1 2004-07-01 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
4 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
5 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
6 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
7 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target.
9 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
11 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
14 2004-06-01 Bradley Bell <btb@icculus.org>
16 * libmve/mve_main.c: cast malloc function pointer
18 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
19 target to XCode project
21 2004-05-31 Bradley Bell <btb@icculus.org>
23 * include/pstypes.h: fix accidental solaris breakage
25 * main/object.c: fix crash caused by death-cam code
27 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
28 XCode project simplifications, network enabled
30 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
31 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
33 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
36 * English.lproj/InfoPlist.strings, d2x-Info.plist,
37 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
38 d2x.xcode/project.pbxproj: added XCode project files
40 2004-05-22 Bradley Bell <btb@icculus.org>
42 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
45 * rpm/d2x.spec.in: Changed descriptions
47 2004-05-22 Matthew Mueller <donut@dakotacom.net>
49 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
52 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
54 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
55 the win32 code (d1x r1.8, key_arch.c r1.2)
57 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
58 use 32bpp screen mode by default, add option to use 16bpp (d1x
61 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
62 replacement texture paletted->rgb conversion alpha problem (d1x
65 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
66 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
67 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
70 * arch/ogl/gr.c, include/loadgl.h: fix win32
71 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
73 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
74 include/ogl_init.h, main/render.c: opengl hardware
75 super-transparency support using GL_NV_register_combiners (d1x
76 r1.38, r1.41, r1.6, r1.26, r1.7)
78 2004-05-22 Bradley Bell <btb@icculus.org>
80 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
83 2004-05-22 Matthew Mueller <donut@dakotacom.net>
85 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
86 include/ogl_init.h: use GL_RGB for non-transparent textures, and
87 fix fonts not having transparent flag set (wouldn't get paletted)
88 (d1x r1.15, r1.37, r1.40, r1.25)
90 * arch/ogl/ogl.c: don't try to use paletted textures with
91 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
93 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
94 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
97 * 2d/font.c: memset ogl font bitmap data since the copy function
98 leaves some (unused) parts uninitialized, which aggravates
101 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
102 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
105 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
106 screenshots if the entire thing wasn't written in one call to
109 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
110 info not being updated on win32 (d1x r1.11)
112 * arch/win32/digi.c: remove some redundancy by not needing to do
113 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
114 clean up some indenting of DS_release_slot calls. And make
115 DS_release_slot return 1 when a sound is already not playing, in
116 addition to when a sound was killed. (d1x r1.10)
118 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
119 linux version (d1x r1.5)
121 * main/kconfig.c: make next axis config key skip currently
122 allocated axes (d1x r1.11)
124 2004-05-22 David Cleaver <wraithx@morpheus.net>
126 * main/kconfig.c: joy configuration next axis key from WraithX
129 2004-05-22 Bradley Bell <btb@icculus.org>
131 * main/game.c, main/inferno.c: typo
133 2004-05-21 Matthew Mueller <donut@dakotacom.net>
135 * main/game.c, main/game.h, main/inferno.c: make rear view
136 leave_time variable with -rearviewleavetime argument (d1x r1.25,
139 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
141 * main/inferno.c: change -udp documentation to d2x behaviour
143 2004-05-21 Bradley Bell <btb@icculus.org>
145 * include/gr.h: added missing define for menu fullscreen toggle
147 2004-05-21 Matthew Mueller <donut@dakotacom.net>
149 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
150 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
152 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
154 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
155 arch/linux/include/joystick.h: patch from Steven Mueller for using
156 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
158 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
160 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
161 main/physics.c, main/render.c, main/wall.c: file-line for segfault
162 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
164 * arch/win32/digi.c: digisound fixes (d1x r1.7)
166 2004-05-21 Bradley Bell <btb@icculus.org>
168 * main/inferno.c: added -udp documentation from d1x
170 2004-05-20 Bradley Bell <btb@icculus.org>
172 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
174 2004-05-20 David Cleaver <wraithx@morpheus.net>
176 * main/controls.c, main/gamecntl.c, main/kconfig.c,
177 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
178 game.c r1.21, r1.6, r1.4, r1.3)
180 2004-05-20 Bradley Bell <btb@icculus.org>
182 * main/inferno.c: document -ihaveabrokenmouse
184 2004-05-20 Matthew Mueller <donut@dakotacom.net>
186 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
188 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
190 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
191 mouse driver problems (d1x r1.2, r1.2)
193 2004-05-20 Matthew Mueller <donut@dakotacom.net>
195 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
196 join list score crash (d1x r1.8)
198 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
200 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
201 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
204 2004-05-20 Bradley Bell <btb@icculus.org>
206 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
208 * main/inferno.c: integrated some niceautomap stuff from d1x
210 2004-05-20 Matthew Mueller <donut@dakotacom.net>
212 * arch/win32/joyhh.c: fixed the config bug where it'd always put
213 in some weird axis (d1x r1.3)
215 * arch/win32/init.c: set win32 icon to icon from resource file
218 * arch/win32/key.c: win32: fixed space key not working in messages
221 2004-05-20 Bradley Bell <btb@icculus.org>
223 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
226 2004-05-20 Matthew Mueller <donut@dakotacom.net>
228 * main/inferno.c: document -gl_refresh (d1x r1.20)
230 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
231 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
234 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
235 change the arg type for (d1x r1.5)
237 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
239 * arch/win32/digi.c: altsounds (d1x r1.6)
241 2004-05-20 Matthew Mueller <donut@dakotacom.net>
243 * arch/win32/digi.c: fixed a major memory leak and removed a bit
244 of redundancy (d1x r1.5)
246 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
247 fix crashing (d1x r1.4)
249 * arch/win32/digi.c: win32's digi_start_sound was not calling
250 DS_release_slot after setting .playing=0, resulting in a
251 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
253 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
254 apparently it was somehow causing some joysticks (Sidewinder
255 Precision 2) to only turn when the stick was moving, but not when
256 at turned but held stationary. And it was completely unused
257 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
260 * main/game.c: add alt+enter to toggle fullscreen (in addition to
261 previous key combos (d1x r1.29)
263 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
264 g, and b values (d1x r1.15)
266 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
267 sometimes (didn't handle negative palette steps) (d1x r1.34)
269 * arch/ogl/ogl.c: add caching of weapon inner models, screen
270 shatter effects, robot explosions and weapons, and some more
271 always present stuff. Also clean up ogl_cache_weapon_textures
274 2004-05-20 Bradley Bell <btb@icculus.org>
276 * main/kludge.c, main/game.c: move gr_renderstats and
277 gr_badtexture back to game.c
279 2004-05-20 Matthew Mueller <donut@dakotacom.net>
281 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
282 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
284 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
286 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
287 loaded after texture caching stage (d1x r1.34)
289 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
290 for renderstats (d1x r1.33)
292 2004-05-19 Matthew Mueller <donut@dakotacom.net>
294 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
295 main/inferno.c: add anisotropic texture filtering suport (d1x
296 r1.33, r1.32, r1.23, r1.32)
298 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
301 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
302 include/ogl_init.h: utilize hardware multitexturing support if
303 possible (requires GL_NV_texture_env_combine4 extension) (d1x
304 r1.32, r1.30, r1.4, 1.22)
306 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
309 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
311 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
312 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
313 effects in OGL using SetGammaRamp, much faster than the hack that
314 was being used. currently SDL only (though not too hard to add to
315 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
317 * main/menu.c: allow arbitrary (custom) resolution entry in
318 change_res menu (d1x r1.14)
320 2004-05-19 Bradley Bell <btb@icculus.org>
322 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
323 d1x-style res change menu (mostly works)
325 * misc/args.c: use strnicmp instead of strncasecmp
327 2004-05-19 Matthew Mueller <donut@dakotacom.net>
329 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
330 command-line option (d1x r1.27)
332 * main/inferno.c: restore inferno.c initialization of
333 screen_compatible and use_double_buffer to 'normal' values, broken
334 long long ago in one of the high res menu patches (d1x r1.30)
336 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
337 resolutions to be specified on command line (d1x r1.2, r1.29,
338 r1.4) -- doesn't work yet
340 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
342 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
345 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
346 volume song stop/starting (d1x r1.7)
348 2004-05-18 Matthew Mueller <donut@dakotacom.net>
350 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
353 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
354 ogl_ulinec (d1x r1.29)
356 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
358 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
359 bottom are inclusive not exclusive (d1x r1.28)
361 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
362 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
364 * arch/sdl/digi.c: fix typo
366 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
368 * arch/win32/init.c, arch/win32/win32.c: move win32 window
369 creation code from arch_init_start into arch_init to fix weirdness
370 with --help (d1x r1.5, r1.6)
372 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
373 sync issues and lack of midi reset (d1x r1.5)
375 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
378 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
379 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
381 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
384 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
386 2004-05-18 Bradley Bell <btb@icculus.org>
388 * include/vecmat.h: comments/formatting
390 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
392 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
393 include/test.lnk: remove unnecessary files
395 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
396 This enables compilation with gcc 3.1
398 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
400 * main/switch.c: took care of switches triggering single-sided
401 walls (don't try to access the nonexistent adjacent wall via NULL
402 pointers or negative array indices)
404 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
406 * main/wall.c: fix invalid memory access for d1 levels which
407 don't have a corresponding wall behind.
