3 2003-04-29 Bradley Bell <btb@icculus.org>
5 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
8 2003-04-24 Bradley Bell <btb@icculus.org>
10 * configure.ac: increment version number
12 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
15 2003-04-24 Ingo van Lil <inguin@gmx.de>
17 * main/render.c: fix misspellings of NDEBUG
21 2003-04-14 Bradley Bell <btb@icculus.org>
23 * cfile/cfile.c: prefer files from d2 hog over d1 hog
25 2003-04-11 Bradley Bell <btb@icculus.org>
27 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
32 2003-04-11 Bradley Bell <btb@icculus.org>
34 * libmve/mveplay.c: use _sleep instead of sleep on win32
36 * Makefile.am, README, README.utils, arch/sdl/digi.c,
37 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
38 include/cfile.h, include/error.h, libmve/Makefile.am,
39 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
40 main/endlevel.h, main/playsave.c, misc/fileutil.c:
41 utilities/Makefile.am: comments/formatting/dist problems
43 * configure.ac: use different defines for os x
45 2003-04-07 Bradley Bell <btb@icculus.org>
47 * include/error.h, misc/error.c: put some old stuff back in,
48 eliminate duplicate error messages
50 * main/text.c: don't die on text not found
53 * main/inferno.c: print some useful info if hog not found, allow
54 -help to work if no text available
56 2003-04-07 Steffen Pohle <stpohle@gmx.net>
58 * arch/linux/Makefile.am: revert to previous version, so linux
61 2003-04-03 Bradley Bell <btb@icculus.org>
63 * main/endlevel.c: fixed exit model scheme yet again
65 2003-04-02 Bradley Bell <btb@icculus.org>
67 * misc/error.c: call Int3 on Assert
69 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
72 * main/wall.c: don't die when trying to toggle nonexistent
73 segment... vertigo level 10 is buggy!
75 * main/gamemine.c: comments/formatting
77 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
79 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
80 main/inferno.c: Allow use of 22K sound samples
82 2003-03-29 Bradley Bell <btb@icculus.org>
84 * arch/ogl/gr.c: default to bitmapped reticle
86 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
87 main/polyobj.c: rewrote endlevel stuff to reread exit model info
90 * arch/sdl/joy.c: fixed text seen for hats in control config
93 2003-03-28 Bradley Bell <btb@icculus.org>
95 * main/bm.c: heh, model nums in vertigo are hardcoded,
96 N_D2_POLYGON_MODELS can't change
98 * configure.ac, include/d1x.xpm, include/descent.xpm,
99 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
102 2003-03-27 Bradley Bell <btb@icculus.org>
104 * main/text.h: fixed text references for hat directions
106 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
108 2003-03-26 Bradley Bell <btb@icculus.org>
110 * main/playsave.c: make d2x keys backward compatible
112 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
114 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
117 2003-03-26 Bradley Bell <btb@icculus.org>
119 * main/piggy.c: fix crash when d1 data not present
121 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
122 read/write from plr file
124 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
125 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
126 added escort.h header
128 2003-03-25 Bradley Bell <btb@icculus.org>
130 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
131 D1_PIGFILE ("descent.pig") macro
133 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
134 models from d1 pig file
136 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
137 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
138 really) from d1 pig file
140 2003-03-23 Bradley Bell <btb@icculus.org>
142 * main/bm.c: stop extra robots from overwriting exit models
144 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
145 texture list doesn't get full
147 * main/bm.c: fix mem leak when reading extra robots
149 2003-03-21 Bradley Bell <btb@icculus.org>
151 * main/menu.c: Added option to set movie resolution (mostly works)
153 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
155 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
156 replacement functions to piggy.c
158 * main/gameseq.c: attempt to support mac d1 descent.pig
160 * main/bm.c: fix mem leak
162 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
163 files, both d1 and d2 oem briefing where showed
165 * main/inferno.c, main/movie.c: Change the default movie
166 resolution to "high", implement the option -lowresmovies
168 2003-03-20 Bradley Bell <btb@icculus.org>
170 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
172 * main/piggy.c: comments
174 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
176 * main/gameseq.c: delete duplicate function
178 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
180 2003-03-19 Bradley Bell <btb@icculus.org>
182 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
183 (cddb discid) support
185 * arch/sdl/digi.c, main/kludge.c: implemented
186 digi_link_sound_to_object3 for looping sounds, other looping stuff
188 * arch/sdl/gr.c: removing dependencies on stuff in main/
190 * arch/linux/Makefile.am, arch/linux/init.c,
191 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
192 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
193 other header cleanups
195 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
197 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
199 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
200 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
201 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
202 load d1 textures for d1 levels
204 2003-03-19 Bradley Bell <btb@icculus.org>
206 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
207 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
208 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
209 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
212 * README: added some OS X info
214 2003-03-17 Bradley Bell <btb@icculus.org>
216 * main/newdemo.c: simplify DEMO_FILENAME macro
218 * main/console.c, main/game.c: enable experimental console support
220 * main/gamerend.c: fixed location of fps meter in multi
222 2003-03-16 Bradley Bell <btb@icculus.org>
224 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
225 also look in shared data dir for demos
227 * main/newdemo.c, main/newdemo.h: comments/formatting
229 2003-03-15 Christopher Thielen <chris@luethy.net>
231 * main/kludge.c: set CDROM_dir back to "." - tricks game into
232 thinking d2 cd is always present
234 2003-03-15 Bradley Bell <btb@icculus.org>
236 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
239 * arch/sdl/rbaudio.c: formatting, enabled volume control under
242 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
243 gr_init. don't really know why this works, though
245 2003-03-14 Bradley Bell <btb@icculus.org>
247 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
249 * unused/bios/rbaudio.h: removed duplicate file
251 2003-03-14 Christopher Thielen <chris@luethy.net>
253 * arch/sdl/rbaudio.c: stop cd audio when exiting
255 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
257 * main/gamecntl.c: add comments to the "only matt knows" cheats
259 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
261 * main/gamemine.c: formatting, better texture conversion for d1
264 2003-03-14 Bradley Bell <btb@icculus.org>
266 * main/piggy.c: must swap all mac version pigfiles
268 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
269 main/multi.c: formatting, minor cleanups
271 * 2d/rle.c: need to swap line_size on bigendian machines
273 * main/mission.c, main/mission.h: detect mac full version hogfile
275 2003-03-13 Bradley Bell <btb@icculus.org>
277 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
278 added joy/mouse sensitivity slider, increased range to 16, and
281 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
284 * arch/linux/Makefile.am: removed extra backslash
286 * TODO, installation.txt: updated some documentation
288 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
289 menu, with maxfps option
291 2003-03-12 Bradley Bell <btb@icculus.org>
293 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
295 * arch/linux/alsadigi.c, arch/linux/findfile.c,
296 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
297 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
298 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
299 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
300 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
301 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
302 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
303 arch/linux/include/music.h, arch/linux/include/serial.h,
304 arch/linux/include/ukali.h: formatting
306 2003-03-11 Chris Arena <ccarena@cox.net>
308 * main/menu.c: fixed brightness slider
310 2003-03-01 Bradley Bell <btb@icculus.org>
312 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
313 robots and animated bitmaps work, but colors are messed up
315 2003-02-28 Bradley Bell <btb@icculus.org>
317 * main/player.h: whitespace
319 * main/automap.c, main/cntrlcen.c, main/collide.c,
320 main/gamerend.c: use Builtin_mission_num instead of 0 (if
321 descent.hog is present, d1 becomes mission 0)
323 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
324 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
325 arch/win32/winnet.c: MinGW compiles with network enabled again,
326 but still doesn't work
330 2003-02-28 Bradley Bell <btb@icculus.org>
332 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
333 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
336 2003-02-27 Bradley Bell <btb@icculus.org>
338 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
339 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
340 main/network.c, main/network.h: noted that hoard.ham is only needed
341 for multiplayer HOARD games, and should not be equated with
342 "vertigo". put HoardEquipped() back in network.c.
