1 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
3 * Makefile.am, debian/changelog.in, debian/control,
4 debian/d2x-common.dirs, debian/d2x-common.install,
5 debian/d2x-common.manpages, debian/d2x-gl.files,
6 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
7 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
8 utilities/Makefile.am, utilities/hogcreate.1,
9 utilities/hogextract.1, utilities/mvlcreate.1,
10 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
11 add man pages, distribute utility programs in new d2x-common deb
13 * rpm/d2x.spec.in: updated rpm spec file
15 2003-08-02 Bradley Bell <btb@icculus.org>
17 * cfile/cfile.c: update raw_position in cfputc and cfputs
19 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
21 * main/piggy.c: make error message more friendly
23 * main/piggy.c: simplify copying of bitmap flags
25 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
28 * cfile/cfile.c: revert to always using custom fgets
30 * main/endlevel.c, main/mission.c: handle missing exit sequence
33 * main/playsave.c: comments
35 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
37 * cfile/cfile.c: update raw_position in cfwrite
39 * main/network.c: comments/formatting
41 2003-06-22 Bradley Bell <btb@icculus.org>
43 * cfile/cfile.c: use standard fgets for non-archive files
45 * main/movie.c: use con_printf for missing movie warning
47 2003-06-18 Bradley Bell <btb@icculus.org>
49 * main/movie.c: fixed cfile conversion of movielib code
51 * main/console.c, main/hud.c: strip out colors, etc when printing
54 * include/u_mem.h: fix NDEBUG calloc macro
56 2003-06-15 Bradley Bell <btb@icculus.org>
58 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
61 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
62 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
63 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
64 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
65 main/scores.c, main/state.c, main/text.c, misc/args.c,
66 misc/strio.c: convert file i/o to cfile
68 2003-06-14 Bradley Bell <btb@icculus.org>
70 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
71 writing and other modes besides "rb" (mostly taken from
74 2003-06-09 Bradley Bell <btb@icculus.org>
76 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
79 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
80 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
83 2003-06-07 Taylor Richards <taylor@icculus.org>
85 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
87 2003-06-07 Bradley Bell <btb@icculus.org>
89 * main/console.c: fix non-console build
91 * main/gamesave.c: comments
93 * main/bm.c: remove redundant break
95 2003-06-06 Bradley Bell <btb@icculus.org>
97 * main/gauges.c, main/kconfig.c: comments/formatting
99 * console/.cvsignore: added .cvsignore
101 * main/console.c: can't write to console after it's closed
103 2003-06-05 Bradley Bell <btb@icculus.org>
105 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
106 console/internal.c, console/internal.h, include/CON_console.h,
107 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
108 finish console conversion away from SDL
110 2003-06-04 Bradley Bell <btb@icculus.org>
112 * console/CON_console.c, include/CON.console.h, include/console.h,
113 main/console.c, main/game.c: console conversion to native gr,
116 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
117 put prototype for gr_bm_bitblt in gr.h
119 2003-06-03 Bradley Bell <btb@icculus.org>
121 * console/CON_console.c, console/DT_drawtext.c,
122 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
123 main/console.c: use native fonts for console
125 * main/playsave.c: use shorts for short data
127 2003-06-02 Bradley Bell <btb@icculus.org>
129 * configure.ac, main/console.c: set console background, fix
132 2003-06-01 Bradley Bell <btb@icculus.org>
134 * Makefile.am, arch/sdl/event.c, configure.ac,
135 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
136 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
137 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
138 main/gamerend.c: added console code (from SDL_console)
140 2003-05-30 Bradley Bell <btb@icculus.org>
142 * README: minor update
144 2003-05-28 Bradley Bell <btb@icculus.org>
146 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
151 2003-06-06 Bradley Bell <btb@icculus.org>
153 * main/kconfig.c: fix crash in control menus
155 * main/gauges.c: force cockpit redraw in opengl
157 * main/gamerend.c: move ogl swap, so cockpit and console get
160 2003-06-01 Bradley Bell <btb@icculus.org>
162 * configure.ac, libmve/mveplay.c: define struct timeval if needed
166 2003-05-12 Bradley Bell <btb@icculus.org>
168 * configure.ac: increment version number
170 * main/bm.c: use con_printf for exit model warnings
172 * configure.ac: must check for timespec after setting -mno-cygwin
174 * main/inferno.c: added -nohogdir and -userdir options
176 * NEWS, main/titles.c: use briefings with no extension
180 2003-04-30 Bradley Bell <btb@icculus.org>
182 * configure.ac: have to include time.h when checking for nanosleep
184 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
187 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
188 increment version number
190 * main/Makefile.am: make dist fix
194 2003-04-29 Bradley Bell <btb@icculus.org>
196 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
199 2003-04-24 Bradley Bell <btb@icculus.org>
201 * configure.ac: increment version number
203 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
206 2003-04-24 Ingo van Lil <inguin@gmx.de>
208 * main/render.c: fix misspellings of NDEBUG
212 2003-04-14 Bradley Bell <btb@icculus.org>
214 * cfile/cfile.c: prefer files from d2 hog over d1 hog
216 2003-04-11 Bradley Bell <btb@icculus.org>
218 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
223 2003-04-11 Bradley Bell <btb@icculus.org>
225 * libmve/mveplay.c: use _sleep instead of sleep on win32
227 * Makefile.am, README, README.utils, arch/sdl/digi.c,
228 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
229 include/cfile.h, include/error.h, libmve/Makefile.am,
230 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
231 main/endlevel.h, main/playsave.c, misc/fileutil.c:
232 utilities/Makefile.am: comments/formatting/dist problems
234 * configure.ac: use different defines for os x
236 2003-04-07 Bradley Bell <btb@icculus.org>
238 * include/error.h, misc/error.c: put some old stuff back in,
239 eliminate duplicate error messages
241 * main/text.c: don't die on text not found
244 * main/inferno.c: print some useful info if hog not found, allow
245 -help to work if no text available
247 2003-04-07 Steffen Pohle <stpohle@gmx.net>
249 * arch/linux/Makefile.am: revert to previous version, so linux
252 2003-04-03 Bradley Bell <btb@icculus.org>
254 * main/endlevel.c: fixed exit model scheme yet again
256 2003-04-02 Bradley Bell <btb@icculus.org>
258 * misc/error.c: call Int3 on Assert
260 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
263 * main/wall.c: don't die when trying to toggle nonexistent
264 segment... vertigo level 10 is buggy!
