1 2004-05-20 Bradley Bell <btb@icculus.org>
3 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
5 * main/inferno.c: integrated some niceautomap stuff from d1x
7 2004-05-20 Matthew Mueller <donut@dakotacom.net>
9 * arch/win32/joyhh.c: fixed the config bug where it'd always put
10 in some weird axis (d1x r1.3)
12 * arch/win32/init.c: set win32 icon to icon from resource file
15 * arch/win32/key.c: win32: fixed space key not working in messages
18 2004-05-20 Bradley Bell <btb@icculus.org>
20 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
23 2004-05-20 Matthew Mueller <donut@dakotacom.net>
25 * main/inferno.c: document -gl_refresh (d1x r1.20)
27 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
28 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
31 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
32 change the arg type for (d1x r1.5)
34 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
36 * arch/win32/digi.c: altsounds (d1x r1.6)
38 2004-05-20 Matthew Mueller <donut@dakotacom.net>
40 * arch/win32/digi.c: fixed a major memory leak and removed a bit
41 of redundancy (d1x r1.5)
43 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
44 fix crashing (d1x r1.4)
46 * arch/win32/digi.c: win32's digi_start_sound was not calling
47 DS_release_slot after setting .playing=0, resulting in a
48 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
50 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
51 apparently it was somehow causing some joysticks (Sidewinder
52 Precision 2) to only turn when the stick was moving, but not when
53 at turned but held stationary. And it was completely unused
54 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
57 * main/game.c: add alt+enter to toggle fullscreen (in addition to
58 previous key combos (d1x r1.29)
60 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
61 g, and b values (d1x r1.15)
63 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
64 sometimes (didn't handle negative palette steps) (d1x r1.34)
66 * arch/ogl/ogl.c: add caching of weapon inner models, screen
67 shatter effects, robot explosions and weapons, and some more
68 always present stuff. Also clean up ogl_cache_weapon_textures
71 2004-05-20 Bradley Bell <btb@icculus.org>
73 * main/kludge.c, main/game.c: move gr_renderstats and
74 gr_badtexture back to game.c
76 2004-05-20 Matthew Mueller <donut@dakotacom.net>
78 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
79 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
81 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
83 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
84 loaded after texture caching stage (d1x r1.34)
86 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
87 for renderstats (d1x r1.33)
89 2004-05-19 Matthew Mueller <donut@dakotacom.net>
91 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
92 main/inferno.c: add anisotropic texture filtering suport (d1x
93 r1.33, r1.32, r1.23, r1.32)
95 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
98 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
99 include/ogl_init.h: utilize hardware multitexturing support if
100 possible (requires GL_NV_texture_env_combine4 extension) (d1x
101 r1.32, r1.30, r1.4, 1.22)
103 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
106 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
108 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
109 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
110 effects in OGL using SetGammaRamp, much faster than the hack that
111 was being used. currently SDL only (though not too hard to add to
112 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
114 * main/menu.c: allow arbitrary (custom) resolution entry in
115 change_res menu (d1x r1.14)
117 2004-05-19 Bradley Bell <btb@icculus.org>
119 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
120 d1x-style res change menu (mostly works)
122 * misc/args.c: use strnicmp instead of strncasecmp
124 2004-05-19 Matthew Mueller <donut@dakotacom.net>
126 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
127 command-line option (d1x r1.27)
129 * main/inferno.c: restore inferno.c initialization of
130 screen_compatible and use_double_buffer to 'normal' values, broken
131 long long ago in one of the high res menu patches (d1x r1.30)
133 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
134 resolutions to be specified on command line (d1x r1.2, r1.29,
135 r1.4) -- doesn't work yet
137 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
139 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
142 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
143 volume song stop/starting (d1x r1.7)
145 2004-05-18 Matthew Mueller <donut@dakotacom.net>
147 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
150 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
151 ogl_ulinec (d1x r1.29)
153 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
155 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
156 bottom are inclusive not exclusive (d1x r1.28)
158 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
159 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
161 * arch/sdl/digi.c: fix typo
163 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
165 * arch/win32/init.c, arch/win32/win32.c: move win32 window
166 creation code from arch_init_start into arch_init to fix weirdness
167 with --help (d1x r1.5, r1.6)
169 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
170 sync issues and lack of midi reset (d1x r1.5)
172 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
175 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
176 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
178 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
181 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
183 2004-05-18 Bradley Bell <btb@icculus.org>
185 * include/vecmat.h: comments/formatting
187 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
189 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
190 include/test.lnk: remove unnecessary files
192 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
193 This enables compilation with gcc 3.1
195 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
197 * main/switch.c: took care of switches triggering single-sided
198 walls (don't try to access the nonexistent adjacent wall via NULL
199 pointers or negative array indices)
201 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
203 * main/wall.c: fix invalid memory access for d1 levels which
204 don't have a corresponding wall behind.
206 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
208 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
209 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
210 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
211 interface header to new header file internal.h
213 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
215 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
216 bitmask for each joystick axis that has sent input data,
217 and will not crash Windows anymore during joystick setup because
218 of for() loop over axis being executed once too often.
220 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
221 gr_remap_mono_font() and call it after loading saved level.
223 * main/laser.c: limit homing missile turn rate
225 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
226 centers (work like fuel centers but provide shield)
228 * main/gameseg.c: fix endless loop in some levels with a
229 certain (complicated) structure
231 2004-05-13 Bradley Bell <btb@icculus.org>
233 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
234 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
235 updated project files for SDL 1.2.7
237 * Makefile.am: add VisualC, VisualCE dirs to tarball
239 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
241 * arch/sdl/digi.c: formatting
243 2004-05-12 Bradley Bell <btb@icculus.org>
245 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
248 * 2d/palette.c, include/palette.h: added function to create blend
251 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
253 2004-05-11 Bradley Bell <btb@icculus.org>
255 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
257 2004-05-10 Bradley Bell <btb@icculus.org>
259 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
260 g3_draw_transp_poly had the fade level backwards, decided to just
261 fix g3_draw_poly so it behaves correctly, transparency or not,
262 reverted changes to render_face
264 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
266 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
267 rendering transparent (e.g. cloaked) walls
269 * main/render.c: render_face now calls g3_draw_transp_poly() for
270 cloaked walls in OpenGL
272 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
274 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
275 that from other apps, had "static" distortions.
277 2004-04-22 Bradley Bell <btb@icculus.org>
279 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
281 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
282 aligned version of PUT_INTEL_* macros
284 2004-04-15 Bradley Bell <btb@icculus.org>
286 * main/inferno.c: comment out unused checksum variable
288 2004-04-14 Bradley Bell <btb@icculus.org>
290 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
292 2004-04-14 Terran Melconian <terran@consistent.org>
294 * main/gameseg.c: use portable rand function (fixes #1118)
296 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
298 * main/songs.c: uncomment calls to RBAStop (fixes #473)
300 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
302 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
303 get rid of warnings (now compiles with -Werror on SunOS)
305 * main/piggy.c: fix (really) wierd SunOS bug
307 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
308 caused by not allocating enough mem for rle bitmaps
310 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
312 * include/pstypes.h: sun OS typedef fixes
314 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
316 * main/piggy.c: fix bug 1067
318 * main/piggy.c: fix bugfix for 1067
320 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
321 with descent.pig of mac registered)
323 2003-12-18 Bradley Bell <btb@icculus.org>
325 * main/kconfig.c: fixes for linux-native joystick
327 * main/kconfig.c: bunch of fixes (esp. for non linux-native
330 * arch/include/joy.h: comments/formatting
332 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
334 * compilerdefs.txt: added FreeBSD defs
336 2003-12-08 Bradley Bell <btb@icculus.org>
338 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
341 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
343 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
344 arch/linux/ipx_udp.c: fix FreeBSD compile errors
346 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
348 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
349 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
350 get rid of silly ulongs
352 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
353 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
354 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
355 change relevant __linux__ macros to __ELF__
357 2003-11-27 Bradley Bell <btb@icculus.org>
359 * include/ogl_init.h: added proto for ogl_check_mode
361 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
362 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
365 2003-11-26 Bradley Bell <btb@icculus.org>
367 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
368 3.3 compiler warnings
370 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
373 * include/pstypes.h: OS X fixes
375 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
376 main/newmenu.h: linux fixes
378 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
379 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
380 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
381 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
382 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
385 * arch/sdl/gr.c: fix sdl gr_update
387 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
388 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
389 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
390 cfile/cfile.c, console/CON_console.c, include/d_io.h,
391 include/error.h, include/pstypes.h, include/strutil.h,
392 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
393 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
394 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
395 main/playsave.c, main/songs.c, main/state.c, main/text.c,
396 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
399 2003-11-25 Bradley Bell <btb@icculus.org>
401 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
402 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
403 libmve/VisualC/mveplayer.dsp: updated project files
405 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
408 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
409 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
410 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
411 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
414 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
415 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
418 2003-11-24 Bradley Bell <btb@icculus.org>
420 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
421 libmve/mveplay.c: stuff to play mve's in WinCE
423 * arch/win32/findfile.c: unused functions...
