1 2005-02-26 Chris Taylor <chris@icculus.org>
3 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
6 * ui/window.c: only disable the keyboard for MS DOS
8 * main/editor/eswitch.c: add remove_trigger_num
11 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
12 still works if there's no BITMAPS.TBL in a PhysicsFS search path
14 * main/inferno.c: determine properly if 800x600 resolution is
15 available (for editor)
17 2005-02-25 Chris Taylor <chris@icculus.org>
19 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
20 allowing Mac OS 9 and X to both use conf.h but one can build for
21 OpenGL while the other doesn't.
23 * main/editor/mine.c: use the Descent 2 definitions for maximum
26 2005-02-25 Bradley Bell <btb@icculus.org>
28 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
29 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
30 d2src system for persistent sounds. Untested, of course.
32 * ChangeLog-old: clean up old changelog a little
34 * ChangeLog-old: converted old changelog to "cvs log" format, so
35 it can be manipulated with cvs2cl and other tools.
37 2005-02-24 Tim Massey <tmassey@obscorp.com>
39 * main/inferno.c: allow -notitles to work in shareware [and
40 non-RELEASE] version too. (d1x r1.35)
42 2005-02-24 Peter Hawkins <peterh@isa.net.au>
44 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
46 2005-02-24 Matthew Mueller <donut@dakotacom.net>
48 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
49 don't do it automatically (eg, ati's fglrx linux driver) (d1x
52 2005-02-24 Bradley Bell <btb@icculus.org>
54 * main/movie.c: change movie Warnings to con_printf, simplify
57 2005-02-24 Chris Taylor <chris@icculus.org>
59 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
60 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
61 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
62 PHYSFSX_openWriteBuffered, where appropriate
64 * main/gauges.c: draw behind the shield number properly with OpenGL
66 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
67 is selected as a secondary weapon
69 * main/titles.c: check properly whether there's a briefing
71 * main/mission.c: recursively search directories in "missions"
74 2005-02-11 Bradley Bell <btb@icculus.org>
76 * debian/control: build-dep on libphysfs-dev
78 * arch/ogl/gr.c: use GLint for arb_max_textures
80 * arch/ogl/Makefile.am: added internal.h to dist
82 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
84 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
86 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
87 dynamically find and load the OpenGL library
89 * main/editor/macro.c: use physfs instead of non-existing cflib.h
91 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
93 * main/editor/medwall.c: include cntrlcen.h
95 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
97 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
99 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
100 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
102 * ui/number.c: s/inputbox/Inputbox/
104 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
106 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
108 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
109 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
110 main/gamesave.c: s/128/PATH_MAX
112 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
114 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
116 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
117 mouse_set_limits and mouse_set_pos (we don't want to limit user)
119 * ui/menubar.c: specify int type for state2_alt_down
121 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
123 * main/piggy.c: call bm_read_all even if EDITOR is defined
125 * main/gamesave.c: if LVL can't be found, try filename that was passed
127 * main/mission.c: ensure mission name is properly terminated
129 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
131 * 2d/font.c: fix bug #2167: some characters would not display because
132 of signed/unsigned errors
134 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
136 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
137 gauge when appropriate
139 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
140 all functions in kfuncs.c to return int instead of void
142 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
143 disable old hostage system in editor (d2 is simpler in this regard)
145 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
147 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
149 * main/editor/centers.c: change curseg2p to Curseg2p
151 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
153 * main/editor/macro.c: remove unused variable "length"
155 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
157 * main/editor/medmisc.c: Pass both arguments to render_frame
159 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
160 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
161 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
162 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
163 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
164 instead of d1-style mem.h and types.h
166 * main/editor/texpage.c: do texture replacement for any mission
168 * main/editor/medwall.c: add prototype for create_removable_wall
170 * main/editor/medrobot.c: don't try to set the removed follow_path
172 2005-01-23 Jason Owen <shannara256@yahoo.com>
174 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
175 may crash printf if the list of extensions is huge
177 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
179 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
180 only on last level of built-in mission.
182 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
185 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
186 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
187 buffers (speeding it up), and use cfopen instead of
188 PHYSFS_openRead/PHYSFS_openWrite where appropriate
190 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
191 sure nocfile.h and cfile.h are never both included
193 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
195 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
196 fix bug #1676 (filling up of OLG texture list)
198 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
200 * main/state.c: fix problems with copying/deleting save files
202 * main/automap.c: make automap fonts transparent.
204 2005-01-07 Bradley Bell <btb@icculus.org>
206 * main/menu.c: In Load Level, if there is no current mission,
209 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
211 * main/gameseq.c: Free polymodel data before reloading ham file.
213 * arch/ogl/gr.c: Implement fading in ogl_urect()
215 * main/gauges.c: Draw ship before shields in HUD.
217 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
219 * main/editor/centers.c: Use both ints with the robot producer
222 2004-12-23 Bradley Bell <btb@icculus.org>
224 * main/editor/centers.c, main/editor/editor.h,
225 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
226 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
227 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
230 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
232 * main/bmread.c: don't duplicate the period in the filename
234 * main/dumpmine.c: Add function prototypes to remove warnings
236 * main/dumpmine.c, ui/window.c: Specify that two functions return
239 * main/editor/autosave.c, main/editor/curves.c,
240 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
241 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
244 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
246 * main/editor/eobject.c, main/editor/kgame.c,
247 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
248 extra two parameters to get_seg_masks.
250 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
251 structs for mine saving functions
253 * main/inferno.c: Use PhysicsFS for making the hoard ham.
255 * main/bmread.c: add missing includes
257 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
259 * main/dumpmine.c: Fix type mismatches
261 2004-12-19 Bradley Bell <btb@icculus.org>
263 * ui/Makefile.am: fix ui Makefile.am
265 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
266 removeext, use it in ds_load instead of splitpath
268 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
270 * include/u_mem.h: prototype for strdup with MPW
272 * main/laser.c: abort weapon fire if unable to create object
274 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
275 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
276 unused/ui/icon.c: replace byte with sbyte
278 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
279 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
280 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
281 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
282 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
283 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
284 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
285 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
286 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
287 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
288 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
289 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
290 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
291 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
292 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
295 * ui/Makefile.am: added Makefile.am for ui
297 * main/editor/Makefile.am, main/editor/autosave.c,
298 main/editor/centers.c, main/editor/centers.h,
299 main/editor/curves.c, main/editor/eglobal.c,
300 main/editor/ehostage.c, main/editor/ehostage.h,
301 main/editor/elight.c, main/editor/eobject.c,
302 main/editor/eobject.h, main/editor/eswitch.c,
303 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
304 main/editor/group.c, main/editor/info.c, main/editor/info.h,
305 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
306 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
307 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
308 main/editor/ksegsel.c, main/editor/ksegsize.c,
309 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
310 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
311 main/editor/medlisp.h, main/editor/medmisc.c,
312 main/editor/medmisc.h, main/editor/medrobot.c,
313 main/editor/medrobot.h, main/editor/medsel.c,
314 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
315 main/editor/objpage.c, main/editor/objpage.h,
316 main/editor/seguvs.c, main/editor/texpage.c,
317 main/editor/texture.c: imported missing editor files from d1x
319 * main/Makefile.am: build dumpmine.c for editor
321 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
322 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
323 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
324 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
325 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
327 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
328 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
329 main/editor/eglobal.c, main/editor/ehostage.c,
330 main/editor/ehostage.h, main/editor/elight.c,
331 main/editor/eobject.c, main/editor/eobject.h,
332 main/editor/eswitch.c, main/editor/eswitch.h,
333 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
334 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
335 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
336 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
337 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
338 main/editor/ksegsel.c, main/editor/ksegsize.c,
339 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
340 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
341 main/editor/meddraw.h, main/editor/medlisp.h,
342 main/editor/medmisc.c, main/editor/medmisc.h,
343 main/editor/medrobot.c, main/editor/medrobot.h,
344 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
345 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
346 main/editor/objpage.h, main/editor/segment.c,
347 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
348 main/editor/texpage.h, main/editor/texture.c: Move old logs to
351 * main/editor/autosave.c main/editor/centers.c
352 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
353 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
354 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
355 main/editor/fixseg.c main/editor/func.c main/editor/group.c
356 main/editor/info.c main/editor/info.h main/editor/kbuild.c
357 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
358 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
359 main/editor/ksegmove.c main/editor/ksegsel.c
360 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
361 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
362 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
363 main/editor/medmisc.h main/editor/medrobot.c
364 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
365 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
366 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
367 main/editor/texpage.h main/editor/texture.c ui/barbox.c
368 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
369 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
370 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
371 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
372 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
373 conf.h in new editor files
375 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
377 * main/state.c: open autosave file for writing, not reading
379 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
380 main/state.c, main/state.h: added fast save
382 * main/gameseq.c, main/inferno.c: force gr_update() so screens
383 always show in OpenGL
385 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
387 * misc/strutil.c: Implement strdup for MPW
389 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
392 * misc/strutil.c: fix MPW compiler errors
394 * main/mission.c, main/mission.h: allocate mission filenames
397 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
399 * 2d/font.c: Initialise the dataptr member correctly.
401 * include/mono.h: Print only mildly interesting messages to
402 stderr.txt. (revert earlier carbon changes)
404 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
406 * include/physfsx.h: getRealPath uses the write directory if it
407 can't get the real directory
409 * D2X.make: remove misc/d_io.c
411 2004-12-03 Bradley Bell <btb@icculus.org>
413 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
414 pathname, ensure correct translation of path separators
416 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
418 * misc/strutil.c: fix stricmp and strnicmp
420 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
423 2004-12-02 Bradley Bell <btb@icculus.org>
425 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
426 I couldn't figure out why the previous code kept segfaulting under
429 * main/kconfig.c: disable call to reset_cockpit() which was
430 causing the "letterbox" bug
432 * main/inferno.c: don't die if title screens not found
434 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
436 * configure.ac: require PhysicsFS header and library
438 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
440 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
442 * D2X.make: fix build on Carbon by adding digiobj.c
444 * main/mission.c: set builtin_hogsize for non-built-in missions
446 * main/mission.c: pass individual mission around instead of whole list
448 * main/mission.c: remove mission list from global memory
450 2004-12-02 Bradley Bell <btb@icculus.org>
452 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
453 path separator gets added to hogdir
455 2004-12-01 Bradley Bell <btb@icculus.org>
457 * README, configure.ac, VisualC/d2x/d2x.dsp,
458 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
459 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
460 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
461 uses dynamic opengl loading
463 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
465 * arch/ogl/gr.c: make write_bmp use PhysicsFS
467 * include/args.h, misc/args.c: new AppendArgs function. This
468 separates the copying of the arguments passed to main() from the
469 reading of the arguments file
471 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
472 the flexible cfgets, Fix compiling issues in MPW.
474 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
475 reading into an int, so it's removed completely. PHYSFSX_getc was
476 removed, because it's only use in misc/strio.c was removed. Put
477 in PHYSFSX_getRealPath, which recognises platform-specific
478 separators and doesn't use snprintf (MPW doesn't have it). MPW
481 * main/inferno.c: Remove use of open_movie_file. Read the
482 arguments file from the base directory, if there is one. Set up
483 D2X's write directory, including replacing any tilde at the start
484 of the path (if there is one) with the string returned by
485 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
486 default is still ~/.d2x. Check if the write directory has to be
487 created. Read the arguments file in this write directory if there
488 is one. If there's still no write directory, set it to the base
489 directory. Won't set it to the current directory if this fails,
490 because of the issue of which character to use for which platform.
