7 #include "cl_collision.h"
13 // we have to include snd_main.h here only to get access to snd_renderbuffer->format.speed when writing the AVI headers
16 cvar_t scr_viewsize = {CVAR_SAVE, "viewsize","100", "how large the view should be, 110 disables inventory bar, 120 disables status bar"};
17 cvar_t scr_fov = {CVAR_SAVE, "fov","90", "field of vision, 1-170 degrees, default 90, some players use 110-130"};
18 cvar_t scr_conalpha = {CVAR_SAVE, "scr_conalpha", "1", "opacity of console background"};
19 cvar_t scr_conbrightness = {CVAR_SAVE, "scr_conbrightness", "1", "brightness of console background (0 = black, 1 = image)"};
20 cvar_t scr_conforcewhiledisconnected = {0, "scr_conforcewhiledisconnected", "1", "forces fullscreen console while disconnected"};
21 cvar_t scr_menuforcewhiledisconnected = {0, "scr_menuforcewhiledisconnected", "0", "forces menu while disconnected"};
22 cvar_t scr_centertime = {0, "scr_centertime","2", "how long centerprint messages show"};
23 cvar_t scr_showram = {CVAR_SAVE, "showram","1", "show ram icon if low on surface cache memory (not used)"};
24 cvar_t scr_showturtle = {CVAR_SAVE, "showturtle","0", "show turtle icon when framerate is too low"};
25 cvar_t scr_showpause = {CVAR_SAVE, "showpause","1", "show pause icon when game is paused"};
26 cvar_t scr_showbrand = {0, "showbrand","0", "shows gfx/brand.tga in a corner of the screen (different values select different positions, including centered)"};
27 cvar_t scr_printspeed = {0, "scr_printspeed","0", "speed of intermission printing (episode end texts), a value of 0 disables the slow printing"};
28 cvar_t scr_loadingscreen_background = {0, "scr_loadingscreen_background","0", "show the last visible background during loading screen (costs one screenful of video memory)"};
29 cvar_t scr_loadingscreen_count = {0, "scr_loadingscreen_count","1", "number of loading screen files to use randomly (named loading.tga, loading2.tga, loading3.tga, ...)"};
30 cvar_t scr_loadingscreen_barcolor = {0, "scr_loadingscreen_barcolor", "0 0 1", "rgb color of loadingscreen progress bar"};
31 cvar_t scr_loadingscreen_barheight = {0, "scr_loadingscreen_barheight", "8", "a height loadingscreen progress bar"};
32 cvar_t vid_conwidth = {CVAR_SAVE, "vid_conwidth", "640", "virtual width of 2D graphics system"};
33 cvar_t vid_conheight = {CVAR_SAVE, "vid_conheight", "480", "virtual height of 2D graphics system"};
34 cvar_t vid_pixelheight = {CVAR_SAVE, "vid_pixelheight", "1", "adjusts vertical field of vision to account for non-square pixels (1280x1024 on a CRT monitor for example)"};
35 cvar_t scr_screenshot_jpeg = {CVAR_SAVE, "scr_screenshot_jpeg","1", "save jpeg instead of targa"};
36 cvar_t scr_screenshot_jpeg_quality = {CVAR_SAVE, "scr_screenshot_jpeg_quality","0.9", "image quality of saved jpeg"};
37 cvar_t scr_screenshot_png = {CVAR_SAVE, "scr_screenshot_png","0", "save png instead of targa"};
38 cvar_t scr_screenshot_gammaboost = {CVAR_SAVE, "scr_screenshot_gammaboost","1", "gamma correction on saved screenshots and videos, 1.0 saves unmodified images"};
39 cvar_t scr_screenshot_hwgamma = {CVAR_SAVE, "scr_screenshot_hwgamma","1", "apply the video gamma ramp to saved screenshots and videos"};
40 // scr_screenshot_name is defined in fs.c
41 cvar_t cl_capturevideo = {0, "cl_capturevideo", "0", "enables saving of video to a .avi file using uncompressed I420 colorspace and PCM audio, note that scr_screenshot_gammaboost affects the brightness of the output)"};
42 cvar_t cl_capturevideo_printfps = {CVAR_SAVE, "cl_capturevideo_printfps", "1", "prints the frames per second captured in capturevideo (is only written to the log file, not to the console, as that would be visible on the video)"};
43 cvar_t cl_capturevideo_width = {CVAR_SAVE, "cl_capturevideo_width", "0", "scales all frames to this resolution before saving the video"};
44 cvar_t cl_capturevideo_height = {CVAR_SAVE, "cl_capturevideo_height", "0", "scales all frames to this resolution before saving the video"};
45 cvar_t cl_capturevideo_realtime = {0, "cl_capturevideo_realtime", "0", "causes video saving to operate in realtime (mostly useful while playing, not while capturing demos), this can produce a much lower quality video due to poor sound/video sync and will abort saving if your machine stalls for over a minute"};
46 cvar_t cl_capturevideo_fps = {CVAR_SAVE, "cl_capturevideo_fps", "30", "how many frames per second to save (29.97 for NTSC, 30 for typical PC video, 15 can be useful)"};
47 cvar_t cl_capturevideo_nameformat = {CVAR_SAVE, "cl_capturevideo_nameformat", "dpvideo", "prefix for saved videos (the date is encoded using strftime escapes)"};
48 cvar_t cl_capturevideo_number = {CVAR_SAVE, "cl_capturevideo_number", "1", "number to append to video filename, incremented each time a capture begins"};
49 cvar_t cl_capturevideo_ogg = {CVAR_SAVE, "cl_capturevideo_ogg", "1", "save captured video data as Ogg/Vorbis/Theora streams"};
50 cvar_t cl_capturevideo_framestep = {CVAR_SAVE, "cl_capturevideo_framestep", "1", "when set to n >= 1, render n frames to capture one (useful for motion blur like effects)"};
51 cvar_t r_letterbox = {0, "r_letterbox", "0", "reduces vertical height of view to simulate a letterboxed movie effect (can be used by mods for cutscenes)"};
52 cvar_t r_stereo_separation = {0, "r_stereo_separation", "4", "separation distance of eyes in the world (negative values are only useful for cross-eyed viewing)"};
53 cvar_t r_stereo_sidebyside = {0, "r_stereo_sidebyside", "0", "side by side views for those who can't afford glasses but can afford eye strain (note: use a negative r_stereo_separation if you want cross-eyed viewing)"};
54 cvar_t r_stereo_redblue = {0, "r_stereo_redblue", "0", "red/blue anaglyph stereo glasses (note: most of these glasses are actually red/cyan, try that one too)"};
55 cvar_t r_stereo_redcyan = {0, "r_stereo_redcyan", "0", "red/cyan anaglyph stereo glasses, the kind given away at drive-in movies like Creature From The Black Lagoon In 3D"};
56 cvar_t r_stereo_redgreen = {0, "r_stereo_redgreen", "0", "red/green anaglyph stereo glasses (for those who don't mind yellow)"};
57 cvar_t r_stereo_angle = {0, "r_stereo_angle", "0", "separation angle of eyes (makes the views look different directions, as an example, 90 gives a 90 degree separation where the views are 45 degrees left and 45 degrees right)"};
58 cvar_t scr_zoomwindow = {CVAR_SAVE, "scr_zoomwindow", "0", "displays a zoomed in overlay window"};
59 cvar_t scr_zoomwindow_viewsizex = {CVAR_SAVE, "scr_zoomwindow_viewsizex", "20", "horizontal viewsize of zoom window"};
60 cvar_t scr_zoomwindow_viewsizey = {CVAR_SAVE, "scr_zoomwindow_viewsizey", "20", "vertical viewsize of zoom window"};
61 cvar_t scr_zoomwindow_fov = {CVAR_SAVE, "scr_zoomwindow_fov", "20", "fov of zoom window"};
62 cvar_t scr_stipple = {0, "scr_stipple", "0", "interlacing-like stippling of the display"};
63 cvar_t scr_refresh = {0, "scr_refresh", "1", "allows you to completely shut off rendering for benchmarking purposes"};
64 cvar_t scr_screenshot_name_in_mapdir = {CVAR_SAVE, "scr_screenshot_name_in_mapdir", "0", "if set to 1, screenshots are placed in a subdirectory named like the map they are from"};
65 cvar_t shownetgraph = {CVAR_SAVE, "shownetgraph", "0", "shows a graph of packet sizes and other information, 0 = off, 1 = show client netgraph, 2 = show client and server netgraphs (when hosting a server)"};
66 cvar_t cl_demo_mousegrab = {0, "cl_demo_mousegrab", "0", "Allows reading the mouse input while playing demos. Useful for camera mods developed in csqc. (0: never, 1: always)"};
67 cvar_t timedemo_screenshotframelist = {0, "timedemo_screenshotframelist", "", "when performing a timedemo, take screenshots of each frame in this space-separated list - example: 1 201 401"};
69 extern cvar_t v_glslgamma;
70 extern cvar_t sbar_info_pos;
71 #define WANT_SCREENSHOT_HWGAMMA (scr_screenshot_hwgamma.integer && vid_usinghwgamma)
73 int jpeg_supported = false;
75 qboolean scr_initialized; // ready to draw
77 float scr_con_current;
78 int scr_con_margin_bottom;
80 extern int con_vislines;
82 static void SCR_ScreenShot_f (void);
83 static void R_Envmap_f (void);
86 void R_ClearScreen(qboolean fogcolor);
89 ===============================================================================
93 ===============================================================================
96 char scr_centerstring[MAX_INPUTLINE];
97 float scr_centertime_start; // for slow victory printing
98 float scr_centertime_off;
101 int scr_erase_center;
102 char scr_infobarstring[MAX_INPUTLINE];
103 float scr_infobartime_off;
109 Called for important messages that should stay in the center of the screen
113 void SCR_CenterPrint(const char *str)
115 strlcpy (scr_centerstring, str, sizeof (scr_centerstring));
116 scr_centertime_off = scr_centertime.value;
117 scr_centertime_start = cl.time;
119 // count the number of lines for centering
