1 2004-05-31 Bradley Bell <btb@icculus.org>
3 * d2x-Info.plist, d2xgl-Info.plist, arch/cocoa/SDLMain.h,
4 arch/cocoa/SDLMain.m, d2x.xcode/project.pbxproj: added XCode
7 2004-05-22 Bradley Bell <btb@icculus.org>
9 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
12 * rpm/d2x.spec.in: Changed descriptions
14 2004-05-22 Matthew Mueller <donut@dakotacom.net>
16 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
19 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
21 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
22 the win32 code (d1x r1.8, key_arch.c r1.2)
24 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
25 use 32bpp screen mode by default, add option to use 16bpp (d1x
28 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
29 replacement texture paletted->rgb conversion alpha problem (d1x
32 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
33 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
34 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
37 * arch/ogl/gr.c, include/loadgl.h: fix win32
38 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
40 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
41 include/ogl_init.h, main/render.c: opengl hardware
42 super-transparency support using GL_NV_register_combiners (d1x
43 r1.38, r1.41, r1.6, r1.26, r1.7)
45 2004-05-22 Bradley Bell <btb@icculus.org>
47 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
50 2004-05-22 Matthew Mueller <donut@dakotacom.net>
52 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
53 include/ogl_init.h: use GL_RGB for non-transparent textures, and
54 fix fonts not having transparent flag set (wouldn't get paletted)
55 (d1x r1.15, r1.37, r1.40, r1.25)
57 * arch/ogl/ogl.c: don't try to use paletted textures with
58 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
60 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
61 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
64 * 2d/font.c: memset ogl font bitmap data since the copy function
65 leaves some (unused) parts uninitialized, which aggravates
68 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
69 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
72 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
73 screenshots if the entire thing wasn't written in one call to
76 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
77 info not being updated on win32 (d1x r1.11)
79 * arch/win32/digi.c: remove some redundancy by not needing to do
80 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
81 clean up some indenting of DS_release_slot calls. And make
82 DS_release_slot return 1 when a sound is already not playing, in
83 addition to when a sound was killed. (d1x r1.10)
85 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
86 linux version (d1x r1.5)
88 * main/kconfig.c: make next axis config key skip currently
89 allocated axes (d1x r1.11)
91 2004-05-22 David Cleaver <wraithx@morpheus.net>
93 * main/kconfig.c: joy configuration next axis key from WraithX
96 2004-05-22 Bradley Bell <btb@icculus.org>
98 * main/game.c, main/inferno.c: typo
100 2004-05-21 Matthew Mueller <donut@dakotacom.net>
102 * main/game.c, main/game.h, main/inferno.c: make rear view
103 leave_time variable with -rearviewleavetime argument (d1x r1.25,
106 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
108 * main/inferno.c: change -udp documentation to d2x behaviour
110 2004-05-21 Bradley Bell <btb@icculus.org>
112 * include/gr.h: added missing define for menu fullscreen toggle
114 2004-05-21 Matthew Mueller <donut@dakotacom.net>
116 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
117 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
119 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
121 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
122 arch/linux/include/joystick.h: patch from Steven Mueller for using
123 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
125 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
127 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
128 main/physics.c, main/render.c, main/wall.c: file-line for segfault
129 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
131 * arch/win32/digi.c: digisound fixes (d1x r1.7)
133 2004-05-21 Bradley Bell <btb@icculus.org>
135 * main/inferno.c: added -udp documentation from d1x
137 2004-05-20 Bradley Bell <btb@icculus.org>
139 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
141 2004-05-20 David Cleaver <wraithx@morpheus.net>
143 * main/controls.c, main/gamecntl.c, main/kconfig.c,
144 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
145 game.c r1.21, r1.6, r1.4, r1.3)
147 2004-05-20 Bradley Bell <btb@icculus.org>
149 * main/inferno.c: document -ihaveabrokenmouse
151 2004-05-20 Matthew Mueller <donut@dakotacom.net>
153 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
155 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
157 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
158 mouse driver problems (d1x r1.2, r1.2)
160 2004-05-20 Matthew Mueller <donut@dakotacom.net>
162 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
163 join list score crash (d1x r1.8)
165 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
167 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
168 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
171 2004-05-20 Bradley Bell <btb@icculus.org>
173 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
175 * main/inferno.c: integrated some niceautomap stuff from d1x
177 2004-05-20 Matthew Mueller <donut@dakotacom.net>
179 * arch/win32/joyhh.c: fixed the config bug where it'd always put
180 in some weird axis (d1x r1.3)
182 * arch/win32/init.c: set win32 icon to icon from resource file
185 * arch/win32/key.c: win32: fixed space key not working in messages
188 2004-05-20 Bradley Bell <btb@icculus.org>
190 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
193 2004-05-20 Matthew Mueller <donut@dakotacom.net>
195 * main/inferno.c: document -gl_refresh (d1x r1.20)
197 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
198 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
201 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
202 change the arg type for (d1x r1.5)
204 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
206 * arch/win32/digi.c: altsounds (d1x r1.6)
208 2004-05-20 Matthew Mueller <donut@dakotacom.net>
210 * arch/win32/digi.c: fixed a major memory leak and removed a bit
211 of redundancy (d1x r1.5)
213 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
214 fix crashing (d1x r1.4)
216 * arch/win32/digi.c: win32's digi_start_sound was not calling
217 DS_release_slot after setting .playing=0, resulting in a
218 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
220 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
221 apparently it was somehow causing some joysticks (Sidewinder
222 Precision 2) to only turn when the stick was moving, but not when
223 at turned but held stationary. And it was completely unused
224 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
227 * main/game.c: add alt+enter to toggle fullscreen (in addition to
228 previous key combos (d1x r1.29)
230 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
231 g, and b values (d1x r1.15)
233 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
234 sometimes (didn't handle negative palette steps) (d1x r1.34)
236 * arch/ogl/ogl.c: add caching of weapon inner models, screen
237 shatter effects, robot explosions and weapons, and some more
238 always present stuff. Also clean up ogl_cache_weapon_textures
241 2004-05-20 Bradley Bell <btb@icculus.org>
243 * main/kludge.c, main/game.c: move gr_renderstats and
244 gr_badtexture back to game.c
246 2004-05-20 Matthew Mueller <donut@dakotacom.net>
248 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
249 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
251 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
253 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
254 loaded after texture caching stage (d1x r1.34)
256 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
257 for renderstats (d1x r1.33)
259 2004-05-19 Matthew Mueller <donut@dakotacom.net>
261 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
262 main/inferno.c: add anisotropic texture filtering suport (d1x
263 r1.33, r1.32, r1.23, r1.32)
265 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
268 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
269 include/ogl_init.h: utilize hardware multitexturing support if
270 possible (requires GL_NV_texture_env_combine4 extension) (d1x
271 r1.32, r1.30, r1.4, 1.22)
273 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
276 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
278 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
279 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
280 effects in OGL using SetGammaRamp, much faster than the hack that
281 was being used. currently SDL only (though not too hard to add to
282 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
284 * main/menu.c: allow arbitrary (custom) resolution entry in
285 change_res menu (d1x r1.14)
287 2004-05-19 Bradley Bell <btb@icculus.org>
289 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
290 d1x-style res change menu (mostly works)
292 * misc/args.c: use strnicmp instead of strncasecmp
294 2004-05-19 Matthew Mueller <donut@dakotacom.net>
296 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
297 command-line option (d1x r1.27)
299 * main/inferno.c: restore inferno.c initialization of
300 screen_compatible and use_double_buffer to 'normal' values, broken
301 long long ago in one of the high res menu patches (d1x r1.30)
303 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
304 resolutions to be specified on command line (d1x r1.2, r1.29,
305 r1.4) -- doesn't work yet
307 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
309 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
312 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
313 volume song stop/starting (d1x r1.7)
315 2004-05-18 Matthew Mueller <donut@dakotacom.net>
317 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
320 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
321 ogl_ulinec (d1x r1.29)
323 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
325 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
326 bottom are inclusive not exclusive (d1x r1.28)
328 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
329 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
331 * arch/sdl/digi.c: fix typo
333 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
335 * arch/win32/init.c, arch/win32/win32.c: move win32 window
336 creation code from arch_init_start into arch_init to fix weirdness
337 with --help (d1x r1.5, r1.6)
339 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
340 sync issues and lack of midi reset (d1x r1.5)
342 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
345 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
346 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
348 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
351 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
353 2004-05-18 Bradley Bell <btb@icculus.org>
355 * include/vecmat.h: comments/formatting
357 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
359 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
360 include/test.lnk: remove unnecessary files
362 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
363 This enables compilation with gcc 3.1
365 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
367 * main/switch.c: took care of switches triggering single-sided
368 walls (don't try to access the nonexistent adjacent wall via NULL
369 pointers or negative array indices)
371 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
373 * main/wall.c: fix invalid memory access for d1 levels which
374 don't have a corresponding wall behind.
376 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
378 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
379 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
380 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
381 interface header to new header file internal.h
383 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
385 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
386 bitmask for each joystick axis that has sent input data,
387 and will not crash Windows anymore during joystick setup because
388 of for() loop over axis being executed once too often.
390 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
391 gr_remap_mono_font() and call it after loading saved level.
