1 2006-02-26 Chris Taylor <chris@icculus.org>
3 * include/strutil.h, main/bm.c, main/gamepal.c, main/gamesave.c,
4 main/movie.c, main/piggy.c, misc/strutil.c:
5 move change_filename_ext to strutil.c, rename to (and remove old)
6 change_filename_extension, add an assert and make it use strrchr
8 * main/gamerend.c: show the death sequence for d2x-gl
11 2006-02-25 Chris Taylor <chris@icculus.org>
13 * main/menu.c: complete removal of 7th option in Options menu,
14 hopefully fixing bug #2514
16 * main/gameseg.c: when breaking a light, allow segment light to
17 change by more than F1_0
19 2006-02-24 Chris Taylor <chris@icculus.org>
21 * main/gauges.c: make sure the correct font is used (whoops)
23 * main/newmenu.c: restore the old canvas after showing a menu,
24 avoiding potential problems
26 2005-11-29 Chris Taylor <chris@icculus.org>
28 * main/titles.c: for Descent 1 briefings, look for briefings no
29 further than NUM_D1_BRIEFING_SCREENS (fix bug #2270)
31 2005-11-07 Chris Taylor <chris@icculus.org>
33 * arch/ogl/ogl.c: make super transparent textures have alpha
35 2005-08-13 Chris Taylor <chris@icculus.org>
37 * main/gauges.c: draw all gauges properly when using the cockpit
38 in d2x-gl, including the energy bars when empty
40 2005-08-07 Chris Taylor <chris@icculus.org>
42 * arch/ogl/ogl.c, main/game.c, main/gamerend.c:
43 get the cockpit to show with d2x-gl (actually committed!)
45 2005-08-06 Chris Taylor <chris@icculus.org>
47 * main/automap.c: must_free_canvas isn't used when
48 AUTOMAP_DIRECT_RENDER is defined (whoops)
50 * main/inferno.c: print the command line help properly
52 * arch/ogl/ogl.c, main/game.c, main/gamerend.c:
53 get the cockpit to show with d2x-gl
55 2005-08-02 Chris Taylor <chris@icculus.org>
57 * 2d/bitblt.c, 2d/bitmap.c, 2d/pixel.c, 2d/rect.c, 2d/rle.c,
58 3d/draw.c, 3d/instance.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
60 include/3d.h, include/palette.h,
61 main/automap.c, main/cntrlcen.c, main/credits.c, main/endlevel.c,
62 main/escort.c, main/game.c, main/game.h, main/gamecntl.c,
63 main/gamerend.c, main/gameseq.c, main/gauges.c, main/hud.c,
64 main/kconfig.c, main/kmatrix.c, main/menu.c, main/newmenu.c,
65 main/object.c, main/paging.c, main/piggy.c, main/scores.c,
66 main/state.c, main/titles.c:
67 remove DirectDraw use and Windows mouse stuff made redundant by SDL
68 (lots of WINDOWS code).
69 Makes cockpit draw properly in SDL
71 2005-07-30 Chris Taylor <chris@icculus.org>
73 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/font.c, 2d/ibitblt.c,
74 2d/palette.c, 2d/pcx.c, 2d/rle.c,
76 main/automap.c, main/config.c, main/credits.c, main/escort.c,
77 main/game.c, main/gamecntl.c, main/gamepal.c, main/gamerend.c,
78 main/gameseq.c, main/gauges.c, main/hud.c, main/inferno.c,
79 main/kconfig.c, main/kmatrix.c, main/menu.c, main/movie.c,
80 main/newmenu.c, main/object.c, main/playsave.c, main/polyobj.c,
81 main/render.c, main/state.c, main/texmerge.c, main/titles.c:
82 remove all the redundant Polygon Acceleration stuff
85 * 2d/bitblt.c, main/gamerend.c, main/inferno.c, main/object.c,
86 main/polyobj.c: remove old _3DFX code
88 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/ibitblt.h,
89 main/game.c, main/game.h, main/gamecntl.c, main/gamerend.c,
90 main/gauges.c, main/hud.c: remove pixel double code
92 2005-07-29 Chris Taylor <chris@icculus.org>
94 * 2d/font.c: show some missing wide 1's (bug #2269)
96 * main/game.c: only shoot when fire button down (fix bug #2271)
98 2005-07-28 Chris Taylor <chris@icculus.org>
100 * main/gauges.c: show gauges in SDL (help fix bug #2267)
102 2005-07-27 Chris Taylor <chris@icculus.org>
104 * d2x.xcode/project.pbxproj: build the editor by default
106 2005-07-25 Chris Taylor <chris@icculus.org>
108 * main/bmread.c: cast some fprintf arguments to int, to fix
111 * main/editor/medrobot.c: no checking if obj->id > -1
114 * main/editor/ksegsize.c, main/editor/segment.c,
115 main/editor/seguvs.c, ui/mouse.c: avoid assignments between
116 sbyte * and char *, ubyte * and char * to fix warnings with gcc 4.0
118 2005-07-24 Chris Taylor <chris@icculus.org>
120 * main/bmread.c: call file static var 'time' 'play_time' instead,
121 because of conflict with function 'time' in /usr/include/time.h
124 2005-07-22 Chris Taylor <chris@icculus.org>
126 * main/editor/group.c: remove duplicate tmap_xlate_table
128 2005-07-21 Chris Taylor <chris@icculus.org>
130 * d2x.xcode/project.pbxproj: make file paths relative to project,
131 add some files (so it builds), warnings are not errors
132 (ubyte *, sbyte * mismatches found when using gcc 4.0)
134 * arch/linux/ipx_mcast4.c, arch/linux/ipx_udp.c,
135 d2x.xcode/project.pbxproj, main/network.c, main/network.h,
136 main/newdemo.c: fix pointer mismatches, warnings are errors again
138 2005-07-03 Chris Taylor <chris@icculus.org>
140 * include/ui.h, ui/file.c, ui/inputbox.c: add ui_inputbox_set_text
142 * include/ui.h, main/editor/centers.c, main/editor/medrobot.c,
143 main/editor/medwall.c, ui/radio.c: add ui_radio_set_value,
144 draw an "O" in the current radio button
146 2005-07-01 Chris Taylor <chris@icculus.org>
148 * include/ui.h, main/editor/centers.c, main/editor/eswitch.c,
149 main/editor/medwall.c, ui/checkbox.c: add ui_checkbox_check
151 2005-06-23 Chris Taylor <chris@icculus.org>
153 * installation.txt: describe new directory system
154 and mention recursive mission searching
156 2005-06-22 Chris Taylor <chris@icculus.org>
158 * main/editor/kgame.c: load .rl2 files instead of .lvl files
159 (some editor info could be stored in .rdl / .rl2 files)
161 * include/nocfile.h, main/cntrlcen.c, main/cntrlcen.h,
162 main/fuelcen.c, main/fuelcen.h, main/game.c, main/game.h,
163 main/segment.c, main/segment.h, main/switch.c, main/switch.h,
164 main/wall.c, main/wall.h: add level component saving functions,
165 which use PhysicsFS and are endian friendly
167 * main/editor/mine.c, main/gamemine.c, main/gamemine.h:
168 add function for converting descent 2 texture numbers back to
169 descent 1 texture numbers
171 * main/editor/mine.c, main/gamesave.c: use PhysicsFS for saving
172 levels. Entirely endian friendly and allows saving of .rdl and .rl2
175 2005-06-14 Chris Taylor <chris@icculus.org>
177 * main/mission.c: make sure there is a path to free for D2 Demo/OEM
179 2005-06-13 Chris Taylor <chris@icculus.org>
181 * main/gamemine.c: convert_d1_tmap_num now returns 193 for texture
182 number 198 to maintain bijectivity, when descent.pig is available
183 (used to return 167, which is also returned for Descent 1 texture
186 * include/physfsx.h: added PHYSFSX_writeVector,
187 PHYSFSX_writeAngleVec, PHYSFSX_writeMatrix and PHYSFSX_printf
189 2005-04-05 Bradley Bell <btb@icculus.org>
191 * arch/linux/joystick.c, arch/sdl/joy.c, main/kconfig.c: fix some
192 bugs in joystick initialization
194 2005-04-04 Bradley Bell <btb@icculus.org>
196 * main/kconfig.c: cosmetic fixes to joystick config screen
198 * arch/dos/joyc.c, arch/include/joy.h, arch/linux/joydefs.c,
199 arch/linux/joystick.c, arch/linux/include/joystick.h,
200 arch/sdl/joy.c, arch/win32/joyhh.c, arch/win32/include/joy.h,
201 main/kconfig.c, unused/bios/joyc.c, unused/win95/joyc.c: change
202 MAX_BUTTONS to JOY_MAX_BUTTONS
204 * arch/sdl/joy.c, main/kconfig.c: don't use hardcoded descriptions
205 of joystick buttons/axes
207 * arch/win32/midi.c: don't play midi if -nosound
209 * arch/win32/mingw_init.c: remove redundant joy_init()
211 2005-04-01 Chris Taylor <chris@icculus.org>
213 * main/game.c, main/editor/kdefs.h, main/editor/kfuncs.c,
214 main/editor/med.c: "Go to Main Menu" now works in editor
216 * main/editor/segment.c: set Highest_vertex_index and
217 Highest_segment_index to 0 when creating a new mine (avoids
218 problems with saving when another level was previously loaded)
220 2005-03-31 Chris Taylor <chris@icculus.org>
222 * main/bm.c, main/bm.h, main/bmread.c, main/editor/editor.h,
223 main/editor/eglobal.c, main/editor/eobject.c,
224 main/editor/medrobot.c, main/editor/objpage.c,
225 main/editor/objpage.h: remove ObjType, ObjId, ObjStrength and
226 OL_ constants; use "object" instead of "robot" in some places;
227 draw and place reactors with correct modelnum
229 * main/editor/texpage.c: no using TmapList, initialise texture
230 category globals, no CurrentTmap (just use CurrentTexture)
232 2005-03-29 Bradley Bell <btb@icculus.org>
234 * mem/mem.c: remove obsolete malloc.h
236 2005-03-20 Bradley Bell <btb@icculus.org>
238 * Makefile.am: add some stuff to dist
240 * main/game.c, main/game.h, main/inferno.c, main/menu.c: added
243 * console/CON_console.c: Fixed console cursor positioning.
245 * main/text.c: revert to Error if text file not found.
247 2005-03-20 Martin Schaffner <schaffnerb@gmx.ch>
249 * ui/.cvsignore: New file
251 2005-03-17 Bradley Bell <btb@icculus.org>
253 * arch/win32/midi.c: Add RCS ID tag
255 * README, VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
256 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
259 2005-03-16 Bradley Bell <btb@icculus.org>
261 * main/bm.c, main/bm.h: use hardcoded value instead of
262 sizeof(tmap_info), since size depends on whether editor is built
265 * ui/mouse.c: gcc doesn't like multi-line // comments
267 * main/dumpmine.c: get rid of compiler warnings
269 2005-03-15 Bradley Bell <btb@icculus.org>
271 * 3d/interp.c: Disabled shading of flat (non-textured) polygons.
272 Fixes laser and plasma lighting bug, hopefully doesn't break
275 * main/state.c: Fix crash if Num_walls=0
277 2005-03-12 Bradley Bell <btb@icculus.org>
279 * Makefile.am, configure.ac: enable editor in unix-style builds
281 2005-03-12 Chris Taylor <chris@icculus.org>
283 * main/gamesave.c: could check reactor model num, don't check
284 reactor object shields (not used anyway, it's stored/calculated
287 2005-03-06 Chris Taylor <chris@icculus.org>
289 * main/piggy.c: load the descent 1 color palette when NDEBUG is
292 * main/editor/seguvs.c: check the uvs after they're assigned
294 2005-02-27 Chris Taylor <chris@icculus.org>
296 * main/editor/med.c, ui/file.c, ui/keypress.c, ui/menu.c,
297 ui/menubar.c, ui/message.c, ui/number.c, ui/popup.c: call
298 gr_update in event loops
300 * include/ui.h, ui/file.c, ui/listbox.c: use PhysicsFS in
301 file.c, involves modifying the listbox so it can use
302 an array of string pointers
304 2005-02-26 Chris Taylor <chris@icculus.org>
306 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
309 * ui/window.c: only disable the keyboard for MS DOS
311 * main/editor/eswitch.c: add remove_trigger_num
314 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
315 still works if there's no BITMAPS.TBL in a PhysicsFS search path
317 * main/inferno.c: determine properly if 800x600 resolution is
318 available (for editor)
320 * main/editor/autosave.c, main/editor/macro.c, main/editor/med.c,
321 main/editor/medsel.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
322 ui/inputbox.c, ui/keypad.c, ui/menu.c, ui/menubar.c, ui/radio.c,
323 ui/window.c: use d_malloc, d_calloc, d_strdup and d_free
325 * ui/keypad.c: fix the reading of keypad (.pad) files
327 * ui/menubar.c: use cfile to read the menubar file MED.MNU
329 2005-02-25 Chris Taylor <chris@icculus.org>
331 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
332 allowing Mac OS 9 and X to both use conf.h but one can build for
333 OpenGL while the other doesn't.
335 * main/editor/mine.c: use the Descent 2 definitions for maximum
336 segments and vertices
338 2005-02-25 Bradley Bell <btb@icculus.org>
340 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
341 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
342 d2src system for persistent sounds. Untested, of course.