492 * main/playsave.c: Use PHYSFS_readSLE32 instead of
493 PHYSFS_readULE32 due to compiling issues in MPW. Use
494 cfile_read_short instead of PHYSFS_readULE16 because of both
495 compiling and endian issues. cfile_read_byte instead of
496 PHYSFSX_readU8. Write a dummy structure instead of seeking when
497 NETWORK isn't defined
499 * D2X.make: Don't compile cfile.c on Mac OS 9.
501 * README: add PhysicsFS to the required 'tools' in README, and
502 instructions for building in MPW.
504 * include/cfile.h: Make cfopen into an inline, where a read buffer
505 is set up. This speeds up loading significantly.
507 2004-12-01 Bradley Bell <btb@icculus.org>
509 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
510 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
513 * main/newmenu.c: fix player file deletion
515 * include/physfsx.h: fix statfs includes for OS X
517 * main/inferno.c, main/network.c: misc physfs conversions
519 * arch/linux/Makefile.am, arch/linux/findfile.c,
520 arch/win32/Makefile.am, arch/win32/findfile.c,
521 include/findfile.h, main/kludge.c, main/mission.c,
522 main/newmenu.c, main/piggy.c: get rid of findfile stuff
524 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
527 * main/state.c: improve savegame load/save
529 * main/movie.c: make -nomovies friendlier
531 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
533 * include/d_io.h, include/physfsx.h, main/inferno.c,
534 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
537 * main/scores.c: use physfs for scores file
539 * main/playsave.c: improve player loading
541 * main/movie.c: improve movie loading
543 * main/mission.c: improve mission loading
545 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
546 main/state.c: use physfs for savegames
548 * README: minor update
550 * main/newdemo.c: use physfs for demos
552 * include/physfsx.h: added PHYSFSX_rename function
554 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
555 physfs/rwops, add libmve callbacks
557 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
558 added physfsrwops stuff
560 * include/cfile.h: added cfile_close wrapper
562 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
565 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
568 * main/config.c: use physfs to read config file
570 * include/physfsx.h: added gets and puts functions
572 * include/cfile.h: correct seek return value
574 * main/config.c, main/playsave.c: use physfs to write
577 * include/physfsx.h: added my physfs extensions
579 * main/inferno.c: physfs initialization stuff
581 * configure.ac: add check for physfs lib
583 * include/cfile.h: made cfile into a wrapper for physfs
585 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
586 disabled althogdir stuff (shouldn't be needed w/physfs)
588 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
589 configure.ac: drop cfile stuff
591 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
593 * D2X.make: Don't use D2XFolder, because the userdir can now be
594 specified in Mac OS 9. Putting it in the source code folder is
595 more convenient. Turn debugging on. Don't compile old files,
596 compile new ones. Add the PhysicsFS library.
598 * iff/iff.c: Get rid of MIN redefinition.
600 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
601 MPW doesn't like switches of long longs
603 2004-11-30 Bradley Bell <btb@icculus.org>
605 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
606 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
607 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
608 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
609 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
610 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
611 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
613 2004-11-28 Bradley Bell <btb@icculus.org>
615 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
617 * arch/sdl/digi.c: use d2src system for persistent sounds
619 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
622 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
623 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
624 ripped object stuff out of digi.c, now using digiobj.c. get rid of
625 a bunch of kludges, sound should be more true to original game now
627 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
630 2004-11-27 Bradley Bell <btb@icculus.org>
632 * main/text.c, main/text.h, main/titles.c: added function to
633 properly decode multi-line strings
635 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
636 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
639 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
641 * main/inferno.c: enable logo screens for shareware/oem
643 2004-11-26 Bradley Bell <btb@icculus.org>
645 * main/mission.c, main/titles.c: fix d1 briefing glitches
647 * main/game.c: free up cpu by not calling timer_delay so many
648 times (fixes Bug 2034)
650 * main/gameseq.c: enable briefing screens for mac shareware
652 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
653 doesn't care if it draws offscreen, I guess)
655 * main/credits.c: reduce flickering in credits w/opengl
657 2004-11-25 Bradley Bell <btb@icculus.org>
659 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
660 garbage on windows for some reason.
662 * 2d/font.c: fixed opengl menu font bug, caused by doing
663 arithmetic on signed chars.
665 2004-11-23 Bradley Bell <btb@icculus.org>
667 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
669 2004-11-22 Bradley Bell <btb@icculus.org>
671 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
672 arch/linux/joystick.c, arch/linux/include/joystick.h,
673 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
674 arch use global variable joy_num_axes
676 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
678 * main/gamemine.c, main/piggy.c: compile again on older C compilers
680 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
682 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
683 Vertigo) missions, load add-on ham file at every load, not only the 1st
685 * main/bm.ch: fix bug where loading a hxm would affect other levels too
687 * main/fireball.c: don't Int3() every time explosions don't look best
689 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
691 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
693 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
695 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
697 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
699 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
701 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
702 shareware version of descent.hog. This is not yet bug-free
704 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
706 * main/network.c: fix crash introduced with previous change
708 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
710 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
711 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
712 make mission structre memory allocated
714 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
716 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
717 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
718 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
719 delete file compbit.h, move functionality to text.c, modify all
720 previous users of compbit.h to use existing function in text.h
722 * main/inferno.c: remove warning created by the fix for the cfgets
725 * main/bmread.c: add comment
727 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
729 * cfile/cfile.c: declare variable on top of block
731 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
732 main/multi.h, main/network.c: move mission list handling functionality
733 to mission.c, remove unnecessary load_mission calls in menu.c
735 * main/game.c: remove unnecessary build_mission_list call
737 * main/mission.c, main/mission.h: correct comments about anarchy-only
739 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
740 remove explicit uses of mission list
742 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
744 * libmve/mveplay.c: make it compile on Cygwin
746 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
748 * main/config.c: fix bug uncovered by having fgets cut off ending \n
750 * main/text.c: fix crash on Mac OS X, probably fix bug 738
752 * include/mono.h: add mprintf support for carbon (Mac OS 9)
754 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
756 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
757 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
758 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
759 information about the current mission, for easier code refactorisation.
761 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
763 * main/gamemine.c, main/piggy.c: fix bug 1675:
764 use better d2 textures if d1 hog is present but not loadable
766 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
768 * cfile/cfile.c: simplify, reduce number of global vars
770 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
772 * main/gameseg.c: fix bugfix of 2004-05-15
774 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
776 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
778 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
779 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
780 cfgets now always copies the terminating character to the dest buffer.
781 This fixes a bug that occured when reading cmd line args from d2x.ini
783 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
785 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
786 move more old change logs into ChangeLog-old
788 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
789 and Martin Schaffner <maschaffner@gmx.ch>
791 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
792 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
793 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
794 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
795 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
796 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
797 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
798 arch/include/joy.h, arch/win32/include/key.h
799 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
800 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
801 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
802 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
803 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
804 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
805 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
806 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
807 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
808 main/config.c, main/config.h, main/controls.c, main/controls.h
809 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
810 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
811 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
812 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
813 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
814 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
815 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
816 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
817 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
818 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
819 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
820 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
821 main/mission.c, main/mission.h, main/modem.h, main/morph.c
822 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
823 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
824 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
825 main/paging.c, main/paging.h, main/physics.c, main/physics.h
826 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
827 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
828 main/powerup.h, main/render.c, main/render.h, main/robot.c
829 main/robot.h, main/scores.c, main/scores.h, main/screens.h
830 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
831 main/songs.c, main/songs.h, main/sounds.h, main/state.c
832 main/state.h, main/switch.c, main/switch.h, main/terrain.c
833 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
834 main/text.h, main/textures.h, main/titles.c, main/titles.h
835 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
836 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
837 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
838 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
839 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
840 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
842 move old per-file change logs into new file ChangeLog-old
844 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
846 * arch/ogl/ogl.c: enable -gl_mipmap switch
848 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
850 * arch/carbon/descent.r: swap min and max size to correct places
852 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
854 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
856 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
858 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
860 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
862 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
863 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
865 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
866 link) on MPW on Mac OS 9 (carbon)
868 * include/mono.h: disable mprintf on carbon to avoid significant bloat
870 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
872 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
874 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
876 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
878 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
880 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
882 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
883 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
884 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
885 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
886 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
888 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
889 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
890 new files for supporting compilation with MPW for carbon (Mac OS 9)
892 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
894 * main/playsave.c: do not seek while writing, carbon does not like it
896 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
898 * cfile/cfile.c: use portable ffilelength in cfile_size
900 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
901 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
902 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
903 unsigned and signed char, MPW does not like these
905 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
907 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
910 2004-06-01 Bradley Bell <btb@icculus.org>
912 * libmve/mve_main.c: cast malloc function pointer
914 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
915 target to XCode project
917 2004-05-31 Bradley Bell <btb@icculus.org>
919 * include/pstypes.h: fix accidental solaris breakage
921 * main/object.c: fix crash caused by death-cam code
923 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
924 XCode project simplifications, network enabled
926 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
927 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
929 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
932 * English.lproj/InfoPlist.strings, d2x-Info.plist,
933 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
934 d2x.xcode/project.pbxproj: added XCode project files
936 2004-05-22 Bradley Bell <btb@icculus.org>
938 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
941 * rpm/d2x.spec.in: Changed descriptions
943 2004-05-22 Matthew Mueller <donut@dakotacom.net>
945 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
948 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
950 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
951 the win32 code (d1x r1.8, key_arch.c r1.2)
953 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
954 use 32bpp screen mode by default, add option to use 16bpp (d1x
957 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
958 replacement texture paletted->rgb conversion alpha problem (d1x
961 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
962 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
963 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
966 * arch/ogl/gr.c, include/loadgl.h: fix win32
967 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
969 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
970 include/ogl_init.h, main/render.c: opengl hardware
971 super-transparency support using GL_NV_register_combiners (d1x
972 r1.38, r1.41, r1.6, r1.26, r1.7)
974 2004-05-22 Bradley Bell <btb@icculus.org>
976 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
979 2004-05-22 Matthew Mueller <donut@dakotacom.net>
981 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
982 include/ogl_init.h: use GL_RGB for non-transparent textures, and
983 fix fonts not having transparent flag set (wouldn't get paletted)
984 (d1x r1.15, r1.37, r1.40, r1.25)
986 * arch/ogl/ogl.c: don't try to use paletted textures with
987 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
989 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
990 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
993 * 2d/font.c: memset ogl font bitmap data since the copy function
994 leaves some (unused) parts uninitialized, which aggravates
997 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
998 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
1001 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
1002 screenshots if the entire thing wasn't written in one call to
1005 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1006 info not being updated on win32 (d1x r1.11)
1008 * arch/win32/digi.c: remove some redundancy by not needing to do
1009 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1010 clean up some indenting of DS_release_slot calls. And make
1011 DS_release_slot return 1 when a sound is already not playing, in
1012 addition to when a sound was killed. (d1x r1.10)
1014 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1015 linux version (d1x r1.5)
1017 * main/kconfig.c: make next axis config key skip currently
1018 allocated axes (d1x r1.11)
1020 2004-05-22 David Cleaver <wraithx@morpheus.net>
1022 * main/kconfig.c: joy configuration next axis key from WraithX
1025 2004-05-22 Bradley Bell <btb@icculus.org>
1027 * main/game.c, main/inferno.c: typo
1029 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1031 * main/game.c, main/game.h, main/inferno.c: make rear view
