1 2005-04-04 Bradley Bell <btb@icculus.org>
3 * arch/win32/midi.c: don't play midi if -nosound
5 * arch/win32/mingw_init.c: remove redundant joy_init()
7 2005-04-01 Chris Taylor <chris@icculus.org>
9 * main/game.c, main/editor/kdefs.h, main/editor/kfuncs.c,
10 main/editor/med.c: "Go to Main Menu" now works in editor
12 * main/editor/segment.c: set Highest_vertex_index and
13 Highest_segment_index to 0 when creating a new mine (avoids
14 problems with saving when another level was previously loaded)
16 2005-03-31 Chris Taylor <chris@icculus.org>
18 * main/bm.c, main/bm.h, main/bmread.c, main/editor/editor.h,
19 main/editor/eglobal.c, main/editor/eobject.c,
20 main/editor/medrobot.c, main/editor/objpage.c,
21 main/editor/objpage.h: remove ObjType, ObjId, ObjStrength and
22 OL_ constants; use "object" instead of "robot" in some places;
23 draw and place reactors with correct modelnum
25 * main/editor/texpage.c: no using TmapList, initialise texture
26 category globals, no CurrentTmap (just use CurrentTexture)
28 2005-03-29 Bradley Bell <btb@icculus.org>
30 * mem/mem.c: remove obsolete malloc.h
32 2005-03-20 Bradley Bell <btb@icculus.org>
34 * Makefile.am: add some stuff to dist
36 * main/game.c, main/game.h, main/inferno.c, main/menu.c: added
39 * console/CON_console.c: Fixed console cursor positioning.
41 * main/text.c: revert to Error if text file not found.
43 2005-03-20 Martin Schaffner <schaffnerb@gmx.ch>
45 * ui/.cvsignore: New file
47 2005-03-17 Bradley Bell <btb@icculus.org>
49 * arch/win32/midi.c: Add RCS ID tag
51 * README, VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
52 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
55 2005-03-16 Bradley Bell <btb@icculus.org>
57 * main/bm.c, main/bm.h: use hardcoded value instead of
58 sizeof(tmap_info), since size depends on whether editor is built
61 * ui/mouse.c: gcc doesn't like multi-line // comments
63 * main/dumpmine.c: get rid of compiler warnings
65 2005-03-15 Bradley Bell <btb@icculus.org>
67 * 3d/interp.c: Disabled shading of flat (non-textured) polygons.
68 Fixes laser and plasma lighting bug, hopefully doesn't break
71 * main/state.c: Fix crash if Num_walls=0
73 2005-03-12 Bradley Bell <btb@icculus.org>
75 * Makefile.am, configure.ac: enable editor in unix-style builds
77 2005-03-12 Chris Taylor <chris@icculus.org>
79 * main/gamesave.c: could check reactor model num, don't check
80 reactor object shields (not used anyway, it's stored/calculated
83 2005-03-06 Chris Taylor <chris@icculus.org>
85 * main/piggy.c: load the descent 1 color palette when NDEBUG is
88 * main/editor/seguvs.c: check the uvs after they're assigned
90 2005-02-27 Chris Taylor <chris@icculus.org>
92 * main/editor/med.c, ui/file.c, ui/keypress.c, ui/menu.c,
93 ui/menubar.c, ui/message.c, ui/number.c, ui/popup.c: call
94 gr_update in event loops
96 * include/ui.h, ui/file.c, ui/listbox.c: use PhysicsFS in
97 file.c, involves modifying the listbox so it can use
98 an array of string pointers
100 2005-02-26 Chris Taylor <chris@icculus.org>
102 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
105 * ui/window.c: only disable the keyboard for MS DOS
107 * main/editor/eswitch.c: add remove_trigger_num
110 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
111 still works if there's no BITMAPS.TBL in a PhysicsFS search path
113 * main/inferno.c: determine properly if 800x600 resolution is
114 available (for editor)
116 * main/editor/autosave.c, main/editor/macro.c, main/editor/med.c,
117 main/editor/medsel.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
118 ui/inputbox.c, ui/keypad.c, ui/menu.c, ui/menubar.c, ui/radio.c,
119 ui/window.c: use d_malloc, d_calloc, d_strdup and d_free
121 * ui/keypad.c: fix the reading of keypad (.pad) files
123 * ui/menubar.c: use cfile to read the menubar file MED.MNU
125 2005-02-25 Chris Taylor <chris@icculus.org>
127 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
128 allowing Mac OS 9 and X to both use conf.h but one can build for
129 OpenGL while the other doesn't.
131 * main/editor/mine.c: use the Descent 2 definitions for maximum
132 segments and vertices
134 2005-02-25 Bradley Bell <btb@icculus.org>
136 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
137 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
138 d2src system for persistent sounds. Untested, of course.
140 * ChangeLog-old: clean up old changelog a little
142 * ChangeLog-old: converted old changelog to "cvs log" format, so
143 it can be manipulated with cvs2cl and other tools.
145 2005-02-24 Tim Massey <tmassey@obscorp.com>
147 * main/inferno.c: allow -notitles to work in shareware [and
148 non-RELEASE] version too. (d1x r1.35)
150 2005-02-24 Peter Hawkins <peterh@isa.net.au>
152 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
154 2005-02-24 Matthew Mueller <donut@dakotacom.net>
156 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
157 don't do it automatically (eg, ati's fglrx linux driver) (d1x
160 2005-02-24 Bradley Bell <btb@icculus.org>
162 * main/movie.c: change movie Warnings to con_printf, simplify
165 2005-02-24 Chris Taylor <chris@icculus.org>
167 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
168 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
169 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
170 PHYSFSX_openWriteBuffered, where appropriate
172 * main/gauges.c: draw behind the shield number properly with OpenGL
174 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
175 is selected as a secondary weapon
177 * main/titles.c: check properly whether there's a briefing
179 * main/mission.c: recursively search directories in "missions"
182 2005-02-11 Bradley Bell <btb@icculus.org>
184 * debian/control: build-dep on libphysfs-dev
186 * arch/ogl/gr.c: use GLint for arb_max_textures
188 * arch/ogl/Makefile.am: added internal.h to dist
190 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
192 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
194 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
195 dynamically find and load the OpenGL library
197 * main/editor/macro.c: use physfs instead of non-existing cflib.h
199 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
201 * main/editor/medwall.c: include cntrlcen.h
203 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
205 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
207 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
208 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
210 * ui/number.c: s/inputbox/Inputbox/
212 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
214 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
216 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
217 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
218 main/gamesave.c: s/128/PATH_MAX
220 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
222 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
224 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
225 mouse_set_limits and mouse_set_pos (we don't want to limit user)
227 * ui/menubar.c: specify int type for state2_alt_down
229 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
231 * main/piggy.c: call bm_read_all even if EDITOR is defined
233 * main/gamesave.c: if LVL can't be found, try filename that was passed
235 * main/mission.c: ensure mission name is properly terminated
237 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
239 * 2d/font.c: fix bug #2167: some characters would not display because
240 of signed/unsigned errors
242 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
244 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
245 gauge when appropriate
247 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
248 all functions in kfuncs.c to return int instead of void
250 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
251 disable old hostage system in editor (d2 is simpler in this regard)
253 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
255 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
257 * main/editor/centers.c: change curseg2p to Curseg2p
259 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
261 * main/editor/macro.c: remove unused variable "length"
263 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
265 * main/editor/medmisc.c: Pass both arguments to render_frame
267 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
268 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
269 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
270 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
271 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
272 instead of d1-style mem.h and types.h
274 * main/editor/texpage.c: do texture replacement for any mission
276 * main/editor/medwall.c: add prototype for create_removable_wall
278 * main/editor/medrobot.c: don't try to set the removed follow_path
280 2005-01-23 Jason Owen <shannara256@yahoo.com>
282 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
283 may crash printf if the list of extensions is huge
285 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
287 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
288 only on last level of built-in mission.
290 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
293 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
294 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
295 buffers (speeding it up), and use cfopen instead of
296 PHYSFS_openRead/PHYSFS_openWrite where appropriate
298 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
299 sure nocfile.h and cfile.h are never both included
301 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
303 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
304 fix bug #1676 (filling up of OLG texture list)
306 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
308 * main/state.c: fix problems with copying/deleting save files
310 * main/automap.c: make automap fonts transparent.
312 2005-01-07 Bradley Bell <btb@icculus.org>
314 * main/menu.c: In Load Level, if there is no current mission,
317 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
319 * main/gameseq.c: Free polymodel data before reloading ham file.
321 * arch/ogl/gr.c: Implement fading in ogl_urect()
323 * main/gauges.c: Draw ship before shields in HUD.
325 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
327 * main/editor/centers.c: Use both ints with the robot producer
330 2004-12-23 Bradley Bell <btb@icculus.org>
332 * main/editor/centers.c, main/editor/editor.h,
333 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
334 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
335 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
338 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
340 * main/bmread.c: don't duplicate the period in the filename
342 * main/dumpmine.c: Add function prototypes to remove warnings
344 * main/dumpmine.c, ui/window.c: Specify that two functions return
347 * main/editor/autosave.c, main/editor/curves.c,
348 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
349 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
352 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
354 * main/editor/eobject.c, main/editor/kgame.c,
355 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
356 extra two parameters to get_seg_masks.
358 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
359 structs for mine saving functions
361 * main/inferno.c: Use PhysicsFS for making the hoard ham.
363 * main/bmread.c: add missing includes
365 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
367 * main/dumpmine.c: Fix type mismatches
369 2004-12-19 Bradley Bell <btb@icculus.org>
371 * ui/Makefile.am: fix ui Makefile.am
373 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
374 removeext, use it in ds_load instead of splitpath
376 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
378 * include/u_mem.h: prototype for strdup with MPW
380 * main/laser.c: abort weapon fire if unable to create object
382 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
383 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
384 unused/ui/icon.c: replace byte with sbyte
386 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
387 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
388 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
389 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
390 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
391 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
392 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
393 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
394 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
395 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
396 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
397 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
398 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
399 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
400 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
403 * ui/Makefile.am: added Makefile.am for ui
405 * main/editor/Makefile.am, main/editor/autosave.c,
406 main/editor/centers.c, main/editor/centers.h,
407 main/editor/curves.c, main/editor/eglobal.c,
408 main/editor/ehostage.c, main/editor/ehostage.h,
409 main/editor/elight.c, main/editor/eobject.c,
410 main/editor/eobject.h, main/editor/eswitch.c,
411 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
412 main/editor/group.c, main/editor/info.c, main/editor/info.h,
413 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
414 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
415 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
416 main/editor/ksegsel.c, main/editor/ksegsize.c,
417 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
418 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
419 main/editor/medlisp.h, main/editor/medmisc.c,
420 main/editor/medmisc.h, main/editor/medrobot.c,
421 main/editor/medrobot.h, main/editor/medsel.c,
422 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
423 main/editor/objpage.c, main/editor/objpage.h,
424 main/editor/seguvs.c, main/editor/texpage.c,
425 main/editor/texture.c: imported missing editor files from d1x
427 * main/Makefile.am: build dumpmine.c for editor
429 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
430 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
431 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
432 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
433 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
435 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
436 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
437 main/editor/eglobal.c, main/editor/ehostage.c,
438 main/editor/ehostage.h, main/editor/elight.c,
439 main/editor/eobject.c, main/editor/eobject.h,
440 main/editor/eswitch.c, main/editor/eswitch.h,
441 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
442 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
443 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
444 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
445 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
446 main/editor/ksegsel.c, main/editor/ksegsize.c,
447 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
448 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
449 main/editor/meddraw.h, main/editor/medlisp.h,
450 main/editor/medmisc.c, main/editor/medmisc.h,
451 main/editor/medrobot.c, main/editor/medrobot.h,
452 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
453 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
454 main/editor/objpage.h, main/editor/segment.c,
455 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
456 main/editor/texpage.h, main/editor/texture.c: Move old logs to
459 * main/editor/autosave.c main/editor/centers.c
460 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
461 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
462 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
463 main/editor/fixseg.c main/editor/func.c main/editor/group.c
464 main/editor/info.c main/editor/info.h main/editor/kbuild.c
465 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
466 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
467 main/editor/ksegmove.c main/editor/ksegsel.c
468 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
469 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
470 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
471 main/editor/medmisc.h main/editor/medrobot.c
472 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
473 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
474 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
475 main/editor/texpage.h main/editor/texture.c ui/barbox.c
476 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
477 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
478 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
479 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
480 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
481 conf.h in new editor files
483 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
485 * main/state.c: open autosave file for writing, not reading
487 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
488 main/state.c, main/state.h: added fast save
490 * main/gameseq.c, main/inferno.c: force gr_update() so screens
491 always show in OpenGL
493 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
495 * misc/strutil.c: Implement strdup for MPW
497 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
500 * misc/strutil.c: fix MPW compiler errors
502 * main/mission.c, main/mission.h: allocate mission filenames
505 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
507 * 2d/font.c: Initialise the dataptr member correctly.
