1 2003-11-25 Bradley Bell <btb@icculus.org>
3 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
6 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
7 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
8 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
9 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
12 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
13 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
16 2003-11-24 Bradley Bell <btb@icculus.org>
18 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
19 libmve/mveplay.c: stuff to play mve's in WinCE
21 * arch/win32/findfile.c: unused functions...
25 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
26 enabled mouse control of menus
28 * main/mission.h: oops, didn't mean to change this.
30 2003-11-21 Bradley Bell <btb@icculus.org>
32 * VisualCE/d2x/d2x.vcp: updated project file
34 2003-11-20 Bradley Bell <btb@icculus.org>
36 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
37 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
38 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
41 2003-11-17 Bradley Bell <btb@icculus.org>
43 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
44 main/menu.c: added option to disable kalinix under unix
46 * main/game.c, main/newmenu.c: always set menu mode for GL popups
48 2003-11-14 Bradley Bell <btb@icculus.org>
50 * main/automap.c: fix automap background image
52 * main/automap.c, main/automap.h: delete cruft
54 * main/automap.c: fix level number position
56 * main/automap.c: simplify g3_draw_line hack
58 * main/menu.c: stop pointless vid mode changes
60 2003-11-07 Bradley Bell <btb@icculus.org>
62 * NEWS, installation.txt: s'more documentation
64 2003-11-07 Steffen Pohle <stpohle@gmx.net>
66 * configure.ac: fix .exe extension problems
68 2003-11-07 Bradley Bell <btb@icculus.org>
70 * arch/ogl/ogl.c: disable texture format verification for OS X -
73 2003-11-06 Bradley Bell <btb@icculus.org>
75 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
76 use more traditional Alt+Enter for toggling fullscreen
78 * 2d/ibitblt.c, main/mission.h: comments/formatting
80 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
82 2003-11-06 Bradley Bell <btb@icculus.org>
84 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
85 resolution change, use kludge to avoid repetitive res changes
87 2003-11-04 Bradley Bell <btb@icculus.org>
89 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
90 structures and i/o routines back to piggy.c
92 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
94 * installation.txt: tell to install d1 .pig for better textures
96 2003-11-04 Bradley Bell <btb@icculus.org>
98 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
99 oem d1 v1.0 and registered d2 v1.0, comments
101 2003-11-03 Bradley Bell <btb@icculus.org>
103 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
104 all d1 shareware - even though files are different!
106 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
109 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
112 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
115 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
117 * main/movie.c: when no movies are found, divide by six the
118 number of warning lines sent to stdout
120 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
122 * include/byteswap.h: fix stupid copy/paste error
124 2003-10-24 Bradley Bell <btb@icculus.org>
126 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
127 gr_linear_rep_movsd_2x instead of almost identical
128 gr_linear_movsd_double. Better since we have assembly versions.
130 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
132 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
135 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
137 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
138 error with --disable-network, move reset_network_objects()
139 from gameseq.c to multi.c
141 2003-10-14 Bradley Bell <btb@icculus.org>
143 * AUTHORS, NEWS: stuff
145 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
147 2003-10-12 Bradley Bell <btb@icculus.org>
149 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
150 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
153 2003-10-12 Aaron Plattner <plattner@caltech.edu>
155 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
156 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
157 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
158 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
159 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
160 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
161 arch/win32/ipx_win.c, arch/win32/winnet.c,
162 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
163 main/multi.h, main/network.c: add IPv4 multicasting support
165 2003-10-11 Bradley Bell <btb@icculus.org>
167 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
169 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
170 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
171 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
172 main/weapon.h: lots of shareware and oem fixes
174 2003-10-10 Bradley Bell <btb@icculus.org>
176 * arch/win32/winnet.c: fixed stupid win32 network bug
178 2003-10-10 Bradley Bell <btb@icculus.org>
180 * main/piggy.c: increased D1_MAX_TMAP_NUM
182 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
184 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
185 which are animated in d2, refactorizes d1 texture reading
187 2003-10-10 Bradley Bell <btb@icculus.org>
189 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
190 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
191 main/collide.h, main/compbit.h, main/config.h, main/console.c,
192 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
193 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
194 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
195 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
196 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
197 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
198 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
199 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
200 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
201 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
202 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
203 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
204 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
205 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
206 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
207 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
208 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
209 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
210 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
211 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
212 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
213 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
214 main/wall.h: comments/formatting
216 2003-10-09 Bradley Bell <btb@icculus.org>
218 * main/text.c: fix text when using old datafiles
220 * main/laser.h: comments/whitespace
222 * main/laser.c, main/weapon.c: fixed smart missiles and smart
223 mines w/shareware data
225 * include/DT_drawtext.h: deleted unused file
227 2003-10-08 Bradley Bell <btb@icculus.org>
229 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
231 * arch/win32/ipx_udp.c: use closesocket() instead of close()
233 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
234 main/menu.c: Disabled 'd2x keys' weapon selection
236 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
238 * main/object.h, main/multi.h: get rid of most warnings issued by
239 cpp-precomp of gcc from Mac OS X dev tools
241 2003-10-05 Bradley Bell <btb@icculus.org>
243 * NEWS, configure.ac: increment version number
245 * cfile/cfile.c: better handling of CRLF text files (when that is
248 * utilities/hogcreate.c, utilities/hogextract.c,
249 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
250 reading/writing files
252 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
253 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
256 2003-10-04 Bradley Bell <btb@icculus.org>
258 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
260 * main/netmisc.c: change byte to sbyte, comments/whitespace
262 2003-10-03 Bradley Bell <btb@icculus.org>
264 * cfile/cfile.c, main/config.c: fix win32 eof bug.
