6 #include "cl_collision.h"
12 // we have to include snd_main.h here only to get access to snd_renderbuffer->format.speed when writing the AVI headers
15 cvar_t scr_viewsize = {CVAR_SAVE, "viewsize","100", "how large the view should be, 110 disables inventory bar, 120 disables status bar"};
16 cvar_t scr_fov = {CVAR_SAVE, "fov","90", "field of vision, 1-170 degrees, default 90, some players use 110-130"};
17 cvar_t scr_conalpha = {CVAR_SAVE, "scr_conalpha", "1", "opacity of console background"};
18 cvar_t scr_conbrightness = {CVAR_SAVE, "scr_conbrightness", "1", "brightness of console background (0 = black, 1 = image)"};
19 cvar_t scr_conforcewhiledisconnected = {0, "scr_conforcewhiledisconnected", "1", "forces fullscreen console while disconnected"};
20 cvar_t scr_menuforcewhiledisconnected = {0, "scr_menuforcewhiledisconnected", "0", "forces menu while disconnected"};
21 cvar_t scr_centertime = {0, "scr_centertime","2", "how long centerprint messages show"};
22 cvar_t scr_showram = {CVAR_SAVE, "showram","1", "show ram icon if low on surface cache memory (not used)"};
23 cvar_t scr_showturtle = {CVAR_SAVE, "showturtle","0", "show turtle icon when framerate is too low"};
24 cvar_t scr_showpause = {CVAR_SAVE, "showpause","1", "show pause icon when game is paused"};
25 cvar_t scr_showbrand = {0, "showbrand","0", "shows gfx/brand.tga in a corner of the screen (different values select different positions, including centered)"};
26 cvar_t scr_printspeed = {0, "scr_printspeed","0", "speed of intermission printing (episode end texts), a value of 0 disables the slow printing"};
27 cvar_t vid_conwidth = {CVAR_SAVE, "vid_conwidth", "640", "virtual width of 2D graphics system"};
28 cvar_t vid_conheight = {CVAR_SAVE, "vid_conheight", "480", "virtual height of 2D graphics system"};
29 cvar_t vid_pixelheight = {CVAR_SAVE, "vid_pixelheight", "1", "adjusts vertical field of vision to account for non-square pixels (1280x1024 on a CRT monitor for example)"};
30 cvar_t scr_screenshot_jpeg = {CVAR_SAVE, "scr_screenshot_jpeg","1", "save jpeg instead of targa"};
31 cvar_t scr_screenshot_jpeg_quality = {CVAR_SAVE, "scr_screenshot_jpeg_quality","0.9", "image quality of saved jpeg"};
32 cvar_t scr_screenshot_gammaboost = {CVAR_SAVE, "scr_screenshot_gammaboost","1", "gamma correction on saved screenshots and videos, 1.0 saves unmodified images"};
33 cvar_t scr_screenshot_hwgamma = {CVAR_SAVE, "scr_screenshot_hwgamma","1", "apply the video gamma ramp to saved screenshots and videos"};
34 // scr_screenshot_name is defined in fs.c
35 cvar_t cl_capturevideo = {0, "cl_capturevideo", "0", "enables saving of video to a .avi file using uncompressed I420 colorspace and PCM audio, note that scr_screenshot_gammaboost affects the brightness of the output)"};
36 cvar_t cl_capturevideo_printfps = {CVAR_SAVE, "cl_capturevideo_printfps", "1", "prints the frames per second captured in capturevideo (is only written to the log file, not to the console, as that would be visible on the video)"};
37 cvar_t cl_capturevideo_width = {CVAR_SAVE, "cl_capturevideo_width", "0", "scales all frames to this resolution before saving the video"};
38 cvar_t cl_capturevideo_height = {CVAR_SAVE, "cl_capturevideo_height", "0", "scales all frames to this resolution before saving the video"};
39 cvar_t cl_capturevideo_realtime = {0, "cl_capturevideo_realtime", "0", "causes video saving to operate in realtime (mostly useful while playing, not while capturing demos), this can produce a much lower quality video due to poor sound/video sync and will abort saving if your machine stalls for over a minute"};
40 cvar_t cl_capturevideo_fps = {CVAR_SAVE, "cl_capturevideo_fps", "30", "how many frames per second to save (29.97 for NTSC, 30 for typical PC video, 15 can be useful)"};
41 cvar_t cl_capturevideo_nameformat = {CVAR_SAVE, "cl_capturevideo_nameformat", "dpvideo", "prefix for saved videos (the date is encoded using strftime escapes)"};
42 cvar_t cl_capturevideo_number = {CVAR_SAVE, "cl_capturevideo_number", "1", "number to append to video filename, incremented each time a capture begins"};
43 cvar_t cl_capturevideo_ogg = {CVAR_SAVE, "cl_capturevideo_ogg", "1", "save captured video data as Ogg/Vorbis/Theora streams"};
44 cvar_t cl_capturevideo_framestep = {CVAR_SAVE, "cl_capturevideo_framestep", "1", "when set to n >= 1, render n frames to capture one (useful for motion blur like effects)"};
45 cvar_t r_letterbox = {0, "r_letterbox", "0", "reduces vertical height of view to simulate a letterboxed movie effect (can be used by mods for cutscenes)"};
46 cvar_t r_stereo_separation = {0, "r_stereo_separation", "4", "separation distance of eyes in the world (negative values are only useful for cross-eyed viewing)"};
47 cvar_t r_stereo_sidebyside = {0, "r_stereo_sidebyside", "0", "side by side views for those who can't afford glasses but can afford eye strain (note: use a negative r_stereo_separation if you want cross-eyed viewing)"};
48 cvar_t r_stereo_redblue = {0, "r_stereo_redblue", "0", "red/blue anaglyph stereo glasses (note: most of these glasses are actually red/cyan, try that one too)"};
49 cvar_t r_stereo_redcyan = {0, "r_stereo_redcyan", "0", "red/cyan anaglyph stereo glasses, the kind given away at drive-in movies like Creature From The Black Lagoon In 3D"};
50 cvar_t r_stereo_redgreen = {0, "r_stereo_redgreen", "0", "red/green anaglyph stereo glasses (for those who don't mind yellow)"};
51 cvar_t r_stereo_angle = {0, "r_stereo_angle", "0", "separation angle of eyes (makes the views look different directions, as an example, 90 gives a 90 degree separation where the views are 45 degrees left and 45 degrees right)"};
52 cvar_t scr_zoomwindow = {CVAR_SAVE, "scr_zoomwindow", "0", "displays a zoomed in overlay window"};
53 cvar_t scr_zoomwindow_viewsizex = {CVAR_SAVE, "scr_zoomwindow_viewsizex", "20", "horizontal viewsize of zoom window"};
54 cvar_t scr_zoomwindow_viewsizey = {CVAR_SAVE, "scr_zoomwindow_viewsizey", "20", "vertical viewsize of zoom window"};
55 cvar_t scr_zoomwindow_fov = {CVAR_SAVE, "scr_zoomwindow_fov", "20", "fov of zoom window"};
56 cvar_t scr_stipple = {0, "scr_stipple", "0", "interlacing-like stippling of the display"};
57 cvar_t scr_refresh = {0, "scr_refresh", "1", "allows you to completely shut off rendering for benchmarking purposes"};
58 cvar_t shownetgraph = {CVAR_SAVE, "shownetgraph", "0", "shows a graph of packet sizes and other information, 0 = off, 1 = show client netgraph, 2 = show client and server netgraphs (when hosting a server)"};
59 cvar_t cl_demo_mousegrab = {0, "cl_demo_mousegrab", "0", "Allows reading the mouse input while playing demos. Useful for camera mods developed in csqc. (0: never, 1: always)"};
62 extern cvar_t v_glslgamma;
63 extern cvar_t sbar_info_pos;
64 #define WANT_SCREENSHOT_HWGAMMA (scr_screenshot_hwgamma.integer && !(r_glsl.integer && v_glslgamma.integer))
66 int jpeg_supported = false;
68 qboolean scr_initialized; // ready to draw
70 float scr_con_current;
71 int scr_con_margin_bottom;
73 extern int con_vislines;
75 static void SCR_ScreenShot_f (void);
76 static void R_Envmap_f (void);
79 void R_ClearScreen(qboolean fogcolor);
82 ===============================================================================
86 ===============================================================================
89 char scr_centerstring[MAX_INPUTLINE];
90 float scr_centertime_start; // for slow victory printing
91 float scr_centertime_off;
95 char scr_infobarstring[MAX_INPUTLINE];
96 float scr_infobartime_off;
102 Called for important messages that should stay in the center of the screen
106 void SCR_CenterPrint(const char *str)
108 strlcpy (scr_centerstring, str, sizeof (scr_centerstring));
109 scr_centertime_off = scr_centertime.value;
110 scr_centertime_start = cl.time;
112 // count the number of lines for centering
113 scr_center_lines = 1;
123 void SCR_DrawCenterString (void)
130 if(cl.intermission == 2) // in finale,
131 if(sb_showscores) // make TAB hide the finale message (sb_showscores overrides finale in sbar.c)
134 if(scr_centertime.value <= 0 && !cl.intermission)
137 // the finale prints the characters one at a time, except if printspeed is an absurdly high value
138 if (cl.intermission && scr_printspeed.value > 0 && scr_printspeed.value < 1000000)
139 remaining = (int)(scr_printspeed.value * (cl.time - scr_centertime_start));
143 scr_erase_center = 0;
