6 #include "cl_collision.h"
12 // we have to include snd_main.h here only to get access to snd_renderbuffer->format.speed when writing the AVI headers
15 cvar_t scr_viewsize = {CVAR_SAVE, "viewsize","100", "how large the view should be, 110 disables inventory bar, 120 disables status bar"};
16 cvar_t scr_fov = {CVAR_SAVE, "fov","90", "field of vision, 1-170 degrees, default 90, some players use 110-130"};
17 cvar_t scr_conalpha = {CVAR_SAVE, "scr_conalpha", "1", "opacity of console background"};
18 cvar_t scr_conbrightness = {CVAR_SAVE, "scr_conbrightness", "1", "brightness of console background (0 = black, 1 = image)"};
19 cvar_t scr_conforcewhiledisconnected = {0, "scr_conforcewhiledisconnected", "1", "forces fullscreen console while disconnected"};
20 cvar_t scr_menuforcewhiledisconnected = {0, "scr_menuforcewhiledisconnected", "0", "forces menu while disconnected"};
21 cvar_t scr_centertime = {0, "scr_centertime","2", "how long centerprint messages show"};
22 cvar_t scr_showram = {CVAR_SAVE, "showram","1", "show ram icon if low on surface cache memory (not used)"};
23 cvar_t scr_showturtle = {CVAR_SAVE, "showturtle","0", "show turtle icon when framerate is too low"};
24 cvar_t scr_showpause = {CVAR_SAVE, "showpause","1", "show pause icon when game is paused"};
25 cvar_t scr_showbrand = {0, "showbrand","0", "shows gfx/brand.tga in a corner of the screen (different values select different positions, including centered)"};
26 cvar_t scr_printspeed = {0, "scr_printspeed","0", "speed of intermission printing (episode end texts), a value of 0 disables the slow printing"};
27 cvar_t vid_conwidth = {CVAR_SAVE, "vid_conwidth", "640", "virtual width of 2D graphics system"};
28 cvar_t vid_conheight = {CVAR_SAVE, "vid_conheight", "480", "virtual height of 2D graphics system"};
29 cvar_t vid_pixelheight = {CVAR_SAVE, "vid_pixelheight", "1", "adjusts vertical field of vision to account for non-square pixels (1280x1024 on a CRT monitor for example)"};
30 cvar_t scr_screenshot_jpeg = {CVAR_SAVE, "scr_screenshot_jpeg","1", "save jpeg instead of targa"};
31 cvar_t scr_screenshot_jpeg_quality = {CVAR_SAVE, "scr_screenshot_jpeg_quality","0.9", "image quality of saved jpeg"};
32 cvar_t scr_screenshot_gammaboost = {CVAR_SAVE, "scr_screenshot_gammaboost","1", "gamma correction on saved screenshots and videos, 1.0 saves unmodified images"};
33 cvar_t scr_screenshot_hwgamma = {CVAR_SAVE, "scr_screenshot_hwgamma","1", "apply the video gamma ramp to saved screenshots and videos"};
34 // scr_screenshot_name is defined in fs.c
35 cvar_t cl_capturevideo = {0, "cl_capturevideo", "0", "enables saving of video to a .avi file using uncompressed I420 colorspace and PCM audio, note that scr_screenshot_gammaboost affects the brightness of the output)"};
36 cvar_t cl_capturevideo_printfps = {CVAR_SAVE, "cl_capturevideo_printfps", "1", "prints the frames per second captured in capturevideo (is only written to the log file, not to the console, as that would be visible on the video)"};
37 cvar_t cl_capturevideo_width = {CVAR_SAVE, "cl_capturevideo_width", "0", "scales all frames to this resolution before saving the video"};
38 cvar_t cl_capturevideo_height = {CVAR_SAVE, "cl_capturevideo_height", "0", "scales all frames to this resolution before saving the video"};
39 cvar_t cl_capturevideo_realtime = {0, "cl_capturevideo_realtime", "0", "causes video saving to operate in realtime (mostly useful while playing, not while capturing demos), this can produce a much lower quality video due to poor sound/video sync and will abort saving if your machine stalls for over a minute"};
40 cvar_t cl_capturevideo_fps = {CVAR_SAVE, "cl_capturevideo_fps", "30", "how many frames per second to save (29.97 for NTSC, 30 for typical PC video, 15 can be useful)"};
41 cvar_t cl_capturevideo_nameformat = {CVAR_SAVE, "cl_capturevideo_nameformat", "dpvideo", "prefix for saved videos (the date is encoded using strftime escapes)"};
42 cvar_t cl_capturevideo_number = {CVAR_SAVE, "cl_capturevideo_number", "1", "number to append to video filename, incremented each time a capture begins"};
43 cvar_t cl_capturevideo_ogg = {CVAR_SAVE, "cl_capturevideo_ogg", "1", "save captured video data as Ogg/Vorbis/Theora streams"};
44 cvar_t cl_capturevideo_framestep = {CVAR_SAVE, "cl_capturevideo_framestep", "1", "when set to n >= 1, render n frames to capture one (useful for motion blur like effects)"};
45 cvar_t r_letterbox = {0, "r_letterbox", "0", "reduces vertical height of view to simulate a letterboxed movie effect (can be used by mods for cutscenes)"};
46 cvar_t r_stereo_separation = {0, "r_stereo_separation", "4", "separation distance of eyes in the world (negative values are only useful for cross-eyed viewing)"};
47 cvar_t r_stereo_sidebyside = {0, "r_stereo_sidebyside", "0", "side by side views for those who can't afford glasses but can afford eye strain (note: use a negative r_stereo_separation if you want cross-eyed viewing)"};
48 cvar_t r_stereo_redblue = {0, "r_stereo_redblue", "0", "red/blue anaglyph stereo glasses (note: most of these glasses are actually red/cyan, try that one too)"};
49 cvar_t r_stereo_redcyan = {0, "r_stereo_redcyan", "0", "red/cyan anaglyph stereo glasses, the kind given away at drive-in movies like Creature From The Black Lagoon In 3D"};
50 cvar_t r_stereo_redgreen = {0, "r_stereo_redgreen", "0", "red/green anaglyph stereo glasses (for those who don't mind yellow)"};
51 cvar_t r_stereo_angle = {0, "r_stereo_angle", "0", "separation angle of eyes (makes the views look different directions, as an example, 90 gives a 90 degree separation where the views are 45 degrees left and 45 degrees right)"};
52 cvar_t scr_zoomwindow = {CVAR_SAVE, "scr_zoomwindow", "0", "displays a zoomed in overlay window"};
53 cvar_t scr_zoomwindow_viewsizex = {CVAR_SAVE, "scr_zoomwindow_viewsizex", "20", "horizontal viewsize of zoom window"};
54 cvar_t scr_zoomwindow_viewsizey = {CVAR_SAVE, "scr_zoomwindow_viewsizey", "20", "vertical viewsize of zoom window"};
55 cvar_t scr_zoomwindow_fov = {CVAR_SAVE, "scr_zoomwindow_fov", "20", "fov of zoom window"};
56 cvar_t scr_stipple = {0, "scr_stipple", "0", "interlacing-like stippling of the display"};
57 cvar_t scr_refresh = {0, "scr_refresh", "1", "allows you to completely shut off rendering for benchmarking purposes"};
58 cvar_t scr_screenshot_name_in_mapdir = {CVAR_SAVE, "scr_screenshot_name_in_mapdir", "0", "if set to 1, screenshots are placed in a subdirectory named like the map they are from"};
59 cvar_t shownetgraph = {CVAR_SAVE, "shownetgraph", "0", "shows a graph of packet sizes and other information, 0 = off, 1 = show client netgraph, 2 = show client and server netgraphs (when hosting a server)"};
60 cvar_t cl_demo_mousegrab = {0, "cl_demo_mousegrab", "0", "Allows reading the mouse input while playing demos. Useful for camera mods developed in csqc. (0: never, 1: always)"};
63 extern cvar_t v_glslgamma;
64 extern cvar_t sbar_info_pos;
65 #define WANT_SCREENSHOT_HWGAMMA (scr_screenshot_hwgamma.integer && !(r_glsl.integer && v_glslgamma.integer))
67 int jpeg_supported = false;
69 qboolean scr_initialized; // ready to draw
71 float scr_con_current;
72 int scr_con_margin_bottom;
74 extern int con_vislines;
76 static void SCR_ScreenShot_f (void);
77 static void R_Envmap_f (void);
80 void R_ClearScreen(qboolean fogcolor);
83 ===============================================================================
87 ===============================================================================
90 char scr_centerstring[MAX_INPUTLINE];
91 float scr_centertime_start; // for slow victory printing
92 float scr_centertime_off;
96 char scr_infobarstring[MAX_INPUTLINE];
97 float scr_infobartime_off;
103 Called for important messages that should stay in the center of the screen
107 void SCR_CenterPrint(const char *str)
109 strlcpy (scr_centerstring, str, sizeof (scr_centerstring));
110 scr_centertime_off = scr_centertime.value;
111 scr_centertime_start = cl.time;
113 // count the number of lines for centering
114 scr_center_lines = 1;
124 void SCR_DrawCenterString (void)
131 if(cl.intermission == 2) // in finale,
132 if(sb_showscores) // make TAB hide the finale message (sb_showscores overrides finale in sbar.c)
135 if(scr_centertime.value <= 0 && !cl.intermission)
138 // the finale prints the characters one at a time, except if printspeed is an absurdly high value
139 if (cl.intermission && scr_printspeed.value > 0 && scr_printspeed.value < 1000000)
140 remaining = (int)(scr_printspeed.value * (cl.time - scr_centertime_start));
144 scr_erase_center = 0;
