1 2005-03-31 Chris Taylor <chris@icculus.org>
3 * main/bm.c, main/bm.h, main/bmread.c, main/editor/editor.h,
4 main/editor/eglobal.c, main/editor/eobject.c,
5 main/editor/medrobot.c, main/editor/objpage.c,
6 main/editor/objpage.h: remove ObjType, ObjId, ObjStrength and
7 OL_ constants; use "object" instead of "robot" in some places;
8 draw and place reactors with correct modelnum
10 * main/editor/texpage.c: no using TmapList, initialise texture
11 category globals, no CurrentTmap (just use CurrentTexture)
13 2005-03-29 Bradley Bell <btb@icculus.org>
15 * mem/mem.c: remove obsolete malloc.h
17 2005-03-20 Bradley Bell <btb@icculus.org>
19 * Makefile.am: add some stuff to dist
21 * main/game.c, main/game.h, main/inferno.c, main/menu.c: added
24 * console/CON_console.c: Fixed console cursor positioning.
26 * main/text.c: revert to Error if text file not found.
28 2005-03-20 Martin Schaffner <schaffnerb@gmx.ch>
30 * ui/.cvsignore: New file
32 2005-03-17 Bradley Bell <btb@icculus.org>
34 * arch/win32/midi.c: Add RCS ID tag
36 * README, VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
37 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
40 2005-03-16 Bradley Bell <btb@icculus.org>
42 * main/bm.c, main/bm.h: use hardcoded value instead of
43 sizeof(tmap_info), since size depends on whether editor is built
46 * ui/mouse.c: gcc doesn't like multi-line // comments
48 * main/dumpmine.c: get rid of compiler warnings
50 2005-03-15 Bradley Bell <btb@icculus.org>
52 * 3d/interp.c: Disabled shading of flat (non-textured) polygons.
53 Fixes laser and plasma lighting bug, hopefully doesn't break
56 * main/state.c: Fix crash if Num_walls=0
58 2005-03-12 Bradley Bell <btb@icculus.org>
60 * Makefile.am, configure.ac: enable editor in unix-style builds
62 2005-03-12 Chris Taylor <chris@icculus.org>
64 * main/gamesave.c: could check reactor model num, don't check
65 reactor object shields (not used anyway, it's stored/calculated
68 2005-03-06 Chris Taylor <chris@icculus.org>
70 * main/piggy.c: load the descent 1 color palette when NDEBUG is
73 * main/editor/seguvs.c: check the uvs after they're assigned
75 2005-02-27 Chris Taylor <chris@icculus.org>
77 * main/editor/med.c, ui/file.c, ui/keypress.c, ui/menu.c,
78 ui/menubar.c, ui/message.c, ui/number.c, ui/popup.c: call
79 gr_update in event loops
81 * include/ui.h, ui/file.c, ui/listbox.c: use PhysicsFS in
82 file.c, involves modifying the listbox so it can use
83 an array of string pointers
85 2005-02-26 Chris Taylor <chris@icculus.org>
87 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
90 * ui/window.c: only disable the keyboard for MS DOS
92 * main/editor/eswitch.c: add remove_trigger_num
95 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
96 still works if there's no BITMAPS.TBL in a PhysicsFS search path
98 * main/inferno.c: determine properly if 800x600 resolution is
99 available (for editor)
101 * main/editor/autosave.c, main/editor/macro.c, main/editor/med.c,
102 main/editor/medsel.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
103 ui/inputbox.c, ui/keypad.c, ui/menu.c, ui/menubar.c, ui/radio.c,
104 ui/window.c: use d_malloc, d_calloc, d_strdup and d_free
106 * ui/keypad.c: fix the reading of keypad (.pad) files
108 * ui/menubar.c: use cfile to read the menubar file MED.MNU
110 2005-02-25 Chris Taylor <chris@icculus.org>
112 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
113 allowing Mac OS 9 and X to both use conf.h but one can build for
114 OpenGL while the other doesn't.
116 * main/editor/mine.c: use the Descent 2 definitions for maximum
117 segments and vertices
119 2005-02-25 Bradley Bell <btb@icculus.org>
121 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
122 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
123 d2src system for persistent sounds. Untested, of course.
125 * ChangeLog-old: clean up old changelog a little
127 * ChangeLog-old: converted old changelog to "cvs log" format, so
128 it can be manipulated with cvs2cl and other tools.
130 2005-02-24 Tim Massey <tmassey@obscorp.com>
132 * main/inferno.c: allow -notitles to work in shareware [and
133 non-RELEASE] version too. (d1x r1.35)
135 2005-02-24 Peter Hawkins <peterh@isa.net.au>
137 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
139 2005-02-24 Matthew Mueller <donut@dakotacom.net>
141 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
142 don't do it automatically (eg, ati's fglrx linux driver) (d1x
145 2005-02-24 Bradley Bell <btb@icculus.org>
147 * main/movie.c: change movie Warnings to con_printf, simplify
150 2005-02-24 Chris Taylor <chris@icculus.org>
152 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
153 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
154 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
155 PHYSFSX_openWriteBuffered, where appropriate
157 * main/gauges.c: draw behind the shield number properly with OpenGL
159 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
160 is selected as a secondary weapon
162 * main/titles.c: check properly whether there's a briefing
164 * main/mission.c: recursively search directories in "missions"
167 2005-02-11 Bradley Bell <btb@icculus.org>
169 * debian/control: build-dep on libphysfs-dev
171 * arch/ogl/gr.c: use GLint for arb_max_textures
173 * arch/ogl/Makefile.am: added internal.h to dist
175 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
177 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
179 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
180 dynamically find and load the OpenGL library
182 * main/editor/macro.c: use physfs instead of non-existing cflib.h
184 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
186 * main/editor/medwall.c: include cntrlcen.h
188 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
190 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
192 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
193 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
195 * ui/number.c: s/inputbox/Inputbox/
197 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
199 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
201 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
202 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
203 main/gamesave.c: s/128/PATH_MAX
205 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
207 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
209 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
210 mouse_set_limits and mouse_set_pos (we don't want to limit user)
212 * ui/menubar.c: specify int type for state2_alt_down
214 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
216 * main/piggy.c: call bm_read_all even if EDITOR is defined
218 * main/gamesave.c: if LVL can't be found, try filename that was passed
220 * main/mission.c: ensure mission name is properly terminated
222 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
224 * 2d/font.c: fix bug #2167: some characters would not display because
225 of signed/unsigned errors
227 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
229 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
230 gauge when appropriate
232 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
233 all functions in kfuncs.c to return int instead of void
235 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
236 disable old hostage system in editor (d2 is simpler in this regard)
238 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
240 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
242 * main/editor/centers.c: change curseg2p to Curseg2p
244 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
246 * main/editor/macro.c: remove unused variable "length"
248 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
250 * main/editor/medmisc.c: Pass both arguments to render_frame
252 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
253 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
254 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
255 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
256 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
257 instead of d1-style mem.h and types.h
259 * main/editor/texpage.c: do texture replacement for any mission
261 * main/editor/medwall.c: add prototype for create_removable_wall
263 * main/editor/medrobot.c: don't try to set the removed follow_path
265 2005-01-23 Jason Owen <shannara256@yahoo.com>
267 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
268 may crash printf if the list of extensions is huge
270 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
272 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
273 only on last level of built-in mission.
275 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
278 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
279 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
280 buffers (speeding it up), and use cfopen instead of
281 PHYSFS_openRead/PHYSFS_openWrite where appropriate
283 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
284 sure nocfile.h and cfile.h are never both included
286 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
288 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
289 fix bug #1676 (filling up of OLG texture list)
291 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
293 * main/state.c: fix problems with copying/deleting save files
295 * main/automap.c: make automap fonts transparent.
297 2005-01-07 Bradley Bell <btb@icculus.org>
299 * main/menu.c: In Load Level, if there is no current mission,
302 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
304 * main/gameseq.c: Free polymodel data before reloading ham file.
306 * arch/ogl/gr.c: Implement fading in ogl_urect()
308 * main/gauges.c: Draw ship before shields in HUD.
310 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
312 * main/editor/centers.c: Use both ints with the robot producer
315 2004-12-23 Bradley Bell <btb@icculus.org>
317 * main/editor/centers.c, main/editor/editor.h,
318 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
319 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
320 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
323 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
325 * main/bmread.c: don't duplicate the period in the filename
327 * main/dumpmine.c: Add function prototypes to remove warnings
329 * main/dumpmine.c, ui/window.c: Specify that two functions return
332 * main/editor/autosave.c, main/editor/curves.c,
333 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
334 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
337 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
339 * main/editor/eobject.c, main/editor/kgame.c,
340 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
341 extra two parameters to get_seg_masks.
343 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
344 structs for mine saving functions
346 * main/inferno.c: Use PhysicsFS for making the hoard ham.
348 * main/bmread.c: add missing includes
350 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
352 * main/dumpmine.c: Fix type mismatches
354 2004-12-19 Bradley Bell <btb@icculus.org>
356 * ui/Makefile.am: fix ui Makefile.am
358 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
359 removeext, use it in ds_load instead of splitpath
361 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
363 * include/u_mem.h: prototype for strdup with MPW
365 * main/laser.c: abort weapon fire if unable to create object
367 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
368 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
369 unused/ui/icon.c: replace byte with sbyte
371 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
372 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
373 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
374 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
375 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
376 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
377 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
378 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
379 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
380 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
381 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
382 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
383 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
384 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
385 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
388 * ui/Makefile.am: added Makefile.am for ui
390 * main/editor/Makefile.am, main/editor/autosave.c,
391 main/editor/centers.c, main/editor/centers.h,
392 main/editor/curves.c, main/editor/eglobal.c,
393 main/editor/ehostage.c, main/editor/ehostage.h,
394 main/editor/elight.c, main/editor/eobject.c,
395 main/editor/eobject.h, main/editor/eswitch.c,
396 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
397 main/editor/group.c, main/editor/info.c, main/editor/info.h,
398 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
399 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
400 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
401 main/editor/ksegsel.c, main/editor/ksegsize.c,
402 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
403 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
404 main/editor/medlisp.h, main/editor/medmisc.c,
405 main/editor/medmisc.h, main/editor/medrobot.c,
406 main/editor/medrobot.h, main/editor/medsel.c,
407 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
408 main/editor/objpage.c, main/editor/objpage.h,
409 main/editor/seguvs.c, main/editor/texpage.c,
410 main/editor/texture.c: imported missing editor files from d1x
412 * main/Makefile.am: build dumpmine.c for editor
414 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
415 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
416 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
417 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
418 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
420 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
421 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
422 main/editor/eglobal.c, main/editor/ehostage.c,
423 main/editor/ehostage.h, main/editor/elight.c,
424 main/editor/eobject.c, main/editor/eobject.h,
425 main/editor/eswitch.c, main/editor/eswitch.h,
426 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
427 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
428 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
429 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
430 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
431 main/editor/ksegsel.c, main/editor/ksegsize.c,
432 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
433 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
434 main/editor/meddraw.h, main/editor/medlisp.h,
435 main/editor/medmisc.c, main/editor/medmisc.h,
436 main/editor/medrobot.c, main/editor/medrobot.h,
437 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
438 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
439 main/editor/objpage.h, main/editor/segment.c,
440 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
441 main/editor/texpage.h, main/editor/texture.c: Move old logs to
444 * main/editor/autosave.c main/editor/centers.c
445 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
446 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
447 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
448 main/editor/fixseg.c main/editor/func.c main/editor/group.c
449 main/editor/info.c main/editor/info.h main/editor/kbuild.c
450 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
451 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
452 main/editor/ksegmove.c main/editor/ksegsel.c
453 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
454 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
455 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
456 main/editor/medmisc.h main/editor/medrobot.c
457 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
458 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
459 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
460 main/editor/texpage.h main/editor/texture.c ui/barbox.c
461 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
462 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
463 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
464 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
465 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
466 conf.h in new editor files
468 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
470 * main/state.c: open autosave file for writing, not reading
472 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
473 main/state.c, main/state.h: added fast save
475 * main/gameseq.c, main/inferno.c: force gr_update() so screens
476 always show in OpenGL
478 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
480 * misc/strutil.c: Implement strdup for MPW
482 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
485 * misc/strutil.c: fix MPW compiler errors
487 * main/mission.c, main/mission.h: allocate mission filenames
490 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
492 * 2d/font.c: Initialise the dataptr member correctly.
