1 2003-03-29 Bradley Bell <btb@icculus.org>
3 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
4 main/polyobj.c: rewrote endlevel stuff to reread exit model info
7 * arch/sdl/joy.c: fixed text seen for hats in control config
10 2003-03-28 Bradley Bell <btb@icculus.org>
12 * main/bm.c: heh, model nums in vertigo are hardcoded,
13 N_D2_POLYGON_MODELS can't change
15 * configure.ac, include/d1x.xpm, include/descent.xpm,
16 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
19 2003-03-27 Bradley Bell <btb@icculus.org>
21 * main/text.h: fixed text references for hat directions
23 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
25 2003-03-26 Bradley Bell <btb@icculus.org>
27 * main/playsave.c: make d2x keys backward compatible
29 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
31 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
34 2003-03-26 Bradley Bell <btb@icculus.org>
36 * main/piggy.c: fix crash when d1 data not present
38 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
39 read/write from plr file
41 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
42 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
45 2003-03-25 Bradley Bell <btb@icculus.org>
47 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
48 D1_PIGFILE ("descent.pig") macro
50 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
51 models from d1 pig file
53 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
54 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
55 really) from d1 pig file
57 2003-03-23 Bradley Bell <btb@icculus.org>
59 * main/bm.c: stop extra robots from overwriting exit models
61 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
62 texture list doesn't get full
64 * main/bm.c: fix mem leak when reading extra robots
66 2003-03-21 Bradley Bell <btb@icculus.org>
68 * main/menu.c: Added option to set movie resolution (mostly works)
70 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
72 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
73 replacement functions to piggy.c
75 * main/gameseq.c: attempt to support mac d1 descent.pig
77 * main/bm.c: fix mem leak
79 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
80 files, both d1 and d2 oem briefing where showed
82 * main/inferno.c, main/movie.c: Change the default movie
83 resolution to "high", implement the option -lowresmovies
85 2003-03-20 Bradley Bell <btb@icculus.org>
87 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
89 * main/piggy.c: comments
91 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
93 * main/gameseq.c: delete duplicate function
95 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
97 2003-03-19 Bradley Bell <btb@icculus.org>
99 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
100 (cddb discid) support
102 * arch/sdl/digi.c, main/kludge.c: implemented
103 digi_link_sound_to_object3 for looping sounds, other looping stuff
105 * arch/sdl/gr.c: removing dependencies on stuff in main/
107 * arch/linux/Makefile.am, arch/linux/init.c,
108 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
109 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
110 other header cleanups
112 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
114 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
116 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
117 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
118 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
119 load d1 textures for d1 levels
121 2003-03-19 Bradley Bell <btb@icculus.org>
123 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
124 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
125 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
126 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
129 * README: added some OS X info
131 2003-03-17 Bradley Bell <btb@icculus.org>
133 * main/newdemo.c: simplify DEMO_FILENAME macro
135 * main/console.c, main/game.c: enable experimental console support
137 * main/gamerend.c: fixed location of fps meter in multi
139 2003-03-16 Bradley Bell <btb@icculus.org>
141 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
142 also look in shared data dir for demos
144 * main/newdemo.c, main/newdemo.h: comments/formatting
146 2003-03-15 Christopher Thielen <chris@luethy.net>
148 * main/kludge.c: set CDROM_dir back to "." - tricks game into
149 thinking d2 cd is always present
151 2003-03-15 Bradley Bell <btb@icculus.org>
153 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
156 * arch/sdl/rbaudio.c: formatting, enabled volume control under
159 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
160 gr_init. don't really know why this works, though
162 2003-03-14 Bradley Bell <btb@icculus.org>
164 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
166 * unused/bios/rbaudio.h: removed duplicate file
168 2003-03-14 Christopher Thielen <chris@luethy.net>
170 * arch/sdl/rbaudio.c: stop cd audio when exiting
172 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
174 * main/gamecntl.c: add comments to the "only matt knows" cheats
176 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
178 * main/gamemine.c: formatting, better texture conversion for d1
181 2003-03-14 Bradley Bell <btb@icculus.org>
183 * main/piggy.c: must swap all mac version pigfiles
185 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
186 main/multi.c: formatting, minor cleanups
188 * 2d/rle.c: need to swap line_size on bigendian machines
190 * main/mission.c, main/mission.h: detect mac full version hogfile
192 2003-03-13 Bradley Bell <btb@icculus.org>
194 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
195 added joy/mouse sensitivity slider, increased range to 16, and
198 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
201 * arch/linux/Makefile.am: removed extra backslash
203 * TODO, installation.txt: updated some documentation
205 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
206 menu, with maxfps option
208 2003-03-12 Bradley Bell <btb@icculus.org>
210 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
212 * arch/linux/alsadigi.c, arch/linux/findfile.c,
213 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
214 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
215 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
216 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
217 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
218 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
219 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
220 arch/linux/include/music.h, arch/linux/include/serial.h,
221 arch/linux/include/ukali.h: formatting
223 2003-03-11 Chris Arena <ccarena@cox.net>
225 * main/menu.c: fixed brightness slider
227 2003-03-01 Bradley Bell <btb@icculus.org>
229 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
230 robots and animated bitmaps work, but colors are messed up
232 2003-02-28 Bradley Bell <btb@icculus.org>
234 * main/player.h: whitespace
236 * main/automap.c, main/cntrlcen.c, main/collide.c,
237 main/gamerend.c: use Builtin_mission_num instead of 0 (if
238 descent.hog is present, d1 becomes mission 0)
240 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
241 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
242 arch/win32/winnet.c: MinGW compiles with network enabled again,
243 but still doesn't work
247 2003-02-28 Bradley Bell <btb@icculus.org>
249 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
250 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
253 2003-02-27 Bradley Bell <btb@icculus.org>
255 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
256 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
257 main/network.c, main/network.h: noted that hoard.ham is only needed
258 for multiplayer HOARD games, and should not be equated with
259 "vertigo". put HoardEquipped() back in network.c.