1032 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1035 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1037 * main/inferno.c: change -udp documentation to d2x behaviour
1039 2004-05-21 Bradley Bell <btb@icculus.org>
1041 * include/gr.h: added missing define for menu fullscreen toggle
1043 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1045 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1046 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1048 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1050 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1051 arch/linux/include/joystick.h: patch from Steven Mueller for using
1052 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1054 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1056 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1057 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1058 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1060 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1062 2004-05-21 Bradley Bell <btb@icculus.org>
1064 * main/inferno.c: added -udp documentation from d1x
1066 2004-05-20 Bradley Bell <btb@icculus.org>
1068 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1070 2004-05-20 David Cleaver <wraithx@morpheus.net>
1072 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1073 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1074 game.c r1.21, r1.6, r1.4, r1.3)
1076 2004-05-20 Bradley Bell <btb@icculus.org>
1078 * main/inferno.c: document -ihaveabrokenmouse
1080 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1082 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1084 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1086 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1087 mouse driver problems (d1x r1.2, r1.2)
1089 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1091 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1092 join list score crash (d1x r1.8)
1094 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1096 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1097 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1100 2004-05-20 Bradley Bell <btb@icculus.org>
1102 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1104 * main/inferno.c: integrated some niceautomap stuff from d1x
1106 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1108 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1109 in some weird axis (d1x r1.3)
1111 * arch/win32/init.c: set win32 icon to icon from resource file
1114 * arch/win32/key.c: win32: fixed space key not working in messages
1117 2004-05-20 Bradley Bell <btb@icculus.org>
1119 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1122 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1124 * main/inferno.c: document -gl_refresh (d1x r1.20)
1126 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1127 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1130 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1131 change the arg type for (d1x r1.5)
1133 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1135 * arch/win32/digi.c: altsounds (d1x r1.6)
1137 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1139 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1140 of redundancy (d1x r1.5)
1142 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1143 fix crashing (d1x r1.4)
1145 * arch/win32/digi.c: win32's digi_start_sound was not calling
1146 DS_release_slot after setting .playing=0, resulting in a
1147 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1149 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1150 apparently it was somehow causing some joysticks (Sidewinder
1151 Precision 2) to only turn when the stick was moving, but not when
1152 at turned but held stationary. And it was completely unused
1153 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1156 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1157 previous key combos (d1x r1.29)
1159 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1160 g, and b values (d1x r1.15)
1162 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1163 sometimes (didn't handle negative palette steps) (d1x r1.34)
1165 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1166 shatter effects, robot explosions and weapons, and some more
1167 always present stuff. Also clean up ogl_cache_weapon_textures
1168 calling. (d1x r1.37)
1170 2004-05-20 Bradley Bell <btb@icculus.org>
1172 * main/kludge.c, main/game.c: move gr_renderstats and
1173 gr_badtexture back to game.c
1175 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1177 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1178 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1180 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1182 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1183 loaded after texture caching stage (d1x r1.34)
1185 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1186 for renderstats (d1x r1.33)
1188 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1190 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1191 main/inferno.c: add anisotropic texture filtering suport (d1x
1192 r1.33, r1.32, r1.23, r1.32)
1194 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1197 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1198 include/ogl_init.h: utilize hardware multitexturing support if
1199 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1200 r1.32, r1.30, r1.4, 1.22)
1202 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1205 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1207 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1208 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1209 effects in OGL using SetGammaRamp, much faster than the hack that
1210 was being used. currently SDL only (though not too hard to add to
1211 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1213 * main/menu.c: allow arbitrary (custom) resolution entry in
1214 change_res menu (d1x r1.14)
1216 2004-05-19 Bradley Bell <btb@icculus.org>
1218 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1219 d1x-style res change menu (mostly works)
1221 * misc/args.c: use strnicmp instead of strncasecmp
1223 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1225 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1226 command-line option (d1x r1.27)
1228 * main/inferno.c: restore inferno.c initialization of
1229 screen_compatible and use_double_buffer to 'normal' values, broken
1230 long long ago in one of the high res menu patches (d1x r1.30)
1232 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1233 resolutions to be specified on command line (d1x r1.2, r1.29,
1234 r1.4) -- doesn't work yet
1236 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1238 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1241 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1242 volume song stop/starting (d1x r1.7)
1244 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1246 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1249 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1250 ogl_ulinec (d1x r1.29)
1252 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1254 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1255 bottom are inclusive not exclusive (d1x r1.28)
1257 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1258 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1260 * arch/sdl/digi.c: fix typo
1262 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1264 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1265 creation code from arch_init_start into arch_init to fix weirdness
1266 with --help (d1x r1.5, r1.6)
1268 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1269 sync issues and lack of midi reset (d1x r1.5)
1271 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1274 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1275 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1277 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1280 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1282 2004-05-18 Bradley Bell <btb@icculus.org>
1284 * include/vecmat.h: comments/formatting
1286 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1288 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1289 include/test.lnk: remove unnecessary files
1291 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1292 This enables compilation with gcc 3.1
1294 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1296 * main/switch.c: took care of switches triggering single-sided
1297 walls (don't try to access the nonexistent adjacent wall via NULL
1298 pointers or negative array indices)
1300 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1302 * main/wall.c: fix invalid memory access for d1 levels which
1303 don't have a corresponding wall behind.
1305 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1307 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1308 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1309 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1310 interface header to new header file internal.h
1312 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1314 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1315 bitmask for each joystick axis that has sent input data,
1316 and will not crash Windows anymore during joystick setup because
1317 of for() loop over axis being executed once too often.
1319 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1320 gr_remap_mono_font() and call it after loading saved level.
1322 * main/laser.c: limit homing missile turn rate
1324 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1325 centers (work like fuel centers but provide shield)
1327 * main/gameseg.c: fix endless loop in some levels with a
1328 certain (complicated) structure
1330 2004-05-13 Bradley Bell <btb@icculus.org>
1332 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1333 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1334 updated project files for SDL 1.2.7
1336 * Makefile.am: add VisualC, VisualCE dirs to tarball
1338 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1340 * arch/sdl/digi.c: formatting
1342 2004-05-12 Bradley Bell <btb@icculus.org>
1344 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1347 * 2d/palette.c, include/palette.h: added function to create blend
1350 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1352 2004-05-11 Bradley Bell <btb@icculus.org>
1354 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1356 2004-05-10 Bradley Bell <btb@icculus.org>
1358 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1359 g3_draw_transp_poly had the fade level backwards, decided to just
1360 fix g3_draw_poly so it behaves correctly, transparency or not,
1361 reverted changes to render_face
1363 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1365 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1366 rendering transparent (e.g. cloaked) walls
1368 * main/render.c: render_face now calls g3_draw_transp_poly() for
1369 cloaked walls in OpenGL
1371 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1373 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1374 that from other apps, had "static" distortions.
1376 2004-04-22 Bradley Bell <btb@icculus.org>
1378 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1380 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1381 aligned version of PUT_INTEL_* macros
1383 2004-04-15 Bradley Bell <btb@icculus.org>
1385 * main/inferno.c: comment out unused checksum variable
1387 2004-04-14 Bradley Bell <btb@icculus.org>
1389 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1391 2004-04-14 Terran Melconian <terran@consistent.org>
1393 * main/gameseg.c: use portable rand function (fixes #1118)
1395 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1397 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1399 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1401 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1402 get rid of warnings (now compiles with -Werror on SunOS)
1404 * main/piggy.c: fix (really) wierd SunOS bug
1406 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1407 caused by not allocating enough mem for rle bitmaps
1409 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1411 * include/pstypes.h: sun OS typedef fixes
1413 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1415 * main/piggy.c: fix bug 1067
1417 * main/piggy.c: fix bugfix for 1067
1419 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1420 with descent.pig of mac registered)
1422 2003-12-18 Bradley Bell <btb@icculus.org>
1424 * main/kconfig.c: fixes for linux-native joystick
1426 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1429 * arch/include/joy.h: comments/formatting
1431 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1433 * compilerdefs.txt: added FreeBSD defs
1435 2003-12-08 Bradley Bell <btb@icculus.org>
1437 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1440 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1442 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1443 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1445 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1447 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1448 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1449 get rid of silly ulongs
1451 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1452 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1453 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1454 change relevant __linux__ macros to __ELF__
1456 2003-11-27 Bradley Bell <btb@icculus.org>
1458 * include/ogl_init.h: added proto for ogl_check_mode
1460 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1461 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1464 2003-11-26 Bradley Bell <btb@icculus.org>
1466 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1467 3.3 compiler warnings
1469 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1472 * include/pstypes.h: OS X fixes
1474 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1475 main/newmenu.h: linux fixes
1477 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1478 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1479 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1480 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1481 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1484 * arch/sdl/gr.c: fix sdl gr_update
1486 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1487 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1488 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1489 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1490 include/error.h, include/pstypes.h, include/strutil.h,
1491 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1492 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1493 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1494 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1495 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1498 2003-11-25 Bradley Bell <btb@icculus.org>
1500 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1501 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1502 libmve/VisualC/mveplayer.dsp: updated project files
1504 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1505 working w/Visual C++
1507 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1508 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1509 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1510 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1513 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1514 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1517 2003-11-24 Bradley Bell <btb@icculus.org>
1519 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1520 libmve/mveplay.c: stuff to play mve's in WinCE
1522 * arch/win32/findfile.c: unused functions...
1526 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1527 enabled mouse control of menus
1529 * main/mission.h: oops, didn't mean to change this.
1531 2003-11-21 Bradley Bell <btb@icculus.org>
1533 * VisualCE/d2x/d2x.vcp: updated project file
1535 2003-11-20 Bradley Bell <btb@icculus.org>
1537 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1538 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1539 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1542 2003-11-17 Bradley Bell <btb@icculus.org>
1544 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1545 main/menu.c: added option to disable kalinix under unix
1547 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1549 2003-11-14 Bradley Bell <btb@icculus.org>
1551 * main/automap.c: fix automap background image
1553 * main/automap.c, main/automap.h: delete cruft
1555 * main/automap.c: fix level number position
1557 * main/automap.c: simplify g3_draw_line hack
1559 * main/menu.c: stop pointless vid mode changes
1561 2003-11-07 Bradley Bell <btb@icculus.org>
1563 * NEWS, installation.txt: s'more documentation
1565 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1567 * configure.ac: fix .exe extension problems
1569 2003-11-07 Bradley Bell <btb@icculus.org>
1571 * arch/ogl/ogl.c: disable texture format verification for OS X -
1574 2003-11-06 Bradley Bell <btb@icculus.org>
1576 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1577 use more traditional Alt+Enter for toggling fullscreen
1579 * 2d/ibitblt.c, main/mission.h: comments/formatting
1581 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1583 2003-11-06 Bradley Bell <btb@icculus.org>
1585 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1586 resolution change, use kludge to avoid repetitive res changes
1588 2003-11-04 Bradley Bell <btb@icculus.org>
1590 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1591 structures and i/o routines back to piggy.c
1593 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1595 * installation.txt: tell to install d1 .pig for better textures
1597 2003-11-04 Bradley Bell <btb@icculus.org>
1599 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1600 oem d1 v1.0 and registered d2 v1.0, comments
1602 2003-11-03 Bradley Bell <btb@icculus.org>
1604 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1605 all d1 shareware - even though files are different!
1607 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1610 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1613 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1616 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1618 * main/movie.c: when no movies are found, divide by six the
1619 number of warning lines sent to stdout
1621 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1623 * include/byteswap.h: fix stupid copy/paste error
1625 2003-10-24 Bradley Bell <btb@icculus.org>
1627 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1628 gr_linear_rep_movsd_2x instead of almost identical
1629 gr_linear_movsd_double. Better since we have assembly versions.