120 scr_center_lines = 1;
130 void SCR_DrawCenterString (void)
137 if(cl.intermission == 2) // in finale,
138 if(sb_showscores) // make TAB hide the finale message (sb_showscores overrides finale in sbar.c)
141 if(scr_centertime.value <= 0 && !cl.intermission)
144 // the finale prints the characters one at a time, except if printspeed is an absurdly high value
145 if (cl.intermission && scr_printspeed.value > 0 && scr_printspeed.value < 1000000)
146 remaining = (int)(scr_printspeed.value * (cl.time - scr_centertime_start));
150 scr_erase_center = 0;
151 start = scr_centerstring;
156 if (scr_center_lines <= 4)
157 y = (int)(vid_conheight.integer*0.35);
164 // scan the number of characters on the line, not counting color codes
165 char *newline = strchr(start, '\n');
166 int l = newline ? (newline - start) : (int)strlen(start);
167 float width = DrawQ_TextWidth(start, l, 8, 8, false, FONT_CENTERPRINT);
169 x = (int) (vid_conwidth.integer - width)/2;
174 DrawQ_String(x, y, start, l, 8, 8, 1, 1, 1, 1, 0, &color, false, FONT_CENTERPRINT);
183 start = newline + 1; // skip the \n
187 void SCR_CheckDrawCenterString (void)
189 if (scr_center_lines > scr_erase_lines)
190 scr_erase_lines = scr_center_lines;
192 if (cl.time > cl.oldtime)
193 scr_centertime_off -= cl.time - cl.oldtime;
195 // don't draw if this is a normal stats-screen intermission,
196 // only if it is not an intermission, or a finale intermission
197 if (cl.intermission == 1)
199 if (scr_centertime_off <= 0 && !cl.intermission)
201 if (key_dest != key_game)
204 SCR_DrawCenterString ();
207 void SCR_DrawNetGraph_DrawGraph (int graphx, int graphy, int graphwidth, int graphheight, float graphscale, const char *label, float textsize, int packetcounter, netgraphitem_t *netgraph)
209 netgraphitem_t *graph;
212 char bytesstring[128];
213 float g[NETGRAPH_PACKETS][6];
216 DrawQ_Fill(graphx, graphy, graphwidth, graphheight + textsize * 2, 0, 0, 0, 0.5, 0);
217 // draw the bar graph itself
218 // advance the packet counter because it is the latest packet column being
219 // built up and should come last
220 packetcounter = (packetcounter + 1) % NETGRAPH_PACKETS;
221 memset(g, 0, sizeof(g));
222 for (j = 0;j < NETGRAPH_PACKETS;j++)
224 graph = netgraph + j;
225 g[j][0] = 1.0f - 0.25f * (realtime - graph->time);
231 if (graph->unreliablebytes == NETGRAPH_LOSTPACKET)
233 else if (graph->unreliablebytes == NETGRAPH_CHOKEDPACKET)
237 g[j][3] = 1.0f - graph->unreliablebytes * graphscale;
238 g[j][4] = g[j][3] - graph->reliablebytes * graphscale;
239 g[j][5] = g[j][4] - graph->ackbytes * graphscale;
240 // count bytes in the last second
241 if (realtime - graph->time < 1.0f)
242 totalbytes += graph->unreliablebytes + graph->reliablebytes + graph->ackbytes;
244 g[j][1] = bound(0.0f, g[j][1], 1.0f);
245 g[j][2] = bound(0.0f, g[j][2], 1.0f);
246 g[j][3] = bound(0.0f, g[j][3], 1.0f);
247 g[j][4] = bound(0.0f, g[j][4], 1.0f);
248 g[j][5] = bound(0.0f, g[j][5], 1.0f);
250 // render the lines for the graph
251 for (j = 0;j < NETGRAPH_PACKETS;j++)
254 b = g[(j+1)%NETGRAPH_PACKETS];
255 if (a[0] < 0.0f || b[0] > 1.0f || b[0] < a[0])
257 DrawQ_Line(0.0f, graphx + graphwidth * a[0], graphy + graphheight * a[2], graphx + graphwidth * b[0], graphy + graphheight * b[2], 1.0f, 1.0f, 0.0f, 1.0f, 0);
258 DrawQ_Line(0.0f, graphx + graphwidth * a[0], graphy + graphheight * a[1], graphx + graphwidth * b[0], graphy + graphheight * b[1], 1.0f, 0.0f, 0.0f, 1.0f, 0);
259 DrawQ_Line(0.0f, graphx + graphwidth * a[0], graphy + graphheight * a[5], graphx + graphwidth * b[0], graphy + graphheight * b[5], 0.0f, 1.0f, 0.0f, 1.0f, 0);
260 DrawQ_Line(0.0f, graphx + graphwidth * a[0], graphy + graphheight * a[4], graphx + graphwidth * b[0], graphy + graphheight * b[4], 1.0f, 1.0f, 1.0f, 1.0f, 0);
261 DrawQ_Line(0.0f, graphx + graphwidth * a[0], graphy + graphheight * a[3], graphx + graphwidth * b[0], graphy + graphheight * b[3], 1.0f, 0.5f, 0.0f, 1.0f, 0);
264 y = graphy + graphheight;
265 dpsnprintf(bytesstring, sizeof(bytesstring), "%i", totalbytes);
266 DrawQ_String(x, y, label , 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false, FONT_DEFAULT);y += textsize;
267 DrawQ_String(x, y, bytesstring, 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false, FONT_DEFAULT);y += textsize;
275 void SCR_DrawNetGraph (void)
277 int i, separator1, separator2, graphwidth, graphheight, netgraph_x, netgraph_y, textsize, index, netgraphsperrow;
281 if (cls.state != ca_connected)
285 if (!shownetgraph.integer)
293 graphscale = 1.0f / 1500.0f;
295 netgraphsperrow = (vid_conwidth.integer + separator2) / (graphwidth * 2 + separator1 + separator2);
296 netgraphsperrow = max(netgraphsperrow, 1);
299 netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2);
300 netgraph_y = (vid_conheight.integer - 48 - sbar_info_pos.integer + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2);
302 SCR_DrawNetGraph_DrawGraph(netgraph_x , netgraph_y, graphwidth, graphheight, graphscale, "incoming", textsize, c->incoming_packetcounter, c->incoming_netgraph);
303 SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, "outgoing", textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
306 if (sv.active && shownetgraph.integer >= 2)
308 for (i = 0;i < svs.maxclients;i++)
310 c = svs.clients[i].netconnection;
313 netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2);
314 netgraph_y = (vid_conheight.integer - 48 + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2);
315 SCR_DrawNetGraph_DrawGraph(netgraph_x , netgraph_y, graphwidth, graphheight, graphscale, va("%s", svs.clients[i].name), textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
316 SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, "" , textsize, c->incoming_packetcounter, c->incoming_netgraph);
327 void SCR_DrawTurtle (void)
331 if (cls.state != ca_connected)
334 if (!scr_showturtle.integer)
337 if (cl.realframetime < 0.1)
347 DrawQ_Pic (0, 0, Draw_CachePic ("gfx/turtle"), 0, 0, 1, 1, 1, 1, 0);
355 void SCR_DrawNet (void)
357 if (cls.state != ca_connected)
359 if (realtime - cl.last_received_message < 0.3)
361 if (cls.demoplayback)
364 DrawQ_Pic (64, 0, Draw_CachePic ("gfx/net"), 0, 0, 1, 1, 1, 1, 0);
372 void SCR_DrawPause (void)
376 if (cls.state != ca_connected)
379 if (!scr_showpause.integer) // turn off for screenshots
385 pic = Draw_CachePic ("gfx/pause");
386 DrawQ_Pic ((vid_conwidth.integer - pic->width)/2, (vid_conheight.integer - pic->height)/2, pic, 0, 0, 1, 1, 1, 1, 0);
394 void SCR_DrawBrand (void)
399 if (!scr_showbrand.value)
402 pic = Draw_CachePic ("gfx/brand");
404 switch ((int)scr_showbrand.value)
406 case 1: // bottom left
408 y = vid_conheight.integer - pic->height;
410 case 2: // bottom centre
411 x = (vid_conwidth.integer - pic->width) / 2;
412 y = vid_conheight.integer - pic->height;
414 case 3: // bottom right
415 x = vid_conwidth.integer - pic->width;
416 y = vid_conheight.integer - pic->height;
418 case 4: // centre right
419 x = vid_conwidth.integer - pic->width;
420 y = (vid_conheight.integer - pic->height) / 2;
423 x = vid_conwidth.integer - pic->width;
426 case 6: // top centre
427 x = (vid_conwidth.integer - pic->width) / 2;
434 case 8: // centre left
436 y = (vid_conheight.integer - pic->height) / 2;
442 DrawQ_Pic (x, y, pic, 0, 0, 1, 1, 1, 1, 0);
450 static int SCR_DrawQWDownload(int offset)
452 // sync with SCR_InfobarHeight
458 if (!cls.qw_downloadname[0])
460 cls.qw_downloadspeedrate = 0;
461 cls.qw_downloadspeedtime = realtime;
462 cls.qw_downloadspeedcount = 0;
465 if (realtime >= cls.qw_downloadspeedtime + 1)
467 cls.qw_downloadspeedrate = cls.qw_downloadspeedcount;
468 cls.qw_downloadspeedtime = realtime;
469 cls.qw_downloadspeedcount = 0;
471 if (cls.protocol == PROTOCOL_QUAKEWORLD)
472 dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i) at %i bytes/s\n", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadspeedrate);
474 dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i/%i) at %i bytes/s\n", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadmemorymaxsize, cls.qw_downloadspeedrate);
475 len = (int)strlen(temp);
476 x = (vid_conwidth.integer - DrawQ_TextWidth(temp, len, size, size, true, FONT_INFOBAR)) / 2;
477 y = vid_conheight.integer - size - offset;
478 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
479 DrawQ_String(x, y, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
484 SCR_DrawInfobarString
487 static int SCR_DrawInfobarString(int offset)
493 len = (int)strlen(scr_infobarstring);
494 x = (vid_conwidth.integer - DrawQ_TextWidth(scr_infobarstring, len, size, size, false, FONT_INFOBAR)) / 2;
495 y = vid_conheight.integer - size - offset;
496 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
497 DrawQ_String(x, y, scr_infobarstring, len, size, size, 1, 1, 1, 1, 0, NULL, false, FONT_INFOBAR);
506 static int SCR_DrawCurlDownload(int offset)
508 // sync with SCR_InfobarHeight
514 Curl_downloadinfo_t *downinfo;