266 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
269 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
270 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
271 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
272 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
273 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
274 main/object.c, main/object.h, main/paging.c, main/player.h,
275 main/robot.h, main/segment.h, main/state.c, main/switch.c,
276 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
277 main/weapon.c, main/weapon.h: change byte to sbyte,
280 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
281 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
282 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
283 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
285 * configure.ac: better checking for timeval
287 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
289 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
290 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
291 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
292 arch/win32/winnet.c, configure.ac, include/byteswap.h,
293 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
294 main/multibot.c, main/network.c: Make network architecture
295 choosable from game menu, add support for UDP/IP on Mac OS X and
298 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
300 * include/byteswap.h: added macros for coping with alignment
303 2003-10-02 Bradley Bell <btb@icculus.org>
305 * main/multi.h: added padding to little-endian version of
308 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
310 * main/netmisc.c: delete duplicate function
312 2003-10-01 Bradley Bell <btb@icculus.org>
314 * main/bm.c: make sure d1_texture_indices gets freed between
317 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
319 * main/piggy.h: fix size of d1 shareware descent.pig
321 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
323 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
324 main/gameseq.c, main/piggy.c: fix loading of d1 texture
325 replacements for non-animated textures
327 2003-08-02 Matthew Mueller <donut@dakotacom.net>
329 * main/controls.c: use fixed 20fps wiggle
331 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
333 * Makefile.am, debian/changelog.in, debian/control,
334 debian/d2x-common.dirs, debian/d2x-common.install,
335 debian/d2x-common.manpages, debian/d2x-gl.files,
336 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
337 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
338 utilities/Makefile.am, utilities/hogcreate.1,
339 utilities/hogextract.1, utilities/mvlcreate.1,
340 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
341 add man pages, distribute utility programs in new d2x-common deb
343 * rpm/d2x.spec.in: updated rpm spec file
345 2003-08-02 Bradley Bell <btb@icculus.org>
347 * cfile/cfile.c: update raw_position in cfputc and cfputs
349 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
351 * main/piggy.c: make error message more friendly
353 * main/piggy.c: simplify copying of bitmap flags
355 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
358 * cfile/cfile.c: revert to always using custom fgets
360 * main/endlevel.c, main/mission.c: handle missing exit sequence
361 components gracefully
363 * main/playsave.c: comments
365 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
367 * cfile/cfile.c: update raw_position in cfwrite
369 * main/network.c: comments/formatting
371 2003-06-22 Bradley Bell <btb@icculus.org>
373 * cfile/cfile.c: use standard fgets for non-archive files
375 * main/movie.c: use con_printf for missing movie warning
377 2003-06-18 Bradley Bell <btb@icculus.org>
379 * main/movie.c: fixed cfile conversion of movielib code
381 * main/console.c, main/hud.c: strip out colors, etc when printing
384 * include/u_mem.h: fix NDEBUG calloc macro
386 2003-06-15 Bradley Bell <btb@icculus.org>
388 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
391 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
392 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
393 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
394 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
395 main/scores.c, main/state.c, main/text.c, misc/args.c,
396 misc/strio.c: convert file i/o to cfile
398 2003-06-14 Bradley Bell <btb@icculus.org>
400 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
401 writing and other modes besides "rb" (mostly taken from
404 2003-06-09 Bradley Bell <btb@icculus.org>
406 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
409 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
410 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
413 2003-06-07 Taylor Richards <taylor@icculus.org>
415 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
417 2003-06-07 Bradley Bell <btb@icculus.org>
419 * main/console.c: fix non-console build
421 * main/gamesave.c: comments
423 * main/bm.c: remove redundant break
425 2003-06-06 Bradley Bell <btb@icculus.org>
427 * main/gauges.c, main/kconfig.c: comments/formatting
429 * console/.cvsignore: added .cvsignore
431 * main/console.c: can't write to console after it's closed
433 2003-06-05 Bradley Bell <btb@icculus.org>
435 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
436 console/internal.c, console/internal.h, include/CON_console.h,
437 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
438 finish console conversion away from SDL
440 2003-06-04 Bradley Bell <btb@icculus.org>
442 * console/CON_console.c, include/CON.console.h, include/console.h,
443 main/console.c, main/game.c: console conversion to native gr,
446 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
447 put prototype for gr_bm_bitblt in gr.h
449 2003-06-03 Bradley Bell <btb@icculus.org>
451 * console/CON_console.c, console/DT_drawtext.c,
452 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
453 main/console.c: use native fonts for console
455 * main/playsave.c: use shorts for short data
457 2003-06-02 Bradley Bell <btb@icculus.org>
459 * configure.ac, main/console.c: set console background, fix
462 2003-06-01 Bradley Bell <btb@icculus.org>
464 * Makefile.am, arch/sdl/event.c, configure.ac,
465 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
466 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
467 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
468 main/gamerend.c: added console code (from SDL_console)
470 2003-05-30 Bradley Bell <btb@icculus.org>
472 * README: minor update
474 2003-05-28 Bradley Bell <btb@icculus.org>
476 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
481 2003-06-06 Bradley Bell <btb@icculus.org>
483 * main/kconfig.c: fix crash in control menus
485 * main/gauges.c: force cockpit redraw in opengl
487 * main/gamerend.c: move ogl swap, so cockpit and console get
490 2003-06-01 Bradley Bell <btb@icculus.org>
492 * configure.ac, libmve/mveplay.c: define struct timeval if needed
496 2003-05-12 Bradley Bell <btb@icculus.org>
498 * configure.ac: increment version number
500 * main/bm.c: use con_printf for exit model warnings
502 * configure.ac: must check for timespec after setting -mno-cygwin
504 * main/inferno.c: added -nohogdir and -userdir options
506 * NEWS, main/titles.c: use briefings with no extension
510 2003-04-30 Bradley Bell <btb@icculus.org>
512 * configure.ac: have to include time.h when checking for nanosleep
514 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
517 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
518 increment version number
520 * main/Makefile.am: make dist fix
524 2003-04-29 Bradley Bell <btb@icculus.org>
526 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
529 2003-04-24 Bradley Bell <btb@icculus.org>
531 * configure.ac: increment version number
533 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
536 2003-04-24 Ingo van Lil <inguin@gmx.de>
538 * main/render.c: fix misspellings of NDEBUG
542 2003-04-14 Bradley Bell <btb@icculus.org>
544 * cfile/cfile.c: prefer files from d2 hog over d1 hog
546 2003-04-11 Bradley Bell <btb@icculus.org>
548 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
553 2003-04-11 Bradley Bell <btb@icculus.org>
555 * libmve/mveplay.c: use _sleep instead of sleep on win32
557 * Makefile.am, README, README.utils, arch/sdl/digi.c,
558 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
559 include/cfile.h, include/error.h, libmve/Makefile.am,
560 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
561 main/endlevel.h, main/playsave.c, misc/fileutil.c:
562 utilities/Makefile.am: comments/formatting/dist problems
564 * configure.ac: use different defines for os x
566 2003-04-07 Bradley Bell <btb@icculus.org>
568 * include/error.h, misc/error.c: put some old stuff back in,
569 eliminate duplicate error messages
571 * main/text.c: don't die on text not found
574 * main/inferno.c: print some useful info if hog not found, allow
575 -help to work if no text available
577 2003-04-07 Steffen Pohle <stpohle@gmx.net>
579 * arch/linux/Makefile.am: revert to previous version, so linux
582 2003-04-03 Bradley Bell <btb@icculus.org>
584 * main/endlevel.c: fixed exit model scheme yet again
586 2003-04-02 Bradley Bell <btb@icculus.org>
588 * misc/error.c: call Int3 on Assert
590 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
593 * main/wall.c: don't die when trying to toggle nonexistent
594 segment... vertigo level 10 is buggy!