393 * main/laser.c: limit homing missile turn rate
395 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
396 centers (work like fuel centers but provide shield)
398 * main/gameseg.c: fix endless loop in some levels with a
399 certain (complicated) structure
401 2004-05-13 Bradley Bell <btb@icculus.org>
403 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
404 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
405 updated project files for SDL 1.2.7
407 * Makefile.am: add VisualC, VisualCE dirs to tarball
409 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
411 * arch/sdl/digi.c: formatting
413 2004-05-12 Bradley Bell <btb@icculus.org>
415 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
418 * 2d/palette.c, include/palette.h: added function to create blend
421 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
423 2004-05-11 Bradley Bell <btb@icculus.org>
425 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
427 2004-05-10 Bradley Bell <btb@icculus.org>
429 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
430 g3_draw_transp_poly had the fade level backwards, decided to just
431 fix g3_draw_poly so it behaves correctly, transparency or not,
432 reverted changes to render_face
434 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
436 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
437 rendering transparent (e.g. cloaked) walls
439 * main/render.c: render_face now calls g3_draw_transp_poly() for
440 cloaked walls in OpenGL
442 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
444 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
445 that from other apps, had "static" distortions.
447 2004-04-22 Bradley Bell <btb@icculus.org>
449 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
451 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
452 aligned version of PUT_INTEL_* macros
454 2004-04-15 Bradley Bell <btb@icculus.org>
456 * main/inferno.c: comment out unused checksum variable
458 2004-04-14 Bradley Bell <btb@icculus.org>
460 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
462 2004-04-14 Terran Melconian <terran@consistent.org>
464 * main/gameseg.c: use portable rand function (fixes #1118)
466 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
468 * main/songs.c: uncomment calls to RBAStop (fixes #473)
470 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
472 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
473 get rid of warnings (now compiles with -Werror on SunOS)
475 * main/piggy.c: fix (really) wierd SunOS bug
477 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
478 caused by not allocating enough mem for rle bitmaps
480 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
482 * include/pstypes.h: sun OS typedef fixes
484 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
486 * main/piggy.c: fix bug 1067
488 * main/piggy.c: fix bugfix for 1067
490 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
491 with descent.pig of mac registered)
493 2003-12-18 Bradley Bell <btb@icculus.org>
495 * main/kconfig.c: fixes for linux-native joystick
497 * main/kconfig.c: bunch of fixes (esp. for non linux-native
500 * arch/include/joy.h: comments/formatting
502 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
504 * compilerdefs.txt: added FreeBSD defs
506 2003-12-08 Bradley Bell <btb@icculus.org>
508 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
511 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
513 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
514 arch/linux/ipx_udp.c: fix FreeBSD compile errors
516 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
518 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
519 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
520 get rid of silly ulongs
522 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
523 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
524 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
525 change relevant __linux__ macros to __ELF__
527 2003-11-27 Bradley Bell <btb@icculus.org>
529 * include/ogl_init.h: added proto for ogl_check_mode
531 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
532 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
535 2003-11-26 Bradley Bell <btb@icculus.org>
537 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
538 3.3 compiler warnings
540 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
543 * include/pstypes.h: OS X fixes
545 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
546 main/newmenu.h: linux fixes
548 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
549 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
550 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
551 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
552 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
555 * arch/sdl/gr.c: fix sdl gr_update
557 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
558 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
559 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
560 cfile/cfile.c, console/CON_console.c, include/d_io.h,
561 include/error.h, include/pstypes.h, include/strutil.h,
562 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
563 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
564 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
565 main/playsave.c, main/songs.c, main/state.c, main/text.c,
566 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
569 2003-11-25 Bradley Bell <btb@icculus.org>
571 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
572 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
573 libmve/VisualC/mveplayer.dsp: updated project files
575 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
578 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
579 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
580 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
581 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
584 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
585 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
588 2003-11-24 Bradley Bell <btb@icculus.org>
590 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
591 libmve/mveplay.c: stuff to play mve's in WinCE
593 * arch/win32/findfile.c: unused functions...
597 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
598 enabled mouse control of menus
600 * main/mission.h: oops, didn't mean to change this.
602 2003-11-21 Bradley Bell <btb@icculus.org>
604 * VisualCE/d2x/d2x.vcp: updated project file
606 2003-11-20 Bradley Bell <btb@icculus.org>
608 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
609 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
610 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
613 2003-11-17 Bradley Bell <btb@icculus.org>
615 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
616 main/menu.c: added option to disable kalinix under unix
618 * main/game.c, main/newmenu.c: always set menu mode for GL popups
620 2003-11-14 Bradley Bell <btb@icculus.org>
622 * main/automap.c: fix automap background image
624 * main/automap.c, main/automap.h: delete cruft
626 * main/automap.c: fix level number position
628 * main/automap.c: simplify g3_draw_line hack
630 * main/menu.c: stop pointless vid mode changes
632 2003-11-07 Bradley Bell <btb@icculus.org>
634 * NEWS, installation.txt: s'more documentation
636 2003-11-07 Steffen Pohle <stpohle@gmx.net>
638 * configure.ac: fix .exe extension problems
640 2003-11-07 Bradley Bell <btb@icculus.org>
642 * arch/ogl/ogl.c: disable texture format verification for OS X -
645 2003-11-06 Bradley Bell <btb@icculus.org>
647 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
648 use more traditional Alt+Enter for toggling fullscreen
650 * 2d/ibitblt.c, main/mission.h: comments/formatting
652 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
654 2003-11-06 Bradley Bell <btb@icculus.org>
656 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
657 resolution change, use kludge to avoid repetitive res changes
659 2003-11-04 Bradley Bell <btb@icculus.org>
661 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
662 structures and i/o routines back to piggy.c
664 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
666 * installation.txt: tell to install d1 .pig for better textures
668 2003-11-04 Bradley Bell <btb@icculus.org>
670 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
671 oem d1 v1.0 and registered d2 v1.0, comments
673 2003-11-03 Bradley Bell <btb@icculus.org>
675 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
676 all d1 shareware - even though files are different!
678 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
681 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
684 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
687 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
689 * main/movie.c: when no movies are found, divide by six the
690 number of warning lines sent to stdout
692 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
694 * include/byteswap.h: fix stupid copy/paste error
696 2003-10-24 Bradley Bell <btb@icculus.org>
698 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
699 gr_linear_rep_movsd_2x instead of almost identical
700 gr_linear_movsd_double. Better since we have assembly versions.
702 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
704 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
707 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
709 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
710 error with --disable-network, move reset_network_objects()
711 from gameseq.c to multi.c
713 2003-10-14 Bradley Bell <btb@icculus.org>
715 * AUTHORS, NEWS: stuff
717 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
719 2003-10-12 Bradley Bell <btb@icculus.org>
721 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
722 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
725 2003-10-12 Aaron Plattner <plattner@caltech.edu>
727 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
728 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
729 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
730 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
731 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
732 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
733 arch/win32/ipx_win.c, arch/win32/winnet.c,
734 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
735 main/multi.h, main/network.c: add IPv4 multicasting support
737 2003-10-11 Bradley Bell <btb@icculus.org>
739 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
741 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
742 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
743 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
744 main/weapon.h: lots of shareware and oem fixes
746 2003-10-10 Bradley Bell <btb@icculus.org>
748 * arch/win32/winnet.c: fixed stupid win32 network bug
750 2003-10-10 Bradley Bell <btb@icculus.org>
752 * main/piggy.c: increased D1_MAX_TMAP_NUM
754 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
756 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
757 which are animated in d2, refactorizes d1 texture reading
759 2003-10-10 Bradley Bell <btb@icculus.org>
761 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
762 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
763 main/collide.h, main/compbit.h, main/config.h, main/console.c,
764 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
765 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
766 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
767 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
768 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
769 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
770 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
771 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
772 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
773 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
774 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
775 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
776 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
777 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
778 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
779 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
780 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
781 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
782 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
783 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
784 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
785 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
786 main/wall.h: comments/formatting
788 2003-10-09 Bradley Bell <btb@icculus.org>
790 * main/text.c: fix text when using old datafiles
792 * main/laser.h: comments/whitespace
794 * main/laser.c, main/weapon.c: fixed smart missiles and smart
795 mines w/shareware data
797 * include/DT_drawtext.h: deleted unused file
799 2003-10-08 Bradley Bell <btb@icculus.org>
801 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
803 * arch/win32/ipx_udp.c: use closesocket() instead of close()
805 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
806 main/menu.c: Disabled 'd2x keys' weapon selection
808 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
810 * main/object.h, main/multi.h: get rid of most warnings issued by
811 cpp-precomp of gcc from Mac OS X dev tools
813 2003-10-05 Bradley Bell <btb@icculus.org>
815 * NEWS, configure.ac: increment version number
817 * cfile/cfile.c: better handling of CRLF text files (when that is
820 * utilities/hogcreate.c, utilities/hogextract.c,
821 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
822 reading/writing files
824 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
825 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
828 2003-10-04 Bradley Bell <btb@icculus.org>
830 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
832 * main/netmisc.c: change byte to sbyte, comments/whitespace
834 2003-10-03 Bradley Bell <btb@icculus.org>
836 * cfile/cfile.c, main/config.c: fix win32 eof bug.
