1 2005-07-21 Chris Taylor <chris@icculus.org>
3 * d2x.xcode/project.pbxproj: make file paths relative to project,
4 add some files (so it builds), warnings are not errors
5 (ubyte *, sbyte * mismatches found when using gcc 4.0)
7 2005-07-03 Chris Taylor <chris@icculus.org>
9 * include/ui.h, ui/file.c, ui/inputbox.c: add ui_inputbox_set_text
11 * include/ui.h, main/editor/centers.c, main/editor/medrobot.c,
12 main/editor/medwall.c, ui/radio.c: add ui_radio_set_value,
13 draw an "O" in the current radio button
15 2005-07-01 Chris Taylor <chris@icculus.org>
17 * include/ui.h, main/editor/centers.c, main/editor/eswitch.c,
18 main/editor/medwall.c, ui/checkbox.c: add ui_checkbox_check
20 2005-06-23 Chris Taylor <chris@icculus.org>
22 * installation.txt: describe new directory system
23 and mention recursive mission searching
25 2005-06-22 Chris Taylor <chris@icculus.org>
27 * main/editor/kgame.c: load .rl2 files instead of .lvl files
28 (some editor info could be stored in .rdl / .rl2 files)
30 * include/nocfile.h, main/cntrlcen.c, main/cntrlcen.h,
31 main/fuelcen.c, main/fuelcen.h, main/game.c, main/game.h,
32 main/segment.c, main/segment.h, main/switch.c, main/switch.h,
33 main/wall.c, main/wall.h: add level component saving functions,
34 which use PhysicsFS and are endian friendly
36 * main/editor/mine.c, main/gamemine.c, main/gamemine.h:
37 add function for converting descent 2 texture numbers back to
38 descent 1 texture numbers
40 * main/editor/mine.c, main/gamesave.c: use PhysicsFS for saving
41 levels. Entirely endian friendly and allows saving of .rdl and .rl2
44 2005-06-14 Chris Taylor <chris@icculus.org>
46 * main/mission.c: make sure there is a path to free for D2 Demo/OEM
48 2005-06-13 Chris Taylor <chris@icculus.org>
50 * main/gamemine.c: convert_d1_tmap_num now returns 193 for texture
51 number 198 to maintain bijectivity, when descent.pig is available
52 (used to return 167, which is also returned for Descent 1 texture
55 * include/physfsx.h: added PHYSFSX_writeVector,
56 PHYSFSX_writeAngleVec, PHYSFSX_writeMatrix and PHYSFSX_printf
58 2005-04-05 Bradley Bell <btb@icculus.org>
60 * arch/linux/joystick.c, arch/sdl/joy.c, main/kconfig.c: fix some
61 bugs in joystick initialization
63 2005-04-04 Bradley Bell <btb@icculus.org>
65 * main/kconfig.c: cosmetic fixes to joystick config screen
67 * arch/dos/joyc.c, arch/include/joy.h, arch/linux/joydefs.c,
68 arch/linux/joystick.c, arch/linux/include/joystick.h,
69 arch/sdl/joy.c, arch/win32/joyhh.c, arch/win32/include/joy.h,
70 main/kconfig.c, unused/bios/joyc.c, unused/win95/joyc.c: change
71 MAX_BUTTONS to JOY_MAX_BUTTONS
73 * arch/sdl/joy.c, main/kconfig.c: don't use hardcoded descriptions
74 of joystick buttons/axes
76 * arch/win32/midi.c: don't play midi if -nosound
78 * arch/win32/mingw_init.c: remove redundant joy_init()
80 2005-04-01 Chris Taylor <chris@icculus.org>
82 * main/game.c, main/editor/kdefs.h, main/editor/kfuncs.c,
83 main/editor/med.c: "Go to Main Menu" now works in editor
85 * main/editor/segment.c: set Highest_vertex_index and
86 Highest_segment_index to 0 when creating a new mine (avoids
87 problems with saving when another level was previously loaded)
89 2005-03-31 Chris Taylor <chris@icculus.org>
91 * main/bm.c, main/bm.h, main/bmread.c, main/editor/editor.h,
92 main/editor/eglobal.c, main/editor/eobject.c,
93 main/editor/medrobot.c, main/editor/objpage.c,
94 main/editor/objpage.h: remove ObjType, ObjId, ObjStrength and
95 OL_ constants; use "object" instead of "robot" in some places;
96 draw and place reactors with correct modelnum
98 * main/editor/texpage.c: no using TmapList, initialise texture
99 category globals, no CurrentTmap (just use CurrentTexture)
101 2005-03-29 Bradley Bell <btb@icculus.org>
103 * mem/mem.c: remove obsolete malloc.h
105 2005-03-20 Bradley Bell <btb@icculus.org>
107 * Makefile.am: add some stuff to dist
109 * main/game.c, main/game.h, main/inferno.c, main/menu.c: added
112 * console/CON_console.c: Fixed console cursor positioning.
114 * main/text.c: revert to Error if text file not found.
116 2005-03-20 Martin Schaffner <schaffnerb@gmx.ch>
118 * ui/.cvsignore: New file
120 2005-03-17 Bradley Bell <btb@icculus.org>
122 * arch/win32/midi.c: Add RCS ID tag
124 * README, VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
125 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
128 2005-03-16 Bradley Bell <btb@icculus.org>
130 * main/bm.c, main/bm.h: use hardcoded value instead of
131 sizeof(tmap_info), since size depends on whether editor is built
134 * ui/mouse.c: gcc doesn't like multi-line // comments
136 * main/dumpmine.c: get rid of compiler warnings
138 2005-03-15 Bradley Bell <btb@icculus.org>
140 * 3d/interp.c: Disabled shading of flat (non-textured) polygons.
141 Fixes laser and plasma lighting bug, hopefully doesn't break
144 * main/state.c: Fix crash if Num_walls=0
146 2005-03-12 Bradley Bell <btb@icculus.org>
148 * Makefile.am, configure.ac: enable editor in unix-style builds
150 2005-03-12 Chris Taylor <chris@icculus.org>
152 * main/gamesave.c: could check reactor model num, don't check
153 reactor object shields (not used anyway, it's stored/calculated
156 2005-03-06 Chris Taylor <chris@icculus.org>
158 * main/piggy.c: load the descent 1 color palette when NDEBUG is
161 * main/editor/seguvs.c: check the uvs after they're assigned
163 2005-02-27 Chris Taylor <chris@icculus.org>
165 * main/editor/med.c, ui/file.c, ui/keypress.c, ui/menu.c,
166 ui/menubar.c, ui/message.c, ui/number.c, ui/popup.c: call
167 gr_update in event loops
169 * include/ui.h, ui/file.c, ui/listbox.c: use PhysicsFS in
170 file.c, involves modifying the listbox so it can use
171 an array of string pointers
173 2005-02-26 Chris Taylor <chris@icculus.org>
175 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
178 * ui/window.c: only disable the keyboard for MS DOS
180 * main/editor/eswitch.c: add remove_trigger_num
183 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
184 still works if there's no BITMAPS.TBL in a PhysicsFS search path
186 * main/inferno.c: determine properly if 800x600 resolution is
187 available (for editor)
189 * main/editor/autosave.c, main/editor/macro.c, main/editor/med.c,
190 main/editor/medsel.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
191 ui/inputbox.c, ui/keypad.c, ui/menu.c, ui/menubar.c, ui/radio.c,
192 ui/window.c: use d_malloc, d_calloc, d_strdup and d_free
194 * ui/keypad.c: fix the reading of keypad (.pad) files
196 * ui/menubar.c: use cfile to read the menubar file MED.MNU
198 2005-02-25 Chris Taylor <chris@icculus.org>
200 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
201 allowing Mac OS 9 and X to both use conf.h but one can build for
202 OpenGL while the other doesn't.
204 * main/editor/mine.c: use the Descent 2 definitions for maximum
205 segments and vertices
207 2005-02-25 Bradley Bell <btb@icculus.org>
209 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
210 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
211 d2src system for persistent sounds. Untested, of course.
213 * ChangeLog-old: clean up old changelog a little
215 * ChangeLog-old: converted old changelog to "cvs log" format, so
216 it can be manipulated with cvs2cl and other tools.
218 2005-02-24 Tim Massey <tmassey@obscorp.com>
220 * main/inferno.c: allow -notitles to work in shareware [and
221 non-RELEASE] version too. (d1x r1.35)
223 2005-02-24 Peter Hawkins <peterh@isa.net.au>
225 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
227 2005-02-24 Matthew Mueller <donut@dakotacom.net>
229 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
230 don't do it automatically (eg, ati's fglrx linux driver) (d1x
233 2005-02-24 Bradley Bell <btb@icculus.org>
235 * main/movie.c: change movie Warnings to con_printf, simplify
238 2005-02-24 Chris Taylor <chris@icculus.org>
240 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
241 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
242 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
243 PHYSFSX_openWriteBuffered, where appropriate
245 * main/gauges.c: draw behind the shield number properly with OpenGL
247 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
248 is selected as a secondary weapon
250 * main/titles.c: check properly whether there's a briefing
252 * main/mission.c: recursively search directories in "missions"
255 2005-02-11 Bradley Bell <btb@icculus.org>
257 * debian/control: build-dep on libphysfs-dev
259 * arch/ogl/gr.c: use GLint for arb_max_textures
261 * arch/ogl/Makefile.am: added internal.h to dist
263 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
265 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
267 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
268 dynamically find and load the OpenGL library
270 * main/editor/macro.c: use physfs instead of non-existing cflib.h
272 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
274 * main/editor/medwall.c: include cntrlcen.h
276 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
278 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
280 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
281 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
283 * ui/number.c: s/inputbox/Inputbox/
285 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
287 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
289 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
290 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
291 main/gamesave.c: s/128/PATH_MAX
293 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
295 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
297 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
298 mouse_set_limits and mouse_set_pos (we don't want to limit user)
300 * ui/menubar.c: specify int type for state2_alt_down
302 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
304 * main/piggy.c: call bm_read_all even if EDITOR is defined
306 * main/gamesave.c: if LVL can't be found, try filename that was passed
308 * main/mission.c: ensure mission name is properly terminated
310 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
312 * 2d/font.c: fix bug #2167: some characters would not display because
313 of signed/unsigned errors
315 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
317 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
318 gauge when appropriate
320 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
321 all functions in kfuncs.c to return int instead of void
323 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
324 disable old hostage system in editor (d2 is simpler in this regard)
326 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
328 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
330 * main/editor/centers.c: change curseg2p to Curseg2p
332 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
334 * main/editor/macro.c: remove unused variable "length"
336 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
338 * main/editor/medmisc.c: Pass both arguments to render_frame
340 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
341 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
342 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
343 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
344 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
345 instead of d1-style mem.h and types.h
347 * main/editor/texpage.c: do texture replacement for any mission
349 * main/editor/medwall.c: add prototype for create_removable_wall
351 * main/editor/medrobot.c: don't try to set the removed follow_path
353 2005-01-23 Jason Owen <shannara256@yahoo.com>
355 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
356 may crash printf if the list of extensions is huge
358 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
360 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
361 only on last level of built-in mission.
