SWIM | FL_FLY) )
2688 // try one move with vertical motion, then one without
2689 for (i=0 ; i<2 ; i++)
2691 VectorAdd (ent->fields.client->origin, move, neworg);
2692 enemy = PRVM_PROG_TO_EDICT(ent->fields.client->enemy);
2693 if (i == 0 && enemy != prog->edicts)
2695 dz = ent->fields.client->origin[2] - PRVM_PROG_TO_EDICT(ent->fields.client->enemy)->fields.client->origin[2];
2701 trace = CL_Move (ent->fields.client->origin, ent->fields.client->mins, ent->fields.client->maxs, neworg, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
2703 VM_SetTraceGlobals(&trace);
2705 if (trace.fraction == 1)
2707 VectorCopy(trace.endpos, traceendpos);
2708 if (((int)ent->fields.client->flags & FL_SWIM) && !(CL_PointSuperContents(traceendpos) & SUPERCONTENTS_LIQUIDSMASK))
2709 return false; // swim monster left water
2711 VectorCopy (traceendpos, ent->fields.client->origin);
2717 if (enemy == prog->edicts)
2724 // push down from a step height above the wished position
2725 neworg[2] += sv_stepheight.value;
2726 VectorCopy (neworg, end);
2727 end[2] -= sv_stepheight.value*2;
2729 trace = CL_Move (neworg, ent->fields.client->mins, ent->fields.client->maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
2731 VM_SetTraceGlobals(&trace);
2733 if (trace.startsolid)
2735 neworg[2] -= sv_stepheight.value;
2736 trace = CL_Move (neworg, ent->fields.client->mins, ent->fields.client->maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
2738 VM_SetTraceGlobals(&trace);
2739 if (trace.startsolid)
2742 if (trace.fraction == 1)
2744 // if monster had the ground pulled out, go ahead and fall
2745 if ( (int)ent->fields.client->flags & FL_PARTIALGROUND )
2747 VectorAdd (ent->fields.client->origin, move, ent->fields.client->origin);
2750 ent->fields.client->flags = (int)ent->fields.client->flags & ~FL_ONGROUND;
2754 return false; // walked off an edge
2757 // check point traces down for dangling corners
2758 VectorCopy (trace.endpos, ent->fields.client->origin);
2760 if (!CL_CheckBottom (ent))
2762 if ( (int)ent->fields.client->flags & FL_PARTIALGROUND )
2763 { // entity had floor mostly pulled out from underneath it
2764 // and is trying to correct
2769 VectorCopy (oldorg, ent->fields.client->origin);
2773 if ( (int)ent->fields.client->flags & FL_PARTIALGROUND )
2774 ent->fields.client->flags = (int)ent->fields.client->flags & ~FL_PARTIALGROUND;
2776 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.groundentity)))
2777 val->edict = PRVM_EDICT_TO_PROG(trace.ent);
2789 float(float yaw, float dist[, settrace]) walkmove
2792 static void VM_CL_walkmove (void)
2801 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_walkmove);
2803 // assume failure if it returns early
2804 PRVM_G_FLOAT(OFS_RETURN) = 0;
2806 ent = PRVM_PROG_TO_EDICT(prog->globals.client->self);
2807 if (ent == prog->edicts)
2809 VM_Warning("walkmove: can not modify world entity\n");
2812 if (ent->priv.server->free)
2814 VM_Warning("walkmove: can not modify free entity\n");
2817 yaw = PRVM_G_FLOAT(OFS_PARM0);
2818 dist = PRVM_G_FLOAT(OFS_PARM1);
2819 settrace = prog->argc >= 3 && PRVM_G_FLOAT(OFS_PARM2);
2821 if ( !( (int)ent->fields.client->flags & (FL_ONGROUND|FL_FLY|FL_SWIM) ) )
2824 yaw = yaw*M_PI*2 / 360;
2826 move[0] = cos(yaw)*dist;
2827 move[1] = sin(yaw)*dist;
2830 // save program state, because CL_movestep may call other progs
2831 oldf = prog->xfunction;
2832 oldself = prog->globals.client->self;
2834 PRVM_G_FLOAT(OFS_RETURN) = CL_movestep(ent, move, true, false, settrace);
