1 2004-08-28 ~HJ <kasxavulpo-dev@yahoo.com>
3 * arch/ogl/ogl.c: enable -gl_mipmap switch
5 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
7 * arch/carbon/descent.r: swap min and max size to correct places
9 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
11 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
13 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
15 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
17 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
19 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
20 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
22 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
23 link) on MPW on Mac OS 9 (carbon)
25 * include/mono.h: disable mprintf on carbon to avoid significant bloat
27 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
29 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
31 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
33 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
35 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
37 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
39 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
40 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
41 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
42 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
43 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
45 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
46 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
47 new files for supporting compilation with MPW for carbon (Mac OS 9)
49 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
51 * main/playsave.c: do not seek while writing, carbon does not like it
53 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
55 * cfile/cfile.c: use portable ffilelength in cfile_size
57 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
58 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
59 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
60 unsigned and signed char, MPW does not like these
62 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
64 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
67 2004-06-01 Bradley Bell <btb@icculus.org>
69 * libmve/mve_main.c: cast malloc function pointer
71 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
72 target to XCode project
74 2004-05-31 Bradley Bell <btb@icculus.org>
76 * include/pstypes.h: fix accidental solaris breakage
78 * main/object.c: fix crash caused by death-cam code
80 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
81 XCode project simplifications, network enabled
83 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
84 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
86 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
89 * English.lproj/InfoPlist.strings, d2x-Info.plist,
90 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
91 d2x.xcode/project.pbxproj: added XCode project files
93 2004-05-22 Bradley Bell <btb@icculus.org>
95 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
98 * rpm/d2x.spec.in: Changed descriptions
100 2004-05-22 Matthew Mueller <donut@dakotacom.net>
102 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
105 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
107 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
108 the win32 code (d1x r1.8, key_arch.c r1.2)
110 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
111 use 32bpp screen mode by default, add option to use 16bpp (d1x
114 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
115 replacement texture paletted->rgb conversion alpha problem (d1x
118 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
119 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
120 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
123 * arch/ogl/gr.c, include/loadgl.h: fix win32
124 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
126 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
127 include/ogl_init.h, main/render.c: opengl hardware
128 super-transparency support using GL_NV_register_combiners (d1x
129 r1.38, r1.41, r1.6, r1.26, r1.7)
131 2004-05-22 Bradley Bell <btb@icculus.org>
133 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
136 2004-05-22 Matthew Mueller <donut@dakotacom.net>
138 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
139 include/ogl_init.h: use GL_RGB for non-transparent textures, and
140 fix fonts not having transparent flag set (wouldn't get paletted)
141 (d1x r1.15, r1.37, r1.40, r1.25)
143 * arch/ogl/ogl.c: don't try to use paletted textures with
144 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
146 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
147 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
150 * 2d/font.c: memset ogl font bitmap data since the copy function
151 leaves some (unused) parts uninitialized, which aggravates
154 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
155 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
158 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
159 screenshots if the entire thing wasn't written in one call to
162 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
163 info not being updated on win32 (d1x r1.11)
165 * arch/win32/digi.c: remove some redundancy by not needing to do
166 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
167 clean up some indenting of DS_release_slot calls. And make
168 DS_release_slot return 1 when a sound is already not playing, in
169 addition to when a sound was killed. (d1x r1.10)
171 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
172 linux version (d1x r1.5)
174 * main/kconfig.c: make next axis config key skip currently
175 allocated axes (d1x r1.11)
177 2004-05-22 David Cleaver <wraithx@morpheus.net>
179 * main/kconfig.c: joy configuration next axis key from WraithX
182 2004-05-22 Bradley Bell <btb@icculus.org>
184 * main/game.c, main/inferno.c: typo
186 2004-05-21 Matthew Mueller <donut@dakotacom.net>
188 * main/game.c, main/game.h, main/inferno.c: make rear view
189 leave_time variable with -rearviewleavetime argument (d1x r1.25,
192 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
194 * main/inferno.c: change -udp documentation to d2x behaviour
196 2004-05-21 Bradley Bell <btb@icculus.org>
198 * include/gr.h: added missing define for menu fullscreen toggle
200 2004-05-21 Matthew Mueller <donut@dakotacom.net>
202 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
203 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
205 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
207 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
208 arch/linux/include/joystick.h: patch from Steven Mueller for using
209 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
211 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
213 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
214 main/physics.c, main/render.c, main/wall.c: file-line for segfault
215 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
217 * arch/win32/digi.c: digisound fixes (d1x r1.7)
219 2004-05-21 Bradley Bell <btb@icculus.org>
221 * main/inferno.c: added -udp documentation from d1x
223 2004-05-20 Bradley Bell <btb@icculus.org>
225 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
227 2004-05-20 David Cleaver <wraithx@morpheus.net>
229 * main/controls.c, main/gamecntl.c, main/kconfig.c,
230 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
231 game.c r1.21, r1.6, r1.4, r1.3)
233 2004-05-20 Bradley Bell <btb@icculus.org>
235 * main/inferno.c: document -ihaveabrokenmouse
237 2004-05-20 Matthew Mueller <donut@dakotacom.net>
239 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
241 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
243 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
244 mouse driver problems (d1x r1.2, r1.2)
246 2004-05-20 Matthew Mueller <donut@dakotacom.net>
248 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
249 join list score crash (d1x r1.8)
251 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
253 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
254 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
257 2004-05-20 Bradley Bell <btb@icculus.org>
259 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
261 * main/inferno.c: integrated some niceautomap stuff from d1x
263 2004-05-20 Matthew Mueller <donut@dakotacom.net>
265 * arch/win32/joyhh.c: fixed the config bug where it'd always put
266 in some weird axis (d1x r1.3)
268 * arch/win32/init.c: set win32 icon to icon from resource file
271 * arch/win32/key.c: win32: fixed space key not working in messages
274 2004-05-20 Bradley Bell <btb@icculus.org>
276 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
279 2004-05-20 Matthew Mueller <donut@dakotacom.net>
281 * main/inferno.c: document -gl_refresh (d1x r1.20)
283 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
284 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
287 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
288 change the arg type for (d1x r1.5)
290 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
292 * arch/win32/digi.c: altsounds (d1x r1.6)
294 2004-05-20 Matthew Mueller <donut@dakotacom.net>
296 * arch/win32/digi.c: fixed a major memory leak and removed a bit
297 of redundancy (d1x r1.5)
299 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
300 fix crashing (d1x r1.4)
302 * arch/win32/digi.c: win32's digi_start_sound was not calling
303 DS_release_slot after setting .playing=0, resulting in a
304 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
306 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
307 apparently it was somehow causing some joysticks (Sidewinder
308 Precision 2) to only turn when the stick was moving, but not when
309 at turned but held stationary. And it was completely unused
310 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
313 * main/game.c: add alt+enter to toggle fullscreen (in addition to
314 previous key combos (d1x r1.29)
316 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
317 g, and b values (d1x r1.15)
319 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
320 sometimes (didn't handle negative palette steps) (d1x r1.34)
322 * arch/ogl/ogl.c: add caching of weapon inner models, screen
323 shatter effects, robot explosions and weapons, and some more
324 always present stuff. Also clean up ogl_cache_weapon_textures
327 2004-05-20 Bradley Bell <btb@icculus.org>
329 * main/kludge.c, main/game.c: move gr_renderstats and
330 gr_badtexture back to game.c
332 2004-05-20 Matthew Mueller <donut@dakotacom.net>
334 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
335 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
337 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
339 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
340 loaded after texture caching stage (d1x r1.34)
342 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
343 for renderstats (d1x r1.33)
345 2004-05-19 Matthew Mueller <donut@dakotacom.net>
347 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
348 main/inferno.c: add anisotropic texture filtering suport (d1x
349 r1.33, r1.32, r1.23, r1.32)
351 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
354 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
355 include/ogl_init.h: utilize hardware multitexturing support if
356 possible (requires GL_NV_texture_env_combine4 extension) (d1x
357 r1.32, r1.30, r1.4, 1.22)
359 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
362 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
364 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
365 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
366 effects in OGL using SetGammaRamp, much faster than the hack that
367 was being used. currently SDL only (though not too hard to add to
368 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
370 * main/menu.c: allow arbitrary (custom) resolution entry in
371 change_res menu (d1x r1.14)
373 2004-05-19 Bradley Bell <btb@icculus.org>
375 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
376 d1x-style res change menu (mostly works)
378 * misc/args.c: use strnicmp instead of strncasecmp
380 2004-05-19 Matthew Mueller <donut@dakotacom.net>
382 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
383 command-line option (d1x r1.27)
385 * main/inferno.c: restore inferno.c initialization of
386 screen_compatible and use_double_buffer to 'normal' values, broken
387 long long ago in one of the high res menu patches (d1x r1.30)
389 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
390 resolutions to be specified on command line (d1x r1.2, r1.29,
391 r1.4) -- doesn't work yet
393 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
395 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
398 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
399 volume song stop/starting (d1x r1.7)
401 2004-05-18 Matthew Mueller <donut@dakotacom.net>
403 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
406 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
407 ogl_ulinec (d1x r1.29)
409 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
411 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
412 bottom are inclusive not exclusive (d1x r1.28)
414 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
415 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
417 * arch/sdl/digi.c: fix typo
419 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
421 * arch/win32/init.c, arch/win32/win32.c: move win32 window
422 creation code from arch_init_start into arch_init to fix weirdness
423 with --help (d1x r1.5, r1.6)
425 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
426 sync issues and lack of midi reset (d1x r1.5)
428 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
431 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
432 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
434 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
437 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
439 2004-05-18 Bradley Bell <btb@icculus.org>
441 * include/vecmat.h: comments/formatting
443 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
445 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
446 include/test.lnk: remove unnecessary files
448 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
449 This enables compilation with gcc 3.1
451 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
453 * main/switch.c: took care of switches triggering single-sided
454 walls (don't try to access the nonexistent adjacent wall via NULL
455 pointers or negative array indices)
457 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
459 * main/wall.c: fix invalid memory access for d1 levels which
460 don't have a corresponding wall behind.