494 * include/mono.h: Print only mildly interesting messages to
495 stderr.txt. (revert earlier carbon changes)
497 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
499 * include/physfsx.h: getRealPath uses the write directory if it
500 can't get the real directory
502 * D2X.make: remove misc/d_io.c
504 2004-12-03 Bradley Bell <btb@icculus.org>
506 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
507 pathname, ensure correct translation of path separators
509 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
511 * misc/strutil.c: fix stricmp and strnicmp
513 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
516 2004-12-02 Bradley Bell <btb@icculus.org>
518 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
519 I couldn't figure out why the previous code kept segfaulting under
522 * main/kconfig.c: disable call to reset_cockpit() which was
523 causing the "letterbox" bug
525 * main/inferno.c: don't die if title screens not found
527 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
529 * configure.ac: require PhysicsFS header and library
531 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
533 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
535 * D2X.make: fix build on Carbon by adding digiobj.c
537 * main/mission.c: set builtin_hogsize for non-built-in missions
539 * main/mission.c: pass individual mission around instead of whole list
541 * main/mission.c: remove mission list from global memory
543 2004-12-02 Bradley Bell <btb@icculus.org>
545 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
546 path separator gets added to hogdir
548 2004-12-01 Bradley Bell <btb@icculus.org>
550 * README, configure.ac, VisualC/d2x/d2x.dsp,
551 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
552 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
553 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
554 uses dynamic opengl loading
556 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
558 * arch/ogl/gr.c: make write_bmp use PhysicsFS
560 * include/args.h, misc/args.c: new AppendArgs function. This
561 separates the copying of the arguments passed to main() from the
562 reading of the arguments file
564 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
565 the flexible cfgets, Fix compiling issues in MPW.
567 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
568 reading into an int, so it's removed completely. PHYSFSX_getc was
569 removed, because it's only use in misc/strio.c was removed. Put
570 in PHYSFSX_getRealPath, which recognises platform-specific
571 separators and doesn't use snprintf (MPW doesn't have it). MPW
574 * main/inferno.c: Remove use of open_movie_file. Read the
575 arguments file from the base directory, if there is one. Set up
576 D2X's write directory, including replacing any tilde at the start
577 of the path (if there is one) with the string returned by
578 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
579 default is still ~/.d2x. Check if the write directory has to be
580 created. Read the arguments file in this write directory if there
581 is one. If there's still no write directory, set it to the base
582 directory. Won't set it to the current directory if this fails,
583 because of the issue of which character to use for which platform.
585 * main/playsave.c: Use PHYSFS_readSLE32 instead of
586 PHYSFS_readULE32 due to compiling issues in MPW. Use
587 cfile_read_short instead of PHYSFS_readULE16 because of both
588 compiling and endian issues. cfile_read_byte instead of
589 PHYSFSX_readU8. Write a dummy structure instead of seeking when
590 NETWORK isn't defined
592 * D2X.make: Don't compile cfile.c on Mac OS 9.
594 * README: add PhysicsFS to the required 'tools' in README, and
595 instructions for building in MPW.
597 * include/cfile.h: Make cfopen into an inline, where a read buffer
598 is set up. This speeds up loading significantly.
600 2004-12-01 Bradley Bell <btb@icculus.org>
602 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
603 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
606 * main/newmenu.c: fix player file deletion
608 * include/physfsx.h: fix statfs includes for OS X
610 * main/inferno.c, main/network.c: misc physfs conversions
612 * arch/linux/Makefile.am, arch/linux/findfile.c,
613 arch/win32/Makefile.am, arch/win32/findfile.c,
614 include/findfile.h, main/kludge.c, main/mission.c,
615 main/newmenu.c, main/piggy.c: get rid of findfile stuff
617 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
620 * main/state.c: improve savegame load/save
622 * main/movie.c: make -nomovies friendlier
624 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
626 * include/d_io.h, include/physfsx.h, main/inferno.c,
627 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
630 * main/scores.c: use physfs for scores file
632 * main/playsave.c: improve player loading
634 * main/movie.c: improve movie loading
636 * main/mission.c: improve mission loading
638 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
639 main/state.c: use physfs for savegames
641 * README: minor update
643 * main/newdemo.c: use physfs for demos
645 * include/physfsx.h: added PHYSFSX_rename function
647 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
648 physfs/rwops, add libmve callbacks
650 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
651 added physfsrwops stuff
653 * include/cfile.h: added cfile_close wrapper
655 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
658 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
661 * main/config.c: use physfs to read config file
663 * include/physfsx.h: added gets and puts functions
665 * include/cfile.h: correct seek return value
667 * main/config.c, main/playsave.c: use physfs to write
670 * include/physfsx.h: added my physfs extensions
672 * main/inferno.c: physfs initialization stuff
674 * configure.ac: add check for physfs lib
676 * include/cfile.h: made cfile into a wrapper for physfs
678 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
679 disabled althogdir stuff (shouldn't be needed w/physfs)
681 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
682 configure.ac: drop cfile stuff
684 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
686 * D2X.make: Don't use D2XFolder, because the userdir can now be
687 specified in Mac OS 9. Putting it in the source code folder is
688 more convenient. Turn debugging on. Don't compile old files,
689 compile new ones. Add the PhysicsFS library.
691 * iff/iff.c: Get rid of MIN redefinition.
693 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
694 MPW doesn't like switches of long longs
696 2004-11-30 Bradley Bell <btb@icculus.org>
698 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
699 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
700 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
701 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
702 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
703 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
704 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
706 2004-11-28 Bradley Bell <btb@icculus.org>
708 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
710 * arch/sdl/digi.c: use d2src system for persistent sounds
712 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
715 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
716 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
717 ripped object stuff out of digi.c, now using digiobj.c. get rid of
718 a bunch of kludges, sound should be more true to original game now
720 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
723 2004-11-27 Bradley Bell <btb@icculus.org>
725 * main/text.c, main/text.h, main/titles.c: added function to
726 properly decode multi-line strings
728 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
729 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
732 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
734 * main/inferno.c: enable logo screens for shareware/oem
736 2004-11-26 Bradley Bell <btb@icculus.org>
738 * main/mission.c, main/titles.c: fix d1 briefing glitches
740 * main/game.c: free up cpu by not calling timer_delay so many
741 times (fixes Bug 2034)
743 * main/gameseq.c: enable briefing screens for mac shareware
745 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
746 doesn't care if it draws offscreen, I guess)
748 * main/credits.c: reduce flickering in credits w/opengl
750 2004-11-25 Bradley Bell <btb@icculus.org>
752 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
753 garbage on windows for some reason.
755 * 2d/font.c: fixed opengl menu font bug, caused by doing
756 arithmetic on signed chars.
758 2004-11-23 Bradley Bell <btb@icculus.org>
760 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
762 2004-11-22 Bradley Bell <btb@icculus.org>
764 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
765 arch/linux/joystick.c, arch/linux/include/joystick.h,
766 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
767 arch use global variable joy_num_axes
769 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
771 * main/gamemine.c, main/piggy.c: compile again on older C compilers
773 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
775 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
776 Vertigo) missions, load add-on ham file at every load, not only the 1st
778 * main/bm.ch: fix bug where loading a hxm would affect other levels too
780 * main/fireball.c: don't Int3() every time explosions don't look best
782 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
784 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
786 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
788 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
790 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
792 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
794 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
795 shareware version of descent.hog. This is not yet bug-free
797 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
799 * main/network.c: fix crash introduced with previous change
801 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
803 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
804 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
805 make mission structre memory allocated
807 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
809 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
810 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
811 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
812 delete file compbit.h, move functionality to text.c, modify all
813 previous users of compbit.h to use existing function in text.h
815 * main/inferno.c: remove warning created by the fix for the cfgets
818 * main/bmread.c: add comment
820 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
822 * cfile/cfile.c: declare variable on top of block
824 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
825 main/multi.h, main/network.c: move mission list handling functionality
826 to mission.c, remove unnecessary load_mission calls in menu.c
828 * main/game.c: remove unnecessary build_mission_list call
830 * main/mission.c, main/mission.h: correct comments about anarchy-only
832 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
833 remove explicit uses of mission list
835 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
837 * libmve/mveplay.c: make it compile on Cygwin
839 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
841 * main/config.c: fix bug uncovered by having fgets cut off ending \n
843 * main/text.c: fix crash on Mac OS X, probably fix bug 738
845 * include/mono.h: add mprintf support for carbon (Mac OS 9)
847 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
849 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
850 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
851 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
852 information about the current mission, for easier code refactorisation.
854 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
856 * main/gamemine.c, main/piggy.c: fix bug 1675:
857 use better d2 textures if d1 hog is present but not loadable
859 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
861 * cfile/cfile.c: simplify, reduce number of global vars
863 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
865 * main/gameseg.c: fix bugfix of 2004-05-15
867 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
869 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
871 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
872 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
873 cfgets now always copies the terminating character to the dest buffer.
