1 2003-06-06 Bradley Bell <btb@icculus.org>
3 * main/gauges.c, main/kconfig.c: comments/formatting
5 * console/.cvsignore: added .cvsignore
7 * main/console.c: can't write to console after it's closed
9 2003-06-05 Bradley Bell <btb@icculus.org>
11 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
12 console/internal.c, console/internal.h, include/CON_console.h,
13 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
14 finish console conversion away from SDL
16 2003-06-04 Bradley Bell <btb@icculus.org>
18 * console/CON_console.c, include/CON.console.h, include/console.h,
19 main/console.c, main/game.c: console conversion to native gr,
22 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
23 put prototype for gr_bm_bitblt in gr.h
25 2003-06-03 Bradley Bell <btb@icculus.org>
27 * console/CON_console.c, console/DT_drawtext.c,
28 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
29 main/console.c: use native fonts for console
31 * main/playsave.c: use shorts for short data
33 2003-06-02 Bradley Bell <btb@icculus.org>
35 * configure.ac, main/console.c: set console background, fix
38 2003-06-01 Bradley Bell <btb@icculus.org>
40 * Makefile.am, arch/sdl/event.c, configure.ac,
41 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
42 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
43 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
44 main/gamerend.c: added console code (from SDL_console)
46 2003-05-28 Bradley Bell <btb@icculus.org>
48 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
53 2003-06-06 Bradley Bell <btb@icculus.org>
55 * main/kconfig.c: fix crash in control menus
57 * main/gauges.c: force cockpit redraw in opengl
59 * main/gamerend.c: move ogl swap, so cockpit and console get
62 2003-06-01 Bradley Bell <btb@icculus.org>
64 * configure.ac, libmve/mveplay.c: define struct timeval if needed
68 2003-05-12 Bradley Bell <btb@icculus.org>
70 * configure.ac: increment version number
72 * main/bm.c: use con_printf for exit model warnings
74 * configure.ac: must check for timespec after setting -mno-cygwin
76 * main/inferno.c: added -nohogdir and -userdir options
78 * NEWS, main/titles.c: use briefings with no extension
82 2003-04-30 Bradley Bell <btb@icculus.org>
84 * configure.ac: have to include time.h when checking for nanosleep
86 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
89 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
90 increment version number
92 * main/Makefile.am: make dist fix
96 2003-04-29 Bradley Bell <btb@icculus.org>
98 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
101 2003-04-24 Bradley Bell <btb@icculus.org>
103 * configure.ac: increment version number
105 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
108 2003-04-24 Ingo van Lil <inguin@gmx.de>
110 * main/render.c: fix misspellings of NDEBUG
114 2003-04-14 Bradley Bell <btb@icculus.org>
116 * cfile/cfile.c: prefer files from d2 hog over d1 hog
118 2003-04-11 Bradley Bell <btb@icculus.org>
120 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
125 2003-04-11 Bradley Bell <btb@icculus.org>
127 * libmve/mveplay.c: use _sleep instead of sleep on win32
129 * Makefile.am, README, README.utils, arch/sdl/digi.c,
130 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
131 include/cfile.h, include/error.h, libmve/Makefile.am,
132 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
133 main/endlevel.h, main/playsave.c, misc/fileutil.c:
134 utilities/Makefile.am: comments/formatting/dist problems
136 * configure.ac: use different defines for os x
138 2003-04-07 Bradley Bell <btb@icculus.org>
140 * include/error.h, misc/error.c: put some old stuff back in,
141 eliminate duplicate error messages
143 * main/text.c: don't die on text not found
146 * main/inferno.c: print some useful info if hog not found, allow
147 -help to work if no text available
149 2003-04-07 Steffen Pohle <stpohle@gmx.net>
151 * arch/linux/Makefile.am: revert to previous version, so linux
154 2003-04-03 Bradley Bell <btb@icculus.org>
156 * main/endlevel.c: fixed exit model scheme yet again
158 2003-04-02 Bradley Bell <btb@icculus.org>
160 * misc/error.c: call Int3 on Assert
162 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
165 * main/wall.c: don't die when trying to toggle nonexistent
166 segment... vertigo level 10 is buggy!
168 * main/gamemine.c: comments/formatting
170 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
172 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
173 main/inferno.c: Allow use of 22K sound samples
175 2003-03-29 Bradley Bell <btb@icculus.org>
177 * arch/ogl/gr.c: default to bitmapped reticle
179 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
180 main/polyobj.c: rewrote endlevel stuff to reread exit model info
183 * arch/sdl/joy.c: fixed text seen for hats in control config
186 2003-03-28 Bradley Bell <btb@icculus.org>
188 * main/bm.c: heh, model nums in vertigo are hardcoded,
189 N_D2_POLYGON_MODELS can't change
191 * configure.ac, include/d1x.xpm, include/descent.xpm,
192 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
195 2003-03-27 Bradley Bell <btb@icculus.org>
197 * main/text.h: fixed text references for hat directions
199 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
201 2003-03-26 Bradley Bell <btb@icculus.org>
203 * main/playsave.c: make d2x keys backward compatible
205 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
207 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
210 2003-03-26 Bradley Bell <btb@icculus.org>
212 * main/piggy.c: fix crash when d1 data not present
214 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
215 read/write from plr file
217 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
218 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
219 added escort.h header
221 2003-03-25 Bradley Bell <btb@icculus.org>
223 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
224 D1_PIGFILE ("descent.pig") macro
226 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
227 models from d1 pig file
229 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
230 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
231 really) from d1 pig file
233 2003-03-23 Bradley Bell <btb@icculus.org>
235 * main/bm.c: stop extra robots from overwriting exit models
237 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
238 texture list doesn't get full
240 * main/bm.c: fix mem leak when reading extra robots
242 2003-03-21 Bradley Bell <btb@icculus.org>
244 * main/menu.c: Added option to set movie resolution (mostly works)
246 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
248 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
249 replacement functions to piggy.c
251 * main/gameseq.c: attempt to support mac d1 descent.pig
253 * main/bm.c: fix mem leak
255 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
256 files, both d1 and d2 oem briefing where showed
258 * main/inferno.c, main/movie.c: Change the default movie
259 resolution to "high", implement the option -lowresmovies
261 2003-03-20 Bradley Bell <btb@icculus.org>
263 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
265 * main/piggy.c: comments
267 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
269 * main/gameseq.c: delete duplicate function
271 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
273 2003-03-19 Bradley Bell <btb@icculus.org>
275 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
276 (cddb discid) support
278 * arch/sdl/digi.c, main/kludge.c: implemented
279 digi_link_sound_to_object3 for looping sounds, other looping stuff
281 * arch/sdl/gr.c: removing dependencies on stuff in main/
283 * arch/linux/Makefile.am, arch/linux/init.c,
284 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
285 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
286 other header cleanups
288 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
290 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
292 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
293 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
294 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
295 load d1 textures for d1 levels
297 2003-03-19 Bradley Bell <btb@icculus.org>
299 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
