1 2005-03-20 Martin Schaffner <schaffnerb@gmx.ch>
3 * ui/.cvsignore: New file
5 2005-03-17 Bradley Bell <btb@icculus.org>
7 * arch/win32/midi.c: Add RCS ID tag
9 * README, VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
10 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
13 2005-03-16 Bradley Bell <btb@icculus.org>
15 * main/bm.c, main/bm.h: use hardcoded value instead of
16 sizeof(tmap_info), since size depends on whether editor is built
19 * ui/mouse.c: gcc doesn't like multi-line // comments
21 * main/dumpmine.c: get rid of compiler warnings
23 2005-03-15 Bradley Bell <btb@icculus.org>
25 * 3d/interp.c: Disabled shading of flat (non-textured) polygons.
26 Fixes laser and plasma lighting bug, hopefully doesn't break
29 * main/state.c: Fix crash if Num_walls=0
31 2005-03-12 Bradley Bell <btb@icculus.org>
33 * Makefile.am, configure.ac: enable editor in unix-style builds
35 2005-03-12 Chris Taylor <chris@icculus.org>
37 * main/gamesave.c: could check reactor model num, don't check
38 reactor object shields (not used anyway, it's stored/calculated
41 2005-03-06 Chris Taylor <chris@icculus.org>
43 * main/piggy.c: load the descent 1 color palette when NDEBUG is
46 * main/editor/seguvs.c: check the uvs after they're assigned
48 2005-02-27 Chris Taylor <chris@icculus.org>
50 * main/editor/med.c, ui/file.c, ui/keypress.c, ui/menu.c,
51 ui/menubar.c, ui/message.c, ui/number.c, ui/popup.c: call
52 gr_update in event loops
54 * include/ui.h, ui/file.c, ui/listbox.c: use PhysicsFS in
55 file.c, involves modifying the listbox so it can use
56 an array of string pointers
58 2005-02-26 Chris Taylor <chris@icculus.org>
60 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
63 * ui/window.c: only disable the keyboard for MS DOS
65 * main/editor/eswitch.c: add remove_trigger_num
68 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
69 still works if there's no BITMAPS.TBL in a PhysicsFS search path
71 * main/inferno.c: determine properly if 800x600 resolution is
72 available (for editor)
74 * main/editor/autosave.c, main/editor/macro.c, main/editor/med.c,
75 main/editor/medsel.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
76 ui/inputbox.c, ui/keypad.c, ui/menu.c, ui/menubar.c, ui/radio.c,
77 ui/window.c: use d_malloc, d_calloc, d_strdup and d_free
79 * ui/keypad.c: fix the reading of keypad (.pad) files
81 * ui/menubar.c: use cfile to read the menubar file MED.MNU
83 2005-02-25 Chris Taylor <chris@icculus.org>
85 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
86 allowing Mac OS 9 and X to both use conf.h but one can build for
87 OpenGL while the other doesn't.
89 * main/editor/mine.c: use the Descent 2 definitions for maximum
92 2005-02-25 Bradley Bell <btb@icculus.org>
94 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
95 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
96 d2src system for persistent sounds. Untested, of course.
98 * ChangeLog-old: clean up old changelog a little
100 * ChangeLog-old: converted old changelog to "cvs log" format, so
101 it can be manipulated with cvs2cl and other tools.
103 2005-02-24 Tim Massey <tmassey@obscorp.com>
105 * main/inferno.c: allow -notitles to work in shareware [and
106 non-RELEASE] version too. (d1x r1.35)
108 2005-02-24 Peter Hawkins <peterh@isa.net.au>
110 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
112 2005-02-24 Matthew Mueller <donut@dakotacom.net>
114 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
115 don't do it automatically (eg, ati's fglrx linux driver) (d1x
118 2005-02-24 Bradley Bell <btb@icculus.org>
120 * main/movie.c: change movie Warnings to con_printf, simplify
123 2005-02-24 Chris Taylor <chris@icculus.org>
125 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
126 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
127 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
128 PHYSFSX_openWriteBuffered, where appropriate
130 * main/gauges.c: draw behind the shield number properly with OpenGL
132 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
133 is selected as a secondary weapon
135 * main/titles.c: check properly whether there's a briefing
137 * main/mission.c: recursively search directories in "missions"
140 2005-02-11 Bradley Bell <btb@icculus.org>
142 * debian/control: build-dep on libphysfs-dev
144 * arch/ogl/gr.c: use GLint for arb_max_textures
146 * arch/ogl/Makefile.am: added internal.h to dist
148 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
150 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
152 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
153 dynamically find and load the OpenGL library
155 * main/editor/macro.c: use physfs instead of non-existing cflib.h
157 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
159 * main/editor/medwall.c: include cntrlcen.h
161 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
163 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
165 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
166 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
168 * ui/number.c: s/inputbox/Inputbox/
170 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
172 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
174 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
175 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
176 main/gamesave.c: s/128/PATH_MAX
178 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
180 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
182 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
183 mouse_set_limits and mouse_set_pos (we don't want to limit user)
185 * ui/menubar.c: specify int type for state2_alt_down
187 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
189 * main/piggy.c: call bm_read_all even if EDITOR is defined
191 * main/gamesave.c: if LVL can't be found, try filename that was passed
193 * main/mission.c: ensure mission name is properly terminated
195 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
197 * 2d/font.c: fix bug #2167: some characters would not display because
198 of signed/unsigned errors
200 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
202 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
203 gauge when appropriate
205 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
206 all functions in kfuncs.c to return int instead of void
208 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
209 disable old hostage system in editor (d2 is simpler in this regard)
211 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
213 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
215 * main/editor/centers.c: change curseg2p to Curseg2p
217 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
219 * main/editor/macro.c: remove unused variable "length"
221 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
223 * main/editor/medmisc.c: Pass both arguments to render_frame
225 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
226 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
227 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
228 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
229 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
230 instead of d1-style mem.h and types.h
232 * main/editor/texpage.c: do texture replacement for any mission
234 * main/editor/medwall.c: add prototype for create_removable_wall
236 * main/editor/medrobot.c: don't try to set the removed follow_path
238 2005-01-23 Jason Owen <shannara256@yahoo.com>
240 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
241 may crash printf if the list of extensions is huge
243 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
245 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
246 only on last level of built-in mission.
248 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
251 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
252 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
253 buffers (speeding it up), and use cfopen instead of
254 PHYSFS_openRead/PHYSFS_openWrite where appropriate
256 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
257 sure nocfile.h and cfile.h are never both included
259 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
261 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
262 fix bug #1676 (filling up of OLG texture list)
264 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
266 * main/state.c: fix problems with copying/deleting save files
268 * main/automap.c: make automap fonts transparent.
270 2005-01-07 Bradley Bell <btb@icculus.org>
272 * main/menu.c: In Load Level, if there is no current mission,
275 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
277 * main/gameseq.c: Free polymodel data before reloading ham file.
279 * arch/ogl/gr.c: Implement fading in ogl_urect()
281 * main/gauges.c: Draw ship before shields in HUD.
283 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
285 * main/editor/centers.c: Use both ints with the robot producer
288 2004-12-23 Bradley Bell <btb@icculus.org>
290 * main/editor/centers.c, main/editor/editor.h,
291 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
292 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
293 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
296 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
298 * main/bmread.c: don't duplicate the period in the filename
300 * main/dumpmine.c: Add function prototypes to remove warnings
302 * main/dumpmine.c, ui/window.c: Specify that two functions return
305 * main/editor/autosave.c, main/editor/curves.c,
306 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
307 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
310 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
312 * main/editor/eobject.c, main/editor/kgame.c,
313 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
314 extra two parameters to get_seg_masks.
316 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
317 structs for mine saving functions
319 * main/inferno.c: Use PhysicsFS for making the hoard ham.
321 * main/bmread.c: add missing includes
323 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
325 * main/dumpmine.c: Fix type mismatches
327 2004-12-19 Bradley Bell <btb@icculus.org>
329 * ui/Makefile.am: fix ui Makefile.am
331 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
332 removeext, use it in ds_load instead of splitpath
334 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
336 * include/u_mem.h: prototype for strdup with MPW
338 * main/laser.c: abort weapon fire if unable to create object
340 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
341 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
342 unused/ui/icon.c: replace byte with sbyte
344 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
345 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
346 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
347 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
348 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
349 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
350 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
351 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
352 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
353 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
354 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
355 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
356 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
357 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
358 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
361 * ui/Makefile.am: added Makefile.am for ui
363 * main/editor/Makefile.am, main/editor/autosave.c,
364 main/editor/centers.c, main/editor/centers.h,
365 main/editor/curves.c, main/editor/eglobal.c,
366 main/editor/ehostage.c, main/editor/ehostage.h,
367 main/editor/elight.c, main/editor/eobject.c,
368 main/editor/eobject.h, main/editor/eswitch.c,
369 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
370 main/editor/group.c, main/editor/info.c, main/editor/info.h,
371 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
372 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
373 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
374 main/editor/ksegsel.c, main/editor/ksegsize.c,
375 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
376 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
377 main/editor/medlisp.h, main/editor/medmisc.c,
378 main/editor/medmisc.h, main/editor/medrobot.c,
379 main/editor/medrobot.h, main/editor/medsel.c,
380 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
381 main/editor/objpage.c, main/editor/objpage.h,
382 main/editor/seguvs.c, main/editor/texpage.c,
383 main/editor/texture.c: imported missing editor files from d1x
385 * main/Makefile.am: build dumpmine.c for editor
387 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
388 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
389 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
390 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
391 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
393 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
394 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
395 main/editor/eglobal.c, main/editor/ehostage.c,
396 main/editor/ehostage.h, main/editor/elight.c,
397 main/editor/eobject.c, main/editor/eobject.h,
398 main/editor/eswitch.c, main/editor/eswitch.h,
399 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
400 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
401 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
402 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
403 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
404 main/editor/ksegsel.c, main/editor/ksegsize.c,
405 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
406 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
407 main/editor/meddraw.h, main/editor/medlisp.h,
408 main/editor/medmisc.c, main/editor/medmisc.h,
409 main/editor/medrobot.c, main/editor/medrobot.h,
410 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
411 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
412 main/editor/objpage.h, main/editor/segment.c,
413 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
414 main/editor/texpage.h, main/editor/texture.c: Move old logs to
417 * main/editor/autosave.c main/editor/centers.c
418 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
419 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
420 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
421 main/editor/fixseg.c main/editor/func.c main/editor/group.c
422 main/editor/info.c main/editor/info.h main/editor/kbuild.c
423 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
424 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
425 main/editor/ksegmove.c main/editor/ksegsel.c
426 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
427 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
428 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
429 main/editor/medmisc.h main/editor/medrobot.c
430 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
431 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
432 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
433 main/editor/texpage.h main/editor/texture.c ui/barbox.c
434 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
435 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
436 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
437 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
438 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
439 conf.h in new editor files
441 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
443 * main/state.c: open autosave file for writing, not reading
445 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
446 main/state.c, main/state.h: added fast save
448 * main/gameseq.c, main/inferno.c: force gr_update() so screens
449 always show in OpenGL
451 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
453 * misc/strutil.c: Implement strdup for MPW
455 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
458 * misc/strutil.c: fix MPW compiler errors
460 * main/mission.c, main/mission.h: allocate mission filenames
463 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
465 * 2d/font.c: Initialise the dataptr member correctly.