1631 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1633 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1636 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1638 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1639 error with --disable-network, move reset_network_objects()
1640 from gameseq.c to multi.c
1642 2003-10-14 Bradley Bell <btb@icculus.org>
1644 * AUTHORS, NEWS: stuff
1646 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1648 2003-10-12 Bradley Bell <btb@icculus.org>
1650 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1651 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1654 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1656 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1657 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1658 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1659 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1660 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1661 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1662 arch/win32/ipx_win.c, arch/win32/winnet.c,
1663 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1664 main/multi.h, main/network.c: add IPv4 multicasting support
1666 2003-10-11 Bradley Bell <btb@icculus.org>
1668 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1670 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1671 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1672 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1673 main/weapon.h: lots of shareware and oem fixes
1675 2003-10-10 Bradley Bell <btb@icculus.org>
1677 * arch/win32/winnet.c: fixed stupid win32 network bug
1679 2003-10-10 Bradley Bell <btb@icculus.org>
1681 * main/piggy.c: increased D1_MAX_TMAP_NUM
1683 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1685 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1686 which are animated in d2, refactorizes d1 texture reading
1688 2003-10-10 Bradley Bell <btb@icculus.org>
1690 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1691 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1692 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1693 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1694 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1695 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1696 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1697 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1698 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1699 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1700 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1701 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1702 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1703 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1704 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1705 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1706 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1707 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1708 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1709 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1710 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1711 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1712 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1713 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1714 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1715 main/wall.h: comments/formatting
1717 2003-10-09 Bradley Bell <btb@icculus.org>
1719 * main/text.c: fix text when using old datafiles
1721 * main/laser.h: comments/whitespace
1723 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1724 mines w/shareware data
1726 * include/DT_drawtext.h: deleted unused file
1728 2003-10-08 Bradley Bell <btb@icculus.org>
1730 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1732 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1734 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1735 main/menu.c: Disabled 'd2x keys' weapon selection
1737 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1739 * main/object.h, main/multi.h: get rid of most warnings issued by
1740 cpp-precomp of gcc from Mac OS X dev tools
1742 2003-10-05 Bradley Bell <btb@icculus.org>
1744 * NEWS, configure.ac: increment version number
1746 * cfile/cfile.c: better handling of CRLF text files (when that is
1749 * utilities/hogcreate.c, utilities/hogextract.c,
1750 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1751 reading/writing files
1753 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1754 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1757 2003-10-04 Bradley Bell <btb@icculus.org>
1759 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1761 * main/netmisc.c: change byte to sbyte, comments/whitespace
1763 2003-10-03 Bradley Bell <btb@icculus.org>
1765 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1767 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1770 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1771 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1772 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1773 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1774 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1775 main/object.c, main/object.h, main/paging.c, main/player.h,
1776 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1777 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1778 main/weapon.c, main/weapon.h: change byte to sbyte,
1781 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1782 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1783 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1784 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1786 * configure.ac: better checking for timeval
1788 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1790 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1791 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1792 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1793 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1794 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1795 main/multibot.c, main/network.c: Make network architecture
1796 choosable from game menu, add support for UDP/IP on Mac OS X and
1799 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1801 * include/byteswap.h: added macros for coping with alignment
1804 2003-10-02 Bradley Bell <btb@icculus.org>
1806 * main/multi.h: added padding to little-endian version of
1809 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1811 * main/netmisc.c: delete duplicate function
1813 2003-10-01 Bradley Bell <btb@icculus.org>
1815 * main/bm.c: make sure d1_texture_indices gets freed between
1818 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1820 * main/piggy.h: fix size of d1 shareware descent.pig
1822 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1824 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1825 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1826 replacements for non-animated textures
1828 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1830 * main/controls.c: use fixed 20fps wiggle
1832 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1834 * Makefile.am, debian/changelog.in, debian/control,
1835 debian/d2x-common.dirs, debian/d2x-common.install,
1836 debian/d2x-common.manpages, debian/d2x-gl.files,
1837 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1838 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1839 utilities/Makefile.am, utilities/hogcreate.1,
1840 utilities/hogextract.1, utilities/mvlcreate.1,
1841 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1842 add man pages, distribute utility programs in new d2x-common deb
1844 * rpm/d2x.spec.in: updated rpm spec file
1846 2003-08-02 Bradley Bell <btb@icculus.org>
1848 * cfile/cfile.c: update raw_position in cfputc and cfputs
1850 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1852 * main/piggy.c: make error message more friendly
1854 * main/piggy.c: simplify copying of bitmap flags
1856 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1859 * cfile/cfile.c: revert to always using custom fgets
1861 * main/endlevel.c, main/mission.c: handle missing exit sequence
1862 components gracefully
1864 * main/playsave.c: comments
1866 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1868 * cfile/cfile.c: update raw_position in cfwrite
1870 * main/network.c: comments/formatting
1872 2003-06-22 Bradley Bell <btb@icculus.org>
1874 * cfile/cfile.c: use standard fgets for non-archive files
1876 * main/movie.c: use con_printf for missing movie warning
1878 2003-06-18 Bradley Bell <btb@icculus.org>
1880 * main/movie.c: fixed cfile conversion of movielib code
1882 * main/console.c, main/hud.c: strip out colors, etc when printing
1885 * include/u_mem.h: fix NDEBUG calloc macro
1887 2003-06-15 Bradley Bell <btb@icculus.org>
1889 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1892 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1893 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1894 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1895 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1896 main/scores.c, main/state.c, main/text.c, misc/args.c,
1897 misc/strio.c: convert file i/o to cfile
1899 2003-06-14 Bradley Bell <btb@icculus.org>
1901 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1902 writing and other modes besides "rb" (mostly taken from
1905 2003-06-09 Bradley Bell <btb@icculus.org>
1907 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1910 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1911 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1914 2003-06-07 Taylor Richards <taylor@icculus.org>
1916 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1918 2003-06-07 Bradley Bell <btb@icculus.org>
1920 * main/console.c: fix non-console build
1922 * main/gamesave.c: comments
1924 * main/bm.c: remove redundant break
1926 2003-06-06 Bradley Bell <btb@icculus.org>
1928 * main/gauges.c, main/kconfig.c: comments/formatting
1930 * console/.cvsignore: added .cvsignore
1932 * main/console.c: can't write to console after it's closed
1934 2003-06-05 Bradley Bell <btb@icculus.org>
1936 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1937 console/internal.c, console/internal.h, include/CON_console.h,
1938 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1939 finish console conversion away from SDL
1941 2003-06-04 Bradley Bell <btb@icculus.org>
1943 * console/CON_console.c, include/CON.console.h, include/console.h,
1944 main/console.c, main/game.c: console conversion to native gr,
1947 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1948 put prototype for gr_bm_bitblt in gr.h
1950 2003-06-03 Bradley Bell <btb@icculus.org>
1952 * console/CON_console.c, console/DT_drawtext.c,
1953 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1954 main/console.c: use native fonts for console
1956 * main/playsave.c: use shorts for short data
1958 2003-06-02 Bradley Bell <btb@icculus.org>
1960 * configure.ac, main/console.c: set console background, fix
1963 2003-06-01 Bradley Bell <btb@icculus.org>
1965 * Makefile.am, arch/sdl/event.c, configure.ac,
1966 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1967 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1968 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1969 main/gamerend.c: added console code (from SDL_console)
1971 2003-05-30 Bradley Bell <btb@icculus.org>
1973 * README: minor update
1975 2003-05-28 Bradley Bell <btb@icculus.org>
1977 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1982 2003-06-06 Bradley Bell <btb@icculus.org>
1984 * main/kconfig.c: fix crash in control menus
1986 * main/gauges.c: force cockpit redraw in opengl
1988 * main/gamerend.c: move ogl swap, so cockpit and console get
1991 2003-06-01 Bradley Bell <btb@icculus.org>
1993 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1997 2003-05-12 Bradley Bell <btb@icculus.org>
1999 * configure.ac: increment version number
2001 * main/bm.c: use con_printf for exit model warnings
2003 * configure.ac: must check for timespec after setting -mno-cygwin
2005 * main/inferno.c: added -nohogdir and -userdir options
2007 * NEWS, main/titles.c: use briefings with no extension
2011 2003-04-30 Bradley Bell <btb@icculus.org>
2013 * configure.ac: have to include time.h when checking for nanosleep
2015 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2018 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2019 increment version number
2021 * main/Makefile.am: make dist fix
2025 2003-04-29 Bradley Bell <btb@icculus.org>
2027 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2030 2003-04-24 Bradley Bell <btb@icculus.org>
2032 * configure.ac: increment version number
2034 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2037 2003-04-24 Ingo van Lil <inguin@gmx.de>
2039 * main/render.c: fix misspellings of NDEBUG
2043 2003-04-14 Bradley Bell <btb@icculus.org>
2045 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2047 2003-04-11 Bradley Bell <btb@icculus.org>
2049 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2054 2003-04-11 Bradley Bell <btb@icculus.org>
2056 * libmve/mveplay.c: use _sleep instead of sleep on win32
2058 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2059 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2060 include/cfile.h, include/error.h, libmve/Makefile.am,
2061 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2062 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2063 utilities/Makefile.am: comments/formatting/dist problems
2065 * configure.ac: use different defines for os x
2067 2003-04-07 Bradley Bell <btb@icculus.org>
2069 * include/error.h, misc/error.c: put some old stuff back in,
2070 eliminate duplicate error messages
2072 * main/text.c: don't die on text not found
2075 * main/inferno.c: print some useful info if hog not found, allow
2076 -help to work if no text available
2078 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2080 * arch/linux/Makefile.am: revert to previous version, so linux
2083 2003-04-03 Bradley Bell <btb@icculus.org>
2085 * main/endlevel.c: fixed exit model scheme yet again
2087 2003-04-02 Bradley Bell <btb@icculus.org>
2089 * misc/error.c: call Int3 on Assert
2091 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2094 * main/wall.c: don't die when trying to toggle nonexistent
2095 segment... vertigo level 10 is buggy!
