1 2003-03-16 Bradley Bell <bradleyb@smeagol>
3 * main/newdemo.c, main/newdemo.h: comments/formatting
5 2003-03-15 Christopher Thielen <chris@luethy.net>
7 * main/kludge.c: set CDROM_dir back to "." - tricks game into
8 thinking d2 cd is always present
10 2003-03-15 Bradley Bell <bradleyb@smeagol>
12 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
15 * arch/sdl/rbaudio.c: formatting, enabled volume control under
18 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
19 gr_init. don't really know why this works, though
21 2003-03-14 Bradley Bell <bradleyb@smeagol>
23 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
25 * unused/bios/rbaudio.h: removed duplicate file
27 2003-03-14 Christopher Thielen <chris@luethy.net>
29 * arch/sdl/rbaudio.c (RBAExit): stop cd audio when exiting
31 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
33 * main/gamecntl.c: add comments to the "only matt knows" cheats
35 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
37 * main/gamemine.c: formatting, better texture conversion for d1
40 2003-03-14 Bradley Bell <btb@icculus.org>
42 * main/piggy.c: must swap all mac version pigfiles
44 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
45 main/multi.c: formatting, minor cleanups
47 * 2d/rle.c (rle_swap_0_255): need to swap line_size on bigendian
50 * main/mission.c, main/mission.h: detect mac full version hogfile
52 2003-03-13 Bradley Bell <btb@icculus.org>
54 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
55 added joy/mouse sensitivity slider, increased range to 16, and
58 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
61 * arch/linux/Makefile.am: removed extra backslash
63 * TODO, installation.txt: updated some documentation
65 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
66 menu, with maxfps option
68 2003-03-12 Bradley Bell <btb@icculus.org>
70 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
72 * arch/linux/alsadigi.c, arch/linux/findfile.c,
73 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
74 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
75 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
76 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
77 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
78 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
79 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
80 arch/linux/include/music.h, arch/linux/include/serial.h,
81 arch/linux/include/ukali.h: formatting
83 2003-03-11 Chris Arena <ccarena@cox.net>
85 * main/menu.c (do_options_menu): fixed brightness slider
87 2003-03-01 Bradley Bell <btb@icculus.org>
89 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
90 robots and animated bitmaps work, but colors are messed up
92 2003-02-28 Bradley Bell <btb@icculus.org>
94 * main/player.h: whitespace
96 * main/automap.c, main/cntrlcen.c, main/collide.c,
97 main/gamerend.c: use Builtin_mission_num instead of 0 (if
98 descent.hog is present, d1 becomes mission 0)
100 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
101 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
102 arch/win32/winnet.c: MinGW compiles with network enabled again,
103 but still doesn't work
107 2003-02-28 Bradley Bell <btb@icculus.org>
109 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
110 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
113 2003-02-27 Bradley Bell <btb@icculus.org>
115 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
116 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
117 main/network.c, main/network.h: noted that hoard.ham is only needed
118 for multiplayer HOARD games, and should not be equated with
119 "vertigo". put HoardEquipped() back in network.c.
121 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
122 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
123 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
124 use timer_delay instead of d_delay
126 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
128 * main/render.c: added replacement qsort for solaris
130 2003-02-26 Bradley Bell <btb@icculus.org>
132 * main/gamemine.c: texture conversion for d1 shareware
134 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
136 * main/gamemine.c: better texture conversion for d1 levels
138 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
140 * main/kconfig.c: fix joystick support under MinGW
142 2003-02-26 Bradley Bell <btb@icculus.org>
144 * main/playsave.c: fix swapping glitch
146 * configure.ac, readme.txt: clean stuff up, getting ready for
149 * main/titles.c: begin support for rendering spinning robots in
152 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
155 * main/gamemine.c: load d1 shareware levels!
157 2003-02-25 Bradley Bell <btb@icculus.org>
161 * autogen.sh: add warning about old auto* versions, use
164 2003-02-24 Bradley Bell <btb@icculus.org>
166 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
167 briefings mostly working
168 * main/movie.c, main/titles.c: fixed some more briefing glitches
170 2003-02-23 Bradley Bell <btb@icculus.org>
172 * main/movie.c: fixed crash when using shareware data files
174 * arch/sdl/digi.c: fix crash on non-existent sounds
175 (i.e. shareware data)
177 2003-02-22 Bradley Bell <btb@icculus.org>
179 * main/titles.c: fixed fullscreen toggle in briefings
181 2003-02-21 Bradley Bell <btb@icculus.org>
183 * configure.ac: check for mingw when enabling nasm
184 * main/playsave.c: enable loading player files of either byte
187 2003-02-20 Bradley Bell <btb@icculus.org>
189 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
190 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
191 #343, not "rest of solution to bug #344"
192 * arch/sdl/timer.c, include/timer.h: revert to more accurate
194 * main/kludge.c: partial solution to bug #344
195 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
196 * compilerdefs.txt: added linux/mips info
197 * ChangeLog: clean up changelog
199 2003-02-19 Bradley Bell <btb@icculus.org>
201 * libmve/mveplay.c: os x needs nanosleep prototype.
203 2003-02-18 Bradley Bell <btb@icculus.org>
205 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
206 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
207 to disable/enable audio
208 * libmve/: mve_main.c, mveplay.c: bigendian fixes
209 * main/: movie.h, titles.c: make sure movie's palette is set before
210 writing briefing text. Fixes bug #359
211 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
213 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
214 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
216 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
218 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
219 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
220 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
222 * include/libmve.h: blah
224 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
226 * main/render.c: 2nd attempt to fix solaris qsort bug
228 2003-02-18 Bradley Bell <btb@icculus.org>
230 * configure.ac, include/pstypes.h: put alignment detection in
233 2003-02-17 Bradley Bell <btb@icculus.org>
235 * Makefile.am, README.utils, configure.ac, include/libmve.h,
236 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
237 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
238 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
239 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
240 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
241 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
242 moved mve stuff to separate subdir
243 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
244 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
245 mve code. Fixes (at least) bugs #41, #348, and #350.