467 * include/mono.h: Print only mildly interesting messages to
468 stderr.txt. (revert earlier carbon changes)
470 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
472 * include/physfsx.h: getRealPath uses the write directory if it
473 can't get the real directory
475 * D2X.make: remove misc/d_io.c
477 2004-12-03 Bradley Bell <btb@icculus.org>
479 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
480 pathname, ensure correct translation of path separators
482 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
484 * misc/strutil.c: fix stricmp and strnicmp
486 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
489 2004-12-02 Bradley Bell <btb@icculus.org>
491 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
492 I couldn't figure out why the previous code kept segfaulting under
495 * main/kconfig.c: disable call to reset_cockpit() which was
496 causing the "letterbox" bug
498 * main/inferno.c: don't die if title screens not found
500 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
502 * configure.ac: require PhysicsFS header and library
504 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
506 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
508 * D2X.make: fix build on Carbon by adding digiobj.c
510 * main/mission.c: set builtin_hogsize for non-built-in missions
512 * main/mission.c: pass individual mission around instead of whole list
514 * main/mission.c: remove mission list from global memory
516 2004-12-02 Bradley Bell <btb@icculus.org>
518 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
519 path separator gets added to hogdir
521 2004-12-01 Bradley Bell <btb@icculus.org>
523 * README, configure.ac, VisualC/d2x/d2x.dsp,
524 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
525 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
526 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
527 uses dynamic opengl loading
529 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
531 * arch/ogl/gr.c: make write_bmp use PhysicsFS
533 * include/args.h, misc/args.c: new AppendArgs function. This
534 separates the copying of the arguments passed to main() from the
535 reading of the arguments file
537 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
538 the flexible cfgets, Fix compiling issues in MPW.
540 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
541 reading into an int, so it's removed completely. PHYSFSX_getc was
542 removed, because it's only use in misc/strio.c was removed. Put
543 in PHYSFSX_getRealPath, which recognises platform-specific
544 separators and doesn't use snprintf (MPW doesn't have it). MPW
547 * main/inferno.c: Remove use of open_movie_file. Read the
548 arguments file from the base directory, if there is one. Set up
549 D2X's write directory, including replacing any tilde at the start
550 of the path (if there is one) with the string returned by
551 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
552 default is still ~/.d2x. Check if the write directory has to be
553 created. Read the arguments file in this write directory if there
554 is one. If there's still no write directory, set it to the base
555 directory. Won't set it to the current directory if this fails,
556 because of the issue of which character to use for which platform.
558 * main/playsave.c: Use PHYSFS_readSLE32 instead of
559 PHYSFS_readULE32 due to compiling issues in MPW. Use
560 cfile_read_short instead of PHYSFS_readULE16 because of both
561 compiling and endian issues. cfile_read_byte instead of
562 PHYSFSX_readU8. Write a dummy structure instead of seeking when
563 NETWORK isn't defined
565 * D2X.make: Don't compile cfile.c on Mac OS 9.
567 * README: add PhysicsFS to the required 'tools' in README, and
568 instructions for building in MPW.
570 * include/cfile.h: Make cfopen into an inline, where a read buffer
571 is set up. This speeds up loading significantly.
573 2004-12-01 Bradley Bell <btb@icculus.org>
575 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
576 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
579 * main/newmenu.c: fix player file deletion
581 * include/physfsx.h: fix statfs includes for OS X
583 * main/inferno.c, main/network.c: misc physfs conversions
585 * arch/linux/Makefile.am, arch/linux/findfile.c,
586 arch/win32/Makefile.am, arch/win32/findfile.c,
587 include/findfile.h, main/kludge.c, main/mission.c,
588 main/newmenu.c, main/piggy.c: get rid of findfile stuff
590 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
593 * main/state.c: improve savegame load/save
595 * main/movie.c: make -nomovies friendlier
597 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
599 * include/d_io.h, include/physfsx.h, main/inferno.c,
600 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
603 * main/scores.c: use physfs for scores file
605 * main/playsave.c: improve player loading
607 * main/movie.c: improve movie loading
609 * main/mission.c: improve mission loading
611 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
612 main/state.c: use physfs for savegames
614 * README: minor update
616 * main/newdemo.c: use physfs for demos
618 * include/physfsx.h: added PHYSFSX_rename function
620 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
621 physfs/rwops, add libmve callbacks
623 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
624 added physfsrwops stuff
626 * include/cfile.h: added cfile_close wrapper
628 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
631 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
634 * main/config.c: use physfs to read config file
636 * include/physfsx.h: added gets and puts functions
638 * include/cfile.h: correct seek return value
640 * main/config.c, main/playsave.c: use physfs to write
643 * include/physfsx.h: added my physfs extensions
645 * main/inferno.c: physfs initialization stuff
647 * configure.ac: add check for physfs lib
649 * include/cfile.h: made cfile into a wrapper for physfs
651 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
652 disabled althogdir stuff (shouldn't be needed w/physfs)
654 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
655 configure.ac: drop cfile stuff
657 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
659 * D2X.make: Don't use D2XFolder, because the userdir can now be
660 specified in Mac OS 9. Putting it in the source code folder is
661 more convenient. Turn debugging on. Don't compile old files,
662 compile new ones. Add the PhysicsFS library.
664 * iff/iff.c: Get rid of MIN redefinition.
666 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
667 MPW doesn't like switches of long longs
669 2004-11-30 Bradley Bell <btb@icculus.org>
671 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
672 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
673 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
674 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
675 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
676 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
677 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
679 2004-11-28 Bradley Bell <btb@icculus.org>
681 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
683 * arch/sdl/digi.c: use d2src system for persistent sounds
685 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
688 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
689 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
690 ripped object stuff out of digi.c, now using digiobj.c. get rid of
691 a bunch of kludges, sound should be more true to original game now
693 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
696 2004-11-27 Bradley Bell <btb@icculus.org>
698 * main/text.c, main/text.h, main/titles.c: added function to
699 properly decode multi-line strings
701 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
702 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
705 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
707 * main/inferno.c: enable logo screens for shareware/oem
709 2004-11-26 Bradley Bell <btb@icculus.org>
711 * main/mission.c, main/titles.c: fix d1 briefing glitches
713 * main/game.c: free up cpu by not calling timer_delay so many
714 times (fixes Bug 2034)
716 * main/gameseq.c: enable briefing screens for mac shareware
718 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
719 doesn't care if it draws offscreen, I guess)
721 * main/credits.c: reduce flickering in credits w/opengl
723 2004-11-25 Bradley Bell <btb@icculus.org>
725 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
726 garbage on windows for some reason.
728 * 2d/font.c: fixed opengl menu font bug, caused by doing
729 arithmetic on signed chars.
731 2004-11-23 Bradley Bell <btb@icculus.org>
733 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
735 2004-11-22 Bradley Bell <btb@icculus.org>
737 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
738 arch/linux/joystick.c, arch/linux/include/joystick.h,
739 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
740 arch use global variable joy_num_axes
742 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
744 * main/gamemine.c, main/piggy.c: compile again on older C compilers
746 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
748 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
749 Vertigo) missions, load add-on ham file at every load, not only the 1st
751 * main/bm.ch: fix bug where loading a hxm would affect other levels too
753 * main/fireball.c: don't Int3() every time explosions don't look best
755 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
757 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
759 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
761 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
763 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
765 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
767 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
768 shareware version of descent.hog. This is not yet bug-free
770 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
772 * main/network.c: fix crash introduced with previous change
774 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
776 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
777 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
778 make mission structre memory allocated
780 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
782 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
783 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
784 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
785 delete file compbit.h, move functionality to text.c, modify all
786 previous users of compbit.h to use existing function in text.h
788 * main/inferno.c: remove warning created by the fix for the cfgets
791 * main/bmread.c: add comment
793 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
795 * cfile/cfile.c: declare variable on top of block
797 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
798 main/multi.h, main/network.c: move mission list handling functionality
799 to mission.c, remove unnecessary load_mission calls in menu.c
801 * main/game.c: remove unnecessary build_mission_list call
803 * main/mission.c, main/mission.h: correct comments about anarchy-only
805 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
806 remove explicit uses of mission list
808 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
810 * libmve/mveplay.c: make it compile on Cygwin
812 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
814 * main/config.c: fix bug uncovered by having fgets cut off ending \n
816 * main/text.c: fix crash on Mac OS X, probably fix bug 738
818 * include/mono.h: add mprintf support for carbon (Mac OS 9)
820 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
822 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
823 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
824 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
825 information about the current mission, for easier code refactorisation.
827 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
829 * main/gamemine.c, main/piggy.c: fix bug 1675:
830 use better d2 textures if d1 hog is present but not loadable
832 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
834 * cfile/cfile.c: simplify, reduce number of global vars
836 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
838 * main/gameseg.c: fix bugfix of 2004-05-15
840 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
842 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
844 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
845 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
846 cfgets now always copies the terminating character to the dest buffer.