409 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
411 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
412 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
413 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
414 interface header to new header file internal.h
416 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
418 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
419 bitmask for each joystick axis that has sent input data,
420 and will not crash Windows anymore during joystick setup because
421 of for() loop over axis being executed once too often.
423 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
424 gr_remap_mono_font() and call it after loading saved level.
426 * main/laser.c: limit homing missile turn rate
428 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
429 centers (work like fuel centers but provide shield)
431 * main/gameseg.c: fix endless loop in some levels with a
432 certain (complicated) structure
434 2004-05-13 Bradley Bell <btb@icculus.org>
436 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
437 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
438 updated project files for SDL 1.2.7
440 * Makefile.am: add VisualC, VisualCE dirs to tarball
442 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
444 * arch/sdl/digi.c: formatting
446 2004-05-12 Bradley Bell <btb@icculus.org>
448 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
451 * 2d/palette.c, include/palette.h: added function to create blend
454 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
456 2004-05-11 Bradley Bell <btb@icculus.org>
458 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
460 2004-05-10 Bradley Bell <btb@icculus.org>
462 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
463 g3_draw_transp_poly had the fade level backwards, decided to just
464 fix g3_draw_poly so it behaves correctly, transparency or not,
465 reverted changes to render_face
467 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
469 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
470 rendering transparent (e.g. cloaked) walls
472 * main/render.c: render_face now calls g3_draw_transp_poly() for
473 cloaked walls in OpenGL
475 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
477 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
478 that from other apps, had "static" distortions.
480 2004-04-22 Bradley Bell <btb@icculus.org>
482 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
484 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
485 aligned version of PUT_INTEL_* macros
487 2004-04-15 Bradley Bell <btb@icculus.org>
489 * main/inferno.c: comment out unused checksum variable
491 2004-04-14 Bradley Bell <btb@icculus.org>
493 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
495 2004-04-14 Terran Melconian <terran@consistent.org>
497 * main/gameseg.c: use portable rand function (fixes #1118)
499 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
501 * main/songs.c: uncomment calls to RBAStop (fixes #473)
503 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
505 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
506 get rid of warnings (now compiles with -Werror on SunOS)
508 * main/piggy.c: fix (really) wierd SunOS bug
510 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
511 caused by not allocating enough mem for rle bitmaps
513 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
515 * include/pstypes.h: sun OS typedef fixes
517 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
519 * main/piggy.c: fix bug 1067
521 * main/piggy.c: fix bugfix for 1067
523 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
524 with descent.pig of mac registered)
526 2003-12-18 Bradley Bell <btb@icculus.org>
528 * main/kconfig.c: fixes for linux-native joystick
530 * main/kconfig.c: bunch of fixes (esp. for non linux-native
533 * arch/include/joy.h: comments/formatting
535 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
537 * compilerdefs.txt: added FreeBSD defs
539 2003-12-08 Bradley Bell <btb@icculus.org>
541 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
544 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
546 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
547 arch/linux/ipx_udp.c: fix FreeBSD compile errors
549 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
551 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
552 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
553 get rid of silly ulongs
555 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
556 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
557 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
558 change relevant __linux__ macros to __ELF__
560 2003-11-27 Bradley Bell <btb@icculus.org>
562 * include/ogl_init.h: added proto for ogl_check_mode
564 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
565 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
568 2003-11-26 Bradley Bell <btb@icculus.org>
570 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
571 3.3 compiler warnings
573 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
576 * include/pstypes.h: OS X fixes
578 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
579 main/newmenu.h: linux fixes
581 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
582 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
583 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
584 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
585 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
588 * arch/sdl/gr.c: fix sdl gr_update
590 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
591 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
592 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
593 cfile/cfile.c, console/CON_console.c, include/d_io.h,
594 include/error.h, include/pstypes.h, include/strutil.h,
595 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
596 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
597 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
598 main/playsave.c, main/songs.c, main/state.c, main/text.c,
599 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
602 2003-11-25 Bradley Bell <btb@icculus.org>
604 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
605 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
606 libmve/VisualC/mveplayer.dsp: updated project files
608 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
611 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
612 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
613 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
614 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
617 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
618 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
621 2003-11-24 Bradley Bell <btb@icculus.org>
623 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
624 libmve/mveplay.c: stuff to play mve's in WinCE
626 * arch/win32/findfile.c: unused functions...
630 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
631 enabled mouse control of menus
633 * main/mission.h: oops, didn't mean to change this.
635 2003-11-21 Bradley Bell <btb@icculus.org>
637 * VisualCE/d2x/d2x.vcp: updated project file
639 2003-11-20 Bradley Bell <btb@icculus.org>
641 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
642 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
643 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
646 2003-11-17 Bradley Bell <btb@icculus.org>
648 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
649 main/menu.c: added option to disable kalinix under unix
651 * main/game.c, main/newmenu.c: always set menu mode for GL popups
653 2003-11-14 Bradley Bell <btb@icculus.org>
655 * main/automap.c: fix automap background image
657 * main/automap.c, main/automap.h: delete cruft
659 * main/automap.c: fix level number position
661 * main/automap.c: simplify g3_draw_line hack
663 * main/menu.c: stop pointless vid mode changes
665 2003-11-07 Bradley Bell <btb@icculus.org>
667 * NEWS, installation.txt: s'more documentation
669 2003-11-07 Steffen Pohle <stpohle@gmx.net>
671 * configure.ac: fix .exe extension problems
673 2003-11-07 Bradley Bell <btb@icculus.org>
675 * arch/ogl/ogl.c: disable texture format verification for OS X -
678 2003-11-06 Bradley Bell <btb@icculus.org>
680 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
681 use more traditional Alt+Enter for toggling fullscreen
683 * 2d/ibitblt.c, main/mission.h: comments/formatting
685 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
687 2003-11-06 Bradley Bell <btb@icculus.org>
689 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
690 resolution change, use kludge to avoid repetitive res changes
692 2003-11-04 Bradley Bell <btb@icculus.org>
694 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
695 structures and i/o routines back to piggy.c
697 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
699 * installation.txt: tell to install d1 .pig for better textures
701 2003-11-04 Bradley Bell <btb@icculus.org>
703 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
704 oem d1 v1.0 and registered d2 v1.0, comments
706 2003-11-03 Bradley Bell <btb@icculus.org>
708 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
709 all d1 shareware - even though files are different!
711 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
714 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
717 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
720 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
722 * main/movie.c: when no movies are found, divide by six the
723 number of warning lines sent to stdout
725 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
727 * include/byteswap.h: fix stupid copy/paste error
729 2003-10-24 Bradley Bell <btb@icculus.org>
731 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
732 gr_linear_rep_movsd_2x instead of almost identical
733 gr_linear_movsd_double. Better since we have assembly versions.
735 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
737 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
740 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
742 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
743 error with --disable-network, move reset_network_objects()
744 from gameseq.c to multi.c
746 2003-10-14 Bradley Bell <btb@icculus.org>
748 * AUTHORS, NEWS: stuff
750 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
752 2003-10-12 Bradley Bell <btb@icculus.org>
754 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
755 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
758 2003-10-12 Aaron Plattner <plattner@caltech.edu>
760 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
761 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
762 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
763 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
764 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
765 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
766 arch/win32/ipx_win.c, arch/win32/winnet.c,
767 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
768 main/multi.h, main/network.c: add IPv4 multicasting support
770 2003-10-11 Bradley Bell <btb@icculus.org>
772 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
774 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
775 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
776 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
777 main/weapon.h: lots of shareware and oem fixes
779 2003-10-10 Bradley Bell <btb@icculus.org>
781 * arch/win32/winnet.c: fixed stupid win32 network bug
783 2003-10-10 Bradley Bell <btb@icculus.org>
785 * main/piggy.c: increased D1_MAX_TMAP_NUM
787 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
789 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
790 which are animated in d2, refactorizes d1 texture reading
792 2003-10-10 Bradley Bell <btb@icculus.org>
794 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
795 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
796 main/collide.h, main/compbit.h, main/config.h, main/console.c,
797 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
798 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
799 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
800 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
801 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
802 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
803 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
804 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
805 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
806 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
807 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
808 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
809 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
810 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
811 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
812 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
813 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
814 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
815 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
816 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
817 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
818 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
819 main/wall.h: comments/formatting
821 2003-10-09 Bradley Bell <btb@icculus.org>
823 * main/text.c: fix text when using old datafiles
825 * main/laser.h: comments/whitespace
827 * main/laser.c, main/weapon.c: fixed smart missiles and smart
828 mines w/shareware data
830 * include/DT_drawtext.h: deleted unused file
832 2003-10-08 Bradley Bell <btb@icculus.org>
834 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
836 * arch/win32/ipx_udp.c: use closesocket() instead of close()
838 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
839 main/menu.c: Disabled 'd2x keys' weapon selection
841 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
843 * main/object.h, main/multi.h: get rid of most warnings issued by
844 cpp-precomp of gcc from Mac OS X dev tools
846 2003-10-05 Bradley Bell <btb@icculus.org>
848 * NEWS, configure.ac: increment version number
850 * cfile/cfile.c: better handling of CRLF text files (when that is
853 * utilities/hogcreate.c, utilities/hogextract.c,
854 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
855 reading/writing files
857 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
858 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
861 2003-10-04 Bradley Bell <btb@icculus.org>
863 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
865 * main/netmisc.c: change byte to sbyte, comments/whitespace
867 2003-10-03 Bradley Bell <btb@icculus.org>
869 * cfile/cfile.c, main/config.c: fix win32 eof bug.