266 * main/gamemine.c: comments/formatting
268 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
270 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
271 main/inferno.c: Allow use of 22K sound samples
273 2003-03-29 Bradley Bell <btb@icculus.org>
275 * arch/ogl/gr.c: default to bitmapped reticle
277 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
278 main/polyobj.c: rewrote endlevel stuff to reread exit model info
281 * arch/sdl/joy.c: fixed text seen for hats in control config
284 2003-03-28 Bradley Bell <btb@icculus.org>
286 * main/bm.c: heh, model nums in vertigo are hardcoded,
287 N_D2_POLYGON_MODELS can't change
289 * configure.ac, include/d1x.xpm, include/descent.xpm,
290 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
293 2003-03-27 Bradley Bell <btb@icculus.org>
295 * main/text.h: fixed text references for hat directions
297 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
299 2003-03-26 Bradley Bell <btb@icculus.org>
301 * main/playsave.c: make d2x keys backward compatible
303 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
305 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
308 2003-03-26 Bradley Bell <btb@icculus.org>
310 * main/piggy.c: fix crash when d1 data not present
312 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
313 read/write from plr file
315 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
316 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
317 added escort.h header
319 2003-03-25 Bradley Bell <btb@icculus.org>
321 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
322 D1_PIGFILE ("descent.pig") macro
324 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
325 models from d1 pig file
327 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
328 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
329 really) from d1 pig file
331 2003-03-23 Bradley Bell <btb@icculus.org>
333 * main/bm.c: stop extra robots from overwriting exit models
335 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
336 texture list doesn't get full
338 * main/bm.c: fix mem leak when reading extra robots
340 2003-03-21 Bradley Bell <btb@icculus.org>
342 * main/menu.c: Added option to set movie resolution (mostly works)
344 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
346 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
347 replacement functions to piggy.c
349 * main/gameseq.c: attempt to support mac d1 descent.pig
351 * main/bm.c: fix mem leak
353 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
354 files, both d1 and d2 oem briefing where showed
356 * main/inferno.c, main/movie.c: Change the default movie
357 resolution to "high", implement the option -lowresmovies
359 2003-03-20 Bradley Bell <btb@icculus.org>
361 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
363 * main/piggy.c: comments
365 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
367 * main/gameseq.c: delete duplicate function
369 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
371 2003-03-19 Bradley Bell <btb@icculus.org>
373 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
374 (cddb discid) support
376 * arch/sdl/digi.c, main/kludge.c: implemented
377 digi_link_sound_to_object3 for looping sounds, other looping stuff
379 * arch/sdl/gr.c: removing dependencies on stuff in main/
381 * arch/linux/Makefile.am, arch/linux/init.c,
382 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
383 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
384 other header cleanups
386 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
388 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
390 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
391 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
392 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
393 load d1 textures for d1 levels
395 2003-03-19 Bradley Bell <btb@icculus.org>
397 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
398 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
399 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
400 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
403 * README: added some OS X info
405 2003-03-17 Bradley Bell <btb@icculus.org>
407 * main/newdemo.c: simplify DEMO_FILENAME macro
409 * main/console.c, main/game.c: enable experimental console support
411 * main/gamerend.c: fixed location of fps meter in multi
413 2003-03-16 Bradley Bell <btb@icculus.org>
415 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
416 also look in shared data dir for demos
418 * main/newdemo.c, main/newdemo.h: comments/formatting
420 2003-03-15 Christopher Thielen <chris@luethy.net>
422 * main/kludge.c: set CDROM_dir back to "." - tricks game into
423 thinking d2 cd is always present
425 2003-03-15 Bradley Bell <btb@icculus.org>
427 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
430 * arch/sdl/rbaudio.c: formatting, enabled volume control under
433 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
434 gr_init. don't really know why this works, though
436 2003-03-14 Bradley Bell <btb@icculus.org>
438 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
440 * unused/bios/rbaudio.h: removed duplicate file
442 2003-03-14 Christopher Thielen <chris@luethy.net>
444 * arch/sdl/rbaudio.c: stop cd audio when exiting
446 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
448 * main/gamecntl.c: add comments to the "only matt knows" cheats
450 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
452 * main/gamemine.c: formatting, better texture conversion for d1
455 2003-03-14 Bradley Bell <btb@icculus.org>
457 * main/piggy.c: must swap all mac version pigfiles
459 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
460 main/multi.c: formatting, minor cleanups
462 * 2d/rle.c: need to swap line_size on bigendian machines
464 * main/mission.c, main/mission.h: detect mac full version hogfile
466 2003-03-13 Bradley Bell <btb@icculus.org>
468 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
469 added joy/mouse sensitivity slider, increased range to 16, and
472 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
475 * arch/linux/Makefile.am: removed extra backslash
477 * TODO, installation.txt: updated some documentation
479 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
480 menu, with maxfps option
482 2003-03-12 Bradley Bell <btb@icculus.org>
484 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
486 * arch/linux/alsadigi.c, arch/linux/findfile.c,
487 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
488 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
489 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
490 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
491 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
492 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
493 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
494 arch/linux/include/music.h, arch/linux/include/serial.h,
495 arch/linux/include/ukali.h: formatting
497 2003-03-11 Chris Arena <ccarena@cox.net>
499 * main/menu.c: fixed brightness slider
501 2003-03-01 Bradley Bell <btb@icculus.org>
503 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
504 robots and animated bitmaps work, but colors are messed up
506 2003-02-28 Bradley Bell <btb@icculus.org>
508 * main/player.h: whitespace
510 * main/automap.c, main/cntrlcen.c, main/collide.c,
511 main/gamerend.c: use Builtin_mission_num instead of 0 (if
512 descent.hog is present, d1 becomes mission 0)
514 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
515 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
516 arch/win32/winnet.c: MinGW compiles with network enabled again,
517 but still doesn't work
521 2003-02-28 Bradley Bell <btb@icculus.org>
523 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
524 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
527 2003-02-27 Bradley Bell <btb@icculus.org>
529 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
530 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
531 main/network.c, main/network.h: noted that hoard.ham is only needed
532 for multiplayer HOARD games, and should not be equated with
533 "vertigo". put HoardEquipped() back in network.c.
535 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
536 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
537 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
538 use timer_delay instead of d_delay
540 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
542 * main/render.c: added replacement qsort for solaris
544 2003-02-26 Bradley Bell <btb@icculus.org>
546 * main/gamemine.c: texture conversion for d1 shareware
548 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
550 * main/gamemine.c: better texture conversion for d1 levels
552 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
554 * main/kconfig.c: fix joystick support under MinGW
556 2003-02-26 Bradley Bell <btb@icculus.org>
558 * main/playsave.c: fix swapping glitch
560 * configure.ac, readme.txt: clean stuff up, getting ready for
563 * main/titles.c: begin support for rendering spinning robots in
566 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
569 * main/gamemine.c: load d1 shareware levels!