2837 // restore program state
2838 prog->xfunction = oldf;
2839 prog->globals.client->self = oldself;
2846 string(string key) serverkey
2849 void VM_CL_serverkey(void)
2851 char string[VM_STRINGTEMP_LENGTH];
2852 VM_SAFEPARMCOUNT(1, VM_CL_serverkey);
2853 InfoString_GetValue(cl.qw_serverinfo, PRVM_G_STRING(OFS_PARM0), string, sizeof(string));
2854 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(string);
2857 //============================================================================
2859 prvm_builtin_t vm_cl_builtins[] = {
2860 NULL, // #0 NULL function (not callable) (QUAKE)
2861 VM_CL_makevectors, // #1 void(vector ang) makevectors (QUAKE)
2862 VM_CL_setorigin, // #2 void(entity e, vector o) setorigin (QUAKE)
2863 VM_CL_setmodel, // #3 void(entity e, string m) setmodel (QUAKE)
2864 VM_CL_setsize, // #4 void(entity e, vector min, vector max) setsize (QUAKE)
2865 NULL, // #5 void(entity e, vector min, vector max) setabssize (QUAKE)
2866 VM_break, // #6 void() break (QUAKE)
2867 VM_random, // #7 float() random (QUAKE)
2868 VM_CL_sound, // #8 void(entity e, float chan, string samp) sound (QUAKE)
2869 VM_normalize, // #9 vector(vector v) normalize (QUAKE)
2870 VM_error, // #10 void(string e) error (QUAKE)
2871 VM_objerror, // #11 void(string e) objerror (QUAKE)
2872 VM_vlen, // #12 float(vector v) vlen (QUAKE)
2873 VM_vectoyaw, // #13 float(vector v) vectoyaw (QUAKE)
2874 VM_CL_spawn, // #14 entity() spawn (QUAKE)
2875 VM_remove, // #15 void(entity e) remove (QUAKE)
2876 VM_CL_traceline, // #16 float(vector v1, vector v2, float tryents) traceline (QUAKE)
2877 NULL, // #17 entity() checkclient (QUAKE)
2878 VM_find, // #18 entity(entity start, .string fld, string match) find (QUAKE)
2879 VM_precache_sound, // #19 void(string s) precache_sound (QUAKE)
2880 VM_CL_precache_model, // #20 void(string s) precache_model (QUAKE)
2881 NULL, // #21 void(entity client, string s, ...) stuffcmd (QUAKE)
2882 VM_CL_findradius, // #22 entity(vector org, float rad) findradius (QUAKE)
2883 NULL, // #23 void(string s, ...) bprint (QUAKE)
2884 NULL, // #24 void(entity client, string s, ...) sprint (QUAKE)
2885 VM_dprint, // #25 void(string s, ...) dprint (QUAKE)
2886 VM_ftos, // #26 string(float f) ftos (QUAKE)
2887 VM_vtos, // #27 string(vector v) vtos (QUAKE)
2888 VM_coredump, // #28 void() coredump (QUAKE)
2889 VM_traceon, // #29 void() traceon (QUAKE)
2890 VM_traceoff, // #30 void() traceoff (QUAKE)
2891 VM_eprint, // #31 void(entity e) eprint (QUAKE)
2892 VM_CL_walkmove, // #32 float(float yaw, float dist) walkmove (QUAKE)
2893 NULL, // #33 (QUAKE)
2894 VM_CL_droptofloor, // #34 float() droptofloor (QUAKE)
2895 VM_CL_lightstyle, // #35 void(float style, string value) lightstyle (QUAKE)
2896 VM_rint, // #36 float(float v) rint (QUAKE)
2897 VM_floor, // #37 float(float v) floor (QUAKE)
2898 VM_ceil, // #38 float(float v) ceil (QUAKE)
2899 NULL, // #39 (QUAKE)
2900 VM_CL_checkbottom, // #40 float(entity e) checkbottom (QUAKE)
2901 VM_CL_pointcontents, // #41 float(vector v) pointcontents (QUAKE)
2902 NULL, // #42 (QUAKE)
2903 VM_fabs, // #43 float(float f) fabs (QUAKE)
2904 NULL, // #44 vector(entity e, float speed) aim (QUAKE)
2905 VM_cvar, // #45 float(string s) cvar (QUAKE)
2906 VM_localcmd, // #46 void(string s) localcmd (QUAKE)
2907 VM_nextent, // #47 entity(entity e) nextent (QUAKE)
2908 VM_CL_particle, // #48 void(vector o, vector d, float color, float count) particle (QUAKE)