344 * ChangeLog-old: clean up old changelog a little
346 * ChangeLog-old: converted old changelog to "cvs log" format, so
347 it can be manipulated with cvs2cl and other tools.
349 2005-02-24 Tim Massey <tmassey@obscorp.com>
351 * main/inferno.c: allow -notitles to work in shareware [and
352 non-RELEASE] version too. (d1x r1.35)
354 2005-02-24 Peter Hawkins <peterh@isa.net.au>
356 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
358 2005-02-24 Matthew Mueller <donut@dakotacom.net>
360 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
361 don't do it automatically (eg, ati's fglrx linux driver) (d1x
364 2005-02-24 Bradley Bell <btb@icculus.org>
366 * main/movie.c: change movie Warnings to con_printf, simplify
369 2005-02-24 Chris Taylor <chris@icculus.org>
371 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
372 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
373 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
374 PHYSFSX_openWriteBuffered, where appropriate
376 * main/gauges.c: draw behind the shield number properly with OpenGL
378 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
379 is selected as a secondary weapon
381 * main/titles.c: check properly whether there's a briefing
383 * main/mission.c: recursively search directories in "missions"
386 2005-02-11 Bradley Bell <btb@icculus.org>
388 * debian/control: build-dep on libphysfs-dev
390 * arch/ogl/gr.c: use GLint for arb_max_textures
392 * arch/ogl/Makefile.am: added internal.h to dist
394 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
396 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
398 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
399 dynamically find and load the OpenGL library
401 * main/editor/macro.c: use physfs instead of non-existing cflib.h
403 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
405 * main/editor/medwall.c: include cntrlcen.h
407 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
409 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
411 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
412 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
414 * ui/number.c: s/inputbox/Inputbox/
416 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
418 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
420 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
421 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
422 main/gamesave.c: s/128/PATH_MAX
424 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
426 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
428 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
429 mouse_set_limits and mouse_set_pos (we don't want to limit user)
431 * ui/menubar.c: specify int type for state2_alt_down
433 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
435 * main/piggy.c: call bm_read_all even if EDITOR is defined
437 * main/gamesave.c: if LVL can't be found, try filename that was passed
439 * main/mission.c: ensure mission name is properly terminated
441 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
443 * 2d/font.c: fix bug #2167: some characters would not display because
444 of signed/unsigned errors
446 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
448 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
449 gauge when appropriate
451 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
452 all functions in kfuncs.c to return int instead of void
454 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
455 disable old hostage system in editor (d2 is simpler in this regard)
457 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
459 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
461 * main/editor/centers.c: change curseg2p to Curseg2p
463 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
465 * main/editor/macro.c: remove unused variable "length"
467 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
469 * main/editor/medmisc.c: Pass both arguments to render_frame
471 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
472 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
473 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
474 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
475 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
476 instead of d1-style mem.h and types.h
478 * main/editor/texpage.c: do texture replacement for any mission
480 * main/editor/medwall.c: add prototype for create_removable_wall
482 * main/editor/medrobot.c: don't try to set the removed follow_path
484 2005-01-23 Jason Owen <shannara256@yahoo.com>
486 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
487 may crash printf if the list of extensions is huge
489 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
491 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
492 only on last level of built-in mission.
494 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
497 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
498 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
499 buffers (speeding it up), and use cfopen instead of
500 PHYSFS_openRead/PHYSFS_openWrite where appropriate
502 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
503 sure nocfile.h and cfile.h are never both included
505 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
507 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
508 fix bug #1676 (filling up of OLG texture list)
510 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
512 * main/state.c: fix problems with copying/deleting save files
514 * main/automap.c: make automap fonts transparent.
516 2005-01-07 Bradley Bell <btb@icculus.org>
518 * main/menu.c: In Load Level, if there is no current mission,
521 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
523 * main/gameseq.c: Free polymodel data before reloading ham file.
525 * arch/ogl/gr.c: Implement fading in ogl_urect()
527 * main/gauges.c: Draw ship before shields in HUD.
529 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
531 * main/editor/centers.c: Use both ints with the robot producer
534 2004-12-23 Bradley Bell <btb@icculus.org>
536 * main/editor/centers.c, main/editor/editor.h,
537 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
538 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
539 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
542 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
544 * main/bmread.c: don't duplicate the period in the filename
546 * main/dumpmine.c: Add function prototypes to remove warnings
548 * main/dumpmine.c, ui/window.c: Specify that two functions return
551 * main/editor/autosave.c, main/editor/curves.c,
552 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
553 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
556 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
558 * main/editor/eobject.c, main/editor/kgame.c,
559 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
560 extra two parameters to get_seg_masks.
562 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
563 structs for mine saving functions
565 * main/inferno.c: Use PhysicsFS for making the hoard ham.
567 * main/bmread.c: add missing includes
569 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
571 * main/dumpmine.c: Fix type mismatches
573 2004-12-19 Bradley Bell <btb@icculus.org>
575 * ui/Makefile.am: fix ui Makefile.am
577 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
578 removeext, use it in ds_load instead of splitpath
580 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
582 * include/u_mem.h: prototype for strdup with MPW
584 * main/laser.c: abort weapon fire if unable to create object
586 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
587 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
588 unused/ui/icon.c: replace byte with sbyte
590 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
591 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
592 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
593 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
594 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
595 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
596 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
597 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
598 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
599 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
600 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
601 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
602 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
603 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
604 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
607 * ui/Makefile.am: added Makefile.am for ui
609 * main/editor/Makefile.am, main/editor/autosave.c,
610 main/editor/centers.c, main/editor/centers.h,
611 main/editor/curves.c, main/editor/eglobal.c,
612 main/editor/ehostage.c, main/editor/ehostage.h,
613 main/editor/elight.c, main/editor/eobject.c,
614 main/editor/eobject.h, main/editor/eswitch.c,
615 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
616 main/editor/group.c, main/editor/info.c, main/editor/info.h,
617 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
618 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
619 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
620 main/editor/ksegsel.c, main/editor/ksegsize.c,
621 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
622 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
623 main/editor/medlisp.h, main/editor/medmisc.c,
624 main/editor/medmisc.h, main/editor/medrobot.c,
625 main/editor/medrobot.h, main/editor/medsel.c,
626 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
627 main/editor/objpage.c, main/editor/objpage.h,
628 main/editor/seguvs.c, main/editor/texpage.c,
629 main/editor/texture.c: imported missing editor files from d1x
631 * main/Makefile.am: build dumpmine.c for editor
633 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
634 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
635 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
636 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
637 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
639 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
640 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
641 main/editor/eglobal.c, main/editor/ehostage.c,
642 main/editor/ehostage.h, main/editor/elight.c,
643 main/editor/eobject.c, main/editor/eobject.h,
644 main/editor/eswitch.c, main/editor/eswitch.h,
645 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
646 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
647 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
648 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
649 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
650 main/editor/ksegsel.c, main/editor/ksegsize.c,
651 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
652 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
653 main/editor/meddraw.h, main/editor/medlisp.h,
654 main/editor/medmisc.c, main/editor/medmisc.h,
655 main/editor/medrobot.c, main/editor/medrobot.h,
656 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
657 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
658 main/editor/objpage.h, main/editor/segment.c,
659 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
660 main/editor/texpage.h, main/editor/texture.c: Move old logs to
663 * main/editor/autosave.c main/editor/centers.c
664 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
665 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
666 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
667 main/editor/fixseg.c main/editor/func.c main/editor/group.c
668 main/editor/info.c main/editor/info.h main/editor/kbuild.c
669 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
670 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
671 main/editor/ksegmove.c main/editor/ksegsel.c
672 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
673 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
674 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
675 main/editor/medmisc.h main/editor/medrobot.c
676 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
677 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
678 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
679 main/editor/texpage.h main/editor/texture.c ui/barbox.c
680 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
681 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
682 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
683 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
684 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
685 conf.h in new editor files
687 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
689 * main/state.c: open autosave file for writing, not reading
691 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
692 main/state.c, main/state.h: added fast save
694 * main/gameseq.c, main/inferno.c: force gr_update() so screens
695 always show in OpenGL
697 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
699 * misc/strutil.c: Implement strdup for MPW
701 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
704 * misc/strutil.c: fix MPW compiler errors
706 * main/mission.c, main/mission.h: allocate mission filenames
709 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
711 * 2d/font.c: Initialise the dataptr member correctly.
713 * include/mono.h: Print only mildly interesting messages to
714 stderr.txt. (revert earlier carbon changes)
716 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
718 * include/physfsx.h: getRealPath uses the write directory if it
719 can't get the real directory
721 * D2X.make: remove misc/d_io.c
723 2004-12-03 Bradley Bell <btb@icculus.org>
725 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
726 pathname, ensure correct translation of path separators
728 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
730 * misc/strutil.c: fix stricmp and strnicmp
732 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
735 2004-12-02 Bradley Bell <btb@icculus.org>
737 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
738 I couldn't figure out why the previous code kept segfaulting under
741 * main/kconfig.c: disable call to reset_cockpit() which was
742 causing the "letterbox" bug
744 * main/inferno.c: don't die if title screens not found
746 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
748 * configure.ac: require PhysicsFS header and library
750 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
752 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
754 * D2X.make: fix build on Carbon by adding digiobj.c
756 * main/mission.c: set builtin_hogsize for non-built-in missions
758 * main/mission.c: pass individual mission around instead of whole list
760 * main/mission.c: remove mission list from global memory
762 2004-12-02 Bradley Bell <btb@icculus.org>
764 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
765 path separator gets added to hogdir
767 2004-12-01 Bradley Bell <btb@icculus.org>
769 * README, configure.ac, VisualC/d2x/d2x.dsp,
770 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
771 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
772 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
773 uses dynamic opengl loading
775 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
777 * arch/ogl/gr.c: make write_bmp use PhysicsFS
779 * include/args.h, misc/args.c: new AppendArgs function. This
780 separates the copying of the arguments passed to main() from the
781 reading of the arguments file
783 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
784 the flexible cfgets, Fix compiling issues in MPW.
786 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
787 reading into an int, so it's removed completely. PHYSFSX_getc was
788 removed, because it's only use in misc/strio.c was removed. Put
789 in PHYSFSX_getRealPath, which recognises platform-specific
790 separators and doesn't use snprintf (MPW doesn't have it). MPW
793 * main/inferno.c: Remove use of open_movie_file. Read the
794 arguments file from the base directory, if there is one. Set up
795 D2X's write directory, including replacing any tilde at the start
796 of the path (if there is one) with the string returned by
797 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
798 default is still ~/.d2x. Check if the write directory has to be
799 created. Read the arguments file in this write directory if there
800 is one. If there's still no write directory, set it to the base
801 directory. Won't set it to the current directory if this fails,
802 because of the issue of which character to use for which platform.
804 * main/playsave.c: Use PHYSFS_readSLE32 instead of
805 PHYSFS_readULE32 due to compiling issues in MPW. Use
806 cfile_read_short instead of PHYSFS_readULE16 because of both
807 compiling and endian issues. cfile_read_byte instead of
808 PHYSFSX_readU8. Write a dummy structure instead of seeking when
809 NETWORK isn't defined
811 * D2X.make: Don't compile cfile.c on Mac OS 9.
813 * README: add PhysicsFS to the required 'tools' in README, and
814 instructions for building in MPW.
816 * include/cfile.h: Make cfopen into an inline, where a read buffer
817 is set up. This speeds up loading significantly.
819 2004-12-01 Bradley Bell <btb@icculus.org>
821 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
822 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
825 * main/newmenu.c: fix player file deletion
827 * include/physfsx.h: fix statfs includes for OS X
829 * main/inferno.c, main/network.c: misc physfs conversions
831 * arch/linux/Makefile.am, arch/linux/findfile.c,
832 arch/win32/Makefile.am, arch/win32/findfile.c,
833 include/findfile.h, main/kludge.c, main/mission.c,
834 main/newmenu.c, main/piggy.c: get rid of findfile stuff
836 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
839 * main/state.c: improve savegame load/save
841 * main/movie.c: make -nomovies friendlier
843 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
845 * include/d_io.h, include/physfsx.h, main/inferno.c,
846 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
849 * main/scores.c: use physfs for scores file
851 * main/playsave.c: improve player loading
853 * main/movie.c: improve movie loading
855 * main/mission.c: improve mission loading
857 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
858 main/state.c: use physfs for savegames
860 * README: minor update
862 * main/newdemo.c: use physfs for demos
864 * include/physfsx.h: added PHYSFSX_rename function
866 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
867 physfs/rwops, add libmve callbacks
869 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
870 added physfsrwops stuff
872 * include/cfile.h: added cfile_close wrapper
874 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
877 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
880 * main/config.c: use physfs to read config file
882 * include/physfsx.h: added gets and puts functions
884 * include/cfile.h: correct seek return value
886 * main/config.c, main/playsave.c: use physfs to write
889 * include/physfsx.h: added my physfs extensions
891 * main/inferno.c: physfs initialization stuff
893 * configure.ac: add check for physfs lib
895 * include/cfile.h: made cfile into a wrapper for physfs
897 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
898 disabled althogdir stuff (shouldn't be needed w/physfs)
900 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
901 configure.ac: drop cfile stuff
903 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
905 * D2X.make: Don't use D2XFolder, because the userdir can now be
906 specified in Mac OS 9. Putting it in the source code folder is
907 more convenient. Turn debugging on. Don't compile old files,
908 compile new ones. Add the PhysicsFS library.
