2 Copyright (C) 1996-1997 Id Software, Inc.
4 This program is free software; you can redistribute it and/or
5 modify it under the terms of the GNU General Public License
6 as published by the Free Software Foundation; either version 2
7 of the License, or (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
13 See the GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
20 // cl_parse.c -- parse a message received from the server
24 char *svc_strings[128] =
30 "svc_version", // [long] server version
31 "svc_setview", // [short] entity number
32 "svc_sound", // <see code>
33 "svc_time", // [float] server time
34 "svc_print", // [string] null terminated string
35 "svc_stufftext", // [string] stuffed into client's console buffer
36 // the string should be \n terminated
37 "svc_setangle", // [vec3] set the view angle to this absolute value
39 "svc_serverinfo", // [long] version
40 // [string] signon string
41 // [string]..[0]model cache [string]...[0]sounds cache
42 // [string]..[0]item cache
43 "svc_lightstyle", // [byte] [string]
44 "svc_updatename", // [byte] [string]
45 "svc_updatefrags", // [byte] [short]
46 "svc_clientdata", // <shortbits + data>
47 "svc_stopsound", // <see code>
48 "svc_updatecolors", // [byte] [byte]
49 "svc_particle", // [vec3] <variable>
50 "svc_damage", // [byte] impact [byte] blood [vec3] from
53 "OBSOLETE svc_spawnbinary",
56 "svc_temp_entity", // <variable>
62 "svc_spawnstaticsound",
64 "svc_finale", // [string] music [string] text
65 "svc_cdtrack", // [byte] track [byte] looptrack
68 "svc_showlmp", // [string] iconlabel [string] lmpfile [short] x [short] y
69 "svc_hidelmp", // [string] iconlabel
70 "svc_skybox", // [string] skyname
85 "svc_effect", // [vector] org [byte] modelindex [byte] startframe [byte] framecount [byte] framerate
86 "svc_effect2", // [vector] org [short] modelindex [short] startframe [byte] framecount [byte] framerate
89 //=============================================================================
91 cvar_t demo_nehahra = {0, "demo_nehahra", "0"};
93 void CL_Parse_Init(void)
95 // LordHavoc: added demo_nehahra cvar
96 Cvar_RegisterVariable (&demo_nehahra);
97 if (gamemode == GAME_NEHAHRA)
98 Cvar_SetValue("demo_nehahra", 1);
101 qboolean Nehahrademcompatibility; // LordHavoc: to allow playback of the early Nehahra movie segments
102 qboolean dpprotocol; // LordHavoc: whether or not the current network stream is the enhanced DarkPlaces protocol
108 This error checks and tracks the total number of entities
111 entity_t *CL_EntityNum (int num)
114 if (num >= cl.num_entities)
116 if (num >= MAX_EDICTS)
117 Host_Error ("CL_EntityNum: %i is an invalid number",num);
118 cl.num_entities = num;
119 // while (cl.num_entities <= num)
121 // cl_entities[cl.num_entities].colormap = -1; // no special coloring
122 // cl.num_entities++;
126 if (num >= MAX_EDICTS)
127 Host_Error ("CL_EntityNum: %i is an invalid number",num);
129 return &cl_entities[num];
135 CL_ParseStartSoundPacket
138 void CL_ParseStartSoundPacket(int largesoundindex)
148 field_mask = MSG_ReadByte();
150 if (field_mask & SND_VOLUME)
151 volume = MSG_ReadByte ();
153 volume = DEFAULT_SOUND_PACKET_VOLUME;
155 if (field_mask & SND_ATTENUATION)
156 attenuation = MSG_ReadByte () / 64.0;
158 attenuation = DEFAULT_SOUND_PACKET_ATTENUATION;
160 channel = MSG_ReadShort ();
162 sound_num = (unsigned short) MSG_ReadShort ();
164 sound_num = MSG_ReadByte ();
166 if (sound_num >= MAX_SOUNDS)
167 Host_Error("CL_ParseStartSoundPacket: sound_num (%i) >= MAX_SOUNDS (%i)\n", sound_num, MAX_SOUNDS);
172 if (ent > MAX_EDICTS)
173 Host_Error ("CL_ParseStartSoundPacket: ent = %i", ent);
175 for (i=0 ; i<3 ; i++)
176 pos[i] = MSG_ReadCoord ();
178 S_StartSound (ent, channel, cl.sound_precache[sound_num], pos, volume/255.0, attenuation);
185 When the client is taking a long time to load stuff, send keepalive messages
186 so the server doesn't disconnect.