363 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
366 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
367 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
368 buffers (speeding it up), and use cfopen instead of
369 PHYSFS_openRead/PHYSFS_openWrite where appropriate
371 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
372 sure nocfile.h and cfile.h are never both included
374 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
376 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
377 fix bug #1676 (filling up of OLG texture list)
379 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
381 * main/state.c: fix problems with copying/deleting save files
383 * main/automap.c: make automap fonts transparent.
385 2005-01-07 Bradley Bell <btb@icculus.org>
387 * main/menu.c: In Load Level, if there is no current mission,
390 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
392 * main/gameseq.c: Free polymodel data before reloading ham file.
394 * arch/ogl/gr.c: Implement fading in ogl_urect()
396 * main/gauges.c: Draw ship before shields in HUD.
398 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
400 * main/editor/centers.c: Use both ints with the robot producer
403 2004-12-23 Bradley Bell <btb@icculus.org>
405 * main/editor/centers.c, main/editor/editor.h,
406 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
407 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
408 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
411 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
413 * main/bmread.c: don't duplicate the period in the filename
415 * main/dumpmine.c: Add function prototypes to remove warnings
417 * main/dumpmine.c, ui/window.c: Specify that two functions return
420 * main/editor/autosave.c, main/editor/curves.c,
421 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
422 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
425 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
427 * main/editor/eobject.c, main/editor/kgame.c,
428 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
429 extra two parameters to get_seg_masks.
431 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
432 structs for mine saving functions
434 * main/inferno.c: Use PhysicsFS for making the hoard ham.
436 * main/bmread.c: add missing includes
438 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
440 * main/dumpmine.c: Fix type mismatches
442 2004-12-19 Bradley Bell <btb@icculus.org>
444 * ui/Makefile.am: fix ui Makefile.am
446 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
447 removeext, use it in ds_load instead of splitpath
449 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
451 * include/u_mem.h: prototype for strdup with MPW
453 * main/laser.c: abort weapon fire if unable to create object
455 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
456 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
457 unused/ui/icon.c: replace byte with sbyte
459 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
460 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
461 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
462 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
463 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
464 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
465 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
466 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
467 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
468 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
469 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
470 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
471 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
472 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
473 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
476 * ui/Makefile.am: added Makefile.am for ui
478 * main/editor/Makefile.am, main/editor/autosave.c,
479 main/editor/centers.c, main/editor/centers.h,
480 main/editor/curves.c, main/editor/eglobal.c,
481 main/editor/ehostage.c, main/editor/ehostage.h,
482 main/editor/elight.c, main/editor/eobject.c,
483 main/editor/eobject.h, main/editor/eswitch.c,
484 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
485 main/editor/group.c, main/editor/info.c, main/editor/info.h,
486 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
487 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
488 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
489 main/editor/ksegsel.c, main/editor/ksegsize.c,
490 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
491 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
492 main/editor/medlisp.h, main/editor/medmisc.c,
493 main/editor/medmisc.h, main/editor/medrobot.c,
494 main/editor/medrobot.h, main/editor/medsel.c,
495 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
496 main/editor/objpage.c, main/editor/objpage.h,
497 main/editor/seguvs.c, main/editor/texpage.c,
498 main/editor/texture.c: imported missing editor files from d1x
500 * main/Makefile.am: build dumpmine.c for editor
502 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
503 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
504 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
505 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
506 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
508 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
509 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
510 main/editor/eglobal.c, main/editor/ehostage.c,
511 main/editor/ehostage.h, main/editor/elight.c,
512 main/editor/eobject.c, main/editor/eobject.h,
513 main/editor/eswitch.c, main/editor/eswitch.h,
514 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
515 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
516 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
517 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
518 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
519 main/editor/ksegsel.c, main/editor/ksegsize.c,
520 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
521 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
522 main/editor/meddraw.h, main/editor/medlisp.h,
523 main/editor/medmisc.c, main/editor/medmisc.h,
524 main/editor/medrobot.c, main/editor/medrobot.h,
525 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
526 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
527 main/editor/objpage.h, main/editor/segment.c,
528 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
529 main/editor/texpage.h, main/editor/texture.c: Move old logs to
532 * main/editor/autosave.c main/editor/centers.c
533 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
534 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
535 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
536 main/editor/fixseg.c main/editor/func.c main/editor/group.c
537 main/editor/info.c main/editor/info.h main/editor/kbuild.c
538 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
539 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
540 main/editor/ksegmove.c main/editor/ksegsel.c
541 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
542 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
543 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
544 main/editor/medmisc.h main/editor/medrobot.c
545 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
546 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
547 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
548 main/editor/texpage.h main/editor/texture.c ui/barbox.c
549 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
550 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
551 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
552 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
553 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
554 conf.h in new editor files
556 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
558 * main/state.c: open autosave file for writing, not reading
560 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
561 main/state.c, main/state.h: added fast save
563 * main/gameseq.c, main/inferno.c: force gr_update() so screens
564 always show in OpenGL
566 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
568 * misc/strutil.c: Implement strdup for MPW
570 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
573 * misc/strutil.c: fix MPW compiler errors
575 * main/mission.c, main/mission.h: allocate mission filenames
578 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
580 * 2d/font.c: Initialise the dataptr member correctly.
582 * include/mono.h: Print only mildly interesting messages to
583 stderr.txt. (revert earlier carbon changes)
585 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
587 * include/physfsx.h: getRealPath uses the write directory if it
588 can't get the real directory
590 * D2X.make: remove misc/d_io.c
592 2004-12-03 Bradley Bell <btb@icculus.org>
594 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
595 pathname, ensure correct translation of path separators
597 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
599 * misc/strutil.c: fix stricmp and strnicmp
601 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
604 2004-12-02 Bradley Bell <btb@icculus.org>
606 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
607 I couldn't figure out why the previous code kept segfaulting under
610 * main/kconfig.c: disable call to reset_cockpit() which was
611 causing the "letterbox" bug
613 * main/inferno.c: don't die if title screens not found
615 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
617 * configure.ac: require PhysicsFS header and library
619 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
621 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
623 * D2X.make: fix build on Carbon by adding digiobj.c
625 * main/mission.c: set builtin_hogsize for non-built-in missions
627 * main/mission.c: pass individual mission around instead of whole list
629 * main/mission.c: remove mission list from global memory
631 2004-12-02 Bradley Bell <btb@icculus.org>
633 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
634 path separator gets added to hogdir
636 2004-12-01 Bradley Bell <btb@icculus.org>
638 * README, configure.ac, VisualC/d2x/d2x.dsp,
639 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
640 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
641 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
642 uses dynamic opengl loading
644 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
646 * arch/ogl/gr.c: make write_bmp use PhysicsFS
648 * include/args.h, misc/args.c: new AppendArgs function. This
649 separates the copying of the arguments passed to main() from the
650 reading of the arguments file
652 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
653 the flexible cfgets, Fix compiling issues in MPW.
655 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
656 reading into an int, so it's removed completely. PHYSFSX_getc was
657 removed, because it's only use in misc/strio.c was removed. Put
658 in PHYSFSX_getRealPath, which recognises platform-specific
659 separators and doesn't use snprintf (MPW doesn't have it). MPW
662 * main/inferno.c: Remove use of open_movie_file. Read the
663 arguments file from the base directory, if there is one. Set up
664 D2X's write directory, including replacing any tilde at the start
665 of the path (if there is one) with the string returned by
666 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
667 default is still ~/.d2x. Check if the write directory has to be
668 created. Read the arguments file in this write directory if there
669 is one. If there's still no write directory, set it to the base
670 directory. Won't set it to the current directory if this fails,
671 because of the issue of which character to use for which platform.
673 * main/playsave.c: Use PHYSFS_readSLE32 instead of
674 PHYSFS_readULE32 due to compiling issues in MPW. Use
675 cfile_read_short instead of PHYSFS_readULE16 because of both
676 compiling and endian issues. cfile_read_byte instead of
677 PHYSFSX_readU8. Write a dummy structure instead of seeking when
678 NETWORK isn't defined
680 * D2X.make: Don't compile cfile.c on Mac OS 9.
682 * README: add PhysicsFS to the required 'tools' in README, and
683 instructions for building in MPW.
685 * include/cfile.h: Make cfopen into an inline, where a read buffer
686 is set up. This speeds up loading significantly.
688 2004-12-01 Bradley Bell <btb@icculus.org>
690 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
691 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
694 * main/newmenu.c: fix player file deletion
696 * include/physfsx.h: fix statfs includes for OS X
698 * main/inferno.c, main/network.c: misc physfs conversions
700 * arch/linux/Makefile.am, arch/linux/findfile.c,
701 arch/win32/Makefile.am, arch/win32/findfile.c,
702 include/findfile.h, main/kludge.c, main/mission.c,
703 main/newmenu.c, main/piggy.c: get rid of findfile stuff
705 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
708 * main/state.c: improve savegame load/save
710 * main/movie.c: make -nomovies friendlier
712 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
714 * include/d_io.h, include/physfsx.h, main/inferno.c,
715 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
718 * main/scores.c: use physfs for scores file
720 * main/playsave.c: improve player loading
722 * main/movie.c: improve movie loading
724 * main/mission.c: improve mission loading
726 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
727 main/state.c: use physfs for savegames
729 * README: minor update
731 * main/newdemo.c: use physfs for demos
733 * include/physfsx.h: added PHYSFSX_rename function
735 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
736 physfs/rwops, add libmve callbacks
738 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
739 added physfsrwops stuff
741 * include/cfile.h: added cfile_close wrapper
743 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
746 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
749 * main/config.c: use physfs to read config file
751 * include/physfsx.h: added gets and puts functions
753 * include/cfile.h: correct seek return value
755 * main/config.c, main/playsave.c: use physfs to write
758 * include/physfsx.h: added my physfs extensions
760 * main/inferno.c: physfs initialization stuff
762 * configure.ac: add check for physfs lib
764 * include/cfile.h: made cfile into a wrapper for physfs
766 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
767 disabled althogdir stuff (shouldn't be needed w/physfs)
769 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
770 configure.ac: drop cfile stuff
772 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
774 * D2X.make: Don't use D2XFolder, because the userdir can now be
775 specified in Mac OS 9. Putting it in the source code folder is
776 more convenient. Turn debugging on. Don't compile old files,
777 compile new ones. Add the PhysicsFS library.
779 * iff/iff.c: Get rid of MIN redefinition.