145 start = scr_centerstring;
150 if (scr_center_lines <= 4)
151 y = (int)(vid_conheight.integer*0.35);
158 // scan the number of characters on the line, not counting color codes
159 char *newline = strchr(start, '\n');
160 int l = newline ? (newline - start) : (int)strlen(start);
161 float width = DrawQ_TextWidth_Font(start, l, false, FONT_CENTERPRINT) * 8;
163 x = (int) (vid_conwidth.integer - width)/2;
168 DrawQ_String_Font(x, y, start, l, 8, 8, 1, 1, 1, 1, 0, &color, false, FONT_CENTERPRINT);
177 start = newline + 1; // skip the \n
181 void SCR_CheckDrawCenterString (void)
183 if (scr_center_lines > scr_erase_lines)
184 scr_erase_lines = scr_center_lines;
186 if (cl.time > cl.oldtime)
187 scr_centertime_off -= cl.time - cl.oldtime;
189 // don't draw if this is a normal stats-screen intermission,
190 // only if it is not an intermission, or a finale intermission
191 if (cl.intermission == 1)
193 if (scr_centertime_off <= 0 && !cl.intermission)
195 if (key_dest != key_game)
198 SCR_DrawCenterString ();
201 void SCR_DrawNetGraph_DrawGraph (int graphx, int graphy, int barwidth, int barheight, int bardivide, const char *label, float textsize, int packetcounter, int numparameters, const int **parameters, const float parametercolors[][4])
203 int j, k, x, y, index, offset, height;
204 // draw the bar graph itself
205 // advance the packet counter because it is the latest packet column being
206 // built up and should come last
207 packetcounter = (packetcounter + 1) % NETGRAPH_PACKETS;
208 for (j = 0;j < NETGRAPH_PACKETS;j++)
210 x = graphx + j * barwidth;
211 y = graphy + barheight;
212 index = (packetcounter + j) % NETGRAPH_PACKETS;
213 if (parameters[0][index] == NETGRAPH_LOSTPACKET)
214 DrawQ_Fill(x, y - barheight, barwidth, barheight, 1, 0, 0, 1, 0);
215 else if (parameters[0][index] == NETGRAPH_CHOKEDPACKET)
216 DrawQ_Fill(x, y - min(2, barheight), barwidth, min(2, barheight), 1, 1, 0, 1, 0);
220 for (k = 0;k < numparameters;k++)
222 height = (parameters[k][index] + bardivide - 1) / bardivide;
223 height = min(height, barheight - offset);
226 DrawQ_Fill(x, y - offset, barwidth, height, parametercolors[k][0], parametercolors[k][1], parametercolors[k][2], parametercolors[k][3], 0);
232 const float netgraphcolors[3][4] =
239 void SCR_DrawNetGraph_DrawConnection_Client (netconn_t *conn, int graphx, int graphy, int barwidth, int barheight, int bardivide, const char *labelincoming, int separator, const char *labeloutgoing, float textsize)
242 const int *parameters[3];
244 DrawQ_Fill(graphx , graphy, barwidth * NETGRAPH_PACKETS, barheight + textsize, 0, 0, 0, 0.5, 0);
245 DrawQ_Fill(graphx + barwidth * NETGRAPH_PACKETS + separator, graphy, barwidth * NETGRAPH_PACKETS, barheight + textsize, 0, 0, 0, 0.5, 0);
246 // draw the bar graphs
248 parameters[0] = conn->incoming_unreliablesize;
249 parameters[1] = conn->incoming_reliablesize;
250 parameters[2] = conn->incoming_acksize;
251 SCR_DrawNetGraph_DrawGraph(graphx, graphy, barwidth, barheight, bardivide, labelincoming, textsize, conn->incoming_packetcounter, numparameters, parameters, netgraphcolors);
252 parameters[0] = conn->outgoing_unreliablesize;
253 parameters[1] = conn->outgoing_reliablesize;
254 parameters[2] = conn->outgoing_acksize;
255 SCR_DrawNetGraph_DrawGraph(graphx + barwidth * NETGRAPH_PACKETS + separator, graphy, barwidth, barheight, bardivide, labeloutgoing, textsize, conn->outgoing_packetcounter, numparameters, parameters, netgraphcolors);
257 DrawQ_String(graphx , graphy + barheight, labelincoming, 0, textsize, textsize, 1, 1, 1, 1, 0, NULL, false);
258 DrawQ_String(graphx + barwidth * NETGRAPH_PACKETS + separator, graphy + barheight, labeloutgoing, 0, textsize, textsize, 1, 1, 1, 1, 0, NULL, false);
261 void SCR_DrawNetGraph_DrawConnection_Server (netconn_t *conn, int graphx, int graphy, int barwidth, int barheight, int bardivide, const char *labeloutgoing, int separator, const char *labelincoming, float textsize)
264 const int *parameters[3];
266 DrawQ_Fill(graphx , graphy, barwidth * NETGRAPH_PACKETS, barheight + textsize, 0, 0, 0, 0.5, 0);
267 DrawQ_Fill(graphx + barwidth * NETGRAPH_PACKETS + separator, graphy, barwidth * NETGRAPH_PACKETS, barheight + textsize, 0, 0, 0, 0.5, 0);
268 // draw the bar graphs
270 parameters[0] = conn->outgoing_unreliablesize;
271 parameters[1] = conn->outgoing_reliablesize;
272 parameters[2] = conn->outgoing_acksize;
273 SCR_DrawNetGraph_DrawGraph(graphx , graphy, barwidth, barheight, bardivide, labeloutgoing, textsize, conn->outgoing_packetcounter, numparameters, parameters, netgraphcolors);
274 parameters[0] = conn->incoming_unreliablesize;
275 parameters[1] = conn->incoming_reliablesize;
276 parameters[2] = conn->incoming_acksize;
277 SCR_DrawNetGraph_DrawGraph(graphx + barwidth * NETGRAPH_PACKETS + separator, graphy, barwidth, barheight, bardivide, labelincoming, textsize, conn->incoming_packetcounter, numparameters, parameters, netgraphcolors);
279 DrawQ_String(graphx , graphy + barheight, labeloutgoing, 0, textsize, textsize, 1, 1, 1, 1, 0, NULL, false);
280 DrawQ_String(graphx + barwidth * NETGRAPH_PACKETS + separator, graphy + barheight, labelincoming, 0, textsize, textsize, 1, 1, 1, 1, 0, NULL, false);
288 void SCR_DrawNetGraph (void)
290 int i, separator1, separator2, barwidth, barheight, bardivide, netgraph_x, netgraph_y, textsize, index, netgraphsperrow;
292 if (cls.state != ca_connected)
296 if (!shownetgraph.integer)
306 netgraphsperrow = (vid_conwidth.integer + separator2) / (barwidth * NETGRAPH_PACKETS * 2 + separator1 + separator2);
307 netgraphsperrow = max(netgraphsperrow, 1);
310 netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (barwidth * NETGRAPH_PACKETS * 2 + separator1 + separator2);
311 netgraph_y = (vid_conheight.integer - 48 - sbar_info_pos.integer + separator2) - (1 + (index / netgraphsperrow)) * (barheight + textsize + separator2);
312 SCR_DrawNetGraph_DrawConnection_Client(cls.netcon, netgraph_x, netgraph_y, barwidth, barheight, bardivide, "incoming", separator1, "outgoing", textsize);
315 if (sv.active && shownetgraph.integer >= 2)
317 for (i = 0;i < svs.maxclients;i++)
319 if (!svs.clients[i].netconnection)
321 netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (barwidth * NETGRAPH_PACKETS * 2 + separator1 + separator2);
322 netgraph_y = (vid_conheight.integer - 48 + separator2) - (1 + (index / netgraphsperrow)) * (barheight + textsize + separator2);
323 SCR_DrawNetGraph_DrawConnection_Server(svs.clients[i].netconnection, netgraph_x, netgraph_y, barwidth, barheight, bardivide, va("%s", svs.clients[i].name), separator1, "", textsize);
334 void SCR_DrawTurtle (void)
338 if (cls.state != ca_connected)
341 if (!scr_showturtle.integer)
344 if (cl.realframetime < 0.1)
354 DrawQ_Pic (0, 0, Draw_CachePic ("gfx/turtle"), 0, 0, 1, 1, 1, 1, 0);
362 void SCR_DrawNet (void)
364 if (cls.state != ca_connected)
366 if (realtime - cl.last_received_message < 0.3)
368 if (cls.demoplayback)
371 DrawQ_Pic (64, 0, Draw_CachePic ("gfx/net"), 0, 0, 1, 1, 1, 1, 0);
379 void SCR_DrawPause (void)
383 if (cls.state != ca_connected)
386 if (!scr_showpause.integer) // turn off for screenshots
392 pic = Draw_CachePic ("gfx/pause");
393 DrawQ_Pic ((vid_conwidth.integer - pic->width)/2, (vid_conheight.integer - pic->height)/2, pic, 0, 0, 1, 1, 1, 1, 0);
401 void SCR_DrawBrand (void)
406 if (!scr_showbrand.value)
409 pic = Draw_CachePic ("gfx/brand");
411 switch ((int)scr_showbrand.value)
413 case 1: // bottom left
415 y = vid_conheight.integer - pic->height;
417 case 2: // bottom centre
418 x = (vid_conwidth.integer - pic->width) / 2;
419 y = vid_conheight.integer - pic->height;
421 case 3: // bottom right
422 x = vid_conwidth.integer - pic->width;
423 y = vid_conheight.integer - pic->height;
425 case 4: // centre right
426 x = vid_conwidth.integer - pic->width;
427 y = (vid_conheight.integer - pic->height) / 2;
430 x = vid_conwidth.integer - pic->width;
433 case 6: // top centre
434 x = (vid_conwidth.integer - pic->width) / 2;
441 case 8: // centre left
443 y = (vid_conheight.integer - pic->height) / 2;
449 DrawQ_Pic (x, y, pic, 0, 0, 1, 1, 1, 1, 0);
457 static int SCR_DrawQWDownload(int offset)
459 // sync with SCR_InfobarHeight
465 if (!cls.qw_downloadname[0])
467 cls.qw_downloadspeedrate = 0;
468 cls.qw_downloadspeedtime = realtime;
469 cls.qw_downloadspeedcount = 0;
472 if (realtime >= cls.qw_downloadspeedtime + 1)
474 cls.qw_downloadspeedrate = cls.qw_downloadspeedcount;
475 cls.qw_downloadspeedtime = realtime;
476 cls.qw_downloadspeedcount = 0;
478 if (cls.protocol == PROTOCOL_QUAKEWORLD)