838 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
841 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
842 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
843 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
844 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
845 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
846 main/object.c, main/object.h, main/paging.c, main/player.h,
847 main/robot.h, main/segment.h, main/state.c, main/switch.c,
848 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
849 main/weapon.c, main/weapon.h: change byte to sbyte,
852 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
853 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
854 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
855 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
857 * configure.ac: better checking for timeval
859 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
861 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
862 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
863 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
864 arch/win32/winnet.c, configure.ac, include/byteswap.h,
865 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
866 main/multibot.c, main/network.c: Make network architecture
867 choosable from game menu, add support for UDP/IP on Mac OS X and
870 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
872 * include/byteswap.h: added macros for coping with alignment
875 2003-10-02 Bradley Bell <btb@icculus.org>
877 * main/multi.h: added padding to little-endian version of
880 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
882 * main/netmisc.c: delete duplicate function
884 2003-10-01 Bradley Bell <btb@icculus.org>
886 * main/bm.c: make sure d1_texture_indices gets freed between
889 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
891 * main/piggy.h: fix size of d1 shareware descent.pig
893 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
895 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
896 main/gameseq.c, main/piggy.c: fix loading of d1 texture
897 replacements for non-animated textures
899 2003-08-02 Matthew Mueller <donut@dakotacom.net>
901 * main/controls.c: use fixed 20fps wiggle
903 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
905 * Makefile.am, debian/changelog.in, debian/control,
906 debian/d2x-common.dirs, debian/d2x-common.install,
907 debian/d2x-common.manpages, debian/d2x-gl.files,
908 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
909 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
910 utilities/Makefile.am, utilities/hogcreate.1,
911 utilities/hogextract.1, utilities/mvlcreate.1,
912 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
913 add man pages, distribute utility programs in new d2x-common deb
915 * rpm/d2x.spec.in: updated rpm spec file
917 2003-08-02 Bradley Bell <btb@icculus.org>
919 * cfile/cfile.c: update raw_position in cfputc and cfputs
921 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
923 * main/piggy.c: make error message more friendly
925 * main/piggy.c: simplify copying of bitmap flags
927 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
930 * cfile/cfile.c: revert to always using custom fgets
932 * main/endlevel.c, main/mission.c: handle missing exit sequence
933 components gracefully
935 * main/playsave.c: comments
937 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
939 * cfile/cfile.c: update raw_position in cfwrite
941 * main/network.c: comments/formatting
943 2003-06-22 Bradley Bell <btb@icculus.org>
945 * cfile/cfile.c: use standard fgets for non-archive files
947 * main/movie.c: use con_printf for missing movie warning
949 2003-06-18 Bradley Bell <btb@icculus.org>
951 * main/movie.c: fixed cfile conversion of movielib code
953 * main/console.c, main/hud.c: strip out colors, etc when printing
956 * include/u_mem.h: fix NDEBUG calloc macro
958 2003-06-15 Bradley Bell <btb@icculus.org>
960 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
963 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
964 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
965 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
966 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
967 main/scores.c, main/state.c, main/text.c, misc/args.c,
968 misc/strio.c: convert file i/o to cfile
970 2003-06-14 Bradley Bell <btb@icculus.org>
972 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
973 writing and other modes besides "rb" (mostly taken from
976 2003-06-09 Bradley Bell <btb@icculus.org>
978 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
981 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
982 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
985 2003-06-07 Taylor Richards <taylor@icculus.org>
987 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
989 2003-06-07 Bradley Bell <btb@icculus.org>
991 * main/console.c: fix non-console build
993 * main/gamesave.c: comments
995 * main/bm.c: remove redundant break
997 2003-06-06 Bradley Bell <btb@icculus.org>
999 * main/gauges.c, main/kconfig.c: comments/formatting
1001 * console/.cvsignore: added .cvsignore
1003 * main/console.c: can't write to console after it's closed
1005 2003-06-05 Bradley Bell <btb@icculus.org>
1007 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1008 console/internal.c, console/internal.h, include/CON_console.h,
1009 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1010 finish console conversion away from SDL
1012 2003-06-04 Bradley Bell <btb@icculus.org>
1014 * console/CON_console.c, include/CON.console.h, include/console.h,
1015 main/console.c, main/game.c: console conversion to native gr,
1018 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1019 put prototype for gr_bm_bitblt in gr.h
1021 2003-06-03 Bradley Bell <btb@icculus.org>
1023 * console/CON_console.c, console/DT_drawtext.c,
1024 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1025 main/console.c: use native fonts for console
1027 * main/playsave.c: use shorts for short data
1029 2003-06-02 Bradley Bell <btb@icculus.org>
1031 * configure.ac, main/console.c: set console background, fix
1034 2003-06-01 Bradley Bell <btb@icculus.org>
1036 * Makefile.am, arch/sdl/event.c, configure.ac,
1037 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1038 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1039 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1040 main/gamerend.c: added console code (from SDL_console)
1042 2003-05-30 Bradley Bell <btb@icculus.org>
1044 * README: minor update
1046 2003-05-28 Bradley Bell <btb@icculus.org>
1048 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1053 2003-06-06 Bradley Bell <btb@icculus.org>
1055 * main/kconfig.c: fix crash in control menus
1057 * main/gauges.c: force cockpit redraw in opengl
1059 * main/gamerend.c: move ogl swap, so cockpit and console get
1062 2003-06-01 Bradley Bell <btb@icculus.org>
1064 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1068 2003-05-12 Bradley Bell <btb@icculus.org>
1070 * configure.ac: increment version number
1072 * main/bm.c: use con_printf for exit model warnings
1074 * configure.ac: must check for timespec after setting -mno-cygwin
1076 * main/inferno.c: added -nohogdir and -userdir options
1078 * NEWS, main/titles.c: use briefings with no extension
1082 2003-04-30 Bradley Bell <btb@icculus.org>
1084 * configure.ac: have to include time.h when checking for nanosleep
1086 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1089 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1090 increment version number
1092 * main/Makefile.am: make dist fix
1096 2003-04-29 Bradley Bell <btb@icculus.org>
1098 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1101 2003-04-24 Bradley Bell <btb@icculus.org>
1103 * configure.ac: increment version number
1105 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1108 2003-04-24 Ingo van Lil <inguin@gmx.de>
1110 * main/render.c: fix misspellings of NDEBUG
1114 2003-04-14 Bradley Bell <btb@icculus.org>
1116 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1118 2003-04-11 Bradley Bell <btb@icculus.org>
1120 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1125 2003-04-11 Bradley Bell <btb@icculus.org>
1127 * libmve/mveplay.c: use _sleep instead of sleep on win32
1129 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1130 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1131 include/cfile.h, include/error.h, libmve/Makefile.am,
1132 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1133 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1134 utilities/Makefile.am: comments/formatting/dist problems
1136 * configure.ac: use different defines for os x
1138 2003-04-07 Bradley Bell <btb@icculus.org>
1140 * include/error.h, misc/error.c: put some old stuff back in,
1141 eliminate duplicate error messages
1143 * main/text.c: don't die on text not found
1146 * main/inferno.c: print some useful info if hog not found, allow
1147 -help to work if no text available
1149 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1151 * arch/linux/Makefile.am: revert to previous version, so linux
1154 2003-04-03 Bradley Bell <btb@icculus.org>
1156 * main/endlevel.c: fixed exit model scheme yet again
1158 2003-04-02 Bradley Bell <btb@icculus.org>
1160 * misc/error.c: call Int3 on Assert
1162 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1165 * main/wall.c: don't die when trying to toggle nonexistent
1166 segment... vertigo level 10 is buggy!
