5 #include "cl_collision.h"
10 //============================================================================
12 //[515]: unsolved PROBLEMS
13 //- finish player physics code (cs_runplayerphysics)
15 //- RF_DEPTHHACK is not like it should be
16 //- add builtin that sets cl.viewangles instead of reading "input_angles" global
17 //- finish lines support for R_Polygon***
18 //- insert selecttraceline into traceline somehow
20 //4 feature darkplaces csqc: add builtin to clientside qc for reading triangles of model meshes (useful to orient a ui along a triangle of a model mesh)
21 //4 feature darkplaces csqc: add builtins to clientside qc for gl calls
23 extern cvar_t v_flipped;
25 sfx_t *S_FindName(const char *name);
26 int Sbar_GetSortedPlayerIndex (int index);
27 void Sbar_SortFrags (void);
28 void CL_FindNonSolidLocation(const vec3_t in, vec3_t out, vec_t radius);
29 void CSQC_RelinkAllEntities (int drawmask);
30 void CSQC_RelinkCSQCEntities (void);
31 const char *Key_GetBind (int key);
33 // #1 void(vector ang) makevectors
34 static void VM_CL_makevectors (void)
36 VM_SAFEPARMCOUNT(1, VM_CL_makevectors);
37 AngleVectors (PRVM_G_VECTOR(OFS_PARM0), prog->globals.client->v_forward, prog->globals.client->v_right, prog->globals.client->v_up);
40 // #2 void(entity e, vector o) setorigin
41 void VM_CL_setorigin (void)
45 VM_SAFEPARMCOUNT(2, VM_CL_setorigin);
47 e = PRVM_G_EDICT(OFS_PARM0);
48 if (e == prog->edicts)
50 VM_Warning("setorigin: can not modify world entity\n");
53 if (e->priv.required->free)
55 VM_Warning("setorigin: can not modify free entity\n");
58 org = PRVM_G_VECTOR(OFS_PARM1);
59 VectorCopy (org, e->fields.client->origin);
63 static void SetMinMaxSize (prvm_edict_t *e, float *min, float *max)
69 PRVM_ERROR("SetMinMaxSize: backwards mins/maxs");
72 VectorCopy (min, e->fields.client->mins);
73 VectorCopy (max, e->fields.client->maxs);
74 VectorSubtract (max, min, e->fields.client->size);
79 // #3 void(entity e, string m) setmodel
80 void VM_CL_setmodel (void)
87 VM_SAFEPARMCOUNT(2, VM_CL_setmodel);
89 e = PRVM_G_EDICT(OFS_PARM0);
90 e->fields.client->modelindex = 0;
91 e->fields.client->model = 0;
93 m = PRVM_G_STRING(OFS_PARM1);
95 for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
97 if (!strcmp(cl.csqc_model_precache[i]->name, m))
99 mod = cl.csqc_model_precache[i];
100 e->fields.client->model = PRVM_SetEngineString(mod->name);
101 e->fields.client->modelindex = -(i+1);
107 for (i = 0;i < MAX_MODELS;i++)
109 mod = cl.model_precache[i];
110 if (mod && !strcmp(mod->name, m))
112 e->fields.client->model = PRVM_SetEngineString(mod->name);
113 e->fields.client->modelindex = i;
120 // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
121 //SetMinMaxSize (e, mod->normalmins, mod->normalmaxs);
125 SetMinMaxSize (e, vec3_origin, vec3_origin);
126 VM_Warning ("setmodel: model '%s' not precached\n", m);
130 // #4 void(entity e, vector min, vector max) setsize
131 static void VM_CL_setsize (void)
135 VM_SAFEPARMCOUNT(3, VM_CL_setsize);
137 e = PRVM_G_EDICT(OFS_PARM0);
138 if (e == prog->edicts)
140 VM_Warning("setsize: can not modify world entity\n");
143 if (e->priv.server->free)
145 VM_Warning("setsize: can not modify free entity\n");
148 min = PRVM_G_VECTOR(OFS_PARM1);
149 max = PRVM_G_VECTOR(OFS_PARM2);
151 SetMinMaxSize( e, min, max );
156 // #8 void(entity e, float chan, string samp, float volume, float atten) sound
157 static void VM_CL_sound (void)
161 prvm_edict_t *entity;
165 VM_SAFEPARMCOUNT(5, VM_CL_sound);
167 entity = PRVM_G_EDICT(OFS_PARM0);
168 channel = (int)PRVM_G_FLOAT(OFS_PARM1);
169 sample = PRVM_G_STRING(OFS_PARM2);
170 volume = PRVM_G_FLOAT(OFS_PARM3);
171 attenuation = PRVM_G_FLOAT(OFS_PARM4);
173 if (volume < 0 || volume > 1)
175 VM_Warning("VM_CL_sound: volume must be in range 0-1\n");
179 if (attenuation < 0 || attenuation > 4)
181 VM_Warning("VM_CL_sound: attenuation must be in range 0-4\n");
185 if (channel < 0 || channel > 7)
187 VM_Warning("VM_CL_sound: channel must be in range 0-7\n");
191 S_StartSound(32768 + PRVM_NUM_FOR_EDICT(entity), channel, S_FindName(sample), entity->fields.client->origin, volume, attenuation);
194 // #483 void(vector origin, string sample, float volume, float attenuation) pointsound
195 static void VM_CL_pointsound(void)
202 VM_SAFEPARMCOUNT(4, VM_CL_pointsound);
204 VectorCopy( PRVM_G_VECTOR(OFS_PARM0), org);
205 sample = PRVM_G_STRING(OFS_PARM1);
206 volume = PRVM_G_FLOAT(OFS_PARM2);
207 attenuation = PRVM_G_FLOAT(OFS_PARM3);
209 if (volume < 0 || volume > 1)
211 VM_Warning("VM_CL_pointsound: volume must be in range 0-1\n");
215 if (attenuation < 0 || attenuation > 4)
217 VM_Warning("VM_CL_pointsound: attenuation must be in range 0-4\n");
221 // Send World Entity as Entity to Play Sound (for CSQC, that is 32768)
222 S_StartSound(32768, 0, S_FindName(sample), org, volume, attenuation);
225 // #14 entity() spawn
226 static void VM_CL_spawn (void)
229 ed = PRVM_ED_Alloc();
233 void CL_VM_SetTraceGlobals(const trace_t *trace, int svent)
236 VM_SetTraceGlobals(trace);
237 if ((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.trace_networkentity)))
241 #define CL_HitNetworkBrushModels(move) !((move) == MOVE_WORLDONLY)
242 #define CL_HitNetworkPlayers(move) !((move) == MOVE_WORLDONLY || (move) == MOVE_NOMONSTERS)
244 // #16 void(vector v1, vector v2, float movetype, entity ignore) traceline
245 static void VM_CL_traceline (void)
252 VM_SAFEPARMCOUNTRANGE(4, 4, VM_CL_traceline);
254 prog->xfunction->builtinsprofile += 30;
256 v1 = PRVM_G_VECTOR(OFS_PARM0);
257 v2 = PRVM_G_VECTOR(OFS_PARM1);
258 move = (int)PRVM_G_FLOAT(OFS_PARM2);
259 ent = PRVM_G_EDICT(OFS_PARM3);
261 if (IS_NAN(v1[0]) || IS_NAN(v1[1]) || IS_NAN(v1[2]) || IS_NAN(v2[0]) || IS_NAN(v2[1]) || IS_NAN(v2[2]))
262 PRVM_ERROR("%s: NAN errors detected in traceline('%f %f %f', '%f %f %f', %i, entity %i)\n", PRVM_NAME, v1[0], v1[1], v1[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
264 trace = CL_TraceLine(v1, v2, move, ent, CL_GenericHitSuperContentsMask(ent), CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true);
266 CL_VM_SetTraceGlobals(&trace, svent);
273 Used for use tracing and shot targeting
274 Traces are blocked by bbox and exact bsp entityes, and also slide box entities
275 if the tryents flag is set.
277 tracebox (vector1, vector mins, vector maxs, vector2, tryents)
280 // LordHavoc: added this for my own use, VERY useful, similar to traceline
281 static void VM_CL_tracebox (void)
283 float *v1, *v2, *m1, *m2;
288 VM_SAFEPARMCOUNTRANGE(6, 8, VM_CL_tracebox); // allow more parameters for future expansion
290 prog->xfunction->builtinsprofile += 30;
292 v1 = PRVM_G_VECTOR(OFS_PARM0);
293 m1 = PRVM_G_VECTOR(OFS_PARM1);
294 m2 = PRVM_G_VECTOR(OFS_PARM2);
295 v2 = PRVM_G_VECTOR(OFS_PARM3);
296 move = (int)PRVM_G_FLOAT(OFS_PARM4);
297 ent = PRVM_G_EDICT(OFS_PARM5);
299 if (IS_NAN(v1[0]) || IS_NAN(v1[1]) || IS_NAN(v1[2]) || IS_NAN(v2[0]) || IS_NAN(v2[1]) || IS_NAN(v2[2]))
300 PRVM_ERROR("%s: NAN errors detected in tracebox('%f %f %f', '%f %f %f', '%f %f %f', '%f %f %f', %i, entity %i)\n", PRVM_NAME, v1[0], v1[1], v1[2], m1[0], m1[1], m1[2], m2[0], m2[1], m2[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
302 trace = CL_TraceBox(v1, m1, m2, v2, move, ent, CL_GenericHitSuperContentsMask(ent), CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true);
304 CL_VM_SetTraceGlobals(&trace, svent);
307 trace_t CL_Trace_Toss (prvm_edict_t *tossent, prvm_edict_t *ignore, int *svent)
312 vec3_t original_origin;
313 vec3_t original_velocity;
314 vec3_t original_angles;
315 vec3_t original_avelocity;
319 VectorCopy(tossent->fields.client->origin , original_origin );
320 VectorCopy(tossent->fields.client->velocity , original_velocity );
321 VectorCopy(tossent->fields.client->angles , original_angles );
322 VectorCopy(tossent->fields.client->avelocity, original_avelocity);
324 val = PRVM_EDICTFIELDVALUE(tossent, prog->fieldoffsets.gravity);
325 if (val != NULL && val->_float != 0)
326 gravity = val->_float;
329 gravity *= cl.movevars_gravity * 0.05;
331 for (i = 0;i < 200;i++) // LordHavoc: sanity check; never trace more than 10 seconds
333 tossent->fields.client->velocity[2] -= gravity;
334 VectorMA (tossent->fields.client->angles, 0.05, tossent->fields.client->avelocity, tossent->fields.client->angles);
335 VectorScale (tossent->fields.client->velocity, 0.05, move);
336 VectorAdd (tossent->fields.client->origin, move, end);
337 trace = CL_TraceBox(tossent->fields.client->origin, tossent->fields.client->mins, tossent->fields.client->maxs, end, MOVE_NORMAL, tossent, CL_GenericHitSuperContentsMask(tossent), true, true, NULL, true);
338 VectorCopy (trace.endpos, tossent->fields.client->origin);
340 if (trace.fraction < 1)
344 VectorCopy(original_origin , tossent->fields.client->origin );
345 VectorCopy(original_velocity , tossent->fields.client->velocity );
346 VectorCopy(original_angles , tossent->fields.client->angles );
347 VectorCopy(original_avelocity, tossent->fields.client->avelocity);
352 static void VM_CL_tracetoss (void)
356 prvm_edict_t *ignore;
359 prog->xfunction->builtinsprofile += 600;
361 VM_SAFEPARMCOUNT(2, VM_CL_tracetoss);
363 ent = PRVM_G_EDICT(OFS_PARM0);
364 if (ent == prog->edicts)
366 VM_Warning("tracetoss: can not use world entity\n");
369 ignore = PRVM_G_EDICT(OFS_PARM1);
371 trace = CL_Trace_Toss (ent, ignore, &svent);
373 CL_VM_SetTraceGlobals(&trace, svent);
377 // #20 void(string s) precache_model
378 void VM_CL_precache_model (void)
384 VM_SAFEPARMCOUNT(1, VM_CL_precache_model);
386 name = PRVM_G_STRING(OFS_PARM0);
387 for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
389 if(!strcmp(cl.csqc_model_precache[i]->name, name))
391 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
395 PRVM_G_FLOAT(OFS_RETURN) = 0;
396 m = Mod_ForName(name, false, false, name[0] == '*' ? cl.model_name[1] : NULL);
399 for (i = 0;i < MAX_MODELS;i++)
401 if (!cl.csqc_model_precache[i])
403 cl.csqc_model_precache[i] = (dp_model_t*)m;
404 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
408 VM_Warning("VM_CL_precache_model: no free models\n");
411 VM_Warning("VM_CL_precache_model: model \"%s\" not found\n", name);
414 int CSQC_EntitiesInBox (vec3_t mins, vec3_t maxs, int maxlist, prvm_edict_t **list)
419 ent = PRVM_NEXT_EDICT(prog->edicts);
420 for(k=0,i=1; i<prog->num_edicts ;i++, ent = PRVM_NEXT_EDICT(ent))
422 if (ent->priv.required->free)
424 if(BoxesOverlap(mins, maxs, ent->fields.client->absmin, ent->fields.client->absmax))
430 // #22 entity(vector org, float rad) findradius
431 static void VM_CL_findradius (void)
433 prvm_edict_t *ent, *chain;
434 vec_t radius, radius2;
435 vec3_t org, eorg, mins, maxs;
436 int i, numtouchedicts;
437 prvm_edict_t *touchedicts[MAX_EDICTS];
440 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_findradius);
443 chainfield = PRVM_G_INT(OFS_PARM2);
445 chainfield = prog->fieldoffsets.chain;
447 PRVM_ERROR("VM_findchain: %s doesnt have the specified chain field !", PRVM_NAME);
449 chain = (prvm_edict_t *)prog->edicts;
451 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
452 radius = PRVM_G_FLOAT(OFS_PARM1);
453 radius2 = radius * radius;
455 mins[0] = org[0] - (radius + 1);
456 mins[1] = org[1] - (radius + 1);
457 mins[2] = org[2] - (radius + 1);
458 maxs[0] = org[0] + (radius + 1);
459 maxs[1] = org[1] + (radius + 1);
460 maxs[2] = org[2] + (radius + 1);
461 numtouchedicts = CSQC_EntitiesInBox(mins, maxs, MAX_EDICTS, touchedicts);
462 if (numtouchedicts > MAX_EDICTS)
464 // this never happens //[515]: for what then ?
465 Con_Printf("CSQC_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
466 numtouchedicts = MAX_EDICTS;
468 for (i = 0;i < numtouchedicts;i++)
470 ent = touchedicts[i];
471 // Quake did not return non-solid entities but darkplaces does
472 // (note: this is the reason you can't blow up fallen zombies)
473 if (ent->fields.client->solid == SOLID_NOT && !sv_gameplayfix_blowupfallenzombies.integer)
475 // LordHavoc: compare against bounding box rather than center so it
476 // doesn't miss large objects, and use DotProduct instead of Length
477 // for a major speedup
478 VectorSubtract(org, ent->fields.client->origin, eorg);
479 if (sv_gameplayfix_findradiusdistancetobox.integer)
481 eorg[0] -= bound(ent->fields.client->mins[0], eorg[0], ent->fields.client->maxs[0]);
482 eorg[1] -= bound(ent->fields.client->mins[1], eorg[1], ent->fields.client->maxs[1]);
483 eorg[2] -= bound(ent->fields.client->mins[2], eorg[2], ent->fields.client->maxs[2]);
486 VectorMAMAM(1, eorg, -0.5f, ent->fields.client->mins, -0.5f, ent->fields.client->maxs, eorg);
487 if (DotProduct(eorg, eorg) < radius2)
489 PRVM_EDICTFIELDVALUE(ent, chainfield)->edict = PRVM_EDICT_TO_PROG(chain);
494 VM_RETURN_EDICT(chain);
497 // #34 float() droptofloor
498 static void VM_CL_droptofloor (void)
505 VM_SAFEPARMCOUNTRANGE(0, 2, VM_CL_droptofloor); // allow 2 parameters because the id1 defs.qc had an incorrect prototype
507 // assume failure if it returns early
508 PRVM_G_FLOAT(OFS_RETURN) = 0;
510 ent = PRVM_PROG_TO_EDICT(prog->globals.client->self);
511 if (ent == prog->edicts)
513 VM_Warning("droptofloor: can not modify world entity\n");
516 if (ent->priv.server->free)
518 VM_Warning("droptofloor: can not modify free entity\n");
522 VectorCopy (ent->fields.client->origin, end);
525 trace = CL_TraceBox(ent->fields.client->origin, ent->fields.client->mins, ent->fields.client->maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
527 if (trace.fraction != 1)
529 VectorCopy (trace.endpos, ent->fields.client->origin);
530 ent->fields.client->flags = (int)ent->fields.client->flags | FL_ONGROUND;
531 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.groundentity)))
532 val->edict = PRVM_EDICT_TO_PROG(trace.ent);
533 PRVM_G_FLOAT(OFS_RETURN) = 1;
534 // if support is destroyed, keep suspended (gross hack for floating items in various maps)
535 // ent->priv.server->suspendedinairflag = true;
539 // #35 void(float style, string value) lightstyle
540 static void VM_CL_lightstyle (void)
545 VM_SAFEPARMCOUNT(2, VM_CL_lightstyle);
547 i = (int)PRVM_G_FLOAT(OFS_PARM0);
548 c = PRVM_G_STRING(OFS_PARM1);
549 if (i >= cl.max_lightstyle)
551 VM_Warning("VM_CL_lightstyle >= MAX_LIGHTSTYLES\n");
554 strlcpy (cl.lightstyle[i].map, c, sizeof (cl.lightstyle[i].map));
555 cl.lightstyle[i].map[MAX_STYLESTRING - 1] = 0;
556 cl.lightstyle[i].length = (int)strlen(cl.lightstyle[i].map);
559 // #40 float(entity e) checkbottom
560 static void VM_CL_checkbottom (void)
562 static int cs_yes, cs_no;
564 vec3_t mins, maxs, start, stop;
569 VM_SAFEPARMCOUNT(1, VM_CL_checkbottom);
570 ent = PRVM_G_EDICT(OFS_PARM0);
571 PRVM_G_FLOAT(OFS_RETURN) = 0;
573 VectorAdd (ent->fields.client->origin, ent->fields.client->mins, mins);
574 VectorAdd (ent->fields.client->origin, ent->fields.client->maxs, maxs);
576 // if all of the points under the corners are solid world, don't bother
577 // with the tougher checks
578 // the corners must be within 16 of the midpoint
579 start[2] = mins[2] - 1;
580 for (x=0 ; x<=1 ; x++)
581 for (y=0 ; y<=1 ; y++)
583 start[0] = x ? maxs[0] : mins[0];
584 start[1] = y ? maxs[1] : mins[1];
585 if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
590 PRVM_G_FLOAT(OFS_RETURN) = true;
591 return; // we got out easy
596 // check it for real...