300 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
301 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
302 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
305 * README: added some OS X info
307 2003-03-17 Bradley Bell <btb@icculus.org>
309 * main/newdemo.c: simplify DEMO_FILENAME macro
311 * main/console.c, main/game.c: enable experimental console support
313 * main/gamerend.c: fixed location of fps meter in multi
315 2003-03-16 Bradley Bell <btb@icculus.org>
317 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
318 also look in shared data dir for demos
320 * main/newdemo.c, main/newdemo.h: comments/formatting
322 2003-03-15 Christopher Thielen <chris@luethy.net>
324 * main/kludge.c: set CDROM_dir back to "." - tricks game into
325 thinking d2 cd is always present
327 2003-03-15 Bradley Bell <btb@icculus.org>
329 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
332 * arch/sdl/rbaudio.c: formatting, enabled volume control under
335 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
336 gr_init. don't really know why this works, though
338 2003-03-14 Bradley Bell <btb@icculus.org>
340 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
342 * unused/bios/rbaudio.h: removed duplicate file
344 2003-03-14 Christopher Thielen <chris@luethy.net>
346 * arch/sdl/rbaudio.c: stop cd audio when exiting
348 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
350 * main/gamecntl.c: add comments to the "only matt knows" cheats
352 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
354 * main/gamemine.c: formatting, better texture conversion for d1
357 2003-03-14 Bradley Bell <btb@icculus.org>
359 * main/piggy.c: must swap all mac version pigfiles
361 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
362 main/multi.c: formatting, minor cleanups
364 * 2d/rle.c: need to swap line_size on bigendian machines
366 * main/mission.c, main/mission.h: detect mac full version hogfile
368 2003-03-13 Bradley Bell <btb@icculus.org>
370 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
371 added joy/mouse sensitivity slider, increased range to 16, and
374 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
377 * arch/linux/Makefile.am: removed extra backslash
379 * TODO, installation.txt: updated some documentation
381 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
382 menu, with maxfps option
384 2003-03-12 Bradley Bell <btb@icculus.org>
386 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
388 * arch/linux/alsadigi.c, arch/linux/findfile.c,
389 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
390 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
391 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
392 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
393 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
394 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
395 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
396 arch/linux/include/music.h, arch/linux/include/serial.h,
397 arch/linux/include/ukali.h: formatting
399 2003-03-11 Chris Arena <ccarena@cox.net>
401 * main/menu.c: fixed brightness slider
403 2003-03-01 Bradley Bell <btb@icculus.org>
405 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
406 robots and animated bitmaps work, but colors are messed up
408 2003-02-28 Bradley Bell <btb@icculus.org>
410 * main/player.h: whitespace
412 * main/automap.c, main/cntrlcen.c, main/collide.c,
413 main/gamerend.c: use Builtin_mission_num instead of 0 (if
414 descent.hog is present, d1 becomes mission 0)
416 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
417 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
418 arch/win32/winnet.c: MinGW compiles with network enabled again,
419 but still doesn't work
423 2003-02-28 Bradley Bell <btb@icculus.org>
425 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
426 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
429 2003-02-27 Bradley Bell <btb@icculus.org>
431 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
432 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
433 main/network.c, main/network.h: noted that hoard.ham is only needed
434 for multiplayer HOARD games, and should not be equated with
435 "vertigo". put HoardEquipped() back in network.c.
437 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
438 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
439 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
440 use timer_delay instead of d_delay
442 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
444 * main/render.c: added replacement qsort for solaris
446 2003-02-26 Bradley Bell <btb@icculus.org>
448 * main/gamemine.c: texture conversion for d1 shareware
450 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
452 * main/gamemine.c: better texture conversion for d1 levels
454 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
456 * main/kconfig.c: fix joystick support under MinGW
458 2003-02-26 Bradley Bell <btb@icculus.org>
460 * main/playsave.c: fix swapping glitch
462 * configure.ac, readme.txt: clean stuff up, getting ready for
465 * main/titles.c: begin support for rendering spinning robots in
468 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
471 * main/gamemine.c: load d1 shareware levels!
473 2003-02-25 Bradley Bell <btb@icculus.org>
477 * autogen.sh: add warning about old auto* versions, use
480 2003-02-24 Bradley Bell <btb@icculus.org>
482 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
483 briefings mostly working
484 * main/movie.c, main/titles.c: fixed some more briefing glitches
486 2003-02-23 Bradley Bell <btb@icculus.org>
488 * main/movie.c: fixed crash when using shareware data files
490 * arch/sdl/digi.c: fix crash on non-existent sounds
491 (i.e. shareware data)
493 2003-02-22 Bradley Bell <btb@icculus.org>
495 * main/titles.c: fixed fullscreen toggle in briefings
497 2003-02-21 Bradley Bell <btb@icculus.org>
499 * configure.ac: check for mingw when enabling nasm
500 * main/playsave.c: enable loading player files of either byte
503 2003-02-20 Bradley Bell <btb@icculus.org>
505 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
506 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
507 #343, not "rest of solution to bug #344"
508 * arch/sdl/timer.c, include/timer.h: revert to more accurate
510 * main/kludge.c: partial solution to bug #344
511 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
512 * compilerdefs.txt: added linux/mips info
513 * ChangeLog: clean up changelog
515 2003-02-19 Bradley Bell <btb@icculus.org>
517 * libmve/mveplay.c: os x needs nanosleep prototype.
519 2003-02-18 Bradley Bell <btb@icculus.org>
521 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
522 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
523 to disable/enable audio
524 * libmve/: mve_main.c, mveplay.c: bigendian fixes
525 * main/: movie.h, titles.c: make sure movie's palette is set before
526 writing briefing text. Fixes bug #359
527 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
529 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
530 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
532 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
534 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
535 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
536 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
538 * include/libmve.h: blah
540 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
542 * main/render.c: 2nd attempt to fix solaris qsort bug
544 2003-02-18 Bradley Bell <btb@icculus.org>
546 * configure.ac, include/pstypes.h: put alignment detection in
549 2003-02-17 Bradley Bell <btb@icculus.org>
551 * Makefile.am, README.utils, configure.ac, include/libmve.h,
552 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
553 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
554 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
555 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
556 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
557 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
558 moved mve stuff to separate subdir
559 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
560 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
561 mve code. Fixes (at least) bugs #41, #348, and #350.