144 start = scr_centerstring;
149 if (scr_center_lines <= 4)
150 y = (int)(vid_conheight.integer*0.35);
157 // scan the number of characters on the line, not counting color codes
158 char *newline = strchr(start, '\n');
159 int l = newline ? (newline - start) : (int)strlen(start);
160 float width = DrawQ_TextWidth_Font(start, l, false, FONT_CENTERPRINT) * 8;
162 x = (int) (vid_conwidth.integer - width)/2;
167 DrawQ_String_Font(x, y, start, l, 8, 8, 1, 1, 1, 1, 0, &color, false, FONT_CENTERPRINT);
176 start = newline + 1; // skip the \n
180 void SCR_CheckDrawCenterString (void)
182 if (scr_center_lines > scr_erase_lines)
183 scr_erase_lines = scr_center_lines;
185 if (cl.time > cl.oldtime)
186 scr_centertime_off -= cl.time - cl.oldtime;
188 // don't draw if this is a normal stats-screen intermission,
189 // only if it is not an intermission, or a finale intermission
190 if (cl.intermission == 1)
192 if (scr_centertime_off <= 0 && !cl.intermission)
194 if (key_dest != key_game)
197 SCR_DrawCenterString ();
200 void SCR_DrawNetGraph_DrawGraph (int graphx, int graphy, int barwidth, int barheight, int bardivide, const char *label, float textsize, int packetcounter, int numparameters, const int **parameters, const float parametercolors[][4])
202 int j, k, x, y, index, offset, height;
203 // draw the bar graph itself
204 // advance the packet counter because it is the latest packet column being
205 // built up and should come last
206 packetcounter = (packetcounter + 1) % NETGRAPH_PACKETS;
207 for (j = 0;j < NETGRAPH_PACKETS;j++)
209 x = graphx + j * barwidth;
210 y = graphy + barheight;
211 index = (packetcounter + j) % NETGRAPH_PACKETS;
212 if (parameters[0][index] == NETGRAPH_LOSTPACKET)
213 DrawQ_Fill(x, y - barheight, barwidth, barheight, 1, 0, 0, 1, 0);
214 else if (parameters[0][index] == NETGRAPH_CHOKEDPACKET)
215 DrawQ_Fill(x, y - min(2, barheight), barwidth, min(2, barheight), 1, 1, 0, 1, 0);
219 for (k = 0;k < numparameters;k++)
221 height = (parameters[k][index] + bardivide - 1) / bardivide;
222 height = min(height, barheight - offset);
225 DrawQ_Fill(x, y - offset, barwidth, height, parametercolors[k][0], parametercolors[k][1], parametercolors[k][2], parametercolors[k][3], 0);
231 const float netgraphcolors[3][4] =
238 void SCR_DrawNetGraph_DrawConnection_Client (netconn_t *conn, int graphx, int graphy, int barwidth, int barheight, int bardivide, const char *labelincoming, int separator, const char *labeloutgoing, float textsize)
241 const int *parameters[3];
243 DrawQ_Fill(graphx , graphy, barwidth * NETGRAPH_PACKETS, barheight + textsize, 0, 0, 0, 0.5, 0);
244 DrawQ_Fill(graphx + barwidth * NETGRAPH_PACKETS + separator, graphy, barwidth * NETGRAPH_PACKETS, barheight + textsize, 0, 0, 0, 0.5, 0);
245 // draw the bar graphs
247 parameters[0] = conn->incoming_unreliablesize;
248 parameters[1] = conn->incoming_reliablesize;
249 parameters[2] = conn->incoming_acksize;
250 SCR_DrawNetGraph_DrawGraph(graphx, graphy, barwidth, barheight, bardivide, labelincoming, textsize, conn->incoming_packetcounter, numparameters, parameters, netgraphcolors);
251 parameters[0] = conn->outgoing_unreliablesize;
252 parameters[1] = conn->outgoing_reliablesize;
253 parameters[2] = conn->outgoing_acksize;
254 SCR_DrawNetGraph_DrawGraph(graphx + barwidth * NETGRAPH_PACKETS + separator, graphy, barwidth, barheight, bardivide, labeloutgoing, textsize, conn->outgoing_packetcounter, numparameters, parameters, netgraphcolors);
256 DrawQ_String(graphx , graphy + barheight, labelincoming, 0, textsize, textsize, 1, 1, 1, 1, 0, NULL, false);
257 DrawQ_String(graphx + barwidth * NETGRAPH_PACKETS + separator, graphy + barheight, labeloutgoing, 0, textsize, textsize, 1, 1, 1, 1, 0, NULL, false);
260 void SCR_DrawNetGraph_DrawConnection_Server (netconn_t *conn, int graphx, int graphy, int barwidth, int barheight, int bardivide, const char *labeloutgoing, int separator, const char *labelincoming, float textsize)
263 const int *parameters[3];
265 DrawQ_Fill(graphx , graphy, barwidth * NETGRAPH_PACKETS, barheight + textsize, 0, 0, 0, 0.5, 0);
266 DrawQ_Fill(graphx + barwidth * NETGRAPH_PACKETS + separator, graphy, barwidth * NETGRAPH_PACKETS, barheight + textsize, 0, 0, 0, 0.5, 0);
267 // draw the bar graphs
269 parameters[0] = conn->outgoing_unreliablesize;
270 parameters[1] = conn->outgoing_reliablesize;
271 parameters[2] = conn->outgoing_acksize;
272 SCR_DrawNetGraph_DrawGraph(graphx , graphy, barwidth, barheight, bardivide, labeloutgoing, textsize, conn->outgoing_packetcounter, numparameters, parameters, netgraphcolors);
273 parameters[0] = conn->incoming_unreliablesize;
274 parameters[1] = conn->incoming_reliablesize;
275 parameters[2] = conn->incoming_acksize;
276 SCR_DrawNetGraph_DrawGraph(graphx + barwidth * NETGRAPH_PACKETS + separator, graphy, barwidth, barheight, bardivide, labelincoming, textsize, conn->incoming_packetcounter, numparameters, parameters, netgraphcolors);
278 DrawQ_String(graphx , graphy + barheight, labeloutgoing, 0, textsize, textsize, 1, 1, 1, 1, 0, NULL, false);
279 DrawQ_String(graphx + barwidth * NETGRAPH_PACKETS + separator, graphy + barheight, labelincoming, 0, textsize, textsize, 1, 1, 1, 1, 0, NULL, false);
287 void SCR_DrawNetGraph (void)
289 int i, separator1, separator2, barwidth, barheight, bardivide, netgraph_x, netgraph_y, textsize, index, netgraphsperrow;
291 if (cls.state != ca_connected)
295 if (!shownetgraph.integer)
305 netgraphsperrow = (vid_conwidth.integer + separator2) / (barwidth * NETGRAPH_PACKETS * 2 + separator1 + separator2);
306 netgraphsperrow = max(netgraphsperrow, 1);
309 netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (barwidth * NETGRAPH_PACKETS * 2 + separator1 + separator2);
310 netgraph_y = (vid_conheight.integer - 48 - sbar_info_pos.integer + separator2) - (1 + (index / netgraphsperrow)) * (barheight + textsize + separator2);
311 SCR_DrawNetGraph_DrawConnection_Client(cls.netcon, netgraph_x, netgraph_y, barwidth, barheight, bardivide, "incoming", separator1, "outgoing", textsize);
314 if (sv.active && shownetgraph.integer >= 2)
316 for (i = 0;i < svs.maxclients;i++)
318 if (!svs.clients[i].netconnection)
320 netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (barwidth * NETGRAPH_PACKETS * 2 + separator1 + separator2);
321 netgraph_y = (vid_conheight.integer - 48 + separator2) - (1 + (index / netgraphsperrow)) * (barheight + textsize + separator2);
322 SCR_DrawNetGraph_DrawConnection_Server(svs.clients[i].netconnection, netgraph_x, netgraph_y, barwidth, barheight, bardivide, va("%s", svs.clients[i].name), separator1, "", textsize);
333 void SCR_DrawTurtle (void)
337 if (cls.state != ca_connected)
340 if (!scr_showturtle.integer)
343 if (cl.realframetime < 0.1)
353 DrawQ_Pic (0, 0, Draw_CachePic ("gfx/turtle"), 0, 0, 1, 1, 1, 1, 0);
361 void SCR_DrawNet (void)
363 if (cls.state != ca_connected)
365 if (realtime - cl.last_received_message < 0.3)
367 if (cls.demoplayback)
370 DrawQ_Pic (64, 0, Draw_CachePic ("gfx/net"), 0, 0, 1, 1, 1, 1, 0);
378 void SCR_DrawPause (void)
382 if (cls.state != ca_connected)
385 if (!scr_showpause.integer) // turn off for screenshots
391 pic = Draw_CachePic ("gfx/pause");
392 DrawQ_Pic ((vid_conwidth.integer - pic->width)/2, (vid_conheight.integer - pic->height)/2, pic, 0, 0, 1, 1, 1, 1, 0);
400 void SCR_DrawBrand (void)
405 if (!scr_showbrand.value)
408 pic = Draw_CachePic ("gfx/brand");
410 switch ((int)scr_showbrand.value)
412 case 1: // bottom left
414 y = vid_conheight.integer - pic->height;
416 case 2: // bottom centre
417 x = (vid_conwidth.integer - pic->width) / 2;
418 y = vid_conheight.integer - pic->height;
420 case 3: // bottom right
421 x = vid_conwidth.integer - pic->width;
422 y = vid_conheight.integer - pic->height;
424 case 4: // centre right
425 x = vid_conwidth.integer - pic->width;
426 y = (vid_conheight.integer - pic->height) / 2;
429 x = vid_conwidth.integer - pic->width;
432 case 6: // top centre
433 x = (vid_conwidth.integer - pic->width) / 2;
440 case 8: // centre left
442 y = (vid_conheight.integer - pic->height) / 2;
448 DrawQ_Pic (x, y, pic, 0, 0, 1, 1, 1, 1, 0);
456 static int SCR_DrawQWDownload(int offset)
458 // sync with SCR_InfobarHeight
464 if (!cls.qw_downloadname[0])
466 cls.qw_downloadspeedrate = 0;
467 cls.qw_downloadspeedtime = realtime;
468 cls.qw_downloadspeedcount = 0;
471 if (realtime >= cls.qw_downloadspeedtime + 1)