462 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
464 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
465 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
466 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
467 interface header to new header file internal.h
469 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
471 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
472 bitmask for each joystick axis that has sent input data,
473 and will not crash Windows anymore during joystick setup because
474 of for() loop over axis being executed once too often.
476 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
477 gr_remap_mono_font() and call it after loading saved level.
479 * main/laser.c: limit homing missile turn rate
481 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
482 centers (work like fuel centers but provide shield)
484 * main/gameseg.c: fix endless loop in some levels with a
485 certain (complicated) structure
487 2004-05-13 Bradley Bell <btb@icculus.org>
489 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
490 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
491 updated project files for SDL 1.2.7
493 * Makefile.am: add VisualC, VisualCE dirs to tarball
495 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
497 * arch/sdl/digi.c: formatting
499 2004-05-12 Bradley Bell <btb@icculus.org>
501 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
504 * 2d/palette.c, include/palette.h: added function to create blend
507 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
509 2004-05-11 Bradley Bell <btb@icculus.org>
511 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
513 2004-05-10 Bradley Bell <btb@icculus.org>
515 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
516 g3_draw_transp_poly had the fade level backwards, decided to just
517 fix g3_draw_poly so it behaves correctly, transparency or not,
518 reverted changes to render_face
520 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
522 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
523 rendering transparent (e.g. cloaked) walls
525 * main/render.c: render_face now calls g3_draw_transp_poly() for
526 cloaked walls in OpenGL
528 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
530 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
531 that from other apps, had "static" distortions.
533 2004-04-22 Bradley Bell <btb@icculus.org>
535 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
537 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
538 aligned version of PUT_INTEL_* macros
540 2004-04-15 Bradley Bell <btb@icculus.org>
542 * main/inferno.c: comment out unused checksum variable
544 2004-04-14 Bradley Bell <btb@icculus.org>
546 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
548 2004-04-14 Terran Melconian <terran@consistent.org>
550 * main/gameseg.c: use portable rand function (fixes #1118)
552 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
554 * main/songs.c: uncomment calls to RBAStop (fixes #473)
556 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
558 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
559 get rid of warnings (now compiles with -Werror on SunOS)
561 * main/piggy.c: fix (really) wierd SunOS bug
563 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
564 caused by not allocating enough mem for rle bitmaps
566 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
568 * include/pstypes.h: sun OS typedef fixes
570 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
572 * main/piggy.c: fix bug 1067
574 * main/piggy.c: fix bugfix for 1067
576 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
577 with descent.pig of mac registered)
579 2003-12-18 Bradley Bell <btb@icculus.org>
581 * main/kconfig.c: fixes for linux-native joystick
583 * main/kconfig.c: bunch of fixes (esp. for non linux-native
586 * arch/include/joy.h: comments/formatting
588 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
590 * compilerdefs.txt: added FreeBSD defs
592 2003-12-08 Bradley Bell <btb@icculus.org>
594 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
597 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
599 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
600 arch/linux/ipx_udp.c: fix FreeBSD compile errors
602 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
604 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
605 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
606 get rid of silly ulongs
608 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
609 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
610 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
611 change relevant __linux__ macros to __ELF__
613 2003-11-27 Bradley Bell <btb@icculus.org>
615 * include/ogl_init.h: added proto for ogl_check_mode
617 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
618 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
621 2003-11-26 Bradley Bell <btb@icculus.org>
623 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
624 3.3 compiler warnings
626 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
629 * include/pstypes.h: OS X fixes
631 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
632 main/newmenu.h: linux fixes
634 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
635 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
636 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
637 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
638 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
641 * arch/sdl/gr.c: fix sdl gr_update
643 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
644 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
645 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
646 cfile/cfile.c, console/CON_console.c, include/d_io.h,
647 include/error.h, include/pstypes.h, include/strutil.h,
648 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
649 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
650 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
651 main/playsave.c, main/songs.c, main/state.c, main/text.c,
652 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
655 2003-11-25 Bradley Bell <btb@icculus.org>
657 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
658 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
659 libmve/VisualC/mveplayer.dsp: updated project files
661 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
664 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
665 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
666 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
667 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
670 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
671 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
674 2003-11-24 Bradley Bell <btb@icculus.org>
676 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
677 libmve/mveplay.c: stuff to play mve's in WinCE
679 * arch/win32/findfile.c: unused functions...
683 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
684 enabled mouse control of menus
686 * main/mission.h: oops, didn't mean to change this.
688 2003-11-21 Bradley Bell <btb@icculus.org>
690 * VisualCE/d2x/d2x.vcp: updated project file
692 2003-11-20 Bradley Bell <btb@icculus.org>
694 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
695 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
696 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
699 2003-11-17 Bradley Bell <btb@icculus.org>
701 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
702 main/menu.c: added option to disable kalinix under unix
704 * main/game.c, main/newmenu.c: always set menu mode for GL popups
706 2003-11-14 Bradley Bell <btb@icculus.org>
708 * main/automap.c: fix automap background image
710 * main/automap.c, main/automap.h: delete cruft
712 * main/automap.c: fix level number position
714 * main/automap.c: simplify g3_draw_line hack
716 * main/menu.c: stop pointless vid mode changes
718 2003-11-07 Bradley Bell <btb@icculus.org>
720 * NEWS, installation.txt: s'more documentation
722 2003-11-07 Steffen Pohle <stpohle@gmx.net>
724 * configure.ac: fix .exe extension problems
726 2003-11-07 Bradley Bell <btb@icculus.org>
728 * arch/ogl/ogl.c: disable texture format verification for OS X -
731 2003-11-06 Bradley Bell <btb@icculus.org>
733 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
734 use more traditional Alt+Enter for toggling fullscreen
736 * 2d/ibitblt.c, main/mission.h: comments/formatting
738 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
740 2003-11-06 Bradley Bell <btb@icculus.org>
742 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
743 resolution change, use kludge to avoid repetitive res changes
745 2003-11-04 Bradley Bell <btb@icculus.org>
747 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
748 structures and i/o routines back to piggy.c
750 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
752 * installation.txt: tell to install d1 .pig for better textures
754 2003-11-04 Bradley Bell <btb@icculus.org>
756 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
757 oem d1 v1.0 and registered d2 v1.0, comments
759 2003-11-03 Bradley Bell <btb@icculus.org>
761 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
762 all d1 shareware - even though files are different!
764 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
767 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
770 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
773 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
775 * main/movie.c: when no movies are found, divide by six the
776 number of warning lines sent to stdout
778 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
780 * include/byteswap.h: fix stupid copy/paste error
782 2003-10-24 Bradley Bell <btb@icculus.org>
784 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
785 gr_linear_rep_movsd_2x instead of almost identical
786 gr_linear_movsd_double. Better since we have assembly versions.
788 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
790 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
793 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
795 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
796 error with --disable-network, move reset_network_objects()
797 from gameseq.c to multi.c
799 2003-10-14 Bradley Bell <btb@icculus.org>
801 * AUTHORS, NEWS: stuff
803 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
805 2003-10-12 Bradley Bell <btb@icculus.org>
807 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
808 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
811 2003-10-12 Aaron Plattner <plattner@caltech.edu>
813 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
814 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
815 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
816 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
817 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
818 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
819 arch/win32/ipx_win.c, arch/win32/winnet.c,
820 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
821 main/multi.h, main/network.c: add IPv4 multicasting support
823 2003-10-11 Bradley Bell <btb@icculus.org>
825 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
827 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
828 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
829 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
830 main/weapon.h: lots of shareware and oem fixes
832 2003-10-10 Bradley Bell <btb@icculus.org>
834 * arch/win32/winnet.c: fixed stupid win32 network bug
836 2003-10-10 Bradley Bell <btb@icculus.org>
838 * main/piggy.c: increased D1_MAX_TMAP_NUM
840 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
842 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
843 which are animated in d2, refactorizes d1 texture reading
845 2003-10-10 Bradley Bell <btb@icculus.org>
847 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
848 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
849 main/collide.h, main/compbit.h, main/config.h, main/console.c,
850 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
851 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
852 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
853 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
854 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
855 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
856 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
857 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
858 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
859 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
860 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
861 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
862 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
863 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
864 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
865 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
866 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
867 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
868 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
869 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
870 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
871 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
872 main/wall.h: comments/formatting
874 2003-10-09 Bradley Bell <btb@icculus.org>
876 * main/text.c: fix text when using old datafiles
878 * main/laser.h: comments/whitespace
880 * main/laser.c, main/weapon.c: fixed smart missiles and smart
881 mines w/shareware data
883 * include/DT_drawtext.h: deleted unused file
885 2003-10-08 Bradley Bell <btb@icculus.org>
887 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
889 * arch/win32/ipx_udp.c: use closesocket() instead of close()
891 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
892 main/menu.c: Disabled 'd2x keys' weapon selection
894 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
896 * main/object.h, main/multi.h: get rid of most warnings issued by
897 cpp-precomp of gcc from Mac OS X dev tools
899 2003-10-05 Bradley Bell <btb@icculus.org>
901 * NEWS, configure.ac: increment version number
903 * cfile/cfile.c: better handling of CRLF text files (when that is
906 * utilities/hogcreate.c, utilities/hogextract.c,
907 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
908 reading/writing files
910 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
911 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
914 2003-10-04 Bradley Bell <btb@icculus.org>
916 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
918 * main/netmisc.c: change byte to sbyte, comments/whitespace
920 2003-10-03 Bradley Bell <btb@icculus.org>
922 * cfile/cfile.c, main/config.c: fix win32 eof bug.