563 2003-02-14 Bradley Bell <btb@icculus.org>
565 * main/Makefile.am: no more Makefile.mveplay. again
566 * main/mveplay.c: typo
568 2003-02-13 Bradley Bell <btb@icculus.org>
570 * utilities/mvlextract.c: uint -> unsigned int
571 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
572 standalone mveplayer, win32 support
573 * main/movie.c: random bugfixes, win32 support
574 * arch/sdl/Makefile.am: formatting
575 * configure.ac: disable networking on mac/win for now
576 * main/newmenu.c: comments
578 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
580 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
581 redundant swap functions.
583 2003-02-13 Bradley Bell <btb@icculus.org>
585 * ChangeLog: update changelog
587 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
589 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
590 polymodel alignment issues.
592 2003-02-13 Bradley Bell <btb@icculus.org>
594 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
595 fix various little bugs
596 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
597 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
598 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
600 * README.utils: new file
601 * main/: mve_main.c, mveplay.c: more movie fixes
602 * README: updated README
603 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
605 2003-02-12 Bradley Bell <btb@icculus.org>
607 * utilities/mvlextract.c: bigendian mvl support
608 * main/mveplay.c: formatting, stuff
609 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
610 truecolor mve support, standalone mveplayer
611 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
612 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
613 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
616 2003-01-22 Bradley Bell <btb@icculus.org>
618 * include/: interp.h, interp.h: restore prototype for
619 swap_polygon_model_data
621 2003-01-21 Bradley Bell <btb@icculus.org>
623 * main/piggy.c: use memcpy to avoid alignment problem
624 * compilerdefs.txt: updated some defs, added sunos/sparc
626 2003-01-15 Bradley Bell <btb@icculus.org>
628 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
629 * main/gamemine.c: attempting to support d1 shareware
630 * compilerdefs.txt: update defs
632 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
634 * main/mveplay.c: fix several bugs, comments, formatting.
636 2003-01-15 Bradley Bell <btb@icculus.org>
638 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
639 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
640 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
641 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
643 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
646 2003-01-11 Bradley Bell <btb@icculus.org>
648 * main/: mission.c, mission.h: attempt to support d1 for mac
650 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
653 2003-01-09 Bradley Bell <btb@icculus.org>
655 * main/movie.c: use ifdef around gr_toggle_fullscreen
657 2003-01-07 Bradley Bell <btb@icculus.org>
659 * Makefile.am, descent.msn, installation.txt, main/mission.c,
660 main/mission.h: don't need .msn file for descent.hog anymore
663 2003-01-06 Bradley Bell <btb@icculus.org>
665 * main/mission.h, main/mission.c: comments
666 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
669 2003-01-03 Bradley Bell <btb@icculus.org>
671 * utilities/: txb2txt.c, txt2txb.c: remove old files
672 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
673 * main/polyobj.c: attempt to make read_model_file
675 * main/menu.c: move vertigo text
677 2003-01-02 Bradley Bell <btb@icculus.org>
679 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
680 main/polyobj.h: cleanup alignment changes
681 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
682 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
683 main/object.h: fix alignment issues on sparc
684 * cvshowto.txt: update cvs info
686 * 2d/rle.c: make rle_swap handle RLE_BIG
688 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
690 * main/render.c: workaround solaris qsort bug
692 2003-01-01 Steffen Pohle <stpohle@gmx.net>
694 * arch/linux/linuxnet.c, arch/linux/ukali.c,
695 arch/linux/include/ukali.h, main/inferno.c: enabled kali
696 * arch/linux/Makefile.am: enabled linux joystick, kali
697 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
698 arch/sdl/event.c: enabled linux joystick
700 2002-12-31 Bradley Bell <btb@icculus.org>
702 * main/gamemine.c: simplified warning msg
703 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
704 * main/render.h: fix compiler warning
706 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
708 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
710 2002-12-24 Bradley Bell <btb@icculus.org>
712 * main/mission.c: fixes an infinite loop which was caused by d2x
713 thinking d2demo was a descent 1 mission
715 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
717 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
719 2002-12-24 Bradley Bell <btb@icculus.org>
721 * main/render.c: comments
723 2002-10-30 Bradley Bell <btb@icculus.org>
725 * main/inferno.c: add help for -hogdir option
726 * main/inferno.c: added -hogdir option
728 2002-10-28 Bradley Bell <btb@icculus.org>
730 * main/: inferno.c, menu.c: enabled Vertigo displays
733 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
735 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
736 main/netmisc.c, main/network.c: simplify and eliminate redundant
739 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
741 * maths/fixc.c: fix infinite loop in quad_sqrt.
742 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
743 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
745 2002-10-12 Bradley Bell <btb@icculus.org>
747 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
749 2002-10-11 Bradley Bell <btb@icculus.org>
751 * main/hud.c: make hud_message work correctly
752 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
754 * main/network.c: formatting, small fixes
756 2002-10-10 Bradley Bell <btb@icculus.org>
758 * main/netmisc.h: no swap_object for little-endian
759 * main/: netmisc.h, network.c: use macros to simplify network
761 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
763 * main/inferno.c: enable loading screen for mac shareware with
765 * main/netmisc.c: whitespace
766 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
768 * main/hud.c: whitespace
769 * configure.ac: remove shareware build, add macdata build
770 * main/songs.c: whitespace
771 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
772 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
774 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
777 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
779 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
780 comments, formatting, etc.
781 * iff/iff.c: fix bigendian iff loading.