344 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
345 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
346 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
347 use timer_delay instead of d_delay
349 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
351 * main/render.c: added replacement qsort for solaris
353 2003-02-26 Bradley Bell <btb@icculus.org>
355 * main/gamemine.c: texture conversion for d1 shareware
357 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
359 * main/gamemine.c: better texture conversion for d1 levels
361 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
363 * main/kconfig.c: fix joystick support under MinGW
365 2003-02-26 Bradley Bell <btb@icculus.org>
367 * main/playsave.c: fix swapping glitch
369 * configure.ac, readme.txt: clean stuff up, getting ready for
372 * main/titles.c: begin support for rendering spinning robots in
375 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
378 * main/gamemine.c: load d1 shareware levels!
380 2003-02-25 Bradley Bell <btb@icculus.org>
384 * autogen.sh: add warning about old auto* versions, use
387 2003-02-24 Bradley Bell <btb@icculus.org>
389 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
390 briefings mostly working
391 * main/movie.c, main/titles.c: fixed some more briefing glitches
393 2003-02-23 Bradley Bell <btb@icculus.org>
395 * main/movie.c: fixed crash when using shareware data files
397 * arch/sdl/digi.c: fix crash on non-existent sounds
398 (i.e. shareware data)
400 2003-02-22 Bradley Bell <btb@icculus.org>
402 * main/titles.c: fixed fullscreen toggle in briefings
404 2003-02-21 Bradley Bell <btb@icculus.org>
406 * configure.ac: check for mingw when enabling nasm
407 * main/playsave.c: enable loading player files of either byte
410 2003-02-20 Bradley Bell <btb@icculus.org>
412 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
413 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
414 #343, not "rest of solution to bug #344"
415 * arch/sdl/timer.c, include/timer.h: revert to more accurate
417 * main/kludge.c: partial solution to bug #344
418 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
419 * compilerdefs.txt: added linux/mips info
420 * ChangeLog: clean up changelog
422 2003-02-19 Bradley Bell <btb@icculus.org>
424 * libmve/mveplay.c: os x needs nanosleep prototype.
426 2003-02-18 Bradley Bell <btb@icculus.org>
428 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
429 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
430 to disable/enable audio
431 * libmve/: mve_main.c, mveplay.c: bigendian fixes
432 * main/: movie.h, titles.c: make sure movie's palette is set before
433 writing briefing text. Fixes bug #359
434 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
436 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
437 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
439 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
441 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
442 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
443 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
445 * include/libmve.h: blah
447 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
449 * main/render.c: 2nd attempt to fix solaris qsort bug
451 2003-02-18 Bradley Bell <btb@icculus.org>
453 * configure.ac, include/pstypes.h: put alignment detection in
456 2003-02-17 Bradley Bell <btb@icculus.org>
458 * Makefile.am, README.utils, configure.ac, include/libmve.h,
459 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
460 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
461 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
462 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
463 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
464 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
465 moved mve stuff to separate subdir
466 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
467 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
468 mve code. Fixes (at least) bugs #41, #348, and #350.
470 2003-02-14 Bradley Bell <btb@icculus.org>
472 * main/Makefile.am: no more Makefile.mveplay. again
473 * main/mveplay.c: typo
475 2003-02-13 Bradley Bell <btb@icculus.org>
477 * utilities/mvlextract.c: uint -> unsigned int
478 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
479 standalone mveplayer, win32 support
480 * main/movie.c: random bugfixes, win32 support
481 * arch/sdl/Makefile.am: formatting
482 * configure.ac: disable networking on mac/win for now
483 * main/newmenu.c: comments
485 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
487 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
488 redundant swap functions.
490 2003-02-13 Bradley Bell <btb@icculus.org>
492 * ChangeLog: update changelog
494 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
496 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
497 polymodel alignment issues.
499 2003-02-13 Bradley Bell <btb@icculus.org>
501 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
502 fix various little bugs
503 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
504 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
505 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
507 * README.utils: new file
508 * main/: mve_main.c, mveplay.c: more movie fixes
509 * README: updated README
510 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
512 2003-02-12 Bradley Bell <btb@icculus.org>
514 * utilities/mvlextract.c: bigendian mvl support
515 * main/mveplay.c: formatting, stuff
516 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
517 truecolor mve support, standalone mveplayer
518 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
519 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
520 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
523 2003-01-22 Bradley Bell <btb@icculus.org>
525 * include/: interp.h, interp.h: restore prototype for
526 swap_polygon_model_data
528 2003-01-21 Bradley Bell <btb@icculus.org>
530 * main/piggy.c: use memcpy to avoid alignment problem
531 * compilerdefs.txt: updated some defs, added sunos/sparc
533 2003-01-15 Bradley Bell <btb@icculus.org>
535 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
536 * main/gamemine.c: attempting to support d1 shareware
537 * compilerdefs.txt: update defs
539 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
541 * main/mveplay.c: fix several bugs, comments, formatting.