247 2003-02-14 Bradley Bell <btb@icculus.org>
249 * main/Makefile.am: no more Makefile.mveplay. again
250 * main/mveplay.c: typo
252 2003-02-13 Bradley Bell <btb@icculus.org>
254 * utilities/mvlextract.c: uint -> unsigned int
255 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
256 standalone mveplayer, win32 support
257 * main/movie.c: random bugfixes, win32 support
258 * arch/sdl/Makefile.am: formatting
259 * configure.ac: disable networking on mac/win for now
260 * main/newmenu.c: comments
262 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
264 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
265 redundant swap functions.
267 2003-02-13 Bradley Bell <btb@icculus.org>
269 * ChangeLog: update changelog
271 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
273 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
274 polymodel alignment issues.
276 2003-02-13 Bradley Bell <btb@icculus.org>
278 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
279 fix various little bugs
280 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
281 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
282 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
284 * README.utils: new file
285 * main/: mve_main.c, mveplay.c: more movie fixes
286 * README: updated README
287 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
289 2003-02-12 Bradley Bell <btb@icculus.org>
291 * utilities/mvlextract.c: bigendian mvl support
292 * main/mveplay.c: formatting, stuff
293 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
294 truecolor mve support, standalone mveplayer
295 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
296 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
297 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
300 2003-01-22 Bradley Bell <btb@icculus.org>
302 * include/: interp.h, interp.h: restore prototype for
303 swap_polygon_model_data
305 2003-01-21 Bradley Bell <btb@icculus.org>
307 * main/piggy.c: use memcpy to avoid alignment problem
308 * compilerdefs.txt: updated some defs, added sunos/sparc
310 2003-01-15 Bradley Bell <btb@icculus.org>
312 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
313 * main/gamemine.c: attempting to support d1 shareware
314 * compilerdefs.txt: update defs
316 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
318 * main/mveplay.c: fix several bugs, comments, formatting.
320 2003-01-15 Bradley Bell <btb@icculus.org>
322 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
323 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
324 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
325 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
327 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
330 2003-01-11 Bradley Bell <btb@icculus.org>
332 * main/: mission.c, mission.h: attempt to support d1 for mac
334 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
337 2003-01-09 Bradley Bell <btb@icculus.org>
339 * main/movie.c: use ifdef around gr_toggle_fullscreen
341 2003-01-07 Bradley Bell <btb@icculus.org>
343 * Makefile.am, descent.msn, installation.txt, main/mission.c,
344 main/mission.h: don't need .msn file for descent.hog anymore
347 2003-01-06 Bradley Bell <btb@icculus.org>
349 * main/mission.h, main/mission.c: comments
350 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
353 2003-01-03 Bradley Bell <btb@icculus.org>
355 * utilities/: txb2txt.c, txt2txb.c: remove old files
356 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
357 * main/polyobj.c: attempt to make read_model_file
359 * main/menu.c: move vertigo text
361 2003-01-02 Bradley Bell <btb@icculus.org>
363 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
364 main/polyobj.h: cleanup alignment changes
365 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
366 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
367 main/object.h: fix alignment issues on sparc
368 * cvshowto.txt: update cvs info
370 * 2d/rle.c: make rle_swap handle RLE_BIG
372 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
374 * main/render.c: workaround solaris qsort bug
376 2003-01-01 Steffen Pohle <stpohle@gmx.net>
378 * arch/linux/linuxnet.c, arch/linux/ukali.c,
379 arch/linux/include/ukali.h, main/inferno.c: enabled kali
380 * arch/linux/Makefile.am: enabled linux joystick, kali
381 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
382 arch/sdl/event.c: enabled linux joystick
384 2002-12-31 Bradley Bell <btb@icculus.org>
386 * main/gamemine.c: simplified warning msg
387 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
388 * main/render.h: fix compiler warning
390 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
392 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
394 2002-12-24 Bradley Bell <btb@icculus.org>
396 * main/mission.c: fixes an infinite loop which was caused by d2x
397 thinking d2demo was a descent 1 mission
399 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
401 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
403 2002-12-24 Bradley Bell <btb@icculus.org>
405 * main/render.c: comments
407 2002-10-30 Bradley Bell <btb@icculus.org>
409 * main/inferno.c: add help for -hogdir option
410 * main/inferno.c: added -hogdir option
412 2002-10-28 Bradley Bell <btb@icculus.org>
414 * main/: inferno.c, menu.c: enabled Vertigo displays
417 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
419 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
420 main/netmisc.c, main/network.c: simplify and eliminate redundant
423 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
425 * maths/fixc.c: fix infinite loop in quad_sqrt.
426 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
427 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
429 2002-10-12 Bradley Bell <btb@icculus.org>
431 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
433 2002-10-11 Bradley Bell <btb@icculus.org>
435 * main/hud.c: make hud_message work correctly
436 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
438 * main/network.c: formatting, small fixes
440 2002-10-10 Bradley Bell <btb@icculus.org>
442 * main/netmisc.h: no swap_object for little-endian
443 * main/: netmisc.h, network.c: use macros to simplify network
445 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
447 * main/inferno.c: enable loading screen for mac shareware with
449 * main/netmisc.c: whitespace
450 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
452 * main/hud.c: whitespace
453 * configure.ac: remove shareware build, add macdata build
454 * main/songs.c: whitespace
455 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
456 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
458 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
461 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
463 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
464 comments, formatting, etc.