509 * include/mono.h: Print only mildly interesting messages to
510 stderr.txt. (revert earlier carbon changes)
512 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
514 * include/physfsx.h: getRealPath uses the write directory if it
515 can't get the real directory
517 * D2X.make: remove misc/d_io.c
519 2004-12-03 Bradley Bell <btb@icculus.org>
521 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
522 pathname, ensure correct translation of path separators
524 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
526 * misc/strutil.c: fix stricmp and strnicmp
528 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
531 2004-12-02 Bradley Bell <btb@icculus.org>
533 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
534 I couldn't figure out why the previous code kept segfaulting under
537 * main/kconfig.c: disable call to reset_cockpit() which was
538 causing the "letterbox" bug
540 * main/inferno.c: don't die if title screens not found
542 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
544 * configure.ac: require PhysicsFS header and library
546 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
548 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
550 * D2X.make: fix build on Carbon by adding digiobj.c
552 * main/mission.c: set builtin_hogsize for non-built-in missions
554 * main/mission.c: pass individual mission around instead of whole list
556 * main/mission.c: remove mission list from global memory
558 2004-12-02 Bradley Bell <btb@icculus.org>
560 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
561 path separator gets added to hogdir
563 2004-12-01 Bradley Bell <btb@icculus.org>
565 * README, configure.ac, VisualC/d2x/d2x.dsp,
566 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
567 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
568 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
569 uses dynamic opengl loading
571 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
573 * arch/ogl/gr.c: make write_bmp use PhysicsFS
575 * include/args.h, misc/args.c: new AppendArgs function. This
576 separates the copying of the arguments passed to main() from the
577 reading of the arguments file
579 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
580 the flexible cfgets, Fix compiling issues in MPW.
582 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
583 reading into an int, so it's removed completely. PHYSFSX_getc was
584 removed, because it's only use in misc/strio.c was removed. Put
585 in PHYSFSX_getRealPath, which recognises platform-specific
586 separators and doesn't use snprintf (MPW doesn't have it). MPW
589 * main/inferno.c: Remove use of open_movie_file. Read the
590 arguments file from the base directory, if there is one. Set up
591 D2X's write directory, including replacing any tilde at the start
592 of the path (if there is one) with the string returned by
593 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
594 default is still ~/.d2x. Check if the write directory has to be
595 created. Read the arguments file in this write directory if there
596 is one. If there's still no write directory, set it to the base
597 directory. Won't set it to the current directory if this fails,
598 because of the issue of which character to use for which platform.
600 * main/playsave.c: Use PHYSFS_readSLE32 instead of
601 PHYSFS_readULE32 due to compiling issues in MPW. Use
602 cfile_read_short instead of PHYSFS_readULE16 because of both
603 compiling and endian issues. cfile_read_byte instead of
604 PHYSFSX_readU8. Write a dummy structure instead of seeking when
605 NETWORK isn't defined
607 * D2X.make: Don't compile cfile.c on Mac OS 9.
609 * README: add PhysicsFS to the required 'tools' in README, and
610 instructions for building in MPW.
612 * include/cfile.h: Make cfopen into an inline, where a read buffer
613 is set up. This speeds up loading significantly.
615 2004-12-01 Bradley Bell <btb@icculus.org>
617 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
618 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
621 * main/newmenu.c: fix player file deletion
623 * include/physfsx.h: fix statfs includes for OS X
625 * main/inferno.c, main/network.c: misc physfs conversions
627 * arch/linux/Makefile.am, arch/linux/findfile.c,
628 arch/win32/Makefile.am, arch/win32/findfile.c,
629 include/findfile.h, main/kludge.c, main/mission.c,
630 main/newmenu.c, main/piggy.c: get rid of findfile stuff
632 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
635 * main/state.c: improve savegame load/save
637 * main/movie.c: make -nomovies friendlier
639 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
641 * include/d_io.h, include/physfsx.h, main/inferno.c,
642 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
645 * main/scores.c: use physfs for scores file
647 * main/playsave.c: improve player loading
649 * main/movie.c: improve movie loading
651 * main/mission.c: improve mission loading
653 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
654 main/state.c: use physfs for savegames
656 * README: minor update
658 * main/newdemo.c: use physfs for demos
660 * include/physfsx.h: added PHYSFSX_rename function
662 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
663 physfs/rwops, add libmve callbacks
665 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
666 added physfsrwops stuff
668 * include/cfile.h: added cfile_close wrapper
670 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
673 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
676 * main/config.c: use physfs to read config file
678 * include/physfsx.h: added gets and puts functions
680 * include/cfile.h: correct seek return value
682 * main/config.c, main/playsave.c: use physfs to write
685 * include/physfsx.h: added my physfs extensions
687 * main/inferno.c: physfs initialization stuff
689 * configure.ac: add check for physfs lib
691 * include/cfile.h: made cfile into a wrapper for physfs
693 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
694 disabled althogdir stuff (shouldn't be needed w/physfs)
696 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
697 configure.ac: drop cfile stuff
699 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
701 * D2X.make: Don't use D2XFolder, because the userdir can now be
702 specified in Mac OS 9. Putting it in the source code folder is
703 more convenient. Turn debugging on. Don't compile old files,
704 compile new ones. Add the PhysicsFS library.
706 * iff/iff.c: Get rid of MIN redefinition.
708 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
709 MPW doesn't like switches of long longs
711 2004-11-30 Bradley Bell <btb@icculus.org>
713 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
714 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
715 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
716 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
717 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
718 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
719 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
721 2004-11-28 Bradley Bell <btb@icculus.org>
723 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
725 * arch/sdl/digi.c: use d2src system for persistent sounds
727 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
730 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
731 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
732 ripped object stuff out of digi.c, now using digiobj.c. get rid of
733 a bunch of kludges, sound should be more true to original game now
735 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
738 2004-11-27 Bradley Bell <btb@icculus.org>
740 * main/text.c, main/text.h, main/titles.c: added function to
741 properly decode multi-line strings
743 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
744 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
747 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
749 * main/inferno.c: enable logo screens for shareware/oem
751 2004-11-26 Bradley Bell <btb@icculus.org>
753 * main/mission.c, main/titles.c: fix d1 briefing glitches
755 * main/game.c: free up cpu by not calling timer_delay so many
756 times (fixes Bug 2034)
758 * main/gameseq.c: enable briefing screens for mac shareware
760 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
761 doesn't care if it draws offscreen, I guess)
763 * main/credits.c: reduce flickering in credits w/opengl
765 2004-11-25 Bradley Bell <btb@icculus.org>
767 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
768 garbage on windows for some reason.
770 * 2d/font.c: fixed opengl menu font bug, caused by doing
771 arithmetic on signed chars.
773 2004-11-23 Bradley Bell <btb@icculus.org>
775 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
777 2004-11-22 Bradley Bell <btb@icculus.org>
779 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
780 arch/linux/joystick.c, arch/linux/include/joystick.h,
781 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
782 arch use global variable joy_num_axes
784 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
786 * main/gamemine.c, main/piggy.c: compile again on older C compilers
788 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
790 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
791 Vertigo) missions, load add-on ham file at every load, not only the 1st
793 * main/bm.ch: fix bug where loading a hxm would affect other levels too
795 * main/fireball.c: don't Int3() every time explosions don't look best
797 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
799 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
801 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
803 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
805 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
807 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
809 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
810 shareware version of descent.hog. This is not yet bug-free
812 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
814 * main/network.c: fix crash introduced with previous change
816 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
818 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
819 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
820 make mission structre memory allocated
822 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
824 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
825 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
826 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
827 delete file compbit.h, move functionality to text.c, modify all
828 previous users of compbit.h to use existing function in text.h
830 * main/inferno.c: remove warning created by the fix for the cfgets
833 * main/bmread.c: add comment
835 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
837 * cfile/cfile.c: declare variable on top of block
839 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
840 main/multi.h, main/network.c: move mission list handling functionality
841 to mission.c, remove unnecessary load_mission calls in menu.c
843 * main/game.c: remove unnecessary build_mission_list call
845 * main/mission.c, main/mission.h: correct comments about anarchy-only
847 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
848 remove explicit uses of mission list
850 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
852 * libmve/mveplay.c: make it compile on Cygwin
854 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
856 * main/config.c: fix bug uncovered by having fgets cut off ending \n
858 * main/text.c: fix crash on Mac OS X, probably fix bug 738
860 * include/mono.h: add mprintf support for carbon (Mac OS 9)
862 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
864 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
865 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
866 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
867 information about the current mission, for easier code refactorisation.
869 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
871 * main/gamemine.c, main/piggy.c: fix bug 1675:
872 use better d2 textures if d1 hog is present but not loadable
874 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
876 * cfile/cfile.c: simplify, reduce number of global vars
878 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
880 * main/gameseg.c: fix bugfix of 2004-05-15
882 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
884 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
886 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
887 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
888 cfgets now always copies the terminating character to the dest buffer.