847 This fixes a bug that occured when reading cmd line args from d2x.ini
849 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
851 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
852 move more old change logs into ChangeLog-old
854 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
855 and Martin Schaffner <maschaffner@gmx.ch>
857 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
858 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
859 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
860 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
861 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
862 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
863 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
864 arch/include/joy.h, arch/win32/include/key.h
865 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
866 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
867 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
868 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
869 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
870 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
871 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
872 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
873 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
874 main/config.c, main/config.h, main/controls.c, main/controls.h
875 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
876 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
877 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
878 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
879 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
880 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
881 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
882 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
883 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
884 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
885 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
886 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
887 main/mission.c, main/mission.h, main/modem.h, main/morph.c
888 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
889 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
890 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
891 main/paging.c, main/paging.h, main/physics.c, main/physics.h
892 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
893 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
894 main/powerup.h, main/render.c, main/render.h, main/robot.c
895 main/robot.h, main/scores.c, main/scores.h, main/screens.h
896 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
897 main/songs.c, main/songs.h, main/sounds.h, main/state.c
898 main/state.h, main/switch.c, main/switch.h, main/terrain.c
899 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
900 main/text.h, main/textures.h, main/titles.c, main/titles.h
901 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
902 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
903 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
904 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
905 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
906 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
908 move old per-file change logs into new file ChangeLog-old
910 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
912 * arch/ogl/ogl.c: enable -gl_mipmap switch
914 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
916 * arch/carbon/descent.r: swap min and max size to correct places
918 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
920 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
922 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
924 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
926 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
928 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
929 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
931 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
932 link) on MPW on Mac OS 9 (carbon)
934 * include/mono.h: disable mprintf on carbon to avoid significant bloat
936 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
938 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
940 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
942 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
944 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
946 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
948 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
949 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
950 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
951 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
952 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
954 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
955 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
956 new files for supporting compilation with MPW for carbon (Mac OS 9)
958 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
960 * main/playsave.c: do not seek while writing, carbon does not like it
962 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
964 * cfile/cfile.c: use portable ffilelength in cfile_size
966 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
967 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
968 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
969 unsigned and signed char, MPW does not like these
971 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
973 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
976 2004-06-01 Bradley Bell <btb@icculus.org>
978 * libmve/mve_main.c: cast malloc function pointer
980 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
981 target to XCode project
983 2004-05-31 Bradley Bell <btb@icculus.org>
985 * include/pstypes.h: fix accidental solaris breakage
987 * main/object.c: fix crash caused by death-cam code
989 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
990 XCode project simplifications, network enabled
992 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
993 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
995 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
998 * English.lproj/InfoPlist.strings, d2x-Info.plist,
999 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
1000 d2x.xcode/project.pbxproj: added XCode project files
1002 2004-05-22 Bradley Bell <btb@icculus.org>
1004 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
1007 * rpm/d2x.spec.in: Changed descriptions
1009 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1011 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
1014 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
1016 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
1017 the win32 code (d1x r1.8, key_arch.c r1.2)
1019 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
1020 use 32bpp screen mode by default, add option to use 16bpp (d1x
1023 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
1024 replacement texture paletted->rgb conversion alpha problem (d1x
1027 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
1028 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
1029 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
1032 * arch/ogl/gr.c, include/loadgl.h: fix win32
1033 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
1035 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1036 include/ogl_init.h, main/render.c: opengl hardware
1037 super-transparency support using GL_NV_register_combiners (d1x
1038 r1.38, r1.41, r1.6, r1.26, r1.7)
1040 2004-05-22 Bradley Bell <btb@icculus.org>
1042 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
1045 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1047 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
1048 include/ogl_init.h: use GL_RGB for non-transparent textures, and
1049 fix fonts not having transparent flag set (wouldn't get paletted)
1050 (d1x r1.15, r1.37, r1.40, r1.25)
1052 * arch/ogl/ogl.c: don't try to use paletted textures with
1053 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
1055 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1056 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
1059 * 2d/font.c: memset ogl font bitmap data since the copy function
1060 leaves some (unused) parts uninitialized, which aggravates
1061 valgrind (d1x r1.14)
1063 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
1064 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
1067 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
1068 screenshots if the entire thing wasn't written in one call to
1071 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1072 info not being updated on win32 (d1x r1.11)
1074 * arch/win32/digi.c: remove some redundancy by not needing to do
1075 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1076 clean up some indenting of DS_release_slot calls. And make
1077 DS_release_slot return 1 when a sound is already not playing, in
1078 addition to when a sound was killed. (d1x r1.10)
1080 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1081 linux version (d1x r1.5)
1083 * main/kconfig.c: make next axis config key skip currently
1084 allocated axes (d1x r1.11)
1086 2004-05-22 David Cleaver <wraithx@morpheus.net>
1088 * main/kconfig.c: joy configuration next axis key from WraithX
1091 2004-05-22 Bradley Bell <btb@icculus.org>
1093 * main/game.c, main/inferno.c: typo
1095 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1097 * main/game.c, main/game.h, main/inferno.c: make rear view
1098 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1101 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1103 * main/inferno.c: change -udp documentation to d2x behaviour
1105 2004-05-21 Bradley Bell <btb@icculus.org>
1107 * include/gr.h: added missing define for menu fullscreen toggle
1109 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1111 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1112 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1114 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1116 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1117 arch/linux/include/joystick.h: patch from Steven Mueller for using
1118 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1120 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1122 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1123 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1124 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1126 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1128 2004-05-21 Bradley Bell <btb@icculus.org>
1130 * main/inferno.c: added -udp documentation from d1x
1132 2004-05-20 Bradley Bell <btb@icculus.org>
1134 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1136 2004-05-20 David Cleaver <wraithx@morpheus.net>
1138 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1139 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1140 game.c r1.21, r1.6, r1.4, r1.3)
1142 2004-05-20 Bradley Bell <btb@icculus.org>
1144 * main/inferno.c: document -ihaveabrokenmouse
1146 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1148 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1150 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1152 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1153 mouse driver problems (d1x r1.2, r1.2)
1155 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1157 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1158 join list score crash (d1x r1.8)
1160 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1162 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1163 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1166 2004-05-20 Bradley Bell <btb@icculus.org>
1168 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1170 * main/inferno.c: integrated some niceautomap stuff from d1x
1172 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1174 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1175 in some weird axis (d1x r1.3)
1177 * arch/win32/init.c: set win32 icon to icon from resource file
1180 * arch/win32/key.c: win32: fixed space key not working in messages
1183 2004-05-20 Bradley Bell <btb@icculus.org>
1185 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1188 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1190 * main/inferno.c: document -gl_refresh (d1x r1.20)
1192 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1193 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1196 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1197 change the arg type for (d1x r1.5)
1199 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1201 * arch/win32/digi.c: altsounds (d1x r1.6)
1203 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1205 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1206 of redundancy (d1x r1.5)
1208 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1209 fix crashing (d1x r1.4)
1211 * arch/win32/digi.c: win32's digi_start_sound was not calling
1212 DS_release_slot after setting .playing=0, resulting in a
1213 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1215 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1216 apparently it was somehow causing some joysticks (Sidewinder
1217 Precision 2) to only turn when the stick was moving, but not when
1218 at turned but held stationary. And it was completely unused
1219 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1222 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1223 previous key combos (d1x r1.29)
1225 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1226 g, and b values (d1x r1.15)
1228 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1229 sometimes (didn't handle negative palette steps) (d1x r1.34)
1231 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1232 shatter effects, robot explosions and weapons, and some more
1233 always present stuff. Also clean up ogl_cache_weapon_textures
1234 calling. (d1x r1.37)
1236 2004-05-20 Bradley Bell <btb@icculus.org>
1238 * main/kludge.c, main/game.c: move gr_renderstats and
1239 gr_badtexture back to game.c
1241 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1243 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1244 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1246 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1248 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1249 loaded after texture caching stage (d1x r1.34)
1251 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1252 for renderstats (d1x r1.33)
1254 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1256 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1257 main/inferno.c: add anisotropic texture filtering suport (d1x
1258 r1.33, r1.32, r1.23, r1.32)
1260 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1263 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1264 include/ogl_init.h: utilize hardware multitexturing support if
1265 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1266 r1.32, r1.30, r1.4, 1.22)
1268 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1271 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1273 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1274 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1275 effects in OGL using SetGammaRamp, much faster than the hack that
1276 was being used. currently SDL only (though not too hard to add to
1277 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1279 * main/menu.c: allow arbitrary (custom) resolution entry in
1280 change_res menu (d1x r1.14)
1282 2004-05-19 Bradley Bell <btb@icculus.org>
1284 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1285 d1x-style res change menu (mostly works)
1287 * misc/args.c: use strnicmp instead of strncasecmp
1289 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1291 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1292 command-line option (d1x r1.27)
1294 * main/inferno.c: restore inferno.c initialization of
1295 screen_compatible and use_double_buffer to 'normal' values, broken
1296 long long ago in one of the high res menu patches (d1x r1.30)
1298 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1299 resolutions to be specified on command line (d1x r1.2, r1.29,
1300 r1.4) -- doesn't work yet
1302 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1304 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1307 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1308 volume song stop/starting (d1x r1.7)
1310 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1312 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1315 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1316 ogl_ulinec (d1x r1.29)
1318 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1320 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1321 bottom are inclusive not exclusive (d1x r1.28)
1323 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1324 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1326 * arch/sdl/digi.c: fix typo
1328 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1330 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1331 creation code from arch_init_start into arch_init to fix weirdness
1332 with --help (d1x r1.5, r1.6)
1334 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1335 sync issues and lack of midi reset (d1x r1.5)
1337 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1340 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1341 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1343 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1346 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1348 2004-05-18 Bradley Bell <btb@icculus.org>
1350 * include/vecmat.h: comments/formatting
1352 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1354 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1355 include/test.lnk: remove unnecessary files
1357 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1358 This enables compilation with gcc 3.1
1360 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1362 * main/switch.c: took care of switches triggering single-sided
1363 walls (don't try to access the nonexistent adjacent wall via NULL
1364 pointers or negative array indices)
1366 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1368 * main/wall.c: fix invalid memory access for d1 levels which
1369 don't have a corresponding wall behind.
1371 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1373 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1374 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1375 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1376 interface header to new header file internal.h
1378 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1380 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1381 bitmask for each joystick axis that has sent input data,
1382 and will not crash Windows anymore during joystick setup because
1383 of for() loop over axis being executed once too often.
1385 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1386 gr_remap_mono_font() and call it after loading saved level.
1388 * main/laser.c: limit homing missile turn rate
1390 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1391 centers (work like fuel centers but provide shield)
1393 * main/gameseg.c: fix endless loop in some levels with a
1394 certain (complicated) structure
1396 2004-05-13 Bradley Bell <btb@icculus.org>
1398 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1399 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1400 updated project files for SDL 1.2.7
1402 * Makefile.am: add VisualC, VisualCE dirs to tarball
1404 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1406 * arch/sdl/digi.c: formatting
1408 2004-05-12 Bradley Bell <btb@icculus.org>
1410 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1413 * 2d/palette.c, include/palette.h: added function to create blend
1416 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1418 2004-05-11 Bradley Bell <btb@icculus.org>
1420 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1422 2004-05-10 Bradley Bell <btb@icculus.org>
1424 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1425 g3_draw_transp_poly had the fade level backwards, decided to just
1426 fix g3_draw_poly so it behaves correctly, transparency or not,
1427 reverted changes to render_face
1429 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1431 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1432 rendering transparent (e.g. cloaked) walls
1434 * main/render.c: render_face now calls g3_draw_transp_poly() for
1435 cloaked walls in OpenGL
1437 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1439 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1440 that from other apps, had "static" distortions.
1442 2004-04-22 Bradley Bell <btb@icculus.org>
1444 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1446 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1447 aligned version of PUT_INTEL_* macros
1449 2004-04-15 Bradley Bell <btb@icculus.org>
1451 * main/inferno.c: comment out unused checksum variable
1453 2004-04-14 Bradley Bell <btb@icculus.org>
1455 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1457 2004-04-14 Terran Melconian <terran@consistent.org>
1459 * main/gameseg.c: use portable rand function (fixes #1118)
1461 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1463 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1465 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1467 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1468 get rid of warnings (now compiles with -Werror on SunOS)
1470 * main/piggy.c: fix (really) wierd SunOS bug
1472 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1473 caused by not allocating enough mem for rle bitmaps
1475 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1477 * include/pstypes.h: sun OS typedef fixes
1479 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1481 * main/piggy.c: fix bug 1067
1483 * main/piggy.c: fix bugfix for 1067
1485 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1486 with descent.pig of mac registered)
1488 2003-12-18 Bradley Bell <btb@icculus.org>
1490 * main/kconfig.c: fixes for linux-native joystick
1492 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1495 * arch/include/joy.h: comments/formatting
1497 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1499 * compilerdefs.txt: added FreeBSD defs
1501 2003-12-08 Bradley Bell <btb@icculus.org>
1503 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1506 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1508 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1509 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1511 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1513 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1514 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1515 get rid of silly ulongs
1517 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1518 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1519 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1520 change relevant __linux__ macros to __ELF__
1522 2003-11-27 Bradley Bell <btb@icculus.org>
1524 * include/ogl_init.h: added proto for ogl_check_mode
1526 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1527 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1530 2003-11-26 Bradley Bell <btb@icculus.org>
1532 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1533 3.3 compiler warnings
1535 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1538 * include/pstypes.h: OS X fixes
1540 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1541 main/newmenu.h: linux fixes
1543 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1544 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1545 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1546 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1547 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1550 * arch/sdl/gr.c: fix sdl gr_update
1552 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1553 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1554 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1555 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1556 include/error.h, include/pstypes.h, include/strutil.h,
1557 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1558 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1559 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1560 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1561 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1564 2003-11-25 Bradley Bell <btb@icculus.org>
1566 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1567 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1568 libmve/VisualC/mveplayer.dsp: updated project files
1570 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1571 working w/Visual C++
1573 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1574 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1575 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1576 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1579 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1580 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1583 2003-11-24 Bradley Bell <btb@icculus.org>
1585 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1586 libmve/mveplay.c: stuff to play mve's in WinCE
1588 * arch/win32/findfile.c: unused functions...
1592 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1593 enabled mouse control of menus
1595 * main/mission.h: oops, didn't mean to change this.