261 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
262 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
263 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
264 use timer_delay instead of d_delay
266 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
268 * main/render.c: added replacement qsort for solaris
270 2003-02-26 Bradley Bell <btb@icculus.org>
272 * main/gamemine.c: texture conversion for d1 shareware
274 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
276 * main/gamemine.c: better texture conversion for d1 levels
278 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
280 * main/kconfig.c: fix joystick support under MinGW
282 2003-02-26 Bradley Bell <btb@icculus.org>
284 * main/playsave.c: fix swapping glitch
286 * configure.ac, readme.txt: clean stuff up, getting ready for
289 * main/titles.c: begin support for rendering spinning robots in
292 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
295 * main/gamemine.c: load d1 shareware levels!
297 2003-02-25 Bradley Bell <btb@icculus.org>
301 * autogen.sh: add warning about old auto* versions, use
304 2003-02-24 Bradley Bell <btb@icculus.org>
306 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
307 briefings mostly working
308 * main/movie.c, main/titles.c: fixed some more briefing glitches
310 2003-02-23 Bradley Bell <btb@icculus.org>
312 * main/movie.c: fixed crash when using shareware data files
314 * arch/sdl/digi.c: fix crash on non-existent sounds
315 (i.e. shareware data)
317 2003-02-22 Bradley Bell <btb@icculus.org>
319 * main/titles.c: fixed fullscreen toggle in briefings
321 2003-02-21 Bradley Bell <btb@icculus.org>
323 * configure.ac: check for mingw when enabling nasm
324 * main/playsave.c: enable loading player files of either byte
327 2003-02-20 Bradley Bell <btb@icculus.org>
329 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
330 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
331 #343, not "rest of solution to bug #344"
332 * arch/sdl/timer.c, include/timer.h: revert to more accurate
334 * main/kludge.c: partial solution to bug #344
335 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
336 * compilerdefs.txt: added linux/mips info
337 * ChangeLog: clean up changelog
339 2003-02-19 Bradley Bell <btb@icculus.org>
341 * libmve/mveplay.c: os x needs nanosleep prototype.
343 2003-02-18 Bradley Bell <btb@icculus.org>
345 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
346 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
347 to disable/enable audio
348 * libmve/: mve_main.c, mveplay.c: bigendian fixes
349 * main/: movie.h, titles.c: make sure movie's palette is set before
350 writing briefing text. Fixes bug #359
351 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
353 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
354 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
356 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
358 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
359 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
360 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
362 * include/libmve.h: blah
364 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
366 * main/render.c: 2nd attempt to fix solaris qsort bug
368 2003-02-18 Bradley Bell <btb@icculus.org>
370 * configure.ac, include/pstypes.h: put alignment detection in
373 2003-02-17 Bradley Bell <btb@icculus.org>
375 * Makefile.am, README.utils, configure.ac, include/libmve.h,
376 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
377 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
378 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
379 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
380 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
381 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
382 moved mve stuff to separate subdir
383 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
384 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
385 mve code. Fixes (at least) bugs #41, #348, and #350.
387 2003-02-14 Bradley Bell <btb@icculus.org>
389 * main/Makefile.am: no more Makefile.mveplay. again
390 * main/mveplay.c: typo
392 2003-02-13 Bradley Bell <btb@icculus.org>
394 * utilities/mvlextract.c: uint -> unsigned int
395 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
396 standalone mveplayer, win32 support
397 * main/movie.c: random bugfixes, win32 support
398 * arch/sdl/Makefile.am: formatting
399 * configure.ac: disable networking on mac/win for now
400 * main/newmenu.c: comments
402 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
404 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
405 redundant swap functions.
407 2003-02-13 Bradley Bell <btb@icculus.org>
409 * ChangeLog: update changelog
411 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
413 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
414 polymodel alignment issues.
416 2003-02-13 Bradley Bell <btb@icculus.org>
418 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
419 fix various little bugs
420 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
421 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
422 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
424 * README.utils: new file
425 * main/: mve_main.c, mveplay.c: more movie fixes
426 * README: updated README
427 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
429 2003-02-12 Bradley Bell <btb@icculus.org>
431 * utilities/mvlextract.c: bigendian mvl support
432 * main/mveplay.c: formatting, stuff
433 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
434 truecolor mve support, standalone mveplayer
435 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
436 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
437 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
440 2003-01-22 Bradley Bell <btb@icculus.org>
442 * include/: interp.h, interp.h: restore prototype for
443 swap_polygon_model_data
445 2003-01-21 Bradley Bell <btb@icculus.org>
447 * main/piggy.c: use memcpy to avoid alignment problem
448 * compilerdefs.txt: updated some defs, added sunos/sparc
450 2003-01-15 Bradley Bell <btb@icculus.org>
452 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
453 * main/gamemine.c: attempting to support d1 shareware
454 * compilerdefs.txt: update defs
456 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
458 * main/mveplay.c: fix several bugs, comments, formatting.
