5 #include "cl_collision.h"
10 //============================================================================
12 //[515]: unsolved PROBLEMS
13 //- finish player physics code (cs_runplayerphysics)
15 //- RF_DEPTHHACK is not like it should be
16 //- add builtin that sets cl.viewangles instead of reading "input_angles" global
17 //- finish lines support for R_Polygon***
18 //- insert selecttraceline into traceline somehow
20 //4 feature darkplaces csqc: add builtin to clientside qc for reading triangles of model meshes (useful to orient a ui along a triangle of a model mesh)
21 //4 feature darkplaces csqc: add builtins to clientside qc for gl calls
23 extern cvar_t v_flipped;
25 sfx_t *S_FindName(const char *name);
26 int Sbar_GetSortedPlayerIndex (int index);
27 void Sbar_SortFrags (void);
28 void CL_FindNonSolidLocation(const vec3_t in, vec3_t out, vec_t radius);
29 void CSQC_RelinkAllEntities (int drawmask);
30 void CSQC_RelinkCSQCEntities (void);
31 const char *Key_GetBind (int key);
33 // #1 void(vector ang) makevectors
34 static void VM_CL_makevectors (void)
36 VM_SAFEPARMCOUNT(1, VM_CL_makevectors);
37 AngleVectors (PRVM_G_VECTOR(OFS_PARM0), prog->globals.client->v_forward, prog->globals.client->v_right, prog->globals.client->v_up);
40 // #2 void(entity e, vector o) setorigin
41 void VM_CL_setorigin (void)
45 VM_SAFEPARMCOUNT(2, VM_CL_setorigin);
47 e = PRVM_G_EDICT(OFS_PARM0);
48 if (e == prog->edicts)
50 VM_Warning("setorigin: can not modify world entity\n");
53 if (e->priv.required->free)
55 VM_Warning("setorigin: can not modify free entity\n");
58 org = PRVM_G_VECTOR(OFS_PARM1);
59 VectorCopy (org, e->fields.client->origin);
63 static void SetMinMaxSize (prvm_edict_t *e, float *min, float *max)
69 PRVM_ERROR("SetMinMaxSize: backwards mins/maxs");
72 VectorCopy (min, e->fields.client->mins);
73 VectorCopy (max, e->fields.client->maxs);
74 VectorSubtract (max, min, e->fields.client->size);
79 // #3 void(entity e, string m) setmodel
80 void VM_CL_setmodel (void)
87 VM_SAFEPARMCOUNT(2, VM_CL_setmodel);
89 e = PRVM_G_EDICT(OFS_PARM0);
90 e->fields.client->modelindex = 0;
91 e->fields.client->model = 0;
93 m = PRVM_G_STRING(OFS_PARM1);
95 for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
97 if (!strcmp(cl.csqc_model_precache[i]->name, m))
99 mod = cl.csqc_model_precache[i];
100 e->fields.client->model = PRVM_SetEngineString(mod->name);
101 e->fields.client->modelindex = -(i+1);
107 for (i = 0;i < MAX_MODELS;i++)
109 mod = cl.model_precache[i];
110 if (mod && !strcmp(mod->name, m))
112 e->fields.client->model = PRVM_SetEngineString(mod->name);
113 e->fields.client->modelindex = i;
120 // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
121 //SetMinMaxSize (e, mod->normalmins, mod->normalmaxs);
125 SetMinMaxSize (e, vec3_origin, vec3_origin);
126 VM_Warning ("setmodel: model '%s' not precached\n", m);
130 // #4 void(entity e, vector min, vector max) setsize
131 static void VM_CL_setsize (void)
135 VM_SAFEPARMCOUNT(3, VM_CL_setsize);
137 e = PRVM_G_EDICT(OFS_PARM0);
138 if (e == prog->edicts)
140 VM_Warning("setsize: can not modify world entity\n");
143 if (e->priv.server->free)
145 VM_Warning("setsize: can not modify free entity\n");
148 min = PRVM_G_VECTOR(OFS_PARM1);
149 max = PRVM_G_VECTOR(OFS_PARM2);
151 SetMinMaxSize( e, min, max );
156 // #8 void(entity e, float chan, string samp, float volume, float atten) sound
157 static void VM_CL_sound (void)
161 prvm_edict_t *entity;
165 VM_SAFEPARMCOUNT(5, VM_CL_sound);
167 entity = PRVM_G_EDICT(OFS_PARM0);
168 channel = (int)PRVM_G_FLOAT(OFS_PARM1);
169 sample = PRVM_G_STRING(OFS_PARM2);
170 volume = PRVM_G_FLOAT(OFS_PARM3);
171 attenuation = PRVM_G_FLOAT(OFS_PARM4);
173 if (volume < 0 || volume > 1)
175 VM_Warning("VM_CL_sound: volume must be in range 0-1\n");
179 if (attenuation < 0 || attenuation > 4)
181 VM_Warning("VM_CL_sound: attenuation must be in range 0-4\n");
185 if (channel < 0 || channel > 7)
187 VM_Warning("VM_CL_sound: channel must be in range 0-7\n");
191 S_StartSound(32768 + PRVM_NUM_FOR_EDICT(entity), channel, S_FindName(sample), entity->fields.client->origin, volume, attenuation);
194 // #483 void(vector origin, string sample, float volume, float attenuation) pointsound
195 static void VM_CL_pointsound(void)
202 VM_SAFEPARMCOUNT(4, VM_CL_pointsound);
204 VectorCopy( PRVM_G_VECTOR(OFS_PARM0), org);
205 sample = PRVM_G_STRING(OFS_PARM1);
206 volume = PRVM_G_FLOAT(OFS_PARM2);
207 attenuation = PRVM_G_FLOAT(OFS_PARM3);
209 if (volume < 0 || volume > 1)
211 VM_Warning("VM_CL_pointsound: volume must be in range 0-1\n");
215 if (attenuation < 0 || attenuation > 4)
217 VM_Warning("VM_CL_pointsound: attenuation must be in range 0-4\n");
221 // Send World Entity as Entity to Play Sound (for CSQC, that is 32768)
222 S_StartSound(32768, 0, S_FindName(sample), org, volume, attenuation);
225 // #14 entity() spawn
226 static void VM_CL_spawn (void)
229 ed = PRVM_ED_Alloc();
233 void CL_VM_SetTraceGlobals(const trace_t *trace, int svent)
236 VM_SetTraceGlobals(trace);
237 if ((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.trace_networkentity)))
241 #define CL_HitNetworkBrushModels(move) !((move) == MOVE_WORLDONLY)
242 #define CL_HitNetworkPlayers(move) !((move) == MOVE_WORLDONLY || (move) == MOVE_NOMONSTERS)
244 // #16 void(vector v1, vector v2, float movetype, entity ignore) traceline
245 static void VM_CL_traceline (void)
252 VM_SAFEPARMCOUNTRANGE(4, 4, VM_CL_traceline);
254 prog->xfunction->builtinsprofile += 30;
256 v1 = PRVM_G_VECTOR(OFS_PARM0);
257 v2 = PRVM_G_VECTOR(OFS_PARM1);
258 move = (int)PRVM_G_FLOAT(OFS_PARM2);
259 ent = PRVM_G_EDICT(OFS_PARM3);
261 if (IS_NAN(v1[0]) || IS_NAN(v1[1]) || IS_NAN(v1[2]) || IS_NAN(v2[0]) || IS_NAN(v2[1]) || IS_NAN(v2[2]))
262 PRVM_ERROR("%s: NAN errors detected in traceline('%f %f %f', '%f %f %f', %i, entity %i)\n", PRVM_NAME, v1[0], v1[1], v1[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
264 trace = CL_Move(v1, vec3_origin, vec3_origin, v2, move, ent, CL_GenericHitSuperContentsMask(ent), CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true);
266 CL_VM_SetTraceGlobals(&trace, svent);
273 Used for use tracing and shot targeting
274 Traces are blocked by bbox and exact bsp entityes, and also slide box entities
275 if the tryents flag is set.
277 tracebox (vector1, vector mins, vector maxs, vector2, tryents)
280 // LordHavoc: added this for my own use, VERY useful, similar to traceline
281 static void VM_CL_tracebox (void)
283 float *v1, *v2, *m1, *m2;
288 VM_SAFEPARMCOUNTRANGE(6, 8, VM_CL_tracebox); // allow more parameters for future expansion
290 prog->xfunction->builtinsprofile += 30;
292 v1 = PRVM_G_VECTOR(OFS_PARM0);
293 m1 = PRVM_G_VECTOR(OFS_PARM1);
294 m2 = PRVM_G_VECTOR(OFS_PARM2);
295 v2 = PRVM_G_VECTOR(OFS_PARM3);
296 move = (int)PRVM_G_FLOAT(OFS_PARM4);
297 ent = PRVM_G_EDICT(OFS_PARM5);
299 if (IS_NAN(v1[0]) || IS_NAN(v1[1]) || IS_NAN(v1[2]) || IS_NAN(v2[0]) || IS_NAN(v2[1]) || IS_NAN(v2[2]))
300 PRVM_ERROR("%s: NAN errors detected in tracebox('%f %f %f', '%f %f %f', '%f %f %f', '%f %f %f', %i, entity %i)\n", PRVM_NAME, v1[0], v1[1], v1[2], m1[0], m1[1], m1[2], m2[0], m2[1], m2[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
302 trace = CL_Move(v1, m1, m2, v2, move, ent, CL_GenericHitSuperContentsMask(ent), CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true);
304 CL_VM_SetTraceGlobals(&trace, svent);
307 trace_t CL_Trace_Toss (prvm_edict_t *tossent, prvm_edict_t *ignore, int *svent)
312 vec3_t original_origin;
313 vec3_t original_velocity;
314 vec3_t original_angles;
315 vec3_t original_avelocity;
319 VectorCopy(tossent->fields.client->origin , original_origin );
320 VectorCopy(tossent->fields.client->velocity , original_velocity );
321 VectorCopy(tossent->fields.client->angles , original_angles );
322 VectorCopy(tossent->fields.client->avelocity, original_avelocity);
324 val = PRVM_EDICTFIELDVALUE(tossent, prog->fieldoffsets.gravity);
325 if (val != NULL && val->_float != 0)
326 gravity = val->_float;
329 gravity *= cl.movevars_gravity * 0.05;
331 for (i = 0;i < 200;i++) // LordHavoc: sanity check; never trace more than 10 seconds
333 tossent->fields.client->velocity[2] -= gravity;
334 VectorMA (tossent->fields.client->angles, 0.05, tossent->fields.client->avelocity, tossent->fields.client->angles);
335 VectorScale (tossent->fields.client->velocity, 0.05, move);
336 VectorAdd (tossent->fields.client->origin, move, end);
337 trace = CL_Move (tossent->fields.client->origin, tossent->fields.client->mins, tossent->fields.client->maxs, end, MOVE_NORMAL, tossent, CL_GenericHitSuperContentsMask(tossent), true, true, NULL, true);
338 VectorCopy (trace.endpos, tossent->fields.client->origin);
340 if (trace.fraction < 1)
344 VectorCopy(original_origin , tossent->fields.client->origin );
345 VectorCopy(original_velocity , tossent->fields.client->velocity );
346 VectorCopy(original_angles , tossent->fields.client->angles );
347 VectorCopy(original_avelocity, tossent->fields.client->avelocity);
352 static void VM_CL_tracetoss (void)
356 prvm_edict_t *ignore;
359 prog->xfunction->builtinsprofile += 600;
361 VM_SAFEPARMCOUNT(2, VM_CL_tracetoss);
363 ent = PRVM_G_EDICT(OFS_PARM0);
364 if (ent == prog->edicts)
366 VM_Warning("tracetoss: can not use world entity\n");
369 ignore = PRVM_G_EDICT(OFS_PARM1);
371 trace = CL_Trace_Toss (ent, ignore, &svent);
373 CL_VM_SetTraceGlobals(&trace, svent);
377 // #20 void(string s) precache_model
378 void VM_CL_precache_model (void)
384 VM_SAFEPARMCOUNT(1, VM_CL_precache_model);
386 name = PRVM_G_STRING(OFS_PARM0);
387 for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
389 if(!strcmp(cl.csqc_model_precache[i]->name, name))
391 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
395 PRVM_G_FLOAT(OFS_RETURN) = 0;
396 m = Mod_ForName(name, false, false, name[0] == '*' ? cl.model_name[1] : NULL);
399 for (i = 0;i < MAX_MODELS;i++)
401 if (!cl.csqc_model_precache[i])
403 cl.csqc_model_precache[i] = (dp_model_t*)m;
404 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
408 VM_Warning("VM_CL_precache_model: no free models\n");
411 VM_Warning("VM_CL_precache_model: model \"%s\" not found\n", name);
414 int CSQC_EntitiesInBox (vec3_t mins, vec3_t maxs, int maxlist, prvm_edict_t **list)
419 ent = PRVM_NEXT_EDICT(prog->edicts);
420 for(k=0,i=1; i<prog->num_edicts ;i++, ent = PRVM_NEXT_EDICT(ent))
422 if (ent->priv.required->free)
424 if(BoxesOverlap(mins, maxs, ent->fields.client->absmin, ent->fields.client->absmax))
430 // #22 entity(vector org, float rad) findradius
431 static void VM_CL_findradius (void)
433 prvm_edict_t *ent, *chain;
434 vec_t radius, radius2;
435 vec3_t org, eorg, mins, maxs;
436 int i, numtouchedicts;
437 prvm_edict_t *touchedicts[MAX_EDICTS];
440 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_findradius);
443 chainfield = PRVM_G_INT(OFS_PARM2);
445 chainfield = prog->fieldoffsets.chain;
447 PRVM_ERROR("VM_findchain: %s doesnt have the specified chain field !", PRVM_NAME);
449 chain = (prvm_edict_t *)prog->edicts;
451 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
452 radius = PRVM_G_FLOAT(OFS_PARM1);
453 radius2 = radius * radius;
455 mins[0] = org[0] - (radius + 1);
456 mins[1] = org[1] - (radius + 1);
457 mins[2] = org[2] - (radius + 1);
458 maxs[0] = org[0] + (radius + 1);
459 maxs[1] = org[1] + (radius + 1);
460 maxs[2] = org[2] + (radius + 1);
461 numtouchedicts = CSQC_EntitiesInBox(mins, maxs, MAX_EDICTS, touchedicts);
462 if (numtouchedicts > MAX_EDICTS)
464 // this never happens //[515]: for what then ?
465 Con_Printf("CSQC_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
466 numtouchedicts = MAX_EDICTS;
468 for (i = 0;i < numtouchedicts;i++)
470 ent = touchedicts[i];
471 // Quake did not return non-solid entities but darkplaces does
472 // (note: this is the reason you can't blow up fallen zombies)
473 if (ent->fields.client->solid == SOLID_NOT && !sv_gameplayfix_blowupfallenzombies.integer)
475 // LordHavoc: compare against bounding box rather than center so it
476 // doesn't miss large objects, and use DotProduct instead of Length
477 // for a major speedup
478 VectorSubtract(org, ent->fields.client->origin, eorg);
479 if (sv_gameplayfix_findradiusdistancetobox.integer)
481 eorg[0] -= bound(ent->fields.client->mins[0], eorg[0], ent->fields.client->maxs[0]);
482 eorg[1] -= bound(ent->fields.client->mins[1], eorg[1], ent->fields.client->maxs[1]);
483 eorg[2] -= bound(ent->fields.client->mins[2], eorg[2], ent->fields.client->maxs[2]);
486 VectorMAMAM(1, eorg, -0.5f, ent->fields.client->mins, -0.5f, ent->fields.client->maxs, eorg);
487 if (DotProduct(eorg, eorg) < radius2)
489 PRVM_EDICTFIELDVALUE(ent, chainfield)->edict = PRVM_EDICT_TO_PROG(chain);
494 VM_RETURN_EDICT(chain);
497 // #34 float() droptofloor
498 static void VM_CL_droptofloor (void)
505 VM_SAFEPARMCOUNTRANGE(0, 2, VM_CL_droptofloor); // allow 2 parameters because the id1 defs.qc had an incorrect prototype
507 // assume failure if it returns early
508 PRVM_G_FLOAT(OFS_RETURN) = 0;
510 ent = PRVM_PROG_TO_EDICT(prog->globals.client->self);
511 if (ent == prog->edicts)
513 VM_Warning("droptofloor: can not modify world entity\n");
516 if (ent->priv.server->free)
518 VM_Warning("droptofloor: can not modify free entity\n");
522 VectorCopy (ent->fields.client->origin, end);
525 trace = CL_Move(ent->fields.client->origin, ent->fields.client->mins, ent->fields.client->maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
527 if (trace.fraction != 1)
529 VectorCopy (trace.endpos, ent->fields.client->origin);
530 ent->fields.client->flags = (int)ent->fields.client->flags | FL_ONGROUND;
531 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.groundentity)))
532 val->edict = PRVM_EDICT_TO_PROG(trace.ent);
533 PRVM_G_FLOAT(OFS_RETURN) = 1;
534 // if support is destroyed, keep suspended (gross hack for floating items in various maps)
535 // ent->priv.server->suspendedinairflag = true;
539 // #35 void(float style, string value) lightstyle
540 static void VM_CL_lightstyle (void)
545 VM_SAFEPARMCOUNT(2, VM_CL_lightstyle);
547 i = (int)PRVM_G_FLOAT(OFS_PARM0);
548 c = PRVM_G_STRING(OFS_PARM1);
549 if (i >= cl.max_lightstyle)
551 VM_Warning("VM_CL_lightstyle >= MAX_LIGHTSTYLES\n");
554 strlcpy (cl.lightstyle[i].map, c, sizeof (cl.lightstyle[i].map));
555 cl.lightstyle[i].map[MAX_STYLESTRING - 1] = 0;
556 cl.lightstyle[i].length = (int)strlen(cl.lightstyle[i].map);
559 // #40 float(entity e) checkbottom
560 static void VM_CL_checkbottom (void)
562 static int cs_yes, cs_no;
564 vec3_t mins, maxs, start, stop;
569 VM_SAFEPARMCOUNT(1, VM_CL_checkbottom);
570 ent = PRVM_G_EDICT(OFS_PARM0);
571 PRVM_G_FLOAT(OFS_RETURN) = 0;
573 VectorAdd (ent->fields.client->origin, ent->fields.client->mins, mins);
574 VectorAdd (ent->fields.client->origin, ent->fields.client->maxs, maxs);
576 // if all of the points under the corners are solid world, don't bother
577 // with the tougher checks
578 // the corners must be within 16 of the midpoint
579 start[2] = mins[2] - 1;
580 for (x=0 ; x<=1 ; x++)
581 for (y=0 ; y<=1 ; y++)
583 start[0] = x ? maxs[0] : mins[0];
584 start[1] = y ? maxs[1] : mins[1];
585 if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
590 PRVM_G_FLOAT(OFS_RETURN) = true;
591 return; // we got out easy
596 // check it for real...
