3 #include "cl_collision.h"
5 //============================================================================
7 //[515]: unsolved PROBLEMS
8 //- finish player physics code (cs_runplayerphysics)
9 //- fix R_AddDynamicLight
11 //- RF_DEPTHHACK is not like it should be
12 //- add builtin that sets cl.viewangles instead of reading "input_angles" global
13 //- finish lines support for R_Polygon***
14 //- insert selecttraceline into traceline somehow
16 //4 feature darkplaces csqc: add builtin to clientside qc for reading triangles of model meshes (useful to orient a ui along a triangle of a model mesh)
17 //4 feature darkplaces csqc: add builtins to clientside qc for gl calls
19 //[515]: really need new list ?
20 char *vm_cl_extensions =
34 "DP_ENT_CUSTOMCOLORMAP "
37 "DP_GFX_EXTERNALTEXTURES "
38 "DP_GFX_EXTERNALTEXTURES_PERMAP "
40 "DP_GFX_QUAKE3MODELTAGS "
44 "DP_HALFLIFE_MAP_CVAR "
50 "DP_MOVETYPEBOUNCEMISSILE "
52 "DP_QC_ASINACOSATANATAN2TAN "
58 "DP_QC_FINDCHAINFLAGS "
59 "DP_QC_FINDCHAINFLOAT "
62 "DP_QC_FS_SEARCH " // Black: same as in the menu qc
67 "DP_QC_MULTIPLETEMPSTRINGS "
69 "DP_QC_SINCOSSQRTPOW "
70 //"DP_QC_STRINGBUFFERS " //[515]: not needed ?
71 "DP_QC_STRINGCOLORFUNCTIONS "
74 "DP_QC_TRACE_MOVETYPE_HITMODEL "
75 "DP_QC_TRACE_MOVETYPE_WORLDONLY "
76 "DP_QC_VECTORVECTORS "
82 "DP_SND_DIRECTIONLESSATTNNONE "
89 "DP_SV_ROTATINGBMODEL "
100 "DP_TE_QUADEFFECTS1 "
103 "DP_TE_STANDARDEFFECTBUILTINS "
107 "KRIMZON_SV_PARSECLIENTCOMMAND "
110 "PRYDON_CLIENTCURSOR "
111 "TENEBRAE_GFX_DLIGHTS "
113 "NEXUIZ_PLAYERMODEL "
117 sfx_t *S_FindName(const char *name);
118 void PF_registercvar (void);
119 int Sbar_GetPlayer (int index);
120 void Sbar_SortFrags (void);
121 void CL_FindNonSolidLocation(const vec3_t in, vec3_t out, vec_t radius);
122 void CL_ExpandCSQCEntities(int num);
123 void CSQC_RelinkAllEntities (int drawmask);
124 void CSQC_RelinkCSQCEntities (void);
125 char *Key_GetBind (int key);
131 // #1 void(vector ang) makevectors
132 void VM_CL_makevectors (void)
134 VM_SAFEPARMCOUNT(1, VM_CL_makevectors);
135 AngleVectors (PRVM_G_VECTOR(OFS_PARM0), prog->globals.client->v_forward, prog->globals.client->v_right, prog->globals.client->v_up);
138 // #2 void(entity e, vector o) setorigin
139 void VM_CL_setorigin (void)
144 e = PRVM_G_EDICT(OFS_PARM0);
145 if (e == prog->edicts)
147 VM_Warning("setorigin: can not modify world entity\n");
150 if (e->priv.required->free)
152 VM_Warning("setorigin: can not modify free entity\n");
155 org = PRVM_G_VECTOR(OFS_PARM1);
156 VectorCopy (org, e->fields.client->origin);
159 // #3 void(entity e, string m) setmodel
160 void VM_CL_setmodel (void)
167 VM_SAFEPARMCOUNT(2, VM_CL_setmodel);
169 e = PRVM_G_EDICT(OFS_PARM0);
170 m = PRVM_G_STRING(OFS_PARM1);
171 for(i=0;i<MAX_MODELS;i++)
172 if(!cl.csqc_model_precache[i])
175 if(!strcmp(cl.csqc_model_precache[i]->name, m))
177 e->fields.client->model = PRVM_SetEngineString(cl.csqc_model_precache[i]->name);
178 e->fields.client->modelindex = -(i+1);
182 for (i=0, mod = cl.model_precache[0] ; i < MAX_MODELS ; i++, mod = cl.model_precache[i])
184 if(!strcmp(mod->name, m))
186 e->fields.client->model = PRVM_SetEngineString(mod->name);
187 e->fields.client->modelindex = i;
190 e->fields.client->modelindex = 0;
191 e->fields.client->model = 0;
194 // #4 void(entity e, vector min, vector max) setsize
195 void VM_CL_setsize (void)
199 VM_SAFEPARMCOUNT(3, VM_CL_setsize);
201 e = PRVM_G_EDICT(OFS_PARM0);
202 if (e == prog->edicts)
204 VM_Warning("setsize: can not modify world entity\n");
207 if (e->priv.server->free)
209 VM_Warning("setsize: can not modify free entity\n");
212 min = PRVM_G_VECTOR(OFS_PARM1);
213 max = PRVM_G_VECTOR(OFS_PARM2);
215 VectorCopy (min, e->fields.client->mins);
216 VectorCopy (max, e->fields.client->maxs);
217 VectorSubtract (max, min, e->fields.client->size);
220 // #8 void(entity e, float chan, string samp) sound
221 void VM_CL_sound (void)
225 prvm_edict_t *entity;
229 VM_SAFEPARMCOUNT(5, VM_CL_sound);
231 entity = PRVM_G_EDICT(OFS_PARM0);
232 channel = (int)PRVM_G_FLOAT(OFS_PARM1);
233 sample = PRVM_G_STRING(OFS_PARM2);
234 volume = (int)(PRVM_G_FLOAT(OFS_PARM3)*255.0f);
235 attenuation = PRVM_G_FLOAT(OFS_PARM4);
237 if (volume < 0 || volume > 255)
239 VM_Warning("VM_CL_sound: volume must be in range 0-1\n");
243 if (attenuation < 0 || attenuation > 4)
245 VM_Warning("VM_CL_sound: attenuation must be in range 0-4\n");
249 if (channel < 0 || channel > 7)
251 VM_Warning("VM_CL_sound: channel must be in range 0-7\n");
255 S_StartSound(32768 + PRVM_NUM_FOR_EDICT(entity), channel, S_FindName(sample), entity->fields.client->origin, volume, attenuation);
258 // #14 entity() spawn
259 void VM_CL_spawn (void)
262 ed = PRVM_ED_Alloc();
263 ed->fields.client->entnum = PRVM_NUM_FOR_EDICT(ed); //[515]: not needed any more ?
267 // #16 float(vector v1, vector v2, float tryents) traceline
268 void VM_CL_traceline (void)
274 v1 = PRVM_G_VECTOR(OFS_PARM0);
275 v2 = PRVM_G_VECTOR(OFS_PARM1);
277 trace = CL_TraceBox(v1, vec3_origin, vec3_origin, v2, 1, &ent, 1, false);
279 prog->globals.client->trace_allsolid = trace.allsolid;
280 prog->globals.client->trace_startsolid = trace.startsolid;
281 prog->globals.client->trace_fraction = trace.fraction;
282 prog->globals.client->trace_inwater = trace.inwater;
283 prog->globals.client->trace_inopen = trace.inopen;
284 VectorCopy (trace.endpos, prog->globals.client->trace_endpos);
285 VectorCopy (trace.plane.normal, prog->globals.client->trace_plane_normal);
286 prog->globals.client->trace_plane_dist = trace.plane.dist;
288 prog->globals.client->trace_ent = ent;
290 prog->globals.client->trace_ent = PRVM_EDICT_TO_PROG(prog->edicts);
293 // #19 void(string s) precache_sound
294 void VM_CL_precache_sound (void)
297 VM_SAFEPARMCOUNT(1, VM_CL_precache_sound);
298 n = PRVM_G_STRING(OFS_PARM0);
299 S_PrecacheSound(n, true, false);
302 // #20 void(string s) precache_model
303 void VM_CL_precache_model (void)
309 VM_SAFEPARMCOUNT(1, VM_CL_precache_model);
311 name = PRVM_G_STRING(OFS_PARM0);
312 for(i=1;i<MAX_MODELS;i++)
313 if(!cl.csqc_model_precache[i])
319 if(!strcmp(cl.csqc_model_precache[i]->name, name))
326 PRVM_G_FLOAT(OFS_RETURN) = i;
329 PRVM_G_FLOAT(OFS_RETURN) = 0;
330 m = Mod_ForName(name, false, false, false);
333 for(i=1;i<MAX_MODELS;i++)
334 if(!cl.csqc_model_precache[i])
338 VM_Warning("VM_CL_precache_model: no free models\n");
341 cl.csqc_model_precache[i] = (model_t*)m;
342 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
345 VM_Warning("VM_CL_precache_model: model \"%s\" not found\n", name);
348 int CSQC_EntitiesInBox (vec3_t mins, vec3_t maxs, int maxlist, prvm_edict_t **list)
353 ent = PRVM_NEXT_EDICT(prog->edicts);
354 for(k=0,i=1; i<prog->num_edicts ;i++, ent = PRVM_NEXT_EDICT(ent))
356 if (ent->priv.required->free)
358 // VectorAdd(ent->fields.client->origin, ent->fields.client->mins, ent->fields.client->absmin);
359 // VectorAdd(ent->fields.client->origin, ent->fields.client->maxs, ent->fields.client->absmax);
360 if(BoxesOverlap(mins, maxs, ent->fields.client->absmin, ent->fields.client->absmax))
366 // #22 entity(vector org, float rad) findradius
367 void VM_CL_findradius (void)
369 prvm_edict_t *ent, *chain;
370 vec_t radius, radius2;
371 vec3_t org, eorg, mins, maxs;
372 int i, numtouchedicts;
373 prvm_edict_t *touchedicts[MAX_EDICTS];
375 chain = (prvm_edict_t *)prog->edicts;
377 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
378 radius = PRVM_G_FLOAT(OFS_PARM1);
379 radius2 = radius * radius;
381 mins[0] = org[0] - (radius + 1);
382 mins[1] = org[1] - (radius + 1);
383 mins[2] = org[2] - (radius + 1);
384 maxs[0] = org[0] + (radius + 1);
385 maxs[1] = org[1] + (radius + 1);
386 maxs[2] = org[2] + (radius + 1);
387 numtouchedicts = CSQC_EntitiesInBox(mins, maxs, MAX_EDICTS, touchedicts);
388 if (numtouchedicts > MAX_EDICTS)
390 // this never happens //[515]: for what then ?