889 This fixes a bug that occured when reading cmd line args from d2x.ini
891 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
893 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
894 move more old change logs into ChangeLog-old
896 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
897 and Martin Schaffner <maschaffner@gmx.ch>
899 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
900 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
901 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
902 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
903 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
904 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
905 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
906 arch/include/joy.h, arch/win32/include/key.h
907 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
908 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
909 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
910 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
911 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
912 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
913 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
914 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
915 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
916 main/config.c, main/config.h, main/controls.c, main/controls.h
917 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
918 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
919 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
920 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
921 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
922 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
923 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
924 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
925 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
926 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
927 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
928 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
929 main/mission.c, main/mission.h, main/modem.h, main/morph.c
930 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
931 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
932 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
933 main/paging.c, main/paging.h, main/physics.c, main/physics.h
934 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
935 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
936 main/powerup.h, main/render.c, main/render.h, main/robot.c
937 main/robot.h, main/scores.c, main/scores.h, main/screens.h
938 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
939 main/songs.c, main/songs.h, main/sounds.h, main/state.c
940 main/state.h, main/switch.c, main/switch.h, main/terrain.c
941 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
942 main/text.h, main/textures.h, main/titles.c, main/titles.h
943 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
944 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
945 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
946 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
947 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
948 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
950 move old per-file change logs into new file ChangeLog-old
952 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
954 * arch/ogl/ogl.c: enable -gl_mipmap switch
956 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
958 * arch/carbon/descent.r: swap min and max size to correct places
960 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
962 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
964 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
966 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
968 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
970 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
971 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
973 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
974 link) on MPW on Mac OS 9 (carbon)
976 * include/mono.h: disable mprintf on carbon to avoid significant bloat
978 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
980 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
982 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
984 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
986 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
988 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
990 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
991 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
992 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
993 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
994 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
996 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
997 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
998 new files for supporting compilation with MPW for carbon (Mac OS 9)
1000 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
1002 * main/playsave.c: do not seek while writing, carbon does not like it
1004 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
1006 * cfile/cfile.c: use portable ffilelength in cfile_size
1008 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
1009 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
1010 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
1011 unsigned and signed char, MPW does not like these
1013 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
1015 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
1018 2004-06-01 Bradley Bell <btb@icculus.org>
1020 * libmve/mve_main.c: cast malloc function pointer
1022 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
1023 target to XCode project
1025 2004-05-31 Bradley Bell <btb@icculus.org>
1027 * include/pstypes.h: fix accidental solaris breakage
1029 * main/object.c: fix crash caused by death-cam code
1031 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
1032 XCode project simplifications, network enabled
1034 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
1035 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
1037 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
1040 * English.lproj/InfoPlist.strings, d2x-Info.plist,
1041 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
1042 d2x.xcode/project.pbxproj: added XCode project files
1044 2004-05-22 Bradley Bell <btb@icculus.org>
1046 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
1049 * rpm/d2x.spec.in: Changed descriptions
1051 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1053 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
1056 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
1058 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
1059 the win32 code (d1x r1.8, key_arch.c r1.2)
1061 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
1062 use 32bpp screen mode by default, add option to use 16bpp (d1x
1065 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
1066 replacement texture paletted->rgb conversion alpha problem (d1x
1069 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
1070 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
1071 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
1074 * arch/ogl/gr.c, include/loadgl.h: fix win32
1075 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
1077 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1078 include/ogl_init.h, main/render.c: opengl hardware
1079 super-transparency support using GL_NV_register_combiners (d1x
1080 r1.38, r1.41, r1.6, r1.26, r1.7)
1082 2004-05-22 Bradley Bell <btb@icculus.org>
1084 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
1087 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1089 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
1090 include/ogl_init.h: use GL_RGB for non-transparent textures, and
1091 fix fonts not having transparent flag set (wouldn't get paletted)
1092 (d1x r1.15, r1.37, r1.40, r1.25)
1094 * arch/ogl/ogl.c: don't try to use paletted textures with
1095 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
1097 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1098 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
1101 * 2d/font.c: memset ogl font bitmap data since the copy function
1102 leaves some (unused) parts uninitialized, which aggravates
1103 valgrind (d1x r1.14)
1105 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
1106 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
1109 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
1110 screenshots if the entire thing wasn't written in one call to
1113 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1114 info not being updated on win32 (d1x r1.11)
1116 * arch/win32/digi.c: remove some redundancy by not needing to do
1117 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1118 clean up some indenting of DS_release_slot calls. And make
1119 DS_release_slot return 1 when a sound is already not playing, in
1120 addition to when a sound was killed. (d1x r1.10)
1122 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1123 linux version (d1x r1.5)
1125 * main/kconfig.c: make next axis config key skip currently
1126 allocated axes (d1x r1.11)
1128 2004-05-22 David Cleaver <wraithx@morpheus.net>
1130 * main/kconfig.c: joy configuration next axis key from WraithX
1133 2004-05-22 Bradley Bell <btb@icculus.org>
1135 * main/game.c, main/inferno.c: typo
1137 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1139 * main/game.c, main/game.h, main/inferno.c: make rear view
1140 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1143 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1145 * main/inferno.c: change -udp documentation to d2x behaviour
1147 2004-05-21 Bradley Bell <btb@icculus.org>
1149 * include/gr.h: added missing define for menu fullscreen toggle
1151 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1153 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1154 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1156 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1158 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1159 arch/linux/include/joystick.h: patch from Steven Mueller for using
1160 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1162 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1164 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1165 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1166 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1168 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1170 2004-05-21 Bradley Bell <btb@icculus.org>
1172 * main/inferno.c: added -udp documentation from d1x
1174 2004-05-20 Bradley Bell <btb@icculus.org>
1176 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1178 2004-05-20 David Cleaver <wraithx@morpheus.net>
1180 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1181 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1182 game.c r1.21, r1.6, r1.4, r1.3)
1184 2004-05-20 Bradley Bell <btb@icculus.org>
1186 * main/inferno.c: document -ihaveabrokenmouse
1188 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1190 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1192 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1194 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1195 mouse driver problems (d1x r1.2, r1.2)
1197 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1199 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1200 join list score crash (d1x r1.8)
1202 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1204 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1205 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1208 2004-05-20 Bradley Bell <btb@icculus.org>
1210 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1212 * main/inferno.c: integrated some niceautomap stuff from d1x
1214 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1216 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1217 in some weird axis (d1x r1.3)
1219 * arch/win32/init.c: set win32 icon to icon from resource file
1222 * arch/win32/key.c: win32: fixed space key not working in messages
1225 2004-05-20 Bradley Bell <btb@icculus.org>
1227 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1230 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1232 * main/inferno.c: document -gl_refresh (d1x r1.20)
1234 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1235 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1238 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1239 change the arg type for (d1x r1.5)
1241 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1243 * arch/win32/digi.c: altsounds (d1x r1.6)
1245 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1247 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1248 of redundancy (d1x r1.5)
1250 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1251 fix crashing (d1x r1.4)
1253 * arch/win32/digi.c: win32's digi_start_sound was not calling
1254 DS_release_slot after setting .playing=0, resulting in a
1255 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1257 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1258 apparently it was somehow causing some joysticks (Sidewinder
1259 Precision 2) to only turn when the stick was moving, but not when
1260 at turned but held stationary. And it was completely unused
1261 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1264 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1265 previous key combos (d1x r1.29)
1267 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1268 g, and b values (d1x r1.15)
1270 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1271 sometimes (didn't handle negative palette steps) (d1x r1.34)
1273 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1274 shatter effects, robot explosions and weapons, and some more
1275 always present stuff. Also clean up ogl_cache_weapon_textures
1276 calling. (d1x r1.37)
1278 2004-05-20 Bradley Bell <btb@icculus.org>
1280 * main/kludge.c, main/game.c: move gr_renderstats and
1281 gr_badtexture back to game.c
1283 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1285 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1286 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1288 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1290 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1291 loaded after texture caching stage (d1x r1.34)
1293 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1294 for renderstats (d1x r1.33)
1296 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1298 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1299 main/inferno.c: add anisotropic texture filtering suport (d1x
1300 r1.33, r1.32, r1.23, r1.32)
1302 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1305 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1306 include/ogl_init.h: utilize hardware multitexturing support if
1307 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1308 r1.32, r1.30, r1.4, 1.22)
1310 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1313 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1315 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1316 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1317 effects in OGL using SetGammaRamp, much faster than the hack that
1318 was being used. currently SDL only (though not too hard to add to
1319 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1321 * main/menu.c: allow arbitrary (custom) resolution entry in
1322 change_res menu (d1x r1.14)
1324 2004-05-19 Bradley Bell <btb@icculus.org>
1326 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1327 d1x-style res change menu (mostly works)
1329 * misc/args.c: use strnicmp instead of strncasecmp
1331 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1333 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1334 command-line option (d1x r1.27)
1336 * main/inferno.c: restore inferno.c initialization of
1337 screen_compatible and use_double_buffer to 'normal' values, broken
1338 long long ago in one of the high res menu patches (d1x r1.30)
1340 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1341 resolutions to be specified on command line (d1x r1.2, r1.29,
1342 r1.4) -- doesn't work yet
1344 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1346 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1349 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1350 volume song stop/starting (d1x r1.7)
1352 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1354 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1357 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1358 ogl_ulinec (d1x r1.29)
1360 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1362 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1363 bottom are inclusive not exclusive (d1x r1.28)
1365 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1366 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1368 * arch/sdl/digi.c: fix typo
1370 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1372 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1373 creation code from arch_init_start into arch_init to fix weirdness
1374 with --help (d1x r1.5, r1.6)
1376 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1377 sync issues and lack of midi reset (d1x r1.5)
1379 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1382 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1383 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1385 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1388 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1390 2004-05-18 Bradley Bell <btb@icculus.org>
1392 * include/vecmat.h: comments/formatting
1394 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1396 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1397 include/test.lnk: remove unnecessary files
1399 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1400 This enables compilation with gcc 3.1
1402 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1404 * main/switch.c: took care of switches triggering single-sided
1405 walls (don't try to access the nonexistent adjacent wall via NULL
1406 pointers or negative array indices)
1408 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1410 * main/wall.c: fix invalid memory access for d1 levels which
1411 don't have a corresponding wall behind.
1413 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1415 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1416 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1417 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1418 interface header to new header file internal.h
1420 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1422 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1423 bitmask for each joystick axis that has sent input data,
1424 and will not crash Windows anymore during joystick setup because
1425 of for() loop over axis being executed once too often.
1427 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1428 gr_remap_mono_font() and call it after loading saved level.
1430 * main/laser.c: limit homing missile turn rate
1432 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1433 centers (work like fuel centers but provide shield)
1435 * main/gameseg.c: fix endless loop in some levels with a
1436 certain (complicated) structure
1438 2004-05-13 Bradley Bell <btb@icculus.org>
1440 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1441 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1442 updated project files for SDL 1.2.7
1444 * Makefile.am: add VisualC, VisualCE dirs to tarball
1446 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1448 * arch/sdl/digi.c: formatting
1450 2004-05-12 Bradley Bell <btb@icculus.org>
1452 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1455 * 2d/palette.c, include/palette.h: added function to create blend
1458 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1460 2004-05-11 Bradley Bell <btb@icculus.org>
1462 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1464 2004-05-10 Bradley Bell <btb@icculus.org>
1466 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1467 g3_draw_transp_poly had the fade level backwards, decided to just
1468 fix g3_draw_poly so it behaves correctly, transparency or not,
1469 reverted changes to render_face
1471 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1473 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1474 rendering transparent (e.g. cloaked) walls
1476 * main/render.c: render_face now calls g3_draw_transp_poly() for
1477 cloaked walls in OpenGL
1479 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1481 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1482 that from other apps, had "static" distortions.
1484 2004-04-22 Bradley Bell <btb@icculus.org>
1486 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1488 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1489 aligned version of PUT_INTEL_* macros
1491 2004-04-15 Bradley Bell <btb@icculus.org>
1493 * main/inferno.c: comment out unused checksum variable
1495 2004-04-14 Bradley Bell <btb@icculus.org>
1497 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1499 2004-04-14 Terran Melconian <terran@consistent.org>
1501 * main/gameseg.c: use portable rand function (fixes #1118)
1503 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1505 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1507 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1509 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1510 get rid of warnings (now compiles with -Werror on SunOS)
1512 * main/piggy.c: fix (really) wierd SunOS bug
1514 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1515 caused by not allocating enough mem for rle bitmaps
1517 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1519 * include/pstypes.h: sun OS typedef fixes
1521 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1523 * main/piggy.c: fix bug 1067
1525 * main/piggy.c: fix bugfix for 1067
1527 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1528 with descent.pig of mac registered)
1530 2003-12-18 Bradley Bell <btb@icculus.org>
1532 * main/kconfig.c: fixes for linux-native joystick
1534 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1537 * arch/include/joy.h: comments/formatting
1539 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1541 * compilerdefs.txt: added FreeBSD defs
1543 2003-12-08 Bradley Bell <btb@icculus.org>
1545 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1548 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1550 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1551 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1553 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1555 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1556 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1557 get rid of silly ulongs
1559 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1560 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1561 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1562 change relevant __linux__ macros to __ELF__
1564 2003-11-27 Bradley Bell <btb@icculus.org>
1566 * include/ogl_init.h: added proto for ogl_check_mode
1568 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1569 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1572 2003-11-26 Bradley Bell <btb@icculus.org>
1574 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1575 3.3 compiler warnings
1577 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1580 * include/pstypes.h: OS X fixes
1582 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1583 main/newmenu.h: linux fixes
1585 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1586 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1587 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1588 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1589 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1592 * arch/sdl/gr.c: fix sdl gr_update
1594 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1595 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1596 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1597 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1598 include/error.h, include/pstypes.h, include/strutil.h,
1599 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1600 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1601 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1602 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1603 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1606 2003-11-25 Bradley Bell <btb@icculus.org>
1608 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1609 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1610 libmve/VisualC/mveplayer.dsp: updated project files
1612 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1613 working w/Visual C++
1615 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1616 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1617 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1618 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1621 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1622 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1625 2003-11-24 Bradley Bell <btb@icculus.org>
1627 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1628 libmve/mveplay.c: stuff to play mve's in WinCE
1630 * arch/win32/findfile.c: unused functions...