600 // the midpoint must be within 16 of the bottom
601 start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
602 start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
603 stop[2] = start[2] - 2*sv_stepheight.value;
604 trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
606 if (trace.fraction == 1.0)
609 mid = bottom = trace.endpos[2];
611 // the corners must be within 16 of the midpoint
612 for (x=0 ; x<=1 ; x++)
613 for (y=0 ; y<=1 ; y++)
615 start[0] = stop[0] = x ? maxs[0] : mins[0];
616 start[1] = stop[1] = y ? maxs[1] : mins[1];
618 trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
620 if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
621 bottom = trace.endpos[2];
622 if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
627 PRVM_G_FLOAT(OFS_RETURN) = true;
630 // #41 float(vector v) pointcontents
631 static void VM_CL_pointcontents (void)
633 VM_SAFEPARMCOUNT(1, VM_CL_pointcontents);
634 PRVM_G_FLOAT(OFS_RETURN) = Mod_Q1BSP_NativeContentsFromSuperContents(NULL, CL_PointSuperContents(PRVM_G_VECTOR(OFS_PARM0)));
637 // #48 void(vector o, vector d, float color, float count) particle
638 static void VM_CL_particle (void)
643 VM_SAFEPARMCOUNT(4, VM_CL_particle);
645 org = PRVM_G_VECTOR(OFS_PARM0);
646 dir = PRVM_G_VECTOR(OFS_PARM1);
647 color = (int)PRVM_G_FLOAT(OFS_PARM2);
648 count = (int)PRVM_G_FLOAT(OFS_PARM3);
649 CL_ParticleEffect(EFFECT_SVC_PARTICLE, count, org, org, dir, dir, NULL, color);
652 // #74 void(vector pos, string samp, float vol, float atten) ambientsound
653 static void VM_CL_ambientsound (void)
657 VM_SAFEPARMCOUNT(4, VM_CL_ambientsound);
658 s = S_FindName(PRVM_G_STRING(OFS_PARM0));
659 f = PRVM_G_VECTOR(OFS_PARM1);
660 S_StaticSound (s, f, PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM3)*64);
663 // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
664 static void VM_CL_getlight (void)
666 vec3_t ambientcolor, diffusecolor, diffusenormal;
669 VM_SAFEPARMCOUNT(1, VM_CL_getlight);
671 p = PRVM_G_VECTOR(OFS_PARM0);
672 VectorClear(ambientcolor);
673 VectorClear(diffusecolor);
674 VectorClear(diffusenormal);
675 if (cl.worldmodel && cl.worldmodel->brush.LightPoint)
676 cl.worldmodel->brush.LightPoint(cl.worldmodel, p, ambientcolor, diffusecolor, diffusenormal);
677 VectorMA(ambientcolor, 0.5, diffusecolor, PRVM_G_VECTOR(OFS_RETURN));
681 //============================================================================
682 //[515]: SCENE MANAGER builtins
683 extern qboolean CSQC_AddRenderEdict (prvm_edict_t *ed);//csprogs.c
685 static void CSQC_R_RecalcView (void)
687 extern matrix4x4_t viewmodelmatrix;
688 Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, cl.csqc_origin[0], cl.csqc_origin[1], cl.csqc_origin[2], cl.csqc_angles[0], cl.csqc_angles[1], cl.csqc_angles[2], 1);
689 Matrix4x4_CreateFromQuakeEntity(&viewmodelmatrix, cl.csqc_origin[0], cl.csqc_origin[1], cl.csqc_origin[2], cl.csqc_angles[0], cl.csqc_angles[1], cl.csqc_angles[2], cl_viewmodel_scale.value);
692 void CL_RelinkLightFlashes(void);
693 //#300 void() clearscene (EXT_CSQC)
694 void VM_CL_R_ClearScene (void)
696 VM_SAFEPARMCOUNT(0, VM_CL_R_ClearScene);
697 // clear renderable entity and light lists
698 r_refdef.scene.numentities = 0;
699 r_refdef.scene.numlights = 0;
700 // FIXME: restore these to the values from VM_CL_UpdateView
704 r_refdef.view.width = vid.width;
705 r_refdef.view.height = vid.height;
706 r_refdef.view.depth = 1;
707 // FIXME: restore frustum_x/frustum_y
708 r_refdef.view.useperspective = true;
709 r_refdef.view.frustum_y = tan(scr_fov.value * M_PI / 360.0) * (3.0/4.0) * cl.viewzoom;
710 r_refdef.view.frustum_x = r_refdef.view.frustum_y * (float)r_refdef.view.width / (float)r_refdef.view.height / vid_pixelheight.value;
711 r_refdef.view.frustum_x *= r_refdef.frustumscale_x;
712 r_refdef.view.frustum_y *= r_refdef.frustumscale_y;
713 r_refdef.view.ortho_x = scr_fov.value * (3.0 / 4.0) * (float)r_refdef.view.width / (float)r_refdef.view.height / vid_pixelheight.value;
714 r_refdef.view.ortho_y = scr_fov.value * (3.0 / 4.0);
715 r_refdef.view.clear = true;
716 r_refdef.view.isoverlay = false;
717 // FIXME: restore cl.csqc_origin
718 // FIXME: restore cl.csqc_angles
719 cl.csqc_vidvars.drawworld = true;
720 cl.csqc_vidvars.drawenginesbar = false;
721 cl.csqc_vidvars.drawcrosshair = false;
724 //#301 void(float mask) addentities (EXT_CSQC)
725 extern void CSQC_Predraw (prvm_edict_t *ed);//csprogs.c
726 extern void CSQC_Think (prvm_edict_t *ed);//csprogs.c
727 void VM_CL_R_AddEntities (void)
729 double t = Sys_DoubleTime();
732 VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntities);
733 drawmask = (int)PRVM_G_FLOAT(OFS_PARM0);
734 CSQC_RelinkAllEntities(drawmask);
735 CL_RelinkLightFlashes();
737 prog->globals.client->time = cl.time;
738 for(i=1;i<prog->num_edicts;i++)
740 ed = &prog->edicts[i];
741 if(ed->priv.required->free)
744 if(ed->priv.required->free)
746 // note that for RF_USEAXIS entities, Predraw sets v_forward/v_right/v_up globals that are read by CSQC_AddRenderEdict
748 if(ed->priv.required->free)
750 if(!((int)ed->fields.client->drawmask & drawmask))
752 CSQC_AddRenderEdict(ed);
755 // callprofile fixing hack: do not include this time in what is counted for CSQC_UpdateView
756 prog->functions[prog->funcoffsets.CSQC_UpdateView].totaltime -= Sys_DoubleTime() - t;
759 //#302 void(entity ent) addentity (EXT_CSQC)
760 void VM_CL_R_AddEntity (void)
762 double t = Sys_DoubleTime();
763 VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntity);
764 CSQC_AddRenderEdict(PRVM_G_EDICT(OFS_PARM0));
765 prog->functions[prog->funcoffsets.CSQC_UpdateView].totaltime -= Sys_DoubleTime() - t;
768 //#303 float(float property, ...) setproperty (EXT_CSQC)
769 void VM_CL_R_SetView (void)
775 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_R_SetView);
777 c = (int)PRVM_G_FLOAT(OFS_PARM0);
778 f = PRVM_G_VECTOR(OFS_PARM1);
779 k = PRVM_G_FLOAT(OFS_PARM1);
784 r_refdef.view.x = (int)(f[0]);
785 r_refdef.view.y = (int)(f[1]);
788 r_refdef.view.x = (int)(k);
791 r_refdef.view.y = (int)(k);
794 r_refdef.view.width = (int)(f[0]);
795 r_refdef.view.height = (int)(f[1]);
798 r_refdef.view.width = (int)(k);
801 r_refdef.view.height = (int)(k);
804 r_refdef.view.x = (int)(f[0]);
805 r_refdef.view.y = (int)(f[1]);
806 f = PRVM_G_VECTOR(OFS_PARM2);
807 r_refdef.view.width = (int)(f[0]);
808 r_refdef.view.height = (int)(f[1]);
811 r_refdef.view.frustum_x = tan(f[0] * M_PI / 360.0);r_refdef.view.ortho_x = f[0];
812 r_refdef.view.frustum_y = tan(f[1] * M_PI / 360.0);r_refdef.view.ortho_y = f[1];
815 r_refdef.view.frustum_x = tan(k * M_PI / 360.0);r_refdef.view.ortho_x = k;
818 r_refdef.view.frustum_y = tan(k * M_PI / 360.0);r_refdef.view.ortho_y = k;
821 VectorCopy(f, cl.csqc_origin);
825 cl.csqc_origin[0] = k;
829 cl.csqc_origin[1] = k;
833 cl.csqc_origin[2] = k;
837 VectorCopy(f, cl.csqc_angles);
841 cl.csqc_angles[0] = k;
845 cl.csqc_angles[1] = k;
849 cl.csqc_angles[2] = k;
853 cl.csqc_vidvars.drawworld = k != 0;
855 case VF_DRAWENGINESBAR:
856 cl.csqc_vidvars.drawenginesbar = k != 0;
858 case VF_DRAWCROSSHAIR:
859 cl.csqc_vidvars.drawcrosshair = k != 0;
861 case VF_CL_VIEWANGLES:
862 VectorCopy(f, cl.viewangles);
864 case VF_CL_VIEWANGLES_X:
865 cl.viewangles[0] = k;
867 case VF_CL_VIEWANGLES_Y:
868 cl.viewangles[1] = k;
870 case VF_CL_VIEWANGLES_Z:
871 cl.viewangles[2] = k;
874 r_refdef.view.useperspective = k != 0;
877 r_refdef.view.isoverlay = !k;
880 PRVM_G_FLOAT(OFS_RETURN) = 0;
881 VM_Warning("VM_CL_R_SetView : unknown parm %i\n", c);
884 PRVM_G_FLOAT(OFS_RETURN) = 1;
887 //#305 void(vector org, float radius, vector lightcolours[, float style, string cubemapname, float pflags]) adddynamiclight (EXT_CSQC)
888 void VM_CL_R_AddDynamicLight (void)
890 double t = Sys_DoubleTime();
895 const char *cubemapname = NULL;
896 int pflags = PFLAGS_CORONA | PFLAGS_FULLDYNAMIC;
897 float coronaintensity = 1;
898 float coronasizescale = 0.25;
899 qboolean castshadow = true;
900 float ambientscale = 0;
901 float diffusescale = 1;
902 float specularscale = 1;
904 vec3_t forward, left, up;
905 VM_SAFEPARMCOUNTRANGE(3, 8, VM_CL_R_AddDynamicLight);
907 // if we've run out of dlights, just return
908 if (r_refdef.scene.numlights >= MAX_DLIGHTS)
911 org = PRVM_G_VECTOR(OFS_PARM0);
912 radius = PRVM_G_FLOAT(OFS_PARM1);
913 col = PRVM_G_VECTOR(OFS_PARM2);
916 style = (int)PRVM_G_FLOAT(OFS_PARM3);
917 if (style >= MAX_LIGHTSTYLES)
919 Con_DPrintf("VM_CL_R_AddDynamicLight: out of bounds lightstyle index %i\n", style);
924 cubemapname = PRVM_G_STRING(OFS_PARM4);
926 pflags = (int)PRVM_G_FLOAT(OFS_PARM5);
927 coronaintensity = (pflags & PFLAGS_CORONA) != 0;
928 castshadow = (pflags & PFLAGS_NOSHADOW) == 0;
930 VectorScale(prog->globals.client->v_forward, radius, forward);
931 VectorScale(prog->globals.client->v_right, -radius, left);
932 VectorScale(prog->globals.client->v_up, radius, up);
933 Matrix4x4_FromVectors(&matrix, forward, left, up, org);
935 R_RTLight_Update(&r_refdef.scene.templights[r_refdef.scene.numlights], false, &matrix, col, style, cubemapname, castshadow, coronaintensity, coronasizescale, ambientscale, diffusescale, specularscale, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
936 r_refdef.scene.lights[r_refdef.scene.numlights] = &r_refdef.scene.templights[r_refdef.scene.numlights++];
937 prog->functions[prog->funcoffsets.CSQC_UpdateView].totaltime -= Sys_DoubleTime() - t;
940 //============================================================================
942 //#310 vector (vector v) cs_unproject (EXT_CSQC)
943 static void VM_CL_unproject (void)
948 VM_SAFEPARMCOUNT(1, VM_CL_unproject);
949 f = PRVM_G_VECTOR(OFS_PARM0);
950 if(v_flipped.integer)
951 f[0] = (2 * r_refdef.view.x + r_refdef.view.width) * (vid_conwidth.integer / (float) vid.width) - f[0];
954 (-1.0 + 2.0 * (f[0] / (vid_conwidth.integer / (float) vid.width) - r_refdef.view.x) / r_refdef.view.width) * f[2] * -r_refdef.view.frustum_x,
955 (-1.0 + 2.0 * (f[1] / (vid_conheight.integer / (float) vid.height) - r_refdef.view.y) / r_refdef.view.height) * f[2] * -r_refdef.view.frustum_y);
956 Matrix4x4_Transform(&r_refdef.view.matrix, temp, PRVM_G_VECTOR(OFS_RETURN));
959 //#311 vector (vector v) cs_project (EXT_CSQC)
960 static void VM_CL_project (void)
966 VM_SAFEPARMCOUNT(1, VM_CL_project);
967 f = PRVM_G_VECTOR(OFS_PARM0);
968 Matrix4x4_Invert_Simple(&m, &r_refdef.view.matrix);
969 Matrix4x4_Transform(&m, f, v);
970 if(v_flipped.integer)
972 VectorSet(PRVM_G_VECTOR(OFS_RETURN),
973 (vid_conwidth.integer / (float) vid.width) * (r_refdef.view.x + r_refdef.view.width*0.5*(1.0+v[1]/v[0]/-r_refdef.view.frustum_x)),
974 (vid_conheight.integer / (float) vid.height) * (r_refdef.view.y + r_refdef.view.height*0.5*(1.0+v[2]/v[0]/-r_refdef.view.frustum_y)),
978 //#330 float(float stnum) getstatf (EXT_CSQC)
979 static void VM_CL_getstatf (void)
987 VM_SAFEPARMCOUNT(1, VM_CL_getstatf);
988 i = (int)PRVM_G_FLOAT(OFS_PARM0);
989 if(i < 0 || i >= MAX_CL_STATS)
991 VM_Warning("VM_CL_getstatf: index>=MAX_CL_STATS or index<0\n");
995 PRVM_G_FLOAT(OFS_RETURN) = dat.f;
998 //#331 float(float stnum) getstati (EXT_CSQC)
999 static void VM_CL_getstati (void)
1002 int firstbit, bitcount;
1004 VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_getstati);
1006 index = (int)PRVM_G_FLOAT(OFS_PARM0);
1009 firstbit = (int)PRVM_G_FLOAT(OFS_PARM1);
1011 bitcount = (int)PRVM_G_FLOAT(OFS_PARM2);
1021 if(index < 0 || index >= MAX_CL_STATS)
1023 VM_Warning("VM_CL_getstati: index>=MAX_CL_STATS or index<0\n");
1026 i = cl.stats[index];
1027 if (bitcount != 32) //32 causes the mask to overflow, so there's nothing to subtract from.
1028 i = (((unsigned int)i)&(((1<<bitcount)-1)<<firstbit))>>firstbit;
1029 PRVM_G_FLOAT(OFS_RETURN) = i;
1032 //#332 string(float firststnum) getstats (EXT_CSQC)
1033 static void VM_CL_getstats (void)
1037 VM_SAFEPARMCOUNT(1, VM_CL_getstats);
1038 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1039 if(i < 0 || i > MAX_CL_STATS-4)
1041 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1042 VM_Warning("VM_CL_getstats: index>MAX_CL_STATS-4 or index<0\n");
1045 strlcpy(t, (char*)&cl.stats[i], sizeof(t));
1046 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(t);
1049 //#333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
1050 static void VM_CL_setmodelindex (void)
1054 struct model_s *model;
1056 VM_SAFEPARMCOUNT(2, VM_CL_setmodelindex);
1058 t = PRVM_G_EDICT(OFS_PARM0);
1060 i = (int)PRVM_G_FLOAT(OFS_PARM1);
1062 t->fields.client->model = 0;
1063 t->fields.client->modelindex = 0;
1068 model = CL_GetModelByIndex(i);
1071 VM_Warning("VM_CL_setmodelindex: null model\n");
1074 t->fields.client->model = PRVM_SetEngineString(model->name);
1075 t->fields.client->modelindex = i;
1077 // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
1080 SetMinMaxSize (t, model->normalmins, model->normalmaxs);
1083 SetMinMaxSize (t, vec3_origin, vec3_origin);
1086 //#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
1087 static void VM_CL_modelnameforindex (void)
1091 VM_SAFEPARMCOUNT(1, VM_CL_modelnameforindex);
1093 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1094 model = CL_GetModelByIndex((int)PRVM_G_FLOAT(OFS_PARM0));
1095 PRVM_G_INT(OFS_RETURN) = model ? PRVM_SetEngineString(model->name) : 0;
1098 //#335 float(string effectname) particleeffectnum (EXT_CSQC)
1099 static void VM_CL_particleeffectnum (void)
1102 VM_SAFEPARMCOUNT(1, VM_CL_particleeffectnum);
1103 i = CL_ParticleEffectIndexForName(PRVM_G_STRING(OFS_PARM0));
1106 PRVM_G_FLOAT(OFS_RETURN) = i;
1109 // #336 void(entity ent, float effectnum, vector start, vector end[, float color]) trailparticles (EXT_CSQC)
1110 static void VM_CL_trailparticles (void)
1115 VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_trailparticles);
1117 t = PRVM_G_EDICT(OFS_PARM0);
1118 i = (int)PRVM_G_FLOAT(OFS_PARM1);
1119 start = PRVM_G_VECTOR(OFS_PARM2);
1120 end = PRVM_G_VECTOR(OFS_PARM3);
1124 CL_ParticleEffect(i, VectorDistance(start, end), start, end, t->fields.client->velocity, t->fields.client->velocity, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0);
1127 //#337 void(float effectnum, vector origin, vector dir, float count[, float color]) pointparticles (EXT_CSQC)
1128 static void VM_CL_pointparticles (void)
1132 VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_pointparticles);
1133 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1134 f = PRVM_G_VECTOR(OFS_PARM1);
1135 v = PRVM_G_VECTOR(OFS_PARM2);
1136 n = (int)PRVM_G_FLOAT(OFS_PARM3);
1139 CL_ParticleEffect(i, n, f, f, v, v, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0);
1142 //#342 string(float keynum) getkeybind (EXT_CSQC)
1143 static void VM_CL_getkeybind (void)
1145 VM_SAFEPARMCOUNT(1, VM_CL_getkeybind);
1146 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(Key_GetBind((int)PRVM_G_FLOAT(OFS_PARM0)));
1149 //#343 void(float usecursor) setcursormode (EXT_CSQC)
1150 static void VM_CL_setcursormode (void)
1152 VM_SAFEPARMCOUNT(1, VM_CL_setcursormode);
1153 cl.csqc_wantsmousemove = PRVM_G_FLOAT(OFS_PARM0) != 0;
1154 cl_ignoremousemoves = 2;
1157 //#344 vector() getmousepos (EXT_CSQC)
1158 static void VM_CL_getmousepos(void)
1160 VM_SAFEPARMCOUNT(0,VM_CL_getmousepos);
1162 if (key_consoleactive || key_dest != key_game)
1163 VectorSet(PRVM_G_VECTOR(OFS_RETURN), 0, 0, 0);
1164 else if (cl.csqc_wantsmousemove)
1165 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_windowmouse_x * vid_conwidth.integer / vid.width, in_windowmouse_y * vid_conheight.integer / vid.height, 0);
1167 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_mouse_x * vid_conwidth.integer / vid.width, in_mouse_y * vid_conheight.integer / vid.height, 0);
1170 //#345 float(float framenum) getinputstate (EXT_CSQC)
1171 static void VM_CL_getinputstate (void)
1174 VM_SAFEPARMCOUNT(1, VM_CL_getinputstate);
1175 frame = (int)PRVM_G_FLOAT(OFS_PARM0);
1176 PRVM_G_FLOAT(OFS_RETURN) = false;
1177 for (i = 0;i < CL_MAX_USERCMDS;i++)
1179 if (cl.movecmd[i].sequence == frame)
1181 VectorCopy(cl.movecmd[i].viewangles, prog->globals.client->input_angles);
1182 prog->globals.client->input_buttons = cl.movecmd[i].buttons; // FIXME: this should not be directly exposed to csqc (translation layer needed?)