189 void CL_KeepaliveMessage (void)
192 static float lastmsg;
198 return; // no need if server is local
199 if (cls.demoplayback)
202 // read messages from server, should just be nops
204 memcpy (olddata, net_message.data, net_message.cursize);
208 ret = CL_GetMessage ();
212 Host_Error ("CL_KeepaliveMessage: CL_GetMessage failed");
214 break; // nothing waiting
216 Host_Error ("CL_KeepaliveMessage: received a message");
219 if (MSG_ReadByte() != svc_nop)
220 Host_Error ("CL_KeepaliveMessage: datagram wasn't a nop");
226 memcpy (net_message.data, olddata, net_message.cursize);
229 time = Sys_DoubleTime ();
230 if (time - lastmsg < 5)
235 Con_Printf ("--> client to server keepalive\n");
237 MSG_WriteByte (&cls.message, clc_nop);
238 NET_SendMessage (cls.netcon, &cls.message);
239 SZ_Clear (&cls.message);
242 void CL_ParseEntityLump(char *entdata)
245 char key[128], value[4096];
246 FOG_clear(); // LordHavoc: no fog until set
247 R_SetSkyBox(""); // LordHavoc: no environment mapped sky until set
251 data = COM_Parse(data);
254 if (com_token[0] != '{')
258 data = COM_Parse(data);
261 if (com_token[0] == '}')
262 break; // end of worldspawn
263 if (com_token[0] == '_')
264 strcpy(key, com_token + 1);
266 strcpy(key, com_token);
267 while (key[strlen(key)-1] == ' ') // remove trailing spaces
268 key[strlen(key)-1] = 0;
269 data = COM_Parse(data);
272 strcpy(value, com_token);
273 if (!strcmp("sky", key))
275 else if (!strcmp("skyname", key)) // non-standard, introduced by QuakeForge... sigh.
277 else if (!strcmp("qlsky", key)) // non-standard, introduced by QuakeLives (EEK)
279 else if (!strcmp("fog", key))
280 sscanf(value, "%f %f %f %f", &fog_density, &fog_red, &fog_green, &fog_blue);
281 else if (!strcmp("fog_density", key))
282 fog_density = atof(value);
283 else if (!strcmp("fog_red", key))
284 fog_red = atof(value);
285 else if (!strcmp("fog_green", key))
286 fog_green = atof(value);
287 else if (!strcmp("fog_blue", key))
288 fog_blue = atof(value);
293 =====================
296 An svc_signonnum has been received, perform a client side setup
297 =====================
299 static void CL_SignonReply (void)
303 Con_DPrintf ("CL_SignonReply: %i\n", cls.signon);
308 MSG_WriteByte (&cls.message, clc_stringcmd);
309 MSG_WriteString (&cls.message, "prespawn");
313 MSG_WriteByte (&cls.message, clc_stringcmd);
314 MSG_WriteString (&cls.message, va("name \"%s\"\n", cl_name.string));
316 MSG_WriteByte (&cls.message, clc_stringcmd);
317 MSG_WriteString (&cls.message, va("color %i %i\n", cl_color.integer >> 4, cl_color.integer & 15));
319 if (cl_pmodel.integer)
321 MSG_WriteByte (&cls.message, clc_stringcmd);
322 MSG_WriteString (&cls.message, va("pmodel %i\n", cl_pmodel.integer));
325 MSG_WriteByte (&cls.message, clc_stringcmd);
326 sprintf (str, "spawn %s", cls.spawnparms);
327 MSG_WriteString (&cls.message, str);
331 MSG_WriteByte (&cls.message, clc_stringcmd);
332 MSG_WriteString (&cls.message, "begin");
336 // SCR_EndLoadingPlaque (); // allow normal screen updates
347 void CL_ParseServerInfo (void)
351 int nummodels, numsounds;
352 char model_precache[MAX_MODELS][MAX_QPATH];
353 char sound_precache[MAX_SOUNDS][MAX_QPATH];
355 Con_DPrintf ("Serverinfo packet received.\n");
357 // wipe the client_state_t struct
361 // parse protocol version number
363 if (i != PROTOCOL_VERSION && i != DPPROTOCOL_VERSION && i != 250)
365 Con_Printf ("Server returned version %i, not %i or %i", i, DPPROTOCOL_VERSION, PROTOCOL_VERSION);
368 Nehahrademcompatibility = false;
370 Nehahrademcompatibility = true;