427 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
428 enabled mouse control of menus
430 * main/mission.h: oops, didn't mean to change this.
432 2003-11-21 Bradley Bell <btb@icculus.org>
434 * VisualCE/d2x/d2x.vcp: updated project file
436 2003-11-20 Bradley Bell <btb@icculus.org>
438 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
439 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
440 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
443 2003-11-17 Bradley Bell <btb@icculus.org>
445 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
446 main/menu.c: added option to disable kalinix under unix
448 * main/game.c, main/newmenu.c: always set menu mode for GL popups
450 2003-11-14 Bradley Bell <btb@icculus.org>
452 * main/automap.c: fix automap background image
454 * main/automap.c, main/automap.h: delete cruft
456 * main/automap.c: fix level number position
458 * main/automap.c: simplify g3_draw_line hack
460 * main/menu.c: stop pointless vid mode changes
462 2003-11-07 Bradley Bell <btb@icculus.org>
464 * NEWS, installation.txt: s'more documentation
466 2003-11-07 Steffen Pohle <stpohle@gmx.net>
468 * configure.ac: fix .exe extension problems
470 2003-11-07 Bradley Bell <btb@icculus.org>
472 * arch/ogl/ogl.c: disable texture format verification for OS X -
475 2003-11-06 Bradley Bell <btb@icculus.org>
477 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
478 use more traditional Alt+Enter for toggling fullscreen
480 * 2d/ibitblt.c, main/mission.h: comments/formatting
482 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
484 2003-11-06 Bradley Bell <btb@icculus.org>
486 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
487 resolution change, use kludge to avoid repetitive res changes
489 2003-11-04 Bradley Bell <btb@icculus.org>
491 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
492 structures and i/o routines back to piggy.c
494 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
496 * installation.txt: tell to install d1 .pig for better textures
498 2003-11-04 Bradley Bell <btb@icculus.org>
500 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
501 oem d1 v1.0 and registered d2 v1.0, comments
503 2003-11-03 Bradley Bell <btb@icculus.org>
505 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
506 all d1 shareware - even though files are different!
508 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
511 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
514 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
517 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
519 * main/movie.c: when no movies are found, divide by six the
520 number of warning lines sent to stdout
522 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
524 * include/byteswap.h: fix stupid copy/paste error
526 2003-10-24 Bradley Bell <btb@icculus.org>
528 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
529 gr_linear_rep_movsd_2x instead of almost identical
530 gr_linear_movsd_double. Better since we have assembly versions.
532 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
534 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
537 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
539 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
540 error with --disable-network, move reset_network_objects()
541 from gameseq.c to multi.c
543 2003-10-14 Bradley Bell <btb@icculus.org>
545 * AUTHORS, NEWS: stuff
547 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
549 2003-10-12 Bradley Bell <btb@icculus.org>
551 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
552 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
555 2003-10-12 Aaron Plattner <plattner@caltech.edu>
557 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
558 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
559 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
560 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
561 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
562 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
563 arch/win32/ipx_win.c, arch/win32/winnet.c,
564 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
565 main/multi.h, main/network.c: add IPv4 multicasting support
567 2003-10-11 Bradley Bell <btb@icculus.org>
569 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
571 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
572 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
573 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
574 main/weapon.h: lots of shareware and oem fixes
576 2003-10-10 Bradley Bell <btb@icculus.org>
578 * arch/win32/winnet.c: fixed stupid win32 network bug
580 2003-10-10 Bradley Bell <btb@icculus.org>
582 * main/piggy.c: increased D1_MAX_TMAP_NUM
584 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
586 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
587 which are animated in d2, refactorizes d1 texture reading
589 2003-10-10 Bradley Bell <btb@icculus.org>
591 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
592 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
593 main/collide.h, main/compbit.h, main/config.h, main/console.c,
594 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
595 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
596 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
597 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
598 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
599 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
600 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
601 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
602 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
603 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
604 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
605 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
606 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
607 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
608 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
609 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
610 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
611 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
612 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
613 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
614 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
615 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
616 main/wall.h: comments/formatting
618 2003-10-09 Bradley Bell <btb@icculus.org>
620 * main/text.c: fix text when using old datafiles
622 * main/laser.h: comments/whitespace
624 * main/laser.c, main/weapon.c: fixed smart missiles and smart
625 mines w/shareware data
627 * include/DT_drawtext.h: deleted unused file
629 2003-10-08 Bradley Bell <btb@icculus.org>
631 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
633 * arch/win32/ipx_udp.c: use closesocket() instead of close()
635 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
636 main/menu.c: Disabled 'd2x keys' weapon selection
638 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
640 * main/object.h, main/multi.h: get rid of most warnings issued by
641 cpp-precomp of gcc from Mac OS X dev tools
643 2003-10-05 Bradley Bell <btb@icculus.org>
645 * NEWS, configure.ac: increment version number
647 * cfile/cfile.c: better handling of CRLF text files (when that is
650 * utilities/hogcreate.c, utilities/hogextract.c,
651 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
652 reading/writing files
654 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
655 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
658 2003-10-04 Bradley Bell <btb@icculus.org>
660 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
662 * main/netmisc.c: change byte to sbyte, comments/whitespace
664 2003-10-03 Bradley Bell <btb@icculus.org>
666 * cfile/cfile.c, main/config.c: fix win32 eof bug.
668 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
671 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
672 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
673 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
674 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
675 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
676 main/object.c, main/object.h, main/paging.c, main/player.h,
677 main/robot.h, main/segment.h, main/state.c, main/switch.c,
678 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
679 main/weapon.c, main/weapon.h: change byte to sbyte,
682 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
683 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
684 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
685 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
687 * configure.ac: better checking for timeval
689 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
691 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
692 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
693 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
694 arch/win32/winnet.c, configure.ac, include/byteswap.h,
695 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
696 main/multibot.c, main/network.c: Make network architecture
697 choosable from game menu, add support for UDP/IP on Mac OS X and
700 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
702 * include/byteswap.h: added macros for coping with alignment
705 2003-10-02 Bradley Bell <btb@icculus.org>
707 * main/multi.h: added padding to little-endian version of
710 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
712 * main/netmisc.c: delete duplicate function
714 2003-10-01 Bradley Bell <btb@icculus.org>
716 * main/bm.c: make sure d1_texture_indices gets freed between
719 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
721 * main/piggy.h: fix size of d1 shareware descent.pig
723 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
725 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
726 main/gameseq.c, main/piggy.c: fix loading of d1 texture
727 replacements for non-animated textures
729 2003-08-02 Matthew Mueller <donut@dakotacom.net>
731 * main/controls.c: use fixed 20fps wiggle
733 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
735 * Makefile.am, debian/changelog.in, debian/control,
736 debian/d2x-common.dirs, debian/d2x-common.install,
737 debian/d2x-common.manpages, debian/d2x-gl.files,
738 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
739 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
740 utilities/Makefile.am, utilities/hogcreate.1,
741 utilities/hogextract.1, utilities/mvlcreate.1,
742 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
743 add man pages, distribute utility programs in new d2x-common deb
745 * rpm/d2x.spec.in: updated rpm spec file
747 2003-08-02 Bradley Bell <btb@icculus.org>
749 * cfile/cfile.c: update raw_position in cfputc and cfputs
751 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
753 * main/piggy.c: make error message more friendly
755 * main/piggy.c: simplify copying of bitmap flags
757 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
760 * cfile/cfile.c: revert to always using custom fgets
762 * main/endlevel.c, main/mission.c: handle missing exit sequence
763 components gracefully
765 * main/playsave.c: comments
767 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
769 * cfile/cfile.c: update raw_position in cfwrite
771 * main/network.c: comments/formatting
773 2003-06-22 Bradley Bell <btb@icculus.org>
775 * cfile/cfile.c: use standard fgets for non-archive files
777 * main/movie.c: use con_printf for missing movie warning
779 2003-06-18 Bradley Bell <btb@icculus.org>
781 * main/movie.c: fixed cfile conversion of movielib code
783 * main/console.c, main/hud.c: strip out colors, etc when printing
786 * include/u_mem.h: fix NDEBUG calloc macro
788 2003-06-15 Bradley Bell <btb@icculus.org>
790 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
793 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
794 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
795 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
796 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
797 main/scores.c, main/state.c, main/text.c, misc/args.c,
798 misc/strio.c: convert file i/o to cfile
800 2003-06-14 Bradley Bell <btb@icculus.org>
802 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
803 writing and other modes besides "rb" (mostly taken from
806 2003-06-09 Bradley Bell <btb@icculus.org>
808 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
811 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
812 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
815 2003-06-07 Taylor Richards <taylor@icculus.org>
817 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
819 2003-06-07 Bradley Bell <btb@icculus.org>
821 * main/console.c: fix non-console build