910 * iff/iff.c: Get rid of MIN redefinition.
912 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
913 MPW doesn't like switches of long longs
915 2004-11-30 Bradley Bell <btb@icculus.org>
917 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
918 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
919 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
920 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
921 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
922 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
923 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
925 2004-11-28 Bradley Bell <btb@icculus.org>
927 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
929 * arch/sdl/digi.c: use d2src system for persistent sounds
931 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
934 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
935 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
936 ripped object stuff out of digi.c, now using digiobj.c. get rid of
937 a bunch of kludges, sound should be more true to original game now
939 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
942 2004-11-27 Bradley Bell <btb@icculus.org>
944 * main/text.c, main/text.h, main/titles.c: added function to
945 properly decode multi-line strings
947 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
948 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
951 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
953 * main/inferno.c: enable logo screens for shareware/oem
955 2004-11-26 Bradley Bell <btb@icculus.org>
957 * main/mission.c, main/titles.c: fix d1 briefing glitches
959 * main/game.c: free up cpu by not calling timer_delay so many
960 times (fixes Bug 2034)
962 * main/gameseq.c: enable briefing screens for mac shareware
964 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
965 doesn't care if it draws offscreen, I guess)
967 * main/credits.c: reduce flickering in credits w/opengl
969 2004-11-25 Bradley Bell <btb@icculus.org>
971 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
972 garbage on windows for some reason.
974 * 2d/font.c: fixed opengl menu font bug, caused by doing
975 arithmetic on signed chars.
977 2004-11-23 Bradley Bell <btb@icculus.org>
979 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
981 2004-11-22 Bradley Bell <btb@icculus.org>
983 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
984 arch/linux/joystick.c, arch/linux/include/joystick.h,
985 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
986 arch use global variable joy_num_axes
988 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
990 * main/gamemine.c, main/piggy.c: compile again on older C compilers
992 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
994 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
995 Vertigo) missions, load add-on ham file at every load, not only the 1st
997 * main/bm.ch: fix bug where loading a hxm would affect other levels too
999 * main/fireball.c: don't Int3() every time explosions don't look best
1001 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
1003 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
1005 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
1007 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
1009 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
1011 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
1013 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
1014 shareware version of descent.hog. This is not yet bug-free
1016 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
1018 * main/network.c: fix crash introduced with previous change
1020 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
1022 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
1023 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
1024 make mission structre memory allocated
1026 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
1028 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
1029 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
1030 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
1031 delete file compbit.h, move functionality to text.c, modify all
1032 previous users of compbit.h to use existing function in text.h
1034 * main/inferno.c: remove warning created by the fix for the cfgets
1037 * main/bmread.c: add comment
1039 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
1041 * cfile/cfile.c: declare variable on top of block
1043 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
1044 main/multi.h, main/network.c: move mission list handling functionality
1045 to mission.c, remove unnecessary load_mission calls in menu.c
1047 * main/game.c: remove unnecessary build_mission_list call
1049 * main/mission.c, main/mission.h: correct comments about anarchy-only
1051 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
1052 remove explicit uses of mission list
1054 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
1056 * libmve/mveplay.c: make it compile on Cygwin
1058 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
1060 * main/config.c: fix bug uncovered by having fgets cut off ending \n
1062 * main/text.c: fix crash on Mac OS X, probably fix bug 738
1064 * include/mono.h: add mprintf support for carbon (Mac OS 9)
1066 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
1068 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
1069 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
1070 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
1071 information about the current mission, for easier code refactorisation.
1073 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
1075 * main/gamemine.c, main/piggy.c: fix bug 1675:
1076 use better d2 textures if d1 hog is present but not loadable
1078 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
1080 * cfile/cfile.c: simplify, reduce number of global vars
1082 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
1084 * main/gameseg.c: fix bugfix of 2004-05-15
1086 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
1088 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
1090 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
1091 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
1092 cfgets now always copies the terminating character to the dest buffer.
1093 This fixes a bug that occured when reading cmd line args from d2x.ini
1095 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
1097 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
1098 move more old change logs into ChangeLog-old
1100 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
1101 and Martin Schaffner <maschaffner@gmx.ch>
1103 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
1104 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
1105 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
1106 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
1107 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
1108 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
1109 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
1110 arch/include/joy.h, arch/win32/include/key.h
1111 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
1112 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
1113 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
1114 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
1115 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
1116 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
1117 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
1118 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
1119 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
1120 main/config.c, main/config.h, main/controls.c, main/controls.h
1121 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
1122 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
1123 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
1124 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
1125 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
1126 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
1127 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
1128 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
1129 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
1130 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
1131 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
1132 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
1133 main/mission.c, main/mission.h, main/modem.h, main/morph.c
1134 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
1135 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
1136 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
1137 main/paging.c, main/paging.h, main/physics.c, main/physics.h
1138 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
1139 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
1140 main/powerup.h, main/render.c, main/render.h, main/robot.c
1141 main/robot.h, main/scores.c, main/scores.h, main/screens.h
1142 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
1143 main/songs.c, main/songs.h, main/sounds.h, main/state.c
1144 main/state.h, main/switch.c, main/switch.h, main/terrain.c
1145 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
1146 main/text.h, main/textures.h, main/titles.c, main/titles.h
1147 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
1148 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
1149 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
1150 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
1151 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
1152 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
1154 move old per-file change logs into new file ChangeLog-old
1156 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
1158 * arch/ogl/ogl.c: enable -gl_mipmap switch
1160 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
1162 * arch/carbon/descent.r: swap min and max size to correct places
1164 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
1166 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1168 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
1170 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
1172 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1174 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
1175 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
1177 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
1178 link) on MPW on Mac OS 9 (carbon)
1180 * include/mono.h: disable mprintf on carbon to avoid significant bloat
1182 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
1184 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
1186 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
1188 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
1190 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
1192 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
1194 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
1195 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
1196 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
1197 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
1198 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
1200 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
1201 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
1202 new files for supporting compilation with MPW for carbon (Mac OS 9)
1204 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
1206 * main/playsave.c: do not seek while writing, carbon does not like it
1208 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
1210 * cfile/cfile.c: use portable ffilelength in cfile_size
1212 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
1213 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
1214 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
1215 unsigned and signed char, MPW does not like these
1217 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
1219 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
1222 2004-06-01 Bradley Bell <btb@icculus.org>
1224 * libmve/mve_main.c: cast malloc function pointer
1226 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
1227 target to XCode project
1229 2004-05-31 Bradley Bell <btb@icculus.org>
1231 * include/pstypes.h: fix accidental solaris breakage
1233 * main/object.c: fix crash caused by death-cam code
1235 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
1236 XCode project simplifications, network enabled
1238 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
1239 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
1241 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
1244 * English.lproj/InfoPlist.strings, d2x-Info.plist,
1245 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
1246 d2x.xcode/project.pbxproj: added XCode project files
1248 2004-05-22 Bradley Bell <btb@icculus.org>
1250 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
1253 * rpm/d2x.spec.in: Changed descriptions
1255 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1257 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
1260 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
1262 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
1263 the win32 code (d1x r1.8, key_arch.c r1.2)
1265 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
1266 use 32bpp screen mode by default, add option to use 16bpp (d1x
1269 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
1270 replacement texture paletted->rgb conversion alpha problem (d1x
1273 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
1274 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
1275 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
1278 * arch/ogl/gr.c, include/loadgl.h: fix win32
1279 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
1281 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1282 include/ogl_init.h, main/render.c: opengl hardware
1283 super-transparency support using GL_NV_register_combiners (d1x
1284 r1.38, r1.41, r1.6, r1.26, r1.7)
1286 2004-05-22 Bradley Bell <btb@icculus.org>
1288 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
1291 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1293 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
1294 include/ogl_init.h: use GL_RGB for non-transparent textures, and
1295 fix fonts not having transparent flag set (wouldn't get paletted)
1296 (d1x r1.15, r1.37, r1.40, r1.25)
1298 * arch/ogl/ogl.c: don't try to use paletted textures with
1299 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
1301 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1302 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
1305 * 2d/font.c: memset ogl font bitmap data since the copy function
1306 leaves some (unused) parts uninitialized, which aggravates
1307 valgrind (d1x r1.14)
1309 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
1310 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
1313 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
1314 screenshots if the entire thing wasn't written in one call to
1317 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1318 info not being updated on win32 (d1x r1.11)
1320 * arch/win32/digi.c: remove some redundancy by not needing to do
1321 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1322 clean up some indenting of DS_release_slot calls. And make
1323 DS_release_slot return 1 when a sound is already not playing, in
1324 addition to when a sound was killed. (d1x r1.10)
1326 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1327 linux version (d1x r1.5)
1329 * main/kconfig.c: make next axis config key skip currently
1330 allocated axes (d1x r1.11)
1332 2004-05-22 David Cleaver <wraithx@morpheus.net>
1334 * main/kconfig.c: joy configuration next axis key from WraithX
1337 2004-05-22 Bradley Bell <btb@icculus.org>
1339 * main/game.c, main/inferno.c: typo
1341 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1343 * main/game.c, main/game.h, main/inferno.c: make rear view
1344 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1347 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1349 * main/inferno.c: change -udp documentation to d2x behaviour
1351 2004-05-21 Bradley Bell <btb@icculus.org>
1353 * include/gr.h: added missing define for menu fullscreen toggle
1355 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1357 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1358 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1360 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1362 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1363 arch/linux/include/joystick.h: patch from Steven Mueller for using
1364 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1366 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1368 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1369 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1370 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1372 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1374 2004-05-21 Bradley Bell <btb@icculus.org>
1376 * main/inferno.c: added -udp documentation from d1x
1378 2004-05-20 Bradley Bell <btb@icculus.org>
1380 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1382 2004-05-20 David Cleaver <wraithx@morpheus.net>
1384 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1385 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1386 game.c r1.21, r1.6, r1.4, r1.3)
1388 2004-05-20 Bradley Bell <btb@icculus.org>
1390 * main/inferno.c: document -ihaveabrokenmouse
1392 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1394 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1396 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1398 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1399 mouse driver problems (d1x r1.2, r1.2)
1401 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1403 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1404 join list score crash (d1x r1.8)
1406 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1408 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1409 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1412 2004-05-20 Bradley Bell <btb@icculus.org>
1414 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1416 * main/inferno.c: integrated some niceautomap stuff from d1x
1418 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1420 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1421 in some weird axis (d1x r1.3)
1423 * arch/win32/init.c: set win32 icon to icon from resource file
1426 * arch/win32/key.c: win32: fixed space key not working in messages
1429 2004-05-20 Bradley Bell <btb@icculus.org>
1431 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1434 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1436 * main/inferno.c: document -gl_refresh (d1x r1.20)
1438 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1439 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1442 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1443 change the arg type for (d1x r1.5)
1445 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1447 * arch/win32/digi.c: altsounds (d1x r1.6)
1449 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1451 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1452 of redundancy (d1x r1.5)
1454 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1455 fix crashing (d1x r1.4)
1457 * arch/win32/digi.c: win32's digi_start_sound was not calling
1458 DS_release_slot after setting .playing=0, resulting in a
1459 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1461 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1462 apparently it was somehow causing some joysticks (Sidewinder
1463 Precision 2) to only turn when the stick was moving, but not when
1464 at turned but held stationary. And it was completely unused
1465 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1468 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1469 previous key combos (d1x r1.29)
1471 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1472 g, and b values (d1x r1.15)
1474 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1475 sometimes (didn't handle negative palette steps) (d1x r1.34)
1477 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1478 shatter effects, robot explosions and weapons, and some more
1479 always present stuff. Also clean up ogl_cache_weapon_textures
1480 calling. (d1x r1.37)
1482 2004-05-20 Bradley Bell <btb@icculus.org>
1484 * main/kludge.c, main/game.c: move gr_renderstats and
1485 gr_badtexture back to game.c
1487 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1489 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1490 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1492 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1494 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1495 loaded after texture caching stage (d1x r1.34)
1497 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1498 for renderstats (d1x r1.33)
1500 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1502 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1503 main/inferno.c: add anisotropic texture filtering suport (d1x
1504 r1.33, r1.32, r1.23, r1.32)
1506 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1509 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1510 include/ogl_init.h: utilize hardware multitexturing support if
1511 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1512 r1.32, r1.30, r1.4, 1.22)
1514 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1517 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1519 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1520 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1521 effects in OGL using SetGammaRamp, much faster than the hack that
1522 was being used. currently SDL only (though not too hard to add to
1523 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1525 * main/menu.c: allow arbitrary (custom) resolution entry in
1526 change_res menu (d1x r1.14)
1528 2004-05-19 Bradley Bell <btb@icculus.org>
1530 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1531 d1x-style res change menu (mostly works)
1533 * misc/args.c: use strnicmp instead of strncasecmp
1535 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1537 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1538 command-line option (d1x r1.27)
1540 * main/inferno.c: restore inferno.c initialization of
1541 screen_compatible and use_double_buffer to 'normal' values, broken
1542 long long ago in one of the high res menu patches (d1x r1.30)
1544 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1545 resolutions to be specified on command line (d1x r1.2, r1.29,
1546 r1.4) -- doesn't work yet
1548 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1550 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1553 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1554 volume song stop/starting (d1x r1.7)
1556 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1558 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1561 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1562 ogl_ulinec (d1x r1.29)
1564 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1566 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1567 bottom are inclusive not exclusive (d1x r1.28)
1569 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1570 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1572 * arch/sdl/digi.c: fix typo
1574 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1576 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1577 creation code from arch_init_start into arch_init to fix weirdness
1578 with --help (d1x r1.5, r1.6)
1580 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1581 sync issues and lack of midi reset (d1x r1.5)
1583 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1586 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1587 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1589 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1592 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1594 2004-05-18 Bradley Bell <btb@icculus.org>
1596 * include/vecmat.h: comments/formatting
1598 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1600 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1601 include/test.lnk: remove unnecessary files
1603 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1604 This enables compilation with gcc 3.1
1606 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1608 * main/switch.c: took care of switches triggering single-sided
1609 walls (don't try to access the nonexistent adjacent wall via NULL
1610 pointers or negative array indices)
1612 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1614 * main/wall.c: fix invalid memory access for d1 levels which
1615 don't have a corresponding wall behind.