479 dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i) at %i bytes/s\n", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadspeedrate);
481 dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i/%i) at %i bytes/s\n", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadmemorymaxsize, cls.qw_downloadspeedrate);
482 len = (int)strlen(temp);
483 x = (vid_conwidth.integer - DrawQ_TextWidth_Font(temp, len, true, FONT_INFOBAR) * size) / 2;
484 y = vid_conheight.integer - size - offset;
485 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
486 DrawQ_String_Font(x, y, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
491 SCR_DrawInfobarString
494 static int SCR_DrawInfobarString(int offset)
500 len = (int)strlen(scr_infobarstring);
501 x = (vid_conwidth.integer - DrawQ_TextWidth_Font(scr_infobarstring, len, false, FONT_INFOBAR) * size) / 2;
502 y = vid_conheight.integer - size - offset;
503 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
504 DrawQ_String_Font(x, y, scr_infobarstring, len, size, size, 1, 1, 1, 1, 0, NULL, false, FONT_INFOBAR);
513 static int SCR_DrawCurlDownload(int offset)
515 // sync with SCR_InfobarHeight
521 Curl_downloadinfo_t *downinfo;
525 downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo);
529 y = vid_conheight.integer - size * nDownloads - offset;
533 len = (int)strlen(addinfo);
534 x = (vid_conwidth.integer - DrawQ_TextWidth_Font(addinfo, len, true, FONT_INFOBAR) * size) / 2;
535 DrawQ_Fill(0, y - size, vid_conwidth.integer, size, 1, 1, 1, cls.signon == SIGNONS ? 0.8 : 1, 0);
536 DrawQ_String_Font(x, y - size, addinfo, len, size, size, 0, 0, 0, 1, 0, NULL, true, FONT_INFOBAR);
539 for(i = 0; i != nDownloads; ++i)
541 if(downinfo[i].queued)
542 dpsnprintf(temp, sizeof(temp), "Still in queue: %s\n", downinfo[i].filename);
543 else if(downinfo[i].progress <= 0)
544 dpsnprintf(temp, sizeof(temp), "Downloading %s ... ???.?%% @ %.1f KiB/s\n", downinfo[i].filename, downinfo[i].speed / 1024.0);
546 dpsnprintf(temp, sizeof(temp), "Downloading %s ... %5.1f%% @ %.1f KiB/s\n", downinfo[i].filename, 100.0 * downinfo[i].progress, downinfo[i].speed / 1024.0);
547 len = (int)strlen(temp);
548 x = (vid_conwidth.integer - DrawQ_TextWidth_Font(temp, len, true, FONT_INFOBAR) * size) / 2;
549 DrawQ_Fill(0, y + i * size, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
550 DrawQ_String_Font(x, y + i * size, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
555 return 8 * (nDownloads + (addinfo ? 1 : 0));
563 static void SCR_DrawInfobar(void)
566 if(scr_infobartime_off > 0)
567 offset += SCR_DrawInfobarString(offset);
568 offset += SCR_DrawQWDownload(offset);
569 offset += SCR_DrawCurlDownload(offset);
570 if(offset != scr_con_margin_bottom)
571 Con_DPrintf("broken console margin calculation: %d != %d\n", offset, scr_con_margin_bottom);
574 static int SCR_InfobarHeight(void)
577 Curl_downloadinfo_t *downinfo;
581 if (cl.time > cl.oldtime)
582 scr_infobartime_off -= cl.time - cl.oldtime;
583 if(scr_infobartime_off > 0)
586 if(cls.qw_downloadname[0])
589 downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo);
592 offset += 8 * (nDownloads + (addinfo ? 1 : 0));
604 void SCR_InfoBar_f(void)
608 scr_infobartime_off = atof(Cmd_Argv(1));
609 strlcpy(scr_infobarstring, Cmd_Argv(2), sizeof(scr_infobarstring));
613 Con_Printf("usage:\ninfobar expiretime \"string\"\n");
616 //=============================================================================
620 SCR_SetUpToDrawConsole
623 void SCR_SetUpToDrawConsole (void)
625 // lines of console to display
627 static int framecounter = 0;
631 if (scr_menuforcewhiledisconnected.integer && key_dest == key_game && cls.state == ca_disconnected)
633 if (framecounter >= 2)
641 if (scr_conforcewhiledisconnected.integer && key_dest == key_game && cls.signon != SIGNONS)
642 key_consoleactive |= KEY_CONSOLEACTIVE_FORCED;
644 key_consoleactive &= ~KEY_CONSOLEACTIVE_FORCED;
646 // decide on the height of the console
647 if (key_consoleactive & KEY_CONSOLEACTIVE_USER)
648 conlines = vid_conheight.integer/2; // half screen
650 conlines = 0; // none visible
652 scr_con_current = conlines;
660 void SCR_DrawConsole (void)
662 scr_con_margin_bottom = SCR_InfobarHeight();
663 if (key_consoleactive & KEY_CONSOLEACTIVE_FORCED)
666 Con_DrawConsole (vid_conheight.integer - scr_con_margin_bottom);
668 else if (scr_con_current)
669 Con_DrawConsole (min((int)scr_con_current, vid_conheight.integer - scr_con_margin_bottom));
676 SCR_BeginLoadingPlaque
680 void SCR_BeginLoadingPlaque (void)
682 // save console log up to this point to log_file if it was set by configs
686 SCR_UpdateLoadingScreen(false);
689 //=============================================================================
691 char r_speeds_timestring[4096];
692 int speedstringcount, r_timereport_active;
693 double r_timereport_temp = 0, r_timereport_current = 0, r_timereport_start = 0;
694 int r_speeds_longestitem = 0;
696 void R_TimeReport(char *desc)
702 if (r_speeds.integer < 2 || !r_timereport_active)
706 if (r_speeds.integer == 2)
709 r_timereport_temp = r_timereport_current;
710 r_timereport_current = Sys_DoubleTime();
711 t = (int) ((r_timereport_current - r_timereport_temp) * 1000000.0 + 0.5);
713 length = dpsnprintf(tempbuf, sizeof(tempbuf), "%8i %s", t, desc);
714 length = min(length, (int)sizeof(tempbuf) - 1);
715 if (r_speeds_longestitem < length)
716 r_speeds_longestitem = length;
717 for (;length < r_speeds_longestitem;length++)
718 tempbuf[length] = ' ';
721 if (speedstringcount + length > (vid_conwidth.integer / 8))
723 strlcat(r_speeds_timestring, "\n", sizeof(r_speeds_timestring));
724 speedstringcount = 0;
726 strlcat(r_speeds_timestring, tempbuf, sizeof(r_speeds_timestring));
727 speedstringcount += length;
730 void R_TimeReport_BeginFrame(void)
732 speedstringcount = 0;
733 r_speeds_timestring[0] = 0;
734 r_timereport_active = false;
735 memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
737 if (r_speeds.integer >= 2 && cls.signon == SIGNONS && cls.state == ca_connected)
739 r_timereport_active = true;
740 r_timereport_start = r_timereport_current = Sys_DoubleTime();
744 void R_TimeReport_EndFrame(void)
748 char string[1024+4096];
752 if (r_speeds.integer && cls.signon == SIGNONS && cls.state == ca_connected)
754 // put the location name in the r_speeds display as it greatly helps
755 // when creating loc files
756 loc = CL_Locs_FindNearest(cl.movement_origin);
757 viewleaf = (r_refdef.scene.worldmodel && r_refdef.scene.worldmodel->brush.PointInLeaf) ? r_refdef.scene.worldmodel->brush.PointInLeaf(r_refdef.scene.worldmodel, r_refdef.view.origin) : NULL;
758 dpsnprintf(string, sizeof(string),
760 "%3i renders org:'%+8.2f %+8.2f %+8.2f' dir:'%+2.3f %+2.3f %+2.3f'\n"
761 "%7i surfaces%7i triangles %5i entities (%7i surfaces%7i triangles)\n"
762 "%5i leafs%5i portals%6i/%6i particles%6i/%6i decals %3i%% quality\n"
763 "%7i lightmap updates (%7i pixels)%s\n"
764 "%4i lights%4i clears%4i scissored%7i light%7i shadow%7i dynamic\n"
765 "rendered%6i meshes%8i triangles bloompixels%8i copied%8i drawn\n"
767 , loc ? "Location: " : "", loc ? loc->name : ""
768 , r_refdef.stats.renders, r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], r_refdef.view.forward[0], r_refdef.view.forward[1], r_refdef.view.forward[2]
769 , r_refdef.stats.world_surfaces, r_refdef.stats.world_triangles, r_refdef.stats.entities, r_refdef.stats.entities_surfaces, r_refdef.stats.entities_triangles
770 , r_refdef.stats.world_leafs, r_refdef.stats.world_portals, r_refdef.stats.particles, cl.num_particles, r_refdef.stats.decals, cl.num_decals, (int)(100 * r_refdef.view.quality)
771 , r_refdef.stats.lightmapupdates, r_refdef.stats.lightmapupdatepixels, viewleaf ? va(" clusterindex%6i", viewleaf->clusterindex) : ""
772 , r_refdef.stats.lights, r_refdef.stats.lights_clears, r_refdef.stats.lights_scissored, r_refdef.stats.lights_lighttriangles, r_refdef.stats.lights_shadowtriangles, r_refdef.stats.lights_dynamicshadowtriangles
773 , r_refdef.stats.meshes, r_refdef.stats.meshes_elements / 3, r_refdef.stats.bloom_copypixels, r_refdef.stats.bloom_drawpixels
774 , r_speeds_timestring);
776 memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
778 speedstringcount = 0;
779 r_speeds_timestring[0] = 0;
780 r_timereport_active = false;
782 if (r_speeds.integer >= 2)
784 r_timereport_active = true;
785 r_timereport_start = r_timereport_current = Sys_DoubleTime();
791 if (string[strlen(string)-1] == '\n')
792 string[strlen(string)-1] = 0;
794 for (i = 0;string[i];i++)
795 if (string[i] == '\n')
797 y = vid_conheight.integer - sb_lines - lines * 8;