543 2003-01-15 Bradley Bell <btb@icculus.org>
545 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
546 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
547 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
548 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
550 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
553 2003-01-11 Bradley Bell <btb@icculus.org>
555 * main/: mission.c, mission.h: attempt to support d1 for mac
557 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
560 2003-01-09 Bradley Bell <btb@icculus.org>
562 * main/movie.c: use ifdef around gr_toggle_fullscreen
564 2003-01-07 Bradley Bell <btb@icculus.org>
566 * Makefile.am, descent.msn, installation.txt, main/mission.c,
567 main/mission.h: don't need .msn file for descent.hog anymore
570 2003-01-06 Bradley Bell <btb@icculus.org>
572 * main/mission.h, main/mission.c: comments
573 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
576 2003-01-03 Bradley Bell <btb@icculus.org>
578 * utilities/: txb2txt.c, txt2txb.c: remove old files
579 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
580 * main/polyobj.c: attempt to make read_model_file
582 * main/menu.c: move vertigo text
584 2003-01-02 Bradley Bell <btb@icculus.org>
586 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
587 main/polyobj.h: cleanup alignment changes
588 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
589 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
590 main/object.h: fix alignment issues on sparc
591 * cvshowto.txt: update cvs info
593 * 2d/rle.c: make rle_swap handle RLE_BIG
595 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
597 * main/render.c: workaround solaris qsort bug
599 2003-01-01 Steffen Pohle <stpohle@gmx.net>
601 * arch/linux/linuxnet.c, arch/linux/ukali.c,
602 arch/linux/include/ukali.h, main/inferno.c: enabled kali
603 * arch/linux/Makefile.am: enabled linux joystick, kali
604 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
605 arch/sdl/event.c: enabled linux joystick
607 2002-12-31 Bradley Bell <btb@icculus.org>
609 * main/gamemine.c: simplified warning msg
610 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
611 * main/render.h: fix compiler warning
613 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
615 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
617 2002-12-24 Bradley Bell <btb@icculus.org>
619 * main/mission.c: fixes an infinite loop which was caused by d2x
620 thinking d2demo was a descent 1 mission
622 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
624 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
626 2002-12-24 Bradley Bell <btb@icculus.org>
628 * main/render.c: comments
630 2002-10-30 Bradley Bell <btb@icculus.org>
632 * main/inferno.c: add help for -hogdir option
633 * main/inferno.c: added -hogdir option
635 2002-10-28 Bradley Bell <btb@icculus.org>
637 * main/: inferno.c, menu.c: enabled Vertigo displays
640 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
642 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
643 main/netmisc.c, main/network.c: simplify and eliminate redundant
646 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
648 * maths/fixc.c: fix infinite loop in quad_sqrt.
649 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
650 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
652 2002-10-12 Bradley Bell <btb@icculus.org>
654 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
656 2002-10-11 Bradley Bell <btb@icculus.org>
658 * main/hud.c: make hud_message work correctly
659 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
661 * main/network.c: formatting, small fixes
663 2002-10-10 Bradley Bell <btb@icculus.org>
665 * main/netmisc.h: no swap_object for little-endian
666 * main/: netmisc.h, network.c: use macros to simplify network
668 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
670 * main/inferno.c: enable loading screen for mac shareware with
672 * main/netmisc.c: whitespace
673 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
675 * main/hud.c: whitespace
676 * configure.ac: remove shareware build, add macdata build
677 * main/songs.c: whitespace
678 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
679 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
681 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
684 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
686 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
687 comments, formatting, etc.
688 * iff/iff.c: fix bigendian iff loading.
690 2002-10-03 Bradley Bell <btb@icculus.org>
692 * utilities/txb2tex.c: typo
693 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
694 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
696 * arch/sdl/mouse.c: whitespace
698 2002-09-19 Bradley Bell <btb@icculus.org>
700 * main/kconfig.c: fix a oops, add old logs
701 * main/kconfig.c: support for >3 mouse buttons
703 2002-09-18 Bradley Bell <btb@icculus.org>
705 * include/gr.h: fix palette swap define
707 2002-09-14 Bradley Bell <btb@icculus.org>
709 * main/titles.c: load hires briefing screen if lores doesn't exist
710 (i.e. vertigo) and MenuHires=0
712 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
714 * main/: multi.h, network.h: pack some structures for ipx
717 2002-09-14 Bradley Bell <btb@icculus.org>
719 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
720 and load_endlevel_data() to expect newline-terminated strings, fix
721 load_game_data to read null-terminated string for
724 2002-09-07 Bradley Bell <btb@icculus.org>
726 * main/newmenu.c: added error message
727 * main/menu.h: enable -nohires with mac shareware
728 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
729 * 2d/font.c: enable 0/255 palette swap for fonts
730 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
732 * 2d/2dsline.c: fix ogl blooper
734 2002-09-05 Bradley Bell <btb@icculus.org>
736 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
738 * include/strutil.h: need string.h for strcasecmp
739 * include/rle.h: okay, maybe it needs to be this way
740 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
741 * 2d/scalec.c: more stuff from d2src
742 * 2d/rle.c: more stuff from d2src, formatting
743 * 2d/font.c: useless cruft
744 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
745 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
748 2002-09-04 Bradley Bell <btb@icculus.org>
750 * include/grdef.h: fix compiler warnings
751 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
752 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
754 * main/game.c: we want the mac ibitblt for everything but dos and
756 * main/texmerge.c: these routines are in tmerge.c
757 * main/credits.c: enable credits for mac and oem data
758 * main/bm.c: use either exit.ham or exit.pofs
759 * include/ibitblt.h: enable some more code from d2src
760 * include/gr.h: enable mac ubitblt_double
761 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
762 * include/grdef.h: moved some inline asm from linear.h
763 * 2d/ibitblt.c: brought in line with original d2 version
764 * 2d/bitblt.c: reverted to original d2 version of this file, then
765 added d1x enhancements
766 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
767 * 2d/linear.h: moved these back to their original locations
769 * main/mveplay.c: close some memory holes, speed up palette loading
770 * main/movie.c: added fullscreen toggle while playing movies
771 * main/inferno.c: comment out -superhires help text (always on)
772 * include/timer.h: added approx_fsec_to_usec macro
773 * arch/sdl/joy.c: fix compiler warning
775 2002-09-01 Bradley Bell <btb@icculus.org>
777 * main/network.c: oops
778 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
779 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
780 timer_get_fixed_seconds
783 2002-08-31 Bradley Bell <btb@icculus.org>
785 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
787 * main/multi.h: network endian stuff
788 * 2d/font.c, include/gr.h: fast file i/o for font headers
789 * arch/win32/arch_ip.cpp: unused file
790 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
791 bigendian networking fixes
792 * main/menu.c: make net menu more accurate, also make superhires
794 * include/pstypes.h: better to have __pack__ all the time, I think.