473 cls.qw_downloadspeedrate = cls.qw_downloadspeedcount;
474 cls.qw_downloadspeedtime = realtime;
475 cls.qw_downloadspeedcount = 0;
477 if (cls.protocol == PROTOCOL_QUAKEWORLD)
478 dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i) at %i bytes/s\n", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadspeedrate);
480 dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i/%i) at %i bytes/s\n", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadmemorymaxsize, cls.qw_downloadspeedrate);
481 len = (int)strlen(temp);
482 x = (vid_conwidth.integer - DrawQ_TextWidth_Font(temp, len, true, FONT_INFOBAR) * size) / 2;
483 y = vid_conheight.integer - size - offset;
484 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
485 DrawQ_String_Font(x, y, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
490 SCR_DrawInfobarString
493 static int SCR_DrawInfobarString(int offset)
499 len = (int)strlen(scr_infobarstring);
500 x = (vid_conwidth.integer - DrawQ_TextWidth_Font(scr_infobarstring, len, false, FONT_INFOBAR) * size) / 2;
501 y = vid_conheight.integer - size - offset;
502 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
503 DrawQ_String_Font(x, y, scr_infobarstring, len, size, size, 1, 1, 1, 1, 0, NULL, false, FONT_INFOBAR);
512 static int SCR_DrawCurlDownload(int offset)
514 // sync with SCR_InfobarHeight
520 Curl_downloadinfo_t *downinfo;
524 downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo);
528 y = vid_conheight.integer - size * nDownloads - offset;
532 len = (int)strlen(addinfo);
533 x = (vid_conwidth.integer - DrawQ_TextWidth_Font(addinfo, len, true, FONT_INFOBAR) * size) / 2;
534 DrawQ_Fill(0, y - size, vid_conwidth.integer, size, 1, 1, 1, cls.signon == SIGNONS ? 0.8 : 1, 0);
535 DrawQ_String_Font(x, y - size, addinfo, len, size, size, 0, 0, 0, 1, 0, NULL, true, FONT_INFOBAR);
538 for(i = 0; i != nDownloads; ++i)
540 if(downinfo[i].queued)
541 dpsnprintf(temp, sizeof(temp), "Still in queue: %s\n", downinfo[i].filename);
542 else if(downinfo[i].progress <= 0)
543 dpsnprintf(temp, sizeof(temp), "Downloading %s ... ???.?%% @ %.1f KiB/s\n", downinfo[i].filename, downinfo[i].speed / 1024.0);
545 dpsnprintf(temp, sizeof(temp), "Downloading %s ... %5.1f%% @ %.1f KiB/s\n", downinfo[i].filename, 100.0 * downinfo[i].progress, downinfo[i].speed / 1024.0);
546 len = (int)strlen(temp);
547 x = (vid_conwidth.integer - DrawQ_TextWidth_Font(temp, len, true, FONT_INFOBAR) * size) / 2;
548 DrawQ_Fill(0, y + i * size, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
549 DrawQ_String_Font(x, y + i * size, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
554 return 8 * (nDownloads + (addinfo ? 1 : 0));
562 static void SCR_DrawInfobar(void)
565 if(scr_infobartime_off > 0)
566 offset += SCR_DrawInfobarString(offset);
567 offset += SCR_DrawQWDownload(offset);
568 offset += SCR_DrawCurlDownload(offset);
569 if(offset != scr_con_margin_bottom)
570 Con_DPrintf("broken console margin calculation: %d != %d\n", offset, scr_con_margin_bottom);
573 static int SCR_InfobarHeight(void)
576 Curl_downloadinfo_t *downinfo;
580 if (cl.time > cl.oldtime)
581 scr_infobartime_off -= cl.time - cl.oldtime;
582 if(scr_infobartime_off > 0)
585 if(cls.qw_downloadname[0])
588 downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo);
591 offset += 8 * (nDownloads + (addinfo ? 1 : 0));
603 void SCR_InfoBar_f(void)
607 scr_infobartime_off = atof(Cmd_Argv(1));
608 strlcpy(scr_infobarstring, Cmd_Argv(2), sizeof(scr_infobarstring));
612 Con_Printf("usage:\ninfobar expiretime \"string\"\n");
615 //=============================================================================
619 SCR_SetUpToDrawConsole
622 void SCR_SetUpToDrawConsole (void)
624 // lines of console to display
626 static int framecounter = 0;
630 if (scr_menuforcewhiledisconnected.integer && key_dest == key_game && cls.state == ca_disconnected)
632 if (framecounter >= 2)
640 if (scr_conforcewhiledisconnected.integer && key_dest == key_game && cls.signon != SIGNONS)
641 key_consoleactive |= KEY_CONSOLEACTIVE_FORCED;
643 key_consoleactive &= ~KEY_CONSOLEACTIVE_FORCED;
645 // decide on the height of the console
646 if (key_consoleactive & KEY_CONSOLEACTIVE_USER)
647 conlines = vid_conheight.integer/2; // half screen
649 conlines = 0; // none visible
651 scr_con_current = conlines;
659 void SCR_DrawConsole (void)
661 scr_con_margin_bottom = SCR_InfobarHeight();
662 if (key_consoleactive & KEY_CONSOLEACTIVE_FORCED)
665 Con_DrawConsole (vid_conheight.integer - scr_con_margin_bottom);
667 else if (scr_con_current)
668 Con_DrawConsole (min((int)scr_con_current, vid_conheight.integer - scr_con_margin_bottom));
675 SCR_BeginLoadingPlaque
679 void SCR_BeginLoadingPlaque (void)
681 // save console log up to this point to log_file if it was set by configs
685 SCR_UpdateLoadingScreen(false);
688 //=============================================================================
690 char r_speeds_timestring[4096];
691 int speedstringcount, r_timereport_active;
692 double r_timereport_temp = 0, r_timereport_current = 0, r_timereport_start = 0;
693 int r_speeds_longestitem = 0;
695 void R_TimeReport(char *desc)
701 if (r_speeds.integer < 2 || !r_timereport_active)
705 if (r_speeds.integer == 2)
708 r_timereport_temp = r_timereport_current;
709 r_timereport_current = Sys_DoubleTime();
710 t = (int) ((r_timereport_current - r_timereport_temp) * 1000000.0 + 0.5);
712 length = dpsnprintf(tempbuf, sizeof(tempbuf), "%8i %s", t, desc);
713 length = min(length, (int)sizeof(tempbuf) - 1);
714 if (r_speeds_longestitem < length)
715 r_speeds_longestitem = length;
716 for (;length < r_speeds_longestitem;length++)
717 tempbuf[length] = ' ';
720 if (speedstringcount + length > (vid_conwidth.integer / 8))
722 strlcat(r_speeds_timestring, "\n", sizeof(r_speeds_timestring));
723 speedstringcount = 0;
725 strlcat(r_speeds_timestring, tempbuf, sizeof(r_speeds_timestring));
726 speedstringcount += length;
729 void R_TimeReport_BeginFrame(void)
731 speedstringcount = 0;
732 r_speeds_timestring[0] = 0;
733 r_timereport_active = false;
734 memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
736 if (r_speeds.integer >= 2 && cls.signon == SIGNONS && cls.state == ca_connected)
738 r_timereport_active = true;
739 r_timereport_start = r_timereport_current = Sys_DoubleTime();
743 void R_TimeReport_EndFrame(void)
747 char string[1024+4096];
751 if (r_speeds.integer && cls.signon == SIGNONS && cls.state == ca_connected)
753 // put the location name in the r_speeds display as it greatly helps
754 // when creating loc files
755 loc = CL_Locs_FindNearest(cl.movement_origin);
756 viewleaf = (r_refdef.scene.worldmodel && r_refdef.scene.worldmodel->brush.PointInLeaf) ? r_refdef.scene.worldmodel->brush.PointInLeaf(r_refdef.scene.worldmodel, r_refdef.view.origin) : NULL;
757 dpsnprintf(string, sizeof(string),
759 "%3i renders org:'%+8.2f %+8.2f %+8.2f' dir:'%+2.3f %+2.3f %+2.3f'\n"
760 "%7i surfaces%7i triangles %5i entities (%7i surfaces%7i triangles)\n"
761 "%5i leafs%5i portals%6i/%6i particles%6i/%6i decals %3i%% quality\n"
762 "%7i lightmap updates (%7i pixels)%s\n"
763 "%4i lights%4i clears%4i scissored%7i light%7i shadow%7i dynamic\n"
764 "rendered%6i meshes%8i triangles bloompixels%8i copied%8i drawn\n"
766 , loc ? "Location: " : "", loc ? loc->name : ""
767 , r_refdef.stats.renders, r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], r_refdef.view.forward[0], r_refdef.view.forward[1], r_refdef.view.forward[2]
768 , r_refdef.stats.world_surfaces, r_refdef.stats.world_triangles, r_refdef.stats.entities, r_refdef.stats.entities_surfaces, r_refdef.stats.entities_triangles
769 , r_refdef.stats.world_leafs, r_refdef.stats.world_portals, r_refdef.stats.particles, cl.num_particles, r_refdef.stats.decals, cl.num_decals, (int)(100 * r_refdef.view.quality)
770 , r_refdef.stats.lightmapupdates, r_refdef.stats.lightmapupdatepixels, viewleaf ? va(" clusterindex%6i", viewleaf->clusterindex) : ""
771 , r_refdef.stats.lights, r_refdef.stats.lights_clears, r_refdef.stats.lights_scissored, r_refdef.stats.lights_lighttriangles, r_refdef.stats.lights_shadowtriangles, r_refdef.stats.lights_dynamicshadowtriangles
772 , r_refdef.stats.meshes, r_refdef.stats.meshes_elements / 3, r_refdef.stats.bloom_copypixels, r_refdef.stats.bloom_drawpixels
773 , r_speeds_timestring);
775 memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