799 DrawQ_Fill(0, y, vid_conwidth.integer, lines * 8, 0, 0, 0, 0.5, 0);
803 while (string[i] && string[i] != '\n')
806 DrawQ_String(0, y, string + j, i - j, 8, 8, 1, 1, 1, 1, 0, NULL, true);
807 if (string[i] == '\n')
821 void SCR_SizeUp_f (void)
823 Cvar_SetValue ("viewsize",scr_viewsize.value+10);
834 void SCR_SizeDown_f (void)
836 Cvar_SetValue ("viewsize",scr_viewsize.value-10);
839 void SCR_CaptureVideo_EndVideo(void);
840 void CL_Screen_Shutdown(void)
842 SCR_CaptureVideo_EndVideo();
845 void CL_Screen_Init(void)
847 Cvar_RegisterVariable (&scr_fov);
848 Cvar_RegisterVariable (&scr_viewsize);
849 Cvar_RegisterVariable (&scr_conalpha);
850 Cvar_RegisterVariable (&scr_conbrightness);
851 Cvar_RegisterVariable (&scr_conforcewhiledisconnected);
852 Cvar_RegisterVariable (&scr_menuforcewhiledisconnected);
853 Cvar_RegisterVariable (&scr_showram);
854 Cvar_RegisterVariable (&scr_showturtle);
855 Cvar_RegisterVariable (&scr_showpause);
856 Cvar_RegisterVariable (&scr_showbrand);
857 Cvar_RegisterVariable (&scr_centertime);
858 Cvar_RegisterVariable (&scr_printspeed);
859 Cvar_RegisterVariable (&vid_conwidth);
860 Cvar_RegisterVariable (&vid_conheight);
861 Cvar_RegisterVariable (&vid_pixelheight);
862 Cvar_RegisterVariable (&scr_screenshot_jpeg);
863 Cvar_RegisterVariable (&scr_screenshot_jpeg_quality);
864 Cvar_RegisterVariable (&scr_screenshot_gammaboost);
865 Cvar_RegisterVariable (&scr_screenshot_hwgamma);
866 Cvar_RegisterVariable (&scr_screenshot_name_in_mapdir);
867 Cvar_RegisterVariable (&cl_capturevideo);
868 Cvar_RegisterVariable (&cl_capturevideo_printfps);
869 Cvar_RegisterVariable (&cl_capturevideo_width);
870 Cvar_RegisterVariable (&cl_capturevideo_height);
871 Cvar_RegisterVariable (&cl_capturevideo_realtime);
872 Cvar_RegisterVariable (&cl_capturevideo_fps);
873 Cvar_RegisterVariable (&cl_capturevideo_nameformat);
874 Cvar_RegisterVariable (&cl_capturevideo_number);
875 Cvar_RegisterVariable (&cl_capturevideo_ogg);
876 Cvar_RegisterVariable (&cl_capturevideo_framestep);
877 Cvar_RegisterVariable (&r_letterbox);
878 Cvar_RegisterVariable(&r_stereo_separation);
879 Cvar_RegisterVariable(&r_stereo_sidebyside);
880 Cvar_RegisterVariable(&r_stereo_redblue);
881 Cvar_RegisterVariable(&r_stereo_redcyan);
882 Cvar_RegisterVariable(&r_stereo_redgreen);
883 Cvar_RegisterVariable(&r_stereo_angle);
884 Cvar_RegisterVariable(&scr_zoomwindow);
885 Cvar_RegisterVariable(&scr_zoomwindow_viewsizex);
886 Cvar_RegisterVariable(&scr_zoomwindow_viewsizey);
887 Cvar_RegisterVariable(&scr_zoomwindow_fov);
888 Cvar_RegisterVariable(&scr_stipple);
889 Cvar_RegisterVariable(&scr_refresh);
890 Cvar_RegisterVariable(&shownetgraph);
891 Cvar_RegisterVariable(&cl_demo_mousegrab);
893 Cmd_AddCommand ("sizeup",SCR_SizeUp_f, "increase view size (increases viewsize cvar)");
894 Cmd_AddCommand ("sizedown",SCR_SizeDown_f, "decrease view size (decreases viewsize cvar)");
895 Cmd_AddCommand ("screenshot",SCR_ScreenShot_f, "takes a screenshot of the next rendered frame");
896 Cmd_AddCommand ("envmap", R_Envmap_f, "render a cubemap (skybox) of the current scene");
897 Cmd_AddCommand ("infobar", SCR_InfoBar_f, "display a text in the infobar (usage: infobar expiretime string)");
899 SCR_CaptureVideo_Ogg_Init();
901 scr_initialized = true;
909 void SCR_ScreenShot_f (void)
911 static int shotnumber;
912 static char old_prefix_name[MAX_QPATH];
913 char prefix_name[MAX_QPATH];
914 char filename[MAX_QPATH];
915 char mapname[MAX_QPATH];
916 unsigned char *buffer1;
917 unsigned char *buffer2;
918 unsigned char *buffer3;
919 qboolean jpeg = (scr_screenshot_jpeg.integer != 0);
921 // TODO maybe make capturevideo and screenshot use similar name patterns?
922 if (scr_screenshot_name_in_mapdir.integer && cl.worldmodel && *cl.worldmodel->name) {
923 // figure out the map's filename without path or extension
924 strlcpy(mapname, FS_FileWithoutPath(cl.worldmodel->name), sizeof(mapname));
925 if (strrchr(mapname, '.'))
926 *(strrchr(mapname, '.')) = 0;
927 dpsnprintf (prefix_name, sizeof(prefix_name), "%s/%s", mapname, Sys_TimeString(scr_screenshot_name.string));
929 dpsnprintf (prefix_name, sizeof(prefix_name), "%s", Sys_TimeString(scr_screenshot_name.string));
932 if (strcmp(old_prefix_name, prefix_name))
934 dpsnprintf(old_prefix_name, sizeof(old_prefix_name), "%s", prefix_name );
938 // find a file name to save it to
939 for (;shotnumber < 1000000;shotnumber++)
940 if (!FS_SysFileExists(va("%s/screenshots/%s%06d.tga", fs_gamedir, prefix_name, shotnumber)) && !FS_SysFileExists(va("%s/screenshots/%s%06d.jpg", fs_gamedir, prefix_name, shotnumber)))
942 if (shotnumber >= 1000000)
944 Con_Print("Couldn't create the image file\n");
948 dpsnprintf(filename, sizeof(filename), "screenshots/%s%06d.%s", prefix_name, shotnumber, jpeg ? "jpg" : "tga");
950 buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3);
951 buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3);
952 buffer3 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3 + 18);
954 if (SCR_ScreenShot (filename, buffer1, buffer2, buffer3, 0, 0, vid.width, vid.height, false, false, false, jpeg, true))
955 Con_Printf("Wrote %s\n", filename);
957 Con_Printf("Unable to write %s\n", filename);
966 void SCR_CaptureVideo_BeginVideo(void)
970 int width = cl_capturevideo_width.integer, height = cl_capturevideo_height.integer;
971 if (cls.capturevideo.active)
973 memset(&cls.capturevideo, 0, sizeof(cls.capturevideo));
974 // soundrate is figured out on the first SoundFrame
976 if(width == 0 && height != 0)
977 width = (int) (height * (double)vid.width / ((double)vid.height * vid_pixelheight.value)); // keep aspect
978 if(width != 0 && height == 0)
979 height = (int) (width * ((double)vid.height * vid_pixelheight.value) / (double)vid.width); // keep aspect
981 if(width < 2 || width > vid.width) // can't scale up
983 if(height < 2 || height > vid.height) // can't scale up
986 // ensure it's all even; if not, scale down a little
992 cls.capturevideo.width = width;
993 cls.capturevideo.height = height;
994 cls.capturevideo.active = true;
995 cls.capturevideo.framerate = bound(1, cl_capturevideo_fps.value, 1001) * bound(1, cl_capturevideo_framestep.integer, 64);
996 cls.capturevideo.framestep = cl_capturevideo_framestep.integer;
997 cls.capturevideo.soundrate = S_GetSoundRate();
998 cls.capturevideo.soundchannels = S_GetSoundChannels();
999 cls.capturevideo.startrealtime = realtime;
1000 cls.capturevideo.frame = cls.capturevideo.lastfpsframe = 0;
1001 cls.capturevideo.starttime = cls.capturevideo.lastfpstime = Sys_DoubleTime();
1002 cls.capturevideo.soundsampleframe = 0;
1003 cls.capturevideo.realtime = cl_capturevideo_realtime.integer != 0;
1004 cls.capturevideo.screenbuffer = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
1005 cls.capturevideo.outbuffer = (unsigned char *)Mem_Alloc(tempmempool, width * height * (4+4) + 18);
1006 dpsnprintf(cls.capturevideo.basename, sizeof(cls.capturevideo.basename), "video/%s%03i", Sys_TimeString(cl_capturevideo_nameformat.string), cl_capturevideo_number.integer);
1007 Cvar_SetValueQuick(&cl_capturevideo_number, cl_capturevideo_number.integer + 1);
1010 for (i = 0;i < 256;i++)
1012 unsigned char j = (unsigned char)bound(0, 255*pow(i/255.0, gamma), 255);
1013 cls.capturevideo.rgbgammatable[0][i] = j;
1014 cls.capturevideo.rgbgammatable[1][i] = j;
1015 cls.capturevideo.rgbgammatable[2][i] = j;
1019 R = Y + 1.4075 * (Cr - 128);
1020 G = Y + -0.3455 * (Cb - 128) + -0.7169 * (Cr - 128);
1021 B = Y + 1.7790 * (Cb - 128);
1022 Y = R * .299 + G * .587 + B * .114;
1023 Cb = R * -.169 + G * -.332 + B * .500 + 128.;
1024 Cr = R * .500 + G * -.419 + B * -.0813 + 128.;
1027 if(WANT_SCREENSHOT_HWGAMMA)
1029 VID_BuildGammaTables(&cls.capturevideo.vidramp[0], 256);
1033 // identity gamma table
1034 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp, 256);
1035 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256, 256);
1036 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256*2, 256);
1038 if(scr_screenshot_gammaboost.value != 1)
1040 double igamma = 1 / scr_screenshot_gammaboost.value;
1041 for (i = 0;i < 256 * 3;i++)
1042 cls.capturevideo.vidramp[i] = (unsigned short) (0.5 + pow(cls.capturevideo.vidramp[i] * (1.0 / 65535.0), igamma) * 65535.0);
1045 for (i = 0;i < 256;i++)
1047 r = 255*cls.capturevideo.vidramp[i]/65535.0;
1048 g = 255*cls.capturevideo.vidramp[i+256]/65535.0;
1049 b = 255*cls.capturevideo.vidramp[i+512]/65535.0;
1050 // NOTE: we have to round DOWN here, or integer overflows happen. Sorry for slightly wrong looking colors sometimes...