1168 * main/gamemine.c: comments/formatting
1170 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1172 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1173 main/inferno.c: Allow use of 22K sound samples
1175 2003-03-29 Bradley Bell <btb@icculus.org>
1177 * arch/ogl/gr.c: default to bitmapped reticle
1179 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1180 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1183 * arch/sdl/joy.c: fixed text seen for hats in control config
1186 2003-03-28 Bradley Bell <btb@icculus.org>
1188 * main/bm.c: heh, model nums in vertigo are hardcoded,
1189 N_D2_POLYGON_MODELS can't change
1191 * configure.ac, include/d1x.xpm, include/descent.xpm,
1192 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1195 2003-03-27 Bradley Bell <btb@icculus.org>
1197 * main/text.h: fixed text references for hat directions
1199 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1201 2003-03-26 Bradley Bell <btb@icculus.org>
1203 * main/playsave.c: make d2x keys backward compatible
1205 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1207 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1210 2003-03-26 Bradley Bell <btb@icculus.org>
1212 * main/piggy.c: fix crash when d1 data not present
1214 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1215 read/write from plr file
1217 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1218 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1219 added escort.h header
1221 2003-03-25 Bradley Bell <btb@icculus.org>
1223 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1224 D1_PIGFILE ("descent.pig") macro
1226 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1227 models from d1 pig file
1229 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1230 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1231 really) from d1 pig file
1233 2003-03-23 Bradley Bell <btb@icculus.org>
1235 * main/bm.c: stop extra robots from overwriting exit models
1237 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1238 texture list doesn't get full
1240 * main/bm.c: fix mem leak when reading extra robots
1242 2003-03-21 Bradley Bell <btb@icculus.org>
1244 * main/menu.c: Added option to set movie resolution (mostly works)
1246 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1248 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1249 replacement functions to piggy.c
1251 * main/gameseq.c: attempt to support mac d1 descent.pig
1253 * main/bm.c: fix mem leak
1255 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1256 files, both d1 and d2 oem briefing where showed
1258 * main/inferno.c, main/movie.c: Change the default movie
1259 resolution to "high", implement the option -lowresmovies
1261 2003-03-20 Bradley Bell <btb@icculus.org>
1263 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1265 * main/piggy.c: comments
1267 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1269 * main/gameseq.c: delete duplicate function
1271 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1273 2003-03-19 Bradley Bell <btb@icculus.org>
1275 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1276 (cddb discid) support
1278 * arch/sdl/digi.c, main/kludge.c: implemented
1279 digi_link_sound_to_object3 for looping sounds, other looping stuff
1281 * arch/sdl/gr.c: removing dependencies on stuff in main/
1283 * arch/linux/Makefile.am, arch/linux/init.c,
1284 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1285 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1286 other header cleanups
1288 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1290 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1292 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1293 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1294 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1295 load d1 textures for d1 levels
1297 2003-03-19 Bradley Bell <btb@icculus.org>
1299 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1300 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1301 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1302 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1305 * README: added some OS X info
1307 2003-03-17 Bradley Bell <btb@icculus.org>
1309 * main/newdemo.c: simplify DEMO_FILENAME macro
1311 * main/console.c, main/game.c: enable experimental console support
1313 * main/gamerend.c: fixed location of fps meter in multi
1315 2003-03-16 Bradley Bell <btb@icculus.org>
1317 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1318 also look in shared data dir for demos
1320 * main/newdemo.c, main/newdemo.h: comments/formatting
1322 2003-03-15 Christopher Thielen <chris@luethy.net>
1324 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1325 thinking d2 cd is always present
1327 2003-03-15 Bradley Bell <btb@icculus.org>
1329 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1332 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1335 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1336 gr_init. don't really know why this works, though
1338 2003-03-14 Bradley Bell <btb@icculus.org>
1340 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1342 * unused/bios/rbaudio.h: removed duplicate file
1344 2003-03-14 Christopher Thielen <chris@luethy.net>
1346 * arch/sdl/rbaudio.c: stop cd audio when exiting
1348 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1350 * main/gamecntl.c: add comments to the "only matt knows" cheats
1352 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1354 * main/gamemine.c: formatting, better texture conversion for d1
1357 2003-03-14 Bradley Bell <btb@icculus.org>
1359 * main/piggy.c: must swap all mac version pigfiles
1361 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1362 main/multi.c: formatting, minor cleanups
1364 * 2d/rle.c: need to swap line_size on bigendian machines
1366 * main/mission.c, main/mission.h: detect mac full version hogfile
1368 2003-03-13 Bradley Bell <btb@icculus.org>
1370 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1371 added joy/mouse sensitivity slider, increased range to 16, and
1374 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1377 * arch/linux/Makefile.am: removed extra backslash
1379 * TODO, installation.txt: updated some documentation
1381 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1382 menu, with maxfps option
1384 2003-03-12 Bradley Bell <btb@icculus.org>
1386 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1388 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1389 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1390 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1391 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1392 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1393 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1394 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1395 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1396 arch/linux/include/music.h, arch/linux/include/serial.h,
1397 arch/linux/include/ukali.h: formatting
1399 2003-03-11 Chris Arena <ccarena@cox.net>
1401 * main/menu.c: fixed brightness slider
1403 2003-03-01 Bradley Bell <btb@icculus.org>
1405 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1406 robots and animated bitmaps work, but colors are messed up
1408 2003-02-28 Bradley Bell <btb@icculus.org>
1410 * main/player.h: whitespace
1412 * main/automap.c, main/cntrlcen.c, main/collide.c,
1413 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1414 descent.hog is present, d1 becomes mission 0)
1416 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1417 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1418 arch/win32/winnet.c: MinGW compiles with network enabled again,
1419 but still doesn't work
1423 2003-02-28 Bradley Bell <btb@icculus.org>
1425 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1426 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1427 many opengl glitches
1429 2003-02-27 Bradley Bell <btb@icculus.org>
1431 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1432 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1433 main/network.c, main/network.h: noted that hoard.ham is only needed
1434 for multiplayer HOARD games, and should not be equated with
1435 "vertigo". put HoardEquipped() back in network.c.
1437 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1438 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1439 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1440 use timer_delay instead of d_delay
1442 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1444 * main/render.c: added replacement qsort for solaris
1446 2003-02-26 Bradley Bell <btb@icculus.org>
1448 * main/gamemine.c: texture conversion for d1 shareware
1450 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1452 * main/gamemine.c: better texture conversion for d1 levels
1454 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1456 * main/kconfig.c: fix joystick support under MinGW
1458 2003-02-26 Bradley Bell <btb@icculus.org>
1460 * main/playsave.c: fix swapping glitch
1462 * configure.ac, readme.txt: clean stuff up, getting ready for
1465 * main/titles.c: begin support for rendering spinning robots in
1468 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1471 * main/gamemine.c: load d1 shareware levels!
1473 2003-02-25 Bradley Bell <btb@icculus.org>
1477 * autogen.sh: add warning about old auto* versions, use
1480 2003-02-24 Bradley Bell <btb@icculus.org>
1482 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1483 briefings mostly working
1485 * main/movie.c, main/titles.c: fixed some more briefing glitches
1487 2003-02-23 Bradley Bell <btb@icculus.org>
1489 * main/movie.c: fixed crash when using shareware data files
1492 * arch/sdl/digi.c: fix crash on non-existent sounds
1493 (i.e. shareware data)
1495 2003-02-22 Bradley Bell <btb@icculus.org>
1497 * main/titles.c: fixed fullscreen toggle in briefings
1499 2003-02-21 Bradley Bell <btb@icculus.org>
1501 * configure.ac: check for mingw when enabling nasm
1503 * main/playsave.c: enable loading player files of either byte
1506 2003-02-20 Bradley Bell <btb@icculus.org>
1508 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1510 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1511 #343, not "rest of solution to bug #344"
1513 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1516 * main/kludge.c: partial solution to bug #344
1518 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1520 * compilerdefs.txt: added linux/mips info
1522 * ChangeLog: clean up changelog
1524 2003-02-19 Bradley Bell <btb@icculus.org>
1526 * libmve/mveplay.c: os x needs nanosleep prototype.
1528 2003-02-18 Bradley Bell <btb@icculus.org>
1530 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1532 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1533 to disable/enable audio
1535 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1537 * main/: movie.h, titles.c: make sure movie's palette is set before
1538 writing briefing text. Fixes bug #359
1540 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1543 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1544 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1547 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1550 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1551 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1552 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1555 * include/libmve.h: blah
1557 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1559 * main/render.c: 2nd attempt to fix solaris qsort bug
1561 2003-02-18 Bradley Bell <btb@icculus.org>
1563 * configure.ac, include/pstypes.h: put alignment detection in
1566 2003-02-17 Bradley Bell <btb@icculus.org>
1568 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1569 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1570 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1571 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1572 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1573 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1574 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1575 moved mve stuff to separate subdir
1577 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1578 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1579 mve code. Fixes (at least) bugs #41, #348, and #350.
1581 2003-02-14 Bradley Bell <btb@icculus.org>
1583 * main/Makefile.am: no more Makefile.mveplay. again
1585 * main/mveplay.c: typo
1587 2003-02-13 Bradley Bell <btb@icculus.org>
1589 * utilities/mvlextract.c: uint -> unsigned int
1591 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1592 standalone mveplayer, win32 support
1594 * main/movie.c: random bugfixes, win32 support
1596 * arch/sdl/Makefile.am: formatting
1598 * configure.ac: disable networking on mac/win for now
1600 * main/newmenu.c: comments
1602 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1604 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1605 redundant swap functions.
1607 2003-02-13 Bradley Bell <btb@icculus.org>
1609 * ChangeLog: update changelog
1611 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1613 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1614 polymodel alignment issues.
1616 2003-02-13 Bradley Bell <btb@icculus.org>
1618 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1619 fix various little bugs
1621 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1622 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1624 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1627 * README.utils: new file
1629 * main/: mve_main.c, mveplay.c: more movie fixes
1631 * README: updated README
1633 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1635 2003-02-12 Bradley Bell <btb@icculus.org>
1637 * utilities/mvlextract.c: bigendian mvl support
1639 * main/mveplay.c: formatting, stuff
1641 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1642 truecolor mve support, standalone mveplayer
1644 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1645 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1646 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1647 standalone mveplayer
1649 2003-01-22 Bradley Bell <btb@icculus.org>
1651 * include/: interp.h, interp.h: restore prototype for
1652 swap_polygon_model_data
1654 2003-01-21 Bradley Bell <btb@icculus.org>
1656 * main/piggy.c: use memcpy to avoid alignment problem
1658 * compilerdefs.txt: updated some defs, added sunos/sparc
1660 2003-01-15 Bradley Bell <btb@icculus.org>
1662 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1664 * main/gamemine.c: attempting to support d1 shareware
1666 * compilerdefs.txt: update defs
1668 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1670 * main/mveplay.c: fix several bugs, comments, formatting.