781 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
782 MPW doesn't like switches of long longs
784 2004-11-30 Bradley Bell <btb@icculus.org>
786 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
787 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
788 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
789 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
790 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
791 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
792 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
794 2004-11-28 Bradley Bell <btb@icculus.org>
796 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
798 * arch/sdl/digi.c: use d2src system for persistent sounds
800 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
803 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
804 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
805 ripped object stuff out of digi.c, now using digiobj.c. get rid of
806 a bunch of kludges, sound should be more true to original game now
808 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
811 2004-11-27 Bradley Bell <btb@icculus.org>
813 * main/text.c, main/text.h, main/titles.c: added function to
814 properly decode multi-line strings
816 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
817 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
820 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
822 * main/inferno.c: enable logo screens for shareware/oem
824 2004-11-26 Bradley Bell <btb@icculus.org>
826 * main/mission.c, main/titles.c: fix d1 briefing glitches
828 * main/game.c: free up cpu by not calling timer_delay so many
829 times (fixes Bug 2034)
831 * main/gameseq.c: enable briefing screens for mac shareware
833 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
834 doesn't care if it draws offscreen, I guess)
836 * main/credits.c: reduce flickering in credits w/opengl
838 2004-11-25 Bradley Bell <btb@icculus.org>
840 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
841 garbage on windows for some reason.
843 * 2d/font.c: fixed opengl menu font bug, caused by doing
844 arithmetic on signed chars.
846 2004-11-23 Bradley Bell <btb@icculus.org>
848 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
850 2004-11-22 Bradley Bell <btb@icculus.org>
852 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
853 arch/linux/joystick.c, arch/linux/include/joystick.h,
854 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
855 arch use global variable joy_num_axes
857 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
859 * main/gamemine.c, main/piggy.c: compile again on older C compilers
861 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
863 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
864 Vertigo) missions, load add-on ham file at every load, not only the 1st
866 * main/bm.ch: fix bug where loading a hxm would affect other levels too
868 * main/fireball.c: don't Int3() every time explosions don't look best
870 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
872 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
874 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
876 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
878 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
880 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
882 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
883 shareware version of descent.hog. This is not yet bug-free
885 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
887 * main/network.c: fix crash introduced with previous change
889 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
891 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
892 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
893 make mission structre memory allocated
895 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
897 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
898 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
899 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
900 delete file compbit.h, move functionality to text.c, modify all
901 previous users of compbit.h to use existing function in text.h
903 * main/inferno.c: remove warning created by the fix for the cfgets
906 * main/bmread.c: add comment
908 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
910 * cfile/cfile.c: declare variable on top of block
912 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
913 main/multi.h, main/network.c: move mission list handling functionality
914 to mission.c, remove unnecessary load_mission calls in menu.c
916 * main/game.c: remove unnecessary build_mission_list call
918 * main/mission.c, main/mission.h: correct comments about anarchy-only
920 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
921 remove explicit uses of mission list
923 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
925 * libmve/mveplay.c: make it compile on Cygwin
927 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
929 * main/config.c: fix bug uncovered by having fgets cut off ending \n
931 * main/text.c: fix crash on Mac OS X, probably fix bug 738
933 * include/mono.h: add mprintf support for carbon (Mac OS 9)
935 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
937 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
938 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
939 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
940 information about the current mission, for easier code refactorisation.
942 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
944 * main/gamemine.c, main/piggy.c: fix bug 1675:
945 use better d2 textures if d1 hog is present but not loadable
947 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
949 * cfile/cfile.c: simplify, reduce number of global vars
951 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
953 * main/gameseg.c: fix bugfix of 2004-05-15
955 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
957 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
959 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
960 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
961 cfgets now always copies the terminating character to the dest buffer.
962 This fixes a bug that occured when reading cmd line args from d2x.ini
964 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
966 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
967 move more old change logs into ChangeLog-old
969 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
970 and Martin Schaffner <maschaffner@gmx.ch>
972 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
973 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
974 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
975 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
976 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
977 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
978 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
979 arch/include/joy.h, arch/win32/include/key.h
980 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
981 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
982 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
983 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
984 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
985 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
986 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
987 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
988 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
989 main/config.c, main/config.h, main/controls.c, main/controls.h
990 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
991 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
992 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
993 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
994 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
995 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
996 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
997 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
998 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
999 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
1000 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
1001 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
1002 main/mission.c, main/mission.h, main/modem.h, main/morph.c
1003 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
1004 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
1005 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
1006 main/paging.c, main/paging.h, main/physics.c, main/physics.h
1007 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
1008 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
1009 main/powerup.h, main/render.c, main/render.h, main/robot.c
1010 main/robot.h, main/scores.c, main/scores.h, main/screens.h
1011 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
1012 main/songs.c, main/songs.h, main/sounds.h, main/state.c
1013 main/state.h, main/switch.c, main/switch.h, main/terrain.c
1014 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
1015 main/text.h, main/textures.h, main/titles.c, main/titles.h
1016 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
1017 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
1018 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
1019 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
1020 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
1021 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
1023 move old per-file change logs into new file ChangeLog-old
1025 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
1027 * arch/ogl/ogl.c: enable -gl_mipmap switch
1029 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
1031 * arch/carbon/descent.r: swap min and max size to correct places
1033 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
1035 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1037 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
1039 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
1041 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1043 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
1044 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
1046 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
1047 link) on MPW on Mac OS 9 (carbon)
1049 * include/mono.h: disable mprintf on carbon to avoid significant bloat
1051 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
1053 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
1055 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
1057 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
1059 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
1061 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
1063 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
1064 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
1065 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
1066 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
1067 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
1069 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
1070 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
1071 new files for supporting compilation with MPW for carbon (Mac OS 9)
1073 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
1075 * main/playsave.c: do not seek while writing, carbon does not like it
1077 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
1079 * cfile/cfile.c: use portable ffilelength in cfile_size
1081 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
1082 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
1083 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
1084 unsigned and signed char, MPW does not like these
1086 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
1088 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
1091 2004-06-01 Bradley Bell <btb@icculus.org>
1093 * libmve/mve_main.c: cast malloc function pointer
1095 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
1096 target to XCode project
1098 2004-05-31 Bradley Bell <btb@icculus.org>
1100 * include/pstypes.h: fix accidental solaris breakage
1102 * main/object.c: fix crash caused by death-cam code
1104 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
1105 XCode project simplifications, network enabled
1107 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
1108 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
1110 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
1113 * English.lproj/InfoPlist.strings, d2x-Info.plist,
1114 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
1115 d2x.xcode/project.pbxproj: added XCode project files
1117 2004-05-22 Bradley Bell <btb@icculus.org>
1119 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
1122 * rpm/d2x.spec.in: Changed descriptions
1124 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1126 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
1129 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
1131 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
1132 the win32 code (d1x r1.8, key_arch.c r1.2)
1134 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
1135 use 32bpp screen mode by default, add option to use 16bpp (d1x
1138 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
1139 replacement texture paletted->rgb conversion alpha problem (d1x
1142 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
1143 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
1144 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
1147 * arch/ogl/gr.c, include/loadgl.h: fix win32
1148 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
1150 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1151 include/ogl_init.h, main/render.c: opengl hardware
1152 super-transparency support using GL_NV_register_combiners (d1x
1153 r1.38, r1.41, r1.6, r1.26, r1.7)
1155 2004-05-22 Bradley Bell <btb@icculus.org>
1157 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
1160 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1162 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
1163 include/ogl_init.h: use GL_RGB for non-transparent textures, and
1164 fix fonts not having transparent flag set (wouldn't get paletted)
1165 (d1x r1.15, r1.37, r1.40, r1.25)
1167 * arch/ogl/ogl.c: don't try to use paletted textures with
1168 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
1170 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1171 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
1174 * 2d/font.c: memset ogl font bitmap data since the copy function
1175 leaves some (unused) parts uninitialized, which aggravates
1176 valgrind (d1x r1.14)
1178 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
1179 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
1182 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
1183 screenshots if the entire thing wasn't written in one call to
1186 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1187 info not being updated on win32 (d1x r1.11)
1189 * arch/win32/digi.c: remove some redundancy by not needing to do
1190 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1191 clean up some indenting of DS_release_slot calls. And make
1192 DS_release_slot return 1 when a sound is already not playing, in
1193 addition to when a sound was killed. (d1x r1.10)
1195 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1196 linux version (d1x r1.5)
1198 * main/kconfig.c: make next axis config key skip currently
1199 allocated axes (d1x r1.11)
1201 2004-05-22 David Cleaver <wraithx@morpheus.net>
1203 * main/kconfig.c: joy configuration next axis key from WraithX
1206 2004-05-22 Bradley Bell <btb@icculus.org>
1208 * main/game.c, main/inferno.c: typo
1210 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1212 * main/game.c, main/game.h, main/inferno.c: make rear view
1213 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1216 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1218 * main/inferno.c: change -udp documentation to d2x behaviour
1220 2004-05-21 Bradley Bell <btb@icculus.org>
1222 * include/gr.h: added missing define for menu fullscreen toggle
1224 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1226 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1227 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1229 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1231 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1232 arch/linux/include/joystick.h: patch from Steven Mueller for using
1233 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1235 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1237 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1238 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1239 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1241 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1243 2004-05-21 Bradley Bell <btb@icculus.org>
1245 * main/inferno.c: added -udp documentation from d1x
1247 2004-05-20 Bradley Bell <btb@icculus.org>
1249 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1251 2004-05-20 David Cleaver <wraithx@morpheus.net>
1253 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1254 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1255 game.c r1.21, r1.6, r1.4, r1.3)
1257 2004-05-20 Bradley Bell <btb@icculus.org>
1259 * main/inferno.c: document -ihaveabrokenmouse
1261 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1263 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1265 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1267 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1268 mouse driver problems (d1x r1.2, r1.2)
1270 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1272 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1273 join list score crash (d1x r1.8)
1275 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1277 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1278 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1281 2004-05-20 Bradley Bell <btb@icculus.org>
1283 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1285 * main/inferno.c: integrated some niceautomap stuff from d1x
1287 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1289 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1290 in some weird axis (d1x r1.3)
1292 * arch/win32/init.c: set win32 icon to icon from resource file
1295 * arch/win32/key.c: win32: fixed space key not working in messages
1298 2004-05-20 Bradley Bell <btb@icculus.org>
1300 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1303 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1305 * main/inferno.c: document -gl_refresh (d1x r1.20)
1307 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1308 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1311 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1312 change the arg type for (d1x r1.5)
1314 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1316 * arch/win32/digi.c: altsounds (d1x r1.6)
1318 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1320 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1321 of redundancy (d1x r1.5)
1323 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1324 fix crashing (d1x r1.4)
1326 * arch/win32/digi.c: win32's digi_start_sound was not calling
1327 DS_release_slot after setting .playing=0, resulting in a
1328 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1330 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1331 apparently it was somehow causing some joysticks (Sidewinder
1332 Precision 2) to only turn when the stick was moving, but not when
1333 at turned but held stationary. And it was completely unused
1334 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1337 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1338 previous key combos (d1x r1.29)
1340 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1341 g, and b values (d1x r1.15)
1343 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1344 sometimes (didn't handle negative palette steps) (d1x r1.34)
1346 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1347 shatter effects, robot explosions and weapons, and some more
1348 always present stuff. Also clean up ogl_cache_weapon_textures
1349 calling. (d1x r1.37)
1351 2004-05-20 Bradley Bell <btb@icculus.org>
1353 * main/kludge.c, main/game.c: move gr_renderstats and
1354 gr_badtexture back to game.c
1356 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1358 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1359 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1361 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1363 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1364 loaded after texture caching stage (d1x r1.34)
1366 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1367 for renderstats (d1x r1.33)
1369 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1371 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1372 main/inferno.c: add anisotropic texture filtering suport (d1x
1373 r1.33, r1.32, r1.23, r1.32)
1375 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1378 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1379 include/ogl_init.h: utilize hardware multitexturing support if
1380 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1381 r1.32, r1.30, r1.4, 1.22)
1383 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1386 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1388 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1389 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1390 effects in OGL using SetGammaRamp, much faster than the hack that
1391 was being used. currently SDL only (though not too hard to add to
1392 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1394 * main/menu.c: allow arbitrary (custom) resolution entry in
1395 change_res menu (d1x r1.14)
1397 2004-05-19 Bradley Bell <btb@icculus.org>
1399 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1400 d1x-style res change menu (mostly works)
1402 * misc/args.c: use strnicmp instead of strncasecmp
1404 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1406 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1407 command-line option (d1x r1.27)
1409 * main/inferno.c: restore inferno.c initialization of
1410 screen_compatible and use_double_buffer to 'normal' values, broken
1411 long long ago in one of the high res menu patches (d1x r1.30)
1413 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1414 resolutions to be specified on command line (d1x r1.2, r1.29,
1415 r1.4) -- doesn't work yet
1417 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1419 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1422 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1423 volume song stop/starting (d1x r1.7)
1425 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1427 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1430 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1431 ogl_ulinec (d1x r1.29)
1433 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1435 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1436 bottom are inclusive not exclusive (d1x r1.28)
1438 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1439 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1441 * arch/sdl/digi.c: fix typo
1443 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1445 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1446 creation code from arch_init_start into arch_init to fix weirdness
1447 with --help (d1x r1.5, r1.6)
1449 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1450 sync issues and lack of midi reset (d1x r1.5)
1452 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1455 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1456 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1458 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1461 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1463 2004-05-18 Bradley Bell <btb@icculus.org>
1465 * include/vecmat.h: comments/formatting
1467 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1469 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1470 include/test.lnk: remove unnecessary files
1472 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1473 This enables compilation with gcc 3.1
1475 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1477 * main/switch.c: took care of switches triggering single-sided
1478 walls (don't try to access the nonexistent adjacent wall via NULL
1479 pointers or negative array indices)
1481 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1483 * main/wall.c: fix invalid memory access for d1 levels which
1484 don't have a corresponding wall behind.