1634 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1635 enabled mouse control of menus
1637 * main/mission.h: oops, didn't mean to change this.
1639 2003-11-21 Bradley Bell <btb@icculus.org>
1641 * VisualCE/d2x/d2x.vcp: updated project file
1643 2003-11-20 Bradley Bell <btb@icculus.org>
1645 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1646 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1647 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1650 2003-11-17 Bradley Bell <btb@icculus.org>
1652 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1653 main/menu.c: added option to disable kalinix under unix
1655 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1657 2003-11-14 Bradley Bell <btb@icculus.org>
1659 * main/automap.c: fix automap background image
1661 * main/automap.c, main/automap.h: delete cruft
1663 * main/automap.c: fix level number position
1665 * main/automap.c: simplify g3_draw_line hack
1667 * main/menu.c: stop pointless vid mode changes
1669 2003-11-07 Bradley Bell <btb@icculus.org>
1671 * NEWS, installation.txt: s'more documentation
1673 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1675 * configure.ac: fix .exe extension problems
1677 2003-11-07 Bradley Bell <btb@icculus.org>
1679 * arch/ogl/ogl.c: disable texture format verification for OS X -
1682 2003-11-06 Bradley Bell <btb@icculus.org>
1684 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1685 use more traditional Alt+Enter for toggling fullscreen
1687 * 2d/ibitblt.c, main/mission.h: comments/formatting
1689 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1691 2003-11-06 Bradley Bell <btb@icculus.org>
1693 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1694 resolution change, use kludge to avoid repetitive res changes
1696 2003-11-04 Bradley Bell <btb@icculus.org>
1698 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1699 structures and i/o routines back to piggy.c
1701 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1703 * installation.txt: tell to install d1 .pig for better textures
1705 2003-11-04 Bradley Bell <btb@icculus.org>
1707 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1708 oem d1 v1.0 and registered d2 v1.0, comments
1710 2003-11-03 Bradley Bell <btb@icculus.org>
1712 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1713 all d1 shareware - even though files are different!
1715 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1718 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1721 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1724 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1726 * main/movie.c: when no movies are found, divide by six the
1727 number of warning lines sent to stdout
1729 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1731 * include/byteswap.h: fix stupid copy/paste error
1733 2003-10-24 Bradley Bell <btb@icculus.org>
1735 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1736 gr_linear_rep_movsd_2x instead of almost identical
1737 gr_linear_movsd_double. Better since we have assembly versions.
1739 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1741 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1744 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1746 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1747 error with --disable-network, move reset_network_objects()
1748 from gameseq.c to multi.c
1750 2003-10-14 Bradley Bell <btb@icculus.org>
1752 * AUTHORS, NEWS: stuff
1754 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1756 2003-10-12 Bradley Bell <btb@icculus.org>
1758 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1759 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1762 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1764 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1765 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1766 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1767 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1768 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1769 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1770 arch/win32/ipx_win.c, arch/win32/winnet.c,
1771 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1772 main/multi.h, main/network.c: add IPv4 multicasting support
1774 2003-10-11 Bradley Bell <btb@icculus.org>
1776 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1778 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1779 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1780 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1781 main/weapon.h: lots of shareware and oem fixes
1783 2003-10-10 Bradley Bell <btb@icculus.org>
1785 * arch/win32/winnet.c: fixed stupid win32 network bug
1787 2003-10-10 Bradley Bell <btb@icculus.org>
1789 * main/piggy.c: increased D1_MAX_TMAP_NUM
1791 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1793 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1794 which are animated in d2, refactorizes d1 texture reading
1796 2003-10-10 Bradley Bell <btb@icculus.org>
1798 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1799 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1800 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1801 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1802 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1803 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1804 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1805 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1806 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1807 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1808 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1809 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1810 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1811 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1812 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1813 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1814 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1815 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1816 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1817 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1818 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1819 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1820 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1821 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1822 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1823 main/wall.h: comments/formatting
1825 2003-10-09 Bradley Bell <btb@icculus.org>
1827 * main/text.c: fix text when using old datafiles
1829 * main/laser.h: comments/whitespace
1831 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1832 mines w/shareware data
1834 * include/DT_drawtext.h: deleted unused file
1836 2003-10-08 Bradley Bell <btb@icculus.org>
1838 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1840 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1842 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1843 main/menu.c: Disabled 'd2x keys' weapon selection
1845 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1847 * main/object.h, main/multi.h: get rid of most warnings issued by
1848 cpp-precomp of gcc from Mac OS X dev tools
1850 2003-10-05 Bradley Bell <btb@icculus.org>
1852 * NEWS, configure.ac: increment version number
1854 * cfile/cfile.c: better handling of CRLF text files (when that is
1857 * utilities/hogcreate.c, utilities/hogextract.c,
1858 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1859 reading/writing files
1861 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1862 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1865 2003-10-04 Bradley Bell <btb@icculus.org>
1867 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1869 * main/netmisc.c: change byte to sbyte, comments/whitespace
1871 2003-10-03 Bradley Bell <btb@icculus.org>
1873 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1875 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1878 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1879 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1880 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1881 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1882 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1883 main/object.c, main/object.h, main/paging.c, main/player.h,
1884 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1885 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1886 main/weapon.c, main/weapon.h: change byte to sbyte,
1889 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1890 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1891 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1892 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1894 * configure.ac: better checking for timeval
1896 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1898 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1899 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1900 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1901 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1902 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1903 main/multibot.c, main/network.c: Make network architecture
1904 choosable from game menu, add support for UDP/IP on Mac OS X and
1907 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1909 * include/byteswap.h: added macros for coping with alignment
1912 2003-10-02 Bradley Bell <btb@icculus.org>
1914 * main/multi.h: added padding to little-endian version of
1917 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1919 * main/netmisc.c: delete duplicate function
1921 2003-10-01 Bradley Bell <btb@icculus.org>
1923 * main/bm.c: make sure d1_texture_indices gets freed between
1926 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1928 * main/piggy.h: fix size of d1 shareware descent.pig
1930 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1932 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1933 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1934 replacements for non-animated textures
1936 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1938 * main/controls.c: use fixed 20fps wiggle
1940 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1942 * Makefile.am, debian/changelog.in, debian/control,
1943 debian/d2x-common.dirs, debian/d2x-common.install,
1944 debian/d2x-common.manpages, debian/d2x-gl.files,
1945 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1946 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1947 utilities/Makefile.am, utilities/hogcreate.1,
1948 utilities/hogextract.1, utilities/mvlcreate.1,
1949 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1950 add man pages, distribute utility programs in new d2x-common deb
1952 * rpm/d2x.spec.in: updated rpm spec file
1954 2003-08-02 Bradley Bell <btb@icculus.org>
1956 * cfile/cfile.c: update raw_position in cfputc and cfputs
1958 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1960 * main/piggy.c: make error message more friendly
1962 * main/piggy.c: simplify copying of bitmap flags
1964 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1967 * cfile/cfile.c: revert to always using custom fgets
1969 * main/endlevel.c, main/mission.c: handle missing exit sequence
1970 components gracefully
1972 * main/playsave.c: comments
1974 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1976 * cfile/cfile.c: update raw_position in cfwrite
1978 * main/network.c: comments/formatting
1980 2003-06-22 Bradley Bell <btb@icculus.org>
1982 * cfile/cfile.c: use standard fgets for non-archive files
1984 * main/movie.c: use con_printf for missing movie warning
1986 2003-06-18 Bradley Bell <btb@icculus.org>
1988 * main/movie.c: fixed cfile conversion of movielib code
1990 * main/console.c, main/hud.c: strip out colors, etc when printing
1993 * include/u_mem.h: fix NDEBUG calloc macro
1995 2003-06-15 Bradley Bell <btb@icculus.org>
1997 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
2000 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
2001 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
2002 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
2003 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
2004 main/scores.c, main/state.c, main/text.c, misc/args.c,
2005 misc/strio.c: convert file i/o to cfile
2007 2003-06-14 Bradley Bell <btb@icculus.org>
2009 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
2010 writing and other modes besides "rb" (mostly taken from
2013 2003-06-09 Bradley Bell <btb@icculus.org>
2015 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
2018 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
2019 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
2022 2003-06-07 Taylor Richards <taylor@icculus.org>
2024 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
2026 2003-06-07 Bradley Bell <btb@icculus.org>
2028 * main/console.c: fix non-console build
2030 * main/gamesave.c: comments
2032 * main/bm.c: remove redundant break
2034 2003-06-06 Bradley Bell <btb@icculus.org>
2036 * main/gauges.c, main/kconfig.c: comments/formatting
2038 * console/.cvsignore: added .cvsignore
2040 * main/console.c: can't write to console after it's closed
2042 2003-06-05 Bradley Bell <btb@icculus.org>
2044 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
2045 console/internal.c, console/internal.h, include/CON_console.h,
2046 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
2047 finish console conversion away from SDL
2049 2003-06-04 Bradley Bell <btb@icculus.org>
2051 * console/CON_console.c, include/CON.console.h, include/console.h,
2052 main/console.c, main/game.c: console conversion to native gr,
2055 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
2056 put prototype for gr_bm_bitblt in gr.h
2058 2003-06-03 Bradley Bell <btb@icculus.org>
2060 * console/CON_console.c, console/DT_drawtext.c,
2061 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
2062 main/console.c: use native fonts for console
2064 * main/playsave.c: use shorts for short data
2066 2003-06-02 Bradley Bell <btb@icculus.org>
2068 * configure.ac, main/console.c: set console background, fix
2071 2003-06-01 Bradley Bell <btb@icculus.org>
2073 * Makefile.am, arch/sdl/event.c, configure.ac,
2074 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
2075 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
2076 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
2077 main/gamerend.c: added console code (from SDL_console)
2079 2003-05-30 Bradley Bell <btb@icculus.org>
2081 * README: minor update
2083 2003-05-28 Bradley Bell <btb@icculus.org>
2085 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
2090 2003-06-06 Bradley Bell <btb@icculus.org>
2092 * main/kconfig.c: fix crash in control menus
2094 * main/gauges.c: force cockpit redraw in opengl
2096 * main/gamerend.c: move ogl swap, so cockpit and console get
2099 2003-06-01 Bradley Bell <btb@icculus.org>
2101 * configure.ac, libmve/mveplay.c: define struct timeval if needed
2105 2003-05-12 Bradley Bell <btb@icculus.org>
2107 * configure.ac: increment version number
2109 * main/bm.c: use con_printf for exit model warnings
2111 * configure.ac: must check for timespec after setting -mno-cygwin
2113 * main/inferno.c: added -nohogdir and -userdir options
2115 * NEWS, main/titles.c: use briefings with no extension
2119 2003-04-30 Bradley Bell <btb@icculus.org>
2121 * configure.ac: have to include time.h when checking for nanosleep
2123 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2126 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2127 increment version number
2129 * main/Makefile.am: make dist fix
2133 2003-04-29 Bradley Bell <btb@icculus.org>
2135 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2138 2003-04-24 Bradley Bell <btb@icculus.org>
2140 * configure.ac: increment version number
2142 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2145 2003-04-24 Ingo van Lil <inguin@gmx.de>
2147 * main/render.c: fix misspellings of NDEBUG
2151 2003-04-14 Bradley Bell <btb@icculus.org>
2153 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2155 2003-04-11 Bradley Bell <btb@icculus.org>
2157 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2162 2003-04-11 Bradley Bell <btb@icculus.org>
2164 * libmve/mveplay.c: use _sleep instead of sleep on win32
2166 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2167 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2168 include/cfile.h, include/error.h, libmve/Makefile.am,
2169 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2170 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2171 utilities/Makefile.am: comments/formatting/dist problems
2173 * configure.ac: use different defines for os x
2175 2003-04-07 Bradley Bell <btb@icculus.org>
2177 * include/error.h, misc/error.c: put some old stuff back in,
2178 eliminate duplicate error messages
2180 * main/text.c: don't die on text not found
2183 * main/inferno.c: print some useful info if hog not found, allow
2184 -help to work if no text available
2186 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2188 * arch/linux/Makefile.am: revert to previous version, so linux
2191 2003-04-03 Bradley Bell <btb@icculus.org>
2193 * main/endlevel.c: fixed exit model scheme yet again
2195 2003-04-02 Bradley Bell <btb@icculus.org>
2197 * misc/error.c: call Int3 on Assert
2199 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2202 * main/wall.c: don't die when trying to toggle nonexistent
2203 segment... vertigo level 10 is buggy!
