3 set "vid_bitsperpixel" "32"
8 set "cl_noplayershadow" "0"
11 set "cl_particles" "1"
12 set "cl_particles_blood" "1"
13 set "cl_particles_bubbles" "1"
14 set "cl_particles_bulletimpacts" "1"
15 set "cl_particles_explosions_bubbles" "1"
16 //set "cl_particles_explosions_shell" "1"
17 set "cl_particles_explosions_smokes" "1"
18 set "cl_particles_explosions_sparks" "1"
19 set "cl_particles_quality" "1"
20 set "cl_particles_size" "1"
21 set "cl_particles_smoke" "1"
22 set "cl_particles_sparks" "1"
25 set "gl_flashblend" "0"
27 set "r_miplightmaps" "0"
29 set "r_mipsprites" "0"
30 set "gl_texture_anisotropy" "16"
31 set "r_detailtextures" "1"
32 set "r_shadow_bumpscale_basetexture" "5"
36 set "r_wateralpha" "0.2"
37 set "r_waterscroll" "1"
38 set "r_watershader" "1"
42 set "cl_bobcycle" "0.6"
45 set "cl_itembobheight" "10"
46 set "cl_rollangle" "2.0"
47 set "v_kicktime" "0.5"
49 set "ambient_level" "0.3"
51 set "snd_staticvolume" "1"
56 set "r_glsl_deluxemapping" "2"
57 set "r_glsl_offsetmapping" "1"
58 set "r_glsl_offsetmapping_reliefmapping" "1"
59 set "r_shadow_gloss" "2"
60 set "r_shadow_glsl" "1"
61 set "r_shadow_glsl_offsetmapping" "1"
62 set "r_shadow_glsl_surfacenormalize" "1"
63 set "r_shadow_realtime_dlight" "1"
64 set "r_shadow_realtime_dlight_shadows" "1"
65 set "r_shadow_realtime_world" "1"
66 set "r_shadow_realtime_world_dlightshadows" "1"
67 set "r_shadow_realtime_world_shadows" "1"