371 if (cls.demoplayback && demo_nehahra.integer)
372 Nehahrademcompatibility = true;
373 dpprotocol = i == DPPROTOCOL_VERSION;
376 cl.maxclients = MSG_ReadByte ();
377 if (cl.maxclients < 1 || cl.maxclients > MAX_SCOREBOARD)
379 Con_Printf("Bad maxclients (%u) from server\n", cl.maxclients);
382 cl.scores = Mem_Alloc(cl_scores_mempool, cl.maxclients*sizeof(*cl.scores));
385 cl.gametype = MSG_ReadByte ();
387 // parse signon message
388 str = MSG_ReadString ();
389 strncpy (cl.levelname, str, sizeof(cl.levelname)-1);
391 // seperate the printfs so the server message can have a color
392 if (!Nehahrademcompatibility) // no messages when playing the Nehahra movie
394 Con_Printf("\n\n\35\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\37\n\n");
395 Con_Printf ("%c%s\n", 2, str);
399 // first we go through and touch all of the precache data that still
400 // happens to be in the cache, so precaching something else doesn't
401 // needlessly purge it
404 Mem_CheckSentinelsGlobal();
409 memset (cl.model_precache, 0, sizeof(cl.model_precache));
410 for (nummodels=1 ; ; nummodels++)
412 str = MSG_ReadString ();
415 if (nummodels==MAX_MODELS)
417 Host_Error ("Server sent too many model precaches\n");
420 if (strlen(str) >= MAX_QPATH)
421 Host_Error ("Server sent a precache name of %i characters (max %i)", strlen(str), MAX_QPATH - 1);
422 strcpy (model_precache[nummodels], str);
423 Mod_TouchModel (str);
427 memset (cl.sound_precache, 0, sizeof(cl.sound_precache));
428 for (numsounds=1 ; ; numsounds++)
430 str = MSG_ReadString ();
433 if (numsounds==MAX_SOUNDS)
435 Host_Error ("Server sent too many sound precaches\n");
438 if (strlen(str) >= MAX_QPATH)
439 Host_Error ("Server sent a precache name of %i characters (max %i)", strlen(str), MAX_QPATH - 1);
440 strcpy (sound_precache[numsounds], str);
447 // now we try to load everything else until a cache allocation fails
450 Mem_CheckSentinelsGlobal();
452 for (i=1 ; i<nummodels ; i++)
454 // LordHavoc: i == 1 means the first model is the world model
455 cl.model_precache[i] = Mod_ForName (model_precache[i], false, false, i == 1);
457 if (cl.model_precache[i] == NULL)
459 Host_Error("Model %s not found\n", model_precache[i]);
462 CL_KeepaliveMessage ();
465 Mem_CheckSentinelsGlobal();
467 S_BeginPrecaching ();
468 for (i=1 ; i<numsounds ; i++)
470 cl.sound_precache[i] = S_PrecacheSound (sound_precache[i]);
471 CL_KeepaliveMessage ();
476 cl_entities[0].render.model = cl.worldmodel = cl.model_precache[1];
477 cl_entities[0].render.scale = 1;
478 cl_entities[0].render.alpha = 1;
482 Mem_CheckSentinelsGlobal();
486 Mem_CheckSentinelsGlobal();
488 noclip_anglehack = false; // noclip is turned off at start
491 void CL_ValidateState(entity_state_t *s)
498 if (s->modelindex >= MAX_MODELS)
499 Host_Error("CL_ValidateState: modelindex (%i) >= MAX_MODELS (%i)\n", s->modelindex, MAX_MODELS);
501 // colormap is client index + 1
502 if (s->colormap > cl.maxclients)
503 Host_Error ("CL_ValidateState: colormap (%i) > cl.maxclients (%i)", s->colormap, cl.maxclients);
505 model = cl.model_precache[s->modelindex];
506 Mod_CheckLoaded(model);
507 if (model && s->frame >= model->numframes)
509 Con_Printf("CL_ValidateState: no such frame %i in \"%s\"\n", s->frame, model->name);
512 if (model && s->skin > 0 && s->skin >= model->numskins)
514 Con_Printf("CL_ValidateState: no such skin %i in \"%s\"\n", s->skin, model->name);
523 Parse an entity update message from the server
524 If an entities model or origin changes from frame to frame, it must be
525 relinked. Other attributes can change without relinking.