2205 * main/gamemine.c: comments/formatting
2207 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2209 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2210 main/inferno.c: Allow use of 22K sound samples
2212 2003-03-29 Bradley Bell <btb@icculus.org>
2214 * arch/ogl/gr.c: default to bitmapped reticle
2216 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2217 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2220 * arch/sdl/joy.c: fixed text seen for hats in control config
2223 2003-03-28 Bradley Bell <btb@icculus.org>
2225 * main/bm.c: heh, model nums in vertigo are hardcoded,
2226 N_D2_POLYGON_MODELS can't change
2228 * configure.ac, include/d1x.xpm, include/descent.xpm,
2229 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2232 2003-03-27 Bradley Bell <btb@icculus.org>
2234 * main/text.h: fixed text references for hat directions
2236 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2238 2003-03-26 Bradley Bell <btb@icculus.org>
2240 * main/playsave.c: make d2x keys backward compatible
2242 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2244 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2247 2003-03-26 Bradley Bell <btb@icculus.org>
2249 * main/piggy.c: fix crash when d1 data not present
2251 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2252 read/write from plr file
2254 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2255 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2256 added escort.h header
2258 2003-03-25 Bradley Bell <btb@icculus.org>
2260 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2261 D1_PIGFILE ("descent.pig") macro
2263 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2264 models from d1 pig file
2266 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2267 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2268 really) from d1 pig file
2270 2003-03-23 Bradley Bell <btb@icculus.org>
2272 * main/bm.c: stop extra robots from overwriting exit models
2274 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2275 texture list doesn't get full
2277 * main/bm.c: fix mem leak when reading extra robots
2279 2003-03-21 Bradley Bell <btb@icculus.org>
2281 * main/menu.c: Added option to set movie resolution (mostly works)
2283 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2285 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2286 replacement functions to piggy.c
2288 * main/gameseq.c: attempt to support mac d1 descent.pig
2290 * main/bm.c: fix mem leak
2292 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2293 files, both d1 and d2 oem briefing where showed
2295 * main/inferno.c, main/movie.c: Change the default movie
2296 resolution to "high", implement the option -lowresmovies
2298 2003-03-20 Bradley Bell <btb@icculus.org>
2300 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2302 * main/piggy.c: comments
2304 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2306 * main/gameseq.c: delete duplicate function
2308 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2310 2003-03-19 Bradley Bell <btb@icculus.org>
2312 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2313 (cddb discid) support
2315 * arch/sdl/digi.c, main/kludge.c: implemented
2316 digi_link_sound_to_object3 for looping sounds, other looping stuff
2318 * arch/sdl/gr.c: removing dependencies on stuff in main/
2320 * arch/linux/Makefile.am, arch/linux/init.c,
2321 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2322 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2323 other header cleanups
2325 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2327 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2329 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2330 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2331 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2332 load d1 textures for d1 levels
2334 2003-03-19 Bradley Bell <btb@icculus.org>
2336 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2337 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2338 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2339 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2342 * README: added some OS X info
2344 2003-03-17 Bradley Bell <btb@icculus.org>
2346 * main/newdemo.c: simplify DEMO_FILENAME macro
2348 * main/console.c, main/game.c: enable experimental console support
2350 * main/gamerend.c: fixed location of fps meter in multi
2352 2003-03-16 Bradley Bell <btb@icculus.org>
2354 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2355 also look in shared data dir for demos
2357 * main/newdemo.c, main/newdemo.h: comments/formatting
2359 2003-03-15 Christopher Thielen <chris@luethy.net>
2361 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2362 thinking d2 cd is always present
2364 2003-03-15 Bradley Bell <btb@icculus.org>
2366 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2369 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2372 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2373 gr_init. don't really know why this works, though
2375 2003-03-14 Bradley Bell <btb@icculus.org>
2377 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2379 * unused/bios/rbaudio.h: removed duplicate file
2381 2003-03-14 Christopher Thielen <chris@luethy.net>
2383 * arch/sdl/rbaudio.c: stop cd audio when exiting
2385 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2387 * main/gamecntl.c: add comments to the "only matt knows" cheats
2389 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2391 * main/gamemine.c: formatting, better texture conversion for d1
2394 2003-03-14 Bradley Bell <btb@icculus.org>
2396 * main/piggy.c: must swap all mac version pigfiles
2398 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2399 main/multi.c: formatting, minor cleanups
2401 * 2d/rle.c: need to swap line_size on bigendian machines
2403 * main/mission.c, main/mission.h: detect mac full version hogfile
2405 2003-03-13 Bradley Bell <btb@icculus.org>
2407 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2408 added joy/mouse sensitivity slider, increased range to 16, and
2411 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2414 * arch/linux/Makefile.am: removed extra backslash
2416 * TODO, installation.txt: updated some documentation
2418 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2419 menu, with maxfps option
2421 2003-03-12 Bradley Bell <btb@icculus.org>
2423 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2425 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2426 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2427 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2428 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2429 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2430 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2431 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2432 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2433 arch/linux/include/music.h, arch/linux/include/serial.h,
2434 arch/linux/include/ukali.h: formatting
2436 2003-03-11 Chris Arena <ccarena@cox.net>
2438 * main/menu.c: fixed brightness slider
2440 2003-03-01 Bradley Bell <btb@icculus.org>
2442 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2443 robots and animated bitmaps work, but colors are messed up
2445 2003-02-28 Bradley Bell <btb@icculus.org>
2447 * main/player.h: whitespace
2449 * main/automap.c, main/cntrlcen.c, main/collide.c,
2450 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2451 descent.hog is present, d1 becomes mission 0)
2453 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2454 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2455 arch/win32/winnet.c: MinGW compiles with network enabled again,
2456 but still doesn't work
2460 2003-02-28 Bradley Bell <btb@icculus.org>
2462 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2463 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2464 many opengl glitches
2466 2003-02-27 Bradley Bell <btb@icculus.org>
2468 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2469 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2470 main/network.c, main/network.h: noted that hoard.ham is only needed
2471 for multiplayer HOARD games, and should not be equated with
2472 "vertigo". put HoardEquipped() back in network.c.
2474 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2475 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2476 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2477 use timer_delay instead of d_delay
2479 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2481 * main/render.c: added replacement qsort for solaris
2483 2003-02-26 Bradley Bell <btb@icculus.org>
2485 * main/gamemine.c: texture conversion for d1 shareware
2487 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2489 * main/gamemine.c: better texture conversion for d1 levels
2491 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2493 * main/kconfig.c: fix joystick support under MinGW
2495 2003-02-26 Bradley Bell <btb@icculus.org>
2497 * main/playsave.c: fix swapping glitch
2499 * configure.ac, readme.txt: clean stuff up, getting ready for
2502 * main/titles.c: begin support for rendering spinning robots in
2505 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2508 * main/gamemine.c: load d1 shareware levels!
2510 2003-02-25 Bradley Bell <btb@icculus.org>
2514 * autogen.sh: add warning about old auto* versions, use
2517 2003-02-24 Bradley Bell <btb@icculus.org>
2519 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2520 briefings mostly working
2522 * main/movie.c, main/titles.c: fixed some more briefing glitches
2524 2003-02-23 Bradley Bell <btb@icculus.org>
2526 * main/movie.c: fixed crash when using shareware data files
2529 * arch/sdl/digi.c: fix crash on non-existent sounds
2530 (i.e. shareware data)
2532 2003-02-22 Bradley Bell <btb@icculus.org>
2534 * main/titles.c: fixed fullscreen toggle in briefings
2536 2003-02-21 Bradley Bell <btb@icculus.org>
2538 * configure.ac: check for mingw when enabling nasm
2540 * main/playsave.c: enable loading player files of either byte
2543 2003-02-20 Bradley Bell <btb@icculus.org>
2545 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2547 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2548 #343, not "rest of solution to bug #344"
2550 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2553 * main/kludge.c: partial solution to bug #344
2555 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2557 * compilerdefs.txt: added linux/mips info
2559 * ChangeLog: clean up changelog
2561 2003-02-19 Bradley Bell <btb@icculus.org>
2563 * libmve/mveplay.c: os x needs nanosleep prototype.
2565 2003-02-18 Bradley Bell <btb@icculus.org>
2567 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2569 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2570 to disable/enable audio
2572 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2574 * main/: movie.h, titles.c: make sure movie's palette is set before
2575 writing briefing text. Fixes bug #359
2577 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2580 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2581 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2584 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2587 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2588 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2589 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2592 * include/libmve.h: blah
2594 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2596 * main/render.c: 2nd attempt to fix solaris qsort bug
2598 2003-02-18 Bradley Bell <btb@icculus.org>
2600 * configure.ac, include/pstypes.h: put alignment detection in
2603 2003-02-17 Bradley Bell <btb@icculus.org>
2605 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2606 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2607 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2608 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2609 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2610 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2611 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2612 moved mve stuff to separate subdir
2614 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2615 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2616 mve code. Fixes (at least) bugs #41, #348, and #350.
2618 2003-02-14 Bradley Bell <btb@icculus.org>
2620 * main/Makefile.am: no more Makefile.mveplay. again
2622 * main/mveplay.c: typo
2624 2003-02-13 Bradley Bell <btb@icculus.org>
2626 * utilities/mvlextract.c: uint -> unsigned int
2628 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2629 standalone mveplayer, win32 support
2631 * main/movie.c: random bugfixes, win32 support
2633 * arch/sdl/Makefile.am: formatting
2635 * configure.ac: disable networking on mac/win for now
2637 * main/newmenu.c: comments
2639 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2641 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2642 redundant swap functions.
2644 2003-02-13 Bradley Bell <btb@icculus.org>
2646 * ChangeLog: update changelog
2648 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2650 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2651 polymodel alignment issues.
2653 2003-02-13 Bradley Bell <btb@icculus.org>
2655 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2656 fix various little bugs
2658 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2659 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2661 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2664 * README.utils: new file
2666 * main/: mve_main.c, mveplay.c: more movie fixes
2668 * README: updated README
2670 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2672 2003-02-12 Bradley Bell <btb@icculus.org>
2674 * utilities/mvlextract.c: bigendian mvl support
2676 * main/mveplay.c: formatting, stuff
2678 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2679 truecolor mve support, standalone mveplayer
2681 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2682 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2683 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2684 standalone mveplayer
2686 2003-01-22 Bradley Bell <btb@icculus.org>
2688 * include/: interp.h, interp.h: restore prototype for
2689 swap_polygon_model_data
2691 2003-01-21 Bradley Bell <btb@icculus.org>
2693 * main/piggy.c: use memcpy to avoid alignment problem
2695 * compilerdefs.txt: updated some defs, added sunos/sparc
2697 2003-01-15 Bradley Bell <btb@icculus.org>
2699 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2701 * main/gamemine.c: attempting to support d1 shareware
2703 * compilerdefs.txt: update defs
2705 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2707 * main/mveplay.c: fix several bugs, comments, formatting.