2909 VM_changeyaw, // #49 void() ChangeYaw (QUAKE)
2910 NULL, // #50 (QUAKE)
2911 VM_vectoangles, // #51 vector(vector v) vectoangles (QUAKE)
2912 NULL, // #52 void(float to, float f) WriteByte (QUAKE)
2913 NULL, // #53 void(float to, float f) WriteChar (QUAKE)
2914 NULL, // #54 void(float to, float f) WriteShort (QUAKE)
2915 NULL, // #55 void(float to, float f) WriteLong (QUAKE)
2916 NULL, // #56 void(float to, float f) WriteCoord (QUAKE)
2917 NULL, // #57 void(float to, float f) WriteAngle (QUAKE)
2918 NULL, // #58 void(float to, string s) WriteString (QUAKE)
2919 NULL, // #59 (QUAKE)
2920 VM_sin, // #60 float(float f) sin (DP_QC_SINCOSSQRTPOW)
2921 VM_cos, // #61 float(float f) cos (DP_QC_SINCOSSQRTPOW)
2922 VM_sqrt, // #62 float(float f) sqrt (DP_QC_SINCOSSQRTPOW)
2923 VM_changepitch, // #63 void(entity ent) changepitch (DP_QC_CHANGEPITCH)
2924 VM_CL_tracetoss, // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS)
2925 VM_etos, // #65 string(entity ent) etos (DP_QC_ETOS)
2926 NULL, // #66 (QUAKE)
2927 NULL, // #67 void(float step) movetogoal (QUAKE)
2928 VM_precache_file, // #68 string(string s) precache_file (QUAKE)
2929 VM_CL_makestatic, // #69 void(entity e) makestatic (QUAKE)
2930 NULL, // #70 void(string s) changelevel (QUAKE)
2931 NULL, // #71 (QUAKE)
2932 VM_cvar_set, // #72 void(string var, string val) cvar_set (QUAKE)
2933 NULL, // #73 void(entity client, strings) centerprint (QUAKE)
2934 VM_CL_ambientsound, // #74 void(vector pos, string samp, float vol, float atten) ambientsound (QUAKE)
2935 VM_CL_precache_model, // #75 string(string s) precache_model2 (QUAKE)
2936 VM_precache_sound, // #76 string(string s) precache_sound2 (QUAKE)
2937 VM_precache_file, // #77 string(string s) precache_file2 (QUAKE)
2938 NULL, // #78 void(entity e) setspawnparms (QUAKE)
2939 NULL, // #79 void(entity killer, entity killee) logfrag (QUAKEWORLD)
2940 NULL, // #80 string(entity e, string keyname) infokey (QUAKEWORLD)
2941 VM_stof, // #81 float(string s) stof (FRIK_FILE)
2942 NULL, // #82 void(vector where, float set) multicast (QUAKEWORLD)
2943 NULL, // #83 (QUAKE)
2944 NULL, // #84 (QUAKE)
2945 NULL, // #85 (QUAKE)
2946 NULL, // #86 (QUAKE)
2947 NULL, // #87 (QUAKE)
2948 NULL, // #88 (QUAKE)
2949 NULL, // #89 (QUAKE)
2950 VM_CL_tracebox, // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
2951 VM_randomvec, // #91 vector() randomvec (DP_QC_RANDOMVEC)
2952 VM_CL_getlight, // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
2953 VM_registercvar, // #93 float(string name, string value) registercvar (DP_REGISTERCVAR)
2954 VM_min, // #94 float(float a, floats) min (DP_QC_MINMAXBOUND)
2955 VM_max, // #95 float(float a, floats) max (DP_QC_MINMAXBOUND)
2956 VM_bound, // #96 float(float minimum, float val, float maximum) bound (DP_QC_MINMAXBOUND)
2957 VM_pow, // #97 float(float f, float f) pow (DP_QC_SINCOSSQRTPOW)
2958 VM_findfloat, // #98 entity(entity start, .float fld, float match) findfloat (DP_QC_FINDFLOAT)
2959 VM_checkextension, // #99 float(string s) checkextension (the basis of the extension system)
2960 // FrikaC and Telejano range #100-#199
2971 VM_fopen, // #110 float(string filename, float mode) fopen (FRIK_FILE)
2972 VM_fclose, // #111 void(float fhandle) fclose (FRIK_FILE)
2973 VM_fgets, // #112 string(float fhandle) fgets (FRIK_FILE)
2974 VM_fputs, // #113 void(float fhandle, string s) fputs (FRIK_FILE)
2975 VM_strlen, // #114 float(string s) strlen (FRIK_FILE)
2976 VM_strcat, // #115 string(string s1, string s2, ...) strcat (FRIK_FILE)