465 * iff/iff.c: fix bigendian iff loading.
467 2002-10-03 Bradley Bell <btb@icculus.org>
469 * utilities/txb2tex.c: typo
470 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
471 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
473 * arch/sdl/mouse.c: whitespace
475 2002-09-19 Bradley Bell <btb@icculus.org>
477 * main/kconfig.c: fix a oops, add old logs
478 * main/kconfig.c: support for >3 mouse buttons
480 2002-09-18 Bradley Bell <btb@icculus.org>
482 * include/gr.h: fix palette swap define
484 2002-09-14 Bradley Bell <btb@icculus.org>
486 * main/titles.c: load hires briefing screen if lores doesn't exist
487 (i.e. vertigo) and MenuHires=0
489 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
491 * main/: multi.h, network.h: pack some structures for ipx
494 2002-09-14 Bradley Bell <btb@icculus.org>
496 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
497 and load_endlevel_data() to expect newline-terminated strings, fix
498 load_game_data to read null-terminated string for
501 2002-09-07 Bradley Bell <btb@icculus.org>
503 * main/newmenu.c: added error message
504 * main/menu.h: enable -nohires with mac shareware
505 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
506 * 2d/font.c: enable 0/255 palette swap for fonts
507 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
509 * 2d/2dsline.c: fix ogl blooper
511 2002-09-05 Bradley Bell <btb@icculus.org>
513 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
515 * include/strutil.h: need string.h for strcasecmp
516 * include/rle.h: okay, maybe it needs to be this way
517 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
518 * 2d/scalec.c: more stuff from d2src
519 * 2d/rle.c: more stuff from d2src, formatting
520 * 2d/font.c: useless cruft
521 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
522 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
525 2002-09-04 Bradley Bell <btb@icculus.org>
527 * include/grdef.h: fix compiler warnings
528 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
529 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
531 * main/game.c: we want the mac ibitblt for everything but dos and
533 * main/texmerge.c: these routines are in tmerge.c
534 * main/credits.c: enable credits for mac and oem data
535 * main/bm.c: use either exit.ham or exit.pofs
536 * include/ibitblt.h: enable some more code from d2src
537 * include/gr.h: enable mac ubitblt_double
538 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
539 * include/grdef.h: moved some inline asm from linear.h
540 * 2d/ibitblt.c: brought in line with original d2 version
541 * 2d/bitblt.c: reverted to original d2 version of this file, then
542 added d1x enhancements
543 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
544 * 2d/linear.h: moved these back to their original locations
546 * main/mveplay.c: close some memory holes, speed up palette loading
547 * main/movie.c: added fullscreen toggle while playing movies
548 * main/inferno.c: comment out -superhires help text (always on)
549 * include/timer.h: added approx_fsec_to_usec macro
550 * arch/sdl/joy.c: fix compiler warning
552 2002-09-01 Bradley Bell <btb@icculus.org>
554 * main/network.c: oops
555 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
556 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
557 timer_get_fixed_seconds
560 2002-08-31 Bradley Bell <btb@icculus.org>
562 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
564 * main/multi.h: network endian stuff
565 * 2d/font.c, include/gr.h: fast file i/o for font headers
566 * arch/win32/arch_ip.cpp: unused file
567 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
568 bigendian networking fixes
569 * main/menu.c: make net menu more accurate, also make superhires
571 * include/pstypes.h: better to have __pack__ all the time, I think.
572 needed for networking, e.g.
573 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
575 * arch/win32/Makefile.am: unused file
578 2002-08-30 Bradley Bell <btb@icculus.org>
580 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
581 * main/: newmenu.h, titles.c: formatting
582 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
583 main/multi.h: networking works, finally
584 * TODO: added TODO file
585 * arch/linux/arch_ip.cpp: unused fine
586 * README: network sorta working
587 * main/: Makefile.am, multi.c, network.c, network.h: more
589 * main/menu.c: load builtin mission correctly
590 * main/inferno.c: documentation
591 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
593 * main/Makefile.mveplay: don't need no more
595 2002-08-29 Bradley Bell <btb@icculus.org>
597 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
598 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
599 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
601 * include/ipx_drv.h: more network fixing
602 * arch/linux/include/ipx_drv.h: more network fixing
603 * include/ipx.h: formatting
604 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
605 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
606 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
607 main/inferno.c: fixed networking fuck-up?
608 * Makefile.am: moved mingw info to README
609 * README, mingw32.txt: moved mingw info to README
611 2002-08-27 Bradley Bell <btb@icculus.org>
613 * utilities/mvlextract.c: allow specifying file to extract
614 * utilities/: tex2txb.c, txb2tex.c: use default extension to
616 * utilities/hogextract.c: allow specifying file to extract
617 * main/mission.c: Have to get mission_num _after_ promoting...