783 2002-10-03 Bradley Bell <btb@icculus.org>
785 * utilities/txb2tex.c: typo
786 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
787 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
789 * arch/sdl/mouse.c: whitespace
791 2002-09-19 Bradley Bell <btb@icculus.org>
793 * main/kconfig.c: fix a oops, add old logs
794 * main/kconfig.c: support for >3 mouse buttons
796 2002-09-18 Bradley Bell <btb@icculus.org>
798 * include/gr.h: fix palette swap define
800 2002-09-14 Bradley Bell <btb@icculus.org>
802 * main/titles.c: load hires briefing screen if lores doesn't exist
803 (i.e. vertigo) and MenuHires=0
805 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
807 * main/: multi.h, network.h: pack some structures for ipx
810 2002-09-14 Bradley Bell <btb@icculus.org>
812 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
813 and load_endlevel_data() to expect newline-terminated strings, fix
814 load_game_data to read null-terminated string for
817 2002-09-07 Bradley Bell <btb@icculus.org>
819 * main/newmenu.c: added error message
820 * main/menu.h: enable -nohires with mac shareware
821 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
822 * 2d/font.c: enable 0/255 palette swap for fonts
823 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
825 * 2d/2dsline.c: fix ogl blooper
827 2002-09-05 Bradley Bell <btb@icculus.org>
829 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
831 * include/strutil.h: need string.h for strcasecmp
832 * include/rle.h: okay, maybe it needs to be this way
833 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
834 * 2d/scalec.c: more stuff from d2src
835 * 2d/rle.c: more stuff from d2src, formatting
836 * 2d/font.c: useless cruft
837 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
838 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
841 2002-09-04 Bradley Bell <btb@icculus.org>
843 * include/grdef.h: fix compiler warnings
844 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
845 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
847 * main/game.c: we want the mac ibitblt for everything but dos and
849 * main/texmerge.c: these routines are in tmerge.c
850 * main/credits.c: enable credits for mac and oem data
851 * main/bm.c: use either exit.ham or exit.pofs
852 * include/ibitblt.h: enable some more code from d2src
853 * include/gr.h: enable mac ubitblt_double
854 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
855 * include/grdef.h: moved some inline asm from linear.h
856 * 2d/ibitblt.c: brought in line with original d2 version
857 * 2d/bitblt.c: reverted to original d2 version of this file, then
858 added d1x enhancements
859 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
860 * 2d/linear.h: moved these back to their original locations
862 * main/mveplay.c: close some memory holes, speed up palette loading
863 * main/movie.c: added fullscreen toggle while playing movies
864 * main/inferno.c: comment out -superhires help text (always on)
865 * include/timer.h: added approx_fsec_to_usec macro
866 * arch/sdl/joy.c: fix compiler warning
868 2002-09-01 Bradley Bell <btb@icculus.org>
870 * main/network.c: oops
871 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
872 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
873 timer_get_fixed_seconds
876 2002-08-31 Bradley Bell <btb@icculus.org>
878 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
880 * main/multi.h: network endian stuff
881 * 2d/font.c, include/gr.h: fast file i/o for font headers
882 * arch/win32/arch_ip.cpp: unused file
883 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
884 bigendian networking fixes
885 * main/menu.c: make net menu more accurate, also make superhires
887 * include/pstypes.h: better to have __pack__ all the time, I think.
888 needed for networking, e.g.
889 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
891 * arch/win32/Makefile.am: unused file
894 2002-08-30 Bradley Bell <btb@icculus.org>
896 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
897 * main/: newmenu.h, titles.c: formatting
898 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
899 main/multi.h: networking works, finally
900 * TODO: added TODO file
901 * arch/linux/arch_ip.cpp: unused fine
902 * README: network sorta working
903 * main/: Makefile.am, multi.c, network.c, network.h: more
905 * main/menu.c: load builtin mission correctly
906 * main/inferno.c: documentation
907 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
909 * main/Makefile.mveplay: don't need no more
911 2002-08-29 Bradley Bell <btb@icculus.org>
913 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
914 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
915 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
917 * include/ipx_drv.h: more network fixing
918 * arch/linux/include/ipx_drv.h: more network fixing
919 * include/ipx.h: formatting
920 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
921 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
922 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
923 main/inferno.c: fixed networking fuck-up?
924 * Makefile.am: moved mingw info to README
925 * README, mingw32.txt: moved mingw info to README
927 2002-08-27 Bradley Bell <btb@icculus.org>
929 * utilities/mvlextract.c: allow specifying file to extract
930 * utilities/: tex2txb.c, txb2tex.c: use default extension to
932 * utilities/hogextract.c: allow specifying file to extract
933 * main/mission.c: Have to get mission_num _after_ promoting...
934 * main/: gameseq.c, titles.c: beginning d1 briefing support
935 * descent.msn: beginning d1 briefing support
936 * main/: titles.c, titles.h: d1-style mission briefings
937 * main/piggy.h: whitespace
938 * main/movie.c: beginning robot movie support, fall back on lo/hi
939 res if hi/lo not available
940 * main/mission.c: added Builtin_mission_num for builtin mission,
941 D1Hogdir, d1-style mission briefings
942 * main/: gameseq.c, mission.h: added Builtin_mission_num for
944 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
945 (for d1 missions that need d1 data)
946 * 2d/ibitblt.c: whitespace
948 2002-08-26 Bradley Bell <btb@icculus.org>
950 * utilities/mvlcreate.c: oops
951 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
953 * utilities/hogextract.c: added [v]iew option
954 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
955 * main/titles.c: fix writable string, disable DumbAdjust thing
956 * main/polyobj.h: whitespace
957 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
959 * main/movie.c: read movies from AltHogDir, other fixes
960 * main/: mission.c, mission.h: fix bug w/mission filename
961 * main/gameseq.c: comments
962 * main/digi.h: whitespace n stuff
963 * include/mve_audio.h: added audio flag macros
964 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
968 2002-08-23 Bradley Bell <btb@icculus.org>
970 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
972 * Makefile.am: remove d2demo.mn2
973 * cfile/cfile.c, include/cfile.h: add cfile_size function
974 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
975 eliminate need for .mn2 files for oem and demo
977 2002-08-22 Bradley Bell <btb@icculus.org>
979 * main/bm.c: fix for vertigo
980 * main/menu.h: make OEM menu pcx available
981 * 2d/rle.c: merge with original d2 file
982 * Makefile.am, configure.ac: let mission files get installed by
985 2002-08-17 Bradley Bell <btb@icculus.org>
987 * configure.ac: make FAST_FILE_IO the default on little-endian
989 * NEWS, README, compilerdefs.txt, readme.txt: documentation
990 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
993 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
995 * main/: game.c, menu.c, mission.c: promote builtin missions.