2097 * main/gamemine.c: comments/formatting
2099 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2101 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2102 main/inferno.c: Allow use of 22K sound samples
2104 2003-03-29 Bradley Bell <btb@icculus.org>
2106 * arch/ogl/gr.c: default to bitmapped reticle
2108 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2109 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2112 * arch/sdl/joy.c: fixed text seen for hats in control config
2115 2003-03-28 Bradley Bell <btb@icculus.org>
2117 * main/bm.c: heh, model nums in vertigo are hardcoded,
2118 N_D2_POLYGON_MODELS can't change
2120 * configure.ac, include/d1x.xpm, include/descent.xpm,
2121 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2124 2003-03-27 Bradley Bell <btb@icculus.org>
2126 * main/text.h: fixed text references for hat directions
2128 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2130 2003-03-26 Bradley Bell <btb@icculus.org>
2132 * main/playsave.c: make d2x keys backward compatible
2134 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2136 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2139 2003-03-26 Bradley Bell <btb@icculus.org>
2141 * main/piggy.c: fix crash when d1 data not present
2143 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2144 read/write from plr file
2146 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2147 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2148 added escort.h header
2150 2003-03-25 Bradley Bell <btb@icculus.org>
2152 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2153 D1_PIGFILE ("descent.pig") macro
2155 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2156 models from d1 pig file
2158 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2159 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2160 really) from d1 pig file
2162 2003-03-23 Bradley Bell <btb@icculus.org>
2164 * main/bm.c: stop extra robots from overwriting exit models
2166 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2167 texture list doesn't get full
2169 * main/bm.c: fix mem leak when reading extra robots
2171 2003-03-21 Bradley Bell <btb@icculus.org>
2173 * main/menu.c: Added option to set movie resolution (mostly works)
2175 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2177 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2178 replacement functions to piggy.c
2180 * main/gameseq.c: attempt to support mac d1 descent.pig
2182 * main/bm.c: fix mem leak
2184 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2185 files, both d1 and d2 oem briefing where showed
2187 * main/inferno.c, main/movie.c: Change the default movie
2188 resolution to "high", implement the option -lowresmovies
2190 2003-03-20 Bradley Bell <btb@icculus.org>
2192 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2194 * main/piggy.c: comments
2196 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2198 * main/gameseq.c: delete duplicate function
2200 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2202 2003-03-19 Bradley Bell <btb@icculus.org>
2204 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2205 (cddb discid) support
2207 * arch/sdl/digi.c, main/kludge.c: implemented
2208 digi_link_sound_to_object3 for looping sounds, other looping stuff
2210 * arch/sdl/gr.c: removing dependencies on stuff in main/
2212 * arch/linux/Makefile.am, arch/linux/init.c,
2213 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2214 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2215 other header cleanups
2217 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2219 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2221 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2222 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2223 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2224 load d1 textures for d1 levels
2226 2003-03-19 Bradley Bell <btb@icculus.org>
2228 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2229 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2230 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2231 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2234 * README: added some OS X info
2236 2003-03-17 Bradley Bell <btb@icculus.org>
2238 * main/newdemo.c: simplify DEMO_FILENAME macro
2240 * main/console.c, main/game.c: enable experimental console support
2242 * main/gamerend.c: fixed location of fps meter in multi
2244 2003-03-16 Bradley Bell <btb@icculus.org>
2246 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2247 also look in shared data dir for demos
2249 * main/newdemo.c, main/newdemo.h: comments/formatting
2251 2003-03-15 Christopher Thielen <chris@luethy.net>
2253 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2254 thinking d2 cd is always present
2256 2003-03-15 Bradley Bell <btb@icculus.org>
2258 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2261 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2264 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2265 gr_init. don't really know why this works, though
2267 2003-03-14 Bradley Bell <btb@icculus.org>
2269 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2271 * unused/bios/rbaudio.h: removed duplicate file
2273 2003-03-14 Christopher Thielen <chris@luethy.net>
2275 * arch/sdl/rbaudio.c: stop cd audio when exiting
2277 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2279 * main/gamecntl.c: add comments to the "only matt knows" cheats
2281 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2283 * main/gamemine.c: formatting, better texture conversion for d1
2286 2003-03-14 Bradley Bell <btb@icculus.org>
2288 * main/piggy.c: must swap all mac version pigfiles
2290 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2291 main/multi.c: formatting, minor cleanups
2293 * 2d/rle.c: need to swap line_size on bigendian machines
2295 * main/mission.c, main/mission.h: detect mac full version hogfile
2297 2003-03-13 Bradley Bell <btb@icculus.org>
2299 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2300 added joy/mouse sensitivity slider, increased range to 16, and
2303 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2306 * arch/linux/Makefile.am: removed extra backslash
2308 * TODO, installation.txt: updated some documentation
2310 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2311 menu, with maxfps option
2313 2003-03-12 Bradley Bell <btb@icculus.org>
2315 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2317 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2318 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2319 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2320 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2321 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2322 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2323 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2324 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2325 arch/linux/include/music.h, arch/linux/include/serial.h,
2326 arch/linux/include/ukali.h: formatting
2328 2003-03-11 Chris Arena <ccarena@cox.net>
2330 * main/menu.c: fixed brightness slider
2332 2003-03-01 Bradley Bell <btb@icculus.org>
2334 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2335 robots and animated bitmaps work, but colors are messed up
2337 2003-02-28 Bradley Bell <btb@icculus.org>
2339 * main/player.h: whitespace
2341 * main/automap.c, main/cntrlcen.c, main/collide.c,
2342 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2343 descent.hog is present, d1 becomes mission 0)
2345 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2346 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2347 arch/win32/winnet.c: MinGW compiles with network enabled again,
2348 but still doesn't work
2352 2003-02-28 Bradley Bell <btb@icculus.org>
2354 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2355 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2356 many opengl glitches
2358 2003-02-27 Bradley Bell <btb@icculus.org>
2360 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2361 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2362 main/network.c, main/network.h: noted that hoard.ham is only needed
2363 for multiplayer HOARD games, and should not be equated with
2364 "vertigo". put HoardEquipped() back in network.c.
2366 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2367 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2368 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2369 use timer_delay instead of d_delay
2371 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2373 * main/render.c: added replacement qsort for solaris
2375 2003-02-26 Bradley Bell <btb@icculus.org>
2377 * main/gamemine.c: texture conversion for d1 shareware
2379 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2381 * main/gamemine.c: better texture conversion for d1 levels
2383 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2385 * main/kconfig.c: fix joystick support under MinGW
2387 2003-02-26 Bradley Bell <btb@icculus.org>
2389 * main/playsave.c: fix swapping glitch
2391 * configure.ac, readme.txt: clean stuff up, getting ready for
2394 * main/titles.c: begin support for rendering spinning robots in
2397 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2400 * main/gamemine.c: load d1 shareware levels!
2402 2003-02-25 Bradley Bell <btb@icculus.org>
2406 * autogen.sh: add warning about old auto* versions, use
2409 2003-02-24 Bradley Bell <btb@icculus.org>
2411 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2412 briefings mostly working
2414 * main/movie.c, main/titles.c: fixed some more briefing glitches
2416 2003-02-23 Bradley Bell <btb@icculus.org>
2418 * main/movie.c: fixed crash when using shareware data files
2421 * arch/sdl/digi.c: fix crash on non-existent sounds
2422 (i.e. shareware data)
2424 2003-02-22 Bradley Bell <btb@icculus.org>
2426 * main/titles.c: fixed fullscreen toggle in briefings
2428 2003-02-21 Bradley Bell <btb@icculus.org>
2430 * configure.ac: check for mingw when enabling nasm
2432 * main/playsave.c: enable loading player files of either byte
2435 2003-02-20 Bradley Bell <btb@icculus.org>
2437 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2439 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2440 #343, not "rest of solution to bug #344"
2442 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2445 * main/kludge.c: partial solution to bug #344
2447 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2449 * compilerdefs.txt: added linux/mips info
2451 * ChangeLog: clean up changelog
2453 2003-02-19 Bradley Bell <btb@icculus.org>
2455 * libmve/mveplay.c: os x needs nanosleep prototype.
2457 2003-02-18 Bradley Bell <btb@icculus.org>
2459 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2461 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2462 to disable/enable audio
2464 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2466 * main/: movie.h, titles.c: make sure movie's palette is set before
2467 writing briefing text. Fixes bug #359
2469 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2472 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2473 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2476 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2479 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2480 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2481 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2484 * include/libmve.h: blah
2486 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2488 * main/render.c: 2nd attempt to fix solaris qsort bug
2490 2003-02-18 Bradley Bell <btb@icculus.org>
2492 * configure.ac, include/pstypes.h: put alignment detection in
2495 2003-02-17 Bradley Bell <btb@icculus.org>
2497 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2498 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2499 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2500 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2501 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2502 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2503 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2504 moved mve stuff to separate subdir
2506 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2507 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2508 mve code. Fixes (at least) bugs #41, #348, and #350.
2510 2003-02-14 Bradley Bell <btb@icculus.org>
2512 * main/Makefile.am: no more Makefile.mveplay. again
2514 * main/mveplay.c: typo
2516 2003-02-13 Bradley Bell <btb@icculus.org>
2518 * utilities/mvlextract.c: uint -> unsigned int
2520 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2521 standalone mveplayer, win32 support
2523 * main/movie.c: random bugfixes, win32 support
2525 * arch/sdl/Makefile.am: formatting
2527 * configure.ac: disable networking on mac/win for now
2529 * main/newmenu.c: comments
2531 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2533 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2534 redundant swap functions.
2536 2003-02-13 Bradley Bell <btb@icculus.org>
2538 * ChangeLog: update changelog
2540 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2542 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2543 polymodel alignment issues.
2545 2003-02-13 Bradley Bell <btb@icculus.org>
2547 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2548 fix various little bugs
2550 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2551 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2553 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2556 * README.utils: new file
2558 * main/: mve_main.c, mveplay.c: more movie fixes
2560 * README: updated README
2562 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2564 2003-02-12 Bradley Bell <btb@icculus.org>
2566 * utilities/mvlextract.c: bigendian mvl support
2568 * main/mveplay.c: formatting, stuff
2570 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2571 truecolor mve support, standalone mveplayer
2573 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2574 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2575 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2576 standalone mveplayer
2578 2003-01-22 Bradley Bell <btb@icculus.org>
2580 * include/: interp.h, interp.h: restore prototype for
2581 swap_polygon_model_data
2583 2003-01-21 Bradley Bell <btb@icculus.org>
2585 * main/piggy.c: use memcpy to avoid alignment problem
2587 * compilerdefs.txt: updated some defs, added sunos/sparc
2589 2003-01-15 Bradley Bell <btb@icculus.org>
2591 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2593 * main/gamemine.c: attempting to support d1 shareware
2595 * compilerdefs.txt: update defs
2597 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2599 * main/mveplay.c: fix several bugs, comments, formatting.
2601 2003-01-15 Bradley Bell <btb@icculus.org>
2603 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2604 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2605 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2606 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2609 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2610 formatting, comments
2612 2003-01-11 Bradley Bell <btb@icculus.org>
2614 * main/: mission.c, mission.h: attempt to support d1 for mac
2617 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2619 * main/object.h: foo
2621 2003-01-09 Bradley Bell <btb@icculus.org>
2623 * main/movie.c: use ifdef around gr_toggle_fullscreen
2625 2003-01-07 Bradley Bell <btb@icculus.org>
2627 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2628 main/mission.h: don't need .msn file for descent.hog anymore
2632 2003-01-06 Bradley Bell <btb@icculus.org>
2634 * main/mission.h, main/mission.c: comments
2636 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2639 2003-01-03 Bradley Bell <btb@icculus.org>
2641 * utilities/: txb2txt.c, txt2txb.c: remove old files
2643 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2645 * main/polyobj.c: attempt to make read_model_file
2648 * main/menu.c: move vertigo text
2650 2003-01-02 Bradley Bell <btb@icculus.org>
2652 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2653 main/polyobj.h: cleanup alignment changes
2655 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2656 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2657 main/object.h: fix alignment issues on sparc
2659 * cvshowto.txt: update cvs info
2663 * 2d/rle.c: make rle_swap handle RLE_BIG
2665 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2667 * main/render.c: workaround solaris qsort bug
2669 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2671 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2672 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2674 * arch/linux/Makefile.am: enabled linux joystick, kali
2676 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2677 arch/sdl/event.c: enabled linux joystick
2679 2002-12-31 Bradley Bell <btb@icculus.org>
2681 * main/gamemine.c: simplified warning msg
2683 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2685 * main/render.h: fix compiler warning
2687 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2689 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2691 2002-12-24 Bradley Bell <btb@icculus.org>
2693 * main/mission.c: fixes an infinite loop which was caused by d2x
2694 thinking d2demo was a descent 1 mission
2696 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2698 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2700 2002-12-24 Bradley Bell <btb@icculus.org>
2702 * main/render.c: comments
2704 2002-10-30 Bradley Bell <btb@icculus.org>
2706 * main/inferno.c: add help for -hogdir option
2708 * main/inferno.c: added -hogdir option
2710 2002-10-28 Bradley Bell <btb@icculus.org>
2712 * main/: inferno.c, menu.c: enabled Vertigo displays
2714 * include/3d.h: typo
2716 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2718 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2719 main/netmisc.c, main/network.c: simplify and eliminate redundant
2722 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2724 * maths/fixc.c: fix infinite loop in quad_sqrt.