1672 2003-01-15 Bradley Bell <btb@icculus.org>
1674 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1675 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1676 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1677 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1680 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1681 formatting, comments
1683 2003-01-11 Bradley Bell <btb@icculus.org>
1685 * main/: mission.c, mission.h: attempt to support d1 for mac
1688 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1690 * main/object.h: foo
1692 2003-01-09 Bradley Bell <btb@icculus.org>
1694 * main/movie.c: use ifdef around gr_toggle_fullscreen
1696 2003-01-07 Bradley Bell <btb@icculus.org>
1698 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1699 main/mission.h: don't need .msn file for descent.hog anymore
1703 2003-01-06 Bradley Bell <btb@icculus.org>
1705 * main/mission.h, main/mission.c: comments
1707 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1710 2003-01-03 Bradley Bell <btb@icculus.org>
1712 * utilities/: txb2txt.c, txt2txb.c: remove old files
1714 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1716 * main/polyobj.c: attempt to make read_model_file
1719 * main/menu.c: move vertigo text
1721 2003-01-02 Bradley Bell <btb@icculus.org>
1723 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1724 main/polyobj.h: cleanup alignment changes
1726 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1727 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1728 main/object.h: fix alignment issues on sparc
1730 * cvshowto.txt: update cvs info
1734 * 2d/rle.c: make rle_swap handle RLE_BIG
1736 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1738 * main/render.c: workaround solaris qsort bug
1740 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1742 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1743 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1745 * arch/linux/Makefile.am: enabled linux joystick, kali
1747 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1748 arch/sdl/event.c: enabled linux joystick
1750 2002-12-31 Bradley Bell <btb@icculus.org>
1752 * main/gamemine.c: simplified warning msg
1754 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1756 * main/render.h: fix compiler warning
1758 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1760 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1762 2002-12-24 Bradley Bell <btb@icculus.org>
1764 * main/mission.c: fixes an infinite loop which was caused by d2x
1765 thinking d2demo was a descent 1 mission
1767 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1769 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1771 2002-12-24 Bradley Bell <btb@icculus.org>
1773 * main/render.c: comments
1775 2002-10-30 Bradley Bell <btb@icculus.org>
1777 * main/inferno.c: add help for -hogdir option
1779 * main/inferno.c: added -hogdir option
1781 2002-10-28 Bradley Bell <btb@icculus.org>
1783 * main/: inferno.c, menu.c: enabled Vertigo displays
1785 * include/3d.h: typo
1787 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1789 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1790 main/netmisc.c, main/network.c: simplify and eliminate redundant
1793 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1795 * maths/fixc.c: fix infinite loop in quad_sqrt.
1797 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1798 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1800 2002-10-12 Bradley Bell <btb@icculus.org>
1802 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1804 2002-10-11 Bradley Bell <btb@icculus.org>
1806 * main/hud.c: make hud_message work correctly
1808 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1811 * main/network.c: formatting, small fixes
1813 2002-10-10 Bradley Bell <btb@icculus.org>
1815 * main/netmisc.h: no swap_object for little-endian
1817 * main/: netmisc.h, network.c: use macros to simplify network
1820 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1823 * main/inferno.c: enable loading screen for mac shareware with
1826 * main/netmisc.c: whitespace
1828 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1831 * main/hud.c: whitespace
1833 * configure.ac: remove shareware build, add macdata build
1835 * main/songs.c: whitespace
1837 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1838 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1841 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1844 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1846 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1847 comments, formatting, etc.
1849 * iff/iff.c: fix bigendian iff loading.
1851 2002-10-03 Bradley Bell <btb@icculus.org>
1853 * utilities/txb2tex.c: typo
1855 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1856 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1859 * arch/sdl/mouse.c: whitespace
1861 2002-09-19 Bradley Bell <btb@icculus.org>
1863 * main/kconfig.c: fix a oops, add old logs
1865 * main/kconfig.c: support for >3 mouse buttons
1867 2002-09-18 Bradley Bell <btb@icculus.org>
1869 * include/gr.h: fix palette swap define
1871 2002-09-14 Bradley Bell <btb@icculus.org>
1873 * main/titles.c: load hires briefing screen if lores doesn't exist
1874 (i.e. vertigo) and MenuHires=0
1876 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1878 * main/: multi.h, network.h: pack some structures for ipx
1881 2002-09-14 Bradley Bell <btb@icculus.org>
1883 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1884 and load_endlevel_data() to expect newline-terminated strings, fix
1885 load_game_data to read null-terminated string for
1888 2002-09-07 Bradley Bell <btb@icculus.org>
1890 * main/newmenu.c: added error message
1892 * main/menu.h: enable -nohires with mac shareware
1894 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1896 * 2d/font.c: enable 0/255 palette swap for fonts
1898 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1901 * 2d/2dsline.c: fix ogl blooper
1903 2002-09-05 Bradley Bell <btb@icculus.org>
1905 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1908 * include/strutil.h: need string.h for strcasecmp
1910 * include/rle.h: okay, maybe it needs to be this way
1912 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1914 * 2d/scalec.c: more stuff from d2src
1916 * 2d/rle.c: more stuff from d2src, formatting
1918 * 2d/font.c: useless cruft
1920 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1922 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1925 2002-09-04 Bradley Bell <btb@icculus.org>
1927 * include/grdef.h: fix compiler warnings
1929 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1931 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1934 * main/game.c: we want the mac ibitblt for everything but dos and
1937 * main/texmerge.c: these routines are in tmerge.c
1939 * main/credits.c: enable credits for mac and oem data
1941 * main/bm.c: use either exit.ham or exit.pofs
1943 * include/ibitblt.h: enable some more code from d2src
1945 * include/gr.h: enable mac ubitblt_double
1947 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1949 * include/grdef.h: moved some inline asm from linear.h
1951 * 2d/ibitblt.c: brought in line with original d2 version
1953 * 2d/bitblt.c: reverted to original d2 version of this file, then
1954 added d1x enhancements
1956 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1958 * 2d/linear.h: moved these back to their original locations
1961 * main/mveplay.c: close some memory holes, speed up palette loading
1963 * main/movie.c: added fullscreen toggle while playing movies
1965 * main/inferno.c: comment out -superhires help text (always on)
1967 * include/timer.h: added approx_fsec_to_usec macro
1969 * arch/sdl/joy.c: fix compiler warning
1971 2002-09-01 Bradley Bell <btb@icculus.org>
1973 * main/network.c: oops
1975 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1977 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1978 timer_get_fixed_seconds
1982 2002-08-31 Bradley Bell <btb@icculus.org>
1984 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1987 * main/multi.h: network endian stuff
1989 * 2d/font.c, include/gr.h: fast file i/o for font headers
1991 * arch/win32/arch_ip.cpp: unused file
1993 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1994 bigendian networking fixes
1996 * main/menu.c: make net menu more accurate, also make superhires
1999 * include/pstypes.h: better to have __pack__ all the time, I think.
2000 needed for networking, e.g.
2002 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2005 * arch/win32/Makefile.am: unused file
2009 2002-08-30 Bradley Bell <btb@icculus.org>
2011 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2013 * main/: newmenu.h, titles.c: formatting
2015 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2016 main/multi.h: networking works, finally
2018 * TODO: added TODO file
2020 * arch/linux/arch_ip.cpp: unused fine
2022 * README: network sorta working
2024 * main/: Makefile.am, multi.c, network.c, network.h: more
2027 * main/menu.c: load builtin mission correctly
2029 * main/inferno.c: documentation
2031 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2034 * main/Makefile.mveplay: don't need no more
2036 2002-08-29 Bradley Bell <btb@icculus.org>
2038 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2039 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2040 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2043 * include/ipx_drv.h: more network fixing
2045 * arch/linux/include/ipx_drv.h: more network fixing
2047 * include/ipx.h: formatting
2049 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2051 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2052 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2053 main/inferno.c: fixed networking fuck-up?
2055 * Makefile.am: moved mingw info to README
2057 * README, mingw32.txt: moved mingw info to README
2059 2002-08-27 Bradley Bell <btb@icculus.org>
2061 * utilities/mvlextract.c: allow specifying file to extract
2063 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2066 * utilities/hogextract.c: allow specifying file to extract
2068 * main/mission.c: Have to get mission_num _after_ promoting...