1617 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1619 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1620 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1621 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1622 interface header to new header file internal.h
1624 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1626 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1627 bitmask for each joystick axis that has sent input data,
1628 and will not crash Windows anymore during joystick setup because
1629 of for() loop over axis being executed once too often.
1631 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1632 gr_remap_mono_font() and call it after loading saved level.
1634 * main/laser.c: limit homing missile turn rate
1636 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1637 centers (work like fuel centers but provide shield)
1639 * main/gameseg.c: fix endless loop in some levels with a
1640 certain (complicated) structure
1642 2004-05-13 Bradley Bell <btb@icculus.org>
1644 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1645 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1646 updated project files for SDL 1.2.7
1648 * Makefile.am: add VisualC, VisualCE dirs to tarball
1650 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1652 * arch/sdl/digi.c: formatting
1654 2004-05-12 Bradley Bell <btb@icculus.org>
1656 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1659 * 2d/palette.c, include/palette.h: added function to create blend
1662 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1664 2004-05-11 Bradley Bell <btb@icculus.org>
1666 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1668 2004-05-10 Bradley Bell <btb@icculus.org>
1670 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1671 g3_draw_transp_poly had the fade level backwards, decided to just
1672 fix g3_draw_poly so it behaves correctly, transparency or not,
1673 reverted changes to render_face
1675 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1677 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1678 rendering transparent (e.g. cloaked) walls
1680 * main/render.c: render_face now calls g3_draw_transp_poly() for
1681 cloaked walls in OpenGL
1683 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1685 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1686 that from other apps, had "static" distortions.
1688 2004-04-22 Bradley Bell <btb@icculus.org>
1690 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1692 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1693 aligned version of PUT_INTEL_* macros
1695 2004-04-15 Bradley Bell <btb@icculus.org>
1697 * main/inferno.c: comment out unused checksum variable
1699 2004-04-14 Bradley Bell <btb@icculus.org>
1701 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1703 2004-04-14 Terran Melconian <terran@consistent.org>
1705 * main/gameseg.c: use portable rand function (fixes #1118)
1707 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1709 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1711 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1713 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1714 get rid of warnings (now compiles with -Werror on SunOS)
1716 * main/piggy.c: fix (really) wierd SunOS bug
1718 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1719 caused by not allocating enough mem for rle bitmaps
1721 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1723 * include/pstypes.h: sun OS typedef fixes
1725 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1727 * main/piggy.c: fix bug 1067
1729 * main/piggy.c: fix bugfix for 1067
1731 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1732 with descent.pig of mac registered)
1734 2003-12-18 Bradley Bell <btb@icculus.org>
1736 * main/kconfig.c: fixes for linux-native joystick
1738 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1741 * arch/include/joy.h: comments/formatting
1743 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1745 * compilerdefs.txt: added FreeBSD defs
1747 2003-12-08 Bradley Bell <btb@icculus.org>
1749 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1752 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1754 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1755 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1757 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1759 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1760 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1761 get rid of silly ulongs
1763 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1764 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1765 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1766 change relevant __linux__ macros to __ELF__
1768 2003-11-27 Bradley Bell <btb@icculus.org>
1770 * include/ogl_init.h: added proto for ogl_check_mode
1772 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1773 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1776 2003-11-26 Bradley Bell <btb@icculus.org>
1778 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1779 3.3 compiler warnings
1781 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1784 * include/pstypes.h: OS X fixes
1786 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1787 main/newmenu.h: linux fixes
1789 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1790 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1791 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1792 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1793 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1796 * arch/sdl/gr.c: fix sdl gr_update
1798 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1799 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1800 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1801 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1802 include/error.h, include/pstypes.h, include/strutil.h,
1803 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1804 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1805 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1806 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1807 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1810 2003-11-25 Bradley Bell <btb@icculus.org>
1812 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1813 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1814 libmve/VisualC/mveplayer.dsp: updated project files
1816 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1817 working w/Visual C++
1819 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1820 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1821 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1822 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1825 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1826 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1829 2003-11-24 Bradley Bell <btb@icculus.org>
1831 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1832 libmve/mveplay.c: stuff to play mve's in WinCE
1834 * arch/win32/findfile.c: unused functions...
1838 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1839 enabled mouse control of menus
1841 * main/mission.h: oops, didn't mean to change this.
1843 2003-11-21 Bradley Bell <btb@icculus.org>
1845 * VisualCE/d2x/d2x.vcp: updated project file
1847 2003-11-20 Bradley Bell <btb@icculus.org>
1849 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1850 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1851 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1854 2003-11-17 Bradley Bell <btb@icculus.org>
1856 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1857 main/menu.c: added option to disable kalinix under unix
1859 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1861 2003-11-14 Bradley Bell <btb@icculus.org>
1863 * main/automap.c: fix automap background image
1865 * main/automap.c, main/automap.h: delete cruft
1867 * main/automap.c: fix level number position
1869 * main/automap.c: simplify g3_draw_line hack
1871 * main/menu.c: stop pointless vid mode changes
1873 2003-11-07 Bradley Bell <btb@icculus.org>
1875 * NEWS, installation.txt: s'more documentation
1877 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1879 * configure.ac: fix .exe extension problems
1881 2003-11-07 Bradley Bell <btb@icculus.org>
1883 * arch/ogl/ogl.c: disable texture format verification for OS X -
1886 2003-11-06 Bradley Bell <btb@icculus.org>
1888 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1889 use more traditional Alt+Enter for toggling fullscreen
1891 * 2d/ibitblt.c, main/mission.h: comments/formatting
1893 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1895 2003-11-06 Bradley Bell <btb@icculus.org>
1897 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1898 resolution change, use kludge to avoid repetitive res changes
1900 2003-11-04 Bradley Bell <btb@icculus.org>
1902 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1903 structures and i/o routines back to piggy.c
1905 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1907 * installation.txt: tell to install d1 .pig for better textures
1909 2003-11-04 Bradley Bell <btb@icculus.org>
1911 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1912 oem d1 v1.0 and registered d2 v1.0, comments
1914 2003-11-03 Bradley Bell <btb@icculus.org>
1916 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1917 all d1 shareware - even though files are different!
1919 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1922 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1925 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1928 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1930 * main/movie.c: when no movies are found, divide by six the
1931 number of warning lines sent to stdout
1933 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1935 * include/byteswap.h: fix stupid copy/paste error
1937 2003-10-24 Bradley Bell <btb@icculus.org>
1939 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1940 gr_linear_rep_movsd_2x instead of almost identical
1941 gr_linear_movsd_double. Better since we have assembly versions.
1943 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1945 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1948 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1950 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1951 error with --disable-network, move reset_network_objects()
1952 from gameseq.c to multi.c
1954 2003-10-14 Bradley Bell <btb@icculus.org>
1956 * AUTHORS, NEWS: stuff
1958 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1960 2003-10-12 Bradley Bell <btb@icculus.org>
1962 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1963 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1966 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1968 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1969 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1970 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1971 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1972 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1973 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1974 arch/win32/ipx_win.c, arch/win32/winnet.c,
1975 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1976 main/multi.h, main/network.c: add IPv4 multicasting support
1978 2003-10-11 Bradley Bell <btb@icculus.org>
1980 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1982 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1983 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1984 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1985 main/weapon.h: lots of shareware and oem fixes
1987 2003-10-10 Bradley Bell <btb@icculus.org>
1989 * arch/win32/winnet.c: fixed stupid win32 network bug
1991 2003-10-10 Bradley Bell <btb@icculus.org>
1993 * main/piggy.c: increased D1_MAX_TMAP_NUM
1995 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1997 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1998 which are animated in d2, refactorizes d1 texture reading
2000 2003-10-10 Bradley Bell <btb@icculus.org>
2002 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
2003 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
2004 main/collide.h, main/compbit.h, main/config.h, main/console.c,
2005 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
2006 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
2007 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
2008 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
2009 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
2010 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
2011 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
2012 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
2013 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
2014 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
2015 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
2016 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
2017 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
2018 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
2019 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
2020 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
2021 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
2022 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
2023 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
2024 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
2025 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
2026 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
2027 main/wall.h: comments/formatting
2029 2003-10-09 Bradley Bell <btb@icculus.org>
2031 * main/text.c: fix text when using old datafiles
2033 * main/laser.h: comments/whitespace
2035 * main/laser.c, main/weapon.c: fixed smart missiles and smart
2036 mines w/shareware data
2038 * include/DT_drawtext.h: deleted unused file
2040 2003-10-08 Bradley Bell <btb@icculus.org>
2042 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
2044 * arch/win32/ipx_udp.c: use closesocket() instead of close()
2046 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
2047 main/menu.c: Disabled 'd2x keys' weapon selection
2049 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
2051 * main/object.h, main/multi.h: get rid of most warnings issued by
2052 cpp-precomp of gcc from Mac OS X dev tools
2054 2003-10-05 Bradley Bell <btb@icculus.org>
2056 * NEWS, configure.ac: increment version number
2058 * cfile/cfile.c: better handling of CRLF text files (when that is
2061 * utilities/hogcreate.c, utilities/hogextract.c,
2062 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
2063 reading/writing files
2065 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
2066 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
2069 2003-10-04 Bradley Bell <btb@icculus.org>
2071 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
2073 * main/netmisc.c: change byte to sbyte, comments/whitespace
2075 2003-10-03 Bradley Bell <btb@icculus.org>
2077 * cfile/cfile.c, main/config.c: fix win32 eof bug.