1183 prog->globals.client->input_movevalues[0] = cl.movecmd[i].forwardmove;
1184 prog->globals.client->input_movevalues[1] = cl.movecmd[i].sidemove;
1185 prog->globals.client->input_movevalues[2] = cl.movecmd[i].upmove;
1186 prog->globals.client->input_timelength = cl.movecmd[i].frametime;
1187 if(cl.movecmd[i].crouch)
1189 VectorCopy(cl.playercrouchmins, prog->globals.client->pmove_mins);
1190 VectorCopy(cl.playercrouchmaxs, prog->globals.client->pmove_maxs);
1194 VectorCopy(cl.playerstandmins, prog->globals.client->pmove_mins);
1195 VectorCopy(cl.playerstandmaxs, prog->globals.client->pmove_maxs);
1197 PRVM_G_FLOAT(OFS_RETURN) = true;
1202 //#346 void(float sens) setsensitivityscaler (EXT_CSQC)
1203 static void VM_CL_setsensitivityscale (void)
1205 VM_SAFEPARMCOUNT(1, VM_CL_setsensitivityscale);
1206 cl.sensitivityscale = PRVM_G_FLOAT(OFS_PARM0);
1209 //#347 void() runstandardplayerphysics (EXT_CSQC)
1210 static void VM_CL_runplayerphysics (void)
1214 //#348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
1215 static void VM_CL_getplayerkey (void)
1221 VM_SAFEPARMCOUNT(2, VM_CL_getplayerkey);
1223 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1224 c = PRVM_G_STRING(OFS_PARM1);
1225 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1229 i = Sbar_GetSortedPlayerIndex(-1-i);
1230 if(i < 0 || i >= cl.maxclients)
1235 if(!strcasecmp(c, "name"))
1236 strlcpy(t, cl.scores[i].name, sizeof(t));
1238 if(!strcasecmp(c, "frags"))
1239 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].frags);
1241 if(!strcasecmp(c, "ping"))
1242 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_ping);
1244 if(!strcasecmp(c, "pl"))
1245 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_packetloss);
1247 if(!strcasecmp(c, "entertime"))
1248 dpsnprintf(t, sizeof(t), "%f", cl.scores[i].qw_entertime);
1250 if(!strcasecmp(c, "colors"))
1251 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors);
1253 if(!strcasecmp(c, "topcolor"))
1254 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors & 0xf0);
1256 if(!strcasecmp(c, "bottomcolor"))
1257 dpsnprintf(t, sizeof(t), "%i", (cl.scores[i].colors &15)<<4);
1259 if(!strcasecmp(c, "viewentity"))
1260 dpsnprintf(t, sizeof(t), "%i", i+1);
1263 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(t);
1266 //#349 float() isdemo (EXT_CSQC)
1267 static void VM_CL_isdemo (void)
1269 VM_SAFEPARMCOUNT(0, VM_CL_isdemo);
1270 PRVM_G_FLOAT(OFS_RETURN) = cls.demoplayback;
1273 //#351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
1274 static void VM_CL_setlistener (void)
1276 VM_SAFEPARMCOUNT(4, VM_CL_setlistener);
1277 Matrix4x4_FromVectors(&cl.csqc_listenermatrix, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), PRVM_G_VECTOR(OFS_PARM3), PRVM_G_VECTOR(OFS_PARM0));
1278 cl.csqc_usecsqclistener = true; //use csqc listener at this frame
1281 //#352 void(string cmdname) registercommand (EXT_CSQC)
1282 static void VM_CL_registercmd (void)
1285 VM_SAFEPARMCOUNT(1, VM_CL_registercmd);
1286 if(!Cmd_Exists(PRVM_G_STRING(OFS_PARM0)))
1290 alloclen = strlen(PRVM_G_STRING(OFS_PARM0)) + 1;
1291 t = (char *)Z_Malloc(alloclen);
1292 memcpy(t, PRVM_G_STRING(OFS_PARM0), alloclen);
1293 Cmd_AddCommand(t, NULL, "console command created by QuakeC");
1296 Cmd_AddCommand(PRVM_G_STRING(OFS_PARM0), NULL, "console command created by QuakeC");
1300 //#360 float() readbyte (EXT_CSQC)
1301 static void VM_CL_ReadByte (void)
1303 VM_SAFEPARMCOUNT(0, VM_CL_ReadByte);
1304 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadByte();
1307 //#361 float() readchar (EXT_CSQC)
1308 static void VM_CL_ReadChar (void)
1310 VM_SAFEPARMCOUNT(0, VM_CL_ReadChar);
1311 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadChar();
1314 //#362 float() readshort (EXT_CSQC)
1315 static void VM_CL_ReadShort (void)
1317 VM_SAFEPARMCOUNT(0, VM_CL_ReadShort);
1318 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadShort();
1321 //#363 float() readlong (EXT_CSQC)
1322 static void VM_CL_ReadLong (void)
1324 VM_SAFEPARMCOUNT(0, VM_CL_ReadLong);
1325 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadLong();
1328 //#364 float() readcoord (EXT_CSQC)
1329 static void VM_CL_ReadCoord (void)
1331 VM_SAFEPARMCOUNT(0, VM_CL_ReadCoord);
1332 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadCoord(cls.protocol);
1335 //#365 float() readangle (EXT_CSQC)
1336 static void VM_CL_ReadAngle (void)
1338 VM_SAFEPARMCOUNT(0, VM_CL_ReadAngle);
1339 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadAngle(cls.protocol);
1342 //#366 string() readstring (EXT_CSQC)
1343 static void VM_CL_ReadString (void)
1345 VM_SAFEPARMCOUNT(0, VM_CL_ReadString);
1346 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(MSG_ReadString());
1349 //#367 float() readfloat (EXT_CSQC)
1350 static void VM_CL_ReadFloat (void)
1352 VM_SAFEPARMCOUNT(0, VM_CL_ReadFloat);
1353 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadFloat();
1356 //#501 string() readpicture (DP_CSQC_READWRITEPICTURE)
1357 extern cvar_t cl_readpicture_force;
1358 static void VM_CL_ReadPicture (void)
1361 unsigned char *data;
1367 VM_SAFEPARMCOUNT(0, VM_CL_ReadPicture);
1369 name = MSG_ReadString();
1370 size = MSG_ReadShort();
1372 // check if a texture of that name exists
1373 // if yes, it is used and the data is discarded
1374 // if not, the (low quality) data is used to build a new texture, whose name will get returned
1376 pic = Draw_CachePic_Flags (name, CACHEPICFLAG_NOTPERSISTENT);
1380 if(pic->tex == r_texture_notexture)
1381 pic->tex = NULL; // don't overwrite the notexture by Draw_NewPic
1382 if(pic->tex && !cl_readpicture_force.integer)
1384 // texture found and loaded
1385 // skip over the jpeg as we don't need it
1386 for(i = 0; i < size; ++i)
1391 // texture not found
1392 // use the attached jpeg as texture
1393 buf = (unsigned char *) Mem_Alloc(tempmempool, size);
1394 MSG_ReadBytes(size, buf);
1395 data = JPEG_LoadImage_BGRA(buf, size);
1397 Draw_NewPic(name, image_width, image_height, false, data);
1402 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(name);
1405 //////////////////////////////////////////////////////////
1407 static void VM_CL_makestatic (void)
1411 VM_SAFEPARMCOUNT(1, VM_CL_makestatic);
1413 ent = PRVM_G_EDICT(OFS_PARM0);
1414 if (ent == prog->edicts)
1416 VM_Warning("makestatic: can not modify world entity\n");
1419 if (ent->priv.server->free)
1421 VM_Warning("makestatic: can not modify free entity\n");
1425 if (cl.num_static_entities < cl.max_static_entities)
1429 entity_t *staticent = &cl.static_entities[cl.num_static_entities++];
1431 // copy it to the current state
1432 memset(staticent, 0, sizeof(*staticent));
1433 staticent->render.model = CL_GetModelByIndex((int)ent->fields.client->modelindex);
1434 staticent->render.framegroupblend[0].frame = (int)ent->fields.client->frame;
1435 staticent->render.framegroupblend[0].lerp = 1;
1436 // make torchs play out of sync
1437 staticent->render.framegroupblend[0].start = lhrandom(-10, -1);
1438 staticent->render.skinnum = (int)ent->fields.client->skin;
1439 staticent->render.effects = (int)ent->fields.client->effects;
1440 staticent->render.alpha = 1;
1441 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.alpha)) && val->_float) staticent->render.alpha = val->_float;
1442 staticent->render.scale = 1;
1443 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.scale)) && val->_float) staticent->render.scale = val->_float;
1444 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.colormod)) && VectorLength2(val->vector)) VectorCopy(val->vector, staticent->render.colormod);
1445 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.glowmod)) && VectorLength2(val->vector)) VectorCopy(val->vector, staticent->render.glowmod);
1446 if (!VectorLength2(staticent->render.colormod))
1447 VectorSet(staticent->render.colormod, 1, 1, 1);
1448 if (!VectorLength2(staticent->render.glowmod))
1449 VectorSet(staticent->render.glowmod, 1, 1, 1);
1452 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.renderflags)) && val->_float) renderflags = (int)val->_float;
1453 if (renderflags & RF_USEAXIS)
1456 VectorNegate(prog->globals.client->v_right, left);
1457 Matrix4x4_FromVectors(&staticent->render.matrix, prog->globals.client->v_forward, left, prog->globals.client->v_up, ent->fields.client->origin);
1458 Matrix4x4_Scale(&staticent->render.matrix, staticent->render.scale, 1);
1461 Matrix4x4_CreateFromQuakeEntity(&staticent->render.matrix, ent->fields.client->origin[0], ent->fields.client->origin[1], ent->fields.client->origin[2], ent->fields.client->angles[0], ent->fields.client->angles[1], ent->fields.client->angles[2], staticent->render.scale);
1463 // either fullbright or lit
1464 if (!(staticent->render.effects & EF_FULLBRIGHT) && !r_fullbright.integer)
1465 staticent->render.flags |= RENDER_LIGHT;
1466 // turn off shadows from transparent objects
1467 if (!(staticent->render.effects & (EF_NOSHADOW | EF_ADDITIVE | EF_NODEPTHTEST)) && (staticent->render.alpha >= 1))
1468 staticent->render.flags |= RENDER_SHADOW;
1470 CL_UpdateRenderEntity(&staticent->render);
1473 Con_Printf("Too many static entities");
1475 // throw the entity away now
1479 //=================================================================//
1485 copies data from one entity to another
1487 copyentity(src, dst)
1490 static void VM_CL_copyentity (void)
1492 prvm_edict_t *in, *out;
1493 VM_SAFEPARMCOUNT(2, VM_CL_copyentity);
1494 in = PRVM_G_EDICT(OFS_PARM0);
1495 if (in == prog->edicts)
1497 VM_Warning("copyentity: can not read world entity\n");
1500 if (in->priv.server->free)
1502 VM_Warning("copyentity: can not read free entity\n");
1505 out = PRVM_G_EDICT(OFS_PARM1);
1506 if (out == prog->edicts)
1508 VM_Warning("copyentity: can not modify world entity\n");
1511 if (out->priv.server->free)
1513 VM_Warning("copyentity: can not modify free entity\n");
1516 memcpy(out->fields.vp, in->fields.vp, prog->progs->entityfields * 4);
1520 //=================================================================//
1522 // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
1523 static void VM_CL_effect (void)
1525 VM_SAFEPARMCOUNT(5, VM_CL_effect);
1526 CL_Effect(PRVM_G_VECTOR(OFS_PARM0), (int)PRVM_G_FLOAT(OFS_PARM1), (int)PRVM_G_FLOAT(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), PRVM_G_FLOAT(OFS_PARM4));
1529 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
1530 static void VM_CL_te_blood (void)
1534 VM_SAFEPARMCOUNT(3, VM_CL_te_blood);
1535 if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1537 pos = PRVM_G_VECTOR(OFS_PARM0);
1538 CL_FindNonSolidLocation(pos, pos2, 4);
1539 CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM1), NULL, 0);
1542 // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
1543 static void VM_CL_te_bloodshower (void)
1547 VM_SAFEPARMCOUNT(4, VM_CL_te_bloodshower);
1548 if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1550 speed = PRVM_G_FLOAT(OFS_PARM2);
1557 CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM3), PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), vel1, vel2, NULL, 0);
1560 // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
1561 static void VM_CL_te_explosionrgb (void)
1565 matrix4x4_t tempmatrix;
1566 VM_SAFEPARMCOUNT(2, VM_CL_te_explosionrgb);
1567 pos = PRVM_G_VECTOR(OFS_PARM0);
1568 CL_FindNonSolidLocation(pos, pos2, 10);
1569 CL_ParticleExplosion(pos2);
1570 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1571 CL_AllocLightFlash(NULL, &tempmatrix, 350, PRVM_G_VECTOR(OFS_PARM1)[0], PRVM_G_VECTOR(OFS_PARM1)[1], PRVM_G_VECTOR(OFS_PARM1)[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1574 // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
1575 static void VM_CL_te_particlecube (void)
1577 VM_SAFEPARMCOUNT(7, VM_CL_te_particlecube);
1578 CL_ParticleCube(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), PRVM_G_FLOAT(OFS_PARM5), PRVM_G_FLOAT(OFS_PARM6));
1581 // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
1582 static void VM_CL_te_particlerain (void)
1584 VM_SAFEPARMCOUNT(5, VM_CL_te_particlerain);
1585 CL_ParticleRain(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 0);
1588 // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
1589 static void VM_CL_te_particlesnow (void)
1591 VM_SAFEPARMCOUNT(5, VM_CL_te_particlesnow);
1592 CL_ParticleRain(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 1);
1595 // #411 void(vector org, vector vel, float howmany) te_spark
1596 static void VM_CL_te_spark (void)
1600 VM_SAFEPARMCOUNT(3, VM_CL_te_spark);
1602 pos = PRVM_G_VECTOR(OFS_PARM0);
1603 CL_FindNonSolidLocation(pos, pos2, 4);
1604 CL_ParticleEffect(EFFECT_TE_SPARK, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM1), NULL, 0);
1607 extern cvar_t cl_sound_ric_gunshot;
1608 // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
1609 static void VM_CL_te_gunshotquad (void)
1614 VM_SAFEPARMCOUNT(1, VM_CL_te_gunshotquad);
1616 pos = PRVM_G_VECTOR(OFS_PARM0);
1617 CL_FindNonSolidLocation(pos, pos2, 4);
1618 CL_ParticleEffect(EFFECT_TE_GUNSHOTQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1619 if(cl_sound_ric_gunshot.integer >= 2)
1621 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1625 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1626 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1627 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1632 // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
1633 static void VM_CL_te_spikequad (void)
1638 VM_SAFEPARMCOUNT(1, VM_CL_te_spikequad);
1640 pos = PRVM_G_VECTOR(OFS_PARM0);
1641 CL_FindNonSolidLocation(pos, pos2, 4);
1642 CL_ParticleEffect(EFFECT_TE_SPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1643 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1647 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1648 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1649 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1653 // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
1654 static void VM_CL_te_superspikequad (void)
1659 VM_SAFEPARMCOUNT(1, VM_CL_te_superspikequad);
1661 pos = PRVM_G_VECTOR(OFS_PARM0);
1662 CL_FindNonSolidLocation(pos, pos2, 4);
1663 CL_ParticleEffect(EFFECT_TE_SUPERSPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1664 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos, 1, 1);
1668 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1669 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1670 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1674 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
1675 static void VM_CL_te_explosionquad (void)
1679 VM_SAFEPARMCOUNT(1, VM_CL_te_explosionquad);
1681 pos = PRVM_G_VECTOR(OFS_PARM0);
1682 CL_FindNonSolidLocation(pos, pos2, 10);
1683 CL_ParticleEffect(EFFECT_TE_EXPLOSIONQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1684 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1687 // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
1688 static void VM_CL_te_smallflash (void)
1692 VM_SAFEPARMCOUNT(1, VM_CL_te_smallflash);
1694 pos = PRVM_G_VECTOR(OFS_PARM0);
1695 CL_FindNonSolidLocation(pos, pos2, 10);
1696 CL_ParticleEffect(EFFECT_TE_SMALLFLASH, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1699 // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
1700 static void VM_CL_te_customflash (void)
1704 matrix4x4_t tempmatrix;
1705 VM_SAFEPARMCOUNT(4, VM_CL_te_customflash);
1707 pos = PRVM_G_VECTOR(OFS_PARM0);
1708 CL_FindNonSolidLocation(pos, pos2, 4);
1709 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1710 CL_AllocLightFlash(NULL, &tempmatrix, PRVM_G_FLOAT(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM3)[0], PRVM_G_VECTOR(OFS_PARM3)[1], PRVM_G_VECTOR(OFS_PARM3)[2], PRVM_G_FLOAT(OFS_PARM1) / PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM2), 0, -1, true, 1, 0.25, 1, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1713 // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
1714 static void VM_CL_te_gunshot (void)
1719 VM_SAFEPARMCOUNT(1, VM_CL_te_gunshot);
1721 pos = PRVM_G_VECTOR(OFS_PARM0);
1722 CL_FindNonSolidLocation(pos, pos2, 4);