924 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
927 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
928 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
929 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
930 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
931 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
932 main/object.c, main/object.h, main/paging.c, main/player.h,
933 main/robot.h, main/segment.h, main/state.c, main/switch.c,
934 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
935 main/weapon.c, main/weapon.h: change byte to sbyte,
938 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
939 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
940 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
941 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
943 * configure.ac: better checking for timeval
945 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
947 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
948 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
949 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
950 arch/win32/winnet.c, configure.ac, include/byteswap.h,
951 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
952 main/multibot.c, main/network.c: Make network architecture
953 choosable from game menu, add support for UDP/IP on Mac OS X and
956 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
958 * include/byteswap.h: added macros for coping with alignment
961 2003-10-02 Bradley Bell <btb@icculus.org>
963 * main/multi.h: added padding to little-endian version of
966 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
968 * main/netmisc.c: delete duplicate function
970 2003-10-01 Bradley Bell <btb@icculus.org>
972 * main/bm.c: make sure d1_texture_indices gets freed between
975 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
977 * main/piggy.h: fix size of d1 shareware descent.pig
979 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
981 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
982 main/gameseq.c, main/piggy.c: fix loading of d1 texture
983 replacements for non-animated textures
985 2003-08-02 Matthew Mueller <donut@dakotacom.net>
987 * main/controls.c: use fixed 20fps wiggle
989 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
991 * Makefile.am, debian/changelog.in, debian/control,
992 debian/d2x-common.dirs, debian/d2x-common.install,
993 debian/d2x-common.manpages, debian/d2x-gl.files,
994 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
995 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
996 utilities/Makefile.am, utilities/hogcreate.1,
997 utilities/hogextract.1, utilities/mvlcreate.1,
998 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
999 add man pages, distribute utility programs in new d2x-common deb
1001 * rpm/d2x.spec.in: updated rpm spec file
1003 2003-08-02 Bradley Bell <btb@icculus.org>
1005 * cfile/cfile.c: update raw_position in cfputc and cfputs
1007 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1009 * main/piggy.c: make error message more friendly
1011 * main/piggy.c: simplify copying of bitmap flags
1013 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1016 * cfile/cfile.c: revert to always using custom fgets
1018 * main/endlevel.c, main/mission.c: handle missing exit sequence
1019 components gracefully
1021 * main/playsave.c: comments
1023 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1025 * cfile/cfile.c: update raw_position in cfwrite
1027 * main/network.c: comments/formatting
1029 2003-06-22 Bradley Bell <btb@icculus.org>
1031 * cfile/cfile.c: use standard fgets for non-archive files
1033 * main/movie.c: use con_printf for missing movie warning
1035 2003-06-18 Bradley Bell <btb@icculus.org>
1037 * main/movie.c: fixed cfile conversion of movielib code
1039 * main/console.c, main/hud.c: strip out colors, etc when printing
1042 * include/u_mem.h: fix NDEBUG calloc macro
1044 2003-06-15 Bradley Bell <btb@icculus.org>
1046 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1049 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1050 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1051 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1052 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1053 main/scores.c, main/state.c, main/text.c, misc/args.c,
1054 misc/strio.c: convert file i/o to cfile
1056 2003-06-14 Bradley Bell <btb@icculus.org>
1058 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1059 writing and other modes besides "rb" (mostly taken from
1062 2003-06-09 Bradley Bell <btb@icculus.org>
1064 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1067 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1068 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1071 2003-06-07 Taylor Richards <taylor@icculus.org>
1073 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1075 2003-06-07 Bradley Bell <btb@icculus.org>
1077 * main/console.c: fix non-console build
1079 * main/gamesave.c: comments
1081 * main/bm.c: remove redundant break
1083 2003-06-06 Bradley Bell <btb@icculus.org>
1085 * main/gauges.c, main/kconfig.c: comments/formatting
1087 * console/.cvsignore: added .cvsignore
1089 * main/console.c: can't write to console after it's closed
1091 2003-06-05 Bradley Bell <btb@icculus.org>
1093 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1094 console/internal.c, console/internal.h, include/CON_console.h,
1095 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1096 finish console conversion away from SDL
1098 2003-06-04 Bradley Bell <btb@icculus.org>
1100 * console/CON_console.c, include/CON.console.h, include/console.h,
1101 main/console.c, main/game.c: console conversion to native gr,
1104 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1105 put prototype for gr_bm_bitblt in gr.h
1107 2003-06-03 Bradley Bell <btb@icculus.org>
1109 * console/CON_console.c, console/DT_drawtext.c,
1110 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1111 main/console.c: use native fonts for console
1113 * main/playsave.c: use shorts for short data
1115 2003-06-02 Bradley Bell <btb@icculus.org>
1117 * configure.ac, main/console.c: set console background, fix
1120 2003-06-01 Bradley Bell <btb@icculus.org>
1122 * Makefile.am, arch/sdl/event.c, configure.ac,
1123 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1124 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1125 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1126 main/gamerend.c: added console code (from SDL_console)
1128 2003-05-30 Bradley Bell <btb@icculus.org>
1130 * README: minor update
1132 2003-05-28 Bradley Bell <btb@icculus.org>
1134 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1139 2003-06-06 Bradley Bell <btb@icculus.org>
1141 * main/kconfig.c: fix crash in control menus
1143 * main/gauges.c: force cockpit redraw in opengl
1145 * main/gamerend.c: move ogl swap, so cockpit and console get
1148 2003-06-01 Bradley Bell <btb@icculus.org>
1150 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1154 2003-05-12 Bradley Bell <btb@icculus.org>
1156 * configure.ac: increment version number
1158 * main/bm.c: use con_printf for exit model warnings
1160 * configure.ac: must check for timespec after setting -mno-cygwin
1162 * main/inferno.c: added -nohogdir and -userdir options
1164 * NEWS, main/titles.c: use briefings with no extension
1168 2003-04-30 Bradley Bell <btb@icculus.org>
1170 * configure.ac: have to include time.h when checking for nanosleep
1172 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1175 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1176 increment version number
1178 * main/Makefile.am: make dist fix
1182 2003-04-29 Bradley Bell <btb@icculus.org>
1184 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1187 2003-04-24 Bradley Bell <btb@icculus.org>
1189 * configure.ac: increment version number
1191 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1194 2003-04-24 Ingo van Lil <inguin@gmx.de>
1196 * main/render.c: fix misspellings of NDEBUG
1200 2003-04-14 Bradley Bell <btb@icculus.org>
1202 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1204 2003-04-11 Bradley Bell <btb@icculus.org>
1206 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1211 2003-04-11 Bradley Bell <btb@icculus.org>
1213 * libmve/mveplay.c: use _sleep instead of sleep on win32
1215 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1216 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1217 include/cfile.h, include/error.h, libmve/Makefile.am,
1218 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1219 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1220 utilities/Makefile.am: comments/formatting/dist problems
1222 * configure.ac: use different defines for os x
1224 2003-04-07 Bradley Bell <btb@icculus.org>
1226 * include/error.h, misc/error.c: put some old stuff back in,
1227 eliminate duplicate error messages
1229 * main/text.c: don't die on text not found
1232 * main/inferno.c: print some useful info if hog not found, allow
1233 -help to work if no text available
1235 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1237 * arch/linux/Makefile.am: revert to previous version, so linux
1240 2003-04-03 Bradley Bell <btb@icculus.org>
1242 * main/endlevel.c: fixed exit model scheme yet again
1244 2003-04-02 Bradley Bell <btb@icculus.org>
1246 * misc/error.c: call Int3 on Assert
1248 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1251 * main/wall.c: don't die when trying to toggle nonexistent
1252 segment... vertigo level 10 is buggy!