2079 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
2082 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
2083 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
2084 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
2085 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
2086 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
2087 main/object.c, main/object.h, main/paging.c, main/player.h,
2088 main/robot.h, main/segment.h, main/state.c, main/switch.c,
2089 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
2090 main/weapon.c, main/weapon.h: change byte to sbyte,
2093 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
2094 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
2095 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
2096 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
2098 * configure.ac: better checking for timeval
2100 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
2102 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
2103 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
2104 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
2105 arch/win32/winnet.c, configure.ac, include/byteswap.h,
2106 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
2107 main/multibot.c, main/network.c: Make network architecture
2108 choosable from game menu, add support for UDP/IP on Mac OS X and
2111 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
2113 * include/byteswap.h: added macros for coping with alignment
2116 2003-10-02 Bradley Bell <btb@icculus.org>
2118 * main/multi.h: added padding to little-endian version of
2121 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
2123 * main/netmisc.c: delete duplicate function
2125 2003-10-01 Bradley Bell <btb@icculus.org>
2127 * main/bm.c: make sure d1_texture_indices gets freed between
2130 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
2132 * main/piggy.h: fix size of d1 shareware descent.pig
2134 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
2136 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
2137 main/gameseq.c, main/piggy.c: fix loading of d1 texture
2138 replacements for non-animated textures
2140 2003-08-02 Matthew Mueller <donut@dakotacom.net>
2142 * main/controls.c: use fixed 20fps wiggle
2144 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
2146 * Makefile.am, debian/changelog.in, debian/control,
2147 debian/d2x-common.dirs, debian/d2x-common.install,
2148 debian/d2x-common.manpages, debian/d2x-gl.files,
2149 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
2150 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
2151 utilities/Makefile.am, utilities/hogcreate.1,
2152 utilities/hogextract.1, utilities/mvlcreate.1,
2153 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
2154 add man pages, distribute utility programs in new d2x-common deb
2156 * rpm/d2x.spec.in: updated rpm spec file
2158 2003-08-02 Bradley Bell <btb@icculus.org>
2160 * cfile/cfile.c: update raw_position in cfputc and cfputs
2162 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
2164 * main/piggy.c: make error message more friendly
2166 * main/piggy.c: simplify copying of bitmap flags
2168 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
2171 * cfile/cfile.c: revert to always using custom fgets
2173 * main/endlevel.c, main/mission.c: handle missing exit sequence
2174 components gracefully
2176 * main/playsave.c: comments
2178 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
2180 * cfile/cfile.c: update raw_position in cfwrite
2182 * main/network.c: comments/formatting
2184 2003-06-22 Bradley Bell <btb@icculus.org>
2186 * cfile/cfile.c: use standard fgets for non-archive files
2188 * main/movie.c: use con_printf for missing movie warning
2190 2003-06-18 Bradley Bell <btb@icculus.org>
2192 * main/movie.c: fixed cfile conversion of movielib code
2194 * main/console.c, main/hud.c: strip out colors, etc when printing
2197 * include/u_mem.h: fix NDEBUG calloc macro
2199 2003-06-15 Bradley Bell <btb@icculus.org>
2201 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
2204 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
2205 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
2206 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
2207 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
2208 main/scores.c, main/state.c, main/text.c, misc/args.c,
2209 misc/strio.c: convert file i/o to cfile
2211 2003-06-14 Bradley Bell <btb@icculus.org>
2213 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
2214 writing and other modes besides "rb" (mostly taken from
2217 2003-06-09 Bradley Bell <btb@icculus.org>
2219 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
2222 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
2223 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
2226 2003-06-07 Taylor Richards <taylor@icculus.org>
2228 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
2230 2003-06-07 Bradley Bell <btb@icculus.org>
2232 * main/console.c: fix non-console build
2234 * main/gamesave.c: comments
2236 * main/bm.c: remove redundant break
2238 2003-06-06 Bradley Bell <btb@icculus.org>
2240 * main/gauges.c, main/kconfig.c: comments/formatting
2242 * console/.cvsignore: added .cvsignore
2244 * main/console.c: can't write to console after it's closed
2246 2003-06-05 Bradley Bell <btb@icculus.org>
2248 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
2249 console/internal.c, console/internal.h, include/CON_console.h,
2250 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
2251 finish console conversion away from SDL
2253 2003-06-04 Bradley Bell <btb@icculus.org>
2255 * console/CON_console.c, include/CON.console.h, include/console.h,
2256 main/console.c, main/game.c: console conversion to native gr,
2259 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
2260 put prototype for gr_bm_bitblt in gr.h
2262 2003-06-03 Bradley Bell <btb@icculus.org>
2264 * console/CON_console.c, console/DT_drawtext.c,
2265 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
2266 main/console.c: use native fonts for console
2268 * main/playsave.c: use shorts for short data
2270 2003-06-02 Bradley Bell <btb@icculus.org>
2272 * configure.ac, main/console.c: set console background, fix
2275 2003-06-01 Bradley Bell <btb@icculus.org>
2277 * Makefile.am, arch/sdl/event.c, configure.ac,
2278 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
2279 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
2280 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
2281 main/gamerend.c: added console code (from SDL_console)
2283 2003-05-30 Bradley Bell <btb@icculus.org>
2285 * README: minor update
2287 2003-05-28 Bradley Bell <btb@icculus.org>
2289 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
2294 2003-06-06 Bradley Bell <btb@icculus.org>
2296 * main/kconfig.c: fix crash in control menus
2298 * main/gauges.c: force cockpit redraw in opengl
2300 * main/gamerend.c: move ogl swap, so cockpit and console get
2303 2003-06-01 Bradley Bell <btb@icculus.org>
2305 * configure.ac, libmve/mveplay.c: define struct timeval if needed
2309 2003-05-12 Bradley Bell <btb@icculus.org>
2311 * configure.ac: increment version number
2313 * main/bm.c: use con_printf for exit model warnings
2315 * configure.ac: must check for timespec after setting -mno-cygwin
2317 * main/inferno.c: added -nohogdir and -userdir options
2319 * NEWS, main/titles.c: use briefings with no extension
2323 2003-04-30 Bradley Bell <btb@icculus.org>
2325 * configure.ac: have to include time.h when checking for nanosleep
2327 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2330 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2331 increment version number
2333 * main/Makefile.am: make dist fix
2337 2003-04-29 Bradley Bell <btb@icculus.org>
2339 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2342 2003-04-24 Bradley Bell <btb@icculus.org>
2344 * configure.ac: increment version number
2346 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2349 2003-04-24 Ingo van Lil <inguin@gmx.de>
2351 * main/render.c: fix misspellings of NDEBUG
2355 2003-04-14 Bradley Bell <btb@icculus.org>
2357 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2359 2003-04-11 Bradley Bell <btb@icculus.org>
2361 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2366 2003-04-11 Bradley Bell <btb@icculus.org>
2368 * libmve/mveplay.c: use _sleep instead of sleep on win32
2370 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2371 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2372 include/cfile.h, include/error.h, libmve/Makefile.am,
2373 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2374 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2375 utilities/Makefile.am: comments/formatting/dist problems
2377 * configure.ac: use different defines for os x
2379 2003-04-07 Bradley Bell <btb@icculus.org>
2381 * include/error.h, misc/error.c: put some old stuff back in,
2382 eliminate duplicate error messages
2384 * main/text.c: don't die on text not found
2387 * main/inferno.c: print some useful info if hog not found, allow
2388 -help to work if no text available
2390 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2392 * arch/linux/Makefile.am: revert to previous version, so linux
2395 2003-04-03 Bradley Bell <btb@icculus.org>
2397 * main/endlevel.c: fixed exit model scheme yet again
2399 2003-04-02 Bradley Bell <btb@icculus.org>
2401 * misc/error.c: call Int3 on Assert
2403 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2406 * main/wall.c: don't die when trying to toggle nonexistent
2407 segment... vertigo level 10 is buggy!
2409 * main/gamemine.c: comments/formatting
2411 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2413 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2414 main/inferno.c: Allow use of 22K sound samples
2416 2003-03-29 Bradley Bell <btb@icculus.org>
2418 * arch/ogl/gr.c: default to bitmapped reticle
2420 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2421 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2424 * arch/sdl/joy.c: fixed text seen for hats in control config
2427 2003-03-28 Bradley Bell <btb@icculus.org>
2429 * main/bm.c: heh, model nums in vertigo are hardcoded,
2430 N_D2_POLYGON_MODELS can't change
2432 * configure.ac, include/d1x.xpm, include/descent.xpm,
2433 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2436 2003-03-27 Bradley Bell <btb@icculus.org>
2438 * main/text.h: fixed text references for hat directions
2440 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2442 2003-03-26 Bradley Bell <btb@icculus.org>
2444 * main/playsave.c: make d2x keys backward compatible
2446 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2448 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2451 2003-03-26 Bradley Bell <btb@icculus.org>
2453 * main/piggy.c: fix crash when d1 data not present
2455 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2456 read/write from plr file
2458 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2459 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2460 added escort.h header
2462 2003-03-25 Bradley Bell <btb@icculus.org>
2464 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2465 D1_PIGFILE ("descent.pig") macro
2467 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2468 models from d1 pig file
2470 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2471 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2472 really) from d1 pig file
2474 2003-03-23 Bradley Bell <btb@icculus.org>
2476 * main/bm.c: stop extra robots from overwriting exit models
2478 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2479 texture list doesn't get full
2481 * main/bm.c: fix mem leak when reading extra robots
2483 2003-03-21 Bradley Bell <btb@icculus.org>
2485 * main/menu.c: Added option to set movie resolution (mostly works)
2487 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2489 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2490 replacement functions to piggy.c
2492 * main/gameseq.c: attempt to support mac d1 descent.pig
2494 * main/bm.c: fix mem leak
2496 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2497 files, both d1 and d2 oem briefing where showed
2499 * main/inferno.c, main/movie.c: Change the default movie
2500 resolution to "high", implement the option -lowresmovies
2502 2003-03-20 Bradley Bell <btb@icculus.org>
2504 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2506 * main/piggy.c: comments
2508 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2510 * main/gameseq.c: delete duplicate function
2512 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2514 2003-03-19 Bradley Bell <btb@icculus.org>
2516 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2517 (cddb discid) support
2519 * arch/sdl/digi.c, main/kludge.c: implemented
2520 digi_link_sound_to_object3 for looping sounds, other looping stuff
2522 * arch/sdl/gr.c: removing dependencies on stuff in main/
2524 * arch/linux/Makefile.am, arch/linux/init.c,
2525 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2526 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2527 other header cleanups
2529 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2531 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2533 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2534 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2535 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2536 load d1 textures for d1 levels
2538 2003-03-19 Bradley Bell <btb@icculus.org>
2540 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2541 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2542 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2543 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2546 * README: added some OS X info
2548 2003-03-17 Bradley Bell <btb@icculus.org>
2550 * main/newdemo.c: simplify DEMO_FILENAME macro
2552 * main/console.c, main/game.c: enable experimental console support
2554 * main/gamerend.c: fixed location of fps meter in multi
2556 2003-03-16 Bradley Bell <btb@icculus.org>
2558 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2559 also look in shared data dir for demos
2561 * main/newdemo.c, main/newdemo.h: comments/formatting
2563 2003-03-15 Christopher Thielen <chris@luethy.net>
2565 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2566 thinking d2 cd is always present
2568 2003-03-15 Bradley Bell <btb@icculus.org>
2570 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2573 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2576 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2577 gr_init. don't really know why this works, though
2579 2003-03-14 Bradley Bell <btb@icculus.org>
2581 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2583 * unused/bios/rbaudio.h: removed duplicate file
2585 2003-03-14 Christopher Thielen <chris@luethy.net>
2587 * arch/sdl/rbaudio.c: stop cd audio when exiting
2589 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2591 * main/gamecntl.c: add comments to the "only matt knows" cheats
2593 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2595 * main/gamemine.c: formatting, better texture conversion for d1
2598 2003-03-14 Bradley Bell <btb@icculus.org>
2600 * main/piggy.c: must swap all mac version pigfiles
2602 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2603 main/multi.c: formatting, minor cleanups
2605 * 2d/rle.c: need to swap line_size on bigendian machines
2607 * main/mission.c, main/mission.h: detect mac full version hogfile
2609 2003-03-13 Bradley Bell <btb@icculus.org>
2611 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2612 added joy/mouse sensitivity slider, increased range to 16, and
2615 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2618 * arch/linux/Makefile.am: removed extra backslash
2620 * TODO, installation.txt: updated some documentation
2622 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2623 menu, with maxfps option
2625 2003-03-12 Bradley Bell <btb@icculus.org>
2627 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2629 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2630 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2631 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2632 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2633 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2634 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2635 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2636 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2637 arch/linux/include/music.h, arch/linux/include/serial.h,
2638 arch/linux/include/ukali.h: formatting
2640 2003-03-11 Chris Arena <ccarena@cox.net>
2642 * main/menu.c: fixed brightness slider
2644 2003-03-01 Bradley Bell <btb@icculus.org>
2646 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2647 robots and animated bitmaps work, but colors are messed up
2649 2003-02-28 Bradley Bell <btb@icculus.org>
2651 * main/player.h: whitespace
2653 * main/automap.c, main/cntrlcen.c, main/collide.c,
2654 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2655 descent.hog is present, d1 becomes mission 0)
2657 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2658 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2659 arch/win32/winnet.c: MinGW compiles with network enabled again,
2660 but still doesn't work
2664 2003-02-28 Bradley Bell <btb@icculus.org>
2666 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2667 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2668 many opengl glitches
2670 2003-02-27 Bradley Bell <btb@icculus.org>
2672 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2673 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2674 main/network.c, main/network.h: noted that hoard.ham is only needed
2675 for multiplayer HOARD games, and should not be equated with
2676 "vertigo". put HoardEquipped() back in network.c.
2678 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2679 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2680 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2681 use timer_delay instead of d_delay
2683 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2685 * main/render.c: added replacement qsort for solaris
2687 2003-02-26 Bradley Bell <btb@icculus.org>
2689 * main/gamemine.c: texture conversion for d1 shareware
2691 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2693 * main/gamemine.c: better texture conversion for d1 levels
2695 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2697 * main/kconfig.c: fix joystick support under MinGW
2699 2003-02-26 Bradley Bell <btb@icculus.org>
2701 * main/playsave.c: fix swapping glitch
2703 * configure.ac, readme.txt: clean stuff up, getting ready for
2706 * main/titles.c: begin support for rendering spinning robots in
2709 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2712 * main/gamemine.c: load d1 shareware levels!
2714 2003-02-25 Bradley Bell <btb@icculus.org>
2718 * autogen.sh: add warning about old auto* versions, use
2721 2003-02-24 Bradley Bell <btb@icculus.org>
2723 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2724 briefings mostly working
2726 * main/movie.c, main/titles.c: fixed some more briefing glitches
2728 2003-02-23 Bradley Bell <btb@icculus.org>
2730 * main/movie.c: fixed crash when using shareware data files
2733 * arch/sdl/digi.c: fix crash on non-existent sounds
2734 (i.e. shareware data)
2736 2003-02-22 Bradley Bell <btb@icculus.org>
2738 * main/titles.c: fixed fullscreen toggle in briefings
2740 2003-02-21 Bradley Bell <btb@icculus.org>
2742 * configure.ac: check for mingw when enabling nasm
2744 * main/playsave.c: enable loading player files of either byte
2747 2003-02-20 Bradley Bell <btb@icculus.org>
2749 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2751 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2752 #343, not "rest of solution to bug #344"
2754 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2757 * main/kludge.c: partial solution to bug #344
2759 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2761 * compilerdefs.txt: added linux/mips info
2763 * ChangeLog: clean up changelog
2765 2003-02-19 Bradley Bell <btb@icculus.org>
2767 * libmve/mveplay.c: os x needs nanosleep prototype.