460 2003-01-15 Bradley Bell <btb@icculus.org>
462 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
463 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
464 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
465 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
467 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
470 2003-01-11 Bradley Bell <btb@icculus.org>
472 * main/: mission.c, mission.h: attempt to support d1 for mac
474 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
477 2003-01-09 Bradley Bell <btb@icculus.org>
479 * main/movie.c: use ifdef around gr_toggle_fullscreen
481 2003-01-07 Bradley Bell <btb@icculus.org>
483 * Makefile.am, descent.msn, installation.txt, main/mission.c,
484 main/mission.h: don't need .msn file for descent.hog anymore
487 2003-01-06 Bradley Bell <btb@icculus.org>
489 * main/mission.h, main/mission.c: comments
490 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
493 2003-01-03 Bradley Bell <btb@icculus.org>
495 * utilities/: txb2txt.c, txt2txb.c: remove old files
496 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
497 * main/polyobj.c: attempt to make read_model_file
499 * main/menu.c: move vertigo text
501 2003-01-02 Bradley Bell <btb@icculus.org>
503 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
504 main/polyobj.h: cleanup alignment changes
505 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
506 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
507 main/object.h: fix alignment issues on sparc
508 * cvshowto.txt: update cvs info
510 * 2d/rle.c: make rle_swap handle RLE_BIG
512 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
514 * main/render.c: workaround solaris qsort bug
516 2003-01-01 Steffen Pohle <stpohle@gmx.net>
518 * arch/linux/linuxnet.c, arch/linux/ukali.c,
519 arch/linux/include/ukali.h, main/inferno.c: enabled kali
520 * arch/linux/Makefile.am: enabled linux joystick, kali
521 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
522 arch/sdl/event.c: enabled linux joystick
524 2002-12-31 Bradley Bell <btb@icculus.org>
526 * main/gamemine.c: simplified warning msg
527 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
528 * main/render.h: fix compiler warning
530 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
532 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
534 2002-12-24 Bradley Bell <btb@icculus.org>
536 * main/mission.c: fixes an infinite loop which was caused by d2x
537 thinking d2demo was a descent 1 mission
539 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
541 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
543 2002-12-24 Bradley Bell <btb@icculus.org>
545 * main/render.c: comments
547 2002-10-30 Bradley Bell <btb@icculus.org>
549 * main/inferno.c: add help for -hogdir option
550 * main/inferno.c: added -hogdir option
552 2002-10-28 Bradley Bell <btb@icculus.org>
554 * main/: inferno.c, menu.c: enabled Vertigo displays
557 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
559 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
560 main/netmisc.c, main/network.c: simplify and eliminate redundant
563 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
565 * maths/fixc.c: fix infinite loop in quad_sqrt.
566 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
567 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
569 2002-10-12 Bradley Bell <btb@icculus.org>
571 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
573 2002-10-11 Bradley Bell <btb@icculus.org>
575 * main/hud.c: make hud_message work correctly
576 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
578 * main/network.c: formatting, small fixes
580 2002-10-10 Bradley Bell <btb@icculus.org>
582 * main/netmisc.h: no swap_object for little-endian
583 * main/: netmisc.h, network.c: use macros to simplify network
585 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
587 * main/inferno.c: enable loading screen for mac shareware with
589 * main/netmisc.c: whitespace
590 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
592 * main/hud.c: whitespace
593 * configure.ac: remove shareware build, add macdata build
594 * main/songs.c: whitespace
595 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
596 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
598 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
601 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
603 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
604 comments, formatting, etc.
605 * iff/iff.c: fix bigendian iff loading.
607 2002-10-03 Bradley Bell <btb@icculus.org>
609 * utilities/txb2tex.c: typo
610 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
611 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
613 * arch/sdl/mouse.c: whitespace
615 2002-09-19 Bradley Bell <btb@icculus.org>
617 * main/kconfig.c: fix a oops, add old logs
618 * main/kconfig.c: support for >3 mouse buttons
620 2002-09-18 Bradley Bell <btb@icculus.org>
622 * include/gr.h: fix palette swap define
624 2002-09-14 Bradley Bell <btb@icculus.org>
626 * main/titles.c: load hires briefing screen if lores doesn't exist
627 (i.e. vertigo) and MenuHires=0
629 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
631 * main/: multi.h, network.h: pack some structures for ipx
634 2002-09-14 Bradley Bell <btb@icculus.org>
636 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
637 and load_endlevel_data() to expect newline-terminated strings, fix
638 load_game_data to read null-terminated string for
641 2002-09-07 Bradley Bell <btb@icculus.org>
643 * main/newmenu.c: added error message
644 * main/menu.h: enable -nohires with mac shareware
645 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
646 * 2d/font.c: enable 0/255 palette swap for fonts
647 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
649 * 2d/2dsline.c: fix ogl blooper
651 2002-09-05 Bradley Bell <btb@icculus.org>
653 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
655 * include/strutil.h: need string.h for strcasecmp
656 * include/rle.h: okay, maybe it needs to be this way
657 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
658 * 2d/scalec.c: more stuff from d2src
659 * 2d/rle.c: more stuff from d2src, formatting
660 * 2d/font.c: useless cruft
661 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
662 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
665 2002-09-04 Bradley Bell <btb@icculus.org>
667 * include/grdef.h: fix compiler warnings
668 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
669 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
671 * main/game.c: we want the mac ibitblt for everything but dos and
673 * main/texmerge.c: these routines are in tmerge.c
674 * main/credits.c: enable credits for mac and oem data
675 * main/bm.c: use either exit.ham or exit.pofs
676 * include/ibitblt.h: enable some more code from d2src
677 * include/gr.h: enable mac ubitblt_double
678 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
679 * include/grdef.h: moved some inline asm from linear.h
680 * 2d/ibitblt.c: brought in line with original d2 version
681 * 2d/bitblt.c: reverted to original d2 version of this file, then
682 added d1x enhancements
683 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
684 * 2d/linear.h: moved these back to their original locations
686 * main/mveplay.c: close some memory holes, speed up palette loading
687 * main/movie.c: added fullscreen toggle while playing movies
688 * main/inferno.c: comment out -superhires help text (always on)
689 * include/timer.h: added approx_fsec_to_usec macro
690 * arch/sdl/joy.c: fix compiler warning
692 2002-09-01 Bradley Bell <btb@icculus.org>
694 * main/network.c: oops
695 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
696 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
697 timer_get_fixed_seconds
700 2002-08-31 Bradley Bell <btb@icculus.org>
702 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
704 * main/multi.h: network endian stuff
705 * 2d/font.c, include/gr.h: fast file i/o for font headers
706 * arch/win32/arch_ip.cpp: unused file
707 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
708 bigendian networking fixes
709 * main/menu.c: make net menu more accurate, also make superhires
711 * include/pstypes.h: better to have __pack__ all the time, I think.
712 needed for networking, e.g.