518 downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo);
522 y = vid_conheight.integer - size * nDownloads - offset;
526 len = (int)strlen(addinfo);
527 x = (vid_conwidth.integer - DrawQ_TextWidth(addinfo, len, size, size, true, FONT_INFOBAR)) / 2;
528 DrawQ_Fill(0, y - size, vid_conwidth.integer, size, 1, 1, 1, cls.signon == SIGNONS ? 0.8 : 1, 0);
529 DrawQ_String(x, y - size, addinfo, len, size, size, 0, 0, 0, 1, 0, NULL, true, FONT_INFOBAR);
532 for(i = 0; i != nDownloads; ++i)
534 if(downinfo[i].queued)
535 dpsnprintf(temp, sizeof(temp), "Still in queue: %s\n", downinfo[i].filename);
536 else if(downinfo[i].progress <= 0)
537 dpsnprintf(temp, sizeof(temp), "Downloading %s ... ???.?%% @ %.1f KiB/s\n", downinfo[i].filename, downinfo[i].speed / 1024.0);
539 dpsnprintf(temp, sizeof(temp), "Downloading %s ... %5.1f%% @ %.1f KiB/s\n", downinfo[i].filename, 100.0 * downinfo[i].progress, downinfo[i].speed / 1024.0);
540 len = (int)strlen(temp);
541 x = (vid_conwidth.integer - DrawQ_TextWidth(temp, len, size, size, true, FONT_INFOBAR)) / 2;
542 DrawQ_Fill(0, y + i * size, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
543 DrawQ_String(x, y + i * size, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
548 return 8 * (nDownloads + (addinfo ? 1 : 0));
556 static void SCR_DrawInfobar(void)
559 if(scr_infobartime_off > 0)
560 offset += SCR_DrawInfobarString(offset);
561 offset += SCR_DrawQWDownload(offset);
562 offset += SCR_DrawCurlDownload(offset);
563 if(offset != scr_con_margin_bottom)
564 Con_DPrintf("broken console margin calculation: %d != %d\n", offset, scr_con_margin_bottom);
567 static int SCR_InfobarHeight(void)
570 Curl_downloadinfo_t *downinfo;
574 if (cl.time > cl.oldtime)
575 scr_infobartime_off -= cl.time - cl.oldtime;
576 if(scr_infobartime_off > 0)
579 if(cls.qw_downloadname[0])
582 downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo);
585 offset += 8 * (nDownloads + (addinfo ? 1 : 0));
597 void SCR_InfoBar_f(void)
601 scr_infobartime_off = atof(Cmd_Argv(1));
602 strlcpy(scr_infobarstring, Cmd_Argv(2), sizeof(scr_infobarstring));
606 Con_Printf("usage:\ninfobar expiretime \"string\"\n");
609 //=============================================================================
613 SCR_SetUpToDrawConsole
616 void SCR_SetUpToDrawConsole (void)
618 // lines of console to display
620 static int framecounter = 0;
624 if (scr_menuforcewhiledisconnected.integer && key_dest == key_game && cls.state == ca_disconnected)
626 if (framecounter >= 2)
634 if (scr_conforcewhiledisconnected.integer && key_dest == key_game && cls.signon != SIGNONS)
635 key_consoleactive |= KEY_CONSOLEACTIVE_FORCED;
637 key_consoleactive &= ~KEY_CONSOLEACTIVE_FORCED;
639 // decide on the height of the console
640 if (key_consoleactive & KEY_CONSOLEACTIVE_USER)
641 conlines = vid_conheight.integer/2; // half screen
643 conlines = 0; // none visible
645 scr_con_current = conlines;
653 void SCR_DrawConsole (void)
655 scr_con_margin_bottom = SCR_InfobarHeight();
656 if (key_consoleactive & KEY_CONSOLEACTIVE_FORCED)
659 Con_DrawConsole (vid_conheight.integer - scr_con_margin_bottom);
661 else if (scr_con_current)
662 Con_DrawConsole (min((int)scr_con_current, vid_conheight.integer - scr_con_margin_bottom));
669 SCR_BeginLoadingPlaque
673 void SCR_BeginLoadingPlaque (void)
675 // save console log up to this point to log_file if it was set by configs
679 SCR_UpdateLoadingScreen(false);
682 //=============================================================================
684 char r_speeds_timestring[4096];
685 int speedstringcount, r_timereport_active;
686 double r_timereport_temp = 0, r_timereport_current = 0, r_timereport_start = 0;
687 int r_speeds_longestitem = 0;
689 void R_TimeReport(char *desc)
695 if (r_speeds.integer < 2 || !r_timereport_active)
699 if (r_speeds.integer == 2)
702 r_timereport_temp = r_timereport_current;
703 r_timereport_current = Sys_DoubleTime();
704 t = (int) ((r_timereport_current - r_timereport_temp) * 1000000.0 + 0.5);
706 length = dpsnprintf(tempbuf, sizeof(tempbuf), "%8i %s", t, desc);
707 length = min(length, (int)sizeof(tempbuf) - 1);
708 if (r_speeds_longestitem < length)
709 r_speeds_longestitem = length;
710 for (;length < r_speeds_longestitem;length++)
711 tempbuf[length] = ' ';
714 if (speedstringcount + length > (vid_conwidth.integer / 8))
716 strlcat(r_speeds_timestring, "\n", sizeof(r_speeds_timestring));
717 speedstringcount = 0;
719 strlcat(r_speeds_timestring, tempbuf, sizeof(r_speeds_timestring));
720 speedstringcount += length;
723 void R_TimeReport_BeginFrame(void)
725 speedstringcount = 0;
726 r_speeds_timestring[0] = 0;
727 r_timereport_active = false;
728 memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
730 if (r_speeds.integer >= 2 && cls.signon == SIGNONS && cls.state == ca_connected)
732 r_timereport_active = true;
733 r_timereport_start = r_timereport_current = Sys_DoubleTime();
737 static int R_CountLeafTriangles(const dp_model_t *model, const mleaf_t *leaf)
739 int i, triangles = 0;
740 for (i = 0;i < leaf->numleafsurfaces;i++)
741 triangles += model->data_surfaces[leaf->firstleafsurface[i]].num_triangles;
745 void R_TimeReport_EndFrame(void)
749 char string[1024+4096];
753 if (r_speeds.integer && cls.signon == SIGNONS && cls.state == ca_connected)
755 // put the location name in the r_speeds display as it greatly helps
756 // when creating loc files
757 loc = CL_Locs_FindNearest(cl.movement_origin);
758 viewleaf = (r_refdef.scene.worldmodel && r_refdef.scene.worldmodel->brush.PointInLeaf) ? r_refdef.scene.worldmodel->brush.PointInLeaf(r_refdef.scene.worldmodel, r_refdef.view.origin) : NULL;
759 dpsnprintf(string, sizeof(string),
761 "%3i renders org:'%+8.2f %+8.2f %+8.2f' dir:'%+2.3f %+2.3f %+2.3f'\n"
762 "%5i viewleaf%5i cluster%2i area%4i brushes%4i surfaces(%7i triangles)\n"
763 "%7i surfaces%7i triangles %5i entities (%7i surfaces%7i triangles)\n"
764 "%5i leafs%5i portals%6i/%6i particles%6i/%6i decals %3i%% quality\n"
765 "%7i lightmap updates (%7i pixels)\n"
766 "%4i lights%4i clears%4i scissored%7i light%7i shadow%7i dynamic\n"
767 "rendered%6i meshes%8i triangles bloompixels%8i copied%8i drawn\n"
768 "updated%5i indexbuffers%8i bytes%5i vertexbuffers%8i bytes\n"
770 , loc ? "Location: " : "", loc ? loc->name : ""
771 , r_refdef.stats.renders, r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], r_refdef.view.forward[0], r_refdef.view.forward[1], r_refdef.view.forward[2]
772 , viewleaf ? (int)(viewleaf - r_refdef.scene.worldmodel->brush.data_leafs) : -1, viewleaf ? viewleaf->clusterindex : -1, viewleaf ? viewleaf->areaindex : -1, viewleaf ? viewleaf->numleafbrushes : 0, viewleaf ? viewleaf->numleafsurfaces : 0, viewleaf ? R_CountLeafTriangles(r_refdef.scene.worldmodel, viewleaf) : 0
773 , r_refdef.stats.world_surfaces, r_refdef.stats.world_triangles, r_refdef.stats.entities, r_refdef.stats.entities_surfaces, r_refdef.stats.entities_triangles
774 , r_refdef.stats.world_leafs, r_refdef.stats.world_portals, r_refdef.stats.particles, cl.num_particles, r_refdef.stats.drawndecals, r_refdef.stats.totaldecals, (int)(100 * r_refdef.view.quality)
775 , r_refdef.stats.lightmapupdates, r_refdef.stats.lightmapupdatepixels
776 , r_refdef.stats.lights, r_refdef.stats.lights_clears, r_refdef.stats.lights_scissored, r_refdef.stats.lights_lighttriangles, r_refdef.stats.lights_shadowtriangles, r_refdef.stats.lights_dynamicshadowtriangles
777 , r_refdef.stats.meshes, r_refdef.stats.meshes_elements / 3, r_refdef.stats.bloom_copypixels, r_refdef.stats.bloom_drawpixels
778 , r_refdef.stats.indexbufferuploadcount, r_refdef.stats.indexbufferuploadsize, r_refdef.stats.vertexbufferuploadcount, r_refdef.stats.vertexbufferuploadsize
779 , r_speeds_timestring);
781 memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
783 speedstringcount = 0;
784 r_speeds_timestring[0] = 0;
785 r_timereport_active = false;
787 if (r_speeds.integer >= 2)
789 r_timereport_active = true;
790 r_timereport_start = r_timereport_current = Sys_DoubleTime();
796 if (string[strlen(string)-1] == '\n')
797 string[strlen(string)-1] = 0;
799 for (i = 0;string[i];i++)
800 if (string[i] == '\n')
802 y = vid_conheight.integer - sb_lines - lines * 8;
804 DrawQ_Fill(0, y, vid_conwidth.integer, lines * 8, 0, 0, 0, 0.5, 0);
808 while (string[i] && string[i] != '\n')
811 DrawQ_String(0, y, string + j, i - j, 8, 8, 1, 1, 1, 1, 0, NULL, true, FONT_DEFAULT);
812 if (string[i] == '\n')
826 void SCR_SizeUp_f (void)
828 Cvar_SetValue ("viewsize",scr_viewsize.value+10);
839 void SCR_SizeDown_f (void)
841 Cvar_SetValue ("viewsize",scr_viewsize.value-10);
844 void SCR_CaptureVideo_EndVideo(void);
845 void CL_Screen_Shutdown(void)
847 SCR_CaptureVideo_EndVideo();
850 void CL_Screen_Init(void)
852 Cvar_RegisterVariable (&scr_fov);
853 Cvar_RegisterVariable (&scr_viewsize);
854 Cvar_RegisterVariable (&scr_conalpha);
855 Cvar_RegisterVariable (&scr_conbrightness);