871 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
874 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
875 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
876 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
877 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
878 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
879 main/object.c, main/object.h, main/paging.c, main/player.h,
880 main/robot.h, main/segment.h, main/state.c, main/switch.c,
881 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
882 main/weapon.c, main/weapon.h: change byte to sbyte,
885 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
886 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
887 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
888 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
890 * configure.ac: better checking for timeval
892 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
894 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
895 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
896 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
897 arch/win32/winnet.c, configure.ac, include/byteswap.h,
898 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
899 main/multibot.c, main/network.c: Make network architecture
900 choosable from game menu, add support for UDP/IP on Mac OS X and
903 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
905 * include/byteswap.h: added macros for coping with alignment
908 2003-10-02 Bradley Bell <btb@icculus.org>
910 * main/multi.h: added padding to little-endian version of
913 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
915 * main/netmisc.c: delete duplicate function
917 2003-10-01 Bradley Bell <btb@icculus.org>
919 * main/bm.c: make sure d1_texture_indices gets freed between
922 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
924 * main/piggy.h: fix size of d1 shareware descent.pig
926 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
928 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
929 main/gameseq.c, main/piggy.c: fix loading of d1 texture
930 replacements for non-animated textures
932 2003-08-02 Matthew Mueller <donut@dakotacom.net>
934 * main/controls.c: use fixed 20fps wiggle
936 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
938 * Makefile.am, debian/changelog.in, debian/control,
939 debian/d2x-common.dirs, debian/d2x-common.install,
940 debian/d2x-common.manpages, debian/d2x-gl.files,
941 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
942 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
943 utilities/Makefile.am, utilities/hogcreate.1,
944 utilities/hogextract.1, utilities/mvlcreate.1,
945 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
946 add man pages, distribute utility programs in new d2x-common deb
948 * rpm/d2x.spec.in: updated rpm spec file
950 2003-08-02 Bradley Bell <btb@icculus.org>
952 * cfile/cfile.c: update raw_position in cfputc and cfputs
954 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
956 * main/piggy.c: make error message more friendly
958 * main/piggy.c: simplify copying of bitmap flags
960 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
963 * cfile/cfile.c: revert to always using custom fgets
965 * main/endlevel.c, main/mission.c: handle missing exit sequence
966 components gracefully
968 * main/playsave.c: comments
970 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
972 * cfile/cfile.c: update raw_position in cfwrite
974 * main/network.c: comments/formatting
976 2003-06-22 Bradley Bell <btb@icculus.org>
978 * cfile/cfile.c: use standard fgets for non-archive files
980 * main/movie.c: use con_printf for missing movie warning
982 2003-06-18 Bradley Bell <btb@icculus.org>
984 * main/movie.c: fixed cfile conversion of movielib code
986 * main/console.c, main/hud.c: strip out colors, etc when printing
989 * include/u_mem.h: fix NDEBUG calloc macro
991 2003-06-15 Bradley Bell <btb@icculus.org>
993 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
996 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
997 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
998 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
999 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1000 main/scores.c, main/state.c, main/text.c, misc/args.c,
1001 misc/strio.c: convert file i/o to cfile
1003 2003-06-14 Bradley Bell <btb@icculus.org>
1005 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1006 writing and other modes besides "rb" (mostly taken from
1009 2003-06-09 Bradley Bell <btb@icculus.org>
1011 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1014 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1015 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1018 2003-06-07 Taylor Richards <taylor@icculus.org>
1020 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1022 2003-06-07 Bradley Bell <btb@icculus.org>
1024 * main/console.c: fix non-console build
1026 * main/gamesave.c: comments
1028 * main/bm.c: remove redundant break
1030 2003-06-06 Bradley Bell <btb@icculus.org>
1032 * main/gauges.c, main/kconfig.c: comments/formatting
1034 * console/.cvsignore: added .cvsignore
1036 * main/console.c: can't write to console after it's closed
1038 2003-06-05 Bradley Bell <btb@icculus.org>
1040 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1041 console/internal.c, console/internal.h, include/CON_console.h,
1042 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1043 finish console conversion away from SDL
1045 2003-06-04 Bradley Bell <btb@icculus.org>
1047 * console/CON_console.c, include/CON.console.h, include/console.h,
1048 main/console.c, main/game.c: console conversion to native gr,
1051 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1052 put prototype for gr_bm_bitblt in gr.h
1054 2003-06-03 Bradley Bell <btb@icculus.org>
1056 * console/CON_console.c, console/DT_drawtext.c,
1057 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1058 main/console.c: use native fonts for console
1060 * main/playsave.c: use shorts for short data
1062 2003-06-02 Bradley Bell <btb@icculus.org>
1064 * configure.ac, main/console.c: set console background, fix
1067 2003-06-01 Bradley Bell <btb@icculus.org>
1069 * Makefile.am, arch/sdl/event.c, configure.ac,
1070 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1071 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1072 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1073 main/gamerend.c: added console code (from SDL_console)
1075 2003-05-30 Bradley Bell <btb@icculus.org>
1077 * README: minor update
1079 2003-05-28 Bradley Bell <btb@icculus.org>
1081 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1086 2003-06-06 Bradley Bell <btb@icculus.org>
1088 * main/kconfig.c: fix crash in control menus
1090 * main/gauges.c: force cockpit redraw in opengl
1092 * main/gamerend.c: move ogl swap, so cockpit and console get
1095 2003-06-01 Bradley Bell <btb@icculus.org>
1097 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1101 2003-05-12 Bradley Bell <btb@icculus.org>
1103 * configure.ac: increment version number
1105 * main/bm.c: use con_printf for exit model warnings
1107 * configure.ac: must check for timespec after setting -mno-cygwin
1109 * main/inferno.c: added -nohogdir and -userdir options
1111 * NEWS, main/titles.c: use briefings with no extension
1115 2003-04-30 Bradley Bell <btb@icculus.org>
1117 * configure.ac: have to include time.h when checking for nanosleep
1119 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1122 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1123 increment version number
1125 * main/Makefile.am: make dist fix
1129 2003-04-29 Bradley Bell <btb@icculus.org>
1131 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1134 2003-04-24 Bradley Bell <btb@icculus.org>
1136 * configure.ac: increment version number
1138 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1141 2003-04-24 Ingo van Lil <inguin@gmx.de>
1143 * main/render.c: fix misspellings of NDEBUG
1147 2003-04-14 Bradley Bell <btb@icculus.org>
1149 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1151 2003-04-11 Bradley Bell <btb@icculus.org>
1153 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1158 2003-04-11 Bradley Bell <btb@icculus.org>
1160 * libmve/mveplay.c: use _sleep instead of sleep on win32
1162 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1163 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1164 include/cfile.h, include/error.h, libmve/Makefile.am,
1165 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1166 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1167 utilities/Makefile.am: comments/formatting/dist problems
1169 * configure.ac: use different defines for os x
1171 2003-04-07 Bradley Bell <btb@icculus.org>
1173 * include/error.h, misc/error.c: put some old stuff back in,
1174 eliminate duplicate error messages
1176 * main/text.c: don't die on text not found
1179 * main/inferno.c: print some useful info if hog not found, allow
1180 -help to work if no text available
1182 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1184 * arch/linux/Makefile.am: revert to previous version, so linux
1187 2003-04-03 Bradley Bell <btb@icculus.org>
1189 * main/endlevel.c: fixed exit model scheme yet again
1191 2003-04-02 Bradley Bell <btb@icculus.org>
1193 * misc/error.c: call Int3 on Assert
1195 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1198 * main/wall.c: don't die when trying to toggle nonexistent
1199 segment... vertigo level 10 is buggy!