2977 VM_substring, // #116 string(string s, float start, float length) substring (FRIK_FILE)
2978 VM_stov, // #117 vector(string) stov (FRIK_FILE)
2979 VM_strzone, // #118 string(string s) strzone (FRIK_FILE)
2980 VM_strunzone, // #119 void(string s) strunzone (FRIK_FILE)
3061 // FTEQW range #200-#299
3080 VM_bitshift, // #218 float(float number, float quantity) bitshift (EXT_BITSHIFT)
3083 VM_strstrofs, // #221 float(string str, string sub[, float startpos]) strstrofs (FTE_STRINGS)
3084 VM_str2chr, // #222 float(string str, float ofs) str2chr (FTE_STRINGS)
3085 VM_chr2str, // #223 string(float c, ...) chr2str (FTE_STRINGS)
3086 VM_strconv, // #224 string(float ccase, float calpha, float cnum, string s, ...) strconv (FTE_STRINGS)
3087 VM_strpad, // #225 string(float chars, string s, ...) strpad (FTE_STRINGS)
3088 VM_infoadd, // #226 string(string info, string key, string value, ...) infoadd (FTE_STRINGS)
3089 VM_infoget, // #227 string(string info, string key) infoget (FTE_STRINGS)
3090 VM_strncmp, // #228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
3091 VM_strncasecmp, // #229 float(string s1, string s2) strcasecmp (FTE_STRINGS)
3092 VM_strncasecmp, // #230 float(string s1, string s2, float len) strncasecmp (FTE_STRINGS)
3094 NULL, // #232 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
3162 // CSQC range #300-#399
3163 VM_CL_R_ClearScene, // #300 void() clearscene (EXT_CSQC)
3164 VM_CL_R_AddEntities, // #301 void(float mask) addentities (EXT_CSQC)
3165 VM_CL_R_AddEntity, // #302 void(entity ent) addentity (EXT_CSQC)
3166 VM_CL_R_SetView, // #303 float(float property, ...) setproperty (EXT_CSQC)
3167 VM_CL_R_RenderScene, // #304 void() renderscene (EXT_CSQC)
3168 VM_CL_R_AddDynamicLight, // #305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
3169 VM_CL_R_PolygonBegin, // #306 void(string texturename, float flag[, float is2d, float lines]) R_BeginPolygon
3170 VM_CL_R_PolygonVertex, // #307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
3171 VM_CL_R_PolygonEnd, // #308 void() R_EndPolygon
3173 VM_CL_unproject, // #310 vector (vector v) cs_unproject (EXT_CSQC)
3174 VM_CL_project, // #311 vector (vector v) cs_project (EXT_CSQC)
3178 VM_drawline, // #315 void(float width, vector pos1, vector pos2, float flag) drawline (EXT_CSQC)
3179 VM_iscachedpic, // #316 float(string name) iscachedpic (EXT_CSQC)
3180 VM_precache_pic, // #317 string(string name, float trywad) precache_pic (EXT_CSQC)
3181 VM_getimagesize, // #318 vector(string picname) draw_getimagesize (EXT_CSQC)
3182 VM_freepic, // #319 void(string name) freepic (EXT_CSQC)
3183 VM_drawcharacter, // #320 float(vector position, float character, vector scale, vector rgb, float alpha, float flag) drawcharacter (EXT_CSQC)
3184 VM_drawstring, // #321 float(vector position, string text, vector scale, vector rgb, float alpha, float flag) drawstring (EXT_CSQC)
3185 VM_drawpic, // #322 float(vector position, string pic, vector size, vector rgb, float alpha, float flag) drawpic (EXT_CSQC)
3186 VM_drawfill, // #323 float(vector position, vector size, vector rgb, float alpha, float flag) drawfill (EXT_CSQC)
3187 VM_drawsetcliparea, // #324 void(float x, float y, float width, float height) drawsetcliparea
3188 VM_drawresetcliparea, // #325 void(void) drawresetcliparea
3189 VM_drawcolorcodedstring, // #326 float drawcolorcodedstring(vector position, string text, vector scale, vector rgb, float alpha, float flag) (EXT_CSQC)