1486 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1488 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1489 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1490 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1491 interface header to new header file internal.h
1493 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1495 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1496 bitmask for each joystick axis that has sent input data,
1497 and will not crash Windows anymore during joystick setup because
1498 of for() loop over axis being executed once too often.
1500 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1501 gr_remap_mono_font() and call it after loading saved level.
1503 * main/laser.c: limit homing missile turn rate
1505 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1506 centers (work like fuel centers but provide shield)
1508 * main/gameseg.c: fix endless loop in some levels with a
1509 certain (complicated) structure
1511 2004-05-13 Bradley Bell <btb@icculus.org>
1513 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1514 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1515 updated project files for SDL 1.2.7
1517 * Makefile.am: add VisualC, VisualCE dirs to tarball
1519 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1521 * arch/sdl/digi.c: formatting
1523 2004-05-12 Bradley Bell <btb@icculus.org>
1525 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1528 * 2d/palette.c, include/palette.h: added function to create blend
1531 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1533 2004-05-11 Bradley Bell <btb@icculus.org>
1535 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1537 2004-05-10 Bradley Bell <btb@icculus.org>
1539 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1540 g3_draw_transp_poly had the fade level backwards, decided to just
1541 fix g3_draw_poly so it behaves correctly, transparency or not,
1542 reverted changes to render_face
1544 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1546 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1547 rendering transparent (e.g. cloaked) walls
1549 * main/render.c: render_face now calls g3_draw_transp_poly() for
1550 cloaked walls in OpenGL
1552 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1554 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1555 that from other apps, had "static" distortions.
1557 2004-04-22 Bradley Bell <btb@icculus.org>
1559 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1561 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1562 aligned version of PUT_INTEL_* macros
1564 2004-04-15 Bradley Bell <btb@icculus.org>
1566 * main/inferno.c: comment out unused checksum variable
1568 2004-04-14 Bradley Bell <btb@icculus.org>
1570 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1572 2004-04-14 Terran Melconian <terran@consistent.org>
1574 * main/gameseg.c: use portable rand function (fixes #1118)
1576 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1578 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1580 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1582 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1583 get rid of warnings (now compiles with -Werror on SunOS)
1585 * main/piggy.c: fix (really) wierd SunOS bug
1587 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1588 caused by not allocating enough mem for rle bitmaps
1590 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1592 * include/pstypes.h: sun OS typedef fixes
1594 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1596 * main/piggy.c: fix bug 1067
1598 * main/piggy.c: fix bugfix for 1067
1600 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1601 with descent.pig of mac registered)
1603 2003-12-18 Bradley Bell <btb@icculus.org>
1605 * main/kconfig.c: fixes for linux-native joystick
1607 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1610 * arch/include/joy.h: comments/formatting
1612 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1614 * compilerdefs.txt: added FreeBSD defs
1616 2003-12-08 Bradley Bell <btb@icculus.org>
1618 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1621 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1623 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1624 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1626 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1628 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1629 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1630 get rid of silly ulongs
1632 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1633 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1634 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1635 change relevant __linux__ macros to __ELF__
1637 2003-11-27 Bradley Bell <btb@icculus.org>
1639 * include/ogl_init.h: added proto for ogl_check_mode
1641 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1642 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1645 2003-11-26 Bradley Bell <btb@icculus.org>
1647 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1648 3.3 compiler warnings
1650 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1653 * include/pstypes.h: OS X fixes
1655 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1656 main/newmenu.h: linux fixes
1658 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1659 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1660 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1661 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1662 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1665 * arch/sdl/gr.c: fix sdl gr_update
1667 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1668 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1669 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1670 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1671 include/error.h, include/pstypes.h, include/strutil.h,
1672 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1673 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1674 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1675 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1676 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1679 2003-11-25 Bradley Bell <btb@icculus.org>
1681 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1682 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1683 libmve/VisualC/mveplayer.dsp: updated project files
1685 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1686 working w/Visual C++
1688 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1689 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1690 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1691 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1694 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1695 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1698 2003-11-24 Bradley Bell <btb@icculus.org>
1700 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1701 libmve/mveplay.c: stuff to play mve's in WinCE
1703 * arch/win32/findfile.c: unused functions...
1707 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1708 enabled mouse control of menus
1710 * main/mission.h: oops, didn't mean to change this.
1712 2003-11-21 Bradley Bell <btb@icculus.org>
1714 * VisualCE/d2x/d2x.vcp: updated project file
1716 2003-11-20 Bradley Bell <btb@icculus.org>
1718 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1719 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1720 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1723 2003-11-17 Bradley Bell <btb@icculus.org>
1725 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1726 main/menu.c: added option to disable kalinix under unix
1728 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1730 2003-11-14 Bradley Bell <btb@icculus.org>
1732 * main/automap.c: fix automap background image
1734 * main/automap.c, main/automap.h: delete cruft
1736 * main/automap.c: fix level number position
1738 * main/automap.c: simplify g3_draw_line hack
1740 * main/menu.c: stop pointless vid mode changes
1742 2003-11-07 Bradley Bell <btb@icculus.org>
1744 * NEWS, installation.txt: s'more documentation
1746 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1748 * configure.ac: fix .exe extension problems
1750 2003-11-07 Bradley Bell <btb@icculus.org>
1752 * arch/ogl/ogl.c: disable texture format verification for OS X -
1755 2003-11-06 Bradley Bell <btb@icculus.org>
1757 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1758 use more traditional Alt+Enter for toggling fullscreen
1760 * 2d/ibitblt.c, main/mission.h: comments/formatting
1762 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1764 2003-11-06 Bradley Bell <btb@icculus.org>
1766 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1767 resolution change, use kludge to avoid repetitive res changes
1769 2003-11-04 Bradley Bell <btb@icculus.org>
1771 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1772 structures and i/o routines back to piggy.c
1774 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1776 * installation.txt: tell to install d1 .pig for better textures
1778 2003-11-04 Bradley Bell <btb@icculus.org>
1780 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1781 oem d1 v1.0 and registered d2 v1.0, comments
1783 2003-11-03 Bradley Bell <btb@icculus.org>
1785 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1786 all d1 shareware - even though files are different!
1788 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1791 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1794 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1797 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1799 * main/movie.c: when no movies are found, divide by six the
1800 number of warning lines sent to stdout
1802 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1804 * include/byteswap.h: fix stupid copy/paste error
1806 2003-10-24 Bradley Bell <btb@icculus.org>
1808 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1809 gr_linear_rep_movsd_2x instead of almost identical
1810 gr_linear_movsd_double. Better since we have assembly versions.