874 This fixes a bug that occured when reading cmd line args from d2x.ini
876 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
878 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
879 move more old change logs into ChangeLog-old
881 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
882 and Martin Schaffner <maschaffner@gmx.ch>
884 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
885 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
886 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
887 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
888 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
889 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
890 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
891 arch/include/joy.h, arch/win32/include/key.h
892 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
893 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
894 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
895 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
896 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
897 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
898 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
899 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
900 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
901 main/config.c, main/config.h, main/controls.c, main/controls.h
902 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
903 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
904 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
905 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
906 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
907 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
908 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
909 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
910 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
911 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
912 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
913 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
914 main/mission.c, main/mission.h, main/modem.h, main/morph.c
915 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
916 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
917 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
918 main/paging.c, main/paging.h, main/physics.c, main/physics.h
919 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
920 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
921 main/powerup.h, main/render.c, main/render.h, main/robot.c
922 main/robot.h, main/scores.c, main/scores.h, main/screens.h
923 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
924 main/songs.c, main/songs.h, main/sounds.h, main/state.c
925 main/state.h, main/switch.c, main/switch.h, main/terrain.c
926 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
927 main/text.h, main/textures.h, main/titles.c, main/titles.h
928 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
929 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
930 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
931 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
932 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
933 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
935 move old per-file change logs into new file ChangeLog-old
937 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
939 * arch/ogl/ogl.c: enable -gl_mipmap switch
941 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
943 * arch/carbon/descent.r: swap min and max size to correct places
945 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
947 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
949 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
951 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
953 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
955 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
956 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
958 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
959 link) on MPW on Mac OS 9 (carbon)
961 * include/mono.h: disable mprintf on carbon to avoid significant bloat
963 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
965 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
967 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
969 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
971 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
973 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
975 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
976 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
977 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
978 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
979 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
981 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
982 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
983 new files for supporting compilation with MPW for carbon (Mac OS 9)
985 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
987 * main/playsave.c: do not seek while writing, carbon does not like it
989 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
991 * cfile/cfile.c: use portable ffilelength in cfile_size
993 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
994 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
995 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
996 unsigned and signed char, MPW does not like these
998 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
1000 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
1003 2004-06-01 Bradley Bell <btb@icculus.org>
1005 * libmve/mve_main.c: cast malloc function pointer
1007 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
1008 target to XCode project
1010 2004-05-31 Bradley Bell <btb@icculus.org>
1012 * include/pstypes.h: fix accidental solaris breakage
1014 * main/object.c: fix crash caused by death-cam code
1016 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
1017 XCode project simplifications, network enabled
1019 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
1020 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
1022 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
1025 * English.lproj/InfoPlist.strings, d2x-Info.plist,
1026 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
1027 d2x.xcode/project.pbxproj: added XCode project files
1029 2004-05-22 Bradley Bell <btb@icculus.org>
1031 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
1034 * rpm/d2x.spec.in: Changed descriptions
1036 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1038 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
1041 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
1043 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
1044 the win32 code (d1x r1.8, key_arch.c r1.2)
1046 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
1047 use 32bpp screen mode by default, add option to use 16bpp (d1x
1050 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
1051 replacement texture paletted->rgb conversion alpha problem (d1x
1054 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
1055 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
1056 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
1059 * arch/ogl/gr.c, include/loadgl.h: fix win32
1060 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
1062 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1063 include/ogl_init.h, main/render.c: opengl hardware
1064 super-transparency support using GL_NV_register_combiners (d1x
1065 r1.38, r1.41, r1.6, r1.26, r1.7)
1067 2004-05-22 Bradley Bell <btb@icculus.org>
1069 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
1072 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1074 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
1075 include/ogl_init.h: use GL_RGB for non-transparent textures, and
1076 fix fonts not having transparent flag set (wouldn't get paletted)
1077 (d1x r1.15, r1.37, r1.40, r1.25)
1079 * arch/ogl/ogl.c: don't try to use paletted textures with
1080 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
1082 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1083 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
1086 * 2d/font.c: memset ogl font bitmap data since the copy function
1087 leaves some (unused) parts uninitialized, which aggravates
1088 valgrind (d1x r1.14)
1090 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
1091 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
1094 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
1095 screenshots if the entire thing wasn't written in one call to
1098 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1099 info not being updated on win32 (d1x r1.11)
1101 * arch/win32/digi.c: remove some redundancy by not needing to do
1102 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1103 clean up some indenting of DS_release_slot calls. And make
1104 DS_release_slot return 1 when a sound is already not playing, in
1105 addition to when a sound was killed. (d1x r1.10)
1107 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1108 linux version (d1x r1.5)
1110 * main/kconfig.c: make next axis config key skip currently
1111 allocated axes (d1x r1.11)
1113 2004-05-22 David Cleaver <wraithx@morpheus.net>
1115 * main/kconfig.c: joy configuration next axis key from WraithX
1118 2004-05-22 Bradley Bell <btb@icculus.org>
1120 * main/game.c, main/inferno.c: typo
1122 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1124 * main/game.c, main/game.h, main/inferno.c: make rear view
1125 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1128 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1130 * main/inferno.c: change -udp documentation to d2x behaviour
1132 2004-05-21 Bradley Bell <btb@icculus.org>
1134 * include/gr.h: added missing define for menu fullscreen toggle
1136 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1138 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1139 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1141 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1143 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1144 arch/linux/include/joystick.h: patch from Steven Mueller for using
1145 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1147 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1149 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1150 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1151 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1153 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1155 2004-05-21 Bradley Bell <btb@icculus.org>
1157 * main/inferno.c: added -udp documentation from d1x
1159 2004-05-20 Bradley Bell <btb@icculus.org>
1161 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1163 2004-05-20 David Cleaver <wraithx@morpheus.net>
1165 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1166 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1167 game.c r1.21, r1.6, r1.4, r1.3)
1169 2004-05-20 Bradley Bell <btb@icculus.org>
1171 * main/inferno.c: document -ihaveabrokenmouse
1173 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1175 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1177 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1179 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1180 mouse driver problems (d1x r1.2, r1.2)
1182 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1184 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1185 join list score crash (d1x r1.8)
1187 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1189 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1190 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1193 2004-05-20 Bradley Bell <btb@icculus.org>
1195 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1197 * main/inferno.c: integrated some niceautomap stuff from d1x
1199 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1201 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1202 in some weird axis (d1x r1.3)
1204 * arch/win32/init.c: set win32 icon to icon from resource file
1207 * arch/win32/key.c: win32: fixed space key not working in messages
1210 2004-05-20 Bradley Bell <btb@icculus.org>
1212 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1215 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1217 * main/inferno.c: document -gl_refresh (d1x r1.20)
1219 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1220 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1223 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1224 change the arg type for (d1x r1.5)
1226 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1228 * arch/win32/digi.c: altsounds (d1x r1.6)
1230 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1232 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1233 of redundancy (d1x r1.5)
1235 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1236 fix crashing (d1x r1.4)
1238 * arch/win32/digi.c: win32's digi_start_sound was not calling
1239 DS_release_slot after setting .playing=0, resulting in a
1240 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1242 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1243 apparently it was somehow causing some joysticks (Sidewinder
1244 Precision 2) to only turn when the stick was moving, but not when
1245 at turned but held stationary. And it was completely unused
1246 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1249 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1250 previous key combos (d1x r1.29)
1252 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1253 g, and b values (d1x r1.15)
1255 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1256 sometimes (didn't handle negative palette steps) (d1x r1.34)
1258 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1259 shatter effects, robot explosions and weapons, and some more
1260 always present stuff. Also clean up ogl_cache_weapon_textures
1261 calling. (d1x r1.37)
1263 2004-05-20 Bradley Bell <btb@icculus.org>
1265 * main/kludge.c, main/game.c: move gr_renderstats and
1266 gr_badtexture back to game.c
1268 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1270 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1271 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1273 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1275 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1276 loaded after texture caching stage (d1x r1.34)
1278 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1279 for renderstats (d1x r1.33)
1281 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1283 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1284 main/inferno.c: add anisotropic texture filtering suport (d1x
1285 r1.33, r1.32, r1.23, r1.32)
1287 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1290 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1291 include/ogl_init.h: utilize hardware multitexturing support if
1292 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1293 r1.32, r1.30, r1.4, 1.22)
1295 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1298 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1300 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1301 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1302 effects in OGL using SetGammaRamp, much faster than the hack that
1303 was being used. currently SDL only (though not too hard to add to
1304 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1306 * main/menu.c: allow arbitrary (custom) resolution entry in
1307 change_res menu (d1x r1.14)
1309 2004-05-19 Bradley Bell <btb@icculus.org>
1311 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1312 d1x-style res change menu (mostly works)
1314 * misc/args.c: use strnicmp instead of strncasecmp
1316 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1318 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1319 command-line option (d1x r1.27)
1321 * main/inferno.c: restore inferno.c initialization of
1322 screen_compatible and use_double_buffer to 'normal' values, broken
1323 long long ago in one of the high res menu patches (d1x r1.30)
1325 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1326 resolutions to be specified on command line (d1x r1.2, r1.29,
1327 r1.4) -- doesn't work yet
1329 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1331 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1334 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1335 volume song stop/starting (d1x r1.7)
1337 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1339 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1342 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1343 ogl_ulinec (d1x r1.29)
1345 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1347 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1348 bottom are inclusive not exclusive (d1x r1.28)
1350 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1351 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1353 * arch/sdl/digi.c: fix typo
1355 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1357 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1358 creation code from arch_init_start into arch_init to fix weirdness
1359 with --help (d1x r1.5, r1.6)
1361 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1362 sync issues and lack of midi reset (d1x r1.5)
1364 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1367 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1368 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1370 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1373 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1375 2004-05-18 Bradley Bell <btb@icculus.org>
1377 * include/vecmat.h: comments/formatting
1379 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1381 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1382 include/test.lnk: remove unnecessary files
1384 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1385 This enables compilation with gcc 3.1
1387 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1389 * main/switch.c: took care of switches triggering single-sided
1390 walls (don't try to access the nonexistent adjacent wall via NULL
1391 pointers or negative array indices)
1393 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1395 * main/wall.c: fix invalid memory access for d1 levels which
1396 don't have a corresponding wall behind.
1398 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1400 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1401 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1402 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1403 interface header to new header file internal.h
1405 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1407 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1408 bitmask for each joystick axis that has sent input data,
1409 and will not crash Windows anymore during joystick setup because
1410 of for() loop over axis being executed once too often.
1412 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1413 gr_remap_mono_font() and call it after loading saved level.
1415 * main/laser.c: limit homing missile turn rate
1417 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1418 centers (work like fuel centers but provide shield)
1420 * main/gameseg.c: fix endless loop in some levels with a
1421 certain (complicated) structure
1423 2004-05-13 Bradley Bell <btb@icculus.org>
1425 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1426 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1427 updated project files for SDL 1.2.7
1429 * Makefile.am: add VisualC, VisualCE dirs to tarball
1431 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1433 * arch/sdl/digi.c: formatting
1435 2004-05-12 Bradley Bell <btb@icculus.org>
1437 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1440 * 2d/palette.c, include/palette.h: added function to create blend
1443 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1445 2004-05-11 Bradley Bell <btb@icculus.org>
1447 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1449 2004-05-10 Bradley Bell <btb@icculus.org>
1451 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1452 g3_draw_transp_poly had the fade level backwards, decided to just
1453 fix g3_draw_poly so it behaves correctly, transparency or not,
1454 reverted changes to render_face
1456 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1458 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1459 rendering transparent (e.g. cloaked) walls
1461 * main/render.c: render_face now calls g3_draw_transp_poly() for
1462 cloaked walls in OpenGL
1464 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1466 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1467 that from other apps, had "static" distortions.
1469 2004-04-22 Bradley Bell <btb@icculus.org>
1471 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1473 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1474 aligned version of PUT_INTEL_* macros
1476 2004-04-15 Bradley Bell <btb@icculus.org>
1478 * main/inferno.c: comment out unused checksum variable
1480 2004-04-14 Bradley Bell <btb@icculus.org>
1482 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1484 2004-04-14 Terran Melconian <terran@consistent.org>
1486 * main/gameseg.c: use portable rand function (fixes #1118)
1488 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1490 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1492 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1494 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1495 get rid of warnings (now compiles with -Werror on SunOS)
1497 * main/piggy.c: fix (really) wierd SunOS bug
1499 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1500 caused by not allocating enough mem for rle bitmaps
1502 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1504 * include/pstypes.h: sun OS typedef fixes
1506 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1508 * main/piggy.c: fix bug 1067
1510 * main/piggy.c: fix bugfix for 1067
1512 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1513 with descent.pig of mac registered)
1515 2003-12-18 Bradley Bell <btb@icculus.org>
1517 * main/kconfig.c: fixes for linux-native joystick
1519 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1522 * arch/include/joy.h: comments/formatting
1524 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1526 * compilerdefs.txt: added FreeBSD defs
1528 2003-12-08 Bradley Bell <btb@icculus.org>
1530 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1533 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1535 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1536 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1538 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1540 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1541 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1542 get rid of silly ulongs
1544 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1545 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1546 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1547 change relevant __linux__ macros to __ELF__
1549 2003-11-27 Bradley Bell <btb@icculus.org>
1551 * include/ogl_init.h: added proto for ogl_check_mode
1553 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1554 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1557 2003-11-26 Bradley Bell <btb@icculus.org>
1559 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1560 3.3 compiler warnings
1562 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1565 * include/pstypes.h: OS X fixes
1567 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1568 main/newmenu.h: linux fixes
1570 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1571 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1572 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1573 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1574 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1577 * arch/sdl/gr.c: fix sdl gr_update
1579 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1580 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1581 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1582 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1583 include/error.h, include/pstypes.h, include/strutil.h,
1584 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1585 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1586 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1587 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1588 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1591 2003-11-25 Bradley Bell <btb@icculus.org>
1593 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1594 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1595 libmve/VisualC/mveplayer.dsp: updated project files
1597 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1598 working w/Visual C++
1600 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1601 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1602 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1603 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1606 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1607 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1610 2003-11-24 Bradley Bell <btb@icculus.org>
1612 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1613 libmve/mveplay.c: stuff to play mve's in WinCE
1615 * arch/win32/findfile.c: unused functions...
1619 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1620 enabled mouse control of menus
1622 * main/mission.h: oops, didn't mean to change this.