596 * main/gamemine.c: comments/formatting
598 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
600 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
601 main/inferno.c: Allow use of 22K sound samples
603 2003-03-29 Bradley Bell <btb@icculus.org>
605 * arch/ogl/gr.c: default to bitmapped reticle
607 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
608 main/polyobj.c: rewrote endlevel stuff to reread exit model info
611 * arch/sdl/joy.c: fixed text seen for hats in control config
614 2003-03-28 Bradley Bell <btb@icculus.org>
616 * main/bm.c: heh, model nums in vertigo are hardcoded,
617 N_D2_POLYGON_MODELS can't change
619 * configure.ac, include/d1x.xpm, include/descent.xpm,
620 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
623 2003-03-27 Bradley Bell <btb@icculus.org>
625 * main/text.h: fixed text references for hat directions
627 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
629 2003-03-26 Bradley Bell <btb@icculus.org>
631 * main/playsave.c: make d2x keys backward compatible
633 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
635 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
638 2003-03-26 Bradley Bell <btb@icculus.org>
640 * main/piggy.c: fix crash when d1 data not present
642 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
643 read/write from plr file
645 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
646 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
647 added escort.h header
649 2003-03-25 Bradley Bell <btb@icculus.org>
651 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
652 D1_PIGFILE ("descent.pig") macro
654 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
655 models from d1 pig file
657 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
658 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
659 really) from d1 pig file
661 2003-03-23 Bradley Bell <btb@icculus.org>
663 * main/bm.c: stop extra robots from overwriting exit models
665 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
666 texture list doesn't get full
668 * main/bm.c: fix mem leak when reading extra robots
670 2003-03-21 Bradley Bell <btb@icculus.org>
672 * main/menu.c: Added option to set movie resolution (mostly works)
674 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
676 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
677 replacement functions to piggy.c
679 * main/gameseq.c: attempt to support mac d1 descent.pig
681 * main/bm.c: fix mem leak
683 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
684 files, both d1 and d2 oem briefing where showed
686 * main/inferno.c, main/movie.c: Change the default movie
687 resolution to "high", implement the option -lowresmovies
689 2003-03-20 Bradley Bell <btb@icculus.org>
691 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
693 * main/piggy.c: comments
695 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
697 * main/gameseq.c: delete duplicate function
699 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
701 2003-03-19 Bradley Bell <btb@icculus.org>
703 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
704 (cddb discid) support
706 * arch/sdl/digi.c, main/kludge.c: implemented
707 digi_link_sound_to_object3 for looping sounds, other looping stuff
709 * arch/sdl/gr.c: removing dependencies on stuff in main/
711 * arch/linux/Makefile.am, arch/linux/init.c,
712 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
713 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
714 other header cleanups
716 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
718 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
720 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
721 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
722 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
723 load d1 textures for d1 levels
725 2003-03-19 Bradley Bell <btb@icculus.org>
727 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
728 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
729 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
730 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
733 * README: added some OS X info
735 2003-03-17 Bradley Bell <btb@icculus.org>
737 * main/newdemo.c: simplify DEMO_FILENAME macro
739 * main/console.c, main/game.c: enable experimental console support
741 * main/gamerend.c: fixed location of fps meter in multi
743 2003-03-16 Bradley Bell <btb@icculus.org>
745 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
746 also look in shared data dir for demos
748 * main/newdemo.c, main/newdemo.h: comments/formatting
750 2003-03-15 Christopher Thielen <chris@luethy.net>
752 * main/kludge.c: set CDROM_dir back to "." - tricks game into
753 thinking d2 cd is always present
755 2003-03-15 Bradley Bell <btb@icculus.org>
757 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
760 * arch/sdl/rbaudio.c: formatting, enabled volume control under
763 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
764 gr_init. don't really know why this works, though
766 2003-03-14 Bradley Bell <btb@icculus.org>
768 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
770 * unused/bios/rbaudio.h: removed duplicate file
772 2003-03-14 Christopher Thielen <chris@luethy.net>
774 * arch/sdl/rbaudio.c: stop cd audio when exiting
776 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
778 * main/gamecntl.c: add comments to the "only matt knows" cheats
780 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
782 * main/gamemine.c: formatting, better texture conversion for d1
785 2003-03-14 Bradley Bell <btb@icculus.org>
787 * main/piggy.c: must swap all mac version pigfiles
789 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
790 main/multi.c: formatting, minor cleanups
792 * 2d/rle.c: need to swap line_size on bigendian machines
794 * main/mission.c, main/mission.h: detect mac full version hogfile
796 2003-03-13 Bradley Bell <btb@icculus.org>
798 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
799 added joy/mouse sensitivity slider, increased range to 16, and
802 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
805 * arch/linux/Makefile.am: removed extra backslash
807 * TODO, installation.txt: updated some documentation
809 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
810 menu, with maxfps option
812 2003-03-12 Bradley Bell <btb@icculus.org>
814 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
816 * arch/linux/alsadigi.c, arch/linux/findfile.c,
817 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
818 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
819 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
820 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
821 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
822 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
823 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
824 arch/linux/include/music.h, arch/linux/include/serial.h,
825 arch/linux/include/ukali.h: formatting
827 2003-03-11 Chris Arena <ccarena@cox.net>
829 * main/menu.c: fixed brightness slider
831 2003-03-01 Bradley Bell <btb@icculus.org>
833 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
834 robots and animated bitmaps work, but colors are messed up
836 2003-02-28 Bradley Bell <btb@icculus.org>
838 * main/player.h: whitespace
840 * main/automap.c, main/cntrlcen.c, main/collide.c,
841 main/gamerend.c: use Builtin_mission_num instead of 0 (if
842 descent.hog is present, d1 becomes mission 0)
844 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
845 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
846 arch/win32/winnet.c: MinGW compiles with network enabled again,
847 but still doesn't work
851 2003-02-28 Bradley Bell <btb@icculus.org>
853 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
854 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
857 2003-02-27 Bradley Bell <btb@icculus.org>
859 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
860 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
861 main/network.c, main/network.h: noted that hoard.ham is only needed
862 for multiplayer HOARD games, and should not be equated with
863 "vertigo". put HoardEquipped() back in network.c.
865 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
866 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
867 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
868 use timer_delay instead of d_delay
870 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
872 * main/render.c: added replacement qsort for solaris
874 2003-02-26 Bradley Bell <btb@icculus.org>
876 * main/gamemine.c: texture conversion for d1 shareware
878 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
880 * main/gamemine.c: better texture conversion for d1 levels
882 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
884 * main/kconfig.c: fix joystick support under MinGW
886 2003-02-26 Bradley Bell <btb@icculus.org>
888 * main/playsave.c: fix swapping glitch
890 * configure.ac, readme.txt: clean stuff up, getting ready for
893 * main/titles.c: begin support for rendering spinning robots in
896 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
899 * main/gamemine.c: load d1 shareware levels!
901 2003-02-25 Bradley Bell <btb@icculus.org>
905 * autogen.sh: add warning about old auto* versions, use
908 2003-02-24 Bradley Bell <btb@icculus.org>
910 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
911 briefings mostly working
912 * main/movie.c, main/titles.c: fixed some more briefing glitches
914 2003-02-23 Bradley Bell <btb@icculus.org>
916 * main/movie.c: fixed crash when using shareware data files
918 * arch/sdl/digi.c: fix crash on non-existent sounds
919 (i.e. shareware data)
921 2003-02-22 Bradley Bell <btb@icculus.org>
923 * main/titles.c: fixed fullscreen toggle in briefings
925 2003-02-21 Bradley Bell <btb@icculus.org>
927 * configure.ac: check for mingw when enabling nasm
928 * main/playsave.c: enable loading player files of either byte
931 2003-02-20 Bradley Bell <btb@icculus.org>
933 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
934 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
935 #343, not "rest of solution to bug #344"
936 * arch/sdl/timer.c, include/timer.h: revert to more accurate
938 * main/kludge.c: partial solution to bug #344
939 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
940 * compilerdefs.txt: added linux/mips info
941 * ChangeLog: clean up changelog
943 2003-02-19 Bradley Bell <btb@icculus.org>
945 * libmve/mveplay.c: os x needs nanosleep prototype.
947 2003-02-18 Bradley Bell <btb@icculus.org>
949 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
950 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
951 to disable/enable audio
952 * libmve/: mve_main.c, mveplay.c: bigendian fixes
953 * main/: movie.h, titles.c: make sure movie's palette is set before
954 writing briefing text. Fixes bug #359
955 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
957 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
958 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
960 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
962 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
963 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
964 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
966 * include/libmve.h: blah
968 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
970 * main/render.c: 2nd attempt to fix solaris qsort bug
972 2003-02-18 Bradley Bell <btb@icculus.org>
974 * configure.ac, include/pstypes.h: put alignment detection in
977 2003-02-17 Bradley Bell <btb@icculus.org>
979 * Makefile.am, README.utils, configure.ac, include/libmve.h,
980 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
981 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
982 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
983 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
984 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
985 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
986 moved mve stuff to separate subdir
987 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
988 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
989 mve code. Fixes (at least) bugs #41, #348, and #350.
991 2003-02-14 Bradley Bell <btb@icculus.org>
993 * main/Makefile.am: no more Makefile.mveplay. again
994 * main/mveplay.c: typo
996 2003-02-13 Bradley Bell <btb@icculus.org>
998 * utilities/mvlextract.c: uint -> unsigned int
999 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1000 standalone mveplayer, win32 support
1001 * main/movie.c: random bugfixes, win32 support
1002 * arch/sdl/Makefile.am: formatting
1003 * configure.ac: disable networking on mac/win for now
1004 * main/newmenu.c: comments
1006 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1008 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1009 redundant swap functions.