600 // the midpoint must be within 16 of the bottom
601 start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
602 start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
603 stop[2] = start[2] - 2*sv_stepheight.value;
604 trace = CL_Move (start, vec3_origin, vec3_origin, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
606 if (trace.fraction == 1.0)
609 mid = bottom = trace.endpos[2];
611 // the corners must be within 16 of the midpoint
612 for (x=0 ; x<=1 ; x++)
613 for (y=0 ; y<=1 ; y++)
615 start[0] = stop[0] = x ? maxs[0] : mins[0];
616 start[1] = stop[1] = y ? maxs[1] : mins[1];
618 trace = CL_Move (start, vec3_origin, vec3_origin, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
620 if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
621 bottom = trace.endpos[2];
622 if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
627 PRVM_G_FLOAT(OFS_RETURN) = true;
630 // #41 float(vector v) pointcontents
631 static void VM_CL_pointcontents (void)
633 VM_SAFEPARMCOUNT(1, VM_CL_pointcontents);
634 PRVM_G_FLOAT(OFS_RETURN) = Mod_Q1BSP_NativeContentsFromSuperContents(NULL, CL_PointSuperContents(PRVM_G_VECTOR(OFS_PARM0)));
637 // #48 void(vector o, vector d, float color, float count) particle
638 static void VM_CL_particle (void)
643 VM_SAFEPARMCOUNT(4, VM_CL_particle);
645 org = PRVM_G_VECTOR(OFS_PARM0);
646 dir = PRVM_G_VECTOR(OFS_PARM1);
647 color = (int)PRVM_G_FLOAT(OFS_PARM2);
648 count = (int)PRVM_G_FLOAT(OFS_PARM3);
649 CL_ParticleEffect(EFFECT_SVC_PARTICLE, count, org, org, dir, dir, NULL, color);
652 // #74 void(vector pos, string samp, float vol, float atten) ambientsound
653 static void VM_CL_ambientsound (void)
657 VM_SAFEPARMCOUNT(4, VM_CL_ambientsound);
658 s = S_FindName(PRVM_G_STRING(OFS_PARM0));
659 f = PRVM_G_VECTOR(OFS_PARM1);
660 S_StaticSound (s, f, PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM3)*64);
663 // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
664 static void VM_CL_getlight (void)
666 vec3_t ambientcolor, diffusecolor, diffusenormal;
669 VM_SAFEPARMCOUNT(1, VM_CL_getlight);
671 p = PRVM_G_VECTOR(OFS_PARM0);
672 VectorClear(ambientcolor);
673 VectorClear(diffusecolor);
674 VectorClear(diffusenormal);
675 if (cl.worldmodel && cl.worldmodel->brush.LightPoint)
676 cl.worldmodel->brush.LightPoint(cl.worldmodel, p, ambientcolor, diffusecolor, diffusenormal);
677 VectorMA(ambientcolor, 0.5, diffusecolor, PRVM_G_VECTOR(OFS_RETURN));
681 //============================================================================
682 //[515]: SCENE MANAGER builtins
683 extern qboolean CSQC_AddRenderEdict (prvm_edict_t *ed);//csprogs.c
685 static void CSQC_R_RecalcView (void)
687 extern matrix4x4_t viewmodelmatrix;
688 Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, cl.csqc_origin[0], cl.csqc_origin[1], cl.csqc_origin[2], cl.csqc_angles[0], cl.csqc_angles[1], cl.csqc_angles[2], 1);
689 Matrix4x4_CreateFromQuakeEntity(&viewmodelmatrix, cl.csqc_origin[0], cl.csqc_origin[1], cl.csqc_origin[2], cl.csqc_angles[0], cl.csqc_angles[1], cl.csqc_angles[2], cl_viewmodel_scale.value);
692 void CL_RelinkLightFlashes(void);
693 //#300 void() clearscene (EXT_CSQC)
694 void VM_CL_R_ClearScene (void)
696 VM_SAFEPARMCOUNT(0, VM_CL_R_ClearScene);
697 // clear renderable entity and light lists
698 r_refdef.scene.numentities = 0;
699 r_refdef.scene.numlights = 0;
700 // FIXME: restore these to the values from VM_CL_UpdateView
704 r_refdef.view.width = vid.width;
705 r_refdef.view.height = vid.height;
706 r_refdef.view.depth = 1;
707 // FIXME: restore frustum_x/frustum_y
708 r_refdef.view.useperspective = true;
709 r_refdef.view.frustum_y = tan(scr_fov.value * M_PI / 360.0) * (3.0/4.0) * cl.viewzoom;
710 r_refdef.view.frustum_x = r_refdef.view.frustum_y * (float)r_refdef.view.width / (float)r_refdef.view.height / vid_pixelheight.value;
711 r_refdef.view.frustum_x *= r_refdef.frustumscale_x;
712 r_refdef.view.frustum_y *= r_refdef.frustumscale_y;
713 r_refdef.view.ortho_x = scr_fov.value * (3.0 / 4.0) * (float)r_refdef.view.width / (float)r_refdef.view.height / vid_pixelheight.value;
714 r_refdef.view.ortho_y = scr_fov.value * (3.0 / 4.0);
715 r_refdef.view.clear = true;
716 r_refdef.view.isoverlay = false;
717 // FIXME: restore cl.csqc_origin
718 // FIXME: restore cl.csqc_angles
719 cl.csqc_vidvars.drawworld = true;
720 cl.csqc_vidvars.drawenginesbar = false;
721 cl.csqc_vidvars.drawcrosshair = false;
724 //#301 void(float mask) addentities (EXT_CSQC)
725 extern void CSQC_Predraw (prvm_edict_t *ed);//csprogs.c
726 extern void CSQC_Think (prvm_edict_t *ed);//csprogs.c
727 void VM_CL_R_AddEntities (void)
729 double t = Sys_DoubleTime();
732 VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntities);
733 drawmask = (int)PRVM_G_FLOAT(OFS_PARM0);
734 CSQC_RelinkAllEntities(drawmask);
735 CL_RelinkLightFlashes();
737 prog->globals.client->time = cl.time;
738 for(i=1;i<prog->num_edicts;i++)
740 ed = &prog->edicts[i];
741 if(ed->priv.required->free)
744 if(ed->priv.required->free)
746 // note that for RF_USEAXIS entities, Predraw sets v_forward/v_right/v_up globals that are read by CSQC_AddRenderEdict
748 if(ed->priv.required->free)
750 if(!((int)ed->fields.client->drawmask & drawmask))
752 CSQC_AddRenderEdict(ed);
755 // callprofile fixing hack: do not include this time in what is counted for CSQC_UpdateView
756 prog->functions[prog->funcoffsets.CSQC_UpdateView].totaltime -= Sys_DoubleTime() - t;
759 //#302 void(entity ent) addentity (EXT_CSQC)
760 void VM_CL_R_AddEntity (void)
762 double t = Sys_DoubleTime();
763 VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntity);
764 CSQC_AddRenderEdict(PRVM_G_EDICT(OFS_PARM0));
765 prog->functions[prog->funcoffsets.CSQC_UpdateView].totaltime -= Sys_DoubleTime() - t;
768 //#303 float(float property, ...) setproperty (EXT_CSQC)
769 void VM_CL_R_SetView (void)
775 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_R_SetView);
777 c = (int)PRVM_G_FLOAT(OFS_PARM0);
778 f = PRVM_G_VECTOR(OFS_PARM1);
779 k = PRVM_G_FLOAT(OFS_PARM1);
784 r_refdef.view.x = (int)(f[0]);
785 r_refdef.view.y = (int)(f[1]);
788 r_refdef.view.x = (int)(k);
791 r_refdef.view.y = (int)(k);
794 r_refdef.view.width = (int)(f[0]);
795 r_refdef.view.height = (int)(f[1]);
798 r_refdef.view.width = (int)(k);
801 r_refdef.view.height = (int)(k);
804 r_refdef.view.x = (int)(f[0]);
805 r_refdef.view.y = (int)(f[1]);
806 f = PRVM_G_VECTOR(OFS_PARM2);
807 r_refdef.view.width = (int)(f[0]);
808 r_refdef.view.height = (int)(f[1]);
811 r_refdef.view.frustum_x = tan(f[0] * M_PI / 360.0);r_refdef.view.ortho_x = f[0];
812 r_refdef.view.frustum_y = tan(f[1] * M_PI / 360.0);r_refdef.view.ortho_y = f[1];
815 r_refdef.view.frustum_x = tan(k * M_PI / 360.0);r_refdef.view.ortho_x = k;
818 r_refdef.view.frustum_y = tan(k * M_PI / 360.0);r_refdef.view.ortho_y = k;
821 VectorCopy(f, cl.csqc_origin);
825 cl.csqc_origin[0] = k;
829 cl.csqc_origin[1] = k;
833 cl.csqc_origin[2] = k;
837 VectorCopy(f, cl.csqc_angles);
841 cl.csqc_angles[0] = k;
845 cl.csqc_angles[1] = k;
849 cl.csqc_angles[2] = k;
853 cl.csqc_vidvars.drawworld = k != 0;
855 case VF_DRAWENGINESBAR:
856 cl.csqc_vidvars.drawenginesbar = k != 0;
858 case VF_DRAWCROSSHAIR:
859 cl.csqc_vidvars.drawcrosshair = k != 0;
861 case VF_CL_VIEWANGLES:
862 VectorCopy(f, cl.viewangles);
864 case VF_CL_VIEWANGLES_X:
865 cl.viewangles[0] = k;
867 case VF_CL_VIEWANGLES_Y:
868 cl.viewangles[1] = k;
870 case VF_CL_VIEWANGLES_Z:
871 cl.viewangles[2] = k;
874 r_refdef.view.useperspective = k != 0;
877 r_refdef.view.isoverlay = !k;
880 PRVM_G_FLOAT(OFS_RETURN) = 0;
881 VM_Warning("VM_CL_R_SetView : unknown parm %i\n", c);
884 PRVM_G_FLOAT(OFS_RETURN) = 1;
887 //#305 void(vector org, float radius, vector lightcolours[, float style, string cubemapname, float pflags]) adddynamiclight (EXT_CSQC)
888 void VM_CL_R_AddDynamicLight (void)
890 double t = Sys_DoubleTime();
895 const char *cubemapname = NULL;
896 int pflags = PFLAGS_CORONA | PFLAGS_FULLDYNAMIC;
897 float coronaintensity = 1;
898 float coronasizescale = 0.25;
899 qboolean castshadow = true;
900 float ambientscale = 0;
901 float diffusescale = 1;
902 float specularscale = 1;
904 vec3_t forward, left, up;
905 VM_SAFEPARMCOUNTRANGE(3, 8, VM_CL_R_AddDynamicLight);
907 // if we've run out of dlights, just return
908 if (r_refdef.scene.numlights >= MAX_DLIGHTS)
911 org = PRVM_G_VECTOR(OFS_PARM0);
912 radius = PRVM_G_FLOAT(OFS_PARM1);
913 col = PRVM_G_VECTOR(OFS_PARM2);
916 style = (int)PRVM_G_FLOAT(OFS_PARM3);
917 if (style >= MAX_LIGHTSTYLES)
919 Con_DPrintf("VM_CL_R_AddDynamicLight: out of bounds lightstyle index %i\n", style);
924 cubemapname = PRVM_G_STRING(OFS_PARM4);
926 pflags = (int)PRVM_G_FLOAT(OFS_PARM5);
927 coronaintensity = (pflags & PFLAGS_CORONA) != 0;
928 castshadow = (pflags & PFLAGS_NOSHADOW) == 0;
930 VectorScale(prog->globals.client->v_forward, radius, forward);
931 VectorScale(prog->globals.client->v_right, -radius, left);
932 VectorScale(prog->globals.client->v_up, radius, up);
933 Matrix4x4_FromVectors(&matrix, forward, left, up, org);
935 R_RTLight_Update(&r_refdef.scene.templights[r_refdef.scene.numlights], false, &matrix, col, style, cubemapname, castshadow, coronaintensity, coronasizescale, ambientscale, diffusescale, specularscale, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
936 r_refdef.scene.lights[r_refdef.scene.numlights] = &r_refdef.scene.templights[r_refdef.scene.numlights++];
937 prog->functions[prog->funcoffsets.CSQC_UpdateView].totaltime -= Sys_DoubleTime() - t;
940 //============================================================================
942 //#310 vector (vector v) cs_unproject (EXT_CSQC)
943 static void VM_CL_unproject (void)
948 VM_SAFEPARMCOUNT(1, VM_CL_unproject);
949 f = PRVM_G_VECTOR(OFS_PARM0);
950 if(v_flipped.integer)
951 f[0] = (2 * r_refdef.view.x + r_refdef.view.width) * (vid_conwidth.integer / (float) vid.width) - f[0];
954 (-1.0 + 2.0 * (f[0] / (vid_conwidth.integer / (float) vid.width) - r_refdef.view.x) / r_refdef.view.width) * f[2] * -r_refdef.view.frustum_x,
955 (-1.0 + 2.0 * (f[1] / (vid_conheight.integer / (float) vid.height) - r_refdef.view.y) / r_refdef.view.height) * f[2] * -r_refdef.view.frustum_y);
956 Matrix4x4_Transform(&r_refdef.view.matrix, temp, PRVM_G_VECTOR(OFS_RETURN));
959 //#311 vector (vector v) cs_project (EXT_CSQC)
960 static void VM_CL_project (void)
966 VM_SAFEPARMCOUNT(1, VM_CL_project);
967 f = PRVM_G_VECTOR(OFS_PARM0);
968 Matrix4x4_Invert_Simple(&m, &r_refdef.view.matrix);
969 Matrix4x4_Transform(&m, f, v);
970 if(v_flipped.integer)
972 VectorSet(PRVM_G_VECTOR(OFS_RETURN),
973 (vid_conwidth.integer / (float) vid.width) * (r_refdef.view.x + r_refdef.view.width*0.5*(1.0+v[1]/v[0]/-r_refdef.view.frustum_x)),
974 (vid_conheight.integer / (float) vid.height) * (r_refdef.view.y + r_refdef.view.height*0.5*(1.0+v[2]/v[0]/-r_refdef.view.frustum_y)),
978 //#330 float(float stnum) getstatf (EXT_CSQC)
979 static void VM_CL_getstatf (void)
987 VM_SAFEPARMCOUNT(1, VM_CL_getstatf);
988 i = (int)PRVM_G_FLOAT(OFS_PARM0);
989 if(i < 0 || i >= MAX_CL_STATS)
991 VM_Warning("VM_CL_getstatf: index>=MAX_CL_STATS or index<0\n");
995 PRVM_G_FLOAT(OFS_RETURN) = dat.f;
998 //#331 float(float stnum) getstati (EXT_CSQC)
999 static void VM_CL_getstati (void)
1002 int firstbit, bitcount;
1004 VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_getstati);
1006 index = (int)PRVM_G_FLOAT(OFS_PARM0);
1009 firstbit = (int)PRVM_G_FLOAT(OFS_PARM1);
1011 bitcount = (int)PRVM_G_FLOAT(OFS_PARM2);
1021 if(index < 0 || index >= MAX_CL_STATS)
1023 VM_Warning("VM_CL_getstati: index>=MAX_CL_STATS or index<0\n");
1026 i = cl.stats[index];
1027 if (bitcount != 32) //32 causes the mask to overflow, so there's nothing to subtract from.