571 2003-02-25 Bradley Bell <btb@icculus.org>
575 * autogen.sh: add warning about old auto* versions, use
578 2003-02-24 Bradley Bell <btb@icculus.org>
580 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
581 briefings mostly working
582 * main/movie.c, main/titles.c: fixed some more briefing glitches
584 2003-02-23 Bradley Bell <btb@icculus.org>
586 * main/movie.c: fixed crash when using shareware data files
588 * arch/sdl/digi.c: fix crash on non-existent sounds
589 (i.e. shareware data)
591 2003-02-22 Bradley Bell <btb@icculus.org>
593 * main/titles.c: fixed fullscreen toggle in briefings
595 2003-02-21 Bradley Bell <btb@icculus.org>
597 * configure.ac: check for mingw when enabling nasm
598 * main/playsave.c: enable loading player files of either byte
601 2003-02-20 Bradley Bell <btb@icculus.org>
603 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
604 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
605 #343, not "rest of solution to bug #344"
606 * arch/sdl/timer.c, include/timer.h: revert to more accurate
608 * main/kludge.c: partial solution to bug #344
609 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
610 * compilerdefs.txt: added linux/mips info
611 * ChangeLog: clean up changelog
613 2003-02-19 Bradley Bell <btb@icculus.org>
615 * libmve/mveplay.c: os x needs nanosleep prototype.
617 2003-02-18 Bradley Bell <btb@icculus.org>
619 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
620 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
621 to disable/enable audio
622 * libmve/: mve_main.c, mveplay.c: bigendian fixes
623 * main/: movie.h, titles.c: make sure movie's palette is set before
624 writing briefing text. Fixes bug #359
625 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
627 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
628 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
630 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
632 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
633 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
634 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
636 * include/libmve.h: blah
638 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
640 * main/render.c: 2nd attempt to fix solaris qsort bug
642 2003-02-18 Bradley Bell <btb@icculus.org>
644 * configure.ac, include/pstypes.h: put alignment detection in
647 2003-02-17 Bradley Bell <btb@icculus.org>
649 * Makefile.am, README.utils, configure.ac, include/libmve.h,
650 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
651 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
652 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
653 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
654 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
655 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
656 moved mve stuff to separate subdir
657 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
658 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
659 mve code. Fixes (at least) bugs #41, #348, and #350.
661 2003-02-14 Bradley Bell <btb@icculus.org>
663 * main/Makefile.am: no more Makefile.mveplay. again
664 * main/mveplay.c: typo
666 2003-02-13 Bradley Bell <btb@icculus.org>
668 * utilities/mvlextract.c: uint -> unsigned int
669 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
670 standalone mveplayer, win32 support
671 * main/movie.c: random bugfixes, win32 support
672 * arch/sdl/Makefile.am: formatting
673 * configure.ac: disable networking on mac/win for now
674 * main/newmenu.c: comments
676 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
678 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
679 redundant swap functions.
681 2003-02-13 Bradley Bell <btb@icculus.org>
683 * ChangeLog: update changelog
685 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
687 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
688 polymodel alignment issues.
690 2003-02-13 Bradley Bell <btb@icculus.org>
692 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
693 fix various little bugs
694 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
695 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
696 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
698 * README.utils: new file
699 * main/: mve_main.c, mveplay.c: more movie fixes
700 * README: updated README
701 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
703 2003-02-12 Bradley Bell <btb@icculus.org>
705 * utilities/mvlextract.c: bigendian mvl support
706 * main/mveplay.c: formatting, stuff
707 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
708 truecolor mve support, standalone mveplayer
709 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
710 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
711 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
714 2003-01-22 Bradley Bell <btb@icculus.org>
716 * include/: interp.h, interp.h: restore prototype for
717 swap_polygon_model_data
719 2003-01-21 Bradley Bell <btb@icculus.org>
721 * main/piggy.c: use memcpy to avoid alignment problem
722 * compilerdefs.txt: updated some defs, added sunos/sparc
724 2003-01-15 Bradley Bell <btb@icculus.org>
726 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
727 * main/gamemine.c: attempting to support d1 shareware
728 * compilerdefs.txt: update defs
730 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
732 * main/mveplay.c: fix several bugs, comments, formatting.
734 2003-01-15 Bradley Bell <btb@icculus.org>
736 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
737 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
738 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
739 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
741 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
744 2003-01-11 Bradley Bell <btb@icculus.org>
746 * main/: mission.c, mission.h: attempt to support d1 for mac
748 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
751 2003-01-09 Bradley Bell <btb@icculus.org>
753 * main/movie.c: use ifdef around gr_toggle_fullscreen
755 2003-01-07 Bradley Bell <btb@icculus.org>
757 * Makefile.am, descent.msn, installation.txt, main/mission.c,
758 main/mission.h: don't need .msn file for descent.hog anymore
761 2003-01-06 Bradley Bell <btb@icculus.org>
763 * main/mission.h, main/mission.c: comments
764 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
767 2003-01-03 Bradley Bell <btb@icculus.org>
769 * utilities/: txb2txt.c, txt2txb.c: remove old files
770 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
771 * main/polyobj.c: attempt to make read_model_file
773 * main/menu.c: move vertigo text
775 2003-01-02 Bradley Bell <btb@icculus.org>
777 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
778 main/polyobj.h: cleanup alignment changes
779 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
780 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
781 main/object.h: fix alignment issues on sparc
782 * cvshowto.txt: update cvs info
784 * 2d/rle.c: make rle_swap handle RLE_BIG
786 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
788 * main/render.c: workaround solaris qsort bug
790 2003-01-01 Steffen Pohle <stpohle@gmx.net>
792 * arch/linux/linuxnet.c, arch/linux/ukali.c,
793 arch/linux/include/ukali.h, main/inferno.c: enabled kali
794 * arch/linux/Makefile.am: enabled linux joystick, kali
795 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
796 arch/sdl/event.c: enabled linux joystick
798 2002-12-31 Bradley Bell <btb@icculus.org>
800 * main/gamemine.c: simplified warning msg
801 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
802 * main/render.h: fix compiler warning
804 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
806 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
808 2002-12-24 Bradley Bell <btb@icculus.org>
810 * main/mission.c: fixes an infinite loop which was caused by d2x
811 thinking d2demo was a descent 1 mission
813 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
815 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
817 2002-12-24 Bradley Bell <btb@icculus.org>
819 * main/render.c: comments
821 2002-10-30 Bradley Bell <btb@icculus.org>
823 * main/inferno.c: add help for -hogdir option
824 * main/inferno.c: added -hogdir option
826 2002-10-28 Bradley Bell <btb@icculus.org>
828 * main/: inferno.c, menu.c: enabled Vertigo displays
831 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
833 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
834 main/netmisc.c, main/network.c: simplify and eliminate redundant
837 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
839 * maths/fixc.c: fix infinite loop in quad_sqrt.