2726 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2727 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2729 2002-10-12 Bradley Bell <btb@icculus.org>
2731 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2733 2002-10-11 Bradley Bell <btb@icculus.org>
2735 * main/hud.c: make hud_message work correctly
2737 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2740 * main/network.c: formatting, small fixes
2742 2002-10-10 Bradley Bell <btb@icculus.org>
2744 * main/netmisc.h: no swap_object for little-endian
2746 * main/: netmisc.h, network.c: use macros to simplify network
2749 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2752 * main/inferno.c: enable loading screen for mac shareware with
2755 * main/netmisc.c: whitespace
2757 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2760 * main/hud.c: whitespace
2762 * configure.ac: remove shareware build, add macdata build
2764 * main/songs.c: whitespace
2766 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2767 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2770 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2773 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2775 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2776 comments, formatting, etc.
2778 * iff/iff.c: fix bigendian iff loading.
2780 2002-10-03 Bradley Bell <btb@icculus.org>
2782 * utilities/txb2tex.c: typo
2784 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2785 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2788 * arch/sdl/mouse.c: whitespace
2790 2002-09-19 Bradley Bell <btb@icculus.org>
2792 * main/kconfig.c: fix a oops, add old logs
2794 * main/kconfig.c: support for >3 mouse buttons
2796 2002-09-18 Bradley Bell <btb@icculus.org>
2798 * include/gr.h: fix palette swap define
2800 2002-09-14 Bradley Bell <btb@icculus.org>
2802 * main/titles.c: load hires briefing screen if lores doesn't exist
2803 (i.e. vertigo) and MenuHires=0
2805 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2807 * main/: multi.h, network.h: pack some structures for ipx
2810 2002-09-14 Bradley Bell <btb@icculus.org>
2812 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2813 and load_endlevel_data() to expect newline-terminated strings, fix
2814 load_game_data to read null-terminated string for
2817 2002-09-07 Bradley Bell <btb@icculus.org>
2819 * main/newmenu.c: added error message
2821 * main/menu.h: enable -nohires with mac shareware
2823 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2825 * 2d/font.c: enable 0/255 palette swap for fonts
2827 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2830 * 2d/2dsline.c: fix ogl blooper
2832 2002-09-05 Bradley Bell <btb@icculus.org>
2834 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2837 * include/strutil.h: need string.h for strcasecmp
2839 * include/rle.h: okay, maybe it needs to be this way
2841 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2843 * 2d/scalec.c: more stuff from d2src
2845 * 2d/rle.c: more stuff from d2src, formatting
2847 * 2d/font.c: useless cruft
2849 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2851 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2854 2002-09-04 Bradley Bell <btb@icculus.org>
2856 * include/grdef.h: fix compiler warnings
2858 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2860 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2863 * main/game.c: we want the mac ibitblt for everything but dos and
2866 * main/texmerge.c: these routines are in tmerge.c
2868 * main/credits.c: enable credits for mac and oem data
2870 * main/bm.c: use either exit.ham or exit.pofs
2872 * include/ibitblt.h: enable some more code from d2src
2874 * include/gr.h: enable mac ubitblt_double
2876 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2878 * include/grdef.h: moved some inline asm from linear.h
2880 * 2d/ibitblt.c: brought in line with original d2 version
2882 * 2d/bitblt.c: reverted to original d2 version of this file, then
2883 added d1x enhancements
2885 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2887 * 2d/linear.h: moved these back to their original locations
2890 * main/mveplay.c: close some memory holes, speed up palette loading
2892 * main/movie.c: added fullscreen toggle while playing movies
2894 * main/inferno.c: comment out -superhires help text (always on)
2896 * include/timer.h: added approx_fsec_to_usec macro
2898 * arch/sdl/joy.c: fix compiler warning
2900 2002-09-01 Bradley Bell <btb@icculus.org>
2902 * main/network.c: oops
2904 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2906 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2907 timer_get_fixed_seconds
2911 2002-08-31 Bradley Bell <btb@icculus.org>
2913 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2916 * main/multi.h: network endian stuff
2918 * 2d/font.c, include/gr.h: fast file i/o for font headers
2920 * arch/win32/arch_ip.cpp: unused file
2922 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2923 bigendian networking fixes
2925 * main/menu.c: make net menu more accurate, also make superhires
2928 * include/pstypes.h: better to have __pack__ all the time, I think.
2929 needed for networking, e.g.
2931 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2934 * arch/win32/Makefile.am: unused file
2938 2002-08-30 Bradley Bell <btb@icculus.org>
2940 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2942 * main/: newmenu.h, titles.c: formatting
2944 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2945 main/multi.h: networking works, finally
2947 * TODO: added TODO file
2949 * arch/linux/arch_ip.cpp: unused fine
2951 * README: network sorta working
2953 * main/: Makefile.am, multi.c, network.c, network.h: more
2956 * main/menu.c: load builtin mission correctly
2958 * main/inferno.c: documentation
2960 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2963 * main/Makefile.mveplay: don't need no more
2965 2002-08-29 Bradley Bell <btb@icculus.org>
2967 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2968 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2969 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2972 * include/ipx_drv.h: more network fixing
2974 * arch/linux/include/ipx_drv.h: more network fixing
2976 * include/ipx.h: formatting
2978 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2980 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2981 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2982 main/inferno.c: fixed networking fuck-up?
2984 * Makefile.am: moved mingw info to README
2986 * README, mingw32.txt: moved mingw info to README
2988 2002-08-27 Bradley Bell <btb@icculus.org>
2990 * utilities/mvlextract.c: allow specifying file to extract
2992 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2995 * utilities/hogextract.c: allow specifying file to extract
2997 * main/mission.c: Have to get mission_num _after_ promoting...
2999 * main/: gameseq.c, titles.c: beginning d1 briefing support
3001 * descent.msn: beginning d1 briefing support
3003 * main/: titles.c, titles.h: d1-style mission briefings
3005 * main/piggy.h: whitespace
3007 * main/movie.c: beginning robot movie support, fall back on lo/hi
3008 res if hi/lo not available
3010 * main/mission.c: added Builtin_mission_num for builtin mission,
3011 D1Hogdir, d1-style mission briefings
3013 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3016 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3017 (for d1 missions that need d1 data)
3019 * 2d/ibitblt.c: whitespace
3021 2002-08-26 Bradley Bell <btb@icculus.org>
3023 * utilities/mvlcreate.c: oops
3025 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3028 * utilities/hogextract.c: added [v]iew option
3030 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3032 * main/titles.c: fix writable string, disable DumbAdjust thing
3034 * main/polyobj.h: whitespace
3036 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3039 * main/movie.c: read movies from AltHogDir, other fixes
3041 * main/: mission.c, mission.h: fix bug w/mission filename
3043 * main/gameseq.c: comments
3045 * main/digi.h: whitespace n stuff
3047 * include/mve_audio.h: added audio flag macros
3049 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3054 2002-08-23 Bradley Bell <btb@icculus.org>
3056 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3059 * Makefile.am: remove d2demo.mn2
3061 * cfile/cfile.c, include/cfile.h: add cfile_size function
3063 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3064 eliminate need for .mn2 files for oem and demo
3066 2002-08-22 Bradley Bell <btb@icculus.org>
3068 * main/bm.c: fix for vertigo
3070 * main/menu.h: make OEM menu pcx available
3072 * 2d/rle.c: merge with original d2 file
3074 * Makefile.am, configure.ac: let mission files get installed by
3077 2002-08-17 Bradley Bell <btb@icculus.org>
3079 * configure.ac: make FAST_FILE_IO the default on little-endian
3082 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3084 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3087 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3089 * main/: game.c, menu.c, mission.c: promote builtin missions.
3091 2002-08-15 Bradley Bell <btb@icculus.org>
3093 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3094 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3096 * utilities/.cvsignore: added cvsignore
3098 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3101 * main/piggy.c: mac data file loading
3103 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3104 transparency and swap 0/255 correctly for mac data files
3106 2002-08-13 Bradley Bell <btb@icculus.org>
3108 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3109 to utilities to avoid conflict with c++ std lib <utility>
3111 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3112 txt2txb.c: moved utility to utilities to avoid conflict with c++
3115 * Makefile.am, configure.ac: add utilities
3117 2002-08-09 Bradley Bell <btb@icculus.org>
3119 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3122 2002-08-08 Bradley Bell <btb@icculus.org>
3124 * main/inferno.c: comments
3126 * main/: newmenu.c, songs.c: mac demo datafile support
3128 * installation.txt: update
3130 * main/gamesave.c: use lowercase for consistency
3132 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3133 models for other than d2demo
3135 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3137 * main/gamemine.c: formatting, better d1 texture conversion
3139 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3140 main/mission.h: recognize .msn mission files.
3142 2002-08-07 Bradley Bell <btb@icculus.org>
3144 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3145 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3146 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3147 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3148 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3149 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3152 2002-08-06 Bradley Bell <btb@icculus.org>
3154 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3156 * main/Makefile.am: formatting
3158 * 2d/font.c: make gr_remap_font just reload the whole thing
3160 * configure.ac: formatting
3162 * Makefile.am: added d2demo.mn2
3164 * d2demo.mn2: mission file for shareware
3166 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3167 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3169 * main/sounds.h: shareware stuff, whitespace
3171 * main/: polyobj.c, polyobj.h: more fast i/o macros
3173 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3176 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3177 endlevel stuff to non-shareware, allow movies/endlevel for
3180 * main/cntrlcen.c: typo
3182 * main/bm.h: use global Piggy_hamfile_version
3184 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3185 macros, use global Piggy_hamfile_version
3187 * main/Makefile.am: terrain and movie stuff always used now
3189 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3192 * main/: gamemine.c, gamesave.c: load DMB levels
3194 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3195 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3197 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3199 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3201 2002-08-04 Bradley Bell <btb@icculus.org>
3203 * main/inferno.c: shareware stuff, formatting
3205 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3207 * arch/sdl/gr.c: don't need to set mode in gr_init
3209 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3211 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3214 * Makefile.am, descent.mn2: added mission file for descent 1
3216 2002-08-02 Bradley Bell <btb@icculus.org>
3218 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3219 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3220 main/piggy.h, misc/error.c: junk
3222 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3223 render.h, scores.c, scores.h, terrain.c: shareware stuff
3225 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3226 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3227 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3228 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3229 main/weapon.c, main/weapon.h: fast i/o macros
3231 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3233 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3234 main/gamemine.h, main/gamesave.c: load d1 levels
3236 2002-07-30 Bradley Bell <btb@icculus.org>
3238 * configure.ac: oops
3240 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3243 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3244 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3245 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3246 main/piggy.c, main/titles.c: support shareware datafiles!