2709 2003-01-15 Bradley Bell <btb@icculus.org>
2711 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2712 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2713 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2714 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2717 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2718 formatting, comments
2720 2003-01-11 Bradley Bell <btb@icculus.org>
2722 * main/: mission.c, mission.h: attempt to support d1 for mac
2725 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2727 * main/object.h: foo
2729 2003-01-09 Bradley Bell <btb@icculus.org>
2731 * main/movie.c: use ifdef around gr_toggle_fullscreen
2733 2003-01-07 Bradley Bell <btb@icculus.org>
2735 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2736 main/mission.h: don't need .msn file for descent.hog anymore
2740 2003-01-06 Bradley Bell <btb@icculus.org>
2742 * main/mission.h, main/mission.c: comments
2744 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2747 2003-01-03 Bradley Bell <btb@icculus.org>
2749 * utilities/: txb2txt.c, txt2txb.c: remove old files
2751 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2753 * main/polyobj.c: attempt to make read_model_file
2756 * main/menu.c: move vertigo text
2758 2003-01-02 Bradley Bell <btb@icculus.org>
2760 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2761 main/polyobj.h: cleanup alignment changes
2763 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2764 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2765 main/object.h: fix alignment issues on sparc
2767 * cvshowto.txt: update cvs info
2771 * 2d/rle.c: make rle_swap handle RLE_BIG
2773 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2775 * main/render.c: workaround solaris qsort bug
2777 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2779 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2780 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2782 * arch/linux/Makefile.am: enabled linux joystick, kali
2784 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2785 arch/sdl/event.c: enabled linux joystick
2787 2002-12-31 Bradley Bell <btb@icculus.org>
2789 * main/gamemine.c: simplified warning msg
2791 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2793 * main/render.h: fix compiler warning
2795 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2797 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2799 2002-12-24 Bradley Bell <btb@icculus.org>
2801 * main/mission.c: fixes an infinite loop which was caused by d2x
2802 thinking d2demo was a descent 1 mission
2804 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2806 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2808 2002-12-24 Bradley Bell <btb@icculus.org>
2810 * main/render.c: comments
2812 2002-10-30 Bradley Bell <btb@icculus.org>
2814 * main/inferno.c: add help for -hogdir option
2816 * main/inferno.c: added -hogdir option
2818 2002-10-28 Bradley Bell <btb@icculus.org>
2820 * main/: inferno.c, menu.c: enabled Vertigo displays
2822 * include/3d.h: typo
2824 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2826 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2827 main/netmisc.c, main/network.c: simplify and eliminate redundant
2830 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2832 * maths/fixc.c: fix infinite loop in quad_sqrt.
2834 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2835 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2837 2002-10-12 Bradley Bell <btb@icculus.org>
2839 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2841 2002-10-11 Bradley Bell <btb@icculus.org>
2843 * main/hud.c: make hud_message work correctly
2845 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2848 * main/network.c: formatting, small fixes
2850 2002-10-10 Bradley Bell <btb@icculus.org>
2852 * main/netmisc.h: no swap_object for little-endian
2854 * main/: netmisc.h, network.c: use macros to simplify network
2857 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2860 * main/inferno.c: enable loading screen for mac shareware with
2863 * main/netmisc.c: whitespace
2865 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2868 * main/hud.c: whitespace
2870 * configure.ac: remove shareware build, add macdata build
2872 * main/songs.c: whitespace
2874 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2875 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2878 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2881 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2883 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2884 comments, formatting, etc.
2886 * iff/iff.c: fix bigendian iff loading.
2888 2002-10-03 Bradley Bell <btb@icculus.org>
2890 * utilities/txb2tex.c: typo
2892 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2893 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2896 * arch/sdl/mouse.c: whitespace
2898 2002-09-19 Bradley Bell <btb@icculus.org>
2900 * main/kconfig.c: fix a oops, add old logs
2902 * main/kconfig.c: support for >3 mouse buttons
2904 2002-09-18 Bradley Bell <btb@icculus.org>
2906 * include/gr.h: fix palette swap define
2908 2002-09-14 Bradley Bell <btb@icculus.org>
2910 * main/titles.c: load hires briefing screen if lores doesn't exist
2911 (i.e. vertigo) and MenuHires=0
2913 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2915 * main/: multi.h, network.h: pack some structures for ipx
2918 2002-09-14 Bradley Bell <btb@icculus.org>
2920 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2921 and load_endlevel_data() to expect newline-terminated strings, fix
2922 load_game_data to read null-terminated string for
2925 2002-09-07 Bradley Bell <btb@icculus.org>
2927 * main/newmenu.c: added error message
2929 * main/menu.h: enable -nohires with mac shareware
2931 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2933 * 2d/font.c: enable 0/255 palette swap for fonts
2935 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2938 * 2d/2dsline.c: fix ogl blooper
2940 2002-09-05 Bradley Bell <btb@icculus.org>
2942 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2945 * include/strutil.h: need string.h for strcasecmp
2947 * include/rle.h: okay, maybe it needs to be this way
2949 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2951 * 2d/scalec.c: more stuff from d2src
2953 * 2d/rle.c: more stuff from d2src, formatting
2955 * 2d/font.c: useless cruft
2957 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2959 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2962 2002-09-04 Bradley Bell <btb@icculus.org>
2964 * include/grdef.h: fix compiler warnings
2966 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2968 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2971 * main/game.c: we want the mac ibitblt for everything but dos and
2974 * main/texmerge.c: these routines are in tmerge.c
2976 * main/credits.c: enable credits for mac and oem data
2978 * main/bm.c: use either exit.ham or exit.pofs
2980 * include/ibitblt.h: enable some more code from d2src
2982 * include/gr.h: enable mac ubitblt_double
2984 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2986 * include/grdef.h: moved some inline asm from linear.h
2988 * 2d/ibitblt.c: brought in line with original d2 version
2990 * 2d/bitblt.c: reverted to original d2 version of this file, then
2991 added d1x enhancements
2993 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2995 * 2d/linear.h: moved these back to their original locations
2998 * main/mveplay.c: close some memory holes, speed up palette loading
3000 * main/movie.c: added fullscreen toggle while playing movies
3002 * main/inferno.c: comment out -superhires help text (always on)
3004 * include/timer.h: added approx_fsec_to_usec macro
3006 * arch/sdl/joy.c: fix compiler warning
3008 2002-09-01 Bradley Bell <btb@icculus.org>
3010 * main/network.c: oops
3012 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
3014 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
3015 timer_get_fixed_seconds
3019 2002-08-31 Bradley Bell <btb@icculus.org>
3021 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
3024 * main/multi.h: network endian stuff
3026 * 2d/font.c, include/gr.h: fast file i/o for font headers
3028 * arch/win32/arch_ip.cpp: unused file
3030 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
3031 bigendian networking fixes
3033 * main/menu.c: make net menu more accurate, also make superhires
3036 * include/pstypes.h: better to have __pack__ all the time, I think.
3037 needed for networking, e.g.
3039 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
3042 * arch/win32/Makefile.am: unused file
3046 2002-08-30 Bradley Bell <btb@icculus.org>
3048 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
3050 * main/: newmenu.h, titles.c: formatting
3052 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
3053 main/multi.h: networking works, finally
3055 * TODO: added TODO file
3057 * arch/linux/arch_ip.cpp: unused fine
3059 * README: network sorta working
3061 * main/: Makefile.am, multi.c, network.c, network.h: more
3064 * main/menu.c: load builtin mission correctly
3066 * main/inferno.c: documentation
3068 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
3071 * main/Makefile.mveplay: don't need no more
3073 2002-08-29 Bradley Bell <btb@icculus.org>
3075 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
3076 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
3077 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
3080 * include/ipx_drv.h: more network fixing
3082 * arch/linux/include/ipx_drv.h: more network fixing
3084 * include/ipx.h: formatting
3086 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
3088 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
3089 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
3090 main/inferno.c: fixed networking fuck-up?
3092 * Makefile.am: moved mingw info to README
3094 * README, mingw32.txt: moved mingw info to README
3096 2002-08-27 Bradley Bell <btb@icculus.org>
3098 * utilities/mvlextract.c: allow specifying file to extract
3100 * utilities/: tex2txb.c, txb2tex.c: use default extension to
3103 * utilities/hogextract.c: allow specifying file to extract
3105 * main/mission.c: Have to get mission_num _after_ promoting...
3107 * main/: gameseq.c, titles.c: beginning d1 briefing support
3109 * descent.msn: beginning d1 briefing support
3111 * main/: titles.c, titles.h: d1-style mission briefings
3113 * main/piggy.h: whitespace
3115 * main/movie.c: beginning robot movie support, fall back on lo/hi
3116 res if hi/lo not available
3118 * main/mission.c: added Builtin_mission_num for builtin mission,
3119 D1Hogdir, d1-style mission briefings
3121 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3124 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3125 (for d1 missions that need d1 data)
3127 * 2d/ibitblt.c: whitespace
3129 2002-08-26 Bradley Bell <btb@icculus.org>
3131 * utilities/mvlcreate.c: oops
3133 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3136 * utilities/hogextract.c: added [v]iew option
3138 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3140 * main/titles.c: fix writable string, disable DumbAdjust thing
3142 * main/polyobj.h: whitespace
3144 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3147 * main/movie.c: read movies from AltHogDir, other fixes
3149 * main/: mission.c, mission.h: fix bug w/mission filename
3151 * main/gameseq.c: comments
3153 * main/digi.h: whitespace n stuff
3155 * include/mve_audio.h: added audio flag macros
3157 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3162 2002-08-23 Bradley Bell <btb@icculus.org>
3164 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3167 * Makefile.am: remove d2demo.mn2
3169 * cfile/cfile.c, include/cfile.h: add cfile_size function
3171 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3172 eliminate need for .mn2 files for oem and demo
3174 2002-08-22 Bradley Bell <btb@icculus.org>
3176 * main/bm.c: fix for vertigo
3178 * main/menu.h: make OEM menu pcx available
3180 * 2d/rle.c: merge with original d2 file
3182 * Makefile.am, configure.ac: let mission files get installed by
3185 2002-08-17 Bradley Bell <btb@icculus.org>
3187 * configure.ac: make FAST_FILE_IO the default on little-endian
3190 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3192 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3195 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3197 * main/: game.c, menu.c, mission.c: promote builtin missions.
3199 2002-08-15 Bradley Bell <btb@icculus.org>
3201 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3202 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3204 * utilities/.cvsignore: added cvsignore
3206 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3209 * main/piggy.c: mac data file loading
3211 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3212 transparency and swap 0/255 correctly for mac data files
3214 2002-08-13 Bradley Bell <btb@icculus.org>
3216 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3217 to utilities to avoid conflict with c++ std lib <utility>
3219 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3220 txt2txb.c: moved utility to utilities to avoid conflict with c++
3223 * Makefile.am, configure.ac: add utilities
3225 2002-08-09 Bradley Bell <btb@icculus.org>
3227 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3230 2002-08-08 Bradley Bell <btb@icculus.org>
3232 * main/inferno.c: comments
3234 * main/: newmenu.c, songs.c: mac demo datafile support
3236 * installation.txt: update
3238 * main/gamesave.c: use lowercase for consistency
3240 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3241 models for other than d2demo
3243 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3245 * main/gamemine.c: formatting, better d1 texture conversion
3247 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3248 main/mission.h: recognize .msn mission files.
3250 2002-08-07 Bradley Bell <btb@icculus.org>
3252 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3253 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3254 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3255 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3256 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3257 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3260 2002-08-06 Bradley Bell <btb@icculus.org>
3262 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3264 * main/Makefile.am: formatting
3266 * 2d/font.c: make gr_remap_font just reload the whole thing
3268 * configure.ac: formatting
3270 * Makefile.am: added d2demo.mn2
3272 * d2demo.mn2: mission file for shareware
3274 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3275 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3277 * main/sounds.h: shareware stuff, whitespace
3279 * main/: polyobj.c, polyobj.h: more fast i/o macros
3281 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3284 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3285 endlevel stuff to non-shareware, allow movies/endlevel for
3288 * main/cntrlcen.c: typo
3290 * main/bm.h: use global Piggy_hamfile_version
3292 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3293 macros, use global Piggy_hamfile_version
3295 * main/Makefile.am: terrain and movie stuff always used now
3297 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3300 * main/: gamemine.c, gamesave.c: load DMB levels
3302 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3303 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3305 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3307 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3309 2002-08-04 Bradley Bell <btb@icculus.org>
3311 * main/inferno.c: shareware stuff, formatting
3313 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3315 * arch/sdl/gr.c: don't need to set mode in gr_init
3317 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3319 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3322 * Makefile.am, descent.mn2: added mission file for descent 1
3324 2002-08-02 Bradley Bell <btb@icculus.org>
3326 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3327 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3328 main/piggy.h, misc/error.c: junk
3330 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3331 render.h, scores.c, scores.h, terrain.c: shareware stuff
3333 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3334 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3335 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3336 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3337 main/weapon.c, main/weapon.h: fast i/o macros
3339 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3341 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3342 main/gamemine.h, main/gamesave.c: load d1 levels
3344 2002-07-30 Bradley Bell <btb@icculus.org>
3346 * configure.ac: oops
3348 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3351 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3352 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3353 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3354 main/piggy.c, main/titles.c: support shareware datafiles!