823 * main/gamesave.c: comments
825 * main/bm.c: remove redundant break
827 2003-06-06 Bradley Bell <btb@icculus.org>
829 * main/gauges.c, main/kconfig.c: comments/formatting
831 * console/.cvsignore: added .cvsignore
833 * main/console.c: can't write to console after it's closed
835 2003-06-05 Bradley Bell <btb@icculus.org>
837 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
838 console/internal.c, console/internal.h, include/CON_console.h,
839 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
840 finish console conversion away from SDL
842 2003-06-04 Bradley Bell <btb@icculus.org>
844 * console/CON_console.c, include/CON.console.h, include/console.h,
845 main/console.c, main/game.c: console conversion to native gr,
848 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
849 put prototype for gr_bm_bitblt in gr.h
851 2003-06-03 Bradley Bell <btb@icculus.org>
853 * console/CON_console.c, console/DT_drawtext.c,
854 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
855 main/console.c: use native fonts for console
857 * main/playsave.c: use shorts for short data
859 2003-06-02 Bradley Bell <btb@icculus.org>
861 * configure.ac, main/console.c: set console background, fix
864 2003-06-01 Bradley Bell <btb@icculus.org>
866 * Makefile.am, arch/sdl/event.c, configure.ac,
867 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
868 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
869 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
870 main/gamerend.c: added console code (from SDL_console)
872 2003-05-30 Bradley Bell <btb@icculus.org>
874 * README: minor update
876 2003-05-28 Bradley Bell <btb@icculus.org>
878 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
883 2003-06-06 Bradley Bell <btb@icculus.org>
885 * main/kconfig.c: fix crash in control menus
887 * main/gauges.c: force cockpit redraw in opengl
889 * main/gamerend.c: move ogl swap, so cockpit and console get
892 2003-06-01 Bradley Bell <btb@icculus.org>
894 * configure.ac, libmve/mveplay.c: define struct timeval if needed
898 2003-05-12 Bradley Bell <btb@icculus.org>
900 * configure.ac: increment version number
902 * main/bm.c: use con_printf for exit model warnings
904 * configure.ac: must check for timespec after setting -mno-cygwin
906 * main/inferno.c: added -nohogdir and -userdir options
908 * NEWS, main/titles.c: use briefings with no extension
912 2003-04-30 Bradley Bell <btb@icculus.org>
914 * configure.ac: have to include time.h when checking for nanosleep
916 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
919 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
920 increment version number
922 * main/Makefile.am: make dist fix
926 2003-04-29 Bradley Bell <btb@icculus.org>
928 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
931 2003-04-24 Bradley Bell <btb@icculus.org>
933 * configure.ac: increment version number
935 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
938 2003-04-24 Ingo van Lil <inguin@gmx.de>
940 * main/render.c: fix misspellings of NDEBUG
944 2003-04-14 Bradley Bell <btb@icculus.org>
946 * cfile/cfile.c: prefer files from d2 hog over d1 hog
948 2003-04-11 Bradley Bell <btb@icculus.org>
950 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
955 2003-04-11 Bradley Bell <btb@icculus.org>
957 * libmve/mveplay.c: use _sleep instead of sleep on win32
959 * Makefile.am, README, README.utils, arch/sdl/digi.c,
960 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
961 include/cfile.h, include/error.h, libmve/Makefile.am,
962 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
963 main/endlevel.h, main/playsave.c, misc/fileutil.c:
964 utilities/Makefile.am: comments/formatting/dist problems
966 * configure.ac: use different defines for os x
968 2003-04-07 Bradley Bell <btb@icculus.org>
970 * include/error.h, misc/error.c: put some old stuff back in,
971 eliminate duplicate error messages
973 * main/text.c: don't die on text not found
976 * main/inferno.c: print some useful info if hog not found, allow
977 -help to work if no text available
979 2003-04-07 Steffen Pohle <stpohle@gmx.net>
981 * arch/linux/Makefile.am: revert to previous version, so linux
984 2003-04-03 Bradley Bell <btb@icculus.org>
986 * main/endlevel.c: fixed exit model scheme yet again
988 2003-04-02 Bradley Bell <btb@icculus.org>
990 * misc/error.c: call Int3 on Assert
992 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
995 * main/wall.c: don't die when trying to toggle nonexistent
996 segment... vertigo level 10 is buggy!
998 * main/gamemine.c: comments/formatting
1000 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1002 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1003 main/inferno.c: Allow use of 22K sound samples
1005 2003-03-29 Bradley Bell <btb@icculus.org>
1007 * arch/ogl/gr.c: default to bitmapped reticle
1009 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1010 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1013 * arch/sdl/joy.c: fixed text seen for hats in control config
1016 2003-03-28 Bradley Bell <btb@icculus.org>
1018 * main/bm.c: heh, model nums in vertigo are hardcoded,
1019 N_D2_POLYGON_MODELS can't change
1021 * configure.ac, include/d1x.xpm, include/descent.xpm,
1022 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1025 2003-03-27 Bradley Bell <btb@icculus.org>
1027 * main/text.h: fixed text references for hat directions
1029 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1031 2003-03-26 Bradley Bell <btb@icculus.org>
1033 * main/playsave.c: make d2x keys backward compatible
1035 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1037 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1040 2003-03-26 Bradley Bell <btb@icculus.org>
1042 * main/piggy.c: fix crash when d1 data not present
1044 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1045 read/write from plr file
1047 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1048 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1049 added escort.h header
1051 2003-03-25 Bradley Bell <btb@icculus.org>
1053 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1054 D1_PIGFILE ("descent.pig") macro
1056 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1057 models from d1 pig file
1059 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1060 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1061 really) from d1 pig file
1063 2003-03-23 Bradley Bell <btb@icculus.org>
1065 * main/bm.c: stop extra robots from overwriting exit models
1067 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1068 texture list doesn't get full
1070 * main/bm.c: fix mem leak when reading extra robots
1072 2003-03-21 Bradley Bell <btb@icculus.org>
1074 * main/menu.c: Added option to set movie resolution (mostly works)
1076 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1078 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1079 replacement functions to piggy.c
1081 * main/gameseq.c: attempt to support mac d1 descent.pig
1083 * main/bm.c: fix mem leak
1085 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1086 files, both d1 and d2 oem briefing where showed
1088 * main/inferno.c, main/movie.c: Change the default movie
1089 resolution to "high", implement the option -lowresmovies
1091 2003-03-20 Bradley Bell <btb@icculus.org>
1093 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1095 * main/piggy.c: comments
1097 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1099 * main/gameseq.c: delete duplicate function
1101 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1103 2003-03-19 Bradley Bell <btb@icculus.org>
1105 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1106 (cddb discid) support
1108 * arch/sdl/digi.c, main/kludge.c: implemented
1109 digi_link_sound_to_object3 for looping sounds, other looping stuff
1111 * arch/sdl/gr.c: removing dependencies on stuff in main/
1113 * arch/linux/Makefile.am, arch/linux/init.c,
1114 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1115 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1116 other header cleanups
1118 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1120 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1122 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1123 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1124 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1125 load d1 textures for d1 levels
1127 2003-03-19 Bradley Bell <btb@icculus.org>
1129 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1130 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1131 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1132 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1135 * README: added some OS X info
1137 2003-03-17 Bradley Bell <btb@icculus.org>
1139 * main/newdemo.c: simplify DEMO_FILENAME macro
1141 * main/console.c, main/game.c: enable experimental console support
1143 * main/gamerend.c: fixed location of fps meter in multi
1145 2003-03-16 Bradley Bell <btb@icculus.org>
1147 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1148 also look in shared data dir for demos
1150 * main/newdemo.c, main/newdemo.h: comments/formatting
1152 2003-03-15 Christopher Thielen <chris@luethy.net>
1154 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1155 thinking d2 cd is always present
1157 2003-03-15 Bradley Bell <btb@icculus.org>
1159 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1162 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1165 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1166 gr_init. don't really know why this works, though
1168 2003-03-14 Bradley Bell <btb@icculus.org>
1170 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1172 * unused/bios/rbaudio.h: removed duplicate file
1174 2003-03-14 Christopher Thielen <chris@luethy.net>
1176 * arch/sdl/rbaudio.c: stop cd audio when exiting
1178 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1180 * main/gamecntl.c: add comments to the "only matt knows" cheats
1182 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1184 * main/gamemine.c: formatting, better texture conversion for d1
1187 2003-03-14 Bradley Bell <btb@icculus.org>
1189 * main/piggy.c: must swap all mac version pigfiles
1191 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1192 main/multi.c: formatting, minor cleanups
1194 * 2d/rle.c: need to swap line_size on bigendian machines
1196 * main/mission.c, main/mission.h: detect mac full version hogfile
1198 2003-03-13 Bradley Bell <btb@icculus.org>
1200 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1201 added joy/mouse sensitivity slider, increased range to 16, and
1204 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1207 * arch/linux/Makefile.am: removed extra backslash
1209 * TODO, installation.txt: updated some documentation
1211 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1212 menu, with maxfps option
1214 2003-03-12 Bradley Bell <btb@icculus.org>
1216 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1218 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1219 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1220 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1221 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1222 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1223 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1224 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1225 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1226 arch/linux/include/music.h, arch/linux/include/serial.h,
1227 arch/linux/include/ukali.h: formatting
1229 2003-03-11 Chris Arena <ccarena@cox.net>
1231 * main/menu.c: fixed brightness slider
1233 2003-03-01 Bradley Bell <btb@icculus.org>
1235 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1236 robots and animated bitmaps work, but colors are messed up
1238 2003-02-28 Bradley Bell <btb@icculus.org>
1240 * main/player.h: whitespace
1242 * main/automap.c, main/cntrlcen.c, main/collide.c,
1243 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1244 descent.hog is present, d1 becomes mission 0)
1246 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1247 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1248 arch/win32/winnet.c: MinGW compiles with network enabled again,
1249 but still doesn't work
1253 2003-02-28 Bradley Bell <btb@icculus.org>
1255 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1256 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1257 many opengl glitches
1259 2003-02-27 Bradley Bell <btb@icculus.org>
1261 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1262 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1263 main/network.c, main/network.h: noted that hoard.ham is only needed
1264 for multiplayer HOARD games, and should not be equated with
1265 "vertigo". put HoardEquipped() back in network.c.