795 needed for networking, e.g.
796 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
798 * arch/win32/Makefile.am: unused file
801 2002-08-30 Bradley Bell <btb@icculus.org>
803 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
804 * main/: newmenu.h, titles.c: formatting
805 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
806 main/multi.h: networking works, finally
807 * TODO: added TODO file
808 * arch/linux/arch_ip.cpp: unused fine
809 * README: network sorta working
810 * main/: Makefile.am, multi.c, network.c, network.h: more
812 * main/menu.c: load builtin mission correctly
813 * main/inferno.c: documentation
814 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
816 * main/Makefile.mveplay: don't need no more
818 2002-08-29 Bradley Bell <btb@icculus.org>
820 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
821 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
822 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
824 * include/ipx_drv.h: more network fixing
825 * arch/linux/include/ipx_drv.h: more network fixing
826 * include/ipx.h: formatting
827 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
828 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
829 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
830 main/inferno.c: fixed networking fuck-up?
831 * Makefile.am: moved mingw info to README
832 * README, mingw32.txt: moved mingw info to README
834 2002-08-27 Bradley Bell <btb@icculus.org>
836 * utilities/mvlextract.c: allow specifying file to extract
837 * utilities/: tex2txb.c, txb2tex.c: use default extension to
839 * utilities/hogextract.c: allow specifying file to extract
840 * main/mission.c: Have to get mission_num _after_ promoting...
841 * main/: gameseq.c, titles.c: beginning d1 briefing support
842 * descent.msn: beginning d1 briefing support
843 * main/: titles.c, titles.h: d1-style mission briefings
844 * main/piggy.h: whitespace
845 * main/movie.c: beginning robot movie support, fall back on lo/hi
846 res if hi/lo not available
847 * main/mission.c: added Builtin_mission_num for builtin mission,
848 D1Hogdir, d1-style mission briefings
849 * main/: gameseq.c, mission.h: added Builtin_mission_num for
851 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
852 (for d1 missions that need d1 data)
853 * 2d/ibitblt.c: whitespace
855 2002-08-26 Bradley Bell <btb@icculus.org>
857 * utilities/mvlcreate.c: oops
858 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
860 * utilities/hogextract.c: added [v]iew option
861 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
862 * main/titles.c: fix writable string, disable DumbAdjust thing
863 * main/polyobj.h: whitespace
864 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
866 * main/movie.c: read movies from AltHogDir, other fixes
867 * main/: mission.c, mission.h: fix bug w/mission filename
868 * main/gameseq.c: comments
869 * main/digi.h: whitespace n stuff
870 * include/mve_audio.h: added audio flag macros
871 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
875 2002-08-23 Bradley Bell <btb@icculus.org>
877 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
879 * Makefile.am: remove d2demo.mn2
880 * cfile/cfile.c, include/cfile.h: add cfile_size function
881 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
882 eliminate need for .mn2 files for oem and demo
884 2002-08-22 Bradley Bell <btb@icculus.org>
886 * main/bm.c: fix for vertigo
887 * main/menu.h: make OEM menu pcx available
888 * 2d/rle.c: merge with original d2 file
889 * Makefile.am, configure.ac: let mission files get installed by
892 2002-08-17 Bradley Bell <btb@icculus.org>
894 * configure.ac: make FAST_FILE_IO the default on little-endian
896 * NEWS, README, compilerdefs.txt, readme.txt: documentation
897 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
900 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
902 * main/: game.c, menu.c, mission.c: promote builtin missions.
904 2002-08-15 Bradley Bell <btb@icculus.org>
906 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
907 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
908 * utilities/.cvsignore: added cvsignore
909 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
911 * main/piggy.c: mac data file loading
912 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
913 transparency and swap 0/255 correctly for mac data files
915 2002-08-13 Bradley Bell <btb@icculus.org>
917 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
918 to utilities to avoid conflict with c++ std lib <utility>
919 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
920 txt2txb.c: moved utility to utilities to avoid conflict with c++
922 * Makefile.am, configure.ac: add utilities
924 2002-08-09 Bradley Bell <btb@icculus.org>
926 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
929 2002-08-08 Bradley Bell <btb@icculus.org>
931 * main/inferno.c: comments
932 * main/: newmenu.c, songs.c: mac demo datafile support
933 * installation.txt: update
934 * main/gamesave.c: use lowercase for consistency
935 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
936 models for other than d2demo
938 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
940 * main/gamemine.c: formatting, better d1 texture conversion
941 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
942 main/mission.h: recognize .msn mission files.