1201 * main/gamemine.c: comments/formatting
1203 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1205 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1206 main/inferno.c: Allow use of 22K sound samples
1208 2003-03-29 Bradley Bell <btb@icculus.org>
1210 * arch/ogl/gr.c: default to bitmapped reticle
1212 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1213 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1216 * arch/sdl/joy.c: fixed text seen for hats in control config
1219 2003-03-28 Bradley Bell <btb@icculus.org>
1221 * main/bm.c: heh, model nums in vertigo are hardcoded,
1222 N_D2_POLYGON_MODELS can't change
1224 * configure.ac, include/d1x.xpm, include/descent.xpm,
1225 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1228 2003-03-27 Bradley Bell <btb@icculus.org>
1230 * main/text.h: fixed text references for hat directions
1232 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1234 2003-03-26 Bradley Bell <btb@icculus.org>
1236 * main/playsave.c: make d2x keys backward compatible
1238 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1240 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1243 2003-03-26 Bradley Bell <btb@icculus.org>
1245 * main/piggy.c: fix crash when d1 data not present
1247 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1248 read/write from plr file
1250 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1251 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1252 added escort.h header
1254 2003-03-25 Bradley Bell <btb@icculus.org>
1256 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1257 D1_PIGFILE ("descent.pig") macro
1259 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1260 models from d1 pig file
1262 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1263 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1264 really) from d1 pig file
1266 2003-03-23 Bradley Bell <btb@icculus.org>
1268 * main/bm.c: stop extra robots from overwriting exit models
1270 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1271 texture list doesn't get full
1273 * main/bm.c: fix mem leak when reading extra robots
1275 2003-03-21 Bradley Bell <btb@icculus.org>
1277 * main/menu.c: Added option to set movie resolution (mostly works)
1279 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1281 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1282 replacement functions to piggy.c
1284 * main/gameseq.c: attempt to support mac d1 descent.pig
1286 * main/bm.c: fix mem leak
1288 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1289 files, both d1 and d2 oem briefing where showed
1291 * main/inferno.c, main/movie.c: Change the default movie
1292 resolution to "high", implement the option -lowresmovies
1294 2003-03-20 Bradley Bell <btb@icculus.org>
1296 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1298 * main/piggy.c: comments
1300 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1302 * main/gameseq.c: delete duplicate function
1304 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1306 2003-03-19 Bradley Bell <btb@icculus.org>
1308 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1309 (cddb discid) support
1311 * arch/sdl/digi.c, main/kludge.c: implemented
1312 digi_link_sound_to_object3 for looping sounds, other looping stuff
1314 * arch/sdl/gr.c: removing dependencies on stuff in main/
1316 * arch/linux/Makefile.am, arch/linux/init.c,
1317 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1318 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1319 other header cleanups
1321 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1323 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1325 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1326 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1327 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1328 load d1 textures for d1 levels
1330 2003-03-19 Bradley Bell <btb@icculus.org>
1332 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1333 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1334 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1335 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1338 * README: added some OS X info
1340 2003-03-17 Bradley Bell <btb@icculus.org>
1342 * main/newdemo.c: simplify DEMO_FILENAME macro
1344 * main/console.c, main/game.c: enable experimental console support
1346 * main/gamerend.c: fixed location of fps meter in multi
1348 2003-03-16 Bradley Bell <btb@icculus.org>
1350 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1351 also look in shared data dir for demos
1353 * main/newdemo.c, main/newdemo.h: comments/formatting
1355 2003-03-15 Christopher Thielen <chris@luethy.net>
1357 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1358 thinking d2 cd is always present
1360 2003-03-15 Bradley Bell <btb@icculus.org>
1362 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1365 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1368 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1369 gr_init. don't really know why this works, though
1371 2003-03-14 Bradley Bell <btb@icculus.org>
1373 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1375 * unused/bios/rbaudio.h: removed duplicate file
1377 2003-03-14 Christopher Thielen <chris@luethy.net>
1379 * arch/sdl/rbaudio.c: stop cd audio when exiting
1381 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1383 * main/gamecntl.c: add comments to the "only matt knows" cheats
1385 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1387 * main/gamemine.c: formatting, better texture conversion for d1
1390 2003-03-14 Bradley Bell <btb@icculus.org>
1392 * main/piggy.c: must swap all mac version pigfiles
1394 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1395 main/multi.c: formatting, minor cleanups
1397 * 2d/rle.c: need to swap line_size on bigendian machines
1399 * main/mission.c, main/mission.h: detect mac full version hogfile
1401 2003-03-13 Bradley Bell <btb@icculus.org>
1403 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1404 added joy/mouse sensitivity slider, increased range to 16, and
1407 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1410 * arch/linux/Makefile.am: removed extra backslash
1412 * TODO, installation.txt: updated some documentation
1414 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1415 menu, with maxfps option
1417 2003-03-12 Bradley Bell <btb@icculus.org>
1419 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1421 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1422 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1423 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1424 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1425 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1426 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1427 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1428 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1429 arch/linux/include/music.h, arch/linux/include/serial.h,
1430 arch/linux/include/ukali.h: formatting
1432 2003-03-11 Chris Arena <ccarena@cox.net>
1434 * main/menu.c: fixed brightness slider
1436 2003-03-01 Bradley Bell <btb@icculus.org>
1438 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1439 robots and animated bitmaps work, but colors are messed up
1441 2003-02-28 Bradley Bell <btb@icculus.org>
1443 * main/player.h: whitespace
1445 * main/automap.c, main/cntrlcen.c, main/collide.c,
1446 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1447 descent.hog is present, d1 becomes mission 0)
1449 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1450 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1451 arch/win32/winnet.c: MinGW compiles with network enabled again,
1452 but still doesn't work
1456 2003-02-28 Bradley Bell <btb@icculus.org>
1458 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1459 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1460 many opengl glitches
1462 2003-02-27 Bradley Bell <btb@icculus.org>
1464 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1465 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1466 main/network.c, main/network.h: noted that hoard.ham is only needed
1467 for multiplayer HOARD games, and should not be equated with
1468 "vertigo". put HoardEquipped() back in network.c.
1470 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1471 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1472 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1473 use timer_delay instead of d_delay
1475 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1477 * main/render.c: added replacement qsort for solaris
1479 2003-02-26 Bradley Bell <btb@icculus.org>
1481 * main/gamemine.c: texture conversion for d1 shareware
1483 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1485 * main/gamemine.c: better texture conversion for d1 levels
1487 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1489 * main/kconfig.c: fix joystick support under MinGW
1491 2003-02-26 Bradley Bell <btb@icculus.org>
1493 * main/playsave.c: fix swapping glitch
1495 * configure.ac, readme.txt: clean stuff up, getting ready for
1498 * main/titles.c: begin support for rendering spinning robots in
1501 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1504 * main/gamemine.c: load d1 shareware levels!
1506 2003-02-25 Bradley Bell <btb@icculus.org>
1510 * autogen.sh: add warning about old auto* versions, use
1513 2003-02-24 Bradley Bell <btb@icculus.org>
1515 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1516 briefings mostly working
1518 * main/movie.c, main/titles.c: fixed some more briefing glitches
1520 2003-02-23 Bradley Bell <btb@icculus.org>
1522 * main/movie.c: fixed crash when using shareware data files
1525 * arch/sdl/digi.c: fix crash on non-existent sounds
1526 (i.e. shareware data)
1528 2003-02-22 Bradley Bell <btb@icculus.org>
1530 * main/titles.c: fixed fullscreen toggle in briefings
1532 2003-02-21 Bradley Bell <btb@icculus.org>
1534 * configure.ac: check for mingw when enabling nasm
1536 * main/playsave.c: enable loading player files of either byte
1539 2003-02-20 Bradley Bell <btb@icculus.org>
1541 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1543 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1544 #343, not "rest of solution to bug #344"
1546 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1549 * main/kludge.c: partial solution to bug #344
1551 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1553 * compilerdefs.txt: added linux/mips info
1555 * ChangeLog: clean up changelog
1557 2003-02-19 Bradley Bell <btb@icculus.org>
1559 * libmve/mveplay.c: os x needs nanosleep prototype.
1561 2003-02-18 Bradley Bell <btb@icculus.org>
1563 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1565 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1566 to disable/enable audio
1568 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1570 * main/: movie.h, titles.c: make sure movie's palette is set before
1571 writing briefing text. Fixes bug #359
1573 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1576 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1577 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1580 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1583 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1584 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1585 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1588 * include/libmve.h: blah
1590 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1592 * main/render.c: 2nd attempt to fix solaris qsort bug
1594 2003-02-18 Bradley Bell <btb@icculus.org>
1596 * configure.ac, include/pstypes.h: put alignment detection in
1599 2003-02-17 Bradley Bell <btb@icculus.org>
1601 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1602 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1603 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1604 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1605 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1606 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1607 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1608 moved mve stuff to separate subdir
1610 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1611 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1612 mve code. Fixes (at least) bugs #41, #348, and #350.
1614 2003-02-14 Bradley Bell <btb@icculus.org>
1616 * main/Makefile.am: no more Makefile.mveplay. again
1618 * main/mveplay.c: typo
1620 2003-02-13 Bradley Bell <btb@icculus.org>
1622 * utilities/mvlextract.c: uint -> unsigned int
1624 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1625 standalone mveplayer, win32 support
1627 * main/movie.c: random bugfixes, win32 support
1629 * arch/sdl/Makefile.am: formatting
1631 * configure.ac: disable networking on mac/win for now
1633 * main/newmenu.c: comments
1635 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1637 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1638 redundant swap functions.
1640 2003-02-13 Bradley Bell <btb@icculus.org>
1642 * ChangeLog: update changelog
1644 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1646 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1647 polymodel alignment issues.
1649 2003-02-13 Bradley Bell <btb@icculus.org>
1651 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1652 fix various little bugs
1654 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1655 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1657 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1660 * README.utils: new file
1662 * main/: mve_main.c, mveplay.c: more movie fixes
1664 * README: updated README
1666 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1668 2003-02-12 Bradley Bell <btb@icculus.org>
1670 * utilities/mvlextract.c: bigendian mvl support
1672 * main/mveplay.c: formatting, stuff
1674 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1675 truecolor mve support, standalone mveplayer
1677 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1678 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1679 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1680 standalone mveplayer
1682 2003-01-22 Bradley Bell <btb@icculus.org>
1684 * include/: interp.h, interp.h: restore prototype for
1685 swap_polygon_model_data
1687 2003-01-21 Bradley Bell <btb@icculus.org>
1689 * main/piggy.c: use memcpy to avoid alignment problem
1691 * compilerdefs.txt: updated some defs, added sunos/sparc
1693 2003-01-15 Bradley Bell <btb@icculus.org>
1695 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1697 * main/gamemine.c: attempting to support d1 shareware
1699 * compilerdefs.txt: update defs
1701 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1703 * main/mveplay.c: fix several bugs, comments, formatting.