1267 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1268 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1269 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1270 use timer_delay instead of d_delay
1272 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1274 * main/render.c: added replacement qsort for solaris
1276 2003-02-26 Bradley Bell <btb@icculus.org>
1278 * main/gamemine.c: texture conversion for d1 shareware
1280 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1282 * main/gamemine.c: better texture conversion for d1 levels
1284 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1286 * main/kconfig.c: fix joystick support under MinGW
1288 2003-02-26 Bradley Bell <btb@icculus.org>
1290 * main/playsave.c: fix swapping glitch
1292 * configure.ac, readme.txt: clean stuff up, getting ready for
1295 * main/titles.c: begin support for rendering spinning robots in
1298 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1301 * main/gamemine.c: load d1 shareware levels!
1303 2003-02-25 Bradley Bell <btb@icculus.org>
1307 * autogen.sh: add warning about old auto* versions, use
1310 2003-02-24 Bradley Bell <btb@icculus.org>
1312 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1313 briefings mostly working
1315 * main/movie.c, main/titles.c: fixed some more briefing glitches
1317 2003-02-23 Bradley Bell <btb@icculus.org>
1319 * main/movie.c: fixed crash when using shareware data files
1322 * arch/sdl/digi.c: fix crash on non-existent sounds
1323 (i.e. shareware data)
1325 2003-02-22 Bradley Bell <btb@icculus.org>
1327 * main/titles.c: fixed fullscreen toggle in briefings
1329 2003-02-21 Bradley Bell <btb@icculus.org>
1331 * configure.ac: check for mingw when enabling nasm
1333 * main/playsave.c: enable loading player files of either byte
1336 2003-02-20 Bradley Bell <btb@icculus.org>
1338 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1340 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1341 #343, not "rest of solution to bug #344"
1343 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1346 * main/kludge.c: partial solution to bug #344
1348 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1350 * compilerdefs.txt: added linux/mips info
1352 * ChangeLog: clean up changelog
1354 2003-02-19 Bradley Bell <btb@icculus.org>
1356 * libmve/mveplay.c: os x needs nanosleep prototype.
1358 2003-02-18 Bradley Bell <btb@icculus.org>
1360 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1362 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1363 to disable/enable audio
1365 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1367 * main/: movie.h, titles.c: make sure movie's palette is set before
1368 writing briefing text. Fixes bug #359
1370 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1373 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1374 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1377 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1380 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1381 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1382 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1385 * include/libmve.h: blah
1387 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1389 * main/render.c: 2nd attempt to fix solaris qsort bug
1391 2003-02-18 Bradley Bell <btb@icculus.org>
1393 * configure.ac, include/pstypes.h: put alignment detection in
1396 2003-02-17 Bradley Bell <btb@icculus.org>
1398 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1399 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1400 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1401 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1402 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1403 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1404 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1405 moved mve stuff to separate subdir
1407 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1408 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1409 mve code. Fixes (at least) bugs #41, #348, and #350.
1411 2003-02-14 Bradley Bell <btb@icculus.org>
1413 * main/Makefile.am: no more Makefile.mveplay. again
1415 * main/mveplay.c: typo
1417 2003-02-13 Bradley Bell <btb@icculus.org>
1419 * utilities/mvlextract.c: uint -> unsigned int
1421 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1422 standalone mveplayer, win32 support
1424 * main/movie.c: random bugfixes, win32 support
1426 * arch/sdl/Makefile.am: formatting
1428 * configure.ac: disable networking on mac/win for now
1430 * main/newmenu.c: comments
1432 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1434 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1435 redundant swap functions.
1437 2003-02-13 Bradley Bell <btb@icculus.org>
1439 * ChangeLog: update changelog
1441 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1443 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1444 polymodel alignment issues.
1446 2003-02-13 Bradley Bell <btb@icculus.org>
1448 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1449 fix various little bugs
1451 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1452 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1454 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1457 * README.utils: new file
1459 * main/: mve_main.c, mveplay.c: more movie fixes
1461 * README: updated README
1463 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1465 2003-02-12 Bradley Bell <btb@icculus.org>
1467 * utilities/mvlextract.c: bigendian mvl support
1469 * main/mveplay.c: formatting, stuff
1471 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1472 truecolor mve support, standalone mveplayer
1474 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1475 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1476 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1477 standalone mveplayer
1479 2003-01-22 Bradley Bell <btb@icculus.org>
1481 * include/: interp.h, interp.h: restore prototype for
1482 swap_polygon_model_data
1484 2003-01-21 Bradley Bell <btb@icculus.org>
1486 * main/piggy.c: use memcpy to avoid alignment problem
1488 * compilerdefs.txt: updated some defs, added sunos/sparc
1490 2003-01-15 Bradley Bell <btb@icculus.org>
1492 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1494 * main/gamemine.c: attempting to support d1 shareware
1496 * compilerdefs.txt: update defs
1498 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1500 * main/mveplay.c: fix several bugs, comments, formatting.
1502 2003-01-15 Bradley Bell <btb@icculus.org>
1504 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1505 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1506 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1507 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1510 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1511 formatting, comments
1513 2003-01-11 Bradley Bell <btb@icculus.org>
1515 * main/: mission.c, mission.h: attempt to support d1 for mac
1518 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1520 * main/object.h: foo
1522 2003-01-09 Bradley Bell <btb@icculus.org>
1524 * main/movie.c: use ifdef around gr_toggle_fullscreen
1526 2003-01-07 Bradley Bell <btb@icculus.org>
1528 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1529 main/mission.h: don't need .msn file for descent.hog anymore
1533 2003-01-06 Bradley Bell <btb@icculus.org>
1535 * main/mission.h, main/mission.c: comments
1537 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1540 2003-01-03 Bradley Bell <btb@icculus.org>
1542 * utilities/: txb2txt.c, txt2txb.c: remove old files
1544 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1546 * main/polyobj.c: attempt to make read_model_file
1549 * main/menu.c: move vertigo text
1551 2003-01-02 Bradley Bell <btb@icculus.org>
1553 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1554 main/polyobj.h: cleanup alignment changes
1556 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1557 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1558 main/object.h: fix alignment issues on sparc
1560 * cvshowto.txt: update cvs info
1564 * 2d/rle.c: make rle_swap handle RLE_BIG
1566 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1568 * main/render.c: workaround solaris qsort bug
1570 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1572 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1573 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1575 * arch/linux/Makefile.am: enabled linux joystick, kali
1577 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1578 arch/sdl/event.c: enabled linux joystick
1580 2002-12-31 Bradley Bell <btb@icculus.org>
1582 * main/gamemine.c: simplified warning msg
1584 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1586 * main/render.h: fix compiler warning
1588 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1590 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1592 2002-12-24 Bradley Bell <btb@icculus.org>
1594 * main/mission.c: fixes an infinite loop which was caused by d2x
1595 thinking d2demo was a descent 1 mission
1597 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1599 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1601 2002-12-24 Bradley Bell <btb@icculus.org>
1603 * main/render.c: comments
1605 2002-10-30 Bradley Bell <btb@icculus.org>
1607 * main/inferno.c: add help for -hogdir option
1609 * main/inferno.c: added -hogdir option
1611 2002-10-28 Bradley Bell <btb@icculus.org>
1613 * main/: inferno.c, menu.c: enabled Vertigo displays
1615 * include/3d.h: typo
1617 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1619 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1620 main/netmisc.c, main/network.c: simplify and eliminate redundant
1623 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1625 * maths/fixc.c: fix infinite loop in quad_sqrt.