391 Con_Printf("CSQC_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
392 numtouchedicts = MAX_EDICTS;
394 for (i = 0;i < numtouchedicts;i++)
396 ent = touchedicts[i];
397 // Quake did not return non-solid entities but darkplaces does
398 // (note: this is the reason you can't blow up fallen zombies)
399 if (ent->fields.client->solid == SOLID_NOT && !sv_gameplayfix_blowupfallenzombies.integer)
401 // LordHavoc: compare against bounding box rather than center so it
402 // doesn't miss large objects, and use DotProduct instead of Length
403 // for a major speedup
404 VectorSubtract(org, ent->fields.client->origin, eorg);
405 if (sv_gameplayfix_findradiusdistancetobox.integer)
407 eorg[0] -= bound(ent->fields.client->mins[0], eorg[0], ent->fields.client->maxs[0]);
408 eorg[1] -= bound(ent->fields.client->mins[1], eorg[1], ent->fields.client->maxs[1]);
409 eorg[2] -= bound(ent->fields.client->mins[2], eorg[2], ent->fields.client->maxs[2]);
412 VectorMAMAM(1, eorg, 0.5f, ent->fields.client->mins, 0.5f, ent->fields.client->maxs, eorg);
413 if (DotProduct(eorg, eorg) < radius2)
415 ent->fields.client->chain = PRVM_EDICT_TO_PROG(chain);
420 VM_RETURN_EDICT(chain);
423 // #34 float() droptofloor
424 void VM_CL_droptofloor (void)
431 // assume failure if it returns early
432 PRVM_G_FLOAT(OFS_RETURN) = 0;
434 ent = PRVM_PROG_TO_EDICT(prog->globals.client->self);
435 if (ent == prog->edicts)
437 VM_Warning("droptofloor: can not modify world entity\n");
440 if (ent->priv.server->free)
442 VM_Warning("droptofloor: can not modify free entity\n");
446 VectorCopy (ent->fields.client->origin, end);
449 trace = CL_TraceBox(ent->fields.client->origin, ent->fields.client->mins, ent->fields.client->maxs, end, 1, &i, 1, false);
451 if (trace.fraction != 1)
453 VectorCopy (trace.endpos, ent->fields.client->origin);
454 ent->fields.client->flags = (int)ent->fields.client->flags | FL_ONGROUND;
455 // ent->fields.client->groundentity = PRVM_EDICT_TO_PROG(trace.ent);
456 PRVM_G_FLOAT(OFS_RETURN) = 1;
457 // if support is destroyed, keep suspended (gross hack for floating items in various maps)
458 // ent->priv.server->suspendedinairflag = true;
462 // #35 void(float style, string value) lightstyle
463 void VM_CL_lightstyle (void)
468 VM_SAFEPARMCOUNT(2, VM_CL_lightstyle);
470 i = (int)PRVM_G_FLOAT(OFS_PARM0);
471 c = PRVM_G_STRING(OFS_PARM1);
472 if (i >= cl.max_lightstyle)
474 VM_Warning("VM_CL_lightstyle >= MAX_LIGHTSTYLES\n");
477 strlcpy (cl.lightstyle[i].map, MSG_ReadString(), sizeof (cl.lightstyle[i].map));
478 cl.lightstyle[i].map[MAX_STYLESTRING - 1] = 0;
479 cl.lightstyle[i].length = (int)strlen(cl.lightstyle[i].map);
482 // #40 float(entity e) checkbottom
483 void VM_CL_checkbottom (void)
485 static int cs_yes, cs_no;
487 vec3_t mins, maxs, start, stop;
492 VM_SAFEPARMCOUNT(1, VM_CL_checkbottom);
493 ent = PRVM_G_EDICT(OFS_PARM0);
494 PRVM_G_FLOAT(OFS_RETURN) = 0;
496 VectorAdd (ent->fields.client->origin, ent->fields.client->mins, mins);
497 VectorAdd (ent->fields.client->origin, ent->fields.client->maxs, maxs);
499 // if all of the points under the corners are solid world, don't bother
500 // with the tougher checks
501 // the corners must be within 16 of the midpoint
502 start[2] = mins[2] - 1;
503 for (x=0 ; x<=1 ; x++)
504 for (y=0 ; y<=1 ; y++)
506 start[0] = x ? maxs[0] : mins[0];
507 start[1] = y ? maxs[1] : mins[1];
508 if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
513 PRVM_G_FLOAT(OFS_RETURN) = true;
514 return; // we got out easy
519 // check it for real...
523 // the midpoint must be within 16 of the bottom
524 start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
525 start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
526 stop[2] = start[2] - 2*sv_stepheight.value;
527 trace = CL_TraceBox (start, vec3_origin, vec3_origin, stop, 1, &hit, 1, true);
529 if (trace.fraction == 1.0)
532 mid = bottom = trace.endpos[2];
534 // the corners must be within 16 of the midpoint
535 for (x=0 ; x<=1 ; x++)
536 for (y=0 ; y<=1 ; y++)
538 start[0] = stop[0] = x ? maxs[0] : mins[0];
539 start[1] = stop[1] = y ? maxs[1] : mins[1];
541 trace = CL_TraceBox (start, vec3_origin, vec3_origin, stop, 1, &hit, 1, true);
543 if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
544 bottom = trace.endpos[2];
545 if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
550 PRVM_G_FLOAT(OFS_RETURN) = true;
553 // #41 float(vector v) pointcontents
554 void VM_CL_pointcontents (void)
556 VM_SAFEPARMCOUNT(1, VM_CL_pointcontents);
557 PRVM_G_FLOAT(OFS_RETURN) = Mod_Q1BSP_NativeContentsFromSuperContents(NULL, CL_PointSuperContents(PRVM_G_VECTOR(OFS_PARM0)));
560 // #48 void(vector o, vector d, float color, float count) particle
561 void VM_CL_particle (void)
566 VM_SAFEPARMCOUNT(4, VM_CL_particle);
568 org = PRVM_G_VECTOR(OFS_PARM0);
569 dir = PRVM_G_VECTOR(OFS_PARM1);
570 color = (int)PRVM_G_FLOAT(OFS_PARM2);
571 count = (int)PRVM_G_FLOAT(OFS_PARM3);
572 CL_ParticleEffect(EFFECT_SVC_PARTICLE, count, org, org, dir, dir, NULL, color);
575 // #49 void(entity ent, float ideal_yaw, float speed_yaw) ChangeYaw
576 void VM_CL_changeyaw (void)
579 float ideal, current, move, speed;
580 VM_SAFEPARMCOUNT(3, VM_CL_changeyaw);
582 ent = PRVM_G_EDICT(OFS_PARM0);
583 if (ent == prog->edicts)
585 VM_Warning("changeyaw: can not modify world entity\n");
588 if (ent->priv.server->free)
590 VM_Warning("changeyaw: can not modify free entity\n");
593 current = ANGLEMOD(ent->fields.client->angles[1]);
594 ideal = PRVM_G_FLOAT(OFS_PARM1);
595 speed = PRVM_G_FLOAT(OFS_PARM2);
597 if (current == ideal)
599 move = ideal - current;
621 ent->fields.client->angles[1] = ANGLEMOD (current + move);
624 // #63 void(entity ent, float ideal_pitch, float speed_pitch) changepitch (DP_QC_CHANGEPITCH)
625 void VM_CL_changepitch (void)
628 float ideal, current, move, speed;
629 VM_SAFEPARMCOUNT(3, VM_CL_changepitch);
631 ent = PRVM_G_EDICT(OFS_PARM0);
632 if (ent == prog->edicts)
634 VM_Warning("changepitch: can not modify world entity\n");
637 if (ent->priv.server->free)
639 VM_Warning("changepitch: can not modify free entity\n");
642 current = ANGLEMOD( ent->fields.client->angles[0] );
643 ideal = PRVM_G_FLOAT(OFS_PARM1);
644 speed = PRVM_G_FLOAT(OFS_PARM2);
646 if (current == ideal)
648 move = ideal - current;
670 ent->fields.client->angles[0] = ANGLEMOD (current + move);
673 // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS)
674 void VM_CL_tracetoss (void)
678 prvm_edict_t *ignore;
680 ent = PRVM_G_EDICT(OFS_PARM0);
681 if (ent == prog->edicts)
683 VM_Warning("tracetoss: can not use world entity\n");
686 ignore = PRVM_G_EDICT(OFS_PARM1);
689 trace = SV_Trace_Toss (ent, ignore);
691 prog->globals.server->trace_allsolid = trace.allsolid;
692 prog->globals.server->trace_startsolid = trace.startsolid;
693 prog->globals.server->trace_fraction = trace.fraction;
694 prog->globals.server->trace_inwater = trace.inwater;
695 prog->globals.server->trace_inopen = trace.inopen;
696 VectorCopy (trace.endpos, prog->globals.server->trace_endpos);
697 VectorCopy (trace.plane.normal, prog->globals.server->trace_plane_normal);
698 prog->globals.server->trace_plane_dist = trace.plane.dist;
700 prog->globals.server->trace_ent = PRVM_EDICT_TO_PROG(trace.ent);
702 prog->globals.server->trace_ent = PRVM_EDICT_TO_PROG(prog->edicts);
706 // #74 void(vector pos, string samp, float vol, float atten) ambientsound
707 void VM_CL_ambientsound (void)
711 VM_SAFEPARMCOUNT(4, VM_CL_ambientsound);
712 s = S_FindName(PRVM_G_STRING(OFS_PARM0));
713 f = PRVM_G_VECTOR(OFS_PARM1);
714 S_StaticSound (s, f, PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM3)*64);
717 // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
718 void VM_CL_tracebox (void)
720 float *v1, *v2, *m1, *m2;
724 v1 = PRVM_G_VECTOR(OFS_PARM0);
725 m1 = PRVM_G_VECTOR(OFS_PARM1);
726 m2 = PRVM_G_VECTOR(OFS_PARM2);
727 v2 = PRVM_G_VECTOR(OFS_PARM3);
729 trace = CL_TraceBox(v1, m1, m2, v2, 1, &ent, 1, false);
731 prog->globals.client->trace_allsolid = trace.allsolid;
732 prog->globals.client->trace_startsolid = trace.startsolid;
733 prog->globals.client->trace_fraction = trace.fraction;
734 prog->globals.client->trace_inwater = trace.inwater;
735 prog->globals.client->trace_inopen = trace.inopen;
736 VectorCopy (trace.endpos, prog->globals.client->trace_endpos);
737 VectorCopy (trace.plane.normal, prog->globals.client->trace_plane_normal);
738 prog->globals.client->trace_plane_dist = trace.plane.dist;
740 prog->globals.client->trace_ent = ent;
742 prog->globals.client->trace_ent = PRVM_EDICT_TO_PROG(prog->edicts);
745 // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
746 void VM_CL_getlight (void)
748 vec3_t ambientcolor, diffusecolor, diffusenormal;
751 VM_SAFEPARMCOUNT(1, VM_CL_getlight);
753 p = PRVM_G_VECTOR(OFS_PARM0);
754 VectorClear(ambientcolor);
755 VectorClear(diffusecolor);
756 VectorClear(diffusenormal);
757 if (cl.worldmodel && cl.worldmodel->brush.LightPoint)
758 cl.worldmodel->brush.LightPoint(cl.worldmodel, p, ambientcolor, diffusecolor, diffusenormal);
759 VectorMA(ambientcolor, 0.5, diffusecolor, PRVM_G_VECTOR(OFS_RETURN));
763 //============================================================================
764 //[515]: SCENE MANAGER builtins
765 extern void V_CalcRefdef (void);//view.c
766 extern qboolean CSQC_AddRenderEdict (prvm_edict_t *ed);//csprogs.c
767 extern void CSQC_ClearCSQCEntities (void);//csprogs.c
769 matrix4x4_t csqc_listenermatrix;
770 qboolean csqc_usecsqclistener = false, csqc_frame = false;//[515]: per-frame
772 static void CSQC_R_RecalcView (void)
774 extern matrix4x4_t viewmodelmatrix;
775 viewmodelmatrix = identitymatrix;
776 r_view.matrix = identitymatrix;
777 Matrix4x4_CreateFromQuakeEntity(&r_view.matrix, csqc_origin[0], csqc_origin[1], csqc_origin[2], csqc_angles[0], csqc_angles[1], csqc_angles[2], 1);
778 Matrix4x4_CreateFromQuakeEntity(&viewmodelmatrix, csqc_origin[0], csqc_origin[1], csqc_origin[2], csqc_angles[0], csqc_angles[1], csqc_angles[2], cl_viewmodel_scale.value);
781 //#300 void() clearscene (EXT_CSQC)
782 void VM_R_ClearScene (void)
784 VM_SAFEPARMCOUNT(0, VM_R_ClearScene);
785 // CSQC_R_RecalcView();
786 CSQC_ClearCSQCEntities();
789 //#301 void(float mask) addentities (EXT_CSQC)
790 extern void CSQC_Predraw (prvm_edict_t *ed);//csprogs.c
791 extern void CSQC_Think (prvm_edict_t *ed);//csprogs.c
792 void VM_R_AddEntities (void)
796 VM_SAFEPARMCOUNT(1, VM_R_AddEntities);
797 drawmask = (int)PRVM_G_FLOAT(OFS_PARM0);
798 CSQC_RelinkAllEntities(drawmask);
800 *prog->time = cl.time;
801 for(i=1;i<prog->num_edicts;i++)
803 ed = &prog->edicts[i];
804 if(ed->priv.required->free)
806 VectorAdd(ed->fields.client->origin, ed->fields.client->mins, ed->fields.client->absmin);
807 VectorAdd(ed->fields.client->origin, ed->fields.client->maxs, ed->fields.client->absmax);
809 if(ed->priv.required->free)
811 // note that for RF_USEAXIS entities, Predraw sets v_forward/v_right/v_up globals that are read by CSQC_AddRenderEdict
813 if(ed->priv.required->free)
815 if(!((int)ed->fields.client->drawmask & drawmask))
817 CSQC_AddRenderEdict(ed);
821 //#302 void(entity ent) addentity (EXT_CSQC)
822 void VM_R_AddEntity (void)
824 VM_SAFEPARMCOUNT(1, VM_R_AddEntity);
825 CSQC_AddRenderEdict(PRVM_G_EDICT(OFS_PARM0));
828 //#303 float(float property, ...) setproperty (EXT_CSQC)
829 void VM_R_SetView (void)
836 VM_SAFEPARMCOUNT(2, VM_R_SetView);
838 c = (int)PRVM_G_FLOAT(OFS_PARM0);
839 f = PRVM_G_VECTOR(OFS_PARM1);
840 k = PRVM_G_FLOAT(OFS_PARM1);
844 case VF_MIN: r_view.x = (int)f[0];
845 r_view.y = (int)f[1];
847 case VF_MIN_X: r_view.x = (int)k;
849 case VF_MIN_Y: r_view.y = (int)k;
851 case VF_SIZE: r_view.width = (int)f[0];
852 r_view.height = (int)f[1];
854 case VF_SIZE_Y: r_view.width = (int)k;
856 case VF_SIZE_X: r_view.height = (int)k;
858 case VF_VIEWPORT: r_view.x = (int)f[0];
859 r_view.y = (int)f[1];
861 // TODO: make sure that view_z and view_depth are set properly even if csqc does not set them!