777 speedstringcount = 0;
778 r_speeds_timestring[0] = 0;
779 r_timereport_active = false;
781 if (r_speeds.integer >= 2)
783 r_timereport_active = true;
784 r_timereport_start = r_timereport_current = Sys_DoubleTime();
790 if (string[strlen(string)-1] == '\n')
791 string[strlen(string)-1] = 0;
793 for (i = 0;string[i];i++)
794 if (string[i] == '\n')
796 y = vid_conheight.integer - sb_lines - lines * 8;
798 DrawQ_Fill(0, y, vid_conwidth.integer, lines * 8, 0, 0, 0, 0.5, 0);
802 while (string[i] && string[i] != '\n')
805 DrawQ_String(0, y, string + j, i - j, 8, 8, 1, 1, 1, 1, 0, NULL, true);
806 if (string[i] == '\n')
820 void SCR_SizeUp_f (void)
822 Cvar_SetValue ("viewsize",scr_viewsize.value+10);
833 void SCR_SizeDown_f (void)
835 Cvar_SetValue ("viewsize",scr_viewsize.value-10);
838 void SCR_CaptureVideo_EndVideo(void);
839 void CL_Screen_Shutdown(void)
841 SCR_CaptureVideo_EndVideo();
844 void CL_Screen_Init(void)
846 Cvar_RegisterVariable (&scr_fov);
847 Cvar_RegisterVariable (&scr_viewsize);
848 Cvar_RegisterVariable (&scr_conalpha);
849 Cvar_RegisterVariable (&scr_conbrightness);
850 Cvar_RegisterVariable (&scr_conforcewhiledisconnected);
851 Cvar_RegisterVariable (&scr_menuforcewhiledisconnected);
852 Cvar_RegisterVariable (&scr_showram);
853 Cvar_RegisterVariable (&scr_showturtle);
854 Cvar_RegisterVariable (&scr_showpause);
855 Cvar_RegisterVariable (&scr_showbrand);
856 Cvar_RegisterVariable (&scr_centertime);
857 Cvar_RegisterVariable (&scr_printspeed);
858 Cvar_RegisterVariable (&vid_conwidth);
859 Cvar_RegisterVariable (&vid_conheight);
860 Cvar_RegisterVariable (&vid_pixelheight);
861 Cvar_RegisterVariable (&scr_screenshot_jpeg);
862 Cvar_RegisterVariable (&scr_screenshot_jpeg_quality);
863 Cvar_RegisterVariable (&scr_screenshot_gammaboost);
864 Cvar_RegisterVariable (&scr_screenshot_hwgamma);
865 Cvar_RegisterVariable (&cl_capturevideo);
866 Cvar_RegisterVariable (&cl_capturevideo_printfps);
867 Cvar_RegisterVariable (&cl_capturevideo_width);
868 Cvar_RegisterVariable (&cl_capturevideo_height);
869 Cvar_RegisterVariable (&cl_capturevideo_realtime);
870 Cvar_RegisterVariable (&cl_capturevideo_fps);
871 Cvar_RegisterVariable (&cl_capturevideo_nameformat);
872 Cvar_RegisterVariable (&cl_capturevideo_number);
873 Cvar_RegisterVariable (&cl_capturevideo_ogg);
874 Cvar_RegisterVariable (&cl_capturevideo_framestep);
875 Cvar_RegisterVariable (&r_letterbox);
876 Cvar_RegisterVariable(&r_stereo_separation);
877 Cvar_RegisterVariable(&r_stereo_sidebyside);
878 Cvar_RegisterVariable(&r_stereo_redblue);
879 Cvar_RegisterVariable(&r_stereo_redcyan);
880 Cvar_RegisterVariable(&r_stereo_redgreen);
881 Cvar_RegisterVariable(&r_stereo_angle);
882 Cvar_RegisterVariable(&scr_zoomwindow);
883 Cvar_RegisterVariable(&scr_zoomwindow_viewsizex);
884 Cvar_RegisterVariable(&scr_zoomwindow_viewsizey);
885 Cvar_RegisterVariable(&scr_zoomwindow_fov);
886 Cvar_RegisterVariable(&scr_stipple);
887 Cvar_RegisterVariable(&scr_refresh);
888 Cvar_RegisterVariable(&shownetgraph);
889 Cvar_RegisterVariable(&cl_demo_mousegrab);
891 Cmd_AddCommand ("sizeup",SCR_SizeUp_f, "increase view size (increases viewsize cvar)");
892 Cmd_AddCommand ("sizedown",SCR_SizeDown_f, "decrease view size (decreases viewsize cvar)");
893 Cmd_AddCommand ("screenshot",SCR_ScreenShot_f, "takes a screenshot of the next rendered frame");
894 Cmd_AddCommand ("envmap", R_Envmap_f, "render a cubemap (skybox) of the current scene");
895 Cmd_AddCommand ("infobar", SCR_InfoBar_f, "display a text in the infobar (usage: infobar expiretime string)");
897 SCR_CaptureVideo_Ogg_Init();
899 scr_initialized = true;
907 void SCR_ScreenShot_f (void)
909 static int shotnumber;
910 static char old_prefix_name[MAX_QPATH];
911 char prefix_name[MAX_QPATH];
912 char filename[MAX_QPATH];
913 unsigned char *buffer1;
914 unsigned char *buffer2;
915 unsigned char *buffer3;
916 qboolean jpeg = (scr_screenshot_jpeg.integer != 0);
918 dpsnprintf (prefix_name, sizeof(prefix_name), "%s", Sys_TimeString(scr_screenshot_name.string));
920 if (strcmp(old_prefix_name, prefix_name))
922 dpsnprintf(old_prefix_name, sizeof(old_prefix_name), "%s", prefix_name );
926 // find a file name to save it to
927 for (;shotnumber < 1000000;shotnumber++)
928 if (!FS_SysFileExists(va("%s/screenshots/%s%06d.tga", fs_gamedir, prefix_name, shotnumber)) && !FS_SysFileExists(va("%s/screenshots/%s%06d.jpg", fs_gamedir, prefix_name, shotnumber)))
930 if (shotnumber >= 1000000)
932 Con_Print("Couldn't create the image file\n");
936 dpsnprintf(filename, sizeof(filename), "screenshots/%s%06d.%s", prefix_name, shotnumber, jpeg ? "jpg" : "tga");
938 buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3);
939 buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3);
940 buffer3 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3 + 18);
942 if (SCR_ScreenShot (filename, buffer1, buffer2, buffer3, 0, 0, vid.width, vid.height, false, false, false, jpeg, true))
943 Con_Printf("Wrote %s\n", filename);
945 Con_Printf("Unable to write %s\n", filename);
954 void SCR_CaptureVideo_BeginVideo(void)
958 int width = cl_capturevideo_width.integer, height = cl_capturevideo_height.integer;
959 if (cls.capturevideo.active)
961 memset(&cls.capturevideo, 0, sizeof(cls.capturevideo));
962 // soundrate is figured out on the first SoundFrame
964 if(width == 0 && height != 0)
965 width = (int) (height * (double)vid.width / ((double)vid.height * vid_pixelheight.value)); // keep aspect
966 if(width != 0 && height == 0)
967 height = (int) (width * ((double)vid.height * vid_pixelheight.value) / (double)vid.width); // keep aspect
969 if(width < 2 || width > vid.width) // can't scale up
971 if(height < 2 || height > vid.height) // can't scale up
974 // ensure it's all even; if not, scale down a little
980 cls.capturevideo.width = width;
981 cls.capturevideo.height = height;
982 cls.capturevideo.active = true;
983 cls.capturevideo.framerate = bound(1, cl_capturevideo_fps.value, 1001) * bound(1, cl_capturevideo_framestep.integer, 64);
984 cls.capturevideo.framestep = cl_capturevideo_framestep.integer;
985 cls.capturevideo.soundrate = S_GetSoundRate();
986 cls.capturevideo.soundchannels = S_GetSoundChannels();
987 cls.capturevideo.startrealtime = realtime;
988 cls.capturevideo.frame = cls.capturevideo.lastfpsframe = 0;
989 cls.capturevideo.starttime = cls.capturevideo.lastfpstime = Sys_DoubleTime();
990 cls.capturevideo.soundsampleframe = 0;
991 cls.capturevideo.realtime = cl_capturevideo_realtime.integer != 0;
992 cls.capturevideo.screenbuffer = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
993 cls.capturevideo.outbuffer = (unsigned char *)Mem_Alloc(tempmempool, width * height * (4+4) + 18);
994 dpsnprintf(cls.capturevideo.basename, sizeof(cls.capturevideo.basename), "video/%s%03i", Sys_TimeString(cl_capturevideo_nameformat.string), cl_capturevideo_number.integer);
995 Cvar_SetValueQuick(&cl_capturevideo_number, cl_capturevideo_number.integer + 1);
998 for (i = 0;i < 256;i++)
1000 unsigned char j = (unsigned char)bound(0, 255*pow(i/255.0, gamma), 255);
1001 cls.capturevideo.rgbgammatable[0][i] = j;
1002 cls.capturevideo.rgbgammatable[1][i] = j;
1003 cls.capturevideo.rgbgammatable[2][i] = j;
1007 R = Y + 1.4075 * (Cr - 128);
1008 G = Y + -0.3455 * (Cb - 128) + -0.7169 * (Cr - 128);
1009 B = Y + 1.7790 * (Cb - 128);
1010 Y = R * .299 + G * .587 + B * .114;
1011 Cb = R * -.169 + G * -.332 + B * .500 + 128.;
1012 Cr = R * .500 + G * -.419 + B * -.0813 + 128.;
1015 if(WANT_SCREENSHOT_HWGAMMA)
1017 VID_BuildGammaTables(&cls.capturevideo.vidramp[0], 256);
1021 // identity gamma table
1022 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp, 256);
1023 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256, 256);
1024 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256*2, 256);
1026 if(scr_screenshot_gammaboost.value != 1)
1028 double igamma = 1 / scr_screenshot_gammaboost.value;
1029 for (i = 0;i < 256 * 3;i++)
1030 cls.capturevideo.vidramp[i] = (unsigned short) (0.5 + pow(cls.capturevideo.vidramp[i] * (1.0 / 65535.0), igamma) * 65535.0);
1033 for (i = 0;i < 256;i++)
1035 r = 255*cls.capturevideo.vidramp[i]/65535.0;
1036 g = 255*cls.capturevideo.vidramp[i+256]/65535.0;
1037 b = 255*cls.capturevideo.vidramp[i+512]/65535.0;
1038 // NOTE: we have to round DOWN here, or integer overflows happen. Sorry for slightly wrong looking colors sometimes...