3356 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3357 piggy.c: SHAREWARE fixes
3359 2002-07-29 Bradley Bell <btb@icculus.org>
3361 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3362 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3363 misc/fileutil.c: Portability - OS X support
3365 2002-07-27 Bradley Bell <btb@icculus.org>
3367 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3368 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3369 segment.h: portability
3371 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3372 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3373 main/wall.h: portabilization
3375 * 2d/font.c, include/gr.h: portability
3377 2002-07-26 Bradley Bell <btb@icculus.org>
3379 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3381 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3383 * main/player.c: foo
3385 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3387 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3388 misc/fileutil.h: portable file i/o utils
3390 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3391 writable string anymore... / formatting
3393 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3394 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3395 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3396 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3397 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3398 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3399 portable-izing file loading routines
3401 2002-07-24 Bradley Bell <btb@icculus.org>
3403 * main/mveplay.c: correctly play files with 16bit uncompressed
3404 audio, mem checking, etc
3406 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3409 2002-07-23 Bradley Bell <btb@icculus.org>
3411 * misc/Makefile.am: unused file
3413 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3414 main/sounds.h: remove experimental nmovie stuff
3416 * main/movie.c: add some debugging output
3418 2002-07-22 Bradley Bell <btb@icculus.org>
3420 * main/: console.c, state.c: simplified header
3422 * main/movie.c: enable mveplay audio
3424 * main/old/movie.c: moved to main/
3426 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3427 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3428 main/mvelib.c, main/mveplay.c: initial movie support
3430 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3431 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3432 include/ogl_init.h, include/pstypes.h, main/console.c,
3433 main/state.c, mem/mem.c: OS X stuff
3435 * configure.ac: OS X and movie stuff
3437 2002-07-19 Bradley Bell <btb@icculus.org>
3439 * compilerdefs.txt: OSX defs
3441 2002-07-18 Bradley Bell <btb@icculus.org>
3443 * main/inferno.c: use simpler rcs tags
3445 * autogen.sh: keep Changelog in cvs (and use --accum)
3447 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3448 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3449 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3450 main/songs.c: changed cdrom->rbaudio
3452 * include/rbaudio.h: moved to /include
3454 2002-07-17 Bradley Bell <btb@icculus.org>
3456 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3457 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3458 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3459 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3460 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3461 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3462 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3463 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3464 3d/setup.c: use simpler rcs tags
3469 2002-07-17 Bradley Bell <btb@icculus.org>
3471 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3473 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3475 * debian/rules: don't need readme's
3477 * debian/rules: move d1x license to COPYING, license clarifications
3479 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3480 license to COPYING, license clarifications
3482 * debian/rules: fix debian docs
3484 * debian/rules: fix debian manpages
3486 * debian/d2x-sdl.menu: fix debian menu
3488 * debian/rules: link to undocumented man page for debs
3490 * Makefile.am, configure.ac, debian/control, debian/copyright,
3491 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3492 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3493 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3496 2002-07-16 Bradley Bell <btb@icculus.org>
3498 * debian/: rules, changelog.in: deb stuff
3500 * configure.ac: cleaner nasm detection
3502 * debian/: changelog.in, control, rules: deb stuff
3504 * README, installation.txt: typos, stuff
3506 * configure.ac: better #defines
3508 * configure.ac: whitespace
3510 * configure.ac: better documentation
3512 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3513 SDL_JOYSTICK not needed
3515 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3517 * configure.ac: need higher SDL for joystick
3519 * debian/: control, rules: deb stuff
3521 * arch/sdl/joy.c: old junk
3523 * Makefile.am, configure.ac: automake updates
3525 * main/: inferno.c, text.c: don't use althogdir on non-unix
3527 * configure.ac: more autoconf updates
3529 * misc/strutil.c: better strrev
3531 * main/inferno.c: need limits.h on mingw also
3533 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3536 2002-04-19 Bradley Bell <btb@icculus.org>
3538 * main/network.c: let hoard.ham be a cfile
3540 * main/text.c: better error message when hog not found
3544 2002-03-23 Bradley Bell <btb@icculus.org>
3546 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3547 arch/sdl/Makefile.am: Use SDL joystick automatically
3549 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3551 2002-03-05 Bradley Bell <btb@icculus.org>
3553 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3556 2002-02-23 Bradley Bell <btb@icculus.org>
3558 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3560 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3561 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3562 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3563 main/editor/Makefile.am: moved includes to include
3565 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3567 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3568 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3569 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3572 * main/game.c: disabled cockpit for OGL, formatting
3574 * 2d/ibitblt.c: formatting
3576 2002-02-16 Bradley Bell <btb@icculus.org>
3578 * include/oldsdl.h: check for older macros
3580 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3581 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3582 allow older sdl versions
3584 2002-02-15 Bradley Bell <btb@icculus.org>
3586 * main/: automap.c, automap.h, inferno.c: automap resolution now
3589 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3591 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3592 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3593 win32/include/key_arch.h: never mind - that would be pointless
3595 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3596 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3597 win32/include/key_arch.h: copied files from d1x
3599 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3600 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3602 * main/multipow.c: need conf.h
3604 * arch/win32/Makefile.am: new file
3606 * include/pstypes.h: added u_int16_t (needed in base_ip)
3608 * arch/win32/arch_ip.cpp: copied from d1x
3610 2002-02-14 Bradley Bell <btb@icculus.org>
3612 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3614 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3615 main/netlist.c: Added hotkeys to toggle fullscreen mode
3617 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3618 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3620 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3621 reorder.h: Lotsa networking stuff from d1x
3623 2002-02-13 Bradley Bell <btb@icculus.org>
3625 * include/gr.h, main/game.c: Fullscreen toggle stuff
3627 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3630 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3631 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3634 2002-02-11 Bradley Bell <btb@icculus.org>
3636 * main/bm.c: use portable loader if bigendian
3638 * include/pstypes.h: don't define bool for c++
3640 * include/cfile.h: extern AltHogDir stuff
3642 * include/byteswap.h: use WORDS_BIGENDIAN
3644 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3646 * main/vers_id.h: added D2X_IVER
3648 * misc/args.c: don't use d1x.ini
3650 * Makefile.am: rpm stuff
3652 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3655 2002-02-09 Bradley Bell <btb@icculus.org>
3657 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3659 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3661 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3664 2002-02-06 Bradley Bell <btb@icculus.org>
3666 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3667 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3668 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3670 * debian/: changelog.in, control, copyright, d2x-gl.files,
3671 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3675 2002-02-02 Bradley Bell <btb@icculus.org>
3677 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3679 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3680 Enabled RELEASE option
3682 2002-01-31 Bradley Bell <btb@icculus.org>
3684 * Makefile.am, configure.ac: specify prerequisite versions of
3685 autoconf and automake
3687 2002-01-29 Bradley Bell <btb@icculus.org>
3689 * main/mission.c: RCS header added
3691 * main/inferno.c: update copyright date
3693 * main/mission.c: allow missions to be in AltHogDir
3695 * configure.ac: Display results of configure
3697 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3700 2002-01-28 Bradley Bell <btb@icculus.org>
3702 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3703 Data files now go in DATADIR/games/d2x, user files now go in
3706 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3708 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3709 files now go in ~/.d2x
3711 2002-01-24 Bradley Bell <btb@icculus.org>
3713 * configure.ac: fix nasm not found error message
3715 2002-01-18 Bradley Bell <btb@icculus.org>
3717 * configure.in: getting rid of old configure.in
3719 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3720 main/movie.c: Movie playing kludgey stuff
3722 * misc/args.c: formatting
3724 * main/inferno.c: allow -h for help
3726 * include/error.h: don't die on int3, unless -debug given
3728 * mingw32.txt: more stuff
3730 2001-12-29 Bradley Bell <btb@icculus.org>
3732 * Makefile.am: Got rid of thinking.txt
3734 * main/inferno.c: document -nomovies option
3736 2001-12-28 Bradley Bell <btb@icculus.org>
3738 * main/titles.c: formatting, put some code into place for rendering
3739 of robots during briefings
3741 2001-12-27 Bradley Bell <btb@icculus.org>
3745 2001-12-23 Craig Hadady <chadady@iglou.com>
3747 * 2d/rle.c: fixed bug in dummy array.
3749 2001-12-03 Bradley Bell <btb@icculus.org>
3751 * arch/sdl/init.c: fix formatting
3753 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3754 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3755 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3756 and sdl joystick stuff
3758 2001-11-30 Bradley Bell <btb@icculus.org>
3760 * thinking.txt: not needed
3762 2001-11-27 Bradley Bell <btb@icculus.org>
3764 * cygconf, mingw32.txt: use sdl from source on cygwin
3766 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3767 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3768 SDL_CFLAGS to CFLAGS
3770 2001-11-27 Bradley Bell <btb@icculus.org>
3774 2001-11-14 Bradley Bell <btb@icculus.org>
3776 * texmap/scanline.c: use optimization flags as texmap default
3778 * NEWS: mouse wheel, etc
3780 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3781 wheel to emulate 3rd axis
3783 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3785 * include/error.h: kludge to ungrab mouse when we hit an int3
3787 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3788 __ENV_MSDOS__ to __MSDOS__
3790 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3793 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3796 * arch/sdl/digi.c: implemented digi_set_volume
3798 * include/grdef.h, main/config.c, misc/d_io.c: change
3799 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3801 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3802 main/piggy.c: use MAKE_SIG
3804 * installation.txt: update
3806 * configure.ac: new file
3808 * arch/sdl/joydefs.c: #include pstypes.h
3810 * arch/sdl/init.c: SDL joystick stuff
3812 * acconfig.h: adjust MINGW defines
3814 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3815 controls menu now works
3817 2001-11-13 Bradley Bell <btb@icculus.org>
3819 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3822 * Makefile.am: New file
3824 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3827 * compilerdefs.txt: New file
3829 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3831 2001-11-12 Bradley Bell <btb@icculus.org>
3833 * main/playsave.c: load player files regardless of byte order of
3836 2001-11-11 Bradley Bell <btb@icculus.org>
3838 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3841 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3843 * NEWS: GL savegame thumbnails
3845 * acconfig.h, configure.in: make option for NMOVIES, default to off
3847 2001-11-09 Bradley Bell <btb@icculus.org>
3849 * main/state.c: Enabled savegame thumbnails under OpenGL
3851 * unused/pa_null/pa_enabl.h: remove duplicate header
3853 * misc/args.c: use d2x.ini for option file
3855 * mem/mem.c: Move mem_realloc inside the ifdef
3857 * main/menu.c: fix 640x400 menu text
3859 * main/inferno.c: added documentation
3861 * main/endlevel.c: fix warnings
3863 * arch/ogl/gr.c: Get rid of gl spew
3865 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3867 * acconfig.h: Define __SDL__ for mingw
3869 2001-11-08 Bradley Bell <btb@icculus.org>
3871 * 2d/font.c: free OGL font data when rereading
3873 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3874 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3875 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3876 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3877 main/weapon.h: Enabled shareware build, endlevel flythrough
3880 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3881 of use for shareware build
3883 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3886 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3888 2001-11-05 Bradley Bell <btb@icculus.org>
3890 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3893 * include/3d.h: Add comment
3895 2001-11-04 Bradley Bell <btb@icculus.org>
3897 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3900 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3903 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3905 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3906 main/hudmsg.h: Enable d1x-style hud_message
3908 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3910 * 2d/font.c: re-init ogl fonts after remapping colors.