713 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
715 * arch/win32/Makefile.am: unused file
718 2002-08-30 Bradley Bell <btb@icculus.org>
720 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
721 * main/: newmenu.h, titles.c: formatting
722 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
723 main/multi.h: networking works, finally
724 * TODO: added TODO file
725 * arch/linux/arch_ip.cpp: unused fine
726 * README: network sorta working
727 * main/: Makefile.am, multi.c, network.c, network.h: more
729 * main/menu.c: load builtin mission correctly
730 * main/inferno.c: documentation
731 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
733 * main/Makefile.mveplay: don't need no more
735 2002-08-29 Bradley Bell <btb@icculus.org>
737 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
738 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
739 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
741 * include/ipx_drv.h: more network fixing
742 * arch/linux/include/ipx_drv.h: more network fixing
743 * include/ipx.h: formatting
744 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
745 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
746 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
747 main/inferno.c: fixed networking fuck-up?
748 * Makefile.am: moved mingw info to README
749 * README, mingw32.txt: moved mingw info to README
751 2002-08-27 Bradley Bell <btb@icculus.org>
753 * utilities/mvlextract.c: allow specifying file to extract
754 * utilities/: tex2txb.c, txb2tex.c: use default extension to
756 * utilities/hogextract.c: allow specifying file to extract
757 * main/mission.c: Have to get mission_num _after_ promoting...
758 * main/: gameseq.c, titles.c: beginning d1 briefing support
759 * descent.msn: beginning d1 briefing support
760 * main/: titles.c, titles.h: d1-style mission briefings
761 * main/piggy.h: whitespace
762 * main/movie.c: beginning robot movie support, fall back on lo/hi
763 res if hi/lo not available
764 * main/mission.c: added Builtin_mission_num for builtin mission,
765 D1Hogdir, d1-style mission briefings
766 * main/: gameseq.c, mission.h: added Builtin_mission_num for
768 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
769 (for d1 missions that need d1 data)
770 * 2d/ibitblt.c: whitespace
772 2002-08-26 Bradley Bell <btb@icculus.org>
774 * utilities/mvlcreate.c: oops
775 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
777 * utilities/hogextract.c: added [v]iew option
778 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
779 * main/titles.c: fix writable string, disable DumbAdjust thing
780 * main/polyobj.h: whitespace
781 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
783 * main/movie.c: read movies from AltHogDir, other fixes
784 * main/: mission.c, mission.h: fix bug w/mission filename
785 * main/gameseq.c: comments
786 * main/digi.h: whitespace n stuff
787 * include/mve_audio.h: added audio flag macros
788 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
792 2002-08-23 Bradley Bell <btb@icculus.org>
794 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
796 * Makefile.am: remove d2demo.mn2
797 * cfile/cfile.c, include/cfile.h: add cfile_size function
798 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
799 eliminate need for .mn2 files for oem and demo
801 2002-08-22 Bradley Bell <btb@icculus.org>
803 * main/bm.c: fix for vertigo
804 * main/menu.h: make OEM menu pcx available
805 * 2d/rle.c: merge with original d2 file
806 * Makefile.am, configure.ac: let mission files get installed by
809 2002-08-17 Bradley Bell <btb@icculus.org>
811 * configure.ac: make FAST_FILE_IO the default on little-endian
813 * NEWS, README, compilerdefs.txt, readme.txt: documentation
814 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
817 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
819 * main/: game.c, menu.c, mission.c: promote builtin missions.
821 2002-08-15 Bradley Bell <btb@icculus.org>
823 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
824 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
825 * utilities/.cvsignore: added cvsignore
826 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
828 * main/piggy.c: mac data file loading
829 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
830 transparency and swap 0/255 correctly for mac data files
832 2002-08-13 Bradley Bell <btb@icculus.org>
834 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
835 to utilities to avoid conflict with c++ std lib <utility>
836 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
837 txt2txb.c: moved utility to utilities to avoid conflict with c++
839 * Makefile.am, configure.ac: add utilities
841 2002-08-09 Bradley Bell <btb@icculus.org>
843 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
846 2002-08-08 Bradley Bell <btb@icculus.org>
848 * main/inferno.c: comments
849 * main/: newmenu.c, songs.c: mac demo datafile support
850 * installation.txt: update
851 * main/gamesave.c: use lowercase for consistency
852 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
853 models for other than d2demo
855 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
857 * main/gamemine.c: formatting, better d1 texture conversion
858 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
859 main/mission.h: recognize .msn mission files.
861 2002-08-07 Bradley Bell <btb@icculus.org>
863 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
864 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
865 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
866 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
867 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
868 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
871 2002-08-06 Bradley Bell <btb@icculus.org>
873 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
874 * main/Makefile.am: formatting
875 * 2d/font.c: make gr_remap_font just reload the whole thing
876 * configure.ac: formatting
877 * Makefile.am: added d2demo.mn2
878 * d2demo.mn2: mission file for shareware
879 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
880 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
881 * main/sounds.h: shareware stuff, whitespace
882 * main/: polyobj.c, polyobj.h: more fast i/o macros
883 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
885 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
886 endlevel stuff to non-shareware, allow movies/endlevel for
888 * main/cntrlcen.c: typo
889 * main/bm.h: use global Piggy_hamfile_version
890 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
891 macros, use global Piggy_hamfile_version
892 * main/Makefile.am: terrain and movie stuff always used now
893 * 2d/pcx.c, include/pcx.h: make pcx header available to other
895 * main/: gamemine.c, gamesave.c: load DMB levels
896 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
897 segment.c, segment.h, switch.c, switch.h: fast i/o macros
899 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
901 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
903 2002-08-04 Bradley Bell <btb@icculus.org>
905 * main/inferno.c: shareware stuff, formatting
906 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
907 * arch/sdl/gr.c: don't need to set mode in gr_init
909 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
911 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
913 * Makefile.am, descent.mn2: added mission file for descent 1
915 2002-08-02 Bradley Bell <btb@icculus.org>
917 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
918 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
919 main/piggy.h, misc/error.c: junk
920 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
921 render.h, scores.c, scores.h, terrain.c: shareware stuff
922 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
923 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
924 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
925 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
926 main/weapon.c, main/weapon.h: fast i/o macros
928 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
930 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
931 main/gamemine.h, main/gamesave.c: load d1 levels
933 2002-07-30 Bradley Bell <btb@icculus.org>
936 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
938 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
939 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
940 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
941 main/piggy.c, main/titles.c: support shareware datafiles!