528 byte entkill[MAX_EDICTS];
529 int bitprofile[32], bitprofilecount = 0;
530 void CL_ParseUpdate (int bits)
532 int i, num, deltadie;
536 if (cls.signon == SIGNONS - 1)
537 { // first update is the final signon stage
538 cls.signon = SIGNONS;
542 if (bits & U_MOREBITS)
543 bits |= (MSG_ReadByte()<<8);
544 if ((bits & U_EXTEND1) && (!Nehahrademcompatibility))
546 bits |= MSG_ReadByte() << 16;
547 if (bits & U_EXTEND2)
548 bits |= MSG_ReadByte() << 24;
551 if (bits & U_LONGENTITY)
552 num = (unsigned) MSG_ReadShort ();
554 num = (unsigned) MSG_ReadByte ();
556 if (num >= MAX_EDICTS)
557 Host_Error("CL_ParseUpdate: entity number (%i) >= MAX_EDICTS (%i)\n", num, MAX_EDICTS);
559 Host_Error("CL_ParseUpdate: invalid entity number (%i)\n", num);
561 // mark as visible (no kill)
564 ent = CL_EntityNum (num);
566 for (i = 0;i < 32;i++)
574 new = ent->state_current;
576 deltadie = true; // was not present in previous frame, leave hidden until next full update
579 new = ent->state_baseline;
581 new.time = cl.mtime[0];
585 if (bits & U_MODEL) new.modelindex = (new.modelindex & 0xFF00) | MSG_ReadByte();
586 if (bits & U_FRAME) new.frame = (new.frame & 0xFF00) | MSG_ReadByte();
587 if (bits & U_COLORMAP) new.colormap = MSG_ReadByte();
588 if (bits & U_SKIN) new.skin = MSG_ReadByte();
589 if (bits & U_EFFECTS) new.effects = (new.effects & 0xFF00) | MSG_ReadByte();
590 if (bits & U_ORIGIN1) new.origin[0] = MSG_ReadCoord();
591 if (bits & U_ANGLE1) new.angles[0] = MSG_ReadAngle();
592 if (bits & U_ORIGIN2) new.origin[1] = MSG_ReadCoord();
593 if (bits & U_ANGLE2) new.angles[1] = MSG_ReadAngle();
594 if (bits & U_ORIGIN3) new.origin[2] = MSG_ReadCoord();
595 if (bits & U_ANGLE3) new.angles[2] = MSG_ReadAngle();
596 if (bits & U_STEP) new.flags |= RENDER_STEP;
597 if (bits & U_ALPHA) new.alpha = MSG_ReadByte();
598 if (bits & U_SCALE) new.scale = MSG_ReadByte();
599 if (bits & U_EFFECTS2) new.effects = (new.effects & 0x00FF) | (MSG_ReadByte() << 8);
600 if (bits & U_GLOWSIZE) new.glowsize = MSG_ReadByte();
601 if (bits & U_GLOWCOLOR) new.glowcolor = MSG_ReadByte();
603 if (bits & U_COLORMOD) {int i = MSG_ReadByte();float r = (((int) i >> 5) & 7) * 1.0 / 7, g = (((int) i >> 2) & 7) * 1.0 / 7, b = ((int) i & 3) * 1.0 / 3;Con_Printf("warning: U_COLORMOD %i (%1.2f %1.2f %1.2f) ignored\n", i, r, g, b);}
605 // apparently the dpcrush demo uses this (unintended, and it uses white anyway)
606 if (bits & U_COLORMOD) MSG_ReadByte();
608 if (bits & U_GLOWTRAIL) new.flags |= RENDER_GLOWTRAIL;
609 if (bits & U_FRAME2) new.frame = (new.frame & 0x00FF) | (MSG_ReadByte() << 8);
610 if (bits & U_MODEL2) new.modelindex = (new.modelindex & 0x00FF) | (MSG_ReadByte() << 8);
611 if (bits & U_VIEWMODEL) new.flags |= RENDER_VIEWMODEL;
612 if (bits & U_EXTERIORMODEL) new.flags |= RENDER_EXTERIORMODEL;
614 // LordHavoc: to allow playback of the Nehahra movie
615 if (Nehahrademcompatibility && (bits & U_EXTEND1))
617 // LordHavoc: evil format
618 int i = MSG_ReadFloat();
619 int j = MSG_ReadFloat() * 255.0f;
623 new.effects |= EF_FULLBRIGHT;
627 else if (j == 0 || j >= 255)
639 CL_ValidateState(&new);
641 if (new.flags & RENDER_STEP) // FIXME: rename this flag?