1627 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1628 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1630 2002-10-12 Bradley Bell <btb@icculus.org>
1632 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1634 2002-10-11 Bradley Bell <btb@icculus.org>
1636 * main/hud.c: make hud_message work correctly
1638 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1641 * main/network.c: formatting, small fixes
1643 2002-10-10 Bradley Bell <btb@icculus.org>
1645 * main/netmisc.h: no swap_object for little-endian
1647 * main/: netmisc.h, network.c: use macros to simplify network
1650 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1653 * main/inferno.c: enable loading screen for mac shareware with
1656 * main/netmisc.c: whitespace
1658 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1661 * main/hud.c: whitespace
1663 * configure.ac: remove shareware build, add macdata build
1665 * main/songs.c: whitespace
1667 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1668 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1671 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1674 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1676 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1677 comments, formatting, etc.
1679 * iff/iff.c: fix bigendian iff loading.
1681 2002-10-03 Bradley Bell <btb@icculus.org>
1683 * utilities/txb2tex.c: typo
1685 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1686 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1689 * arch/sdl/mouse.c: whitespace
1691 2002-09-19 Bradley Bell <btb@icculus.org>
1693 * main/kconfig.c: fix a oops, add old logs
1695 * main/kconfig.c: support for >3 mouse buttons
1697 2002-09-18 Bradley Bell <btb@icculus.org>
1699 * include/gr.h: fix palette swap define
1701 2002-09-14 Bradley Bell <btb@icculus.org>
1703 * main/titles.c: load hires briefing screen if lores doesn't exist
1704 (i.e. vertigo) and MenuHires=0
1706 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1708 * main/: multi.h, network.h: pack some structures for ipx
1711 2002-09-14 Bradley Bell <btb@icculus.org>
1713 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1714 and load_endlevel_data() to expect newline-terminated strings, fix
1715 load_game_data to read null-terminated string for
1718 2002-09-07 Bradley Bell <btb@icculus.org>
1720 * main/newmenu.c: added error message
1722 * main/menu.h: enable -nohires with mac shareware
1724 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1726 * 2d/font.c: enable 0/255 palette swap for fonts
1728 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1731 * 2d/2dsline.c: fix ogl blooper
1733 2002-09-05 Bradley Bell <btb@icculus.org>
1735 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1738 * include/strutil.h: need string.h for strcasecmp
1740 * include/rle.h: okay, maybe it needs to be this way
1742 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1744 * 2d/scalec.c: more stuff from d2src
1746 * 2d/rle.c: more stuff from d2src, formatting
1748 * 2d/font.c: useless cruft
1750 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1752 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1755 2002-09-04 Bradley Bell <btb@icculus.org>
1757 * include/grdef.h: fix compiler warnings
1759 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1761 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1764 * main/game.c: we want the mac ibitblt for everything but dos and
1767 * main/texmerge.c: these routines are in tmerge.c
1769 * main/credits.c: enable credits for mac and oem data
1771 * main/bm.c: use either exit.ham or exit.pofs
1773 * include/ibitblt.h: enable some more code from d2src
1775 * include/gr.h: enable mac ubitblt_double
1777 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1779 * include/grdef.h: moved some inline asm from linear.h
1781 * 2d/ibitblt.c: brought in line with original d2 version
1783 * 2d/bitblt.c: reverted to original d2 version of this file, then
1784 added d1x enhancements
1786 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1788 * 2d/linear.h: moved these back to their original locations
1791 * main/mveplay.c: close some memory holes, speed up palette loading
1793 * main/movie.c: added fullscreen toggle while playing movies
1795 * main/inferno.c: comment out -superhires help text (always on)
1797 * include/timer.h: added approx_fsec_to_usec macro
1799 * arch/sdl/joy.c: fix compiler warning
1801 2002-09-01 Bradley Bell <btb@icculus.org>
1803 * main/network.c: oops
1805 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1807 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1808 timer_get_fixed_seconds
1812 2002-08-31 Bradley Bell <btb@icculus.org>
1814 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1817 * main/multi.h: network endian stuff
1819 * 2d/font.c, include/gr.h: fast file i/o for font headers
1821 * arch/win32/arch_ip.cpp: unused file
1823 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1824 bigendian networking fixes
1826 * main/menu.c: make net menu more accurate, also make superhires
1829 * include/pstypes.h: better to have __pack__ all the time, I think.
1830 needed for networking, e.g.
1832 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1835 * arch/win32/Makefile.am: unused file
1839 2002-08-30 Bradley Bell <btb@icculus.org>
1841 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1843 * main/: newmenu.h, titles.c: formatting
1845 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1846 main/multi.h: networking works, finally
1848 * TODO: added TODO file
1850 * arch/linux/arch_ip.cpp: unused fine
1852 * README: network sorta working
1854 * main/: Makefile.am, multi.c, network.c, network.h: more
1857 * main/menu.c: load builtin mission correctly
1859 * main/inferno.c: documentation
1861 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1864 * main/Makefile.mveplay: don't need no more
1866 2002-08-29 Bradley Bell <btb@icculus.org>
1868 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1869 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1870 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1873 * include/ipx_drv.h: more network fixing
1875 * arch/linux/include/ipx_drv.h: more network fixing
1877 * include/ipx.h: formatting
1879 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1881 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1882 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1883 main/inferno.c: fixed networking fuck-up?
1885 * Makefile.am: moved mingw info to README
1887 * README, mingw32.txt: moved mingw info to README
1889 2002-08-27 Bradley Bell <btb@icculus.org>
1891 * utilities/mvlextract.c: allow specifying file to extract
1893 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1896 * utilities/hogextract.c: allow specifying file to extract
1898 * main/mission.c: Have to get mission_num _after_ promoting...
1900 * main/: gameseq.c, titles.c: beginning d1 briefing support
1902 * descent.msn: beginning d1 briefing support
1904 * main/: titles.c, titles.h: d1-style mission briefings
1906 * main/piggy.h: whitespace
1908 * main/movie.c: beginning robot movie support, fall back on lo/hi
1909 res if hi/lo not available
1911 * main/mission.c: added Builtin_mission_num for builtin mission,
1912 D1Hogdir, d1-style mission briefings
1914 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1917 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1918 (for d1 missions that need d1 data)
1920 * 2d/ibitblt.c: whitespace
1922 2002-08-26 Bradley Bell <btb@icculus.org>
1924 * utilities/mvlcreate.c: oops
1926 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1929 * utilities/hogextract.c: added [v]iew option
1931 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1933 * main/titles.c: fix writable string, disable DumbAdjust thing
1935 * main/polyobj.h: whitespace
1937 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1940 * main/movie.c: read movies from AltHogDir, other fixes
1942 * main/: mission.c, mission.h: fix bug w/mission filename
1944 * main/gameseq.c: comments
1946 * main/digi.h: whitespace n stuff
1948 * include/mve_audio.h: added audio flag macros
1950 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1955 2002-08-23 Bradley Bell <btb@icculus.org>
1957 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1960 * Makefile.am: remove d2demo.mn2
1962 * cfile/cfile.c, include/cfile.h: add cfile_size function
1964 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1965 eliminate need for .mn2 files for oem and demo
1967 2002-08-22 Bradley Bell <btb@icculus.org>
1969 * main/bm.c: fix for vertigo
1971 * main/menu.h: make OEM menu pcx available
1973 * 2d/rle.c: merge with original d2 file
1975 * Makefile.am, configure.ac: let mission files get installed by
1978 2002-08-17 Bradley Bell <btb@icculus.org>
1980 * configure.ac: make FAST_FILE_IO the default on little-endian
1983 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1985 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1988 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1990 * main/: game.c, menu.c, mission.c: promote builtin missions.