2769 2003-02-18 Bradley Bell <btb@icculus.org>
2771 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2773 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2774 to disable/enable audio
2776 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2778 * main/: movie.h, titles.c: make sure movie's palette is set before
2779 writing briefing text. Fixes bug #359
2781 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2784 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2785 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2788 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2791 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2792 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2793 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2796 * include/libmve.h: blah
2798 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2800 * main/render.c: 2nd attempt to fix solaris qsort bug
2802 2003-02-18 Bradley Bell <btb@icculus.org>
2804 * configure.ac, include/pstypes.h: put alignment detection in
2807 2003-02-17 Bradley Bell <btb@icculus.org>
2809 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2810 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2811 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2812 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2813 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2814 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2815 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2816 moved mve stuff to separate subdir
2818 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2819 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2820 mve code. Fixes (at least) bugs #41, #348, and #350.
2822 2003-02-14 Bradley Bell <btb@icculus.org>
2824 * main/Makefile.am: no more Makefile.mveplay. again
2826 * main/mveplay.c: typo
2828 2003-02-13 Bradley Bell <btb@icculus.org>
2830 * utilities/mvlextract.c: uint -> unsigned int
2832 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2833 standalone mveplayer, win32 support
2835 * main/movie.c: random bugfixes, win32 support
2837 * arch/sdl/Makefile.am: formatting
2839 * configure.ac: disable networking on mac/win for now
2841 * main/newmenu.c: comments
2843 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2845 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2846 redundant swap functions.
2848 2003-02-13 Bradley Bell <btb@icculus.org>
2850 * ChangeLog: update changelog
2852 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2854 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2855 polymodel alignment issues.
2857 2003-02-13 Bradley Bell <btb@icculus.org>
2859 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2860 fix various little bugs
2862 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2863 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2865 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2868 * README.utils: new file
2870 * main/: mve_main.c, mveplay.c: more movie fixes
2872 * README: updated README
2874 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2876 2003-02-12 Bradley Bell <btb@icculus.org>
2878 * utilities/mvlextract.c: bigendian mvl support
2880 * main/mveplay.c: formatting, stuff
2882 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2883 truecolor mve support, standalone mveplayer
2885 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2886 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2887 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2888 standalone mveplayer
2890 2003-01-22 Bradley Bell <btb@icculus.org>
2892 * include/: interp.h, interp.h: restore prototype for
2893 swap_polygon_model_data
2895 2003-01-21 Bradley Bell <btb@icculus.org>
2897 * main/piggy.c: use memcpy to avoid alignment problem
2899 * compilerdefs.txt: updated some defs, added sunos/sparc
2901 2003-01-15 Bradley Bell <btb@icculus.org>
2903 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2905 * main/gamemine.c: attempting to support d1 shareware
2907 * compilerdefs.txt: update defs
2909 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2911 * main/mveplay.c: fix several bugs, comments, formatting.
2913 2003-01-15 Bradley Bell <btb@icculus.org>
2915 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2916 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2917 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2918 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2921 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2922 formatting, comments
2924 2003-01-11 Bradley Bell <btb@icculus.org>
2926 * main/: mission.c, mission.h: attempt to support d1 for mac
2929 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2931 * main/object.h: foo
2933 2003-01-09 Bradley Bell <btb@icculus.org>
2935 * main/movie.c: use ifdef around gr_toggle_fullscreen
2937 2003-01-07 Bradley Bell <btb@icculus.org>
2939 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2940 main/mission.h: don't need .msn file for descent.hog anymore
2944 2003-01-06 Bradley Bell <btb@icculus.org>
2946 * main/mission.h, main/mission.c: comments
2948 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2951 2003-01-03 Bradley Bell <btb@icculus.org>
2953 * utilities/: txb2txt.c, txt2txb.c: remove old files
2955 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2957 * main/polyobj.c: attempt to make read_model_file
2960 * main/menu.c: move vertigo text
2962 2003-01-02 Bradley Bell <btb@icculus.org>
2964 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2965 main/polyobj.h: cleanup alignment changes
2967 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2968 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2969 main/object.h: fix alignment issues on sparc
2971 * cvshowto.txt: update cvs info
2975 * 2d/rle.c: make rle_swap handle RLE_BIG
2977 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2979 * main/render.c: workaround solaris qsort bug
2981 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2983 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2984 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2986 * arch/linux/Makefile.am: enabled linux joystick, kali
2988 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2989 arch/sdl/event.c: enabled linux joystick
2991 2002-12-31 Bradley Bell <btb@icculus.org>
2993 * main/gamemine.c: simplified warning msg
2995 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2997 * main/render.h: fix compiler warning
2999 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
3001 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
3003 2002-12-24 Bradley Bell <btb@icculus.org>
3005 * main/mission.c: fixes an infinite loop which was caused by d2x
3006 thinking d2demo was a descent 1 mission
3008 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
3010 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
3012 2002-12-24 Bradley Bell <btb@icculus.org>
3014 * main/render.c: comments
3016 2002-10-30 Bradley Bell <btb@icculus.org>
3018 * main/inferno.c: add help for -hogdir option
3020 * main/inferno.c: added -hogdir option
3022 2002-10-28 Bradley Bell <btb@icculus.org>
3024 * main/: inferno.c, menu.c: enabled Vertigo displays
3026 * include/3d.h: typo
3028 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
3030 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
3031 main/netmisc.c, main/network.c: simplify and eliminate redundant
3034 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
3036 * maths/fixc.c: fix infinite loop in quad_sqrt.
3038 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
3039 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
3041 2002-10-12 Bradley Bell <btb@icculus.org>
3043 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
3045 2002-10-11 Bradley Bell <btb@icculus.org>
3047 * main/hud.c: make hud_message work correctly
3049 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
3052 * main/network.c: formatting, small fixes
3054 2002-10-10 Bradley Bell <btb@icculus.org>
3056 * main/netmisc.h: no swap_object for little-endian
3058 * main/: netmisc.h, network.c: use macros to simplify network
3061 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
3064 * main/inferno.c: enable loading screen for mac shareware with
3067 * main/netmisc.c: whitespace
3069 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
3072 * main/hud.c: whitespace
3074 * configure.ac: remove shareware build, add macdata build
3076 * main/songs.c: whitespace
3078 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
3079 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
3082 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
3085 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
3087 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
3088 comments, formatting, etc.
3090 * iff/iff.c: fix bigendian iff loading.
3092 2002-10-03 Bradley Bell <btb@icculus.org>
3094 * utilities/txb2tex.c: typo
3096 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
3097 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
3100 * arch/sdl/mouse.c: whitespace
3102 2002-09-19 Bradley Bell <btb@icculus.org>
3104 * main/kconfig.c: fix a oops, add old logs
3106 * main/kconfig.c: support for >3 mouse buttons
3108 2002-09-18 Bradley Bell <btb@icculus.org>
3110 * include/gr.h: fix palette swap define
3112 2002-09-14 Bradley Bell <btb@icculus.org>
3114 * main/titles.c: load hires briefing screen if lores doesn't exist
3115 (i.e. vertigo) and MenuHires=0
3117 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
3119 * main/: multi.h, network.h: pack some structures for ipx
3122 2002-09-14 Bradley Bell <btb@icculus.org>
3124 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
3125 and load_endlevel_data() to expect newline-terminated strings, fix
3126 load_game_data to read null-terminated string for
3129 2002-09-07 Bradley Bell <btb@icculus.org>
3131 * main/newmenu.c: added error message
3133 * main/menu.h: enable -nohires with mac shareware
3135 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
3137 * 2d/font.c: enable 0/255 palette swap for fonts
3139 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
3142 * 2d/2dsline.c: fix ogl blooper
3144 2002-09-05 Bradley Bell <btb@icculus.org>
3146 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
3149 * include/strutil.h: need string.h for strcasecmp
3151 * include/rle.h: okay, maybe it needs to be this way
3153 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
3155 * 2d/scalec.c: more stuff from d2src
3157 * 2d/rle.c: more stuff from d2src, formatting
3159 * 2d/font.c: useless cruft
3161 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
3163 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
3166 2002-09-04 Bradley Bell <btb@icculus.org>
3168 * include/grdef.h: fix compiler warnings
3170 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
3172 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
3175 * main/game.c: we want the mac ibitblt for everything but dos and
3178 * main/texmerge.c: these routines are in tmerge.c
3180 * main/credits.c: enable credits for mac and oem data
3182 * main/bm.c: use either exit.ham or exit.pofs
3184 * include/ibitblt.h: enable some more code from d2src
3186 * include/gr.h: enable mac ubitblt_double
3188 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
3190 * include/grdef.h: moved some inline asm from linear.h
3192 * 2d/ibitblt.c: brought in line with original d2 version
3194 * 2d/bitblt.c: reverted to original d2 version of this file, then
3195 added d1x enhancements
3197 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
3199 * 2d/linear.h: moved these back to their original locations
3202 * main/mveplay.c: close some memory holes, speed up palette loading
3204 * main/movie.c: added fullscreen toggle while playing movies
3206 * main/inferno.c: comment out -superhires help text (always on)
3208 * include/timer.h: added approx_fsec_to_usec macro
3210 * arch/sdl/joy.c: fix compiler warning
3212 2002-09-01 Bradley Bell <btb@icculus.org>
3214 * main/network.c: oops
3216 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
3218 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
3219 timer_get_fixed_seconds
3223 2002-08-31 Bradley Bell <btb@icculus.org>
3225 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
3228 * main/multi.h: network endian stuff
3230 * 2d/font.c, include/gr.h: fast file i/o for font headers
3232 * arch/win32/arch_ip.cpp: unused file
3234 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
3235 bigendian networking fixes
3237 * main/menu.c: make net menu more accurate, also make superhires
3240 * include/pstypes.h: better to have __pack__ all the time, I think.
3241 needed for networking, e.g.
3243 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
3246 * arch/win32/Makefile.am: unused file
3250 2002-08-30 Bradley Bell <btb@icculus.org>
3252 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
3254 * main/: newmenu.h, titles.c: formatting
3256 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
3257 main/multi.h: networking works, finally
3259 * TODO: added TODO file
3261 * arch/linux/arch_ip.cpp: unused fine
3263 * README: network sorta working
3265 * main/: Makefile.am, multi.c, network.c, network.h: more
3268 * main/menu.c: load builtin mission correctly
3270 * main/inferno.c: documentation
3272 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
3275 * main/Makefile.mveplay: don't need no more
3277 2002-08-29 Bradley Bell <btb@icculus.org>
3279 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
3280 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
3281 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
3284 * include/ipx_drv.h: more network fixing
3286 * arch/linux/include/ipx_drv.h: more network fixing
3288 * include/ipx.h: formatting
3290 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
3292 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
3293 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
3294 main/inferno.c: fixed networking fuck-up?
3296 * Makefile.am: moved mingw info to README
3298 * README, mingw32.txt: moved mingw info to README
3300 2002-08-27 Bradley Bell <btb@icculus.org>
3302 * utilities/mvlextract.c: allow specifying file to extract
3304 * utilities/: tex2txb.c, txb2tex.c: use default extension to
3307 * utilities/hogextract.c: allow specifying file to extract
3309 * main/mission.c: Have to get mission_num _after_ promoting...
3311 * main/: gameseq.c, titles.c: beginning d1 briefing support
3313 * descent.msn: beginning d1 briefing support
3315 * main/: titles.c, titles.h: d1-style mission briefings
3317 * main/piggy.h: whitespace
3319 * main/movie.c: beginning robot movie support, fall back on lo/hi
3320 res if hi/lo not available
3322 * main/mission.c: added Builtin_mission_num for builtin mission,
3323 D1Hogdir, d1-style mission briefings
3325 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3328 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3329 (for d1 missions that need d1 data)
3331 * 2d/ibitblt.c: whitespace
3333 2002-08-26 Bradley Bell <btb@icculus.org>
3335 * utilities/mvlcreate.c: oops
3337 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3340 * utilities/hogextract.c: added [v]iew option
3342 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3344 * main/titles.c: fix writable string, disable DumbAdjust thing
3346 * main/polyobj.h: whitespace
3348 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3351 * main/movie.c: read movies from AltHogDir, other fixes
3353 * main/: mission.c, mission.h: fix bug w/mission filename
3355 * main/gameseq.c: comments
3357 * main/digi.h: whitespace n stuff
3359 * include/mve_audio.h: added audio flag macros
3361 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3366 2002-08-23 Bradley Bell <btb@icculus.org>
3368 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3371 * Makefile.am: remove d2demo.mn2
3373 * cfile/cfile.c, include/cfile.h: add cfile_size function
3375 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3376 eliminate need for .mn2 files for oem and demo
3378 2002-08-22 Bradley Bell <btb@icculus.org>
3380 * main/bm.c: fix for vertigo
3382 * main/menu.h: make OEM menu pcx available
3384 * 2d/rle.c: merge with original d2 file
3386 * Makefile.am, configure.ac: let mission files get installed by
3389 2002-08-17 Bradley Bell <btb@icculus.org>
3391 * configure.ac: make FAST_FILE_IO the default on little-endian
3394 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3396 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3399 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3401 * main/: game.c, menu.c, mission.c: promote builtin missions.