1812 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1814 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1817 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1819 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1820 error with --disable-network, move reset_network_objects()
1821 from gameseq.c to multi.c
1823 2003-10-14 Bradley Bell <btb@icculus.org>
1825 * AUTHORS, NEWS: stuff
1827 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1829 2003-10-12 Bradley Bell <btb@icculus.org>
1831 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1832 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1835 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1837 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1838 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1839 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1840 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1841 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1842 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1843 arch/win32/ipx_win.c, arch/win32/winnet.c,
1844 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1845 main/multi.h, main/network.c: add IPv4 multicasting support
1847 2003-10-11 Bradley Bell <btb@icculus.org>
1849 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1851 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1852 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1853 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1854 main/weapon.h: lots of shareware and oem fixes
1856 2003-10-10 Bradley Bell <btb@icculus.org>
1858 * arch/win32/winnet.c: fixed stupid win32 network bug
1860 2003-10-10 Bradley Bell <btb@icculus.org>
1862 * main/piggy.c: increased D1_MAX_TMAP_NUM
1864 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1866 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1867 which are animated in d2, refactorizes d1 texture reading
1869 2003-10-10 Bradley Bell <btb@icculus.org>
1871 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1872 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1873 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1874 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1875 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1876 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1877 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1878 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1879 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1880 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1881 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1882 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1883 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1884 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1885 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1886 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1887 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1888 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1889 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1890 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1891 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1892 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1893 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1894 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1895 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1896 main/wall.h: comments/formatting
1898 2003-10-09 Bradley Bell <btb@icculus.org>
1900 * main/text.c: fix text when using old datafiles
1902 * main/laser.h: comments/whitespace
1904 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1905 mines w/shareware data
1907 * include/DT_drawtext.h: deleted unused file
1909 2003-10-08 Bradley Bell <btb@icculus.org>
1911 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1913 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1915 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1916 main/menu.c: Disabled 'd2x keys' weapon selection
1918 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1920 * main/object.h, main/multi.h: get rid of most warnings issued by
1921 cpp-precomp of gcc from Mac OS X dev tools
1923 2003-10-05 Bradley Bell <btb@icculus.org>
1925 * NEWS, configure.ac: increment version number
1927 * cfile/cfile.c: better handling of CRLF text files (when that is
1930 * utilities/hogcreate.c, utilities/hogextract.c,
1931 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1932 reading/writing files
1934 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1935 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1938 2003-10-04 Bradley Bell <btb@icculus.org>
1940 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1942 * main/netmisc.c: change byte to sbyte, comments/whitespace
1944 2003-10-03 Bradley Bell <btb@icculus.org>
1946 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1948 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1951 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1952 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1953 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1954 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1955 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1956 main/object.c, main/object.h, main/paging.c, main/player.h,
1957 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1958 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1959 main/weapon.c, main/weapon.h: change byte to sbyte,
1962 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1963 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1964 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1965 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1967 * configure.ac: better checking for timeval
1969 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1971 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1972 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1973 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1974 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1975 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1976 main/multibot.c, main/network.c: Make network architecture
1977 choosable from game menu, add support for UDP/IP on Mac OS X and
1980 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1982 * include/byteswap.h: added macros for coping with alignment
1985 2003-10-02 Bradley Bell <btb@icculus.org>
1987 * main/multi.h: added padding to little-endian version of
1990 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1992 * main/netmisc.c: delete duplicate function
1994 2003-10-01 Bradley Bell <btb@icculus.org>
1996 * main/bm.c: make sure d1_texture_indices gets freed between
1999 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
2001 * main/piggy.h: fix size of d1 shareware descent.pig
2003 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
2005 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
2006 main/gameseq.c, main/piggy.c: fix loading of d1 texture
2007 replacements for non-animated textures
2009 2003-08-02 Matthew Mueller <donut@dakotacom.net>
2011 * main/controls.c: use fixed 20fps wiggle
2013 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
2015 * Makefile.am, debian/changelog.in, debian/control,
2016 debian/d2x-common.dirs, debian/d2x-common.install,
2017 debian/d2x-common.manpages, debian/d2x-gl.files,
2018 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
2019 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
2020 utilities/Makefile.am, utilities/hogcreate.1,
2021 utilities/hogextract.1, utilities/mvlcreate.1,
2022 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
2023 add man pages, distribute utility programs in new d2x-common deb
2025 * rpm/d2x.spec.in: updated rpm spec file
2027 2003-08-02 Bradley Bell <btb@icculus.org>
2029 * cfile/cfile.c: update raw_position in cfputc and cfputs
2031 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
2033 * main/piggy.c: make error message more friendly
2035 * main/piggy.c: simplify copying of bitmap flags
2037 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
2040 * cfile/cfile.c: revert to always using custom fgets
2042 * main/endlevel.c, main/mission.c: handle missing exit sequence
2043 components gracefully
2045 * main/playsave.c: comments
2047 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
2049 * cfile/cfile.c: update raw_position in cfwrite
2051 * main/network.c: comments/formatting
2053 2003-06-22 Bradley Bell <btb@icculus.org>
2055 * cfile/cfile.c: use standard fgets for non-archive files
2057 * main/movie.c: use con_printf for missing movie warning
2059 2003-06-18 Bradley Bell <btb@icculus.org>
2061 * main/movie.c: fixed cfile conversion of movielib code
2063 * main/console.c, main/hud.c: strip out colors, etc when printing
2066 * include/u_mem.h: fix NDEBUG calloc macro
2068 2003-06-15 Bradley Bell <btb@icculus.org>
2070 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
2073 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
2074 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
2075 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
2076 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
2077 main/scores.c, main/state.c, main/text.c, misc/args.c,
2078 misc/strio.c: convert file i/o to cfile
2080 2003-06-14 Bradley Bell <btb@icculus.org>
2082 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
2083 writing and other modes besides "rb" (mostly taken from
2086 2003-06-09 Bradley Bell <btb@icculus.org>
2088 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
2091 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
2092 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
2095 2003-06-07 Taylor Richards <taylor@icculus.org>
2097 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
2099 2003-06-07 Bradley Bell <btb@icculus.org>
2101 * main/console.c: fix non-console build
2103 * main/gamesave.c: comments
2105 * main/bm.c: remove redundant break
2107 2003-06-06 Bradley Bell <btb@icculus.org>
2109 * main/gauges.c, main/kconfig.c: comments/formatting
2111 * console/.cvsignore: added .cvsignore
2113 * main/console.c: can't write to console after it's closed
2115 2003-06-05 Bradley Bell <btb@icculus.org>
2117 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
2118 console/internal.c, console/internal.h, include/CON_console.h,
2119 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
2120 finish console conversion away from SDL
2122 2003-06-04 Bradley Bell <btb@icculus.org>
2124 * console/CON_console.c, include/CON.console.h, include/console.h,
2125 main/console.c, main/game.c: console conversion to native gr,
2128 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
2129 put prototype for gr_bm_bitblt in gr.h
2131 2003-06-03 Bradley Bell <btb@icculus.org>
2133 * console/CON_console.c, console/DT_drawtext.c,
2134 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
2135 main/console.c: use native fonts for console
2137 * main/playsave.c: use shorts for short data
2139 2003-06-02 Bradley Bell <btb@icculus.org>
2141 * configure.ac, main/console.c: set console background, fix
2144 2003-06-01 Bradley Bell <btb@icculus.org>
2146 * Makefile.am, arch/sdl/event.c, configure.ac,
2147 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
2148 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
2149 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
2150 main/gamerend.c: added console code (from SDL_console)
2152 2003-05-30 Bradley Bell <btb@icculus.org>
2154 * README: minor update
2156 2003-05-28 Bradley Bell <btb@icculus.org>
2158 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
2163 2003-06-06 Bradley Bell <btb@icculus.org>
2165 * main/kconfig.c: fix crash in control menus
2167 * main/gauges.c: force cockpit redraw in opengl
2169 * main/gamerend.c: move ogl swap, so cockpit and console get
2172 2003-06-01 Bradley Bell <btb@icculus.org>
2174 * configure.ac, libmve/mveplay.c: define struct timeval if needed
2178 2003-05-12 Bradley Bell <btb@icculus.org>
2180 * configure.ac: increment version number
2182 * main/bm.c: use con_printf for exit model warnings
2184 * configure.ac: must check for timespec after setting -mno-cygwin
2186 * main/inferno.c: added -nohogdir and -userdir options
2188 * NEWS, main/titles.c: use briefings with no extension
2192 2003-04-30 Bradley Bell <btb@icculus.org>
2194 * configure.ac: have to include time.h when checking for nanosleep
2196 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2199 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2200 increment version number
2202 * main/Makefile.am: make dist fix
2206 2003-04-29 Bradley Bell <btb@icculus.org>
2208 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2211 2003-04-24 Bradley Bell <btb@icculus.org>
2213 * configure.ac: increment version number
2215 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2218 2003-04-24 Ingo van Lil <inguin@gmx.de>
2220 * main/render.c: fix misspellings of NDEBUG
2224 2003-04-14 Bradley Bell <btb@icculus.org>
2226 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2228 2003-04-11 Bradley Bell <btb@icculus.org>
2230 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2235 2003-04-11 Bradley Bell <btb@icculus.org>
2237 * libmve/mveplay.c: use _sleep instead of sleep on win32
2239 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2240 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2241 include/cfile.h, include/error.h, libmve/Makefile.am,
2242 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2243 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2244 utilities/Makefile.am: comments/formatting/dist problems
2246 * configure.ac: use different defines for os x
2248 2003-04-07 Bradley Bell <btb@icculus.org>
2250 * include/error.h, misc/error.c: put some old stuff back in,
2251 eliminate duplicate error messages
2253 * main/text.c: don't die on text not found
2256 * main/inferno.c: print some useful info if hog not found, allow
2257 -help to work if no text available
2259 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2261 * arch/linux/Makefile.am: revert to previous version, so linux
2264 2003-04-03 Bradley Bell <btb@icculus.org>
2266 * main/endlevel.c: fixed exit model scheme yet again
2268 2003-04-02 Bradley Bell <btb@icculus.org>
2270 * misc/error.c: call Int3 on Assert
2272 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2275 * main/wall.c: don't die when trying to toggle nonexistent
2276 segment... vertigo level 10 is buggy!