1028 i = (((unsigned int)i)&(((1<<bitcount)-1)<<firstbit))>>firstbit;
1029 PRVM_G_FLOAT(OFS_RETURN) = i;
1032 //#332 string(float firststnum) getstats (EXT_CSQC)
1033 static void VM_CL_getstats (void)
1037 VM_SAFEPARMCOUNT(1, VM_CL_getstats);
1038 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1039 if(i < 0 || i > MAX_CL_STATS-4)
1041 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1042 VM_Warning("VM_CL_getstats: index>MAX_CL_STATS-4 or index<0\n");
1045 strlcpy(t, (char*)&cl.stats[i], sizeof(t));
1046 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(t);
1049 //#333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
1050 static void VM_CL_setmodelindex (void)
1054 struct model_s *model;
1056 VM_SAFEPARMCOUNT(2, VM_CL_setmodelindex);
1058 t = PRVM_G_EDICT(OFS_PARM0);
1060 i = (int)PRVM_G_FLOAT(OFS_PARM1);
1062 t->fields.client->model = 0;
1063 t->fields.client->modelindex = 0;
1068 model = CL_GetModelByIndex(i);
1071 VM_Warning("VM_CL_setmodelindex: null model\n");
1074 t->fields.client->model = PRVM_SetEngineString(model->name);
1075 t->fields.client->modelindex = i;
1077 // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
1080 SetMinMaxSize (t, model->normalmins, model->normalmaxs);
1083 SetMinMaxSize (t, vec3_origin, vec3_origin);
1086 //#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
1087 static void VM_CL_modelnameforindex (void)
1091 VM_SAFEPARMCOUNT(1, VM_CL_modelnameforindex);
1093 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1094 model = CL_GetModelByIndex((int)PRVM_G_FLOAT(OFS_PARM0));
1095 PRVM_G_INT(OFS_RETURN) = model ? PRVM_SetEngineString(model->name) : 0;
1098 //#335 float(string effectname) particleeffectnum (EXT_CSQC)
1099 static void VM_CL_particleeffectnum (void)
1102 VM_SAFEPARMCOUNT(1, VM_CL_particleeffectnum);
1103 i = CL_ParticleEffectIndexForName(PRVM_G_STRING(OFS_PARM0));
1106 PRVM_G_FLOAT(OFS_RETURN) = i;
1109 // #336 void(entity ent, float effectnum, vector start, vector end[, float color]) trailparticles (EXT_CSQC)
1110 static void VM_CL_trailparticles (void)
1115 VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_trailparticles);
1117 t = PRVM_G_EDICT(OFS_PARM0);
1118 i = (int)PRVM_G_FLOAT(OFS_PARM1);
1119 start = PRVM_G_VECTOR(OFS_PARM2);
1120 end = PRVM_G_VECTOR(OFS_PARM3);
1124 CL_ParticleEffect(i, VectorDistance(start, end), start, end, t->fields.client->velocity, t->fields.client->velocity, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0);
1127 //#337 void(float effectnum, vector origin, vector dir, float count[, float color]) pointparticles (EXT_CSQC)
1128 static void VM_CL_pointparticles (void)
1132 VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_pointparticles);
1133 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1134 f = PRVM_G_VECTOR(OFS_PARM1);
1135 v = PRVM_G_VECTOR(OFS_PARM2);
1136 n = (int)PRVM_G_FLOAT(OFS_PARM3);
1139 CL_ParticleEffect(i, n, f, f, v, v, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0);
1142 //#342 string(float keynum) getkeybind (EXT_CSQC)
1143 static void VM_CL_getkeybind (void)
1145 VM_SAFEPARMCOUNT(1, VM_CL_getkeybind);
1146 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(Key_GetBind((int)PRVM_G_FLOAT(OFS_PARM0)));
1149 //#343 void(float usecursor) setcursormode (EXT_CSQC)
1150 static void VM_CL_setcursormode (void)
1152 VM_SAFEPARMCOUNT(1, VM_CL_setcursormode);
1153 cl.csqc_wantsmousemove = PRVM_G_FLOAT(OFS_PARM0) != 0;
1154 cl_ignoremousemoves = 2;
1157 //#344 vector() getmousepos (EXT_CSQC)
1158 static void VM_CL_getmousepos(void)
1160 VM_SAFEPARMCOUNT(0,VM_CL_getmousepos);
1162 if (key_consoleactive || key_dest != key_game)
1163 VectorSet(PRVM_G_VECTOR(OFS_RETURN), 0, 0, 0);
1164 else if (cl.csqc_wantsmousemove)
1165 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_windowmouse_x * vid_conwidth.integer / vid.width, in_windowmouse_y * vid_conheight.integer / vid.height, 0);
1167 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_mouse_x * vid_conwidth.integer / vid.width, in_mouse_y * vid_conheight.integer / vid.height, 0);
1170 //#345 float(float framenum) getinputstate (EXT_CSQC)
1171 static void VM_CL_getinputstate (void)
1174 VM_SAFEPARMCOUNT(1, VM_CL_getinputstate);
1175 frame = (int)PRVM_G_FLOAT(OFS_PARM0);
1176 PRVM_G_FLOAT(OFS_RETURN) = false;
1177 for (i = 0;i < CL_MAX_USERCMDS;i++)
1179 if (cl.movecmd[i].sequence == frame)
1181 VectorCopy(cl.movecmd[i].viewangles, prog->globals.client->input_angles);
1182 prog->globals.client->input_buttons = cl.movecmd[i].buttons; // FIXME: this should not be directly exposed to csqc (translation layer needed?)
1183 prog->globals.client->input_movevalues[0] = cl.movecmd[i].forwardmove;
1184 prog->globals.client->input_movevalues[1] = cl.movecmd[i].sidemove;
1185 prog->globals.client->input_movevalues[2] = cl.movecmd[i].upmove;
1186 prog->globals.client->input_timelength = cl.movecmd[i].frametime;
1187 if(cl.movecmd[i].crouch)
1189 VectorCopy(cl.playercrouchmins, prog->globals.client->pmove_mins);
1190 VectorCopy(cl.playercrouchmaxs, prog->globals.client->pmove_maxs);
1194 VectorCopy(cl.playerstandmins, prog->globals.client->pmove_mins);
1195 VectorCopy(cl.playerstandmaxs, prog->globals.client->pmove_maxs);
1197 PRVM_G_FLOAT(OFS_RETURN) = true;
1202 //#346 void(float sens) setsensitivityscaler (EXT_CSQC)
1203 static void VM_CL_setsensitivityscale (void)
1205 VM_SAFEPARMCOUNT(1, VM_CL_setsensitivityscale);
1206 cl.sensitivityscale = PRVM_G_FLOAT(OFS_PARM0);
1209 //#347 void() runstandardplayerphysics (EXT_CSQC)
1210 static void VM_CL_runplayerphysics (void)
1214 //#348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
1215 static void VM_CL_getplayerkey (void)
1221 VM_SAFEPARMCOUNT(2, VM_CL_getplayerkey);
1223 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1224 c = PRVM_G_STRING(OFS_PARM1);
1225 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1229 i = Sbar_GetSortedPlayerIndex(-1-i);
1230 if(i < 0 || i >= cl.maxclients)
1235 if(!strcasecmp(c, "name"))
1236 strlcpy(t, cl.scores[i].name, sizeof(t));
1238 if(!strcasecmp(c, "frags"))
1239 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].frags);
1241 if(!strcasecmp(c, "ping"))
1242 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_ping);
1244 if(!strcasecmp(c, "pl"))
1245 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_packetloss);
1247 if(!strcasecmp(c, "entertime"))
1248 dpsnprintf(t, sizeof(t), "%f", cl.scores[i].qw_entertime);
1250 if(!strcasecmp(c, "colors"))
1251 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors);
1253 if(!strcasecmp(c, "topcolor"))
1254 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors & 0xf0);
1256 if(!strcasecmp(c, "bottomcolor"))
1257 dpsnprintf(t, sizeof(t), "%i", (cl.scores[i].colors &15)<<4);
1259 if(!strcasecmp(c, "viewentity"))
1260 dpsnprintf(t, sizeof(t), "%i", i+1);
1263 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(t);
1266 //#349 float() isdemo (EXT_CSQC)
1267 static void VM_CL_isdemo (void)
1269 VM_SAFEPARMCOUNT(0, VM_CL_isdemo);
1270 PRVM_G_FLOAT(OFS_RETURN) = cls.demoplayback;
1273 //#351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
1274 static void VM_CL_setlistener (void)
1276 VM_SAFEPARMCOUNT(4, VM_CL_setlistener);
1277 Matrix4x4_FromVectors(&cl.csqc_listenermatrix, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), PRVM_G_VECTOR(OFS_PARM3), PRVM_G_VECTOR(OFS_PARM0));
1278 cl.csqc_usecsqclistener = true; //use csqc listener at this frame
1281 //#352 void(string cmdname) registercommand (EXT_CSQC)
1282 static void VM_CL_registercmd (void)
1285 VM_SAFEPARMCOUNT(1, VM_CL_registercmd);
1286 if(!Cmd_Exists(PRVM_G_STRING(OFS_PARM0)))
1290 alloclen = strlen(PRVM_G_STRING(OFS_PARM0)) + 1;
1291 t = (char *)Z_Malloc(alloclen);
1292 memcpy(t, PRVM_G_STRING(OFS_PARM0), alloclen);
1293 Cmd_AddCommand(t, NULL, "console command created by QuakeC");
1296 Cmd_AddCommand(PRVM_G_STRING(OFS_PARM0), NULL, "console command created by QuakeC");
1300 //#360 float() readbyte (EXT_CSQC)
1301 static void VM_CL_ReadByte (void)
1303 VM_SAFEPARMCOUNT(0, VM_CL_ReadByte);
1304 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadByte();
1307 //#361 float() readchar (EXT_CSQC)
1308 static void VM_CL_ReadChar (void)
1310 VM_SAFEPARMCOUNT(0, VM_CL_ReadChar);
1311 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadChar();
1314 //#362 float() readshort (EXT_CSQC)
1315 static void VM_CL_ReadShort (void)
1317 VM_SAFEPARMCOUNT(0, VM_CL_ReadShort);
1318 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadShort();
1321 //#363 float() readlong (EXT_CSQC)
1322 static void VM_CL_ReadLong (void)
1324 VM_SAFEPARMCOUNT(0, VM_CL_ReadLong);
1325 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadLong();
1328 //#364 float() readcoord (EXT_CSQC)
1329 static void VM_CL_ReadCoord (void)
1331 VM_SAFEPARMCOUNT(0, VM_CL_ReadCoord);
1332 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadCoord(cls.protocol);
1335 //#365 float() readangle (EXT_CSQC)
1336 static void VM_CL_ReadAngle (void)
1338 VM_SAFEPARMCOUNT(0, VM_CL_ReadAngle);
1339 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadAngle(cls.protocol);
1342 //#366 string() readstring (EXT_CSQC)
1343 static void VM_CL_ReadString (void)
1345 VM_SAFEPARMCOUNT(0, VM_CL_ReadString);
1346 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(MSG_ReadString());
1349 //#367 float() readfloat (EXT_CSQC)
1350 static void VM_CL_ReadFloat (void)
1352 VM_SAFEPARMCOUNT(0, VM_CL_ReadFloat);
1353 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadFloat();
1356 //#501 string() readpicture (DP_CSQC_READWRITEPICTURE)
1357 extern cvar_t cl_readpicture_force;
1358 static void VM_CL_ReadPicture (void)
1361 unsigned char *data;
1367 VM_SAFEPARMCOUNT(0, VM_CL_ReadPicture);
1369 name = MSG_ReadString();
1370 size = MSG_ReadShort();
1372 // check if a texture of that name exists
1373 // if yes, it is used and the data is discarded
1374 // if not, the (low quality) data is used to build a new texture, whose name will get returned
1376 pic = Draw_CachePic_Flags (name, CACHEPICFLAG_NOTPERSISTENT);
1380 if(pic->tex == r_texture_notexture)
1381 pic->tex = NULL; // don't overwrite the notexture by Draw_NewPic
1382 if(pic->tex && !cl_readpicture_force.integer)
1384 // texture found and loaded
1385 // skip over the jpeg as we don't need it
1386 for(i = 0; i < size; ++i)
1391 // texture not found
1392 // use the attached jpeg as texture
1393 buf = (unsigned char *) Mem_Alloc(tempmempool, size);
1394 MSG_ReadBytes(size, buf);
1395 data = JPEG_LoadImage_BGRA(buf, size);
1397 Draw_NewPic(name, image_width, image_height, false, data);
1402 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(name);
1405 //#??? int() readbytei (DP_???)
1406 static void VM_CL_ReadByteINT (void)
1408 VM_SAFEPARMCOUNT(0, VM_CL_ReadByteINT);
1409 PRVM_G_INT(OFS_RETURN) = MSG_ReadByte();
1412 //#??? float() readchari (DP_???)
1413 static void VM_CL_ReadCharINT (void)
1415 VM_SAFEPARMCOUNT(0, VM_CL_ReadCharINT);
1416 PRVM_G_INT(OFS_RETURN) = MSG_ReadChar();
1419 //#??? float() readshorti (DP_???)
1420 static void VM_CL_ReadShortINT (void)
1422 VM_SAFEPARMCOUNT(0, VM_CL_ReadShortINT);
1423 PRVM_G_INT(OFS_RETURN) = MSG_ReadShort();
1426 //#??? float() readlongi (DP_???)