997 2002-08-15 Bradley Bell <btb@icculus.org>
999 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1000 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1001 * utilities/.cvsignore: added cvsignore
1002 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1004 * main/piggy.c: mac data file loading
1005 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1006 transparency and swap 0/255 correctly for mac data files
1008 2002-08-13 Bradley Bell <btb@icculus.org>
1010 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1011 to utilities to avoid conflict with c++ std lib <utility>
1012 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1013 txt2txb.c: moved utility to utilities to avoid conflict with c++
1015 * Makefile.am, configure.ac: add utilities
1017 2002-08-09 Bradley Bell <btb@icculus.org>
1019 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1022 2002-08-08 Bradley Bell <btb@icculus.org>
1024 * main/inferno.c: comments
1025 * main/: newmenu.c, songs.c: mac demo datafile support
1026 * installation.txt: update
1027 * main/gamesave.c: use lowercase for consistency
1028 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1029 models for other than d2demo
1031 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1033 * main/gamemine.c: formatting, better d1 texture conversion
1034 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1035 main/mission.h: recognize .msn mission files.
1037 2002-08-07 Bradley Bell <btb@icculus.org>
1039 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1040 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1041 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1042 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1043 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1044 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1047 2002-08-06 Bradley Bell <btb@icculus.org>
1049 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1050 * main/Makefile.am: formatting
1051 * 2d/font.c: make gr_remap_font just reload the whole thing
1052 * configure.ac: formatting
1053 * Makefile.am: added d2demo.mn2
1054 * d2demo.mn2: mission file for shareware
1055 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1056 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1057 * main/sounds.h: shareware stuff, whitespace
1058 * main/: polyobj.c, polyobj.h: more fast i/o macros
1059 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1061 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1062 endlevel stuff to non-shareware, allow movies/endlevel for
1064 * main/cntrlcen.c: typo
1065 * main/bm.h: use global Piggy_hamfile_version
1066 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1067 macros, use global Piggy_hamfile_version
1068 * main/Makefile.am: terrain and movie stuff always used now
1069 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1071 * main/: gamemine.c, gamesave.c: load DMB levels
1072 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1073 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1075 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1077 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1079 2002-08-04 Bradley Bell <btb@icculus.org>
1081 * main/inferno.c: shareware stuff, formatting
1082 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1083 * arch/sdl/gr.c: don't need to set mode in gr_init
1085 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1087 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1089 * Makefile.am, descent.mn2: added mission file for descent 1
1091 2002-08-02 Bradley Bell <btb@icculus.org>
1093 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1094 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1095 main/piggy.h, misc/error.c: junk
1096 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1097 render.h, scores.c, scores.h, terrain.c: shareware stuff
1098 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1099 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1100 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1101 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1102 main/weapon.c, main/weapon.h: fast i/o macros
1104 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1106 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1107 main/gamemine.h, main/gamesave.c: load d1 levels
1109 2002-07-30 Bradley Bell <btb@icculus.org>
1111 * configure.ac: oops
1112 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1114 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1115 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1116 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1117 main/piggy.c, main/titles.c: support shareware datafiles!
1118 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1119 piggy.c: SHAREWARE fixes
1121 2002-07-29 Bradley Bell <btb@icculus.org>
1123 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1124 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1125 misc/fileutil.c: Portability - OS X support
1127 2002-07-27 Bradley Bell <btb@icculus.org>
1129 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1130 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1131 segment.h: portability
1132 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1133 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1134 main/wall.h: portabilization
1135 * 2d/font.c, include/gr.h: portability
1137 2002-07-26 Bradley Bell <btb@icculus.org>
1139 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1140 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1141 * main/player.c: foo
1142 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1143 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1144 misc/fileutil.h: portable file i/o utils
1145 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1146 writable string anymore... / formatting
1147 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1148 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1149 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1150 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1151 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1152 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1153 portable-izing file loading routines
1155 2002-07-24 Bradley Bell <btb@icculus.org>
1157 * main/mveplay.c: correctly play files with 16bit uncompressed
1158 audio, mem checking, etc
1159 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1162 2002-07-23 Bradley Bell <btb@icculus.org>
1164 * misc/Makefile.am: unused file
1165 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1166 main/sounds.h: remove experimental nmovie stuff
1167 * main/movie.c: add some debugging output
1169 2002-07-22 Bradley Bell <btb@icculus.org>
1171 * main/: console.c, state.c: simplified header
1172 * main/movie.c: enable mveplay audio
1173 * main/old/movie.c: moved to main/
1174 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1175 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1176 main/mvelib.c, main/mveplay.c: initial movie support
1177 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1178 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1179 include/ogl_init.h, include/pstypes.h, main/console.c,
1180 main/state.c, mem/mem.c: OS X stuff
1181 * configure.ac: OS X and movie stuff
1183 2002-07-19 Bradley Bell <btb@icculus.org>
1185 * compilerdefs.txt: OSX defs
1187 2002-07-18 Bradley Bell <btb@icculus.org>
1189 * main/inferno.c: use simpler rcs tags
1190 * autogen.sh: keep Changelog in cvs (and use --accum)
1191 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1192 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1193 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1194 main/songs.c: changed cdrom->rbaudio
1195 * include/rbaudio.h: moved to /include
1197 2002-07-17 Bradley Bell <btb@icculus.org>
1199 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1200 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1201 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1202 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1203 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1204 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1205 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1206 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1207 3d/setup.c: use simpler rcs tags
1212 2002-07-17 Bradley Bell <btb@icculus.org>
1214 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1215 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1216 * debian/rules: don't need readme's
1217 * debian/rules: move d1x license to COPYING, license clarifications
1218 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1219 license to COPYING, license clarifications
1220 * debian/rules: fix debian docs
1221 * debian/rules: fix debian manpages
1222 * debian/d2x-sdl.menu: fix debian menu
1223 * debian/rules: link to undocumented man page for debs
1224 * Makefile.am, configure.ac, debian/control, debian/copyright,
1225 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1226 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1227 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1230 2002-07-16 Bradley Bell <btb@icculus.org>
1232 * debian/: rules, changelog.in: deb stuff
1233 * configure.ac: cleaner nasm detection
1234 * debian/: changelog.in, control, rules: deb stuff
1235 * README, installation.txt: typos, stuff
1236 * configure.ac: better #defines
1237 * configure.ac: whitespace
1238 * configure.ac: better documentation
1239 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1240 SDL_JOYSTICK not needed
1241 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1242 * configure.ac: need higher SDL for joystick
1243 * debian/: control, rules: deb stuff
1244 * arch/sdl/joy.c: old junk
1245 * Makefile.am, configure.ac: automake updates
1246 * main/: inferno.c, text.c: don't use althogdir on non-unix
1247 * configure.ac: more autoconf updates
1248 * misc/strutil.c: better strrev
1249 * main/inferno.c: need limits.h on mingw also