1723 CL_ParticleEffect(EFFECT_TE_GUNSHOT, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1724 if(cl_sound_ric_gunshot.integer == 1 || cl_sound_ric_gunshot.integer == 3)
1726 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1730 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1731 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1732 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1737 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
1738 static void VM_CL_te_spike (void)
1743 VM_SAFEPARMCOUNT(1, VM_CL_te_spike);
1745 pos = PRVM_G_VECTOR(OFS_PARM0);
1746 CL_FindNonSolidLocation(pos, pos2, 4);
1747 CL_ParticleEffect(EFFECT_TE_SPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1748 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1752 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1753 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1754 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1758 // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
1759 static void VM_CL_te_superspike (void)
1764 VM_SAFEPARMCOUNT(1, VM_CL_te_superspike);
1766 pos = PRVM_G_VECTOR(OFS_PARM0);
1767 CL_FindNonSolidLocation(pos, pos2, 4);
1768 CL_ParticleEffect(EFFECT_TE_SUPERSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1769 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1773 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1774 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1775 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1779 // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
1780 static void VM_CL_te_explosion (void)
1784 VM_SAFEPARMCOUNT(1, VM_CL_te_explosion);
1786 pos = PRVM_G_VECTOR(OFS_PARM0);
1787 CL_FindNonSolidLocation(pos, pos2, 10);
1788 CL_ParticleEffect(EFFECT_TE_EXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1789 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1792 // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
1793 static void VM_CL_te_tarexplosion (void)
1797 VM_SAFEPARMCOUNT(1, VM_CL_te_tarexplosion);
1799 pos = PRVM_G_VECTOR(OFS_PARM0);
1800 CL_FindNonSolidLocation(pos, pos2, 10);
1801 CL_ParticleEffect(EFFECT_TE_TAREXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1802 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1805 // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
1806 static void VM_CL_te_wizspike (void)
1810 VM_SAFEPARMCOUNT(1, VM_CL_te_wizspike);
1812 pos = PRVM_G_VECTOR(OFS_PARM0);
1813 CL_FindNonSolidLocation(pos, pos2, 4);
1814 CL_ParticleEffect(EFFECT_TE_WIZSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1815 S_StartSound(-1, 0, cl.sfx_wizhit, pos2, 1, 1);
1818 // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
1819 static void VM_CL_te_knightspike (void)
1823 VM_SAFEPARMCOUNT(1, VM_CL_te_knightspike);
1825 pos = PRVM_G_VECTOR(OFS_PARM0);
1826 CL_FindNonSolidLocation(pos, pos2, 4);
1827 CL_ParticleEffect(EFFECT_TE_KNIGHTSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1828 S_StartSound(-1, 0, cl.sfx_knighthit, pos2, 1, 1);
1831 // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
1832 static void VM_CL_te_lavasplash (void)
1834 VM_SAFEPARMCOUNT(1, VM_CL_te_lavasplash);
1835 CL_ParticleEffect(EFFECT_TE_LAVASPLASH, 1, PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM0), vec3_origin, vec3_origin, NULL, 0);
1838 // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
1839 static void VM_CL_te_teleport (void)
1841 VM_SAFEPARMCOUNT(1, VM_CL_te_teleport);
1842 CL_ParticleEffect(EFFECT_TE_TELEPORT, 1, PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM0), vec3_origin, vec3_origin, NULL, 0);
1845 // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
1846 static void VM_CL_te_explosion2 (void)
1850 matrix4x4_t tempmatrix;
1851 int colorStart, colorLength;
1852 unsigned char *tempcolor;
1853 VM_SAFEPARMCOUNT(3, VM_CL_te_explosion2);
1855 pos = PRVM_G_VECTOR(OFS_PARM0);
1856 colorStart = (int)PRVM_G_FLOAT(OFS_PARM1);
1857 colorLength = (int)PRVM_G_FLOAT(OFS_PARM2);
1858 CL_FindNonSolidLocation(pos, pos2, 10);
1859 CL_ParticleExplosion2(pos2, colorStart, colorLength);
1860 tempcolor = palette_rgb[(rand()%colorLength) + colorStart];
1861 color[0] = tempcolor[0] * (2.0f / 255.0f);
1862 color[1] = tempcolor[1] * (2.0f / 255.0f);
1863 color[2] = tempcolor[2] * (2.0f / 255.0f);
1864 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1865 CL_AllocLightFlash(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1866 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1870 // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
1871 static void VM_CL_te_lightning1 (void)
1873 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning1);
1874 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt, true);
1877 // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
1878 static void VM_CL_te_lightning2 (void)
1880 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning2);
1881 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt2, true);
1884 // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
1885 static void VM_CL_te_lightning3 (void)
1887 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning3);
1888 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt3, false);
1891 // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
1892 static void VM_CL_te_beam (void)
1894 VM_SAFEPARMCOUNT(3, VM_CL_te_beam);
1895 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_beam, false);
1898 // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
1899 static void VM_CL_te_plasmaburn (void)
1903 VM_SAFEPARMCOUNT(1, VM_CL_te_plasmaburn);
1905 pos = PRVM_G_VECTOR(OFS_PARM0);
1906 CL_FindNonSolidLocation(pos, pos2, 4);
1907 CL_ParticleEffect(EFFECT_TE_PLASMABURN, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1910 // #457 void(vector org, vector velocity, float howmany) te_flamejet (DP_TE_FLAMEJET)
1911 static void VM_CL_te_flamejet (void)
1915 VM_SAFEPARMCOUNT(3, VM_CL_te_flamejet);
1916 if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1918 pos = PRVM_G_VECTOR(OFS_PARM0);
1919 CL_FindNonSolidLocation(pos, pos2, 4);
1920 CL_ParticleEffect(EFFECT_TE_FLAMEJET, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM1), NULL, 0);
1924 //====================================================================
1927 extern void clippointtosurface(dp_model_t *model, msurface_t *surface, vec3_t p, vec3_t out);
1929 static msurface_t *cl_getsurface(dp_model_t *model, int surfacenum)
1931 if (surfacenum < 0 || surfacenum >= model->nummodelsurfaces)
1933 return model->data_surfaces + surfacenum + model->firstmodelsurface;
1936 // #434 float(entity e, float s) getsurfacenumpoints
1937 static void VM_CL_getsurfacenumpoints(void)
1940 msurface_t *surface;
1941 VM_SAFEPARMCOUNT(2, VM_CL_getsurfacenumpoints);
1942 // return 0 if no such surface
1943 if (!(model = CL_GetModelFromEdict(PRVM_G_EDICT(OFS_PARM0))) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1945 PRVM_G_FLOAT(OFS_RETURN) = 0;
1949 // note: this (incorrectly) assumes it is a simple polygon
1950 PRVM_G_FLOAT(OFS_RETURN) = surface->num_vertices;
1953 // #435 vector(entity e, float s, float n) getsurfacepoint
1954 static void VM_CL_getsurfacepoint(void)
1958 msurface_t *surface;
1960 VM_SAFEPARMCOUNT(3, VM_CL_getsurfacenumpoints);
1961 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
1962 ed = PRVM_G_EDICT(OFS_PARM0);
1963 if (!(model = CL_GetModelFromEdict(ed)) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1965 // note: this (incorrectly) assumes it is a simple polygon
1966 pointnum = (int)PRVM_G_FLOAT(OFS_PARM2);
1967 if (pointnum < 0 || pointnum >= surface->num_vertices)
1969 // FIXME: implement rotation/scaling
1970 VectorAdd(&(model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex)[pointnum * 3], ed->fields.client->origin, PRVM_G_VECTOR(OFS_RETURN));
1972 //PF_getsurfacepointattribute, // #486 vector(entity e, float s, float n, float a) getsurfacepointattribute = #486;
1973 // float SPA_POSITION = 0;
1974 // float SPA_S_AXIS = 1;
1975 // float SPA_T_AXIS = 2;
1976 // float SPA_R_AXIS = 3; // same as SPA_NORMAL
1977 // float SPA_TEXCOORDS0 = 4;
1978 // float SPA_LIGHTMAP0_TEXCOORDS = 5;
1979 // float SPA_LIGHTMAP0_COLOR = 6;
1980 // TODO: add some wrapper code and merge VM_CL/SV_getsurface* [12/16/2007 Black]
1981 static void VM_CL_getsurfacepointattribute(void)
1985 msurface_t *surface;
1989 VM_SAFEPARMCOUNT(4, VM_CL_getsurfacenumpoints);
1990 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
1991 ed = PRVM_G_EDICT(OFS_PARM0);
1992 if (!(model = CL_GetModelFromEdict(ed)) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1994 // note: this (incorrectly) assumes it is a simple polygon
1995 pointnum = (int)PRVM_G_FLOAT(OFS_PARM2);
1996 if (pointnum < 0 || pointnum >= surface->num_vertices)
1999 // FIXME: implement rotation/scaling
2000 attributetype = (int) PRVM_G_FLOAT(OFS_PARM3);
2002 switch( attributetype ) {
2003 // float SPA_POSITION = 0;
2005 VectorAdd(&(model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex)[pointnum * 3], ed->fields.client->origin, PRVM_G_VECTOR(OFS_RETURN));
2007 // float SPA_S_AXIS = 1;
2009 VectorCopy(&(model->surfmesh.data_svector3f + 3 * surface->num_firstvertex)[pointnum * 3], PRVM_G_VECTOR(OFS_RETURN));
2011 // float SPA_T_AXIS = 2;
2013 VectorCopy(&(model->surfmesh.data_tvector3f + 3 * surface->num_firstvertex)[pointnum * 3], PRVM_G_VECTOR(OFS_RETURN));
2015 // float SPA_R_AXIS = 3; // same as SPA_NORMAL
2017 VectorCopy(&(model->surfmesh.data_normal3f + 3 * surface->num_firstvertex)[pointnum * 3], PRVM_G_VECTOR(OFS_RETURN));
2019 // float SPA_TEXCOORDS0 = 4;
2021 float *ret = PRVM_G_VECTOR(OFS_RETURN);
2022 float *texcoord = &(model->surfmesh.data_texcoordtexture2f + 2 * surface->num_firstvertex)[pointnum * 2];
2023 ret[0] = texcoord[0];
2024 ret[1] = texcoord[1];
2028 // float SPA_LIGHTMAP0_TEXCOORDS = 5;
2030 float *ret = PRVM_G_VECTOR(OFS_RETURN);
2031 float *texcoord = &(model->surfmesh.data_texcoordlightmap2f + 2 * surface->num_firstvertex)[pointnum * 2];
2032 ret[0] = texcoord[0];
2033 ret[1] = texcoord[1];
2037 // float SPA_LIGHTMAP0_COLOR = 6;
2039 // ignore alpha for now..
2040 VectorCopy( &(model->surfmesh.data_lightmapcolor4f + 4 * surface->num_firstvertex)[pointnum * 4], PRVM_G_VECTOR(OFS_RETURN));
2043 VectorSet( PRVM_G_VECTOR(OFS_RETURN), 0.0f, 0.0f, 0.0f );
2047 // #436 vector(entity e, float s) getsurfacenormal
2048 static void VM_CL_getsurfacenormal(void)
2051 msurface_t *surface;
2053 VM_SAFEPARMCOUNT(2, VM_CL_getsurfacenormal);
2054 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
2055 if (!(model = CL_GetModelFromEdict(PRVM_G_EDICT(OFS_PARM0))) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
2057 // FIXME: implement rotation/scaling
2058 // note: this (incorrectly) assumes it is a simple polygon
2059 // note: this only returns the first triangle, so it doesn't work very
2060 // well for curved surfaces or arbitrary meshes
2061 TriangleNormal((model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex), (model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex) + 3, (model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex) + 6, normal);
2062 VectorNormalize(normal);
2063 VectorCopy(normal, PRVM_G_VECTOR(OFS_RETURN));
2066 // #437 string(entity e, float s) getsurfacetexture
2067 static void VM_CL_getsurfacetexture(void)
2070 msurface_t *surface;
2071 VM_SAFEPARMCOUNT(2, VM_CL_getsurfacetexture);
2072 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
2073 if (!(model = CL_GetModelFromEdict(PRVM_G_EDICT(OFS_PARM0))) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
2075 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(surface->texture->name);
2078 // #438 float(entity e, vector p) getsurfacenearpoint
2079 static void VM_CL_getsurfacenearpoint(void)
2081 int surfacenum, best;
2083 vec_t dist, bestdist;
2085 dp_model_t *model = NULL;
2086 msurface_t *surface;
2088 VM_SAFEPARMCOUNT(2, VM_CL_getsurfacenearpoint);
2089 PRVM_G_FLOAT(OFS_RETURN) = -1;
2090 ed = PRVM_G_EDICT(OFS_PARM0);
2091 if(!(model = CL_GetModelFromEdict(ed)) || !model->num_surfaces)
2094 // FIXME: implement rotation/scaling
2095 point = PRVM_G_VECTOR(OFS_PARM1);
2096 VectorSubtract(point, ed->fields.client->origin, p);
2098 bestdist = 1000000000;
2099 for (surfacenum = 0;surfacenum < model->nummodelsurfaces;surfacenum++)
2101 surface = model->data_surfaces + surfacenum + model->firstmodelsurface;
2102 // first see if the nearest point on the surface's box is closer than the previous match
2103 clipped[0] = bound(surface->mins[0], p[0], surface->maxs[0]) - p[0];
2104 clipped[1] = bound(surface->mins[1], p[1], surface->maxs[1]) - p[1];
2105 clipped[2] = bound(surface->mins[2], p[2], surface->maxs[2]) - p[2];
2106 dist = VectorLength2(clipped);
2107 if (dist < bestdist)
2109 // it is, check the nearest point on the actual geometry
2110 clippointtosurface(model, surface, p, clipped);
2111 VectorSubtract(clipped, p, clipped);
2112 dist += VectorLength2(clipped);
2113 if (dist < bestdist)
2115 // that's closer too, store it as the best match
2121 PRVM_G_FLOAT(OFS_RETURN) = best;
2124 // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint
2125 static void VM_CL_getsurfaceclippedpoint(void)
2129 msurface_t *surface;
2131 VM_SAFEPARMCOUNT(3, VM_CL_getsurfaceclippedpoint);
2132 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
2133 ed = PRVM_G_EDICT(OFS_PARM0);
2134 if (!(model = CL_GetModelFromEdict(ed)) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
2136 // FIXME: implement rotation/scaling
2137 VectorSubtract(PRVM_G_VECTOR(OFS_PARM2), ed->fields.client->origin, p);
2138 clippointtosurface(model, surface, p, out);
2139 // FIXME: implement rotation/scaling
2140 VectorAdd(out, ed->fields.client->origin, PRVM_G_VECTOR(OFS_RETURN));
2143 // #443 void(entity e, entity tagentity, string tagname) setattachment
2144 void VM_CL_setattachment (void)
2147 prvm_edict_t *tagentity;
2148 const char *tagname;
2152 VM_SAFEPARMCOUNT(3, VM_CL_setattachment);
2154 e = PRVM_G_EDICT(OFS_PARM0);
2155 tagentity = PRVM_G_EDICT(OFS_PARM1);
2156 tagname = PRVM_G_STRING(OFS_PARM2);
2158 if (e == prog->edicts)
2160 VM_Warning("setattachment: can not modify world entity\n");
2163 if (e->priv.server->free)
2165 VM_Warning("setattachment: can not modify free entity\n");
2169 if (tagentity == NULL)
2170 tagentity = prog->edicts;
2172 v = PRVM_EDICTFIELDVALUE(e, prog->fieldoffsets.tag_entity);
2174 v->edict = PRVM_EDICT_TO_PROG(tagentity);
2176 v = PRVM_EDICTFIELDVALUE(e, prog->fieldoffsets.tag_index);
2179 if (tagentity != NULL && tagentity != prog->edicts && tagname && tagname[0])
2181 modelindex = (int)tagentity->fields.client->modelindex;
2182 model = CL_GetModelByIndex(modelindex);
2185 v->_float = Mod_Alias_GetTagIndexForName(model, (int)tagentity->fields.client->skin, tagname);
2187 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity), model->name);
2190 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i but it has no model\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity));
2194 /////////////////////////////////////////
2195 // DP_MD3_TAGINFO extension coded by VorteX
2197 int CL_GetTagIndex (prvm_edict_t *e, const char *tagname)
2199 dp_model_t *model = CL_GetModelFromEdict(e);
2201 return Mod_Alias_GetTagIndexForName(model, (int)e->fields.client->skin, tagname);
2206 int CL_GetExtendedTagInfo (prvm_edict_t *e, int tagindex, int *parentindex, const char **tagname, matrix4x4_t *tag_localmatrix)
2214 Matrix4x4_CreateIdentity(tag_localmatrix);
2217 && (model = CL_GetModelFromEdict(e))
2218 && model->animscenes)
2220 frame = (int)e->fields.client->frame;
2221 if (frame < 0 || frame >= model->numframes)
2224 r = Mod_Alias_GetExtendedTagInfoForIndex(model, (int)e->fields.client->skin, model->animscenes[frame].firstframe, tagindex - 1, parentindex, tagname, tag_localmatrix);
2235 void CL_GetEntityMatrix (prvm_edict_t *ent, matrix4x4_t *out, qboolean viewmatrix)
2239 float pitchsign = 1;
2243 val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.scale);
2244 if (val && val->_float != 0)
2245 scale = val->_float;
2247 // TODO do we need the same weird angle inverting logic here as in the server side case?