618 * main/: gameseq.c, titles.c: beginning d1 briefing support
619 * descent.msn: beginning d1 briefing support
620 * main/: titles.c, titles.h: d1-style mission briefings
621 * main/piggy.h: whitespace
622 * main/movie.c: beginning robot movie support, fall back on lo/hi
623 res if hi/lo not available
624 * main/mission.c: added Builtin_mission_num for builtin mission,
625 D1Hogdir, d1-style mission briefings
626 * main/: gameseq.c, mission.h: added Builtin_mission_num for
628 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
629 (for d1 missions that need d1 data)
630 * 2d/ibitblt.c: whitespace
632 2002-08-26 Bradley Bell <btb@icculus.org>
634 * utilities/mvlcreate.c: oops
635 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
637 * utilities/hogextract.c: added [v]iew option
638 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
639 * main/titles.c: fix writable string, disable DumbAdjust thing
640 * main/polyobj.h: whitespace
641 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
643 * main/movie.c: read movies from AltHogDir, other fixes
644 * main/: mission.c, mission.h: fix bug w/mission filename
645 * main/gameseq.c: comments
646 * main/digi.h: whitespace n stuff
647 * include/mve_audio.h: added audio flag macros
648 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
652 2002-08-23 Bradley Bell <btb@icculus.org>
654 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
656 * Makefile.am: remove d2demo.mn2
657 * cfile/cfile.c, include/cfile.h: add cfile_size function
658 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
659 eliminate need for .mn2 files for oem and demo
661 2002-08-22 Bradley Bell <btb@icculus.org>
663 * main/bm.c: fix for vertigo
664 * main/menu.h: make OEM menu pcx available
665 * 2d/rle.c: merge with original d2 file
666 * Makefile.am, configure.ac: let mission files get installed by
669 2002-08-17 Bradley Bell <btb@icculus.org>
671 * configure.ac: make FAST_FILE_IO the default on little-endian
673 * NEWS, README, compilerdefs.txt, readme.txt: documentation
674 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
677 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
679 * main/: game.c, menu.c, mission.c: promote builtin missions.
681 2002-08-15 Bradley Bell <btb@icculus.org>
683 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
684 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
685 * utilities/.cvsignore: added cvsignore
686 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
688 * main/piggy.c: mac data file loading
689 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
690 transparency and swap 0/255 correctly for mac data files
692 2002-08-13 Bradley Bell <btb@icculus.org>
694 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
695 to utilities to avoid conflict with c++ std lib <utility>
696 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
697 txt2txb.c: moved utility to utilities to avoid conflict with c++
699 * Makefile.am, configure.ac: add utilities
701 2002-08-09 Bradley Bell <btb@icculus.org>
703 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
706 2002-08-08 Bradley Bell <btb@icculus.org>
708 * main/inferno.c: comments
709 * main/: newmenu.c, songs.c: mac demo datafile support
710 * installation.txt: update
711 * main/gamesave.c: use lowercase for consistency
712 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
713 models for other than d2demo
715 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
717 * main/gamemine.c: formatting, better d1 texture conversion
718 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
719 main/mission.h: recognize .msn mission files.
721 2002-08-07 Bradley Bell <btb@icculus.org>
723 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
724 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
725 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
726 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
727 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
728 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
731 2002-08-06 Bradley Bell <btb@icculus.org>
733 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
734 * main/Makefile.am: formatting
735 * 2d/font.c: make gr_remap_font just reload the whole thing
736 * configure.ac: formatting
737 * Makefile.am: added d2demo.mn2
738 * d2demo.mn2: mission file for shareware
739 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
740 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
741 * main/sounds.h: shareware stuff, whitespace
742 * main/: polyobj.c, polyobj.h: more fast i/o macros
743 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
745 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
746 endlevel stuff to non-shareware, allow movies/endlevel for
748 * main/cntrlcen.c: typo
749 * main/bm.h: use global Piggy_hamfile_version
750 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
751 macros, use global Piggy_hamfile_version
752 * main/Makefile.am: terrain and movie stuff always used now
753 * 2d/pcx.c, include/pcx.h: make pcx header available to other
755 * main/: gamemine.c, gamesave.c: load DMB levels
756 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
757 segment.c, segment.h, switch.c, switch.h: fast i/o macros
759 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
761 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
763 2002-08-04 Bradley Bell <btb@icculus.org>
765 * main/inferno.c: shareware stuff, formatting
766 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
767 * arch/sdl/gr.c: don't need to set mode in gr_init
769 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
771 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
773 * Makefile.am, descent.mn2: added mission file for descent 1
775 2002-08-02 Bradley Bell <btb@icculus.org>
777 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
778 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
779 main/piggy.h, misc/error.c: junk
780 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
781 render.h, scores.c, scores.h, terrain.c: shareware stuff
782 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
783 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
784 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
785 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
786 main/weapon.c, main/weapon.h: fast i/o macros
788 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
790 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
791 main/gamemine.h, main/gamesave.c: load d1 levels
793 2002-07-30 Bradley Bell <btb@icculus.org>
796 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
798 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
799 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
800 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
801 main/piggy.c, main/titles.c: support shareware datafiles!