1624 2003-11-21 Bradley Bell <btb@icculus.org>
1626 * VisualCE/d2x/d2x.vcp: updated project file
1628 2003-11-20 Bradley Bell <btb@icculus.org>
1630 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1631 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1632 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1635 2003-11-17 Bradley Bell <btb@icculus.org>
1637 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1638 main/menu.c: added option to disable kalinix under unix
1640 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1642 2003-11-14 Bradley Bell <btb@icculus.org>
1644 * main/automap.c: fix automap background image
1646 * main/automap.c, main/automap.h: delete cruft
1648 * main/automap.c: fix level number position
1650 * main/automap.c: simplify g3_draw_line hack
1652 * main/menu.c: stop pointless vid mode changes
1654 2003-11-07 Bradley Bell <btb@icculus.org>
1656 * NEWS, installation.txt: s'more documentation
1658 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1660 * configure.ac: fix .exe extension problems
1662 2003-11-07 Bradley Bell <btb@icculus.org>
1664 * arch/ogl/ogl.c: disable texture format verification for OS X -
1667 2003-11-06 Bradley Bell <btb@icculus.org>
1669 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1670 use more traditional Alt+Enter for toggling fullscreen
1672 * 2d/ibitblt.c, main/mission.h: comments/formatting
1674 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1676 2003-11-06 Bradley Bell <btb@icculus.org>
1678 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1679 resolution change, use kludge to avoid repetitive res changes
1681 2003-11-04 Bradley Bell <btb@icculus.org>
1683 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1684 structures and i/o routines back to piggy.c
1686 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1688 * installation.txt: tell to install d1 .pig for better textures
1690 2003-11-04 Bradley Bell <btb@icculus.org>
1692 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1693 oem d1 v1.0 and registered d2 v1.0, comments
1695 2003-11-03 Bradley Bell <btb@icculus.org>
1697 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1698 all d1 shareware - even though files are different!
1700 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1703 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1706 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1709 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1711 * main/movie.c: when no movies are found, divide by six the
1712 number of warning lines sent to stdout
1714 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1716 * include/byteswap.h: fix stupid copy/paste error
1718 2003-10-24 Bradley Bell <btb@icculus.org>
1720 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1721 gr_linear_rep_movsd_2x instead of almost identical
1722 gr_linear_movsd_double. Better since we have assembly versions.
1724 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1726 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1729 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1731 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1732 error with --disable-network, move reset_network_objects()
1733 from gameseq.c to multi.c
1735 2003-10-14 Bradley Bell <btb@icculus.org>
1737 * AUTHORS, NEWS: stuff
1739 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1741 2003-10-12 Bradley Bell <btb@icculus.org>
1743 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1744 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1747 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1749 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1750 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1751 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1752 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1753 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1754 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1755 arch/win32/ipx_win.c, arch/win32/winnet.c,
1756 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1757 main/multi.h, main/network.c: add IPv4 multicasting support
1759 2003-10-11 Bradley Bell <btb@icculus.org>
1761 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1763 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1764 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1765 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1766 main/weapon.h: lots of shareware and oem fixes
1768 2003-10-10 Bradley Bell <btb@icculus.org>
1770 * arch/win32/winnet.c: fixed stupid win32 network bug
1772 2003-10-10 Bradley Bell <btb@icculus.org>
1774 * main/piggy.c: increased D1_MAX_TMAP_NUM
1776 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1778 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1779 which are animated in d2, refactorizes d1 texture reading
1781 2003-10-10 Bradley Bell <btb@icculus.org>
1783 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1784 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1785 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1786 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1787 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1788 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1789 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1790 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1791 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1792 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1793 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1794 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1795 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1796 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1797 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1798 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1799 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1800 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1801 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1802 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1803 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1804 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1805 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1806 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1807 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1808 main/wall.h: comments/formatting
1810 2003-10-09 Bradley Bell <btb@icculus.org>
1812 * main/text.c: fix text when using old datafiles
1814 * main/laser.h: comments/whitespace
1816 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1817 mines w/shareware data
1819 * include/DT_drawtext.h: deleted unused file
1821 2003-10-08 Bradley Bell <btb@icculus.org>
1823 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1825 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1827 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1828 main/menu.c: Disabled 'd2x keys' weapon selection
1830 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1832 * main/object.h, main/multi.h: get rid of most warnings issued by
1833 cpp-precomp of gcc from Mac OS X dev tools
1835 2003-10-05 Bradley Bell <btb@icculus.org>
1837 * NEWS, configure.ac: increment version number
1839 * cfile/cfile.c: better handling of CRLF text files (when that is
1842 * utilities/hogcreate.c, utilities/hogextract.c,
1843 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1844 reading/writing files
1846 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1847 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1850 2003-10-04 Bradley Bell <btb@icculus.org>
1852 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1854 * main/netmisc.c: change byte to sbyte, comments/whitespace
1856 2003-10-03 Bradley Bell <btb@icculus.org>
1858 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1860 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1863 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1864 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1865 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1866 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1867 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1868 main/object.c, main/object.h, main/paging.c, main/player.h,
1869 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1870 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1871 main/weapon.c, main/weapon.h: change byte to sbyte,
1874 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1875 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1876 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1877 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1879 * configure.ac: better checking for timeval
1881 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1883 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1884 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1885 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1886 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1887 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1888 main/multibot.c, main/network.c: Make network architecture
1889 choosable from game menu, add support for UDP/IP on Mac OS X and
1892 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1894 * include/byteswap.h: added macros for coping with alignment
1897 2003-10-02 Bradley Bell <btb@icculus.org>
1899 * main/multi.h: added padding to little-endian version of
1902 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1904 * main/netmisc.c: delete duplicate function
1906 2003-10-01 Bradley Bell <btb@icculus.org>
1908 * main/bm.c: make sure d1_texture_indices gets freed between
1911 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1913 * main/piggy.h: fix size of d1 shareware descent.pig
1915 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1917 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1918 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1919 replacements for non-animated textures
1921 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1923 * main/controls.c: use fixed 20fps wiggle
1925 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1927 * Makefile.am, debian/changelog.in, debian/control,
1928 debian/d2x-common.dirs, debian/d2x-common.install,
1929 debian/d2x-common.manpages, debian/d2x-gl.files,
1930 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1931 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1932 utilities/Makefile.am, utilities/hogcreate.1,
1933 utilities/hogextract.1, utilities/mvlcreate.1,
1934 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1935 add man pages, distribute utility programs in new d2x-common deb
1937 * rpm/d2x.spec.in: updated rpm spec file
1939 2003-08-02 Bradley Bell <btb@icculus.org>
1941 * cfile/cfile.c: update raw_position in cfputc and cfputs
1943 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1945 * main/piggy.c: make error message more friendly
1947 * main/piggy.c: simplify copying of bitmap flags
1949 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1952 * cfile/cfile.c: revert to always using custom fgets
1954 * main/endlevel.c, main/mission.c: handle missing exit sequence
1955 components gracefully
1957 * main/playsave.c: comments
1959 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1961 * cfile/cfile.c: update raw_position in cfwrite
1963 * main/network.c: comments/formatting
1965 2003-06-22 Bradley Bell <btb@icculus.org>
1967 * cfile/cfile.c: use standard fgets for non-archive files
1969 * main/movie.c: use con_printf for missing movie warning
1971 2003-06-18 Bradley Bell <btb@icculus.org>
1973 * main/movie.c: fixed cfile conversion of movielib code
1975 * main/console.c, main/hud.c: strip out colors, etc when printing
1978 * include/u_mem.h: fix NDEBUG calloc macro
1980 2003-06-15 Bradley Bell <btb@icculus.org>
1982 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1985 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1986 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1987 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1988 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1989 main/scores.c, main/state.c, main/text.c, misc/args.c,
1990 misc/strio.c: convert file i/o to cfile
1992 2003-06-14 Bradley Bell <btb@icculus.org>
1994 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1995 writing and other modes besides "rb" (mostly taken from
1998 2003-06-09 Bradley Bell <btb@icculus.org>
2000 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
2003 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
2004 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
2007 2003-06-07 Taylor Richards <taylor@icculus.org>
2009 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
2011 2003-06-07 Bradley Bell <btb@icculus.org>
2013 * main/console.c: fix non-console build
2015 * main/gamesave.c: comments
2017 * main/bm.c: remove redundant break
2019 2003-06-06 Bradley Bell <btb@icculus.org>
2021 * main/gauges.c, main/kconfig.c: comments/formatting
2023 * console/.cvsignore: added .cvsignore
2025 * main/console.c: can't write to console after it's closed
2027 2003-06-05 Bradley Bell <btb@icculus.org>
2029 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
2030 console/internal.c, console/internal.h, include/CON_console.h,
2031 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
2032 finish console conversion away from SDL
2034 2003-06-04 Bradley Bell <btb@icculus.org>
2036 * console/CON_console.c, include/CON.console.h, include/console.h,
2037 main/console.c, main/game.c: console conversion to native gr,
2040 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
2041 put prototype for gr_bm_bitblt in gr.h
2043 2003-06-03 Bradley Bell <btb@icculus.org>
2045 * console/CON_console.c, console/DT_drawtext.c,
2046 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
2047 main/console.c: use native fonts for console
2049 * main/playsave.c: use shorts for short data
2051 2003-06-02 Bradley Bell <btb@icculus.org>
2053 * configure.ac, main/console.c: set console background, fix
2056 2003-06-01 Bradley Bell <btb@icculus.org>
2058 * Makefile.am, arch/sdl/event.c, configure.ac,
2059 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
2060 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
2061 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
2062 main/gamerend.c: added console code (from SDL_console)
2064 2003-05-30 Bradley Bell <btb@icculus.org>
2066 * README: minor update
2068 2003-05-28 Bradley Bell <btb@icculus.org>
2070 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
2075 2003-06-06 Bradley Bell <btb@icculus.org>
2077 * main/kconfig.c: fix crash in control menus
2079 * main/gauges.c: force cockpit redraw in opengl
2081 * main/gamerend.c: move ogl swap, so cockpit and console get
2084 2003-06-01 Bradley Bell <btb@icculus.org>
2086 * configure.ac, libmve/mveplay.c: define struct timeval if needed
2090 2003-05-12 Bradley Bell <btb@icculus.org>
2092 * configure.ac: increment version number
2094 * main/bm.c: use con_printf for exit model warnings
2096 * configure.ac: must check for timespec after setting -mno-cygwin
2098 * main/inferno.c: added -nohogdir and -userdir options
2100 * NEWS, main/titles.c: use briefings with no extension
2104 2003-04-30 Bradley Bell <btb@icculus.org>
2106 * configure.ac: have to include time.h when checking for nanosleep
2108 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2111 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2112 increment version number
2114 * main/Makefile.am: make dist fix
2118 2003-04-29 Bradley Bell <btb@icculus.org>
2120 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2123 2003-04-24 Bradley Bell <btb@icculus.org>
2125 * configure.ac: increment version number
2127 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2130 2003-04-24 Ingo van Lil <inguin@gmx.de>
2132 * main/render.c: fix misspellings of NDEBUG
2136 2003-04-14 Bradley Bell <btb@icculus.org>
2138 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2140 2003-04-11 Bradley Bell <btb@icculus.org>
2142 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2147 2003-04-11 Bradley Bell <btb@icculus.org>
2149 * libmve/mveplay.c: use _sleep instead of sleep on win32
2151 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2152 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2153 include/cfile.h, include/error.h, libmve/Makefile.am,
2154 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2155 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2156 utilities/Makefile.am: comments/formatting/dist problems
2158 * configure.ac: use different defines for os x
2160 2003-04-07 Bradley Bell <btb@icculus.org>
2162 * include/error.h, misc/error.c: put some old stuff back in,
2163 eliminate duplicate error messages
2165 * main/text.c: don't die on text not found
2168 * main/inferno.c: print some useful info if hog not found, allow
2169 -help to work if no text available
2171 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2173 * arch/linux/Makefile.am: revert to previous version, so linux
2176 2003-04-03 Bradley Bell <btb@icculus.org>
2178 * main/endlevel.c: fixed exit model scheme yet again
2180 2003-04-02 Bradley Bell <btb@icculus.org>
2182 * misc/error.c: call Int3 on Assert
2184 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2187 * main/wall.c: don't die when trying to toggle nonexistent
2188 segment... vertigo level 10 is buggy!