2278 * main/gamemine.c: comments/formatting
2280 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2282 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2283 main/inferno.c: Allow use of 22K sound samples
2285 2003-03-29 Bradley Bell <btb@icculus.org>
2287 * arch/ogl/gr.c: default to bitmapped reticle
2289 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2290 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2293 * arch/sdl/joy.c: fixed text seen for hats in control config
2296 2003-03-28 Bradley Bell <btb@icculus.org>
2298 * main/bm.c: heh, model nums in vertigo are hardcoded,
2299 N_D2_POLYGON_MODELS can't change
2301 * configure.ac, include/d1x.xpm, include/descent.xpm,
2302 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2305 2003-03-27 Bradley Bell <btb@icculus.org>
2307 * main/text.h: fixed text references for hat directions
2309 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2311 2003-03-26 Bradley Bell <btb@icculus.org>
2313 * main/playsave.c: make d2x keys backward compatible
2315 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2317 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2320 2003-03-26 Bradley Bell <btb@icculus.org>
2322 * main/piggy.c: fix crash when d1 data not present
2324 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2325 read/write from plr file
2327 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2328 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2329 added escort.h header
2331 2003-03-25 Bradley Bell <btb@icculus.org>
2333 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2334 D1_PIGFILE ("descent.pig") macro
2336 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2337 models from d1 pig file
2339 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2340 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2341 really) from d1 pig file
2343 2003-03-23 Bradley Bell <btb@icculus.org>
2345 * main/bm.c: stop extra robots from overwriting exit models
2347 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2348 texture list doesn't get full
2350 * main/bm.c: fix mem leak when reading extra robots
2352 2003-03-21 Bradley Bell <btb@icculus.org>
2354 * main/menu.c: Added option to set movie resolution (mostly works)
2356 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2358 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2359 replacement functions to piggy.c
2361 * main/gameseq.c: attempt to support mac d1 descent.pig
2363 * main/bm.c: fix mem leak
2365 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2366 files, both d1 and d2 oem briefing where showed
2368 * main/inferno.c, main/movie.c: Change the default movie
2369 resolution to "high", implement the option -lowresmovies
2371 2003-03-20 Bradley Bell <btb@icculus.org>
2373 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2375 * main/piggy.c: comments
2377 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2379 * main/gameseq.c: delete duplicate function
2381 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2383 2003-03-19 Bradley Bell <btb@icculus.org>
2385 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2386 (cddb discid) support
2388 * arch/sdl/digi.c, main/kludge.c: implemented
2389 digi_link_sound_to_object3 for looping sounds, other looping stuff
2391 * arch/sdl/gr.c: removing dependencies on stuff in main/
2393 * arch/linux/Makefile.am, arch/linux/init.c,
2394 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2395 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2396 other header cleanups
2398 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2400 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2402 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2403 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2404 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2405 load d1 textures for d1 levels
2407 2003-03-19 Bradley Bell <btb@icculus.org>
2409 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2410 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2411 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2412 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2415 * README: added some OS X info
2417 2003-03-17 Bradley Bell <btb@icculus.org>
2419 * main/newdemo.c: simplify DEMO_FILENAME macro
2421 * main/console.c, main/game.c: enable experimental console support
2423 * main/gamerend.c: fixed location of fps meter in multi
2425 2003-03-16 Bradley Bell <btb@icculus.org>
2427 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2428 also look in shared data dir for demos
2430 * main/newdemo.c, main/newdemo.h: comments/formatting
2432 2003-03-15 Christopher Thielen <chris@luethy.net>
2434 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2435 thinking d2 cd is always present
2437 2003-03-15 Bradley Bell <btb@icculus.org>
2439 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2442 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2445 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2446 gr_init. don't really know why this works, though
2448 2003-03-14 Bradley Bell <btb@icculus.org>
2450 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2452 * unused/bios/rbaudio.h: removed duplicate file
2454 2003-03-14 Christopher Thielen <chris@luethy.net>
2456 * arch/sdl/rbaudio.c: stop cd audio when exiting
2458 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2460 * main/gamecntl.c: add comments to the "only matt knows" cheats
2462 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2464 * main/gamemine.c: formatting, better texture conversion for d1
2467 2003-03-14 Bradley Bell <btb@icculus.org>
2469 * main/piggy.c: must swap all mac version pigfiles
2471 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2472 main/multi.c: formatting, minor cleanups
2474 * 2d/rle.c: need to swap line_size on bigendian machines
2476 * main/mission.c, main/mission.h: detect mac full version hogfile
2478 2003-03-13 Bradley Bell <btb@icculus.org>
2480 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2481 added joy/mouse sensitivity slider, increased range to 16, and
2484 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2487 * arch/linux/Makefile.am: removed extra backslash
2489 * TODO, installation.txt: updated some documentation
2491 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2492 menu, with maxfps option
2494 2003-03-12 Bradley Bell <btb@icculus.org>
2496 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2498 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2499 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2500 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2501 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2502 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2503 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2504 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2505 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2506 arch/linux/include/music.h, arch/linux/include/serial.h,
2507 arch/linux/include/ukali.h: formatting
2509 2003-03-11 Chris Arena <ccarena@cox.net>
2511 * main/menu.c: fixed brightness slider
2513 2003-03-01 Bradley Bell <btb@icculus.org>
2515 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2516 robots and animated bitmaps work, but colors are messed up
2518 2003-02-28 Bradley Bell <btb@icculus.org>
2520 * main/player.h: whitespace
2522 * main/automap.c, main/cntrlcen.c, main/collide.c,
2523 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2524 descent.hog is present, d1 becomes mission 0)
2526 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2527 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2528 arch/win32/winnet.c: MinGW compiles with network enabled again,
2529 but still doesn't work
2533 2003-02-28 Bradley Bell <btb@icculus.org>
2535 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2536 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2537 many opengl glitches
2539 2003-02-27 Bradley Bell <btb@icculus.org>
2541 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2542 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2543 main/network.c, main/network.h: noted that hoard.ham is only needed
2544 for multiplayer HOARD games, and should not be equated with
2545 "vertigo". put HoardEquipped() back in network.c.
2547 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2548 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2549 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2550 use timer_delay instead of d_delay
2552 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2554 * main/render.c: added replacement qsort for solaris
2556 2003-02-26 Bradley Bell <btb@icculus.org>
2558 * main/gamemine.c: texture conversion for d1 shareware
2560 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2562 * main/gamemine.c: better texture conversion for d1 levels
2564 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2566 * main/kconfig.c: fix joystick support under MinGW
2568 2003-02-26 Bradley Bell <btb@icculus.org>
2570 * main/playsave.c: fix swapping glitch
2572 * configure.ac, readme.txt: clean stuff up, getting ready for
2575 * main/titles.c: begin support for rendering spinning robots in
2578 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2581 * main/gamemine.c: load d1 shareware levels!
2583 2003-02-25 Bradley Bell <btb@icculus.org>
2587 * autogen.sh: add warning about old auto* versions, use
2590 2003-02-24 Bradley Bell <btb@icculus.org>
2592 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2593 briefings mostly working
2595 * main/movie.c, main/titles.c: fixed some more briefing glitches
2597 2003-02-23 Bradley Bell <btb@icculus.org>
2599 * main/movie.c: fixed crash when using shareware data files
2602 * arch/sdl/digi.c: fix crash on non-existent sounds
2603 (i.e. shareware data)
2605 2003-02-22 Bradley Bell <btb@icculus.org>
2607 * main/titles.c: fixed fullscreen toggle in briefings
2609 2003-02-21 Bradley Bell <btb@icculus.org>
2611 * configure.ac: check for mingw when enabling nasm
2613 * main/playsave.c: enable loading player files of either byte
2616 2003-02-20 Bradley Bell <btb@icculus.org>
2618 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2620 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2621 #343, not "rest of solution to bug #344"
2623 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2626 * main/kludge.c: partial solution to bug #344
2628 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2630 * compilerdefs.txt: added linux/mips info
2632 * ChangeLog: clean up changelog
2634 2003-02-19 Bradley Bell <btb@icculus.org>
2636 * libmve/mveplay.c: os x needs nanosleep prototype.
2638 2003-02-18 Bradley Bell <btb@icculus.org>
2640 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2642 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2643 to disable/enable audio
2645 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2647 * main/: movie.h, titles.c: make sure movie's palette is set before
2648 writing briefing text. Fixes bug #359
2650 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2653 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2654 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2657 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2660 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2661 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2662 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2665 * include/libmve.h: blah
2667 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2669 * main/render.c: 2nd attempt to fix solaris qsort bug
2671 2003-02-18 Bradley Bell <btb@icculus.org>
2673 * configure.ac, include/pstypes.h: put alignment detection in
2676 2003-02-17 Bradley Bell <btb@icculus.org>
2678 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2679 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2680 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2681 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2682 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2683 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2684 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2685 moved mve stuff to separate subdir
2687 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2688 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2689 mve code. Fixes (at least) bugs #41, #348, and #350.
2691 2003-02-14 Bradley Bell <btb@icculus.org>
2693 * main/Makefile.am: no more Makefile.mveplay. again
2695 * main/mveplay.c: typo
2697 2003-02-13 Bradley Bell <btb@icculus.org>
2699 * utilities/mvlextract.c: uint -> unsigned int
2701 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2702 standalone mveplayer, win32 support
2704 * main/movie.c: random bugfixes, win32 support
2706 * arch/sdl/Makefile.am: formatting
2708 * configure.ac: disable networking on mac/win for now
2710 * main/newmenu.c: comments
2712 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2714 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2715 redundant swap functions.
2717 2003-02-13 Bradley Bell <btb@icculus.org>
2719 * ChangeLog: update changelog
2721 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2723 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2724 polymodel alignment issues.
2726 2003-02-13 Bradley Bell <btb@icculus.org>
2728 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2729 fix various little bugs
2731 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2732 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2734 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2737 * README.utils: new file
2739 * main/: mve_main.c, mveplay.c: more movie fixes
2741 * README: updated README
2743 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2745 2003-02-12 Bradley Bell <btb@icculus.org>
2747 * utilities/mvlextract.c: bigendian mvl support
2749 * main/mveplay.c: formatting, stuff
2751 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2752 truecolor mve support, standalone mveplayer
2754 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2755 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2756 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2757 standalone mveplayer
2759 2003-01-22 Bradley Bell <btb@icculus.org>
2761 * include/: interp.h, interp.h: restore prototype for
2762 swap_polygon_model_data
2764 2003-01-21 Bradley Bell <btb@icculus.org>
2766 * main/piggy.c: use memcpy to avoid alignment problem
2768 * compilerdefs.txt: updated some defs, added sunos/sparc
2770 2003-01-15 Bradley Bell <btb@icculus.org>
2772 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2774 * main/gamemine.c: attempting to support d1 shareware
2776 * compilerdefs.txt: update defs
2778 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2780 * main/mveplay.c: fix several bugs, comments, formatting.
2782 2003-01-15 Bradley Bell <btb@icculus.org>
2784 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2785 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2786 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2787 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2790 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2791 formatting, comments
2793 2003-01-11 Bradley Bell <btb@icculus.org>
2795 * main/: mission.c, mission.h: attempt to support d1 for mac
2798 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2800 * main/object.h: foo
2802 2003-01-09 Bradley Bell <btb@icculus.org>
2804 * main/movie.c: use ifdef around gr_toggle_fullscreen
2806 2003-01-07 Bradley Bell <btb@icculus.org>
2808 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2809 main/mission.h: don't need .msn file for descent.hog anymore
2813 2003-01-06 Bradley Bell <btb@icculus.org>
2815 * main/mission.h, main/mission.c: comments
2817 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2820 2003-01-03 Bradley Bell <btb@icculus.org>
2822 * utilities/: txb2txt.c, txt2txb.c: remove old files
2824 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2826 * main/polyobj.c: attempt to make read_model_file
2829 * main/menu.c: move vertigo text
2831 2003-01-02 Bradley Bell <btb@icculus.org>
2833 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2834 main/polyobj.h: cleanup alignment changes
2836 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2837 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2838 main/object.h: fix alignment issues on sparc
2840 * cvshowto.txt: update cvs info
2844 * 2d/rle.c: make rle_swap handle RLE_BIG
2846 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2848 * main/render.c: workaround solaris qsort bug
2850 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2852 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2853 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2855 * arch/linux/Makefile.am: enabled linux joystick, kali
2857 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2858 arch/sdl/event.c: enabled linux joystick
2860 2002-12-31 Bradley Bell <btb@icculus.org>
2862 * main/gamemine.c: simplified warning msg
2864 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2866 * main/render.h: fix compiler warning
2868 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2870 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2872 2002-12-24 Bradley Bell <btb@icculus.org>
2874 * main/mission.c: fixes an infinite loop which was caused by d2x
2875 thinking d2demo was a descent 1 mission
2877 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2879 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2881 2002-12-24 Bradley Bell <btb@icculus.org>
2883 * main/render.c: comments
2885 2002-10-30 Bradley Bell <btb@icculus.org>
2887 * main/inferno.c: add help for -hogdir option
2889 * main/inferno.c: added -hogdir option
2891 2002-10-28 Bradley Bell <btb@icculus.org>
2893 * main/: inferno.c, menu.c: enabled Vertigo displays
2895 * include/3d.h: typo
2897 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2899 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2900 main/netmisc.c, main/network.c: simplify and eliminate redundant
2903 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2905 * maths/fixc.c: fix infinite loop in quad_sqrt.