1051 // Y weights from RGB
1052 cls.capturevideo.rgbtoyuvscaletable[0][0][i] = (short)(r * 0.299);
1053 cls.capturevideo.rgbtoyuvscaletable[0][1][i] = (short)(g * 0.587);
1054 cls.capturevideo.rgbtoyuvscaletable[0][2][i] = (short)(b * 0.114);
1055 // Cb weights from RGB
1056 cls.capturevideo.rgbtoyuvscaletable[1][0][i] = (short)(r * -0.169);
1057 cls.capturevideo.rgbtoyuvscaletable[1][1][i] = (short)(g * -0.332);
1058 cls.capturevideo.rgbtoyuvscaletable[1][2][i] = (short)(b * 0.500);
1059 // Cr weights from RGB
1060 cls.capturevideo.rgbtoyuvscaletable[2][0][i] = (short)(r * 0.500);
1061 cls.capturevideo.rgbtoyuvscaletable[2][1][i] = (short)(g * -0.419);
1062 cls.capturevideo.rgbtoyuvscaletable[2][2][i] = (short)(b * -0.0813);
1063 // range reduction of YCbCr to valid signal range
1064 cls.capturevideo.yuvnormalizetable[0][i] = 16 + i * (236-16) / 256;
1065 cls.capturevideo.yuvnormalizetable[1][i] = 16 + i * (240-16) / 256;
1066 cls.capturevideo.yuvnormalizetable[2][i] = 16 + i * (240-16) / 256;
1069 if (cl_capturevideo_ogg.integer)
1071 if(SCR_CaptureVideo_Ogg_Available())
1073 SCR_CaptureVideo_Ogg_BeginVideo();
1077 Con_Print("cl_capturevideo_ogg: libraries not available. Capturing in AVI instead.\n");
1080 SCR_CaptureVideo_Avi_BeginVideo();
1083 void SCR_CaptureVideo_EndVideo(void)
1085 if (!cls.capturevideo.active)
1087 cls.capturevideo.active = false;
1089 Con_Printf("Finishing capture of %s.%s (%d frames, %d audio frames)\n", cls.capturevideo.basename, cls.capturevideo.formatextension, cls.capturevideo.frame, cls.capturevideo.soundsampleframe);
1091 if (cls.capturevideo.videofile)
1093 cls.capturevideo.endvideo();
1096 if (cls.capturevideo.screenbuffer)
1098 Mem_Free (cls.capturevideo.screenbuffer);
1099 cls.capturevideo.screenbuffer = NULL;
1102 if (cls.capturevideo.outbuffer)
1104 Mem_Free (cls.capturevideo.outbuffer);
1105 cls.capturevideo.outbuffer = NULL;
1108 memset(&cls.capturevideo, 0, sizeof(cls.capturevideo));
1111 static void SCR_ScaleDownBGRA(unsigned char *in, int inw, int inh, unsigned char *out, int outw, int outh)
1113 // TODO optimize this function
1118 // memcpy is faster than me
1119 if(inw == outw && inh == outh)
1121 memcpy(out, in, 4 * inw * inh);
1125 // otherwise: a box filter
1126 area = (float)outw * (float)outh / (float)inw / (float)inh;
1127 for(y = 0; y < outh; ++y)
1129 float iny0 = y / (float)outh * inh; int iny0_i = (int) floor(iny0);
1130 float iny1 = (y+1) / (float)outh * inh; int iny1_i = (int) ceil(iny1);
1131 for(x = 0; x < outw; ++x)
1133 float inx0 = x / (float)outw * inw; int inx0_i = (int) floor(inx0);
1134 float inx1 = (x+1) / (float)outw * inw; int inx1_i = (int) ceil(inx1);
1135 float r = 0, g = 0, b = 0, alpha = 0;
1138 for(yy = iny0_i; yy < iny1_i; ++yy)
1140 float ya = min(yy+1, iny1) - max(iny0, yy);
1141 for(xx = inx0_i; xx < inx1_i; ++xx)
1143 float a = ya * (min(xx+1, inx1) - max(inx0, xx));
1144 r += a * in[4*(xx + inw * yy)+0];
1145 g += a * in[4*(xx + inw * yy)+1];
1146 b += a * in[4*(xx + inw * yy)+2];
1147 alpha += a * in[4*(xx + inw * yy)+3];
1151 out[4*(x + outw * y)+0] = (unsigned char) (r * area);
1152 out[4*(x + outw * y)+1] = (unsigned char) (g * area);
1153 out[4*(x + outw * y)+2] = (unsigned char) (b * area);
1154 out[4*(x + outw * y)+3] = (unsigned char) (alpha * area);
1159 void SCR_CaptureVideo_VideoFrame(int newframestepframenum)
1162 int width = cls.capturevideo.width, height = cls.capturevideo.height;
1164 if(newframestepframenum == cls.capturevideo.framestepframe)
1168 //return SCR_ScreenShot(filename, cls.capturevideo.buffer, cls.capturevideo.buffer + vid.width * vid.height * 3, cls.capturevideo.buffer + vid.width * vid.height * 6, 0, 0, vid.width, vid.height, false, false, false, jpeg, true);
1169 // speed is critical here, so do saving as directly as possible
1171 qglReadPixels (x, y, vid.width, vid.height, GL_BGRA, GL_UNSIGNED_BYTE, cls.capturevideo.screenbuffer);CHECKGLERROR
1172 SCR_ScaleDownBGRA (cls.capturevideo.screenbuffer, vid.width, vid.height, cls.capturevideo.outbuffer, width, height);
1174 cls.capturevideo.videoframes(newframestepframenum - cls.capturevideo.framestepframe);
1175 cls.capturevideo.framestepframe = newframestepframenum;
1177 if(cl_capturevideo_printfps.integer)
1180 double t = Sys_DoubleTime();
1181 if(t > cls.capturevideo.lastfpstime + 1)
1183 double fps1 = (cls.capturevideo.frame - cls.capturevideo.lastfpsframe) / (t - cls.capturevideo.lastfpstime + 0.0000001);
1184 double fps = (cls.capturevideo.frame ) / (t - cls.capturevideo.starttime + 0.0000001);
1185 dpsnprintf(buf, sizeof(buf), "capturevideo: (%.1fs) last second %.3ffps, total %.3ffps\n", cls.capturevideo.frame / cls.capturevideo.framerate, fps1, fps);
1186 Sys_PrintToTerminal(buf);
1187 cls.capturevideo.lastfpstime = t;
1188 cls.capturevideo.lastfpsframe = cls.capturevideo.frame;
1193 void SCR_CaptureVideo_SoundFrame(const portable_sampleframe_t *paintbuffer, size_t length)
1195 cls.capturevideo.soundsampleframe += length;
1196 cls.capturevideo.soundframe(paintbuffer, length);
1199 void SCR_CaptureVideo(void)
1202 if (cl_capturevideo.integer && r_render.integer)
1204 if (!cls.capturevideo.active)
1205 SCR_CaptureVideo_BeginVideo();
1206 if (cls.capturevideo.framerate != cl_capturevideo_fps.value * cl_capturevideo_framestep.integer)
1208 Con_Printf("You can not change the video framerate while recording a video.\n");
1209 Cvar_SetValueQuick(&cl_capturevideo_fps, cls.capturevideo.framerate / (double) cl_capturevideo_framestep.integer);
1211 // for AVI saving we have to make sure that sound is saved before video
1212 if (cls.capturevideo.soundrate && !cls.capturevideo.soundsampleframe)
1214 if (cls.capturevideo.realtime)
1216 // preserve sound sync by duplicating frames when running slow
1217 newframenum = (int)((realtime - cls.capturevideo.startrealtime) * cls.capturevideo.framerate);
1220 newframenum = cls.capturevideo.frame + 1;
1221 // if falling behind more than one second, stop
1222 if (newframenum - cls.capturevideo.frame > 60 * (int)ceil(cls.capturevideo.framerate))
1224 Cvar_SetValueQuick(&cl_capturevideo, 0);
1225 Con_Printf("video saving failed on frame %i, your machine is too slow for this capture speed.\n", cls.capturevideo.frame);
1226 SCR_CaptureVideo_EndVideo();
1230 SCR_CaptureVideo_VideoFrame(newframenum / cls.capturevideo.framestep);
1231 cls.capturevideo.frame = newframenum;
1232 if (cls.capturevideo.error)
1234 Cvar_SetValueQuick(&cl_capturevideo, 0);
1235 Con_Printf("video saving failed on frame %i, out of disk space? stopping video capture.\n", cls.capturevideo.frame);
1236 SCR_CaptureVideo_EndVideo();
1239 else if (cls.capturevideo.active)
1240 SCR_CaptureVideo_EndVideo();
1247 Grab six views for environment mapping tests
1254 qboolean flipx, flipy, flipdiagonaly;
1258 {{ 0, 0, 0}, "rt", false, false, false},
1259 {{ 0, 270, 0}, "ft", false, false, false},
1260 {{ 0, 180, 0}, "lf", false, false, false},
1261 {{ 0, 90, 0}, "bk", false, false, false},
1262 {{-90, 180, 0}, "up", true, true, false},
1263 {{ 90, 180, 0}, "dn", true, true, false},
1265 {{ 0, 0, 0}, "px", true, true, true},
1266 {{ 0, 90, 0}, "py", false, true, false},
1267 {{ 0, 180, 0}, "nx", false, false, true},
1268 {{ 0, 270, 0}, "ny", true, false, false},
1269 {{-90, 180, 0}, "pz", false, false, true},
1270 {{ 90, 180, 0}, "nz", false, false, true}
1273 static void R_Envmap_f (void)
1276 char filename[MAX_QPATH], basename[MAX_QPATH];
1277 unsigned char *buffer1;
1278 unsigned char *buffer2;
1279 unsigned char *buffer3;
1281 if (Cmd_Argc() != 3)
1283 Con_Print("envmap <basename> <size>: save out 6 cubic environment map images, usable with loadsky, note that size must one of 128, 256, 512, or 1024 and can't be bigger than your current resolution\n");
1287 strlcpy (basename, Cmd_Argv(1), sizeof (basename));
1288 size = atoi(Cmd_Argv(2));
1289 if (size != 128 && size != 256 && size != 512 && size != 1024)
1291 Con_Print("envmap: size must be one of 128, 256, 512, or 1024\n");
1294 if (size > vid.width || size > vid.height)
1296 Con_Print("envmap: your resolution is not big enough to render that size\n");
1300 r_refdef.envmap = true;
1302 R_UpdateVariables();
1304 r_refdef.view.x = 0;
1305 r_refdef.view.y = 0;
1306 r_refdef.view.z = 0;
1307 r_refdef.view.width = size;
1308 r_refdef.view.height = size;
1309 r_refdef.view.depth = 1;
1310 r_refdef.view.useperspective = true;
1311 r_refdef.view.isoverlay = false;