2070 * main/: gameseq.c, titles.c: beginning d1 briefing support
2072 * descent.msn: beginning d1 briefing support
2074 * main/: titles.c, titles.h: d1-style mission briefings
2076 * main/piggy.h: whitespace
2078 * main/movie.c: beginning robot movie support, fall back on lo/hi
2079 res if hi/lo not available
2081 * main/mission.c: added Builtin_mission_num for builtin mission,
2082 D1Hogdir, d1-style mission briefings
2084 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2087 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2088 (for d1 missions that need d1 data)
2090 * 2d/ibitblt.c: whitespace
2092 2002-08-26 Bradley Bell <btb@icculus.org>
2094 * utilities/mvlcreate.c: oops
2096 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2099 * utilities/hogextract.c: added [v]iew option
2101 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2103 * main/titles.c: fix writable string, disable DumbAdjust thing
2105 * main/polyobj.h: whitespace
2107 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2110 * main/movie.c: read movies from AltHogDir, other fixes
2112 * main/: mission.c, mission.h: fix bug w/mission filename
2114 * main/gameseq.c: comments
2116 * main/digi.h: whitespace n stuff
2118 * include/mve_audio.h: added audio flag macros
2120 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2125 2002-08-23 Bradley Bell <btb@icculus.org>
2127 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2130 * Makefile.am: remove d2demo.mn2
2132 * cfile/cfile.c, include/cfile.h: add cfile_size function
2134 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2135 eliminate need for .mn2 files for oem and demo
2137 2002-08-22 Bradley Bell <btb@icculus.org>
2139 * main/bm.c: fix for vertigo
2141 * main/menu.h: make OEM menu pcx available
2143 * 2d/rle.c: merge with original d2 file
2145 * Makefile.am, configure.ac: let mission files get installed by
2148 2002-08-17 Bradley Bell <btb@icculus.org>
2150 * configure.ac: make FAST_FILE_IO the default on little-endian
2153 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2155 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2158 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2160 * main/: game.c, menu.c, mission.c: promote builtin missions.
2162 2002-08-15 Bradley Bell <btb@icculus.org>
2164 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2165 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2167 * utilities/.cvsignore: added cvsignore
2169 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2172 * main/piggy.c: mac data file loading
2174 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2175 transparency and swap 0/255 correctly for mac data files
2177 2002-08-13 Bradley Bell <btb@icculus.org>
2179 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2180 to utilities to avoid conflict with c++ std lib <utility>
2182 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2183 txt2txb.c: moved utility to utilities to avoid conflict with c++
2186 * Makefile.am, configure.ac: add utilities
2188 2002-08-09 Bradley Bell <btb@icculus.org>
2190 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2193 2002-08-08 Bradley Bell <btb@icculus.org>
2195 * main/inferno.c: comments
2197 * main/: newmenu.c, songs.c: mac demo datafile support
2199 * installation.txt: update
2201 * main/gamesave.c: use lowercase for consistency
2203 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2204 models for other than d2demo
2206 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2208 * main/gamemine.c: formatting, better d1 texture conversion
2210 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2211 main/mission.h: recognize .msn mission files.
2213 2002-08-07 Bradley Bell <btb@icculus.org>
2215 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2216 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2217 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2218 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2219 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2220 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2223 2002-08-06 Bradley Bell <btb@icculus.org>
2225 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2227 * main/Makefile.am: formatting
2229 * 2d/font.c: make gr_remap_font just reload the whole thing
2231 * configure.ac: formatting
2233 * Makefile.am: added d2demo.mn2
2235 * d2demo.mn2: mission file for shareware
2237 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2238 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2240 * main/sounds.h: shareware stuff, whitespace
2242 * main/: polyobj.c, polyobj.h: more fast i/o macros
2244 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2247 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2248 endlevel stuff to non-shareware, allow movies/endlevel for
2251 * main/cntrlcen.c: typo
2253 * main/bm.h: use global Piggy_hamfile_version
2255 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2256 macros, use global Piggy_hamfile_version
2258 * main/Makefile.am: terrain and movie stuff always used now
2260 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2263 * main/: gamemine.c, gamesave.c: load DMB levels
2265 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2266 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2268 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2270 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2272 2002-08-04 Bradley Bell <btb@icculus.org>
2274 * main/inferno.c: shareware stuff, formatting
2276 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2278 * arch/sdl/gr.c: don't need to set mode in gr_init
2280 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2282 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2285 * Makefile.am, descent.mn2: added mission file for descent 1
2287 2002-08-02 Bradley Bell <btb@icculus.org>
2289 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2290 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2291 main/piggy.h, misc/error.c: junk
2293 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2294 render.h, scores.c, scores.h, terrain.c: shareware stuff
2296 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2297 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2298 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2299 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2300 main/weapon.c, main/weapon.h: fast i/o macros
2302 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2304 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2305 main/gamemine.h, main/gamesave.c: load d1 levels
2307 2002-07-30 Bradley Bell <btb@icculus.org>
2309 * configure.ac: oops
2311 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2314 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2315 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2316 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2317 main/piggy.c, main/titles.c: support shareware datafiles!
2319 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2320 piggy.c: SHAREWARE fixes
2322 2002-07-29 Bradley Bell <btb@icculus.org>
2324 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2325 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2326 misc/fileutil.c: Portability - OS X support
2328 2002-07-27 Bradley Bell <btb@icculus.org>
2330 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2331 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2332 segment.h: portability
2334 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2335 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2336 main/wall.h: portabilization
2338 * 2d/font.c, include/gr.h: portability
2340 2002-07-26 Bradley Bell <btb@icculus.org>
2342 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2344 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2346 * main/player.c: foo
2348 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2350 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2351 misc/fileutil.h: portable file i/o utils
2353 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2354 writable string anymore... / formatting
2356 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2357 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2358 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2359 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2360 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2361 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2362 portable-izing file loading routines
2364 2002-07-24 Bradley Bell <btb@icculus.org>
2366 * main/mveplay.c: correctly play files with 16bit uncompressed
2367 audio, mem checking, etc
2369 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2372 2002-07-23 Bradley Bell <btb@icculus.org>
2374 * misc/Makefile.am: unused file
2376 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2377 main/sounds.h: remove experimental nmovie stuff
2379 * main/movie.c: add some debugging output
2381 2002-07-22 Bradley Bell <btb@icculus.org>
2383 * main/: console.c, state.c: simplified header
2385 * main/movie.c: enable mveplay audio
2387 * main/old/movie.c: moved to main/
2389 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2390 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2391 main/mvelib.c, main/mveplay.c: initial movie support
2393 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2394 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2395 include/ogl_init.h, include/pstypes.h, main/console.c,
2396 main/state.c, mem/mem.c: OS X stuff
2398 * configure.ac: OS X and movie stuff
2400 2002-07-19 Bradley Bell <btb@icculus.org>
2402 * compilerdefs.txt: OSX defs
2404 2002-07-18 Bradley Bell <btb@icculus.org>
2406 * main/inferno.c: use simpler rcs tags
2408 * autogen.sh: keep Changelog in cvs (and use --accum)
2410 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2411 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2412 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2413 main/songs.c: changed cdrom->rbaudio
2415 * include/rbaudio.h: moved to /include
2417 2002-07-17 Bradley Bell <btb@icculus.org>
2419 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2420 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2421 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2422 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2423 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2424 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2425 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2426 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2427 3d/setup.c: use simpler rcs tags
2432 2002-07-17 Bradley Bell <btb@icculus.org>
2434 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2436 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2438 * debian/rules: don't need readme's
2440 * debian/rules: move d1x license to COPYING, license clarifications
2442 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2443 license to COPYING, license clarifications
2445 * debian/rules: fix debian docs
2447 * debian/rules: fix debian manpages
2449 * debian/d2x-sdl.menu: fix debian menu
2451 * debian/rules: link to undocumented man page for debs
2453 * Makefile.am, configure.ac, debian/control, debian/copyright,
2454 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2455 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2456 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2459 2002-07-16 Bradley Bell <btb@icculus.org>
2461 * debian/: rules, changelog.in: deb stuff
2463 * configure.ac: cleaner nasm detection
2465 * debian/: changelog.in, control, rules: deb stuff
2467 * README, installation.txt: typos, stuff
2469 * configure.ac: better #defines
2471 * configure.ac: whitespace
2473 * configure.ac: better documentation
2475 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2476 SDL_JOYSTICK not needed
2478 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2480 * configure.ac: need higher SDL for joystick
2482 * debian/: control, rules: deb stuff
2484 * arch/sdl/joy.c: old junk
2486 * Makefile.am, configure.ac: automake updates
2488 * main/: inferno.c, text.c: don't use althogdir on non-unix
2490 * configure.ac: more autoconf updates
2492 * misc/strutil.c: better strrev
2494 * main/inferno.c: need limits.h on mingw also
2496 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2499 2002-04-19 Bradley Bell <btb@icculus.org>
2501 * main/network.c: let hoard.ham be a cfile
2503 * main/text.c: better error message when hog not found
2507 2002-03-23 Bradley Bell <btb@icculus.org>
2509 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2510 arch/sdl/Makefile.am: Use SDL joystick automatically
2512 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2514 2002-03-05 Bradley Bell <btb@icculus.org>
2516 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2519 2002-02-23 Bradley Bell <btb@icculus.org>
2521 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2523 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2524 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2525 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2526 main/editor/Makefile.am: moved includes to include
2528 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2530 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2531 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2532 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2535 * main/game.c: disabled cockpit for OGL, formatting