1992 2002-08-15 Bradley Bell <btb@icculus.org>
1994 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1995 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1997 * utilities/.cvsignore: added cvsignore
1999 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2002 * main/piggy.c: mac data file loading
2004 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2005 transparency and swap 0/255 correctly for mac data files
2007 2002-08-13 Bradley Bell <btb@icculus.org>
2009 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2010 to utilities to avoid conflict with c++ std lib <utility>
2012 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2013 txt2txb.c: moved utility to utilities to avoid conflict with c++
2016 * Makefile.am, configure.ac: add utilities
2018 2002-08-09 Bradley Bell <btb@icculus.org>
2020 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2023 2002-08-08 Bradley Bell <btb@icculus.org>
2025 * main/inferno.c: comments
2027 * main/: newmenu.c, songs.c: mac demo datafile support
2029 * installation.txt: update
2031 * main/gamesave.c: use lowercase for consistency
2033 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2034 models for other than d2demo
2036 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2038 * main/gamemine.c: formatting, better d1 texture conversion
2040 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2041 main/mission.h: recognize .msn mission files.
2043 2002-08-07 Bradley Bell <btb@icculus.org>
2045 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2046 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2047 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2048 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2049 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2050 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2053 2002-08-06 Bradley Bell <btb@icculus.org>
2055 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2057 * main/Makefile.am: formatting
2059 * 2d/font.c: make gr_remap_font just reload the whole thing
2061 * configure.ac: formatting
2063 * Makefile.am: added d2demo.mn2
2065 * d2demo.mn2: mission file for shareware
2067 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2068 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2070 * main/sounds.h: shareware stuff, whitespace
2072 * main/: polyobj.c, polyobj.h: more fast i/o macros
2074 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2077 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2078 endlevel stuff to non-shareware, allow movies/endlevel for
2081 * main/cntrlcen.c: typo
2083 * main/bm.h: use global Piggy_hamfile_version
2085 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2086 macros, use global Piggy_hamfile_version
2088 * main/Makefile.am: terrain and movie stuff always used now
2090 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2093 * main/: gamemine.c, gamesave.c: load DMB levels
2095 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2096 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2098 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2100 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2102 2002-08-04 Bradley Bell <btb@icculus.org>
2104 * main/inferno.c: shareware stuff, formatting
2106 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2108 * arch/sdl/gr.c: don't need to set mode in gr_init
2110 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2112 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2115 * Makefile.am, descent.mn2: added mission file for descent 1
2117 2002-08-02 Bradley Bell <btb@icculus.org>
2119 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2120 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2121 main/piggy.h, misc/error.c: junk
2123 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2124 render.h, scores.c, scores.h, terrain.c: shareware stuff
2126 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2127 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2128 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2129 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2130 main/weapon.c, main/weapon.h: fast i/o macros
2132 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2134 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2135 main/gamemine.h, main/gamesave.c: load d1 levels
2137 2002-07-30 Bradley Bell <btb@icculus.org>
2139 * configure.ac: oops
2141 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2144 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2145 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2146 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2147 main/piggy.c, main/titles.c: support shareware datafiles!
2149 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2150 piggy.c: SHAREWARE fixes
2152 2002-07-29 Bradley Bell <btb@icculus.org>
2154 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2155 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2156 misc/fileutil.c: Portability - OS X support
2158 2002-07-27 Bradley Bell <btb@icculus.org>
2160 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2161 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2162 segment.h: portability
2164 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2165 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2166 main/wall.h: portabilization
2168 * 2d/font.c, include/gr.h: portability
2170 2002-07-26 Bradley Bell <btb@icculus.org>
2172 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2174 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2176 * main/player.c: foo
2178 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2180 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2181 misc/fileutil.h: portable file i/o utils
2183 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2184 writable string anymore... / formatting
2186 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2187 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2188 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2189 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2190 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2191 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2192 portable-izing file loading routines
2194 2002-07-24 Bradley Bell <btb@icculus.org>
2196 * main/mveplay.c: correctly play files with 16bit uncompressed
2197 audio, mem checking, etc
2199 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2202 2002-07-23 Bradley Bell <btb@icculus.org>
2204 * misc/Makefile.am: unused file
2206 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2207 main/sounds.h: remove experimental nmovie stuff
2209 * main/movie.c: add some debugging output
2211 2002-07-22 Bradley Bell <btb@icculus.org>
2213 * main/: console.c, state.c: simplified header
2215 * main/movie.c: enable mveplay audio
2217 * main/old/movie.c: moved to main/
2219 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2220 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2221 main/mvelib.c, main/mveplay.c: initial movie support
2223 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2224 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2225 include/ogl_init.h, include/pstypes.h, main/console.c,
2226 main/state.c, mem/mem.c: OS X stuff
2228 * configure.ac: OS X and movie stuff
2230 2002-07-19 Bradley Bell <btb@icculus.org>
2232 * compilerdefs.txt: OSX defs
2234 2002-07-18 Bradley Bell <btb@icculus.org>
2236 * main/inferno.c: use simpler rcs tags
2238 * autogen.sh: keep Changelog in cvs (and use --accum)
2240 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2241 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2242 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2243 main/songs.c: changed cdrom->rbaudio
2245 * include/rbaudio.h: moved to /include
2247 2002-07-17 Bradley Bell <btb@icculus.org>
2249 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2250 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2251 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2252 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2253 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2254 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2255 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2256 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2257 3d/setup.c: use simpler rcs tags
2262 2002-07-17 Bradley Bell <btb@icculus.org>
2264 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2266 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2268 * debian/rules: don't need readme's
2270 * debian/rules: move d1x license to COPYING, license clarifications
2272 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2273 license to COPYING, license clarifications
2275 * debian/rules: fix debian docs
2277 * debian/rules: fix debian manpages
2279 * debian/d2x-sdl.menu: fix debian menu
2281 * debian/rules: link to undocumented man page for debs
2283 * Makefile.am, configure.ac, debian/control, debian/copyright,
2284 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2285 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2286 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2289 2002-07-16 Bradley Bell <btb@icculus.org>
2291 * debian/: rules, changelog.in: deb stuff
2293 * configure.ac: cleaner nasm detection
2295 * debian/: changelog.in, control, rules: deb stuff
2297 * README, installation.txt: typos, stuff
2299 * configure.ac: better #defines
2301 * configure.ac: whitespace
2303 * configure.ac: better documentation
2305 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2306 SDL_JOYSTICK not needed
2308 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2310 * configure.ac: need higher SDL for joystick
2312 * debian/: control, rules: deb stuff
2314 * arch/sdl/joy.c: old junk
2316 * Makefile.am, configure.ac: automake updates
2318 * main/: inferno.c, text.c: don't use althogdir on non-unix
2320 * configure.ac: more autoconf updates
2322 * misc/strutil.c: better strrev
2324 * main/inferno.c: need limits.h on mingw also
2326 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2329 2002-04-19 Bradley Bell <btb@icculus.org>
2331 * main/network.c: let hoard.ham be a cfile
2333 * main/text.c: better error message when hog not found
2337 2002-03-23 Bradley Bell <btb@icculus.org>
2339 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2340 arch/sdl/Makefile.am: Use SDL joystick automatically
2342 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2344 2002-03-05 Bradley Bell <btb@icculus.org>
2346 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2349 2002-02-23 Bradley Bell <btb@icculus.org>
2351 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2353 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2354 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2355 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2356 main/editor/Makefile.am: moved includes to include
2358 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2360 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2361 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2362 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2365 * main/game.c: disabled cockpit for OGL, formatting
2367 * 2d/ibitblt.c: formatting
2369 2002-02-16 Bradley Bell <btb@icculus.org>
2371 * include/oldsdl.h: check for older macros
2373 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2374 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2375 allow older sdl versions
2377 2002-02-15 Bradley Bell <btb@icculus.org>
2379 * main/: automap.c, automap.h, inferno.c: automap resolution now
2382 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2384 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2385 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2386 win32/include/key_arch.h: never mind - that would be pointless
2388 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2389 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2390 win32/include/key_arch.h: copied files from d1x
2392 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2393 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2395 * main/multipow.c: need conf.h
2397 * arch/win32/Makefile.am: new file
2399 * include/pstypes.h: added u_int16_t (needed in base_ip)
2401 * arch/win32/arch_ip.cpp: copied from d1x
2403 2002-02-14 Bradley Bell <btb@icculus.org>
2405 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2407 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2408 main/netlist.c: Added hotkeys to toggle fullscreen mode
2410 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2411 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2413 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2414 reorder.h: Lotsa networking stuff from d1x
2416 2002-02-13 Bradley Bell <btb@icculus.org>
2418 * include/gr.h, main/game.c: Fullscreen toggle stuff
2420 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2423 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2424 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2427 2002-02-11 Bradley Bell <btb@icculus.org>
2429 * main/bm.c: use portable loader if bigendian
2431 * include/pstypes.h: don't define bool for c++
2433 * include/cfile.h: extern AltHogDir stuff
2435 * include/byteswap.h: use WORDS_BIGENDIAN
2437 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2439 * main/vers_id.h: added D2X_IVER
2441 * misc/args.c: don't use d1x.ini
2443 * Makefile.am: rpm stuff
2445 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2448 2002-02-09 Bradley Bell <btb@icculus.org>
2450 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2452 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2454 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2457 2002-02-06 Bradley Bell <btb@icculus.org>
2459 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2460 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2461 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2463 * debian/: changelog.in, control, copyright, d2x-gl.files,
2464 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2468 2002-02-02 Bradley Bell <btb@icculus.org>
2470 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2472 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2473 Enabled RELEASE option
2475 2002-01-31 Bradley Bell <btb@icculus.org>
2477 * Makefile.am, configure.ac: specify prerequisite versions of
2478 autoconf and automake
2480 2002-01-29 Bradley Bell <btb@icculus.org>
2482 * main/mission.c: RCS header added
2484 * main/inferno.c: update copyright date
2486 * main/mission.c: allow missions to be in AltHogDir
2488 * configure.ac: Display results of configure
2490 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2493 2002-01-28 Bradley Bell <btb@icculus.org>
2495 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2496 Data files now go in DATADIR/games/d2x, user files now go in
2499 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2501 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2502 files now go in ~/.d2x
2504 2002-01-24 Bradley Bell <btb@icculus.org>
2506 * configure.ac: fix nasm not found error message
2508 2002-01-18 Bradley Bell <btb@icculus.org>
2510 * configure.in: getting rid of old configure.in
2512 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2513 main/movie.c: Movie playing kludgey stuff
2515 * misc/args.c: formatting
2517 * main/inferno.c: allow -h for help
2519 * include/error.h: don't die on int3, unless -debug given
2521 * mingw32.txt: more stuff
2523 2001-12-29 Bradley Bell <btb@icculus.org>
2525 * Makefile.am: Got rid of thinking.txt
2527 * main/inferno.c: document -nomovies option
2529 2001-12-28 Bradley Bell <btb@icculus.org>
2531 * main/titles.c: formatting, put some code into place for rendering
2532 of robots during briefings
2534 2001-12-27 Bradley Bell <btb@icculus.org>
2538 2001-12-23 Craig Hadady <chadady@iglou.com>
2540 * 2d/rle.c: fixed bug in dummy array.