862 f = PRVM_G_VECTOR(OFS_PARM2);
863 r_view.width = (int)f[0];
864 r_view.height = (int)f[1];
867 case VF_FOV: //r_refdef.fov_x = f[0]; // FIXME!
868 //r_refdef.fov_y = f[1]; // FIXME!
870 case VF_FOVX: //r_refdef.fov_x = k; // FIXME!
872 case VF_FOVY: //r_refdef.fov_y = k; // FIXME!
874 case VF_ORIGIN: VectorCopy(f, csqc_origin);
877 case VF_ORIGIN_X: csqc_origin[0] = k;
880 case VF_ORIGIN_Y: csqc_origin[1] = k;
883 case VF_ORIGIN_Z: csqc_origin[2] = k;
886 case VF_ANGLES: VectorCopy(f, csqc_angles);
889 case VF_ANGLES_X: csqc_angles[0] = k;
892 case VF_ANGLES_Y: csqc_angles[1] = k;
895 case VF_ANGLES_Z: csqc_angles[2] = k;
898 case VF_DRAWWORLD: cl.csqc_vidvars.drawworld = k;
900 case VF_DRAWENGINESBAR: cl.csqc_vidvars.drawenginesbar = k;
902 case VF_DRAWCROSSHAIR: cl.csqc_vidvars.drawcrosshair = k;
905 case VF_CL_VIEWANGLES: VectorCopy(f, cl.viewangles);
907 case VF_CL_VIEWANGLES_X:cl.viewangles[0] = k;
909 case VF_CL_VIEWANGLES_Y:cl.viewangles[1] = k;
911 case VF_CL_VIEWANGLES_Z:cl.viewangles[2] = k;
914 default: PRVM_G_FLOAT(OFS_RETURN) = 0;
915 VM_Warning("VM_R_SetView : unknown parm %i\n", c);
918 PRVM_G_FLOAT(OFS_RETURN) = 1;
921 //#304 void() renderscene (EXT_CSQC)
922 void VM_R_RenderScene (void) //#134
924 VM_SAFEPARMCOUNT(0, VM_R_RenderScene);
928 //#305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
929 void VM_R_AddDynamicLight (void)
932 matrix4x4_t tempmatrix;
933 VM_SAFEPARMCOUNT(3, VM_R_AddDynamicLight);
935 pos = PRVM_G_VECTOR(OFS_PARM0);
936 col = PRVM_G_VECTOR(OFS_PARM2);
937 Matrix4x4_CreateTranslate(&tempmatrix, pos[0], pos[1], pos[2]);
938 CL_AllocDlight(NULL, &tempmatrix, PRVM_G_FLOAT(OFS_PARM1), col[0], col[1], col[2], 500, 0, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
939 //CL_AllocDlight(NULL, &tempmatrix, PRVM_G_FLOAT(OFS_PARM1), col[0], col[1], col[2], 500, 0.2, 0, -1, true, 1, 0.25, 1, 0, 0, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
942 //============================================================================
944 //#310 vector (vector v) cs_unproject (EXT_CSQC)
945 void VM_CL_unproject (void)
950 VM_SAFEPARMCOUNT(1, VM_CL_unproject);
951 f = PRVM_G_VECTOR(OFS_PARM0);
952 VectorSet(temp, f[2], f[0] * f[2] * -r_view.frustum_x * 2.0 / r_view.width, f[1] * f[2] * -r_view.frustum_y * 2.0 / r_view.height);
953 Matrix4x4_Transform(&r_view.matrix, temp, PRVM_G_VECTOR(OFS_RETURN));
956 //#311 vector (vector v) cs_project (EXT_CSQC)
957 void VM_CL_project (void)
963 VM_SAFEPARMCOUNT(1, VM_CL_project);
964 f = PRVM_G_VECTOR(OFS_PARM0);
965 Matrix4x4_Invert_Simple(&m, &r_view.matrix);
966 Matrix4x4_Transform(&m, f, v);
967 VectorSet(PRVM_G_VECTOR(OFS_RETURN), v[1]/v[0]/-r_view.frustum_x*0.5*r_view.width, v[2]/v[0]/-r_view.frustum_y*r_view.height*0.5, v[0]);
970 //#330 float(float stnum) getstatf (EXT_CSQC)
971 void VM_CL_getstatf (void)
979 VM_SAFEPARMCOUNT(1, VM_CL_getstatf);
980 i = (int)PRVM_G_FLOAT(OFS_PARM0);
981 if(i < 0 || i >= MAX_CL_STATS)
983 VM_Warning("VM_CL_getstatf: index>=MAX_CL_STATS or index<0\n");
987 PRVM_G_FLOAT(OFS_RETURN) = dat.f;
990 //#331 float(float stnum) getstati (EXT_CSQC)
991 void VM_CL_getstati (void)
994 VM_SAFEPARMCOUNT(1, VM_CL_getstati);
995 index = (int)PRVM_G_FLOAT(OFS_PARM0);
997 if(index < 0 || index >= MAX_CL_STATS)
999 VM_Warning("VM_CL_getstati: index>=MAX_CL_STATS or index<0\n");
1002 i = cl.stats[index];
1003 PRVM_G_FLOAT(OFS_RETURN) = i;
1006 //#332 string(float firststnum) getstats (EXT_CSQC)
1007 void VM_CL_getstats (void)
1011 VM_SAFEPARMCOUNT(1, VM_CL_getstats);
1012 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1013 if(i < 0 || i > MAX_CL_STATS-4)
1015 VM_Warning("VM_CL_getstats: index>MAX_CL_STATS-4 or index<0\n");
1018 t = VM_GetTempString();
1019 strlcpy(t, (char*)&cl.stats[i], 16);
1020 PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(t);
1023 //#333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
1024 void VM_CL_setmodelindex (void)
1030 VM_SAFEPARMCOUNT(2, VM_CL_setmodelindex);
1032 t = PRVM_G_EDICT(OFS_PARM0);
1033 i = (int)PRVM_G_FLOAT(OFS_PARM1);
1035 t->fields.client->model = 0;
1036 t->fields.client->modelindex = 0;
1045 VM_Warning("VM_CL_setmodelindex >= MAX_MODELS\n");
1048 m = cl.csqc_model_precache[i];
1053 VM_Warning("VM_CL_setmodelindex >= MAX_MODELS\n");
1057 m = cl.model_precache[i];
1060 VM_Warning("VM_CL_setmodelindex: null model\n");
1063 t->fields.client->model = PRVM_SetEngineString(m->name);
1064 t->fields.client->modelindex = i;
1067 //#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
1068 void VM_CL_modelnameforindex (void)
1072 VM_SAFEPARMCOUNT(1, VM_CL_modelnameforindex);
1074 PRVM_G_INT(OFS_RETURN) = 0;
1075 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1081 VM_Warning("VM_CL_modelnameforindex >= MAX_MODELS\n");
1084 if(cl.csqc_model_precache[i])
1085 PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(cl.csqc_model_precache[i]->name);
1090 VM_Warning("VM_CL_modelnameforindex >= MAX_MODELS\n");
1093 if(cl.model_precache[i])
1094 PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(cl.model_precache[i]->name);
1097 //#335 float(string effectname) particleeffectnum (EXT_CSQC)
1098 void VM_CL_particleeffectnum (void)
1102 VM_SAFEPARMCOUNT(1, VM_CL_particleeffectnum);
1103 n = PRVM_G_STRING(OFS_PARM0);
1104 i = CL_ParticleEffectIndexForName(n);
1107 PRVM_G_FLOAT(OFS_RETURN) = i;
1110 // #336 void(entity ent, float effectnum, vector start, vector end[, float color]) trailparticles (EXT_CSQC)
1111 void VM_CL_trailparticles (void)
1116 VM_SAFEPARMCOUNT(4, VM_CL_trailparticles);
1118 t = PRVM_G_EDICT(OFS_PARM0);
1119 entnum = PRVM_NUM_FOR_EDICT(t);
1120 i = (int)PRVM_G_FLOAT(OFS_PARM1);
1121 start = PRVM_G_VECTOR(OFS_PARM2);
1122 end = PRVM_G_VECTOR(OFS_PARM3);
1124 if (entnum >= MAX_EDICTS)
1126 VM_Warning("CSQC_ParseBeam: invalid entity number %i\n", entnum);
1129 if (entnum >= cl.max_csqcentities)
1130 CL_ExpandCSQCEntities(entnum);
1132 CL_ParticleEffect(i, VectorDistance(start, end), start, end, t->fields.client->velocity, t->fields.client->velocity, &cl.csqcentities[entnum], (int)PRVM_G_FLOAT(OFS_PARM4));
1135 //#337 void(float effectnum, vector origin, vector dir, float count) pointparticles (EXT_CSQC)
1136 void VM_CL_pointparticles (void)
1140 VM_SAFEPARMCOUNT(4, VM_CL_pointparticles);
1141 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1142 f = PRVM_G_VECTOR(OFS_PARM1);
1143 v = PRVM_G_VECTOR(OFS_PARM2);
1144 n = (int)PRVM_G_FLOAT(OFS_PARM3);
1145 CL_ParticleEffect(i, n, f, f, v, v, NULL, 0);
1148 //#338 void(string s) cprint (EXT_CSQC)
1149 void VM_CL_centerprint (void)
1151 char s[VM_STRINGTEMP_LENGTH];
1153 VM_SAFEPARMCOUNT(1, VM_CL_centerprint);
1154 VM_VarString(0, s, sizeof(s));
1158 //#342 string(float keynum) getkeybind (EXT_CSQC)
1159 void VM_CL_getkeybind (void)
1163 VM_SAFEPARMCOUNT(1, VM_CL_getkeybind);
1164 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1165 PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(Key_GetBind(i));
1168 //#343 void(float usecursor) setcursormode (EXT_CSQC)
1169 void VM_CL_setcursormode (void)
1171 VM_SAFEPARMCOUNT(1, VM_CL_setcursormode);
1172 cl.csqc_wantsmousemove = PRVM_G_FLOAT(OFS_PARM0);
1173 cl_ignoremousemove = true;
1176 //#345 float(float framenum) getinputstate (EXT_CSQC)
1177 void VM_CL_getinputstate (void)
1180 VM_SAFEPARMCOUNT(1, VM_CL_getinputstate);
1181 frame = (int)PRVM_G_FLOAT(OFS_PARM0);
1182 for (i = 0;i < cl.movement_numqueue;i++)
1183 if (cl.movement_queue[i].sequence == frame)
1185 VectorCopy(cl.movement_queue[i].viewangles, prog->globals.client->input_angles);
1186 //prog->globals.client->input_buttons = cl.movement_queue[i].//FIXME
1187 VectorCopy(cl.movement_queue[i].move, prog->globals.client->input_movevalues);
1188 prog->globals.client->input_timelength = cl.movement_queue[i].frametime;
1189 if(cl.movement_queue[i].crouch)
1191 VectorCopy(cl.playercrouchmins, prog->globals.client->pmove_mins);
1192 VectorCopy(cl.playercrouchmaxs, prog->globals.client->pmove_maxs);
1196 VectorCopy(cl.playerstandmins, prog->globals.client->pmove_mins);
1197 VectorCopy(cl.playerstandmaxs, prog->globals.client->pmove_maxs);
1202 //#346 void(float sens) setsensitivityscaler (EXT_CSQC)
1203 void VM_CL_setsensitivityscale (void)
1205 VM_SAFEPARMCOUNT(1, VM_CL_setsensitivityscale);
1206 cl.sensitivityscale = PRVM_G_FLOAT(OFS_PARM0);
1209 //#347 void() runstandardplayerphysics (EXT_CSQC)
1210 void VM_CL_runplayerphysics (void)
1214 //#348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
1215 void VM_CL_getplayerkey (void)
1222 VM_SAFEPARMCOUNT(2, VM_CL_getplayerkey);
1224 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1225 c = PRVM_G_STRING(OFS_PARM1);
1226 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1229 i = Sbar_GetPlayer(i);
1235 if(!strcasecmp(c, "name"))
1236 strlcpy(t, cl.scores[i].name, sizeof(t));
1238 if(!strcasecmp(c, "frags"))
1239 sprintf(t, "%i", cl.scores[i].frags);
1241 // if(!strcasecmp(c, "ping"))
1242 // sprintf(t, "%i", cl.scores[i].ping);
1244 // if(!strcasecmp(c, "entertime"))
1245 // sprintf(t, "%f", cl.scores[i].entertime);
1247 if(!strcasecmp(c, "colors"))
1248 sprintf(t, "%i", cl.scores[i].colors);
1250 if(!strcasecmp(c, "topcolor"))