1597 2003-11-21 Bradley Bell <btb@icculus.org>
1599 * VisualCE/d2x/d2x.vcp: updated project file
1601 2003-11-20 Bradley Bell <btb@icculus.org>
1603 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1604 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1605 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1608 2003-11-17 Bradley Bell <btb@icculus.org>
1610 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1611 main/menu.c: added option to disable kalinix under unix
1613 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1615 2003-11-14 Bradley Bell <btb@icculus.org>
1617 * main/automap.c: fix automap background image
1619 * main/automap.c, main/automap.h: delete cruft
1621 * main/automap.c: fix level number position
1623 * main/automap.c: simplify g3_draw_line hack
1625 * main/menu.c: stop pointless vid mode changes
1627 2003-11-07 Bradley Bell <btb@icculus.org>
1629 * NEWS, installation.txt: s'more documentation
1631 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1633 * configure.ac: fix .exe extension problems
1635 2003-11-07 Bradley Bell <btb@icculus.org>
1637 * arch/ogl/ogl.c: disable texture format verification for OS X -
1640 2003-11-06 Bradley Bell <btb@icculus.org>
1642 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1643 use more traditional Alt+Enter for toggling fullscreen
1645 * 2d/ibitblt.c, main/mission.h: comments/formatting
1647 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1649 2003-11-06 Bradley Bell <btb@icculus.org>
1651 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1652 resolution change, use kludge to avoid repetitive res changes
1654 2003-11-04 Bradley Bell <btb@icculus.org>
1656 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1657 structures and i/o routines back to piggy.c
1659 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1661 * installation.txt: tell to install d1 .pig for better textures
1663 2003-11-04 Bradley Bell <btb@icculus.org>
1665 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1666 oem d1 v1.0 and registered d2 v1.0, comments
1668 2003-11-03 Bradley Bell <btb@icculus.org>
1670 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1671 all d1 shareware - even though files are different!
1673 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1676 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1679 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1682 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1684 * main/movie.c: when no movies are found, divide by six the
1685 number of warning lines sent to stdout
1687 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1689 * include/byteswap.h: fix stupid copy/paste error
1691 2003-10-24 Bradley Bell <btb@icculus.org>
1693 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1694 gr_linear_rep_movsd_2x instead of almost identical
1695 gr_linear_movsd_double. Better since we have assembly versions.
1697 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1699 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1702 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1704 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1705 error with --disable-network, move reset_network_objects()
1706 from gameseq.c to multi.c
1708 2003-10-14 Bradley Bell <btb@icculus.org>
1710 * AUTHORS, NEWS: stuff
1712 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1714 2003-10-12 Bradley Bell <btb@icculus.org>
1716 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1717 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1720 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1722 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1723 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1724 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1725 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1726 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1727 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1728 arch/win32/ipx_win.c, arch/win32/winnet.c,
1729 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1730 main/multi.h, main/network.c: add IPv4 multicasting support
1732 2003-10-11 Bradley Bell <btb@icculus.org>
1734 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1736 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1737 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1738 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1739 main/weapon.h: lots of shareware and oem fixes
1741 2003-10-10 Bradley Bell <btb@icculus.org>
1743 * arch/win32/winnet.c: fixed stupid win32 network bug
1745 2003-10-10 Bradley Bell <btb@icculus.org>
1747 * main/piggy.c: increased D1_MAX_TMAP_NUM
1749 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1751 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1752 which are animated in d2, refactorizes d1 texture reading
1754 2003-10-10 Bradley Bell <btb@icculus.org>
1756 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1757 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1758 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1759 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1760 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1761 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1762 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1763 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1764 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1765 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1766 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1767 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1768 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1769 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1770 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1771 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1772 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1773 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1774 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1775 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1776 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1777 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1778 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1779 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1780 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1781 main/wall.h: comments/formatting
1783 2003-10-09 Bradley Bell <btb@icculus.org>
1785 * main/text.c: fix text when using old datafiles
1787 * main/laser.h: comments/whitespace
1789 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1790 mines w/shareware data
1792 * include/DT_drawtext.h: deleted unused file
1794 2003-10-08 Bradley Bell <btb@icculus.org>
1796 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1798 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1800 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1801 main/menu.c: Disabled 'd2x keys' weapon selection
1803 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1805 * main/object.h, main/multi.h: get rid of most warnings issued by
1806 cpp-precomp of gcc from Mac OS X dev tools
1808 2003-10-05 Bradley Bell <btb@icculus.org>
1810 * NEWS, configure.ac: increment version number
1812 * cfile/cfile.c: better handling of CRLF text files (when that is
1815 * utilities/hogcreate.c, utilities/hogextract.c,
1816 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1817 reading/writing files
1819 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1820 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1823 2003-10-04 Bradley Bell <btb@icculus.org>
1825 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1827 * main/netmisc.c: change byte to sbyte, comments/whitespace
1829 2003-10-03 Bradley Bell <btb@icculus.org>
1831 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1833 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1836 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1837 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1838 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1839 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1840 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1841 main/object.c, main/object.h, main/paging.c, main/player.h,
1842 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1843 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1844 main/weapon.c, main/weapon.h: change byte to sbyte,
1847 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1848 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1849 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1850 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1852 * configure.ac: better checking for timeval
1854 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1856 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1857 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1858 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1859 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1860 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1861 main/multibot.c, main/network.c: Make network architecture
1862 choosable from game menu, add support for UDP/IP on Mac OS X and
1865 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1867 * include/byteswap.h: added macros for coping with alignment
1870 2003-10-02 Bradley Bell <btb@icculus.org>
1872 * main/multi.h: added padding to little-endian version of
1875 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1877 * main/netmisc.c: delete duplicate function
1879 2003-10-01 Bradley Bell <btb@icculus.org>
1881 * main/bm.c: make sure d1_texture_indices gets freed between
1884 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1886 * main/piggy.h: fix size of d1 shareware descent.pig
1888 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1890 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1891 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1892 replacements for non-animated textures
1894 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1896 * main/controls.c: use fixed 20fps wiggle
1898 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1900 * Makefile.am, debian/changelog.in, debian/control,
1901 debian/d2x-common.dirs, debian/d2x-common.install,
1902 debian/d2x-common.manpages, debian/d2x-gl.files,
1903 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1904 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1905 utilities/Makefile.am, utilities/hogcreate.1,
1906 utilities/hogextract.1, utilities/mvlcreate.1,
1907 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1908 add man pages, distribute utility programs in new d2x-common deb
1910 * rpm/d2x.spec.in: updated rpm spec file
1912 2003-08-02 Bradley Bell <btb@icculus.org>
1914 * cfile/cfile.c: update raw_position in cfputc and cfputs
1916 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1918 * main/piggy.c: make error message more friendly
1920 * main/piggy.c: simplify copying of bitmap flags
1922 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1925 * cfile/cfile.c: revert to always using custom fgets
1927 * main/endlevel.c, main/mission.c: handle missing exit sequence
1928 components gracefully
1930 * main/playsave.c: comments
1932 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1934 * cfile/cfile.c: update raw_position in cfwrite
1936 * main/network.c: comments/formatting
1938 2003-06-22 Bradley Bell <btb@icculus.org>
1940 * cfile/cfile.c: use standard fgets for non-archive files
1942 * main/movie.c: use con_printf for missing movie warning
1944 2003-06-18 Bradley Bell <btb@icculus.org>
1946 * main/movie.c: fixed cfile conversion of movielib code
1948 * main/console.c, main/hud.c: strip out colors, etc when printing
1951 * include/u_mem.h: fix NDEBUG calloc macro
1953 2003-06-15 Bradley Bell <btb@icculus.org>
1955 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1958 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1959 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1960 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1961 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1962 main/scores.c, main/state.c, main/text.c, misc/args.c,
1963 misc/strio.c: convert file i/o to cfile
1965 2003-06-14 Bradley Bell <btb@icculus.org>
1967 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1968 writing and other modes besides "rb" (mostly taken from
1971 2003-06-09 Bradley Bell <btb@icculus.org>
1973 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1976 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1977 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1980 2003-06-07 Taylor Richards <taylor@icculus.org>
1982 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1984 2003-06-07 Bradley Bell <btb@icculus.org>
1986 * main/console.c: fix non-console build
1988 * main/gamesave.c: comments
1990 * main/bm.c: remove redundant break
1992 2003-06-06 Bradley Bell <btb@icculus.org>
1994 * main/gauges.c, main/kconfig.c: comments/formatting
1996 * console/.cvsignore: added .cvsignore
1998 * main/console.c: can't write to console after it's closed
2000 2003-06-05 Bradley Bell <btb@icculus.org>
2002 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
2003 console/internal.c, console/internal.h, include/CON_console.h,
2004 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
2005 finish console conversion away from SDL
2007 2003-06-04 Bradley Bell <btb@icculus.org>
2009 * console/CON_console.c, include/CON.console.h, include/console.h,
2010 main/console.c, main/game.c: console conversion to native gr,
2013 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
2014 put prototype for gr_bm_bitblt in gr.h
2016 2003-06-03 Bradley Bell <btb@icculus.org>
2018 * console/CON_console.c, console/DT_drawtext.c,
2019 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
2020 main/console.c: use native fonts for console
2022 * main/playsave.c: use shorts for short data
2024 2003-06-02 Bradley Bell <btb@icculus.org>
2026 * configure.ac, main/console.c: set console background, fix
2029 2003-06-01 Bradley Bell <btb@icculus.org>
2031 * Makefile.am, arch/sdl/event.c, configure.ac,
2032 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
2033 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
2034 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
2035 main/gamerend.c: added console code (from SDL_console)
2037 2003-05-30 Bradley Bell <btb@icculus.org>
2039 * README: minor update
2041 2003-05-28 Bradley Bell <btb@icculus.org>
2043 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
2048 2003-06-06 Bradley Bell <btb@icculus.org>
2050 * main/kconfig.c: fix crash in control menus
2052 * main/gauges.c: force cockpit redraw in opengl
2054 * main/gamerend.c: move ogl swap, so cockpit and console get
2057 2003-06-01 Bradley Bell <btb@icculus.org>
2059 * configure.ac, libmve/mveplay.c: define struct timeval if needed
2063 2003-05-12 Bradley Bell <btb@icculus.org>
2065 * configure.ac: increment version number
2067 * main/bm.c: use con_printf for exit model warnings
2069 * configure.ac: must check for timespec after setting -mno-cygwin
2071 * main/inferno.c: added -nohogdir and -userdir options
2073 * NEWS, main/titles.c: use briefings with no extension
2077 2003-04-30 Bradley Bell <btb@icculus.org>
2079 * configure.ac: have to include time.h when checking for nanosleep
2081 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2084 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2085 increment version number
2087 * main/Makefile.am: make dist fix
2091 2003-04-29 Bradley Bell <btb@icculus.org>
2093 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2096 2003-04-24 Bradley Bell <btb@icculus.org>
2098 * configure.ac: increment version number
2100 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2103 2003-04-24 Ingo van Lil <inguin@gmx.de>
2105 * main/render.c: fix misspellings of NDEBUG
2109 2003-04-14 Bradley Bell <btb@icculus.org>
2111 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2113 2003-04-11 Bradley Bell <btb@icculus.org>
2115 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2120 2003-04-11 Bradley Bell <btb@icculus.org>
2122 * libmve/mveplay.c: use _sleep instead of sleep on win32
2124 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2125 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2126 include/cfile.h, include/error.h, libmve/Makefile.am,
2127 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2128 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2129 utilities/Makefile.am: comments/formatting/dist problems
2131 * configure.ac: use different defines for os x
2133 2003-04-07 Bradley Bell <btb@icculus.org>
2135 * include/error.h, misc/error.c: put some old stuff back in,
2136 eliminate duplicate error messages
2138 * main/text.c: don't die on text not found
2141 * main/inferno.c: print some useful info if hog not found, allow
2142 -help to work if no text available
2144 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2146 * arch/linux/Makefile.am: revert to previous version, so linux
2149 2003-04-03 Bradley Bell <btb@icculus.org>
2151 * main/endlevel.c: fixed exit model scheme yet again
2153 2003-04-02 Bradley Bell <btb@icculus.org>
2155 * misc/error.c: call Int3 on Assert
2157 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2160 * main/wall.c: don't die when trying to toggle nonexistent
2161 segment... vertigo level 10 is buggy!