1427 static void VM_CL_ReadLongINT (void)
1429 VM_SAFEPARMCOUNT(0, VM_CL_ReadLongINT);
1430 PRVM_G_INT(OFS_RETURN) = MSG_ReadLong();
1433 //////////////////////////////////////////////////////////
1435 static void VM_CL_makestatic (void)
1439 VM_SAFEPARMCOUNT(1, VM_CL_makestatic);
1441 ent = PRVM_G_EDICT(OFS_PARM0);
1442 if (ent == prog->edicts)
1444 VM_Warning("makestatic: can not modify world entity\n");
1447 if (ent->priv.server->free)
1449 VM_Warning("makestatic: can not modify free entity\n");
1453 if (cl.num_static_entities < cl.max_static_entities)
1457 entity_t *staticent = &cl.static_entities[cl.num_static_entities++];
1459 // copy it to the current state
1460 memset(staticent, 0, sizeof(*staticent));
1461 staticent->render.model = CL_GetModelByIndex((int)ent->fields.client->modelindex);
1462 staticent->render.framegroupblend[0].frame = (int)ent->fields.client->frame;
1463 staticent->render.framegroupblend[0].lerp = 1;
1464 // make torchs play out of sync
1465 staticent->render.framegroupblend[0].start = lhrandom(-10, -1);
1466 staticent->render.skinnum = (int)ent->fields.client->skin;
1467 staticent->render.effects = (int)ent->fields.client->effects;
1468 staticent->render.alpha = 1;
1469 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.alpha)) && val->_float) staticent->render.alpha = val->_float;
1470 staticent->render.scale = 1;
1471 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.scale)) && val->_float) staticent->render.scale = val->_float;
1472 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.colormod)) && VectorLength2(val->vector)) VectorCopy(val->vector, staticent->render.colormod);
1475 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.renderflags)) && val->_float) renderflags = (int)val->_float;
1476 if (renderflags & RF_USEAXIS)
1479 VectorNegate(prog->globals.client->v_right, left);
1480 Matrix4x4_FromVectors(&staticent->render.matrix, prog->globals.client->v_forward, left, prog->globals.client->v_up, ent->fields.client->origin);
1481 Matrix4x4_Scale(&staticent->render.matrix, staticent->render.scale, 1);
1484 Matrix4x4_CreateFromQuakeEntity(&staticent->render.matrix, ent->fields.client->origin[0], ent->fields.client->origin[1], ent->fields.client->origin[2], ent->fields.client->angles[0], ent->fields.client->angles[1], ent->fields.client->angles[2], staticent->render.scale);
1486 // either fullbright or lit
1487 if (!(staticent->render.effects & EF_FULLBRIGHT) && !r_fullbright.integer)
1488 staticent->render.flags |= RENDER_LIGHT;
1489 // turn off shadows from transparent objects
1490 if (!(staticent->render.effects & (EF_NOSHADOW | EF_ADDITIVE | EF_NODEPTHTEST)) && (staticent->render.alpha >= 1))
1491 staticent->render.flags |= RENDER_SHADOW;
1493 CL_UpdateRenderEntity(&staticent->render);
1496 Con_Printf("Too many static entities");
1498 // throw the entity away now
1502 //=================================================================//
1508 copies data from one entity to another
1510 copyentity(src, dst)
1513 static void VM_CL_copyentity (void)
1515 prvm_edict_t *in, *out;
1516 VM_SAFEPARMCOUNT(2, VM_CL_copyentity);
1517 in = PRVM_G_EDICT(OFS_PARM0);
1518 if (in == prog->edicts)
1520 VM_Warning("copyentity: can not read world entity\n");
1523 if (in->priv.server->free)
1525 VM_Warning("copyentity: can not read free entity\n");
1528 out = PRVM_G_EDICT(OFS_PARM1);
1529 if (out == prog->edicts)
1531 VM_Warning("copyentity: can not modify world entity\n");
1534 if (out->priv.server->free)
1536 VM_Warning("copyentity: can not modify free entity\n");
1539 memcpy(out->fields.vp, in->fields.vp, prog->progs->entityfields * 4);
1543 //=================================================================//
1545 // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
1546 static void VM_CL_effect (void)
1548 VM_SAFEPARMCOUNT(5, VM_CL_effect);
1549 CL_Effect(PRVM_G_VECTOR(OFS_PARM0), (int)PRVM_G_FLOAT(OFS_PARM1), (int)PRVM_G_FLOAT(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), PRVM_G_FLOAT(OFS_PARM4));
1552 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
1553 static void VM_CL_te_blood (void)
1557 VM_SAFEPARMCOUNT(3, VM_CL_te_blood);
1558 if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1560 pos = PRVM_G_VECTOR(OFS_PARM0);
1561 CL_FindNonSolidLocation(pos, pos2, 4);
1562 CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM1), NULL, 0);
1565 // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
1566 static void VM_CL_te_bloodshower (void)
1570 VM_SAFEPARMCOUNT(4, VM_CL_te_bloodshower);
1571 if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1573 speed = PRVM_G_FLOAT(OFS_PARM2);
1580 CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM3), PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), vel1, vel2, NULL, 0);
1583 // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
1584 static void VM_CL_te_explosionrgb (void)
1588 matrix4x4_t tempmatrix;
1589 VM_SAFEPARMCOUNT(2, VM_CL_te_explosionrgb);
1590 pos = PRVM_G_VECTOR(OFS_PARM0);
1591 CL_FindNonSolidLocation(pos, pos2, 10);
1592 CL_ParticleExplosion(pos2);
1593 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1594 CL_AllocLightFlash(NULL, &tempmatrix, 350, PRVM_G_VECTOR(OFS_PARM1)[0], PRVM_G_VECTOR(OFS_PARM1)[1], PRVM_G_VECTOR(OFS_PARM1)[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1597 // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
1598 static void VM_CL_te_particlecube (void)
1600 VM_SAFEPARMCOUNT(7, VM_CL_te_particlecube);
1601 CL_ParticleCube(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), PRVM_G_FLOAT(OFS_PARM5), PRVM_G_FLOAT(OFS_PARM6));
1604 // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
1605 static void VM_CL_te_particlerain (void)
1607 VM_SAFEPARMCOUNT(5, VM_CL_te_particlerain);
1608 CL_ParticleRain(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 0);
1611 // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
1612 static void VM_CL_te_particlesnow (void)
1614 VM_SAFEPARMCOUNT(5, VM_CL_te_particlesnow);
1615 CL_ParticleRain(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 1);
1618 // #411 void(vector org, vector vel, float howmany) te_spark
1619 static void VM_CL_te_spark (void)
1623 VM_SAFEPARMCOUNT(3, VM_CL_te_spark);
1625 pos = PRVM_G_VECTOR(OFS_PARM0);
1626 CL_FindNonSolidLocation(pos, pos2, 4);
1627 CL_ParticleEffect(EFFECT_TE_SPARK, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM1), NULL, 0);
1630 extern cvar_t cl_sound_ric_gunshot;
1631 // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
1632 static void VM_CL_te_gunshotquad (void)
1637 VM_SAFEPARMCOUNT(1, VM_CL_te_gunshotquad);
1639 pos = PRVM_G_VECTOR(OFS_PARM0);
1640 CL_FindNonSolidLocation(pos, pos2, 4);
1641 CL_ParticleEffect(EFFECT_TE_GUNSHOTQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1642 if(cl_sound_ric_gunshot.integer >= 2)
1644 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1648 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1649 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1650 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1655 // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
1656 static void VM_CL_te_spikequad (void)
1661 VM_SAFEPARMCOUNT(1, VM_CL_te_spikequad);
1663 pos = PRVM_G_VECTOR(OFS_PARM0);
1664 CL_FindNonSolidLocation(pos, pos2, 4);
1665 CL_ParticleEffect(EFFECT_TE_SPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1666 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1670 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1671 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1672 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1676 // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
1677 static void VM_CL_te_superspikequad (void)
1682 VM_SAFEPARMCOUNT(1, VM_CL_te_superspikequad);
1684 pos = PRVM_G_VECTOR(OFS_PARM0);
1685 CL_FindNonSolidLocation(pos, pos2, 4);
1686 CL_ParticleEffect(EFFECT_TE_SUPERSPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1687 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos, 1, 1);
1691 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1692 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1693 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1697 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
1698 static void VM_CL_te_explosionquad (void)
1702 VM_SAFEPARMCOUNT(1, VM_CL_te_explosionquad);
1704 pos = PRVM_G_VECTOR(OFS_PARM0);
1705 CL_FindNonSolidLocation(pos, pos2, 10);
1706 CL_ParticleEffect(EFFECT_TE_EXPLOSIONQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1707 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1710 // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
1711 static void VM_CL_te_smallflash (void)
1715 VM_SAFEPARMCOUNT(1, VM_CL_te_smallflash);
1717 pos = PRVM_G_VECTOR(OFS_PARM0);
1718 CL_FindNonSolidLocation(pos, pos2, 10);
1719 CL_ParticleEffect(EFFECT_TE_SMALLFLASH, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1722 // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
1723 static void VM_CL_te_customflash (void)
1727 matrix4x4_t tempmatrix;
1728 VM_SAFEPARMCOUNT(4, VM_CL_te_customflash);
1730 pos = PRVM_G_VECTOR(OFS_PARM0);
1731 CL_FindNonSolidLocation(pos, pos2, 4);
1732 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1733 CL_AllocLightFlash(NULL, &tempmatrix, PRVM_G_FLOAT(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM3)[0], PRVM_G_VECTOR(OFS_PARM3)[1], PRVM_G_VECTOR(OFS_PARM3)[2], PRVM_G_FLOAT(OFS_PARM1) / PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM2), 0, -1, true, 1, 0.25, 1, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1736 // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
1737 static void VM_CL_te_gunshot (void)
1742 VM_SAFEPARMCOUNT(1, VM_CL_te_gunshot);
1744 pos = PRVM_G_VECTOR(OFS_PARM0);
1745 CL_FindNonSolidLocation(pos, pos2, 4);
1746 CL_ParticleEffect(EFFECT_TE_GUNSHOT, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1747 if(cl_sound_ric_gunshot.integer == 1 || cl_sound_ric_gunshot.integer == 3)
1749 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1753 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1754 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1755 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1760 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
1761 static void VM_CL_te_spike (void)
1766 VM_SAFEPARMCOUNT(1, VM_CL_te_spike);
1768 pos = PRVM_G_VECTOR(OFS_PARM0);
1769 CL_FindNonSolidLocation(pos, pos2, 4);
1770 CL_ParticleEffect(EFFECT_TE_SPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1771 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1775 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1776 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1777 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1781 // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
1782 static void VM_CL_te_superspike (void)
1787 VM_SAFEPARMCOUNT(1, VM_CL_te_superspike);
1789 pos = PRVM_G_VECTOR(OFS_PARM0);
1790 CL_FindNonSolidLocation(pos, pos2, 4);
1791 CL_ParticleEffect(EFFECT_TE_SUPERSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1792 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1796 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1797 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1798 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1802 // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
1803 static void VM_CL_te_explosion (void)
1807 VM_SAFEPARMCOUNT(1, VM_CL_te_explosion);
1809 pos = PRVM_G_VECTOR(OFS_PARM0);
1810 CL_FindNonSolidLocation(pos, pos2, 10);
1811 CL_ParticleEffect(EFFECT_TE_EXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1812 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1815 // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
1816 static void VM_CL_te_tarexplosion (void)
1820 VM_SAFEPARMCOUNT(1, VM_CL_te_tarexplosion);
1822 pos = PRVM_G_VECTOR(OFS_PARM0);
1823 CL_FindNonSolidLocation(pos, pos2, 10);
1824 CL_ParticleEffect(EFFECT_TE_TAREXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1825 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1828 // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
1829 static void VM_CL_te_wizspike (void)
1833 VM_SAFEPARMCOUNT(1, VM_CL_te_wizspike);
1835 pos = PRVM_G_VECTOR(OFS_PARM0);
1836 CL_FindNonSolidLocation(pos, pos2, 4);
1837 CL_ParticleEffect(EFFECT_TE_WIZSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1838 S_StartSound(-1, 0, cl.sfx_wizhit, pos2, 1, 1);
1841 // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
1842 static void VM_CL_te_knightspike (void)
1846 VM_SAFEPARMCOUNT(1, VM_CL_te_knightspike);
1848 pos = PRVM_G_VECTOR(OFS_PARM0);
1849 CL_FindNonSolidLocation(pos, pos2, 4);
1850 CL_ParticleEffect(EFFECT_TE_KNIGHTSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1851 S_StartSound(-1, 0, cl.sfx_knighthit, pos2, 1, 1);
1854 // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
1855 static void VM_CL_te_lavasplash (void)
1857 VM_SAFEPARMCOUNT(1, VM_CL_te_lavasplash);
1858 CL_ParticleEffect(EFFECT_TE_LAVASPLASH, 1, PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM0), vec3_origin, vec3_origin, NULL, 0);
1861 // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
1862 static void VM_CL_te_teleport (void)
1864 VM_SAFEPARMCOUNT(1, VM_CL_te_teleport);
1865 CL_ParticleEffect(EFFECT_TE_TELEPORT, 1, PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM0), vec3_origin, vec3_origin, NULL, 0);
1868 // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
1869 static void VM_CL_te_explosion2 (void)
1873 matrix4x4_t tempmatrix;
1874 int colorStart, colorLength;
1875 unsigned char *tempcolor;
1876 VM_SAFEPARMCOUNT(3, VM_CL_te_explosion2);
1878 pos = PRVM_G_VECTOR(OFS_PARM0);
1879 colorStart = (int)PRVM_G_FLOAT(OFS_PARM1);
1880 colorLength = (int)PRVM_G_FLOAT(OFS_PARM2);
1881 CL_FindNonSolidLocation(pos, pos2, 10);
1882 CL_ParticleExplosion2(pos2, colorStart, colorLength);
1883 tempcolor = palette_rgb[(rand()%colorLength) + colorStart];
1884 color[0] = tempcolor[0] * (2.0f / 255.0f);
1885 color[1] = tempcolor[1] * (2.0f / 255.0f);
1886 color[2] = tempcolor[2] * (2.0f / 255.0f);
1887 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1888 CL_AllocLightFlash(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1889 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1893 // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
1894 static void VM_CL_te_lightning1 (void)
1896 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning1);
1897 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt, true);
1900 // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
1901 static void VM_CL_te_lightning2 (void)
1903 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning2);
1904 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt2, true);
1907 // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
1908 static void VM_CL_te_lightning3 (void)
1910 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning3);
1911 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt3, false);
1914 // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
1915 static void VM_CL_te_beam (void)
1917 VM_SAFEPARMCOUNT(3, VM_CL_te_beam);
1918 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_beam, false);
1921 // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
1922 static void VM_CL_te_plasmaburn (void)
1926 VM_SAFEPARMCOUNT(1, VM_CL_te_plasmaburn);
1928 pos = PRVM_G_VECTOR(OFS_PARM0);
1929 CL_FindNonSolidLocation(pos, pos2, 4);
1930 CL_ParticleEffect(EFFECT_TE_PLASMABURN, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1933 // #457 void(vector org, vector velocity, float howmany) te_flamejet (DP_TE_FLAMEJET)
1934 static void VM_CL_te_flamejet (void)
1938 VM_SAFEPARMCOUNT(3, VM_CL_te_flamejet);
1939 if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1941 pos = PRVM_G_VECTOR(OFS_PARM0);
1942 CL_FindNonSolidLocation(pos, pos2, 4);
1943 CL_ParticleEffect(EFFECT_TE_FLAMEJET, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM1), NULL, 0);
1947 //====================================================================
1950 extern void clippointtosurface(dp_model_t *model, msurface_t *surface, vec3_t p, vec3_t out);
1952 static msurface_t *cl_getsurface(dp_model_t *model, int surfacenum)
1954 if (surfacenum < 0 || surfacenum >= model->nummodelsurfaces)
1956 return model->data_surfaces + surfacenum + model->firstmodelsurface;
1959 // #434 float(entity e, float s) getsurfacenumpoints
1960 static void VM_CL_getsurfacenumpoints(void)
1963 msurface_t *surface;
1964 VM_SAFEPARMCOUNT(2, VM_CL_getsurfacenumpoints);
1965 // return 0 if no such surface
1966 if (!(model = CL_GetModelFromEdict(PRVM_G_EDICT(OFS_PARM0))) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1968 PRVM_G_FLOAT(OFS_RETURN) = 0;
1972 // note: this (incorrectly) assumes it is a simple polygon
1973 PRVM_G_FLOAT(OFS_RETURN) = surface->num_vertices;
1976 // #435 vector(entity e, float s, float n) getsurfacepoint
1977 static void VM_CL_getsurfacepoint(void)
1981 msurface_t *surface;
1983 VM_SAFEPARMCOUNT(3, VM_CL_getsurfacenumpoints);
1984 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
1985 ed = PRVM_G_EDICT(OFS_PARM0);
1986 if (!(model = CL_GetModelFromEdict(ed)) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1988 // note: this (incorrectly) assumes it is a simple polygon
1989 pointnum = (int)PRVM_G_FLOAT(OFS_PARM2);
1990 if (pointnum < 0 || pointnum >= surface->num_vertices)
1992 // FIXME: implement rotation/scaling
1993 VectorAdd(&(model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex)[pointnum * 3], ed->fields.client->origin, PRVM_G_VECTOR(OFS_RETURN));
1995 //PF_getsurfacepointattribute, // #486 vector(entity e, float s, float n, float a) getsurfacepointattribute = #486;
1996 // float SPA_POSITION = 0;
1997 // float SPA_S_AXIS = 1;
1998 // float SPA_T_AXIS = 2;
1999 // float SPA_R_AXIS = 3; // same as SPA_NORMAL
2000 // float SPA_TEXCOORDS0 = 4;
2001 // float SPA_LIGHTMAP0_TEXCOORDS = 5;
2002 // float SPA_LIGHTMAP0_COLOR = 6;
2003 // TODO: add some wrapper code and merge VM_CL/SV_getsurface* [12/16/2007 Black]
2004 static void VM_CL_getsurfacepointattribute(void)
2008 msurface_t *surface;
2012 VM_SAFEPARMCOUNT(4, VM_CL_getsurfacenumpoints);
2013 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
2014 ed = PRVM_G_EDICT(OFS_PARM0);
2015 if (!(model = CL_GetModelFromEdict(ed)) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
2017 // note: this (incorrectly) assumes it is a simple polygon
2018 pointnum = (int)PRVM_G_FLOAT(OFS_PARM2);
2019 if (pointnum < 0 || pointnum >= surface->num_vertices)
2022 // FIXME: implement rotation/scaling
2023 attributetype = (int) PRVM_G_FLOAT(OFS_PARM3);
2025 switch( attributetype ) {
2026 // float SPA_POSITION = 0;
2028 VectorAdd(&(model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex)[pointnum * 3], ed->fields.client->origin, PRVM_G_VECTOR(OFS_RETURN));
2030 // float SPA_S_AXIS = 1;
2032 VectorCopy(&(model->surfmesh.data_svector3f + 3 * surface->num_firstvertex)[pointnum * 3], PRVM_G_VECTOR(OFS_RETURN));
2034 // float SPA_T_AXIS = 2;
2036 VectorCopy(&(model->surfmesh.data_tvector3f + 3 * surface->num_firstvertex)[pointnum * 3], PRVM_G_VECTOR(OFS_RETURN));
2038 // float SPA_R_AXIS = 3; // same as SPA_NORMAL
2040 VectorCopy(&(model->surfmesh.data_normal3f + 3 * surface->num_firstvertex)[pointnum * 3], PRVM_G_VECTOR(OFS_RETURN));
2042 // float SPA_TEXCOORDS0 = 4;
2044 float *ret = PRVM_G_VECTOR(OFS_RETURN);
2045 float *texcoord = &(model->surfmesh.data_texcoordtexture2f + 2 * surface->num_firstvertex)[pointnum * 2];
2046 ret[0] = texcoord[0];
2047 ret[1] = texcoord[1];
2051 // float SPA_LIGHTMAP0_TEXCOORDS = 5;
2053 float *ret = PRVM_G_VECTOR(OFS_RETURN);
2054 float *texcoord = &(model->surfmesh.data_texcoordlightmap2f + 2 * surface->num_firstvertex)[pointnum * 2];
2055 ret[0] = texcoord[0];
2056 ret[1] = texcoord[1];
2060 // float SPA_LIGHTMAP0_COLOR = 6;
2062 // ignore alpha for now..