643 // make time identical for memcmp
644 new.time = ent->state_current.time;
645 if (memcmp(&new, &ent->state_current, sizeof(entity_state_t)))
647 // set it back to what it should be
648 new.time = cl.mtime[0] + 0.1;
650 ent->state_previous = ent->state_current;
651 ent->state_current = new;
652 // assume 10fps animation
653 //ent->state_previous.time = cl.mtime[0] - 0.1;
658 ent->state_previous = ent->state_current;
659 ent->state_current = new;
663 char *bitprofilenames[32] =
687 "obsolete U_COLORMOD",
699 void CL_BitProfile_f(void)
702 Con_Printf("bitprofile: %i updates\n");
704 for (i = 0;i < 32;i++)
705 // if (bitprofile[i])
706 Con_Printf("%s: %i %3.2f%%\n", bitprofilenames[i], bitprofile[i], bitprofile[i] * 100.0 / bitprofilecount);
708 for (i = 0;i < 32;i++)
713 void CL_EntityUpdateSetup(void)
715 memset(entkill, 1, MAX_EDICTS);
718 void CL_EntityUpdateEnd(void)
721 for (i = 1;i < MAX_EDICTS;i++)
723 cl_entities[i].state_previous.active = cl_entities[i].state_current.active = 0;
731 void CL_ParseBaseline (entity_t *ent, int large)
735 memset(&ent->state_baseline, 0, sizeof(entity_state_t));
736 ent->state_baseline.active = true;
739 ent->state_baseline.modelindex = (unsigned short) MSG_ReadShort ();
740 ent->state_baseline.frame = (unsigned short) MSG_ReadShort ();
744 ent->state_baseline.modelindex = MSG_ReadByte ();
745 ent->state_baseline.frame = MSG_ReadByte ();
747 ent->state_baseline.colormap = MSG_ReadByte();
748 ent->state_baseline.skin = MSG_ReadByte();
749 for (i = 0;i < 3;i++)
751 ent->state_baseline.origin[i] = MSG_ReadCoord ();
752 ent->state_baseline.angles[i] = MSG_ReadAngle ();
754 ent->state_baseline.alpha = 255;
755 ent->state_baseline.scale = 16;
756 ent->state_baseline.glowsize = 0;
757 ent->state_baseline.glowcolor = 254;
758 ent->state_previous = ent->state_current = ent->state_baseline;
760 CL_ValidateState(&ent->state_baseline);
768 Server information pertaining to this client only
771 void CL_ParseClientdata (int bits)
776 if (bits & SU_EXTEND1)
777 bits |= (MSG_ReadByte() << 16);
778 if (bits & SU_EXTEND2)
779 bits |= (MSG_ReadByte() << 24);
781 if (bits & SU_VIEWHEIGHT)
782 cl.viewheight = MSG_ReadChar ();
784 cl.viewheight = DEFAULT_VIEWHEIGHT;
786 if (bits & SU_IDEALPITCH)
787 cl.idealpitch = MSG_ReadChar ();
791 VectorCopy (cl.mvelocity[0], cl.mvelocity[1]);
792 for (i=0 ; i<3 ; i++)
794 if (bits & (SU_PUNCH1<<i) )
797 cl.punchangle[i] = MSG_ReadPreciseAngle();
799 cl.punchangle[i] = MSG_ReadChar();
802 cl.punchangle[i] = 0;
803 if (bits & (SU_PUNCHVEC1<<i))
804 cl.punchvector[i] = MSG_ReadFloatCoord();
806 cl.punchvector[i] = 0;
807 if (bits & (SU_VELOCITY1<<i) )
808 cl.mvelocity[0][i] = MSG_ReadChar()*16;
810 cl.mvelocity[0][i] = 0;
816 for (j=0 ; j<32 ; j++)
817 if ( (i & (1<<j)) && !(cl.items & (1<<j)))
818 cl.item_gettime[j] = cl.time;
822 cl.onground = (bits & SU_ONGROUND) != 0;
823 cl.inwater = (bits & SU_INWATER) != 0;