1011 2003-02-13 Bradley Bell <btb@icculus.org>
1013 * ChangeLog: update changelog
1015 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1017 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1018 polymodel alignment issues.
1020 2003-02-13 Bradley Bell <btb@icculus.org>
1022 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1023 fix various little bugs
1024 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1025 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1026 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1028 * README.utils: new file
1029 * main/: mve_main.c, mveplay.c: more movie fixes
1030 * README: updated README
1031 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1033 2003-02-12 Bradley Bell <btb@icculus.org>
1035 * utilities/mvlextract.c: bigendian mvl support
1036 * main/mveplay.c: formatting, stuff
1037 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1038 truecolor mve support, standalone mveplayer
1039 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1040 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1041 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1042 standalone mveplayer
1044 2003-01-22 Bradley Bell <btb@icculus.org>
1046 * include/: interp.h, interp.h: restore prototype for
1047 swap_polygon_model_data
1049 2003-01-21 Bradley Bell <btb@icculus.org>
1051 * main/piggy.c: use memcpy to avoid alignment problem
1052 * compilerdefs.txt: updated some defs, added sunos/sparc
1054 2003-01-15 Bradley Bell <btb@icculus.org>
1056 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1057 * main/gamemine.c: attempting to support d1 shareware
1058 * compilerdefs.txt: update defs
1060 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1062 * main/mveplay.c: fix several bugs, comments, formatting.
1064 2003-01-15 Bradley Bell <btb@icculus.org>
1066 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1067 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1068 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1069 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1071 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1072 formatting, comments
1074 2003-01-11 Bradley Bell <btb@icculus.org>
1076 * main/: mission.c, mission.h: attempt to support d1 for mac
1078 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1079 * main/object.h: foo
1081 2003-01-09 Bradley Bell <btb@icculus.org>
1083 * main/movie.c: use ifdef around gr_toggle_fullscreen
1085 2003-01-07 Bradley Bell <btb@icculus.org>
1087 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1088 main/mission.h: don't need .msn file for descent.hog anymore
1091 2003-01-06 Bradley Bell <btb@icculus.org>
1093 * main/mission.h, main/mission.c: comments
1094 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1097 2003-01-03 Bradley Bell <btb@icculus.org>
1099 * utilities/: txb2txt.c, txt2txb.c: remove old files
1100 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1101 * main/polyobj.c: attempt to make read_model_file
1103 * main/menu.c: move vertigo text
1105 2003-01-02 Bradley Bell <btb@icculus.org>
1107 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1108 main/polyobj.h: cleanup alignment changes
1109 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1110 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1111 main/object.h: fix alignment issues on sparc
1112 * cvshowto.txt: update cvs info
1114 * 2d/rle.c: make rle_swap handle RLE_BIG
1116 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1118 * main/render.c: workaround solaris qsort bug
1120 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1122 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1123 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1124 * arch/linux/Makefile.am: enabled linux joystick, kali
1125 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1126 arch/sdl/event.c: enabled linux joystick
1128 2002-12-31 Bradley Bell <btb@icculus.org>
1130 * main/gamemine.c: simplified warning msg
1131 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1132 * main/render.h: fix compiler warning
1134 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1136 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1138 2002-12-24 Bradley Bell <btb@icculus.org>
1140 * main/mission.c: fixes an infinite loop which was caused by d2x
1141 thinking d2demo was a descent 1 mission
1143 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1145 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1147 2002-12-24 Bradley Bell <btb@icculus.org>
1149 * main/render.c: comments
1151 2002-10-30 Bradley Bell <btb@icculus.org>
1153 * main/inferno.c: add help for -hogdir option
1154 * main/inferno.c: added -hogdir option
1156 2002-10-28 Bradley Bell <btb@icculus.org>
1158 * main/: inferno.c, menu.c: enabled Vertigo displays
1159 * include/3d.h: typo
1161 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1163 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1164 main/netmisc.c, main/network.c: simplify and eliminate redundant
1167 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1169 * maths/fixc.c: fix infinite loop in quad_sqrt.
1170 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1171 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1173 2002-10-12 Bradley Bell <btb@icculus.org>
1175 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1177 2002-10-11 Bradley Bell <btb@icculus.org>
1179 * main/hud.c: make hud_message work correctly
1180 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1182 * main/network.c: formatting, small fixes
1184 2002-10-10 Bradley Bell <btb@icculus.org>
1186 * main/netmisc.h: no swap_object for little-endian
1187 * main/: netmisc.h, network.c: use macros to simplify network
1189 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1191 * main/inferno.c: enable loading screen for mac shareware with
1193 * main/netmisc.c: whitespace
1194 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1196 * main/hud.c: whitespace
1197 * configure.ac: remove shareware build, add macdata build
1198 * main/songs.c: whitespace
1199 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1200 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1202 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1205 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1207 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1208 comments, formatting, etc.
1209 * iff/iff.c: fix bigendian iff loading.
1211 2002-10-03 Bradley Bell <btb@icculus.org>
1213 * utilities/txb2tex.c: typo
1214 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1215 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1217 * arch/sdl/mouse.c: whitespace
1219 2002-09-19 Bradley Bell <btb@icculus.org>
1221 * main/kconfig.c: fix a oops, add old logs
1222 * main/kconfig.c: support for >3 mouse buttons
1224 2002-09-18 Bradley Bell <btb@icculus.org>
1226 * include/gr.h: fix palette swap define
1228 2002-09-14 Bradley Bell <btb@icculus.org>
1230 * main/titles.c: load hires briefing screen if lores doesn't exist
1231 (i.e. vertigo) and MenuHires=0
1233 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1235 * main/: multi.h, network.h: pack some structures for ipx
1238 2002-09-14 Bradley Bell <btb@icculus.org>
1240 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1241 and load_endlevel_data() to expect newline-terminated strings, fix
1242 load_game_data to read null-terminated string for
1245 2002-09-07 Bradley Bell <btb@icculus.org>
1247 * main/newmenu.c: added error message
1248 * main/menu.h: enable -nohires with mac shareware
1249 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1250 * 2d/font.c: enable 0/255 palette swap for fonts
1251 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1253 * 2d/2dsline.c: fix ogl blooper
1255 2002-09-05 Bradley Bell <btb@icculus.org>
1257 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1259 * include/strutil.h: need string.h for strcasecmp
1260 * include/rle.h: okay, maybe it needs to be this way
1261 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1262 * 2d/scalec.c: more stuff from d2src
1263 * 2d/rle.c: more stuff from d2src, formatting
1264 * 2d/font.c: useless cruft
1265 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1266 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1269 2002-09-04 Bradley Bell <btb@icculus.org>
1271 * include/grdef.h: fix compiler warnings
1272 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1273 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1275 * main/game.c: we want the mac ibitblt for everything but dos and
1277 * main/texmerge.c: these routines are in tmerge.c
1278 * main/credits.c: enable credits for mac and oem data
1279 * main/bm.c: use either exit.ham or exit.pofs
1280 * include/ibitblt.h: enable some more code from d2src
1281 * include/gr.h: enable mac ubitblt_double
1282 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1283 * include/grdef.h: moved some inline asm from linear.h
1284 * 2d/ibitblt.c: brought in line with original d2 version
1285 * 2d/bitblt.c: reverted to original d2 version of this file, then
1286 added d1x enhancements
1287 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1288 * 2d/linear.h: moved these back to their original locations
1290 * main/mveplay.c: close some memory holes, speed up palette loading
1291 * main/movie.c: added fullscreen toggle while playing movies
1292 * main/inferno.c: comment out -superhires help text (always on)
1293 * include/timer.h: added approx_fsec_to_usec macro
1294 * arch/sdl/joy.c: fix compiler warning
1296 2002-09-01 Bradley Bell <btb@icculus.org>
1298 * main/network.c: oops
1299 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1300 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1301 timer_get_fixed_seconds
1304 2002-08-31 Bradley Bell <btb@icculus.org>
1306 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1308 * main/multi.h: network endian stuff
1309 * 2d/font.c, include/gr.h: fast file i/o for font headers
1310 * arch/win32/arch_ip.cpp: unused file
1311 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1312 bigendian networking fixes
1313 * main/menu.c: make net menu more accurate, also make superhires
1315 * include/pstypes.h: better to have __pack__ all the time, I think.