1254 * main/gamemine.c: comments/formatting
1256 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1258 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1259 main/inferno.c: Allow use of 22K sound samples
1261 2003-03-29 Bradley Bell <btb@icculus.org>
1263 * arch/ogl/gr.c: default to bitmapped reticle
1265 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1266 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1269 * arch/sdl/joy.c: fixed text seen for hats in control config
1272 2003-03-28 Bradley Bell <btb@icculus.org>
1274 * main/bm.c: heh, model nums in vertigo are hardcoded,
1275 N_D2_POLYGON_MODELS can't change
1277 * configure.ac, include/d1x.xpm, include/descent.xpm,
1278 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1281 2003-03-27 Bradley Bell <btb@icculus.org>
1283 * main/text.h: fixed text references for hat directions
1285 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1287 2003-03-26 Bradley Bell <btb@icculus.org>
1289 * main/playsave.c: make d2x keys backward compatible
1291 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1293 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1296 2003-03-26 Bradley Bell <btb@icculus.org>
1298 * main/piggy.c: fix crash when d1 data not present
1300 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1301 read/write from plr file
1303 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1304 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1305 added escort.h header
1307 2003-03-25 Bradley Bell <btb@icculus.org>
1309 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1310 D1_PIGFILE ("descent.pig") macro
1312 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1313 models from d1 pig file
1315 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1316 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1317 really) from d1 pig file
1319 2003-03-23 Bradley Bell <btb@icculus.org>
1321 * main/bm.c: stop extra robots from overwriting exit models
1323 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1324 texture list doesn't get full
1326 * main/bm.c: fix mem leak when reading extra robots
1328 2003-03-21 Bradley Bell <btb@icculus.org>
1330 * main/menu.c: Added option to set movie resolution (mostly works)
1332 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1334 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1335 replacement functions to piggy.c
1337 * main/gameseq.c: attempt to support mac d1 descent.pig
1339 * main/bm.c: fix mem leak
1341 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1342 files, both d1 and d2 oem briefing where showed
1344 * main/inferno.c, main/movie.c: Change the default movie
1345 resolution to "high", implement the option -lowresmovies
1347 2003-03-20 Bradley Bell <btb@icculus.org>
1349 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1351 * main/piggy.c: comments
1353 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1355 * main/gameseq.c: delete duplicate function
1357 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1359 2003-03-19 Bradley Bell <btb@icculus.org>
1361 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1362 (cddb discid) support
1364 * arch/sdl/digi.c, main/kludge.c: implemented
1365 digi_link_sound_to_object3 for looping sounds, other looping stuff
1367 * arch/sdl/gr.c: removing dependencies on stuff in main/
1369 * arch/linux/Makefile.am, arch/linux/init.c,
1370 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1371 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1372 other header cleanups
1374 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1376 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1378 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1379 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1380 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1381 load d1 textures for d1 levels
1383 2003-03-19 Bradley Bell <btb@icculus.org>
1385 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1386 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1387 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1388 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1391 * README: added some OS X info
1393 2003-03-17 Bradley Bell <btb@icculus.org>
1395 * main/newdemo.c: simplify DEMO_FILENAME macro
1397 * main/console.c, main/game.c: enable experimental console support
1399 * main/gamerend.c: fixed location of fps meter in multi
1401 2003-03-16 Bradley Bell <btb@icculus.org>
1403 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1404 also look in shared data dir for demos
1406 * main/newdemo.c, main/newdemo.h: comments/formatting
1408 2003-03-15 Christopher Thielen <chris@luethy.net>
1410 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1411 thinking d2 cd is always present
1413 2003-03-15 Bradley Bell <btb@icculus.org>
1415 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1418 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1421 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1422 gr_init. don't really know why this works, though
1424 2003-03-14 Bradley Bell <btb@icculus.org>
1426 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1428 * unused/bios/rbaudio.h: removed duplicate file
1430 2003-03-14 Christopher Thielen <chris@luethy.net>
1432 * arch/sdl/rbaudio.c: stop cd audio when exiting
1434 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1436 * main/gamecntl.c: add comments to the "only matt knows" cheats
1438 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1440 * main/gamemine.c: formatting, better texture conversion for d1
1443 2003-03-14 Bradley Bell <btb@icculus.org>
1445 * main/piggy.c: must swap all mac version pigfiles
1447 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1448 main/multi.c: formatting, minor cleanups
1450 * 2d/rle.c: need to swap line_size on bigendian machines
1452 * main/mission.c, main/mission.h: detect mac full version hogfile
1454 2003-03-13 Bradley Bell <btb@icculus.org>
1456 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1457 added joy/mouse sensitivity slider, increased range to 16, and
1460 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1463 * arch/linux/Makefile.am: removed extra backslash
1465 * TODO, installation.txt: updated some documentation
1467 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1468 menu, with maxfps option
1470 2003-03-12 Bradley Bell <btb@icculus.org>
1472 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1474 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1475 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1476 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1477 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1478 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1479 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1480 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1481 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1482 arch/linux/include/music.h, arch/linux/include/serial.h,
1483 arch/linux/include/ukali.h: formatting
1485 2003-03-11 Chris Arena <ccarena@cox.net>
1487 * main/menu.c: fixed brightness slider
1489 2003-03-01 Bradley Bell <btb@icculus.org>
1491 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1492 robots and animated bitmaps work, but colors are messed up
1494 2003-02-28 Bradley Bell <btb@icculus.org>
1496 * main/player.h: whitespace
1498 * main/automap.c, main/cntrlcen.c, main/collide.c,
1499 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1500 descent.hog is present, d1 becomes mission 0)
1502 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1503 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1504 arch/win32/winnet.c: MinGW compiles with network enabled again,
1505 but still doesn't work
1509 2003-02-28 Bradley Bell <btb@icculus.org>
1511 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1512 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1513 many opengl glitches
1515 2003-02-27 Bradley Bell <btb@icculus.org>
1517 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1518 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1519 main/network.c, main/network.h: noted that hoard.ham is only needed
1520 for multiplayer HOARD games, and should not be equated with
1521 "vertigo". put HoardEquipped() back in network.c.
1523 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1524 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1525 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1526 use timer_delay instead of d_delay
1528 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1530 * main/render.c: added replacement qsort for solaris
1532 2003-02-26 Bradley Bell <btb@icculus.org>
1534 * main/gamemine.c: texture conversion for d1 shareware
1536 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1538 * main/gamemine.c: better texture conversion for d1 levels
1540 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1542 * main/kconfig.c: fix joystick support under MinGW
1544 2003-02-26 Bradley Bell <btb@icculus.org>
1546 * main/playsave.c: fix swapping glitch
1548 * configure.ac, readme.txt: clean stuff up, getting ready for
1551 * main/titles.c: begin support for rendering spinning robots in
1554 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1557 * main/gamemine.c: load d1 shareware levels!
1559 2003-02-25 Bradley Bell <btb@icculus.org>
1563 * autogen.sh: add warning about old auto* versions, use
1566 2003-02-24 Bradley Bell <btb@icculus.org>
1568 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1569 briefings mostly working
1571 * main/movie.c, main/titles.c: fixed some more briefing glitches
1573 2003-02-23 Bradley Bell <btb@icculus.org>
1575 * main/movie.c: fixed crash when using shareware data files
1578 * arch/sdl/digi.c: fix crash on non-existent sounds
1579 (i.e. shareware data)
1581 2003-02-22 Bradley Bell <btb@icculus.org>
1583 * main/titles.c: fixed fullscreen toggle in briefings
1585 2003-02-21 Bradley Bell <btb@icculus.org>
1587 * configure.ac: check for mingw when enabling nasm
1589 * main/playsave.c: enable loading player files of either byte
1592 2003-02-20 Bradley Bell <btb@icculus.org>
1594 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1596 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1597 #343, not "rest of solution to bug #344"
1599 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1602 * main/kludge.c: partial solution to bug #344
1604 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1606 * compilerdefs.txt: added linux/mips info
1608 * ChangeLog: clean up changelog
1610 2003-02-19 Bradley Bell <btb@icculus.org>
1612 * libmve/mveplay.c: os x needs nanosleep prototype.
1614 2003-02-18 Bradley Bell <btb@icculus.org>
1616 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1618 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1619 to disable/enable audio
1621 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1623 * main/: movie.h, titles.c: make sure movie's palette is set before
1624 writing briefing text. Fixes bug #359
1626 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1629 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1630 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1633 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1636 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1637 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1638 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1641 * include/libmve.h: blah
1643 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1645 * main/render.c: 2nd attempt to fix solaris qsort bug
1647 2003-02-18 Bradley Bell <btb@icculus.org>
1649 * configure.ac, include/pstypes.h: put alignment detection in
1652 2003-02-17 Bradley Bell <btb@icculus.org>
1654 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1655 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1656 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1657 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1658 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1659 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1660 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1661 moved mve stuff to separate subdir
1663 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1664 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1665 mve code. Fixes (at least) bugs #41, #348, and #350.
1667 2003-02-14 Bradley Bell <btb@icculus.org>
1669 * main/Makefile.am: no more Makefile.mveplay. again
1671 * main/mveplay.c: typo
1673 2003-02-13 Bradley Bell <btb@icculus.org>
1675 * utilities/mvlextract.c: uint -> unsigned int
1677 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1678 standalone mveplayer, win32 support
1680 * main/movie.c: random bugfixes, win32 support
1682 * arch/sdl/Makefile.am: formatting
1684 * configure.ac: disable networking on mac/win for now
1686 * main/newmenu.c: comments
1688 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1690 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1691 redundant swap functions.
1693 2003-02-13 Bradley Bell <btb@icculus.org>
1695 * ChangeLog: update changelog
1697 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1699 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1700 polymodel alignment issues.