2249 Matrix4x4_CreateFromQuakeEntity(out, cl.csqc_origin[0], cl.csqc_origin[1], cl.csqc_origin[2], cl.csqc_angles[0], cl.csqc_angles[1], cl.csqc_angles[2], scale * cl_viewmodel_scale.value);
2252 if ((model = CL_GetModelFromEdict(ent)) && model->type == mod_alias)
2254 Matrix4x4_CreateFromQuakeEntity(out, ent->fields.client->origin[0], ent->fields.client->origin[1], ent->fields.client->origin[2], pitchsign * ent->fields.client->angles[0], ent->fields.client->angles[1], ent->fields.client->angles[2], scale);
2259 int CL_GetEntityLocalTagMatrix(prvm_edict_t *ent, int tagindex, matrix4x4_t *out)
2264 && (model = CL_GetModelFromEdict(ent))
2265 && model->animscenes)
2267 // if model has wrong frame, engine automatically switches to model first frame
2268 frame = (int)ent->fields.client->frame;
2269 if (frame < 0 || frame >= model->numframes)
2271 return Mod_Alias_GetTagMatrix(model, model->animscenes[frame].firstframe, tagindex, out);
2273 *out = identitymatrix;
2277 // Warnings/errors code:
2278 // 0 - normal (everything all-right)
2281 // 3 - null or non-precached model
2282 // 4 - no tags with requested index
2283 // 5 - runaway loop at attachment chain
2284 extern cvar_t cl_bob;
2285 extern cvar_t cl_bobcycle;
2286 extern cvar_t cl_bobup;
2287 int CL_GetTagMatrix (matrix4x4_t *out, prvm_edict_t *ent, int tagindex)
2292 matrix4x4_t entitymatrix, tagmatrix, attachmatrix;
2295 *out = identitymatrix; // warnings and errors return identical matrix
2297 if (ent == prog->edicts)
2299 if (ent->priv.server->free)
2302 model = CL_GetModelFromEdict(ent);
2306 tagmatrix = identitymatrix;
2310 if(attachloop >= 256)
2312 // apply transformation by child's tagindex on parent entity and then
2313 // by parent entity itself
2314 ret = CL_GetEntityLocalTagMatrix(ent, tagindex - 1, &attachmatrix);
2315 if(ret && attachloop == 0)
2317 CL_GetEntityMatrix(ent, &entitymatrix, false);
2318 Matrix4x4_Concat(&tagmatrix, &attachmatrix, out);
2319 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2320 // next iteration we process the parent entity
2321 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.tag_entity)) && val->edict)
2323 tagindex = (int)PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.tag_index)->_float;
2324 ent = PRVM_EDICT_NUM(val->edict);
2331 // RENDER_VIEWMODEL magic
2332 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.renderflags)) && (RF_VIEWMODEL & (int)val->_float))
2334 Matrix4x4_Copy(&tagmatrix, out);
2336 CL_GetEntityMatrix(prog->edicts, &entitymatrix, true);
2337 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2340 // Cl_bob, ported from rendering code
2341 if (ent->fields.client->health > 0 && cl_bob.value && cl_bobcycle.value)
2344 // LordHavoc: this code is *weird*, but not replacable (I think it
2345 // should be done in QC on the server, but oh well, quake is quake)
2346 // LordHavoc: figured out bobup: the time at which the sin is at 180
2347 // degrees (which allows lengthening or squishing the peak or valley)
2348 cycle = cl.time/cl_bobcycle.value;
2349 cycle -= (int)cycle;
2350 if (cycle < cl_bobup.value)
2351 cycle = sin(M_PI * cycle / cl_bobup.value);
2353 cycle = sin(M_PI + M_PI * (cycle-cl_bobup.value)/(1.0 - cl_bobup.value));
2354 // bob is proportional to velocity in the xy plane
2355 // (don't count Z, or jumping messes it up)
2356 bob = sqrt(ent->fields.client->velocity[0]*ent->fields.client->velocity[0] + ent->fields.client->velocity[1]*ent->fields.client->velocity[1])*cl_bob.value;
2357 bob = bob*0.3 + bob*0.7*cycle;
2358 Matrix4x4_AdjustOrigin(out, 0, 0, bound(-7, bob, 4));
2365 // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
2366 void VM_CL_gettagindex (void)
2369 const char *tag_name;
2370 int modelindex, tag_index;
2372 VM_SAFEPARMCOUNT(2, VM_CL_gettagindex);
2374 ent = PRVM_G_EDICT(OFS_PARM0);
2375 tag_name = PRVM_G_STRING(OFS_PARM1);
2376 if (ent == prog->edicts)
2378 VM_Warning("gettagindex: can't affect world entity\n");
2381 if (ent->priv.server->free)
2383 VM_Warning("gettagindex: can't affect free entity\n");
2387 modelindex = (int)ent->fields.client->modelindex;
2389 if (modelindex >= MAX_MODELS || (modelindex <= -MAX_MODELS /* client models */))
2390 Con_DPrintf("gettagindex(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(ent));
2393 tag_index = CL_GetTagIndex(ent, tag_name);
2395 Con_DPrintf("gettagindex(entity #%i): tag \"%s\" not found\n", PRVM_NUM_FOR_EDICT(ent), tag_name);
2397 PRVM_G_FLOAT(OFS_RETURN) = tag_index;
2400 // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
2401 void VM_CL_gettaginfo (void)
2405 matrix4x4_t tag_matrix;
2406 matrix4x4_t tag_localmatrix;
2408 const char *tagname;
2411 vec3_t fo, le, up, trans;
2413 VM_SAFEPARMCOUNT(2, VM_CL_gettaginfo);
2415 e = PRVM_G_EDICT(OFS_PARM0);
2416 tagindex = (int)PRVM_G_FLOAT(OFS_PARM1);
2417 returncode = CL_GetTagMatrix(&tag_matrix, e, tagindex);
2418 Matrix4x4_ToVectors(&tag_matrix, prog->globals.client->v_forward, le, prog->globals.client->v_up, PRVM_G_VECTOR(OFS_RETURN));
2419 VectorScale(le, -1, prog->globals.client->v_right);
2420 CL_GetExtendedTagInfo(e, tagindex, &parentindex, &tagname, &tag_localmatrix);
2421 Matrix4x4_ToVectors(&tag_localmatrix, fo, le, up, trans);
2423 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_parent)))
2424 val->_float = parentindex;
2425 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_name)))
2426 val->string = tagname ? PRVM_SetTempString(tagname) : 0;
2427 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_offset)))
2428 VectorCopy(trans, val->vector);
2429 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_forward)))
2430 VectorCopy(fo, val->vector);
2431 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_right)))
2432 VectorScale(le, -1, val->vector);
2433 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_up)))
2434 VectorCopy(up, val->vector);
2439 VM_Warning("gettagindex: can't affect world entity\n");
2442 VM_Warning("gettagindex: can't affect free entity\n");
2445 Con_DPrintf("CL_GetTagMatrix(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(e));
2448 Con_DPrintf("CL_GetTagMatrix(entity #%i): model has no tag with requested index %i\n", PRVM_NUM_FOR_EDICT(e), tagindex);
2451 Con_DPrintf("CL_GetTagMatrix(entity #%i): runaway loop at attachment chain\n", PRVM_NUM_FOR_EDICT(e));
2456 //============================================================================
2458 //====================
2459 // DP_CSQC_SPAWNPARTICLE
2460 // a QC hook to engine's CL_NewParticle
2461 //====================
2463 // particle theme struct
2464 typedef struct vmparticletheme_s
2466 unsigned short typeindex;
2467 qboolean initialized;
2469 porientation_t orientation;
2480 float liquidfriction;
2482 float velocityjitter;
2483 qboolean qualityreduction;
2490 float delaycollision;
2494 typedef struct vmparticlespawner_s
2497 qboolean initialized;
2499 vmparticletheme_t *themes;
2502 float *particle_type;
2503 float *particle_blendmode;
2504 float *particle_orientation;
2505 float *particle_color1;
2506 float *particle_color2;
2507 float *particle_tex;
2508 float *particle_size;
2509 float *particle_sizeincrease;
2510 float *particle_alpha;
2511 float *particle_alphafade;
2512 float *particle_time;
2513 float *particle_gravity;
2514 float *particle_bounce;
2515 float *particle_airfriction;
2516 float *particle_liquidfriction;
2517 float *particle_originjitter;
2518 float *particle_velocityjitter;
2519 float *particle_qualityreduction;
2520 float *particle_stretch;
2521 float *particle_staincolor1;
2522 float *particle_staincolor2;
2523 float *particle_staintex;
2524 float *particle_delayspawn;
2525 float *particle_delaycollision;
2526 }vmparticlespawner_t;
2528 vmparticlespawner_t vmpartspawner;
2530 // TODO: automatic max_themes grow
2531 static void VM_InitParticleSpawner (int maxthemes)
2535 // bound max themes to not be an insane value
2538 if (maxthemes > 2048)
2540 // allocate and set up structure
2541 if (vmpartspawner.initialized) // reallocate
2543 Mem_FreePool(&vmpartspawner.pool);
2544 memset(&vmpartspawner, 0, sizeof(vmparticlespawner_t));
2546 vmpartspawner.pool = Mem_AllocPool("VMPARTICLESPAWNER", 0, NULL);
2547 vmpartspawner.themes = (vmparticletheme_t *)Mem_Alloc(vmpartspawner.pool, sizeof(vmparticletheme_t)*maxthemes);
2548 vmpartspawner.max_themes = maxthemes;
2549 vmpartspawner.initialized = true;
2550 vmpartspawner.verified = true;
2551 // get field addresses for fast querying (we can do 1000 calls of spawnparticle in a frame)
2552 #define getglobal(v,s) val = PRVM_GLOBALFIELDVALUE(PRVM_ED_FindGlobalOffset(s)); if (val) { vmpartspawner.v = &val->_float; } else { VM_Warning("VM_InitParticleSpawner: missing global '%s', spawner cannot work\n", s); vmpartspawner.verified = false; }
2553 #define getglobalvector(v,s) val = PRVM_GLOBALFIELDVALUE(PRVM_ED_FindGlobalOffset(s)); if (val) { vmpartspawner.v = (float *)val->vector; } else { VM_Warning("VM_InitParticleSpawner: missing global '%s', spawner cannot work\n", s); vmpartspawner.verified = false; }
2554 getglobal(particle_type, "particle_type");
2555 getglobal(particle_blendmode, "particle_blendmode");
2556 getglobal(particle_orientation, "particle_orientation");
2557 getglobalvector(particle_color1, "particle_color1");
2558 getglobalvector(particle_color2, "particle_color2");
2559 getglobal(particle_tex, "particle_tex");
2560 getglobal(particle_size, "particle_size");
2561 getglobal(particle_sizeincrease, "particle_sizeincrease");
2562 getglobal(particle_alpha, "particle_alpha");
2563 getglobal(particle_alphafade, "particle_alphafade");
2564 getglobal(particle_time, "particle_time");
2565 getglobal(particle_gravity, "particle_gravity");
2566 getglobal(particle_bounce, "particle_bounce");
2567 getglobal(particle_airfriction, "particle_airfriction");
2568 getglobal(particle_liquidfriction, "particle_liquidfriction");
2569 getglobal(particle_originjitter, "particle_originjitter");
2570 getglobal(particle_velocityjitter, "particle_velocityjitter");
2571 getglobal(particle_qualityreduction, "particle_qualityreduction");
2572 getglobal(particle_stretch, "particle_stretch");
2573 getglobalvector(particle_staincolor1, "particle_staincolor1");
2574 getglobalvector(particle_staincolor2, "particle_staincolor2");
2575 getglobal(particle_staintex, "particle_staintex");
2576 getglobal(particle_delayspawn, "particle_delayspawn");
2577 getglobal(particle_delaycollision, "particle_delaycollision");
2579 #undef getglobalvector
2582 // reset particle theme to default values
2583 static void VM_ResetParticleTheme (vmparticletheme_t *theme)
2585 theme->initialized = true;
2586 theme->typeindex = pt_static;
2587 theme->blendmode = PBLEND_ADD;
2588 theme->orientation = PARTICLE_BILLBOARD;
2589 theme->color1 = 0x808080;
2590 theme->color2 = 0xFFFFFF;
2593 theme->sizeincrease = 0;
2595 theme->alphafade = 512;
2596 theme->gravity = 0.0f;
2597 theme->bounce = 0.0f;
2598 theme->airfriction = 1.0f;
2599 theme->liquidfriction = 4.0f;
2600 theme->originjitter = 0.0f;
2601 theme->velocityjitter = 0.0f;
2602 theme->qualityreduction = false;
2603 theme->lifetime = 4;
2605 theme->staincolor1 = -1;
2606 theme->staincolor2 = -1;
2607 theme->staintex = -1;
2608 theme->delayspawn = 0.0f;
2609 theme->delaycollision = 0.0f;
2612 // particle theme -> QC globals
2613 void VM_CL_ParticleThemeToGlobals(vmparticletheme_t *theme)
2615 *vmpartspawner.particle_type = theme->typeindex;
2616 *vmpartspawner.particle_blendmode = theme->blendmode;
2617 *vmpartspawner.particle_orientation = theme->orientation;
2618 vmpartspawner.particle_color1[0] = (theme->color1 >> 16) & 0xFF; // VorteX: int only can store 0-255, not 0-256 which means 0 - 0,99609375...
2619 vmpartspawner.particle_color1[1] = (theme->color1 >> 8) & 0xFF;
2620 vmpartspawner.particle_color1[2] = (theme->color1 >> 0) & 0xFF;
2621 vmpartspawner.particle_color2[0] = (theme->color2 >> 16) & 0xFF;
2622 vmpartspawner.particle_color2[1] = (theme->color2 >> 8) & 0xFF;
2623 vmpartspawner.particle_color2[2] = (theme->color2 >> 0) & 0xFF;
2624 *vmpartspawner.particle_tex = (float)theme->tex;
2625 *vmpartspawner.particle_size = theme->size;
2626 *vmpartspawner.particle_sizeincrease = theme->sizeincrease;
2627 *vmpartspawner.particle_alpha = (float)theme->alpha/256;
2628 *vmpartspawner.particle_alphafade = (float)theme->alphafade/256;
2629 *vmpartspawner.particle_time = theme->lifetime;
2630 *vmpartspawner.particle_gravity = theme->gravity;
2631 *vmpartspawner.particle_bounce = theme->bounce;
2632 *vmpartspawner.particle_airfriction = theme->airfriction;
2633 *vmpartspawner.particle_liquidfriction = theme->liquidfriction;
2634 *vmpartspawner.particle_originjitter = theme->originjitter;
2635 *vmpartspawner.particle_velocityjitter = theme->velocityjitter;
2636 *vmpartspawner.particle_qualityreduction = theme->qualityreduction;
2637 *vmpartspawner.particle_stretch = theme->stretch;
2638 vmpartspawner.particle_staincolor1[0] = (theme->staincolor1 >> 16) & 0xFF;
2639 vmpartspawner.particle_staincolor1[1] = (theme->staincolor1 >> 8) & 0xFF;
2640 vmpartspawner.particle_staincolor1[2] = (theme->staincolor1 >> 0) & 0xFF;
2641 vmpartspawner.particle_staincolor2[0] = (theme->staincolor2 >> 16) & 0xFF;
2642 vmpartspawner.particle_staincolor2[1] = (theme->staincolor2 >> 8) & 0xFF;
2643 vmpartspawner.particle_staincolor2[2] = (theme->staincolor2 >> 0) & 0xFF;
2644 *vmpartspawner.particle_staintex = (float)theme->staintex;
2645 *vmpartspawner.particle_delayspawn = theme->delayspawn;
2646 *vmpartspawner.particle_delaycollision = theme->delaycollision;
2649 // QC globals -> particle theme
2650 void VM_CL_ParticleThemeFromGlobals(vmparticletheme_t *theme)
2652 theme->typeindex = (unsigned short)*vmpartspawner.particle_type;
2653 theme->blendmode = (pblend_t)*vmpartspawner.particle_blendmode;
2654 theme->orientation = (porientation_t)*vmpartspawner.particle_orientation;
2655 theme->color1 = ((int)vmpartspawner.particle_color1[0] << 16) + ((int)vmpartspawner.particle_color1[1] << 8) + ((int)vmpartspawner.particle_color1[2]);
2656 theme->color2 = ((int)vmpartspawner.particle_color2[0] << 16) + ((int)vmpartspawner.particle_color2[1] << 8) + ((int)vmpartspawner.particle_color2[2]);
2657 theme->tex = (int)*vmpartspawner.particle_tex;
2658 theme->size = *vmpartspawner.particle_size;
2659 theme->sizeincrease = *vmpartspawner.particle_sizeincrease;
2660 theme->alpha = (int)(*vmpartspawner.particle_alpha*256);
2661 theme->alphafade = (int)(*vmpartspawner.particle_alphafade*256);
2662 theme->lifetime = *vmpartspawner.particle_time;
2663 theme->gravity = *vmpartspawner.particle_gravity;
2664 theme->bounce = *vmpartspawner.particle_bounce;
2665 theme->airfriction = *vmpartspawner.particle_airfriction;
2666 theme->liquidfriction = *vmpartspawner.particle_liquidfriction;
2667 theme->originjitter = *vmpartspawner.particle_originjitter;
2668 theme->velocityjitter = *vmpartspawner.particle_velocityjitter;
2669 theme->qualityreduction = (*vmpartspawner.particle_qualityreduction) ? true : false;
2670 theme->stretch = *vmpartspawner.particle_stretch;
2671 theme->staincolor1 = vmpartspawner.particle_staincolor1[0]*65536 + vmpartspawner.particle_staincolor1[1]*256 + vmpartspawner.particle_staincolor1[2];
2672 theme->staincolor2 = vmpartspawner.particle_staincolor2[0]*65536 + vmpartspawner.particle_staincolor2[1]*256 + vmpartspawner.particle_staincolor2[2];
2673 theme->staintex =(int)*vmpartspawner.particle_staintex;
2674 theme->delayspawn = *vmpartspawner.particle_delayspawn;
2675 theme->delaycollision = *vmpartspawner.particle_delaycollision;
2678 // init particle spawner interface
2679 // # float(float max_themes) initparticlespawner
2680 void VM_CL_InitParticleSpawner (void)
2682 VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_InitParticleSpawner);
2683 VM_InitParticleSpawner((int)PRVM_G_FLOAT(OFS_PARM0));
2684 vmpartspawner.themes[0].initialized = true;
2685 VM_ResetParticleTheme(&vmpartspawner.themes[0]);
2686 PRVM_G_FLOAT(OFS_RETURN) = (vmpartspawner.verified == true) ? 1 : 0;
2689 // void() resetparticle
2690 void VM_CL_ResetParticle (void)
2692 VM_SAFEPARMCOUNT(0, VM_CL_ResetParticle);
2693 if (vmpartspawner.verified == false)
2695 VM_Warning("VM_CL_ResetParticle: particle spawner not initialized\n");
2698 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0]);
2701 // void(float themenum) particletheme
2702 void VM_CL_ParticleTheme (void)
2706 VM_SAFEPARMCOUNT(1, VM_CL_ParticleTheme);
2707 if (vmpartspawner.verified == false)
2709 VM_Warning("VM_CL_ParticleTheme: particle spawner not initialized\n");
2712 themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
2713 if (themenum < 0 || themenum >= vmpartspawner.max_themes)
2715 VM_Warning("VM_CL_ParticleTheme: bad theme number %i\n", themenum);
2716 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0]);
2719 if (vmpartspawner.themes[themenum].initialized == false)
2721 VM_Warning("VM_CL_ParticleTheme: theme #%i not exists\n", themenum);
2722 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0]);
2725 // load particle theme into globals
2726 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[themenum]);
2729 // float() saveparticletheme
2730 // void(float themenum) updateparticletheme
2731 void VM_CL_ParticleThemeSave (void)
2735 VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_ParticleThemeSave);
2736 if (vmpartspawner.verified == false)
2738 VM_Warning("VM_CL_ParticleThemeSave: particle spawner not initialized\n");
2741 // allocate new theme, save it and return
2744 for (themenum = 0; themenum < vmpartspawner.max_themes; themenum++)
2745 if (vmpartspawner.themes[themenum].initialized == false)
2747 if (themenum >= vmpartspawner.max_themes)
2749 if (vmpartspawner.max_themes == 2048)
2750 VM_Warning("VM_CL_ParticleThemeSave: no free theme slots\n");
2752 VM_Warning("VM_CL_ParticleThemeSave: no free theme slots, try initparticlespawner() with highter max_themes\n");
2753 PRVM_G_FLOAT(OFS_RETURN) = -1;
2756 vmpartspawner.themes[themenum].initialized = true;
2757 VM_CL_ParticleThemeFromGlobals(&vmpartspawner.themes[themenum]);
2758 PRVM_G_FLOAT(OFS_RETURN) = themenum;
2761 // update existing theme
2762 themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
2763 if (themenum < 0 || themenum >= vmpartspawner.max_themes)
2765 VM_Warning("VM_CL_ParticleThemeSave: bad theme number %i\n", themenum);
2768 vmpartspawner.themes[themenum].initialized = true;
2769 VM_CL_ParticleThemeFromGlobals(&vmpartspawner.themes[themenum]);
2772 // void(float themenum) freeparticletheme
2773 void VM_CL_ParticleThemeFree (void)
2777 VM_SAFEPARMCOUNT(1, VM_CL_ParticleThemeFree);
2778 if (vmpartspawner.verified == false)
2780 VM_Warning("VM_CL_ParticleThemeFree: particle spawner not initialized\n");
2783 themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
2785 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
2787 VM_Warning("VM_CL_ParticleThemeFree: bad theme number %i\n", themenum);
2790 if (vmpartspawner.themes[themenum].initialized == false)
2792 VM_Warning("VM_CL_ParticleThemeFree: theme #%i already freed\n", themenum);
2793 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0]);
2797 VM_ResetParticleTheme(&vmpartspawner.themes[themenum]);
2798 vmpartspawner.themes[themenum].initialized = false;
2801 // float(vector org, vector dir, [float theme]) particle
2802 // returns 0 if failed, 1 if succesful
2803 void VM_CL_SpawnParticle (void)
2806 vmparticletheme_t *theme;
2810 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_SpawnParticle2);
2811 if (vmpartspawner.verified == false)
2813 VM_Warning("VM_CL_SpawnParticle: particle spawner not initialized\n");
2814 PRVM_G_FLOAT(OFS_RETURN) = 0;
2817 org = PRVM_G_VECTOR(OFS_PARM0);
2818 dir = PRVM_G_VECTOR(OFS_PARM1);