944 2002-08-07 Bradley Bell <btb@icculus.org>
946 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
947 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
948 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
949 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
950 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
951 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
954 2002-08-06 Bradley Bell <btb@icculus.org>
956 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
957 * main/Makefile.am: formatting
958 * 2d/font.c: make gr_remap_font just reload the whole thing
959 * configure.ac: formatting
960 * Makefile.am: added d2demo.mn2
961 * d2demo.mn2: mission file for shareware
962 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
963 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
964 * main/sounds.h: shareware stuff, whitespace
965 * main/: polyobj.c, polyobj.h: more fast i/o macros
966 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
968 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
969 endlevel stuff to non-shareware, allow movies/endlevel for
971 * main/cntrlcen.c: typo
972 * main/bm.h: use global Piggy_hamfile_version
973 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
974 macros, use global Piggy_hamfile_version
975 * main/Makefile.am: terrain and movie stuff always used now
976 * 2d/pcx.c, include/pcx.h: make pcx header available to other
978 * main/: gamemine.c, gamesave.c: load DMB levels
979 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
980 segment.c, segment.h, switch.c, switch.h: fast i/o macros
982 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
984 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
986 2002-08-04 Bradley Bell <btb@icculus.org>
988 * main/inferno.c: shareware stuff, formatting
989 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
990 * arch/sdl/gr.c: don't need to set mode in gr_init
992 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
994 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
996 * Makefile.am, descent.mn2: added mission file for descent 1
998 2002-08-02 Bradley Bell <btb@icculus.org>
1000 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1001 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1002 main/piggy.h, misc/error.c: junk
1003 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1004 render.h, scores.c, scores.h, terrain.c: shareware stuff
1005 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1006 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1007 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1008 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1009 main/weapon.c, main/weapon.h: fast i/o macros
1011 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1013 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1014 main/gamemine.h, main/gamesave.c: load d1 levels
1016 2002-07-30 Bradley Bell <btb@icculus.org>
1018 * configure.ac: oops
1019 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1021 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1022 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1023 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1024 main/piggy.c, main/titles.c: support shareware datafiles!
1025 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1026 piggy.c: SHAREWARE fixes
1028 2002-07-29 Bradley Bell <btb@icculus.org>
1030 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1031 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1032 misc/fileutil.c: Portability - OS X support
1034 2002-07-27 Bradley Bell <btb@icculus.org>
1036 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1037 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1038 segment.h: portability
1039 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1040 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1041 main/wall.h: portabilization
1042 * 2d/font.c, include/gr.h: portability
1044 2002-07-26 Bradley Bell <btb@icculus.org>
1046 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1047 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1048 * main/player.c: foo
1049 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1050 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1051 misc/fileutil.h: portable file i/o utils
1052 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1053 writable string anymore... / formatting
1054 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1055 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1056 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1057 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1058 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1059 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1060 portable-izing file loading routines
1062 2002-07-24 Bradley Bell <btb@icculus.org>
1064 * main/mveplay.c: correctly play files with 16bit uncompressed
1065 audio, mem checking, etc
1066 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1069 2002-07-23 Bradley Bell <btb@icculus.org>
1071 * misc/Makefile.am: unused file
1072 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1073 main/sounds.h: remove experimental nmovie stuff
1074 * main/movie.c: add some debugging output
1076 2002-07-22 Bradley Bell <btb@icculus.org>
1078 * main/: console.c, state.c: simplified header
1079 * main/movie.c: enable mveplay audio
1080 * main/old/movie.c: moved to main/
1081 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1082 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1083 main/mvelib.c, main/mveplay.c: initial movie support
1084 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1085 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1086 include/ogl_init.h, include/pstypes.h, main/console.c,
1087 main/state.c, mem/mem.c: OS X stuff
1088 * configure.ac: OS X and movie stuff
1090 2002-07-19 Bradley Bell <btb@icculus.org>
1092 * compilerdefs.txt: OSX defs
1094 2002-07-18 Bradley Bell <btb@icculus.org>
1096 * main/inferno.c: use simpler rcs tags
1097 * autogen.sh: keep Changelog in cvs (and use --accum)
1098 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1099 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1100 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1101 main/songs.c: changed cdrom->rbaudio
1102 * include/rbaudio.h: moved to /include
1104 2002-07-17 Bradley Bell <btb@icculus.org>
1106 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1107 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1108 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1109 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1110 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1111 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1112 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1113 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1114 3d/setup.c: use simpler rcs tags
1119 2002-07-17 Bradley Bell <btb@icculus.org>
1121 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1122 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1123 * debian/rules: don't need readme's
1124 * debian/rules: move d1x license to COPYING, license clarifications
1125 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1126 license to COPYING, license clarifications
1127 * debian/rules: fix debian docs
1128 * debian/rules: fix debian manpages
1129 * debian/d2x-sdl.menu: fix debian menu
1130 * debian/rules: link to undocumented man page for debs
1131 * Makefile.am, configure.ac, debian/control, debian/copyright,
1132 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1133 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1134 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1137 2002-07-16 Bradley Bell <btb@icculus.org>
1139 * debian/: rules, changelog.in: deb stuff
1140 * configure.ac: cleaner nasm detection
1141 * debian/: changelog.in, control, rules: deb stuff
1142 * README, installation.txt: typos, stuff
1143 * configure.ac: better #defines
1144 * configure.ac: whitespace
1145 * configure.ac: better documentation
1146 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1147 SDL_JOYSTICK not needed
1148 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1149 * configure.ac: need higher SDL for joystick
1150 * debian/: control, rules: deb stuff
1151 * arch/sdl/joy.c: old junk
1152 * Makefile.am, configure.ac: automake updates
1153 * main/: inferno.c, text.c: don't use althogdir on non-unix
1154 * configure.ac: more autoconf updates
1155 * misc/strutil.c: better strrev
1156 * main/inferno.c: need limits.h on mingw also
1157 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1160 2002-04-19 Bradley Bell <btb@icculus.org>
1162 * main/network.c: let hoard.ham be a cfile
1163 * main/text.c: better error message when hog not found
1166 2002-03-23 Bradley Bell <btb@icculus.org>
1168 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1169 arch/sdl/Makefile.am: Use SDL joystick automatically
1170 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1172 2002-03-05 Bradley Bell <btb@icculus.org>
1174 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1177 2002-02-23 Bradley Bell <btb@icculus.org>
1179 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1180 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1181 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1182 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1183 main/editor/Makefile.am: moved includes to include