2063 VectorCopy( &(model->surfmesh.data_lightmapcolor4f + 4 * surface->num_firstvertex)[pointnum * 4], PRVM_G_VECTOR(OFS_RETURN));
2066 VectorSet( PRVM_G_VECTOR(OFS_RETURN), 0.0f, 0.0f, 0.0f );
2070 // #436 vector(entity e, float s) getsurfacenormal
2071 static void VM_CL_getsurfacenormal(void)
2074 msurface_t *surface;
2076 VM_SAFEPARMCOUNT(2, VM_CL_getsurfacenormal);
2077 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
2078 if (!(model = CL_GetModelFromEdict(PRVM_G_EDICT(OFS_PARM0))) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
2080 // FIXME: implement rotation/scaling
2081 // note: this (incorrectly) assumes it is a simple polygon
2082 // note: this only returns the first triangle, so it doesn't work very
2083 // well for curved surfaces or arbitrary meshes
2084 TriangleNormal((model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex), (model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex) + 3, (model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex) + 6, normal);
2085 VectorNormalize(normal);
2086 VectorCopy(normal, PRVM_G_VECTOR(OFS_RETURN));
2089 // #437 string(entity e, float s) getsurfacetexture
2090 static void VM_CL_getsurfacetexture(void)
2093 msurface_t *surface;
2094 VM_SAFEPARMCOUNT(2, VM_CL_getsurfacetexture);
2095 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
2096 if (!(model = CL_GetModelFromEdict(PRVM_G_EDICT(OFS_PARM0))) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
2098 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(surface->texture->name);
2101 // #438 float(entity e, vector p) getsurfacenearpoint
2102 static void VM_CL_getsurfacenearpoint(void)
2104 int surfacenum, best;
2106 vec_t dist, bestdist;
2108 dp_model_t *model = NULL;
2109 msurface_t *surface;
2111 VM_SAFEPARMCOUNT(2, VM_CL_getsurfacenearpoint);
2112 PRVM_G_FLOAT(OFS_RETURN) = -1;
2113 ed = PRVM_G_EDICT(OFS_PARM0);
2114 if(!(model = CL_GetModelFromEdict(ed)) || !model->num_surfaces)
2117 // FIXME: implement rotation/scaling
2118 point = PRVM_G_VECTOR(OFS_PARM1);
2119 VectorSubtract(point, ed->fields.client->origin, p);
2121 bestdist = 1000000000;
2122 for (surfacenum = 0;surfacenum < model->nummodelsurfaces;surfacenum++)
2124 surface = model->data_surfaces + surfacenum + model->firstmodelsurface;
2125 // first see if the nearest point on the surface's box is closer than the previous match
2126 clipped[0] = bound(surface->mins[0], p[0], surface->maxs[0]) - p[0];
2127 clipped[1] = bound(surface->mins[1], p[1], surface->maxs[1]) - p[1];
2128 clipped[2] = bound(surface->mins[2], p[2], surface->maxs[2]) - p[2];
2129 dist = VectorLength2(clipped);
2130 if (dist < bestdist)
2132 // it is, check the nearest point on the actual geometry
2133 clippointtosurface(model, surface, p, clipped);
2134 VectorSubtract(clipped, p, clipped);
2135 dist += VectorLength2(clipped);
2136 if (dist < bestdist)
2138 // that's closer too, store it as the best match
2144 PRVM_G_FLOAT(OFS_RETURN) = best;
2147 // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint
2148 static void VM_CL_getsurfaceclippedpoint(void)
2152 msurface_t *surface;
2154 VM_SAFEPARMCOUNT(3, VM_CL_getsurfaceclippedpoint);
2155 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
2156 ed = PRVM_G_EDICT(OFS_PARM0);
2157 if (!(model = CL_GetModelFromEdict(ed)) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
2159 // FIXME: implement rotation/scaling
2160 VectorSubtract(PRVM_G_VECTOR(OFS_PARM2), ed->fields.client->origin, p);
2161 clippointtosurface(model, surface, p, out);
2162 // FIXME: implement rotation/scaling
2163 VectorAdd(out, ed->fields.client->origin, PRVM_G_VECTOR(OFS_RETURN));
2166 // #443 void(entity e, entity tagentity, string tagname) setattachment
2167 void VM_CL_setattachment (void)
2170 prvm_edict_t *tagentity;
2171 const char *tagname;
2175 VM_SAFEPARMCOUNT(3, VM_CL_setattachment);
2177 e = PRVM_G_EDICT(OFS_PARM0);
2178 tagentity = PRVM_G_EDICT(OFS_PARM1);
2179 tagname = PRVM_G_STRING(OFS_PARM2);
2181 if (e == prog->edicts)
2183 VM_Warning("setattachment: can not modify world entity\n");
2186 if (e->priv.server->free)
2188 VM_Warning("setattachment: can not modify free entity\n");
2192 if (tagentity == NULL)
2193 tagentity = prog->edicts;
2195 v = PRVM_EDICTFIELDVALUE(e, prog->fieldoffsets.tag_entity);
2197 v->edict = PRVM_EDICT_TO_PROG(tagentity);
2199 v = PRVM_EDICTFIELDVALUE(e, prog->fieldoffsets.tag_index);
2202 if (tagentity != NULL && tagentity != prog->edicts && tagname && tagname[0])
2204 modelindex = (int)tagentity->fields.client->modelindex;
2205 model = CL_GetModelByIndex(modelindex);
2208 v->_float = Mod_Alias_GetTagIndexForName(model, (int)tagentity->fields.client->skin, tagname);
2210 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity), model->name);
2213 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i but it has no model\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity));
2217 /////////////////////////////////////////
2218 // DP_MD3_TAGINFO extension coded by VorteX
2220 int CL_GetTagIndex (prvm_edict_t *e, const char *tagname)
2222 dp_model_t *model = CL_GetModelFromEdict(e);
2224 return Mod_Alias_GetTagIndexForName(model, (int)e->fields.client->skin, tagname);
2229 int CL_GetExtendedTagInfo (prvm_edict_t *e, int tagindex, int *parentindex, const char **tagname, matrix4x4_t *tag_localmatrix)
2237 Matrix4x4_CreateIdentity(tag_localmatrix);
2240 && (model = CL_GetModelFromEdict(e))
2241 && model->animscenes)
2243 frame = (int)e->fields.client->frame;
2244 if (frame < 0 || frame >= model->numframes)
2247 r = Mod_Alias_GetExtendedTagInfoForIndex(model, (int)e->fields.client->skin, model->animscenes[frame].firstframe, tagindex - 1, parentindex, tagname, tag_localmatrix);
2258 void CL_GetEntityMatrix (prvm_edict_t *ent, matrix4x4_t *out, qboolean viewmatrix)
2262 float pitchsign = 1;
2266 val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.scale);
2267 if (val && val->_float != 0)
2268 scale = val->_float;
2270 // TODO do we need the same weird angle inverting logic here as in the server side case?
2272 Matrix4x4_CreateFromQuakeEntity(out, cl.csqc_origin[0], cl.csqc_origin[1], cl.csqc_origin[2], cl.csqc_angles[0], cl.csqc_angles[1], cl.csqc_angles[2], scale * cl_viewmodel_scale.value);
2275 if ((model = CL_GetModelFromEdict(ent)) && model->type == mod_alias)
2277 Matrix4x4_CreateFromQuakeEntity(out, ent->fields.client->origin[0], ent->fields.client->origin[1], ent->fields.client->origin[2], pitchsign * ent->fields.client->angles[0], ent->fields.client->angles[1], ent->fields.client->angles[2], scale);
2282 int CL_GetEntityLocalTagMatrix(prvm_edict_t *ent, int tagindex, matrix4x4_t *out)
2287 && (model = CL_GetModelFromEdict(ent))
2288 && model->animscenes)
2290 // if model has wrong frame, engine automatically switches to model first frame
2291 frame = (int)ent->fields.client->frame;
2292 if (frame < 0 || frame >= model->numframes)
2294 return Mod_Alias_GetTagMatrix(model, model->animscenes[frame].firstframe, tagindex, out);
2296 *out = identitymatrix;
2300 // Warnings/errors code:
2301 // 0 - normal (everything all-right)
2304 // 3 - null or non-precached model
2305 // 4 - no tags with requested index
2306 // 5 - runaway loop at attachment chain
2307 extern cvar_t cl_bob;
2308 extern cvar_t cl_bobcycle;
2309 extern cvar_t cl_bobup;
2310 int CL_GetTagMatrix (matrix4x4_t *out, prvm_edict_t *ent, int tagindex)
2315 matrix4x4_t entitymatrix, tagmatrix, attachmatrix;
2318 *out = identitymatrix; // warnings and errors return identical matrix
2320 if (ent == prog->edicts)
2322 if (ent->priv.server->free)
2325 model = CL_GetModelFromEdict(ent);
2329 tagmatrix = identitymatrix;
2333 if(attachloop >= 256)
2335 // apply transformation by child's tagindex on parent entity and then
2336 // by parent entity itself
2337 ret = CL_GetEntityLocalTagMatrix(ent, tagindex - 1, &attachmatrix);
2338 if(ret && attachloop == 0)
2340 CL_GetEntityMatrix(ent, &entitymatrix, false);
2341 Matrix4x4_Concat(&tagmatrix, &attachmatrix, out);
2342 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2343 // next iteration we process the parent entity
2344 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.tag_entity)) && val->edict)
2346 tagindex = (int)PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.tag_index)->_float;
2347 ent = PRVM_EDICT_NUM(val->edict);
2354 // RENDER_VIEWMODEL magic
2355 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.renderflags)) && (RF_VIEWMODEL & (int)val->_float))
2357 Matrix4x4_Copy(&tagmatrix, out);
2359 CL_GetEntityMatrix(prog->edicts, &entitymatrix, true);
2360 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2363 // Cl_bob, ported from rendering code
2364 if (ent->fields.client->health > 0 && cl_bob.value && cl_bobcycle.value)
2367 // LordHavoc: this code is *weird*, but not replacable (I think it
2368 // should be done in QC on the server, but oh well, quake is quake)
2369 // LordHavoc: figured out bobup: the time at which the sin is at 180
2370 // degrees (which allows lengthening or squishing the peak or valley)
2371 cycle = cl.time/cl_bobcycle.value;
2372 cycle -= (int)cycle;
2373 if (cycle < cl_bobup.value)
2374 cycle = sin(M_PI * cycle / cl_bobup.value);
2376 cycle = sin(M_PI + M_PI * (cycle-cl_bobup.value)/(1.0 - cl_bobup.value));
2377 // bob is proportional to velocity in the xy plane
2378 // (don't count Z, or jumping messes it up)
2379 bob = sqrt(ent->fields.client->velocity[0]*ent->fields.client->velocity[0] + ent->fields.client->velocity[1]*ent->fields.client->velocity[1])*cl_bob.value;
2380 bob = bob*0.3 + bob*0.7*cycle;
2381 Matrix4x4_AdjustOrigin(out, 0, 0, bound(-7, bob, 4));
2388 // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
2389 void VM_CL_gettagindex (void)
2392 const char *tag_name;
2393 int modelindex, tag_index;
2395 VM_SAFEPARMCOUNT(2, VM_CL_gettagindex);
2397 ent = PRVM_G_EDICT(OFS_PARM0);
2398 tag_name = PRVM_G_STRING(OFS_PARM1);
2399 if (ent == prog->edicts)
2401 VM_Warning("gettagindex: can't affect world entity\n");
2404 if (ent->priv.server->free)
2406 VM_Warning("gettagindex: can't affect free entity\n");
2410 modelindex = (int)ent->fields.client->modelindex;
2412 if (modelindex >= MAX_MODELS || (modelindex <= -MAX_MODELS /* client models */))
2413 Con_DPrintf("gettagindex(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(ent));
2416 tag_index = CL_GetTagIndex(ent, tag_name);
2418 Con_DPrintf("gettagindex(entity #%i): tag \"%s\" not found\n", PRVM_NUM_FOR_EDICT(ent), tag_name);
2420 PRVM_G_FLOAT(OFS_RETURN) = tag_index;
2423 // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
2424 void VM_CL_gettaginfo (void)
2428 matrix4x4_t tag_matrix;
2429 matrix4x4_t tag_localmatrix;
2431 const char *tagname;
2434 vec3_t fo, le, up, trans;
2436 VM_SAFEPARMCOUNT(2, VM_CL_gettaginfo);
2438 e = PRVM_G_EDICT(OFS_PARM0);
2439 tagindex = (int)PRVM_G_FLOAT(OFS_PARM1);
2440 returncode = CL_GetTagMatrix(&tag_matrix, e, tagindex);
2441 Matrix4x4_ToVectors(&tag_matrix, prog->globals.client->v_forward, le, prog->globals.client->v_up, PRVM_G_VECTOR(OFS_RETURN));
2442 VectorScale(le, -1, prog->globals.client->v_right);
2443 CL_GetExtendedTagInfo(e, tagindex, &parentindex, &tagname, &tag_localmatrix);
2444 Matrix4x4_ToVectors(&tag_localmatrix, fo, le, up, trans);
2446 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_parent)))
2447 val->_float = parentindex;
2448 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_name)))
2449 val->string = tagname ? PRVM_SetTempString(tagname) : 0;
2450 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_offset)))
2451 VectorCopy(trans, val->vector);
2452 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_forward)))
2453 VectorCopy(fo, val->vector);
2454 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_right)))
2455 VectorScale(le, -1, val->vector);
2456 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_up)))
2457 VectorCopy(up, val->vector);
2462 VM_Warning("gettagindex: can't affect world entity\n");
2465 VM_Warning("gettagindex: can't affect free entity\n");
2468 Con_DPrintf("CL_GetTagMatrix(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(e));
2471 Con_DPrintf("CL_GetTagMatrix(entity #%i): model has no tag with requested index %i\n", PRVM_NUM_FOR_EDICT(e), tagindex);
2474 Con_DPrintf("CL_GetTagMatrix(entity #%i): runaway loop at attachment chain\n", PRVM_NUM_FOR_EDICT(e));
2479 //============================================================================
2481 //====================
2482 //QC POLYGON functions
2483 //====================
2485 #define VMPOLYGONS_MAXPOINTS 64
2487 typedef struct vmpolygons_triangle_s
2489 rtexture_t *texture;
2491 unsigned short elements[3];
2492 }vmpolygons_triangle_t;
2494 typedef struct vmpolygons_s
2497 qboolean initialized;
2498 double progstarttime;
2502 float *data_vertex3f;
2503 float *data_color4f;
2504 float *data_texcoord2f;
2508 vmpolygons_triangle_t *data_triangles;
2509 unsigned short *data_sortedelement3s;
2511 qboolean begin_active;
2512 rtexture_t *begin_texture;
2515 float begin_vertex[VMPOLYGONS_MAXPOINTS][3];
2516 float begin_color[VMPOLYGONS_MAXPOINTS][4];
2517 float begin_texcoord[VMPOLYGONS_MAXPOINTS][2];
2520 // FIXME: make VM_CL_R_Polygon functions use Debug_Polygon functions?