1313 r_refdef.view.frustum_x = tan(90 * M_PI / 360.0);
1314 r_refdef.view.frustum_y = tan(90 * M_PI / 360.0);
1316 buffer1 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3);
1317 buffer2 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3);
1318 buffer3 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3 + 18);
1320 for (j = 0;j < 12;j++)
1322 dpsnprintf(filename, sizeof(filename), "env/%s%s.tga", basename, envmapinfo[j].name);
1323 Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], envmapinfo[j].angles[0], envmapinfo[j].angles[1], envmapinfo[j].angles[2], 1);
1324 r_refdef.view.quality = 1;
1325 r_refdef.view.clear = true;
1329 SCR_ScreenShot(filename, buffer1, buffer2, buffer3, 0, vid.height - (r_refdef.view.y + r_refdef.view.height), size, size, envmapinfo[j].flipx, envmapinfo[j].flipy, envmapinfo[j].flipdiagonaly, false, false);
1336 r_refdef.envmap = false;
1339 //=============================================================================
1341 void SHOWLMP_decodehide(void)
1345 lmplabel = MSG_ReadString();
1346 for (i = 0;i < cl.num_showlmps;i++)
1347 if (cl.showlmps[i].isactive && strcmp(cl.showlmps[i].label, lmplabel) == 0)
1349 cl.showlmps[i].isactive = false;
1354 void SHOWLMP_decodeshow(void)
1357 char lmplabel[256], picname[256];
1359 strlcpy (lmplabel,MSG_ReadString(), sizeof (lmplabel));
1360 strlcpy (picname, MSG_ReadString(), sizeof (picname));
1361 if (gamemode == GAME_NEHAHRA) // LordHavoc: nasty old legacy junk
1368 x = MSG_ReadShort();
1369 y = MSG_ReadShort();
1371 if (!cl.showlmps || cl.num_showlmps >= cl.max_showlmps)
1373 showlmp_t *oldshowlmps = cl.showlmps;
1374 cl.max_showlmps += 16;
1375 cl.showlmps = (showlmp_t *) Mem_Alloc(cls.levelmempool, cl.max_showlmps * sizeof(showlmp_t));
1376 if (cl.num_showlmps)
1377 memcpy(cl.showlmps, oldshowlmps, cl.num_showlmps * sizeof(showlmp_t));
1379 Mem_Free(oldshowlmps);
1381 for (k = 0;k < cl.max_showlmps;k++)
1382 if (cl.showlmps[k].isactive && !strcmp(cl.showlmps[k].label, lmplabel))
1384 if (k == cl.max_showlmps)
1385 for (k = 0;k < cl.max_showlmps;k++)
1386 if (!cl.showlmps[k].isactive)
1388 cl.showlmps[k].isactive = true;
1389 strlcpy (cl.showlmps[k].label, lmplabel, sizeof (cl.showlmps[k].label));
1390 strlcpy (cl.showlmps[k].pic, picname, sizeof (cl.showlmps[k].pic));
1391 cl.showlmps[k].x = x;
1392 cl.showlmps[k].y = y;
1393 cl.num_showlmps = max(cl.num_showlmps, k + 1);
1396 void SHOWLMP_drawall(void)
1399 for (i = 0;i < cl.num_showlmps;i++)
1400 if (cl.showlmps[i].isactive)
1401 DrawQ_Pic(cl.showlmps[i].x, cl.showlmps[i].y, Draw_CachePic (cl.showlmps[i].pic), 0, 0, 1, 1, 1, 1, 0);
1405 ==============================================================================
1409 ==============================================================================
1412 qboolean SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *buffer2, unsigned char *buffer3, int x, int y, int width, int height, qboolean flipx, qboolean flipy, qboolean flipdiagonal, qboolean jpeg, qboolean gammacorrect)
1414 int indices[3] = {0,1,2};
1417 if (!r_render.integer)
1421 qglReadPixels (x, y, width, height, jpeg ? GL_RGB : GL_BGR, GL_UNSIGNED_BYTE, buffer1);CHECKGLERROR
1423 if(gammacorrect && (scr_screenshot_gammaboost.value != 1 || WANT_SCREENSHOT_HWGAMMA))
1426 double igamma = 1.0 / scr_screenshot_gammaboost.value;
1427 unsigned short vidramp[256 * 3];
1428 if(WANT_SCREENSHOT_HWGAMMA)
1430 VID_BuildGammaTables(&vidramp[0], 256);
1434 // identity gamma table
1435 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp, 256);
1436 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256, 256);
1437 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256*2, 256);
1439 if(scr_screenshot_gammaboost.value != 1)
1441 for (i = 0;i < 256 * 3;i++)
1442 vidramp[i] = (unsigned short) (0.5 + pow(vidramp[i] * (1.0 / 65535.0), igamma) * 65535.0);
1444 for (i = 0;i < width*height*3;i += 3)
1446 buffer1[i] = (unsigned char) (vidramp[buffer1[i]] * 255.0 / 65535.0 + 0.5);
1447 buffer1[i+1] = (unsigned char) (vidramp[buffer1[i+1] + 256] * 255.0 / 65535.0 + 0.5);
1448 buffer1[i+2] = (unsigned char) (vidramp[buffer1[i+2] + 512] * 255.0 / 65535.0 + 0.5);
1452 Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 3, 3, indices);
1455 ret = JPEG_SaveImage_preflipped (filename, width, height, buffer2);
1457 ret = Image_WriteTGABGR_preflipped (filename, width, height, buffer2, buffer3);
1462 //=============================================================================
1464 extern void R_UpdateFogColor(void);
1465 void R_ClearScreen(qboolean fogcolor)
1472 qglClearColor(r_refdef.fogcolor[0],r_refdef.fogcolor[1],r_refdef.fogcolor[2],0);CHECKGLERROR
1476 qglClearColor(0,0,0,0);CHECKGLERROR
1478 qglClearDepth(1);CHECKGLERROR
1481 // LordHavoc: we use a stencil centered around 128 instead of 0,
1482 // to avoid clamping interfering with strange shadow volume
1484 qglClearStencil(128);CHECKGLERROR
1487 if (r_render.integer)
1488 GL_Clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | (gl_stencil ? GL_STENCIL_BUFFER_BIT : 0));
1489 // set dithering mode
1490 if (gl_dither.integer)
1492 qglEnable(GL_DITHER);CHECKGLERROR
1496 qglDisable(GL_DITHER);CHECKGLERROR
1500 qboolean CL_VM_UpdateView (void);
1501 void SCR_DrawConsole (void);
1502 void R_Shadow_EditLights_DrawSelectedLightProperties(void);
1506 void SCR_DrawScreen (void)
1510 R_TimeReport_BeginFrame();
1512 R_UpdateVariables();
1514 // Quake uses clockwise winding, so these are swapped
1515 r_refdef.view.cullface_front = GL_BACK;
1516 r_refdef.view.cullface_back = GL_FRONT;
1518 if (cls.signon == SIGNONS)
1522 size = scr_viewsize.value * (1.0 / 100.0);
1523 size = min(size, 1);
1525 if (r_stereo_sidebyside.integer)
1527 r_refdef.view.width = (int)(vid.width * size / 2.5);
1528 r_refdef.view.height = (int)(vid.height * size / 2.5 * (1 - bound(0, r_letterbox.value, 100) / 100));
1529 r_refdef.view.depth = 1;
1530 r_refdef.view.x = (int)((vid.width - r_refdef.view.width * 2.5) * 0.5);
1531 r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
1532 r_refdef.view.z = 0;
1534 r_refdef.view.x += (int)(r_refdef.view.width * 1.5);
1538 r_refdef.view.width = (int)(vid.width * size);
1539 r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100));
1540 r_refdef.view.depth = 1;
1541 r_refdef.view.x = (int)((vid.width - r_refdef.view.width)/2);
1542 r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
1543 r_refdef.view.z = 0;
1546 // LordHavoc: viewzoom (zoom in for sniper rifles, etc)
1547 // LordHavoc: this is designed to produce widescreen fov values
1548 // when the screen is wider than 4/3 width/height aspect, to do
1549 // this it simply assumes the requested fov is the vertical fov
1550 // for a 4x3 display, if the ratio is not 4x3 this makes the fov
1551 // higher/lower according to the ratio
1552 r_refdef.view.useperspective = true;
1553 r_refdef.view.frustum_y = tan(scr_fov.value * M_PI / 360.0) * (3.0/4.0) * cl.viewzoom;
1554 r_refdef.view.frustum_x = r_refdef.view.frustum_y * (float)r_refdef.view.width / (float)r_refdef.view.height / vid_pixelheight.value;
1556 r_refdef.view.frustum_x *= r_refdef.frustumscale_x;
1557 r_refdef.view.frustum_y *= r_refdef.frustumscale_y;
1559 if(!CL_VM_UpdateView())
1562 if (scr_zoomwindow.integer)
1564 float sizex = bound(10, scr_zoomwindow_viewsizex.value, 100) / 100.0;
1565 float sizey = bound(10, scr_zoomwindow_viewsizey.value, 100) / 100.0;
1566 r_refdef.view.width = (int)(vid.width * sizex);
1567 r_refdef.view.height = (int)(vid.height * sizey);
1568 r_refdef.view.depth = 1;
1569 r_refdef.view.x = (int)((vid.width - r_refdef.view.width)/2);
1570 r_refdef.view.y = 0;
1571 r_refdef.view.z = 0;
1573 r_refdef.view.useperspective = true;
1574 r_refdef.view.frustum_y = tan(scr_zoomwindow_fov.value * M_PI / 360.0) * (3.0/4.0) * cl.viewzoom;
1575 r_refdef.view.frustum_x = r_refdef.view.frustum_y * vid_pixelheight.value * (float)r_refdef.view.width / (float)r_refdef.view.height;
1577 r_refdef.view.frustum_x *= r_refdef.frustumscale_x;
1578 r_refdef.view.frustum_y *= r_refdef.frustumscale_y;
1580 if(!CL_VM_UpdateView())
1585 if (!r_stereo_sidebyside.integer)
1587 r_refdef.view.width = vid.width;
1588 r_refdef.view.height = vid.height;
1589 r_refdef.view.depth = 1;
1590 r_refdef.view.x = 0;
1591 r_refdef.view.y = 0;
1592 r_refdef.view.z = 0;
1593 r_refdef.view.useperspective = false;
1597 if(!scr_con_current && !(key_consoleactive & KEY_CONSOLEACTIVE_FORCED))