1702 2003-02-13 Bradley Bell <btb@icculus.org>
1704 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1705 fix various little bugs
1707 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1708 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1710 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1713 * README.utils: new file
1715 * main/: mve_main.c, mveplay.c: more movie fixes
1717 * README: updated README
1719 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1721 2003-02-12 Bradley Bell <btb@icculus.org>
1723 * utilities/mvlextract.c: bigendian mvl support
1725 * main/mveplay.c: formatting, stuff
1727 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1728 truecolor mve support, standalone mveplayer
1730 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1731 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1732 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1733 standalone mveplayer
1735 2003-01-22 Bradley Bell <btb@icculus.org>
1737 * include/: interp.h, interp.h: restore prototype for
1738 swap_polygon_model_data
1740 2003-01-21 Bradley Bell <btb@icculus.org>
1742 * main/piggy.c: use memcpy to avoid alignment problem
1744 * compilerdefs.txt: updated some defs, added sunos/sparc
1746 2003-01-15 Bradley Bell <btb@icculus.org>
1748 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1750 * main/gamemine.c: attempting to support d1 shareware
1752 * compilerdefs.txt: update defs
1754 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1756 * main/mveplay.c: fix several bugs, comments, formatting.
1758 2003-01-15 Bradley Bell <btb@icculus.org>
1760 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1761 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1762 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1763 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1766 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1767 formatting, comments
1769 2003-01-11 Bradley Bell <btb@icculus.org>
1771 * main/: mission.c, mission.h: attempt to support d1 for mac
1774 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1776 * main/object.h: foo
1778 2003-01-09 Bradley Bell <btb@icculus.org>
1780 * main/movie.c: use ifdef around gr_toggle_fullscreen
1782 2003-01-07 Bradley Bell <btb@icculus.org>
1784 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1785 main/mission.h: don't need .msn file for descent.hog anymore
1789 2003-01-06 Bradley Bell <btb@icculus.org>
1791 * main/mission.h, main/mission.c: comments
1793 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1796 2003-01-03 Bradley Bell <btb@icculus.org>
1798 * utilities/: txb2txt.c, txt2txb.c: remove old files
1800 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1802 * main/polyobj.c: attempt to make read_model_file
1805 * main/menu.c: move vertigo text
1807 2003-01-02 Bradley Bell <btb@icculus.org>
1809 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1810 main/polyobj.h: cleanup alignment changes
1812 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1813 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1814 main/object.h: fix alignment issues on sparc
1816 * cvshowto.txt: update cvs info
1820 * 2d/rle.c: make rle_swap handle RLE_BIG
1822 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1824 * main/render.c: workaround solaris qsort bug
1826 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1828 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1829 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1831 * arch/linux/Makefile.am: enabled linux joystick, kali
1833 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1834 arch/sdl/event.c: enabled linux joystick
1836 2002-12-31 Bradley Bell <btb@icculus.org>
1838 * main/gamemine.c: simplified warning msg
1840 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1842 * main/render.h: fix compiler warning
1844 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1846 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1848 2002-12-24 Bradley Bell <btb@icculus.org>
1850 * main/mission.c: fixes an infinite loop which was caused by d2x
1851 thinking d2demo was a descent 1 mission
1853 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1855 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1857 2002-12-24 Bradley Bell <btb@icculus.org>
1859 * main/render.c: comments
1861 2002-10-30 Bradley Bell <btb@icculus.org>
1863 * main/inferno.c: add help for -hogdir option
1865 * main/inferno.c: added -hogdir option
1867 2002-10-28 Bradley Bell <btb@icculus.org>
1869 * main/: inferno.c, menu.c: enabled Vertigo displays
1871 * include/3d.h: typo
1873 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1875 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1876 main/netmisc.c, main/network.c: simplify and eliminate redundant
1879 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1881 * maths/fixc.c: fix infinite loop in quad_sqrt.
1883 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1884 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1886 2002-10-12 Bradley Bell <btb@icculus.org>
1888 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1890 2002-10-11 Bradley Bell <btb@icculus.org>
1892 * main/hud.c: make hud_message work correctly
1894 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1897 * main/network.c: formatting, small fixes
1899 2002-10-10 Bradley Bell <btb@icculus.org>
1901 * main/netmisc.h: no swap_object for little-endian
1903 * main/: netmisc.h, network.c: use macros to simplify network
1906 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1909 * main/inferno.c: enable loading screen for mac shareware with
1912 * main/netmisc.c: whitespace
1914 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1917 * main/hud.c: whitespace
1919 * configure.ac: remove shareware build, add macdata build
1921 * main/songs.c: whitespace
1923 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1924 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1927 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1930 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1932 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1933 comments, formatting, etc.
1935 * iff/iff.c: fix bigendian iff loading.
1937 2002-10-03 Bradley Bell <btb@icculus.org>
1939 * utilities/txb2tex.c: typo
1941 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1942 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1945 * arch/sdl/mouse.c: whitespace
1947 2002-09-19 Bradley Bell <btb@icculus.org>
1949 * main/kconfig.c: fix a oops, add old logs
1951 * main/kconfig.c: support for >3 mouse buttons
1953 2002-09-18 Bradley Bell <btb@icculus.org>
1955 * include/gr.h: fix palette swap define
1957 2002-09-14 Bradley Bell <btb@icculus.org>
1959 * main/titles.c: load hires briefing screen if lores doesn't exist
1960 (i.e. vertigo) and MenuHires=0
1962 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1964 * main/: multi.h, network.h: pack some structures for ipx
1967 2002-09-14 Bradley Bell <btb@icculus.org>
1969 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1970 and load_endlevel_data() to expect newline-terminated strings, fix
1971 load_game_data to read null-terminated string for
1974 2002-09-07 Bradley Bell <btb@icculus.org>
1976 * main/newmenu.c: added error message
1978 * main/menu.h: enable -nohires with mac shareware
1980 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1982 * 2d/font.c: enable 0/255 palette swap for fonts
1984 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1987 * 2d/2dsline.c: fix ogl blooper
1989 2002-09-05 Bradley Bell <btb@icculus.org>
1991 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1994 * include/strutil.h: need string.h for strcasecmp
1996 * include/rle.h: okay, maybe it needs to be this way
1998 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2000 * 2d/scalec.c: more stuff from d2src
2002 * 2d/rle.c: more stuff from d2src, formatting
2004 * 2d/font.c: useless cruft
2006 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2008 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2011 2002-09-04 Bradley Bell <btb@icculus.org>
2013 * include/grdef.h: fix compiler warnings
2015 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2017 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2020 * main/game.c: we want the mac ibitblt for everything but dos and
2023 * main/texmerge.c: these routines are in tmerge.c
2025 * main/credits.c: enable credits for mac and oem data
2027 * main/bm.c: use either exit.ham or exit.pofs
2029 * include/ibitblt.h: enable some more code from d2src
2031 * include/gr.h: enable mac ubitblt_double
2033 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2035 * include/grdef.h: moved some inline asm from linear.h
2037 * 2d/ibitblt.c: brought in line with original d2 version
2039 * 2d/bitblt.c: reverted to original d2 version of this file, then
2040 added d1x enhancements
2042 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2044 * 2d/linear.h: moved these back to their original locations
2047 * main/mveplay.c: close some memory holes, speed up palette loading
2049 * main/movie.c: added fullscreen toggle while playing movies
2051 * main/inferno.c: comment out -superhires help text (always on)
2053 * include/timer.h: added approx_fsec_to_usec macro
2055 * arch/sdl/joy.c: fix compiler warning
2057 2002-09-01 Bradley Bell <btb@icculus.org>
2059 * main/network.c: oops
2061 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2063 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2064 timer_get_fixed_seconds
2068 2002-08-31 Bradley Bell <btb@icculus.org>
2070 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2073 * main/multi.h: network endian stuff
2075 * 2d/font.c, include/gr.h: fast file i/o for font headers
2077 * arch/win32/arch_ip.cpp: unused file
2079 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2080 bigendian networking fixes
2082 * main/menu.c: make net menu more accurate, also make superhires
2085 * include/pstypes.h: better to have __pack__ all the time, I think.
2086 needed for networking, e.g.
2088 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2091 * arch/win32/Makefile.am: unused file
2095 2002-08-30 Bradley Bell <btb@icculus.org>
2097 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2099 * main/: newmenu.h, titles.c: formatting
2101 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2102 main/multi.h: networking works, finally
2104 * TODO: added TODO file
2106 * arch/linux/arch_ip.cpp: unused fine
2108 * README: network sorta working
2110 * main/: Makefile.am, multi.c, network.c, network.h: more
2113 * main/menu.c: load builtin mission correctly
2115 * main/inferno.c: documentation
2117 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2120 * main/Makefile.mveplay: don't need no more
2122 2002-08-29 Bradley Bell <btb@icculus.org>
2124 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2125 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2126 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2129 * include/ipx_drv.h: more network fixing
2131 * arch/linux/include/ipx_drv.h: more network fixing
2133 * include/ipx.h: formatting
2135 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2137 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2138 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2139 main/inferno.c: fixed networking fuck-up?
2141 * Makefile.am: moved mingw info to README
2143 * README, mingw32.txt: moved mingw info to README
2145 2002-08-27 Bradley Bell <btb@icculus.org>
2147 * utilities/mvlextract.c: allow specifying file to extract
2149 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2152 * utilities/hogextract.c: allow specifying file to extract
2154 * main/mission.c: Have to get mission_num _after_ promoting...