1251 sprintf(t, "%i", cl.scores[i].colors & 0xf0);
1253 if(!strcasecmp(c, "bottomcolor"))
1254 sprintf(t, "%i", (cl.scores[i].colors &15)<<4);
1256 if(!strcasecmp(c, "viewentity"))
1257 sprintf(t, "%i", i+1);
1260 temp = VM_GetTempString();
1261 strlcpy(temp, t, VM_STRINGTEMP_LENGTH);
1262 PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(temp);
1265 //#349 float() isdemo (EXT_CSQC)
1266 void VM_CL_isdemo (void)
1268 PRVM_G_FLOAT(OFS_RETURN) = cls.demoplayback;
1271 //#351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
1272 void VM_CL_setlistener (void)
1274 VM_SAFEPARMCOUNT(4, VM_CL_setlistener);
1275 Matrix4x4_FromVectors(&csqc_listenermatrix, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), PRVM_G_VECTOR(OFS_PARM3), PRVM_G_VECTOR(OFS_PARM0));
1276 csqc_usecsqclistener = true; //use csqc listener at this frame
1279 //#352 void(string cmdname) registercommand (EXT_CSQC)
1280 void VM_CL_registercmd (void)
1283 VM_SAFEPARMCOUNT(1, VM_CL_registercmd);
1284 if(!Cmd_Exists(PRVM_G_STRING(OFS_PARM0)))
1288 alloclen = strlen(PRVM_G_STRING(OFS_PARM0)) + 1;
1289 t = (char *)Z_Malloc(alloclen);
1290 memcpy(t, PRVM_G_STRING(OFS_PARM0), alloclen);
1291 Cmd_AddCommand(t, NULL, "console command created by QuakeC");
1294 Cmd_AddCommand(PRVM_G_STRING(OFS_PARM0), NULL, "console command created by QuakeC");
1298 //#354 float() playernum (EXT_CSQC)
1299 void VM_CL_playernum (void)
1303 VM_SAFEPARMCOUNT(0, VM_CL_playernum);
1305 for(i=k=0 ; i<cl.maxclients ; i++)
1306 if(cl.scores[i].name[0])
1308 PRVM_G_FLOAT(OFS_RETURN) = k;
1311 //#355 float() cl_onground (EXT_CSQC)
1312 void VM_CL_onground (void)
1314 PRVM_G_FLOAT(OFS_RETURN) = cl.onground;
1317 //#360 float() readbyte (EXT_CSQC)
1318 void VM_CL_ReadByte (void)
1320 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadByte();
1323 //#361 float() readchar (EXT_CSQC)
1324 void VM_CL_ReadChar (void)
1326 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadChar();
1329 //#362 float() readshort (EXT_CSQC)
1330 void VM_CL_ReadShort (void)
1332 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadShort();
1335 //#363 float() readlong (EXT_CSQC)
1336 void VM_CL_ReadLong (void)
1338 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadLong();
1341 //#364 float() readcoord (EXT_CSQC)
1342 void VM_CL_ReadCoord (void)
1344 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadCoord(cls.protocol);
1347 //#365 float() readangle (EXT_CSQC)
1348 void VM_CL_ReadAngle (void)
1350 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadAngle(cls.protocol);
1353 //#366 string() readstring (EXT_CSQC)
1354 void VM_CL_ReadString (void)
1357 t = VM_GetTempString();
1358 s = MSG_ReadString();
1359 PRVM_G_INT(OFS_RETURN) = 0;
1362 strlcpy(t, s, VM_STRINGTEMP_LENGTH);
1363 PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(t);
1367 //#367 float() readfloat (EXT_CSQC)
1368 void VM_CL_ReadFloat (void)
1370 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadFloat();
1373 //=================================================================//
1375 // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
1376 void VM_CL_effect (void)
1378 VM_SAFEPARMCOUNT(5, VM_CL_effect);
1379 CL_Effect(PRVM_G_VECTOR(OFS_PARM0), (int)PRVM_G_FLOAT(OFS_PARM1), (int)PRVM_G_FLOAT(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), PRVM_G_FLOAT(OFS_PARM4));
1382 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
1383 void VM_CL_te_blood (void)
1387 VM_SAFEPARMCOUNT(3, VM_CL_te_blood);
1388 if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1390 pos = PRVM_G_VECTOR(OFS_PARM0);
1391 CL_FindNonSolidLocation(pos, pos2, 4);
1392 CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM1), NULL, 0);
1395 // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
1396 void VM_CL_te_bloodshower (void)
1400 VM_SAFEPARMCOUNT(4, VM_CL_te_bloodshower);
1401 if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1403 speed = PRVM_G_FLOAT(OFS_PARM2);
1410 CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM3), PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), vel1, vel2, NULL, 0);
1413 // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
1414 void VM_CL_te_explosionrgb (void)
1418 matrix4x4_t tempmatrix;
1419 VM_SAFEPARMCOUNT(2, VM_CL_te_explosionrgb);
1420 pos = PRVM_G_VECTOR(OFS_PARM0);
1421 CL_FindNonSolidLocation(pos, pos2, 10);
1422 CL_ParticleExplosion(pos2);
1423 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1424 CL_AllocDlight(NULL, &tempmatrix, 350, PRVM_G_VECTOR(OFS_PARM1)[0], PRVM_G_VECTOR(OFS_PARM1)[1], PRVM_G_VECTOR(OFS_PARM1)[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1427 // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
1428 void VM_CL_te_particlecube (void)
1430 VM_SAFEPARMCOUNT(7, VM_CL_te_particlecube);
1431 CL_ParticleCube(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), PRVM_G_FLOAT(OFS_PARM5), PRVM_G_FLOAT(OFS_PARM6));
1434 // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
1435 void VM_CL_te_particlerain (void)
1437 VM_SAFEPARMCOUNT(5, VM_CL_te_particlerain);
1438 CL_ParticleRain(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 0);
1441 // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
1442 void VM_CL_te_particlesnow (void)
1444 VM_SAFEPARMCOUNT(5, VM_CL_te_particlesnow);
1445 CL_ParticleRain(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 1);
1448 // #411 void(vector org, vector vel, float howmany) te_spark
1449 void VM_CL_te_spark (void)
1453 VM_SAFEPARMCOUNT(3, VM_CL_te_spark);
1455 pos = PRVM_G_VECTOR(OFS_PARM0);
1456 CL_FindNonSolidLocation(pos, pos2, 4);
1457 CL_ParticleEffect(EFFECT_TE_SPARK, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM1), NULL, 0);
1460 // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
1461 void VM_CL_te_gunshotquad (void)
1465 VM_SAFEPARMCOUNT(1, VM_CL_te_gunshotquad);
1467 pos = PRVM_G_VECTOR(OFS_PARM0);
1468 CL_FindNonSolidLocation(pos, pos2, 4);
1469 CL_ParticleEffect(EFFECT_TE_GUNSHOTQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1472 // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
1473 void VM_CL_te_spikequad (void)
1478 VM_SAFEPARMCOUNT(1, VM_CL_te_spikequad);
1480 pos = PRVM_G_VECTOR(OFS_PARM0);
1481 CL_FindNonSolidLocation(pos, pos2, 4);
1482 CL_ParticleEffect(EFFECT_TE_SPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1483 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1487 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1488 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1489 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1493 // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
1494 void VM_CL_te_superspikequad (void)
1499 VM_SAFEPARMCOUNT(1, VM_CL_te_superspikequad);
1501 pos = PRVM_G_VECTOR(OFS_PARM0);
1502 CL_FindNonSolidLocation(pos, pos2, 4);
1503 CL_ParticleEffect(EFFECT_TE_SUPERSPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1504 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos, 1, 1);
1508 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1509 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1510 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1514 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
1515 void VM_CL_te_explosionquad (void)
1519 VM_SAFEPARMCOUNT(1, VM_CL_te_explosionquad);
1521 pos = PRVM_G_VECTOR(OFS_PARM0);
1522 CL_FindNonSolidLocation(pos, pos2, 10);
1523 CL_ParticleEffect(EFFECT_TE_EXPLOSIONQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1524 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1527 // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
1528 void VM_CL_te_smallflash (void)
1532 VM_SAFEPARMCOUNT(1, VM_CL_te_smallflash);
1534 pos = PRVM_G_VECTOR(OFS_PARM0);
1535 CL_FindNonSolidLocation(pos, pos2, 10);
1536 CL_ParticleEffect(EFFECT_TE_SMALLFLASH, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1539 // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
1540 void VM_CL_te_customflash (void)
1544 matrix4x4_t tempmatrix;
1545 VM_SAFEPARMCOUNT(4, VM_CL_te_customflash);
1547 pos = PRVM_G_VECTOR(OFS_PARM0);
1548 CL_FindNonSolidLocation(pos, pos2, 4);
1549 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1550 CL_AllocDlight(NULL, &tempmatrix, PRVM_G_FLOAT(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM3)[0], PRVM_G_VECTOR(OFS_PARM3)[1], PRVM_G_VECTOR(OFS_PARM3)[2], PRVM_G_FLOAT(OFS_PARM1) / PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM2), 0, -1, true, 1, 0.25, 1, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1553 // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
1554 void VM_CL_te_gunshot (void)
1558 VM_SAFEPARMCOUNT(1, VM_CL_te_gunshot);
1560 pos = PRVM_G_VECTOR(OFS_PARM0);
1561 CL_FindNonSolidLocation(pos, pos2, 4);
1562 CL_ParticleEffect(EFFECT_TE_GUNSHOT, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1565 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
1566 void VM_CL_te_spike (void)
1571 VM_SAFEPARMCOUNT(1, VM_CL_te_spike);
1573 pos = PRVM_G_VECTOR(OFS_PARM0);
1574 CL_FindNonSolidLocation(pos, pos2, 4);
1575 CL_ParticleEffect(EFFECT_TE_SPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1576 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1580 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1581 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1582 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1586 // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