942 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
943 piggy.c: SHAREWARE fixes
945 2002-07-29 Bradley Bell <btb@icculus.org>
947 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
948 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
949 misc/fileutil.c: Portability - OS X support
951 2002-07-27 Bradley Bell <btb@icculus.org>
953 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
954 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
955 segment.h: portability
956 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
957 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
958 main/wall.h: portabilization
959 * 2d/font.c, include/gr.h: portability
961 2002-07-26 Bradley Bell <btb@icculus.org>
963 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
964 * arch/linux/findfile.c, include/pstypes.h: os x fixes
966 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
967 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
968 misc/fileutil.h: portable file i/o utils
969 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
970 writable string anymore... / formatting
971 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
972 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
973 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
974 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
975 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
976 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
977 portable-izing file loading routines
979 2002-07-24 Bradley Bell <btb@icculus.org>
981 * main/mveplay.c: correctly play files with 16bit uncompressed
982 audio, mem checking, etc
983 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
986 2002-07-23 Bradley Bell <btb@icculus.org>
988 * misc/Makefile.am: unused file
989 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
990 main/sounds.h: remove experimental nmovie stuff
991 * main/movie.c: add some debugging output
993 2002-07-22 Bradley Bell <btb@icculus.org>
995 * main/: console.c, state.c: simplified header
996 * main/movie.c: enable mveplay audio
997 * main/old/movie.c: moved to main/
998 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
999 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1000 main/mvelib.c, main/mveplay.c: initial movie support
1001 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1002 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1003 include/ogl_init.h, include/pstypes.h, main/console.c,
1004 main/state.c, mem/mem.c: OS X stuff
1005 * configure.ac: OS X and movie stuff
1007 2002-07-19 Bradley Bell <btb@icculus.org>
1009 * compilerdefs.txt: OSX defs
1011 2002-07-18 Bradley Bell <btb@icculus.org>
1013 * main/inferno.c: use simpler rcs tags
1014 * autogen.sh: keep Changelog in cvs (and use --accum)
1015 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1016 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1017 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1018 main/songs.c: changed cdrom->rbaudio
1019 * include/rbaudio.h: moved to /include
1021 2002-07-17 Bradley Bell <btb@icculus.org>
1023 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1024 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1025 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1026 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1027 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1028 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1029 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1030 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1031 3d/setup.c: use simpler rcs tags
1036 2002-07-17 Bradley Bell <btb@icculus.org>
1038 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1039 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1040 * debian/rules: don't need readme's
1041 * debian/rules: move d1x license to COPYING, license clarifications
1042 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1043 license to COPYING, license clarifications
1044 * debian/rules: fix debian docs
1045 * debian/rules: fix debian manpages
1046 * debian/d2x-sdl.menu: fix debian menu
1047 * debian/rules: link to undocumented man page for debs
1048 * Makefile.am, configure.ac, debian/control, debian/copyright,
1049 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1050 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1051 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1054 2002-07-16 Bradley Bell <btb@icculus.org>
1056 * debian/: rules, changelog.in: deb stuff
1057 * configure.ac: cleaner nasm detection
1058 * debian/: changelog.in, control, rules: deb stuff
1059 * README, installation.txt: typos, stuff
1060 * configure.ac: better #defines
1061 * configure.ac: whitespace
1062 * configure.ac: better documentation
1063 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1064 SDL_JOYSTICK not needed
1065 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1066 * configure.ac: need higher SDL for joystick
1067 * debian/: control, rules: deb stuff
1068 * arch/sdl/joy.c: old junk
1069 * Makefile.am, configure.ac: automake updates
1070 * main/: inferno.c, text.c: don't use althogdir on non-unix
1071 * configure.ac: more autoconf updates
1072 * misc/strutil.c: better strrev
1073 * main/inferno.c: need limits.h on mingw also
1074 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1077 2002-04-19 Bradley Bell <btb@icculus.org>
1079 * main/network.c: let hoard.ham be a cfile
1080 * main/text.c: better error message when hog not found
1083 2002-03-23 Bradley Bell <btb@icculus.org>
1085 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1086 arch/sdl/Makefile.am: Use SDL joystick automatically
1087 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1089 2002-03-05 Bradley Bell <btb@icculus.org>
1091 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1094 2002-02-23 Bradley Bell <btb@icculus.org>
1096 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1097 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1098 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1099 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1100 main/editor/Makefile.am: moved includes to include
1101 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1102 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1103 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1104 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1106 * main/game.c: disabled cockpit for OGL, formatting
1107 * 2d/ibitblt.c: formatting
1109 2002-02-16 Bradley Bell <btb@icculus.org>
1111 * include/oldsdl.h: check for older macros
1112 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1113 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1114 allow older sdl versions
1116 2002-02-15 Bradley Bell <btb@icculus.org>
1118 * main/: automap.c, automap.h, inferno.c: automap resolution now
1120 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1121 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1122 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1123 win32/include/key_arch.h: never mind - that would be pointless
1124 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1125 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1126 win32/include/key_arch.h: copied files from d1x
1127 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1128 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1129 * main/multipow.c: need conf.h
1130 * arch/win32/Makefile.am: new file
1131 * include/pstypes.h: added u_int16_t (needed in base_ip)
1132 * arch/win32/arch_ip.cpp: copied from d1x
1134 2002-02-14 Bradley Bell <btb@icculus.org>