825 cl.stats[STAT_WEAPONFRAME] = (bits & SU_WEAPONFRAME) ? MSG_ReadByte() : 0;
826 cl.stats[STAT_ARMOR] = (bits & SU_ARMOR) ? MSG_ReadByte() : 0;
827 cl.stats[STAT_WEAPON] = (bits & SU_WEAPON) ? MSG_ReadByte() : 0;
828 cl.stats[STAT_HEALTH] = MSG_ReadShort();
829 cl.stats[STAT_AMMO] = MSG_ReadByte();
831 cl.stats[STAT_SHELLS] = MSG_ReadByte();
832 cl.stats[STAT_NAILS] = MSG_ReadByte();
833 cl.stats[STAT_ROCKETS] = MSG_ReadByte();
834 cl.stats[STAT_CELLS] = MSG_ReadByte();
838 if (gamemode == GAME_HIPNOTIC || gamemode == GAME_ROGUE)
839 cl.stats[STAT_ACTIVEWEAPON] = (1<<i);
841 cl.stats[STAT_ACTIVEWEAPON] = i;
845 =====================
847 =====================
849 void CL_ParseStatic (int large)
853 if (cl.num_statics >= MAX_STATIC_ENTITIES)
854 Host_Error ("Too many static entities");
855 ent = &cl_static_entities[cl.num_statics++];
856 CL_ParseBaseline (ent, large);
858 // copy it to the current state
859 ent->render.model = cl.model_precache[ent->state_baseline.modelindex];
860 ent->render.frame = ent->render.frame1 = ent->render.frame2 = ent->state_baseline.frame;
861 ent->render.framelerp = 0;
862 // make torchs play out of sync
863 ent->render.frame1time = ent->render.frame2time = lhrandom(-10, -1);
864 ent->render.colormap = -1; // no special coloring
865 ent->render.skinnum = ent->state_baseline.skin;
866 ent->render.effects = ent->state_baseline.effects;
867 ent->render.alpha = 1;
868 ent->render.scale = 1;
869 ent->render.alpha = 1;
871 VectorCopy (ent->state_baseline.origin, ent->render.origin);
872 VectorCopy (ent->state_baseline.angles, ent->render.angles);
880 void CL_ParseStaticSound (int large)
883 int sound_num, vol, atten;
887 sound_num = (unsigned short) MSG_ReadShort ();
889 sound_num = MSG_ReadByte ();
890 vol = MSG_ReadByte ();
891 atten = MSG_ReadByte ();
893 S_StaticSound (cl.sound_precache[sound_num], org, vol, atten);
896 void CL_ParseEffect (void)
899 int modelindex, startframe, framecount, framerate;
902 modelindex = MSG_ReadByte ();
903 startframe = MSG_ReadByte ();
904 framecount = MSG_ReadByte ();
905 framerate = MSG_ReadByte ();
907 CL_Effect(org, modelindex, startframe, framecount, framerate);
910 void CL_ParseEffect2 (void)
913 int modelindex, startframe, framecount, framerate;
916 modelindex = MSG_ReadShort ();
917 startframe = MSG_ReadShort ();
918 framecount = MSG_ReadByte ();
919 framerate = MSG_ReadByte ();
921 CL_Effect(org, modelindex, startframe, framecount, framerate);
925 #define SHOWNET(x) if(cl_shownet.integer==2)Con_Printf ("%3i:%s\n", msg_readcount-1, x);
927 static byte cgamenetbuffer[65536];
930 =====================
931 CL_ParseServerMessage
932 =====================
934 void CL_ParseServerMessage (void)
937 int i, entitiesupdated;
939 char *cmdlogname[32], *temp;
940 int cmdindex, cmdcount = 0;
943 // if recording demos, copy the message out
945 if (cl_shownet.integer == 1)
946 Con_Printf ("%i ",net_message.cursize);
947 else if (cl_shownet.integer == 2)
948 Con_Printf ("------------------\n");