2537 * 2d/ibitblt.c: formatting
2539 2002-02-16 Bradley Bell <btb@icculus.org>
2541 * include/oldsdl.h: check for older macros
2543 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2544 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2545 allow older sdl versions
2547 2002-02-15 Bradley Bell <btb@icculus.org>
2549 * main/: automap.c, automap.h, inferno.c: automap resolution now
2552 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2554 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2555 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2556 win32/include/key_arch.h: never mind - that would be pointless
2558 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2559 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2560 win32/include/key_arch.h: copied files from d1x
2562 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2563 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2565 * main/multipow.c: need conf.h
2567 * arch/win32/Makefile.am: new file
2569 * include/pstypes.h: added u_int16_t (needed in base_ip)
2571 * arch/win32/arch_ip.cpp: copied from d1x
2573 2002-02-14 Bradley Bell <btb@icculus.org>
2575 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2577 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2578 main/netlist.c: Added hotkeys to toggle fullscreen mode
2580 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2581 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2583 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2584 reorder.h: Lotsa networking stuff from d1x
2586 2002-02-13 Bradley Bell <btb@icculus.org>
2588 * include/gr.h, main/game.c: Fullscreen toggle stuff
2590 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2593 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2594 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2597 2002-02-11 Bradley Bell <btb@icculus.org>
2599 * main/bm.c: use portable loader if bigendian
2601 * include/pstypes.h: don't define bool for c++
2603 * include/cfile.h: extern AltHogDir stuff
2605 * include/byteswap.h: use WORDS_BIGENDIAN
2607 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2609 * main/vers_id.h: added D2X_IVER
2611 * misc/args.c: don't use d1x.ini
2613 * Makefile.am: rpm stuff
2615 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2618 2002-02-09 Bradley Bell <btb@icculus.org>
2620 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2622 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2624 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2627 2002-02-06 Bradley Bell <btb@icculus.org>
2629 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2630 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2631 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2633 * debian/: changelog.in, control, copyright, d2x-gl.files,
2634 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2638 2002-02-02 Bradley Bell <btb@icculus.org>
2640 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2642 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2643 Enabled RELEASE option
2645 2002-01-31 Bradley Bell <btb@icculus.org>
2647 * Makefile.am, configure.ac: specify prerequisite versions of
2648 autoconf and automake
2650 2002-01-29 Bradley Bell <btb@icculus.org>
2652 * main/mission.c: RCS header added
2654 * main/inferno.c: update copyright date
2656 * main/mission.c: allow missions to be in AltHogDir
2658 * configure.ac: Display results of configure
2660 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2663 2002-01-28 Bradley Bell <btb@icculus.org>
2665 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2666 Data files now go in DATADIR/games/d2x, user files now go in
2669 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2671 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2672 files now go in ~/.d2x
2674 2002-01-24 Bradley Bell <btb@icculus.org>
2676 * configure.ac: fix nasm not found error message
2678 2002-01-18 Bradley Bell <btb@icculus.org>
2680 * configure.in: getting rid of old configure.in
2682 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2683 main/movie.c: Movie playing kludgey stuff
2685 * misc/args.c: formatting
2687 * main/inferno.c: allow -h for help
2689 * include/error.h: don't die on int3, unless -debug given
2691 * mingw32.txt: more stuff
2693 2001-12-29 Bradley Bell <btb@icculus.org>
2695 * Makefile.am: Got rid of thinking.txt
2697 * main/inferno.c: document -nomovies option
2699 2001-12-28 Bradley Bell <btb@icculus.org>
2701 * main/titles.c: formatting, put some code into place for rendering
2702 of robots during briefings
2704 2001-12-27 Bradley Bell <btb@icculus.org>
2708 2001-12-23 Craig Hadady <chadady@iglou.com>
2710 * 2d/rle.c: fixed bug in dummy array.
2712 2001-12-03 Bradley Bell <btb@icculus.org>
2714 * arch/sdl/init.c: fix formatting
2716 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2717 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2718 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2719 and sdl joystick stuff
2721 2001-11-30 Bradley Bell <btb@icculus.org>
2723 * thinking.txt: not needed
2725 2001-11-27 Bradley Bell <btb@icculus.org>
2727 * cygconf, mingw32.txt: use sdl from source on cygwin
2729 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2730 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2731 SDL_CFLAGS to CFLAGS
2733 2001-11-27 Bradley Bell <btb@icculus.org>
2737 2001-11-14 Bradley Bell <btb@icculus.org>
2739 * texmap/scanline.c: use optimization flags as texmap default
2741 * NEWS: mouse wheel, etc
2743 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2744 wheel to emulate 3rd axis
2746 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2748 * include/error.h: kludge to ungrab mouse when we hit an int3
2750 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2751 __ENV_MSDOS__ to __MSDOS__
2753 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2756 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2759 * arch/sdl/digi.c: implemented digi_set_volume
2761 * include/grdef.h, main/config.c, misc/d_io.c: change
2762 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2764 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2765 main/piggy.c: use MAKE_SIG
2767 * installation.txt: update
2769 * configure.ac: new file
2771 * arch/sdl/joydefs.c: #include pstypes.h
2773 * arch/sdl/init.c: SDL joystick stuff
2775 * acconfig.h: adjust MINGW defines
2777 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2778 controls menu now works
2780 2001-11-13 Bradley Bell <btb@icculus.org>
2782 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2785 * Makefile.am: New file
2787 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2790 * compilerdefs.txt: New file
2792 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2794 2001-11-12 Bradley Bell <btb@icculus.org>
2796 * main/playsave.c: load player files regardless of byte order of
2799 2001-11-11 Bradley Bell <btb@icculus.org>
2801 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2804 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2806 * NEWS: GL savegame thumbnails
2808 * acconfig.h, configure.in: make option for NMOVIES, default to off
2810 2001-11-09 Bradley Bell <btb@icculus.org>
2812 * main/state.c: Enabled savegame thumbnails under OpenGL
2814 * unused/pa_null/pa_enabl.h: remove duplicate header
2816 * misc/args.c: use d2x.ini for option file
2818 * mem/mem.c: Move mem_realloc inside the ifdef
2820 * main/menu.c: fix 640x400 menu text
2822 * main/inferno.c: added documentation
2824 * main/endlevel.c: fix warnings
2826 * arch/ogl/gr.c: Get rid of gl spew
2828 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2830 * acconfig.h: Define __SDL__ for mingw
2832 2001-11-08 Bradley Bell <btb@icculus.org>
2834 * 2d/font.c: free OGL font data when rereading
2836 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2837 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2838 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2839 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2840 main/weapon.h: Enabled shareware build, endlevel flythrough
2843 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2844 of use for shareware build
2846 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2849 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2851 2001-11-05 Bradley Bell <btb@icculus.org>
2853 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2856 * include/3d.h: Add comment
2858 2001-11-04 Bradley Bell <btb@icculus.org>
2860 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2863 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2866 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2868 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2869 main/hudmsg.h: Enable d1x-style hud_message
2871 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2873 * 2d/font.c: re-init ogl fonts after remapping colors.
2875 2001-11-02 Bradley Bell <btb@icculus.org>
2877 * misc/Makefile.am: remove byteswap.h (duplicate header)
2879 * 2d/font.c: fixed gr_remap_font, minor stuff
2881 * configure.in: take out -O2 if doing debug build
2883 * main/bm.c: formatting
2885 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2887 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2888 macros, get rid of functions
2890 2001-11-01 Bradley Bell <btb@icculus.org>
2892 * misc/byteswap.h: removed duplicate header
2894 2001-10-31 Bradley Bell <btb@icculus.org>
2896 * NEWS, main/automap.c: automap works in opengl
2898 * NEWS, configure.in: Added news
2900 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2902 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2904 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2905 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2906 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2908 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2910 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2912 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2913 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2915 2001-10-27 Bradley Bell <btb@icculus.org>
2917 * main/inferno.c: added some documentation
2919 2001-10-25 Bradley Bell <btb@icculus.org>
2921 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2924 * Makefile.am, configure.in, arch/Makefile.am,
2925 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2926 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2927 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2928 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2929 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2930 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2931 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2932 it's ugly, but It'll be easier to sync with d1x.
2934 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2935 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2936 main/editor/Makefile.am: attempt at support for editor, makefile
2939 * misc/d_delay.c: formatting fix
2941 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2942 tmappent.S, tmapppro.S: adding support for runtime selection of
2945 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2946 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2947 including multi.h and network.h, fix backslashes, fix compiler
2950 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2951 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2952 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2953 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2954 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2955 including multi.h and network.h, fix backslashes
2957 * include/pstypes.h: added typedef for u_int64_t on mingw
2959 * include/3d.h: added prototype for g3_uninit_polygon_model
2961 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2963 2001-10-24 Bradley Bell <btb@icculus.org>
2965 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2966 arch subdirs, as in d1x.
2968 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2969 earlier style until i understand automake 1.5 better. remove input
2972 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2973 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2974 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2975 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2976 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2977 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2978 Moved input stuff to arch subdirs, as in d1x.
2980 * NEWS, configure.in: blah blah
2982 2001-10-23 Bradley Bell <btb@icculus.org>
2984 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2986 * texmap/tmapppro.S: no need for #include <conf.h> here
2988 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2991 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2992 file. RCS header added
2994 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2995 #ifdef'ing out the whole file. RCS header added
2997 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2998 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2999 fixes. Now works with automake 1.5 and autoconf 2.52.
3000 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3001 mingw (-grabmouse now works on win32).