2190 * main/gamemine.c: comments/formatting
2192 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2194 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2195 main/inferno.c: Allow use of 22K sound samples
2197 2003-03-29 Bradley Bell <btb@icculus.org>
2199 * arch/ogl/gr.c: default to bitmapped reticle
2201 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2202 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2205 * arch/sdl/joy.c: fixed text seen for hats in control config
2208 2003-03-28 Bradley Bell <btb@icculus.org>
2210 * main/bm.c: heh, model nums in vertigo are hardcoded,
2211 N_D2_POLYGON_MODELS can't change
2213 * configure.ac, include/d1x.xpm, include/descent.xpm,
2214 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2217 2003-03-27 Bradley Bell <btb@icculus.org>
2219 * main/text.h: fixed text references for hat directions
2221 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2223 2003-03-26 Bradley Bell <btb@icculus.org>
2225 * main/playsave.c: make d2x keys backward compatible
2227 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2229 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2232 2003-03-26 Bradley Bell <btb@icculus.org>
2234 * main/piggy.c: fix crash when d1 data not present
2236 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2237 read/write from plr file
2239 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2240 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2241 added escort.h header
2243 2003-03-25 Bradley Bell <btb@icculus.org>
2245 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2246 D1_PIGFILE ("descent.pig") macro
2248 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2249 models from d1 pig file
2251 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2252 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2253 really) from d1 pig file
2255 2003-03-23 Bradley Bell <btb@icculus.org>
2257 * main/bm.c: stop extra robots from overwriting exit models
2259 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2260 texture list doesn't get full
2262 * main/bm.c: fix mem leak when reading extra robots
2264 2003-03-21 Bradley Bell <btb@icculus.org>
2266 * main/menu.c: Added option to set movie resolution (mostly works)
2268 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2270 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2271 replacement functions to piggy.c
2273 * main/gameseq.c: attempt to support mac d1 descent.pig
2275 * main/bm.c: fix mem leak
2277 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2278 files, both d1 and d2 oem briefing where showed
2280 * main/inferno.c, main/movie.c: Change the default movie
2281 resolution to "high", implement the option -lowresmovies
2283 2003-03-20 Bradley Bell <btb@icculus.org>
2285 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2287 * main/piggy.c: comments
2289 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2291 * main/gameseq.c: delete duplicate function
2293 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2295 2003-03-19 Bradley Bell <btb@icculus.org>
2297 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2298 (cddb discid) support
2300 * arch/sdl/digi.c, main/kludge.c: implemented
2301 digi_link_sound_to_object3 for looping sounds, other looping stuff
2303 * arch/sdl/gr.c: removing dependencies on stuff in main/
2305 * arch/linux/Makefile.am, arch/linux/init.c,
2306 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2307 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2308 other header cleanups
2310 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2312 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2314 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2315 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2316 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2317 load d1 textures for d1 levels
2319 2003-03-19 Bradley Bell <btb@icculus.org>
2321 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2322 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2323 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2324 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2327 * README: added some OS X info
2329 2003-03-17 Bradley Bell <btb@icculus.org>
2331 * main/newdemo.c: simplify DEMO_FILENAME macro
2333 * main/console.c, main/game.c: enable experimental console support
2335 * main/gamerend.c: fixed location of fps meter in multi
2337 2003-03-16 Bradley Bell <btb@icculus.org>
2339 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2340 also look in shared data dir for demos
2342 * main/newdemo.c, main/newdemo.h: comments/formatting
2344 2003-03-15 Christopher Thielen <chris@luethy.net>
2346 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2347 thinking d2 cd is always present
2349 2003-03-15 Bradley Bell <btb@icculus.org>
2351 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2354 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2357 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2358 gr_init. don't really know why this works, though
2360 2003-03-14 Bradley Bell <btb@icculus.org>
2362 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2364 * unused/bios/rbaudio.h: removed duplicate file
2366 2003-03-14 Christopher Thielen <chris@luethy.net>
2368 * arch/sdl/rbaudio.c: stop cd audio when exiting
2370 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2372 * main/gamecntl.c: add comments to the "only matt knows" cheats
2374 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2376 * main/gamemine.c: formatting, better texture conversion for d1
2379 2003-03-14 Bradley Bell <btb@icculus.org>
2381 * main/piggy.c: must swap all mac version pigfiles
2383 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2384 main/multi.c: formatting, minor cleanups
2386 * 2d/rle.c: need to swap line_size on bigendian machines
2388 * main/mission.c, main/mission.h: detect mac full version hogfile
2390 2003-03-13 Bradley Bell <btb@icculus.org>
2392 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2393 added joy/mouse sensitivity slider, increased range to 16, and
2396 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2399 * arch/linux/Makefile.am: removed extra backslash
2401 * TODO, installation.txt: updated some documentation
2403 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2404 menu, with maxfps option
2406 2003-03-12 Bradley Bell <btb@icculus.org>
2408 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2410 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2411 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2412 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2413 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2414 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2415 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2416 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2417 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2418 arch/linux/include/music.h, arch/linux/include/serial.h,
2419 arch/linux/include/ukali.h: formatting
2421 2003-03-11 Chris Arena <ccarena@cox.net>
2423 * main/menu.c: fixed brightness slider
2425 2003-03-01 Bradley Bell <btb@icculus.org>
2427 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2428 robots and animated bitmaps work, but colors are messed up
2430 2003-02-28 Bradley Bell <btb@icculus.org>
2432 * main/player.h: whitespace
2434 * main/automap.c, main/cntrlcen.c, main/collide.c,
2435 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2436 descent.hog is present, d1 becomes mission 0)
2438 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2439 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2440 arch/win32/winnet.c: MinGW compiles with network enabled again,
2441 but still doesn't work
2445 2003-02-28 Bradley Bell <btb@icculus.org>
2447 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2448 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2449 many opengl glitches
2451 2003-02-27 Bradley Bell <btb@icculus.org>
2453 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2454 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2455 main/network.c, main/network.h: noted that hoard.ham is only needed
2456 for multiplayer HOARD games, and should not be equated with
2457 "vertigo". put HoardEquipped() back in network.c.
2459 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2460 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2461 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2462 use timer_delay instead of d_delay
2464 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2466 * main/render.c: added replacement qsort for solaris
2468 2003-02-26 Bradley Bell <btb@icculus.org>
2470 * main/gamemine.c: texture conversion for d1 shareware
2472 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2474 * main/gamemine.c: better texture conversion for d1 levels
2476 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2478 * main/kconfig.c: fix joystick support under MinGW
2480 2003-02-26 Bradley Bell <btb@icculus.org>
2482 * main/playsave.c: fix swapping glitch
2484 * configure.ac, readme.txt: clean stuff up, getting ready for
2487 * main/titles.c: begin support for rendering spinning robots in
2490 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2493 * main/gamemine.c: load d1 shareware levels!
2495 2003-02-25 Bradley Bell <btb@icculus.org>
2499 * autogen.sh: add warning about old auto* versions, use
2502 2003-02-24 Bradley Bell <btb@icculus.org>
2504 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2505 briefings mostly working
2507 * main/movie.c, main/titles.c: fixed some more briefing glitches
2509 2003-02-23 Bradley Bell <btb@icculus.org>
2511 * main/movie.c: fixed crash when using shareware data files
2514 * arch/sdl/digi.c: fix crash on non-existent sounds
2515 (i.e. shareware data)
2517 2003-02-22 Bradley Bell <btb@icculus.org>
2519 * main/titles.c: fixed fullscreen toggle in briefings
2521 2003-02-21 Bradley Bell <btb@icculus.org>
2523 * configure.ac: check for mingw when enabling nasm
2525 * main/playsave.c: enable loading player files of either byte
2528 2003-02-20 Bradley Bell <btb@icculus.org>
2530 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2532 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2533 #343, not "rest of solution to bug #344"
2535 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2538 * main/kludge.c: partial solution to bug #344
2540 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2542 * compilerdefs.txt: added linux/mips info
2544 * ChangeLog: clean up changelog
2546 2003-02-19 Bradley Bell <btb@icculus.org>
2548 * libmve/mveplay.c: os x needs nanosleep prototype.
2550 2003-02-18 Bradley Bell <btb@icculus.org>
2552 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2554 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2555 to disable/enable audio
2557 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2559 * main/: movie.h, titles.c: make sure movie's palette is set before
2560 writing briefing text. Fixes bug #359
2562 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2565 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2566 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2569 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2572 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2573 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2574 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2577 * include/libmve.h: blah
2579 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2581 * main/render.c: 2nd attempt to fix solaris qsort bug
2583 2003-02-18 Bradley Bell <btb@icculus.org>
2585 * configure.ac, include/pstypes.h: put alignment detection in
2588 2003-02-17 Bradley Bell <btb@icculus.org>
2590 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2591 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2592 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2593 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2594 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2595 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2596 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2597 moved mve stuff to separate subdir
2599 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2600 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2601 mve code. Fixes (at least) bugs #41, #348, and #350.
2603 2003-02-14 Bradley Bell <btb@icculus.org>
2605 * main/Makefile.am: no more Makefile.mveplay. again
2607 * main/mveplay.c: typo
2609 2003-02-13 Bradley Bell <btb@icculus.org>
2611 * utilities/mvlextract.c: uint -> unsigned int
2613 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2614 standalone mveplayer, win32 support
2616 * main/movie.c: random bugfixes, win32 support
2618 * arch/sdl/Makefile.am: formatting
2620 * configure.ac: disable networking on mac/win for now
2622 * main/newmenu.c: comments
2624 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2626 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2627 redundant swap functions.
2629 2003-02-13 Bradley Bell <btb@icculus.org>
2631 * ChangeLog: update changelog
2633 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2635 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2636 polymodel alignment issues.
2638 2003-02-13 Bradley Bell <btb@icculus.org>
2640 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2641 fix various little bugs
2643 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2644 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2646 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2649 * README.utils: new file
2651 * main/: mve_main.c, mveplay.c: more movie fixes
2653 * README: updated README
2655 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2657 2003-02-12 Bradley Bell <btb@icculus.org>
2659 * utilities/mvlextract.c: bigendian mvl support
2661 * main/mveplay.c: formatting, stuff
2663 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2664 truecolor mve support, standalone mveplayer
2666 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2667 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2668 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2669 standalone mveplayer
2671 2003-01-22 Bradley Bell <btb@icculus.org>
2673 * include/: interp.h, interp.h: restore prototype for
2674 swap_polygon_model_data
2676 2003-01-21 Bradley Bell <btb@icculus.org>
2678 * main/piggy.c: use memcpy to avoid alignment problem
2680 * compilerdefs.txt: updated some defs, added sunos/sparc
2682 2003-01-15 Bradley Bell <btb@icculus.org>
2684 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2686 * main/gamemine.c: attempting to support d1 shareware
2688 * compilerdefs.txt: update defs
2690 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2692 * main/mveplay.c: fix several bugs, comments, formatting.