840 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
841 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
843 2002-10-12 Bradley Bell <btb@icculus.org>
845 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
847 2002-10-11 Bradley Bell <btb@icculus.org>
849 * main/hud.c: make hud_message work correctly
850 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
852 * main/network.c: formatting, small fixes
854 2002-10-10 Bradley Bell <btb@icculus.org>
856 * main/netmisc.h: no swap_object for little-endian
857 * main/: netmisc.h, network.c: use macros to simplify network
859 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
861 * main/inferno.c: enable loading screen for mac shareware with
863 * main/netmisc.c: whitespace
864 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
866 * main/hud.c: whitespace
867 * configure.ac: remove shareware build, add macdata build
868 * main/songs.c: whitespace
869 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
870 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
872 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
875 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
877 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
878 comments, formatting, etc.
879 * iff/iff.c: fix bigendian iff loading.
881 2002-10-03 Bradley Bell <btb@icculus.org>
883 * utilities/txb2tex.c: typo
884 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
885 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
887 * arch/sdl/mouse.c: whitespace
889 2002-09-19 Bradley Bell <btb@icculus.org>
891 * main/kconfig.c: fix a oops, add old logs
892 * main/kconfig.c: support for >3 mouse buttons
894 2002-09-18 Bradley Bell <btb@icculus.org>
896 * include/gr.h: fix palette swap define
898 2002-09-14 Bradley Bell <btb@icculus.org>
900 * main/titles.c: load hires briefing screen if lores doesn't exist
901 (i.e. vertigo) and MenuHires=0
903 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
905 * main/: multi.h, network.h: pack some structures for ipx
908 2002-09-14 Bradley Bell <btb@icculus.org>
910 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
911 and load_endlevel_data() to expect newline-terminated strings, fix
912 load_game_data to read null-terminated string for
915 2002-09-07 Bradley Bell <btb@icculus.org>
917 * main/newmenu.c: added error message
918 * main/menu.h: enable -nohires with mac shareware
919 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
920 * 2d/font.c: enable 0/255 palette swap for fonts
921 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
923 * 2d/2dsline.c: fix ogl blooper
925 2002-09-05 Bradley Bell <btb@icculus.org>
927 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
929 * include/strutil.h: need string.h for strcasecmp
930 * include/rle.h: okay, maybe it needs to be this way
931 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
932 * 2d/scalec.c: more stuff from d2src
933 * 2d/rle.c: more stuff from d2src, formatting
934 * 2d/font.c: useless cruft
935 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
936 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
939 2002-09-04 Bradley Bell <btb@icculus.org>
941 * include/grdef.h: fix compiler warnings
942 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
943 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
945 * main/game.c: we want the mac ibitblt for everything but dos and
947 * main/texmerge.c: these routines are in tmerge.c
948 * main/credits.c: enable credits for mac and oem data
949 * main/bm.c: use either exit.ham or exit.pofs
950 * include/ibitblt.h: enable some more code from d2src
951 * include/gr.h: enable mac ubitblt_double
952 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
953 * include/grdef.h: moved some inline asm from linear.h
954 * 2d/ibitblt.c: brought in line with original d2 version
955 * 2d/bitblt.c: reverted to original d2 version of this file, then
956 added d1x enhancements
957 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
958 * 2d/linear.h: moved these back to their original locations
960 * main/mveplay.c: close some memory holes, speed up palette loading
961 * main/movie.c: added fullscreen toggle while playing movies
962 * main/inferno.c: comment out -superhires help text (always on)
963 * include/timer.h: added approx_fsec_to_usec macro
964 * arch/sdl/joy.c: fix compiler warning
966 2002-09-01 Bradley Bell <btb@icculus.org>
968 * main/network.c: oops
969 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
970 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
971 timer_get_fixed_seconds
974 2002-08-31 Bradley Bell <btb@icculus.org>
976 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
978 * main/multi.h: network endian stuff
979 * 2d/font.c, include/gr.h: fast file i/o for font headers
980 * arch/win32/arch_ip.cpp: unused file
981 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
982 bigendian networking fixes
983 * main/menu.c: make net menu more accurate, also make superhires
985 * include/pstypes.h: better to have __pack__ all the time, I think.
986 needed for networking, e.g.
987 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
989 * arch/win32/Makefile.am: unused file
992 2002-08-30 Bradley Bell <btb@icculus.org>
994 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
995 * main/: newmenu.h, titles.c: formatting
996 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
997 main/multi.h: networking works, finally
998 * TODO: added TODO file
999 * arch/linux/arch_ip.cpp: unused fine
1000 * README: network sorta working
1001 * main/: Makefile.am, multi.c, network.c, network.h: more
1003 * main/menu.c: load builtin mission correctly
1004 * main/inferno.c: documentation
1005 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1007 * main/Makefile.mveplay: don't need no more
1009 2002-08-29 Bradley Bell <btb@icculus.org>
1011 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1012 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1013 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1015 * include/ipx_drv.h: more network fixing
1016 * arch/linux/include/ipx_drv.h: more network fixing
1017 * include/ipx.h: formatting
1018 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1019 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1020 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1021 main/inferno.c: fixed networking fuck-up?
1022 * Makefile.am: moved mingw info to README
1023 * README, mingw32.txt: moved mingw info to README
1025 2002-08-27 Bradley Bell <btb@icculus.org>
1027 * utilities/mvlextract.c: allow specifying file to extract
1028 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1030 * utilities/hogextract.c: allow specifying file to extract
1031 * main/mission.c: Have to get mission_num _after_ promoting...
1032 * main/: gameseq.c, titles.c: beginning d1 briefing support
1033 * descent.msn: beginning d1 briefing support
1034 * main/: titles.c, titles.h: d1-style mission briefings
1035 * main/piggy.h: whitespace
1036 * main/movie.c: beginning robot movie support, fall back on lo/hi
1037 res if hi/lo not available
1038 * main/mission.c: added Builtin_mission_num for builtin mission,
1039 D1Hogdir, d1-style mission briefings
1040 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1042 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1043 (for d1 missions that need d1 data)
1044 * 2d/ibitblt.c: whitespace
1046 2002-08-26 Bradley Bell <btb@icculus.org>
1048 * utilities/mvlcreate.c: oops
1049 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1051 * utilities/hogextract.c: added [v]iew option
1052 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1053 * main/titles.c: fix writable string, disable DumbAdjust thing
1054 * main/polyobj.h: whitespace
1055 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1057 * main/movie.c: read movies from AltHogDir, other fixes
1058 * main/: mission.c, mission.h: fix bug w/mission filename
1059 * main/gameseq.c: comments
1060 * main/digi.h: whitespace n stuff
1061 * include/mve_audio.h: added audio flag macros
1062 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1066 2002-08-23 Bradley Bell <btb@icculus.org>
1068 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1070 * Makefile.am: remove d2demo.mn2
1071 * cfile/cfile.c, include/cfile.h: add cfile_size function
1072 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1073 eliminate need for .mn2 files for oem and demo
1075 2002-08-22 Bradley Bell <btb@icculus.org>
1077 * main/bm.c: fix for vertigo
1078 * main/menu.h: make OEM menu pcx available
1079 * 2d/rle.c: merge with original d2 file
1080 * Makefile.am, configure.ac: let mission files get installed by
1083 2002-08-17 Bradley Bell <btb@icculus.org>
1085 * configure.ac: make FAST_FILE_IO the default on little-endian
1087 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1088 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1091 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1093 * main/: game.c, menu.c, mission.c: promote builtin missions.