1184 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1185 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1186 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1187 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1189 * main/game.c: disabled cockpit for OGL, formatting
1190 * 2d/ibitblt.c: formatting
1192 2002-02-16 Bradley Bell <btb@icculus.org>
1194 * include/oldsdl.h: check for older macros
1195 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1196 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1197 allow older sdl versions
1199 2002-02-15 Bradley Bell <btb@icculus.org>
1201 * main/: automap.c, automap.h, inferno.c: automap resolution now
1203 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1204 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1205 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1206 win32/include/key_arch.h: never mind - that would be pointless
1207 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1208 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1209 win32/include/key_arch.h: copied files from d1x
1210 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1211 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1212 * main/multipow.c: need conf.h
1213 * arch/win32/Makefile.am: new file
1214 * include/pstypes.h: added u_int16_t (needed in base_ip)
1215 * arch/win32/arch_ip.cpp: copied from d1x
1217 2002-02-14 Bradley Bell <btb@icculus.org>
1219 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1220 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1221 main/netlist.c: Added hotkeys to toggle fullscreen mode
1222 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1223 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1224 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1225 reorder.h: Lotsa networking stuff from d1x
1227 2002-02-13 Bradley Bell <btb@icculus.org>
1229 * include/gr.h, main/game.c: Fullscreen toggle stuff
1230 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1232 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1233 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1236 2002-02-11 Bradley Bell <btb@icculus.org>
1238 * main/bm.c: use portable loader if bigendian
1239 * include/pstypes.h: don't define bool for c++
1240 * include/cfile.h: extern AltHogDir stuff
1241 * include/byteswap.h: use WORDS_BIGENDIAN
1242 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1243 * main/vers_id.h: added D2X_IVER
1244 * misc/args.c: don't use d1x.ini
1245 * Makefile.am: rpm stuff
1246 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1249 2002-02-09 Bradley Bell <btb@icculus.org>
1251 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1253 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1255 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1258 2002-02-06 Bradley Bell <btb@icculus.org>
1260 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1261 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1262 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1263 * debian/: changelog.in, control, copyright, d2x-gl.files,
1264 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1268 2002-02-02 Bradley Bell <btb@icculus.org>
1270 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1271 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1272 Enabled RELEASE option
1274 2002-01-31 Bradley Bell <btb@icculus.org>
1276 * Makefile.am, configure.ac: specify prerequisite versions of
1277 autoconf and automake
1279 2002-01-29 Bradley Bell <btb@icculus.org>
1281 * main/mission.c: RCS header added
1282 * main/inferno.c: update copyright date
1283 * main/mission.c: allow missions to be in AltHogDir
1284 * configure.ac: Display results of configure
1285 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1288 2002-01-28 Bradley Bell <btb@icculus.org>
1290 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1291 Data files now go in DATADIR/games/d2x, user files now go in
1294 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1296 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1297 files now go in ~/.d2x
1299 2002-01-24 Bradley Bell <btb@icculus.org>
1301 * configure.ac: fix nasm not found error message
1303 2002-01-18 Bradley Bell <btb@icculus.org>
1305 * configure.in: getting rid of old configure.in
1306 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1307 main/movie.c: Movie playing kludgey stuff
1308 * misc/args.c: formatting
1309 * main/inferno.c: allow -h for help
1310 * include/error.h: don't die on int3, unless -debug given
1311 * mingw32.txt: more stuff
1313 2001-12-29 Bradley Bell <btb@icculus.org>
1315 * Makefile.am: Got rid of thinking.txt
1316 * main/inferno.c: document -nomovies option
1318 2001-12-28 Bradley Bell <btb@icculus.org>
1320 * main/titles.c: formatting, put some code into place for rendering
1321 of robots during briefings
1323 2001-12-27 Bradley Bell <btb@icculus.org>
1327 2001-12-23 Craig Hadady <chadady@iglou.com>
1329 * 2d/rle.c: fixed bug in dummy array.
1331 2001-12-03 Bradley Bell <btb@icculus.org>
1333 * arch/sdl/init.c: fix formatting
1334 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1335 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1336 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1337 and sdl joystick stuff
1339 2001-11-30 Bradley Bell <btb@icculus.org>
1341 * thinking.txt: not needed
1343 2001-11-27 Bradley Bell <btb@icculus.org>
1345 * cygconf, mingw32.txt: use sdl from source on cygwin
1346 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1347 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1348 SDL_CFLAGS to CFLAGS
1350 2001-11-27 Bradley Bell <btb@icculus.org>
1354 2001-11-14 Bradley Bell <btb@icculus.org>
1356 * texmap/scanline.c: use optimization flags as texmap default
1357 * NEWS: mouse wheel, etc
1358 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1359 wheel to emulate 3rd axis
1360 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1361 * include/error.h: kludge to ungrab mouse when we hit an int3
1362 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1363 __ENV_MSDOS__ to __MSDOS__
1364 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1366 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1368 * arch/sdl/digi.c: implemented digi_set_volume
1369 * include/grdef.h, main/config.c, misc/d_io.c: change
1370 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1371 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1372 main/piggy.c: use MAKE_SIG
1373 * installation.txt: update
1374 * configure.ac: new file
1375 * arch/sdl/joydefs.c: #include pstypes.h
1376 * arch/sdl/init.c: SDL joystick stuff
1377 * acconfig.h: adjust MINGW defines
1378 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1379 controls menu now works
1381 2001-11-13 Bradley Bell <btb@icculus.org>
1383 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1385 * Makefile.am: New file
1386 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1388 * compilerdefs.txt: New file
1389 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1391 2001-11-12 Bradley Bell <btb@icculus.org>
1393 * main/playsave.c: load player files regardless of byte order of
1396 2001-11-11 Bradley Bell <btb@icculus.org>
1398 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1400 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1401 * NEWS: GL savegame thumbnails
1402 * acconfig.h, configure.in: make option for NMOVIES, default to off
1404 2001-11-09 Bradley Bell <btb@icculus.org>
1406 * main/state.c: Enabled savegame thumbnails under OpenGL
1407 * unused/pa_null/pa_enabl.h: remove duplicate header
1408 * misc/args.c: use d2x.ini for option file
1409 * mem/mem.c: Move mem_realloc inside the ifdef
1410 * main/menu.c: fix 640x400 menu text
1411 * main/inferno.c: added documentation
1412 * main/endlevel.c: fix warnings
1413 * arch/ogl/gr.c: Get rid of gl spew
1414 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1415 * acconfig.h: Define __SDL__ for mingw
1417 2001-11-08 Bradley Bell <btb@icculus.org>
1419 * 2d/font.c: free OGL font data when rereading
1420 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1421 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1422 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1423 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1424 main/weapon.h: Enabled shareware build, endlevel flythrough
1426 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1427 of use for shareware build
1428 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1430 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1432 2001-11-05 Bradley Bell <btb@icculus.org>
1434 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1436 * include/3d.h: Add comment
1438 2001-11-04 Bradley Bell <btb@icculus.org>
1440 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1442 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1444 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1445 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1446 main/hudmsg.h: Enable d1x-style hud_message
1447 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1448 * 2d/font.c: re-init ogl fonts after remapping colors.