950 cl.onground = false; // unless the server says otherwise
956 entitiesupdated = false;
957 CL_EntityUpdateSetup();
962 Host_Error ("CL_ParseServerMessage: Bad server message");
964 cmd = MSG_ReadByte ();
968 SHOWNET("END OF MESSAGE");
969 break; // end of message
972 cmdindex = cmdcount & 31;
974 cmdlog[cmdindex] = cmd;
976 // if the high bit of the command byte is set, it is a fast update
979 // LordHavoc: fix for bizarre problem in MSVC that I do not understand (if I assign the string pointer directly it ends up storing a NULL pointer)
981 cmdlogname[cmdindex] = temp;
982 SHOWNET("fast update");
983 CL_ParseUpdate (cmd&127);
987 SHOWNET(svc_strings[cmd]);
988 cmdlogname[cmdindex] = svc_strings[cmd];
989 if (!cmdlogname[cmdindex])
991 // LordHavoc: fix for bizarre problem in MSVC that I do not understand (if I assign the string pointer directly it ends up storing a NULL pointer)
993 cmdlogname[cmdindex] = temp;
1001 char description[32*64], temp[64];
1003 strcpy(description, "packet dump: ");
1007 count = cmdcount - i;
1011 sprintf(temp, "%3i:%s ", cmdlog[i], cmdlogname[i]);
1012 strcat(description, temp);
1017 description[strlen(description)-1] = '\n'; // replace the last space with a newline
1018 Con_Printf("%s", description);
1019 Host_Error ("CL_ParseServerMessage: Illegible server message\n");
1024 // Con_Printf ("svc_nop\n");
1028 // handle old protocols which do not have entity update ranges
1029 entitiesupdated = true;
1030 cl.mtime[1] = cl.mtime[0];
1031 cl.mtime[0] = MSG_ReadFloat ();
1034 case svc_clientdata:
1035 i = MSG_ReadShort ();
1036 CL_ParseClientdata (i);
1040 i = MSG_ReadLong ();
1041 if (i != PROTOCOL_VERSION && i != DPPROTOCOL_VERSION && i != 250)
1042 Host_Error ("CL_ParseServerMessage: Server is protocol %i, not %i or %i", i, DPPROTOCOL_VERSION, PROTOCOL_VERSION);
1043 Nehahrademcompatibility = false;
1045 Nehahrademcompatibility = true;
1046 if (cls.demoplayback && demo_nehahra.integer)
1047 Nehahrademcompatibility = true;
1048 dpprotocol = i == DPPROTOCOL_VERSION;
1051 case svc_disconnect:
1052 Host_EndGame ("Server disconnected\n");
1055 Con_Printf ("%s", MSG_ReadString ());
1058 case svc_centerprint:
1059 SCR_CenterPrint (MSG_ReadString ());
1063 Cbuf_AddText (MSG_ReadString ());
1070 case svc_serverinfo:
1071 CL_ParseServerInfo ();
1072 // vid.recalc_refdef = true; // leave intermission full screen
1076 for (i=0 ; i<3 ; i++)
1077 cl.viewangles[i] = MSG_ReadAngle ();
1081 cl.viewentity = MSG_ReadShort ();
1084 case svc_lightstyle:
1085 i = MSG_ReadByte ();
1086 if (i >= MAX_LIGHTSTYLES)
1087 Host_Error ("svc_lightstyle >= MAX_LIGHTSTYLES");
1088 strncpy (cl_lightstyle[i].map, MSG_ReadString(), MAX_STYLESTRING - 1);
1089 cl_lightstyle[i].map[MAX_STYLESTRING - 1] = 0;
1090 cl_lightstyle[i].length = strlen(cl_lightstyle[i].map);
1094 CL_ParseStartSoundPacket(false);
1098 CL_ParseStartSoundPacket(true);
1102 i = MSG_ReadShort();
1103 S_StopSound(i>>3, i&7);