1316 needed for networking, e.g.
1317 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1319 * arch/win32/Makefile.am: unused file
1322 2002-08-30 Bradley Bell <btb@icculus.org>
1324 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1325 * main/: newmenu.h, titles.c: formatting
1326 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1327 main/multi.h: networking works, finally
1328 * TODO: added TODO file
1329 * arch/linux/arch_ip.cpp: unused fine
1330 * README: network sorta working
1331 * main/: Makefile.am, multi.c, network.c, network.h: more
1333 * main/menu.c: load builtin mission correctly
1334 * main/inferno.c: documentation
1335 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1337 * main/Makefile.mveplay: don't need no more
1339 2002-08-29 Bradley Bell <btb@icculus.org>
1341 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1342 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1343 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1345 * include/ipx_drv.h: more network fixing
1346 * arch/linux/include/ipx_drv.h: more network fixing
1347 * include/ipx.h: formatting
1348 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1349 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1350 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1351 main/inferno.c: fixed networking fuck-up?
1352 * Makefile.am: moved mingw info to README
1353 * README, mingw32.txt: moved mingw info to README
1355 2002-08-27 Bradley Bell <btb@icculus.org>
1357 * utilities/mvlextract.c: allow specifying file to extract
1358 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1360 * utilities/hogextract.c: allow specifying file to extract
1361 * main/mission.c: Have to get mission_num _after_ promoting...
1362 * main/: gameseq.c, titles.c: beginning d1 briefing support
1363 * descent.msn: beginning d1 briefing support
1364 * main/: titles.c, titles.h: d1-style mission briefings
1365 * main/piggy.h: whitespace
1366 * main/movie.c: beginning robot movie support, fall back on lo/hi
1367 res if hi/lo not available
1368 * main/mission.c: added Builtin_mission_num for builtin mission,
1369 D1Hogdir, d1-style mission briefings
1370 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1372 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1373 (for d1 missions that need d1 data)
1374 * 2d/ibitblt.c: whitespace
1376 2002-08-26 Bradley Bell <btb@icculus.org>
1378 * utilities/mvlcreate.c: oops
1379 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1381 * utilities/hogextract.c: added [v]iew option
1382 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1383 * main/titles.c: fix writable string, disable DumbAdjust thing
1384 * main/polyobj.h: whitespace
1385 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1387 * main/movie.c: read movies from AltHogDir, other fixes
1388 * main/: mission.c, mission.h: fix bug w/mission filename
1389 * main/gameseq.c: comments
1390 * main/digi.h: whitespace n stuff
1391 * include/mve_audio.h: added audio flag macros
1392 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1396 2002-08-23 Bradley Bell <btb@icculus.org>
1398 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1400 * Makefile.am: remove d2demo.mn2
1401 * cfile/cfile.c, include/cfile.h: add cfile_size function
1402 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1403 eliminate need for .mn2 files for oem and demo
1405 2002-08-22 Bradley Bell <btb@icculus.org>
1407 * main/bm.c: fix for vertigo
1408 * main/menu.h: make OEM menu pcx available
1409 * 2d/rle.c: merge with original d2 file
1410 * Makefile.am, configure.ac: let mission files get installed by
1413 2002-08-17 Bradley Bell <btb@icculus.org>
1415 * configure.ac: make FAST_FILE_IO the default on little-endian
1417 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1418 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1421 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1423 * main/: game.c, menu.c, mission.c: promote builtin missions.
1425 2002-08-15 Bradley Bell <btb@icculus.org>
1427 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1428 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1429 * utilities/.cvsignore: added cvsignore
1430 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1432 * main/piggy.c: mac data file loading
1433 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1434 transparency and swap 0/255 correctly for mac data files
1436 2002-08-13 Bradley Bell <btb@icculus.org>
1438 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1439 to utilities to avoid conflict with c++ std lib <utility>
1440 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1441 txt2txb.c: moved utility to utilities to avoid conflict with c++
1443 * Makefile.am, configure.ac: add utilities
1445 2002-08-09 Bradley Bell <btb@icculus.org>
1447 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1450 2002-08-08 Bradley Bell <btb@icculus.org>
1452 * main/inferno.c: comments
1453 * main/: newmenu.c, songs.c: mac demo datafile support
1454 * installation.txt: update
1455 * main/gamesave.c: use lowercase for consistency
1456 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1457 models for other than d2demo
1459 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1461 * main/gamemine.c: formatting, better d1 texture conversion
1462 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1463 main/mission.h: recognize .msn mission files.
1465 2002-08-07 Bradley Bell <btb@icculus.org>
1467 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1468 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1469 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1470 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1471 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1472 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1475 2002-08-06 Bradley Bell <btb@icculus.org>
1477 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1478 * main/Makefile.am: formatting
1479 * 2d/font.c: make gr_remap_font just reload the whole thing
1480 * configure.ac: formatting
1481 * Makefile.am: added d2demo.mn2
1482 * d2demo.mn2: mission file for shareware
1483 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1484 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1485 * main/sounds.h: shareware stuff, whitespace
1486 * main/: polyobj.c, polyobj.h: more fast i/o macros
1487 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1489 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1490 endlevel stuff to non-shareware, allow movies/endlevel for
1492 * main/cntrlcen.c: typo
1493 * main/bm.h: use global Piggy_hamfile_version
1494 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1495 macros, use global Piggy_hamfile_version
1496 * main/Makefile.am: terrain and movie stuff always used now
1497 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1499 * main/: gamemine.c, gamesave.c: load DMB levels
1500 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1501 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1503 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1505 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1507 2002-08-04 Bradley Bell <btb@icculus.org>
1509 * main/inferno.c: shareware stuff, formatting
1510 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1511 * arch/sdl/gr.c: don't need to set mode in gr_init
1513 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1515 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1517 * Makefile.am, descent.mn2: added mission file for descent 1
1519 2002-08-02 Bradley Bell <btb@icculus.org>
1521 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1522 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1523 main/piggy.h, misc/error.c: junk
1524 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1525 render.h, scores.c, scores.h, terrain.c: shareware stuff
1526 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1527 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1528 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1529 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1530 main/weapon.c, main/weapon.h: fast i/o macros
1532 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1534 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1535 main/gamemine.h, main/gamesave.c: load d1 levels
1537 2002-07-30 Bradley Bell <btb@icculus.org>
1539 * configure.ac: oops
1540 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1542 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1543 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1544 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1545 main/piggy.c, main/titles.c: support shareware datafiles!