3403 2002-08-15 Bradley Bell <btb@icculus.org>
3405 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3406 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3408 * utilities/.cvsignore: added cvsignore
3410 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3413 * main/piggy.c: mac data file loading
3415 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3416 transparency and swap 0/255 correctly for mac data files
3418 2002-08-13 Bradley Bell <btb@icculus.org>
3420 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3421 to utilities to avoid conflict with c++ std lib <utility>
3423 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3424 txt2txb.c: moved utility to utilities to avoid conflict with c++
3427 * Makefile.am, configure.ac: add utilities
3429 2002-08-09 Bradley Bell <btb@icculus.org>
3431 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3434 2002-08-08 Bradley Bell <btb@icculus.org>
3436 * main/inferno.c: comments
3438 * main/: newmenu.c, songs.c: mac demo datafile support
3440 * installation.txt: update
3442 * main/gamesave.c: use lowercase for consistency
3444 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3445 models for other than d2demo
3447 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3449 * main/gamemine.c: formatting, better d1 texture conversion
3451 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3452 main/mission.h: recognize .msn mission files.
3454 2002-08-07 Bradley Bell <btb@icculus.org>
3456 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3457 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3458 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3459 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3460 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3461 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3464 2002-08-06 Bradley Bell <btb@icculus.org>
3466 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3468 * main/Makefile.am: formatting
3470 * 2d/font.c: make gr_remap_font just reload the whole thing
3472 * configure.ac: formatting
3474 * Makefile.am: added d2demo.mn2
3476 * d2demo.mn2: mission file for shareware
3478 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3479 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3481 * main/sounds.h: shareware stuff, whitespace
3483 * main/: polyobj.c, polyobj.h: more fast i/o macros
3485 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3488 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3489 endlevel stuff to non-shareware, allow movies/endlevel for
3492 * main/cntrlcen.c: typo
3494 * main/bm.h: use global Piggy_hamfile_version
3496 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3497 macros, use global Piggy_hamfile_version
3499 * main/Makefile.am: terrain and movie stuff always used now
3501 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3504 * main/: gamemine.c, gamesave.c: load DMB levels
3506 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3507 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3509 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3511 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3513 2002-08-04 Bradley Bell <btb@icculus.org>
3515 * main/inferno.c: shareware stuff, formatting
3517 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3519 * arch/sdl/gr.c: don't need to set mode in gr_init
3521 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3523 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3526 * Makefile.am, descent.mn2: added mission file for descent 1
3528 2002-08-02 Bradley Bell <btb@icculus.org>
3530 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3531 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3532 main/piggy.h, misc/error.c: junk
3534 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3535 render.h, scores.c, scores.h, terrain.c: shareware stuff
3537 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3538 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3539 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3540 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3541 main/weapon.c, main/weapon.h: fast i/o macros
3543 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3545 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3546 main/gamemine.h, main/gamesave.c: load d1 levels
3548 2002-07-30 Bradley Bell <btb@icculus.org>
3550 * configure.ac: oops
3552 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3555 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3556 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3557 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3558 main/piggy.c, main/titles.c: support shareware datafiles!
3560 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3561 piggy.c: SHAREWARE fixes
3563 2002-07-29 Bradley Bell <btb@icculus.org>
3565 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3566 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3567 misc/fileutil.c: Portability - OS X support
3569 2002-07-27 Bradley Bell <btb@icculus.org>
3571 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3572 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3573 segment.h: portability
3575 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3576 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3577 main/wall.h: portabilization
3579 * 2d/font.c, include/gr.h: portability
3581 2002-07-26 Bradley Bell <btb@icculus.org>
3583 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3585 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3587 * main/player.c: foo
3589 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3591 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3592 misc/fileutil.h: portable file i/o utils
3594 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3595 writable string anymore... / formatting
3597 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3598 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3599 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3600 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3601 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3602 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3603 portable-izing file loading routines
3605 2002-07-24 Bradley Bell <btb@icculus.org>
3607 * main/mveplay.c: correctly play files with 16bit uncompressed
3608 audio, mem checking, etc
3610 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3613 2002-07-23 Bradley Bell <btb@icculus.org>
3615 * misc/Makefile.am: unused file
3617 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3618 main/sounds.h: remove experimental nmovie stuff
3620 * main/movie.c: add some debugging output
3622 2002-07-22 Bradley Bell <btb@icculus.org>
3624 * main/: console.c, state.c: simplified header
3626 * main/movie.c: enable mveplay audio
3628 * main/old/movie.c: moved to main/
3630 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3631 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3632 main/mvelib.c, main/mveplay.c: initial movie support
3634 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3635 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3636 include/ogl_init.h, include/pstypes.h, main/console.c,
3637 main/state.c, mem/mem.c: OS X stuff
3639 * configure.ac: OS X and movie stuff
3641 2002-07-19 Bradley Bell <btb@icculus.org>
3643 * compilerdefs.txt: OSX defs
3645 2002-07-18 Bradley Bell <btb@icculus.org>
3647 * main/inferno.c: use simpler rcs tags
3649 * autogen.sh: keep Changelog in cvs (and use --accum)
3651 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3652 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3653 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3654 main/songs.c: changed cdrom->rbaudio
3656 * include/rbaudio.h: moved to /include
3658 2002-07-17 Bradley Bell <btb@icculus.org>
3660 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3661 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3662 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3663 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3664 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3665 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3666 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3667 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3668 3d/setup.c: use simpler rcs tags
3673 2002-07-17 Bradley Bell <btb@icculus.org>
3675 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3677 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3679 * debian/rules: don't need readme's
3681 * debian/rules: move d1x license to COPYING, license clarifications
3683 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3684 license to COPYING, license clarifications
3686 * debian/rules: fix debian docs
3688 * debian/rules: fix debian manpages
3690 * debian/d2x-sdl.menu: fix debian menu
3692 * debian/rules: link to undocumented man page for debs
3694 * Makefile.am, configure.ac, debian/control, debian/copyright,
3695 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3696 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3697 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3700 2002-07-16 Bradley Bell <btb@icculus.org>
3702 * debian/: rules, changelog.in: deb stuff
3704 * configure.ac: cleaner nasm detection
3706 * debian/: changelog.in, control, rules: deb stuff
3708 * README, installation.txt: typos, stuff
3710 * configure.ac: better #defines
3712 * configure.ac: whitespace
3714 * configure.ac: better documentation
3716 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3717 SDL_JOYSTICK not needed
3719 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3721 * configure.ac: need higher SDL for joystick
3723 * debian/: control, rules: deb stuff
3725 * arch/sdl/joy.c: old junk
3727 * Makefile.am, configure.ac: automake updates
3729 * main/: inferno.c, text.c: don't use althogdir on non-unix
3731 * configure.ac: more autoconf updates
3733 * misc/strutil.c: better strrev
3735 * main/inferno.c: need limits.h on mingw also
3737 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3740 2002-04-19 Bradley Bell <btb@icculus.org>
3742 * main/network.c: let hoard.ham be a cfile
3744 * main/text.c: better error message when hog not found
3748 2002-03-23 Bradley Bell <btb@icculus.org>
3750 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3751 arch/sdl/Makefile.am: Use SDL joystick automatically
3753 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3755 2002-03-05 Bradley Bell <btb@icculus.org>
3757 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3760 2002-02-23 Bradley Bell <btb@icculus.org>
3762 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3764 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3765 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3766 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3767 main/editor/Makefile.am: moved includes to include
3769 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3771 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3772 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3773 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3776 * main/game.c: disabled cockpit for OGL, formatting
3778 * 2d/ibitblt.c: formatting
3780 2002-02-16 Bradley Bell <btb@icculus.org>
3782 * include/oldsdl.h: check for older macros
3784 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3785 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3786 allow older sdl versions
3788 2002-02-15 Bradley Bell <btb@icculus.org>
3790 * main/: automap.c, automap.h, inferno.c: automap resolution now
3793 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3795 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3796 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3797 win32/include/key_arch.h: never mind - that would be pointless
3799 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3800 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3801 win32/include/key_arch.h: copied files from d1x
3803 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3804 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3806 * main/multipow.c: need conf.h
3808 * arch/win32/Makefile.am: new file
3810 * include/pstypes.h: added u_int16_t (needed in base_ip)
3812 * arch/win32/arch_ip.cpp: copied from d1x
3814 2002-02-14 Bradley Bell <btb@icculus.org>
3816 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3818 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3819 main/netlist.c: Added hotkeys to toggle fullscreen mode
3821 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3822 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3824 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3825 reorder.h: Lotsa networking stuff from d1x
3827 2002-02-13 Bradley Bell <btb@icculus.org>
3829 * include/gr.h, main/game.c: Fullscreen toggle stuff
3831 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3834 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3835 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3838 2002-02-11 Bradley Bell <btb@icculus.org>
3840 * main/bm.c: use portable loader if bigendian
3842 * include/pstypes.h: don't define bool for c++
3844 * include/cfile.h: extern AltHogDir stuff
3846 * include/byteswap.h: use WORDS_BIGENDIAN
3848 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3850 * main/vers_id.h: added D2X_IVER
3852 * misc/args.c: don't use d1x.ini
3854 * Makefile.am: rpm stuff
3856 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3859 2002-02-09 Bradley Bell <btb@icculus.org>
3861 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3863 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3865 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3868 2002-02-06 Bradley Bell <btb@icculus.org>
3870 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3871 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3872 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3874 * debian/: changelog.in, control, copyright, d2x-gl.files,
3875 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3879 2002-02-02 Bradley Bell <btb@icculus.org>
3881 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3883 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3884 Enabled RELEASE option
3886 2002-01-31 Bradley Bell <btb@icculus.org>
3888 * Makefile.am, configure.ac: specify prerequisite versions of
3889 autoconf and automake
3891 2002-01-29 Bradley Bell <btb@icculus.org>
3893 * main/mission.c: RCS header added
3895 * main/inferno.c: update copyright date
3897 * main/mission.c: allow missions to be in AltHogDir
3899 * configure.ac: Display results of configure
3901 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3904 2002-01-28 Bradley Bell <btb@icculus.org>
3906 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3907 Data files now go in DATADIR/games/d2x, user files now go in
3910 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3912 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3913 files now go in ~/.d2x
3915 2002-01-24 Bradley Bell <btb@icculus.org>
3917 * configure.ac: fix nasm not found error message
3919 2002-01-18 Bradley Bell <btb@icculus.org>
3921 * configure.in: getting rid of old configure.in
3923 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3924 main/movie.c: Movie playing kludgey stuff
3926 * misc/args.c: formatting
3928 * main/inferno.c: allow -h for help
3930 * include/error.h: don't die on int3, unless -debug given
3932 * mingw32.txt: more stuff
3934 2001-12-29 Bradley Bell <btb@icculus.org>
3936 * Makefile.am: Got rid of thinking.txt
3938 * main/inferno.c: document -nomovies option
3940 2001-12-28 Bradley Bell <btb@icculus.org>
3942 * main/titles.c: formatting, put some code into place for rendering
3943 of robots during briefings
3945 2001-12-27 Bradley Bell <btb@icculus.org>
3949 2001-12-23 Craig Hadady <chadady@iglou.com>
3951 * 2d/rle.c: fixed bug in dummy array.
3953 2001-12-03 Bradley Bell <btb@icculus.org>
3955 * arch/sdl/init.c: fix formatting
3957 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3958 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3959 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3960 and sdl joystick stuff
3962 2001-11-30 Bradley Bell <btb@icculus.org>
3964 * thinking.txt: not needed
3966 2001-11-27 Bradley Bell <btb@icculus.org>
3968 * cygconf, mingw32.txt: use sdl from source on cygwin
3970 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3971 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3972 SDL_CFLAGS to CFLAGS
3974 2001-11-27 Bradley Bell <btb@icculus.org>
3978 2001-11-14 Bradley Bell <btb@icculus.org>
3980 * texmap/scanline.c: use optimization flags as texmap default
3982 * NEWS: mouse wheel, etc
3984 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3985 wheel to emulate 3rd axis
3987 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3989 * include/error.h: kludge to ungrab mouse when we hit an int3
3991 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3992 __ENV_MSDOS__ to __MSDOS__
3994 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3997 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
4000 * arch/sdl/digi.c: implemented digi_set_volume
4002 * include/grdef.h, main/config.c, misc/d_io.c: change
4003 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
4005 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
4006 main/piggy.c: use MAKE_SIG
4008 * installation.txt: update
4010 * configure.ac: new file
4012 * arch/sdl/joydefs.c: #include pstypes.h
4014 * arch/sdl/init.c: SDL joystick stuff
4016 * acconfig.h: adjust MINGW defines
4018 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
4019 controls menu now works
4021 2001-11-13 Bradley Bell <btb@icculus.org>
4023 * main/Makefile.am: Make sure bmread.c and terrain.c get included
4026 * Makefile.am: New file
4028 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
4031 * compilerdefs.txt: New file
4033 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
4035 2001-11-12 Bradley Bell <btb@icculus.org>
4037 * main/playsave.c: load player files regardless of byte order of
4040 2001-11-11 Bradley Bell <btb@icculus.org>
4042 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
4045 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
4047 * NEWS: GL savegame thumbnails
4049 * acconfig.h, configure.in: make option for NMOVIES, default to off
4051 2001-11-09 Bradley Bell <btb@icculus.org>
4053 * main/state.c: Enabled savegame thumbnails under OpenGL
4055 * unused/pa_null/pa_enabl.h: remove duplicate header
4057 * misc/args.c: use d2x.ini for option file
4059 * mem/mem.c: Move mem_realloc inside the ifdef
4061 * main/menu.c: fix 640x400 menu text
4063 * main/inferno.c: added documentation
4065 * main/endlevel.c: fix warnings
4067 * arch/ogl/gr.c: Get rid of gl spew
4069 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
4071 * acconfig.h: Define __SDL__ for mingw
4073 2001-11-08 Bradley Bell <btb@icculus.org>
4075 * 2d/font.c: free OGL font data when rereading
4077 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
4078 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
4079 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
4080 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
4081 main/weapon.h: Enabled shareware build, endlevel flythrough
4084 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
4085 of use for shareware build
4087 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
4090 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
4092 2001-11-05 Bradley Bell <btb@icculus.org>
4094 * include/args.h, main/inferno.c, misc/args.c: Change args_init
4097 * include/3d.h: Add comment
4099 2001-11-04 Bradley Bell <btb@icculus.org>
4101 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
4104 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
4107 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
4109 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
4110 main/hudmsg.h: Enable d1x-style hud_message
4112 * arch/ogl/: glx.c, wgl.c: Sync with d1x
4114 * 2d/font.c: re-init ogl fonts after remapping colors.