3190 NULL, // #327 // FIXME add stringwidth() here?
3191 NULL, // #328 // FIXME add drawsubpic() here?
3193 VM_CL_getstatf, // #330 float(float stnum) getstatf (EXT_CSQC)
3194 VM_CL_getstati, // #331 float(float stnum) getstati (EXT_CSQC)
3195 VM_CL_getstats, // #332 string(float firststnum) getstats (EXT_CSQC)
3196 VM_CL_setmodelindex, // #333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
3197 VM_CL_modelnameforindex, // #334 string(float mdlindex) modelnameforindex (EXT_CSQC)
3198 VM_CL_particleeffectnum, // #335 float(string effectname) particleeffectnum (EXT_CSQC)
3199 VM_CL_trailparticles, // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
3200 VM_CL_pointparticles, // #337 void(float effectnum, vector origin [, vector dir, float count]) pointparticles (EXT_CSQC)
3201 VM_centerprint, // #338 void(string s, ...) centerprint (EXT_CSQC)
3202 VM_print, // #339 void(string s, ...) print (EXT_CSQC, DP_SV_PRINT)
3203 VM_keynumtostring, // #340 string(float keynum) keynumtostring (EXT_CSQC)
3204 VM_stringtokeynum, // #341 float(string keyname) stringtokeynum (EXT_CSQC)
3205 VM_CL_getkeybind, // #342 string(float keynum) getkeybind (EXT_CSQC)
3206 VM_CL_setcursormode, // #343 void(float usecursor) setcursormode (EXT_CSQC)
3207 VM_getmousepos, // #344 vector() getmousepos (EXT_CSQC)
3208 VM_CL_getinputstate, // #345 float(float framenum) getinputstate (EXT_CSQC)
3209 VM_CL_setsensitivityscale, // #346 void(float sens) setsensitivityscaler (EXT_CSQC)
3210 VM_CL_runplayerphysics, // #347 void() runstandardplayerphysics (EXT_CSQC)
3211 VM_CL_getplayerkey, // #348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
3212 VM_CL_isdemo, // #349 float() isdemo (EXT_CSQC)
3213 VM_isserver, // #350 float() isserver (EXT_CSQC)
3214 VM_CL_setlistener, // #351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
3215 VM_CL_registercmd, // #352 void(string cmdname) registercommand (EXT_CSQC)
3216 VM_wasfreed, // #353 float(entity ent) wasfreed (EXT_CSQC) (should be availabe on server too)
3217 VM_CL_serverkey, // #354 string(string key) serverkey (EXT_CSQC)
3223 VM_CL_ReadByte, // #360 float() readbyte (EXT_CSQC)
3224 VM_CL_ReadChar, // #361 float() readchar (EXT_CSQC)
3225 VM_CL_ReadShort, // #362 float() readshort (EXT_CSQC)
3226 VM_CL_ReadLong, // #363 float() readlong (EXT_CSQC)
3227 VM_CL_ReadCoord, // #364 float() readcoord (EXT_CSQC)
3228 VM_CL_ReadAngle, // #365 float() readangle (EXT_CSQC)
3229 VM_CL_ReadString, // #366 string() readstring (EXT_CSQC)
3230 VM_CL_ReadFloat, // #367 float() readfloat (EXT_CSQC)
3231 VM_CL_ReadEntity, // #368 entity() readentity
3263 // LordHavoc's range #400-#499
3264 VM_CL_copyentity, // #400 void(entity from, entity to) copyentity (DP_QC_COPYENTITY)
3265 NULL, // #401 void(entity ent, float colors) setcolor (DP_QC_SETCOLOR)
3266 VM_findchain, // #402 entity(.string fld, string match) findchain (DP_QC_FINDCHAIN)
3267 VM_findchainfloat, // #403 entity(.float fld, float match) findchainfloat (DP_QC_FINDCHAINFLOAT)
3268 VM_CL_effect, // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
3269 VM_CL_te_blood, // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
3270 VM_CL_te_bloodshower, // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
3271 VM_CL_te_explosionrgb, // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
3272 VM_CL_te_particlecube, // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
3273 VM_CL_te_particlerain, // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
3274 VM_CL_te_particlesnow, // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
3275 VM_CL_te_spark, // #411 void(vector org, vector vel, float howmany) te_spark (DP_TE_SPARK)