2542 2001-12-03 Bradley Bell <btb@icculus.org>
2544 * arch/sdl/init.c: fix formatting
2546 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2547 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2548 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2549 and sdl joystick stuff
2551 2001-11-30 Bradley Bell <btb@icculus.org>
2553 * thinking.txt: not needed
2555 2001-11-27 Bradley Bell <btb@icculus.org>
2557 * cygconf, mingw32.txt: use sdl from source on cygwin
2559 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2560 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2561 SDL_CFLAGS to CFLAGS
2563 2001-11-27 Bradley Bell <btb@icculus.org>
2567 2001-11-14 Bradley Bell <btb@icculus.org>
2569 * texmap/scanline.c: use optimization flags as texmap default
2571 * NEWS: mouse wheel, etc
2573 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2574 wheel to emulate 3rd axis
2576 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2578 * include/error.h: kludge to ungrab mouse when we hit an int3
2580 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2581 __ENV_MSDOS__ to __MSDOS__
2583 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2586 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2589 * arch/sdl/digi.c: implemented digi_set_volume
2591 * include/grdef.h, main/config.c, misc/d_io.c: change
2592 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2594 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2595 main/piggy.c: use MAKE_SIG
2597 * installation.txt: update
2599 * configure.ac: new file
2601 * arch/sdl/joydefs.c: #include pstypes.h
2603 * arch/sdl/init.c: SDL joystick stuff
2605 * acconfig.h: adjust MINGW defines
2607 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2608 controls menu now works
2610 2001-11-13 Bradley Bell <btb@icculus.org>
2612 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2615 * Makefile.am: New file
2617 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2620 * compilerdefs.txt: New file
2622 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2624 2001-11-12 Bradley Bell <btb@icculus.org>
2626 * main/playsave.c: load player files regardless of byte order of
2629 2001-11-11 Bradley Bell <btb@icculus.org>
2631 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2634 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2636 * NEWS: GL savegame thumbnails
2638 * acconfig.h, configure.in: make option for NMOVIES, default to off
2640 2001-11-09 Bradley Bell <btb@icculus.org>
2642 * main/state.c: Enabled savegame thumbnails under OpenGL
2644 * unused/pa_null/pa_enabl.h: remove duplicate header
2646 * misc/args.c: use d2x.ini for option file
2648 * mem/mem.c: Move mem_realloc inside the ifdef
2650 * main/menu.c: fix 640x400 menu text
2652 * main/inferno.c: added documentation
2654 * main/endlevel.c: fix warnings
2656 * arch/ogl/gr.c: Get rid of gl spew
2658 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2660 * acconfig.h: Define __SDL__ for mingw
2662 2001-11-08 Bradley Bell <btb@icculus.org>
2664 * 2d/font.c: free OGL font data when rereading
2666 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2667 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2668 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2669 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2670 main/weapon.h: Enabled shareware build, endlevel flythrough
2673 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2674 of use for shareware build
2676 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2679 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2681 2001-11-05 Bradley Bell <btb@icculus.org>
2683 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2686 * include/3d.h: Add comment
2688 2001-11-04 Bradley Bell <btb@icculus.org>
2690 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2693 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2696 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2698 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2699 main/hudmsg.h: Enable d1x-style hud_message
2701 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2703 * 2d/font.c: re-init ogl fonts after remapping colors.
2705 2001-11-02 Bradley Bell <btb@icculus.org>
2707 * misc/Makefile.am: remove byteswap.h (duplicate header)
2709 * 2d/font.c: fixed gr_remap_font, minor stuff
2711 * configure.in: take out -O2 if doing debug build
2713 * main/bm.c: formatting
2715 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2717 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2718 macros, get rid of functions
2720 2001-11-01 Bradley Bell <btb@icculus.org>
2722 * misc/byteswap.h: removed duplicate header
2724 2001-10-31 Bradley Bell <btb@icculus.org>
2726 * NEWS, main/automap.c: automap works in opengl
2728 * NEWS, configure.in: Added news
2730 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2732 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2734 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2735 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2736 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2738 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2740 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2742 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2743 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2745 2001-10-27 Bradley Bell <btb@icculus.org>
2747 * main/inferno.c: added some documentation
2749 2001-10-25 Bradley Bell <btb@icculus.org>
2751 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2754 * Makefile.am, configure.in, arch/Makefile.am,
2755 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2756 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2757 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2758 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2759 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2760 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2761 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2762 it's ugly, but It'll be easier to sync with d1x.
2764 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2765 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2766 main/editor/Makefile.am: attempt at support for editor, makefile
2769 * misc/d_delay.c: formatting fix
2771 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2772 tmappent.S, tmapppro.S: adding support for runtime selection of
2775 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2776 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2777 including multi.h and network.h, fix backslashes, fix compiler
2780 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2781 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2782 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2783 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2784 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2785 including multi.h and network.h, fix backslashes
2787 * include/pstypes.h: added typedef for u_int64_t on mingw
2789 * include/3d.h: added prototype for g3_uninit_polygon_model
2791 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2793 2001-10-24 Bradley Bell <btb@icculus.org>
2795 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2796 arch subdirs, as in d1x.
2798 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2799 earlier style until i understand automake 1.5 better. remove input
2802 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2803 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2804 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2805 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2806 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2807 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2808 Moved input stuff to arch subdirs, as in d1x.
2810 * NEWS, configure.in: blah blah
2812 2001-10-23 Bradley Bell <btb@icculus.org>
2814 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2816 * texmap/tmapppro.S: no need for #include <conf.h> here
2818 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2821 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2822 file. RCS header added
2824 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2825 #ifdef'ing out the whole file. RCS header added
2827 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2828 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2829 fixes. Now works with automake 1.5 and autoconf 2.52.
2830 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2831 mingw (-grabmouse now works on win32).
2833 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2834 These don't belong in cvs
2838 2001-10-20 Bradley Bell <btb@icculus.org>
2840 * 2d/font.c: Don't free unused variables...