1450 2001-11-02 Bradley Bell <btb@icculus.org>
1452 * misc/Makefile.am: remove byteswap.h (duplicate header)
1453 * 2d/font.c: fixed gr_remap_font, minor stuff
1454 * configure.in: take out -O2 if doing debug build
1455 * main/bm.c: formatting
1456 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1457 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1458 macros, get rid of functions
1460 2001-11-01 Bradley Bell <btb@icculus.org>
1462 * misc/byteswap.h: removed duplicate header
1464 2001-10-31 Bradley Bell <btb@icculus.org>
1466 * NEWS, main/automap.c: automap works in opengl
1467 * NEWS, configure.in: Added news
1468 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1469 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1470 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1471 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1472 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1473 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1474 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1475 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1476 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1478 2001-10-27 Bradley Bell <btb@icculus.org>
1480 * main/inferno.c: added some documentation
1482 2001-10-25 Bradley Bell <btb@icculus.org>
1484 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1486 * Makefile.am, configure.in, arch/Makefile.am,
1487 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1488 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1489 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1490 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1491 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1492 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1493 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1494 it's ugly, but It'll be easier to sync with d1x.
1495 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1496 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1497 main/editor/Makefile.am: attempt at support for editor, makefile
1499 * misc/d_delay.c: formatting fix
1500 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1501 tmappent.S, tmapppro.S: adding support for runtime selection of
1503 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1504 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1505 including multi.h and network.h, fix backslashes, fix compiler
1507 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1508 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1509 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1510 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1511 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1512 including multi.h and network.h, fix backslashes
1513 * include/pstypes.h: added typedef for u_int64_t on mingw
1514 * include/3d.h: added prototype for g3_uninit_polygon_model
1515 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1517 2001-10-24 Bradley Bell <btb@icculus.org>
1519 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1520 arch subdirs, as in d1x.
1521 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1522 earlier style until i understand automake 1.5 better. remove input
1524 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1525 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1526 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1527 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1528 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1529 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1530 Moved input stuff to arch subdirs, as in d1x.
1531 * NEWS, configure.in: blah blah
1533 2001-10-23 Bradley Bell <btb@icculus.org>
1535 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1536 * texmap/tmapppro.S: no need for #include <conf.h> here
1537 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1539 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1540 file. RCS header added
1541 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1542 #ifdef'ing out the whole file. RCS header added
1543 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1544 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1545 fixes. Now works with automake 1.5 and autoconf 2.52.
1546 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1547 mingw (-grabmouse now works on win32).
1548 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1549 These don't belong in cvs
1553 2001-10-20 Bradley Bell <btb@icculus.org>
1555 * 2d/font.c: Don't free unused variables...
1556 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1558 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1559 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1560 main/Makefile.am: make dist more sensible
1561 * Makefile.am: Kludge for linking on mingw
1563 2001-10-19 Bradley Bell <btb@icculus.org>
1565 * Makefile.am, configure.in, arch/win32/Makefile.am,
1566 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1567 * include/ipx_drv.h: Check for __MINGW32__
1568 * include/i86.h: Imported from d1x
1569 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1570 * arch/dos/modex.asm: Fixed %include
1571 * main/console.c: RCS headers added
1572 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1574 * Makefile.am, main/Makefile.am: Moved final link to top-level
1575 directory instead of main/
1576 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1577 __ENV_LINUX__ to __linux__
1578 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1579 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1580 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1581 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1582 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1583 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1584 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1585 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1586 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1587 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1589 * configure.in: add --enable-xploader, support arch/linux subdir,
1591 * main/inferno.c: conditionalize conf.h
1593 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1595 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1596 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1597 misc/fileutil.h: Partial application of linux/alpha patch.
1599 2001-10-19 Bradley Bell <btb@icculus.org>
1601 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1602 networking in line with d1x, moved some arch/linux_* stuff to
1604 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1605 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1606 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1607 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1609 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1610 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1611 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1612 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1613 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1614 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1615 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1616 linux/include/ukali.h: Brought linux networking in line with d1x,
1617 moved some arch/linux_* stuff to arch/linux/*
1618 * include/ipx_drv.h: Imported from d1x
1619 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1620 * main/ipx_drv.c: Imported from d1x
1621 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1622 main/network.h, main/Makefile.am: Trying to get network working on
1624 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1625 main/Makefile.am: build fixes
1626 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1627 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1628 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1629 starting to get net working.
1630 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1631 conditionalized min,max macros
1633 2001-10-18 Bradley Bell <btb@icculus.org>
1635 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1636 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1637 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1638 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1640 * 2d/2dsline.c: RCS headers added/changed
1641 * configure.in: fix NASMFLAGS bug
1642 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1645 2001-10-17 Bradley Bell <btb@icculus.org>
1647 * NEWS: Fixed the invulnerable robots bug!
1648 * main/collide.c: Fixed the invulnerable robots bug!
1650 2001-10-14 Bradley Bell <btb@icculus.org>
1652 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1655 2001-10-13 Bradley Bell <btb@icculus.org>
1657 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1658 arch/Makefile.am, arch/dos/Makefile.am,
1659 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1660 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1661 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1662 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1663 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1664 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1665 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1666 arch/win32/include/Makefile.am, iff/Makefile.am,
1667 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1668 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1669 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1670 unused/bios/Makefile.am, unused/lib/Makefile.am,
1671 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1672 unused/ui/Makefile.am, unused/vga/Makefile.am,
1673 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1674 automake stuff from "inert" subdirs. And there was much rejoicing.