1587 void VM_CL_te_superspike (void)
1592 VM_SAFEPARMCOUNT(1, VM_CL_te_superspike);
1594 pos = PRVM_G_VECTOR(OFS_PARM0);
1595 CL_FindNonSolidLocation(pos, pos2, 4);
1596 CL_ParticleEffect(EFFECT_TE_SUPERSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1597 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1601 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1602 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1603 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1607 // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
1608 void VM_CL_te_explosion (void)
1612 VM_SAFEPARMCOUNT(1, VM_CL_te_explosion);
1614 pos = PRVM_G_VECTOR(OFS_PARM0);
1615 CL_FindNonSolidLocation(pos, pos2, 10);
1616 CL_ParticleEffect(EFFECT_TE_EXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1617 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1620 // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
1621 void VM_CL_te_tarexplosion (void)
1625 VM_SAFEPARMCOUNT(1, VM_CL_te_tarexplosion);
1627 pos = PRVM_G_VECTOR(OFS_PARM0);
1628 CL_FindNonSolidLocation(pos, pos2, 10);
1629 CL_ParticleEffect(EFFECT_TE_TAREXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1630 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1633 // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
1634 void VM_CL_te_wizspike (void)
1638 VM_SAFEPARMCOUNT(1, VM_CL_te_wizspike);
1640 pos = PRVM_G_VECTOR(OFS_PARM0);
1641 CL_FindNonSolidLocation(pos, pos2, 4);
1642 CL_ParticleEffect(EFFECT_TE_WIZSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1643 S_StartSound(-1, 0, cl.sfx_wizhit, pos2, 1, 1);
1646 // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
1647 void VM_CL_te_knightspike (void)
1651 VM_SAFEPARMCOUNT(1, VM_CL_te_knightspike);
1653 pos = PRVM_G_VECTOR(OFS_PARM0);
1654 CL_FindNonSolidLocation(pos, pos2, 4);
1655 CL_ParticleEffect(EFFECT_TE_KNIGHTSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1656 S_StartSound(-1, 0, cl.sfx_knighthit, pos2, 1, 1);
1659 // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
1660 void VM_CL_te_lavasplash (void)
1662 VM_SAFEPARMCOUNT(1, VM_CL_te_lavasplash);
1663 CL_ParticleEffect(EFFECT_TE_LAVASPLASH, 1, PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM0), vec3_origin, vec3_origin, NULL, 0);
1666 // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
1667 void VM_CL_te_teleport (void)
1669 VM_SAFEPARMCOUNT(1, VM_CL_te_teleport);
1670 CL_ParticleEffect(EFFECT_TE_TELEPORT, 1, PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM0), vec3_origin, vec3_origin, NULL, 0);
1673 // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
1674 void VM_CL_te_explosion2 (void)
1678 matrix4x4_t tempmatrix;
1679 int colorStart, colorLength;
1680 unsigned char *tempcolor;
1681 VM_SAFEPARMCOUNT(3, VM_CL_te_explosion2);
1683 pos = PRVM_G_VECTOR(OFS_PARM0);
1684 colorStart = (int)PRVM_G_FLOAT(OFS_PARM1);
1685 colorLength = (int)PRVM_G_FLOAT(OFS_PARM2);
1686 CL_FindNonSolidLocation(pos, pos2, 10);
1687 CL_ParticleExplosion2(pos2, colorStart, colorLength);
1688 tempcolor = (unsigned char *)&palette_complete[(rand()%colorLength) + colorStart];
1689 color[0] = tempcolor[0] * (2.0f / 255.0f);
1690 color[1] = tempcolor[1] * (2.0f / 255.0f);
1691 color[2] = tempcolor[2] * (2.0f / 255.0f);
1692 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1693 CL_AllocDlight(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1694 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1698 // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
1699 void VM_CL_te_lightning1 (void)
1701 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning1);
1702 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt, true);
1705 // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
1706 void VM_CL_te_lightning2 (void)
1708 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning2);
1709 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt2, true);
1712 // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
1713 void VM_CL_te_lightning3 (void)
1715 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning3);
1716 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt3, false);
1719 // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
1720 void VM_CL_te_beam (void)
1722 VM_SAFEPARMCOUNT(3, VM_CL_te_beam);
1723 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_beam, false);
1726 // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
1727 void VM_CL_te_plasmaburn (void)
1731 VM_SAFEPARMCOUNT(1, VM_CL_te_plasmaburn);
1733 pos = PRVM_G_VECTOR(OFS_PARM0);
1734 CL_FindNonSolidLocation(pos, pos2, 4);
1735 CL_ParticleEffect(EFFECT_TE_PLASMABURN, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1739 //====================================================================
1742 extern void clippointtosurface(model_t *model, msurface_t *surface, vec3_t p, vec3_t out);
1743 static model_t *cl_getmodel(prvm_edict_t *ed)
1746 model_t *model = NULL;
1747 if (!ed || ed->priv.server->free)
1749 modelindex = (int)ed->fields.client->modelindex;
1754 modelindex = -(modelindex+1);
1755 if(modelindex < MAX_MODELS)
1756 model = cl.csqc_model_precache[modelindex];
1760 if(modelindex < MAX_MODELS)
1761 model = cl.model_precache[modelindex];
1766 static msurface_t *cl_getsurface(model_t *model, int surfacenum)
1768 if (surfacenum < 0 || surfacenum >= model->nummodelsurfaces)
1770 return model->data_surfaces + surfacenum + model->firstmodelsurface;
1773 // #434 float(entity e, float s) getsurfacenumpoints
1774 void VM_CL_getsurfacenumpoints(void)
1776 model_t *model = cl_getmodel(PRVM_G_EDICT(OFS_PARM0));
1777 msurface_t *surface;
1778 // return 0 if no such surface
1779 if (!model || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1781 PRVM_G_FLOAT(OFS_RETURN) = 0;
1785 // note: this (incorrectly) assumes it is a simple polygon
1786 PRVM_G_FLOAT(OFS_RETURN) = surface->num_vertices;
1789 // #435 vector(entity e, float s, float n) getsurfacepoint
1790 void VM_CL_getsurfacepoint(void)
1794 msurface_t *surface;
1796 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
1797 ed = PRVM_G_EDICT(OFS_PARM0);
1798 if (!(model = cl_getmodel(ed)) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1800 // note: this (incorrectly) assumes it is a simple polygon
1801 pointnum = (int)PRVM_G_FLOAT(OFS_PARM2);
1802 if (pointnum < 0 || pointnum >= surface->num_vertices)
1804 // FIXME: implement rotation/scaling
1805 VectorAdd(&(model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex)[pointnum * 3], ed->fields.client->origin, PRVM_G_VECTOR(OFS_RETURN));
1808 // #436 vector(entity e, float s) getsurfacenormal
1809 void VM_CL_getsurfacenormal(void)
1812 msurface_t *surface;
1814 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
1815 if (!(model = cl_getmodel(PRVM_G_EDICT(OFS_PARM0))) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1817 // FIXME: implement rotation/scaling
1818 // note: this (incorrectly) assumes it is a simple polygon
1819 // note: this only returns the first triangle, so it doesn't work very
1820 // well for curved surfaces or arbitrary meshes
1821 TriangleNormal((model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex), (model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex) + 3, (model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex) + 6, normal);
1822 VectorNormalize(normal);
1823 VectorCopy(normal, PRVM_G_VECTOR(OFS_RETURN));
1826 // #437 string(entity e, float s) getsurfacetexture
1827 void VM_CL_getsurfacetexture(void)
1830 msurface_t *surface;
1831 PRVM_G_INT(OFS_RETURN) = 0;
1832 if (!(model = cl_getmodel(PRVM_G_EDICT(OFS_PARM0))) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1834 PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(surface->texture->name);
1837 // #438 float(entity e, vector p) getsurfacenearpoint
1838 void VM_CL_getsurfacenearpoint(void)
1840 int surfacenum, best;
1842 vec_t dist, bestdist;
1844 model_t *model = NULL;
1845 msurface_t *surface;
1847 PRVM_G_FLOAT(OFS_RETURN) = -1;
1848 ed = PRVM_G_EDICT(OFS_PARM0);
1849 if(!(model = cl_getmodel(ed)) || !model->num_surfaces)
1852 // FIXME: implement rotation/scaling
1853 point = PRVM_G_VECTOR(OFS_PARM1);
1854 VectorSubtract(point, ed->fields.client->origin, p);
1856 bestdist = 1000000000;
1857 for (surfacenum = 0;surfacenum < model->nummodelsurfaces;surfacenum++)
1859 surface = model->data_surfaces + surfacenum + model->firstmodelsurface;
1860 // first see if the nearest point on the surface's box is closer than the previous match
1861 clipped[0] = bound(surface->mins[0], p[0], surface->maxs[0]) - p[0];
1862 clipped[1] = bound(surface->mins[1], p[1], surface->maxs[1]) - p[1];
1863 clipped[2] = bound(surface->mins[2], p[2], surface->maxs[2]) - p[2];
1864 dist = VectorLength2(clipped);
1865 if (dist < bestdist)
1867 // it is, check the nearest point on the actual geometry
1868 clippointtosurface(model, surface, p, clipped);
1869 VectorSubtract(clipped, p, clipped);
1870 dist += VectorLength2(clipped);
1871 if (dist < bestdist)