2521 vmpolygons_t vmpolygons[PRVM_MAXPROGS];
2523 //#304 void() renderscene (EXT_CSQC)
2524 // moved that here to reset the polygons,
2525 // resetting them earlier causes R_Mesh_Draw to be called with numvertices = 0
2527 void VM_CL_R_RenderScene (void)
2529 double t = Sys_DoubleTime();
2530 vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
2531 VM_SAFEPARMCOUNT(0, VM_CL_R_RenderScene);
2533 // we need to update any RENDER_VIEWMODEL entities at this point because
2534 // csqc supplies its own view matrix
2535 CL_UpdateViewEntities();
2539 polys->num_vertices = polys->num_triangles = 0;
2540 polys->progstarttime = prog->starttime;
2542 // callprofile fixing hack: do not include this time in what is counted for CSQC_UpdateView
2543 prog->functions[prog->funcoffsets.CSQC_UpdateView].totaltime -= Sys_DoubleTime() - t;
2546 static void VM_ResizePolygons(vmpolygons_t *polys)
2548 float *oldvertex3f = polys->data_vertex3f;
2549 float *oldcolor4f = polys->data_color4f;
2550 float *oldtexcoord2f = polys->data_texcoord2f;
2551 vmpolygons_triangle_t *oldtriangles = polys->data_triangles;
2552 unsigned short *oldsortedelement3s = polys->data_sortedelement3s;
2553 polys->max_vertices = min(polys->max_triangles*3, 65536);
2554 polys->data_vertex3f = (float *)Mem_Alloc(polys->pool, polys->max_vertices*sizeof(float[3]));
2555 polys->data_color4f = (float *)Mem_Alloc(polys->pool, polys->max_vertices*sizeof(float[4]));
2556 polys->data_texcoord2f = (float *)Mem_Alloc(polys->pool, polys->max_vertices*sizeof(float[2]));
2557 polys->data_triangles = (vmpolygons_triangle_t *)Mem_Alloc(polys->pool, polys->max_triangles*sizeof(vmpolygons_triangle_t));
2558 polys->data_sortedelement3s = (unsigned short *)Mem_Alloc(polys->pool, polys->max_triangles*sizeof(unsigned short[3]));
2559 if (polys->num_vertices)
2561 memcpy(polys->data_vertex3f, oldvertex3f, polys->num_vertices*sizeof(float[3]));
2562 memcpy(polys->data_color4f, oldcolor4f, polys->num_vertices*sizeof(float[4]));
2563 memcpy(polys->data_texcoord2f, oldtexcoord2f, polys->num_vertices*sizeof(float[2]));
2565 if (polys->num_triangles)
2567 memcpy(polys->data_triangles, oldtriangles, polys->num_triangles*sizeof(vmpolygons_triangle_t));
2568 memcpy(polys->data_sortedelement3s, oldsortedelement3s, polys->num_triangles*sizeof(unsigned short[3]));
2571 Mem_Free(oldvertex3f);
2573 Mem_Free(oldcolor4f);
2575 Mem_Free(oldtexcoord2f);
2577 Mem_Free(oldtriangles);
2578 if (oldsortedelement3s)
2579 Mem_Free(oldsortedelement3s);
2582 static void VM_InitPolygons (vmpolygons_t* polys)
2584 memset(polys, 0, sizeof(*polys));
2585 polys->pool = Mem_AllocPool("VMPOLY", 0, NULL);
2586 polys->max_triangles = 1024;
2587 VM_ResizePolygons(polys);
2588 polys->initialized = true;
2591 static void VM_DrawPolygonCallback (const entity_render_t *ent, const rtlight_t *rtlight, int numsurfaces, int *surfacelist)
2593 int surfacelistindex;
2594 vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
2595 if(polys->progstarttime != prog->starttime) // from other progs? won't draw these (this can cause crashes!)
2597 R_Mesh_ResetTextureState();
2598 R_Mesh_Matrix(&identitymatrix);
2599 GL_CullFace(GL_NONE);
2600 R_Mesh_VertexPointer(polys->data_vertex3f, 0, 0);
2601 R_Mesh_ColorPointer(polys->data_color4f, 0, 0);
2602 R_Mesh_TexCoordPointer(0, 2, polys->data_texcoord2f, 0, 0);
2603 R_SetupGenericShader(true);
2605 for (surfacelistindex = 0;surfacelistindex < numsurfaces;)
2607 int numtriangles = 0;
2608 rtexture_t *tex = polys->data_triangles[surfacelist[surfacelistindex]].texture;
2609 int drawflag = polys->data_triangles[surfacelist[surfacelistindex]].drawflag;
2610 // this can't call _DrawQ_ProcessDrawFlag, but should be in sync with it
2611 // FIXME factor this out
2612 if(drawflag == DRAWFLAG_ADDITIVE)
2613 GL_BlendFunc(GL_SRC_ALPHA, GL_ONE);
2614 else if(drawflag == DRAWFLAG_MODULATE)
2615 GL_BlendFunc(GL_DST_COLOR, GL_ZERO);
2616 else if(drawflag == DRAWFLAG_2XMODULATE)
2617 GL_BlendFunc(GL_DST_COLOR,GL_SRC_COLOR);
2618 else if(drawflag == DRAWFLAG_SCREEN)
2619 GL_BlendFunc(GL_ONE_MINUS_DST_COLOR,GL_ONE);
2621 GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2622 R_Mesh_TexBind(0, R_GetTexture(tex));
2624 for (;surfacelistindex < numsurfaces;surfacelistindex++)
2626 if (polys->data_triangles[surfacelist[surfacelistindex]].texture != tex || polys->data_triangles[surfacelist[surfacelistindex]].drawflag != drawflag)
2628 VectorCopy(polys->data_triangles[surfacelist[surfacelistindex]].elements, polys->data_sortedelement3s + 3*numtriangles);
2631 R_Mesh_Draw(0, polys->num_vertices, 0, numtriangles, NULL, polys->data_sortedelement3s, 0, 0);
2635 void VMPolygons_Store(vmpolygons_t *polys)
2637 if (r_refdef.draw2dstage)
2639 // draw the polygon as 2D immediately
2640 drawqueuemesh_t mesh;
2641 mesh.texture = polys->begin_texture;
2642 mesh.num_vertices = polys->begin_vertices;
2643 mesh.num_triangles = polys->begin_vertices-2;
2644 mesh.data_element3s = polygonelements;
2645 mesh.data_vertex3f = polys->begin_vertex[0];
2646 mesh.data_color4f = polys->begin_color[0];
2647 mesh.data_texcoord2f = polys->begin_texcoord[0];
2648 DrawQ_Mesh(&mesh, polys->begin_drawflag);
2652 // queue the polygon as 3D for sorted transparent rendering later
2654 if (polys->max_triangles < polys->num_triangles + polys->begin_vertices-2)
2656 polys->max_triangles *= 2;
2657 VM_ResizePolygons(polys);
2659 if (polys->num_vertices + polys->begin_vertices <= polys->max_vertices)
2661 // needle in a haystack!
2662 // polys->num_vertices was used for copying where we actually want to copy begin_vertices
2663 // that also caused it to not render the first polygon that is added
2665 memcpy(polys->data_vertex3f + polys->num_vertices * 3, polys->begin_vertex[0], polys->begin_vertices * sizeof(float[3]));
2666 memcpy(polys->data_color4f + polys->num_vertices * 4, polys->begin_color[0], polys->begin_vertices * sizeof(float[4]));
2667 memcpy(polys->data_texcoord2f + polys->num_vertices * 2, polys->begin_texcoord[0], polys->begin_vertices * sizeof(float[2]));
2668 for (i = 0;i < polys->begin_vertices-2;i++)
2670 polys->data_triangles[polys->num_triangles].texture = polys->begin_texture;
2671 polys->data_triangles[polys->num_triangles].drawflag = polys->begin_drawflag;
2672 polys->data_triangles[polys->num_triangles].elements[0] = polys->num_vertices;
2673 polys->data_triangles[polys->num_triangles].elements[1] = polys->num_vertices + i+1;
2674 polys->data_triangles[polys->num_triangles].elements[2] = polys->num_vertices + i+2;
2675 polys->num_triangles++;
2677 polys->num_vertices += polys->begin_vertices;
2680 polys->begin_active = false;
2683 // TODO: move this into the client code and clean-up everything else, too! [1/6/2008 Black]
2684 // LordHavoc: agreed, this is a mess
2685 void VM_CL_AddPolygonsToMeshQueue (void)
2688 vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
2691 // only add polygons of the currently active prog to the queue - if there is none, we're done
2695 if (!polys->num_triangles)
2698 for (i = 0;i < polys->num_triangles;i++)
2700 VectorMAMAM(1.0f / 3.0f, polys->data_vertex3f + 3*polys->data_triangles[i].elements[0], 1.0f / 3.0f, polys->data_vertex3f + 3*polys->data_triangles[i].elements[1], 1.0f / 3.0f, polys->data_vertex3f + 3*polys->data_triangles[i].elements[2], center);
2701 R_MeshQueue_AddTransparent(center, VM_DrawPolygonCallback, NULL, i, NULL);
2704 /*polys->num_triangles = 0; // now done after rendering the scene,
2705 polys->num_vertices = 0; // otherwise it's not rendered at all and prints an error message --blub */
2708 //void(string texturename, float flag) R_BeginPolygon
2709 void VM_CL_R_PolygonBegin (void)
2711 const char *picname;
2713 vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
2716 // TODO instead of using skinframes here (which provides the benefit of
2717 // better management of flags, and is more suited for 3D rendering), what
2718 // about supporting Q3 shaders?
2720 VM_SAFEPARMCOUNT(2, VM_CL_R_PolygonBegin);
2722 if (!polys->initialized)
2723 VM_InitPolygons(polys);
2724 if(polys->progstarttime != prog->starttime)
2726 // from another progs? then reset the polys first (fixes crashes on map change, because that can make skinframe textures invalid)
2727 polys->num_vertices = polys->num_triangles = 0;
2728 polys->progstarttime = prog->starttime;
2730 if (polys->begin_active)
2732 VM_Warning("VM_CL_R_PolygonBegin: called twice without VM_CL_R_PolygonBegin after first\n");
2735 picname = PRVM_G_STRING(OFS_PARM0);
2741 if((int)PRVM_G_FLOAT(OFS_PARM1) & DRAWFLAG_MIPMAP)
2746 sf = R_SkinFrame_FindNextByName(sf, picname);
2748 while(sf && sf->textureflags != tf);
2750 if(!sf || !sf->base)
2751 sf = R_SkinFrame_LoadExternal(picname, tf, true);
2754 R_SkinFrame_MarkUsed(sf);
2757 polys->begin_texture = (sf && sf->base) ? sf->base : r_texture_white;
2758 polys->begin_drawflag = (int)PRVM_G_FLOAT(OFS_PARM1) & DRAWFLAG_MASK;
2759 polys->begin_vertices = 0;
2760 polys->begin_active = true;
2763 //void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
2764 void VM_CL_R_PolygonVertex (void)
2766 vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
2768 VM_SAFEPARMCOUNT(4, VM_CL_R_PolygonVertex);
2770 if (!polys->begin_active)
2772 VM_Warning("VM_CL_R_PolygonVertex: VM_CL_R_PolygonBegin wasn't called\n");
2776 if (polys->begin_vertices >= VMPOLYGONS_MAXPOINTS)
2778 VM_Warning("VM_CL_R_PolygonVertex: may have %i vertices max\n", VMPOLYGONS_MAXPOINTS);
2782 polys->begin_vertex[polys->begin_vertices][0] = PRVM_G_VECTOR(OFS_PARM0)[0];
2783 polys->begin_vertex[polys->begin_vertices][1] = PRVM_G_VECTOR(OFS_PARM0)[1];
2784 polys->begin_vertex[polys->begin_vertices][2] = PRVM_G_VECTOR(OFS_PARM0)[2];
2785 polys->begin_texcoord[polys->begin_vertices][0] = PRVM_G_VECTOR(OFS_PARM1)[0];
2786 polys->begin_texcoord[polys->begin_vertices][1] = PRVM_G_VECTOR(OFS_PARM1)[1];
2787 polys->begin_color[polys->begin_vertices][0] = PRVM_G_VECTOR(OFS_PARM2)[0];
2788 polys->begin_color[polys->begin_vertices][1] = PRVM_G_VECTOR(OFS_PARM2)[1];
2789 polys->begin_color[polys->begin_vertices][2] = PRVM_G_VECTOR(OFS_PARM2)[2];
2790 polys->begin_color[polys->begin_vertices][3] = PRVM_G_FLOAT(OFS_PARM3);
2791 polys->begin_vertices++;
2794 //void() R_EndPolygon
2795 void VM_CL_R_PolygonEnd (void)
2797 vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
2799 VM_SAFEPARMCOUNT(0, VM_CL_R_PolygonEnd);
2800 if (!polys->begin_active)
2802 VM_Warning("VM_CL_R_PolygonEnd: VM_CL_R_PolygonBegin wasn't called\n");
2805 polys->begin_active = false;
2806 if (polys->begin_vertices >= 3)
2807 VMPolygons_Store(polys);
2809 VM_Warning("VM_CL_R_PolygonEnd: %i vertices isn't a good choice\n", polys->begin_vertices);
2812 static vmpolygons_t debugPolys;
2814 void Debug_PolygonBegin(const char *picname, int drawflag)
2816 if(!debugPolys.initialized)
2817 VM_InitPolygons(&debugPolys);
2818 if(debugPolys.begin_active)
2820 Con_Printf("Debug_PolygonBegin: called twice without Debug_PolygonEnd after first\n");
2823 debugPolys.begin_texture = picname[0] ? Draw_CachePic (picname)->tex : r_texture_white;
2824 debugPolys.begin_drawflag = drawflag;
2825 debugPolys.begin_vertices = 0;
2826 debugPolys.begin_active = true;
2829 void Debug_PolygonVertex(float x, float y, float z, float s, float t, float r, float g, float b, float a)
2831 if(!debugPolys.begin_active)
2833 Con_Printf("Debug_PolygonVertex: Debug_PolygonBegin wasn't called\n");
2837 if(debugPolys.begin_vertices > VMPOLYGONS_MAXPOINTS)
2839 Con_Printf("Debug_PolygonVertex: may have %i vertices max\n", VMPOLYGONS_MAXPOINTS);
2843 debugPolys.begin_vertex[debugPolys.begin_vertices][0] = x;
2844 debugPolys.begin_vertex[debugPolys.begin_vertices][1] = y;
2845 debugPolys.begin_vertex[debugPolys.begin_vertices][2] = z;
2846 debugPolys.begin_texcoord[debugPolys.begin_vertices][0] = s;
2847 debugPolys.begin_texcoord[debugPolys.begin_vertices][1] = t;
2848 debugPolys.begin_color[debugPolys.begin_vertices][0] = r;
2849 debugPolys.begin_color[debugPolys.begin_vertices][1] = g;
2850 debugPolys.begin_color[debugPolys.begin_vertices][2] = b;
2851 debugPolys.begin_color[debugPolys.begin_vertices][3] = a;
2852 debugPolys.begin_vertices++;
2855 void Debug_PolygonEnd(void)
2857 if (!debugPolys.begin_active)
2859 Con_Printf("Debug_PolygonEnd: Debug_PolygonBegin wasn't called\n");
2862 debugPolys.begin_active = false;
2863 if (debugPolys.begin_vertices >= 3)
2864 VMPolygons_Store(&debugPolys);
2866 Con_Printf("Debug_PolygonEnd: %i vertices isn't a good choice\n", debugPolys.begin_vertices);
2873 Returns false if any part of the bottom of the entity is off an edge that
2878 qboolean CL_CheckBottom (prvm_edict_t *ent)
2880 vec3_t mins, maxs, start, stop;
2885 VectorAdd (ent->fields.client->origin, ent->fields.client->mins, mins);
2886 VectorAdd (ent->fields.client->origin, ent->fields.client->maxs, maxs);
2888 // if all of the points under the corners are solid world, don't bother
2889 // with the tougher checks
2890 // the corners must be within 16 of the midpoint
2891 start[2] = mins[2] - 1;
2892 for (x=0 ; x<=1 ; x++)
2893 for (y=0 ; y<=1 ; y++)
2895 start[0] = x ? maxs[0] : mins[0];
2896 start[1] = y ? maxs[1] : mins[1];
2897 if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
2901 return true; // we got out easy
2905 // check it for real...