3248 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3249 piggy.c: SHAREWARE fixes
3251 2002-07-29 Bradley Bell <btb@icculus.org>
3253 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3254 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3255 misc/fileutil.c: Portability - OS X support
3257 2002-07-27 Bradley Bell <btb@icculus.org>
3259 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3260 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3261 segment.h: portability
3263 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3264 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3265 main/wall.h: portabilization
3267 * 2d/font.c, include/gr.h: portability
3269 2002-07-26 Bradley Bell <btb@icculus.org>
3271 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3273 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3275 * main/player.c: foo
3277 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3279 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3280 misc/fileutil.h: portable file i/o utils
3282 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3283 writable string anymore... / formatting
3285 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3286 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3287 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3288 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3289 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3290 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3291 portable-izing file loading routines
3293 2002-07-24 Bradley Bell <btb@icculus.org>
3295 * main/mveplay.c: correctly play files with 16bit uncompressed
3296 audio, mem checking, etc
3298 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3301 2002-07-23 Bradley Bell <btb@icculus.org>
3303 * misc/Makefile.am: unused file
3305 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3306 main/sounds.h: remove experimental nmovie stuff
3308 * main/movie.c: add some debugging output
3310 2002-07-22 Bradley Bell <btb@icculus.org>
3312 * main/: console.c, state.c: simplified header
3314 * main/movie.c: enable mveplay audio
3316 * main/old/movie.c: moved to main/
3318 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3319 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3320 main/mvelib.c, main/mveplay.c: initial movie support
3322 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3323 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3324 include/ogl_init.h, include/pstypes.h, main/console.c,
3325 main/state.c, mem/mem.c: OS X stuff
3327 * configure.ac: OS X and movie stuff
3329 2002-07-19 Bradley Bell <btb@icculus.org>
3331 * compilerdefs.txt: OSX defs
3333 2002-07-18 Bradley Bell <btb@icculus.org>
3335 * main/inferno.c: use simpler rcs tags
3337 * autogen.sh: keep Changelog in cvs (and use --accum)
3339 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3340 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3341 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3342 main/songs.c: changed cdrom->rbaudio
3344 * include/rbaudio.h: moved to /include
3346 2002-07-17 Bradley Bell <btb@icculus.org>
3348 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3349 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3350 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3351 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3352 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3353 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3354 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3355 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3356 3d/setup.c: use simpler rcs tags
3361 2002-07-17 Bradley Bell <btb@icculus.org>
3363 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3365 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3367 * debian/rules: don't need readme's
3369 * debian/rules: move d1x license to COPYING, license clarifications
3371 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3372 license to COPYING, license clarifications
3374 * debian/rules: fix debian docs
3376 * debian/rules: fix debian manpages
3378 * debian/d2x-sdl.menu: fix debian menu
3380 * debian/rules: link to undocumented man page for debs
3382 * Makefile.am, configure.ac, debian/control, debian/copyright,
3383 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3384 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3385 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3388 2002-07-16 Bradley Bell <btb@icculus.org>
3390 * debian/: rules, changelog.in: deb stuff
3392 * configure.ac: cleaner nasm detection
3394 * debian/: changelog.in, control, rules: deb stuff
3396 * README, installation.txt: typos, stuff
3398 * configure.ac: better #defines
3400 * configure.ac: whitespace
3402 * configure.ac: better documentation
3404 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3405 SDL_JOYSTICK not needed
3407 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3409 * configure.ac: need higher SDL for joystick
3411 * debian/: control, rules: deb stuff
3413 * arch/sdl/joy.c: old junk
3415 * Makefile.am, configure.ac: automake updates
3417 * main/: inferno.c, text.c: don't use althogdir on non-unix
3419 * configure.ac: more autoconf updates
3421 * misc/strutil.c: better strrev
3423 * main/inferno.c: need limits.h on mingw also
3425 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3428 2002-04-19 Bradley Bell <btb@icculus.org>
3430 * main/network.c: let hoard.ham be a cfile
3432 * main/text.c: better error message when hog not found
3436 2002-03-23 Bradley Bell <btb@icculus.org>
3438 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3439 arch/sdl/Makefile.am: Use SDL joystick automatically
3441 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3443 2002-03-05 Bradley Bell <btb@icculus.org>
3445 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3448 2002-02-23 Bradley Bell <btb@icculus.org>
3450 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3452 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3453 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3454 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3455 main/editor/Makefile.am: moved includes to include
3457 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3459 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3460 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3461 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3464 * main/game.c: disabled cockpit for OGL, formatting
3466 * 2d/ibitblt.c: formatting
3468 2002-02-16 Bradley Bell <btb@icculus.org>
3470 * include/oldsdl.h: check for older macros
3472 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3473 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3474 allow older sdl versions
3476 2002-02-15 Bradley Bell <btb@icculus.org>
3478 * main/: automap.c, automap.h, inferno.c: automap resolution now
3481 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3483 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3484 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3485 win32/include/key_arch.h: never mind - that would be pointless
3487 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3488 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3489 win32/include/key_arch.h: copied files from d1x
3491 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3492 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3494 * main/multipow.c: need conf.h
3496 * arch/win32/Makefile.am: new file
3498 * include/pstypes.h: added u_int16_t (needed in base_ip)
3500 * arch/win32/arch_ip.cpp: copied from d1x
3502 2002-02-14 Bradley Bell <btb@icculus.org>
3504 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3506 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3507 main/netlist.c: Added hotkeys to toggle fullscreen mode
3509 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3510 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3512 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3513 reorder.h: Lotsa networking stuff from d1x
3515 2002-02-13 Bradley Bell <btb@icculus.org>
3517 * include/gr.h, main/game.c: Fullscreen toggle stuff
3519 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3522 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3523 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3526 2002-02-11 Bradley Bell <btb@icculus.org>
3528 * main/bm.c: use portable loader if bigendian
3530 * include/pstypes.h: don't define bool for c++
3532 * include/cfile.h: extern AltHogDir stuff
3534 * include/byteswap.h: use WORDS_BIGENDIAN
3536 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3538 * main/vers_id.h: added D2X_IVER
3540 * misc/args.c: don't use d1x.ini
3542 * Makefile.am: rpm stuff
3544 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3547 2002-02-09 Bradley Bell <btb@icculus.org>
3549 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3551 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3553 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3556 2002-02-06 Bradley Bell <btb@icculus.org>
3558 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3559 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3560 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3562 * debian/: changelog.in, control, copyright, d2x-gl.files,
3563 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3567 2002-02-02 Bradley Bell <btb@icculus.org>
3569 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3571 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3572 Enabled RELEASE option
3574 2002-01-31 Bradley Bell <btb@icculus.org>
3576 * Makefile.am, configure.ac: specify prerequisite versions of
3577 autoconf and automake
3579 2002-01-29 Bradley Bell <btb@icculus.org>
3581 * main/mission.c: RCS header added
3583 * main/inferno.c: update copyright date
3585 * main/mission.c: allow missions to be in AltHogDir
3587 * configure.ac: Display results of configure
3589 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3592 2002-01-28 Bradley Bell <btb@icculus.org>
3594 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3595 Data files now go in DATADIR/games/d2x, user files now go in
3598 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3600 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3601 files now go in ~/.d2x
3603 2002-01-24 Bradley Bell <btb@icculus.org>
3605 * configure.ac: fix nasm not found error message
3607 2002-01-18 Bradley Bell <btb@icculus.org>
3609 * configure.in: getting rid of old configure.in
3611 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3612 main/movie.c: Movie playing kludgey stuff
3614 * misc/args.c: formatting
3616 * main/inferno.c: allow -h for help
3618 * include/error.h: don't die on int3, unless -debug given
3620 * mingw32.txt: more stuff
3622 2001-12-29 Bradley Bell <btb@icculus.org>
3624 * Makefile.am: Got rid of thinking.txt
3626 * main/inferno.c: document -nomovies option
3628 2001-12-28 Bradley Bell <btb@icculus.org>
3630 * main/titles.c: formatting, put some code into place for rendering
3631 of robots during briefings
3633 2001-12-27 Bradley Bell <btb@icculus.org>
3637 2001-12-23 Craig Hadady <chadady@iglou.com>
3639 * 2d/rle.c: fixed bug in dummy array.
3641 2001-12-03 Bradley Bell <btb@icculus.org>
3643 * arch/sdl/init.c: fix formatting
3645 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3646 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3647 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3648 and sdl joystick stuff
3650 2001-11-30 Bradley Bell <btb@icculus.org>
3652 * thinking.txt: not needed
3654 2001-11-27 Bradley Bell <btb@icculus.org>
3656 * cygconf, mingw32.txt: use sdl from source on cygwin
3658 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3659 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3660 SDL_CFLAGS to CFLAGS
3662 2001-11-27 Bradley Bell <btb@icculus.org>
3666 2001-11-14 Bradley Bell <btb@icculus.org>
3668 * texmap/scanline.c: use optimization flags as texmap default
3670 * NEWS: mouse wheel, etc
3672 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3673 wheel to emulate 3rd axis
3675 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3677 * include/error.h: kludge to ungrab mouse when we hit an int3
3679 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3680 __ENV_MSDOS__ to __MSDOS__
3682 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3685 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3688 * arch/sdl/digi.c: implemented digi_set_volume
3690 * include/grdef.h, main/config.c, misc/d_io.c: change
3691 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3693 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3694 main/piggy.c: use MAKE_SIG
3696 * installation.txt: update
3698 * configure.ac: new file
3700 * arch/sdl/joydefs.c: #include pstypes.h
3702 * arch/sdl/init.c: SDL joystick stuff
3704 * acconfig.h: adjust MINGW defines
3706 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3707 controls menu now works
3709 2001-11-13 Bradley Bell <btb@icculus.org>
3711 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3714 * Makefile.am: New file
3716 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3719 * compilerdefs.txt: New file
3721 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3723 2001-11-12 Bradley Bell <btb@icculus.org>
3725 * main/playsave.c: load player files regardless of byte order of
3728 2001-11-11 Bradley Bell <btb@icculus.org>
3730 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3733 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3735 * NEWS: GL savegame thumbnails
3737 * acconfig.h, configure.in: make option for NMOVIES, default to off
3739 2001-11-09 Bradley Bell <btb@icculus.org>
3741 * main/state.c: Enabled savegame thumbnails under OpenGL
3743 * unused/pa_null/pa_enabl.h: remove duplicate header
3745 * misc/args.c: use d2x.ini for option file
3747 * mem/mem.c: Move mem_realloc inside the ifdef
3749 * main/menu.c: fix 640x400 menu text
3751 * main/inferno.c: added documentation
3753 * main/endlevel.c: fix warnings
3755 * arch/ogl/gr.c: Get rid of gl spew
3757 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3759 * acconfig.h: Define __SDL__ for mingw
3761 2001-11-08 Bradley Bell <btb@icculus.org>
3763 * 2d/font.c: free OGL font data when rereading
3765 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3766 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3767 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3768 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3769 main/weapon.h: Enabled shareware build, endlevel flythrough
3772 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3773 of use for shareware build
3775 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3778 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3780 2001-11-05 Bradley Bell <btb@icculus.org>
3782 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3785 * include/3d.h: Add comment
3787 2001-11-04 Bradley Bell <btb@icculus.org>
3789 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3792 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3795 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3797 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3798 main/hudmsg.h: Enable d1x-style hud_message
3800 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3802 * 2d/font.c: re-init ogl fonts after remapping colors.