802 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
803 piggy.c: SHAREWARE fixes
805 2002-07-29 Bradley Bell <btb@icculus.org>
807 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
808 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
809 misc/fileutil.c: Portability - OS X support
811 2002-07-27 Bradley Bell <btb@icculus.org>
813 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
814 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
815 segment.h: portability
816 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
817 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
818 main/wall.h: portabilization
819 * 2d/font.c, include/gr.h: portability
821 2002-07-26 Bradley Bell <btb@icculus.org>
823 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
824 * arch/linux/findfile.c, include/pstypes.h: os x fixes
826 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
827 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
828 misc/fileutil.h: portable file i/o utils
829 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
830 writable string anymore... / formatting
831 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
832 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
833 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
834 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
835 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
836 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
837 portable-izing file loading routines
839 2002-07-24 Bradley Bell <btb@icculus.org>
841 * main/mveplay.c: correctly play files with 16bit uncompressed
842 audio, mem checking, etc
843 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
846 2002-07-23 Bradley Bell <btb@icculus.org>
848 * misc/Makefile.am: unused file
849 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
850 main/sounds.h: remove experimental nmovie stuff
851 * main/movie.c: add some debugging output
853 2002-07-22 Bradley Bell <btb@icculus.org>
855 * main/: console.c, state.c: simplified header
856 * main/movie.c: enable mveplay audio
857 * main/old/movie.c: moved to main/
858 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
859 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
860 main/mvelib.c, main/mveplay.c: initial movie support
861 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
862 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
863 include/ogl_init.h, include/pstypes.h, main/console.c,
864 main/state.c, mem/mem.c: OS X stuff
865 * configure.ac: OS X and movie stuff
867 2002-07-19 Bradley Bell <btb@icculus.org>
869 * compilerdefs.txt: OSX defs
871 2002-07-18 Bradley Bell <btb@icculus.org>
873 * main/inferno.c: use simpler rcs tags
874 * autogen.sh: keep Changelog in cvs (and use --accum)
875 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
876 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
877 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
878 main/songs.c: changed cdrom->rbaudio
879 * include/rbaudio.h: moved to /include
881 2002-07-17 Bradley Bell <btb@icculus.org>
883 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
884 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
885 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
886 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
887 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
888 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
889 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
890 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
891 3d/setup.c: use simpler rcs tags
896 2002-07-17 Bradley Bell <btb@icculus.org>
898 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
899 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
900 * debian/rules: don't need readme's
901 * debian/rules: move d1x license to COPYING, license clarifications
902 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
903 license to COPYING, license clarifications
904 * debian/rules: fix debian docs
905 * debian/rules: fix debian manpages
906 * debian/d2x-sdl.menu: fix debian menu
907 * debian/rules: link to undocumented man page for debs
908 * Makefile.am, configure.ac, debian/control, debian/copyright,
909 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
910 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
911 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
914 2002-07-16 Bradley Bell <btb@icculus.org>
916 * debian/: rules, changelog.in: deb stuff
917 * configure.ac: cleaner nasm detection
918 * debian/: changelog.in, control, rules: deb stuff
919 * README, installation.txt: typos, stuff
920 * configure.ac: better #defines
921 * configure.ac: whitespace
922 * configure.ac: better documentation
923 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
924 SDL_JOYSTICK not needed
925 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
926 * configure.ac: need higher SDL for joystick
927 * debian/: control, rules: deb stuff
928 * arch/sdl/joy.c: old junk
929 * Makefile.am, configure.ac: automake updates
930 * main/: inferno.c, text.c: don't use althogdir on non-unix
931 * configure.ac: more autoconf updates
932 * misc/strutil.c: better strrev
933 * main/inferno.c: need limits.h on mingw also
934 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
937 2002-04-19 Bradley Bell <btb@icculus.org>
939 * main/network.c: let hoard.ham be a cfile
940 * main/text.c: better error message when hog not found
943 2002-03-23 Bradley Bell <btb@icculus.org>
945 * acconfig.h, configure.ac, arch/linux/Makefile.am,
946 arch/sdl/Makefile.am: Use SDL joystick automatically
947 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
949 2002-03-05 Bradley Bell <btb@icculus.org>
951 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
954 2002-02-23 Bradley Bell <btb@icculus.org>
956 * texmap/ntmap.c: fix bug preventing higher res sdl modes
957 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
958 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
959 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
960 main/editor/Makefile.am: moved includes to include
961 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
962 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
963 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
964 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
966 * main/game.c: disabled cockpit for OGL, formatting
967 * 2d/ibitblt.c: formatting
969 2002-02-16 Bradley Bell <btb@icculus.org>
971 * include/oldsdl.h: check for older macros
972 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
973 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
974 allow older sdl versions
976 2002-02-15 Bradley Bell <btb@icculus.org>
978 * main/: automap.c, automap.h, inferno.c: automap resolution now
980 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
981 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
982 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
983 win32/include/key_arch.h: never mind - that would be pointless
984 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
985 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
986 win32/include/key_arch.h: copied files from d1x
987 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
988 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
989 * main/multipow.c: need conf.h
990 * arch/win32/Makefile.am: new file
991 * include/pstypes.h: added u_int16_t (needed in base_ip)
992 * arch/win32/arch_ip.cpp: copied from d1x
994 2002-02-14 Bradley Bell <btb@icculus.org>
996 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
997 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
998 main/netlist.c: Added hotkeys to toggle fullscreen mode
999 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1000 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1001 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1002 reorder.h: Lotsa networking stuff from d1x
1004 2002-02-13 Bradley Bell <btb@icculus.org>
1006 * include/gr.h, main/game.c: Fullscreen toggle stuff
1007 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1009 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1010 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1013 2002-02-11 Bradley Bell <btb@icculus.org>
1015 * main/bm.c: use portable loader if bigendian
1016 * include/pstypes.h: don't define bool for c++
1017 * include/cfile.h: extern AltHogDir stuff
1018 * include/byteswap.h: use WORDS_BIGENDIAN
1019 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1020 * main/vers_id.h: added D2X_IVER
1021 * misc/args.c: don't use d1x.ini
1022 * Makefile.am: rpm stuff
1023 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1026 2002-02-09 Bradley Bell <btb@icculus.org>
1028 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1030 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1032 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1035 2002-02-06 Bradley Bell <btb@icculus.org>
1037 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1038 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1039 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1040 * debian/: changelog.in, control, copyright, d2x-gl.files,
1041 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1045 2002-02-02 Bradley Bell <btb@icculus.org>
1047 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1048 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1049 Enabled RELEASE option
1051 2002-01-31 Bradley Bell <btb@icculus.org>
1053 * Makefile.am, configure.ac: specify prerequisite versions of
1054 autoconf and automake
1056 2002-01-29 Bradley Bell <btb@icculus.org>
1058 * main/mission.c: RCS header added
1059 * main/inferno.c: update copyright date
1060 * main/mission.c: allow missions to be in AltHogDir
1061 * configure.ac: Display results of configure
1062 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1065 2002-01-28 Bradley Bell <btb@icculus.org>
1067 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1068 Data files now go in DATADIR/games/d2x, user files now go in
1071 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1073 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1074 files now go in ~/.d2x
1076 2002-01-24 Bradley Bell <btb@icculus.org>
1078 * configure.ac: fix nasm not found error message
1080 2002-01-18 Bradley Bell <btb@icculus.org>
1082 * configure.in: getting rid of old configure.in
1083 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1084 main/movie.c: Movie playing kludgey stuff
1085 * misc/args.c: formatting
1086 * main/inferno.c: allow -h for help
1087 * include/error.h: don't die on int3, unless -debug given
1088 * mingw32.txt: more stuff
1090 2001-12-29 Bradley Bell <btb@icculus.org>
1092 * Makefile.am: Got rid of thinking.txt
1093 * main/inferno.c: document -nomovies option
1095 2001-12-28 Bradley Bell <btb@icculus.org>
1097 * main/titles.c: formatting, put some code into place for rendering
1098 of robots during briefings
1100 2001-12-27 Bradley Bell <btb@icculus.org>
1104 2001-12-23 Craig Hadady <chadady@iglou.com>
1106 * 2d/rle.c: fixed bug in dummy array.