1873 // that's closer too, store it as the best match
1879 PRVM_G_FLOAT(OFS_RETURN) = best;
1882 // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint
1883 void VM_CL_getsurfaceclippedpoint(void)
1887 msurface_t *surface;
1889 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
1890 ed = PRVM_G_EDICT(OFS_PARM0);
1891 if (!(model = cl_getmodel(ed)) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1893 // FIXME: implement rotation/scaling
1894 VectorSubtract(PRVM_G_VECTOR(OFS_PARM2), ed->fields.client->origin, p);
1895 clippointtosurface(model, surface, p, out);
1896 // FIXME: implement rotation/scaling
1897 VectorAdd(out, ed->fields.client->origin, PRVM_G_VECTOR(OFS_RETURN));
1900 // #443 void(entity e, entity tagentity, string tagname) setattachment
1901 void VM_CL_setattachment (void)
1903 prvm_edict_t *e = PRVM_G_EDICT(OFS_PARM0);
1904 prvm_edict_t *tagentity = PRVM_G_EDICT(OFS_PARM1);
1905 const char *tagname = PRVM_G_STRING(OFS_PARM2);
1910 if (e == prog->edicts)
1912 VM_Warning("setattachment: can not modify world entity\n");
1915 if (e->priv.server->free)
1917 VM_Warning("setattachment: can not modify free entity\n");
1921 if (tagentity == NULL)
1922 tagentity = prog->edicts;
1924 v = PRVM_GETEDICTFIELDVALUE(e, csqc_fieldoff_tag_entity);
1926 v->edict = PRVM_EDICT_TO_PROG(tagentity);
1928 v = PRVM_GETEDICTFIELDVALUE(e, csqc_fieldoff_tag_index);
1931 if (tagentity != NULL && tagentity != prog->edicts && tagname && tagname[0])
1933 modelindex = (int)tagentity->fields.client->modelindex;
1940 modelindex = -(modelindex+1);
1941 if(modelindex < MAX_MODELS)
1942 model = cl.csqc_model_precache[modelindex];
1945 if(modelindex < MAX_MODELS)
1946 model = cl.model_precache[modelindex];
1951 v->_float = Mod_Alias_GetTagIndexForName(model, (int)tagentity->fields.client->skin, tagname);
1953 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity), model->name);
1956 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i but it has no model\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity));
1960 /////////////////////////////////////////
1961 // DP_MD3_TAGINFO extension coded by VorteX
1963 int CL_GetTagIndex (prvm_edict_t *e, const char *tagname)
1968 i = (int)e->fields.client->modelindex;
1977 m = cl.csqc_model_precache[i];
1983 m = cl.model_precache[i];
1985 return Mod_Alias_GetTagIndexForName(m, (int)e->fields.client->skin, tagname);
1988 // Warnings/errors code:
1989 // 0 - normal (everything all-right)
1992 // 3 - null or non-precached model
1993 // 4 - no tags with requested index
1994 // 5 - runaway loop at attachment chain
1995 extern cvar_t cl_bob;
1996 extern cvar_t cl_bobcycle;
1997 extern cvar_t cl_bobup;
1998 int CL_GetTagMatrix (matrix4x4_t *out, prvm_edict_t *ent, int tagindex)
2001 int modelindex, reqframe, attachloop, i;
2002 matrix4x4_t entitymatrix, tagmatrix, attachmatrix;
2003 prvm_edict_t *attachent;
2006 *out = identitymatrix; // warnings and errors return identical matrix
2008 if (ent == prog->edicts)
2010 if (ent->priv.server->free)
2013 modelindex = (int)ent->fields.client->modelindex;
2019 modelindex = -(modelindex+1);
2020 if(modelindex >= MAX_MODELS)
2022 model = cl.csqc_model_precache[modelindex];
2025 if(modelindex >= MAX_MODELS)
2028 model = cl.model_precache[modelindex];
2030 if (ent->fields.client->frame >= 0 && ent->fields.client->frame < model->numframes && model->animscenes)
2031 reqframe = model->animscenes[(int)ent->fields.client->frame].firstframe;
2033 reqframe = 0; // if model has wrong frame, engine automatically switches to model first frame
2035 // get initial tag matrix
2038 int ret = Mod_Alias_GetTagMatrix(model, reqframe, tagindex - 1, &tagmatrix);
2043 tagmatrix = identitymatrix;
2045 if ((val = PRVM_GETEDICTFIELDVALUE(ent, csqc_fieldoff_tag_entity)) && val->edict)
2046 { // DP_GFX_QUAKE3MODELTAGS, scan all chain and stop on unattached entity
2050 attachent = PRVM_EDICT_NUM(val->edict); // to this it entity our entity is attached
2051 val = PRVM_GETEDICTFIELDVALUE(ent, csqc_fieldoff_tag_index);
2054 i = (int)attachent->fields.client->modelindex;
2059 model = cl.csqc_model_precache[i];
2063 model = cl.model_precache[i];
2065 if (model && val->_float >= 1 && model->animscenes && attachent->fields.client->frame >= 0 && attachent->fields.client->frame < model->numframes)
2066 Mod_Alias_GetTagMatrix(model, model->animscenes[(int)attachent->fields.client->frame].firstframe, (int)val->_float - 1, &attachmatrix);
2068 attachmatrix = identitymatrix;
2070 // apply transformation by child entity matrix
2071 val = PRVM_GETEDICTFIELDVALUE(ent, csqc_fieldoff_scale);
2072 if (val->_float == 0)
2074 Matrix4x4_CreateFromQuakeEntity(&entitymatrix, ent->fields.client->origin[0], ent->fields.client->origin[1], ent->fields.client->origin[2], -ent->fields.client->angles[0], ent->fields.client->angles[1], ent->fields.client->angles[2], val->_float);
2075 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2076 Matrix4x4_Copy(&tagmatrix, out);
2078 // finally transformate by matrix of tag on parent entity
2079 Matrix4x4_Concat(out, &attachmatrix, &tagmatrix);
2080 Matrix4x4_Copy(&tagmatrix, out);
2084 if (attachloop > 255) // prevent runaway looping
2087 while ((val = PRVM_GETEDICTFIELDVALUE(ent, csqc_fieldoff_tag_entity)) && val->edict);
2090 // normal or RENDER_VIEWMODEL entity (or main parent entity on attach chain)
2091 val = PRVM_GETEDICTFIELDVALUE(ent, csqc_fieldoff_scale);
2092 if (val->_float == 0)
2094 // Alias models have inverse pitch, bmodels can't have tags, so don't check for modeltype...
2095 Matrix4x4_CreateFromQuakeEntity(&entitymatrix, ent->fields.client->origin[0], ent->fields.client->origin[1], ent->fields.client->origin[2], -ent->fields.client->angles[0], ent->fields.client->angles[1], ent->fields.client->angles[2], val->_float);
2096 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2098 if ((val = PRVM_GETEDICTFIELDVALUE(ent, csqc_fieldoff_renderflags)) && (RF_VIEWMODEL & (int)val->_float))
2099 {// RENDER_VIEWMODEL magic
2100 Matrix4x4_Copy(&tagmatrix, out);
2102 val = PRVM_GETEDICTFIELDVALUE(ent, csqc_fieldoff_scale);
2103 if (val->_float == 0)
2106 Matrix4x4_CreateFromQuakeEntity(&entitymatrix, csqc_origin[0], csqc_origin[1], csqc_origin[2], csqc_angles[0], csqc_angles[1], csqc_angles[2], val->_float);
2107 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2110 // Cl_bob, ported from rendering code
2111 if (ent->fields.client->health > 0 && cl_bob.value && cl_bobcycle.value)
2114 // LordHavoc: this code is *weird*, but not replacable (I think it
2115 // should be done in QC on the server, but oh well, quake is quake)
2116 // LordHavoc: figured out bobup: the time at which the sin is at 180
2117 // degrees (which allows lengthening or squishing the peak or valley)
2118 cycle = sv.time/cl_bobcycle.value;
2119 cycle -= (int)cycle;
2120 if (cycle < cl_bobup.value)
2121 cycle = sin(M_PI * cycle / cl_bobup.value);
2123 cycle = sin(M_PI + M_PI * (cycle-cl_bobup.value)/(1.0 - cl_bobup.value));
2124 // bob is proportional to velocity in the xy plane
2125 // (don't count Z, or jumping messes it up)
2126 bob = sqrt(ent->fields.client->velocity[0]*ent->fields.client->velocity[0] + ent->fields.client->velocity[1]*ent->fields.client->velocity[1])*cl_bob.value;
2127 bob = bob*0.3 + bob*0.7*cycle;
2128 Matrix4x4_AdjustOrigin(out, 0, 0, bound(-7, bob, 4));
2135 // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
2136 void VM_CL_gettagindex (void)
2138 prvm_edict_t *ent = PRVM_G_EDICT(OFS_PARM0);
2139 const char *tag_name = PRVM_G_STRING(OFS_PARM1);
2140 int modelindex, tag_index;
2142 if (ent == prog->edicts)
2144 VM_Warning("gettagindex: can't affect world entity\n");
2147 if (ent->priv.server->free)
2149 VM_Warning("gettagindex: can't affect free entity\n");
2153 modelindex = (int)ent->fields.client->modelindex;
2155 modelindex = -(modelindex+1);
2157 if (modelindex <= 0 || modelindex >= MAX_MODELS)
2158 Con_DPrintf("gettagindex(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(ent));
2161 tag_index = CL_GetTagIndex(ent, tag_name);
2163 Con_DPrintf("gettagindex(entity #%i): tag \"%s\" not found\n", PRVM_NUM_FOR_EDICT(ent), tag_name);
2165 PRVM_G_FLOAT(OFS_RETURN) = tag_index;
2168 // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
2169 void VM_CL_gettaginfo (void)
2171 prvm_edict_t *e = PRVM_G_EDICT(OFS_PARM0);
2172 int tagindex = (int)PRVM_G_FLOAT(OFS_PARM1);
2173 matrix4x4_t tag_matrix;
2176 returncode = CL_GetTagMatrix(&tag_matrix, e, tagindex);
2177 Matrix4x4_ToVectors(&tag_matrix, prog->globals.client->v_forward, prog->globals.client->v_right, prog->globals.client->v_up, PRVM_G_VECTOR(OFS_RETURN));
2182 VM_Warning("gettagindex: can't affect world entity\n");
2185 VM_Warning("gettagindex: can't affect free entity\n");
2188 Con_DPrintf("CL_GetTagMatrix(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(e));
2191 Con_DPrintf("CL_GetTagMatrix(entity #%i): model has no tag with requested index %i\n", PRVM_NUM_FOR_EDICT(e), tagindex);
2194 Con_DPrintf("CL_GetTagMatrix(entity #%i): runaway loop at attachment chain\n", PRVM_NUM_FOR_EDICT(e));
2199 //=================================================
2200 //[515]: here goes test/unfinished/etc.