1705 2003-01-15 Bradley Bell <btb@icculus.org>
1707 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1708 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1709 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1710 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1713 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1714 formatting, comments
1716 2003-01-11 Bradley Bell <btb@icculus.org>
1718 * main/: mission.c, mission.h: attempt to support d1 for mac
1721 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1723 * main/object.h: foo
1725 2003-01-09 Bradley Bell <btb@icculus.org>
1727 * main/movie.c: use ifdef around gr_toggle_fullscreen
1729 2003-01-07 Bradley Bell <btb@icculus.org>
1731 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1732 main/mission.h: don't need .msn file for descent.hog anymore
1736 2003-01-06 Bradley Bell <btb@icculus.org>
1738 * main/mission.h, main/mission.c: comments
1740 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1743 2003-01-03 Bradley Bell <btb@icculus.org>
1745 * utilities/: txb2txt.c, txt2txb.c: remove old files
1747 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1749 * main/polyobj.c: attempt to make read_model_file
1752 * main/menu.c: move vertigo text
1754 2003-01-02 Bradley Bell <btb@icculus.org>
1756 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1757 main/polyobj.h: cleanup alignment changes
1759 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1760 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1761 main/object.h: fix alignment issues on sparc
1763 * cvshowto.txt: update cvs info
1767 * 2d/rle.c: make rle_swap handle RLE_BIG
1769 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1771 * main/render.c: workaround solaris qsort bug
1773 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1775 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1776 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1778 * arch/linux/Makefile.am: enabled linux joystick, kali
1780 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1781 arch/sdl/event.c: enabled linux joystick
1783 2002-12-31 Bradley Bell <btb@icculus.org>
1785 * main/gamemine.c: simplified warning msg
1787 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1789 * main/render.h: fix compiler warning
1791 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1793 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1795 2002-12-24 Bradley Bell <btb@icculus.org>
1797 * main/mission.c: fixes an infinite loop which was caused by d2x
1798 thinking d2demo was a descent 1 mission
1800 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1802 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1804 2002-12-24 Bradley Bell <btb@icculus.org>
1806 * main/render.c: comments
1808 2002-10-30 Bradley Bell <btb@icculus.org>
1810 * main/inferno.c: add help for -hogdir option
1812 * main/inferno.c: added -hogdir option
1814 2002-10-28 Bradley Bell <btb@icculus.org>
1816 * main/: inferno.c, menu.c: enabled Vertigo displays
1818 * include/3d.h: typo
1820 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1822 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1823 main/netmisc.c, main/network.c: simplify and eliminate redundant
1826 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1828 * maths/fixc.c: fix infinite loop in quad_sqrt.
1830 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1831 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1833 2002-10-12 Bradley Bell <btb@icculus.org>
1835 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1837 2002-10-11 Bradley Bell <btb@icculus.org>
1839 * main/hud.c: make hud_message work correctly
1841 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1844 * main/network.c: formatting, small fixes
1846 2002-10-10 Bradley Bell <btb@icculus.org>
1848 * main/netmisc.h: no swap_object for little-endian
1850 * main/: netmisc.h, network.c: use macros to simplify network
1853 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1856 * main/inferno.c: enable loading screen for mac shareware with
1859 * main/netmisc.c: whitespace
1861 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1864 * main/hud.c: whitespace
1866 * configure.ac: remove shareware build, add macdata build
1868 * main/songs.c: whitespace
1870 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1871 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1874 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1877 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1879 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1880 comments, formatting, etc.
1882 * iff/iff.c: fix bigendian iff loading.
1884 2002-10-03 Bradley Bell <btb@icculus.org>
1886 * utilities/txb2tex.c: typo
1888 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1889 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1892 * arch/sdl/mouse.c: whitespace
1894 2002-09-19 Bradley Bell <btb@icculus.org>
1896 * main/kconfig.c: fix a oops, add old logs
1898 * main/kconfig.c: support for >3 mouse buttons
1900 2002-09-18 Bradley Bell <btb@icculus.org>
1902 * include/gr.h: fix palette swap define
1904 2002-09-14 Bradley Bell <btb@icculus.org>
1906 * main/titles.c: load hires briefing screen if lores doesn't exist
1907 (i.e. vertigo) and MenuHires=0
1909 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1911 * main/: multi.h, network.h: pack some structures for ipx
1914 2002-09-14 Bradley Bell <btb@icculus.org>
1916 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1917 and load_endlevel_data() to expect newline-terminated strings, fix
1918 load_game_data to read null-terminated string for
1921 2002-09-07 Bradley Bell <btb@icculus.org>
1923 * main/newmenu.c: added error message
1925 * main/menu.h: enable -nohires with mac shareware
1927 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1929 * 2d/font.c: enable 0/255 palette swap for fonts
1931 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1934 * 2d/2dsline.c: fix ogl blooper
1936 2002-09-05 Bradley Bell <btb@icculus.org>
1938 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1941 * include/strutil.h: need string.h for strcasecmp
1943 * include/rle.h: okay, maybe it needs to be this way
1945 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1947 * 2d/scalec.c: more stuff from d2src
1949 * 2d/rle.c: more stuff from d2src, formatting
1951 * 2d/font.c: useless cruft
1953 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1955 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1958 2002-09-04 Bradley Bell <btb@icculus.org>
1960 * include/grdef.h: fix compiler warnings
1962 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1964 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1967 * main/game.c: we want the mac ibitblt for everything but dos and
1970 * main/texmerge.c: these routines are in tmerge.c
1972 * main/credits.c: enable credits for mac and oem data
1974 * main/bm.c: use either exit.ham or exit.pofs
1976 * include/ibitblt.h: enable some more code from d2src
1978 * include/gr.h: enable mac ubitblt_double
1980 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1982 * include/grdef.h: moved some inline asm from linear.h
1984 * 2d/ibitblt.c: brought in line with original d2 version
1986 * 2d/bitblt.c: reverted to original d2 version of this file, then
1987 added d1x enhancements
1989 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1991 * 2d/linear.h: moved these back to their original locations
1994 * main/mveplay.c: close some memory holes, speed up palette loading
1996 * main/movie.c: added fullscreen toggle while playing movies
1998 * main/inferno.c: comment out -superhires help text (always on)
2000 * include/timer.h: added approx_fsec_to_usec macro
2002 * arch/sdl/joy.c: fix compiler warning
2004 2002-09-01 Bradley Bell <btb@icculus.org>
2006 * main/network.c: oops
2008 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2010 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2011 timer_get_fixed_seconds
2015 2002-08-31 Bradley Bell <btb@icculus.org>
2017 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2020 * main/multi.h: network endian stuff
2022 * 2d/font.c, include/gr.h: fast file i/o for font headers
2024 * arch/win32/arch_ip.cpp: unused file
2026 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2027 bigendian networking fixes
2029 * main/menu.c: make net menu more accurate, also make superhires
2032 * include/pstypes.h: better to have __pack__ all the time, I think.
2033 needed for networking, e.g.
2035 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2038 * arch/win32/Makefile.am: unused file
2042 2002-08-30 Bradley Bell <btb@icculus.org>
2044 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2046 * main/: newmenu.h, titles.c: formatting
2048 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2049 main/multi.h: networking works, finally
2051 * TODO: added TODO file
2053 * arch/linux/arch_ip.cpp: unused fine
2055 * README: network sorta working
2057 * main/: Makefile.am, multi.c, network.c, network.h: more
2060 * main/menu.c: load builtin mission correctly
2062 * main/inferno.c: documentation
2064 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2067 * main/Makefile.mveplay: don't need no more
2069 2002-08-29 Bradley Bell <btb@icculus.org>
2071 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2072 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2073 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2076 * include/ipx_drv.h: more network fixing
2078 * arch/linux/include/ipx_drv.h: more network fixing
2080 * include/ipx.h: formatting
2082 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2084 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2085 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2086 main/inferno.c: fixed networking fuck-up?
2088 * Makefile.am: moved mingw info to README
2090 * README, mingw32.txt: moved mingw info to README
2092 2002-08-27 Bradley Bell <btb@icculus.org>
2094 * utilities/mvlextract.c: allow specifying file to extract
2096 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2099 * utilities/hogextract.c: allow specifying file to extract
2101 * main/mission.c: Have to get mission_num _after_ promoting...