2156 * main/: gameseq.c, titles.c: beginning d1 briefing support
2158 * descent.msn: beginning d1 briefing support
2160 * main/: titles.c, titles.h: d1-style mission briefings
2162 * main/piggy.h: whitespace
2164 * main/movie.c: beginning robot movie support, fall back on lo/hi
2165 res if hi/lo not available
2167 * main/mission.c: added Builtin_mission_num for builtin mission,
2168 D1Hogdir, d1-style mission briefings
2170 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2173 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2174 (for d1 missions that need d1 data)
2176 * 2d/ibitblt.c: whitespace
2178 2002-08-26 Bradley Bell <btb@icculus.org>
2180 * utilities/mvlcreate.c: oops
2182 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2185 * utilities/hogextract.c: added [v]iew option
2187 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2189 * main/titles.c: fix writable string, disable DumbAdjust thing
2191 * main/polyobj.h: whitespace
2193 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2196 * main/movie.c: read movies from AltHogDir, other fixes
2198 * main/: mission.c, mission.h: fix bug w/mission filename
2200 * main/gameseq.c: comments
2202 * main/digi.h: whitespace n stuff
2204 * include/mve_audio.h: added audio flag macros
2206 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2211 2002-08-23 Bradley Bell <btb@icculus.org>
2213 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2216 * Makefile.am: remove d2demo.mn2
2218 * cfile/cfile.c, include/cfile.h: add cfile_size function
2220 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2221 eliminate need for .mn2 files for oem and demo
2223 2002-08-22 Bradley Bell <btb@icculus.org>
2225 * main/bm.c: fix for vertigo
2227 * main/menu.h: make OEM menu pcx available
2229 * 2d/rle.c: merge with original d2 file
2231 * Makefile.am, configure.ac: let mission files get installed by
2234 2002-08-17 Bradley Bell <btb@icculus.org>
2236 * configure.ac: make FAST_FILE_IO the default on little-endian
2239 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2241 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2244 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2246 * main/: game.c, menu.c, mission.c: promote builtin missions.
2248 2002-08-15 Bradley Bell <btb@icculus.org>
2250 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2251 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2253 * utilities/.cvsignore: added cvsignore
2255 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2258 * main/piggy.c: mac data file loading
2260 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2261 transparency and swap 0/255 correctly for mac data files
2263 2002-08-13 Bradley Bell <btb@icculus.org>
2265 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2266 to utilities to avoid conflict with c++ std lib <utility>
2268 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2269 txt2txb.c: moved utility to utilities to avoid conflict with c++
2272 * Makefile.am, configure.ac: add utilities
2274 2002-08-09 Bradley Bell <btb@icculus.org>
2276 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2279 2002-08-08 Bradley Bell <btb@icculus.org>
2281 * main/inferno.c: comments
2283 * main/: newmenu.c, songs.c: mac demo datafile support
2285 * installation.txt: update
2287 * main/gamesave.c: use lowercase for consistency
2289 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2290 models for other than d2demo
2292 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2294 * main/gamemine.c: formatting, better d1 texture conversion
2296 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2297 main/mission.h: recognize .msn mission files.
2299 2002-08-07 Bradley Bell <btb@icculus.org>
2301 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2302 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2303 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2304 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2305 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2306 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2309 2002-08-06 Bradley Bell <btb@icculus.org>
2311 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2313 * main/Makefile.am: formatting
2315 * 2d/font.c: make gr_remap_font just reload the whole thing
2317 * configure.ac: formatting
2319 * Makefile.am: added d2demo.mn2
2321 * d2demo.mn2: mission file for shareware
2323 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2324 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2326 * main/sounds.h: shareware stuff, whitespace
2328 * main/: polyobj.c, polyobj.h: more fast i/o macros
2330 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2333 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2334 endlevel stuff to non-shareware, allow movies/endlevel for
2337 * main/cntrlcen.c: typo
2339 * main/bm.h: use global Piggy_hamfile_version
2341 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2342 macros, use global Piggy_hamfile_version
2344 * main/Makefile.am: terrain and movie stuff always used now
2346 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2349 * main/: gamemine.c, gamesave.c: load DMB levels
2351 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2352 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2354 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2356 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2358 2002-08-04 Bradley Bell <btb@icculus.org>
2360 * main/inferno.c: shareware stuff, formatting
2362 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2364 * arch/sdl/gr.c: don't need to set mode in gr_init
2366 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2368 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2371 * Makefile.am, descent.mn2: added mission file for descent 1
2373 2002-08-02 Bradley Bell <btb@icculus.org>
2375 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2376 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2377 main/piggy.h, misc/error.c: junk
2379 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2380 render.h, scores.c, scores.h, terrain.c: shareware stuff
2382 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2383 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2384 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2385 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2386 main/weapon.c, main/weapon.h: fast i/o macros
2388 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2390 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2391 main/gamemine.h, main/gamesave.c: load d1 levels
2393 2002-07-30 Bradley Bell <btb@icculus.org>
2395 * configure.ac: oops
2397 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2400 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2401 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2402 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2403 main/piggy.c, main/titles.c: support shareware datafiles!
2405 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2406 piggy.c: SHAREWARE fixes
2408 2002-07-29 Bradley Bell <btb@icculus.org>
2410 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2411 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2412 misc/fileutil.c: Portability - OS X support
2414 2002-07-27 Bradley Bell <btb@icculus.org>
2416 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2417 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2418 segment.h: portability
2420 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2421 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2422 main/wall.h: portabilization
2424 * 2d/font.c, include/gr.h: portability
2426 2002-07-26 Bradley Bell <btb@icculus.org>
2428 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2430 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2432 * main/player.c: foo
2434 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2436 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2437 misc/fileutil.h: portable file i/o utils
2439 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2440 writable string anymore... / formatting
2442 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2443 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2444 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2445 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2446 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2447 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2448 portable-izing file loading routines
2450 2002-07-24 Bradley Bell <btb@icculus.org>
2452 * main/mveplay.c: correctly play files with 16bit uncompressed
2453 audio, mem checking, etc
2455 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2458 2002-07-23 Bradley Bell <btb@icculus.org>
2460 * misc/Makefile.am: unused file
2462 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2463 main/sounds.h: remove experimental nmovie stuff
2465 * main/movie.c: add some debugging output
2467 2002-07-22 Bradley Bell <btb@icculus.org>
2469 * main/: console.c, state.c: simplified header
2471 * main/movie.c: enable mveplay audio
2473 * main/old/movie.c: moved to main/
2475 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2476 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2477 main/mvelib.c, main/mveplay.c: initial movie support
2479 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2480 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2481 include/ogl_init.h, include/pstypes.h, main/console.c,
2482 main/state.c, mem/mem.c: OS X stuff
2484 * configure.ac: OS X and movie stuff
2486 2002-07-19 Bradley Bell <btb@icculus.org>
2488 * compilerdefs.txt: OSX defs
2490 2002-07-18 Bradley Bell <btb@icculus.org>
2492 * main/inferno.c: use simpler rcs tags
2494 * autogen.sh: keep Changelog in cvs (and use --accum)
2496 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2497 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2498 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2499 main/songs.c: changed cdrom->rbaudio
2501 * include/rbaudio.h: moved to /include
2503 2002-07-17 Bradley Bell <btb@icculus.org>
2505 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2506 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2507 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2508 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2509 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2510 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2511 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2512 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2513 3d/setup.c: use simpler rcs tags
2518 2002-07-17 Bradley Bell <btb@icculus.org>
2520 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2522 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2524 * debian/rules: don't need readme's
2526 * debian/rules: move d1x license to COPYING, license clarifications
2528 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2529 license to COPYING, license clarifications
2531 * debian/rules: fix debian docs
2533 * debian/rules: fix debian manpages
2535 * debian/d2x-sdl.menu: fix debian menu
2537 * debian/rules: link to undocumented man page for debs
2539 * Makefile.am, configure.ac, debian/control, debian/copyright,
2540 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2541 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2542 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2545 2002-07-16 Bradley Bell <btb@icculus.org>
2547 * debian/: rules, changelog.in: deb stuff
2549 * configure.ac: cleaner nasm detection
2551 * debian/: changelog.in, control, rules: deb stuff
2553 * README, installation.txt: typos, stuff
2555 * configure.ac: better #defines
2557 * configure.ac: whitespace
2559 * configure.ac: better documentation
2561 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2562 SDL_JOYSTICK not needed
2564 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2566 * configure.ac: need higher SDL for joystick
2568 * debian/: control, rules: deb stuff
2570 * arch/sdl/joy.c: old junk
2572 * Makefile.am, configure.ac: automake updates
2574 * main/: inferno.c, text.c: don't use althogdir on non-unix
2576 * configure.ac: more autoconf updates
2578 * misc/strutil.c: better strrev
2580 * main/inferno.c: need limits.h on mingw also
2582 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2585 2002-04-19 Bradley Bell <btb@icculus.org>
2587 * main/network.c: let hoard.ham be a cfile
2589 * main/text.c: better error message when hog not found
2593 2002-03-23 Bradley Bell <btb@icculus.org>
2595 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2596 arch/sdl/Makefile.am: Use SDL joystick automatically
2598 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2600 2002-03-05 Bradley Bell <btb@icculus.org>
2602 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2605 2002-02-23 Bradley Bell <btb@icculus.org>
2607 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2609 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2610 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2611 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2612 main/editor/Makefile.am: moved includes to include