2202 //[515]: check if it is what it should be
2203 void VM_WasFreed (void)
2206 VM_SAFEPARMCOUNT(1, VM_WasFreed);
2208 e = PRVM_G_EDICT(OFS_PARM0);
2209 if (!e->priv.required->free || (e->priv.required->free && (e->priv.required->freetime < 2 || (*prog->time - e->priv.required->freetime) > 0.5 )))
2210 PRVM_G_FLOAT(OFS_RETURN) = false;
2212 PRVM_G_FLOAT(OFS_RETURN) = true;
2215 void VM_CL_select_cube (void)
2219 float *mins2, *maxs2;
2220 prvm_edict_t *ent, *chain;
2221 vec3_t mins1, maxs1;
2223 VM_SAFEPARMCOUNT(2, VM_CL_select_cube);
2225 // is the same like !(prog->flag & PRVM_FE_CHAIN) - even if the operator precedence is another
2226 if(!prog->flag & PRVM_FE_CHAIN)
2227 PRVM_ERROR("VM_findchain: %s doesnt have a chain field !\n", PRVM_NAME);
2229 chain_of = PRVM_ED_FindField("chain")->ofs;
2230 chain = prog->edicts;
2232 mins2 = PRVM_G_VECTOR(OFS_PARM0);
2233 maxs2 = PRVM_G_VECTOR(OFS_PARM1);
2235 ent = PRVM_NEXT_EDICT(prog->edicts);
2236 for (i = 1;i < prog->num_edicts;i++, ent = PRVM_NEXT_EDICT(ent))
2238 if (ent->priv.required->free)
2240 VectorCopy(ent->fields.client->origin, mins1);
2241 VectorAdd(mins1, ent->fields.client->maxs, maxs1);
2242 VectorAdd(mins1, ent->fields.client->mins, mins1);
2243 if (mins1[0] > maxs2[0] || mins1[1] > maxs2[1] || mins1[2] > maxs2[2])
2245 if (maxs1[0] < mins2[0] || maxs1[1] < mins2[1] || maxs1[2] < mins2[2])
2247 PRVM_E_INT(ent,chain_of) = PRVM_NUM_FOR_EDICT(chain);
2251 VM_RETURN_EDICT(chain);
2254 void VM_CL_select_super (void)
2259 prvm_edict_t *ent, *chain;
2260 vec3_t mins1, maxs1;
2262 VM_SAFEPARMCOUNT(8, VM_findchain);
2264 v[i] = PRVM_G_VECTOR(OFS_PARM0+i*3);
2266 // is the same like !(prog->flag & PRVM_FE_CHAIN) - even if the operator precedence is another
2267 if(!prog->flag & PRVM_FE_CHAIN)
2268 PRVM_ERROR("VM_findchain: %s doesnt have a chain field !\n", PRVM_NAME);
2270 chain_of = PRVM_ED_FindField("chain")->ofs;
2271 chain = prog->edicts;
2273 mins2 = PRVM_G_VECTOR(OFS_PARM0);
2274 maxs2 = PRVM_G_VECTOR(OFS_PARM1);
2276 ent = PRVM_NEXT_EDICT(prog->edicts);
2277 for (i = 1;i < prog->num_edicts;i++, ent = PRVM_NEXT_EDICT(ent))
2279 if (ent->priv.required->free)
2281 VectorCopy(ent->fields.client->origin, mins1);
2282 VectorAdd(mins1, ent->fields.client->maxs, maxs1);
2283 VectorAdd(mins1, ent->fields.client->mins, mins1);
2284 if (mins1[0] > maxs2[0] || mins1[1] > maxs2[1] || mins1[2] > maxs2[2])
2286 if (maxs1[0] < mins2[0] || maxs1[1] < mins2[1] || maxs1[2] < mins2[2])
2288 PRVM_E_INT(ent,chain_of) = PRVM_NUM_FOR_EDICT(chain);
2292 VM_RETURN_EDICT(chain);*/
2295 static int Is_Text_Color (char c, char t)
2298 char c2 = c - (c & 128);
2299 char t2 = t - (t & 128);
2301 if(c != STRING_COLOR_TAG && c2 != STRING_COLOR_TAG) return 0;
2302 if(t >= '0' && t <= '9') a = 1;
2303 if(t2 >= '0' && t2 <= '9') a = 1;
2304 /* if(t >= 'A' && t <= 'Z') a = 2;
2305 if(t2 >= 'A' && t2 <= 'Z') a = 2;
2307 if(a == 1 && scr_colortext.integer > 0)
2309 if(a == 2 && scr_multifonts.integer > 0)
2315 void VM_uncolorstring (void) //#170
2321 VM_SAFEPARMCOUNT(1, VM_uncolorstring);
2322 in = PRVM_G_STRING(OFS_PARM0);
2324 PRVM_ERROR ("VM_uncolorstring: %s: NULL\n", PRVM_NAME);
2325 VM_CheckEmptyString (in);
2326 out = VM_GetTempString();
2331 if(Is_Text_Color(in[k], in[k+1]) == 1/* || (in[k] == '&' && in[k+1] == 'r')*/)
2342 void VM_CL_selecttraceline (void)
2345 int ent, ignore, csqcents;
2347 v1 = PRVM_G_VECTOR(OFS_PARM0);
2348 v2 = PRVM_G_VECTOR(OFS_PARM1);
2349 ignore = (int)PRVM_G_FLOAT(OFS_PARM2);
2350 csqcents = (int)PRVM_G_FLOAT(OFS_PARM3);
2353 if((csqcents && ignore > cl.num_csqcentities) || (!csqcents && ignore > cl.num_entities))
2355 VM_Warning("VM_CL_selecttraceline: out of entities\n");
2360 prog->globals.client->trace_fraction = CL_SelectTraceLine(v1, v2, prog->globals.client->trace_endpos, prog->globals.client->trace_plane_normal, &prog->globals.client->trace_ent, &cl.csqcentities[ignore].render, csqcents);
2362 prog->globals.client->trace_fraction = CL_SelectTraceLine(v1, v2, prog->globals.client->trace_endpos, prog->globals.client->trace_plane_normal, &ent, &cl.entities[ignore].render, csqcents);
2363 PRVM_G_FLOAT(OFS_RETURN) = ent;
2366 void VM_charindex (void)
2369 s = PRVM_G_STRING(OFS_PARM0);
2372 if((unsigned)PRVM_G_FLOAT(OFS_PARM1) > strlen(s))
2374 PRVM_G_FLOAT(OFS_RETURN) = (unsigned char)s[(int)PRVM_G_FLOAT(OFS_PARM1)];
2377 //#223 string(float c, ...) chr2str (FTE_STRINGS)
2378 void VM_chr2str (void)
2382 t = VM_GetTempString();
2383 for(i=0;i<prog->argc;i++)
2384 t[i] = (unsigned char)PRVM_G_FLOAT(OFS_PARM0+i*3);
2386 PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(t);
2389 //#228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
2390 void VM_strncmp (void)
2392 const char *s1, *s2;
2393 VM_SAFEPARMCOUNT(1, VM_strncmp);
2394 s1 = PRVM_G_STRING(OFS_PARM0);
2395 s2 = PRVM_G_STRING(OFS_PARM1);
2396 PRVM_G_FLOAT(OFS_RETURN) = strncmp(s1, s2, (size_t)PRVM_G_FLOAT(OFS_PARM2));
2399 //============================================================================
2400 //============================================================================
2402 prvm_builtin_t vm_cl_builtins[] = {
2403 0, // to be consistent with the old vm
2404 VM_CL_makevectors, // #1 void(vector ang) makevectors
2405 VM_CL_setorigin, // #2 void(entity e, vector o) setorigin
2406 VM_CL_setmodel, // #3 void(entity e, string m) setmodel
2407 VM_CL_setsize, // #4 void(entity e, vector min, vector max) setsize
2409 VM_break, // #6 void() break
2410 VM_random, // #7 float() random
2411 VM_CL_sound, // #8 void(entity e, float chan, string samp) sound
2412 VM_normalize, // #9 vector(vector v) normalize
2413 VM_error, // #10 void(string e) error
2414 VM_objerror, // #11 void(string e) objerror
2415 VM_vlen, // #12 float(vector v) vlen
2416 VM_vectoyaw, // #13 float(vector v) vectoyaw
2417 VM_CL_spawn, // #14 entity() spawn
2418 VM_remove, // #15 void(entity e) remove
2419 VM_CL_traceline, // #16 float(vector v1, vector v2, float tryents) traceline
2421 VM_find, // #18 entity(entity start, .string fld, string match) find
2422 VM_CL_precache_sound, // #19 void(string s) precache_sound
2423 VM_CL_precache_model, // #20 void(string s) precache_model
2425 VM_CL_findradius, // #22 entity(vector org, float rad) findradius
2428 VM_dprint, // #25 void(string s) dprint
2429 VM_ftos, // #26 void(string s) ftos
2430 VM_vtos, // #27 void(string s) vtos
2431 VM_coredump, // #28 void() coredump
2432 VM_traceon, // #29 void() traceon
2433 VM_traceoff, // #30 void() traceoff
2434 VM_eprint, // #31 void(entity e) eprint
2437 VM_CL_droptofloor, // #34 float() droptofloor
2438 VM_CL_lightstyle, // #35 void(float style, string value) lightstyle
2439 VM_rint, // #36 float(float v) rint
2440 VM_floor, // #37 float(float v) floor
2441 VM_ceil, // #38 float(float v) ceil
2443 VM_CL_checkbottom, // #40 float(entity e) checkbottom
2444 VM_CL_pointcontents, // #41 float(vector v) pointcontents
2446 VM_fabs, // #43 float(float f) fabs
2448 VM_cvar, // #45 float(string s) cvar
2449 VM_localcmd, // #46 void(string s) localcmd
2450 VM_nextent, // #47 entity(entity e) nextent
2451 VM_CL_particle, // #48 void(vector o, vector d, float color, float count) particle
2452 VM_CL_changeyaw, // #49 void(entity ent, float ideal_yaw, float speed_yaw) ChangeYaw
2454 VM_vectoangles, // #51 vector(vector v) vectoangles
2455 0, // #52 void(float to, float f) WriteByte
2456 0, // #53 void(float to, float f) WriteChar
2457 0, // #54 void(float to, float f) WriteShort
2458 0, // #55 void(float to, float f) WriteLong
2459 0, // #56 void(float to, float f) WriteCoord
2460 0, // #57 void(float to, float f) WriteAngle
2461 0, // #58 void(float to, string s) WriteString
2463 VM_sin, // #60 float(float f) sin (DP_QC_SINCOSSQRTPOW)
2464 VM_cos, // #61 float(float f) cos (DP_QC_SINCOSSQRTPOW)
2465 VM_sqrt, // #62 float(float f) sqrt (DP_QC_SINCOSSQRTPOW)
2466 VM_CL_changepitch, // #63 void(entity ent, float ideal_pitch, float speed_pitch) changepitch (DP_QC_CHANGEPITCH)
2467 VM_CL_tracetoss, // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS)
2468 VM_etos, // #65 string(entity ent) etos (DP_QC_ETOS)
2475 VM_cvar_set, // #72 void(string var, string val) cvar_set
2477 VM_CL_ambientsound, // #74 void(vector pos, string samp, float vol, float atten) ambientsound
2478 VM_CL_precache_model, // #75 string(string s) precache_model2
2479 VM_CL_precache_sound, // #76 string(string s) precache_sound2
2484 VM_stof, // #81 float(string s) stof (FRIK_FILE)
2493 VM_CL_tracebox, // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
2494 VM_randomvec, // #91 vector() randomvec (DP_QC_RANDOMVEC)
2495 VM_CL_getlight, // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
2496 PF_registercvar, // #93 float(string name, string value) registercvar (DP_REGISTERCVAR)
2497 VM_min, // #94 float(float a, floats) min (DP_QC_MINMAXBOUND)
2498 VM_max, // #95 float(float a, floats) max (DP_QC_MINMAXBOUND)
2499 VM_bound, // #96 float(float minimum, float val, float maximum) bound (DP_QC_MINMAXBOUND)
2500 VM_pow, // #97 float(float f, float f) pow (DP_QC_SINCOSSQRTPOW)
2501 VM_findfloat, // #98 entity(entity start, .float fld, float match) findfloat (DP_QC_FINDFLOAT)
2502 VM_checkextension, // #99 float(string s) checkextension (the basis of the extension system)
2513 VM_fopen, // #110 float(string filename, float mode) fopen (FRIK_FILE)
2514 VM_fclose, // #111 void(float fhandle) fclose (FRIK_FILE)
2515 VM_fgets, // #112 string(float fhandle) fgets (FRIK_FILE)
2516 VM_fputs, // #113 void(float fhandle, string s) fputs (FRIK_FILE)
2517 VM_strlen, // #114 float(string s) strlen (FRIK_FILE)
2518 VM_strcat, // #115 string(string s1, string s2) strcat (FRIK_FILE)
2519 VM_substring, // #116 string(string s, float start, float length) substring (FRIK_FILE)
2520 VM_stov, // #117 vector(string) stov (FRIK_FILE)
2521 VM_strzone, // #118 string(string s) strzone (FRIK_FILE)
2522 VM_strunzone, // #119 void(string s) strunzone (FRIK_FILE)
2524 e10, e10, e10, e10, e10, e10, e10, e10, // #120-199
2534 VM_bitshift, //#218 float(float number, float quantity) bitshift (EXT_BITSHIFT)
2538 VM_charindex, //#222 float(string str, float ofs) str2chr (FTE_STRINGS)
2539 VM_chr2str, //#223 string(float c, ...) chr2str (FTE_STRINGS)
2544 VM_strncmp, //#228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
2546 e10, e10, e10, e10, e10, e10, e10, // #230-299
2548 //======CSQC start=======//
2549 //3d world (buffer/buffering) operations
2550 VM_R_ClearScene, //#300 void() clearscene (EXT_CSQC)
2551 VM_R_AddEntities, //#301 void(float mask) addentities (EXT_CSQC)