2103 * main/: gameseq.c, titles.c: beginning d1 briefing support
2105 * descent.msn: beginning d1 briefing support
2107 * main/: titles.c, titles.h: d1-style mission briefings
2109 * main/piggy.h: whitespace
2111 * main/movie.c: beginning robot movie support, fall back on lo/hi
2112 res if hi/lo not available
2114 * main/mission.c: added Builtin_mission_num for builtin mission,
2115 D1Hogdir, d1-style mission briefings
2117 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2120 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2121 (for d1 missions that need d1 data)
2123 * 2d/ibitblt.c: whitespace
2125 2002-08-26 Bradley Bell <btb@icculus.org>
2127 * utilities/mvlcreate.c: oops
2129 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2132 * utilities/hogextract.c: added [v]iew option
2134 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2136 * main/titles.c: fix writable string, disable DumbAdjust thing
2138 * main/polyobj.h: whitespace
2140 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2143 * main/movie.c: read movies from AltHogDir, other fixes
2145 * main/: mission.c, mission.h: fix bug w/mission filename
2147 * main/gameseq.c: comments
2149 * main/digi.h: whitespace n stuff
2151 * include/mve_audio.h: added audio flag macros
2153 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2158 2002-08-23 Bradley Bell <btb@icculus.org>
2160 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2163 * Makefile.am: remove d2demo.mn2
2165 * cfile/cfile.c, include/cfile.h: add cfile_size function
2167 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2168 eliminate need for .mn2 files for oem and demo
2170 2002-08-22 Bradley Bell <btb@icculus.org>
2172 * main/bm.c: fix for vertigo
2174 * main/menu.h: make OEM menu pcx available
2176 * 2d/rle.c: merge with original d2 file
2178 * Makefile.am, configure.ac: let mission files get installed by
2181 2002-08-17 Bradley Bell <btb@icculus.org>
2183 * configure.ac: make FAST_FILE_IO the default on little-endian
2186 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2188 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2191 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2193 * main/: game.c, menu.c, mission.c: promote builtin missions.
2195 2002-08-15 Bradley Bell <btb@icculus.org>
2197 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2198 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2200 * utilities/.cvsignore: added cvsignore
2202 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2205 * main/piggy.c: mac data file loading
2207 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2208 transparency and swap 0/255 correctly for mac data files
2210 2002-08-13 Bradley Bell <btb@icculus.org>
2212 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2213 to utilities to avoid conflict with c++ std lib <utility>
2215 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2216 txt2txb.c: moved utility to utilities to avoid conflict with c++
2219 * Makefile.am, configure.ac: add utilities
2221 2002-08-09 Bradley Bell <btb@icculus.org>
2223 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2226 2002-08-08 Bradley Bell <btb@icculus.org>
2228 * main/inferno.c: comments
2230 * main/: newmenu.c, songs.c: mac demo datafile support
2232 * installation.txt: update
2234 * main/gamesave.c: use lowercase for consistency
2236 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2237 models for other than d2demo
2239 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2241 * main/gamemine.c: formatting, better d1 texture conversion
2243 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2244 main/mission.h: recognize .msn mission files.
2246 2002-08-07 Bradley Bell <btb@icculus.org>
2248 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2249 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2250 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2251 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2252 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2253 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2256 2002-08-06 Bradley Bell <btb@icculus.org>
2258 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2260 * main/Makefile.am: formatting
2262 * 2d/font.c: make gr_remap_font just reload the whole thing
2264 * configure.ac: formatting
2266 * Makefile.am: added d2demo.mn2
2268 * d2demo.mn2: mission file for shareware
2270 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2271 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2273 * main/sounds.h: shareware stuff, whitespace
2275 * main/: polyobj.c, polyobj.h: more fast i/o macros
2277 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2280 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2281 endlevel stuff to non-shareware, allow movies/endlevel for
2284 * main/cntrlcen.c: typo
2286 * main/bm.h: use global Piggy_hamfile_version
2288 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2289 macros, use global Piggy_hamfile_version
2291 * main/Makefile.am: terrain and movie stuff always used now
2293 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2296 * main/: gamemine.c, gamesave.c: load DMB levels
2298 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2299 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2301 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2303 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2305 2002-08-04 Bradley Bell <btb@icculus.org>
2307 * main/inferno.c: shareware stuff, formatting
2309 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2311 * arch/sdl/gr.c: don't need to set mode in gr_init
2313 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2315 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2318 * Makefile.am, descent.mn2: added mission file for descent 1
2320 2002-08-02 Bradley Bell <btb@icculus.org>
2322 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2323 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2324 main/piggy.h, misc/error.c: junk
2326 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2327 render.h, scores.c, scores.h, terrain.c: shareware stuff
2329 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2330 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2331 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2332 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2333 main/weapon.c, main/weapon.h: fast i/o macros
2335 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2337 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2338 main/gamemine.h, main/gamesave.c: load d1 levels
2340 2002-07-30 Bradley Bell <btb@icculus.org>
2342 * configure.ac: oops
2344 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2347 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2348 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2349 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2350 main/piggy.c, main/titles.c: support shareware datafiles!
2352 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2353 piggy.c: SHAREWARE fixes
2355 2002-07-29 Bradley Bell <btb@icculus.org>
2357 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2358 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2359 misc/fileutil.c: Portability - OS X support
2361 2002-07-27 Bradley Bell <btb@icculus.org>
2363 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2364 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2365 segment.h: portability
2367 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2368 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2369 main/wall.h: portabilization
2371 * 2d/font.c, include/gr.h: portability
2373 2002-07-26 Bradley Bell <btb@icculus.org>
2375 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2377 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2379 * main/player.c: foo
2381 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2383 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2384 misc/fileutil.h: portable file i/o utils
2386 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2387 writable string anymore... / formatting
2389 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2390 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2391 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2392 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2393 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2394 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2395 portable-izing file loading routines
2397 2002-07-24 Bradley Bell <btb@icculus.org>
2399 * main/mveplay.c: correctly play files with 16bit uncompressed
2400 audio, mem checking, etc
2402 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2405 2002-07-23 Bradley Bell <btb@icculus.org>
2407 * misc/Makefile.am: unused file
2409 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2410 main/sounds.h: remove experimental nmovie stuff
2412 * main/movie.c: add some debugging output
2414 2002-07-22 Bradley Bell <btb@icculus.org>
2416 * main/: console.c, state.c: simplified header
2418 * main/movie.c: enable mveplay audio
2420 * main/old/movie.c: moved to main/
2422 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2423 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2424 main/mvelib.c, main/mveplay.c: initial movie support
2426 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2427 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2428 include/ogl_init.h, include/pstypes.h, main/console.c,
2429 main/state.c, mem/mem.c: OS X stuff
2431 * configure.ac: OS X and movie stuff
2433 2002-07-19 Bradley Bell <btb@icculus.org>
2435 * compilerdefs.txt: OSX defs
2437 2002-07-18 Bradley Bell <btb@icculus.org>
2439 * main/inferno.c: use simpler rcs tags
2441 * autogen.sh: keep Changelog in cvs (and use --accum)
2443 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2444 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2445 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2446 main/songs.c: changed cdrom->rbaudio
2448 * include/rbaudio.h: moved to /include
2450 2002-07-17 Bradley Bell <btb@icculus.org>
2452 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2453 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2454 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2455 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2456 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2457 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2458 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2459 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2460 3d/setup.c: use simpler rcs tags
2465 2002-07-17 Bradley Bell <btb@icculus.org>
2467 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2469 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2471 * debian/rules: don't need readme's
2473 * debian/rules: move d1x license to COPYING, license clarifications
2475 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2476 license to COPYING, license clarifications
2478 * debian/rules: fix debian docs
2480 * debian/rules: fix debian manpages
2482 * debian/d2x-sdl.menu: fix debian menu
2484 * debian/rules: link to undocumented man page for debs
2486 * Makefile.am, configure.ac, debian/control, debian/copyright,
2487 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2488 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2489 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2492 2002-07-16 Bradley Bell <btb@icculus.org>
2494 * debian/: rules, changelog.in: deb stuff
2496 * configure.ac: cleaner nasm detection
2498 * debian/: changelog.in, control, rules: deb stuff
2500 * README, installation.txt: typos, stuff
2502 * configure.ac: better #defines
2504 * configure.ac: whitespace
2506 * configure.ac: better documentation
2508 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2509 SDL_JOYSTICK not needed
2511 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2513 * configure.ac: need higher SDL for joystick
2515 * debian/: control, rules: deb stuff
2517 * arch/sdl/joy.c: old junk
2519 * Makefile.am, configure.ac: automake updates
2521 * main/: inferno.c, text.c: don't use althogdir on non-unix
2523 * configure.ac: more autoconf updates
2525 * misc/strutil.c: better strrev
2527 * main/inferno.c: need limits.h on mingw also
2529 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2532 2002-04-19 Bradley Bell <btb@icculus.org>
2534 * main/network.c: let hoard.ham be a cfile
2536 * main/text.c: better error message when hog not found
2540 2002-03-23 Bradley Bell <btb@icculus.org>
2542 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2543 arch/sdl/Makefile.am: Use SDL joystick automatically
2545 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2547 2002-03-05 Bradley Bell <btb@icculus.org>
2549 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2552 2002-02-23 Bradley Bell <btb@icculus.org>
2554 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2556 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2557 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2558 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2559 main/editor/Makefile.am: moved includes to include
2561 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2563 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2564 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2565 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2568 * main/game.c: disabled cockpit for OGL, formatting