1039 // Y weights from RGB
1040 cls.capturevideo.rgbtoyuvscaletable[0][0][i] = (short)(r * 0.299);
1041 cls.capturevideo.rgbtoyuvscaletable[0][1][i] = (short)(g * 0.587);
1042 cls.capturevideo.rgbtoyuvscaletable[0][2][i] = (short)(b * 0.114);
1043 // Cb weights from RGB
1044 cls.capturevideo.rgbtoyuvscaletable[1][0][i] = (short)(r * -0.169);
1045 cls.capturevideo.rgbtoyuvscaletable[1][1][i] = (short)(g * -0.332);
1046 cls.capturevideo.rgbtoyuvscaletable[1][2][i] = (short)(b * 0.500);
1047 // Cr weights from RGB
1048 cls.capturevideo.rgbtoyuvscaletable[2][0][i] = (short)(r * 0.500);
1049 cls.capturevideo.rgbtoyuvscaletable[2][1][i] = (short)(g * -0.419);
1050 cls.capturevideo.rgbtoyuvscaletable[2][2][i] = (short)(b * -0.0813);
1051 // range reduction of YCbCr to valid signal range
1052 cls.capturevideo.yuvnormalizetable[0][i] = 16 + i * (236-16) / 256;
1053 cls.capturevideo.yuvnormalizetable[1][i] = 16 + i * (240-16) / 256;
1054 cls.capturevideo.yuvnormalizetable[2][i] = 16 + i * (240-16) / 256;
1057 if (cl_capturevideo_ogg.integer)
1059 if(SCR_CaptureVideo_Ogg_Available())
1061 SCR_CaptureVideo_Ogg_BeginVideo();
1065 Con_Print("cl_capturevideo_ogg: libraries not available. Capturing in AVI instead.\n");
1068 SCR_CaptureVideo_Avi_BeginVideo();
1071 void SCR_CaptureVideo_EndVideo(void)
1073 if (!cls.capturevideo.active)
1075 cls.capturevideo.active = false;
1077 Con_Printf("Finishing capture of %s.%s (%d frames, %d audio frames)\n", cls.capturevideo.basename, cls.capturevideo.formatextension, cls.capturevideo.frame, cls.capturevideo.soundsampleframe);
1079 if (cls.capturevideo.videofile)
1081 cls.capturevideo.endvideo();
1084 if (cls.capturevideo.screenbuffer)
1086 Mem_Free (cls.capturevideo.screenbuffer);
1087 cls.capturevideo.screenbuffer = NULL;
1090 if (cls.capturevideo.outbuffer)
1092 Mem_Free (cls.capturevideo.outbuffer);
1093 cls.capturevideo.outbuffer = NULL;
1096 memset(&cls.capturevideo, 0, sizeof(cls.capturevideo));
1099 static void SCR_ScaleDownBGRA(unsigned char *in, int inw, int inh, unsigned char *out, int outw, int outh)
1101 // TODO optimize this function
1106 // memcpy is faster than me
1107 if(inw == outw && inh == outh)
1109 memcpy(out, in, 4 * inw * inh);
1113 // otherwise: a box filter
1114 area = (float)outw * (float)outh / (float)inw / (float)inh;
1115 for(y = 0; y < outh; ++y)
1117 float iny0 = y / (float)outh * inh; int iny0_i = (int) floor(iny0);
1118 float iny1 = (y+1) / (float)outh * inh; int iny1_i = (int) ceil(iny1);
1119 for(x = 0; x < outw; ++x)
1121 float inx0 = x / (float)outw * inw; int inx0_i = (int) floor(inx0);
1122 float inx1 = (x+1) / (float)outw * inw; int inx1_i = (int) ceil(inx1);
1123 float r = 0, g = 0, b = 0, alpha = 0;
1126 for(yy = iny0_i; yy < iny1_i; ++yy)
1128 float ya = min(yy+1, iny1) - max(iny0, yy);
1129 for(xx = inx0_i; xx < inx1_i; ++xx)
1131 float a = ya * (min(xx+1, inx1) - max(inx0, xx));
1132 r += a * in[4*(xx + inw * yy)+0];
1133 g += a * in[4*(xx + inw * yy)+1];
1134 b += a * in[4*(xx + inw * yy)+2];
1135 alpha += a * in[4*(xx + inw * yy)+3];
1139 out[4*(x + outw * y)+0] = (unsigned char) (r * area);
1140 out[4*(x + outw * y)+1] = (unsigned char) (g * area);
1141 out[4*(x + outw * y)+2] = (unsigned char) (b * area);
1142 out[4*(x + outw * y)+3] = (unsigned char) (alpha * area);
1147 void SCR_CaptureVideo_VideoFrame(int newframestepframenum)
1150 int width = cls.capturevideo.width, height = cls.capturevideo.height;
1152 if(newframestepframenum == cls.capturevideo.framestepframe)
1156 //return SCR_ScreenShot(filename, cls.capturevideo.buffer, cls.capturevideo.buffer + vid.width * vid.height * 3, cls.capturevideo.buffer + vid.width * vid.height * 6, 0, 0, vid.width, vid.height, false, false, false, jpeg, true);
1157 // speed is critical here, so do saving as directly as possible
1159 qglReadPixels (x, y, vid.width, vid.height, GL_BGRA, GL_UNSIGNED_BYTE, cls.capturevideo.screenbuffer);CHECKGLERROR
1160 SCR_ScaleDownBGRA (cls.capturevideo.screenbuffer, vid.width, vid.height, cls.capturevideo.outbuffer, width, height);
1162 cls.capturevideo.videoframes(newframestepframenum - cls.capturevideo.framestepframe);
1163 cls.capturevideo.framestepframe = newframestepframenum;
1165 if(cl_capturevideo_printfps.integer)
1168 double t = Sys_DoubleTime();
1169 if(t > cls.capturevideo.lastfpstime + 1)
1171 double fps1 = (cls.capturevideo.frame - cls.capturevideo.lastfpsframe) / (t - cls.capturevideo.lastfpstime + 0.0000001);
1172 double fps = (cls.capturevideo.frame ) / (t - cls.capturevideo.starttime + 0.0000001);
1173 dpsnprintf(buf, sizeof(buf), "capturevideo: (%.1fs) last second %.3ffps, total %.3ffps\n", cls.capturevideo.frame / cls.capturevideo.framerate, fps1, fps);
1174 Sys_PrintToTerminal(buf);
1175 cls.capturevideo.lastfpstime = t;
1176 cls.capturevideo.lastfpsframe = cls.capturevideo.frame;
1181 void SCR_CaptureVideo_SoundFrame(const portable_sampleframe_t *paintbuffer, size_t length)
1183 cls.capturevideo.soundsampleframe += length;
1184 cls.capturevideo.soundframe(paintbuffer, length);
1187 void SCR_CaptureVideo(void)
1190 if (cl_capturevideo.integer && r_render.integer)
1192 if (!cls.capturevideo.active)
1193 SCR_CaptureVideo_BeginVideo();
1194 if (cls.capturevideo.framerate != cl_capturevideo_fps.value * cl_capturevideo_framestep.integer)
1196 Con_Printf("You can not change the video framerate while recording a video.\n");
1197 Cvar_SetValueQuick(&cl_capturevideo_fps, cls.capturevideo.framerate / (double) cl_capturevideo_framestep.integer);
1199 // for AVI saving we have to make sure that sound is saved before video
1200 if (cls.capturevideo.soundrate && !cls.capturevideo.soundsampleframe)
1202 if (cls.capturevideo.realtime)
1204 // preserve sound sync by duplicating frames when running slow
1205 newframenum = (int)((realtime - cls.capturevideo.startrealtime) * cls.capturevideo.framerate);
1208 newframenum = cls.capturevideo.frame + 1;
1209 // if falling behind more than one second, stop
1210 if (newframenum - cls.capturevideo.frame > 60 * (int)ceil(cls.capturevideo.framerate))
1212 Cvar_SetValueQuick(&cl_capturevideo, 0);
1213 Con_Printf("video saving failed on frame %i, your machine is too slow for this capture speed.\n", cls.capturevideo.frame);
1214 SCR_CaptureVideo_EndVideo();
1218 SCR_CaptureVideo_VideoFrame(newframenum / cls.capturevideo.framestep);
1219 cls.capturevideo.frame = newframenum;
1220 if (cls.capturevideo.error)
1222 Cvar_SetValueQuick(&cl_capturevideo, 0);
1223 Con_Printf("video saving failed on frame %i, out of disk space? stopping video capture.\n", cls.capturevideo.frame);
1224 SCR_CaptureVideo_EndVideo();
1227 else if (cls.capturevideo.active)
1228 SCR_CaptureVideo_EndVideo();
1235 Grab six views for environment mapping tests
1242 qboolean flipx, flipy, flipdiagonaly;
1246 {{ 0, 0, 0}, "rt", false, false, false},
1247 {{ 0, 270, 0}, "ft", false, false, false},
1248 {{ 0, 180, 0}, "lf", false, false, false},
1249 {{ 0, 90, 0}, "bk", false, false, false},
1250 {{-90, 180, 0}, "up", true, true, false},
1251 {{ 90, 180, 0}, "dn", true, true, false},
1253 {{ 0, 0, 0}, "px", true, true, true},
1254 {{ 0, 90, 0}, "py", false, true, false},
1255 {{ 0, 180, 0}, "nx", false, false, true},
1256 {{ 0, 270, 0}, "ny", true, false, false},
1257 {{-90, 180, 0}, "pz", false, false, true},
1258 {{ 90, 180, 0}, "nz", false, false, true}
1261 static void R_Envmap_f (void)
1264 char filename[MAX_QPATH], basename[MAX_QPATH];
1265 unsigned char *buffer1;
1266 unsigned char *buffer2;
1267 unsigned char *buffer3;
1269 if (Cmd_Argc() != 3)
1271 Con_Print("envmap <basename> <size>: save out 6 cubic environment map images, usable with loadsky, note that size must one of 128, 256, 512, or 1024 and can't be bigger than your current resolution\n");
1275 strlcpy (basename, Cmd_Argv(1), sizeof (basename));
1276 size = atoi(Cmd_Argv(2));
1277 if (size != 128 && size != 256 && size != 512 && size != 1024)
1279 Con_Print("envmap: size must be one of 128, 256, 512, or 1024\n");
1282 if (size > vid.width || size > vid.height)
1284 Con_Print("envmap: your resolution is not big enough to render that size\n");
1288 r_refdef.envmap = true;
1290 R_UpdateVariables();
1292 r_refdef.view.x = 0;
1293 r_refdef.view.y = 0;
1294 r_refdef.view.z = 0;
1295 r_refdef.view.width = size;
1296 r_refdef.view.height = size;
1297 r_refdef.view.depth = 1;
1298 r_refdef.view.useperspective = true;
1299 r_refdef.view.isoverlay = false;