1108 2001-12-03 Bradley Bell <btb@icculus.org>
1110 * arch/sdl/init.c: fix formatting
1111 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1112 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1113 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1114 and sdl joystick stuff
1116 2001-11-30 Bradley Bell <btb@icculus.org>
1118 * thinking.txt: not needed
1120 2001-11-27 Bradley Bell <btb@icculus.org>
1122 * cygconf, mingw32.txt: use sdl from source on cygwin
1123 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1124 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1125 SDL_CFLAGS to CFLAGS
1127 2001-11-27 Bradley Bell <btb@icculus.org>
1131 2001-11-14 Bradley Bell <btb@icculus.org>
1133 * texmap/scanline.c: use optimization flags as texmap default
1134 * NEWS: mouse wheel, etc
1135 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1136 wheel to emulate 3rd axis
1137 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1138 * include/error.h: kludge to ungrab mouse when we hit an int3
1139 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1140 __ENV_MSDOS__ to __MSDOS__
1141 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1143 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1145 * arch/sdl/digi.c: implemented digi_set_volume
1146 * include/grdef.h, main/config.c, misc/d_io.c: change
1147 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1148 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1149 main/piggy.c: use MAKE_SIG
1150 * installation.txt: update
1151 * configure.ac: new file
1152 * arch/sdl/joydefs.c: #include pstypes.h
1153 * arch/sdl/init.c: SDL joystick stuff
1154 * acconfig.h: adjust MINGW defines
1155 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1156 controls menu now works
1158 2001-11-13 Bradley Bell <btb@icculus.org>
1160 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1162 * Makefile.am: New file
1163 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1165 * compilerdefs.txt: New file
1166 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1168 2001-11-12 Bradley Bell <btb@icculus.org>
1170 * main/playsave.c: load player files regardless of byte order of
1173 2001-11-11 Bradley Bell <btb@icculus.org>
1175 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1177 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1178 * NEWS: GL savegame thumbnails
1179 * acconfig.h, configure.in: make option for NMOVIES, default to off
1181 2001-11-09 Bradley Bell <btb@icculus.org>
1183 * main/state.c: Enabled savegame thumbnails under OpenGL
1184 * unused/pa_null/pa_enabl.h: remove duplicate header
1185 * misc/args.c: use d2x.ini for option file
1186 * mem/mem.c: Move mem_realloc inside the ifdef
1187 * main/menu.c: fix 640x400 menu text
1188 * main/inferno.c: added documentation
1189 * main/endlevel.c: fix warnings
1190 * arch/ogl/gr.c: Get rid of gl spew
1191 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1192 * acconfig.h: Define __SDL__ for mingw
1194 2001-11-08 Bradley Bell <btb@icculus.org>
1196 * 2d/font.c: free OGL font data when rereading
1197 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1198 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1199 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1200 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1201 main/weapon.h: Enabled shareware build, endlevel flythrough
1203 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1204 of use for shareware build
1205 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1207 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1209 2001-11-05 Bradley Bell <btb@icculus.org>
1211 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1213 * include/3d.h: Add comment
1215 2001-11-04 Bradley Bell <btb@icculus.org>
1217 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1219 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1221 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1222 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1223 main/hudmsg.h: Enable d1x-style hud_message
1224 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1225 * 2d/font.c: re-init ogl fonts after remapping colors.
1227 2001-11-02 Bradley Bell <btb@icculus.org>
1229 * misc/Makefile.am: remove byteswap.h (duplicate header)
1230 * 2d/font.c: fixed gr_remap_font, minor stuff
1231 * configure.in: take out -O2 if doing debug build
1232 * main/bm.c: formatting
1233 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1234 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1235 macros, get rid of functions
1237 2001-11-01 Bradley Bell <btb@icculus.org>
1239 * misc/byteswap.h: removed duplicate header
1241 2001-10-31 Bradley Bell <btb@icculus.org>
1243 * NEWS, main/automap.c: automap works in opengl
1244 * NEWS, configure.in: Added news
1245 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1246 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1247 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1248 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1249 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1250 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1251 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1252 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1253 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1255 2001-10-27 Bradley Bell <btb@icculus.org>
1257 * main/inferno.c: added some documentation
1259 2001-10-25 Bradley Bell <btb@icculus.org>
1261 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1263 * Makefile.am, configure.in, arch/Makefile.am,
1264 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1265 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1266 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1267 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1268 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1269 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1270 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1271 it's ugly, but It'll be easier to sync with d1x.