3912 2001-11-02 Bradley Bell <btb@icculus.org>
3914 * misc/Makefile.am: remove byteswap.h (duplicate header)
3916 * 2d/font.c: fixed gr_remap_font, minor stuff
3918 * configure.in: take out -O2 if doing debug build
3920 * main/bm.c: formatting
3922 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3924 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3925 macros, get rid of functions
3927 2001-11-01 Bradley Bell <btb@icculus.org>
3929 * misc/byteswap.h: removed duplicate header
3931 2001-10-31 Bradley Bell <btb@icculus.org>
3933 * NEWS, main/automap.c: automap works in opengl
3935 * NEWS, configure.in: Added news
3937 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3939 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3941 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3942 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3943 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3945 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3947 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3949 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3950 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3952 2001-10-27 Bradley Bell <btb@icculus.org>
3954 * main/inferno.c: added some documentation
3956 2001-10-25 Bradley Bell <btb@icculus.org>
3958 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3961 * Makefile.am, configure.in, arch/Makefile.am,
3962 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3963 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3964 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3965 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3966 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3967 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3968 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3969 it's ugly, but It'll be easier to sync with d1x.
3971 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3972 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3973 main/editor/Makefile.am: attempt at support for editor, makefile
3976 * misc/d_delay.c: formatting fix
3978 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3979 tmappent.S, tmapppro.S: adding support for runtime selection of
3982 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3983 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3984 including multi.h and network.h, fix backslashes, fix compiler
3987 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3988 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3989 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3990 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3991 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3992 including multi.h and network.h, fix backslashes
3994 * include/pstypes.h: added typedef for u_int64_t on mingw
3996 * include/3d.h: added prototype for g3_uninit_polygon_model
3998 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
4000 2001-10-24 Bradley Bell <btb@icculus.org>
4002 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
4003 arch subdirs, as in d1x.
4005 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
4006 earlier style until i understand automake 1.5 better. remove input
4009 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
4010 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
4011 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
4012 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
4013 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
4014 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
4015 Moved input stuff to arch subdirs, as in d1x.
4017 * NEWS, configure.in: blah blah
4019 2001-10-23 Bradley Bell <btb@icculus.org>
4021 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
4023 * texmap/tmapppro.S: no need for #include <conf.h> here
4025 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
4028 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
4029 file. RCS header added
4031 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
4032 #ifdef'ing out the whole file. RCS header added
4034 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
4035 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
4036 fixes. Now works with automake 1.5 and autoconf 2.52.
4037 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
4038 mingw (-grabmouse now works on win32).
4040 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
4041 These don't belong in cvs
4045 2001-10-20 Bradley Bell <btb@icculus.org>
4047 * 2d/font.c: Don't free unused variables...
4049 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
4052 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
4053 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
4054 main/Makefile.am: make dist more sensible
4056 * Makefile.am: Kludge for linking on mingw
4058 2001-10-19 Bradley Bell <btb@icculus.org>
4060 * Makefile.am, configure.in, arch/win32/Makefile.am,
4061 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
4063 * include/ipx_drv.h: Check for __MINGW32__
4065 * include/i86.h: Imported from d1x
4067 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
4069 * arch/dos/modex.asm: Fixed %include
4071 * main/console.c: RCS headers added
4073 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
4076 * Makefile.am, main/Makefile.am: Moved final link to top-level
4077 directory instead of main/
4079 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
4080 __ENV_LINUX__ to __linux__
4082 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
4083 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
4084 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
4085 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
4086 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
4087 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
4088 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
4089 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4090 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
4091 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
4094 * configure.in: add --enable-xploader, support arch/linux subdir,
4097 * main/inferno.c: conditionalize conf.h
4099 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
4101 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
4102 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
4103 misc/fileutil.h: Partial application of linux/alpha patch.
4105 2001-10-19 Bradley Bell <btb@icculus.org>
4107 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
4108 networking in line with d1x, moved some arch/linux_* stuff to
4111 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4112 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4113 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4114 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4117 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4118 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4119 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4120 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4121 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4122 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4123 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4124 linux/include/ukali.h: Brought linux networking in line with d1x,
4125 moved some arch/linux_* stuff to arch/linux/*
4127 * include/ipx_drv.h: Imported from d1x
4129 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4131 * main/ipx_drv.c: Imported from d1x
4133 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4134 main/network.h, main/Makefile.am: Trying to get network working on
4137 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4138 main/Makefile.am: build fixes
4140 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4141 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4142 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4143 starting to get net working.
4145 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4146 conditionalized min,max macros
4148 2001-10-18 Bradley Bell <btb@icculus.org>
4150 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4151 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4152 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4153 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4156 * 2d/2dsline.c: RCS headers added/changed
4158 * configure.in: fix NASMFLAGS bug
4160 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4163 2001-10-17 Bradley Bell <btb@icculus.org>
4165 * NEWS: Fixed the invulnerable robots bug!
4167 * main/collide.c: Fixed the invulnerable robots bug!
4169 2001-10-14 Bradley Bell <btb@icculus.org>
4171 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4174 2001-10-13 Bradley Bell <btb@icculus.org>
4176 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4177 arch/Makefile.am, arch/dos/Makefile.am,
4178 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4179 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4180 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4181 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4182 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4183 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4184 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4185 arch/win32/include/Makefile.am, iff/Makefile.am,
4186 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4187 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4188 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4189 unused/bios/Makefile.am, unused/lib/Makefile.am,
4190 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4191 unused/ui/Makefile.am, unused/vga/Makefile.am,
4192 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4193 automake stuff from "inert" subdirs. And there was much rejoicing.
4195 * Makefile.am, NEWS, configure.in: Stuff
4197 * ChangeLog: removing auto-generated file
4199 * cygconf: Added instructions for mingw32 build
4201 * Makefile.am: renamed INSTALL to installation.txt
4203 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4205 * mingw32.txt: Added instructions for mingw32 build
4207 * configure.in: Enable assembly under mingw32
4209 2001-10-12 Bradley Bell <btb@icculus.org>
4211 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4213 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4214 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4215 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4216 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4217 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4218 to __DJGPP__, since it's built-in.
4220 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4222 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4223 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4227 2001-10-12 Bradley Bell <btb@icculus.org>
4229 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4231 * Makefile.am: make sure cygconf gets archived
4233 * configure.in: Increment version number in preparation for release
4235 * configure.in: Fix detection of opengl
4237 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4238 cygconf, arch/Makefile.am, arch/include/joy.h,
4239 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4240 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4241 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4242 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4243 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4244 Vastly improved compilability.
4246 2001-10-11 Bradley Bell <btb@icculus.org>
4248 * Makefile.am: Added macros/sdl.m4
4250 * autogen.sh: Added macros/sdl.m4
4252 2001-10-09 Bradley Bell <btb@icculus.org>
4254 * main/vers_id.h: Added DESCENT_VERSION constant
4256 * main/inferno.c: Added command-line help.
4258 * include/ogl_init.h: opengl improvments (following d1x changes)
4260 2001-10-07 Bradley Bell <btb@icculus.org>
4262 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4263 arch/ogl/Makefile.am: Remove duplicate headers.
4265 2001-08-02 Thimo Neubauer <thimo@debian.org>
4267 * mem/mem.c: totally crippled the memory manager because it does
4268 not make sense for non-DOS-systems and it would have been too
4269 complicated to get it 64bit clean
4271 2001-06-19 Bradley Bell <btb@icculus.org>
4273 * cvshowto.txt: updated anonymous password
4275 2001-02-08 Bradley Bell <btb@icculus.org>
4277 * COPYING, license.txt: Added d1x license
4279 2001-02-01 Bradley Bell <btb@icculus.org>
4281 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4283 2001-01-31 Bradley Bell <btb@icculus.org>
4285 * configure.in, arch/include/mouse.h, include/pstypes.h,
4286 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4288 * main/polyobj.c: fix typo
4290 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4291 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4292 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4293 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4294 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4295 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4296 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4297 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4298 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4299 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4300 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4301 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4302 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4303 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4304 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4305 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4306 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4307 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4308 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4309 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4310 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4311 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4312 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4313 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4314 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4315 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4318 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4319 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4320 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4321 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4324 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4327 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4328 cross-compiling, and cygwin fixes
4330 2001-01-30 Bradley Bell <btb@icculus.org>
4332 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4333 include/pstypes.h, include/strutil.h, main/Makefile.am,
4334 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4335 needs --without-assembler and --without-network to compile
4337 2001-01-29 Bradley Bell <btb@icculus.org>
4339 * configure.in, main/Makefile.am: Fixes to build system
4341 * main/kconfig.c: fix for non-linux joysticks
4343 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4344 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4345 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4346 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4347 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4348 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4349 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4350 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4351 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4352 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4354 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4355 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4356 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4357 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4358 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4359 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4362 * arch/dos/include/joy.h, arch/dos/include/key.h,
4363 arch/dos/include/mouse.h: Unified input headers.
4365 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4367 2001-01-28 Bradley Bell <btb@icculus.org>
4369 * conf.h.in, configure.in, arch/Makefile.am,
4370 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4371 arch/include/key.h, main/Makefile.am: More header unification...
4373 * main/newdemo.c: Added <ctype.h>
4375 * arch/include/event.h, arch/include/joy.h: unified input headers.
4377 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4378 OpenGL now uses SDL-GL instead of gii
4380 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4382 2001-01-25 Bradley Bell <btb@icculus.org>
4384 * autogen.sh: use "set -e" so execution stops if something goes
4387 2001-01-24 Bradley Bell <btb@icculus.org>
4391 * Makefile.am: Add ChangeLog to dist
4395 2001-01-24 Bradley Bell <btb@icculus.org>
4397 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4399 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4400 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4403 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4404 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4405 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4406 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4407 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4408 arch/Makefile.am, arch/dos/Makefile.am,
4409 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4410 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4411 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4412 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4413 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4414 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4415 unused/Makefile.am, unused/bios/Makefile.am,
4416 unused/lib/Makefile.am, unused/novga/Makefile.am,
4417 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4418 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4419 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4420 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4421 make dist, VPATH builds, ...
4423 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4424 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4425 arch/dos/Makefile.in, arch/linux/Makefile.in,
4426 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4427 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4428 misc/Makefile.in, texmap/Makefile.in: cruft removal
4430 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4433 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4435 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4437 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4440 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4441 added -grabmouse option
4443 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4444 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4445 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4446 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4447 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4448 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4449 main/songs.c, misc/args.c: changed args_find to FindArg
4451 2001-01-22 Bradley Bell <btb@icculus.org>
4453 * configure, main/Makefile.am, main/Makefile.in: configuration
4456 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4457 fix compiler warnings w/opengl
4459 * include/console.h: ggi support
4461 * arch/linux_init.c: svgalib support
4463 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4464 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4465 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4466 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4467 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4468 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4471 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4473 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4474 main/render.c: fix warnings and enable NDEBUG *
4475 arch/svgalib_init.c: svgalib support
4477 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4479 * main/kconfig.c: joystick support
4481 2001-01-21 Bradley Bell <btb@icculus.org>
4483 * cvshowto.txt: new file, taken from d1x webpage
4485 * AUTHORS, README: Taking over as maintainer of d2x
4487 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4489 2001-01-20 Bradley Bell <btb@icculus.org>
4491 * configure, configure.in: Turned -Werror back off by default
4493 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4494 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4495 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4496 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4497 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4498 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4499 main/laser.c, main/multi.c, main/network.c, main/network.h,
4500 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4501 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4502 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4503 warnings, for non-OpenGL on linux, anyway...
4505 2001-01-19 Bradley Bell <btb@icculus.org>
4507 * copying: remove duplicate file
4509 * Import of d2x-0.0.9-pre1
4511 * Import of d2x-0.0.8