1301 r_refdef.view.frustum_x = tan(90 * M_PI / 360.0);
1302 r_refdef.view.frustum_y = tan(90 * M_PI / 360.0);
1304 buffer1 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3);
1305 buffer2 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3);
1306 buffer3 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3 + 18);
1308 for (j = 0;j < 12;j++)
1310 dpsnprintf(filename, sizeof(filename), "env/%s%s.tga", basename, envmapinfo[j].name);
1311 Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], envmapinfo[j].angles[0], envmapinfo[j].angles[1], envmapinfo[j].angles[2], 1);
1312 r_refdef.view.quality = 1;
1313 r_refdef.view.clear = true;
1317 SCR_ScreenShot(filename, buffer1, buffer2, buffer3, 0, vid.height - (r_refdef.view.y + r_refdef.view.height), size, size, envmapinfo[j].flipx, envmapinfo[j].flipy, envmapinfo[j].flipdiagonaly, false, false);
1324 r_refdef.envmap = false;
1327 //=============================================================================
1329 void SHOWLMP_decodehide(void)
1333 lmplabel = MSG_ReadString();
1334 for (i = 0;i < cl.num_showlmps;i++)
1335 if (cl.showlmps[i].isactive && strcmp(cl.showlmps[i].label, lmplabel) == 0)
1337 cl.showlmps[i].isactive = false;
1342 void SHOWLMP_decodeshow(void)
1345 char lmplabel[256], picname[256];
1347 strlcpy (lmplabel,MSG_ReadString(), sizeof (lmplabel));
1348 strlcpy (picname, MSG_ReadString(), sizeof (picname));
1349 if (gamemode == GAME_NEHAHRA) // LordHavoc: nasty old legacy junk
1356 x = MSG_ReadShort();
1357 y = MSG_ReadShort();
1359 if (!cl.showlmps || cl.num_showlmps >= cl.max_showlmps)
1361 showlmp_t *oldshowlmps = cl.showlmps;
1362 cl.max_showlmps += 16;
1363 cl.showlmps = (showlmp_t *) Mem_Alloc(cls.levelmempool, cl.max_showlmps * sizeof(showlmp_t));
1364 if (cl.num_showlmps)
1365 memcpy(cl.showlmps, oldshowlmps, cl.num_showlmps * sizeof(showlmp_t));
1367 Mem_Free(oldshowlmps);
1369 for (k = 0;k < cl.max_showlmps;k++)
1370 if (cl.showlmps[k].isactive && !strcmp(cl.showlmps[k].label, lmplabel))
1372 if (k == cl.max_showlmps)
1373 for (k = 0;k < cl.max_showlmps;k++)
1374 if (!cl.showlmps[k].isactive)
1376 cl.showlmps[k].isactive = true;
1377 strlcpy (cl.showlmps[k].label, lmplabel, sizeof (cl.showlmps[k].label));
1378 strlcpy (cl.showlmps[k].pic, picname, sizeof (cl.showlmps[k].pic));
1379 cl.showlmps[k].x = x;
1380 cl.showlmps[k].y = y;
1381 cl.num_showlmps = max(cl.num_showlmps, k + 1);
1384 void SHOWLMP_drawall(void)
1387 for (i = 0;i < cl.num_showlmps;i++)
1388 if (cl.showlmps[i].isactive)
1389 DrawQ_Pic(cl.showlmps[i].x, cl.showlmps[i].y, Draw_CachePic (cl.showlmps[i].pic), 0, 0, 1, 1, 1, 1, 0);
1393 ==============================================================================
1397 ==============================================================================
1400 qboolean SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *buffer2, unsigned char *buffer3, int x, int y, int width, int height, qboolean flipx, qboolean flipy, qboolean flipdiagonal, qboolean jpeg, qboolean gammacorrect)
1402 int indices[3] = {0,1,2};
1405 if (!r_render.integer)
1409 qglReadPixels (x, y, width, height, jpeg ? GL_RGB : GL_BGR, GL_UNSIGNED_BYTE, buffer1);CHECKGLERROR
1411 if(gammacorrect && (scr_screenshot_gammaboost.value != 1 || WANT_SCREENSHOT_HWGAMMA))
1414 double igamma = 1.0 / scr_screenshot_gammaboost.value;
1415 unsigned short vidramp[256 * 3];
1416 if(WANT_SCREENSHOT_HWGAMMA)
1418 VID_BuildGammaTables(&vidramp[0], 256);
1422 // identity gamma table
1423 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp, 256);
1424 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256, 256);
1425 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256*2, 256);
1427 if(scr_screenshot_gammaboost.value != 1)
1429 for (i = 0;i < 256 * 3;i++)
1430 vidramp[i] = (unsigned short) (0.5 + pow(vidramp[i] * (1.0 / 65535.0), igamma) * 65535.0);
1432 for (i = 0;i < width*height*3;i += 3)
1434 buffer1[i] = (unsigned char) (vidramp[buffer1[i]] * 255.0 / 65535.0 + 0.5);
1435 buffer1[i+1] = (unsigned char) (vidramp[buffer1[i+1] + 256] * 255.0 / 65535.0 + 0.5);
1436 buffer1[i+2] = (unsigned char) (vidramp[buffer1[i+2] + 512] * 255.0 / 65535.0 + 0.5);
1440 Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 3, 3, indices);
1443 ret = JPEG_SaveImage_preflipped (filename, width, height, buffer2);
1445 ret = Image_WriteTGABGR_preflipped (filename, width, height, buffer2, buffer3);
1450 //=============================================================================
1452 extern void R_UpdateFogColor(void);
1453 void R_ClearScreen(qboolean fogcolor)
1460 qglClearColor(r_refdef.fogcolor[0],r_refdef.fogcolor[1],r_refdef.fogcolor[2],0);CHECKGLERROR
1464 qglClearColor(0,0,0,0);CHECKGLERROR
1466 qglClearDepth(1);CHECKGLERROR
1469 // LordHavoc: we use a stencil centered around 128 instead of 0,
1470 // to avoid clamping interfering with strange shadow volume
1472 qglClearStencil(128);CHECKGLERROR
1475 if (r_render.integer)
1476 GL_Clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | (gl_stencil ? GL_STENCIL_BUFFER_BIT : 0));
1477 // set dithering mode
1478 if (gl_dither.integer)
1480 qglEnable(GL_DITHER);CHECKGLERROR
1484 qglDisable(GL_DITHER);CHECKGLERROR
1488 qboolean CL_VM_UpdateView (void);
1489 void SCR_DrawConsole (void);
1490 void R_Shadow_EditLights_DrawSelectedLightProperties(void);
1494 void SCR_DrawScreen (void)
1498 R_TimeReport_BeginFrame();
1500 R_UpdateVariables();
1502 // Quake uses clockwise winding, so these are swapped
1503 r_refdef.view.cullface_front = GL_BACK;
1504 r_refdef.view.cullface_back = GL_FRONT;
1506 if (cls.signon == SIGNONS)
1510 size = scr_viewsize.value * (1.0 / 100.0);
1511 size = min(size, 1);
1513 if (r_stereo_sidebyside.integer)
1515 r_refdef.view.width = (int)(vid.width * size / 2.5);
1516 r_refdef.view.height = (int)(vid.height * size / 2.5 * (1 - bound(0, r_letterbox.value, 100) / 100));
1517 r_refdef.view.depth = 1;
1518 r_refdef.view.x = (int)((vid.width - r_refdef.view.width * 2.5) * 0.5);
1519 r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
1520 r_refdef.view.z = 0;
1522 r_refdef.view.x += (int)(r_refdef.view.width * 1.5);
1526 r_refdef.view.width = (int)(vid.width * size);
1527 r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100));
1528 r_refdef.view.depth = 1;
1529 r_refdef.view.x = (int)((vid.width - r_refdef.view.width)/2);
1530 r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
1531 r_refdef.view.z = 0;
1534 // LordHavoc: viewzoom (zoom in for sniper rifles, etc)
1535 // LordHavoc: this is designed to produce widescreen fov values
1536 // when the screen is wider than 4/3 width/height aspect, to do
1537 // this it simply assumes the requested fov is the vertical fov
1538 // for a 4x3 display, if the ratio is not 4x3 this makes the fov
1539 // higher/lower according to the ratio
1540 r_refdef.view.useperspective = true;
1541 r_refdef.view.frustum_y = tan(scr_fov.value * M_PI / 360.0) * (3.0/4.0) * cl.viewzoom;
1542 r_refdef.view.frustum_x = r_refdef.view.frustum_y * (float)r_refdef.view.width / (float)r_refdef.view.height / vid_pixelheight.value;
1544 r_refdef.view.frustum_x *= r_refdef.frustumscale_x;
1545 r_refdef.view.frustum_y *= r_refdef.frustumscale_y;
1547 if(!CL_VM_UpdateView())
1550 if (scr_zoomwindow.integer)
1552 float sizex = bound(10, scr_zoomwindow_viewsizex.value, 100) / 100.0;
1553 float sizey = bound(10, scr_zoomwindow_viewsizey.value, 100) / 100.0;
1554 r_refdef.view.width = (int)(vid.width * sizex);
1555 r_refdef.view.height = (int)(vid.height * sizey);
1556 r_refdef.view.depth = 1;
1557 r_refdef.view.x = (int)((vid.width - r_refdef.view.width)/2);
1558 r_refdef.view.y = 0;
1559 r_refdef.view.z = 0;
1561 r_refdef.view.useperspective = true;
1562 r_refdef.view.frustum_y = tan(scr_zoomwindow_fov.value * M_PI / 360.0) * (3.0/4.0) * cl.viewzoom;
1563 r_refdef.view.frustum_x = r_refdef.view.frustum_y * vid_pixelheight.value * (float)r_refdef.view.width / (float)r_refdef.view.height;
1565 r_refdef.view.frustum_x *= r_refdef.frustumscale_x;
1566 r_refdef.view.frustum_y *= r_refdef.frustumscale_y;
1568 if(!CL_VM_UpdateView())
1573 if (!r_stereo_sidebyside.integer)
1575 r_refdef.view.width = vid.width;
1576 r_refdef.view.height = vid.height;
1577 r_refdef.view.depth = 1;
1578 r_refdef.view.x = 0;
1579 r_refdef.view.y = 0;
1580 r_refdef.view.z = 0;
1581 r_refdef.view.useperspective = false;