2820 if (prog->argc < 3) // global-set particle
2822 part = CL_NewParticle((unsigned short)*vmpartspawner.particle_type, ((int)vmpartspawner.particle_color1[0] << 16) + ((int)vmpartspawner.particle_color1[1] << 8) + ((int)vmpartspawner.particle_color1[2]), ((int)vmpartspawner.particle_color2[0] << 16) + ((int)vmpartspawner.particle_color2[1] << 8) + ((int)vmpartspawner.particle_color2[2]), (int)*vmpartspawner.particle_tex, *vmpartspawner.particle_size, *vmpartspawner.particle_sizeincrease, (int)(*vmpartspawner.particle_alpha*256), (int)(*vmpartspawner.particle_alphafade*256), *vmpartspawner.particle_gravity, *vmpartspawner.particle_bounce, org[0], org[1], org[2], dir[0], dir[1], dir[2], *vmpartspawner.particle_airfriction, *vmpartspawner.particle_liquidfriction, *vmpartspawner.particle_originjitter, *vmpartspawner.particle_velocityjitter, (*vmpartspawner.particle_qualityreduction) ? true : false, *vmpartspawner.particle_time, *vmpartspawner.particle_stretch, (pblend_t)*vmpartspawner.particle_blendmode, (porientation_t)*vmpartspawner.particle_orientation, ((int)vmpartspawner.particle_staincolor1[0] << 16) + ((int)vmpartspawner.particle_staincolor1[1] << 8) + ((int)vmpartspawner.particle_staincolor1[2]), ((int)vmpartspawner.particle_staincolor2[0] << 16) + ((int)vmpartspawner.particle_staincolor2[1] << 8) + ((int)vmpartspawner.particle_staincolor2[2]), (int)*vmpartspawner.particle_staintex);
2825 PRVM_G_FLOAT(OFS_RETURN) = 0;
2828 if (*vmpartspawner.particle_delayspawn)
2829 part->delayedspawn = cl.time + *vmpartspawner.particle_delayspawn;
2830 if (*vmpartspawner.particle_delaycollision)
2831 part->delayedcollisions = cl.time + *vmpartspawner.particle_delaycollision;
2833 else // quick themed particle
2835 themenum = (int)PRVM_G_FLOAT(OFS_PARM2);
2836 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
2838 VM_Warning("VM_CL_SpawnParticle: bad theme number %i\n", themenum);
2839 PRVM_G_FLOAT(OFS_RETURN) = 0;
2842 theme = &vmpartspawner.themes[themenum];
2843 part = CL_NewParticle(theme->typeindex, theme->color1, theme->color2, theme->tex, theme->size, theme->sizeincrease, theme->alpha, theme->alphafade, theme->gravity, theme->bounce, org[0], org[1], org[2], dir[0], dir[1], dir[2], theme->airfriction, theme->liquidfriction, theme->originjitter, theme->velocityjitter, theme->qualityreduction, theme->lifetime, theme->stretch, theme->blendmode, theme->orientation, theme->staincolor1, theme->staincolor2, theme->staintex);
2846 PRVM_G_FLOAT(OFS_RETURN) = 0;
2849 if (theme->delayspawn)
2850 part->delayedspawn = cl.time + theme->delayspawn;
2851 if (theme->delaycollision)
2852 part->delayedcollisions = cl.time + theme->delaycollision;
2854 PRVM_G_FLOAT(OFS_RETURN) = 1;
2857 // float(vector org, vector dir, float spawndelay, float collisiondelay, [float theme]) delayedparticle
2858 // returns 0 if failed, 1 if success
2859 void VM_CL_SpawnParticleDelayed (void)
2862 vmparticletheme_t *theme;
2866 VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_SpawnParticle2);
2867 if (vmpartspawner.verified == false)
2869 VM_Warning("VM_CL_SpawnParticle: particle spawner not initialized\n");
2870 PRVM_G_FLOAT(OFS_RETURN) = 0;
2873 org = PRVM_G_VECTOR(OFS_PARM0);
2874 dir = PRVM_G_VECTOR(OFS_PARM1);
2875 if (prog->argc < 5) // global-set particle
2876 part = CL_NewParticle((unsigned short)*vmpartspawner.particle_type, ((int)vmpartspawner.particle_color1[0] << 16) + ((int)vmpartspawner.particle_color1[1] << 8) + ((int)vmpartspawner.particle_color1[2]), ((int)vmpartspawner.particle_color2[0] << 16) + ((int)vmpartspawner.particle_color2[1] << 8) + ((int)vmpartspawner.particle_color2[2]), (int)*vmpartspawner.particle_tex, *vmpartspawner.particle_size, *vmpartspawner.particle_sizeincrease, (int)(*vmpartspawner.particle_alpha*256), (int)(*vmpartspawner.particle_alphafade*256), *vmpartspawner.particle_gravity, *vmpartspawner.particle_bounce, org[0], org[1], org[2], dir[0], dir[1], dir[2], *vmpartspawner.particle_airfriction, *vmpartspawner.particle_liquidfriction, *vmpartspawner.particle_originjitter, *vmpartspawner.particle_velocityjitter, (*vmpartspawner.particle_qualityreduction) ? true : false, *vmpartspawner.particle_time, *vmpartspawner.particle_stretch, (pblend_t)*vmpartspawner.particle_blendmode, (porientation_t)*vmpartspawner.particle_orientation, ((int)vmpartspawner.particle_staincolor1[0] << 16) + ((int)vmpartspawner.particle_staincolor1[1] << 8) + ((int)vmpartspawner.particle_staincolor1[2]), ((int)vmpartspawner.particle_staincolor2[0] << 16) + ((int)vmpartspawner.particle_staincolor2[1] << 8) + ((int)vmpartspawner.particle_staincolor2[2]), (int)*vmpartspawner.particle_staintex);
2877 else // themed particle
2879 themenum = (int)PRVM_G_FLOAT(OFS_PARM4);
2880 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
2882 VM_Warning("VM_CL_SpawnParticle: bad theme number %i\n", themenum);
2883 PRVM_G_FLOAT(OFS_RETURN) = 0;
2886 theme = &vmpartspawner.themes[themenum];
2887 part = CL_NewParticle(theme->typeindex, theme->color1, theme->color2, theme->tex, theme->size, theme->sizeincrease, theme->alpha, theme->alphafade, theme->gravity, theme->bounce, org[0], org[1], org[2], dir[0], dir[1], dir[2], theme->airfriction, theme->liquidfriction, theme->originjitter, theme->velocityjitter, theme->qualityreduction, theme->lifetime, theme->stretch, theme->blendmode, theme->orientation, theme->staincolor1, theme->staincolor2, theme->staintex);
2891 PRVM_G_FLOAT(OFS_RETURN) = 0;
2894 part->delayedspawn = cl.time + PRVM_G_FLOAT(OFS_PARM2);
2895 part->delayedcollisions = cl.time + PRVM_G_FLOAT(OFS_PARM3);
2896 PRVM_G_FLOAT(OFS_RETURN) = 0;
2900 //====================
2901 //QC POLYGON functions
2902 //====================
2904 #define VMPOLYGONS_MAXPOINTS 64
2906 typedef struct vmpolygons_triangle_s
2908 rtexture_t *texture;
2910 unsigned short elements[3];
2911 }vmpolygons_triangle_t;
2913 typedef struct vmpolygons_s
2916 qboolean initialized;
2917 double progstarttime;
2921 float *data_vertex3f;
2922 float *data_color4f;
2923 float *data_texcoord2f;
2927 vmpolygons_triangle_t *data_triangles;
2928 unsigned short *data_sortedelement3s;
2930 qboolean begin_active;
2931 rtexture_t *begin_texture;
2934 float begin_vertex[VMPOLYGONS_MAXPOINTS][3];
2935 float begin_color[VMPOLYGONS_MAXPOINTS][4];
2936 float begin_texcoord[VMPOLYGONS_MAXPOINTS][2];
2939 // FIXME: make VM_CL_R_Polygon functions use Debug_Polygon functions?
2940 vmpolygons_t vmpolygons[PRVM_MAXPROGS];
2942 //#304 void() renderscene (EXT_CSQC)
2943 // moved that here to reset the polygons,
2944 // resetting them earlier causes R_Mesh_Draw to be called with numvertices = 0
2946 void VM_CL_R_RenderScene (void)
2948 double t = Sys_DoubleTime();
2949 vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
2950 VM_SAFEPARMCOUNT(0, VM_CL_R_RenderScene);
2952 // we need to update any RENDER_VIEWMODEL entities at this point because
2953 // csqc supplies its own view matrix
2954 CL_UpdateViewEntities();
2958 polys->num_vertices = polys->num_triangles = 0;
2959 polys->progstarttime = prog->starttime;
2961 // callprofile fixing hack: do not include this time in what is counted for CSQC_UpdateView
2962 prog->functions[prog->funcoffsets.CSQC_UpdateView].totaltime -= Sys_DoubleTime() - t;
2965 static void VM_ResizePolygons(vmpolygons_t *polys)
2967 float *oldvertex3f = polys->data_vertex3f;
2968 float *oldcolor4f = polys->data_color4f;
2969 float *oldtexcoord2f = polys->data_texcoord2f;
2970 vmpolygons_triangle_t *oldtriangles = polys->data_triangles;
2971 unsigned short *oldsortedelement3s = polys->data_sortedelement3s;
2972 polys->max_vertices = min(polys->max_triangles*3, 65536);
2973 polys->data_vertex3f = (float *)Mem_Alloc(polys->pool, polys->max_vertices*sizeof(float[3]));
2974 polys->data_color4f = (float *)Mem_Alloc(polys->pool, polys->max_vertices*sizeof(float[4]));
2975 polys->data_texcoord2f = (float *)Mem_Alloc(polys->pool, polys->max_vertices*sizeof(float[2]));
2976 polys->data_triangles = (vmpolygons_triangle_t *)Mem_Alloc(polys->pool, polys->max_triangles*sizeof(vmpolygons_triangle_t));
2977 polys->data_sortedelement3s = (unsigned short *)Mem_Alloc(polys->pool, polys->max_triangles*sizeof(unsigned short[3]));
2978 if (polys->num_vertices)
2980 memcpy(polys->data_vertex3f, oldvertex3f, polys->num_vertices*sizeof(float[3]));
2981 memcpy(polys->data_color4f, oldcolor4f, polys->num_vertices*sizeof(float[4]));
2982 memcpy(polys->data_texcoord2f, oldtexcoord2f, polys->num_vertices*sizeof(float[2]));
2984 if (polys->num_triangles)
2986 memcpy(polys->data_triangles, oldtriangles, polys->num_triangles*sizeof(vmpolygons_triangle_t));
2987 memcpy(polys->data_sortedelement3s, oldsortedelement3s, polys->num_triangles*sizeof(unsigned short[3]));
2990 Mem_Free(oldvertex3f);
2992 Mem_Free(oldcolor4f);
2994 Mem_Free(oldtexcoord2f);
2996 Mem_Free(oldtriangles);
2997 if (oldsortedelement3s)
2998 Mem_Free(oldsortedelement3s);
3001 static void VM_InitPolygons (vmpolygons_t* polys)
3003 memset(polys, 0, sizeof(*polys));
3004 polys->pool = Mem_AllocPool("VMPOLY", 0, NULL);
3005 polys->max_triangles = 1024;
3006 VM_ResizePolygons(polys);
3007 polys->initialized = true;
3010 static void VM_DrawPolygonCallback (const entity_render_t *ent, const rtlight_t *rtlight, int numsurfaces, int *surfacelist)
3012 int surfacelistindex;
3013 vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
3014 if(polys->progstarttime != prog->starttime) // from other progs? won't draw these (this can cause crashes!)
3016 R_Mesh_ResetTextureState();
3017 R_Mesh_Matrix(&identitymatrix);
3018 GL_CullFace(GL_NONE);
3019 R_Mesh_VertexPointer(polys->data_vertex3f, 0, 0);
3020 R_Mesh_ColorPointer(polys->data_color4f, 0, 0);
3021 R_Mesh_TexCoordPointer(0, 2, polys->data_texcoord2f, 0, 0);
3022 R_SetupGenericShader(true);
3024 for (surfacelistindex = 0;surfacelistindex < numsurfaces;)
3026 int numtriangles = 0;
3027 rtexture_t *tex = polys->data_triangles[surfacelist[surfacelistindex]].texture;
3028 int drawflag = polys->data_triangles[surfacelist[surfacelistindex]].drawflag;
3029 // this can't call _DrawQ_ProcessDrawFlag, but should be in sync with it
3030 // FIXME factor this out
3031 if(drawflag == DRAWFLAG_ADDITIVE)
3032 GL_BlendFunc(GL_SRC_ALPHA, GL_ONE);
3033 else if(drawflag == DRAWFLAG_MODULATE)
3034 GL_BlendFunc(GL_DST_COLOR, GL_ZERO);
3035 else if(drawflag == DRAWFLAG_2XMODULATE)
3036 GL_BlendFunc(GL_DST_COLOR,GL_SRC_COLOR);
3037 else if(drawflag == DRAWFLAG_SCREEN)
3038 GL_BlendFunc(GL_ONE_MINUS_DST_COLOR,GL_ONE);
3040 GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
3041 R_Mesh_TexBind(0, R_GetTexture(tex));
3043 for (;surfacelistindex < numsurfaces;surfacelistindex++)
3045 if (polys->data_triangles[surfacelist[surfacelistindex]].texture != tex || polys->data_triangles[surfacelist[surfacelistindex]].drawflag != drawflag)
3047 VectorCopy(polys->data_triangles[surfacelist[surfacelistindex]].elements, polys->data_sortedelement3s + 3*numtriangles);
3050 R_Mesh_Draw(0, polys->num_vertices, 0, numtriangles, NULL, polys->data_sortedelement3s, 0, 0);
3054 void VMPolygons_Store(vmpolygons_t *polys)
3056 if (r_refdef.draw2dstage)
3058 // draw the polygon as 2D immediately
3059 drawqueuemesh_t mesh;
3060 mesh.texture = polys->begin_texture;
3061 mesh.num_vertices = polys->begin_vertices;
3062 mesh.num_triangles = polys->begin_vertices-2;
3063 mesh.data_element3s = polygonelements;
3064 mesh.data_vertex3f = polys->begin_vertex[0];
3065 mesh.data_color4f = polys->begin_color[0];
3066 mesh.data_texcoord2f = polys->begin_texcoord[0];
3067 DrawQ_Mesh(&mesh, polys->begin_drawflag);
3071 // queue the polygon as 3D for sorted transparent rendering later
3073 if (polys->max_triangles < polys->num_triangles + polys->begin_vertices-2)
3075 polys->max_triangles *= 2;
3076 VM_ResizePolygons(polys);
3078 if (polys->num_vertices + polys->begin_vertices <= polys->max_vertices)
3080 // needle in a haystack!
3081 // polys->num_vertices was used for copying where we actually want to copy begin_vertices
3082 // that also caused it to not render the first polygon that is added
3084 memcpy(polys->data_vertex3f + polys->num_vertices * 3, polys->begin_vertex[0], polys->begin_vertices * sizeof(float[3]));
3085 memcpy(polys->data_color4f + polys->num_vertices * 4, polys->begin_color[0], polys->begin_vertices * sizeof(float[4]));
3086 memcpy(polys->data_texcoord2f + polys->num_vertices * 2, polys->begin_texcoord[0], polys->begin_vertices * sizeof(float[2]));
3087 for (i = 0;i < polys->begin_vertices-2;i++)
3089 polys->data_triangles[polys->num_triangles].texture = polys->begin_texture;
3090 polys->data_triangles[polys->num_triangles].drawflag = polys->begin_drawflag;
3091 polys->data_triangles[polys->num_triangles].elements[0] = polys->num_vertices;
3092 polys->data_triangles[polys->num_triangles].elements[1] = polys->num_vertices + i+1;
3093 polys->data_triangles[polys->num_triangles].elements[2] = polys->num_vertices + i+2;
3094 polys->num_triangles++;
3096 polys->num_vertices += polys->begin_vertices;
3099 polys->begin_active = false;
3102 // TODO: move this into the client code and clean-up everything else, too! [1/6/2008 Black]
3103 // LordHavoc: agreed, this is a mess
3104 void VM_CL_AddPolygonsToMeshQueue (void)
3107 vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
3110 // only add polygons of the currently active prog to the queue - if there is none, we're done
3114 if (!polys->num_triangles)
3117 for (i = 0;i < polys->num_triangles;i++)
3119 VectorMAMAM(1.0f / 3.0f, polys->data_vertex3f + 3*polys->data_triangles[i].elements[0], 1.0f / 3.0f, polys->data_vertex3f + 3*polys->data_triangles[i].elements[1], 1.0f / 3.0f, polys->data_vertex3f + 3*polys->data_triangles[i].elements[2], center);
3120 R_MeshQueue_AddTransparent(center, VM_DrawPolygonCallback, NULL, i, NULL);
3123 /*polys->num_triangles = 0; // now done after rendering the scene,
3124 polys->num_vertices = 0; // otherwise it's not rendered at all and prints an error message --blub */
3127 //void(string texturename, float flag) R_BeginPolygon
3128 void VM_CL_R_PolygonBegin (void)
3130 const char *picname;
3132 vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
3135 // TODO instead of using skinframes here (which provides the benefit of
3136 // better management of flags, and is more suited for 3D rendering), what
3137 // about supporting Q3 shaders?
3139 VM_SAFEPARMCOUNT(2, VM_CL_R_PolygonBegin);
3141 if (!polys->initialized)
3142 VM_InitPolygons(polys);
3143 if(polys->progstarttime != prog->starttime)
3145 // from another progs? then reset the polys first (fixes crashes on map change, because that can make skinframe textures invalid)
3146 polys->num_vertices = polys->num_triangles = 0;
3147 polys->progstarttime = prog->starttime;
3149 if (polys->begin_active)
3151 VM_Warning("VM_CL_R_PolygonBegin: called twice without VM_CL_R_PolygonBegin after first\n");
3154 picname = PRVM_G_STRING(OFS_PARM0);
3160 if((int)PRVM_G_FLOAT(OFS_PARM1) & DRAWFLAG_MIPMAP)
3165 sf = R_SkinFrame_FindNextByName(sf, picname);
3167 while(sf && sf->textureflags != tf);
3169 if(!sf || !sf->base)
3170 sf = R_SkinFrame_LoadExternal(picname, tf, true);
3173 R_SkinFrame_MarkUsed(sf);
3176 polys->begin_texture = (sf && sf->base) ? sf->base : r_texture_white;
3177 polys->begin_drawflag = (int)PRVM_G_FLOAT(OFS_PARM1) & DRAWFLAG_MASK;
3178 polys->begin_vertices = 0;
3179 polys->begin_active = true;
3182 //void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
3183 void VM_CL_R_PolygonVertex (void)
3185 vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
3187 VM_SAFEPARMCOUNT(4, VM_CL_R_PolygonVertex);
3189 if (!polys->begin_active)
3191 VM_Warning("VM_CL_R_PolygonVertex: VM_CL_R_PolygonBegin wasn't called\n");
3195 if (polys->begin_vertices >= VMPOLYGONS_MAXPOINTS)
3197 VM_Warning("VM_CL_R_PolygonVertex: may have %i vertices max\n", VMPOLYGONS_MAXPOINTS);
3201 polys->begin_vertex[polys->begin_vertices][0] = PRVM_G_VECTOR(OFS_PARM0)[0];
3202 polys->begin_vertex[polys->begin_vertices][1] = PRVM_G_VECTOR(OFS_PARM0)[1];
3203 polys->begin_vertex[polys->begin_vertices][2] = PRVM_G_VECTOR(OFS_PARM0)[2];
3204 polys->begin_texcoord[polys->begin_vertices][0] = PRVM_G_VECTOR(OFS_PARM1)[0];
3205 polys->begin_texcoord[polys->begin_vertices][1] = PRVM_G_VECTOR(OFS_PARM1)[1];
3206 polys->begin_color[polys->begin_vertices][0] = PRVM_G_VECTOR(OFS_PARM2)[0];
3207 polys->begin_color[polys->begin_vertices][1] = PRVM_G_VECTOR(OFS_PARM2)[1];
3208 polys->begin_color[polys->begin_vertices][2] = PRVM_G_VECTOR(OFS_PARM2)[2];
3209 polys->begin_color[polys->begin_vertices][3] = PRVM_G_FLOAT(OFS_PARM3);
3210 polys->begin_vertices++;
3213 //void() R_EndPolygon
3214 void VM_CL_R_PolygonEnd (void)
3216 vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
3218 VM_SAFEPARMCOUNT(0, VM_CL_R_PolygonEnd);
3219 if (!polys->begin_active)
3221 VM_Warning("VM_CL_R_PolygonEnd: VM_CL_R_PolygonBegin wasn't called\n");
3224 polys->begin_active = false;
3225 if (polys->begin_vertices >= 3)
3226 VMPolygons_Store(polys);
3228 VM_Warning("VM_CL_R_PolygonEnd: %i vertices isn't a good choice\n", polys->begin_vertices);
3231 static vmpolygons_t debugPolys;
3233 void Debug_PolygonBegin(const char *picname, int drawflag)
3235 if(!debugPolys.initialized)
3236 VM_InitPolygons(&debugPolys);
3237 if(debugPolys.begin_active)
3239 Con_Printf("Debug_PolygonBegin: called twice without Debug_PolygonEnd after first\n");
3242 debugPolys.begin_texture = picname[0] ? Draw_CachePic (picname)->tex : r_texture_white;
3243 debugPolys.begin_drawflag = drawflag;
3244 debugPolys.begin_vertices = 0;
3245 debugPolys.begin_active = true;
3248 void Debug_PolygonVertex(float x, float y, float z, float s, float t, float r, float g, float b, float a)
3250 if(!debugPolys.begin_active)
3252 Con_Printf("Debug_PolygonVertex: Debug_PolygonBegin wasn't called\n");
3256 if(debugPolys.begin_vertices > VMPOLYGONS_MAXPOINTS)
3258 Con_Printf("Debug_PolygonVertex: may have %i vertices max\n", VMPOLYGONS_MAXPOINTS);
3262 debugPolys.begin_vertex[debugPolys.begin_vertices][0] = x;
3263 debugPolys.begin_vertex[debugPolys.begin_vertices][1] = y;
3264 debugPolys.begin_vertex[debugPolys.begin_vertices][2] = z;
3265 debugPolys.begin_texcoord[debugPolys.begin_vertices][0] = s;
3266 debugPolys.begin_texcoord[debugPolys.begin_vertices][1] = t;
3267 debugPolys.begin_color[debugPolys.begin_vertices][0] = r;
3268 debugPolys.begin_color[debugPolys.begin_vertices][1] = g;
3269 debugPolys.begin_color[debugPolys.begin_vertices][2] = b;
3270 debugPolys.begin_color[debugPolys.begin_vertices][3] = a;
3271 debugPolys.begin_vertices++;
3274 void Debug_PolygonEnd(void)
3276 if (!debugPolys.begin_active)
3278 Con_Printf("Debug_PolygonEnd: Debug_PolygonBegin wasn't called\n");
3281 debugPolys.begin_active = false;
3282 if (debugPolys.begin_vertices >= 3)
3283 VMPolygons_Store(&debugPolys);
3285 Con_Printf("Debug_PolygonEnd: %i vertices isn't a good choice\n", debugPolys.begin_vertices);
3292 Returns false if any part of the bottom of the entity is off an edge that
3297 qboolean CL_CheckBottom (prvm_edict_t *ent)
3299 vec3_t mins, maxs, start, stop;
3304 VectorAdd (ent->fields.client->origin, ent->fields.client->mins, mins);
3305 VectorAdd (ent->fields.client->origin, ent->fields.client->maxs, maxs);
3307 // if all of the points under the corners are solid world, don't bother
3308 // with the tougher checks
3309 // the corners must be within 16 of the midpoint
3310 start[2] = mins[2] - 1;
3311 for (x=0 ; x<=1 ; x++)
3312 for (y=0 ; y<=1 ; y++)
3314 start[0] = x ? maxs[0] : mins[0];
3315 start[1] = y ? maxs[1] : mins[1];
3316 if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
3320 return true; // we got out easy
3324 // check it for real...