1106 case svc_updatename:
1107 i = MSG_ReadByte ();
1108 if (i >= cl.maxclients)
1109 Host_Error ("CL_ParseServerMessage: svc_updatename >= MAX_SCOREBOARD");
1110 strcpy (cl.scores[i].name, MSG_ReadString ());
1113 case svc_updatefrags:
1114 i = MSG_ReadByte ();
1115 if (i >= cl.maxclients)
1116 Host_Error ("CL_ParseServerMessage: svc_updatefrags >= MAX_SCOREBOARD");
1117 cl.scores[i].frags = MSG_ReadShort ();
1120 case svc_updatecolors:
1121 i = MSG_ReadByte ();
1122 if (i >= cl.maxclients)
1123 Host_Error ("CL_ParseServerMessage: svc_updatecolors >= MAX_SCOREBOARD");
1124 cl.scores[i].colors = MSG_ReadByte ();
1128 CL_ParseParticleEffect ();
1139 case svc_spawnbaseline:
1140 i = MSG_ReadShort ();
1141 // must use CL_EntityNum() to force cl.num_entities up
1142 CL_ParseBaseline (CL_EntityNum(i), false);
1144 case svc_spawnbaseline2:
1145 i = MSG_ReadShort ();
1146 // must use CL_EntityNum() to force cl.num_entities up
1147 CL_ParseBaseline (CL_EntityNum(i), true);
1149 case svc_spawnstatic:
1150 CL_ParseStatic (false);
1152 case svc_spawnstatic2:
1153 CL_ParseStatic (true);
1155 case svc_temp_entity:
1160 cl.paused = MSG_ReadByte ();
1168 i = MSG_ReadByte ();
1169 if (i <= cls.signon)
1170 Host_Error ("Received signon %i when at %i", i, cls.signon);
1175 case svc_killedmonster:
1176 cl.stats[STAT_MONSTERS]++;
1179 case svc_foundsecret:
1180 cl.stats[STAT_SECRETS]++;
1183 case svc_updatestat:
1184 i = MSG_ReadByte ();
1185 if (i < 0 || i >= MAX_CL_STATS)
1186 Host_Error ("svc_updatestat: %i is invalid", i);
1187 cl.stats[i] = MSG_ReadLong ();
1190 case svc_spawnstaticsound:
1191 CL_ParseStaticSound (false);
1194 case svc_spawnstaticsound2:
1195 CL_ParseStaticSound (true);
1199 cl.cdtrack = MSG_ReadByte ();
1200 cl.looptrack = MSG_ReadByte ();
1201 if ( (cls.demoplayback || cls.demorecording) && (cls.forcetrack != -1) )
1202 CDAudio_Play ((byte)cls.forcetrack, true);
1204 CDAudio_Play ((byte)cl.cdtrack, true);
1207 case svc_intermission:
1208 cl.intermission = 1;
1209 cl.completed_time = cl.time;
1210 // vid.recalc_refdef = true; // go to full screen
1214 cl.intermission = 2;
1215 cl.completed_time = cl.time;
1216 // vid.recalc_refdef = true; // go to full screen
1217 SCR_CenterPrint (MSG_ReadString ());
1221 cl.intermission = 3;
1222 cl.completed_time = cl.time;
1223 // vid.recalc_refdef = true; // go to full screen
1224 SCR_CenterPrint (MSG_ReadString ());
1227 case svc_sellscreen:
1228 Cmd_ExecuteString ("help", src_command);
1231 SHOWLMP_decodehide();
1234 SHOWLMP_decodeshow();
1237 R_SetSkyBox(MSG_ReadString());
1242 length = (int) ((unsigned short) MSG_ReadShort());
1244 if (cgamenetbuffersize < length)
1246 cgamenetbuffersize = length;
1248 Mem_Free(cgamenetbuffer);
1249 cgamenetbuffer = Mem_Alloc(cgamenetbuffersize);
1252 for (i = 0;i < length;i++)
1253 cgamenetbuffer[i] = MSG_ReadByte();
1255 CL_CGVM_ParseNetwork(cgamenetbuffer, length);
1261 if (entitiesupdated)
1262 CL_EntityUpdateEnd();