856 Cvar_RegisterVariable (&scr_conforcewhiledisconnected);
857 Cvar_RegisterVariable (&scr_menuforcewhiledisconnected);
858 Cvar_RegisterVariable (&scr_loadingscreen_background);
859 Cvar_RegisterVariable (&scr_loadingscreen_count);
860 Cvar_RegisterVariable (&scr_loadingscreen_barcolor);
861 Cvar_RegisterVariable (&scr_loadingscreen_barheight);
862 Cvar_RegisterVariable (&scr_showram);
863 Cvar_RegisterVariable (&scr_showturtle);
864 Cvar_RegisterVariable (&scr_showpause);
865 Cvar_RegisterVariable (&scr_showbrand);
866 Cvar_RegisterVariable (&scr_centertime);
867 Cvar_RegisterVariable (&scr_printspeed);
868 Cvar_RegisterVariable (&vid_conwidth);
869 Cvar_RegisterVariable (&vid_conheight);
870 Cvar_RegisterVariable (&vid_pixelheight);
871 Cvar_RegisterVariable (&scr_screenshot_jpeg);
872 Cvar_RegisterVariable (&scr_screenshot_jpeg_quality);
873 Cvar_RegisterVariable (&scr_screenshot_png);
874 Cvar_RegisterVariable (&scr_screenshot_gammaboost);
875 Cvar_RegisterVariable (&scr_screenshot_hwgamma);
876 Cvar_RegisterVariable (&scr_screenshot_name_in_mapdir);
877 Cvar_RegisterVariable (&cl_capturevideo);
878 Cvar_RegisterVariable (&cl_capturevideo_printfps);
879 Cvar_RegisterVariable (&cl_capturevideo_width);
880 Cvar_RegisterVariable (&cl_capturevideo_height);
881 Cvar_RegisterVariable (&cl_capturevideo_realtime);
882 Cvar_RegisterVariable (&cl_capturevideo_fps);
883 Cvar_RegisterVariable (&cl_capturevideo_nameformat);
884 Cvar_RegisterVariable (&cl_capturevideo_number);
885 Cvar_RegisterVariable (&cl_capturevideo_ogg);
886 Cvar_RegisterVariable (&cl_capturevideo_framestep);
887 Cvar_RegisterVariable (&r_letterbox);
888 Cvar_RegisterVariable(&r_stereo_separation);
889 Cvar_RegisterVariable(&r_stereo_sidebyside);
890 Cvar_RegisterVariable(&r_stereo_redblue);
891 Cvar_RegisterVariable(&r_stereo_redcyan);
892 Cvar_RegisterVariable(&r_stereo_redgreen);
893 Cvar_RegisterVariable(&r_stereo_angle);
894 Cvar_RegisterVariable(&scr_zoomwindow);
895 Cvar_RegisterVariable(&scr_zoomwindow_viewsizex);
896 Cvar_RegisterVariable(&scr_zoomwindow_viewsizey);
897 Cvar_RegisterVariable(&scr_zoomwindow_fov);
898 Cvar_RegisterVariable(&scr_stipple);
899 Cvar_RegisterVariable(&scr_refresh);
900 Cvar_RegisterVariable(&shownetgraph);
901 Cvar_RegisterVariable(&cl_demo_mousegrab);
902 Cvar_RegisterVariable(&timedemo_screenshotframelist);
904 Cmd_AddCommand ("sizeup",SCR_SizeUp_f, "increase view size (increases viewsize cvar)");
905 Cmd_AddCommand ("sizedown",SCR_SizeDown_f, "decrease view size (decreases viewsize cvar)");
906 Cmd_AddCommand ("screenshot",SCR_ScreenShot_f, "takes a screenshot of the next rendered frame");
907 Cmd_AddCommand ("envmap", R_Envmap_f, "render a cubemap (skybox) of the current scene");
908 Cmd_AddCommand ("infobar", SCR_InfoBar_f, "display a text in the infobar (usage: infobar expiretime string)");
910 SCR_CaptureVideo_Ogg_Init();
912 scr_initialized = true;
920 void SCR_ScreenShot_f (void)
922 static int shotnumber;
923 static char old_prefix_name[MAX_QPATH];
924 char prefix_name[MAX_QPATH];
925 char filename[MAX_QPATH];
926 char mapname[MAX_QPATH];
927 unsigned char *buffer1;
928 unsigned char *buffer2;
929 unsigned char *buffer3;
930 qboolean jpeg = (scr_screenshot_jpeg.integer != 0);
931 qboolean png = (scr_screenshot_png.integer != 0) && !jpeg;
936 strlcpy(filename, Cmd_Argv(1), sizeof(filename));
937 ext = FS_FileExtension(filename);
938 if (!strcasecmp(ext, "jpg"))
943 else if (!strcasecmp(ext, "tga"))
948 else if (!strcasecmp(ext, "png"))
955 Con_Printf("screenshot: supplied filename must end in .jpg or .tga or .png\n");
961 // TODO maybe make capturevideo and screenshot use similar name patterns?
962 if (scr_screenshot_name_in_mapdir.integer && cl.worldmodel && *cl.worldmodel->name) {
963 // figure out the map's filename without path or extension
964 strlcpy(mapname, FS_FileWithoutPath(cl.worldmodel->name), sizeof(mapname));
965 if (strrchr(mapname, '.'))
966 *(strrchr(mapname, '.')) = 0;
967 dpsnprintf (prefix_name, sizeof(prefix_name), "%s/%s", mapname, Sys_TimeString(scr_screenshot_name.string));
969 dpsnprintf (prefix_name, sizeof(prefix_name), "%s", Sys_TimeString(scr_screenshot_name.string));
972 if (strcmp(old_prefix_name, prefix_name))
974 dpsnprintf(old_prefix_name, sizeof(old_prefix_name), "%s", prefix_name );
978 // find a file name to save it to
979 for (;shotnumber < 1000000;shotnumber++)
980 if (!FS_SysFileExists(va("%s/screenshots/%s%06d.tga", fs_gamedir, prefix_name, shotnumber)) && !FS_SysFileExists(va("%s/screenshots/%s%06d.jpg", fs_gamedir, prefix_name, shotnumber)) && !FS_SysFileExists(va("%s/screenshots/%s%06d.png", fs_gamedir, prefix_name, shotnumber)))
982 if (shotnumber >= 1000000)
984 Con_Print("Couldn't create the image file\n");
988 dpsnprintf(filename, sizeof(filename), "screenshots/%s%06d.%s", prefix_name, shotnumber, jpeg ? "jpg" : png ? "png" : "tga");
991 buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3);
992 buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3);
993 buffer3 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3 + 18);
995 if (SCR_ScreenShot (filename, buffer1, buffer2, buffer3, 0, 0, vid.width, vid.height, false, false, false, jpeg, png, true))
996 Con_Printf("Wrote %s\n", filename);
999 Con_Printf("Unable to write %s\n", filename);
1002 if(SCR_ScreenShot (filename, buffer1, buffer2, buffer3, 0, 0, vid.width, vid.height, false, false, false, false, false, true))
1004 strlcpy(filename + strlen(filename) - 3, "tga", 4);
1005 Con_Printf("Wrote %s\n", filename);
1017 void SCR_CaptureVideo_BeginVideo(void)
1021 int width = cl_capturevideo_width.integer, height = cl_capturevideo_height.integer;
1022 if (cls.capturevideo.active)
1024 memset(&cls.capturevideo, 0, sizeof(cls.capturevideo));
1025 // soundrate is figured out on the first SoundFrame
1027 if(width == 0 && height != 0)
1028 width = (int) (height * (double)vid.width / ((double)vid.height * vid_pixelheight.value)); // keep aspect
1029 if(width != 0 && height == 0)
1030 height = (int) (width * ((double)vid.height * vid_pixelheight.value) / (double)vid.width); // keep aspect
1032 if(width < 2 || width > vid.width) // can't scale up
1034 if(height < 2 || height > vid.height) // can't scale up
1035 height = vid.height;
1037 // ensure it's all even; if not, scale down a little
1043 cls.capturevideo.width = width;
1044 cls.capturevideo.height = height;
1045 cls.capturevideo.active = true;
1046 cls.capturevideo.framerate = bound(1, cl_capturevideo_fps.value, 1001) * bound(1, cl_capturevideo_framestep.integer, 64);
1047 cls.capturevideo.framestep = cl_capturevideo_framestep.integer;
1048 cls.capturevideo.soundrate = S_GetSoundRate();
1049 cls.capturevideo.soundchannels = S_GetSoundChannels();
1050 cls.capturevideo.startrealtime = realtime;
1051 cls.capturevideo.frame = cls.capturevideo.lastfpsframe = 0;
1052 cls.capturevideo.starttime = cls.capturevideo.lastfpstime = Sys_DoubleTime();
1053 cls.capturevideo.soundsampleframe = 0;
1054 cls.capturevideo.realtime = cl_capturevideo_realtime.integer != 0;
1055 cls.capturevideo.screenbuffer = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
1056 cls.capturevideo.outbuffer = (unsigned char *)Mem_Alloc(tempmempool, width * height * (4+4) + 18);
1057 dpsnprintf(cls.capturevideo.basename, sizeof(cls.capturevideo.basename), "video/%s%03i", Sys_TimeString(cl_capturevideo_nameformat.string), cl_capturevideo_number.integer);
1058 Cvar_SetValueQuick(&cl_capturevideo_number, cl_capturevideo_number.integer + 1);
1061 for (i = 0;i < 256;i++)
1063 unsigned char j = (unsigned char)bound(0, 255*pow(i/255.0, gamma), 255);
1064 cls.capturevideo.rgbgammatable[0][i] = j;
1065 cls.capturevideo.rgbgammatable[1][i] = j;
1066 cls.capturevideo.rgbgammatable[2][i] = j;
1070 R = Y + 1.4075 * (Cr - 128);
1071 G = Y + -0.3455 * (Cb - 128) + -0.7169 * (Cr - 128);
1072 B = Y + 1.7790 * (Cb - 128);
1073 Y = R * .299 + G * .587 + B * .114;
1074 Cb = R * -.169 + G * -.332 + B * .500 + 128.;
1075 Cr = R * .500 + G * -.419 + B * -.0813 + 128.;
1078 if(WANT_SCREENSHOT_HWGAMMA)
1080 VID_BuildGammaTables(&cls.capturevideo.vidramp[0], 256);
1084 // identity gamma table
1085 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp, 256);
1086 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256, 256);
1087 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256*2, 256);
1089 if(scr_screenshot_gammaboost.value != 1)
1091 double igamma = 1 / scr_screenshot_gammaboost.value;
1092 for (i = 0;i < 256 * 3;i++)
1093 cls.capturevideo.vidramp[i] = (unsigned short) (0.5 + pow(cls.capturevideo.vidramp[i] * (1.0 / 65535.0), igamma) * 65535.0);
1096 for (i = 0;i < 256;i++)
1098 r = 255*cls.capturevideo.vidramp[i]/65535.0;
1099 g = 255*cls.capturevideo.vidramp[i+256]/65535.0;
1100 b = 255*cls.capturevideo.vidramp[i+512]/65535.0;
1101 // NOTE: we have to round DOWN here, or integer overflows happen. Sorry for slightly wrong looking colors sometimes...