2909 // the midpoint must be within 16 of the bottom
2910 start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
2911 start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
2912 stop[2] = start[2] - 2*sv_stepheight.value;
2913 trace = CL_Move (start, vec3_origin, vec3_origin, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), true, false, NULL, true);
2915 if (trace.fraction == 1.0)
2917 mid = bottom = trace.endpos[2];
2919 // the corners must be within 16 of the midpoint
2920 for (x=0 ; x<=1 ; x++)
2921 for (y=0 ; y<=1 ; y++)
2923 start[0] = stop[0] = x ? maxs[0] : mins[0];
2924 start[1] = stop[1] = y ? maxs[1] : mins[1];
2926 trace = CL_Move (start, vec3_origin, vec3_origin, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), true, false, NULL, true);
2928 if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
2929 bottom = trace.endpos[2];
2930 if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
2941 Called by monster program code.
2942 The move will be adjusted for slopes and stairs, but if the move isn't
2943 possible, no move is done and false is returned
2946 qboolean CL_movestep (prvm_edict_t *ent, vec3_t move, qboolean relink, qboolean noenemy, qboolean settrace)
2949 vec3_t oldorg, neworg, end, traceendpos;
2952 prvm_edict_t *enemy;
2956 VectorCopy (ent->fields.client->origin, oldorg);
2957 VectorAdd (ent->fields.client->origin, move, neworg);
2959 // flying monsters don't step up
2960 if ( (int)ent->fields.client->flags & (FL_SWIM | FL_FLY) )
2962 // try one move with vertical motion, then one without
2963 for (i=0 ; i<2 ; i++)
2965 VectorAdd (ent->fields.client->origin, move, neworg);
2966 enemy = PRVM_PROG_TO_EDICT(ent->fields.client->enemy);
2967 if (i == 0 && enemy != prog->edicts)
2969 dz = ent->fields.client->origin[2] - PRVM_PROG_TO_EDICT(ent->fields.client->enemy)->fields.client->origin[2];
2975 trace = CL_Move (ent->fields.client->origin, ent->fields.client->mins, ent->fields.client->maxs, neworg, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, &svent, true);
2977 CL_VM_SetTraceGlobals(&trace, svent);
2979 if (trace.fraction == 1)
2981 VectorCopy(trace.endpos, traceendpos);
2982 if (((int)ent->fields.client->flags & FL_SWIM) && !(CL_PointSuperContents(traceendpos) & SUPERCONTENTS_LIQUIDSMASK))
2983 return false; // swim monster left water
2985 VectorCopy (traceendpos, ent->fields.client->origin);
2991 if (enemy == prog->edicts)
2998 // push down from a step height above the wished position
2999 neworg[2] += sv_stepheight.value;
3000 VectorCopy (neworg, end);
3001 end[2] -= sv_stepheight.value*2;
3003 trace = CL_Move (neworg, ent->fields.client->mins, ent->fields.client->maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, &svent, true);
3005 CL_VM_SetTraceGlobals(&trace, svent);
3007 if (trace.startsolid)
3009 neworg[2] -= sv_stepheight.value;
3010 trace = CL_Move (neworg, ent->fields.client->mins, ent->fields.client->maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, &svent, true);
3012 CL_VM_SetTraceGlobals(&trace, svent);
3013 if (trace.startsolid)
3016 if (trace.fraction == 1)
3018 // if monster had the ground pulled out, go ahead and fall
3019 if ( (int)ent->fields.client->flags & FL_PARTIALGROUND )
3021 VectorAdd (ent->fields.client->origin, move, ent->fields.client->origin);
3024 ent->fields.client->flags = (int)ent->fields.client->flags & ~FL_ONGROUND;
3028 return false; // walked off an edge
3031 // check point traces down for dangling corners
3032 VectorCopy (trace.endpos, ent->fields.client->origin);
3034 if (!CL_CheckBottom (ent))
3036 if ( (int)ent->fields.client->flags & FL_PARTIALGROUND )
3037 { // entity had floor mostly pulled out from underneath it
3038 // and is trying to correct
3043 VectorCopy (oldorg, ent->fields.client->origin);
3047 if ( (int)ent->fields.client->flags & FL_PARTIALGROUND )
3048 ent->fields.client->flags = (int)ent->fields.client->flags & ~FL_PARTIALGROUND;
3050 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.groundentity)))
3051 val->edict = PRVM_EDICT_TO_PROG(trace.ent);
3063 float(float yaw, float dist[, settrace]) walkmove
3066 static void VM_CL_walkmove (void)
3075 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_walkmove);
3077 // assume failure if it returns early
3078 PRVM_G_FLOAT(OFS_RETURN) = 0;
3080 ent = PRVM_PROG_TO_EDICT(prog->globals.client->self);
3081 if (ent == prog->edicts)
3083 VM_Warning("walkmove: can not modify world entity\n");
3086 if (ent->priv.server->free)
3088 VM_Warning("walkmove: can not modify free entity\n");
3091 yaw = PRVM_G_FLOAT(OFS_PARM0);
3092 dist = PRVM_G_FLOAT(OFS_PARM1);
3093 settrace = prog->argc >= 3 && PRVM_G_FLOAT(OFS_PARM2);
3095 if ( !( (int)ent->fields.client->flags & (FL_ONGROUND|FL_FLY|FL_SWIM) ) )
3098 yaw = yaw*M_PI*2 / 360;
3100 move[0] = cos(yaw)*dist;
3101 move[1] = sin(yaw)*dist;
3104 // save program state, because CL_movestep may call other progs
3105 oldf = prog->xfunction;
3106 oldself = prog->globals.client->self;
3108 PRVM_G_FLOAT(OFS_RETURN) = CL_movestep(ent, move, true, false, settrace);
3111 // restore program state
3112 prog->xfunction = oldf;
3113 prog->globals.client->self = oldself;
3120 string(string key) serverkey
3123 void VM_CL_serverkey(void)
3125 char string[VM_STRINGTEMP_LENGTH];
3126 VM_SAFEPARMCOUNT(1, VM_CL_serverkey);
3127 InfoString_GetValue(cl.qw_serverinfo, PRVM_G_STRING(OFS_PARM0), string, sizeof(string));
3128 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(string);
3135 Checks if an entity is in a point's PVS.
3136 Should be fast but can be inexact.
3138 float checkpvs(vector viewpos, entity viewee) = #240;
3141 static void VM_CL_checkpvs (void)
3144 prvm_edict_t *viewee;
3149 static int fatpvsbytes;
3150 static unsigned char fatpvs[MAX_MAP_LEAFS/8];
3153 VM_SAFEPARMCOUNT(2, VM_SV_checkpvs);
3154 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), viewpos);
3155 viewee = PRVM_G_EDICT(OFS_PARM1);
3157 if(viewee->priv.required->free)
3159 VM_Warning("checkpvs: can not check free entity\n");
3160 PRVM_G_FLOAT(OFS_RETURN) = 4;
3164 VectorAdd(viewee->fields.server->origin, viewee->fields.server->mins, mi);
3165 VectorAdd(viewee->fields.server->origin, viewee->fields.server->maxs, ma);
3168 if(!sv.worldmodel->brush.GetPVS || !sv.worldmodel->brush.BoxTouchingPVS)
3170 // no PVS support on this worldmodel... darn
3171 PRVM_G_FLOAT(OFS_RETURN) = 3;
3174 pvs = sv.worldmodel->brush.GetPVS(sv.worldmodel, viewpos);
3177 // viewpos isn't in any PVS... darn
3178 PRVM_G_FLOAT(OFS_RETURN) = 2;
3181 PRVM_G_FLOAT(OFS_RETURN) = sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, pvs, mi, ma);
3183 // using fat PVS like FTEQW does (slow)
3184 if(!sv.worldmodel->brush.FatPVS || !sv.worldmodel->brush.BoxTouchingPVS)
3186 // no PVS support on this worldmodel... darn
3187 PRVM_G_FLOAT(OFS_RETURN) = 3;
3190 fatpvsbytes = sv.worldmodel->brush.FatPVS(sv.worldmodel, viewpos, 8, fatpvs, sizeof(fatpvs), false);
3193 // viewpos isn't in any PVS... darn
3194 PRVM_G_FLOAT(OFS_RETURN) = 2;
3197 PRVM_G_FLOAT(OFS_RETURN) = sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, fatpvs, mi, ma);
3200 //============================================================================
3202 // To create a almost working builtin file from this replace:
3203 // "^NULL.*" with ""
3204 // "^{.*//.*}:Wh\(.*\)" with "\1"
3206 // "^.*//:Wh{\#:d*}:Wh{.*}" with "\2 = \1;"
3207 // "\n\n+" with "\n\n"
3209 prvm_builtin_t vm_cl_builtins[] = {
3210 NULL, // #0 NULL function (not callable) (QUAKE)
3211 VM_CL_makevectors, // #1 void(vector ang) makevectors (QUAKE)
3212 VM_CL_setorigin, // #2 void(entity e, vector o) setorigin (QUAKE)
3213 VM_CL_setmodel, // #3 void(entity e, string m) setmodel (QUAKE)
3214 VM_CL_setsize, // #4 void(entity e, vector min, vector max) setsize (QUAKE)
3215 NULL, // #5 void(entity e, vector min, vector max) setabssize (QUAKE)
3216 VM_break, // #6 void() break (QUAKE)
3217 VM_random, // #7 float() random (QUAKE)
3218 VM_CL_sound, // #8 void(entity e, float chan, string samp) sound (QUAKE)
3219 VM_normalize, // #9 vector(vector v) normalize (QUAKE)
3220 VM_error, // #10 void(string e) error (QUAKE)
3221 VM_objerror, // #11 void(string e) objerror (QUAKE)
3222 VM_vlen, // #12 float(vector v) vlen (QUAKE)
3223 VM_vectoyaw, // #13 float(vector v) vectoyaw (QUAKE)
3224 VM_CL_spawn, // #14 entity() spawn (QUAKE)
3225 VM_remove, // #15 void(entity e) remove (QUAKE)
3226 VM_CL_traceline, // #16 void(vector v1, vector v2, float tryents, entity ignoreentity) traceline (QUAKE)
3227 NULL, // #17 entity() checkclient (QUAKE)
3228 VM_find, // #18 entity(entity start, .string fld, string match) find (QUAKE)
3229 VM_precache_sound, // #19 void(string s) precache_sound (QUAKE)
3230 VM_CL_precache_model, // #20 void(string s) precache_model (QUAKE)
3231 NULL, // #21 void(entity client, string s, ...) stuffcmd (QUAKE)
3232 VM_CL_findradius, // #22 entity(vector org, float rad) findradius (QUAKE)
3233 NULL, // #23 void(string s, ...) bprint (QUAKE)
3234 NULL, // #24 void(entity client, string s, ...) sprint (QUAKE)
3235 VM_dprint, // #25 void(string s, ...) dprint (QUAKE)
3236 VM_ftos, // #26 string(float f) ftos (QUAKE)
3237 VM_vtos, // #27 string(vector v) vtos (QUAKE)
3238 VM_coredump, // #28 void() coredump (QUAKE)
3239 VM_traceon, // #29 void() traceon (QUAKE)
3240 VM_traceoff, // #30 void() traceoff (QUAKE)
3241 VM_eprint, // #31 void(entity e) eprint (QUAKE)
3242 VM_CL_walkmove, // #32 float(float yaw, float dist[, float settrace]) walkmove (QUAKE)
3243 NULL, // #33 (QUAKE)
3244 VM_CL_droptofloor, // #34 float() droptofloor (QUAKE)
3245 VM_CL_lightstyle, // #35 void(float style, string value) lightstyle (QUAKE)
3246 VM_rint, // #36 float(float v) rint (QUAKE)
3247 VM_floor, // #37 float(float v) floor (QUAKE)
3248 VM_ceil, // #38 float(float v) ceil (QUAKE)
3249 NULL, // #39 (QUAKE)
3250 VM_CL_checkbottom, // #40 float(entity e) checkbottom (QUAKE)
3251 VM_CL_pointcontents, // #41 float(vector v) pointcontents (QUAKE)
3252 NULL, // #42 (QUAKE)
3253 VM_fabs, // #43 float(float f) fabs (QUAKE)
3254 NULL, // #44 vector(entity e, float speed) aim (QUAKE)
3255 VM_cvar, // #45 float(string s) cvar (QUAKE)
3256 VM_localcmd, // #46 void(string s) localcmd (QUAKE)
3257 VM_nextent, // #47 entity(entity e) nextent (QUAKE)
3258 VM_CL_particle, // #48 void(vector o, vector d, float color, float count) particle (QUAKE)
3259 VM_changeyaw, // #49 void() ChangeYaw (QUAKE)
3260 NULL, // #50 (QUAKE)
3261 VM_vectoangles, // #51 vector(vector v) vectoangles (QUAKE)
3262 NULL, // #52 void(float to, float f) WriteByte (QUAKE)
3263 NULL, // #53 void(float to, float f) WriteChar (QUAKE)
3264 NULL, // #54 void(float to, float f) WriteShort (QUAKE)
3265 NULL, // #55 void(float to, float f) WriteLong (QUAKE)
3266 NULL, // #56 void(float to, float f) WriteCoord (QUAKE)
3267 NULL, // #57 void(float to, float f) WriteAngle (QUAKE)
3268 NULL, // #58 void(float to, string s) WriteString (QUAKE)
3269 NULL, // #59 (QUAKE)
3270 VM_sin, // #60 float(float f) sin (DP_QC_SINCOSSQRTPOW)
3271 VM_cos, // #61 float(float f) cos (DP_QC_SINCOSSQRTPOW)
3272 VM_sqrt, // #62 float(float f) sqrt (DP_QC_SINCOSSQRTPOW)
3273 VM_changepitch, // #63 void(entity ent) changepitch (DP_QC_CHANGEPITCH)
3274 VM_CL_tracetoss, // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS)
3275 VM_etos, // #65 string(entity ent) etos (DP_QC_ETOS)
3276 NULL, // #66 (QUAKE)
3277 NULL, // #67 void(float step) movetogoal (QUAKE)
3278 VM_precache_file, // #68 string(string s) precache_file (QUAKE)
3279 VM_CL_makestatic, // #69 void(entity e) makestatic (QUAKE)
3280 NULL, // #70 void(string s) changelevel (QUAKE)
3281 NULL, // #71 (QUAKE)
3282 VM_cvar_set, // #72 void(string var, string val) cvar_set (QUAKE)
3283 NULL, // #73 void(entity client, strings) centerprint (QUAKE)
3284 VM_CL_ambientsound, // #74 void(vector pos, string samp, float vol, float atten) ambientsound (QUAKE)
3285 VM_CL_precache_model, // #75 string(string s) precache_model2 (QUAKE)
3286 VM_precache_sound, // #76 string(string s) precache_sound2 (QUAKE)
3287 VM_precache_file, // #77 string(string s) precache_file2 (QUAKE)
3288 NULL, // #78 void(entity e) setspawnparms (QUAKE)
3289 NULL, // #79 void(entity killer, entity killee) logfrag (QUAKEWORLD)
3290 NULL, // #80 string(entity e, string keyname) infokey (QUAKEWORLD)
3291 VM_stof, // #81 float(string s) stof (FRIK_FILE)
3292 NULL, // #82 void(vector where, float set) multicast (QUAKEWORLD)
3293 NULL, // #83 (QUAKE)
3294 NULL, // #84 (QUAKE)
3295 NULL, // #85 (QUAKE)
3296 NULL, // #86 (QUAKE)
3297 NULL, // #87 (QUAKE)
3298 NULL, // #88 (QUAKE)
3299 NULL, // #89 (QUAKE)
3300 VM_CL_tracebox, // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
3301 VM_randomvec, // #91 vector() randomvec (DP_QC_RANDOMVEC)
3302 VM_CL_getlight, // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
3303 VM_registercvar, // #93 float(string name, string value) registercvar (DP_REGISTERCVAR)
3304 VM_min, // #94 float(float a, floats) min (DP_QC_MINMAXBOUND)
3305 VM_max, // #95 float(float a, floats) max (DP_QC_MINMAXBOUND)
3306 VM_bound, // #96 float(float minimum, float val, float maximum) bound (DP_QC_MINMAXBOUND)
3307 VM_pow, // #97 float(float f, float f) pow (DP_QC_SINCOSSQRTPOW)
3308 VM_findfloat, // #98 entity(entity start, .float fld, float match) findfloat (DP_QC_FINDFLOAT)
3309 VM_checkextension, // #99 float(string s) checkextension (the basis of the extension system)
3310 // FrikaC and Telejano range #100-#199
3321 VM_fopen, // #110 float(string filename, float mode) fopen (FRIK_FILE)
3322 VM_fclose, // #111 void(float fhandle) fclose (FRIK_FILE)
3323 VM_fgets, // #112 string(float fhandle) fgets (FRIK_FILE)
3324 VM_fputs, // #113 void(float fhandle, string s) fputs (FRIK_FILE)
3325 VM_strlen, // #114 float(string s) strlen (FRIK_FILE)
3326 VM_strcat, // #115 string(string s1, string s2, ...) strcat (FRIK_FILE)
3327 VM_substring, // #116 string(string s, float start, float length) substring (FRIK_FILE)
3328 VM_stov, // #117 vector(string) stov (FRIK_FILE)
3329 VM_strzone, // #118 string(string s) strzone (FRIK_FILE)
3330 VM_strunzone, // #119 void(string s) strunzone (FRIK_FILE)
3411 // FTEQW range #200-#299
3430 VM_bitshift, // #218 float(float number, float quantity) bitshift (EXT_BITSHIFT)
3433 VM_strstrofs, // #221 float(string str, string sub[, float startpos]) strstrofs (FTE_STRINGS)
3434 VM_str2chr, // #222 float(string str, float ofs) str2chr (FTE_STRINGS)
3435 VM_chr2str, // #223 string(float c, ...) chr2str (FTE_STRINGS)
3436 VM_strconv, // #224 string(float ccase, float calpha, float cnum, string s, ...) strconv (FTE_STRINGS)
3437 VM_strpad, // #225 string(float chars, string s, ...) strpad (FTE_STRINGS)
3438 VM_infoadd, // #226 string(string info, string key, string value, ...) infoadd (FTE_STRINGS)
3439 VM_infoget, // #227 string(string info, string key) infoget (FTE_STRINGS)
3440 VM_strncmp, // #228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
3441 VM_strncasecmp, // #229 float(string s1, string s2) strcasecmp (FTE_STRINGS)
3442 VM_strncasecmp, // #230 float(string s1, string s2, float len) strncasecmp (FTE_STRINGS)
3444 NULL, // #232 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
3452 VM_CL_checkpvs, // #240
3512 // CSQC range #300-#399
3513 VM_CL_R_ClearScene, // #300 void() clearscene (EXT_CSQC)
3514 VM_CL_R_AddEntities, // #301 void(float mask) addentities (EXT_CSQC)
3515 VM_CL_R_AddEntity, // #302 void(entity ent) addentity (EXT_CSQC)
3516 VM_CL_R_SetView, // #303 float(float property, ...) setproperty (EXT_CSQC)
3517 VM_CL_R_RenderScene, // #304 void() renderscene (EXT_CSQC)
3518 VM_CL_R_AddDynamicLight, // #305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
3519 VM_CL_R_PolygonBegin, // #306 void(string texturename, float flag[, float is2d, float lines]) R_BeginPolygon
3520 VM_CL_R_PolygonVertex, // #307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
3521 VM_CL_R_PolygonEnd, // #308 void() R_EndPolygon
3522 NULL /* R_LoadWorldModel in menu VM, should stay unassigned in client*/, // #309
3523 VM_CL_unproject, // #310 vector (vector v) cs_unproject (EXT_CSQC)
3524 VM_CL_project, // #311 vector (vector v) cs_project (EXT_CSQC)
3528 VM_drawline, // #315 void(float width, vector pos1, vector pos2, float flag) drawline (EXT_CSQC)
3529 VM_iscachedpic, // #316 float(string name) iscachedpic (EXT_CSQC)
3530 VM_precache_pic, // #317 string(string name, float trywad) precache_pic (EXT_CSQC)
3531 VM_getimagesize, // #318 vector(string picname) draw_getimagesize (EXT_CSQC)
3532 VM_freepic, // #319 void(string name) freepic (EXT_CSQC)
3533 VM_drawcharacter, // #320 float(vector position, float character, vector scale, vector rgb, float alpha, float flag) drawcharacter (EXT_CSQC)
3534 VM_drawstring, // #321 float(vector position, string text, vector scale, vector rgb, float alpha, float flag) drawstring (EXT_CSQC)
3535 VM_drawpic, // #322 float(vector position, string pic, vector size, vector rgb, float alpha, float flag) drawpic (EXT_CSQC)
3536 VM_drawfill, // #323 float(vector position, vector size, vector rgb, float alpha, float flag) drawfill (EXT_CSQC)
3537 VM_drawsetcliparea, // #324 void(float x, float y, float width, float height) drawsetcliparea
3538 VM_drawresetcliparea, // #325 void(void) drawresetcliparea
3539 VM_drawcolorcodedstring, // #326 float drawcolorcodedstring(vector position, string text, vector scale, vector rgb, float alpha, float flag) (EXT_CSQC)