1250 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1253 2002-04-19 Bradley Bell <btb@icculus.org>
1255 * main/network.c: let hoard.ham be a cfile
1256 * main/text.c: better error message when hog not found
1259 2002-03-23 Bradley Bell <btb@icculus.org>
1261 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1262 arch/sdl/Makefile.am: Use SDL joystick automatically
1263 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1265 2002-03-05 Bradley Bell <btb@icculus.org>
1267 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1270 2002-02-23 Bradley Bell <btb@icculus.org>
1272 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1273 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1274 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1275 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1276 main/editor/Makefile.am: moved includes to include
1277 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1278 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1279 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1280 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1282 * main/game.c: disabled cockpit for OGL, formatting
1283 * 2d/ibitblt.c: formatting
1285 2002-02-16 Bradley Bell <btb@icculus.org>
1287 * include/oldsdl.h: check for older macros
1288 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1289 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1290 allow older sdl versions
1292 2002-02-15 Bradley Bell <btb@icculus.org>
1294 * main/: automap.c, automap.h, inferno.c: automap resolution now
1296 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1297 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1298 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1299 win32/include/key_arch.h: never mind - that would be pointless
1300 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1301 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1302 win32/include/key_arch.h: copied files from d1x
1303 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1304 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1305 * main/multipow.c: need conf.h
1306 * arch/win32/Makefile.am: new file
1307 * include/pstypes.h: added u_int16_t (needed in base_ip)
1308 * arch/win32/arch_ip.cpp: copied from d1x
1310 2002-02-14 Bradley Bell <btb@icculus.org>
1312 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1313 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1314 main/netlist.c: Added hotkeys to toggle fullscreen mode
1315 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1316 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1317 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1318 reorder.h: Lotsa networking stuff from d1x
1320 2002-02-13 Bradley Bell <btb@icculus.org>
1322 * include/gr.h, main/game.c: Fullscreen toggle stuff
1323 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1325 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1326 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1329 2002-02-11 Bradley Bell <btb@icculus.org>
1331 * main/bm.c: use portable loader if bigendian
1332 * include/pstypes.h: don't define bool for c++
1333 * include/cfile.h: extern AltHogDir stuff
1334 * include/byteswap.h: use WORDS_BIGENDIAN
1335 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1336 * main/vers_id.h: added D2X_IVER
1337 * misc/args.c: don't use d1x.ini
1338 * Makefile.am: rpm stuff
1339 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1342 2002-02-09 Bradley Bell <btb@icculus.org>
1344 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1346 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1348 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1351 2002-02-06 Bradley Bell <btb@icculus.org>
1353 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1354 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1355 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1356 * debian/: changelog.in, control, copyright, d2x-gl.files,
1357 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1361 2002-02-02 Bradley Bell <btb@icculus.org>
1363 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1364 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1365 Enabled RELEASE option
1367 2002-01-31 Bradley Bell <btb@icculus.org>
1369 * Makefile.am, configure.ac: specify prerequisite versions of
1370 autoconf and automake
1372 2002-01-29 Bradley Bell <btb@icculus.org>
1374 * main/mission.c: RCS header added
1375 * main/inferno.c: update copyright date
1376 * main/mission.c: allow missions to be in AltHogDir
1377 * configure.ac: Display results of configure
1378 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1381 2002-01-28 Bradley Bell <btb@icculus.org>
1383 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1384 Data files now go in DATADIR/games/d2x, user files now go in
1387 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1389 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1390 files now go in ~/.d2x
1392 2002-01-24 Bradley Bell <btb@icculus.org>
1394 * configure.ac: fix nasm not found error message
1396 2002-01-18 Bradley Bell <btb@icculus.org>
1398 * configure.in: getting rid of old configure.in
1399 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1400 main/movie.c: Movie playing kludgey stuff
1401 * misc/args.c: formatting
1402 * main/inferno.c: allow -h for help
1403 * include/error.h: don't die on int3, unless -debug given
1404 * mingw32.txt: more stuff
1406 2001-12-29 Bradley Bell <btb@icculus.org>
1408 * Makefile.am: Got rid of thinking.txt
1409 * main/inferno.c: document -nomovies option
1411 2001-12-28 Bradley Bell <btb@icculus.org>
1413 * main/titles.c: formatting, put some code into place for rendering
1414 of robots during briefings
1416 2001-12-27 Bradley Bell <btb@icculus.org>
1420 2001-12-23 Craig Hadady <chadady@iglou.com>
1422 * 2d/rle.c: fixed bug in dummy array.
1424 2001-12-03 Bradley Bell <btb@icculus.org>
1426 * arch/sdl/init.c: fix formatting
1427 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1428 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1429 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1430 and sdl joystick stuff
1432 2001-11-30 Bradley Bell <btb@icculus.org>
1434 * thinking.txt: not needed
1436 2001-11-27 Bradley Bell <btb@icculus.org>
1438 * cygconf, mingw32.txt: use sdl from source on cygwin
1439 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1440 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1441 SDL_CFLAGS to CFLAGS
1443 2001-11-27 Bradley Bell <btb@icculus.org>
1447 2001-11-14 Bradley Bell <btb@icculus.org>
1449 * texmap/scanline.c: use optimization flags as texmap default
1450 * NEWS: mouse wheel, etc
1451 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1452 wheel to emulate 3rd axis
1453 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1454 * include/error.h: kludge to ungrab mouse when we hit an int3
1455 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1456 __ENV_MSDOS__ to __MSDOS__
1457 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1459 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1461 * arch/sdl/digi.c: implemented digi_set_volume
1462 * include/grdef.h, main/config.c, misc/d_io.c: change
1463 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1464 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1465 main/piggy.c: use MAKE_SIG
1466 * installation.txt: update
1467 * configure.ac: new file
1468 * arch/sdl/joydefs.c: #include pstypes.h
1469 * arch/sdl/init.c: SDL joystick stuff
1470 * acconfig.h: adjust MINGW defines
1471 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1472 controls menu now works
1474 2001-11-13 Bradley Bell <btb@icculus.org>
1476 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1478 * Makefile.am: New file
1479 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1481 * compilerdefs.txt: New file
1482 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1484 2001-11-12 Bradley Bell <btb@icculus.org>
1486 * main/playsave.c: load player files regardless of byte order of
1489 2001-11-11 Bradley Bell <btb@icculus.org>
1491 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1493 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1494 * NEWS: GL savegame thumbnails
1495 * acconfig.h, configure.in: make option for NMOVIES, default to off
1497 2001-11-09 Bradley Bell <btb@icculus.org>
1499 * main/state.c: Enabled savegame thumbnails under OpenGL
1500 * unused/pa_null/pa_enabl.h: remove duplicate header
1501 * misc/args.c: use d2x.ini for option file
1502 * mem/mem.c: Move mem_realloc inside the ifdef
1503 * main/menu.c: fix 640x400 menu text
1504 * main/inferno.c: added documentation
1505 * main/endlevel.c: fix warnings
1506 * arch/ogl/gr.c: Get rid of gl spew
1507 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1508 * acconfig.h: Define __SDL__ for mingw
1510 2001-11-08 Bradley Bell <btb@icculus.org>
1512 * 2d/font.c: free OGL font data when rereading
1513 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1514 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1515 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1516 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1517 main/weapon.h: Enabled shareware build, endlevel flythrough
1519 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1520 of use for shareware build
1521 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1523 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1525 2001-11-05 Bradley Bell <btb@icculus.org>
1527 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1529 * include/3d.h: Add comment
1531 2001-11-04 Bradley Bell <btb@icculus.org>
1533 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1535 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1537 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1538 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1539 main/hudmsg.h: Enable d1x-style hud_message
1540 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1541 * 2d/font.c: re-init ogl fonts after remapping colors.