1102 // Y weights from RGB
1103 cls.capturevideo.rgbtoyuvscaletable[0][0][i] = (short)(r * 0.299);
1104 cls.capturevideo.rgbtoyuvscaletable[0][1][i] = (short)(g * 0.587);
1105 cls.capturevideo.rgbtoyuvscaletable[0][2][i] = (short)(b * 0.114);
1106 // Cb weights from RGB
1107 cls.capturevideo.rgbtoyuvscaletable[1][0][i] = (short)(r * -0.169);
1108 cls.capturevideo.rgbtoyuvscaletable[1][1][i] = (short)(g * -0.332);
1109 cls.capturevideo.rgbtoyuvscaletable[1][2][i] = (short)(b * 0.500);
1110 // Cr weights from RGB
1111 cls.capturevideo.rgbtoyuvscaletable[2][0][i] = (short)(r * 0.500);
1112 cls.capturevideo.rgbtoyuvscaletable[2][1][i] = (short)(g * -0.419);
1113 cls.capturevideo.rgbtoyuvscaletable[2][2][i] = (short)(b * -0.0813);
1114 // range reduction of YCbCr to valid signal range
1115 cls.capturevideo.yuvnormalizetable[0][i] = 16 + i * (236-16) / 256;
1116 cls.capturevideo.yuvnormalizetable[1][i] = 16 + i * (240-16) / 256;
1117 cls.capturevideo.yuvnormalizetable[2][i] = 16 + i * (240-16) / 256;
1120 if (cl_capturevideo_ogg.integer)
1122 if(SCR_CaptureVideo_Ogg_Available())
1124 SCR_CaptureVideo_Ogg_BeginVideo();
1128 Con_Print("cl_capturevideo_ogg: libraries not available. Capturing in AVI instead.\n");
1131 SCR_CaptureVideo_Avi_BeginVideo();
1134 void SCR_CaptureVideo_EndVideo(void)
1136 if (!cls.capturevideo.active)
1138 cls.capturevideo.active = false;
1140 Con_Printf("Finishing capture of %s.%s (%d frames, %d audio frames)\n", cls.capturevideo.basename, cls.capturevideo.formatextension, cls.capturevideo.frame, cls.capturevideo.soundsampleframe);
1142 if (cls.capturevideo.videofile)
1144 cls.capturevideo.endvideo();
1147 if (cls.capturevideo.screenbuffer)
1149 Mem_Free (cls.capturevideo.screenbuffer);
1150 cls.capturevideo.screenbuffer = NULL;
1153 if (cls.capturevideo.outbuffer)
1155 Mem_Free (cls.capturevideo.outbuffer);
1156 cls.capturevideo.outbuffer = NULL;
1159 memset(&cls.capturevideo, 0, sizeof(cls.capturevideo));
1162 static void SCR_ScaleDownBGRA(unsigned char *in, int inw, int inh, unsigned char *out, int outw, int outh)
1164 // TODO optimize this function
1169 // memcpy is faster than me
1170 if(inw == outw && inh == outh)
1172 memcpy(out, in, 4 * inw * inh);
1176 // otherwise: a box filter
1177 area = (float)outw * (float)outh / (float)inw / (float)inh;
1178 for(y = 0; y < outh; ++y)
1180 float iny0 = y / (float)outh * inh; int iny0_i = (int) floor(iny0);
1181 float iny1 = (y+1) / (float)outh * inh; int iny1_i = (int) ceil(iny1);
1182 for(x = 0; x < outw; ++x)
1184 float inx0 = x / (float)outw * inw; int inx0_i = (int) floor(inx0);
1185 float inx1 = (x+1) / (float)outw * inw; int inx1_i = (int) ceil(inx1);
1186 float r = 0, g = 0, b = 0, alpha = 0;
1189 for(yy = iny0_i; yy < iny1_i; ++yy)
1191 float ya = min(yy+1, iny1) - max(iny0, yy);
1192 for(xx = inx0_i; xx < inx1_i; ++xx)
1194 float a = ya * (min(xx+1, inx1) - max(inx0, xx));
1195 r += a * in[4*(xx + inw * yy)+0];
1196 g += a * in[4*(xx + inw * yy)+1];
1197 b += a * in[4*(xx + inw * yy)+2];
1198 alpha += a * in[4*(xx + inw * yy)+3];
1202 out[4*(x + outw * y)+0] = (unsigned char) (r * area);
1203 out[4*(x + outw * y)+1] = (unsigned char) (g * area);
1204 out[4*(x + outw * y)+2] = (unsigned char) (b * area);
1205 out[4*(x + outw * y)+3] = (unsigned char) (alpha * area);
1210 void SCR_CaptureVideo_VideoFrame(int newframestepframenum)
1213 int width = cls.capturevideo.width, height = cls.capturevideo.height;
1215 if(newframestepframenum == cls.capturevideo.framestepframe)
1219 //return SCR_ScreenShot(filename, cls.capturevideo.buffer, cls.capturevideo.buffer + vid.width * vid.height * 3, cls.capturevideo.buffer + vid.width * vid.height * 6, 0, 0, vid.width, vid.height, false, false, false, jpeg, true);
1220 // speed is critical here, so do saving as directly as possible
1222 qglReadPixels (x, y, vid.width, vid.height, GL_BGRA, GL_UNSIGNED_BYTE, cls.capturevideo.screenbuffer);CHECKGLERROR
1223 SCR_ScaleDownBGRA (cls.capturevideo.screenbuffer, vid.width, vid.height, cls.capturevideo.outbuffer, width, height);
1225 cls.capturevideo.videoframes(newframestepframenum - cls.capturevideo.framestepframe);
1226 cls.capturevideo.framestepframe = newframestepframenum;
1228 if(cl_capturevideo_printfps.integer)
1231 double t = Sys_DoubleTime();
1232 if(t > cls.capturevideo.lastfpstime + 1)
1234 double fps1 = (cls.capturevideo.frame - cls.capturevideo.lastfpsframe) / (t - cls.capturevideo.lastfpstime + 0.0000001);
1235 double fps = (cls.capturevideo.frame ) / (t - cls.capturevideo.starttime + 0.0000001);
1236 dpsnprintf(buf, sizeof(buf), "capturevideo: (%.1fs) last second %.3ffps, total %.3ffps\n", cls.capturevideo.frame / cls.capturevideo.framerate, fps1, fps);
1237 Sys_PrintToTerminal(buf);
1238 cls.capturevideo.lastfpstime = t;
1239 cls.capturevideo.lastfpsframe = cls.capturevideo.frame;
1244 void SCR_CaptureVideo_SoundFrame(const portable_sampleframe_t *paintbuffer, size_t length)
1246 cls.capturevideo.soundsampleframe += length;
1247 cls.capturevideo.soundframe(paintbuffer, length);
1250 void SCR_CaptureVideo(void)
1253 if (cl_capturevideo.integer)
1255 if (!cls.capturevideo.active)
1256 SCR_CaptureVideo_BeginVideo();
1257 if (cls.capturevideo.framerate != cl_capturevideo_fps.value * cl_capturevideo_framestep.integer)
1259 Con_Printf("You can not change the video framerate while recording a video.\n");
1260 Cvar_SetValueQuick(&cl_capturevideo_fps, cls.capturevideo.framerate / (double) cl_capturevideo_framestep.integer);
1262 // for AVI saving we have to make sure that sound is saved before video
1263 if (cls.capturevideo.soundrate && !cls.capturevideo.soundsampleframe)
1265 if (cls.capturevideo.realtime)
1267 // preserve sound sync by duplicating frames when running slow
1268 newframenum = (int)((realtime - cls.capturevideo.startrealtime) * cls.capturevideo.framerate);
1271 newframenum = cls.capturevideo.frame + 1;
1272 // if falling behind more than one second, stop
1273 if (newframenum - cls.capturevideo.frame > 60 * (int)ceil(cls.capturevideo.framerate))
1275 Cvar_SetValueQuick(&cl_capturevideo, 0);
1276 Con_Printf("video saving failed on frame %i, your machine is too slow for this capture speed.\n", cls.capturevideo.frame);
1277 SCR_CaptureVideo_EndVideo();
1281 SCR_CaptureVideo_VideoFrame(newframenum / cls.capturevideo.framestep);
1282 cls.capturevideo.frame = newframenum;
1283 if (cls.capturevideo.error)
1285 Cvar_SetValueQuick(&cl_capturevideo, 0);
1286 Con_Printf("video saving failed on frame %i, out of disk space? stopping video capture.\n", cls.capturevideo.frame);
1287 SCR_CaptureVideo_EndVideo();
1290 else if (cls.capturevideo.active)
1291 SCR_CaptureVideo_EndVideo();
1298 Grab six views for environment mapping tests
1305 qboolean flipx, flipy, flipdiagonaly;
1309 {{ 0, 0, 0}, "rt", false, false, false},
1310 {{ 0, 270, 0}, "ft", false, false, false},
1311 {{ 0, 180, 0}, "lf", false, false, false},
1312 {{ 0, 90, 0}, "bk", false, false, false},
1313 {{-90, 180, 0}, "up", true, true, false},
1314 {{ 90, 180, 0}, "dn", true, true, false},
1316 {{ 0, 0, 0}, "px", true, true, true},
1317 {{ 0, 90, 0}, "py", false, true, false},
1318 {{ 0, 180, 0}, "nx", false, false, true},
1319 {{ 0, 270, 0}, "ny", true, false, false},
1320 {{-90, 180, 0}, "pz", false, false, true},
1321 {{ 90, 180, 0}, "nz", false, false, true}
1324 static void R_Envmap_f (void)
1327 char filename[MAX_QPATH], basename[MAX_QPATH];
1328 unsigned char *buffer1;
1329 unsigned char *buffer2;
1330 unsigned char *buffer3;
1332 if (Cmd_Argc() != 3)
1334 Con_Print("envmap <basename> <size>: save out 6 cubic environment map images, usable with loadsky, note that size must one of 128, 256, 512, or 1024 and can't be bigger than your current resolution\n");
1338 strlcpy (basename, Cmd_Argv(1), sizeof (basename));
1339 size = atoi(Cmd_Argv(2));
1340 if (size != 128 && size != 256 && size != 512 && size != 1024)
1342 Con_Print("envmap: size must be one of 128, 256, 512, or 1024\n");
1345 if (size > vid.width || size > vid.height)
1347 Con_Print("envmap: your resolution is not big enough to render that size\n");
1351 r_refdef.envmap = true;
1353 R_UpdateVariables();
1355 r_refdef.view.x = 0;
1356 r_refdef.view.y = 0;
1357 r_refdef.view.z = 0;
1358 r_refdef.view.width = size;
1359 r_refdef.view.height = size;
1360 r_refdef.view.depth = 1;
1361 r_refdef.view.useperspective = true;
1362 r_refdef.view.isoverlay = false;
1364 r_refdef.view.frustum_x = 1; // tan(45 * M_PI / 180.0);
1365 r_refdef.view.frustum_y = 1; // tan(45 * M_PI / 180.0);