2570 * 2d/ibitblt.c: formatting
2572 2002-02-16 Bradley Bell <btb@icculus.org>
2574 * include/oldsdl.h: check for older macros
2576 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2577 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2578 allow older sdl versions
2580 2002-02-15 Bradley Bell <btb@icculus.org>
2582 * main/: automap.c, automap.h, inferno.c: automap resolution now
2585 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2587 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2588 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2589 win32/include/key_arch.h: never mind - that would be pointless
2591 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2592 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2593 win32/include/key_arch.h: copied files from d1x
2595 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2596 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2598 * main/multipow.c: need conf.h
2600 * arch/win32/Makefile.am: new file
2602 * include/pstypes.h: added u_int16_t (needed in base_ip)
2604 * arch/win32/arch_ip.cpp: copied from d1x
2606 2002-02-14 Bradley Bell <btb@icculus.org>
2608 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2610 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2611 main/netlist.c: Added hotkeys to toggle fullscreen mode
2613 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2614 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2616 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2617 reorder.h: Lotsa networking stuff from d1x
2619 2002-02-13 Bradley Bell <btb@icculus.org>
2621 * include/gr.h, main/game.c: Fullscreen toggle stuff
2623 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2626 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2627 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2630 2002-02-11 Bradley Bell <btb@icculus.org>
2632 * main/bm.c: use portable loader if bigendian
2634 * include/pstypes.h: don't define bool for c++
2636 * include/cfile.h: extern AltHogDir stuff
2638 * include/byteswap.h: use WORDS_BIGENDIAN
2640 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2642 * main/vers_id.h: added D2X_IVER
2644 * misc/args.c: don't use d1x.ini
2646 * Makefile.am: rpm stuff
2648 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2651 2002-02-09 Bradley Bell <btb@icculus.org>
2653 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2655 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2657 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2660 2002-02-06 Bradley Bell <btb@icculus.org>
2662 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2663 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2664 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2666 * debian/: changelog.in, control, copyright, d2x-gl.files,
2667 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2671 2002-02-02 Bradley Bell <btb@icculus.org>
2673 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2675 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2676 Enabled RELEASE option
2678 2002-01-31 Bradley Bell <btb@icculus.org>
2680 * Makefile.am, configure.ac: specify prerequisite versions of
2681 autoconf and automake
2683 2002-01-29 Bradley Bell <btb@icculus.org>
2685 * main/mission.c: RCS header added
2687 * main/inferno.c: update copyright date
2689 * main/mission.c: allow missions to be in AltHogDir
2691 * configure.ac: Display results of configure
2693 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2696 2002-01-28 Bradley Bell <btb@icculus.org>
2698 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2699 Data files now go in DATADIR/games/d2x, user files now go in
2702 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2704 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2705 files now go in ~/.d2x
2707 2002-01-24 Bradley Bell <btb@icculus.org>
2709 * configure.ac: fix nasm not found error message
2711 2002-01-18 Bradley Bell <btb@icculus.org>
2713 * configure.in: getting rid of old configure.in
2715 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2716 main/movie.c: Movie playing kludgey stuff
2718 * misc/args.c: formatting
2720 * main/inferno.c: allow -h for help
2722 * include/error.h: don't die on int3, unless -debug given
2724 * mingw32.txt: more stuff
2726 2001-12-29 Bradley Bell <btb@icculus.org>
2728 * Makefile.am: Got rid of thinking.txt
2730 * main/inferno.c: document -nomovies option
2732 2001-12-28 Bradley Bell <btb@icculus.org>
2734 * main/titles.c: formatting, put some code into place for rendering
2735 of robots during briefings
2737 2001-12-27 Bradley Bell <btb@icculus.org>
2741 2001-12-23 Craig Hadady <chadady@iglou.com>
2743 * 2d/rle.c: fixed bug in dummy array.
2745 2001-12-03 Bradley Bell <btb@icculus.org>
2747 * arch/sdl/init.c: fix formatting
2749 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2750 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2751 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2752 and sdl joystick stuff
2754 2001-11-30 Bradley Bell <btb@icculus.org>
2756 * thinking.txt: not needed
2758 2001-11-27 Bradley Bell <btb@icculus.org>
2760 * cygconf, mingw32.txt: use sdl from source on cygwin
2762 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2763 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2764 SDL_CFLAGS to CFLAGS
2766 2001-11-27 Bradley Bell <btb@icculus.org>
2770 2001-11-14 Bradley Bell <btb@icculus.org>
2772 * texmap/scanline.c: use optimization flags as texmap default
2774 * NEWS: mouse wheel, etc
2776 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2777 wheel to emulate 3rd axis
2779 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2781 * include/error.h: kludge to ungrab mouse when we hit an int3
2783 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2784 __ENV_MSDOS__ to __MSDOS__
2786 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2789 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2792 * arch/sdl/digi.c: implemented digi_set_volume
2794 * include/grdef.h, main/config.c, misc/d_io.c: change
2795 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2797 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2798 main/piggy.c: use MAKE_SIG
2800 * installation.txt: update
2802 * configure.ac: new file
2804 * arch/sdl/joydefs.c: #include pstypes.h
2806 * arch/sdl/init.c: SDL joystick stuff
2808 * acconfig.h: adjust MINGW defines
2810 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2811 controls menu now works
2813 2001-11-13 Bradley Bell <btb@icculus.org>
2815 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2818 * Makefile.am: New file
2820 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2823 * compilerdefs.txt: New file
2825 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2827 2001-11-12 Bradley Bell <btb@icculus.org>
2829 * main/playsave.c: load player files regardless of byte order of
2832 2001-11-11 Bradley Bell <btb@icculus.org>
2834 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2837 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2839 * NEWS: GL savegame thumbnails
2841 * acconfig.h, configure.in: make option for NMOVIES, default to off
2843 2001-11-09 Bradley Bell <btb@icculus.org>
2845 * main/state.c: Enabled savegame thumbnails under OpenGL
2847 * unused/pa_null/pa_enabl.h: remove duplicate header
2849 * misc/args.c: use d2x.ini for option file
2851 * mem/mem.c: Move mem_realloc inside the ifdef
2853 * main/menu.c: fix 640x400 menu text
2855 * main/inferno.c: added documentation
2857 * main/endlevel.c: fix warnings
2859 * arch/ogl/gr.c: Get rid of gl spew
2861 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2863 * acconfig.h: Define __SDL__ for mingw
2865 2001-11-08 Bradley Bell <btb@icculus.org>
2867 * 2d/font.c: free OGL font data when rereading
2869 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2870 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2871 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2872 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2873 main/weapon.h: Enabled shareware build, endlevel flythrough
2876 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2877 of use for shareware build
2879 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2882 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2884 2001-11-05 Bradley Bell <btb@icculus.org>
2886 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2889 * include/3d.h: Add comment
2891 2001-11-04 Bradley Bell <btb@icculus.org>
2893 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2896 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2899 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2901 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2902 main/hudmsg.h: Enable d1x-style hud_message
2904 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2906 * 2d/font.c: re-init ogl fonts after remapping colors.
2908 2001-11-02 Bradley Bell <btb@icculus.org>
2910 * misc/Makefile.am: remove byteswap.h (duplicate header)
2912 * 2d/font.c: fixed gr_remap_font, minor stuff
2914 * configure.in: take out -O2 if doing debug build
2916 * main/bm.c: formatting
2918 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2920 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2921 macros, get rid of functions
2923 2001-11-01 Bradley Bell <btb@icculus.org>
2925 * misc/byteswap.h: removed duplicate header
2927 2001-10-31 Bradley Bell <btb@icculus.org>
2929 * NEWS, main/automap.c: automap works in opengl
2931 * NEWS, configure.in: Added news
2933 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2935 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2937 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2938 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2939 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2941 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2943 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2945 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2946 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2948 2001-10-27 Bradley Bell <btb@icculus.org>
2950 * main/inferno.c: added some documentation
2952 2001-10-25 Bradley Bell <btb@icculus.org>
2954 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2957 * Makefile.am, configure.in, arch/Makefile.am,
2958 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2959 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2960 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2961 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2962 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2963 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2964 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2965 it's ugly, but It'll be easier to sync with d1x.
2967 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2968 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2969 main/editor/Makefile.am: attempt at support for editor, makefile
2972 * misc/d_delay.c: formatting fix
2974 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2975 tmappent.S, tmapppro.S: adding support for runtime selection of
2978 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2979 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2980 including multi.h and network.h, fix backslashes, fix compiler
2983 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2984 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2985 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2986 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2987 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2988 including multi.h and network.h, fix backslashes
2990 * include/pstypes.h: added typedef for u_int64_t on mingw
2992 * include/3d.h: added prototype for g3_uninit_polygon_model
2994 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2996 2001-10-24 Bradley Bell <btb@icculus.org>
2998 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2999 arch subdirs, as in d1x.
3001 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3002 earlier style until i understand automake 1.5 better. remove input
3005 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3006 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3007 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3008 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3009 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3010 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3011 Moved input stuff to arch subdirs, as in d1x.
3013 * NEWS, configure.in: blah blah
3015 2001-10-23 Bradley Bell <btb@icculus.org>
3017 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3019 * texmap/tmapppro.S: no need for #include <conf.h> here
3021 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3024 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3025 file. RCS header added
3027 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3028 #ifdef'ing out the whole file. RCS header added
3030 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3031 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3032 fixes. Now works with automake 1.5 and autoconf 2.52.
3033 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3034 mingw (-grabmouse now works on win32).