1543 2001-11-02 Bradley Bell <btb@icculus.org>
1545 * misc/Makefile.am: remove byteswap.h (duplicate header)
1546 * 2d/font.c: fixed gr_remap_font, minor stuff
1547 * configure.in: take out -O2 if doing debug build
1548 * main/bm.c: formatting
1549 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1550 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1551 macros, get rid of functions
1553 2001-11-01 Bradley Bell <btb@icculus.org>
1555 * misc/byteswap.h: removed duplicate header
1557 2001-10-31 Bradley Bell <btb@icculus.org>
1559 * NEWS, main/automap.c: automap works in opengl
1560 * NEWS, configure.in: Added news
1561 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1562 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1563 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1564 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1565 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1566 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1567 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1568 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1569 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1571 2001-10-27 Bradley Bell <btb@icculus.org>
1573 * main/inferno.c: added some documentation
1575 2001-10-25 Bradley Bell <btb@icculus.org>
1577 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1579 * Makefile.am, configure.in, arch/Makefile.am,
1580 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1581 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1582 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1583 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1584 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1585 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1586 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1587 it's ugly, but It'll be easier to sync with d1x.
1588 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1589 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1590 main/editor/Makefile.am: attempt at support for editor, makefile
1592 * misc/d_delay.c: formatting fix
1593 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1594 tmappent.S, tmapppro.S: adding support for runtime selection of
1596 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1597 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1598 including multi.h and network.h, fix backslashes, fix compiler
1600 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1601 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1602 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1603 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1604 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1605 including multi.h and network.h, fix backslashes
1606 * include/pstypes.h: added typedef for u_int64_t on mingw
1607 * include/3d.h: added prototype for g3_uninit_polygon_model
1608 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1610 2001-10-24 Bradley Bell <btb@icculus.org>
1612 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1613 arch subdirs, as in d1x.
1614 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1615 earlier style until i understand automake 1.5 better. remove input
1617 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1618 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1619 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1620 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1621 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1622 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1623 Moved input stuff to arch subdirs, as in d1x.
1624 * NEWS, configure.in: blah blah
1626 2001-10-23 Bradley Bell <btb@icculus.org>
1628 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1629 * texmap/tmapppro.S: no need for #include <conf.h> here
1630 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1632 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1633 file. RCS header added
1634 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1635 #ifdef'ing out the whole file. RCS header added
1636 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1637 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1638 fixes. Now works with automake 1.5 and autoconf 2.52.
1639 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1640 mingw (-grabmouse now works on win32).
1641 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1642 These don't belong in cvs
1646 2001-10-20 Bradley Bell <btb@icculus.org>
1648 * 2d/font.c: Don't free unused variables...
1649 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1651 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1652 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1653 main/Makefile.am: make dist more sensible
1654 * Makefile.am: Kludge for linking on mingw
1656 2001-10-19 Bradley Bell <btb@icculus.org>
1658 * Makefile.am, configure.in, arch/win32/Makefile.am,
1659 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1660 * include/ipx_drv.h: Check for __MINGW32__
1661 * include/i86.h: Imported from d1x
1662 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1663 * arch/dos/modex.asm: Fixed %include
1664 * main/console.c: RCS headers added
1665 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1667 * Makefile.am, main/Makefile.am: Moved final link to top-level
1668 directory instead of main/
1669 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1670 __ENV_LINUX__ to __linux__
1671 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1672 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1673 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1674 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1675 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1676 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1677 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1678 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1679 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1680 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1682 * configure.in: add --enable-xploader, support arch/linux subdir,
1684 * main/inferno.c: conditionalize conf.h
1686 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1688 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1689 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1690 misc/fileutil.h: Partial application of linux/alpha patch.
1692 2001-10-19 Bradley Bell <btb@icculus.org>
1694 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1695 networking in line with d1x, moved some arch/linux_* stuff to
1697 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1698 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1699 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1700 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1702 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1703 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1704 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1705 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1706 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1707 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1708 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1709 linux/include/ukali.h: Brought linux networking in line with d1x,
1710 moved some arch/linux_* stuff to arch/linux/*
1711 * include/ipx_drv.h: Imported from d1x
1712 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1713 * main/ipx_drv.c: Imported from d1x
1714 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1715 main/network.h, main/Makefile.am: Trying to get network working on
1717 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1718 main/Makefile.am: build fixes
1719 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1720 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1721 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1722 starting to get net working.
1723 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1724 conditionalized min,max macros
1726 2001-10-18 Bradley Bell <btb@icculus.org>
1728 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1729 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1730 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1731 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1733 * 2d/2dsline.c: RCS headers added/changed
1734 * configure.in: fix NASMFLAGS bug
1735 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1738 2001-10-17 Bradley Bell <btb@icculus.org>
1740 * NEWS: Fixed the invulnerable robots bug!
1741 * main/collide.c: Fixed the invulnerable robots bug!
1743 2001-10-14 Bradley Bell <btb@icculus.org>
1745 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1748 2001-10-13 Bradley Bell <btb@icculus.org>
1750 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1751 arch/Makefile.am, arch/dos/Makefile.am,
1752 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1753 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1754 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1755 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1756 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1757 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1758 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1759 arch/win32/include/Makefile.am, iff/Makefile.am,
1760 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1761 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1762 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1763 unused/bios/Makefile.am, unused/lib/Makefile.am,
1764 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1765 unused/ui/Makefile.am, unused/vga/Makefile.am,
1766 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1767 automake stuff from "inert" subdirs. And there was much rejoicing.