2907 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2908 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2910 2002-10-12 Bradley Bell <btb@icculus.org>
2912 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2914 2002-10-11 Bradley Bell <btb@icculus.org>
2916 * main/hud.c: make hud_message work correctly
2918 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2921 * main/network.c: formatting, small fixes
2923 2002-10-10 Bradley Bell <btb@icculus.org>
2925 * main/netmisc.h: no swap_object for little-endian
2927 * main/: netmisc.h, network.c: use macros to simplify network
2930 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2933 * main/inferno.c: enable loading screen for mac shareware with
2936 * main/netmisc.c: whitespace
2938 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2941 * main/hud.c: whitespace
2943 * configure.ac: remove shareware build, add macdata build
2945 * main/songs.c: whitespace
2947 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2948 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2951 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2954 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2956 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2957 comments, formatting, etc.
2959 * iff/iff.c: fix bigendian iff loading.
2961 2002-10-03 Bradley Bell <btb@icculus.org>
2963 * utilities/txb2tex.c: typo
2965 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2966 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2969 * arch/sdl/mouse.c: whitespace
2971 2002-09-19 Bradley Bell <btb@icculus.org>
2973 * main/kconfig.c: fix a oops, add old logs
2975 * main/kconfig.c: support for >3 mouse buttons
2977 2002-09-18 Bradley Bell <btb@icculus.org>
2979 * include/gr.h: fix palette swap define
2981 2002-09-14 Bradley Bell <btb@icculus.org>
2983 * main/titles.c: load hires briefing screen if lores doesn't exist
2984 (i.e. vertigo) and MenuHires=0
2986 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2988 * main/: multi.h, network.h: pack some structures for ipx
2991 2002-09-14 Bradley Bell <btb@icculus.org>
2993 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2994 and load_endlevel_data() to expect newline-terminated strings, fix
2995 load_game_data to read null-terminated string for
2998 2002-09-07 Bradley Bell <btb@icculus.org>
3000 * main/newmenu.c: added error message
3002 * main/menu.h: enable -nohires with mac shareware
3004 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
3006 * 2d/font.c: enable 0/255 palette swap for fonts
3008 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
3011 * 2d/2dsline.c: fix ogl blooper
3013 2002-09-05 Bradley Bell <btb@icculus.org>
3015 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
3018 * include/strutil.h: need string.h for strcasecmp
3020 * include/rle.h: okay, maybe it needs to be this way
3022 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
3024 * 2d/scalec.c: more stuff from d2src
3026 * 2d/rle.c: more stuff from d2src, formatting
3028 * 2d/font.c: useless cruft
3030 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
3032 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
3035 2002-09-04 Bradley Bell <btb@icculus.org>
3037 * include/grdef.h: fix compiler warnings
3039 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
3041 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
3044 * main/game.c: we want the mac ibitblt for everything but dos and
3047 * main/texmerge.c: these routines are in tmerge.c
3049 * main/credits.c: enable credits for mac and oem data
3051 * main/bm.c: use either exit.ham or exit.pofs
3053 * include/ibitblt.h: enable some more code from d2src
3055 * include/gr.h: enable mac ubitblt_double
3057 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
3059 * include/grdef.h: moved some inline asm from linear.h
3061 * 2d/ibitblt.c: brought in line with original d2 version
3063 * 2d/bitblt.c: reverted to original d2 version of this file, then
3064 added d1x enhancements
3066 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
3068 * 2d/linear.h: moved these back to their original locations
3071 * main/mveplay.c: close some memory holes, speed up palette loading
3073 * main/movie.c: added fullscreen toggle while playing movies
3075 * main/inferno.c: comment out -superhires help text (always on)
3077 * include/timer.h: added approx_fsec_to_usec macro
3079 * arch/sdl/joy.c: fix compiler warning
3081 2002-09-01 Bradley Bell <btb@icculus.org>
3083 * main/network.c: oops
3085 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
3087 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
3088 timer_get_fixed_seconds
3092 2002-08-31 Bradley Bell <btb@icculus.org>
3094 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
3097 * main/multi.h: network endian stuff
3099 * 2d/font.c, include/gr.h: fast file i/o for font headers
3101 * arch/win32/arch_ip.cpp: unused file
3103 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
3104 bigendian networking fixes
3106 * main/menu.c: make net menu more accurate, also make superhires
3109 * include/pstypes.h: better to have __pack__ all the time, I think.
3110 needed for networking, e.g.
3112 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
3115 * arch/win32/Makefile.am: unused file
3119 2002-08-30 Bradley Bell <btb@icculus.org>
3121 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
3123 * main/: newmenu.h, titles.c: formatting
3125 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
3126 main/multi.h: networking works, finally
3128 * TODO: added TODO file
3130 * arch/linux/arch_ip.cpp: unused fine
3132 * README: network sorta working
3134 * main/: Makefile.am, multi.c, network.c, network.h: more
3137 * main/menu.c: load builtin mission correctly
3139 * main/inferno.c: documentation
3141 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
3144 * main/Makefile.mveplay: don't need no more
3146 2002-08-29 Bradley Bell <btb@icculus.org>
3148 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
3149 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
3150 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
3153 * include/ipx_drv.h: more network fixing
3155 * arch/linux/include/ipx_drv.h: more network fixing
3157 * include/ipx.h: formatting
3159 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
3161 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
3162 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
3163 main/inferno.c: fixed networking fuck-up?
3165 * Makefile.am: moved mingw info to README
3167 * README, mingw32.txt: moved mingw info to README
3169 2002-08-27 Bradley Bell <btb@icculus.org>
3171 * utilities/mvlextract.c: allow specifying file to extract
3173 * utilities/: tex2txb.c, txb2tex.c: use default extension to
3176 * utilities/hogextract.c: allow specifying file to extract
3178 * main/mission.c: Have to get mission_num _after_ promoting...
3180 * main/: gameseq.c, titles.c: beginning d1 briefing support
3182 * descent.msn: beginning d1 briefing support
3184 * main/: titles.c, titles.h: d1-style mission briefings
3186 * main/piggy.h: whitespace
3188 * main/movie.c: beginning robot movie support, fall back on lo/hi
3189 res if hi/lo not available
3191 * main/mission.c: added Builtin_mission_num for builtin mission,
3192 D1Hogdir, d1-style mission briefings
3194 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3197 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3198 (for d1 missions that need d1 data)
3200 * 2d/ibitblt.c: whitespace
3202 2002-08-26 Bradley Bell <btb@icculus.org>
3204 * utilities/mvlcreate.c: oops
3206 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3209 * utilities/hogextract.c: added [v]iew option
3211 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3213 * main/titles.c: fix writable string, disable DumbAdjust thing
3215 * main/polyobj.h: whitespace
3217 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3220 * main/movie.c: read movies from AltHogDir, other fixes
3222 * main/: mission.c, mission.h: fix bug w/mission filename
3224 * main/gameseq.c: comments
3226 * main/digi.h: whitespace n stuff
3228 * include/mve_audio.h: added audio flag macros
3230 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3235 2002-08-23 Bradley Bell <btb@icculus.org>
3237 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3240 * Makefile.am: remove d2demo.mn2
3242 * cfile/cfile.c, include/cfile.h: add cfile_size function
3244 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3245 eliminate need for .mn2 files for oem and demo
3247 2002-08-22 Bradley Bell <btb@icculus.org>
3249 * main/bm.c: fix for vertigo
3251 * main/menu.h: make OEM menu pcx available
3253 * 2d/rle.c: merge with original d2 file
3255 * Makefile.am, configure.ac: let mission files get installed by
3258 2002-08-17 Bradley Bell <btb@icculus.org>
3260 * configure.ac: make FAST_FILE_IO the default on little-endian
3263 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3265 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3268 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3270 * main/: game.c, menu.c, mission.c: promote builtin missions.
3272 2002-08-15 Bradley Bell <btb@icculus.org>
3274 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3275 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3277 * utilities/.cvsignore: added cvsignore
3279 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3282 * main/piggy.c: mac data file loading
3284 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3285 transparency and swap 0/255 correctly for mac data files
3287 2002-08-13 Bradley Bell <btb@icculus.org>
3289 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3290 to utilities to avoid conflict with c++ std lib <utility>
3292 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3293 txt2txb.c: moved utility to utilities to avoid conflict with c++
3296 * Makefile.am, configure.ac: add utilities
3298 2002-08-09 Bradley Bell <btb@icculus.org>
3300 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3303 2002-08-08 Bradley Bell <btb@icculus.org>
3305 * main/inferno.c: comments
3307 * main/: newmenu.c, songs.c: mac demo datafile support
3309 * installation.txt: update
3311 * main/gamesave.c: use lowercase for consistency
3313 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3314 models for other than d2demo
3316 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3318 * main/gamemine.c: formatting, better d1 texture conversion
3320 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3321 main/mission.h: recognize .msn mission files.
3323 2002-08-07 Bradley Bell <btb@icculus.org>
3325 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3326 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3327 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3328 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3329 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3330 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3333 2002-08-06 Bradley Bell <btb@icculus.org>
3335 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3337 * main/Makefile.am: formatting
3339 * 2d/font.c: make gr_remap_font just reload the whole thing
3341 * configure.ac: formatting
3343 * Makefile.am: added d2demo.mn2
3345 * d2demo.mn2: mission file for shareware
3347 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3348 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3350 * main/sounds.h: shareware stuff, whitespace
3352 * main/: polyobj.c, polyobj.h: more fast i/o macros
3354 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3357 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3358 endlevel stuff to non-shareware, allow movies/endlevel for
3361 * main/cntrlcen.c: typo
3363 * main/bm.h: use global Piggy_hamfile_version
3365 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3366 macros, use global Piggy_hamfile_version
3368 * main/Makefile.am: terrain and movie stuff always used now
3370 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3373 * main/: gamemine.c, gamesave.c: load DMB levels
3375 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3376 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3378 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3380 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3382 2002-08-04 Bradley Bell <btb@icculus.org>
3384 * main/inferno.c: shareware stuff, formatting
3386 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3388 * arch/sdl/gr.c: don't need to set mode in gr_init
3390 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3392 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3395 * Makefile.am, descent.mn2: added mission file for descent 1
3397 2002-08-02 Bradley Bell <btb@icculus.org>
3399 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3400 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3401 main/piggy.h, misc/error.c: junk
3403 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3404 render.h, scores.c, scores.h, terrain.c: shareware stuff
3406 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3407 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3408 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3409 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3410 main/weapon.c, main/weapon.h: fast i/o macros
3412 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3414 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3415 main/gamemine.h, main/gamesave.c: load d1 levels
3417 2002-07-30 Bradley Bell <btb@icculus.org>
3419 * configure.ac: oops
3421 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3424 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3425 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3426 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3427 main/piggy.c, main/titles.c: support shareware datafiles!