3036 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3037 These don't belong in cvs
3041 2001-10-20 Bradley Bell <btb@icculus.org>
3043 * 2d/font.c: Don't free unused variables...
3045 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3048 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3049 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3050 main/Makefile.am: make dist more sensible
3052 * Makefile.am: Kludge for linking on mingw
3054 2001-10-19 Bradley Bell <btb@icculus.org>
3056 * Makefile.am, configure.in, arch/win32/Makefile.am,
3057 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3059 * include/ipx_drv.h: Check for __MINGW32__
3061 * include/i86.h: Imported from d1x
3063 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3065 * arch/dos/modex.asm: Fixed %include
3067 * main/console.c: RCS headers added
3069 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3072 * Makefile.am, main/Makefile.am: Moved final link to top-level
3073 directory instead of main/
3075 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3076 __ENV_LINUX__ to __linux__
3078 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3079 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3080 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3081 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3082 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3083 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3084 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3085 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3086 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3087 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3090 * configure.in: add --enable-xploader, support arch/linux subdir,
3093 * main/inferno.c: conditionalize conf.h
3095 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3097 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3098 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3099 misc/fileutil.h: Partial application of linux/alpha patch.
3101 2001-10-19 Bradley Bell <btb@icculus.org>
3103 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3104 networking in line with d1x, moved some arch/linux_* stuff to
3107 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3108 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3109 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3110 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3113 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3114 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3115 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3116 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3117 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3118 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3119 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3120 linux/include/ukali.h: Brought linux networking in line with d1x,
3121 moved some arch/linux_* stuff to arch/linux/*
3123 * include/ipx_drv.h: Imported from d1x
3125 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3127 * main/ipx_drv.c: Imported from d1x
3129 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3130 main/network.h, main/Makefile.am: Trying to get network working on
3133 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3134 main/Makefile.am: build fixes
3136 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3137 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3138 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3139 starting to get net working.
3141 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3142 conditionalized min,max macros
3144 2001-10-18 Bradley Bell <btb@icculus.org>
3146 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3147 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3148 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3149 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3152 * 2d/2dsline.c: RCS headers added/changed
3154 * configure.in: fix NASMFLAGS bug
3156 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3159 2001-10-17 Bradley Bell <btb@icculus.org>
3161 * NEWS: Fixed the invulnerable robots bug!
3163 * main/collide.c: Fixed the invulnerable robots bug!
3165 2001-10-14 Bradley Bell <btb@icculus.org>
3167 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3170 2001-10-13 Bradley Bell <btb@icculus.org>
3172 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3173 arch/Makefile.am, arch/dos/Makefile.am,
3174 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3175 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3176 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3177 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3178 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3179 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3180 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3181 arch/win32/include/Makefile.am, iff/Makefile.am,
3182 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3183 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3184 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3185 unused/bios/Makefile.am, unused/lib/Makefile.am,
3186 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3187 unused/ui/Makefile.am, unused/vga/Makefile.am,
3188 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3189 automake stuff from "inert" subdirs. And there was much rejoicing.
3191 * Makefile.am, NEWS, configure.in: Stuff
3193 * ChangeLog: removing auto-generated file
3195 * cygconf: Added instructions for mingw32 build
3197 * Makefile.am: renamed INSTALL to installation.txt
3199 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3201 * mingw32.txt: Added instructions for mingw32 build
3203 * configure.in: Enable assembly under mingw32
3205 2001-10-12 Bradley Bell <btb@icculus.org>
3207 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3209 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3210 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3211 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3212 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3213 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3214 to __DJGPP__, since it's built-in.
3216 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3218 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3219 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3223 2001-10-12 Bradley Bell <btb@icculus.org>
3225 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3227 * Makefile.am: make sure cygconf gets archived
3229 * configure.in: Increment version number in preparation for release
3231 * configure.in: Fix detection of opengl
3233 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3234 cygconf, arch/Makefile.am, arch/include/joy.h,
3235 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3236 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3237 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3238 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3239 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3240 Vastly improved compilability.
3242 2001-10-11 Bradley Bell <btb@icculus.org>
3244 * Makefile.am: Added macros/sdl.m4
3246 * autogen.sh: Added macros/sdl.m4
3248 2001-10-09 Bradley Bell <btb@icculus.org>
3250 * main/vers_id.h: Added DESCENT_VERSION constant
3252 * main/inferno.c: Added command-line help.
3254 * include/ogl_init.h: opengl improvments (following d1x changes)
3256 2001-10-07 Bradley Bell <btb@icculus.org>
3258 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3259 arch/ogl/Makefile.am: Remove duplicate headers.
3261 2001-08-02 Thimo Neubauer <thimo@debian.org>
3263 * mem/mem.c: totally crippled the memory manager because it does
3264 not make sense for non-DOS-systems and it would have been too
3265 complicated to get it 64bit clean
3267 2001-06-19 Bradley Bell <btb@icculus.org>
3269 * cvshowto.txt: updated anonymous password
3271 2001-02-08 Bradley Bell <btb@icculus.org>
3273 * COPYING, license.txt: Added d1x license
3275 2001-02-01 Bradley Bell <btb@icculus.org>
3277 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3279 2001-01-31 Bradley Bell <btb@icculus.org>
3281 * configure.in, arch/include/mouse.h, include/pstypes.h,
3282 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3284 * main/polyobj.c: fix typo
3286 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3287 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3288 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3289 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3290 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3291 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3292 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3293 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3294 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3295 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3296 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3297 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3298 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3299 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3300 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3301 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3302 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3303 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3304 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3305 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3306 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3307 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3308 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3309 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3310 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3311 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3314 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3315 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3316 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3317 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3320 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3323 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3324 cross-compiling, and cygwin fixes
3326 2001-01-30 Bradley Bell <btb@icculus.org>
3328 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3329 include/pstypes.h, include/strutil.h, main/Makefile.am,
3330 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3331 needs --without-assembler and --without-network to compile
3333 2001-01-29 Bradley Bell <btb@icculus.org>
3335 * configure.in, main/Makefile.am: Fixes to build system
3337 * main/kconfig.c: fix for non-linux joysticks
3339 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3340 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3341 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3342 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3343 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3344 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3345 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3346 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3347 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3348 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3350 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3351 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3352 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3353 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3354 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3355 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3358 * arch/dos/include/joy.h, arch/dos/include/key.h,
3359 arch/dos/include/mouse.h: Unified input headers.
3361 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3363 2001-01-28 Bradley Bell <btb@icculus.org>
3365 * conf.h.in, configure.in, arch/Makefile.am,
3366 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3367 arch/include/key.h, main/Makefile.am: More header unification...
3369 * main/newdemo.c: Added <ctype.h>
3371 * arch/include/event.h, arch/include/joy.h: unified input headers.
3373 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3374 OpenGL now uses SDL-GL instead of gii
3376 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3378 2001-01-25 Bradley Bell <btb@icculus.org>
3380 * autogen.sh: use "set -e" so execution stops if something goes
3383 2001-01-24 Bradley Bell <btb@icculus.org>
3387 * Makefile.am: Add ChangeLog to dist
3391 2001-01-24 Bradley Bell <btb@icculus.org>
3393 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3395 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3396 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3399 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3400 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3401 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3402 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3403 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3404 arch/Makefile.am, arch/dos/Makefile.am,
3405 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3406 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3407 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3408 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3409 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3410 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3411 unused/Makefile.am, unused/bios/Makefile.am,
3412 unused/lib/Makefile.am, unused/novga/Makefile.am,
3413 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3414 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3415 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3416 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3417 make dist, VPATH builds, ...
3419 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3420 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3421 arch/dos/Makefile.in, arch/linux/Makefile.in,
3422 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3423 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3424 misc/Makefile.in, texmap/Makefile.in: cruft removal
3426 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3429 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3431 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3433 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3436 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3437 added -grabmouse option
3439 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3440 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3441 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3442 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3443 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3444 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3445 main/songs.c, misc/args.c: changed args_find to FindArg
3447 2001-01-22 Bradley Bell <btb@icculus.org>
3449 * configure, main/Makefile.am, main/Makefile.in: configuration
3452 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3453 fix compiler warnings w/opengl
3455 * include/console.h: ggi support
3457 * arch/linux_init.c: svgalib support
3459 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3460 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3461 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3462 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3463 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3464 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3467 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3469 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3470 main/render.c: fix warnings and enable NDEBUG *
3471 arch/svgalib_init.c: svgalib support
3473 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3475 * main/kconfig.c: joystick support
3477 2001-01-21 Bradley Bell <btb@icculus.org>
3479 * cvshowto.txt: new file, taken from d1x webpage
3481 * AUTHORS, README: Taking over as maintainer of d2x
3483 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3485 2001-01-20 Bradley Bell <btb@icculus.org>
3487 * configure, configure.in: Turned -Werror back off by default
3489 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3490 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3491 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3492 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3493 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3494 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3495 main/laser.c, main/multi.c, main/network.c, main/network.h,
3496 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3497 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3498 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3499 warnings, for non-OpenGL on linux, anyway...
3501 2001-01-19 Bradley Bell <btb@icculus.org>
3503 * copying: remove duplicate file
3505 * Import of d2x-0.0.9-pre1
3507 * Import of d2x-0.0.8