1768 * Makefile.am, NEWS, configure.in: Stuff
1769 * ChangeLog: removing auto-generated file
1770 * cygconf: Added instructions for mingw32 build
1771 * Makefile.am: renamed INSTALL to installation.txt
1772 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1773 * mingw32.txt: Added instructions for mingw32 build
1774 * configure.in: Enable assembly under mingw32
1776 2001-10-12 Bradley Bell <btb@icculus.org>
1778 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1779 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1780 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1781 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1782 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1783 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1784 to __DJGPP__, since it's built-in.
1786 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1788 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1789 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1793 2001-10-12 Bradley Bell <btb@icculus.org>
1795 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1796 * Makefile.am: make sure cygconf gets archived
1797 * configure.in: Increment version number in preparation for release
1798 * configure.in: Fix detection of opengl
1799 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1800 cygconf, arch/Makefile.am, arch/include/joy.h,
1801 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1802 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1803 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1804 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1805 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1806 Vastly improved compilability.
1808 2001-10-11 Bradley Bell <btb@icculus.org>
1810 * Makefile.am: Added macros/sdl.m4
1811 * autogen.sh: Added macros/sdl.m4
1813 2001-10-09 Bradley Bell <btb@icculus.org>
1815 * main/vers_id.h: Added DESCENT_VERSION constant
1816 * main/inferno.c: Added command-line help.
1817 * include/ogl_init.h: opengl improvments (following d1x changes)
1819 2001-10-07 Bradley Bell <btb@icculus.org>
1821 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1822 arch/ogl/Makefile.am: Remove duplicate headers.
1824 2001-08-02 Thimo Neubauer <thimo@debian.org>
1826 * mem/mem.c: totally crippled the memory manager because it does
1827 not make sense for non-DOS-systems and it would have been too
1828 complicated to get it 64bit clean
1830 2001-06-19 Bradley Bell <btb@icculus.org>
1832 * cvshowto.txt: updated anonymous password
1834 2001-02-08 Bradley Bell <btb@icculus.org>
1836 * COPYING, license.txt: Added d1x license
1838 2001-02-01 Bradley Bell <btb@icculus.org>
1840 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1842 2001-01-31 Bradley Bell <btb@icculus.org>
1844 * configure.in, arch/include/mouse.h, include/pstypes.h,
1845 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1846 * main/polyobj.c: fix typo
1847 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1848 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1849 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1850 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1851 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1852 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1853 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1854 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1855 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1856 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1857 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1858 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1859 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1860 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1861 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1862 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1863 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1864 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1865 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1866 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1867 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1868 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1869 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1870 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1871 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1872 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1874 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1875 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1876 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1877 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1879 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1881 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1882 cross-compiling, and cygwin fixes
1884 2001-01-30 Bradley Bell <btb@icculus.org>
1886 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1887 include/pstypes.h, include/strutil.h, main/Makefile.am,
1888 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1889 needs --without-assembler and --without-network to compile
1891 2001-01-29 Bradley Bell <btb@icculus.org>
1893 * configure.in, main/Makefile.am: Fixes to build system
1894 * main/kconfig.c: fix for non-linux joysticks
1895 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1896 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1897 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1898 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1899 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1900 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1901 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1903 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1904 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1905 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1906 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1907 sdl_timer.c: Fixed build system, minor fixes
1908 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1909 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1911 2001-01-28 Bradley Bell <btb@icculus.org>
1913 * conf.h.in, configure.in, arch/Makefile.am,
1914 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1915 arch/include/key.h, main/Makefile.am: More header unification...
1916 * main/newdemo.c: Added <ctype.h>
1917 * arch/include/: event.h, joy.h: unified input headers.
1918 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1919 OpenGL now uses SDL-GL instead of gii
1920 * arch/include/: key.h, mouse.h: Unified arch headers
1922 2001-01-25 Bradley Bell <btb@icculus.org>
1924 * autogen.sh: use "set -e" so execution stops if something goes
1927 2001-01-24 Bradley Bell <btb@icculus.org>
1930 * Makefile.am: Add ChangeLog to dist
1931 * ChangeLog: Putting this here so automake doesn't complain
1935 2001-01-24 Bradley Bell <btb@icculus.org>
1937 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1938 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1939 for building ChangeLog from RCS entries
1940 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1941 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1942 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1943 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1944 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1945 arch/Makefile.am, arch/dos/Makefile.am,
1946 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1947 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1948 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1949 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1950 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1951 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1952 unused/Makefile.am, unused/bios/Makefile.am,
1953 unused/lib/Makefile.am, unused/novga/Makefile.am,
1954 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1955 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1956 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1957 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1958 make dist, VPATH builds, ...
1959 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1960 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1961 arch/dos/Makefile.in, arch/linux/Makefile.in,
1962 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1963 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1964 misc/Makefile.in, texmap/Makefile.in: cruft removal
1965 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1967 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1968 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1969 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1970 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1972 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1973 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1974 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1975 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1976 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1977 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1978 main/songs.c, misc/args.c: changed args_find to FindArg
1980 2001-01-22 Bradley Bell <btb@icculus.org>
1982 * configure, main/Makefile.am, main/Makefile.in: configuration
1984 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1985 fix compiler warnings w/opengl
1986 * include/console.h: ggi support
1987 * arch/linux_init.c: svgalib support
1988 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1989 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1990 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1991 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1992 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1993 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1994 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1995 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1996 warnings and enable NDEBUG
1997 * arch/svgalib_init.c: svgalib support
1999 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2001 * main/kconfig.c: joystick support
2003 2001-01-21 Bradley Bell <btb@icculus.org>
2005 * cvshowto.txt: new file, taken from d1x webpage
2006 * AUTHORS, README: Taking over as maintainer of d2x
2007 * ChangeLog: Grab mouse with SDL/X11
2008 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2010 2001-01-20 Bradley Bell <btb@icculus.org>
2012 * configure, configure.in: Turned -Werror back off by default
2013 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2014 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2015 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2016 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2017 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2018 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2019 main/laser.c, main/multi.c, main/network.c, main/network.h,
2020 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2021 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2022 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2023 warnings, for non-OpenGL on linux, anyway...
2025 2001-01-19 Bradley Bell <btb@icculus.org>
2027 * copying: remove duplicate file
2028 * Import of d2x-0.0.9-pre1
2029 * Import of d2x-0.0.8