1585 if(!scr_con_current && !(key_consoleactive & KEY_CONSOLEACTIVE_FORCED))
1586 if ((key_dest == key_game || key_dest == key_message) && !r_letterbox.value)
1587 Con_DrawNotify (); // only draw notify in game
1589 if (cls.signon == SIGNONS)
1594 if (!r_letterbox.value)
1597 SCR_CheckDrawCenterString();
1599 SCR_DrawNetGraph ();
1602 R_Shadow_EditLights_DrawSelectedLightProperties();
1610 if (r_timereport_active)
1613 if (cls.signon == SIGNONS)
1614 R_TimeReport_EndFrame();
1623 typedef struct loadingscreenstack_s
1625 struct loadingscreenstack_s *prev;
1626 char msg[MAX_QPATH];
1627 float absolute_loading_amount_min; // this corresponds to relative completion 0 of this item
1628 float absolute_loading_amount_len; // this corresponds to relative completion 1 of this item
1629 float relative_completion; // 0 .. 1
1631 loadingscreenstack_t;
1632 static loadingscreenstack_t *loadingscreenstack = NULL;
1633 static double loadingscreentime = -1;
1634 static qboolean loadingscreencleared = false;
1635 static float loadingscreenheight = 0;
1636 rtexture_t *loadingscreentexture = NULL;
1637 static float loadingscreentexture_vertex3f[12];
1638 static float loadingscreentexture_texcoord2f[8];
1640 static void SCR_ClearLoadingScreenTexture(void)
1642 if(loadingscreentexture)
1643 R_FreeTexture(loadingscreentexture);
1644 loadingscreentexture = NULL;
1647 extern rtexturepool_t *r_main_texturepool;
1648 static void SCR_SetLoadingScreenTexture(void)
1651 float loadingscreentexture_w;
1652 float loadingscreentexture_h;
1654 SCR_ClearLoadingScreenTexture();
1656 if (gl_support_arb_texture_non_power_of_two)
1658 w = vid.width; h = vid.height;
1659 loadingscreentexture_w = loadingscreentexture_h = 1;
1663 w = CeilPowerOf2(vid.width); h = CeilPowerOf2(vid.height);
1664 loadingscreentexture_w = vid.width / (float) w;
1665 loadingscreentexture_h = vid.height / (float) h;
1668 loadingscreentexture = R_LoadTexture2D(r_main_texturepool, "loadingscreentexture", w, h, NULL, TEXTYPE_BGRA, TEXF_FORCENEAREST | TEXF_CLAMP | TEXF_ALWAYSPRECACHE, NULL);
1669 R_Mesh_TexBind(0, R_GetTexture(loadingscreentexture));
1670 GL_ActiveTexture(0);
1672 qglCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, vid.width, vid.height);CHECKGLERROR
1674 loadingscreentexture_vertex3f[2] = loadingscreentexture_vertex3f[5] = loadingscreentexture_vertex3f[8] = loadingscreentexture_vertex3f[11] = 0;
1675 loadingscreentexture_vertex3f[0] = loadingscreentexture_vertex3f[9] = 0;
1676 loadingscreentexture_vertex3f[1] = loadingscreentexture_vertex3f[4] = 0;
1677 loadingscreentexture_vertex3f[3] = loadingscreentexture_vertex3f[6] = vid_conwidth.integer;
1678 loadingscreentexture_vertex3f[7] = loadingscreentexture_vertex3f[10] = vid_conheight.integer;
1679 loadingscreentexture_texcoord2f[0] = 0;loadingscreentexture_texcoord2f[1] = loadingscreentexture_h;
1680 loadingscreentexture_texcoord2f[2] = loadingscreentexture_w;loadingscreentexture_texcoord2f[3] = loadingscreentexture_h;
1681 loadingscreentexture_texcoord2f[4] = loadingscreentexture_w;loadingscreentexture_texcoord2f[5] = 0;
1682 loadingscreentexture_texcoord2f[6] = 0;loadingscreentexture_texcoord2f[7] = 0;
1685 void SCR_UpdateLoadingScreenIfShown(void)
1687 if(realtime == loadingscreentime)
1688 SCR_UpdateLoadingScreen(loadingscreencleared);
1691 void SCR_PushLoadingScreen (qboolean redraw, const char *msg, float len_in_parent)
1693 loadingscreenstack_t *s = (loadingscreenstack_t *) Z_Malloc(sizeof(loadingscreenstack_t));
1694 s->prev = loadingscreenstack;
1695 loadingscreenstack = s;
1697 strlcpy(s->msg, msg, sizeof(s->msg));
1698 s->relative_completion = 0;
1702 s->absolute_loading_amount_min = s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len * s->prev->relative_completion;
1703 s->absolute_loading_amount_len = s->prev->absolute_loading_amount_len * len_in_parent;
1704 if(s->absolute_loading_amount_len > s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len - s->absolute_loading_amount_min)
1705 s->absolute_loading_amount_len = s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len - s->absolute_loading_amount_min;
1709 s->absolute_loading_amount_min = 0;
1710 s->absolute_loading_amount_len = 1;
1714 SCR_UpdateLoadingScreenIfShown();
1717 void SCR_PopLoadingScreen (qboolean redraw)
1719 loadingscreenstack_t *s = loadingscreenstack;
1723 Con_DPrintf("Popping a loading screen item from an empty stack!\n");
1727 loadingscreenstack = s->prev;
1729 s->prev->relative_completion = (s->absolute_loading_amount_min + s->absolute_loading_amount_len - s->prev->absolute_loading_amount_min) / s->prev->absolute_loading_amount_len;
1733 SCR_UpdateLoadingScreenIfShown();
1736 void SCR_ClearLoadingScreen (qboolean redraw)
1738 while(loadingscreenstack)
1739 SCR_PopLoadingScreen(redraw && !loadingscreenstack->prev);
1742 static float SCR_DrawLoadingStack_r(loadingscreenstack_t *s, float y)
1753 total += SCR_DrawLoadingStack_r(s->prev, y);
1755 if(!s->prev || strcmp(s->msg, s->prev->msg))
1757 len = strlen(s->msg);
1758 x = (vid_conwidth.integer - DrawQ_TextWidth_Font(s->msg, len, true, FONT_INFOBAR) * size) / 2;
1760 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0);
1761 DrawQ_String_Font(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
1768 len = strlen(s->msg);
1769 x = (vid_conwidth.integer - DrawQ_TextWidth_Font(s->msg, len, true, FONT_INFOBAR) * size) / 2;
1771 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0);
1772 DrawQ_String_Font(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
1779 static void SCR_DrawLoadingStack(void)
1785 loadingscreenheight = SCR_DrawLoadingStack_r(loadingscreenstack, vid_conheight.integer);
1786 if(loadingscreenstack)
1788 // height = 32; // sorry, using the actual one is ugly
1789 GL_BlendFunc(GL_SRC_ALPHA, GL_ONE);
1790 GL_DepthRange(0, 1);
1791 GL_PolygonOffset(0, 0);
1792 GL_DepthTest(false);
1793 R_Mesh_VertexPointer(verts, 0, 0);
1794 R_Mesh_ColorPointer(colors, 0, 0);
1795 R_Mesh_ResetTextureState();
1796 R_SetupGenericShader(false);
1797 verts[2] = verts[5] = verts[8] = verts[11] = 0;
1798 verts[0] = verts[9] = 0;
1799 verts[1] = verts[4] = vid_conheight.integer - 8;
1800 verts[3] = verts[6] = vid_conwidth.integer * loadingscreenstack->absolute_loading_amount_min;
1801 verts[7] = verts[10] = vid_conheight.integer;
1803 for(i = 0; i < 16; ++i)
1804 colors[i] = (i % 4 == 3) ? 1 : (i >= 8 && i % 4 == 2) ? 1 : 0;
1805 // ^^^^^^^^^^ blue component
1806 // ^^^^^^ bottom row
1807 // ^^^^^^^^^^^^ alpha is always on
1808 R_Mesh_Draw(0, 4, 0, 2, NULL, polygonelements, 0, 0);
1810 // make sure everything is cleared, including the progress indicator
1811 if(loadingscreenheight < 8)
1812 loadingscreenheight = 8;
1816 static cachepic_t *loadingscreenpic;
1817 static float loadingscreenpic_vertex3f[12];
1818 static float loadingscreenpic_texcoord2f[8];
1820 static void SCR_DrawLoadingScreen_SharedSetup (qboolean clear)
1823 // release mouse grab while loading
1824 if (!vid.fullscreen)
1825 VID_SetMouse(false, false, false);
1827 qglViewport(0, 0, vid.width, vid.height);CHECKGLERROR
1828 //qglDisable(GL_SCISSOR_TEST);CHECKGLERROR
1829 //qglDepthMask(1);CHECKGLERROR
1830 qglColorMask(1,1,1,1);CHECKGLERROR
1831 qglClearColor(0,0,0,0);CHECKGLERROR
1832 // when starting up a new video mode, make sure the screen is cleared to black
1834 qglClear(GL_COLOR_BUFFER_BIT);CHECKGLERROR
1836 GL_SetupView_Mode_Ortho(0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100);
1838 R_Mesh_Matrix(&identitymatrix);
1839 // draw the loading plaque
1840 loadingscreenpic = Draw_CachePic ("gfx/loading");
1841 x = (vid_conwidth.integer - loadingscreenpic->width)/2;
1842 y = (vid_conheight.integer - loadingscreenpic->height)/2;
1843 loadingscreenpic_vertex3f[2] = loadingscreenpic_vertex3f[5] = loadingscreenpic_vertex3f[8] = loadingscreenpic_vertex3f[11] = 0;
1844 loadingscreenpic_vertex3f[0] = loadingscreenpic_vertex3f[9] = x;
1845 loadingscreenpic_vertex3f[1] = loadingscreenpic_vertex3f[4] = y;
1846 loadingscreenpic_vertex3f[3] = loadingscreenpic_vertex3f[6] = x + loadingscreenpic->width;
1847 loadingscreenpic_vertex3f[7] = loadingscreenpic_vertex3f[10] = y + loadingscreenpic->height;
1848 loadingscreenpic_texcoord2f[0] = 0;loadingscreenpic_texcoord2f[1] = 0;
1849 loadingscreenpic_texcoord2f[2] = 1;loadingscreenpic_texcoord2f[3] = 0;
1850 loadingscreenpic_texcoord2f[4] = 1;loadingscreenpic_texcoord2f[5] = 1;