3003 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3004 These don't belong in cvs
3008 2001-10-20 Bradley Bell <btb@icculus.org>
3010 * 2d/font.c: Don't free unused variables...
3012 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3015 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3016 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3017 main/Makefile.am: make dist more sensible
3019 * Makefile.am: Kludge for linking on mingw
3021 2001-10-19 Bradley Bell <btb@icculus.org>
3023 * Makefile.am, configure.in, arch/win32/Makefile.am,
3024 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3026 * include/ipx_drv.h: Check for __MINGW32__
3028 * include/i86.h: Imported from d1x
3030 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3032 * arch/dos/modex.asm: Fixed %include
3034 * main/console.c: RCS headers added
3036 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3039 * Makefile.am, main/Makefile.am: Moved final link to top-level
3040 directory instead of main/
3042 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3043 __ENV_LINUX__ to __linux__
3045 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3046 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3047 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3048 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3049 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3050 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3051 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3052 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3053 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3054 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3057 * configure.in: add --enable-xploader, support arch/linux subdir,
3060 * main/inferno.c: conditionalize conf.h
3062 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3064 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3065 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3066 misc/fileutil.h: Partial application of linux/alpha patch.
3068 2001-10-19 Bradley Bell <btb@icculus.org>
3070 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3071 networking in line with d1x, moved some arch/linux_* stuff to
3074 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3075 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3076 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3077 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3080 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3081 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3082 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3083 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3084 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3085 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3086 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3087 linux/include/ukali.h: Brought linux networking in line with d1x,
3088 moved some arch/linux_* stuff to arch/linux/*
3090 * include/ipx_drv.h: Imported from d1x
3092 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3094 * main/ipx_drv.c: Imported from d1x
3096 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3097 main/network.h, main/Makefile.am: Trying to get network working on
3100 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3101 main/Makefile.am: build fixes
3103 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3104 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3105 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3106 starting to get net working.
3108 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3109 conditionalized min,max macros
3111 2001-10-18 Bradley Bell <btb@icculus.org>
3113 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3114 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3115 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3116 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3119 * 2d/2dsline.c: RCS headers added/changed
3121 * configure.in: fix NASMFLAGS bug
3123 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3126 2001-10-17 Bradley Bell <btb@icculus.org>
3128 * NEWS: Fixed the invulnerable robots bug!
3130 * main/collide.c: Fixed the invulnerable robots bug!
3132 2001-10-14 Bradley Bell <btb@icculus.org>
3134 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3137 2001-10-13 Bradley Bell <btb@icculus.org>
3139 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3140 arch/Makefile.am, arch/dos/Makefile.am,
3141 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3142 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3143 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3144 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3145 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3146 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3147 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3148 arch/win32/include/Makefile.am, iff/Makefile.am,
3149 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3150 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3151 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3152 unused/bios/Makefile.am, unused/lib/Makefile.am,
3153 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3154 unused/ui/Makefile.am, unused/vga/Makefile.am,
3155 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3156 automake stuff from "inert" subdirs. And there was much rejoicing.
3158 * Makefile.am, NEWS, configure.in: Stuff
3160 * ChangeLog: removing auto-generated file
3162 * cygconf: Added instructions for mingw32 build
3164 * Makefile.am: renamed INSTALL to installation.txt
3166 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3168 * mingw32.txt: Added instructions for mingw32 build
3170 * configure.in: Enable assembly under mingw32
3172 2001-10-12 Bradley Bell <btb@icculus.org>
3174 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3176 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3177 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3178 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3179 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3180 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3181 to __DJGPP__, since it's built-in.
3183 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3185 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3186 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3190 2001-10-12 Bradley Bell <btb@icculus.org>
3192 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3194 * Makefile.am: make sure cygconf gets archived
3196 * configure.in: Increment version number in preparation for release
3198 * configure.in: Fix detection of opengl
3200 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3201 cygconf, arch/Makefile.am, arch/include/joy.h,
3202 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3203 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3204 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3205 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3206 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3207 Vastly improved compilability.
3209 2001-10-11 Bradley Bell <btb@icculus.org>
3211 * Makefile.am: Added macros/sdl.m4
3213 * autogen.sh: Added macros/sdl.m4
3215 2001-10-09 Bradley Bell <btb@icculus.org>
3217 * main/vers_id.h: Added DESCENT_VERSION constant
3219 * main/inferno.c: Added command-line help.
3221 * include/ogl_init.h: opengl improvments (following d1x changes)
3223 2001-10-07 Bradley Bell <btb@icculus.org>
3225 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3226 arch/ogl/Makefile.am: Remove duplicate headers.
3228 2001-08-02 Thimo Neubauer <thimo@debian.org>
3230 * mem/mem.c: totally crippled the memory manager because it does
3231 not make sense for non-DOS-systems and it would have been too
3232 complicated to get it 64bit clean
3234 2001-06-19 Bradley Bell <btb@icculus.org>
3236 * cvshowto.txt: updated anonymous password
3238 2001-02-08 Bradley Bell <btb@icculus.org>
3240 * COPYING, license.txt: Added d1x license
3242 2001-02-01 Bradley Bell <btb@icculus.org>
3244 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3246 2001-01-31 Bradley Bell <btb@icculus.org>
3248 * configure.in, arch/include/mouse.h, include/pstypes.h,
3249 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3251 * main/polyobj.c: fix typo
3253 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3254 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3255 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3256 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3257 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3258 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3259 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3260 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3261 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3262 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3263 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3264 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3265 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3266 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3267 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3268 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3269 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3270 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3271 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3272 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3273 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3274 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3275 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3276 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3277 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3278 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3281 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3282 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3283 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3284 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3287 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3290 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3291 cross-compiling, and cygwin fixes
3293 2001-01-30 Bradley Bell <btb@icculus.org>
3295 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3296 include/pstypes.h, include/strutil.h, main/Makefile.am,
3297 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3298 needs --without-assembler and --without-network to compile
3300 2001-01-29 Bradley Bell <btb@icculus.org>
3302 * configure.in, main/Makefile.am: Fixes to build system
3304 * main/kconfig.c: fix for non-linux joysticks
3306 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3307 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3308 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3309 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3310 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3311 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3312 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3313 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3314 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3315 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3317 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3318 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3319 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3320 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3321 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3322 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3325 * arch/dos/include/joy.h, arch/dos/include/key.h,
3326 arch/dos/include/mouse.h: Unified input headers.
3328 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3330 2001-01-28 Bradley Bell <btb@icculus.org>
3332 * conf.h.in, configure.in, arch/Makefile.am,
3333 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3334 arch/include/key.h, main/Makefile.am: More header unification...
3336 * main/newdemo.c: Added <ctype.h>
3338 * arch/include/event.h, arch/include/joy.h: unified input headers.
3340 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3341 OpenGL now uses SDL-GL instead of gii
3343 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3345 2001-01-25 Bradley Bell <btb@icculus.org>
3347 * autogen.sh: use "set -e" so execution stops if something goes
3350 2001-01-24 Bradley Bell <btb@icculus.org>
3354 * Makefile.am: Add ChangeLog to dist
3358 2001-01-24 Bradley Bell <btb@icculus.org>
3360 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3362 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3363 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3366 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3367 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3368 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3369 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3370 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3371 arch/Makefile.am, arch/dos/Makefile.am,
3372 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3373 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3374 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3375 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3376 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3377 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3378 unused/Makefile.am, unused/bios/Makefile.am,
3379 unused/lib/Makefile.am, unused/novga/Makefile.am,
3380 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3381 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3382 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3383 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3384 make dist, VPATH builds, ...
3386 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3387 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3388 arch/dos/Makefile.in, arch/linux/Makefile.in,
3389 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3390 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3391 misc/Makefile.in, texmap/Makefile.in: cruft removal
3393 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3396 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3398 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3400 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3403 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3404 added -grabmouse option
3406 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3407 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3408 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3409 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3410 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3411 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3412 main/songs.c, misc/args.c: changed args_find to FindArg
3414 2001-01-22 Bradley Bell <btb@icculus.org>
3416 * configure, main/Makefile.am, main/Makefile.in: configuration
3419 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3420 fix compiler warnings w/opengl
3422 * include/console.h: ggi support
3424 * arch/linux_init.c: svgalib support
3426 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3427 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3428 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3429 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3430 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3431 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3434 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3436 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3437 main/render.c: fix warnings and enable NDEBUG *
3438 arch/svgalib_init.c: svgalib support
3440 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3442 * main/kconfig.c: joystick support
3444 2001-01-21 Bradley Bell <btb@icculus.org>
3446 * cvshowto.txt: new file, taken from d1x webpage
3448 * AUTHORS, README: Taking over as maintainer of d2x
3450 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3452 2001-01-20 Bradley Bell <btb@icculus.org>
3454 * configure, configure.in: Turned -Werror back off by default
3456 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3457 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3458 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3459 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3460 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3461 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3462 main/laser.c, main/multi.c, main/network.c, main/network.h,
3463 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3464 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3465 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3466 warnings, for non-OpenGL on linux, anyway...
3468 2001-01-19 Bradley Bell <btb@icculus.org>
3470 * copying: remove duplicate file
3472 * Import of d2x-0.0.9-pre1
3474 * Import of d2x-0.0.8