1136 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1137 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1138 main/netlist.c: Added hotkeys to toggle fullscreen mode
1139 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1140 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1141 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1142 reorder.h: Lotsa networking stuff from d1x
1144 2002-02-13 Bradley Bell <btb@icculus.org>
1146 * include/gr.h, main/game.c: Fullscreen toggle stuff
1147 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1149 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1150 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1153 2002-02-11 Bradley Bell <btb@icculus.org>
1155 * main/bm.c: use portable loader if bigendian
1156 * include/pstypes.h: don't define bool for c++
1157 * include/cfile.h: extern AltHogDir stuff
1158 * include/byteswap.h: use WORDS_BIGENDIAN
1159 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1160 * main/vers_id.h: added D2X_IVER
1161 * misc/args.c: don't use d1x.ini
1162 * Makefile.am: rpm stuff
1163 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1166 2002-02-09 Bradley Bell <btb@icculus.org>
1168 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1170 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1172 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1175 2002-02-06 Bradley Bell <btb@icculus.org>
1177 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1178 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1179 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1180 * debian/: changelog.in, control, copyright, d2x-gl.files,
1181 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1185 2002-02-02 Bradley Bell <btb@icculus.org>
1187 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1188 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1189 Enabled RELEASE option
1191 2002-01-31 Bradley Bell <btb@icculus.org>
1193 * Makefile.am, configure.ac: specify prerequisite versions of
1194 autoconf and automake
1196 2002-01-29 Bradley Bell <btb@icculus.org>
1198 * main/mission.c: RCS header added
1199 * main/inferno.c: update copyright date
1200 * main/mission.c: allow missions to be in AltHogDir
1201 * configure.ac: Display results of configure
1202 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1205 2002-01-28 Bradley Bell <btb@icculus.org>
1207 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1208 Data files now go in DATADIR/games/d2x, user files now go in
1211 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1213 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1214 files now go in ~/.d2x
1216 2002-01-24 Bradley Bell <btb@icculus.org>
1218 * configure.ac: fix nasm not found error message
1220 2002-01-18 Bradley Bell <btb@icculus.org>
1222 * configure.in: getting rid of old configure.in
1223 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1224 main/movie.c: Movie playing kludgey stuff
1225 * misc/args.c: formatting
1226 * main/inferno.c: allow -h for help
1227 * include/error.h: don't die on int3, unless -debug given
1228 * mingw32.txt: more stuff
1230 2001-12-29 Bradley Bell <btb@icculus.org>
1232 * Makefile.am: Got rid of thinking.txt
1233 * main/inferno.c: document -nomovies option
1235 2001-12-28 Bradley Bell <btb@icculus.org>
1237 * main/titles.c: formatting, put some code into place for rendering
1238 of robots during briefings
1240 2001-12-27 Bradley Bell <btb@icculus.org>
1244 2001-12-23 Craig Hadady <chadady@iglou.com>
1246 * 2d/rle.c: fixed bug in dummy array.
1248 2001-12-03 Bradley Bell <btb@icculus.org>
1250 * arch/sdl/init.c: fix formatting
1251 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1252 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1253 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1254 and sdl joystick stuff
1256 2001-11-30 Bradley Bell <btb@icculus.org>
1258 * thinking.txt: not needed
1260 2001-11-27 Bradley Bell <btb@icculus.org>
1262 * cygconf, mingw32.txt: use sdl from source on cygwin
1263 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1264 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1265 SDL_CFLAGS to CFLAGS
1267 2001-11-27 Bradley Bell <btb@icculus.org>
1271 2001-11-14 Bradley Bell <btb@icculus.org>
1273 * texmap/scanline.c: use optimization flags as texmap default
1274 * NEWS: mouse wheel, etc
1275 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1276 wheel to emulate 3rd axis
1277 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1278 * include/error.h: kludge to ungrab mouse when we hit an int3
1279 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1280 __ENV_MSDOS__ to __MSDOS__
1281 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1283 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1285 * arch/sdl/digi.c: implemented digi_set_volume
1286 * include/grdef.h, main/config.c, misc/d_io.c: change
1287 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1288 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1289 main/piggy.c: use MAKE_SIG
1290 * installation.txt: update
1291 * configure.ac: new file
1292 * arch/sdl/joydefs.c: #include pstypes.h
1293 * arch/sdl/init.c: SDL joystick stuff
1294 * acconfig.h: adjust MINGW defines
1295 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1296 controls menu now works
1298 2001-11-13 Bradley Bell <btb@icculus.org>
1300 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1302 * Makefile.am: New file
1303 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1305 * compilerdefs.txt: New file
1306 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1308 2001-11-12 Bradley Bell <btb@icculus.org>
1310 * main/playsave.c: load player files regardless of byte order of
1313 2001-11-11 Bradley Bell <btb@icculus.org>
1315 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1317 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1318 * NEWS: GL savegame thumbnails
1319 * acconfig.h, configure.in: make option for NMOVIES, default to off
1321 2001-11-09 Bradley Bell <btb@icculus.org>
1323 * main/state.c: Enabled savegame thumbnails under OpenGL
1324 * unused/pa_null/pa_enabl.h: remove duplicate header
1325 * misc/args.c: use d2x.ini for option file
1326 * mem/mem.c: Move mem_realloc inside the ifdef
1327 * main/menu.c: fix 640x400 menu text
1328 * main/inferno.c: added documentation
1329 * main/endlevel.c: fix warnings
1330 * arch/ogl/gr.c: Get rid of gl spew
1331 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1332 * acconfig.h: Define __SDL__ for mingw
1334 2001-11-08 Bradley Bell <btb@icculus.org>
1336 * 2d/font.c: free OGL font data when rereading
1337 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1338 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1339 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1340 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1341 main/weapon.h: Enabled shareware build, endlevel flythrough
1343 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1344 of use for shareware build
1345 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1347 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1349 2001-11-05 Bradley Bell <btb@icculus.org>
1351 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1353 * include/3d.h: Add comment
1355 2001-11-04 Bradley Bell <btb@icculus.org>
1357 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1359 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1361 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1362 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1363 main/hudmsg.h: Enable d1x-style hud_message
1364 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1365 * 2d/font.c: re-init ogl fonts after remapping colors.