2163 * main/gamemine.c: comments/formatting
2165 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2167 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2168 main/inferno.c: Allow use of 22K sound samples
2170 2003-03-29 Bradley Bell <btb@icculus.org>
2172 * arch/ogl/gr.c: default to bitmapped reticle
2174 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2175 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2178 * arch/sdl/joy.c: fixed text seen for hats in control config
2181 2003-03-28 Bradley Bell <btb@icculus.org>
2183 * main/bm.c: heh, model nums in vertigo are hardcoded,
2184 N_D2_POLYGON_MODELS can't change
2186 * configure.ac, include/d1x.xpm, include/descent.xpm,
2187 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2190 2003-03-27 Bradley Bell <btb@icculus.org>
2192 * main/text.h: fixed text references for hat directions
2194 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2196 2003-03-26 Bradley Bell <btb@icculus.org>
2198 * main/playsave.c: make d2x keys backward compatible
2200 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2202 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2205 2003-03-26 Bradley Bell <btb@icculus.org>
2207 * main/piggy.c: fix crash when d1 data not present
2209 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2210 read/write from plr file
2212 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2213 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2214 added escort.h header
2216 2003-03-25 Bradley Bell <btb@icculus.org>
2218 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2219 D1_PIGFILE ("descent.pig") macro
2221 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2222 models from d1 pig file
2224 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2225 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2226 really) from d1 pig file
2228 2003-03-23 Bradley Bell <btb@icculus.org>
2230 * main/bm.c: stop extra robots from overwriting exit models
2232 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2233 texture list doesn't get full
2235 * main/bm.c: fix mem leak when reading extra robots
2237 2003-03-21 Bradley Bell <btb@icculus.org>
2239 * main/menu.c: Added option to set movie resolution (mostly works)
2241 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2243 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2244 replacement functions to piggy.c
2246 * main/gameseq.c: attempt to support mac d1 descent.pig
2248 * main/bm.c: fix mem leak
2250 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2251 files, both d1 and d2 oem briefing where showed
2253 * main/inferno.c, main/movie.c: Change the default movie
2254 resolution to "high", implement the option -lowresmovies
2256 2003-03-20 Bradley Bell <btb@icculus.org>
2258 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2260 * main/piggy.c: comments
2262 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2264 * main/gameseq.c: delete duplicate function
2266 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2268 2003-03-19 Bradley Bell <btb@icculus.org>
2270 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2271 (cddb discid) support
2273 * arch/sdl/digi.c, main/kludge.c: implemented
2274 digi_link_sound_to_object3 for looping sounds, other looping stuff
2276 * arch/sdl/gr.c: removing dependencies on stuff in main/
2278 * arch/linux/Makefile.am, arch/linux/init.c,
2279 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2280 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2281 other header cleanups
2283 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2285 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2287 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2288 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2289 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2290 load d1 textures for d1 levels
2292 2003-03-19 Bradley Bell <btb@icculus.org>
2294 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2295 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2296 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2297 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2300 * README: added some OS X info
2302 2003-03-17 Bradley Bell <btb@icculus.org>
2304 * main/newdemo.c: simplify DEMO_FILENAME macro
2306 * main/console.c, main/game.c: enable experimental console support
2308 * main/gamerend.c: fixed location of fps meter in multi
2310 2003-03-16 Bradley Bell <btb@icculus.org>
2312 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2313 also look in shared data dir for demos
2315 * main/newdemo.c, main/newdemo.h: comments/formatting
2317 2003-03-15 Christopher Thielen <chris@luethy.net>
2319 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2320 thinking d2 cd is always present
2322 2003-03-15 Bradley Bell <btb@icculus.org>
2324 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2327 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2330 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2331 gr_init. don't really know why this works, though
2333 2003-03-14 Bradley Bell <btb@icculus.org>
2335 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2337 * unused/bios/rbaudio.h: removed duplicate file
2339 2003-03-14 Christopher Thielen <chris@luethy.net>
2341 * arch/sdl/rbaudio.c: stop cd audio when exiting
2343 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2345 * main/gamecntl.c: add comments to the "only matt knows" cheats
2347 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2349 * main/gamemine.c: formatting, better texture conversion for d1
2352 2003-03-14 Bradley Bell <btb@icculus.org>
2354 * main/piggy.c: must swap all mac version pigfiles
2356 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2357 main/multi.c: formatting, minor cleanups
2359 * 2d/rle.c: need to swap line_size on bigendian machines
2361 * main/mission.c, main/mission.h: detect mac full version hogfile
2363 2003-03-13 Bradley Bell <btb@icculus.org>
2365 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2366 added joy/mouse sensitivity slider, increased range to 16, and
2369 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2372 * arch/linux/Makefile.am: removed extra backslash
2374 * TODO, installation.txt: updated some documentation
2376 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2377 menu, with maxfps option
2379 2003-03-12 Bradley Bell <btb@icculus.org>
2381 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2383 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2384 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2385 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2386 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2387 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2388 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2389 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2390 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2391 arch/linux/include/music.h, arch/linux/include/serial.h,
2392 arch/linux/include/ukali.h: formatting
2394 2003-03-11 Chris Arena <ccarena@cox.net>
2396 * main/menu.c: fixed brightness slider
2398 2003-03-01 Bradley Bell <btb@icculus.org>
2400 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2401 robots and animated bitmaps work, but colors are messed up
2403 2003-02-28 Bradley Bell <btb@icculus.org>
2405 * main/player.h: whitespace
2407 * main/automap.c, main/cntrlcen.c, main/collide.c,
2408 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2409 descent.hog is present, d1 becomes mission 0)
2411 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2412 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2413 arch/win32/winnet.c: MinGW compiles with network enabled again,
2414 but still doesn't work
2418 2003-02-28 Bradley Bell <btb@icculus.org>
2420 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2421 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2422 many opengl glitches
2424 2003-02-27 Bradley Bell <btb@icculus.org>
2426 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2427 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2428 main/network.c, main/network.h: noted that hoard.ham is only needed
2429 for multiplayer HOARD games, and should not be equated with
2430 "vertigo". put HoardEquipped() back in network.c.
2432 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2433 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2434 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2435 use timer_delay instead of d_delay
2437 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2439 * main/render.c: added replacement qsort for solaris
2441 2003-02-26 Bradley Bell <btb@icculus.org>
2443 * main/gamemine.c: texture conversion for d1 shareware
2445 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2447 * main/gamemine.c: better texture conversion for d1 levels
2449 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2451 * main/kconfig.c: fix joystick support under MinGW
2453 2003-02-26 Bradley Bell <btb@icculus.org>
2455 * main/playsave.c: fix swapping glitch
2457 * configure.ac, readme.txt: clean stuff up, getting ready for
2460 * main/titles.c: begin support for rendering spinning robots in
2463 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2466 * main/gamemine.c: load d1 shareware levels!
2468 2003-02-25 Bradley Bell <btb@icculus.org>
2472 * autogen.sh: add warning about old auto* versions, use
2475 2003-02-24 Bradley Bell <btb@icculus.org>
2477 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2478 briefings mostly working
2480 * main/movie.c, main/titles.c: fixed some more briefing glitches
2482 2003-02-23 Bradley Bell <btb@icculus.org>
2484 * main/movie.c: fixed crash when using shareware data files
2487 * arch/sdl/digi.c: fix crash on non-existent sounds
2488 (i.e. shareware data)
2490 2003-02-22 Bradley Bell <btb@icculus.org>
2492 * main/titles.c: fixed fullscreen toggle in briefings
2494 2003-02-21 Bradley Bell <btb@icculus.org>
2496 * configure.ac: check for mingw when enabling nasm
2498 * main/playsave.c: enable loading player files of either byte
2501 2003-02-20 Bradley Bell <btb@icculus.org>
2503 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2505 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2506 #343, not "rest of solution to bug #344"
2508 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2511 * main/kludge.c: partial solution to bug #344
2513 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2515 * compilerdefs.txt: added linux/mips info
2517 * ChangeLog: clean up changelog
2519 2003-02-19 Bradley Bell <btb@icculus.org>
2521 * libmve/mveplay.c: os x needs nanosleep prototype.
2523 2003-02-18 Bradley Bell <btb@icculus.org>
2525 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2527 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2528 to disable/enable audio
2530 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2532 * main/: movie.h, titles.c: make sure movie's palette is set before
2533 writing briefing text. Fixes bug #359
2535 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2538 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2539 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2542 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2545 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2546 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2547 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2550 * include/libmve.h: blah
2552 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2554 * main/render.c: 2nd attempt to fix solaris qsort bug
2556 2003-02-18 Bradley Bell <btb@icculus.org>
2558 * configure.ac, include/pstypes.h: put alignment detection in
2561 2003-02-17 Bradley Bell <btb@icculus.org>
2563 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2564 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2565 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2566 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2567 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2568 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2569 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2570 moved mve stuff to separate subdir
2572 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2573 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2574 mve code. Fixes (at least) bugs #41, #348, and #350.
2576 2003-02-14 Bradley Bell <btb@icculus.org>
2578 * main/Makefile.am: no more Makefile.mveplay. again
2580 * main/mveplay.c: typo
2582 2003-02-13 Bradley Bell <btb@icculus.org>
2584 * utilities/mvlextract.c: uint -> unsigned int
2586 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2587 standalone mveplayer, win32 support
2589 * main/movie.c: random bugfixes, win32 support
2591 * arch/sdl/Makefile.am: formatting
2593 * configure.ac: disable networking on mac/win for now
2595 * main/newmenu.c: comments
2597 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2599 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2600 redundant swap functions.
2602 2003-02-13 Bradley Bell <btb@icculus.org>
2604 * ChangeLog: update changelog
2606 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2608 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2609 polymodel alignment issues.
2611 2003-02-13 Bradley Bell <btb@icculus.org>
2613 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2614 fix various little bugs
2616 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2617 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2619 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2622 * README.utils: new file
2624 * main/: mve_main.c, mveplay.c: more movie fixes
2626 * README: updated README
2628 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2630 2003-02-12 Bradley Bell <btb@icculus.org>
2632 * utilities/mvlextract.c: bigendian mvl support
2634 * main/mveplay.c: formatting, stuff
2636 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2637 truecolor mve support, standalone mveplayer
2639 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2640 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2641 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2642 standalone mveplayer
2644 2003-01-22 Bradley Bell <btb@icculus.org>
2646 * include/: interp.h, interp.h: restore prototype for
2647 swap_polygon_model_data
2649 2003-01-21 Bradley Bell <btb@icculus.org>
2651 * main/piggy.c: use memcpy to avoid alignment problem
2653 * compilerdefs.txt: updated some defs, added sunos/sparc
2655 2003-01-15 Bradley Bell <btb@icculus.org>
2657 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2659 * main/gamemine.c: attempting to support d1 shareware
2661 * compilerdefs.txt: update defs
2663 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2665 * main/mveplay.c: fix several bugs, comments, formatting.