3328 // the midpoint must be within 16 of the bottom
3329 start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
3330 start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
3331 stop[2] = start[2] - 2*sv_stepheight.value;
3332 trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), true, false, NULL, true);
3334 if (trace.fraction == 1.0)
3336 mid = bottom = trace.endpos[2];
3338 // the corners must be within 16 of the midpoint
3339 for (x=0 ; x<=1 ; x++)
3340 for (y=0 ; y<=1 ; y++)
3342 start[0] = stop[0] = x ? maxs[0] : mins[0];
3343 start[1] = stop[1] = y ? maxs[1] : mins[1];
3345 trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), true, false, NULL, true);
3347 if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
3348 bottom = trace.endpos[2];
3349 if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
3360 Called by monster program code.
3361 The move will be adjusted for slopes and stairs, but if the move isn't
3362 possible, no move is done and false is returned
3365 qboolean CL_movestep (prvm_edict_t *ent, vec3_t move, qboolean relink, qboolean noenemy, qboolean settrace)
3368 vec3_t oldorg, neworg, end, traceendpos;
3371 prvm_edict_t *enemy;
3375 VectorCopy (ent->fields.client->origin, oldorg);
3376 VectorAdd (ent->fields.client->origin, move, neworg);
3378 // flying monsters don't step up
3379 if ( (int)ent->fields.client->flags & (FL_SWIM | FL_FLY) )
3381 // try one move with vertical motion, then one without
3382 for (i=0 ; i<2 ; i++)
3384 VectorAdd (ent->fields.client->origin, move, neworg);
3385 enemy = PRVM_PROG_TO_EDICT(ent->fields.client->enemy);
3386 if (i == 0 && enemy != prog->edicts)
3388 dz = ent->fields.client->origin[2] - PRVM_PROG_TO_EDICT(ent->fields.client->enemy)->fields.client->origin[2];
3394 trace = CL_TraceBox(ent->fields.client->origin, ent->fields.client->mins, ent->fields.client->maxs, neworg, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, &svent, true);
3396 CL_VM_SetTraceGlobals(&trace, svent);
3398 if (trace.fraction == 1)
3400 VectorCopy(trace.endpos, traceendpos);
3401 if (((int)ent->fields.client->flags & FL_SWIM) && !(CL_PointSuperContents(traceendpos) & SUPERCONTENTS_LIQUIDSMASK))
3402 return false; // swim monster left water
3404 VectorCopy (traceendpos, ent->fields.client->origin);
3410 if (enemy == prog->edicts)
3417 // push down from a step height above the wished position
3418 neworg[2] += sv_stepheight.value;
3419 VectorCopy (neworg, end);
3420 end[2] -= sv_stepheight.value*2;
3422 trace = CL_TraceBox(neworg, ent->fields.client->mins, ent->fields.client->maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, &svent, true);
3424 CL_VM_SetTraceGlobals(&trace, svent);
3426 if (trace.startsolid)
3428 neworg[2] -= sv_stepheight.value;
3429 trace = CL_TraceBox(neworg, ent->fields.client->mins, ent->fields.client->maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, &svent, true);
3431 CL_VM_SetTraceGlobals(&trace, svent);
3432 if (trace.startsolid)
3435 if (trace.fraction == 1)
3437 // if monster had the ground pulled out, go ahead and fall
3438 if ( (int)ent->fields.client->flags & FL_PARTIALGROUND )
3440 VectorAdd (ent->fields.client->origin, move, ent->fields.client->origin);
3443 ent->fields.client->flags = (int)ent->fields.client->flags & ~FL_ONGROUND;
3447 return false; // walked off an edge
3450 // check point traces down for dangling corners
3451 VectorCopy (trace.endpos, ent->fields.client->origin);
3453 if (!CL_CheckBottom (ent))
3455 if ( (int)ent->fields.client->flags & FL_PARTIALGROUND )
3456 { // entity had floor mostly pulled out from underneath it
3457 // and is trying to correct
3462 VectorCopy (oldorg, ent->fields.client->origin);
3466 if ( (int)ent->fields.client->flags & FL_PARTIALGROUND )
3467 ent->fields.client->flags = (int)ent->fields.client->flags & ~FL_PARTIALGROUND;
3469 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.groundentity)))
3470 val->edict = PRVM_EDICT_TO_PROG(trace.ent);
3482 float(float yaw, float dist[, settrace]) walkmove
3485 static void VM_CL_walkmove (void)
3494 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_walkmove);
3496 // assume failure if it returns early
3497 PRVM_G_FLOAT(OFS_RETURN) = 0;
3499 ent = PRVM_PROG_TO_EDICT(prog->globals.client->self);
3500 if (ent == prog->edicts)
3502 VM_Warning("walkmove: can not modify world entity\n");
3505 if (ent->priv.server->free)
3507 VM_Warning("walkmove: can not modify free entity\n");
3510 yaw = PRVM_G_FLOAT(OFS_PARM0);
3511 dist = PRVM_G_FLOAT(OFS_PARM1);
3512 settrace = prog->argc >= 3 && PRVM_G_FLOAT(OFS_PARM2);
3514 if ( !( (int)ent->fields.client->flags & (FL_ONGROUND|FL_FLY|FL_SWIM) ) )
3517 yaw = yaw*M_PI*2 / 360;
3519 move[0] = cos(yaw)*dist;
3520 move[1] = sin(yaw)*dist;
3523 // save program state, because CL_movestep may call other progs
3524 oldf = prog->xfunction;
3525 oldself = prog->globals.client->self;
3527 PRVM_G_FLOAT(OFS_RETURN) = CL_movestep(ent, move, true, false, settrace);
3530 // restore program state
3531 prog->xfunction = oldf;
3532 prog->globals.client->self = oldself;
3539 string(string key) serverkey
3542 void VM_CL_serverkey(void)
3544 char string[VM_STRINGTEMP_LENGTH];
3545 VM_SAFEPARMCOUNT(1, VM_CL_serverkey);
3546 InfoString_GetValue(cl.qw_serverinfo, PRVM_G_STRING(OFS_PARM0), string, sizeof(string));
3547 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(string);
3554 Checks if an entity is in a point's PVS.
3555 Should be fast but can be inexact.
3557 float checkpvs(vector viewpos, entity viewee) = #240;
3560 static void VM_CL_checkpvs (void)
3563 prvm_edict_t *viewee;
3568 static int fatpvsbytes;
3569 static unsigned char fatpvs[MAX_MAP_LEAFS/8];
3572 VM_SAFEPARMCOUNT(2, VM_SV_checkpvs);
3573 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), viewpos);
3574 viewee = PRVM_G_EDICT(OFS_PARM1);
3576 if(viewee->priv.required->free)
3578 VM_Warning("checkpvs: can not check free entity\n");
3579 PRVM_G_FLOAT(OFS_RETURN) = 4;
3583 VectorAdd(viewee->fields.server->origin, viewee->fields.server->mins, mi);
3584 VectorAdd(viewee->fields.server->origin, viewee->fields.server->maxs, ma);
3587 if(!sv.worldmodel->brush.GetPVS || !sv.worldmodel->brush.BoxTouchingPVS)
3589 // no PVS support on this worldmodel... darn
3590 PRVM_G_FLOAT(OFS_RETURN) = 3;
3593 pvs = sv.worldmodel->brush.GetPVS(sv.worldmodel, viewpos);
3596 // viewpos isn't in any PVS... darn
3597 PRVM_G_FLOAT(OFS_RETURN) = 2;
3600 PRVM_G_FLOAT(OFS_RETURN) = sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, pvs, mi, ma);
3602 // using fat PVS like FTEQW does (slow)
3603 if(!sv.worldmodel->brush.FatPVS || !sv.worldmodel->brush.BoxTouchingPVS)
3605 // no PVS support on this worldmodel... darn
3606 PRVM_G_FLOAT(OFS_RETURN) = 3;
3609 fatpvsbytes = sv.worldmodel->brush.FatPVS(sv.worldmodel, viewpos, 8, fatpvs, sizeof(fatpvs), false);
3612 // viewpos isn't in any PVS... darn
3613 PRVM_G_FLOAT(OFS_RETURN) = 2;
3616 PRVM_G_FLOAT(OFS_RETURN) = sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, fatpvs, mi, ma);
3619 //============================================================================
3621 // To create a almost working builtin file from this replace:
3622 // "^NULL.*" with ""
3623 // "^{.*//.*}:Wh\(.*\)" with "\1"
3625 // "^.*//:Wh{\#:d*}:Wh{.*}" with "\2 = \1;"
3626 // "\n\n+" with "\n\n"
3628 prvm_builtin_t vm_cl_builtins[] = {
3629 NULL, // #0 NULL function (not callable) (QUAKE)
3630 VM_CL_makevectors, // #1 void(vector ang) makevectors (QUAKE)
3631 VM_CL_setorigin, // #2 void(entity e, vector o) setorigin (QUAKE)
3632 VM_CL_setmodel, // #3 void(entity e, string m) setmodel (QUAKE)
3633 VM_CL_setsize, // #4 void(entity e, vector min, vector max) setsize (QUAKE)
3634 NULL, // #5 void(entity e, vector min, vector max) setabssize (QUAKE)
3635 VM_break, // #6 void() break (QUAKE)
3636 VM_random, // #7 float() random (QUAKE)
3637 VM_CL_sound, // #8 void(entity e, float chan, string samp) sound (QUAKE)
3638 VM_normalize, // #9 vector(vector v) normalize (QUAKE)
3639 VM_error, // #10 void(string e) error (QUAKE)
3640 VM_objerror, // #11 void(string e) objerror (QUAKE)
3641 VM_vlen, // #12 float(vector v) vlen (QUAKE)
3642 VM_vectoyaw, // #13 float(vector v) vectoyaw (QUAKE)
3643 VM_CL_spawn, // #14 entity() spawn (QUAKE)
3644 VM_remove, // #15 void(entity e) remove (QUAKE)
3645 VM_CL_traceline, // #16 void(vector v1, vector v2, float tryents, entity ignoreentity) traceline (QUAKE)
3646 NULL, // #17 entity() checkclient (QUAKE)
3647 VM_find, // #18 entity(entity start, .string fld, string match) find (QUAKE)
3648 VM_precache_sound, // #19 void(string s) precache_sound (QUAKE)
3649 VM_CL_precache_model, // #20 void(string s) precache_model (QUAKE)
3650 NULL, // #21 void(entity client, string s, ...) stuffcmd (QUAKE)
3651 VM_CL_findradius, // #22 entity(vector org, float rad) findradius (QUAKE)
3652 NULL, // #23 void(string s, ...) bprint (QUAKE)
3653 NULL, // #24 void(entity client, string s, ...) sprint (QUAKE)
3654 VM_dprint, // #25 void(string s, ...) dprint (QUAKE)
3655 VM_ftos, // #26 string(float f) ftos (QUAKE)
3656 VM_vtos, // #27 string(vector v) vtos (QUAKE)
3657 VM_coredump, // #28 void() coredump (QUAKE)
3658 VM_traceon, // #29 void() traceon (QUAKE)
3659 VM_traceoff, // #30 void() traceoff (QUAKE)
3660 VM_eprint, // #31 void(entity e) eprint (QUAKE)
3661 VM_CL_walkmove, // #32 float(float yaw, float dist[, float settrace]) walkmove (QUAKE)
3662 NULL, // #33 (QUAKE)
3663 VM_CL_droptofloor, // #34 float() droptofloor (QUAKE)
3664 VM_CL_lightstyle, // #35 void(float style, string value) lightstyle (QUAKE)
3665 VM_rint, // #36 float(float v) rint (QUAKE)
3666 VM_floor, // #37 float(float v) floor (QUAKE)
3667 VM_ceil, // #38 float(float v) ceil (QUAKE)
3668 NULL, // #39 (QUAKE)
3669 VM_CL_checkbottom, // #40 float(entity e) checkbottom (QUAKE)
3670 VM_CL_pointcontents, // #41 float(vector v) pointcontents (QUAKE)
3671 NULL, // #42 (QUAKE)
3672 VM_fabs, // #43 float(float f) fabs (QUAKE)
3673 NULL, // #44 vector(entity e, float speed) aim (QUAKE)
3674 VM_cvar, // #45 float(string s) cvar (QUAKE)
3675 VM_localcmd, // #46 void(string s) localcmd (QUAKE)
3676 VM_nextent, // #47 entity(entity e) nextent (QUAKE)
3677 VM_CL_particle, // #48 void(vector o, vector d, float color, float count) particle (QUAKE)
3678 VM_changeyaw, // #49 void() ChangeYaw (QUAKE)
3679 NULL, // #50 (QUAKE)
3680 VM_vectoangles, // #51 vector(vector v) vectoangles (QUAKE)
3681 NULL, // #52 void(float to, float f) WriteByte (QUAKE)
3682 NULL, // #53 void(float to, float f) WriteChar (QUAKE)
3683 NULL, // #54 void(float to, float f) WriteShort (QUAKE)
3684 NULL, // #55 void(float to, float f) WriteLong (QUAKE)
3685 NULL, // #56 void(float to, float f) WriteCoord (QUAKE)
3686 NULL, // #57 void(float to, float f) WriteAngle (QUAKE)
3687 NULL, // #58 void(float to, string s) WriteString (QUAKE)
3688 NULL, // #59 (QUAKE)
3689 VM_sin, // #60 float(float f) sin (DP_QC_SINCOSSQRTPOW)
3690 VM_cos, // #61 float(float f) cos (DP_QC_SINCOSSQRTPOW)
3691 VM_sqrt, // #62 float(float f) sqrt (DP_QC_SINCOSSQRTPOW)
3692 VM_changepitch, // #63 void(entity ent) changepitch (DP_QC_CHANGEPITCH)
3693 VM_CL_tracetoss, // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS)
3694 VM_etos, // #65 string(entity ent) etos (DP_QC_ETOS)
3695 NULL, // #66 (QUAKE)
3696 NULL, // #67 void(float step) movetogoal (QUAKE)
3697 VM_precache_file, // #68 string(string s) precache_file (QUAKE)
3698 VM_CL_makestatic, // #69 void(entity e) makestatic (QUAKE)
3699 NULL, // #70 void(string s) changelevel (QUAKE)
3700 NULL, // #71 (QUAKE)
3701 VM_cvar_set, // #72 void(string var, string val) cvar_set (QUAKE)
3702 NULL, // #73 void(entity client, strings) centerprint (QUAKE)
3703 VM_CL_ambientsound, // #74 void(vector pos, string samp, float vol, float atten) ambientsound (QUAKE)
3704 VM_CL_precache_model, // #75 string(string s) precache_model2 (QUAKE)
3705 VM_precache_sound, // #76 string(string s) precache_sound2 (QUAKE)
3706 VM_precache_file, // #77 string(string s) precache_file2 (QUAKE)
3707 NULL, // #78 void(entity e) setspawnparms (QUAKE)
3708 NULL, // #79 void(entity killer, entity killee) logfrag (QUAKEWORLD)
3709 NULL, // #80 string(entity e, string keyname) infokey (QUAKEWORLD)
3710 VM_stof, // #81 float(string s) stof (FRIK_FILE)
3711 NULL, // #82 void(vector where, float set) multicast (QUAKEWORLD)
3712 NULL, // #83 (QUAKE)
3713 NULL, // #84 (QUAKE)
3714 NULL, // #85 (QUAKE)
3715 NULL, // #86 (QUAKE)
3716 NULL, // #87 (QUAKE)
3717 NULL, // #88 (QUAKE)
3718 NULL, // #89 (QUAKE)
3719 VM_CL_tracebox, // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
3720 VM_randomvec, // #91 vector() randomvec (DP_QC_RANDOMVEC)
3721 VM_CL_getlight, // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
3722 VM_registercvar, // #93 float(string name, string value) registercvar (DP_REGISTERCVAR)
3723 VM_min, // #94 float(float a, floats) min (DP_QC_MINMAXBOUND)
3724 VM_max, // #95 float(float a, floats) max (DP_QC_MINMAXBOUND)
3725 VM_bound, // #96 float(float minimum, float val, float maximum) bound (DP_QC_MINMAXBOUND)
3726 VM_pow, // #97 float(float f, float f) pow (DP_QC_SINCOSSQRTPOW)
3727 VM_findfloat, // #98 entity(entity start, .float fld, float match) findfloat (DP_QC_FINDFLOAT)
3728 VM_checkextension, // #99 float(string s) checkextension (the basis of the extension system)
3729 // FrikaC and Telejano range #100-#199
3740 VM_fopen, // #110 float(string filename, float mode) fopen (FRIK_FILE)
3741 VM_fclose, // #111 void(float fhandle) fclose (FRIK_FILE)
3742 VM_fgets, // #112 string(float fhandle) fgets (FRIK_FILE)
3743 VM_fputs, // #113 void(float fhandle, string s) fputs (FRIK_FILE)
3744 VM_strlen, // #114 float(string s) strlen (FRIK_FILE)
3745 VM_strcat, // #115 string(string s1, string s2, ...) strcat (FRIK_FILE)
3746 VM_substring, // #116 string(string s, float start, float length) substring (FRIK_FILE)
3747 VM_stov, // #117 vector(string) stov (FRIK_FILE)
3748 VM_strzone, // #118 string(string s) strzone (FRIK_FILE)
3749 VM_strunzone, // #119 void(string s) strunzone (FRIK_FILE)
3830 // FTEQW range #200-#299
3849 VM_bitshift, // #218 float(float number, float quantity) bitshift (EXT_BITSHIFT)
3852 VM_strstrofs, // #221 float(string str, string sub[, float startpos]) strstrofs (FTE_STRINGS)
3853 VM_str2chr, // #222 float(string str, float ofs) str2chr (FTE_STRINGS)
3854 VM_chr2str, // #223 string(float c, ...) chr2str (FTE_STRINGS)
3855 VM_strconv, // #224 string(float ccase, float calpha, float cnum, string s, ...) strconv (FTE_STRINGS)
3856 VM_strpad, // #225 string(float chars, string s, ...) strpad (FTE_STRINGS)
3857 VM_infoadd, // #226 string(string info, string key, string value, ...) infoadd (FTE_STRINGS)
3858 VM_infoget, // #227 string(string info, string key) infoget (FTE_STRINGS)
3859 VM_strncmp, // #228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
3860 VM_strncasecmp, // #229 float(string s1, string s2) strcasecmp (FTE_STRINGS)
3861 VM_strncasecmp, // #230 float(string s1, string s2, float len) strncasecmp (FTE_STRINGS)
3863 NULL, // #232 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
3871 VM_CL_checkpvs, // #240
3931 // CSQC range #300-#399
3932 VM_CL_R_ClearScene, // #300 void() clearscene (EXT_CSQC)
3933 VM_CL_R_AddEntities, // #301 void(float mask) addentities (EXT_CSQC)
3934 VM_CL_R_AddEntity, // #302 void(entity ent) addentity (EXT_CSQC)
3935 VM_CL_R_SetView, // #303 float(float property, ...) setproperty (EXT_CSQC)
3936 VM_CL_R_RenderScene, // #304 void() renderscene (EXT_CSQC)
3937 VM_CL_R_AddDynamicLight, // #305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
3938 VM_CL_R_PolygonBegin, // #306 void(string texturename, float flag[, float is2d, float lines]) R_BeginPolygon
3939 VM_CL_R_PolygonVertex, // #307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
3940 VM_CL_R_PolygonEnd, // #308 void() R_EndPolygon
3941 NULL /* R_LoadWorldModel in menu VM, should stay unassigned in client*/, // #309
3942 VM_CL_unproject, // #310 vector (vector v) cs_unproject (EXT_CSQC)
3943 VM_CL_project, // #311 vector (vector v) cs_project (EXT_CSQC)
3947 VM_drawline, // #315 void(float width, vector pos1, vector pos2, float flag) drawline (EXT_CSQC)
3948 VM_iscachedpic, // #316 float(string name) iscachedpic (EXT_CSQC)
3949 VM_precache_pic, // #317 string(string name, float trywad) precache_pic (EXT_CSQC)
3950 VM_getimagesize, // #318 vector(string picname) draw_getimagesize (EXT_CSQC)
3951 VM_freepic, // #319 void(string name) freepic (EXT_CSQC)
3952 VM_drawcharacter, // #320 float(vector position, float character, vector scale, vector rgb, float alpha, float flag) drawcharacter (EXT_CSQC)
3953 VM_drawstring, // #321 float(vector position, string text, vector scale, vector rgb, float alpha, float flag) drawstring (EXT_CSQC)
3954 VM_drawpic, // #322 float(vector position, string pic, vector size, vector rgb, float alpha, float flag) drawpic (EXT_CSQC)
3955 VM_drawfill, // #323 float(vector position, vector size, vector rgb, float alpha, float flag) drawfill (EXT_CSQC)
3956 VM_drawsetcliparea, // #324 void(float x, float y, float width, float height) drawsetcliparea
3957 VM_drawresetcliparea, // #325 void(void) drawresetcliparea
3958 VM_drawcolorcodedstring, // #326 float drawcolorcodedstring(vector position, string text, vector scale, vector rgb, float alpha, float flag) (EXT_CSQC)