1095 2002-08-15 Bradley Bell <btb@icculus.org>
1097 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1098 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1099 * utilities/.cvsignore: added cvsignore
1100 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1102 * main/piggy.c: mac data file loading
1103 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1104 transparency and swap 0/255 correctly for mac data files
1106 2002-08-13 Bradley Bell <btb@icculus.org>
1108 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1109 to utilities to avoid conflict with c++ std lib <utility>
1110 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1111 txt2txb.c: moved utility to utilities to avoid conflict with c++
1113 * Makefile.am, configure.ac: add utilities
1115 2002-08-09 Bradley Bell <btb@icculus.org>
1117 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1120 2002-08-08 Bradley Bell <btb@icculus.org>
1122 * main/inferno.c: comments
1123 * main/: newmenu.c, songs.c: mac demo datafile support
1124 * installation.txt: update
1125 * main/gamesave.c: use lowercase for consistency
1126 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1127 models for other than d2demo
1129 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1131 * main/gamemine.c: formatting, better d1 texture conversion
1132 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1133 main/mission.h: recognize .msn mission files.
1135 2002-08-07 Bradley Bell <btb@icculus.org>
1137 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1138 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1139 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1140 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1141 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1142 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1145 2002-08-06 Bradley Bell <btb@icculus.org>
1147 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1148 * main/Makefile.am: formatting
1149 * 2d/font.c: make gr_remap_font just reload the whole thing
1150 * configure.ac: formatting
1151 * Makefile.am: added d2demo.mn2
1152 * d2demo.mn2: mission file for shareware
1153 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1154 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1155 * main/sounds.h: shareware stuff, whitespace
1156 * main/: polyobj.c, polyobj.h: more fast i/o macros
1157 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1159 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1160 endlevel stuff to non-shareware, allow movies/endlevel for
1162 * main/cntrlcen.c: typo
1163 * main/bm.h: use global Piggy_hamfile_version
1164 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1165 macros, use global Piggy_hamfile_version
1166 * main/Makefile.am: terrain and movie stuff always used now
1167 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1169 * main/: gamemine.c, gamesave.c: load DMB levels
1170 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1171 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1173 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1175 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1177 2002-08-04 Bradley Bell <btb@icculus.org>
1179 * main/inferno.c: shareware stuff, formatting
1180 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1181 * arch/sdl/gr.c: don't need to set mode in gr_init
1183 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1185 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1187 * Makefile.am, descent.mn2: added mission file for descent 1
1189 2002-08-02 Bradley Bell <btb@icculus.org>
1191 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1192 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1193 main/piggy.h, misc/error.c: junk
1194 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1195 render.h, scores.c, scores.h, terrain.c: shareware stuff
1196 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1197 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1198 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1199 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1200 main/weapon.c, main/weapon.h: fast i/o macros
1202 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1204 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1205 main/gamemine.h, main/gamesave.c: load d1 levels
1207 2002-07-30 Bradley Bell <btb@icculus.org>
1209 * configure.ac: oops
1210 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1212 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1213 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1214 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1215 main/piggy.c, main/titles.c: support shareware datafiles!
1216 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1217 piggy.c: SHAREWARE fixes
1219 2002-07-29 Bradley Bell <btb@icculus.org>
1221 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1222 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1223 misc/fileutil.c: Portability - OS X support
1225 2002-07-27 Bradley Bell <btb@icculus.org>
1227 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1228 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1229 segment.h: portability
1230 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1231 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1232 main/wall.h: portabilization
1233 * 2d/font.c, include/gr.h: portability
1235 2002-07-26 Bradley Bell <btb@icculus.org>
1237 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1238 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1239 * main/player.c: foo
1240 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1241 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1242 misc/fileutil.h: portable file i/o utils
1243 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1244 writable string anymore... / formatting
1245 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1246 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1247 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1248 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1249 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1250 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1251 portable-izing file loading routines
1253 2002-07-24 Bradley Bell <btb@icculus.org>
1255 * main/mveplay.c: correctly play files with 16bit uncompressed
1256 audio, mem checking, etc
1257 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1260 2002-07-23 Bradley Bell <btb@icculus.org>
1262 * misc/Makefile.am: unused file
1263 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1264 main/sounds.h: remove experimental nmovie stuff
1265 * main/movie.c: add some debugging output
1267 2002-07-22 Bradley Bell <btb@icculus.org>
1269 * main/: console.c, state.c: simplified header
1270 * main/movie.c: enable mveplay audio
1271 * main/old/movie.c: moved to main/
1272 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1273 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1274 main/mvelib.c, main/mveplay.c: initial movie support
1275 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1276 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1277 include/ogl_init.h, include/pstypes.h, main/console.c,
1278 main/state.c, mem/mem.c: OS X stuff
1279 * configure.ac: OS X and movie stuff
1281 2002-07-19 Bradley Bell <btb@icculus.org>
1283 * compilerdefs.txt: OSX defs
1285 2002-07-18 Bradley Bell <btb@icculus.org>
1287 * main/inferno.c: use simpler rcs tags
1288 * autogen.sh: keep Changelog in cvs (and use --accum)
1289 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1290 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1291 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1292 main/songs.c: changed cdrom->rbaudio
1293 * include/rbaudio.h: moved to /include
1295 2002-07-17 Bradley Bell <btb@icculus.org>