2667 2003-01-15 Bradley Bell <btb@icculus.org>
2669 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2670 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2671 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2672 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2675 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2676 formatting, comments
2678 2003-01-11 Bradley Bell <btb@icculus.org>
2680 * main/: mission.c, mission.h: attempt to support d1 for mac
2683 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2685 * main/object.h: foo
2687 2003-01-09 Bradley Bell <btb@icculus.org>
2689 * main/movie.c: use ifdef around gr_toggle_fullscreen
2691 2003-01-07 Bradley Bell <btb@icculus.org>
2693 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2694 main/mission.h: don't need .msn file for descent.hog anymore
2698 2003-01-06 Bradley Bell <btb@icculus.org>
2700 * main/mission.h, main/mission.c: comments
2702 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2705 2003-01-03 Bradley Bell <btb@icculus.org>
2707 * utilities/: txb2txt.c, txt2txb.c: remove old files
2709 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2711 * main/polyobj.c: attempt to make read_model_file
2714 * main/menu.c: move vertigo text
2716 2003-01-02 Bradley Bell <btb@icculus.org>
2718 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2719 main/polyobj.h: cleanup alignment changes
2721 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2722 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2723 main/object.h: fix alignment issues on sparc
2725 * cvshowto.txt: update cvs info
2729 * 2d/rle.c: make rle_swap handle RLE_BIG
2731 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2733 * main/render.c: workaround solaris qsort bug
2735 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2737 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2738 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2740 * arch/linux/Makefile.am: enabled linux joystick, kali
2742 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2743 arch/sdl/event.c: enabled linux joystick
2745 2002-12-31 Bradley Bell <btb@icculus.org>
2747 * main/gamemine.c: simplified warning msg
2749 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2751 * main/render.h: fix compiler warning
2753 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2755 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2757 2002-12-24 Bradley Bell <btb@icculus.org>
2759 * main/mission.c: fixes an infinite loop which was caused by d2x
2760 thinking d2demo was a descent 1 mission
2762 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2764 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2766 2002-12-24 Bradley Bell <btb@icculus.org>
2768 * main/render.c: comments
2770 2002-10-30 Bradley Bell <btb@icculus.org>
2772 * main/inferno.c: add help for -hogdir option
2774 * main/inferno.c: added -hogdir option
2776 2002-10-28 Bradley Bell <btb@icculus.org>
2778 * main/: inferno.c, menu.c: enabled Vertigo displays
2780 * include/3d.h: typo
2782 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2784 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2785 main/netmisc.c, main/network.c: simplify and eliminate redundant
2788 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2790 * maths/fixc.c: fix infinite loop in quad_sqrt.
2792 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2793 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2795 2002-10-12 Bradley Bell <btb@icculus.org>
2797 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2799 2002-10-11 Bradley Bell <btb@icculus.org>
2801 * main/hud.c: make hud_message work correctly
2803 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2806 * main/network.c: formatting, small fixes
2808 2002-10-10 Bradley Bell <btb@icculus.org>
2810 * main/netmisc.h: no swap_object for little-endian
2812 * main/: netmisc.h, network.c: use macros to simplify network
2815 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2818 * main/inferno.c: enable loading screen for mac shareware with
2821 * main/netmisc.c: whitespace
2823 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2826 * main/hud.c: whitespace
2828 * configure.ac: remove shareware build, add macdata build
2830 * main/songs.c: whitespace
2832 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2833 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2836 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2839 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2841 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2842 comments, formatting, etc.
2844 * iff/iff.c: fix bigendian iff loading.
2846 2002-10-03 Bradley Bell <btb@icculus.org>
2848 * utilities/txb2tex.c: typo
2850 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2851 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2854 * arch/sdl/mouse.c: whitespace
2856 2002-09-19 Bradley Bell <btb@icculus.org>
2858 * main/kconfig.c: fix a oops, add old logs
2860 * main/kconfig.c: support for >3 mouse buttons
2862 2002-09-18 Bradley Bell <btb@icculus.org>
2864 * include/gr.h: fix palette swap define
2866 2002-09-14 Bradley Bell <btb@icculus.org>
2868 * main/titles.c: load hires briefing screen if lores doesn't exist
2869 (i.e. vertigo) and MenuHires=0
2871 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2873 * main/: multi.h, network.h: pack some structures for ipx
2876 2002-09-14 Bradley Bell <btb@icculus.org>
2878 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2879 and load_endlevel_data() to expect newline-terminated strings, fix
2880 load_game_data to read null-terminated string for
2883 2002-09-07 Bradley Bell <btb@icculus.org>
2885 * main/newmenu.c: added error message
2887 * main/menu.h: enable -nohires with mac shareware
2889 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2891 * 2d/font.c: enable 0/255 palette swap for fonts
2893 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2896 * 2d/2dsline.c: fix ogl blooper
2898 2002-09-05 Bradley Bell <btb@icculus.org>
2900 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2903 * include/strutil.h: need string.h for strcasecmp
2905 * include/rle.h: okay, maybe it needs to be this way
2907 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2909 * 2d/scalec.c: more stuff from d2src
2911 * 2d/rle.c: more stuff from d2src, formatting
2913 * 2d/font.c: useless cruft
2915 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2917 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2920 2002-09-04 Bradley Bell <btb@icculus.org>
2922 * include/grdef.h: fix compiler warnings
2924 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2926 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2929 * main/game.c: we want the mac ibitblt for everything but dos and
2932 * main/texmerge.c: these routines are in tmerge.c
2934 * main/credits.c: enable credits for mac and oem data
2936 * main/bm.c: use either exit.ham or exit.pofs
2938 * include/ibitblt.h: enable some more code from d2src
2940 * include/gr.h: enable mac ubitblt_double
2942 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2944 * include/grdef.h: moved some inline asm from linear.h
2946 * 2d/ibitblt.c: brought in line with original d2 version
2948 * 2d/bitblt.c: reverted to original d2 version of this file, then
2949 added d1x enhancements
2951 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2953 * 2d/linear.h: moved these back to their original locations
2956 * main/mveplay.c: close some memory holes, speed up palette loading
2958 * main/movie.c: added fullscreen toggle while playing movies
2960 * main/inferno.c: comment out -superhires help text (always on)
2962 * include/timer.h: added approx_fsec_to_usec macro
2964 * arch/sdl/joy.c: fix compiler warning
2966 2002-09-01 Bradley Bell <btb@icculus.org>
2968 * main/network.c: oops
2970 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2972 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2973 timer_get_fixed_seconds
2977 2002-08-31 Bradley Bell <btb@icculus.org>
2979 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2982 * main/multi.h: network endian stuff
2984 * 2d/font.c, include/gr.h: fast file i/o for font headers
2986 * arch/win32/arch_ip.cpp: unused file
2988 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2989 bigendian networking fixes
2991 * main/menu.c: make net menu more accurate, also make superhires
2994 * include/pstypes.h: better to have __pack__ all the time, I think.
2995 needed for networking, e.g.
2997 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
3000 * arch/win32/Makefile.am: unused file
3004 2002-08-30 Bradley Bell <btb@icculus.org>
3006 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
3008 * main/: newmenu.h, titles.c: formatting
3010 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
3011 main/multi.h: networking works, finally
3013 * TODO: added TODO file
3015 * arch/linux/arch_ip.cpp: unused fine
3017 * README: network sorta working
3019 * main/: Makefile.am, multi.c, network.c, network.h: more
3022 * main/menu.c: load builtin mission correctly
3024 * main/inferno.c: documentation
3026 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
3029 * main/Makefile.mveplay: don't need no more
3031 2002-08-29 Bradley Bell <btb@icculus.org>
3033 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
3034 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
3035 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
3038 * include/ipx_drv.h: more network fixing
3040 * arch/linux/include/ipx_drv.h: more network fixing
3042 * include/ipx.h: formatting
3044 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
3046 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
3047 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
3048 main/inferno.c: fixed networking fuck-up?
3050 * Makefile.am: moved mingw info to README
3052 * README, mingw32.txt: moved mingw info to README
3054 2002-08-27 Bradley Bell <btb@icculus.org>
3056 * utilities/mvlextract.c: allow specifying file to extract
3058 * utilities/: tex2txb.c, txb2tex.c: use default extension to
3061 * utilities/hogextract.c: allow specifying file to extract
3063 * main/mission.c: Have to get mission_num _after_ promoting...
3065 * main/: gameseq.c, titles.c: beginning d1 briefing support
3067 * descent.msn: beginning d1 briefing support
3069 * main/: titles.c, titles.h: d1-style mission briefings
3071 * main/piggy.h: whitespace
3073 * main/movie.c: beginning robot movie support, fall back on lo/hi
3074 res if hi/lo not available
3076 * main/mission.c: added Builtin_mission_num for builtin mission,
3077 D1Hogdir, d1-style mission briefings
3079 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3082 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3083 (for d1 missions that need d1 data)
3085 * 2d/ibitblt.c: whitespace
3087 2002-08-26 Bradley Bell <btb@icculus.org>
3089 * utilities/mvlcreate.c: oops
3091 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3094 * utilities/hogextract.c: added [v]iew option
3096 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3098 * main/titles.c: fix writable string, disable DumbAdjust thing
3100 * main/polyobj.h: whitespace
3102 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3105 * main/movie.c: read movies from AltHogDir, other fixes
3107 * main/: mission.c, mission.h: fix bug w/mission filename
3109 * main/gameseq.c: comments
3111 * main/digi.h: whitespace n stuff
3113 * include/mve_audio.h: added audio flag macros
3115 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3120 2002-08-23 Bradley Bell <btb@icculus.org>
3122 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3125 * Makefile.am: remove d2demo.mn2
3127 * cfile/cfile.c, include/cfile.h: add cfile_size function
3129 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3130 eliminate need for .mn2 files for oem and demo
3132 2002-08-22 Bradley Bell <btb@icculus.org>
3134 * main/bm.c: fix for vertigo
3136 * main/menu.h: make OEM menu pcx available
3138 * 2d/rle.c: merge with original d2 file
3140 * Makefile.am, configure.ac: let mission files get installed by
3143 2002-08-17 Bradley Bell <btb@icculus.org>
3145 * configure.ac: make FAST_FILE_IO the default on little-endian
3148 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3150 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3153 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3155 * main/: game.c, menu.c, mission.c: promote builtin missions.
3157 2002-08-15 Bradley Bell <btb@icculus.org>
3159 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3160 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3162 * utilities/.cvsignore: added cvsignore
3164 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3167 * main/piggy.c: mac data file loading
3169 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3170 transparency and swap 0/255 correctly for mac data files
3172 2002-08-13 Bradley Bell <btb@icculus.org>
3174 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3175 to utilities to avoid conflict with c++ std lib <utility>
3177 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3178 txt2txb.c: moved utility to utilities to avoid conflict with c++
3181 * Makefile.am, configure.ac: add utilities
3183 2002-08-09 Bradley Bell <btb@icculus.org>
3185 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3188 2002-08-08 Bradley Bell <btb@icculus.org>
3190 * main/inferno.c: comments
3192 * main/: newmenu.c, songs.c: mac demo datafile support
3194 * installation.txt: update
3196 * main/gamesave.c: use lowercase for consistency
3198 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3199 models for other than d2demo
3201 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3203 * main/gamemine.c: formatting, better d1 texture conversion
3205 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3206 main/mission.h: recognize .msn mission files.
3208 2002-08-07 Bradley Bell <btb@icculus.org>
3210 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3211 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3212 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3213 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3214 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3215 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3218 2002-08-06 Bradley Bell <btb@icculus.org>
3220 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3222 * main/Makefile.am: formatting
3224 * 2d/font.c: make gr_remap_font just reload the whole thing
3226 * configure.ac: formatting
3228 * Makefile.am: added d2demo.mn2
3230 * d2demo.mn2: mission file for shareware
3232 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3233 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3235 * main/sounds.h: shareware stuff, whitespace
3237 * main/: polyobj.c, polyobj.h: more fast i/o macros
3239 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3242 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3243 endlevel stuff to non-shareware, allow movies/endlevel for
3246 * main/cntrlcen.c: typo
3248 * main/bm.h: use global Piggy_hamfile_version
3250 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3251 macros, use global Piggy_hamfile_version
3253 * main/Makefile.am: terrain and movie stuff always used now
3255 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3258 * main/: gamemine.c, gamesave.c: load DMB levels
3260 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3261 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3263 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3265 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3267 2002-08-04 Bradley Bell <btb@icculus.org>
3269 * main/inferno.c: shareware stuff, formatting
3271 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3273 * arch/sdl/gr.c: don't need to set mode in gr_init
3275 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3277 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3280 * Makefile.am, descent.mn2: added mission file for descent 1
3282 2002-08-02 Bradley Bell <btb@icculus.org>
3284 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3285 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3286 main/piggy.h, misc/error.c: junk
3288 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3289 render.h, scores.c, scores.h, terrain.c: shareware stuff
3291 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3292 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3293 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3294 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3295 main/weapon.c, main/weapon.h: fast i/o macros
3297 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3299 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3300 main/gamemine.h, main/gamesave.c: load d1 levels
3302 2002-07-30 Bradley Bell <btb@icculus.org>
3304 * configure.ac: oops
3306 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3309 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3310 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3311 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3312 main/piggy.c, main/titles.c: support shareware datafiles!
