]> icculus.org git repositories - divverent/nexuiz.git/blob - TeamNexuiz/game/gamec/tfitems.c
Added new GameC with class selection and random class selection working
[divverent/nexuiz.git] / TeamNexuiz / game / gamec / tfitems.c
1 float (entity e, float healamount, float ignore) T_Heal =\r
2 {\r
3         if ((e.health <= 0))\r
4         {\r
5                 return (0);\r
6         }\r
7         if ((!ignore && (e.health >= e.max_health)))\r
8         {\r
9                 return (0);\r
10         }\r
11         healamount = ceil (healamount);\r
12         e.health = (e.health + healamount);\r
13         if ((!ignore && (e.health >= e.max_health)))\r
14         {\r
15                 e.health = e.max_health;\r
16         }\r
17         if ((e.health > 250))\r
18         {\r
19 \r
20                 e.health = 250;\r
21         }\r
22         /*                                      // There are no snipers in NexTF\r
23         if (e.leg_damage)\r
24         {\r
25                 if ((e.health > 95))\r
26                 {\r
27                         e.leg_damage = 0;\r
28                 }\r
29                 else\r
30                 {\r
31                         e.leg_damage = (e.leg_damage - ceil ((e.health / 20)));\r
32                 }\r
33                 if ((e.leg_damage < 1))\r
34                 {\r
35                         e.leg_damage = 0;\r
36                 }\r
37                 TeamFortress_SetSpeed (e);\r
38         }*/\r
39         return (1);\r
40 };