1675 * Makefile.am, NEWS, configure.in: Stuff
1676 * ChangeLog: removing auto-generated file
1677 * cygconf: Added instructions for mingw32 build
1678 * Makefile.am: renamed INSTALL to installation.txt
1679 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1680 * mingw32.txt: Added instructions for mingw32 build
1681 * configure.in: Enable assembly under mingw32
1683 2001-10-12 Bradley Bell <btb@icculus.org>
1685 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1686 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1687 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1688 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1689 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1690 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1691 to __DJGPP__, since it's built-in.
1693 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1695 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1696 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1700 2001-10-12 Bradley Bell <btb@icculus.org>
1702 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1703 * Makefile.am: make sure cygconf gets archived
1704 * configure.in: Increment version number in preparation for release
1705 * configure.in: Fix detection of opengl
1706 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1707 cygconf, arch/Makefile.am, arch/include/joy.h,
1708 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1709 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1710 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1711 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1712 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1713 Vastly improved compilability.
1715 2001-10-11 Bradley Bell <btb@icculus.org>
1717 * Makefile.am: Added macros/sdl.m4
1718 * autogen.sh: Added macros/sdl.m4
1720 2001-10-09 Bradley Bell <btb@icculus.org>
1722 * main/vers_id.h: Added DESCENT_VERSION constant
1723 * main/inferno.c: Added command-line help.
1724 * include/ogl_init.h: opengl improvments (following d1x changes)
1726 2001-10-07 Bradley Bell <btb@icculus.org>
1728 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1729 arch/ogl/Makefile.am: Remove duplicate headers.
1731 2001-08-02 Thimo Neubauer <thimo@debian.org>
1733 * mem/mem.c: totally crippled the memory manager because it does
1734 not make sense for non-DOS-systems and it would have been too
1735 complicated to get it 64bit clean
1737 2001-06-19 Bradley Bell <btb@icculus.org>
1739 * cvshowto.txt: updated anonymous password
1741 2001-02-08 Bradley Bell <btb@icculus.org>
1743 * COPYING, license.txt: Added d1x license
1745 2001-02-01 Bradley Bell <btb@icculus.org>
1747 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1749 2001-01-31 Bradley Bell <btb@icculus.org>
1751 * configure.in, arch/include/mouse.h, include/pstypes.h,
1752 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1753 * main/polyobj.c: fix typo
1754 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1755 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1756 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1757 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1758 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1759 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1760 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1761 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1762 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1763 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1764 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1765 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1766 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1767 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1768 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1769 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1770 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1771 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1772 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1773 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1774 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1775 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1776 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1777 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1778 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1779 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1781 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1782 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1783 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1784 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1786 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1788 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1789 cross-compiling, and cygwin fixes
1791 2001-01-30 Bradley Bell <btb@icculus.org>
1793 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1794 include/pstypes.h, include/strutil.h, main/Makefile.am,
1795 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1796 needs --without-assembler and --without-network to compile
1798 2001-01-29 Bradley Bell <btb@icculus.org>
1800 * configure.in, main/Makefile.am: Fixes to build system
1801 * main/kconfig.c: fix for non-linux joysticks
1802 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1803 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1804 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1805 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1806 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1807 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1808 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1810 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1811 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1812 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1813 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1814 sdl_timer.c: Fixed build system, minor fixes
1815 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1816 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1818 2001-01-28 Bradley Bell <btb@icculus.org>
1820 * conf.h.in, configure.in, arch/Makefile.am,
1821 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1822 arch/include/key.h, main/Makefile.am: More header unification...
1823 * main/newdemo.c: Added <ctype.h>
1824 * arch/include/: event.h, joy.h: unified input headers.
1825 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1826 OpenGL now uses SDL-GL instead of gii
1827 * arch/include/: key.h, mouse.h: Unified arch headers
1829 2001-01-25 Bradley Bell <btb@icculus.org>
1831 * autogen.sh: use "set -e" so execution stops if something goes
1834 2001-01-24 Bradley Bell <btb@icculus.org>
1837 * Makefile.am: Add ChangeLog to dist
1838 * ChangeLog: Putting this here so automake doesn't complain
1842 2001-01-24 Bradley Bell <btb@icculus.org>
1844 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1845 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1846 for building ChangeLog from RCS entries
1847 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1848 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1849 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1850 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1851 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1852 arch/Makefile.am, arch/dos/Makefile.am,
1853 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1854 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1855 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1856 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1857 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1858 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1859 unused/Makefile.am, unused/bios/Makefile.am,
1860 unused/lib/Makefile.am, unused/novga/Makefile.am,
1861 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1862 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1863 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1864 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1865 make dist, VPATH builds, ...
1866 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1867 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1868 arch/dos/Makefile.in, arch/linux/Makefile.in,
1869 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1870 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1871 misc/Makefile.in, texmap/Makefile.in: cruft removal
1872 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1874 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1875 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1876 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1877 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1879 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1880 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1881 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1882 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1883 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1884 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1885 main/songs.c, misc/args.c: changed args_find to FindArg
1887 2001-01-22 Bradley Bell <btb@icculus.org>
1889 * configure, main/Makefile.am, main/Makefile.in: configuration
1891 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1892 fix compiler warnings w/opengl
1893 * include/console.h: ggi support
1894 * arch/linux_init.c: svgalib support
1895 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1896 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1897 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1898 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1899 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1900 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1901 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1902 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1903 warnings and enable NDEBUG
1904 * arch/svgalib_init.c: svgalib support
1906 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
1908 * main/kconfig.c: joystick support
1910 2001-01-21 Bradley Bell <btb@icculus.org>
1912 * cvshowto.txt: new file, taken from d1x webpage
1913 * AUTHORS, README: Taking over as maintainer of d2x
1914 * ChangeLog: Grab mouse with SDL/X11
1915 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1917 2001-01-20 Bradley Bell <btb@icculus.org>
1919 * configure, configure.in: Turned -Werror back off by default
1920 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1921 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1922 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1923 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1924 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1925 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1926 main/laser.c, main/multi.c, main/network.c, main/network.h,
1927 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1928 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1929 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1930 warnings, for non-OpenGL on linux, anyway...
1932 2001-01-19 Bradley Bell <btb@icculus.org>
1934 * copying: remove duplicate file
1935 * Import of d2x-0.0.9-pre1
1936 * Import of d2x-0.0.8