2694 2003-01-15 Bradley Bell <btb@icculus.org>
2696 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2697 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2698 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2699 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2702 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2703 formatting, comments
2705 2003-01-11 Bradley Bell <btb@icculus.org>
2707 * main/: mission.c, mission.h: attempt to support d1 for mac
2710 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2712 * main/object.h: foo
2714 2003-01-09 Bradley Bell <btb@icculus.org>
2716 * main/movie.c: use ifdef around gr_toggle_fullscreen
2718 2003-01-07 Bradley Bell <btb@icculus.org>
2720 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2721 main/mission.h: don't need .msn file for descent.hog anymore
2725 2003-01-06 Bradley Bell <btb@icculus.org>
2727 * main/mission.h, main/mission.c: comments
2729 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2732 2003-01-03 Bradley Bell <btb@icculus.org>
2734 * utilities/: txb2txt.c, txt2txb.c: remove old files
2736 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2738 * main/polyobj.c: attempt to make read_model_file
2741 * main/menu.c: move vertigo text
2743 2003-01-02 Bradley Bell <btb@icculus.org>
2745 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2746 main/polyobj.h: cleanup alignment changes
2748 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2749 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2750 main/object.h: fix alignment issues on sparc
2752 * cvshowto.txt: update cvs info
2756 * 2d/rle.c: make rle_swap handle RLE_BIG
2758 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2760 * main/render.c: workaround solaris qsort bug
2762 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2764 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2765 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2767 * arch/linux/Makefile.am: enabled linux joystick, kali
2769 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2770 arch/sdl/event.c: enabled linux joystick
2772 2002-12-31 Bradley Bell <btb@icculus.org>
2774 * main/gamemine.c: simplified warning msg
2776 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2778 * main/render.h: fix compiler warning
2780 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2782 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2784 2002-12-24 Bradley Bell <btb@icculus.org>
2786 * main/mission.c: fixes an infinite loop which was caused by d2x
2787 thinking d2demo was a descent 1 mission
2789 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2791 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2793 2002-12-24 Bradley Bell <btb@icculus.org>
2795 * main/render.c: comments
2797 2002-10-30 Bradley Bell <btb@icculus.org>
2799 * main/inferno.c: add help for -hogdir option
2801 * main/inferno.c: added -hogdir option
2803 2002-10-28 Bradley Bell <btb@icculus.org>
2805 * main/: inferno.c, menu.c: enabled Vertigo displays
2807 * include/3d.h: typo
2809 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2811 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2812 main/netmisc.c, main/network.c: simplify and eliminate redundant
2815 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2817 * maths/fixc.c: fix infinite loop in quad_sqrt.
2819 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2820 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2822 2002-10-12 Bradley Bell <btb@icculus.org>
2824 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2826 2002-10-11 Bradley Bell <btb@icculus.org>
2828 * main/hud.c: make hud_message work correctly
2830 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2833 * main/network.c: formatting, small fixes
2835 2002-10-10 Bradley Bell <btb@icculus.org>
2837 * main/netmisc.h: no swap_object for little-endian
2839 * main/: netmisc.h, network.c: use macros to simplify network
2842 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2845 * main/inferno.c: enable loading screen for mac shareware with
2848 * main/netmisc.c: whitespace
2850 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2853 * main/hud.c: whitespace
2855 * configure.ac: remove shareware build, add macdata build
2857 * main/songs.c: whitespace
2859 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2860 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2863 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2866 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2868 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2869 comments, formatting, etc.
2871 * iff/iff.c: fix bigendian iff loading.
2873 2002-10-03 Bradley Bell <btb@icculus.org>
2875 * utilities/txb2tex.c: typo
2877 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2878 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2881 * arch/sdl/mouse.c: whitespace
2883 2002-09-19 Bradley Bell <btb@icculus.org>
2885 * main/kconfig.c: fix a oops, add old logs
2887 * main/kconfig.c: support for >3 mouse buttons
2889 2002-09-18 Bradley Bell <btb@icculus.org>
2891 * include/gr.h: fix palette swap define
2893 2002-09-14 Bradley Bell <btb@icculus.org>
2895 * main/titles.c: load hires briefing screen if lores doesn't exist
2896 (i.e. vertigo) and MenuHires=0
2898 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2900 * main/: multi.h, network.h: pack some structures for ipx
2903 2002-09-14 Bradley Bell <btb@icculus.org>
2905 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2906 and load_endlevel_data() to expect newline-terminated strings, fix
2907 load_game_data to read null-terminated string for
2910 2002-09-07 Bradley Bell <btb@icculus.org>
2912 * main/newmenu.c: added error message
2914 * main/menu.h: enable -nohires with mac shareware
2916 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2918 * 2d/font.c: enable 0/255 palette swap for fonts
2920 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2923 * 2d/2dsline.c: fix ogl blooper
2925 2002-09-05 Bradley Bell <btb@icculus.org>
2927 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2930 * include/strutil.h: need string.h for strcasecmp
2932 * include/rle.h: okay, maybe it needs to be this way
2934 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2936 * 2d/scalec.c: more stuff from d2src
2938 * 2d/rle.c: more stuff from d2src, formatting
2940 * 2d/font.c: useless cruft
2942 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2944 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2947 2002-09-04 Bradley Bell <btb@icculus.org>
2949 * include/grdef.h: fix compiler warnings
2951 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2953 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2956 * main/game.c: we want the mac ibitblt for everything but dos and
2959 * main/texmerge.c: these routines are in tmerge.c
2961 * main/credits.c: enable credits for mac and oem data
2963 * main/bm.c: use either exit.ham or exit.pofs
2965 * include/ibitblt.h: enable some more code from d2src
2967 * include/gr.h: enable mac ubitblt_double
2969 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2971 * include/grdef.h: moved some inline asm from linear.h
2973 * 2d/ibitblt.c: brought in line with original d2 version
2975 * 2d/bitblt.c: reverted to original d2 version of this file, then
2976 added d1x enhancements
2978 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2980 * 2d/linear.h: moved these back to their original locations
2983 * main/mveplay.c: close some memory holes, speed up palette loading
2985 * main/movie.c: added fullscreen toggle while playing movies
2987 * main/inferno.c: comment out -superhires help text (always on)
2989 * include/timer.h: added approx_fsec_to_usec macro
2991 * arch/sdl/joy.c: fix compiler warning
2993 2002-09-01 Bradley Bell <btb@icculus.org>
2995 * main/network.c: oops
2997 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2999 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
3000 timer_get_fixed_seconds
3004 2002-08-31 Bradley Bell <btb@icculus.org>
3006 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
3009 * main/multi.h: network endian stuff
3011 * 2d/font.c, include/gr.h: fast file i/o for font headers
3013 * arch/win32/arch_ip.cpp: unused file
3015 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
3016 bigendian networking fixes
3018 * main/menu.c: make net menu more accurate, also make superhires
3021 * include/pstypes.h: better to have __pack__ all the time, I think.
3022 needed for networking, e.g.
3024 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
3027 * arch/win32/Makefile.am: unused file
3031 2002-08-30 Bradley Bell <btb@icculus.org>
3033 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
3035 * main/: newmenu.h, titles.c: formatting
3037 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
3038 main/multi.h: networking works, finally
3040 * TODO: added TODO file
3042 * arch/linux/arch_ip.cpp: unused fine
3044 * README: network sorta working
3046 * main/: Makefile.am, multi.c, network.c, network.h: more
3049 * main/menu.c: load builtin mission correctly
3051 * main/inferno.c: documentation
3053 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
3056 * main/Makefile.mveplay: don't need no more
3058 2002-08-29 Bradley Bell <btb@icculus.org>
3060 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
3061 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
3062 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
3065 * include/ipx_drv.h: more network fixing
3067 * arch/linux/include/ipx_drv.h: more network fixing
3069 * include/ipx.h: formatting
3071 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
3073 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
3074 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
3075 main/inferno.c: fixed networking fuck-up?
3077 * Makefile.am: moved mingw info to README
3079 * README, mingw32.txt: moved mingw info to README
3081 2002-08-27 Bradley Bell <btb@icculus.org>
3083 * utilities/mvlextract.c: allow specifying file to extract
3085 * utilities/: tex2txb.c, txb2tex.c: use default extension to
3088 * utilities/hogextract.c: allow specifying file to extract
3090 * main/mission.c: Have to get mission_num _after_ promoting...
3092 * main/: gameseq.c, titles.c: beginning d1 briefing support
3094 * descent.msn: beginning d1 briefing support
3096 * main/: titles.c, titles.h: d1-style mission briefings
3098 * main/piggy.h: whitespace
3100 * main/movie.c: beginning robot movie support, fall back on lo/hi
3101 res if hi/lo not available
3103 * main/mission.c: added Builtin_mission_num for builtin mission,
3104 D1Hogdir, d1-style mission briefings
3106 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3109 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3110 (for d1 missions that need d1 data)
3112 * 2d/ibitblt.c: whitespace
3114 2002-08-26 Bradley Bell <btb@icculus.org>
3116 * utilities/mvlcreate.c: oops
3118 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3121 * utilities/hogextract.c: added [v]iew option
3123 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3125 * main/titles.c: fix writable string, disable DumbAdjust thing
3127 * main/polyobj.h: whitespace
3129 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3132 * main/movie.c: read movies from AltHogDir, other fixes
3134 * main/: mission.c, mission.h: fix bug w/mission filename
3136 * main/gameseq.c: comments
3138 * main/digi.h: whitespace n stuff
3140 * include/mve_audio.h: added audio flag macros
3142 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3147 2002-08-23 Bradley Bell <btb@icculus.org>
3149 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3152 * Makefile.am: remove d2demo.mn2
3154 * cfile/cfile.c, include/cfile.h: add cfile_size function
3156 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3157 eliminate need for .mn2 files for oem and demo
3159 2002-08-22 Bradley Bell <btb@icculus.org>
3161 * main/bm.c: fix for vertigo
3163 * main/menu.h: make OEM menu pcx available
3165 * 2d/rle.c: merge with original d2 file
3167 * Makefile.am, configure.ac: let mission files get installed by
3170 2002-08-17 Bradley Bell <btb@icculus.org>
3172 * configure.ac: make FAST_FILE_IO the default on little-endian
3175 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3177 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3180 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3182 * main/: game.c, menu.c, mission.c: promote builtin missions.
3184 2002-08-15 Bradley Bell <btb@icculus.org>
3186 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3187 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3189 * utilities/.cvsignore: added cvsignore
3191 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3194 * main/piggy.c: mac data file loading
3196 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3197 transparency and swap 0/255 correctly for mac data files
3199 2002-08-13 Bradley Bell <btb@icculus.org>
3201 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3202 to utilities to avoid conflict with c++ std lib <utility>
3204 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3205 txt2txb.c: moved utility to utilities to avoid conflict with c++
3208 * Makefile.am, configure.ac: add utilities
3210 2002-08-09 Bradley Bell <btb@icculus.org>
3212 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3215 2002-08-08 Bradley Bell <btb@icculus.org>
3217 * main/inferno.c: comments
3219 * main/: newmenu.c, songs.c: mac demo datafile support
3221 * installation.txt: update
3223 * main/gamesave.c: use lowercase for consistency
3225 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3226 models for other than d2demo
3228 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3230 * main/gamemine.c: formatting, better d1 texture conversion
3232 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3233 main/mission.h: recognize .msn mission files.
3235 2002-08-07 Bradley Bell <btb@icculus.org>
3237 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3238 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3239 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3240 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3241 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3242 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3245 2002-08-06 Bradley Bell <btb@icculus.org>
3247 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3249 * main/Makefile.am: formatting
3251 * 2d/font.c: make gr_remap_font just reload the whole thing
3253 * configure.ac: formatting
3255 * Makefile.am: added d2demo.mn2
3257 * d2demo.mn2: mission file for shareware
3259 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3260 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3262 * main/sounds.h: shareware stuff, whitespace
3264 * main/: polyobj.c, polyobj.h: more fast i/o macros
3266 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3269 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3270 endlevel stuff to non-shareware, allow movies/endlevel for
3273 * main/cntrlcen.c: typo
3275 * main/bm.h: use global Piggy_hamfile_version
3277 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3278 macros, use global Piggy_hamfile_version
3280 * main/Makefile.am: terrain and movie stuff always used now
3282 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3285 * main/: gamemine.c, gamesave.c: load DMB levels
3287 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3288 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3290 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3292 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3294 2002-08-04 Bradley Bell <btb@icculus.org>
3296 * main/inferno.c: shareware stuff, formatting
3298 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3300 * arch/sdl/gr.c: don't need to set mode in gr_init
3302 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3304 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3307 * Makefile.am, descent.mn2: added mission file for descent 1
3309 2002-08-02 Bradley Bell <btb@icculus.org>
3311 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3312 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3313 main/piggy.h, misc/error.c: junk
3315 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3316 render.h, scores.c, scores.h, terrain.c: shareware stuff
3318 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3319 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3320 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3321 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3322 main/weapon.c, main/weapon.h: fast i/o macros
3324 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3326 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3327 main/gamemine.h, main/gamesave.c: load d1 levels
3329 2002-07-30 Bradley Bell <btb@icculus.org>
3331 * configure.ac: oops
3333 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3336 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3337 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3338 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3339 main/piggy.c, main/titles.c: support shareware datafiles!