3959 VM_stringwidth, // #327 // FIXME is this okay?
3960 VM_drawsubpic, // #328 // FIXME is this okay?
3961 VM_drawrotpic, // #329 // FIXME is this okay?
3962 VM_CL_getstatf, // #330 float(float stnum) getstatf (EXT_CSQC)
3963 VM_CL_getstati, // #331 float(float stnum) getstati (EXT_CSQC)
3964 VM_CL_getstats, // #332 string(float firststnum) getstats (EXT_CSQC)
3965 VM_CL_setmodelindex, // #333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
3966 VM_CL_modelnameforindex, // #334 string(float mdlindex) modelnameforindex (EXT_CSQC)
3967 VM_CL_particleeffectnum, // #335 float(string effectname) particleeffectnum (EXT_CSQC)
3968 VM_CL_trailparticles, // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
3969 VM_CL_pointparticles, // #337 void(float effectnum, vector origin [, vector dir, float count]) pointparticles (EXT_CSQC)
3970 VM_centerprint, // #338 void(string s, ...) centerprint (EXT_CSQC)
3971 VM_print, // #339 void(string s, ...) print (EXT_CSQC, DP_SV_PRINT)
3972 VM_keynumtostring, // #340 string(float keynum) keynumtostring (EXT_CSQC)
3973 VM_stringtokeynum, // #341 float(string keyname) stringtokeynum (EXT_CSQC)
3974 VM_CL_getkeybind, // #342 string(float keynum) getkeybind (EXT_CSQC)
3975 VM_CL_setcursormode, // #343 void(float usecursor) setcursormode (EXT_CSQC)
3976 VM_CL_getmousepos, // #344 vector() getmousepos (EXT_CSQC)
3977 VM_CL_getinputstate, // #345 float(float framenum) getinputstate (EXT_CSQC)
3978 VM_CL_setsensitivityscale, // #346 void(float sens) setsensitivityscale (EXT_CSQC)
3979 VM_CL_runplayerphysics, // #347 void() runstandardplayerphysics (EXT_CSQC)
3980 VM_CL_getplayerkey, // #348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
3981 VM_CL_isdemo, // #349 float() isdemo (EXT_CSQC)
3982 VM_isserver, // #350 float() isserver (EXT_CSQC)
3983 VM_CL_setlistener, // #351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
3984 VM_CL_registercmd, // #352 void(string cmdname) registercommand (EXT_CSQC)
3985 VM_wasfreed, // #353 float(entity ent) wasfreed (EXT_CSQC) (should be availabe on server too)
3986 VM_CL_serverkey, // #354 string(string key) serverkey (EXT_CSQC)
3992 VM_CL_ReadByte, // #360 float() readbyte (EXT_CSQC)
3993 VM_CL_ReadChar, // #361 float() readchar (EXT_CSQC)
3994 VM_CL_ReadShort, // #362 float() readshort (EXT_CSQC)
3995 VM_CL_ReadLong, // #363 float() readlong (EXT_CSQC)
3996 VM_CL_ReadCoord, // #364 float() readcoord (EXT_CSQC)
3997 VM_CL_ReadAngle, // #365 float() readangle (EXT_CSQC)
3998 VM_CL_ReadString, // #366 string() readstring (EXT_CSQC)
3999 VM_CL_ReadFloat, // #367 float() readfloat (EXT_CSQC)
4032 // LordHavoc's range #400-#499
4033 VM_CL_copyentity, // #400 void(entity from, entity to) copyentity (DP_QC_COPYENTITY)
4034 NULL, // #401 void(entity ent, float colors) setcolor (DP_QC_SETCOLOR)
4035 VM_findchain, // #402 entity(.string fld, string match) findchain (DP_QC_FINDCHAIN)
4036 VM_findchainfloat, // #403 entity(.float fld, float match) findchainfloat (DP_QC_FINDCHAINFLOAT)
4037 VM_CL_effect, // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
4038 VM_CL_te_blood, // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
4039 VM_CL_te_bloodshower, // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
4040 VM_CL_te_explosionrgb, // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
4041 VM_CL_te_particlecube, // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
4042 VM_CL_te_particlerain, // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
4043 VM_CL_te_particlesnow, // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
4044 VM_CL_te_spark, // #411 void(vector org, vector vel, float howmany) te_spark (DP_TE_SPARK)
4045 VM_CL_te_gunshotquad, // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
4046 VM_CL_te_spikequad, // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
4047 VM_CL_te_superspikequad, // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
4048 VM_CL_te_explosionquad, // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
4049 VM_CL_te_smallflash, // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
4050 VM_CL_te_customflash, // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
4051 VM_CL_te_gunshot, // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
4052 VM_CL_te_spike, // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
4053 VM_CL_te_superspike, // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
4054 VM_CL_te_explosion, // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
4055 VM_CL_te_tarexplosion, // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
4056 VM_CL_te_wizspike, // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
4057 VM_CL_te_knightspike, // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
4058 VM_CL_te_lavasplash, // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
4059 VM_CL_te_teleport, // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
4060 VM_CL_te_explosion2, // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
4061 VM_CL_te_lightning1, // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
4062 VM_CL_te_lightning2, // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
4063 VM_CL_te_lightning3, // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
4064 VM_CL_te_beam, // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
4065 VM_vectorvectors, // #432 void(vector dir) vectorvectors (DP_QC_VECTORVECTORS)
4066 VM_CL_te_plasmaburn, // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
4067 VM_CL_getsurfacenumpoints, // #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE)
4068 VM_CL_getsurfacepoint, // #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE)
4069 VM_CL_getsurfacenormal, // #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE)
4070 VM_CL_getsurfacetexture, // #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
4071 VM_CL_getsurfacenearpoint, // #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
4072 VM_CL_getsurfaceclippedpoint, // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
4073 NULL, // #440 void(entity e, string s) clientcommand (KRIMZON_SV_PARSECLIENTCOMMAND)
4074 VM_tokenize, // #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND)
4075 VM_argv, // #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND)
4076 VM_CL_setattachment, // #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS)
4077 VM_search_begin, // #444 float(string pattern, float caseinsensitive, float quiet) search_begin (DP_QC_FS_SEARCH)
4078 VM_search_end, // #445 void(float handle) search_end (DP_QC_FS_SEARCH)
4079 VM_search_getsize, // #446 float(float handle) search_getsize (DP_QC_FS_SEARCH)
4080 VM_search_getfilename, // #447 string(float handle, float num) search_getfilename (DP_QC_FS_SEARCH)
4081 VM_cvar_string, // #448 string(string s) cvar_string (DP_QC_CVAR_STRING)
4082 VM_findflags, // #449 entity(entity start, .float fld, float match) findflags (DP_QC_FINDFLAGS)
4083 VM_findchainflags, // #450 entity(.float fld, float match) findchainflags (DP_QC_FINDCHAINFLAGS)
4084 VM_CL_gettagindex, // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
4085 VM_CL_gettaginfo, // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
4086 NULL, // #453 void(entity clent) dropclient (DP_SV_DROPCLIENT)
4087 NULL, // #454 entity() spawnclient (DP_SV_BOTCLIENT)
4088 NULL, // #455 float(entity clent) clienttype (DP_SV_BOTCLIENT)
4089 NULL, // #456 void(float to, string s) WriteUnterminatedString (DP_SV_WRITEUNTERMINATEDSTRING)
4090 VM_CL_te_flamejet, // #457 void(vector org, vector vel, float howmany) te_flamejet (DP_TE_FLAMEJET)
4092 VM_ftoe, // #459 entity(float num) entitybyindex (DP_QC_EDICT_NUM)
4093 VM_buf_create, // #460 float() buf_create (DP_QC_STRINGBUFFERS)
4094 VM_buf_del, // #461 void(float bufhandle) buf_del (DP_QC_STRINGBUFFERS)
4095 VM_buf_getsize, // #462 float(float bufhandle) buf_getsize (DP_QC_STRINGBUFFERS)
4096 VM_buf_copy, // #463 void(float bufhandle_from, float bufhandle_to) buf_copy (DP_QC_STRINGBUFFERS)
4097 VM_buf_sort, // #464 void(float bufhandle, float sortpower, float backward) buf_sort (DP_QC_STRINGBUFFERS)
4098 VM_buf_implode, // #465 string(float bufhandle, string glue) buf_implode (DP_QC_STRINGBUFFERS)
4099 VM_bufstr_get, // #466 string(float bufhandle, float string_index) bufstr_get (DP_QC_STRINGBUFFERS)
4100 VM_bufstr_set, // #467 void(float bufhandle, float string_index, string str) bufstr_set (DP_QC_STRINGBUFFERS)
4101 VM_bufstr_add, // #468 float(float bufhandle, string str, float order) bufstr_add (DP_QC_STRINGBUFFERS)
4102 VM_bufstr_free, // #469 void(float bufhandle, float string_index) bufstr_free (DP_QC_STRINGBUFFERS)
4103 NULL, // #470 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
4104 VM_asin, // #471 float(float s) VM_asin (DP_QC_ASINACOSATANATAN2TAN)
4105 VM_acos, // #472 float(float c) VM_acos (DP_QC_ASINACOSATANATAN2TAN)
4106 VM_atan, // #473 float(float t) VM_atan (DP_QC_ASINACOSATANATAN2TAN)
4107 VM_atan2, // #474 float(float c, float s) VM_atan2 (DP_QC_ASINACOSATANATAN2TAN)
4108 VM_tan, // #475 float(float a) VM_tan (DP_QC_ASINACOSATANATAN2TAN)
4109 VM_strlennocol, // #476 float(string s) : DRESK - String Length (not counting color codes) (DP_QC_STRINGCOLORFUNCTIONS)
4110 VM_strdecolorize, // #477 string(string s) : DRESK - Decolorized String (DP_QC_STRINGCOLORFUNCTIONS)
4111 VM_strftime, // #478 string(float uselocaltime, string format, ...) (DP_QC_STRFTIME)
4112 VM_tokenizebyseparator, // #479 float(string s) tokenizebyseparator (DP_QC_TOKENIZEBYSEPARATOR)
4113 VM_strtolower, // #480 string(string s) VM_strtolower (DP_QC_STRING_CASE_FUNCTIONS)
4114 VM_strtoupper, // #481 string(string s) VM_strtoupper (DP_QC_STRING_CASE_FUNCTIONS)
4115 VM_cvar_defstring, // #482 string(string s) cvar_defstring (DP_QC_CVAR_DEFSTRING)
4116 VM_CL_pointsound, // #483 void(vector origin, string sample, float volume, float attenuation) pointsound (DP_SV_POINTSOUND)
4117 VM_strreplace, // #484 string(string search, string replace, string subject) strreplace (DP_QC_STRREPLACE)
4118 VM_strireplace, // #485 string(string search, string replace, string subject) strireplace (DP_QC_STRREPLACE)
4119 VM_CL_getsurfacepointattribute,// #486 vector(entity e, float s, float n, float a) getsurfacepointattribute
4120 VM_gecko_create, // #487 float gecko_create( string name )
4121 VM_gecko_destroy, // #488 void gecko_destroy( string name )
4122 VM_gecko_navigate, // #489 void gecko_navigate( string name, string URI )
4123 VM_gecko_keyevent, // #490 float gecko_keyevent( string name, float key, float eventtype )
4124 VM_gecko_movemouse, // #491 void gecko_mousemove( string name, float x, float y )
4125 VM_gecko_resize, // #492 void gecko_resize( string name, float w, float h )
4126 VM_gecko_get_texture_extent, // #493 vector gecko_get_texture_extent( string name )
4127 VM_crc16, // #494 float(float caseinsensitive, string s, ...) crc16 = #494 (DP_QC_CRC16)
4128 VM_cvar_type, // #495 float(string name) cvar_type = #495; (DP_QC_CVAR_TYPE)
4129 VM_numentityfields, // #496 float() numentityfields = #496; (QP_QC_ENTITYDATA)
4130 VM_entityfieldname, // #497 string(float fieldnum) entityfieldname = #497; (DP_QC_ENTITYDATA)
4131 VM_entityfieldtype, // #498 float(float fieldnum) entityfieldtype = #498; (DP_QC_ENTITYDATA)
4132 VM_getentityfieldstring, // #499 string(float fieldnum, entity ent) getentityfieldstring = #499; (DP_QC_ENTITYDATA)
4133 VM_putentityfieldstring, // #500 float(float fieldnum, entity ent, string s) putentityfieldstring = #500; (DP_QC_ENTITYDATA)
4134 VM_CL_ReadPicture, // #501 string() ReadPicture = #501;
4136 VM_whichpack, // #503 string(string) whichpack = #503;
4143 VM_uri_escape, // #510 string(string in) uri_escape = #510;
4144 VM_uri_unescape, // #511 string(string in) uri_unescape = #511;
4145 VM_etof, // #512 float(entity ent) num_for_edict = #512 (DP_QC_NUM_FOR_EDICT)
4146 VM_uri_get, // #513 float(string uril, float id) uri_get = #512; (DP_QC_URI_GET)
4147 VM_tokenize_console, // #514 float(string str) tokenize_console = #514; (DP_QC_TOKENIZE_CONSOLE)
4148 VM_argv_start_index, // #515 float(float idx) argv_start_index = #515; (DP_QC_TOKENIZE_CONSOLE)
4149 VM_argv_end_index, // #516 float(float idx) argv_end_index = #516; (DP_QC_TOKENIZE_CONSOLE)
4150 VM_buf_cvarlist, // #517 void(float buf, string prefix, string antiprefix) buf_cvarlist = #517; (DP_QC_STRINGBUFFERS_CVARLIST)
4151 VM_cvar_description, // #518 float(string name) cvar_description = #518; (DP_QC_CVAR_DESCRIPTION)
4152 VM_gettime, // #519 float(float timer) gettime = #519; (DP_QC_GETTIME)
4153 VM_keynumtostring, // #520 string keynumtostring(float keynum)
4154 VM_findkeysforcommand, // #521 string findkeysforcommand(string command)
4155 VM_CL_InitParticleSpawner, // #522 void(float max_themes) initparticlespawner (DP_CSQC_SPAWNPARTICLE)
4156 VM_CL_ResetParticle, // #523 void() resetparticle (DP_CSQC_SPAWNPARTICLE)
4157 VM_CL_ParticleTheme, // #524 void(float theme) particletheme (DP_CSQC_SPAWNPARTICLE)
4158 VM_CL_ParticleThemeSave, // #525 void() particlethemesave, void(float theme) particlethemeupdate (DP_CSQC_SPAWNPARTICLE)
4159 VM_CL_ParticleThemeFree, // #526 void() particlethemefree (DP_CSQC_SPAWNPARTICLE)
4160 VM_CL_SpawnParticle, // #527 float(vector org, vector vel, [float theme]) particle (DP_CSQC_SPAWNPARTICLE)
4161 VM_CL_SpawnParticleDelayed, // #528 float(vector org, vector vel, float delay, float collisiondelay, [float theme]) delayedparticle (DP_CSQC_SPAWNPARTICLE)
4257 VM_getextresponse, // #624 string getextresponse(void)
4261 const int vm_cl_numbuiltins = sizeof(vm_cl_builtins) / sizeof(prvm_builtin_t);
4263 void VM_Polygons_Reset(void)
4265 vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
4267 // TODO: replace vm_polygons stuff with a more general debugging polygon system, and make vm_polygons functions use that system
4268 if(polys->initialized)
4270 Mem_FreePool(&polys->pool);
4271 polys->initialized = false;
4275 void VM_CL_Cmd_Init(void)
4278 VM_Polygons_Reset();
4281 void VM_CL_Cmd_Reset(void)
4283 World_End(&cl.world);
4285 VM_Polygons_Reset();