4116 2001-11-02 Bradley Bell <btb@icculus.org>
4118 * misc/Makefile.am: remove byteswap.h (duplicate header)
4120 * 2d/font.c: fixed gr_remap_font, minor stuff
4122 * configure.in: take out -O2 if doing debug build
4124 * main/bm.c: formatting
4126 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
4128 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
4129 macros, get rid of functions
4131 2001-11-01 Bradley Bell <btb@icculus.org>
4133 * misc/byteswap.h: removed duplicate header
4135 2001-10-31 Bradley Bell <btb@icculus.org>
4137 * NEWS, main/automap.c: automap works in opengl
4139 * NEWS, configure.in: Added news
4141 * main/newmenu.c: Must call set_screen_mode for menus when using GL
4143 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
4145 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
4146 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
4147 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
4149 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
4151 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
4153 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
4154 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
4156 2001-10-27 Bradley Bell <btb@icculus.org>
4158 * main/inferno.c: added some documentation
4160 2001-10-25 Bradley Bell <btb@icculus.org>
4162 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
4165 * Makefile.am, configure.in, arch/Makefile.am,
4166 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4167 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
4168 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
4169 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
4170 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
4171 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
4172 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
4173 it's ugly, but It'll be easier to sync with d1x.
4175 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
4176 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
4177 main/editor/Makefile.am: attempt at support for editor, makefile
4180 * misc/d_delay.c: formatting fix
4182 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
4183 tmappent.S, tmapppro.S: adding support for runtime selection of
4186 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
4187 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
4188 including multi.h and network.h, fix backslashes, fix compiler
4191 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
4192 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
4193 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
4194 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
4195 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
4196 including multi.h and network.h, fix backslashes
4198 * include/pstypes.h: added typedef for u_int64_t on mingw
4200 * include/3d.h: added prototype for g3_uninit_polygon_model
4202 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
4204 2001-10-24 Bradley Bell <btb@icculus.org>
4206 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
4207 arch subdirs, as in d1x.
4209 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
4210 earlier style until i understand automake 1.5 better. remove input
4213 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
4214 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
4215 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
4216 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
4217 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
4218 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
4219 Moved input stuff to arch subdirs, as in d1x.
4221 * NEWS, configure.in: blah blah
4223 2001-10-23 Bradley Bell <btb@icculus.org>
4225 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
4227 * texmap/tmapppro.S: no need for #include <conf.h> here
4229 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
4232 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
4233 file. RCS header added
4235 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
4236 #ifdef'ing out the whole file. RCS header added
4238 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
4239 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
4240 fixes. Now works with automake 1.5 and autoconf 2.52.
4241 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
4242 mingw (-grabmouse now works on win32).
4244 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
4245 These don't belong in cvs
4249 2001-10-20 Bradley Bell <btb@icculus.org>
4251 * 2d/font.c: Don't free unused variables...
4253 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
4256 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
4257 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
4258 main/Makefile.am: make dist more sensible
4260 * Makefile.am: Kludge for linking on mingw
4262 2001-10-19 Bradley Bell <btb@icculus.org>
4264 * Makefile.am, configure.in, arch/win32/Makefile.am,
4265 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
4267 * include/ipx_drv.h: Check for __MINGW32__
4269 * include/i86.h: Imported from d1x
4271 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
4273 * arch/dos/modex.asm: Fixed %include
4275 * main/console.c: RCS headers added
4277 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
4280 * Makefile.am, main/Makefile.am: Moved final link to top-level
4281 directory instead of main/
4283 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
4284 __ENV_LINUX__ to __linux__
4286 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
4287 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
4288 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
4289 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
4290 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
4291 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
4292 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
4293 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4294 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
4295 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
4298 * configure.in: add --enable-xploader, support arch/linux subdir,
4301 * main/inferno.c: conditionalize conf.h
4303 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
4305 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
4306 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
4307 misc/fileutil.h: Partial application of linux/alpha patch.
4309 2001-10-19 Bradley Bell <btb@icculus.org>
4311 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
4312 networking in line with d1x, moved some arch/linux_* stuff to
4315 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4316 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4317 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4318 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4321 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4322 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4323 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4324 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4325 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4326 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4327 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4328 linux/include/ukali.h: Brought linux networking in line with d1x,
4329 moved some arch/linux_* stuff to arch/linux/*
4331 * include/ipx_drv.h: Imported from d1x
4333 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4335 * main/ipx_drv.c: Imported from d1x
4337 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4338 main/network.h, main/Makefile.am: Trying to get network working on
4341 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4342 main/Makefile.am: build fixes
4344 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4345 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4346 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4347 starting to get net working.
4349 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4350 conditionalized min,max macros
4352 2001-10-18 Bradley Bell <btb@icculus.org>
4354 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4355 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4356 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4357 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4360 * 2d/2dsline.c: RCS headers added/changed
4362 * configure.in: fix NASMFLAGS bug
4364 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4367 2001-10-17 Bradley Bell <btb@icculus.org>
4369 * NEWS: Fixed the invulnerable robots bug!
4371 * main/collide.c: Fixed the invulnerable robots bug!
4373 2001-10-14 Bradley Bell <btb@icculus.org>
4375 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4378 2001-10-13 Bradley Bell <btb@icculus.org>
4380 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4381 arch/Makefile.am, arch/dos/Makefile.am,
4382 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4383 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4384 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4385 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4386 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4387 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4388 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4389 arch/win32/include/Makefile.am, iff/Makefile.am,
4390 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4391 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4392 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4393 unused/bios/Makefile.am, unused/lib/Makefile.am,
4394 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4395 unused/ui/Makefile.am, unused/vga/Makefile.am,
4396 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4397 automake stuff from "inert" subdirs. And there was much rejoicing.
4399 * Makefile.am, NEWS, configure.in: Stuff
4401 * ChangeLog: removing auto-generated file
4403 * cygconf: Added instructions for mingw32 build
4405 * Makefile.am: renamed INSTALL to installation.txt
4407 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4409 * mingw32.txt: Added instructions for mingw32 build
4411 * configure.in: Enable assembly under mingw32
4413 2001-10-12 Bradley Bell <btb@icculus.org>
4415 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4417 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4418 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4419 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4420 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4421 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4422 to __DJGPP__, since it's built-in.
4424 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4426 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4427 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4431 2001-10-12 Bradley Bell <btb@icculus.org>
4433 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4435 * Makefile.am: make sure cygconf gets archived
4437 * configure.in: Increment version number in preparation for release
4439 * configure.in: Fix detection of opengl
4441 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4442 cygconf, arch/Makefile.am, arch/include/joy.h,
4443 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4444 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4445 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4446 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4447 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4448 Vastly improved compilability.
4450 2001-10-11 Bradley Bell <btb@icculus.org>
4452 * Makefile.am: Added macros/sdl.m4
4454 * autogen.sh: Added macros/sdl.m4
4456 2001-10-09 Bradley Bell <btb@icculus.org>
4458 * main/vers_id.h: Added DESCENT_VERSION constant
4460 * main/inferno.c: Added command-line help.
4462 * include/ogl_init.h: opengl improvments (following d1x changes)
4464 2001-10-07 Bradley Bell <btb@icculus.org>
4466 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4467 arch/ogl/Makefile.am: Remove duplicate headers.
4469 2001-08-02 Thimo Neubauer <thimo@debian.org>
4471 * mem/mem.c: totally crippled the memory manager because it does
4472 not make sense for non-DOS-systems and it would have been too
4473 complicated to get it 64bit clean
4475 2001-06-19 Bradley Bell <btb@icculus.org>
4477 * cvshowto.txt: updated anonymous password
4479 2001-02-08 Bradley Bell <btb@icculus.org>
4481 * COPYING, license.txt: Added d1x license
4483 2001-02-01 Bradley Bell <btb@icculus.org>
4485 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4487 2001-01-31 Bradley Bell <btb@icculus.org>
4489 * configure.in, arch/include/mouse.h, include/pstypes.h,
4490 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4492 * main/polyobj.c: fix typo
4494 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4495 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4496 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4497 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4498 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4499 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4500 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4501 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4502 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4503 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4504 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4505 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4506 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4507 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4508 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4509 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4510 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4511 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4512 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4513 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4514 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4515 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4516 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4517 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4518 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4519 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4522 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4523 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4524 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4525 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4528 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4531 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4532 cross-compiling, and cygwin fixes
4534 2001-01-30 Bradley Bell <btb@icculus.org>
4536 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4537 include/pstypes.h, include/strutil.h, main/Makefile.am,
4538 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4539 needs --without-assembler and --without-network to compile
4541 2001-01-29 Bradley Bell <btb@icculus.org>
4543 * configure.in, main/Makefile.am: Fixes to build system
4545 * main/kconfig.c: fix for non-linux joysticks
4547 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4548 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4549 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4550 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4551 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4552 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4553 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4554 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4555 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4556 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4558 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4559 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4560 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4561 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4562 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4563 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4566 * arch/dos/include/joy.h, arch/dos/include/key.h,
4567 arch/dos/include/mouse.h: Unified input headers.
4569 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4571 2001-01-28 Bradley Bell <btb@icculus.org>
4573 * conf.h.in, configure.in, arch/Makefile.am,
4574 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4575 arch/include/key.h, main/Makefile.am: More header unification...
4577 * main/newdemo.c: Added <ctype.h>
4579 * arch/include/event.h, arch/include/joy.h: unified input headers.
4581 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4582 OpenGL now uses SDL-GL instead of gii
4584 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4586 2001-01-25 Bradley Bell <btb@icculus.org>
4588 * autogen.sh: use "set -e" so execution stops if something goes
4591 2001-01-24 Bradley Bell <btb@icculus.org>
4595 * Makefile.am: Add ChangeLog to dist
4599 2001-01-24 Bradley Bell <btb@icculus.org>
4601 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4603 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4604 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4607 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4608 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4609 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4610 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4611 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4612 arch/Makefile.am, arch/dos/Makefile.am,
4613 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4614 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4615 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4616 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4617 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4618 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4619 unused/Makefile.am, unused/bios/Makefile.am,
4620 unused/lib/Makefile.am, unused/novga/Makefile.am,
4621 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4622 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4623 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4624 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4625 make dist, VPATH builds, ...
4627 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4628 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4629 arch/dos/Makefile.in, arch/linux/Makefile.in,
4630 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4631 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4632 misc/Makefile.in, texmap/Makefile.in: cruft removal
4634 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4637 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4639 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4641 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4644 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4645 added -grabmouse option
4647 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4648 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4649 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4650 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4651 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4652 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4653 main/songs.c, misc/args.c: changed args_find to FindArg
4655 2001-01-22 Bradley Bell <btb@icculus.org>
4657 * configure, main/Makefile.am, main/Makefile.in: configuration
4660 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4661 fix compiler warnings w/opengl
4663 * include/console.h: ggi support
4665 * arch/linux_init.c: svgalib support
4667 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4668 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4669 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4670 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4671 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4672 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4675 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4677 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4678 main/render.c: fix warnings and enable NDEBUG *
4679 arch/svgalib_init.c: svgalib support
4681 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4683 * main/kconfig.c: joystick support
4685 2001-01-21 Bradley Bell <btb@icculus.org>
4687 * cvshowto.txt: new file, taken from d1x webpage
4689 * AUTHORS, README: Taking over as maintainer of d2x
4691 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4693 2001-01-20 Bradley Bell <btb@icculus.org>
4695 * configure, configure.in: Turned -Werror back off by default
4697 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4698 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4699 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4700 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4701 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4702 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4703 main/laser.c, main/multi.c, main/network.c, main/network.h,
4704 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4705 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4706 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4707 warnings, for non-OpenGL on linux, anyway...
4709 2001-01-19 Bradley Bell <btb@icculus.org>
4711 * copying: remove duplicate file
4713 * Import of d2x-0.0.9-pre1
4715 * Import of d2x-0.0.8