3276 VM_CL_te_gunshotquad, // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
3277 VM_CL_te_spikequad, // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
3278 VM_CL_te_superspikequad, // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
3279 VM_CL_te_explosionquad, // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
3280 VM_CL_te_smallflash, // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
3281 VM_CL_te_customflash, // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
3282 VM_CL_te_gunshot, // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
3283 VM_CL_te_spike, // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
3284 VM_CL_te_superspike, // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
3285 VM_CL_te_explosion, // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
3286 VM_CL_te_tarexplosion, // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
3287 VM_CL_te_wizspike, // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
3288 VM_CL_te_knightspike, // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
3289 VM_CL_te_lavasplash, // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
3290 VM_CL_te_teleport, // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
3291 VM_CL_te_explosion2, // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
3292 VM_CL_te_lightning1, // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
3293 VM_CL_te_lightning2, // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
3294 VM_CL_te_lightning3, // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
3295 VM_CL_te_beam, // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
3296 VM_vectorvectors, // #432 void(vector dir) vectorvectors (DP_QC_VECTORVECTORS)
3297 VM_CL_te_plasmaburn, // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
3298 VM_CL_getsurfacenumpoints, // #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE)
3299 VM_CL_getsurfacepoint, // #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE)
3300 VM_CL_getsurfacenormal, // #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE)
3301 VM_CL_getsurfacetexture, // #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
3302 VM_CL_getsurfacenearpoint, // #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
3303 VM_CL_getsurfaceclippedpoint, // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
3304 NULL, // #440 void(entity e, string s) clientcommand (KRIMZON_SV_PARSECLIENTCOMMAND)
3305 VM_tokenize, // #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND)
3306 VM_argv, // #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND)
3307 VM_CL_setattachment, // #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS)
3308 VM_search_begin, // #444 float(string pattern, float caseinsensitive, float quiet) search_begin (DP_QC_FS_SEARCH)
3309 VM_search_end, // #445 void(float handle) search_end (DP_QC_FS_SEARCH)
3310 VM_search_getsize, // #446 float(float handle) search_getsize (DP_QC_FS_SEARCH)
3311 VM_search_getfilename, // #447 string(float handle, float num) search_getfilename (DP_QC_FS_SEARCH)
3312 VM_cvar_string, // #448 string(string s) cvar_string (DP_QC_CVAR_STRING)
3313 VM_findflags, // #449 entity(entity start, .float fld, float match) findflags (DP_QC_FINDFLAGS)
3314 VM_findchainflags, // #450 entity(.float fld, float match) findchainflags (DP_QC_FINDCHAINFLAGS)
3315 VM_CL_gettagindex, // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
3316 VM_CL_gettaginfo, // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
3317 NULL, // #453 void(entity clent) dropclient (DP_SV_DROPCLIENT)
3318 NULL, // #454 entity() spawnclient (DP_SV_BOTCLIENT)