2614 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2616 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2617 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2618 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2621 * main/game.c: disabled cockpit for OGL, formatting
2623 * 2d/ibitblt.c: formatting
2625 2002-02-16 Bradley Bell <btb@icculus.org>
2627 * include/oldsdl.h: check for older macros
2629 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2630 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2631 allow older sdl versions
2633 2002-02-15 Bradley Bell <btb@icculus.org>
2635 * main/: automap.c, automap.h, inferno.c: automap resolution now
2638 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2640 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2641 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2642 win32/include/key_arch.h: never mind - that would be pointless
2644 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2645 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2646 win32/include/key_arch.h: copied files from d1x
2648 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2649 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2651 * main/multipow.c: need conf.h
2653 * arch/win32/Makefile.am: new file
2655 * include/pstypes.h: added u_int16_t (needed in base_ip)
2657 * arch/win32/arch_ip.cpp: copied from d1x
2659 2002-02-14 Bradley Bell <btb@icculus.org>
2661 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2663 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2664 main/netlist.c: Added hotkeys to toggle fullscreen mode
2666 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2667 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2669 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2670 reorder.h: Lotsa networking stuff from d1x
2672 2002-02-13 Bradley Bell <btb@icculus.org>
2674 * include/gr.h, main/game.c: Fullscreen toggle stuff
2676 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2679 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2680 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2683 2002-02-11 Bradley Bell <btb@icculus.org>
2685 * main/bm.c: use portable loader if bigendian
2687 * include/pstypes.h: don't define bool for c++
2689 * include/cfile.h: extern AltHogDir stuff
2691 * include/byteswap.h: use WORDS_BIGENDIAN
2693 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2695 * main/vers_id.h: added D2X_IVER
2697 * misc/args.c: don't use d1x.ini
2699 * Makefile.am: rpm stuff
2701 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2704 2002-02-09 Bradley Bell <btb@icculus.org>
2706 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2708 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2710 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2713 2002-02-06 Bradley Bell <btb@icculus.org>
2715 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2716 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2717 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2719 * debian/: changelog.in, control, copyright, d2x-gl.files,
2720 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2724 2002-02-02 Bradley Bell <btb@icculus.org>
2726 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2728 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2729 Enabled RELEASE option
2731 2002-01-31 Bradley Bell <btb@icculus.org>
2733 * Makefile.am, configure.ac: specify prerequisite versions of
2734 autoconf and automake
2736 2002-01-29 Bradley Bell <btb@icculus.org>
2738 * main/mission.c: RCS header added
2740 * main/inferno.c: update copyright date
2742 * main/mission.c: allow missions to be in AltHogDir
2744 * configure.ac: Display results of configure
2746 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2749 2002-01-28 Bradley Bell <btb@icculus.org>
2751 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2752 Data files now go in DATADIR/games/d2x, user files now go in
2755 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2757 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2758 files now go in ~/.d2x
2760 2002-01-24 Bradley Bell <btb@icculus.org>
2762 * configure.ac: fix nasm not found error message
2764 2002-01-18 Bradley Bell <btb@icculus.org>
2766 * configure.in: getting rid of old configure.in
2768 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2769 main/movie.c: Movie playing kludgey stuff
2771 * misc/args.c: formatting
2773 * main/inferno.c: allow -h for help
2775 * include/error.h: don't die on int3, unless -debug given
2777 * mingw32.txt: more stuff
2779 2001-12-29 Bradley Bell <btb@icculus.org>
2781 * Makefile.am: Got rid of thinking.txt
2783 * main/inferno.c: document -nomovies option
2785 2001-12-28 Bradley Bell <btb@icculus.org>
2787 * main/titles.c: formatting, put some code into place for rendering
2788 of robots during briefings
2790 2001-12-27 Bradley Bell <btb@icculus.org>
2794 2001-12-23 Craig Hadady <chadady@iglou.com>
2796 * 2d/rle.c: fixed bug in dummy array.
2798 2001-12-03 Bradley Bell <btb@icculus.org>
2800 * arch/sdl/init.c: fix formatting
2802 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2803 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2804 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2805 and sdl joystick stuff
2807 2001-11-30 Bradley Bell <btb@icculus.org>
2809 * thinking.txt: not needed
2811 2001-11-27 Bradley Bell <btb@icculus.org>
2813 * cygconf, mingw32.txt: use sdl from source on cygwin
2815 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2816 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2817 SDL_CFLAGS to CFLAGS
2819 2001-11-27 Bradley Bell <btb@icculus.org>
2823 2001-11-14 Bradley Bell <btb@icculus.org>
2825 * texmap/scanline.c: use optimization flags as texmap default
2827 * NEWS: mouse wheel, etc
2829 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2830 wheel to emulate 3rd axis
2832 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2834 * include/error.h: kludge to ungrab mouse when we hit an int3
2836 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2837 __ENV_MSDOS__ to __MSDOS__
2839 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2842 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2845 * arch/sdl/digi.c: implemented digi_set_volume
2847 * include/grdef.h, main/config.c, misc/d_io.c: change
2848 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2850 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2851 main/piggy.c: use MAKE_SIG
2853 * installation.txt: update
2855 * configure.ac: new file
2857 * arch/sdl/joydefs.c: #include pstypes.h
2859 * arch/sdl/init.c: SDL joystick stuff
2861 * acconfig.h: adjust MINGW defines
2863 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2864 controls menu now works
2866 2001-11-13 Bradley Bell <btb@icculus.org>
2868 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2871 * Makefile.am: New file
2873 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2876 * compilerdefs.txt: New file
2878 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2880 2001-11-12 Bradley Bell <btb@icculus.org>
2882 * main/playsave.c: load player files regardless of byte order of
2885 2001-11-11 Bradley Bell <btb@icculus.org>
2887 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2890 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2892 * NEWS: GL savegame thumbnails
2894 * acconfig.h, configure.in: make option for NMOVIES, default to off
2896 2001-11-09 Bradley Bell <btb@icculus.org>
2898 * main/state.c: Enabled savegame thumbnails under OpenGL
2900 * unused/pa_null/pa_enabl.h: remove duplicate header
2902 * misc/args.c: use d2x.ini for option file
2904 * mem/mem.c: Move mem_realloc inside the ifdef
2906 * main/menu.c: fix 640x400 menu text
2908 * main/inferno.c: added documentation
2910 * main/endlevel.c: fix warnings
2912 * arch/ogl/gr.c: Get rid of gl spew
2914 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2916 * acconfig.h: Define __SDL__ for mingw
2918 2001-11-08 Bradley Bell <btb@icculus.org>
2920 * 2d/font.c: free OGL font data when rereading
2922 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2923 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2924 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2925 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2926 main/weapon.h: Enabled shareware build, endlevel flythrough
2929 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2930 of use for shareware build
2932 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2935 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2937 2001-11-05 Bradley Bell <btb@icculus.org>
2939 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2942 * include/3d.h: Add comment
2944 2001-11-04 Bradley Bell <btb@icculus.org>
2946 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2949 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2952 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2954 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2955 main/hudmsg.h: Enable d1x-style hud_message
2957 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2959 * 2d/font.c: re-init ogl fonts after remapping colors.
2961 2001-11-02 Bradley Bell <btb@icculus.org>
2963 * misc/Makefile.am: remove byteswap.h (duplicate header)
2965 * 2d/font.c: fixed gr_remap_font, minor stuff
2967 * configure.in: take out -O2 if doing debug build
2969 * main/bm.c: formatting
2971 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2973 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2974 macros, get rid of functions
2976 2001-11-01 Bradley Bell <btb@icculus.org>
2978 * misc/byteswap.h: removed duplicate header
2980 2001-10-31 Bradley Bell <btb@icculus.org>
2982 * NEWS, main/automap.c: automap works in opengl
2984 * NEWS, configure.in: Added news
2986 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2988 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2990 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2991 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2992 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2994 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2996 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2998 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2999 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3001 2001-10-27 Bradley Bell <btb@icculus.org>
3003 * main/inferno.c: added some documentation
3005 2001-10-25 Bradley Bell <btb@icculus.org>
3007 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3010 * Makefile.am, configure.in, arch/Makefile.am,
3011 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3012 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3013 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3014 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3015 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3016 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3017 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3018 it's ugly, but It'll be easier to sync with d1x.
3020 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3021 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3022 main/editor/Makefile.am: attempt at support for editor, makefile
3025 * misc/d_delay.c: formatting fix
3027 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3028 tmappent.S, tmapppro.S: adding support for runtime selection of
3031 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3032 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3033 including multi.h and network.h, fix backslashes, fix compiler
3036 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3037 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3038 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3039 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3040 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3041 including multi.h and network.h, fix backslashes
3043 * include/pstypes.h: added typedef for u_int64_t on mingw
3045 * include/3d.h: added prototype for g3_uninit_polygon_model
3047 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3049 2001-10-24 Bradley Bell <btb@icculus.org>
3051 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3052 arch subdirs, as in d1x.
3054 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3055 earlier style until i understand automake 1.5 better. remove input
3058 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3059 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3060 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3061 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3062 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3063 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3064 Moved input stuff to arch subdirs, as in d1x.
3066 * NEWS, configure.in: blah blah
3068 2001-10-23 Bradley Bell <btb@icculus.org>
3070 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3072 * texmap/tmapppro.S: no need for #include <conf.h> here
3074 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3077 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3078 file. RCS header added
3080 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3081 #ifdef'ing out the whole file. RCS header added
3083 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3084 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3085 fixes. Now works with automake 1.5 and autoconf 2.52.