1272 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1273 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1274 main/editor/Makefile.am: attempt at support for editor, makefile
1276 * misc/d_delay.c: formatting fix
1277 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1278 tmappent.S, tmapppro.S: adding support for runtime selection of
1280 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1281 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1282 including multi.h and network.h, fix backslashes, fix compiler
1284 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1285 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1286 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1287 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1288 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1289 including multi.h and network.h, fix backslashes
1290 * include/pstypes.h: added typedef for u_int64_t on mingw
1291 * include/3d.h: added prototype for g3_uninit_polygon_model
1292 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1294 2001-10-24 Bradley Bell <btb@icculus.org>
1296 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1297 arch subdirs, as in d1x.
1298 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1299 earlier style until i understand automake 1.5 better. remove input
1301 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1302 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1303 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1304 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1305 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1306 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1307 Moved input stuff to arch subdirs, as in d1x.
1308 * NEWS, configure.in: blah blah
1310 2001-10-23 Bradley Bell <btb@icculus.org>
1312 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1313 * texmap/tmapppro.S: no need for #include <conf.h> here
1314 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1316 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1317 file. RCS header added
1318 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1319 #ifdef'ing out the whole file. RCS header added
1320 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1321 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1322 fixes. Now works with automake 1.5 and autoconf 2.52.
1323 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1324 mingw (-grabmouse now works on win32).
1325 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1326 These don't belong in cvs
1330 2001-10-20 Bradley Bell <btb@icculus.org>
1332 * 2d/font.c: Don't free unused variables...
1333 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1335 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1336 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1337 main/Makefile.am: make dist more sensible
1338 * Makefile.am: Kludge for linking on mingw
1340 2001-10-19 Bradley Bell <btb@icculus.org>
1342 * Makefile.am, configure.in, arch/win32/Makefile.am,
1343 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1344 * include/ipx_drv.h: Check for __MINGW32__
1345 * include/i86.h: Imported from d1x
1346 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1347 * arch/dos/modex.asm: Fixed %include
1348 * main/console.c: RCS headers added
1349 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1351 * Makefile.am, main/Makefile.am: Moved final link to top-level
1352 directory instead of main/
1353 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1354 __ENV_LINUX__ to __linux__
1355 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1356 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1357 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1358 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1359 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1360 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1361 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1362 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1363 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1364 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1366 * configure.in: add --enable-xploader, support arch/linux subdir,
1368 * main/inferno.c: conditionalize conf.h
1370 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1372 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1373 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1374 misc/fileutil.h: Partial application of linux/alpha patch.
1376 2001-10-19 Bradley Bell <btb@icculus.org>
1378 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1379 networking in line with d1x, moved some arch/linux_* stuff to
1381 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1382 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1383 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1384 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1386 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1387 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1388 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1389 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1390 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1391 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1392 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1393 linux/include/ukali.h: Brought linux networking in line with d1x,
1394 moved some arch/linux_* stuff to arch/linux/*
1395 * include/ipx_drv.h: Imported from d1x
1396 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1397 * main/ipx_drv.c: Imported from d1x
1398 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1399 main/network.h, main/Makefile.am: Trying to get network working on
1401 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1402 main/Makefile.am: build fixes
1403 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1404 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1405 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1406 starting to get net working.
1407 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1408 conditionalized min,max macros
1410 2001-10-18 Bradley Bell <btb@icculus.org>
1412 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1413 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1414 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1415 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1417 * 2d/2dsline.c: RCS headers added/changed
1418 * configure.in: fix NASMFLAGS bug
1419 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1422 2001-10-17 Bradley Bell <btb@icculus.org>
1424 * NEWS: Fixed the invulnerable robots bug!
1425 * main/collide.c: Fixed the invulnerable robots bug!
1427 2001-10-14 Bradley Bell <btb@icculus.org>
1429 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1432 2001-10-13 Bradley Bell <btb@icculus.org>
1434 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1435 arch/Makefile.am, arch/dos/Makefile.am,
1436 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1437 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1438 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1439 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1440 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1441 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1442 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1443 arch/win32/include/Makefile.am, iff/Makefile.am,
1444 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1445 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1446 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1447 unused/bios/Makefile.am, unused/lib/Makefile.am,
1448 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1449 unused/ui/Makefile.am, unused/vga/Makefile.am,
1450 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1451 automake stuff from "inert" subdirs. And there was much rejoicing.
1452 * Makefile.am, NEWS, configure.in: Stuff
1453 * ChangeLog: removing auto-generated file
1454 * cygconf: Added instructions for mingw32 build
1455 * Makefile.am: renamed INSTALL to installation.txt
1456 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1457 * mingw32.txt: Added instructions for mingw32 build
1458 * configure.in: Enable assembly under mingw32
1460 2001-10-12 Bradley Bell <btb@icculus.org>
1462 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1463 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1464 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1465 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1466 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1467 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1468 to __DJGPP__, since it's built-in.
1470 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1472 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1473 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1477 2001-10-12 Bradley Bell <btb@icculus.org>
1479 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1480 * Makefile.am: make sure cygconf gets archived
1481 * configure.in: Increment version number in preparation for release
1482 * configure.in: Fix detection of opengl
1483 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1484 cygconf, arch/Makefile.am, arch/include/joy.h,
1485 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1486 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1487 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1488 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1489 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1490 Vastly improved compilability.