1546 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1547 piggy.c: SHAREWARE fixes
1549 2002-07-29 Bradley Bell <btb@icculus.org>
1551 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1552 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1553 misc/fileutil.c: Portability - OS X support
1555 2002-07-27 Bradley Bell <btb@icculus.org>
1557 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1558 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1559 segment.h: portability
1560 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1561 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1562 main/wall.h: portabilization
1563 * 2d/font.c, include/gr.h: portability
1565 2002-07-26 Bradley Bell <btb@icculus.org>
1567 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1568 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1569 * main/player.c: foo
1570 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1571 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1572 misc/fileutil.h: portable file i/o utils
1573 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1574 writable string anymore... / formatting
1575 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1576 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1577 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1578 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1579 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1580 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1581 portable-izing file loading routines
1583 2002-07-24 Bradley Bell <btb@icculus.org>
1585 * main/mveplay.c: correctly play files with 16bit uncompressed
1586 audio, mem checking, etc
1587 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1590 2002-07-23 Bradley Bell <btb@icculus.org>
1592 * misc/Makefile.am: unused file
1593 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1594 main/sounds.h: remove experimental nmovie stuff
1595 * main/movie.c: add some debugging output
1597 2002-07-22 Bradley Bell <btb@icculus.org>
1599 * main/: console.c, state.c: simplified header
1600 * main/movie.c: enable mveplay audio
1601 * main/old/movie.c: moved to main/
1602 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1603 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1604 main/mvelib.c, main/mveplay.c: initial movie support
1605 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1606 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1607 include/ogl_init.h, include/pstypes.h, main/console.c,
1608 main/state.c, mem/mem.c: OS X stuff
1609 * configure.ac: OS X and movie stuff
1611 2002-07-19 Bradley Bell <btb@icculus.org>
1613 * compilerdefs.txt: OSX defs
1615 2002-07-18 Bradley Bell <btb@icculus.org>
1617 * main/inferno.c: use simpler rcs tags
1618 * autogen.sh: keep Changelog in cvs (and use --accum)
1619 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1620 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1621 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1622 main/songs.c: changed cdrom->rbaudio
1623 * include/rbaudio.h: moved to /include
1625 2002-07-17 Bradley Bell <btb@icculus.org>
1627 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1628 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1629 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1630 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1631 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1632 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1633 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1634 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1635 3d/setup.c: use simpler rcs tags
1640 2002-07-17 Bradley Bell <btb@icculus.org>
1642 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1643 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1644 * debian/rules: don't need readme's
1645 * debian/rules: move d1x license to COPYING, license clarifications
1646 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1647 license to COPYING, license clarifications
1648 * debian/rules: fix debian docs
1649 * debian/rules: fix debian manpages
1650 * debian/d2x-sdl.menu: fix debian menu
1651 * debian/rules: link to undocumented man page for debs
1652 * Makefile.am, configure.ac, debian/control, debian/copyright,
1653 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1654 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1655 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1658 2002-07-16 Bradley Bell <btb@icculus.org>
1660 * debian/: rules, changelog.in: deb stuff
1661 * configure.ac: cleaner nasm detection
1662 * debian/: changelog.in, control, rules: deb stuff
1663 * README, installation.txt: typos, stuff
1664 * configure.ac: better #defines
1665 * configure.ac: whitespace
1666 * configure.ac: better documentation
1667 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1668 SDL_JOYSTICK not needed
1669 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1670 * configure.ac: need higher SDL for joystick
1671 * debian/: control, rules: deb stuff
1672 * arch/sdl/joy.c: old junk
1673 * Makefile.am, configure.ac: automake updates
1674 * main/: inferno.c, text.c: don't use althogdir on non-unix
1675 * configure.ac: more autoconf updates
1676 * misc/strutil.c: better strrev
1677 * main/inferno.c: need limits.h on mingw also
1678 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1681 2002-04-19 Bradley Bell <btb@icculus.org>
1683 * main/network.c: let hoard.ham be a cfile
1684 * main/text.c: better error message when hog not found
1687 2002-03-23 Bradley Bell <btb@icculus.org>
1689 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1690 arch/sdl/Makefile.am: Use SDL joystick automatically
1691 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1693 2002-03-05 Bradley Bell <btb@icculus.org>
1695 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1698 2002-02-23 Bradley Bell <btb@icculus.org>
1700 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1701 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1702 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1703 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1704 main/editor/Makefile.am: moved includes to include
1705 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1706 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1707 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1708 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1710 * main/game.c: disabled cockpit for OGL, formatting
1711 * 2d/ibitblt.c: formatting
1713 2002-02-16 Bradley Bell <btb@icculus.org>
1715 * include/oldsdl.h: check for older macros
1716 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1717 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1718 allow older sdl versions
1720 2002-02-15 Bradley Bell <btb@icculus.org>
1722 * main/: automap.c, automap.h, inferno.c: automap resolution now
1724 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1725 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1726 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1727 win32/include/key_arch.h: never mind - that would be pointless
1728 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1729 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1730 win32/include/key_arch.h: copied files from d1x
1731 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1732 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1733 * main/multipow.c: need conf.h
1734 * arch/win32/Makefile.am: new file
1735 * include/pstypes.h: added u_int16_t (needed in base_ip)
1736 * arch/win32/arch_ip.cpp: copied from d1x
1738 2002-02-14 Bradley Bell <btb@icculus.org>
1740 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1741 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1742 main/netlist.c: Added hotkeys to toggle fullscreen mode
1743 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1744 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1745 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1746 reorder.h: Lotsa networking stuff from d1x
1748 2002-02-13 Bradley Bell <btb@icculus.org>
1750 * include/gr.h, main/game.c: Fullscreen toggle stuff
1751 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1753 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1754 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1757 2002-02-11 Bradley Bell <btb@icculus.org>
1759 * main/bm.c: use portable loader if bigendian
1760 * include/pstypes.h: don't define bool for c++
1761 * include/cfile.h: extern AltHogDir stuff
1762 * include/byteswap.h: use WORDS_BIGENDIAN
1763 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1764 * main/vers_id.h: added D2X_IVER
1765 * misc/args.c: don't use d1x.ini
1766 * Makefile.am: rpm stuff
1767 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1770 2002-02-09 Bradley Bell <btb@icculus.org>
1772 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1774 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1776 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1779 2002-02-06 Bradley Bell <btb@icculus.org>
1781 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1782 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1783 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1784 * debian/: changelog.in, control, copyright, d2x-gl.files,
1785 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1789 2002-02-02 Bradley Bell <btb@icculus.org>
1791 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1792 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1793 Enabled RELEASE option
1795 2002-01-31 Bradley Bell <btb@icculus.org>
1797 * Makefile.am, configure.ac: specify prerequisite versions of
1798 autoconf and automake
1800 2002-01-29 Bradley Bell <btb@icculus.org>
1802 * main/mission.c: RCS header added
1803 * main/inferno.c: update copyright date
1804 * main/mission.c: allow missions to be in AltHogDir
1805 * configure.ac: Display results of configure
1806 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1809 2002-01-28 Bradley Bell <btb@icculus.org>
1811 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1812 Data files now go in DATADIR/games/d2x, user files now go in
1815 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1817 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1818 files now go in ~/.d2x
1820 2002-01-24 Bradley Bell <btb@icculus.org>
1822 * configure.ac: fix nasm not found error message
1824 2002-01-18 Bradley Bell <btb@icculus.org>
1826 * configure.in: getting rid of old configure.in
1827 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1828 main/movie.c: Movie playing kludgey stuff
1829 * misc/args.c: formatting
1830 * main/inferno.c: allow -h for help
1831 * include/error.h: don't die on int3, unless -debug given
1832 * mingw32.txt: more stuff
1834 2001-12-29 Bradley Bell <btb@icculus.org>
1836 * Makefile.am: Got rid of thinking.txt
1837 * main/inferno.c: document -nomovies option
1839 2001-12-28 Bradley Bell <btb@icculus.org>
1841 * main/titles.c: formatting, put some code into place for rendering
1842 of robots during briefings
1844 2001-12-27 Bradley Bell <btb@icculus.org>
1848 2001-12-23 Craig Hadady <chadady@iglou.com>
1850 * 2d/rle.c: fixed bug in dummy array.