3540 VM_stringwidth, // #327 // FIXME is this okay?
3541 VM_drawsubpic, // #328 // FIXME is this okay?
3542 VM_drawrotpic, // #329 // FIXME is this okay?
3543 VM_CL_getstatf, // #330 float(float stnum) getstatf (EXT_CSQC)
3544 VM_CL_getstati, // #331 float(float stnum) getstati (EXT_CSQC)
3545 VM_CL_getstats, // #332 string(float firststnum) getstats (EXT_CSQC)
3546 VM_CL_setmodelindex, // #333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
3547 VM_CL_modelnameforindex, // #334 string(float mdlindex) modelnameforindex (EXT_CSQC)
3548 VM_CL_particleeffectnum, // #335 float(string effectname) particleeffectnum (EXT_CSQC)
3549 VM_CL_trailparticles, // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
3550 VM_CL_pointparticles, // #337 void(float effectnum, vector origin [, vector dir, float count]) pointparticles (EXT_CSQC)
3551 VM_centerprint, // #338 void(string s, ...) centerprint (EXT_CSQC)
3552 VM_print, // #339 void(string s, ...) print (EXT_CSQC, DP_SV_PRINT)
3553 VM_keynumtostring, // #340 string(float keynum) keynumtostring (EXT_CSQC)
3554 VM_stringtokeynum, // #341 float(string keyname) stringtokeynum (EXT_CSQC)
3555 VM_CL_getkeybind, // #342 string(float keynum) getkeybind (EXT_CSQC)
3556 VM_CL_setcursormode, // #343 void(float usecursor) setcursormode (EXT_CSQC)
3557 VM_CL_getmousepos, // #344 vector() getmousepos (EXT_CSQC)
3558 VM_CL_getinputstate, // #345 float(float framenum) getinputstate (EXT_CSQC)
3559 VM_CL_setsensitivityscale, // #346 void(float sens) setsensitivityscale (EXT_CSQC)
3560 VM_CL_runplayerphysics, // #347 void() runstandardplayerphysics (EXT_CSQC)
3561 VM_CL_getplayerkey, // #348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
3562 VM_CL_isdemo, // #349 float() isdemo (EXT_CSQC)
3563 VM_isserver, // #350 float() isserver (EXT_CSQC)
3564 VM_CL_setlistener, // #351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
3565 VM_CL_registercmd, // #352 void(string cmdname) registercommand (EXT_CSQC)
3566 VM_wasfreed, // #353 float(entity ent) wasfreed (EXT_CSQC) (should be availabe on server too)
3567 VM_CL_serverkey, // #354 string(string key) serverkey (EXT_CSQC)
3573 VM_CL_ReadByte, // #360 float() readbyte (EXT_CSQC)
3574 VM_CL_ReadChar, // #361 float() readchar (EXT_CSQC)
3575 VM_CL_ReadShort, // #362 float() readshort (EXT_CSQC)
3576 VM_CL_ReadLong, // #363 float() readlong (EXT_CSQC)
3577 VM_CL_ReadCoord, // #364 float() readcoord (EXT_CSQC)
3578 VM_CL_ReadAngle, // #365 float() readangle (EXT_CSQC)
3579 VM_CL_ReadString, // #366 string() readstring (EXT_CSQC)
3580 VM_CL_ReadFloat, // #367 float() readfloat (EXT_CSQC)
3613 // LordHavoc's range #400-#499
3614 VM_CL_copyentity, // #400 void(entity from, entity to) copyentity (DP_QC_COPYENTITY)
3615 NULL, // #401 void(entity ent, float colors) setcolor (DP_QC_SETCOLOR)
3616 VM_findchain, // #402 entity(.string fld, string match) findchain (DP_QC_FINDCHAIN)
3617 VM_findchainfloat, // #403 entity(.float fld, float match) findchainfloat (DP_QC_FINDCHAINFLOAT)
3618 VM_CL_effect, // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
3619 VM_CL_te_blood, // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
3620 VM_CL_te_bloodshower, // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
3621 VM_CL_te_explosionrgb, // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
3622 VM_CL_te_particlecube, // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
3623 VM_CL_te_particlerain, // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
3624 VM_CL_te_particlesnow, // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
3625 VM_CL_te_spark, // #411 void(vector org, vector vel, float howmany) te_spark (DP_TE_SPARK)
3626 VM_CL_te_gunshotquad, // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
3627 VM_CL_te_spikequad, // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
3628 VM_CL_te_superspikequad, // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
3629 VM_CL_te_explosionquad, // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
3630 VM_CL_te_smallflash, // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
3631 VM_CL_te_customflash, // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
3632 VM_CL_te_gunshot, // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
3633 VM_CL_te_spike, // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
3634 VM_CL_te_superspike, // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
3635 VM_CL_te_explosion, // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
3636 VM_CL_te_tarexplosion, // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
3637 VM_CL_te_wizspike, // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
3638 VM_CL_te_knightspike, // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
3639 VM_CL_te_lavasplash, // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
3640 VM_CL_te_teleport, // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
3641 VM_CL_te_explosion2, // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
3642 VM_CL_te_lightning1, // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
3643 VM_CL_te_lightning2, // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
3644 VM_CL_te_lightning3, // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
3645 VM_CL_te_beam, // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
3646 VM_vectorvectors, // #432 void(vector dir) vectorvectors (DP_QC_VECTORVECTORS)
3647 VM_CL_te_plasmaburn, // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
3648 VM_CL_getsurfacenumpoints, // #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE)
3649 VM_CL_getsurfacepoint, // #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE)
3650 VM_CL_getsurfacenormal, // #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE)
3651 VM_CL_getsurfacetexture, // #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
3652 VM_CL_getsurfacenearpoint, // #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
3653 VM_CL_getsurfaceclippedpoint, // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
3654 NULL, // #440 void(entity e, string s) clientcommand (KRIMZON_SV_PARSECLIENTCOMMAND)
3655 VM_tokenize, // #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND)
3656 VM_argv, // #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND)
3657 VM_CL_setattachment, // #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS)
3658 VM_search_begin, // #444 float(string pattern, float caseinsensitive, float quiet) search_begin (DP_QC_FS_SEARCH)
3659 VM_search_end, // #445 void(float handle) search_end (DP_QC_FS_SEARCH)
3660 VM_search_getsize, // #446 float(float handle) search_getsize (DP_QC_FS_SEARCH)
3661 VM_search_getfilename, // #447 string(float handle, float num) search_getfilename (DP_QC_FS_SEARCH)
3662 VM_cvar_string, // #448 string(string s) cvar_string (DP_QC_CVAR_STRING)
3663 VM_findflags, // #449 entity(entity start, .float fld, float match) findflags (DP_QC_FINDFLAGS)
3664 VM_findchainflags, // #450 entity(.float fld, float match) findchainflags (DP_QC_FINDCHAINFLAGS)
3665 VM_CL_gettagindex, // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
3666 VM_CL_gettaginfo, // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
3667 NULL, // #453 void(entity clent) dropclient (DP_SV_DROPCLIENT)
3668 NULL, // #454 entity() spawnclient (DP_SV_BOTCLIENT)
3669 NULL, // #455 float(entity clent) clienttype (DP_SV_BOTCLIENT)
3670 NULL, // #456 void(float to, string s) WriteUnterminatedString (DP_SV_WRITEUNTERMINATEDSTRING)
3671 VM_CL_te_flamejet, // #457 void(vector org, vector vel, float howmany) te_flamejet (DP_TE_FLAMEJET)
3673 VM_ftoe, // #459 entity(float num) entitybyindex (DP_QC_EDICT_NUM)
3674 VM_buf_create, // #460 float() buf_create (DP_QC_STRINGBUFFERS)
3675 VM_buf_del, // #461 void(float bufhandle) buf_del (DP_QC_STRINGBUFFERS)
3676 VM_buf_getsize, // #462 float(float bufhandle) buf_getsize (DP_QC_STRINGBUFFERS)
3677 VM_buf_copy, // #463 void(float bufhandle_from, float bufhandle_to) buf_copy (DP_QC_STRINGBUFFERS)
3678 VM_buf_sort, // #464 void(float bufhandle, float sortpower, float backward) buf_sort (DP_QC_STRINGBUFFERS)
3679 VM_buf_implode, // #465 string(float bufhandle, string glue) buf_implode (DP_QC_STRINGBUFFERS)
3680 VM_bufstr_get, // #466 string(float bufhandle, float string_index) bufstr_get (DP_QC_STRINGBUFFERS)
3681 VM_bufstr_set, // #467 void(float bufhandle, float string_index, string str) bufstr_set (DP_QC_STRINGBUFFERS)
3682 VM_bufstr_add, // #468 float(float bufhandle, string str, float order) bufstr_add (DP_QC_STRINGBUFFERS)
3683 VM_bufstr_free, // #469 void(float bufhandle, float string_index) bufstr_free (DP_QC_STRINGBUFFERS)
3684 NULL, // #470 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
3685 VM_asin, // #471 float(float s) VM_asin (DP_QC_ASINACOSATANATAN2TAN)
3686 VM_acos, // #472 float(float c) VM_acos (DP_QC_ASINACOSATANATAN2TAN)
3687 VM_atan, // #473 float(float t) VM_atan (DP_QC_ASINACOSATANATAN2TAN)
3688 VM_atan2, // #474 float(float c, float s) VM_atan2 (DP_QC_ASINACOSATANATAN2TAN)
3689 VM_tan, // #475 float(float a) VM_tan (DP_QC_ASINACOSATANATAN2TAN)
3690 VM_strlennocol, // #476 float(string s) : DRESK - String Length (not counting color codes) (DP_QC_STRINGCOLORFUNCTIONS)
3691 VM_strdecolorize, // #477 string(string s) : DRESK - Decolorized String (DP_QC_STRINGCOLORFUNCTIONS)
3692 VM_strftime, // #478 string(float uselocaltime, string format, ...) (DP_QC_STRFTIME)
3693 VM_tokenizebyseparator, // #479 float(string s) tokenizebyseparator (DP_QC_TOKENIZEBYSEPARATOR)
3694 VM_strtolower, // #480 string(string s) VM_strtolower (DP_QC_STRING_CASE_FUNCTIONS)
3695 VM_strtoupper, // #481 string(string s) VM_strtoupper (DP_QC_STRING_CASE_FUNCTIONS)
3696 VM_cvar_defstring, // #482 string(string s) cvar_defstring (DP_QC_CVAR_DEFSTRING)
3697 VM_CL_pointsound, // #483 void(vector origin, string sample, float volume, float attenuation) pointsound (DP_SV_POINTSOUND)
3698 VM_strreplace, // #484 string(string search, string replace, string subject) strreplace (DP_QC_STRREPLACE)
3699 VM_strireplace, // #485 string(string search, string replace, string subject) strireplace (DP_QC_STRREPLACE)
3700 VM_CL_getsurfacepointattribute,// #486 vector(entity e, float s, float n, float a) getsurfacepointattribute
3701 VM_gecko_create, // #487 float gecko_create( string name )
3702 VM_gecko_destroy, // #488 void gecko_destroy( string name )
3703 VM_gecko_navigate, // #489 void gecko_navigate( string name, string URI )
3704 VM_gecko_keyevent, // #490 float gecko_keyevent( string name, float key, float eventtype )
3705 VM_gecko_movemouse, // #491 void gecko_mousemove( string name, float x, float y )
3706 VM_gecko_resize, // #492 void gecko_resize( string name, float w, float h )
3707 VM_gecko_get_texture_extent, // #493 vector gecko_get_texture_extent( string name )
3708 VM_crc16, // #494 float(float caseinsensitive, string s, ...) crc16 = #494 (DP_QC_CRC16)
3709 VM_cvar_type, // #495 float(string name) cvar_type = #495; (DP_QC_CVAR_TYPE)
3710 VM_numentityfields, // #496 float() numentityfields = #496; (QP_QC_ENTITYDATA)
3711 VM_entityfieldname, // #497 string(float fieldnum) entityfieldname = #497; (DP_QC_ENTITYDATA)
3712 VM_entityfieldtype, // #498 float(float fieldnum) entityfieldtype = #498; (DP_QC_ENTITYDATA)
3713 VM_getentityfieldstring, // #499 string(float fieldnum, entity ent) getentityfieldstring = #499; (DP_QC_ENTITYDATA)
3714 VM_putentityfieldstring, // #500 float(float fieldnum, entity ent, string s) putentityfieldstring = #500; (DP_QC_ENTITYDATA)
3715 VM_CL_ReadPicture, // #501 string() ReadPicture = #501;
3717 VM_whichpack, // #503 string(string) whichpack = #503;
3724 VM_uri_escape, // #510 string(string in) uri_escape = #510;
3725 VM_uri_unescape, // #511 string(string in) uri_unescape = #511;
3726 VM_etof, // #512 float(entity ent) num_for_edict = #512 (DP_QC_NUM_FOR_EDICT)
3727 VM_uri_get, // #513 float(string uril, float id) uri_get = #512; (DP_QC_URI_GET)
3728 VM_tokenize_console, // #514 float(string str) tokenize_console = #514; (DP_QC_TOKENIZE_CONSOLE)
3729 VM_argv_start_index, // #515 float(float idx) argv_start_index = #515; (DP_QC_TOKENIZE_CONSOLE)
3730 VM_argv_end_index, // #516 float(float idx) argv_end_index = #516; (DP_QC_TOKENIZE_CONSOLE)
3731 VM_buf_cvarlist, // #517 void(float buf, string prefix, string antiprefix) buf_cvarlist = #517; (DP_QC_STRINGBUFFERS_CVARLIST)
3732 VM_cvar_description, // #518 float(string name) cvar_description = #518; (DP_QC_CVAR_DESCRIPTION)
3733 VM_gettime, // #519 float(float timer) gettime = #519; (DP_QC_GETTIME)
3734 VM_keynumtostring, // #520 string keynumtostring(float keynum)
3735 VM_findkeysforcommand, // #521 string findkeysforcommand(string command)
3838 VM_getextresponse, // #624 string getextresponse(void)
3842 const int vm_cl_numbuiltins = sizeof(vm_cl_builtins) / sizeof(prvm_builtin_t);
3844 void VM_Polygons_Reset(void)
3846 vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
3848 // TODO: replace vm_polygons stuff with a more general debugging polygon system, and make vm_polygons functions use that system
3849 if(polys->initialized)
3851 Mem_FreePool(&polys->pool);
3852 polys->initialized = false;
3856 void VM_CL_Cmd_Init(void)
3859 VM_Polygons_Reset();
3862 void VM_CL_Cmd_Reset(void)
3865 VM_Polygons_Reset();