1367 buffer1 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3);
1368 buffer2 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3);
1369 buffer3 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3 + 18);
1371 for (j = 0;j < 12;j++)
1373 dpsnprintf(filename, sizeof(filename), "env/%s%s.tga", basename, envmapinfo[j].name);
1374 Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], envmapinfo[j].angles[0], envmapinfo[j].angles[1], envmapinfo[j].angles[2], 1);
1375 r_refdef.view.quality = 1;
1376 r_refdef.view.clear = true;
1380 SCR_ScreenShot(filename, buffer1, buffer2, buffer3, 0, vid.height - (r_refdef.view.y + r_refdef.view.height), size, size, envmapinfo[j].flipx, envmapinfo[j].flipy, envmapinfo[j].flipdiagonaly, false, false, false);
1387 r_refdef.envmap = false;
1390 //=============================================================================
1392 void SHOWLMP_decodehide(void)
1396 lmplabel = MSG_ReadString();
1397 for (i = 0;i < cl.num_showlmps;i++)
1398 if (cl.showlmps[i].isactive && strcmp(cl.showlmps[i].label, lmplabel) == 0)
1400 cl.showlmps[i].isactive = false;
1405 void SHOWLMP_decodeshow(void)
1408 char lmplabel[256], picname[256];
1410 strlcpy (lmplabel,MSG_ReadString(), sizeof (lmplabel));
1411 strlcpy (picname, MSG_ReadString(), sizeof (picname));
1412 if (gamemode == GAME_NEHAHRA) // LordHavoc: nasty old legacy junk
1419 x = MSG_ReadShort();
1420 y = MSG_ReadShort();
1422 if (!cl.showlmps || cl.num_showlmps >= cl.max_showlmps)
1424 showlmp_t *oldshowlmps = cl.showlmps;
1425 cl.max_showlmps += 16;
1426 cl.showlmps = (showlmp_t *) Mem_Alloc(cls.levelmempool, cl.max_showlmps * sizeof(showlmp_t));
1427 if (cl.num_showlmps)
1428 memcpy(cl.showlmps, oldshowlmps, cl.num_showlmps * sizeof(showlmp_t));
1430 Mem_Free(oldshowlmps);
1432 for (k = 0;k < cl.max_showlmps;k++)
1433 if (cl.showlmps[k].isactive && !strcmp(cl.showlmps[k].label, lmplabel))
1435 if (k == cl.max_showlmps)
1436 for (k = 0;k < cl.max_showlmps;k++)
1437 if (!cl.showlmps[k].isactive)
1439 cl.showlmps[k].isactive = true;
1440 strlcpy (cl.showlmps[k].label, lmplabel, sizeof (cl.showlmps[k].label));
1441 strlcpy (cl.showlmps[k].pic, picname, sizeof (cl.showlmps[k].pic));
1442 cl.showlmps[k].x = x;
1443 cl.showlmps[k].y = y;
1444 cl.num_showlmps = max(cl.num_showlmps, k + 1);
1447 void SHOWLMP_drawall(void)
1450 for (i = 0;i < cl.num_showlmps;i++)
1451 if (cl.showlmps[i].isactive)
1452 DrawQ_Pic(cl.showlmps[i].x, cl.showlmps[i].y, Draw_CachePic (cl.showlmps[i].pic), 0, 0, 1, 1, 1, 1, 0);
1456 ==============================================================================
1460 ==============================================================================
1463 qboolean SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *buffer2, unsigned char *buffer3, int x, int y, int width, int height, qboolean flipx, qboolean flipy, qboolean flipdiagonal, qboolean jpeg, qboolean png, qboolean gammacorrect)
1465 int indices[3] = {0,1,2};
1469 qglReadPixels (x, y, width, height, jpeg ? GL_RGB : GL_BGR, GL_UNSIGNED_BYTE, buffer1);CHECKGLERROR
1471 if(gammacorrect && (scr_screenshot_gammaboost.value != 1 || WANT_SCREENSHOT_HWGAMMA))
1474 double igamma = 1.0 / scr_screenshot_gammaboost.value;
1475 unsigned short vidramp[256 * 3];
1476 if(WANT_SCREENSHOT_HWGAMMA)
1478 VID_BuildGammaTables(&vidramp[0], 256);
1482 // identity gamma table
1483 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp, 256);
1484 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256, 256);
1485 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256*2, 256);
1487 if(scr_screenshot_gammaboost.value != 1)
1489 for (i = 0;i < 256 * 3;i++)
1490 vidramp[i] = (unsigned short) (0.5 + pow(vidramp[i] * (1.0 / 65535.0), igamma) * 65535.0);
1492 for (i = 0;i < width*height*3;i += 3)
1494 buffer1[i] = (unsigned char) (vidramp[buffer1[i]] * 255.0 / 65535.0 + 0.5);
1495 buffer1[i+1] = (unsigned char) (vidramp[buffer1[i+1] + 256] * 255.0 / 65535.0 + 0.5);
1496 buffer1[i+2] = (unsigned char) (vidramp[buffer1[i+2] + 512] * 255.0 / 65535.0 + 0.5);
1500 Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 3, 3, indices);
1503 ret = JPEG_SaveImage_preflipped (filename, width, height, buffer2);
1505 ret = PNG_SaveImage_preflipped (filename, width, height, buffer2);
1507 ret = Image_WriteTGABGR_preflipped (filename, width, height, buffer2, buffer3);
1512 //=============================================================================
1514 extern void R_UpdateFogColor(void);
1515 void R_ClearScreen(qboolean fogcolor)
1522 qglClearColor(r_refdef.fogcolor[0],r_refdef.fogcolor[1],r_refdef.fogcolor[2],0);CHECKGLERROR
1526 qglClearColor(0,0,0,0);CHECKGLERROR
1528 qglClearDepth(1);CHECKGLERROR
1531 // LordHavoc: we use a stencil centered around 128 instead of 0,
1532 // to avoid clamping interfering with strange shadow volume
1534 qglClearStencil(128);CHECKGLERROR
1537 GL_Clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | (vid.stencil ? GL_STENCIL_BUFFER_BIT : 0));
1538 // set dithering mode
1539 if (gl_dither.integer)
1541 qglEnable(GL_DITHER);CHECKGLERROR
1545 qglDisable(GL_DITHER);CHECKGLERROR
1549 qboolean CL_VM_UpdateView (void);
1550 void SCR_DrawConsole (void);
1551 void R_Shadow_EditLights_DrawSelectedLightProperties(void);
1555 extern void Sbar_ShowFPS(void);
1556 void SCR_DrawScreen (void)
1562 R_UpdateVariables();
1564 // Quake uses clockwise winding, so these are swapped
1565 r_refdef.view.cullface_front = GL_BACK;
1566 r_refdef.view.cullface_back = GL_FRONT;
1568 if (cls.signon == SIGNONS)
1572 size = scr_viewsize.value * (1.0 / 100.0);
1573 size = min(size, 1);
1575 if (r_stereo_sidebyside.integer)
1577 r_refdef.view.width = (int)(vid.width * size / 2.5);
1578 r_refdef.view.height = (int)(vid.height * size / 2.5 * (1 - bound(0, r_letterbox.value, 100) / 100));
1579 r_refdef.view.depth = 1;
1580 r_refdef.view.x = (int)((vid.width - r_refdef.view.width * 2.5) * 0.5);
1581 r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
1582 r_refdef.view.z = 0;
1584 r_refdef.view.x += (int)(r_refdef.view.width * 1.5);
1588 r_refdef.view.width = (int)(vid.width * size);
1589 r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100));
1590 r_refdef.view.depth = 1;
1591 r_refdef.view.x = (int)((vid.width - r_refdef.view.width)/2);
1592 r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
1593 r_refdef.view.z = 0;
1596 // LordHavoc: viewzoom (zoom in for sniper rifles, etc)
1597 // LordHavoc: this is designed to produce widescreen fov values
1598 // when the screen is wider than 4/3 width/height aspect, to do
1599 // this it simply assumes the requested fov is the vertical fov
1600 // for a 4x3 display, if the ratio is not 4x3 this makes the fov
1601 // higher/lower according to the ratio
1602 r_refdef.view.useperspective = true;
1603 r_refdef.view.frustum_y = tan(scr_fov.value * M_PI / 360.0) * (3.0/4.0) * cl.viewzoom;
1604 r_refdef.view.frustum_x = r_refdef.view.frustum_y * (float)r_refdef.view.width / (float)r_refdef.view.height / vid_pixelheight.value;
1606 r_refdef.view.frustum_x *= r_refdef.frustumscale_x;
1607 r_refdef.view.frustum_y *= r_refdef.frustumscale_y;
1609 if(!CL_VM_UpdateView())
1612 if (scr_zoomwindow.integer)
1614 float sizex = bound(10, scr_zoomwindow_viewsizex.value, 100) / 100.0;
1615 float sizey = bound(10, scr_zoomwindow_viewsizey.value, 100) / 100.0;
1616 r_refdef.view.width = (int)(vid.width * sizex);
1617 r_refdef.view.height = (int)(vid.height * sizey);
1618 r_refdef.view.depth = 1;
1619 r_refdef.view.x = (int)((vid.width - r_refdef.view.width)/2);
1620 r_refdef.view.y = 0;
1621 r_refdef.view.z = 0;
1623 r_refdef.view.useperspective = true;
1624 r_refdef.view.frustum_y = tan(scr_zoomwindow_fov.value * M_PI / 360.0) * (3.0/4.0) * cl.viewzoom;
1625 r_refdef.view.frustum_x = r_refdef.view.frustum_y * vid_pixelheight.value * (float)r_refdef.view.width / (float)r_refdef.view.height;
1627 r_refdef.view.frustum_x *= r_refdef.frustumscale_x;
1628 r_refdef.view.frustum_y *= r_refdef.frustumscale_y;
1630 if(!CL_VM_UpdateView())
1635 if (!r_stereo_sidebyside.integer)
1637 r_refdef.view.width = vid.width;
1638 r_refdef.view.height = vid.height;
1639 r_refdef.view.depth = 1;
1640 r_refdef.view.x = 0;
1641 r_refdef.view.y = 0;
1642 r_refdef.view.z = 0;
1643 r_refdef.view.useperspective = false;
1646 if (cls.timedemo && cls.td_frames > 0 && timedemo_screenshotframelist.string && timedemo_screenshotframelist.string[0])
1650 t = timedemo_screenshotframelist.string;
1658 if (framenum == cls.td_frames)
1660 while (*t && *t != ' ')
1665 // we need to take a screenshot of this frame...