1598 if ((key_dest == key_game || key_dest == key_message) && !r_letterbox.value)
1599 Con_DrawNotify (); // only draw notify in game
1601 if (cls.signon == SIGNONS)
1606 if (!r_letterbox.value)
1609 SCR_CheckDrawCenterString();
1611 SCR_DrawNetGraph ();
1614 R_Shadow_EditLights_DrawSelectedLightProperties();
1622 if (r_timereport_active)
1625 if (cls.signon == SIGNONS)
1626 R_TimeReport_EndFrame();
1635 typedef struct loadingscreenstack_s
1637 struct loadingscreenstack_s *prev;
1638 char msg[MAX_QPATH];
1639 float absolute_loading_amount_min; // this corresponds to relative completion 0 of this item
1640 float absolute_loading_amount_len; // this corresponds to relative completion 1 of this item
1641 float relative_completion; // 0 .. 1
1643 loadingscreenstack_t;
1644 static loadingscreenstack_t *loadingscreenstack = NULL;
1645 static double loadingscreentime = -1;
1646 static qboolean loadingscreencleared = false;
1647 static float loadingscreenheight = 0;
1648 rtexture_t *loadingscreentexture = NULL;
1649 static float loadingscreentexture_vertex3f[12];
1650 static float loadingscreentexture_texcoord2f[8];
1652 static void SCR_ClearLoadingScreenTexture(void)
1654 if(loadingscreentexture)
1655 R_FreeTexture(loadingscreentexture);
1656 loadingscreentexture = NULL;
1659 extern rtexturepool_t *r_main_texturepool;
1660 static void SCR_SetLoadingScreenTexture(void)
1663 float loadingscreentexture_w;
1664 float loadingscreentexture_h;
1666 SCR_ClearLoadingScreenTexture();
1668 if (gl_support_arb_texture_non_power_of_two)
1670 w = vid.width; h = vid.height;
1671 loadingscreentexture_w = loadingscreentexture_h = 1;
1675 w = CeilPowerOf2(vid.width); h = CeilPowerOf2(vid.height);
1676 loadingscreentexture_w = vid.width / (float) w;
1677 loadingscreentexture_h = vid.height / (float) h;
1680 loadingscreentexture = R_LoadTexture2D(r_main_texturepool, "loadingscreentexture", w, h, NULL, TEXTYPE_BGRA, TEXF_FORCENEAREST | TEXF_CLAMP | TEXF_ALWAYSPRECACHE, NULL);
1681 R_Mesh_TexBind(0, R_GetTexture(loadingscreentexture));
1682 GL_ActiveTexture(0);
1684 qglCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, vid.width, vid.height);CHECKGLERROR
1686 loadingscreentexture_vertex3f[2] = loadingscreentexture_vertex3f[5] = loadingscreentexture_vertex3f[8] = loadingscreentexture_vertex3f[11] = 0;
1687 loadingscreentexture_vertex3f[0] = loadingscreentexture_vertex3f[9] = 0;
1688 loadingscreentexture_vertex3f[1] = loadingscreentexture_vertex3f[4] = 0;
1689 loadingscreentexture_vertex3f[3] = loadingscreentexture_vertex3f[6] = vid_conwidth.integer;
1690 loadingscreentexture_vertex3f[7] = loadingscreentexture_vertex3f[10] = vid_conheight.integer;
1691 loadingscreentexture_texcoord2f[0] = 0;loadingscreentexture_texcoord2f[1] = loadingscreentexture_h;
1692 loadingscreentexture_texcoord2f[2] = loadingscreentexture_w;loadingscreentexture_texcoord2f[3] = loadingscreentexture_h;
1693 loadingscreentexture_texcoord2f[4] = loadingscreentexture_w;loadingscreentexture_texcoord2f[5] = 0;
1694 loadingscreentexture_texcoord2f[6] = 0;loadingscreentexture_texcoord2f[7] = 0;
1697 void SCR_UpdateLoadingScreenIfShown(void)
1699 if(realtime == loadingscreentime)
1700 SCR_UpdateLoadingScreen(loadingscreencleared);
1703 void SCR_PushLoadingScreen (qboolean redraw, const char *msg, float len_in_parent)
1705 loadingscreenstack_t *s = (loadingscreenstack_t *) Z_Malloc(sizeof(loadingscreenstack_t));
1706 s->prev = loadingscreenstack;
1707 loadingscreenstack = s;
1709 strlcpy(s->msg, msg, sizeof(s->msg));
1710 s->relative_completion = 0;
1714 s->absolute_loading_amount_min = s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len * s->prev->relative_completion;
1715 s->absolute_loading_amount_len = s->prev->absolute_loading_amount_len * len_in_parent;
1716 if(s->absolute_loading_amount_len > s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len - s->absolute_loading_amount_min)
1717 s->absolute_loading_amount_len = s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len - s->absolute_loading_amount_min;
1721 s->absolute_loading_amount_min = 0;
1722 s->absolute_loading_amount_len = 1;
1726 SCR_UpdateLoadingScreenIfShown();
1729 void SCR_PopLoadingScreen (qboolean redraw)
1731 loadingscreenstack_t *s = loadingscreenstack;
1735 Con_DPrintf("Popping a loading screen item from an empty stack!\n");
1739 loadingscreenstack = s->prev;
1741 s->prev->relative_completion = (s->absolute_loading_amount_min + s->absolute_loading_amount_len - s->prev->absolute_loading_amount_min) / s->prev->absolute_loading_amount_len;
1745 SCR_UpdateLoadingScreenIfShown();
1748 void SCR_ClearLoadingScreen (qboolean redraw)
1750 while(loadingscreenstack)
1751 SCR_PopLoadingScreen(redraw && !loadingscreenstack->prev);
1754 static float SCR_DrawLoadingStack_r(loadingscreenstack_t *s, float y)
1765 total += SCR_DrawLoadingStack_r(s->prev, y);
1767 if(!s->prev || strcmp(s->msg, s->prev->msg))
1769 len = strlen(s->msg);
1770 x = (vid_conwidth.integer - DrawQ_TextWidth_Font(s->msg, len, true, FONT_INFOBAR) * size) / 2;
1772 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0);
1773 DrawQ_String_Font(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
1780 len = strlen(s->msg);
1781 x = (vid_conwidth.integer - DrawQ_TextWidth_Font(s->msg, len, true, FONT_INFOBAR) * size) / 2;
1783 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0);
1784 DrawQ_String_Font(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
1791 static void SCR_DrawLoadingStack(void)
1797 loadingscreenheight = SCR_DrawLoadingStack_r(loadingscreenstack, vid_conheight.integer);
1798 if(loadingscreenstack)
1800 // height = 32; // sorry, using the actual one is ugly
1801 GL_BlendFunc(GL_SRC_ALPHA, GL_ONE);
1802 GL_DepthRange(0, 1);
1803 GL_PolygonOffset(0, 0);
1804 GL_DepthTest(false);
1805 R_Mesh_VertexPointer(verts, 0, 0);
1806 R_Mesh_ColorPointer(colors, 0, 0);
1807 R_Mesh_ResetTextureState();
1808 R_SetupGenericShader(false);
1809 verts[2] = verts[5] = verts[8] = verts[11] = 0;
1810 verts[0] = verts[9] = 0;
1811 verts[1] = verts[4] = vid_conheight.integer - 8;
1812 verts[3] = verts[6] = vid_conwidth.integer * loadingscreenstack->absolute_loading_amount_min;
1813 verts[7] = verts[10] = vid_conheight.integer;
1815 for(i = 0; i < 16; ++i)
1816 colors[i] = (i % 4 == 3) ? 1 : (i >= 8 && i % 4 == 2) ? 1 : 0;
1817 // ^^^^^^^^^^ blue component
1818 // ^^^^^^ bottom row
1819 // ^^^^^^^^^^^^ alpha is always on
1820 R_Mesh_Draw(0, 4, 0, 2, NULL, polygonelements, 0, 0);
1822 // make sure everything is cleared, including the progress indicator
1823 if(loadingscreenheight < 8)
1824 loadingscreenheight = 8;
1828 static cachepic_t *loadingscreenpic;
1829 static float loadingscreenpic_vertex3f[12];
1830 static float loadingscreenpic_texcoord2f[8];
1832 static void SCR_DrawLoadingScreen_SharedSetup (qboolean clear)
1835 // release mouse grab while loading
1836 if (!vid.fullscreen)
1837 VID_SetMouse(false, false, false);
1839 qglViewport(0, 0, vid.width, vid.height);CHECKGLERROR
1840 //qglDisable(GL_SCISSOR_TEST);CHECKGLERROR
1841 //qglDepthMask(1);CHECKGLERROR
1842 qglColorMask(1,1,1,1);CHECKGLERROR
1843 qglClearColor(0,0,0,0);CHECKGLERROR
1844 // when starting up a new video mode, make sure the screen is cleared to black
1846 qglClear(GL_COLOR_BUFFER_BIT);CHECKGLERROR
1848 GL_SetupView_Mode_Ortho(0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100);
1850 R_Mesh_Matrix(&identitymatrix);
1851 // draw the loading plaque
1852 loadingscreenpic = Draw_CachePic ("gfx/loading");
1853 x = (vid_conwidth.integer - loadingscreenpic->width)/2;
1854 y = (vid_conheight.integer - loadingscreenpic->height)/2;
1855 loadingscreenpic_vertex3f[2] = loadingscreenpic_vertex3f[5] = loadingscreenpic_vertex3f[8] = loadingscreenpic_vertex3f[11] = 0;
1856 loadingscreenpic_vertex3f[0] = loadingscreenpic_vertex3f[9] = x;
1857 loadingscreenpic_vertex3f[1] = loadingscreenpic_vertex3f[4] = y;
1858 loadingscreenpic_vertex3f[3] = loadingscreenpic_vertex3f[6] = x + loadingscreenpic->width;
1859 loadingscreenpic_vertex3f[7] = loadingscreenpic_vertex3f[10] = y + loadingscreenpic->height;
1860 loadingscreenpic_texcoord2f[0] = 0;loadingscreenpic_texcoord2f[1] = 0;
1861 loadingscreenpic_texcoord2f[2] = 1;loadingscreenpic_texcoord2f[3] = 0;
1862 loadingscreenpic_texcoord2f[4] = 1;loadingscreenpic_texcoord2f[5] = 1;
1863 loadingscreenpic_texcoord2f[6] = 0;loadingscreenpic_texcoord2f[7] = 1;
1866 static void SCR_DrawLoadingScreen (qboolean clear)