2552 VM_R_AddEntity, //#302 void(entity ent) addentity (EXT_CSQC)
2553 VM_R_SetView, //#303 float(float property, ...) setproperty (EXT_CSQC)
2554 VM_R_RenderScene, //#304 void() renderscene (EXT_CSQC)
2555 VM_R_AddDynamicLight, //#305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
2556 VM_R_PolygonBegin, //#306 void(string texturename, float flag[, float is2d, float lines]) R_BeginPolygon
2557 VM_R_PolygonVertex, //#307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
2558 VM_R_PolygonEnd, //#308 void() R_EndPolygon
2561 //maths stuff that uses the current view settings
2562 VM_CL_unproject, //#310 vector (vector v) cs_unproject (EXT_CSQC)
2563 VM_CL_project, //#311 vector (vector v) cs_project (EXT_CSQC)
2568 //2d (immediate) operations
2569 VM_drawline, //#315 void(float width, vector pos1, vector pos2, float flag) drawline (EXT_CSQC)
2570 VM_iscachedpic, //#316 float(string name) iscachedpic (EXT_CSQC)
2571 VM_precache_pic, //#317 string(string name, float trywad) precache_pic (EXT_CSQC)
2572 VM_getimagesize, //#318 vector(string picname) draw_getimagesize (EXT_CSQC)
2573 VM_freepic, //#319 void(string name) freepic (EXT_CSQC)
2574 VM_drawcharacter, //#320 float(vector position, float character, vector scale, vector rgb, float alpha, float flag) drawcharacter (EXT_CSQC)
2575 VM_drawstring, //#321 float(vector position, string text, vector scale, vector rgb, float alpha, float flag) drawstring (EXT_CSQC)
2576 VM_drawpic, //#322 float(vector position, string pic, vector size, vector rgb, float alpha, float flag) drawpic (EXT_CSQC)
2577 VM_drawfill, //#323 float(vector position, vector size, vector rgb, float alpha, float flag) drawfill (EXT_CSQC)
2578 VM_drawsetcliparea, //#324 void(float x, float y, float width, float height) drawsetcliparea
2579 VM_drawresetcliparea, //#325 void(void) drawresetcliparea
2585 VM_CL_getstatf, //#330 float(float stnum) getstatf (EXT_CSQC)
2586 VM_CL_getstati, //#331 float(float stnum) getstati (EXT_CSQC)
2587 VM_CL_getstats, //#332 string(float firststnum) getstats (EXT_CSQC)
2588 VM_CL_setmodelindex, //#333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
2589 VM_CL_modelnameforindex, //#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
2590 VM_CL_particleeffectnum, //#335 float(string effectname) particleeffectnum (EXT_CSQC)
2591 VM_CL_trailparticles, //#336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
2592 VM_CL_pointparticles, //#337 void(float effectnum, vector origin [, vector dir, float count]) pointparticles (EXT_CSQC)
2593 VM_CL_centerprint, //#338 void(string s) cprint (EXT_CSQC)
2594 VM_print, //#339 void(string s) print (EXT_CSQC)
2595 VM_keynumtostring, //#340 string(float keynum) keynumtostring (EXT_CSQC)
2596 VM_stringtokeynum, //#341 float(string keyname) stringtokeynum (EXT_CSQC)
2597 VM_CL_getkeybind, //#342 string(float keynum) getkeybind (EXT_CSQC)
2598 VM_CL_setcursormode, //#343 void(float usecursor) setcursormode (EXT_CSQC)
2599 VM_getmousepos, //#344 vector() getmousepos (EXT_CSQC)
2600 VM_CL_getinputstate, //#345 float(float framenum) getinputstate (EXT_CSQC)
2601 VM_CL_setsensitivityscale, //#346 void(float sens) setsensitivityscaler (EXT_CSQC)
2602 VM_CL_runplayerphysics, //#347 void() runstandardplayerphysics (EXT_CSQC)
2603 VM_CL_getplayerkey, //#348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
2604 VM_CL_isdemo, //#349 float() isdemo (EXT_CSQC)
2605 VM_isserver, //#350 float() isserver (EXT_CSQC)
2606 VM_CL_setlistener, //#351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
2607 VM_CL_registercmd, //#352 void(string cmdname) registercommand (EXT_CSQC)
2608 VM_WasFreed, //#353 float(entity ent) wasfreed (EXT_CSQC) (should be availabe on server too)
2609 VM_CL_playernum, //#354 float() playernum
2610 VM_CL_onground, //#355 float() cl_onground (EXT_CSQC)
2611 VM_charindex, //#356 float(string s, float num) charindex
2612 VM_CL_selecttraceline, //#357 float(vector start, vector end, float ignore, float csqcents) selecttraceline
2615 VM_CL_ReadByte, //#360 float() readbyte (EXT_CSQC)
2616 VM_CL_ReadChar, //#361 float() readchar (EXT_CSQC)
2617 VM_CL_ReadShort, //#362 float() readshort (EXT_CSQC)
2618 VM_CL_ReadLong, //#363 float() readlong (EXT_CSQC)
2619 VM_CL_ReadCoord, //#364 float() readcoord (EXT_CSQC)
2620 VM_CL_ReadAngle, //#365 float() readangle (EXT_CSQC)
2621 VM_CL_ReadString, //#366 string() readstring (EXT_CSQC)
2622 VM_CL_ReadFloat, //#367 float() readfloat (EXT_CSQC)
2655 //=========CSQC end========//
2657 VM_copyentity, // #400 void(entity from, entity to) copyentity (DP_QC_COPYENTITY)
2659 VM_findchain, // #402 entity(.string fld, string match) findchain (DP_QC_FINDCHAIN)
2660 VM_findchainfloat, // #403 entity(.float fld, float match) findchainfloat (DP_QC_FINDCHAINFLOAT)
2661 VM_CL_effect, // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
2662 VM_CL_te_blood, // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
2663 VM_CL_te_bloodshower, // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
2664 VM_CL_te_explosionrgb, // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
2665 VM_CL_te_particlecube, // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
2666 VM_CL_te_particlerain, // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
2667 VM_CL_te_particlesnow, // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
2668 VM_CL_te_spark, // #411 void(vector org, vector vel, float howmany) te_spark (DP_TE_SPARK)
2669 VM_CL_te_gunshotquad, // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
2670 VM_CL_te_spikequad, // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
2671 VM_CL_te_superspikequad, // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
2672 VM_CL_te_explosionquad, // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
2673 VM_CL_te_smallflash, // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
2674 VM_CL_te_customflash, // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
2675 VM_CL_te_gunshot, // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
2676 VM_CL_te_spike, // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
2677 VM_CL_te_superspike, // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
2678 VM_CL_te_explosion, // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
2679 VM_CL_te_tarexplosion, // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
2680 VM_CL_te_wizspike, // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
2681 VM_CL_te_knightspike, // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
2682 VM_CL_te_lavasplash, // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
2683 VM_CL_te_teleport, // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
2684 VM_CL_te_explosion2, // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
2685 VM_CL_te_lightning1, // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
2686 VM_CL_te_lightning2, // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
2687 VM_CL_te_lightning3, // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
2688 VM_CL_te_beam, // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
2689 VM_vectorvectors, // #432 void(vector dir) vectorvectors (DP_QC_VECTORVECTORS)
2690 VM_CL_te_plasmaburn, // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
2691 VM_CL_getsurfacenumpoints, // #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE)
2692 VM_CL_getsurfacepoint, // #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE)
2693 VM_CL_getsurfacenormal, // #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE)
2694 VM_CL_getsurfacetexture, // #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
2695 VM_CL_getsurfacenearpoint, // #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
2696 VM_CL_getsurfaceclippedpoint, // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
2698 VM_tokenize, // #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND)
2699 VM_argv, // #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND)
2700 VM_CL_setattachment, // #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS)
2701 VM_search_begin, // #444 float(string pattern, float caseinsensitive, float quiet) search_begin (DP_FS_SEARCH)
2702 VM_search_end, // #445 void(float handle) search_end (DP_FS_SEARCH)
2703 VM_search_getsize, // #446 float(float handle) search_getsize (DP_FS_SEARCH)
2704 VM_search_getfilename, // #447 string(float handle, float num) search_getfilename (DP_FS_SEARCH)
2705 VM_cvar_string, // #448 string(string s) cvar_string (DP_QC_CVAR_STRING)
2706 VM_findflags, // #449 entity(entity start, .float fld, float match) findflags (DP_QC_FINDFLAGS)
2707 VM_findchainflags, // #450 entity(.float fld, float match) findchainflags (DP_QC_FINDCHAINFLAGS)
2708 VM_CL_gettagindex, // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
2709 VM_CL_gettaginfo, // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
2717 VM_buf_create, // #460 float() buf_create (DP_QC_STRINGBUFFERS)
2718 VM_buf_del, // #461 void(float bufhandle) buf_del (DP_QC_STRINGBUFFERS)
2719 VM_buf_getsize, // #462 float(float bufhandle) buf_getsize (DP_QC_STRINGBUFFERS)
2720 VM_buf_copy, // #463 void(float bufhandle_from, float bufhandle_to) buf_copy (DP_QC_STRINGBUFFERS)
2721 VM_buf_sort, // #464 void(float bufhandle, float sortpower, float backward) buf_sort (DP_QC_STRINGBUFFERS)
2722 VM_buf_implode, // #465 string(float bufhandle, string glue) buf_implode (DP_QC_STRINGBUFFERS)
2723 VM_bufstr_get, // #466 string(float bufhandle, float string_index) bufstr_get (DP_QC_STRINGBUFFERS)
2724 VM_bufstr_set, // #467 void(float bufhandle, float string_index, string str) bufstr_set (DP_QC_STRINGBUFFERS)
2725 VM_bufstr_add, // #468 float(float bufhandle, string str, float order) bufstr_add (DP_QC_STRINGBUFFERS)
2726 VM_bufstr_free, // #469 void(float bufhandle, float string_index) bufstr_free (DP_QC_STRINGBUFFERS)
2728 VM_asin, // #471 float(float s) VM_asin (DP_QC_ASINACOSATANATAN2TAN)
2729 VM_acos, // #472 float(float c) VM_acos (DP_QC_ASINACOSATANATAN2TAN)
2730 VM_atan, // #473 float(float t) VM_atan (DP_QC_ASINACOSATANATAN2TAN)
2731 VM_atan2, // #474 float(float c, float s) VM_atan2 (DP_QC_ASINACOSATANATAN2TAN)
2732 VM_tan, // #475 float(float a) VM_tan (DP_QC_ASINACOSATANATAN2TAN)
2733 VM_strlennocol, // #476 float(string s) : DRESK - String Length (not counting color codes) (DP_QC_STRINGCOLORFUNCTIONS)
2734 VM_strdecolorize, // #477 string(string s) : DRESK - Decolorized String (DP_QC_STRINGCOLORFUNCTIONS)
2737 e10, e10 // #480-499 (LordHavoc)
2740 const int vm_cl_numbuiltins = sizeof(vm_cl_builtins) / sizeof(prvm_builtin_t);
2742 void VM_CL_Cmd_Init(void)
2746 void VM_CL_Cmd_Reset(void)