3314 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3315 piggy.c: SHAREWARE fixes
3317 2002-07-29 Bradley Bell <btb@icculus.org>
3319 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3320 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3321 misc/fileutil.c: Portability - OS X support
3323 2002-07-27 Bradley Bell <btb@icculus.org>
3325 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3326 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3327 segment.h: portability
3329 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3330 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3331 main/wall.h: portabilization
3333 * 2d/font.c, include/gr.h: portability
3335 2002-07-26 Bradley Bell <btb@icculus.org>
3337 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3339 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3341 * main/player.c: foo
3343 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3345 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3346 misc/fileutil.h: portable file i/o utils
3348 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3349 writable string anymore... / formatting
3351 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3352 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3353 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3354 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3355 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3356 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3357 portable-izing file loading routines
3359 2002-07-24 Bradley Bell <btb@icculus.org>
3361 * main/mveplay.c: correctly play files with 16bit uncompressed
3362 audio, mem checking, etc
3364 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3367 2002-07-23 Bradley Bell <btb@icculus.org>
3369 * misc/Makefile.am: unused file
3371 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3372 main/sounds.h: remove experimental nmovie stuff
3374 * main/movie.c: add some debugging output
3376 2002-07-22 Bradley Bell <btb@icculus.org>
3378 * main/: console.c, state.c: simplified header
3380 * main/movie.c: enable mveplay audio
3382 * main/old/movie.c: moved to main/
3384 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3385 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3386 main/mvelib.c, main/mveplay.c: initial movie support
3388 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3389 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3390 include/ogl_init.h, include/pstypes.h, main/console.c,
3391 main/state.c, mem/mem.c: OS X stuff
3393 * configure.ac: OS X and movie stuff
3395 2002-07-19 Bradley Bell <btb@icculus.org>
3397 * compilerdefs.txt: OSX defs
3399 2002-07-18 Bradley Bell <btb@icculus.org>
3401 * main/inferno.c: use simpler rcs tags
3403 * autogen.sh: keep Changelog in cvs (and use --accum)
3405 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3406 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3407 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3408 main/songs.c: changed cdrom->rbaudio
3410 * include/rbaudio.h: moved to /include
3412 2002-07-17 Bradley Bell <btb@icculus.org>
3414 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3415 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3416 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3417 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3418 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3419 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3420 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3421 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3422 3d/setup.c: use simpler rcs tags
3427 2002-07-17 Bradley Bell <btb@icculus.org>
3429 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3431 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3433 * debian/rules: don't need readme's
3435 * debian/rules: move d1x license to COPYING, license clarifications
3437 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3438 license to COPYING, license clarifications
3440 * debian/rules: fix debian docs
3442 * debian/rules: fix debian manpages
3444 * debian/d2x-sdl.menu: fix debian menu
3446 * debian/rules: link to undocumented man page for debs
3448 * Makefile.am, configure.ac, debian/control, debian/copyright,
3449 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3450 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3451 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3454 2002-07-16 Bradley Bell <btb@icculus.org>
3456 * debian/: rules, changelog.in: deb stuff
3458 * configure.ac: cleaner nasm detection
3460 * debian/: changelog.in, control, rules: deb stuff
3462 * README, installation.txt: typos, stuff
3464 * configure.ac: better #defines
3466 * configure.ac: whitespace
3468 * configure.ac: better documentation
3470 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3471 SDL_JOYSTICK not needed
3473 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3475 * configure.ac: need higher SDL for joystick
3477 * debian/: control, rules: deb stuff
3479 * arch/sdl/joy.c: old junk
3481 * Makefile.am, configure.ac: automake updates
3483 * main/: inferno.c, text.c: don't use althogdir on non-unix
3485 * configure.ac: more autoconf updates
3487 * misc/strutil.c: better strrev
3489 * main/inferno.c: need limits.h on mingw also
3491 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3494 2002-04-19 Bradley Bell <btb@icculus.org>
3496 * main/network.c: let hoard.ham be a cfile
3498 * main/text.c: better error message when hog not found
3502 2002-03-23 Bradley Bell <btb@icculus.org>
3504 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3505 arch/sdl/Makefile.am: Use SDL joystick automatically
3507 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3509 2002-03-05 Bradley Bell <btb@icculus.org>
3511 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3514 2002-02-23 Bradley Bell <btb@icculus.org>
3516 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3518 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3519 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3520 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3521 main/editor/Makefile.am: moved includes to include
3523 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3525 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3526 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3527 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3530 * main/game.c: disabled cockpit for OGL, formatting
3532 * 2d/ibitblt.c: formatting
3534 2002-02-16 Bradley Bell <btb@icculus.org>
3536 * include/oldsdl.h: check for older macros
3538 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3539 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3540 allow older sdl versions
3542 2002-02-15 Bradley Bell <btb@icculus.org>
3544 * main/: automap.c, automap.h, inferno.c: automap resolution now
3547 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3549 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3550 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3551 win32/include/key_arch.h: never mind - that would be pointless
3553 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3554 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3555 win32/include/key_arch.h: copied files from d1x
3557 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3558 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3560 * main/multipow.c: need conf.h
3562 * arch/win32/Makefile.am: new file
3564 * include/pstypes.h: added u_int16_t (needed in base_ip)
3566 * arch/win32/arch_ip.cpp: copied from d1x
3568 2002-02-14 Bradley Bell <btb@icculus.org>
3570 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3572 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3573 main/netlist.c: Added hotkeys to toggle fullscreen mode
3575 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3576 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3578 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3579 reorder.h: Lotsa networking stuff from d1x
3581 2002-02-13 Bradley Bell <btb@icculus.org>
3583 * include/gr.h, main/game.c: Fullscreen toggle stuff
3585 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3588 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3589 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3592 2002-02-11 Bradley Bell <btb@icculus.org>
3594 * main/bm.c: use portable loader if bigendian
3596 * include/pstypes.h: don't define bool for c++
3598 * include/cfile.h: extern AltHogDir stuff
3600 * include/byteswap.h: use WORDS_BIGENDIAN
3602 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3604 * main/vers_id.h: added D2X_IVER
3606 * misc/args.c: don't use d1x.ini
3608 * Makefile.am: rpm stuff
3610 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3613 2002-02-09 Bradley Bell <btb@icculus.org>
3615 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3617 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3619 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3622 2002-02-06 Bradley Bell <btb@icculus.org>
3624 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3625 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3626 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3628 * debian/: changelog.in, control, copyright, d2x-gl.files,
3629 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3633 2002-02-02 Bradley Bell <btb@icculus.org>
3635 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3637 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3638 Enabled RELEASE option
3640 2002-01-31 Bradley Bell <btb@icculus.org>
3642 * Makefile.am, configure.ac: specify prerequisite versions of
3643 autoconf and automake
3645 2002-01-29 Bradley Bell <btb@icculus.org>
3647 * main/mission.c: RCS header added
3649 * main/inferno.c: update copyright date
3651 * main/mission.c: allow missions to be in AltHogDir
3653 * configure.ac: Display results of configure
3655 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3658 2002-01-28 Bradley Bell <btb@icculus.org>
3660 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3661 Data files now go in DATADIR/games/d2x, user files now go in
3664 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3666 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3667 files now go in ~/.d2x
3669 2002-01-24 Bradley Bell <btb@icculus.org>
3671 * configure.ac: fix nasm not found error message
3673 2002-01-18 Bradley Bell <btb@icculus.org>
3675 * configure.in: getting rid of old configure.in
3677 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3678 main/movie.c: Movie playing kludgey stuff
3680 * misc/args.c: formatting
3682 * main/inferno.c: allow -h for help
3684 * include/error.h: don't die on int3, unless -debug given
3686 * mingw32.txt: more stuff
3688 2001-12-29 Bradley Bell <btb@icculus.org>
3690 * Makefile.am: Got rid of thinking.txt
3692 * main/inferno.c: document -nomovies option
3694 2001-12-28 Bradley Bell <btb@icculus.org>
3696 * main/titles.c: formatting, put some code into place for rendering
3697 of robots during briefings
3699 2001-12-27 Bradley Bell <btb@icculus.org>
3703 2001-12-23 Craig Hadady <chadady@iglou.com>
3705 * 2d/rle.c: fixed bug in dummy array.
3707 2001-12-03 Bradley Bell <btb@icculus.org>
3709 * arch/sdl/init.c: fix formatting
3711 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3712 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3713 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3714 and sdl joystick stuff
3716 2001-11-30 Bradley Bell <btb@icculus.org>
3718 * thinking.txt: not needed
3720 2001-11-27 Bradley Bell <btb@icculus.org>
3722 * cygconf, mingw32.txt: use sdl from source on cygwin
3724 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3725 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3726 SDL_CFLAGS to CFLAGS
3728 2001-11-27 Bradley Bell <btb@icculus.org>
3732 2001-11-14 Bradley Bell <btb@icculus.org>
3734 * texmap/scanline.c: use optimization flags as texmap default
3736 * NEWS: mouse wheel, etc
3738 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3739 wheel to emulate 3rd axis
3741 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3743 * include/error.h: kludge to ungrab mouse when we hit an int3
3745 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3746 __ENV_MSDOS__ to __MSDOS__
3748 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3751 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3754 * arch/sdl/digi.c: implemented digi_set_volume
3756 * include/grdef.h, main/config.c, misc/d_io.c: change
3757 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3759 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3760 main/piggy.c: use MAKE_SIG
3762 * installation.txt: update
3764 * configure.ac: new file
3766 * arch/sdl/joydefs.c: #include pstypes.h
3768 * arch/sdl/init.c: SDL joystick stuff
3770 * acconfig.h: adjust MINGW defines
3772 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3773 controls menu now works
3775 2001-11-13 Bradley Bell <btb@icculus.org>
3777 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3780 * Makefile.am: New file
3782 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3785 * compilerdefs.txt: New file
3787 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3789 2001-11-12 Bradley Bell <btb@icculus.org>
3791 * main/playsave.c: load player files regardless of byte order of
3794 2001-11-11 Bradley Bell <btb@icculus.org>
3796 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3799 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3801 * NEWS: GL savegame thumbnails
3803 * acconfig.h, configure.in: make option for NMOVIES, default to off
3805 2001-11-09 Bradley Bell <btb@icculus.org>
3807 * main/state.c: Enabled savegame thumbnails under OpenGL
3809 * unused/pa_null/pa_enabl.h: remove duplicate header
3811 * misc/args.c: use d2x.ini for option file
3813 * mem/mem.c: Move mem_realloc inside the ifdef
3815 * main/menu.c: fix 640x400 menu text
3817 * main/inferno.c: added documentation
3819 * main/endlevel.c: fix warnings
3821 * arch/ogl/gr.c: Get rid of gl spew
3823 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3825 * acconfig.h: Define __SDL__ for mingw
3827 2001-11-08 Bradley Bell <btb@icculus.org>
3829 * 2d/font.c: free OGL font data when rereading
3831 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3832 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3833 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3834 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3835 main/weapon.h: Enabled shareware build, endlevel flythrough
3838 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3839 of use for shareware build
3841 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3844 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3846 2001-11-05 Bradley Bell <btb@icculus.org>
3848 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3851 * include/3d.h: Add comment
3853 2001-11-04 Bradley Bell <btb@icculus.org>
3855 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3858 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3861 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3863 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3864 main/hudmsg.h: Enable d1x-style hud_message
3866 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3868 * 2d/font.c: re-init ogl fonts after remapping colors.