1868 // we only need to draw the image if it isn't already there
1870 GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1871 GL_DepthRange(0, 1);
1872 GL_PolygonOffset(0, 0);
1873 GL_DepthTest(false);
1874 R_SetupGenericShader(true);
1875 R_Mesh_ColorPointer(NULL, 0, 0);
1876 if(loadingscreentexture)
1878 R_Mesh_VertexPointer(loadingscreentexture_vertex3f, 0, 0);
1879 R_Mesh_ResetTextureState();
1880 R_Mesh_TexBind(0, R_GetTexture(loadingscreentexture));
1881 R_Mesh_TexCoordPointer(0, 2, loadingscreentexture_texcoord2f, 0, 0);
1882 R_Mesh_Draw(0, 4, 0, 2, NULL, polygonelements, 0, 0);
1884 R_Mesh_VertexPointer(loadingscreenpic_vertex3f, 0, 0);
1885 R_Mesh_ResetTextureState();
1886 R_Mesh_TexBind(0, R_GetTexture(loadingscreenpic->tex));
1887 R_Mesh_TexCoordPointer(0, 2, loadingscreenpic_texcoord2f, 0, 0);
1888 R_Mesh_Draw(0, 4, 0, 2, NULL, polygonelements, 0, 0);
1889 SCR_DrawLoadingStack();
1892 static void SCR_DrawLoadingScreen_SharedFinish (qboolean clear)
1897 // however this IS necessary on Windows Vista
1901 void SCR_UpdateLoadingScreen (qboolean clear)
1903 keydest_t old_key_dest;
1904 int old_key_consoleactive;
1906 // don't do anything if not initialized yet
1907 if (vid_hidden || !scr_refresh.integer || cls.state == ca_dedicated)
1910 if(loadingscreentime == realtime)
1911 clear |= loadingscreencleared;
1914 SCR_ClearLoadingScreenTexture();
1915 else if(loadingscreentime != realtime)
1916 SCR_SetLoadingScreenTexture();
1918 if(loadingscreentime != realtime)
1920 loadingscreentime = realtime;
1921 loadingscreenheight = 0;
1923 loadingscreencleared = clear;
1925 SCR_DrawLoadingScreen_SharedSetup(clear);
1926 if (vid.stereobuffer)
1928 qglDrawBuffer(GL_BACK_LEFT);
1929 SCR_DrawLoadingScreen(clear);
1930 qglDrawBuffer(GL_BACK_RIGHT);
1931 SCR_DrawLoadingScreen(clear);
1935 qglDrawBuffer(GL_BACK);
1936 SCR_DrawLoadingScreen(clear);
1938 SCR_DrawLoadingScreen_SharedFinish(clear);
1940 // this goes into the event loop, and should prevent unresponsive cursor on vista
1941 old_key_dest = key_dest;
1942 old_key_consoleactive = key_consoleactive;
1943 key_dest = key_void;
1944 key_consoleactive = false;
1945 Sys_SendKeyEvents();
1946 key_dest = old_key_dest;
1947 key_consoleactive = old_key_consoleactive;
1950 qboolean R_Stereo_ColorMasking(void)
1952 return r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer;
1955 qboolean R_Stereo_Active(void)
1957 return (vid.stereobuffer || r_stereo_sidebyside.integer || R_Stereo_ColorMasking());
1960 extern cvar_t cl_minfps;
1961 extern cvar_t cl_minfps_fade;
1962 extern cvar_t cl_minfps_qualitymax;
1963 extern cvar_t cl_minfps_qualitymin;
1964 extern cvar_t cl_minfps_qualitypower;
1965 extern cvar_t cl_minfps_qualityscale;
1966 static double cl_updatescreen_rendertime = 0;
1967 static double cl_updatescreen_quality = 1;
1968 void CL_UpdateScreen(void)
1971 float conwidth, conheight;
1973 if (!scr_initialized || !con_initialized)
1974 return; // not initialized yet
1976 if(gamemode == GAME_NEXUIZ)
1978 // play a bit with the palette (experimental)
1979 palette_rgb_pantscolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time / exp(1) + 0*M_PI/3));
1980 palette_rgb_pantscolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time / exp(1) + 2*M_PI/3));
1981 palette_rgb_pantscolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time / exp(1) + 4*M_PI/3));
1982 palette_rgb_shirtcolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time / M_PI + 5*M_PI/3));
1983 palette_rgb_shirtcolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time / M_PI + 3*M_PI/3));
1984 palette_rgb_shirtcolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time / M_PI + 1*M_PI/3));
1985 memcpy(palette_rgb_pantsscoreboard[15], palette_rgb_pantscolormap[15], sizeof(*palette_rgb_pantscolormap));
1986 memcpy(palette_rgb_shirtscoreboard[15], palette_rgb_shirtcolormap[15], sizeof(*palette_rgb_shirtcolormap));
1989 if (vid_hidden || !scr_refresh.integer)
1992 rendertime1 = Sys_DoubleTime();
1994 conwidth = bound(160, vid_conwidth.value, 32768);
1995 conheight = bound(90, vid_conheight.value, 24576);
1996 if (vid_conwidth.value != conwidth)
1997 Cvar_SetValue("vid_conwidth", conwidth);
1998 if (vid_conheight.value != conheight)
1999 Cvar_SetValue("vid_conheight", conheight);
2002 if (scr_viewsize.value < 30)
2003 Cvar_Set ("viewsize","30");
2004 if (scr_viewsize.value > 120)
2005 Cvar_Set ("viewsize","120");
2007 // bound field of view
2008 if (scr_fov.value < 1)
2009 Cvar_Set ("fov","1");
2010 if (scr_fov.value > 170)
2011 Cvar_Set ("fov","170");
2013 // validate r_textureunits cvar
2014 if (r_textureunits.integer > gl_textureunits)
2015 Cvar_SetValueQuick(&r_textureunits, gl_textureunits);
2016 if (r_textureunits.integer < 1)
2017 Cvar_SetValueQuick(&r_textureunits, 1);
2019 // validate gl_combine cvar
2020 if (gl_combine.integer && !gl_combine_extension)
2021 Cvar_SetValueQuick(&gl_combine, 0);
2023 // intermission is always full screen
2024 if (cl.intermission)
2028 if (scr_viewsize.value >= 120)
2029 sb_lines = 0; // no status bar at all
2030 else if (scr_viewsize.value >= 110)
2031 sb_lines = 24; // no inventory
2036 r_refdef.view.colormask[0] = 1;
2037 r_refdef.view.colormask[1] = 1;
2038 r_refdef.view.colormask[2] = 1;
2040 SCR_SetUpToDrawConsole();
2043 qglDrawBuffer(GL_BACK);CHECKGLERROR
2044 qglViewport(0, 0, vid.width, vid.height);CHECKGLERROR
2045 qglDisable(GL_SCISSOR_TEST);CHECKGLERROR
2046 qglDepthMask(1);CHECKGLERROR
2047 qglColorMask(1,1,1,1);CHECKGLERROR
2048 qglClearColor(0,0,0,0);CHECKGLERROR
2049 R_ClearScreen(false);
2050 r_refdef.view.clear = false;
2051 r_refdef.view.isoverlay = false;
2052 r_refdef.view.quality = bound(cl_minfps_qualitymin.value, pow(cl_updatescreen_quality, cl_minfps_qualitypower.value) * cl_minfps_qualityscale.value, cl_minfps_qualitymax.value);
2054 if(scr_stipple.integer)
2056 GLubyte stipple[128];
2057 int i, s, width, parts;
2058 static int frame = 0;
2061 s = scr_stipple.integer;
2063 width = (s & 070) >> 3;
2065 qglEnable(GL_POLYGON_STIPPLE); // 0x0B42
2066 for(i = 0; i < 128; ++i)
2069 stipple[i] = (((line >> width) + frame) & ((1 << parts) - 1)) ? 0x00 : 0xFF;
2071 qglPolygonStipple(stipple);
2074 qglDisable(GL_POLYGON_STIPPLE);
2076 if (R_Stereo_Active())
2078 matrix4x4_t originalmatrix = r_refdef.view.matrix;
2079 matrix4x4_t offsetmatrix;
2080 Matrix4x4_CreateFromQuakeEntity(&offsetmatrix, 0, r_stereo_separation.value * 0.5f, 0, 0, r_stereo_angle.value * 0.5f, 0, 1);
2081 Matrix4x4_Concat(&r_refdef.view.matrix, &originalmatrix, &offsetmatrix);
2083 if (r_stereo_sidebyside.integer)
2086 if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer)
2088 r_refdef.view.colormask[0] = 1;
2089 r_refdef.view.colormask[1] = 0;
2090 r_refdef.view.colormask[2] = 0;
2093 if (vid.stereobuffer)
2094 qglDrawBuffer(GL_BACK_RIGHT);
2098 Matrix4x4_CreateFromQuakeEntity(&offsetmatrix, 0, r_stereo_separation.value * -0.5f, 0, 0, r_stereo_angle.value * -0.5f, 0, 1);
2099 Matrix4x4_Concat(&r_refdef.view.matrix, &originalmatrix, &offsetmatrix);
2101 if (r_stereo_sidebyside.integer)
2104 if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer)
2106 r_refdef.view.colormask[0] = 0;
2107 r_refdef.view.colormask[1] = r_stereo_redcyan.integer || r_stereo_redgreen.integer;
2108 r_refdef.view.colormask[2] = r_stereo_redcyan.integer || r_stereo_redblue.integer;
2111 if (vid.stereobuffer)
2112 qglDrawBuffer(GL_BACK_LEFT);
2116 r_refdef.view.matrix = originalmatrix;
2123 // quality adjustment according to render time
2125 cl_updatescreen_rendertime += ((Sys_DoubleTime() - rendertime1) - cl_updatescreen_rendertime) * bound(0, cl_minfps_fade.value, 1);
2126 if (cl_minfps.value > 0 && cl_updatescreen_rendertime > 0 && !cls.timedemo && (!cls.capturevideo.active || !cls.capturevideo.realtime))
2127 cl_updatescreen_quality = 1 / (cl_updatescreen_rendertime * cl_minfps.value);
2129 cl_updatescreen_quality = 1;
2131 if (!vid_activewindow)
2132 VID_SetMouse(false, false, false);
2133 else if (key_consoleactive)
2134 VID_SetMouse(vid.fullscreen, false, false);
2135 else if (key_dest == key_menu_grabbed)
2136 VID_SetMouse(true, vid_mouse.integer && !in_client_mouse, true);
2137 else if (key_dest == key_menu)
2138 VID_SetMouse(vid.fullscreen, vid_mouse.integer && !in_client_mouse, true);
2140 VID_SetMouse(vid.fullscreen, vid_mouse.integer && !cl.csqc_wantsmousemove && (!cls.demoplayback || cl_demo_mousegrab.integer), true);
2145 void CL_Screen_NewMap(void)