3086 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3087 mingw (-grabmouse now works on win32).
3089 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3090 These don't belong in cvs
3094 2001-10-20 Bradley Bell <btb@icculus.org>
3096 * 2d/font.c: Don't free unused variables...
3098 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3101 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3102 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3103 main/Makefile.am: make dist more sensible
3105 * Makefile.am: Kludge for linking on mingw
3107 2001-10-19 Bradley Bell <btb@icculus.org>
3109 * Makefile.am, configure.in, arch/win32/Makefile.am,
3110 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3112 * include/ipx_drv.h: Check for __MINGW32__
3114 * include/i86.h: Imported from d1x
3116 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3118 * arch/dos/modex.asm: Fixed %include
3120 * main/console.c: RCS headers added
3122 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3125 * Makefile.am, main/Makefile.am: Moved final link to top-level
3126 directory instead of main/
3128 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3129 __ENV_LINUX__ to __linux__
3131 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3132 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3133 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3134 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3135 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3136 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3137 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3138 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3139 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3140 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3143 * configure.in: add --enable-xploader, support arch/linux subdir,
3146 * main/inferno.c: conditionalize conf.h
3148 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3150 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3151 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3152 misc/fileutil.h: Partial application of linux/alpha patch.
3154 2001-10-19 Bradley Bell <btb@icculus.org>
3156 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3157 networking in line with d1x, moved some arch/linux_* stuff to
3160 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3161 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3162 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3163 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3166 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3167 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3168 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3169 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3170 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3171 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3172 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3173 linux/include/ukali.h: Brought linux networking in line with d1x,
3174 moved some arch/linux_* stuff to arch/linux/*
3176 * include/ipx_drv.h: Imported from d1x
3178 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3180 * main/ipx_drv.c: Imported from d1x
3182 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3183 main/network.h, main/Makefile.am: Trying to get network working on
3186 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3187 main/Makefile.am: build fixes
3189 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3190 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3191 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3192 starting to get net working.
3194 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3195 conditionalized min,max macros
3197 2001-10-18 Bradley Bell <btb@icculus.org>
3199 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3200 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3201 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3202 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3205 * 2d/2dsline.c: RCS headers added/changed
3207 * configure.in: fix NASMFLAGS bug
3209 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3212 2001-10-17 Bradley Bell <btb@icculus.org>
3214 * NEWS: Fixed the invulnerable robots bug!
3216 * main/collide.c: Fixed the invulnerable robots bug!
3218 2001-10-14 Bradley Bell <btb@icculus.org>
3220 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3223 2001-10-13 Bradley Bell <btb@icculus.org>
3225 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3226 arch/Makefile.am, arch/dos/Makefile.am,
3227 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3228 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3229 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3230 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3231 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3232 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3233 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3234 arch/win32/include/Makefile.am, iff/Makefile.am,
3235 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3236 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3237 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3238 unused/bios/Makefile.am, unused/lib/Makefile.am,
3239 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3240 unused/ui/Makefile.am, unused/vga/Makefile.am,
3241 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3242 automake stuff from "inert" subdirs. And there was much rejoicing.
3244 * Makefile.am, NEWS, configure.in: Stuff
3246 * ChangeLog: removing auto-generated file
3248 * cygconf: Added instructions for mingw32 build
3250 * Makefile.am: renamed INSTALL to installation.txt
3252 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3254 * mingw32.txt: Added instructions for mingw32 build
3256 * configure.in: Enable assembly under mingw32
3258 2001-10-12 Bradley Bell <btb@icculus.org>
3260 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3262 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3263 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3264 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3265 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3266 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3267 to __DJGPP__, since it's built-in.
3269 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3271 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3272 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3276 2001-10-12 Bradley Bell <btb@icculus.org>
3278 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3280 * Makefile.am: make sure cygconf gets archived
3282 * configure.in: Increment version number in preparation for release
3284 * configure.in: Fix detection of opengl
3286 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3287 cygconf, arch/Makefile.am, arch/include/joy.h,
3288 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3289 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3290 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3291 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3292 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3293 Vastly improved compilability.
3295 2001-10-11 Bradley Bell <btb@icculus.org>
3297 * Makefile.am: Added macros/sdl.m4
3299 * autogen.sh: Added macros/sdl.m4
3301 2001-10-09 Bradley Bell <btb@icculus.org>
3303 * main/vers_id.h: Added DESCENT_VERSION constant
3305 * main/inferno.c: Added command-line help.
3307 * include/ogl_init.h: opengl improvments (following d1x changes)
3309 2001-10-07 Bradley Bell <btb@icculus.org>
3311 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3312 arch/ogl/Makefile.am: Remove duplicate headers.
3314 2001-08-02 Thimo Neubauer <thimo@debian.org>
3316 * mem/mem.c: totally crippled the memory manager because it does
3317 not make sense for non-DOS-systems and it would have been too
3318 complicated to get it 64bit clean
3320 2001-06-19 Bradley Bell <btb@icculus.org>
3322 * cvshowto.txt: updated anonymous password
3324 2001-02-08 Bradley Bell <btb@icculus.org>
3326 * COPYING, license.txt: Added d1x license
3328 2001-02-01 Bradley Bell <btb@icculus.org>
3330 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3332 2001-01-31 Bradley Bell <btb@icculus.org>
3334 * configure.in, arch/include/mouse.h, include/pstypes.h,
3335 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3337 * main/polyobj.c: fix typo
3339 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3340 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3341 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3342 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3343 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3344 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3345 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3346 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3347 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3348 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3349 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3350 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3351 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3352 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3353 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3354 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3355 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3356 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3357 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3358 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3359 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3360 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3361 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3362 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3363 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3364 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3367 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3368 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3369 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3370 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3373 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3376 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3377 cross-compiling, and cygwin fixes
3379 2001-01-30 Bradley Bell <btb@icculus.org>
3381 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3382 include/pstypes.h, include/strutil.h, main/Makefile.am,
3383 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3384 needs --without-assembler and --without-network to compile
3386 2001-01-29 Bradley Bell <btb@icculus.org>
3388 * configure.in, main/Makefile.am: Fixes to build system
3390 * main/kconfig.c: fix for non-linux joysticks
3392 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3393 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3394 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3395 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3396 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3397 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3398 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3399 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3400 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3401 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3403 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3404 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3405 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3406 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3407 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3408 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3411 * arch/dos/include/joy.h, arch/dos/include/key.h,
3412 arch/dos/include/mouse.h: Unified input headers.
3414 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3416 2001-01-28 Bradley Bell <btb@icculus.org>
3418 * conf.h.in, configure.in, arch/Makefile.am,
3419 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3420 arch/include/key.h, main/Makefile.am: More header unification...
3422 * main/newdemo.c: Added <ctype.h>
3424 * arch/include/event.h, arch/include/joy.h: unified input headers.
3426 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3427 OpenGL now uses SDL-GL instead of gii
3429 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3431 2001-01-25 Bradley Bell <btb@icculus.org>
3433 * autogen.sh: use "set -e" so execution stops if something goes
3436 2001-01-24 Bradley Bell <btb@icculus.org>
3440 * Makefile.am: Add ChangeLog to dist
3444 2001-01-24 Bradley Bell <btb@icculus.org>
3446 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3448 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3449 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3452 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3453 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3454 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3455 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3456 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3457 arch/Makefile.am, arch/dos/Makefile.am,
3458 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3459 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3460 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3461 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3462 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3463 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3464 unused/Makefile.am, unused/bios/Makefile.am,
3465 unused/lib/Makefile.am, unused/novga/Makefile.am,
3466 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3467 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3468 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3469 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3470 make dist, VPATH builds, ...
3472 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3473 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3474 arch/dos/Makefile.in, arch/linux/Makefile.in,
3475 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3476 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3477 misc/Makefile.in, texmap/Makefile.in: cruft removal
3479 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3482 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3484 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3486 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3489 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3490 added -grabmouse option
3492 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3493 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3494 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3495 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3496 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3497 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3498 main/songs.c, misc/args.c: changed args_find to FindArg
3500 2001-01-22 Bradley Bell <btb@icculus.org>
3502 * configure, main/Makefile.am, main/Makefile.in: configuration
3505 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3506 fix compiler warnings w/opengl
3508 * include/console.h: ggi support
3510 * arch/linux_init.c: svgalib support
3512 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3513 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3514 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3515 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3516 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3517 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3520 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3522 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3523 main/render.c: fix warnings and enable NDEBUG *
3524 arch/svgalib_init.c: svgalib support
3526 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3528 * main/kconfig.c: joystick support
3530 2001-01-21 Bradley Bell <btb@icculus.org>
3532 * cvshowto.txt: new file, taken from d1x webpage
3534 * AUTHORS, README: Taking over as maintainer of d2x
3536 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3538 2001-01-20 Bradley Bell <btb@icculus.org>
3540 * configure, configure.in: Turned -Werror back off by default
3542 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3543 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3544 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3545 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3546 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3547 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3548 main/laser.c, main/multi.c, main/network.c, main/network.h,
3549 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3550 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3551 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3552 warnings, for non-OpenGL on linux, anyway...
3554 2001-01-19 Bradley Bell <btb@icculus.org>
3556 * copying: remove duplicate file
3558 * Import of d2x-0.0.9-pre1
3560 * Import of d2x-0.0.8