2842 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2845 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2846 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2847 main/Makefile.am: make dist more sensible
2849 * Makefile.am: Kludge for linking on mingw
2851 2001-10-19 Bradley Bell <btb@icculus.org>
2853 * Makefile.am, configure.in, arch/win32/Makefile.am,
2854 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2856 * include/ipx_drv.h: Check for __MINGW32__
2858 * include/i86.h: Imported from d1x
2860 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2862 * arch/dos/modex.asm: Fixed %include
2864 * main/console.c: RCS headers added
2866 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2869 * Makefile.am, main/Makefile.am: Moved final link to top-level
2870 directory instead of main/
2872 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2873 __ENV_LINUX__ to __linux__
2875 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2876 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2877 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2878 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2879 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2880 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2881 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2882 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2883 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2884 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2887 * configure.in: add --enable-xploader, support arch/linux subdir,
2890 * main/inferno.c: conditionalize conf.h
2892 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2894 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2895 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2896 misc/fileutil.h: Partial application of linux/alpha patch.
2898 2001-10-19 Bradley Bell <btb@icculus.org>
2900 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2901 networking in line with d1x, moved some arch/linux_* stuff to
2904 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2905 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2906 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2907 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2910 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2911 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2912 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2913 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2914 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2915 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2916 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2917 linux/include/ukali.h: Brought linux networking in line with d1x,
2918 moved some arch/linux_* stuff to arch/linux/*
2920 * include/ipx_drv.h: Imported from d1x
2922 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2924 * main/ipx_drv.c: Imported from d1x
2926 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2927 main/network.h, main/Makefile.am: Trying to get network working on
2930 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2931 main/Makefile.am: build fixes
2933 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2934 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2935 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2936 starting to get net working.
2938 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2939 conditionalized min,max macros
2941 2001-10-18 Bradley Bell <btb@icculus.org>
2943 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2944 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2945 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2946 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2949 * 2d/2dsline.c: RCS headers added/changed
2951 * configure.in: fix NASMFLAGS bug
2953 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2956 2001-10-17 Bradley Bell <btb@icculus.org>
2958 * NEWS: Fixed the invulnerable robots bug!
2960 * main/collide.c: Fixed the invulnerable robots bug!
2962 2001-10-14 Bradley Bell <btb@icculus.org>
2964 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2967 2001-10-13 Bradley Bell <btb@icculus.org>
2969 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2970 arch/Makefile.am, arch/dos/Makefile.am,
2971 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2972 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2973 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2974 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2975 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2976 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2977 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2978 arch/win32/include/Makefile.am, iff/Makefile.am,
2979 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2980 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2981 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2982 unused/bios/Makefile.am, unused/lib/Makefile.am,
2983 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2984 unused/ui/Makefile.am, unused/vga/Makefile.am,
2985 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2986 automake stuff from "inert" subdirs. And there was much rejoicing.
2988 * Makefile.am, NEWS, configure.in: Stuff
2990 * ChangeLog: removing auto-generated file
2992 * cygconf: Added instructions for mingw32 build
2994 * Makefile.am: renamed INSTALL to installation.txt
2996 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2998 * mingw32.txt: Added instructions for mingw32 build
3000 * configure.in: Enable assembly under mingw32
3002 2001-10-12 Bradley Bell <btb@icculus.org>
3004 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3006 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3007 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3008 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3009 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3010 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3011 to __DJGPP__, since it's built-in.
3013 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3015 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3016 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3020 2001-10-12 Bradley Bell <btb@icculus.org>
3022 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3024 * Makefile.am: make sure cygconf gets archived
3026 * configure.in: Increment version number in preparation for release
3028 * configure.in: Fix detection of opengl
3030 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3031 cygconf, arch/Makefile.am, arch/include/joy.h,
3032 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3033 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3034 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3035 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3036 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3037 Vastly improved compilability.
3039 2001-10-11 Bradley Bell <btb@icculus.org>
3041 * Makefile.am: Added macros/sdl.m4
3043 * autogen.sh: Added macros/sdl.m4
3045 2001-10-09 Bradley Bell <btb@icculus.org>
3047 * main/vers_id.h: Added DESCENT_VERSION constant
3049 * main/inferno.c: Added command-line help.
3051 * include/ogl_init.h: opengl improvments (following d1x changes)
3053 2001-10-07 Bradley Bell <btb@icculus.org>
3055 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3056 arch/ogl/Makefile.am: Remove duplicate headers.
3058 2001-08-02 Thimo Neubauer <thimo@debian.org>
3060 * mem/mem.c: totally crippled the memory manager because it does
3061 not make sense for non-DOS-systems and it would have been too
3062 complicated to get it 64bit clean
3064 2001-06-19 Bradley Bell <btb@icculus.org>
3066 * cvshowto.txt: updated anonymous password
3068 2001-02-08 Bradley Bell <btb@icculus.org>
3070 * COPYING, license.txt: Added d1x license
3072 2001-02-01 Bradley Bell <btb@icculus.org>
3074 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3076 2001-01-31 Bradley Bell <btb@icculus.org>
3078 * configure.in, arch/include/mouse.h, include/pstypes.h,
3079 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3081 * main/polyobj.c: fix typo
3083 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3084 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3085 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3086 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3087 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3088 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3089 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3090 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3091 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3092 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3093 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3094 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3095 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3096 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3097 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3098 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3099 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3100 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3101 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3102 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3103 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3104 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3105 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3106 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3107 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3108 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3111 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3112 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3113 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3114 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3117 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3120 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3121 cross-compiling, and cygwin fixes
3123 2001-01-30 Bradley Bell <btb@icculus.org>
3125 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3126 include/pstypes.h, include/strutil.h, main/Makefile.am,
3127 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3128 needs --without-assembler and --without-network to compile
3130 2001-01-29 Bradley Bell <btb@icculus.org>
3132 * configure.in, main/Makefile.am: Fixes to build system
3134 * main/kconfig.c: fix for non-linux joysticks
3136 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3137 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3138 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3139 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3140 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3141 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3142 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3143 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3144 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3145 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3147 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3148 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3149 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3150 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3151 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3152 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3155 * arch/dos/include/joy.h, arch/dos/include/key.h,
3156 arch/dos/include/mouse.h: Unified input headers.
3158 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3160 2001-01-28 Bradley Bell <btb@icculus.org>
3162 * conf.h.in, configure.in, arch/Makefile.am,
3163 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3164 arch/include/key.h, main/Makefile.am: More header unification...
3166 * main/newdemo.c: Added <ctype.h>
3168 * arch/include/event.h, arch/include/joy.h: unified input headers.
3170 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3171 OpenGL now uses SDL-GL instead of gii
3173 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3175 2001-01-25 Bradley Bell <btb@icculus.org>
3177 * autogen.sh: use "set -e" so execution stops if something goes
3180 2001-01-24 Bradley Bell <btb@icculus.org>
3184 * Makefile.am: Add ChangeLog to dist
3188 2001-01-24 Bradley Bell <btb@icculus.org>
3190 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3192 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3193 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3196 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3197 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3198 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3199 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3200 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3201 arch/Makefile.am, arch/dos/Makefile.am,
3202 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3203 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3204 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3205 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3206 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3207 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3208 unused/Makefile.am, unused/bios/Makefile.am,
3209 unused/lib/Makefile.am, unused/novga/Makefile.am,
3210 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3211 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3212 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3213 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3214 make dist, VPATH builds, ...
3216 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3217 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3218 arch/dos/Makefile.in, arch/linux/Makefile.in,
3219 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3220 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3221 misc/Makefile.in, texmap/Makefile.in: cruft removal
3223 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3226 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3228 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3230 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3233 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3234 added -grabmouse option
3236 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3237 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3238 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3239 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3240 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3241 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3242 main/songs.c, misc/args.c: changed args_find to FindArg
3244 2001-01-22 Bradley Bell <btb@icculus.org>
3246 * configure, main/Makefile.am, main/Makefile.in: configuration
3249 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3250 fix compiler warnings w/opengl
3252 * include/console.h: ggi support
3254 * arch/linux_init.c: svgalib support
3256 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3257 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3258 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3259 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3260 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3261 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3264 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3266 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3267 main/render.c: fix warnings and enable NDEBUG *
3268 arch/svgalib_init.c: svgalib support
3270 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3272 * main/kconfig.c: joystick support
3274 2001-01-21 Bradley Bell <btb@icculus.org>
3276 * cvshowto.txt: new file, taken from d1x webpage
3278 * AUTHORS, README: Taking over as maintainer of d2x
3280 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3282 2001-01-20 Bradley Bell <btb@icculus.org>
3284 * configure, configure.in: Turned -Werror back off by default
3286 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3287 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3288 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3289 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3290 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3291 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3292 main/laser.c, main/multi.c, main/network.c, main/network.h,
3293 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3294 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3295 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3296 warnings, for non-OpenGL on linux, anyway...
3298 2001-01-19 Bradley Bell <btb@icculus.org>
3300 * copying: remove duplicate file
3302 * Import of d2x-0.0.9-pre1
3304 * Import of d2x-0.0.8