3341 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3342 piggy.c: SHAREWARE fixes
3344 2002-07-29 Bradley Bell <btb@icculus.org>
3346 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3347 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3348 misc/fileutil.c: Portability - OS X support
3350 2002-07-27 Bradley Bell <btb@icculus.org>
3352 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3353 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3354 segment.h: portability
3356 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3357 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3358 main/wall.h: portabilization
3360 * 2d/font.c, include/gr.h: portability
3362 2002-07-26 Bradley Bell <btb@icculus.org>
3364 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3366 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3368 * main/player.c: foo
3370 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3372 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3373 misc/fileutil.h: portable file i/o utils
3375 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3376 writable string anymore... / formatting
3378 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3379 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3380 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3381 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3382 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3383 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3384 portable-izing file loading routines
3386 2002-07-24 Bradley Bell <btb@icculus.org>
3388 * main/mveplay.c: correctly play files with 16bit uncompressed
3389 audio, mem checking, etc
3391 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3394 2002-07-23 Bradley Bell <btb@icculus.org>
3396 * misc/Makefile.am: unused file
3398 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3399 main/sounds.h: remove experimental nmovie stuff
3401 * main/movie.c: add some debugging output
3403 2002-07-22 Bradley Bell <btb@icculus.org>
3405 * main/: console.c, state.c: simplified header
3407 * main/movie.c: enable mveplay audio
3409 * main/old/movie.c: moved to main/
3411 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3412 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3413 main/mvelib.c, main/mveplay.c: initial movie support
3415 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3416 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3417 include/ogl_init.h, include/pstypes.h, main/console.c,
3418 main/state.c, mem/mem.c: OS X stuff
3420 * configure.ac: OS X and movie stuff
3422 2002-07-19 Bradley Bell <btb@icculus.org>
3424 * compilerdefs.txt: OSX defs
3426 2002-07-18 Bradley Bell <btb@icculus.org>
3428 * main/inferno.c: use simpler rcs tags
3430 * autogen.sh: keep Changelog in cvs (and use --accum)
3432 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3433 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3434 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3435 main/songs.c: changed cdrom->rbaudio
3437 * include/rbaudio.h: moved to /include
3439 2002-07-17 Bradley Bell <btb@icculus.org>
3441 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3442 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3443 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3444 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3445 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3446 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3447 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3448 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3449 3d/setup.c: use simpler rcs tags
3454 2002-07-17 Bradley Bell <btb@icculus.org>
3456 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3458 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3460 * debian/rules: don't need readme's
3462 * debian/rules: move d1x license to COPYING, license clarifications
3464 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3465 license to COPYING, license clarifications
3467 * debian/rules: fix debian docs
3469 * debian/rules: fix debian manpages
3471 * debian/d2x-sdl.menu: fix debian menu
3473 * debian/rules: link to undocumented man page for debs
3475 * Makefile.am, configure.ac, debian/control, debian/copyright,
3476 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3477 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3478 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3481 2002-07-16 Bradley Bell <btb@icculus.org>
3483 * debian/: rules, changelog.in: deb stuff
3485 * configure.ac: cleaner nasm detection
3487 * debian/: changelog.in, control, rules: deb stuff
3489 * README, installation.txt: typos, stuff
3491 * configure.ac: better #defines
3493 * configure.ac: whitespace
3495 * configure.ac: better documentation
3497 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3498 SDL_JOYSTICK not needed
3500 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3502 * configure.ac: need higher SDL for joystick
3504 * debian/: control, rules: deb stuff
3506 * arch/sdl/joy.c: old junk
3508 * Makefile.am, configure.ac: automake updates
3510 * main/: inferno.c, text.c: don't use althogdir on non-unix
3512 * configure.ac: more autoconf updates
3514 * misc/strutil.c: better strrev
3516 * main/inferno.c: need limits.h on mingw also
3518 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3521 2002-04-19 Bradley Bell <btb@icculus.org>
3523 * main/network.c: let hoard.ham be a cfile
3525 * main/text.c: better error message when hog not found
3529 2002-03-23 Bradley Bell <btb@icculus.org>
3531 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3532 arch/sdl/Makefile.am: Use SDL joystick automatically
3534 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3536 2002-03-05 Bradley Bell <btb@icculus.org>
3538 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3541 2002-02-23 Bradley Bell <btb@icculus.org>
3543 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3545 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3546 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3547 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3548 main/editor/Makefile.am: moved includes to include
3550 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3552 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3553 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3554 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3557 * main/game.c: disabled cockpit for OGL, formatting
3559 * 2d/ibitblt.c: formatting
3561 2002-02-16 Bradley Bell <btb@icculus.org>
3563 * include/oldsdl.h: check for older macros
3565 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3566 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3567 allow older sdl versions
3569 2002-02-15 Bradley Bell <btb@icculus.org>
3571 * main/: automap.c, automap.h, inferno.c: automap resolution now
3574 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3576 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3577 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3578 win32/include/key_arch.h: never mind - that would be pointless
3580 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3581 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3582 win32/include/key_arch.h: copied files from d1x
3584 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3585 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3587 * main/multipow.c: need conf.h
3589 * arch/win32/Makefile.am: new file
3591 * include/pstypes.h: added u_int16_t (needed in base_ip)
3593 * arch/win32/arch_ip.cpp: copied from d1x
3595 2002-02-14 Bradley Bell <btb@icculus.org>
3597 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3599 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3600 main/netlist.c: Added hotkeys to toggle fullscreen mode
3602 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3603 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3605 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3606 reorder.h: Lotsa networking stuff from d1x
3608 2002-02-13 Bradley Bell <btb@icculus.org>
3610 * include/gr.h, main/game.c: Fullscreen toggle stuff
3612 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3615 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3616 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3619 2002-02-11 Bradley Bell <btb@icculus.org>
3621 * main/bm.c: use portable loader if bigendian
3623 * include/pstypes.h: don't define bool for c++
3625 * include/cfile.h: extern AltHogDir stuff
3627 * include/byteswap.h: use WORDS_BIGENDIAN
3629 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3631 * main/vers_id.h: added D2X_IVER
3633 * misc/args.c: don't use d1x.ini
3635 * Makefile.am: rpm stuff
3637 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3640 2002-02-09 Bradley Bell <btb@icculus.org>
3642 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3644 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3646 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3649 2002-02-06 Bradley Bell <btb@icculus.org>
3651 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3652 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3653 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3655 * debian/: changelog.in, control, copyright, d2x-gl.files,
3656 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3660 2002-02-02 Bradley Bell <btb@icculus.org>
3662 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3664 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3665 Enabled RELEASE option
3667 2002-01-31 Bradley Bell <btb@icculus.org>
3669 * Makefile.am, configure.ac: specify prerequisite versions of
3670 autoconf and automake
3672 2002-01-29 Bradley Bell <btb@icculus.org>
3674 * main/mission.c: RCS header added
3676 * main/inferno.c: update copyright date
3678 * main/mission.c: allow missions to be in AltHogDir
3680 * configure.ac: Display results of configure
3682 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3685 2002-01-28 Bradley Bell <btb@icculus.org>
3687 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3688 Data files now go in DATADIR/games/d2x, user files now go in
3691 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3693 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3694 files now go in ~/.d2x
3696 2002-01-24 Bradley Bell <btb@icculus.org>
3698 * configure.ac: fix nasm not found error message
3700 2002-01-18 Bradley Bell <btb@icculus.org>
3702 * configure.in: getting rid of old configure.in
3704 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3705 main/movie.c: Movie playing kludgey stuff
3707 * misc/args.c: formatting
3709 * main/inferno.c: allow -h for help
3711 * include/error.h: don't die on int3, unless -debug given
3713 * mingw32.txt: more stuff
3715 2001-12-29 Bradley Bell <btb@icculus.org>
3717 * Makefile.am: Got rid of thinking.txt
3719 * main/inferno.c: document -nomovies option
3721 2001-12-28 Bradley Bell <btb@icculus.org>
3723 * main/titles.c: formatting, put some code into place for rendering
3724 of robots during briefings
3726 2001-12-27 Bradley Bell <btb@icculus.org>
3730 2001-12-23 Craig Hadady <chadady@iglou.com>
3732 * 2d/rle.c: fixed bug in dummy array.
3734 2001-12-03 Bradley Bell <btb@icculus.org>
3736 * arch/sdl/init.c: fix formatting
3738 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3739 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3740 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3741 and sdl joystick stuff
3743 2001-11-30 Bradley Bell <btb@icculus.org>
3745 * thinking.txt: not needed
3747 2001-11-27 Bradley Bell <btb@icculus.org>
3749 * cygconf, mingw32.txt: use sdl from source on cygwin
3751 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3752 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3753 SDL_CFLAGS to CFLAGS
3755 2001-11-27 Bradley Bell <btb@icculus.org>
3759 2001-11-14 Bradley Bell <btb@icculus.org>
3761 * texmap/scanline.c: use optimization flags as texmap default
3763 * NEWS: mouse wheel, etc
3765 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3766 wheel to emulate 3rd axis
3768 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3770 * include/error.h: kludge to ungrab mouse when we hit an int3
3772 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3773 __ENV_MSDOS__ to __MSDOS__
3775 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3778 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3781 * arch/sdl/digi.c: implemented digi_set_volume
3783 * include/grdef.h, main/config.c, misc/d_io.c: change
3784 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3786 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3787 main/piggy.c: use MAKE_SIG
3789 * installation.txt: update
3791 * configure.ac: new file
3793 * arch/sdl/joydefs.c: #include pstypes.h
3795 * arch/sdl/init.c: SDL joystick stuff
3797 * acconfig.h: adjust MINGW defines
3799 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3800 controls menu now works
3802 2001-11-13 Bradley Bell <btb@icculus.org>
3804 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3807 * Makefile.am: New file
3809 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3812 * compilerdefs.txt: New file
3814 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3816 2001-11-12 Bradley Bell <btb@icculus.org>
3818 * main/playsave.c: load player files regardless of byte order of
3821 2001-11-11 Bradley Bell <btb@icculus.org>
3823 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3826 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3828 * NEWS: GL savegame thumbnails
3830 * acconfig.h, configure.in: make option for NMOVIES, default to off
3832 2001-11-09 Bradley Bell <btb@icculus.org>
3834 * main/state.c: Enabled savegame thumbnails under OpenGL
3836 * unused/pa_null/pa_enabl.h: remove duplicate header
3838 * misc/args.c: use d2x.ini for option file
3840 * mem/mem.c: Move mem_realloc inside the ifdef
3842 * main/menu.c: fix 640x400 menu text
3844 * main/inferno.c: added documentation
3846 * main/endlevel.c: fix warnings
3848 * arch/ogl/gr.c: Get rid of gl spew
3850 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3852 * acconfig.h: Define __SDL__ for mingw
3854 2001-11-08 Bradley Bell <btb@icculus.org>
3856 * 2d/font.c: free OGL font data when rereading
3858 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3859 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3860 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3861 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3862 main/weapon.h: Enabled shareware build, endlevel flythrough
3865 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3866 of use for shareware build
3868 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3871 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3873 2001-11-05 Bradley Bell <btb@icculus.org>
3875 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3878 * include/3d.h: Add comment
3880 2001-11-04 Bradley Bell <btb@icculus.org>
3882 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3885 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3888 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3890 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3891 main/hudmsg.h: Enable d1x-style hud_message
3893 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3895 * 2d/font.c: re-init ogl fonts after remapping colors.