1367 2001-11-02 Bradley Bell <btb@icculus.org>
1369 * misc/Makefile.am: remove byteswap.h (duplicate header)
1370 * 2d/font.c: fixed gr_remap_font, minor stuff
1371 * configure.in: take out -O2 if doing debug build
1372 * main/bm.c: formatting
1373 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1374 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1375 macros, get rid of functions
1377 2001-11-01 Bradley Bell <btb@icculus.org>
1379 * misc/byteswap.h: removed duplicate header
1381 2001-10-31 Bradley Bell <btb@icculus.org>
1383 * NEWS, main/automap.c: automap works in opengl
1384 * NEWS, configure.in: Added news
1385 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1386 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1387 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1388 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1389 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1390 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1391 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1392 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1393 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1395 2001-10-27 Bradley Bell <btb@icculus.org>
1397 * main/inferno.c: added some documentation
1399 2001-10-25 Bradley Bell <btb@icculus.org>
1401 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1403 * Makefile.am, configure.in, arch/Makefile.am,
1404 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1405 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1406 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1407 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1408 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1409 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1410 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1411 it's ugly, but It'll be easier to sync with d1x.
1412 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1413 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1414 main/editor/Makefile.am: attempt at support for editor, makefile
1416 * misc/d_delay.c: formatting fix
1417 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1418 tmappent.S, tmapppro.S: adding support for runtime selection of
1420 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1421 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1422 including multi.h and network.h, fix backslashes, fix compiler
1424 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1425 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1426 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1427 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1428 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1429 including multi.h and network.h, fix backslashes
1430 * include/pstypes.h: added typedef for u_int64_t on mingw
1431 * include/3d.h: added prototype for g3_uninit_polygon_model
1432 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1434 2001-10-24 Bradley Bell <btb@icculus.org>
1436 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1437 arch subdirs, as in d1x.
1438 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1439 earlier style until i understand automake 1.5 better. remove input
1441 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1442 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1443 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1444 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1445 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1446 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1447 Moved input stuff to arch subdirs, as in d1x.
1448 * NEWS, configure.in: blah blah
1450 2001-10-23 Bradley Bell <btb@icculus.org>
1452 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1453 * texmap/tmapppro.S: no need for #include <conf.h> here
1454 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1456 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1457 file. RCS header added
1458 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1459 #ifdef'ing out the whole file. RCS header added
1460 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1461 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1462 fixes. Now works with automake 1.5 and autoconf 2.52.
1463 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1464 mingw (-grabmouse now works on win32).
1465 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1466 These don't belong in cvs
1470 2001-10-20 Bradley Bell <btb@icculus.org>
1472 * 2d/font.c: Don't free unused variables...
1473 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1475 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1476 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1477 main/Makefile.am: make dist more sensible
1478 * Makefile.am: Kludge for linking on mingw
1480 2001-10-19 Bradley Bell <btb@icculus.org>
1482 * Makefile.am, configure.in, arch/win32/Makefile.am,
1483 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1484 * include/ipx_drv.h: Check for __MINGW32__
1485 * include/i86.h: Imported from d1x
1486 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1487 * arch/dos/modex.asm: Fixed %include
1488 * main/console.c: RCS headers added
1489 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1491 * Makefile.am, main/Makefile.am: Moved final link to top-level
1492 directory instead of main/
1493 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1494 __ENV_LINUX__ to __linux__
1495 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1496 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1497 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1498 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1499 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1500 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1501 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1502 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1503 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1504 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1506 * configure.in: add --enable-xploader, support arch/linux subdir,
1508 * main/inferno.c: conditionalize conf.h
1510 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1512 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1513 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1514 misc/fileutil.h: Partial application of linux/alpha patch.
1516 2001-10-19 Bradley Bell <btb@icculus.org>
1518 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1519 networking in line with d1x, moved some arch/linux_* stuff to
1521 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1522 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1523 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1524 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1526 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1527 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1528 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1529 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1530 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1531 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1532 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1533 linux/include/ukali.h: Brought linux networking in line with d1x,
1534 moved some arch/linux_* stuff to arch/linux/*
1535 * include/ipx_drv.h: Imported from d1x
1536 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1537 * main/ipx_drv.c: Imported from d1x
1538 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1539 main/network.h, main/Makefile.am: Trying to get network working on
1541 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1542 main/Makefile.am: build fixes
1543 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1544 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1545 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1546 starting to get net working.
1547 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1548 conditionalized min,max macros
1550 2001-10-18 Bradley Bell <btb@icculus.org>
1552 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1553 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1554 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1555 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1557 * 2d/2dsline.c: RCS headers added/changed
1558 * configure.in: fix NASMFLAGS bug
1559 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1562 2001-10-17 Bradley Bell <btb@icculus.org>
1564 * NEWS: Fixed the invulnerable robots bug!
1565 * main/collide.c: Fixed the invulnerable robots bug!
1567 2001-10-14 Bradley Bell <btb@icculus.org>
1569 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1572 2001-10-13 Bradley Bell <btb@icculus.org>
1574 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1575 arch/Makefile.am, arch/dos/Makefile.am,
1576 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1577 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1578 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1579 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1580 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1581 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1582 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1583 arch/win32/include/Makefile.am, iff/Makefile.am,
1584 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1585 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1586 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1587 unused/bios/Makefile.am, unused/lib/Makefile.am,
1588 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1589 unused/ui/Makefile.am, unused/vga/Makefile.am,
1590 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1591 automake stuff from "inert" subdirs. And there was much rejoicing.
1592 * Makefile.am, NEWS, configure.in: Stuff
1593 * ChangeLog: removing auto-generated file
1594 * cygconf: Added instructions for mingw32 build
1595 * Makefile.am: renamed INSTALL to installation.txt
1596 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1597 * mingw32.txt: Added instructions for mingw32 build
1598 * configure.in: Enable assembly under mingw32
1600 2001-10-12 Bradley Bell <btb@icculus.org>
1602 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1603 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1604 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1605 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1606 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1607 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1608 to __DJGPP__, since it's built-in.