1297 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1298 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1299 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1300 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1301 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1302 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1303 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1304 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1305 3d/setup.c: use simpler rcs tags
1310 2002-07-17 Bradley Bell <btb@icculus.org>
1312 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1313 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1314 * debian/rules: don't need readme's
1315 * debian/rules: move d1x license to COPYING, license clarifications
1316 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1317 license to COPYING, license clarifications
1318 * debian/rules: fix debian docs
1319 * debian/rules: fix debian manpages
1320 * debian/d2x-sdl.menu: fix debian menu
1321 * debian/rules: link to undocumented man page for debs
1322 * Makefile.am, configure.ac, debian/control, debian/copyright,
1323 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1324 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1325 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1328 2002-07-16 Bradley Bell <btb@icculus.org>
1330 * debian/: rules, changelog.in: deb stuff
1331 * configure.ac: cleaner nasm detection
1332 * debian/: changelog.in, control, rules: deb stuff
1333 * README, installation.txt: typos, stuff
1334 * configure.ac: better #defines
1335 * configure.ac: whitespace
1336 * configure.ac: better documentation
1337 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1338 SDL_JOYSTICK not needed
1339 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1340 * configure.ac: need higher SDL for joystick
1341 * debian/: control, rules: deb stuff
1342 * arch/sdl/joy.c: old junk
1343 * Makefile.am, configure.ac: automake updates
1344 * main/: inferno.c, text.c: don't use althogdir on non-unix
1345 * configure.ac: more autoconf updates
1346 * misc/strutil.c: better strrev
1347 * main/inferno.c: need limits.h on mingw also
1348 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1351 2002-04-19 Bradley Bell <btb@icculus.org>
1353 * main/network.c: let hoard.ham be a cfile
1354 * main/text.c: better error message when hog not found
1357 2002-03-23 Bradley Bell <btb@icculus.org>
1359 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1360 arch/sdl/Makefile.am: Use SDL joystick automatically
1361 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1363 2002-03-05 Bradley Bell <btb@icculus.org>
1365 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1368 2002-02-23 Bradley Bell <btb@icculus.org>
1370 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1371 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1372 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1373 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1374 main/editor/Makefile.am: moved includes to include
1375 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1376 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1377 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1378 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1380 * main/game.c: disabled cockpit for OGL, formatting
1381 * 2d/ibitblt.c: formatting
1383 2002-02-16 Bradley Bell <btb@icculus.org>
1385 * include/oldsdl.h: check for older macros
1386 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1387 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1388 allow older sdl versions
1390 2002-02-15 Bradley Bell <btb@icculus.org>
1392 * main/: automap.c, automap.h, inferno.c: automap resolution now
1394 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1395 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1396 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1397 win32/include/key_arch.h: never mind - that would be pointless
1398 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1399 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1400 win32/include/key_arch.h: copied files from d1x
1401 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1402 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1403 * main/multipow.c: need conf.h
1404 * arch/win32/Makefile.am: new file
1405 * include/pstypes.h: added u_int16_t (needed in base_ip)
1406 * arch/win32/arch_ip.cpp: copied from d1x
1408 2002-02-14 Bradley Bell <btb@icculus.org>
1410 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1411 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1412 main/netlist.c: Added hotkeys to toggle fullscreen mode
1413 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1414 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1415 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1416 reorder.h: Lotsa networking stuff from d1x
1418 2002-02-13 Bradley Bell <btb@icculus.org>
1420 * include/gr.h, main/game.c: Fullscreen toggle stuff
1421 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1423 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1424 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1427 2002-02-11 Bradley Bell <btb@icculus.org>
1429 * main/bm.c: use portable loader if bigendian
1430 * include/pstypes.h: don't define bool for c++
1431 * include/cfile.h: extern AltHogDir stuff
1432 * include/byteswap.h: use WORDS_BIGENDIAN
1433 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1434 * main/vers_id.h: added D2X_IVER
1435 * misc/args.c: don't use d1x.ini
1436 * Makefile.am: rpm stuff
1437 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1440 2002-02-09 Bradley Bell <btb@icculus.org>
1442 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1444 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1446 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1449 2002-02-06 Bradley Bell <btb@icculus.org>
1451 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1452 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1453 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1454 * debian/: changelog.in, control, copyright, d2x-gl.files,
1455 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1459 2002-02-02 Bradley Bell <btb@icculus.org>
1461 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1462 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1463 Enabled RELEASE option
1465 2002-01-31 Bradley Bell <btb@icculus.org>
1467 * Makefile.am, configure.ac: specify prerequisite versions of
1468 autoconf and automake
1470 2002-01-29 Bradley Bell <btb@icculus.org>
1472 * main/mission.c: RCS header added
1473 * main/inferno.c: update copyright date
1474 * main/mission.c: allow missions to be in AltHogDir
1475 * configure.ac: Display results of configure
1476 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1479 2002-01-28 Bradley Bell <btb@icculus.org>
1481 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1482 Data files now go in DATADIR/games/d2x, user files now go in
1485 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1487 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1488 files now go in ~/.d2x
1490 2002-01-24 Bradley Bell <btb@icculus.org>
1492 * configure.ac: fix nasm not found error message
1494 2002-01-18 Bradley Bell <btb@icculus.org>
1496 * configure.in: getting rid of old configure.in
1497 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1498 main/movie.c: Movie playing kludgey stuff
1499 * misc/args.c: formatting
1500 * main/inferno.c: allow -h for help
1501 * include/error.h: don't die on int3, unless -debug given
1502 * mingw32.txt: more stuff
1504 2001-12-29 Bradley Bell <btb@icculus.org>
1506 * Makefile.am: Got rid of thinking.txt
1507 * main/inferno.c: document -nomovies option
1509 2001-12-28 Bradley Bell <btb@icculus.org>
1511 * main/titles.c: formatting, put some code into place for rendering
1512 of robots during briefings
1514 2001-12-27 Bradley Bell <btb@icculus.org>
1518 2001-12-23 Craig Hadady <chadady@iglou.com>
1520 * 2d/rle.c: fixed bug in dummy array.