3897 2001-11-02 Bradley Bell <btb@icculus.org>
3899 * misc/Makefile.am: remove byteswap.h (duplicate header)
3901 * 2d/font.c: fixed gr_remap_font, minor stuff
3903 * configure.in: take out -O2 if doing debug build
3905 * main/bm.c: formatting
3907 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3909 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3910 macros, get rid of functions
3912 2001-11-01 Bradley Bell <btb@icculus.org>
3914 * misc/byteswap.h: removed duplicate header
3916 2001-10-31 Bradley Bell <btb@icculus.org>
3918 * NEWS, main/automap.c: automap works in opengl
3920 * NEWS, configure.in: Added news
3922 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3924 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3926 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3927 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3928 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3930 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3932 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3934 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3935 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3937 2001-10-27 Bradley Bell <btb@icculus.org>
3939 * main/inferno.c: added some documentation
3941 2001-10-25 Bradley Bell <btb@icculus.org>
3943 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3946 * Makefile.am, configure.in, arch/Makefile.am,
3947 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3948 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3949 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3950 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3951 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3952 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3953 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3954 it's ugly, but It'll be easier to sync with d1x.
3956 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3957 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3958 main/editor/Makefile.am: attempt at support for editor, makefile
3961 * misc/d_delay.c: formatting fix
3963 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3964 tmappent.S, tmapppro.S: adding support for runtime selection of
3967 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3968 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3969 including multi.h and network.h, fix backslashes, fix compiler
3972 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3973 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3974 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3975 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3976 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3977 including multi.h and network.h, fix backslashes
3979 * include/pstypes.h: added typedef for u_int64_t on mingw
3981 * include/3d.h: added prototype for g3_uninit_polygon_model
3983 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3985 2001-10-24 Bradley Bell <btb@icculus.org>
3987 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3988 arch subdirs, as in d1x.
3990 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3991 earlier style until i understand automake 1.5 better. remove input
3994 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3995 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3996 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3997 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3998 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3999 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
4000 Moved input stuff to arch subdirs, as in d1x.
4002 * NEWS, configure.in: blah blah
4004 2001-10-23 Bradley Bell <btb@icculus.org>
4006 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
4008 * texmap/tmapppro.S: no need for #include <conf.h> here
4010 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
4013 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
4014 file. RCS header added
4016 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
4017 #ifdef'ing out the whole file. RCS header added
4019 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
4020 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
4021 fixes. Now works with automake 1.5 and autoconf 2.52.
4022 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
4023 mingw (-grabmouse now works on win32).
4025 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
4026 These don't belong in cvs
4030 2001-10-20 Bradley Bell <btb@icculus.org>
4032 * 2d/font.c: Don't free unused variables...
4034 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
4037 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
4038 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
4039 main/Makefile.am: make dist more sensible
4041 * Makefile.am: Kludge for linking on mingw
4043 2001-10-19 Bradley Bell <btb@icculus.org>
4045 * Makefile.am, configure.in, arch/win32/Makefile.am,
4046 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
4048 * include/ipx_drv.h: Check for __MINGW32__
4050 * include/i86.h: Imported from d1x
4052 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
4054 * arch/dos/modex.asm: Fixed %include
4056 * main/console.c: RCS headers added
4058 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
4061 * Makefile.am, main/Makefile.am: Moved final link to top-level
4062 directory instead of main/
4064 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
4065 __ENV_LINUX__ to __linux__
4067 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
4068 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
4069 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
4070 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
4071 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
4072 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
4073 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
4074 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4075 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
4076 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
4079 * configure.in: add --enable-xploader, support arch/linux subdir,
4082 * main/inferno.c: conditionalize conf.h
4084 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
4086 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
4087 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
4088 misc/fileutil.h: Partial application of linux/alpha patch.
4090 2001-10-19 Bradley Bell <btb@icculus.org>
4092 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
4093 networking in line with d1x, moved some arch/linux_* stuff to
4096 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4097 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4098 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4099 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4102 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4103 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4104 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4105 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4106 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4107 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4108 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4109 linux/include/ukali.h: Brought linux networking in line with d1x,
4110 moved some arch/linux_* stuff to arch/linux/*
4112 * include/ipx_drv.h: Imported from d1x
4114 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4116 * main/ipx_drv.c: Imported from d1x
4118 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4119 main/network.h, main/Makefile.am: Trying to get network working on
4122 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4123 main/Makefile.am: build fixes
4125 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4126 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4127 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4128 starting to get net working.
4130 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4131 conditionalized min,max macros
4133 2001-10-18 Bradley Bell <btb@icculus.org>
4135 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4136 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4137 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4138 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4141 * 2d/2dsline.c: RCS headers added/changed
4143 * configure.in: fix NASMFLAGS bug
4145 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4148 2001-10-17 Bradley Bell <btb@icculus.org>
4150 * NEWS: Fixed the invulnerable robots bug!
4152 * main/collide.c: Fixed the invulnerable robots bug!
4154 2001-10-14 Bradley Bell <btb@icculus.org>
4156 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4159 2001-10-13 Bradley Bell <btb@icculus.org>
4161 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4162 arch/Makefile.am, arch/dos/Makefile.am,
4163 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4164 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4165 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4166 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4167 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4168 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4169 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4170 arch/win32/include/Makefile.am, iff/Makefile.am,
4171 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4172 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4173 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4174 unused/bios/Makefile.am, unused/lib/Makefile.am,
4175 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4176 unused/ui/Makefile.am, unused/vga/Makefile.am,
4177 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4178 automake stuff from "inert" subdirs. And there was much rejoicing.
4180 * Makefile.am, NEWS, configure.in: Stuff
4182 * ChangeLog: removing auto-generated file
4184 * cygconf: Added instructions for mingw32 build
4186 * Makefile.am: renamed INSTALL to installation.txt
4188 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4190 * mingw32.txt: Added instructions for mingw32 build
4192 * configure.in: Enable assembly under mingw32
4194 2001-10-12 Bradley Bell <btb@icculus.org>
4196 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4198 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4199 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4200 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4201 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4202 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4203 to __DJGPP__, since it's built-in.
4205 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4207 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4208 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4212 2001-10-12 Bradley Bell <btb@icculus.org>
4214 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4216 * Makefile.am: make sure cygconf gets archived
4218 * configure.in: Increment version number in preparation for release
4220 * configure.in: Fix detection of opengl
4222 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4223 cygconf, arch/Makefile.am, arch/include/joy.h,
4224 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4225 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4226 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4227 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4228 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4229 Vastly improved compilability.
4231 2001-10-11 Bradley Bell <btb@icculus.org>
4233 * Makefile.am: Added macros/sdl.m4
4235 * autogen.sh: Added macros/sdl.m4
4237 2001-10-09 Bradley Bell <btb@icculus.org>
4239 * main/vers_id.h: Added DESCENT_VERSION constant
4241 * main/inferno.c: Added command-line help.
4243 * include/ogl_init.h: opengl improvments (following d1x changes)
4245 2001-10-07 Bradley Bell <btb@icculus.org>
4247 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4248 arch/ogl/Makefile.am: Remove duplicate headers.
4250 2001-08-02 Thimo Neubauer <thimo@debian.org>
4252 * mem/mem.c: totally crippled the memory manager because it does
4253 not make sense for non-DOS-systems and it would have been too
4254 complicated to get it 64bit clean
4256 2001-06-19 Bradley Bell <btb@icculus.org>
4258 * cvshowto.txt: updated anonymous password
4260 2001-02-08 Bradley Bell <btb@icculus.org>
4262 * COPYING, license.txt: Added d1x license
4264 2001-02-01 Bradley Bell <btb@icculus.org>
4266 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4268 2001-01-31 Bradley Bell <btb@icculus.org>
4270 * configure.in, arch/include/mouse.h, include/pstypes.h,
4271 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4273 * main/polyobj.c: fix typo
4275 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4276 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4277 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4278 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4279 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4280 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4281 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4282 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4283 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4284 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4285 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4286 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4287 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4288 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4289 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4290 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4291 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4292 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4293 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4294 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4295 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4296 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4297 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4298 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4299 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4300 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4303 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4304 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4305 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4306 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4309 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4312 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4313 cross-compiling, and cygwin fixes
4315 2001-01-30 Bradley Bell <btb@icculus.org>
4317 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4318 include/pstypes.h, include/strutil.h, main/Makefile.am,
4319 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4320 needs --without-assembler and --without-network to compile
4322 2001-01-29 Bradley Bell <btb@icculus.org>
4324 * configure.in, main/Makefile.am: Fixes to build system
4326 * main/kconfig.c: fix for non-linux joysticks
4328 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4329 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4330 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4331 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4332 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4333 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4334 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4335 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4336 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4337 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4339 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4340 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4341 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4342 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4343 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4344 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4347 * arch/dos/include/joy.h, arch/dos/include/key.h,
4348 arch/dos/include/mouse.h: Unified input headers.
4350 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4352 2001-01-28 Bradley Bell <btb@icculus.org>
4354 * conf.h.in, configure.in, arch/Makefile.am,
4355 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4356 arch/include/key.h, main/Makefile.am: More header unification...
4358 * main/newdemo.c: Added <ctype.h>
4360 * arch/include/event.h, arch/include/joy.h: unified input headers.
4362 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4363 OpenGL now uses SDL-GL instead of gii
4365 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4367 2001-01-25 Bradley Bell <btb@icculus.org>
4369 * autogen.sh: use "set -e" so execution stops if something goes
4372 2001-01-24 Bradley Bell <btb@icculus.org>
4376 * Makefile.am: Add ChangeLog to dist
4380 2001-01-24 Bradley Bell <btb@icculus.org>
4382 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4384 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4385 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4388 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4389 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4390 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4391 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4392 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4393 arch/Makefile.am, arch/dos/Makefile.am,
4394 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4395 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4396 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4397 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4398 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4399 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4400 unused/Makefile.am, unused/bios/Makefile.am,
4401 unused/lib/Makefile.am, unused/novga/Makefile.am,
4402 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4403 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4404 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4405 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4406 make dist, VPATH builds, ...
4408 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4409 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4410 arch/dos/Makefile.in, arch/linux/Makefile.in,
4411 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4412 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4413 misc/Makefile.in, texmap/Makefile.in: cruft removal
4415 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4418 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4420 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4422 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4425 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4426 added -grabmouse option
4428 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4429 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4430 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4431 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4432 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4433 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4434 main/songs.c, misc/args.c: changed args_find to FindArg
4436 2001-01-22 Bradley Bell <btb@icculus.org>
4438 * configure, main/Makefile.am, main/Makefile.in: configuration
4441 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4442 fix compiler warnings w/opengl
4444 * include/console.h: ggi support
4446 * arch/linux_init.c: svgalib support
4448 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4449 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4450 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4451 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4452 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4453 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4456 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4458 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4459 main/render.c: fix warnings and enable NDEBUG *
4460 arch/svgalib_init.c: svgalib support
4462 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4464 * main/kconfig.c: joystick support
4466 2001-01-21 Bradley Bell <btb@icculus.org>
4468 * cvshowto.txt: new file, taken from d1x webpage
4470 * AUTHORS, README: Taking over as maintainer of d2x
4472 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4474 2001-01-20 Bradley Bell <btb@icculus.org>
4476 * configure, configure.in: Turned -Werror back off by default
4478 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4479 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4480 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4481 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4482 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4483 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4484 main/laser.c, main/multi.c, main/network.c, main/network.h,
4485 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4486 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4487 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4488 warnings, for non-OpenGL on linux, anyway...
4490 2001-01-19 Bradley Bell <btb@icculus.org>
4492 * copying: remove duplicate file
4494 * Import of d2x-0.0.9-pre1
4496 * Import of d2x-0.0.8