3870 2001-11-02 Bradley Bell <btb@icculus.org>
3872 * misc/Makefile.am: remove byteswap.h (duplicate header)
3874 * 2d/font.c: fixed gr_remap_font, minor stuff
3876 * configure.in: take out -O2 if doing debug build
3878 * main/bm.c: formatting
3880 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3882 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3883 macros, get rid of functions
3885 2001-11-01 Bradley Bell <btb@icculus.org>
3887 * misc/byteswap.h: removed duplicate header
3889 2001-10-31 Bradley Bell <btb@icculus.org>
3891 * NEWS, main/automap.c: automap works in opengl
3893 * NEWS, configure.in: Added news
3895 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3897 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3899 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3900 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3901 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3903 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3905 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3907 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3908 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3910 2001-10-27 Bradley Bell <btb@icculus.org>
3912 * main/inferno.c: added some documentation
3914 2001-10-25 Bradley Bell <btb@icculus.org>
3916 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3919 * Makefile.am, configure.in, arch/Makefile.am,
3920 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3921 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3922 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3923 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3924 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3925 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3926 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3927 it's ugly, but It'll be easier to sync with d1x.
3929 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3930 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3931 main/editor/Makefile.am: attempt at support for editor, makefile
3934 * misc/d_delay.c: formatting fix
3936 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3937 tmappent.S, tmapppro.S: adding support for runtime selection of
3940 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3941 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3942 including multi.h and network.h, fix backslashes, fix compiler
3945 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3946 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3947 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3948 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3949 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3950 including multi.h and network.h, fix backslashes
3952 * include/pstypes.h: added typedef for u_int64_t on mingw
3954 * include/3d.h: added prototype for g3_uninit_polygon_model
3956 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3958 2001-10-24 Bradley Bell <btb@icculus.org>
3960 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3961 arch subdirs, as in d1x.
3963 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3964 earlier style until i understand automake 1.5 better. remove input
3967 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3968 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3969 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3970 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3971 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3972 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3973 Moved input stuff to arch subdirs, as in d1x.
3975 * NEWS, configure.in: blah blah
3977 2001-10-23 Bradley Bell <btb@icculus.org>
3979 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3981 * texmap/tmapppro.S: no need for #include <conf.h> here
3983 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3986 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3987 file. RCS header added
3989 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3990 #ifdef'ing out the whole file. RCS header added
3992 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3993 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3994 fixes. Now works with automake 1.5 and autoconf 2.52.
3995 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3996 mingw (-grabmouse now works on win32).
3998 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3999 These don't belong in cvs
4003 2001-10-20 Bradley Bell <btb@icculus.org>
4005 * 2d/font.c: Don't free unused variables...
4007 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
4010 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
4011 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
4012 main/Makefile.am: make dist more sensible
4014 * Makefile.am: Kludge for linking on mingw
4016 2001-10-19 Bradley Bell <btb@icculus.org>
4018 * Makefile.am, configure.in, arch/win32/Makefile.am,
4019 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
4021 * include/ipx_drv.h: Check for __MINGW32__
4023 * include/i86.h: Imported from d1x
4025 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
4027 * arch/dos/modex.asm: Fixed %include
4029 * main/console.c: RCS headers added
4031 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
4034 * Makefile.am, main/Makefile.am: Moved final link to top-level
4035 directory instead of main/
4037 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
4038 __ENV_LINUX__ to __linux__
4040 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
4041 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
4042 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
4043 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
4044 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
4045 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
4046 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
4047 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4048 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
4049 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
4052 * configure.in: add --enable-xploader, support arch/linux subdir,
4055 * main/inferno.c: conditionalize conf.h
4057 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
4059 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
4060 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
4061 misc/fileutil.h: Partial application of linux/alpha patch.
4063 2001-10-19 Bradley Bell <btb@icculus.org>
4065 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
4066 networking in line with d1x, moved some arch/linux_* stuff to
4069 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4070 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4071 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4072 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4075 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4076 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4077 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4078 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4079 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4080 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4081 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4082 linux/include/ukali.h: Brought linux networking in line with d1x,
4083 moved some arch/linux_* stuff to arch/linux/*
4085 * include/ipx_drv.h: Imported from d1x
4087 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4089 * main/ipx_drv.c: Imported from d1x
4091 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4092 main/network.h, main/Makefile.am: Trying to get network working on
4095 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4096 main/Makefile.am: build fixes
4098 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4099 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4100 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4101 starting to get net working.
4103 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4104 conditionalized min,max macros
4106 2001-10-18 Bradley Bell <btb@icculus.org>
4108 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4109 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4110 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4111 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4114 * 2d/2dsline.c: RCS headers added/changed
4116 * configure.in: fix NASMFLAGS bug
4118 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4121 2001-10-17 Bradley Bell <btb@icculus.org>
4123 * NEWS: Fixed the invulnerable robots bug!
4125 * main/collide.c: Fixed the invulnerable robots bug!
4127 2001-10-14 Bradley Bell <btb@icculus.org>
4129 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4132 2001-10-13 Bradley Bell <btb@icculus.org>
4134 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4135 arch/Makefile.am, arch/dos/Makefile.am,
4136 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4137 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4138 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4139 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4140 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4141 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4142 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4143 arch/win32/include/Makefile.am, iff/Makefile.am,
4144 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4145 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4146 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4147 unused/bios/Makefile.am, unused/lib/Makefile.am,
4148 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4149 unused/ui/Makefile.am, unused/vga/Makefile.am,
4150 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4151 automake stuff from "inert" subdirs. And there was much rejoicing.
4153 * Makefile.am, NEWS, configure.in: Stuff
4155 * ChangeLog: removing auto-generated file
4157 * cygconf: Added instructions for mingw32 build
4159 * Makefile.am: renamed INSTALL to installation.txt
4161 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4163 * mingw32.txt: Added instructions for mingw32 build
4165 * configure.in: Enable assembly under mingw32
4167 2001-10-12 Bradley Bell <btb@icculus.org>
4169 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4171 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4172 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4173 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4174 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4175 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4176 to __DJGPP__, since it's built-in.
4178 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4180 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4181 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4185 2001-10-12 Bradley Bell <btb@icculus.org>
4187 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4189 * Makefile.am: make sure cygconf gets archived
4191 * configure.in: Increment version number in preparation for release
4193 * configure.in: Fix detection of opengl
4195 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4196 cygconf, arch/Makefile.am, arch/include/joy.h,
4197 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4198 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4199 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4200 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4201 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4202 Vastly improved compilability.
4204 2001-10-11 Bradley Bell <btb@icculus.org>
4206 * Makefile.am: Added macros/sdl.m4
4208 * autogen.sh: Added macros/sdl.m4
4210 2001-10-09 Bradley Bell <btb@icculus.org>
4212 * main/vers_id.h: Added DESCENT_VERSION constant
4214 * main/inferno.c: Added command-line help.
4216 * include/ogl_init.h: opengl improvments (following d1x changes)
4218 2001-10-07 Bradley Bell <btb@icculus.org>
4220 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4221 arch/ogl/Makefile.am: Remove duplicate headers.
4223 2001-08-02 Thimo Neubauer <thimo@debian.org>
4225 * mem/mem.c: totally crippled the memory manager because it does
4226 not make sense for non-DOS-systems and it would have been too
4227 complicated to get it 64bit clean
4229 2001-06-19 Bradley Bell <btb@icculus.org>
4231 * cvshowto.txt: updated anonymous password
4233 2001-02-08 Bradley Bell <btb@icculus.org>
4235 * COPYING, license.txt: Added d1x license
4237 2001-02-01 Bradley Bell <btb@icculus.org>
4239 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4241 2001-01-31 Bradley Bell <btb@icculus.org>
4243 * configure.in, arch/include/mouse.h, include/pstypes.h,
4244 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4246 * main/polyobj.c: fix typo
4248 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4249 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4250 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4251 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4252 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4253 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4254 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4255 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4256 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4257 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4258 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4259 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4260 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4261 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4262 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4263 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4264 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4265 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4266 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4267 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4268 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4269 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4270 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4271 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4272 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4273 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4276 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4277 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4278 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4279 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4282 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4285 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4286 cross-compiling, and cygwin fixes
4288 2001-01-30 Bradley Bell <btb@icculus.org>
4290 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4291 include/pstypes.h, include/strutil.h, main/Makefile.am,
4292 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4293 needs --without-assembler and --without-network to compile
4295 2001-01-29 Bradley Bell <btb@icculus.org>
4297 * configure.in, main/Makefile.am: Fixes to build system
4299 * main/kconfig.c: fix for non-linux joysticks
4301 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4302 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4303 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4304 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4305 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4306 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4307 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4308 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4309 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4310 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4312 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4313 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4314 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4315 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4316 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4317 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4320 * arch/dos/include/joy.h, arch/dos/include/key.h,
4321 arch/dos/include/mouse.h: Unified input headers.
4323 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4325 2001-01-28 Bradley Bell <btb@icculus.org>
4327 * conf.h.in, configure.in, arch/Makefile.am,
4328 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4329 arch/include/key.h, main/Makefile.am: More header unification...
4331 * main/newdemo.c: Added <ctype.h>
4333 * arch/include/event.h, arch/include/joy.h: unified input headers.
4335 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4336 OpenGL now uses SDL-GL instead of gii
4338 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4340 2001-01-25 Bradley Bell <btb@icculus.org>
4342 * autogen.sh: use "set -e" so execution stops if something goes
4345 2001-01-24 Bradley Bell <btb@icculus.org>
4349 * Makefile.am: Add ChangeLog to dist
4353 2001-01-24 Bradley Bell <btb@icculus.org>
4355 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4357 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4358 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4361 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4362 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4363 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4364 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4365 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4366 arch/Makefile.am, arch/dos/Makefile.am,
4367 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4368 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4369 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4370 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4371 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4372 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4373 unused/Makefile.am, unused/bios/Makefile.am,
4374 unused/lib/Makefile.am, unused/novga/Makefile.am,
4375 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4376 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4377 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4378 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4379 make dist, VPATH builds, ...
4381 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4382 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4383 arch/dos/Makefile.in, arch/linux/Makefile.in,
4384 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4385 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4386 misc/Makefile.in, texmap/Makefile.in: cruft removal
4388 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4391 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4393 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4395 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4398 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4399 added -grabmouse option
4401 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4402 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4403 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4404 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4405 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4406 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4407 main/songs.c, misc/args.c: changed args_find to FindArg
4409 2001-01-22 Bradley Bell <btb@icculus.org>
4411 * configure, main/Makefile.am, main/Makefile.in: configuration
4414 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4415 fix compiler warnings w/opengl
4417 * include/console.h: ggi support
4419 * arch/linux_init.c: svgalib support
4421 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4422 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4423 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4424 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4425 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4426 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4429 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4431 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4432 main/render.c: fix warnings and enable NDEBUG *
4433 arch/svgalib_init.c: svgalib support
4435 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4437 * main/kconfig.c: joystick support
4439 2001-01-21 Bradley Bell <btb@icculus.org>
4441 * cvshowto.txt: new file, taken from d1x webpage
4443 * AUTHORS, README: Taking over as maintainer of d2x
4445 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4447 2001-01-20 Bradley Bell <btb@icculus.org>
4449 * configure, configure.in: Turned -Werror back off by default
4451 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4452 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4453 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4454 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4455 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4456 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4457 main/laser.c, main/multi.c, main/network.c, main/network.h,
4458 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4459 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4460 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4461 warnings, for non-OpenGL on linux, anyway...
4463 2001-01-19 Bradley Bell <btb@icculus.org>
4465 * copying: remove duplicate file
4467 * Import of d2x-0.0.9-pre1
4469 * Import of d2x-0.0.8