1610 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1612 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1613 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1617 2001-10-12 Bradley Bell <btb@icculus.org>
1619 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1620 * Makefile.am: make sure cygconf gets archived
1621 * configure.in: Increment version number in preparation for release
1622 * configure.in: Fix detection of opengl
1623 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1624 cygconf, arch/Makefile.am, arch/include/joy.h,
1625 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1626 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1627 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1628 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1629 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1630 Vastly improved compilability.
1632 2001-10-11 Bradley Bell <btb@icculus.org>
1634 * Makefile.am: Added macros/sdl.m4
1635 * autogen.sh: Added macros/sdl.m4
1637 2001-10-09 Bradley Bell <btb@icculus.org>
1639 * main/vers_id.h: Added DESCENT_VERSION constant
1640 * main/inferno.c: Added command-line help.
1641 * include/ogl_init.h: opengl improvments (following d1x changes)
1643 2001-10-07 Bradley Bell <btb@icculus.org>
1645 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1646 arch/ogl/Makefile.am: Remove duplicate headers.
1648 2001-08-02 Thimo Neubauer <thimo@debian.org>
1650 * mem/mem.c: totally crippled the memory manager because it does
1651 not make sense for non-DOS-systems and it would have been too
1652 complicated to get it 64bit clean
1654 2001-06-19 Bradley Bell <btb@icculus.org>
1656 * cvshowto.txt: updated anonymous password
1658 2001-02-08 Bradley Bell <btb@icculus.org>
1660 * COPYING, license.txt: Added d1x license
1662 2001-02-01 Bradley Bell <btb@icculus.org>
1664 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1666 2001-01-31 Bradley Bell <btb@icculus.org>
1668 * configure.in, arch/include/mouse.h, include/pstypes.h,
1669 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1670 * main/polyobj.c: fix typo
1671 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1672 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1673 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1674 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1675 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1676 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1677 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1678 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1679 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1680 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1681 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1682 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1683 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1684 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1685 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1686 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1687 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1688 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1689 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1690 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1691 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1692 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1693 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1694 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1695 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1696 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1698 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1699 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1700 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1701 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1703 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1705 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1706 cross-compiling, and cygwin fixes
1708 2001-01-30 Bradley Bell <btb@icculus.org>
1710 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1711 include/pstypes.h, include/strutil.h, main/Makefile.am,
1712 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1713 needs --without-assembler and --without-network to compile
1715 2001-01-29 Bradley Bell <btb@icculus.org>
1717 * configure.in, main/Makefile.am: Fixes to build system
1718 * main/kconfig.c: fix for non-linux joysticks
1719 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1720 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1721 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1722 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1723 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1724 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1725 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1727 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1728 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1729 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1730 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1731 sdl_timer.c: Fixed build system, minor fixes
1732 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1733 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1735 2001-01-28 Bradley Bell <btb@icculus.org>
1737 * conf.h.in, configure.in, arch/Makefile.am,
1738 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1739 arch/include/key.h, main/Makefile.am: More header unification...
1740 * main/newdemo.c: Added <ctype.h>
1741 * arch/include/: event.h, joy.h: unified input headers.
1742 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1743 OpenGL now uses SDL-GL instead of gii
1744 * arch/include/: key.h, mouse.h: Unified arch headers
1746 2001-01-25 Bradley Bell <btb@icculus.org>
1748 * autogen.sh: use "set -e" so execution stops if something goes
1751 2001-01-24 Bradley Bell <btb@icculus.org>
1754 * Makefile.am: Add ChangeLog to dist
1755 * ChangeLog: Putting this here so automake doesn't complain
1759 2001-01-24 Bradley Bell <btb@icculus.org>
1761 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1762 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1763 for building ChangeLog from RCS entries
1764 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1765 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1766 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1767 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1768 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1769 arch/Makefile.am, arch/dos/Makefile.am,
1770 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1771 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1772 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1773 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1774 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1775 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1776 unused/Makefile.am, unused/bios/Makefile.am,
1777 unused/lib/Makefile.am, unused/novga/Makefile.am,
1778 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1779 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1780 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1781 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1782 make dist, VPATH builds, ...
1783 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1784 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1785 arch/dos/Makefile.in, arch/linux/Makefile.in,
1786 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1787 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1788 misc/Makefile.in, texmap/Makefile.in: cruft removal
1789 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1791 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1792 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1793 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1794 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1796 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1797 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1798 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1799 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1800 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1801 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1802 main/songs.c, misc/args.c: changed args_find to FindArg
1804 2001-01-22 Bradley Bell <btb@icculus.org>
1806 * configure, main/Makefile.am, main/Makefile.in: configuration
1808 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1809 fix compiler warnings w/opengl
1810 * include/console.h: ggi support
1811 * arch/linux_init.c: svgalib support
1812 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1813 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1814 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1815 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1816 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1817 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1818 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1819 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1820 warnings and enable NDEBUG
1821 * arch/svgalib_init.c: svgalib support
1823 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
1825 * main/kconfig.c: joystick support
1827 2001-01-21 Bradley Bell <btb@icculus.org>
1829 * cvshowto.txt: new file, taken from d1x webpage
1830 * AUTHORS, README: Taking over as maintainer of d2x
1831 * ChangeLog: Grab mouse with SDL/X11
1832 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1834 2001-01-20 Bradley Bell <btb@icculus.org>
1836 * configure, configure.in: Turned -Werror back off by default
1837 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1838 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1839 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1840 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1841 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1842 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1843 main/laser.c, main/multi.c, main/network.c, main/network.h,
1844 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1845 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1846 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1847 warnings, for non-OpenGL on linux, anyway...
1849 2001-01-19 Bradley Bell <btb@icculus.org>
1851 * copying: remove duplicate file
1852 * Import of d2x-0.0.9-pre1
1853 * Import of d2x-0.0.8