3319 NULL, // #455 float(entity clent) clienttype (DP_SV_BOTCLIENT)
3320 NULL, // #456 void(float to, string s) WriteUnterminatedString (DP_SV_WRITEUNTERMINATEDSTRING)
3321 VM_CL_te_flamejet, // #457 void(vector org, vector vel, float howmany) te_flamejet = #457 (DP_TE_FLAMEJET)
3323 VM_ftoe, // #459 entity(float num) entitybyindex (DP_QC_EDICT_NUM)
3324 VM_buf_create, // #460 float() buf_create (DP_QC_STRINGBUFFERS)
3325 VM_buf_del, // #461 void(float bufhandle) buf_del (DP_QC_STRINGBUFFERS)
3326 VM_buf_getsize, // #462 float(float bufhandle) buf_getsize (DP_QC_STRINGBUFFERS)
3327 VM_buf_copy, // #463 void(float bufhandle_from, float bufhandle_to) buf_copy (DP_QC_STRINGBUFFERS)
3328 VM_buf_sort, // #464 void(float bufhandle, float sortpower, float backward) buf_sort (DP_QC_STRINGBUFFERS)
3329 VM_buf_implode, // #465 string(float bufhandle, string glue) buf_implode (DP_QC_STRINGBUFFERS)
3330 VM_bufstr_get, // #466 string(float bufhandle, float string_index) bufstr_get (DP_QC_STRINGBUFFERS)
3331 VM_bufstr_set, // #467 void(float bufhandle, float string_index, string str) bufstr_set (DP_QC_STRINGBUFFERS)
3332 VM_bufstr_add, // #468 float(float bufhandle, string str, float order) bufstr_add (DP_QC_STRINGBUFFERS)
3333 VM_bufstr_free, // #469 void(float bufhandle, float string_index) bufstr_free (DP_QC_STRINGBUFFERS)
3334 NULL, // #470 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
3335 VM_asin, // #471 float(float s) VM_asin (DP_QC_ASINACOSATANATAN2TAN)
3336 VM_acos, // #472 float(float c) VM_acos (DP_QC_ASINACOSATANATAN2TAN)
3337 VM_atan, // #473 float(float t) VM_atan (DP_QC_ASINACOSATANATAN2TAN)
3338 VM_atan2, // #474 float(float c, float s) VM_atan2 (DP_QC_ASINACOSATANATAN2TAN)
3339 VM_tan, // #475 float(float a) VM_tan (DP_QC_ASINACOSATANATAN2TAN)
3340 VM_strlennocol, // #476 float(string s) : DRESK - String Length (not counting color codes) (DP_QC_STRINGCOLORFUNCTIONS)
3341 VM_strdecolorize, // #477 string(string s) : DRESK - Decolorized String (DP_QC_STRINGCOLORFUNCTIONS)
3342 VM_strftime, // #478 string(float uselocaltime, string format, ...) (DP_QC_STRFTIME)
3343 VM_tokenizebyseparator, // #479 float(string s) tokenizebyseparator (DP_QC_TOKENIZEBYSEPARATOR)
3344 VM_strtolower, // #480 string(string s) VM_strtolower (DP_QC_STRING_CASE_FUNCTIONS)
3345 VM_strtoupper, // #481 string(string s) VM_strtoupper (DP_QC_STRING_CASE_FUNCTIONS)
3346 VM_cvar_defstring, // #482 string(string s) cvar_defstring (DP_QC_CVAR_DEFSTRING)
3347 VM_CL_pointsound, // #483 void(vector origin, string sample, float volume, float attenuation) (DP_SV_POINTSOUND)
3348 VM_strreplace, // #484 string(string search, string replace, string subject) strreplace (DP_QC_STRREPLACE)
3349 VM_strireplace, // #485 string(string search, string replace, string subject) strireplace (DP_QC_STRREPLACE)
3350 VM_CL_getsurfacepointattribute,// #486 vector(entity e, float s, float n, float a) getsurfacepointattribute = #486;
3351 #ifdef SUPPORT_GECKO
3352 VM_gecko_create, // #487
3353 VM_gecko_destroy, // #488
3354 VM_gecko_navigate, // #489
3355 VM_gecko_keyevent, // #490
3356 VM_gecko_movemouse, // #491
3374 const int vm_cl_numbuiltins = sizeof(vm_cl_builtins) / sizeof(prvm_builtin_t);
3376 void VM_CL_Cmd_Init(void)
3379 // TODO: replace vm_polygons stuff with a more general debugging polygon system, and make vm_polygons functions use that system
3380 if(vm_polygons_initialized)
3382 Mem_FreePool(&vm_polygons_pool);
3383 vm_polygons_initialized = false;
3387 void VM_CL_Cmd_Reset(void)
3390 if(vm_polygons_initialized)
3392 Mem_FreePool(&vm_polygons_pool);
3393 vm_polygons_initialized = false;