1851 loadingscreenpic_texcoord2f[6] = 0;loadingscreenpic_texcoord2f[7] = 1;
1854 static void SCR_DrawLoadingScreen (qboolean clear)
1856 // we only need to draw the image if it isn't already there
1858 GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1859 GL_DepthRange(0, 1);
1860 GL_PolygonOffset(0, 0);
1861 GL_DepthTest(false);
1862 R_SetupGenericShader(true);
1863 R_Mesh_ColorPointer(NULL, 0, 0);
1864 if(loadingscreentexture)
1866 R_Mesh_VertexPointer(loadingscreentexture_vertex3f, 0, 0);
1867 R_Mesh_ResetTextureState();
1868 R_Mesh_TexBind(0, R_GetTexture(loadingscreentexture));
1869 R_Mesh_TexCoordPointer(0, 2, loadingscreentexture_texcoord2f, 0, 0);
1870 R_Mesh_Draw(0, 4, 0, 2, NULL, polygonelements, 0, 0);
1872 R_Mesh_VertexPointer(loadingscreenpic_vertex3f, 0, 0);
1873 R_Mesh_ResetTextureState();
1874 R_Mesh_TexBind(0, R_GetTexture(loadingscreenpic->tex));
1875 R_Mesh_TexCoordPointer(0, 2, loadingscreenpic_texcoord2f, 0, 0);
1876 R_Mesh_Draw(0, 4, 0, 2, NULL, polygonelements, 0, 0);
1877 SCR_DrawLoadingStack();
1880 static void SCR_DrawLoadingScreen_SharedFinish (qboolean clear)
1885 // however this IS necessary on Windows Vista
1889 void SCR_UpdateLoadingScreen (qboolean clear)
1891 keydest_t old_key_dest;
1892 int old_key_consoleactive;
1894 // don't do anything if not initialized yet
1895 if (vid_hidden || !scr_refresh.integer || cls.state == ca_dedicated)
1898 if(loadingscreentime == realtime)
1899 clear |= loadingscreencleared;
1902 SCR_ClearLoadingScreenTexture();
1903 else if(loadingscreentime != realtime)
1904 SCR_SetLoadingScreenTexture();
1906 if(loadingscreentime != realtime)
1908 loadingscreentime = realtime;
1909 loadingscreenheight = 0;
1911 loadingscreencleared = clear;
1913 SCR_DrawLoadingScreen_SharedSetup(clear);
1914 if (vid.stereobuffer)
1916 qglDrawBuffer(GL_BACK_LEFT);
1917 SCR_DrawLoadingScreen(clear);
1918 qglDrawBuffer(GL_BACK_RIGHT);
1919 SCR_DrawLoadingScreen(clear);
1923 qglDrawBuffer(GL_BACK);
1924 SCR_DrawLoadingScreen(clear);
1926 SCR_DrawLoadingScreen_SharedFinish(clear);
1928 // this goes into the event loop, and should prevent unresponsive cursor on vista
1929 old_key_dest = key_dest;
1930 old_key_consoleactive = key_consoleactive;
1931 key_dest = key_void;
1932 key_consoleactive = false;
1933 Sys_SendKeyEvents();
1934 key_dest = old_key_dest;
1935 key_consoleactive = old_key_consoleactive;
1938 extern cvar_t cl_minfps;
1939 extern cvar_t cl_minfps_fade;
1940 extern cvar_t cl_minfps_qualitymax;
1941 extern cvar_t cl_minfps_qualitymin;
1942 extern cvar_t cl_minfps_qualitypower;
1943 extern cvar_t cl_minfps_qualityscale;
1944 static double cl_updatescreen_rendertime = 0;
1945 static double cl_updatescreen_quality = 1;
1946 void CL_UpdateScreen(void)
1949 float conwidth, conheight;
1951 if (!scr_initialized || !con_initialized)
1952 return; // not initialized yet
1954 if(gamemode == GAME_NEXUIZ)
1956 // play a bit with the palette (experimental)
1957 palette_rgb_pantscolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time / exp(1) + 0*M_PI/3));
1958 palette_rgb_pantscolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time / exp(1) + 2*M_PI/3));
1959 palette_rgb_pantscolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time / exp(1) + 4*M_PI/3));
1960 palette_rgb_shirtcolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time / M_PI + 5*M_PI/3));
1961 palette_rgb_shirtcolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time / M_PI + 3*M_PI/3));
1962 palette_rgb_shirtcolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time / M_PI + 1*M_PI/3));
1963 memcpy(palette_rgb_pantsscoreboard[15], palette_rgb_pantscolormap[15], sizeof(*palette_rgb_pantscolormap));
1964 memcpy(palette_rgb_shirtscoreboard[15], palette_rgb_shirtcolormap[15], sizeof(*palette_rgb_shirtcolormap));
1967 if (vid_hidden || !scr_refresh.integer)
1970 rendertime1 = Sys_DoubleTime();
1972 conwidth = bound(160, vid_conwidth.value, 32768);
1973 conheight = bound(90, vid_conheight.value, 24576);
1974 if (vid_conwidth.value != conwidth)
1975 Cvar_SetValue("vid_conwidth", conwidth);
1976 if (vid_conheight.value != conheight)
1977 Cvar_SetValue("vid_conheight", conheight);
1980 if (scr_viewsize.value < 30)
1981 Cvar_Set ("viewsize","30");
1982 if (scr_viewsize.value > 120)
1983 Cvar_Set ("viewsize","120");
1985 // bound field of view
1986 if (scr_fov.value < 1)
1987 Cvar_Set ("fov","1");
1988 if (scr_fov.value > 170)
1989 Cvar_Set ("fov","170");
1991 // validate r_textureunits cvar
1992 if (r_textureunits.integer > gl_textureunits)
1993 Cvar_SetValueQuick(&r_textureunits, gl_textureunits);
1994 if (r_textureunits.integer < 1)
1995 Cvar_SetValueQuick(&r_textureunits, 1);
1997 // validate gl_combine cvar
1998 if (gl_combine.integer && !gl_combine_extension)
1999 Cvar_SetValueQuick(&gl_combine, 0);
2001 // intermission is always full screen
2002 if (cl.intermission)
2006 if (scr_viewsize.value >= 120)
2007 sb_lines = 0; // no status bar at all
2008 else if (scr_viewsize.value >= 110)
2009 sb_lines = 24; // no inventory
2014 r_refdef.view.colormask[0] = 1;
2015 r_refdef.view.colormask[1] = 1;
2016 r_refdef.view.colormask[2] = 1;
2018 SCR_SetUpToDrawConsole();
2021 qglDrawBuffer(GL_BACK);CHECKGLERROR
2022 qglViewport(0, 0, vid.width, vid.height);CHECKGLERROR
2023 qglDisable(GL_SCISSOR_TEST);CHECKGLERROR
2024 qglDepthMask(1);CHECKGLERROR
2025 qglColorMask(1,1,1,1);CHECKGLERROR
2026 qglClearColor(0,0,0,0);CHECKGLERROR
2027 R_ClearScreen(false);
2028 r_refdef.view.clear = false;
2029 r_refdef.view.isoverlay = false;
2030 r_refdef.view.quality = bound(cl_minfps_qualitymin.value, pow(cl_updatescreen_quality, cl_minfps_qualitypower.value) * cl_minfps_qualityscale.value, cl_minfps_qualitymax.value);
2032 if(scr_stipple.integer)
2034 GLubyte stipple[128];
2035 int i, s, width, parts;
2036 static int frame = 0;
2039 s = scr_stipple.integer;
2041 width = (s & 070) >> 3;
2043 qglEnable(GL_POLYGON_STIPPLE); // 0x0B42
2044 for(i = 0; i < 128; ++i)
2047 stipple[i] = (((line >> width) + frame) & ((1 << parts) - 1)) ? 0x00 : 0xFF;
2049 qglPolygonStipple(stipple);
2052 qglDisable(GL_POLYGON_STIPPLE);
2054 if (vid.stereobuffer || r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer || r_stereo_sidebyside.integer)
2056 matrix4x4_t originalmatrix = r_refdef.view.matrix;
2057 matrix4x4_t offsetmatrix;
2058 Matrix4x4_CreateFromQuakeEntity(&offsetmatrix, 0, r_stereo_separation.value * 0.5f, 0, 0, r_stereo_angle.value * 0.5f, 0, 1);
2059 Matrix4x4_Concat(&r_refdef.view.matrix, &originalmatrix, &offsetmatrix);
2061 if (r_stereo_sidebyside.integer)
2064 if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer)
2066 r_refdef.view.colormask[0] = 1;
2067 r_refdef.view.colormask[1] = 0;
2068 r_refdef.view.colormask[2] = 0;
2071 if (vid.stereobuffer)
2072 qglDrawBuffer(GL_BACK_RIGHT);
2076 Matrix4x4_CreateFromQuakeEntity(&offsetmatrix, 0, r_stereo_separation.value * -0.5f, 0, 0, r_stereo_angle.value * -0.5f, 0, 1);
2077 Matrix4x4_Concat(&r_refdef.view.matrix, &originalmatrix, &offsetmatrix);
2079 if (r_stereo_sidebyside.integer)
2082 if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer)
2084 r_refdef.view.colormask[0] = 0;
2085 r_refdef.view.colormask[1] = r_stereo_redcyan.integer || r_stereo_redgreen.integer;
2086 r_refdef.view.colormask[2] = r_stereo_redcyan.integer || r_stereo_redblue.integer;
2089 if (vid.stereobuffer)
2090 qglDrawBuffer(GL_BACK_LEFT);
2094 r_refdef.view.matrix = originalmatrix;
2101 // quality adjustment according to render time
2103 cl_updatescreen_rendertime += ((Sys_DoubleTime() - rendertime1) - cl_updatescreen_rendertime) * bound(0, cl_minfps_fade.value, 1);
2104 if (cl_minfps.value > 0 && cl_updatescreen_rendertime > 0 && !cls.timedemo && (!cls.capturevideo.active || !cls.capturevideo.realtime))
2105 cl_updatescreen_quality = 1 / (cl_updatescreen_rendertime * cl_minfps.value);
2107 cl_updatescreen_quality = 1;
2109 if (!vid_activewindow)
2110 VID_SetMouse(false, false, false);
2111 else if (key_consoleactive)
2112 VID_SetMouse(vid.fullscreen, false, false);
2113 else if (key_dest == key_menu_grabbed)
2114 VID_SetMouse(true, vid_mouse.integer && !in_client_mouse, true);
2115 else if (key_dest == key_menu)
2116 VID_SetMouse(vid.fullscreen, vid_mouse.integer && !in_client_mouse, true);
2118 VID_SetMouse(vid.fullscreen, vid_mouse.integer && !cl.csqc_wantsmousemove && (!cls.demoplayback || cl_demo_mousegrab.integer), true);
2123 void CL_Screen_NewMap(void)