3804 2001-11-02 Bradley Bell <btb@icculus.org>
3806 * misc/Makefile.am: remove byteswap.h (duplicate header)
3808 * 2d/font.c: fixed gr_remap_font, minor stuff
3810 * configure.in: take out -O2 if doing debug build
3812 * main/bm.c: formatting
3814 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3816 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3817 macros, get rid of functions
3819 2001-11-01 Bradley Bell <btb@icculus.org>
3821 * misc/byteswap.h: removed duplicate header
3823 2001-10-31 Bradley Bell <btb@icculus.org>
3825 * NEWS, main/automap.c: automap works in opengl
3827 * NEWS, configure.in: Added news
3829 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3831 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3833 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3834 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3835 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3837 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3839 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3841 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3842 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3844 2001-10-27 Bradley Bell <btb@icculus.org>
3846 * main/inferno.c: added some documentation
3848 2001-10-25 Bradley Bell <btb@icculus.org>
3850 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3853 * Makefile.am, configure.in, arch/Makefile.am,
3854 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3855 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3856 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3857 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3858 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3859 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3860 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3861 it's ugly, but It'll be easier to sync with d1x.
3863 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3864 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3865 main/editor/Makefile.am: attempt at support for editor, makefile
3868 * misc/d_delay.c: formatting fix
3870 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3871 tmappent.S, tmapppro.S: adding support for runtime selection of
3874 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3875 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3876 including multi.h and network.h, fix backslashes, fix compiler
3879 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3880 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3881 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3882 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3883 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3884 including multi.h and network.h, fix backslashes
3886 * include/pstypes.h: added typedef for u_int64_t on mingw
3888 * include/3d.h: added prototype for g3_uninit_polygon_model
3890 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3892 2001-10-24 Bradley Bell <btb@icculus.org>
3894 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3895 arch subdirs, as in d1x.
3897 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3898 earlier style until i understand automake 1.5 better. remove input
3901 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3902 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3903 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3904 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3905 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3906 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3907 Moved input stuff to arch subdirs, as in d1x.
3909 * NEWS, configure.in: blah blah
3911 2001-10-23 Bradley Bell <btb@icculus.org>
3913 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3915 * texmap/tmapppro.S: no need for #include <conf.h> here
3917 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3920 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3921 file. RCS header added
3923 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3924 #ifdef'ing out the whole file. RCS header added
3926 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3927 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3928 fixes. Now works with automake 1.5 and autoconf 2.52.
3929 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3930 mingw (-grabmouse now works on win32).
3932 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3933 These don't belong in cvs
3937 2001-10-20 Bradley Bell <btb@icculus.org>
3939 * 2d/font.c: Don't free unused variables...
3941 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3944 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3945 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3946 main/Makefile.am: make dist more sensible
3948 * Makefile.am: Kludge for linking on mingw
3950 2001-10-19 Bradley Bell <btb@icculus.org>
3952 * Makefile.am, configure.in, arch/win32/Makefile.am,
3953 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3955 * include/ipx_drv.h: Check for __MINGW32__
3957 * include/i86.h: Imported from d1x
3959 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3961 * arch/dos/modex.asm: Fixed %include
3963 * main/console.c: RCS headers added
3965 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3968 * Makefile.am, main/Makefile.am: Moved final link to top-level
3969 directory instead of main/
3971 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3972 __ENV_LINUX__ to __linux__
3974 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3975 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3976 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3977 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3978 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3979 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3980 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3981 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3982 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3983 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3986 * configure.in: add --enable-xploader, support arch/linux subdir,
3989 * main/inferno.c: conditionalize conf.h
3991 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3993 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3994 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3995 misc/fileutil.h: Partial application of linux/alpha patch.
3997 2001-10-19 Bradley Bell <btb@icculus.org>
3999 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
4000 networking in line with d1x, moved some arch/linux_* stuff to
4003 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4004 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4005 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4006 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4009 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4010 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4011 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4012 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4013 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4014 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4015 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4016 linux/include/ukali.h: Brought linux networking in line with d1x,
4017 moved some arch/linux_* stuff to arch/linux/*
4019 * include/ipx_drv.h: Imported from d1x
4021 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4023 * main/ipx_drv.c: Imported from d1x
4025 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4026 main/network.h, main/Makefile.am: Trying to get network working on
4029 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4030 main/Makefile.am: build fixes
4032 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4033 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4034 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4035 starting to get net working.
4037 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4038 conditionalized min,max macros
4040 2001-10-18 Bradley Bell <btb@icculus.org>
4042 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4043 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4044 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4045 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4048 * 2d/2dsline.c: RCS headers added/changed
4050 * configure.in: fix NASMFLAGS bug
4052 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4055 2001-10-17 Bradley Bell <btb@icculus.org>
4057 * NEWS: Fixed the invulnerable robots bug!
4059 * main/collide.c: Fixed the invulnerable robots bug!
4061 2001-10-14 Bradley Bell <btb@icculus.org>
4063 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4066 2001-10-13 Bradley Bell <btb@icculus.org>
4068 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4069 arch/Makefile.am, arch/dos/Makefile.am,
4070 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4071 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4072 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4073 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4074 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4075 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4076 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4077 arch/win32/include/Makefile.am, iff/Makefile.am,
4078 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4079 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4080 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4081 unused/bios/Makefile.am, unused/lib/Makefile.am,
4082 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4083 unused/ui/Makefile.am, unused/vga/Makefile.am,
4084 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4085 automake stuff from "inert" subdirs. And there was much rejoicing.
4087 * Makefile.am, NEWS, configure.in: Stuff
4089 * ChangeLog: removing auto-generated file
4091 * cygconf: Added instructions for mingw32 build
4093 * Makefile.am: renamed INSTALL to installation.txt
4095 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4097 * mingw32.txt: Added instructions for mingw32 build
4099 * configure.in: Enable assembly under mingw32
4101 2001-10-12 Bradley Bell <btb@icculus.org>
4103 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4105 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4106 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4107 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4108 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4109 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4110 to __DJGPP__, since it's built-in.
4112 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4114 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4115 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4119 2001-10-12 Bradley Bell <btb@icculus.org>
4121 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4123 * Makefile.am: make sure cygconf gets archived
4125 * configure.in: Increment version number in preparation for release
4127 * configure.in: Fix detection of opengl
4129 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4130 cygconf, arch/Makefile.am, arch/include/joy.h,
4131 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4132 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4133 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4134 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4135 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4136 Vastly improved compilability.
4138 2001-10-11 Bradley Bell <btb@icculus.org>
4140 * Makefile.am: Added macros/sdl.m4
4142 * autogen.sh: Added macros/sdl.m4
4144 2001-10-09 Bradley Bell <btb@icculus.org>
4146 * main/vers_id.h: Added DESCENT_VERSION constant
4148 * main/inferno.c: Added command-line help.
4150 * include/ogl_init.h: opengl improvments (following d1x changes)
4152 2001-10-07 Bradley Bell <btb@icculus.org>
4154 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4155 arch/ogl/Makefile.am: Remove duplicate headers.
4157 2001-08-02 Thimo Neubauer <thimo@debian.org>
4159 * mem/mem.c: totally crippled the memory manager because it does
4160 not make sense for non-DOS-systems and it would have been too
4161 complicated to get it 64bit clean
4163 2001-06-19 Bradley Bell <btb@icculus.org>
4165 * cvshowto.txt: updated anonymous password
4167 2001-02-08 Bradley Bell <btb@icculus.org>
4169 * COPYING, license.txt: Added d1x license
4171 2001-02-01 Bradley Bell <btb@icculus.org>
4173 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4175 2001-01-31 Bradley Bell <btb@icculus.org>
4177 * configure.in, arch/include/mouse.h, include/pstypes.h,
4178 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4180 * main/polyobj.c: fix typo
4182 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4183 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4184 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4185 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4186 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4187 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4188 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4189 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4190 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4191 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4192 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4193 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4194 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4195 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4196 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4197 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4198 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4199 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4200 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4201 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4202 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4203 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4204 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4205 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4206 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4207 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4210 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4211 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4212 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4213 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4216 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4219 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4220 cross-compiling, and cygwin fixes
4222 2001-01-30 Bradley Bell <btb@icculus.org>
4224 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4225 include/pstypes.h, include/strutil.h, main/Makefile.am,
4226 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4227 needs --without-assembler and --without-network to compile
4229 2001-01-29 Bradley Bell <btb@icculus.org>
4231 * configure.in, main/Makefile.am: Fixes to build system
4233 * main/kconfig.c: fix for non-linux joysticks
4235 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4236 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4237 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4238 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4239 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4240 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4241 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4242 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4243 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4244 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4246 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4247 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4248 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4249 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4250 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4251 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4254 * arch/dos/include/joy.h, arch/dos/include/key.h,
4255 arch/dos/include/mouse.h: Unified input headers.
4257 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4259 2001-01-28 Bradley Bell <btb@icculus.org>
4261 * conf.h.in, configure.in, arch/Makefile.am,
4262 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4263 arch/include/key.h, main/Makefile.am: More header unification...
4265 * main/newdemo.c: Added <ctype.h>
4267 * arch/include/event.h, arch/include/joy.h: unified input headers.
4269 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4270 OpenGL now uses SDL-GL instead of gii
4272 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4274 2001-01-25 Bradley Bell <btb@icculus.org>
4276 * autogen.sh: use "set -e" so execution stops if something goes
4279 2001-01-24 Bradley Bell <btb@icculus.org>
4283 * Makefile.am: Add ChangeLog to dist
4287 2001-01-24 Bradley Bell <btb@icculus.org>
4289 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4291 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4292 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4295 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4296 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4297 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4298 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4299 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4300 arch/Makefile.am, arch/dos/Makefile.am,
4301 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4302 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4303 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4304 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4305 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4306 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4307 unused/Makefile.am, unused/bios/Makefile.am,
4308 unused/lib/Makefile.am, unused/novga/Makefile.am,
4309 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4310 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4311 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4312 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4313 make dist, VPATH builds, ...
4315 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4316 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4317 arch/dos/Makefile.in, arch/linux/Makefile.in,
4318 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4319 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4320 misc/Makefile.in, texmap/Makefile.in: cruft removal
4322 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4325 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4327 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4329 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4332 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4333 added -grabmouse option
4335 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4336 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4337 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4338 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4339 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4340 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4341 main/songs.c, misc/args.c: changed args_find to FindArg
4343 2001-01-22 Bradley Bell <btb@icculus.org>
4345 * configure, main/Makefile.am, main/Makefile.in: configuration
4348 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4349 fix compiler warnings w/opengl
4351 * include/console.h: ggi support
4353 * arch/linux_init.c: svgalib support
4355 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4356 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4357 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4358 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4359 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4360 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4363 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4365 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4366 main/render.c: fix warnings and enable NDEBUG *
4367 arch/svgalib_init.c: svgalib support
4369 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4371 * main/kconfig.c: joystick support
4373 2001-01-21 Bradley Bell <btb@icculus.org>
4375 * cvshowto.txt: new file, taken from d1x webpage
4377 * AUTHORS, README: Taking over as maintainer of d2x
4379 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4381 2001-01-20 Bradley Bell <btb@icculus.org>
4383 * configure, configure.in: Turned -Werror back off by default
4385 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4386 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4387 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4388 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4389 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4390 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4391 main/laser.c, main/multi.c, main/network.c, main/network.h,
4392 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4393 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4394 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4395 warnings, for non-OpenGL on linux, anyway...
4397 2001-01-19 Bradley Bell <btb@icculus.org>
4399 * copying: remove duplicate file
4401 * Import of d2x-0.0.9-pre1
4403 * Import of d2x-0.0.8