1666 char filename[MAX_QPATH];
1667 unsigned char *buffer1;
1668 unsigned char *buffer2;
1669 unsigned char *buffer3;
1670 dpsnprintf(filename, sizeof(filename), "timedemoscreenshots/%s%06d.tga", cls.demoname, cls.td_frames);
1671 buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3);
1672 buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3);
1673 buffer3 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3 + 18);
1674 SCR_ScreenShot(filename, buffer1, buffer2, buffer3, 0, 0, vid.width, vid.height, false, false, false, false, false, true);
1682 if(!scr_con_current && !(key_consoleactive & KEY_CONSOLEACTIVE_FORCED))
1683 if ((key_dest == key_game || key_dest == key_message) && !r_letterbox.value)
1684 Con_DrawNotify (); // only draw notify in game
1686 if (cls.signon == SIGNONS)
1691 if (!r_letterbox.value)
1695 SCR_CheckDrawCenterString();
1697 SCR_DrawNetGraph ();
1700 R_Shadow_EditLights_DrawSelectedLightProperties();
1708 if (r_timereport_active)
1711 if (cls.signon == SIGNONS)
1713 R_TimeReport_EndFrame();
1714 R_TimeReport_BeginFrame();
1724 typedef struct loadingscreenstack_s
1726 struct loadingscreenstack_s *prev;
1727 char msg[MAX_QPATH];
1728 float absolute_loading_amount_min; // this corresponds to relative completion 0 of this item
1729 float absolute_loading_amount_len; // this corresponds to relative completion 1 of this item
1730 float relative_completion; // 0 .. 1
1732 loadingscreenstack_t;
1733 static loadingscreenstack_t *loadingscreenstack = NULL;
1734 static double loadingscreentime = -1;
1735 static qboolean loadingscreencleared = false;
1736 static float loadingscreenheight = 0;
1737 rtexture_t *loadingscreentexture = NULL;
1738 static float loadingscreentexture_vertex3f[12];
1739 static float loadingscreentexture_texcoord2f[8];
1740 static int loadingscreenpic_number = 0;
1742 static void SCR_ClearLoadingScreenTexture(void)
1744 if(loadingscreentexture)
1745 R_FreeTexture(loadingscreentexture);
1746 loadingscreentexture = NULL;
1749 extern rtexturepool_t *r_main_texturepool;
1750 static void SCR_SetLoadingScreenTexture(void)
1753 float loadingscreentexture_w;
1754 float loadingscreentexture_h;
1756 SCR_ClearLoadingScreenTexture();
1758 if (vid.support.arb_texture_non_power_of_two)
1760 w = vid.width; h = vid.height;
1761 loadingscreentexture_w = loadingscreentexture_h = 1;
1765 w = CeilPowerOf2(vid.width); h = CeilPowerOf2(vid.height);
1766 loadingscreentexture_w = vid.width / (float) w;
1767 loadingscreentexture_h = vid.height / (float) h;
1770 loadingscreentexture = R_LoadTexture2D(r_main_texturepool, "loadingscreentexture", w, h, NULL, TEXTYPE_COLORBUFFER, TEXF_FORCENEAREST | TEXF_CLAMP, NULL);
1771 R_Mesh_CopyToTexture(loadingscreentexture, 0, 0, 0, 0, vid.width, vid.height);
1773 loadingscreentexture_vertex3f[2] = loadingscreentexture_vertex3f[5] = loadingscreentexture_vertex3f[8] = loadingscreentexture_vertex3f[11] = 0;
1774 loadingscreentexture_vertex3f[0] = loadingscreentexture_vertex3f[9] = 0;
1775 loadingscreentexture_vertex3f[1] = loadingscreentexture_vertex3f[4] = 0;
1776 loadingscreentexture_vertex3f[3] = loadingscreentexture_vertex3f[6] = vid_conwidth.integer;
1777 loadingscreentexture_vertex3f[7] = loadingscreentexture_vertex3f[10] = vid_conheight.integer;
1778 loadingscreentexture_texcoord2f[0] = 0;loadingscreentexture_texcoord2f[1] = loadingscreentexture_h;
1779 loadingscreentexture_texcoord2f[2] = loadingscreentexture_w;loadingscreentexture_texcoord2f[3] = loadingscreentexture_h;
1780 loadingscreentexture_texcoord2f[4] = loadingscreentexture_w;loadingscreentexture_texcoord2f[5] = 0;
1781 loadingscreentexture_texcoord2f[6] = 0;loadingscreentexture_texcoord2f[7] = 0;
1784 void SCR_UpdateLoadingScreenIfShown(void)
1786 if(realtime == loadingscreentime)
1787 SCR_UpdateLoadingScreen(loadingscreencleared);
1790 void SCR_PushLoadingScreen (qboolean redraw, const char *msg, float len_in_parent)
1792 loadingscreenstack_t *s = (loadingscreenstack_t *) Z_Malloc(sizeof(loadingscreenstack_t));
1793 s->prev = loadingscreenstack;
1794 loadingscreenstack = s;
1796 strlcpy(s->msg, msg, sizeof(s->msg));
1797 s->relative_completion = 0;
1801 s->absolute_loading_amount_min = s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len * s->prev->relative_completion;
1802 s->absolute_loading_amount_len = s->prev->absolute_loading_amount_len * len_in_parent;
1803 if(s->absolute_loading_amount_len > s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len - s->absolute_loading_amount_min)
1804 s->absolute_loading_amount_len = s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len - s->absolute_loading_amount_min;
1808 s->absolute_loading_amount_min = 0;
1809 s->absolute_loading_amount_len = 1;
1813 SCR_UpdateLoadingScreenIfShown();
1816 void SCR_PopLoadingScreen (qboolean redraw)
1818 loadingscreenstack_t *s = loadingscreenstack;
1822 Con_DPrintf("Popping a loading screen item from an empty stack!\n");
1826 loadingscreenstack = s->prev;
1828 s->prev->relative_completion = (s->absolute_loading_amount_min + s->absolute_loading_amount_len - s->prev->absolute_loading_amount_min) / s->prev->absolute_loading_amount_len;
1832 SCR_UpdateLoadingScreenIfShown();
1835 void SCR_ClearLoadingScreen (qboolean redraw)
1837 while(loadingscreenstack)
1838 SCR_PopLoadingScreen(redraw && !loadingscreenstack->prev);
1841 static float SCR_DrawLoadingStack_r(loadingscreenstack_t *s, float y, float size)
1851 total += SCR_DrawLoadingStack_r(s->prev, y, 8);
1853 if(!s->prev || strcmp(s->msg, s->prev->msg))
1855 len = strlen(s->msg);
1856 x = (vid_conwidth.integer - DrawQ_TextWidth(s->msg, len, size, size, true, FONT_INFOBAR)) / 2;
1858 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0);
1859 DrawQ_String(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
1866 len = strlen(s->msg);
1867 x = (vid_conwidth.integer - DrawQ_TextWidth(s->msg, len, size, size, true, FONT_INFOBAR)) / 2;
1869 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0);
1870 DrawQ_String(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
1877 static void SCR_DrawLoadingStack(void)
1882 loadingscreenheight = SCR_DrawLoadingStack_r(loadingscreenstack, vid_conheight.integer, scr_loadingscreen_barheight.value);
1883 if(loadingscreenstack)
1885 // height = 32; // sorry, using the actual one is ugly
1886 GL_BlendFunc(GL_SRC_ALPHA, GL_ONE);
1887 GL_DepthRange(0, 1);
1888 GL_PolygonOffset(0, 0);
1889 GL_DepthTest(false);
1890 R_Mesh_ResetTextureState();
1891 verts[2] = verts[5] = verts[8] = verts[11] = 0;
1892 verts[0] = verts[9] = 0;
1893 verts[1] = verts[4] = vid_conheight.integer - scr_loadingscreen_barheight.value;
1894 verts[3] = verts[6] = vid_conwidth.integer * loadingscreenstack->absolute_loading_amount_min;
1895 verts[7] = verts[10] = vid_conheight.integer;
1897 #if _MSC_VER >= 1400
1898 #define sscanf sscanf_s
1900 // ^^^^^^^^^^ blue component
1901 // ^^^^^^ bottom row
1902 // ^^^^^^^^^^^^ alpha is always on
1903 colors[0] = 0; colors[1] = 0; colors[2] = 0; colors[3] = 1;
1904 colors[4] = 0; colors[5] = 0; colors[6] = 0; colors[7] = 1;
1905 sscanf(scr_loadingscreen_barcolor.string, "%f %f %f", &colors[8], &colors[9], &colors[10]); colors[11] = 1;
1906 sscanf(scr_loadingscreen_barcolor.string, "%f %f %f", &colors[12], &colors[13], &colors[14]); colors[15] = 1;
1908 R_Mesh_PrepareVertices_Generic_Arrays(4, verts, colors, NULL);
1909 R_SetupShader_Generic(NULL, NULL, GL_MODULATE, 1);
1910 R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
1912 // make sure everything is cleared, including the progress indicator
1913 if(loadingscreenheight < 8)
1914 loadingscreenheight = 8;
1918 static cachepic_t *loadingscreenpic;
1919 static float loadingscreenpic_vertex3f[12];
1920 static float loadingscreenpic_texcoord2f[8];
1922 static void SCR_DrawLoadingScreen_SharedSetup (qboolean clear)
1924 r_viewport_t viewport;
1926 // release mouse grab while loading
1927 if (!vid.fullscreen)
1928 VID_SetMouse(false, false, false);
1930 R_Viewport_InitOrtho(&viewport, &identitymatrix, 0, 0, vid.width, vid.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL);
1931 R_SetViewport(&viewport);
1932 //qglDisable(GL_SCISSOR_TEST);CHECKGLERROR
1933 //qglDepthMask(1);CHECKGLERROR
1934 qglColorMask(1,1,1,1);CHECKGLERROR
1935 qglClearColor(0,0,0,0);CHECKGLERROR
1936 // when starting up a new video mode, make sure the screen is cleared to black
1938 qglClear(GL_COLOR_BUFFER_BIT);CHECKGLERROR
1941 R_EntityMatrix(&identitymatrix);
1942 // draw the loading plaque
1943 loadingscreenpic = Draw_CachePic (loadingscreenpic_number ? va("gfx/loading%d", loadingscreenpic_number+1) : "gfx/loading");
1944 x = (vid_conwidth.integer - loadingscreenpic->width)/2;
1945 y = (vid_conheight.integer - loadingscreenpic->height)/2;
1946 loadingscreenpic_vertex3f[2] = loadingscreenpic_vertex3f[5] = loadingscreenpic_vertex3f[8] = loadingscreenpic_vertex3f[11] = 0;
1947 loadingscreenpic_vertex3f[0] = loadingscreenpic_vertex3f[9] = x;