1852 2001-12-03 Bradley Bell <btb@icculus.org>
1854 * arch/sdl/init.c: fix formatting
1855 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1856 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1857 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1858 and sdl joystick stuff
1860 2001-11-30 Bradley Bell <btb@icculus.org>
1862 * thinking.txt: not needed
1864 2001-11-27 Bradley Bell <btb@icculus.org>
1866 * cygconf, mingw32.txt: use sdl from source on cygwin
1867 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1868 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1869 SDL_CFLAGS to CFLAGS
1871 2001-11-27 Bradley Bell <btb@icculus.org>
1875 2001-11-14 Bradley Bell <btb@icculus.org>
1877 * texmap/scanline.c: use optimization flags as texmap default
1878 * NEWS: mouse wheel, etc
1879 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1880 wheel to emulate 3rd axis
1881 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1882 * include/error.h: kludge to ungrab mouse when we hit an int3
1883 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1884 __ENV_MSDOS__ to __MSDOS__
1885 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1887 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1889 * arch/sdl/digi.c: implemented digi_set_volume
1890 * include/grdef.h, main/config.c, misc/d_io.c: change
1891 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1892 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1893 main/piggy.c: use MAKE_SIG
1894 * installation.txt: update
1895 * configure.ac: new file
1896 * arch/sdl/joydefs.c: #include pstypes.h
1897 * arch/sdl/init.c: SDL joystick stuff
1898 * acconfig.h: adjust MINGW defines
1899 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1900 controls menu now works
1902 2001-11-13 Bradley Bell <btb@icculus.org>
1904 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1906 * Makefile.am: New file
1907 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1909 * compilerdefs.txt: New file
1910 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1912 2001-11-12 Bradley Bell <btb@icculus.org>
1914 * main/playsave.c: load player files regardless of byte order of
1917 2001-11-11 Bradley Bell <btb@icculus.org>
1919 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1921 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1922 * NEWS: GL savegame thumbnails
1923 * acconfig.h, configure.in: make option for NMOVIES, default to off
1925 2001-11-09 Bradley Bell <btb@icculus.org>
1927 * main/state.c: Enabled savegame thumbnails under OpenGL
1928 * unused/pa_null/pa_enabl.h: remove duplicate header
1929 * misc/args.c: use d2x.ini for option file
1930 * mem/mem.c: Move mem_realloc inside the ifdef
1931 * main/menu.c: fix 640x400 menu text
1932 * main/inferno.c: added documentation
1933 * main/endlevel.c: fix warnings
1934 * arch/ogl/gr.c: Get rid of gl spew
1935 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1936 * acconfig.h: Define __SDL__ for mingw
1938 2001-11-08 Bradley Bell <btb@icculus.org>
1940 * 2d/font.c: free OGL font data when rereading
1941 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1942 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1943 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1944 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1945 main/weapon.h: Enabled shareware build, endlevel flythrough
1947 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1948 of use for shareware build
1949 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1951 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1953 2001-11-05 Bradley Bell <btb@icculus.org>
1955 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1957 * include/3d.h: Add comment
1959 2001-11-04 Bradley Bell <btb@icculus.org>
1961 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1963 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1965 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1966 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1967 main/hudmsg.h: Enable d1x-style hud_message
1968 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1969 * 2d/font.c: re-init ogl fonts after remapping colors.
1971 2001-11-02 Bradley Bell <btb@icculus.org>
1973 * misc/Makefile.am: remove byteswap.h (duplicate header)
1974 * 2d/font.c: fixed gr_remap_font, minor stuff
1975 * configure.in: take out -O2 if doing debug build
1976 * main/bm.c: formatting
1977 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1978 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1979 macros, get rid of functions
1981 2001-11-01 Bradley Bell <btb@icculus.org>
1983 * misc/byteswap.h: removed duplicate header
1985 2001-10-31 Bradley Bell <btb@icculus.org>
1987 * NEWS, main/automap.c: automap works in opengl
1988 * NEWS, configure.in: Added news
1989 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1990 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1991 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1992 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1993 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1994 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1995 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1996 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1997 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1999 2001-10-27 Bradley Bell <btb@icculus.org>
2001 * main/inferno.c: added some documentation
2003 2001-10-25 Bradley Bell <btb@icculus.org>
2005 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2007 * Makefile.am, configure.in, arch/Makefile.am,
2008 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2009 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2010 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2011 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2012 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2013 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2014 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2015 it's ugly, but It'll be easier to sync with d1x.
2016 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2017 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2018 main/editor/Makefile.am: attempt at support for editor, makefile
2020 * misc/d_delay.c: formatting fix
2021 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2022 tmappent.S, tmapppro.S: adding support for runtime selection of
2024 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2025 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2026 including multi.h and network.h, fix backslashes, fix compiler
2028 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2029 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2030 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2031 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2032 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2033 including multi.h and network.h, fix backslashes
2034 * include/pstypes.h: added typedef for u_int64_t on mingw
2035 * include/3d.h: added prototype for g3_uninit_polygon_model
2036 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2038 2001-10-24 Bradley Bell <btb@icculus.org>
2040 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2041 arch subdirs, as in d1x.
2042 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2043 earlier style until i understand automake 1.5 better. remove input
2045 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2046 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2047 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2048 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2049 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2050 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2051 Moved input stuff to arch subdirs, as in d1x.
2052 * NEWS, configure.in: blah blah
2054 2001-10-23 Bradley Bell <btb@icculus.org>
2056 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2057 * texmap/tmapppro.S: no need for #include <conf.h> here
2058 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2060 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2061 file. RCS header added
2062 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2063 #ifdef'ing out the whole file. RCS header added
2064 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2065 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2066 fixes. Now works with automake 1.5 and autoconf 2.52.
2067 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2068 mingw (-grabmouse now works on win32).
2069 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2070 These don't belong in cvs
2074 2001-10-20 Bradley Bell <btb@icculus.org>
2076 * 2d/font.c: Don't free unused variables...
2077 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2079 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2080 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2081 main/Makefile.am: make dist more sensible
2082 * Makefile.am: Kludge for linking on mingw
2084 2001-10-19 Bradley Bell <btb@icculus.org>
2086 * Makefile.am, configure.in, arch/win32/Makefile.am,
2087 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2088 * include/ipx_drv.h: Check for __MINGW32__
2089 * include/i86.h: Imported from d1x
2090 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2091 * arch/dos/modex.asm: Fixed %include
2092 * main/console.c: RCS headers added
2093 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2095 * Makefile.am, main/Makefile.am: Moved final link to top-level
2096 directory instead of main/
2097 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2098 __ENV_LINUX__ to __linux__
2099 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2100 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2101 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2102 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2103 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2104 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2105 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2106 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2107 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2108 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2110 * configure.in: add --enable-xploader, support arch/linux subdir,
2112 * main/inferno.c: conditionalize conf.h
2114 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2116 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2117 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2118 misc/fileutil.h: Partial application of linux/alpha patch.
2120 2001-10-19 Bradley Bell <btb@icculus.org>
2122 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2123 networking in line with d1x, moved some arch/linux_* stuff to
2125 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2126 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2127 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2128 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2130 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2131 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2132 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2133 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2134 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2135 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2136 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2137 linux/include/ukali.h: Brought linux networking in line with d1x,
2138 moved some arch/linux_* stuff to arch/linux/*
2139 * include/ipx_drv.h: Imported from d1x
2140 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2141 * main/ipx_drv.c: Imported from d1x
2142 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2143 main/network.h, main/Makefile.am: Trying to get network working on
2145 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2146 main/Makefile.am: build fixes
2147 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2148 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2149 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2150 starting to get net working.