1522 2001-12-03 Bradley Bell <btb@icculus.org>
1524 * arch/sdl/init.c: fix formatting
1525 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1526 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1527 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1528 and sdl joystick stuff
1530 2001-11-30 Bradley Bell <btb@icculus.org>
1532 * thinking.txt: not needed
1534 2001-11-27 Bradley Bell <btb@icculus.org>
1536 * cygconf, mingw32.txt: use sdl from source on cygwin
1537 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1538 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1539 SDL_CFLAGS to CFLAGS
1541 2001-11-27 Bradley Bell <btb@icculus.org>
1545 2001-11-14 Bradley Bell <btb@icculus.org>
1547 * texmap/scanline.c: use optimization flags as texmap default
1548 * NEWS: mouse wheel, etc
1549 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1550 wheel to emulate 3rd axis
1551 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1552 * include/error.h: kludge to ungrab mouse when we hit an int3
1553 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1554 __ENV_MSDOS__ to __MSDOS__
1555 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1557 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1559 * arch/sdl/digi.c: implemented digi_set_volume
1560 * include/grdef.h, main/config.c, misc/d_io.c: change
1561 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1562 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1563 main/piggy.c: use MAKE_SIG
1564 * installation.txt: update
1565 * configure.ac: new file
1566 * arch/sdl/joydefs.c: #include pstypes.h
1567 * arch/sdl/init.c: SDL joystick stuff
1568 * acconfig.h: adjust MINGW defines
1569 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1570 controls menu now works
1572 2001-11-13 Bradley Bell <btb@icculus.org>
1574 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1576 * Makefile.am: New file
1577 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1579 * compilerdefs.txt: New file
1580 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1582 2001-11-12 Bradley Bell <btb@icculus.org>
1584 * main/playsave.c: load player files regardless of byte order of
1587 2001-11-11 Bradley Bell <btb@icculus.org>
1589 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1591 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1592 * NEWS: GL savegame thumbnails
1593 * acconfig.h, configure.in: make option for NMOVIES, default to off
1595 2001-11-09 Bradley Bell <btb@icculus.org>
1597 * main/state.c: Enabled savegame thumbnails under OpenGL
1598 * unused/pa_null/pa_enabl.h: remove duplicate header
1599 * misc/args.c: use d2x.ini for option file
1600 * mem/mem.c: Move mem_realloc inside the ifdef
1601 * main/menu.c: fix 640x400 menu text
1602 * main/inferno.c: added documentation
1603 * main/endlevel.c: fix warnings
1604 * arch/ogl/gr.c: Get rid of gl spew
1605 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1606 * acconfig.h: Define __SDL__ for mingw
1608 2001-11-08 Bradley Bell <btb@icculus.org>
1610 * 2d/font.c: free OGL font data when rereading
1611 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1612 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1613 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1614 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1615 main/weapon.h: Enabled shareware build, endlevel flythrough
1617 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1618 of use for shareware build
1619 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1621 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1623 2001-11-05 Bradley Bell <btb@icculus.org>
1625 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1627 * include/3d.h: Add comment
1629 2001-11-04 Bradley Bell <btb@icculus.org>
1631 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1633 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1635 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1636 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1637 main/hudmsg.h: Enable d1x-style hud_message
1638 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1639 * 2d/font.c: re-init ogl fonts after remapping colors.
1641 2001-11-02 Bradley Bell <btb@icculus.org>
1643 * misc/Makefile.am: remove byteswap.h (duplicate header)
1644 * 2d/font.c: fixed gr_remap_font, minor stuff
1645 * configure.in: take out -O2 if doing debug build
1646 * main/bm.c: formatting
1647 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1648 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1649 macros, get rid of functions
1651 2001-11-01 Bradley Bell <btb@icculus.org>
1653 * misc/byteswap.h: removed duplicate header
1655 2001-10-31 Bradley Bell <btb@icculus.org>
1657 * NEWS, main/automap.c: automap works in opengl
1658 * NEWS, configure.in: Added news
1659 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1660 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1661 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1662 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1663 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1664 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1665 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1666 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1667 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1669 2001-10-27 Bradley Bell <btb@icculus.org>
1671 * main/inferno.c: added some documentation
1673 2001-10-25 Bradley Bell <btb@icculus.org>
1675 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1677 * Makefile.am, configure.in, arch/Makefile.am,
1678 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1679 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1680 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1681 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1682 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1683 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1684 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1685 it's ugly, but It'll be easier to sync with d1x.
1686 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1687 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1688 main/editor/Makefile.am: attempt at support for editor, makefile
1690 * misc/d_delay.c: formatting fix
1691 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1692 tmappent.S, tmapppro.S: adding support for runtime selection of
1694 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1695 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1696 including multi.h and network.h, fix backslashes, fix compiler
1698 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1699 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1700 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1701 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1702 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1703 including multi.h and network.h, fix backslashes
1704 * include/pstypes.h: added typedef for u_int64_t on mingw
1705 * include/3d.h: added prototype for g3_uninit_polygon_model
1706 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1708 2001-10-24 Bradley Bell <btb@icculus.org>
1710 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1711 arch subdirs, as in d1x.
1712 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1713 earlier style until i understand automake 1.5 better. remove input
1715 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1716 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1717 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1718 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1719 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1720 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1721 Moved input stuff to arch subdirs, as in d1x.
1722 * NEWS, configure.in: blah blah
1724 2001-10-23 Bradley Bell <btb@icculus.org>
1726 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1727 * texmap/tmapppro.S: no need for #include <conf.h> here
1728 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1730 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1731 file. RCS header added
1732 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1733 #ifdef'ing out the whole file. RCS header added
1734 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1735 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1736 fixes. Now works with automake 1.5 and autoconf 2.52.
1737 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1738 mingw (-grabmouse now works on win32).
1739 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1740 These don't belong in cvs
1744 2001-10-20 Bradley Bell <btb@icculus.org>
1746 * 2d/font.c: Don't free unused variables...
1747 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1749 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1750 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1751 main/Makefile.am: make dist more sensible
1752 * Makefile.am: Kludge for linking on mingw
1754 2001-10-19 Bradley Bell <btb@icculus.org>
1756 * Makefile.am, configure.in, arch/win32/Makefile.am,
1757 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1758 * include/ipx_drv.h: Check for __MINGW32__
1759 * include/i86.h: Imported from d1x
1760 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1761 * arch/dos/modex.asm: Fixed %include
1762 * main/console.c: RCS headers added
1763 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1765 * Makefile.am, main/Makefile.am: Moved final link to top-level
1766 directory instead of main/
1767 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1768 __ENV_LINUX__ to __linux__
1769 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1770 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1771 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1772 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1773 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1774 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1775 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1776 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1777 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1778 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1780 * configure.in: add --enable-xploader, support arch/linux subdir,
1782 * main/inferno.c: conditionalize conf.h
1784 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1786 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1787 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1788 misc/fileutil.h: Partial application of linux/alpha patch.
1790 2001-10-19 Bradley Bell <btb@icculus.org>
1792 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1793 networking in line with d1x, moved some arch/linux_* stuff to
1795 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1796 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1797 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1798 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1800 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1801 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1802 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1803 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1804 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1805 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1806 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1807 linux/include/ukali.h: Brought linux networking in line with d1x,
1808 moved some arch/linux_* stuff to arch/linux/*
1809 * include/ipx_drv.h: Imported from d1x
1810 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1811 * main/ipx_drv.c: Imported from d1x
1812 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1813 main/network.h, main/Makefile.am: Trying to get network working on
1815 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1816 main/Makefile.am: build fixes
1817 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1818 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1819 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1820 starting to get net working.
1821 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1822 conditionalized min,max macros
1824 2001-10-18 Bradley Bell <btb@icculus.org>
1826 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1827 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1828 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1829 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1831 * 2d/2dsline.c: RCS headers added/changed
1832 * configure.in: fix NASMFLAGS bug
1833 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1836 2001-10-17 Bradley Bell <btb@icculus.org>
1838 * NEWS: Fixed the invulnerable robots bug!
1839 * main/collide.c: Fixed the invulnerable robots bug!