1948 loadingscreenpic_vertex3f[1] = loadingscreenpic_vertex3f[4] = y;
1949 loadingscreenpic_vertex3f[3] = loadingscreenpic_vertex3f[6] = x + loadingscreenpic->width;
1950 loadingscreenpic_vertex3f[7] = loadingscreenpic_vertex3f[10] = y + loadingscreenpic->height;
1951 loadingscreenpic_texcoord2f[0] = 0;loadingscreenpic_texcoord2f[1] = 0;
1952 loadingscreenpic_texcoord2f[2] = 1;loadingscreenpic_texcoord2f[3] = 0;
1953 loadingscreenpic_texcoord2f[4] = 1;loadingscreenpic_texcoord2f[5] = 1;
1954 loadingscreenpic_texcoord2f[6] = 0;loadingscreenpic_texcoord2f[7] = 1;
1957 static void SCR_DrawLoadingScreen (qboolean clear)
1959 // we only need to draw the image if it isn't already there
1960 GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1961 GL_DepthRange(0, 1);
1962 GL_PolygonOffset(0, 0);
1963 GL_DepthTest(false);
1964 R_Mesh_ResetTextureState();
1966 R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreentexture_vertex3f, NULL, loadingscreentexture_texcoord2f);
1967 if(loadingscreentexture)
1969 R_SetupShader_Generic(loadingscreentexture, NULL, GL_MODULATE, 1);
1970 R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
1972 R_SetupShader_Generic(loadingscreenpic->tex, NULL, GL_MODULATE, 1);
1973 R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
1974 SCR_DrawLoadingStack();
1977 static void SCR_DrawLoadingScreen_SharedFinish (qboolean clear)
1982 // however this IS necessary on Windows Vista
1986 void SCR_UpdateLoadingScreen (qboolean clear)
1988 keydest_t old_key_dest;
1989 int old_key_consoleactive;
1991 // don't do anything if not initialized yet
1992 if (vid_hidden || cls.state == ca_dedicated)
1995 if(!scr_loadingscreen_background.integer)
1998 if(loadingscreentime == realtime)
1999 clear |= loadingscreencleared;
2001 if(loadingscreentime != realtime)
2002 loadingscreenpic_number = rand() % (scr_loadingscreen_count.integer > 1 ? scr_loadingscreen_count.integer : 1);
2005 SCR_ClearLoadingScreenTexture();
2006 else if(loadingscreentime != realtime)
2007 SCR_SetLoadingScreenTexture();
2009 if(loadingscreentime != realtime)
2011 loadingscreentime = realtime;
2012 loadingscreenheight = 0;
2014 loadingscreencleared = clear;
2016 SCR_DrawLoadingScreen_SharedSetup(clear);
2017 if (vid.stereobuffer)
2019 qglDrawBuffer(GL_BACK_LEFT);
2020 SCR_DrawLoadingScreen(clear);
2021 qglDrawBuffer(GL_BACK_RIGHT);
2022 SCR_DrawLoadingScreen(clear);
2026 qglDrawBuffer(GL_BACK);
2027 SCR_DrawLoadingScreen(clear);
2029 SCR_DrawLoadingScreen_SharedFinish(clear);
2031 // this goes into the event loop, and should prevent unresponsive cursor on vista
2032 old_key_dest = key_dest;
2033 old_key_consoleactive = key_consoleactive;
2034 key_dest = key_void;
2035 key_consoleactive = false;
2036 Key_EventQueue_Block(); Sys_SendKeyEvents();
2037 key_dest = old_key_dest;
2038 key_consoleactive = old_key_consoleactive;
2041 qboolean R_Stereo_ColorMasking(void)
2043 return r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer;
2046 qboolean R_Stereo_Active(void)
2048 return (vid.stereobuffer || r_stereo_sidebyside.integer || R_Stereo_ColorMasking());
2051 extern cvar_t cl_minfps;
2052 extern cvar_t cl_minfps_fade;
2053 extern cvar_t cl_minfps_qualitymax;
2054 extern cvar_t cl_minfps_qualitymin;
2055 extern cvar_t cl_minfps_qualitypower;
2056 extern cvar_t cl_minfps_qualityscale;
2057 static double cl_updatescreen_rendertime = 0;
2058 static double cl_updatescreen_quality = 1;
2059 extern void Sbar_ShowFPS_Update(void);
2060 void CL_UpdateScreen(void)
2063 float conwidth, conheight;
2066 Sbar_ShowFPS_Update();
2068 if (!scr_initialized || !con_initialized || !scr_refresh.integer)
2069 return; // not initialized yet
2071 if(gamemode == GAME_NEXUIZ)
2073 // play a bit with the palette (experimental)
2074 palette_rgb_pantscolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 0.0f*M_PI/3.0f));
2075 palette_rgb_pantscolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 2.0f*M_PI/3.0f));
2076 palette_rgb_pantscolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 4.0f*M_PI/3.0f));
2077 palette_rgb_shirtcolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time / M_PI + 5.0f*M_PI/3.0f));
2078 palette_rgb_shirtcolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time / M_PI + 3.0f*M_PI/3.0f));
2079 palette_rgb_shirtcolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time / M_PI + 1.0f*M_PI/3.0f));
2080 memcpy(palette_rgb_pantsscoreboard[15], palette_rgb_pantscolormap[15], sizeof(*palette_rgb_pantscolormap));
2081 memcpy(palette_rgb_shirtscoreboard[15], palette_rgb_shirtcolormap[15], sizeof(*palette_rgb_shirtcolormap));
2087 rendertime1 = Sys_DoubleTime();
2089 conwidth = bound(160, vid_conwidth.value, 32768);
2090 conheight = bound(90, vid_conheight.value, 24576);
2091 if (vid_conwidth.value != conwidth)
2092 Cvar_SetValue("vid_conwidth", conwidth);
2093 if (vid_conheight.value != conheight)
2094 Cvar_SetValue("vid_conheight", conheight);
2097 if (scr_viewsize.value < 30)
2098 Cvar_Set ("viewsize","30");
2099 if (scr_viewsize.value > 120)
2100 Cvar_Set ("viewsize","120");
2102 // bound field of view
2103 if (scr_fov.value < 1)
2104 Cvar_Set ("fov","1");
2105 if (scr_fov.value > 170)
2106 Cvar_Set ("fov","170");
2108 // intermission is always full screen
2109 if (cl.intermission)
2113 if (scr_viewsize.value >= 120)
2114 sb_lines = 0; // no status bar at all
2115 else if (scr_viewsize.value >= 110)
2116 sb_lines = 24; // no inventory
2121 r_refdef.view.colormask[0] = 1;
2122 r_refdef.view.colormask[1] = 1;
2123 r_refdef.view.colormask[2] = 1;
2125 SCR_SetUpToDrawConsole();
2128 qglDrawBuffer(GL_BACK);CHECKGLERROR
2129 qglViewport(0, 0, vid.width, vid.height);CHECKGLERROR
2130 qglDisable(GL_SCISSOR_TEST);CHECKGLERROR
2131 qglDepthMask(1);CHECKGLERROR
2132 qglColorMask(1,1,1,1);CHECKGLERROR
2133 qglClearColor(0,0,0,0);CHECKGLERROR
2134 R_ClearScreen(false);
2135 r_refdef.view.clear = false;
2136 r_refdef.view.isoverlay = false;
2137 f = pow((float)cl_updatescreen_quality, cl_minfps_qualitypower.value) * cl_minfps_qualityscale.value;
2138 r_refdef.view.quality = bound(cl_minfps_qualitymin.value, f, cl_minfps_qualitymax.value);
2140 if (qglPolygonStipple)
2142 if(scr_stipple.integer)
2144 GLubyte stipple[128];
2145 int i, s, width, parts;
2146 static int frame = 0;
2149 s = scr_stipple.integer;
2151 width = (s & 070) >> 3;
2153 qglEnable(GL_POLYGON_STIPPLE);CHECKGLERROR // 0x0B42
2154 for(i = 0; i < 128; ++i)
2157 stipple[i] = (((line >> width) + frame) & ((1 << parts) - 1)) ? 0x00 : 0xFF;
2159 qglPolygonStipple(stipple);CHECKGLERROR
2163 qglDisable(GL_POLYGON_STIPPLE);CHECKGLERROR
2168 if (R_Stereo_Active())
2170 matrix4x4_t originalmatrix = r_refdef.view.matrix;
2171 matrix4x4_t offsetmatrix;
2172 Matrix4x4_CreateFromQuakeEntity(&offsetmatrix, 0, r_stereo_separation.value * 0.5f, 0, 0, r_stereo_angle.value * 0.5f, 0, 1);
2173 Matrix4x4_Concat(&r_refdef.view.matrix, &originalmatrix, &offsetmatrix);
2175 if (r_stereo_sidebyside.integer)
2178 if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer)
2180 r_refdef.view.colormask[0] = 1;
2181 r_refdef.view.colormask[1] = 0;
2182 r_refdef.view.colormask[2] = 0;
2185 if (vid.stereobuffer)
2186 qglDrawBuffer(GL_BACK_RIGHT);
2190 Matrix4x4_CreateFromQuakeEntity(&offsetmatrix, 0, r_stereo_separation.value * -0.5f, 0, 0, r_stereo_angle.value * -0.5f, 0, 1);
2191 Matrix4x4_Concat(&r_refdef.view.matrix, &originalmatrix, &offsetmatrix);
2193 if (r_stereo_sidebyside.integer)
2196 if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer)
2198 r_refdef.view.colormask[0] = 0;
2199 r_refdef.view.colormask[1] = r_stereo_redcyan.integer || r_stereo_redgreen.integer;
2200 r_refdef.view.colormask[2] = r_stereo_redcyan.integer || r_stereo_redblue.integer;
2203 if (vid.stereobuffer)
2204 qglDrawBuffer(GL_BACK_LEFT);
2208 r_refdef.view.matrix = originalmatrix;
2216 // quality adjustment according to render time
2218 qglFlush(); // FIXME: should we really be using qglFlush here?
2219 cl_updatescreen_rendertime += ((Sys_DoubleTime() - rendertime1) - cl_updatescreen_rendertime) * bound(0, cl_minfps_fade.value, 1);
2220 if (cl_minfps.value > 0 && cl_updatescreen_rendertime > 0 && !cls.timedemo && (!cls.capturevideo.active || !cls.capturevideo.realtime))
2221 cl_updatescreen_quality = 1 / (cl_updatescreen_rendertime * cl_minfps.value);
2223 cl_updatescreen_quality = 1;
2225 if (!vid_activewindow)
2226 VID_SetMouse(false, false, false);
2227 else if (key_consoleactive)
2228 VID_SetMouse(vid.fullscreen, false, false);
2229 else if (key_dest == key_menu_grabbed)
2230 VID_SetMouse(true, vid_mouse.integer && !in_client_mouse, true);
2231 else if (key_dest == key_menu)
2232 VID_SetMouse(vid.fullscreen, vid_mouse.integer && !in_client_mouse, true);
2234 VID_SetMouse(vid.fullscreen, vid_mouse.integer && !cl.csqc_wantsmousemove && (!cls.demoplayback || cl_demo_mousegrab.integer), true);
2239 void CL_Screen_NewMap(void)