1492 2001-10-11 Bradley Bell <btb@icculus.org>
1494 * Makefile.am: Added macros/sdl.m4
1495 * autogen.sh: Added macros/sdl.m4
1497 2001-10-09 Bradley Bell <btb@icculus.org>
1499 * main/vers_id.h: Added DESCENT_VERSION constant
1500 * main/inferno.c: Added command-line help.
1501 * include/ogl_init.h: opengl improvments (following d1x changes)
1503 2001-10-07 Bradley Bell <btb@icculus.org>
1505 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1506 arch/ogl/Makefile.am: Remove duplicate headers.
1508 2001-08-02 Thimo Neubauer <thimo@debian.org>
1510 * mem/mem.c: totally crippled the memory manager because it does
1511 not make sense for non-DOS-systems and it would have been too
1512 complicated to get it 64bit clean
1514 2001-06-19 Bradley Bell <btb@icculus.org>
1516 * cvshowto.txt: updated anonymous password
1518 2001-02-08 Bradley Bell <btb@icculus.org>
1520 * COPYING, license.txt: Added d1x license
1522 2001-02-01 Bradley Bell <btb@icculus.org>
1524 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1526 2001-01-31 Bradley Bell <btb@icculus.org>
1528 * configure.in, arch/include/mouse.h, include/pstypes.h,
1529 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1530 * main/polyobj.c: fix typo
1531 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1532 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1533 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1534 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1535 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1536 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1537 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1538 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1539 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1540 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1541 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1542 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1543 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1544 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1545 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1546 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1547 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1548 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1549 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1550 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1551 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1552 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1553 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1554 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1555 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1556 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1558 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1559 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1560 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1561 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1563 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1565 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1566 cross-compiling, and cygwin fixes
1568 2001-01-30 Bradley Bell <btb@icculus.org>
1570 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1571 include/pstypes.h, include/strutil.h, main/Makefile.am,
1572 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1573 needs --without-assembler and --without-network to compile
1575 2001-01-29 Bradley Bell <btb@icculus.org>
1577 * configure.in, main/Makefile.am: Fixes to build system
1578 * main/kconfig.c: fix for non-linux joysticks
1579 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1580 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1581 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1582 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1583 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1584 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1585 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1587 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1588 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1589 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1590 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1591 sdl_timer.c: Fixed build system, minor fixes
1592 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1593 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1595 2001-01-28 Bradley Bell <btb@icculus.org>
1597 * conf.h.in, configure.in, arch/Makefile.am,
1598 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1599 arch/include/key.h, main/Makefile.am: More header unification...
1600 * main/newdemo.c: Added <ctype.h>
1601 * arch/include/: event.h, joy.h: unified input headers.
1602 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1603 OpenGL now uses SDL-GL instead of gii
1604 * arch/include/: key.h, mouse.h: Unified arch headers
1606 2001-01-25 Bradley Bell <btb@icculus.org>
1608 * autogen.sh: use "set -e" so execution stops if something goes
1611 2001-01-24 Bradley Bell <btb@icculus.org>
1614 * Makefile.am: Add ChangeLog to dist
1615 * ChangeLog: Putting this here so automake doesn't complain
1619 2001-01-24 Bradley Bell <btb@icculus.org>
1621 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1622 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1623 for building ChangeLog from RCS entries
1624 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1625 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1626 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1627 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1628 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1629 arch/Makefile.am, arch/dos/Makefile.am,
1630 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1631 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1632 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1633 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1634 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1635 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1636 unused/Makefile.am, unused/bios/Makefile.am,
1637 unused/lib/Makefile.am, unused/novga/Makefile.am,
1638 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1639 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1640 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1641 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1642 make dist, VPATH builds, ...
1643 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1644 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1645 arch/dos/Makefile.in, arch/linux/Makefile.in,
1646 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1647 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1648 misc/Makefile.in, texmap/Makefile.in: cruft removal
1649 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1651 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1652 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1653 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1654 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1656 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1657 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1658 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1659 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1660 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1661 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1662 main/songs.c, misc/args.c: changed args_find to FindArg
1664 2001-01-22 Bradley Bell <btb@icculus.org>
1666 * configure, main/Makefile.am, main/Makefile.in: configuration
1668 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1669 fix compiler warnings w/opengl
1670 * include/console.h: ggi support
1671 * arch/linux_init.c: svgalib support
1672 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1673 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1674 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1675 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1676 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1677 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1678 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1679 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1680 warnings and enable NDEBUG
1681 * arch/svgalib_init.c: svgalib support
1683 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
1685 * main/kconfig.c: joystick support
1687 2001-01-21 Bradley Bell <btb@icculus.org>
1689 * cvshowto.txt: new file, taken from d1x webpage
1690 * AUTHORS, README: Taking over as maintainer of d2x
1691 * ChangeLog: Grab mouse with SDL/X11
1692 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1694 2001-01-20 Bradley Bell <btb@icculus.org>
1696 * configure, configure.in: Turned -Werror back off by default
1697 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1698 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1699 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1700 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1701 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1702 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1703 main/laser.c, main/multi.c, main/network.c, main/network.h,
1704 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1705 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1706 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1707 warnings, for non-OpenGL on linux, anyway...
1709 2001-01-19 Bradley Bell <btb@icculus.org>
1711 * copying: remove duplicate file
1712 * Import of d2x-0.0.9-pre1
1713 * Import of d2x-0.0.8