1841 2001-10-14 Bradley Bell <btb@icculus.org>
1843 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1846 2001-10-13 Bradley Bell <btb@icculus.org>
1848 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1849 arch/Makefile.am, arch/dos/Makefile.am,
1850 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1851 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1852 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1853 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1854 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1855 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1856 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1857 arch/win32/include/Makefile.am, iff/Makefile.am,
1858 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1859 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1860 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1861 unused/bios/Makefile.am, unused/lib/Makefile.am,
1862 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1863 unused/ui/Makefile.am, unused/vga/Makefile.am,
1864 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1865 automake stuff from "inert" subdirs. And there was much rejoicing.
1866 * Makefile.am, NEWS, configure.in: Stuff
1867 * ChangeLog: removing auto-generated file
1868 * cygconf: Added instructions for mingw32 build
1869 * Makefile.am: renamed INSTALL to installation.txt
1870 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1871 * mingw32.txt: Added instructions for mingw32 build
1872 * configure.in: Enable assembly under mingw32
1874 2001-10-12 Bradley Bell <btb@icculus.org>
1876 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1877 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1878 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1879 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1880 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1881 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1882 to __DJGPP__, since it's built-in.
1884 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1886 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1887 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1891 2001-10-12 Bradley Bell <btb@icculus.org>
1893 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1894 * Makefile.am: make sure cygconf gets archived
1895 * configure.in: Increment version number in preparation for release
1896 * configure.in: Fix detection of opengl
1897 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1898 cygconf, arch/Makefile.am, arch/include/joy.h,
1899 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1900 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1901 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1902 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1903 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1904 Vastly improved compilability.
1906 2001-10-11 Bradley Bell <btb@icculus.org>
1908 * Makefile.am: Added macros/sdl.m4
1909 * autogen.sh: Added macros/sdl.m4
1911 2001-10-09 Bradley Bell <btb@icculus.org>
1913 * main/vers_id.h: Added DESCENT_VERSION constant
1914 * main/inferno.c: Added command-line help.
1915 * include/ogl_init.h: opengl improvments (following d1x changes)
1917 2001-10-07 Bradley Bell <btb@icculus.org>
1919 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1920 arch/ogl/Makefile.am: Remove duplicate headers.
1922 2001-08-02 Thimo Neubauer <thimo@debian.org>
1924 * mem/mem.c: totally crippled the memory manager because it does
1925 not make sense for non-DOS-systems and it would have been too
1926 complicated to get it 64bit clean
1928 2001-06-19 Bradley Bell <btb@icculus.org>
1930 * cvshowto.txt: updated anonymous password
1932 2001-02-08 Bradley Bell <btb@icculus.org>
1934 * COPYING, license.txt: Added d1x license
1936 2001-02-01 Bradley Bell <btb@icculus.org>
1938 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1940 2001-01-31 Bradley Bell <btb@icculus.org>
1942 * configure.in, arch/include/mouse.h, include/pstypes.h,
1943 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1944 * main/polyobj.c: fix typo
1945 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1946 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1947 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1948 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1949 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1950 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1951 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1952 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1953 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1954 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1955 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1956 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1957 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1958 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1959 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1960 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1961 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1962 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1963 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1964 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1965 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1966 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1967 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1968 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1969 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1970 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1972 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1973 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1974 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1975 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1977 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1979 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1980 cross-compiling, and cygwin fixes
1982 2001-01-30 Bradley Bell <btb@icculus.org>
1984 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1985 include/pstypes.h, include/strutil.h, main/Makefile.am,
1986 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1987 needs --without-assembler and --without-network to compile
1989 2001-01-29 Bradley Bell <btb@icculus.org>
1991 * configure.in, main/Makefile.am: Fixes to build system
1992 * main/kconfig.c: fix for non-linux joysticks
1993 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1994 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1995 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1996 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1997 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1998 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1999 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2001 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2002 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2003 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2004 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2005 sdl_timer.c: Fixed build system, minor fixes
2006 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2007 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2009 2001-01-28 Bradley Bell <btb@icculus.org>
2011 * conf.h.in, configure.in, arch/Makefile.am,
2012 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2013 arch/include/key.h, main/Makefile.am: More header unification...
2014 * main/newdemo.c: Added <ctype.h>
2015 * arch/include/: event.h, joy.h: unified input headers.
2016 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2017 OpenGL now uses SDL-GL instead of gii
2018 * arch/include/: key.h, mouse.h: Unified arch headers
2020 2001-01-25 Bradley Bell <btb@icculus.org>
2022 * autogen.sh: use "set -e" so execution stops if something goes
2025 2001-01-24 Bradley Bell <btb@icculus.org>
2028 * Makefile.am: Add ChangeLog to dist
2029 * ChangeLog: Putting this here so automake doesn't complain
2033 2001-01-24 Bradley Bell <btb@icculus.org>
2035 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2036 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2037 for building ChangeLog from RCS entries
2038 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2039 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2040 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2041 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2042 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2043 arch/Makefile.am, arch/dos/Makefile.am,
2044 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2045 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2046 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2047 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2048 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2049 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2050 unused/Makefile.am, unused/bios/Makefile.am,
2051 unused/lib/Makefile.am, unused/novga/Makefile.am,
2052 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2053 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2054 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2055 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2056 make dist, VPATH builds, ...
2057 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2058 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2059 arch/dos/Makefile.in, arch/linux/Makefile.in,
2060 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2061 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2062 misc/Makefile.in, texmap/Makefile.in: cruft removal
2063 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2065 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2066 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2067 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2068 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2070 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2071 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2072 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2073 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2074 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2075 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2076 main/songs.c, misc/args.c: changed args_find to FindArg
2078 2001-01-22 Bradley Bell <btb@icculus.org>
2080 * configure, main/Makefile.am, main/Makefile.in: configuration
2082 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2083 fix compiler warnings w/opengl
2084 * include/console.h: ggi support
2085 * arch/linux_init.c: svgalib support
2086 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2087 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2088 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2089 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2090 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2091 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2092 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2093 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2094 warnings and enable NDEBUG
2095 * arch/svgalib_init.c: svgalib support
2097 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2099 * main/kconfig.c: joystick support
2101 2001-01-21 Bradley Bell <btb@icculus.org>
2103 * cvshowto.txt: new file, taken from d1x webpage
2104 * AUTHORS, README: Taking over as maintainer of d2x
2105 * ChangeLog: Grab mouse with SDL/X11
2106 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2108 2001-01-20 Bradley Bell <btb@icculus.org>
2110 * configure, configure.in: Turned -Werror back off by default
2111 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2112 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2113 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2114 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2115 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2116 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2117 main/laser.c, main/multi.c, main/network.c, main/network.h,
2118 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2119 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2120 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2121 warnings, for non-OpenGL on linux, anyway...
2123 2001-01-19 Bradley Bell <btb@icculus.org>
2125 * copying: remove duplicate file
2126 * Import of d2x-0.0.9-pre1
2127 * Import of d2x-0.0.8