2151 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2152 conditionalized min,max macros
2154 2001-10-18 Bradley Bell <btb@icculus.org>
2156 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2157 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2158 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2159 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2161 * 2d/2dsline.c: RCS headers added/changed
2162 * configure.in: fix NASMFLAGS bug
2163 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2166 2001-10-17 Bradley Bell <btb@icculus.org>
2168 * NEWS: Fixed the invulnerable robots bug!
2169 * main/collide.c: Fixed the invulnerable robots bug!
2171 2001-10-14 Bradley Bell <btb@icculus.org>
2173 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2176 2001-10-13 Bradley Bell <btb@icculus.org>
2178 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2179 arch/Makefile.am, arch/dos/Makefile.am,
2180 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2181 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2182 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2183 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2184 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2185 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2186 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2187 arch/win32/include/Makefile.am, iff/Makefile.am,
2188 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2189 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2190 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2191 unused/bios/Makefile.am, unused/lib/Makefile.am,
2192 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2193 unused/ui/Makefile.am, unused/vga/Makefile.am,
2194 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2195 automake stuff from "inert" subdirs. And there was much rejoicing.
2196 * Makefile.am, NEWS, configure.in: Stuff
2197 * ChangeLog: removing auto-generated file
2198 * cygconf: Added instructions for mingw32 build
2199 * Makefile.am: renamed INSTALL to installation.txt
2200 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2201 * mingw32.txt: Added instructions for mingw32 build
2202 * configure.in: Enable assembly under mingw32
2204 2001-10-12 Bradley Bell <btb@icculus.org>
2206 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2207 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2208 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2209 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2210 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2211 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2212 to __DJGPP__, since it's built-in.
2214 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2216 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2217 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2221 2001-10-12 Bradley Bell <btb@icculus.org>
2223 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2224 * Makefile.am: make sure cygconf gets archived
2225 * configure.in: Increment version number in preparation for release
2226 * configure.in: Fix detection of opengl
2227 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2228 cygconf, arch/Makefile.am, arch/include/joy.h,
2229 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2230 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2231 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2232 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2233 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2234 Vastly improved compilability.
2236 2001-10-11 Bradley Bell <btb@icculus.org>
2238 * Makefile.am: Added macros/sdl.m4
2239 * autogen.sh: Added macros/sdl.m4
2241 2001-10-09 Bradley Bell <btb@icculus.org>
2243 * main/vers_id.h: Added DESCENT_VERSION constant
2244 * main/inferno.c: Added command-line help.
2245 * include/ogl_init.h: opengl improvments (following d1x changes)
2247 2001-10-07 Bradley Bell <btb@icculus.org>
2249 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2250 arch/ogl/Makefile.am: Remove duplicate headers.
2252 2001-08-02 Thimo Neubauer <thimo@debian.org>
2254 * mem/mem.c: totally crippled the memory manager because it does
2255 not make sense for non-DOS-systems and it would have been too
2256 complicated to get it 64bit clean
2258 2001-06-19 Bradley Bell <btb@icculus.org>
2260 * cvshowto.txt: updated anonymous password
2262 2001-02-08 Bradley Bell <btb@icculus.org>
2264 * COPYING, license.txt: Added d1x license
2266 2001-02-01 Bradley Bell <btb@icculus.org>
2268 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2270 2001-01-31 Bradley Bell <btb@icculus.org>
2272 * configure.in, arch/include/mouse.h, include/pstypes.h,
2273 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2274 * main/polyobj.c: fix typo
2275 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2276 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2277 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2278 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2279 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2280 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2281 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2282 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2283 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2284 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2285 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2286 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2287 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2288 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2289 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2290 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2291 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2292 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2293 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2294 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2295 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2296 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2297 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2298 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2299 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2300 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2302 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2303 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2304 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2305 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2307 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2309 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2310 cross-compiling, and cygwin fixes
2312 2001-01-30 Bradley Bell <btb@icculus.org>
2314 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2315 include/pstypes.h, include/strutil.h, main/Makefile.am,
2316 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2317 needs --without-assembler and --without-network to compile
2319 2001-01-29 Bradley Bell <btb@icculus.org>
2321 * configure.in, main/Makefile.am: Fixes to build system
2322 * main/kconfig.c: fix for non-linux joysticks
2323 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2324 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2325 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2326 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2327 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2328 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2329 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2331 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2332 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2333 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2334 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2335 sdl_timer.c: Fixed build system, minor fixes
2336 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2337 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2339 2001-01-28 Bradley Bell <btb@icculus.org>
2341 * conf.h.in, configure.in, arch/Makefile.am,
2342 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2343 arch/include/key.h, main/Makefile.am: More header unification...
2344 * main/newdemo.c: Added <ctype.h>
2345 * arch/include/: event.h, joy.h: unified input headers.
2346 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2347 OpenGL now uses SDL-GL instead of gii
2348 * arch/include/: key.h, mouse.h: Unified arch headers
2350 2001-01-25 Bradley Bell <btb@icculus.org>
2352 * autogen.sh: use "set -e" so execution stops if something goes
2355 2001-01-24 Bradley Bell <btb@icculus.org>
2358 * Makefile.am: Add ChangeLog to dist
2359 * ChangeLog: Putting this here so automake doesn't complain
2363 2001-01-24 Bradley Bell <btb@icculus.org>
2365 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2366 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2367 for building ChangeLog from RCS entries
2368 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2369 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2370 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2371 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2372 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2373 arch/Makefile.am, arch/dos/Makefile.am,
2374 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2375 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2376 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2377 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2378 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2379 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2380 unused/Makefile.am, unused/bios/Makefile.am,
2381 unused/lib/Makefile.am, unused/novga/Makefile.am,
2382 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2383 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2384 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2385 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2386 make dist, VPATH builds, ...
2387 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2388 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2389 arch/dos/Makefile.in, arch/linux/Makefile.in,
2390 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2391 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2392 misc/Makefile.in, texmap/Makefile.in: cruft removal
2393 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2395 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2396 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2397 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2398 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2400 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2401 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2402 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2403 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2404 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2405 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2406 main/songs.c, misc/args.c: changed args_find to FindArg
2408 2001-01-22 Bradley Bell <btb@icculus.org>
2410 * configure, main/Makefile.am, main/Makefile.in: configuration
2412 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2413 fix compiler warnings w/opengl
2414 * include/console.h: ggi support
2415 * arch/linux_init.c: svgalib support
2416 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2417 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2418 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2419 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2420 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2421 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2422 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2423 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2424 warnings and enable NDEBUG
2425 * arch/svgalib_init.c: svgalib support
2427 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2429 * main/kconfig.c: joystick support
2431 2001-01-21 Bradley Bell <btb@icculus.org>
2433 * cvshowto.txt: new file, taken from d1x webpage
2434 * AUTHORS, README: Taking over as maintainer of d2x
2435 * ChangeLog: Grab mouse with SDL/X11
2436 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2438 2001-01-20 Bradley Bell <btb@icculus.org>
2440 * configure, configure.in: Turned -Werror back off by default
2441 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2442 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2443 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2444 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2445 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2446 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2447 main/laser.c, main/multi.c, main/network.c, main/network.h,
2448 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2449 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2450 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2451 warnings, for non-OpenGL on linux, anyway...
2453 2001-01-19 Bradley Bell <btb@icculus.org>
2455 * copying: remove duplicate file
2456 * Import of d2x-0.0.9-pre1
2457 * Import of d2x-0.0.8