3429 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3430 piggy.c: SHAREWARE fixes
3432 2002-07-29 Bradley Bell <btb@icculus.org>
3434 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3435 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3436 misc/fileutil.c: Portability - OS X support
3438 2002-07-27 Bradley Bell <btb@icculus.org>
3440 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3441 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3442 segment.h: portability
3444 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3445 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3446 main/wall.h: portabilization
3448 * 2d/font.c, include/gr.h: portability
3450 2002-07-26 Bradley Bell <btb@icculus.org>
3452 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3454 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3456 * main/player.c: foo
3458 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3460 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3461 misc/fileutil.h: portable file i/o utils
3463 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3464 writable string anymore... / formatting
3466 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3467 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3468 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3469 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3470 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3471 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3472 portable-izing file loading routines
3474 2002-07-24 Bradley Bell <btb@icculus.org>
3476 * main/mveplay.c: correctly play files with 16bit uncompressed
3477 audio, mem checking, etc
3479 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3482 2002-07-23 Bradley Bell <btb@icculus.org>
3484 * misc/Makefile.am: unused file
3486 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3487 main/sounds.h: remove experimental nmovie stuff
3489 * main/movie.c: add some debugging output
3491 2002-07-22 Bradley Bell <btb@icculus.org>
3493 * main/: console.c, state.c: simplified header
3495 * main/movie.c: enable mveplay audio
3497 * main/old/movie.c: moved to main/
3499 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3500 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3501 main/mvelib.c, main/mveplay.c: initial movie support
3503 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3504 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3505 include/ogl_init.h, include/pstypes.h, main/console.c,
3506 main/state.c, mem/mem.c: OS X stuff
3508 * configure.ac: OS X and movie stuff
3510 2002-07-19 Bradley Bell <btb@icculus.org>
3512 * compilerdefs.txt: OSX defs
3514 2002-07-18 Bradley Bell <btb@icculus.org>
3516 * main/inferno.c: use simpler rcs tags
3518 * autogen.sh: keep Changelog in cvs (and use --accum)
3520 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3521 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3522 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3523 main/songs.c: changed cdrom->rbaudio
3525 * include/rbaudio.h: moved to /include
3527 2002-07-17 Bradley Bell <btb@icculus.org>
3529 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3530 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3531 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3532 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3533 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3534 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3535 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3536 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3537 3d/setup.c: use simpler rcs tags
3542 2002-07-17 Bradley Bell <btb@icculus.org>
3544 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3546 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3548 * debian/rules: don't need readme's
3550 * debian/rules: move d1x license to COPYING, license clarifications
3552 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3553 license to COPYING, license clarifications
3555 * debian/rules: fix debian docs
3557 * debian/rules: fix debian manpages
3559 * debian/d2x-sdl.menu: fix debian menu
3561 * debian/rules: link to undocumented man page for debs
3563 * Makefile.am, configure.ac, debian/control, debian/copyright,
3564 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3565 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3566 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3569 2002-07-16 Bradley Bell <btb@icculus.org>
3571 * debian/: rules, changelog.in: deb stuff
3573 * configure.ac: cleaner nasm detection
3575 * debian/: changelog.in, control, rules: deb stuff
3577 * README, installation.txt: typos, stuff
3579 * configure.ac: better #defines
3581 * configure.ac: whitespace
3583 * configure.ac: better documentation
3585 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3586 SDL_JOYSTICK not needed
3588 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3590 * configure.ac: need higher SDL for joystick
3592 * debian/: control, rules: deb stuff
3594 * arch/sdl/joy.c: old junk
3596 * Makefile.am, configure.ac: automake updates
3598 * main/: inferno.c, text.c: don't use althogdir on non-unix
3600 * configure.ac: more autoconf updates
3602 * misc/strutil.c: better strrev
3604 * main/inferno.c: need limits.h on mingw also
3606 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3609 2002-04-19 Bradley Bell <btb@icculus.org>
3611 * main/network.c: let hoard.ham be a cfile
3613 * main/text.c: better error message when hog not found
3617 2002-03-23 Bradley Bell <btb@icculus.org>
3619 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3620 arch/sdl/Makefile.am: Use SDL joystick automatically
3622 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3624 2002-03-05 Bradley Bell <btb@icculus.org>
3626 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3629 2002-02-23 Bradley Bell <btb@icculus.org>
3631 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3633 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3634 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3635 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3636 main/editor/Makefile.am: moved includes to include
3638 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3640 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3641 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3642 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3645 * main/game.c: disabled cockpit for OGL, formatting
3647 * 2d/ibitblt.c: formatting
3649 2002-02-16 Bradley Bell <btb@icculus.org>
3651 * include/oldsdl.h: check for older macros
3653 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3654 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3655 allow older sdl versions
3657 2002-02-15 Bradley Bell <btb@icculus.org>
3659 * main/: automap.c, automap.h, inferno.c: automap resolution now
3662 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3664 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3665 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3666 win32/include/key_arch.h: never mind - that would be pointless
3668 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3669 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3670 win32/include/key_arch.h: copied files from d1x
3672 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3673 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3675 * main/multipow.c: need conf.h
3677 * arch/win32/Makefile.am: new file
3679 * include/pstypes.h: added u_int16_t (needed in base_ip)
3681 * arch/win32/arch_ip.cpp: copied from d1x
3683 2002-02-14 Bradley Bell <btb@icculus.org>
3685 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3687 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3688 main/netlist.c: Added hotkeys to toggle fullscreen mode
3690 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3691 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3693 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3694 reorder.h: Lotsa networking stuff from d1x
3696 2002-02-13 Bradley Bell <btb@icculus.org>
3698 * include/gr.h, main/game.c: Fullscreen toggle stuff
3700 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3703 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3704 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3707 2002-02-11 Bradley Bell <btb@icculus.org>
3709 * main/bm.c: use portable loader if bigendian
3711 * include/pstypes.h: don't define bool for c++
3713 * include/cfile.h: extern AltHogDir stuff
3715 * include/byteswap.h: use WORDS_BIGENDIAN
3717 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3719 * main/vers_id.h: added D2X_IVER
3721 * misc/args.c: don't use d1x.ini
3723 * Makefile.am: rpm stuff
3725 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3728 2002-02-09 Bradley Bell <btb@icculus.org>
3730 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3732 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3734 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3737 2002-02-06 Bradley Bell <btb@icculus.org>
3739 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3740 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3741 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3743 * debian/: changelog.in, control, copyright, d2x-gl.files,
3744 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3748 2002-02-02 Bradley Bell <btb@icculus.org>
3750 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3752 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3753 Enabled RELEASE option
3755 2002-01-31 Bradley Bell <btb@icculus.org>
3757 * Makefile.am, configure.ac: specify prerequisite versions of
3758 autoconf and automake
3760 2002-01-29 Bradley Bell <btb@icculus.org>
3762 * main/mission.c: RCS header added
3764 * main/inferno.c: update copyright date
3766 * main/mission.c: allow missions to be in AltHogDir
3768 * configure.ac: Display results of configure
3770 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3773 2002-01-28 Bradley Bell <btb@icculus.org>
3775 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3776 Data files now go in DATADIR/games/d2x, user files now go in
3779 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3781 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3782 files now go in ~/.d2x
3784 2002-01-24 Bradley Bell <btb@icculus.org>
3786 * configure.ac: fix nasm not found error message
3788 2002-01-18 Bradley Bell <btb@icculus.org>
3790 * configure.in: getting rid of old configure.in
3792 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3793 main/movie.c: Movie playing kludgey stuff
3795 * misc/args.c: formatting
3797 * main/inferno.c: allow -h for help
3799 * include/error.h: don't die on int3, unless -debug given
3801 * mingw32.txt: more stuff
3803 2001-12-29 Bradley Bell <btb@icculus.org>
3805 * Makefile.am: Got rid of thinking.txt
3807 * main/inferno.c: document -nomovies option
3809 2001-12-28 Bradley Bell <btb@icculus.org>
3811 * main/titles.c: formatting, put some code into place for rendering
3812 of robots during briefings
3814 2001-12-27 Bradley Bell <btb@icculus.org>
3818 2001-12-23 Craig Hadady <chadady@iglou.com>
3820 * 2d/rle.c: fixed bug in dummy array.
3822 2001-12-03 Bradley Bell <btb@icculus.org>
3824 * arch/sdl/init.c: fix formatting
3826 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3827 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3828 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3829 and sdl joystick stuff
3831 2001-11-30 Bradley Bell <btb@icculus.org>
3833 * thinking.txt: not needed
3835 2001-11-27 Bradley Bell <btb@icculus.org>
3837 * cygconf, mingw32.txt: use sdl from source on cygwin
3839 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3840 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3841 SDL_CFLAGS to CFLAGS
3843 2001-11-27 Bradley Bell <btb@icculus.org>
3847 2001-11-14 Bradley Bell <btb@icculus.org>
3849 * texmap/scanline.c: use optimization flags as texmap default
3851 * NEWS: mouse wheel, etc
3853 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3854 wheel to emulate 3rd axis
3856 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3858 * include/error.h: kludge to ungrab mouse when we hit an int3
3860 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3861 __ENV_MSDOS__ to __MSDOS__
3863 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3866 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3869 * arch/sdl/digi.c: implemented digi_set_volume
3871 * include/grdef.h, main/config.c, misc/d_io.c: change
3872 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3874 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3875 main/piggy.c: use MAKE_SIG
3877 * installation.txt: update
3879 * configure.ac: new file
3881 * arch/sdl/joydefs.c: #include pstypes.h
3883 * arch/sdl/init.c: SDL joystick stuff
3885 * acconfig.h: adjust MINGW defines
3887 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3888 controls menu now works
3890 2001-11-13 Bradley Bell <btb@icculus.org>
3892 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3895 * Makefile.am: New file
3897 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3900 * compilerdefs.txt: New file
3902 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3904 2001-11-12 Bradley Bell <btb@icculus.org>
3906 * main/playsave.c: load player files regardless of byte order of
3909 2001-11-11 Bradley Bell <btb@icculus.org>
3911 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3914 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3916 * NEWS: GL savegame thumbnails
3918 * acconfig.h, configure.in: make option for NMOVIES, default to off
3920 2001-11-09 Bradley Bell <btb@icculus.org>
3922 * main/state.c: Enabled savegame thumbnails under OpenGL
3924 * unused/pa_null/pa_enabl.h: remove duplicate header
3926 * misc/args.c: use d2x.ini for option file
3928 * mem/mem.c: Move mem_realloc inside the ifdef
3930 * main/menu.c: fix 640x400 menu text
3932 * main/inferno.c: added documentation
3934 * main/endlevel.c: fix warnings
3936 * arch/ogl/gr.c: Get rid of gl spew
3938 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3940 * acconfig.h: Define __SDL__ for mingw
3942 2001-11-08 Bradley Bell <btb@icculus.org>
3944 * 2d/font.c: free OGL font data when rereading
3946 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3947 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3948 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3949 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3950 main/weapon.h: Enabled shareware build, endlevel flythrough
3953 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3954 of use for shareware build
3956 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3959 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3961 2001-11-05 Bradley Bell <btb@icculus.org>
3963 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3966 * include/3d.h: Add comment
3968 2001-11-04 Bradley Bell <btb@icculus.org>
3970 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3973 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3976 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3978 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3979 main/hudmsg.h: Enable d1x-style hud_message
3981 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3983 * 2d/font.c: re-init ogl fonts after remapping colors.
3985 2001-11-02 Bradley Bell <btb@icculus.org>
3987 * misc/Makefile.am: remove byteswap.h (duplicate header)
3989 * 2d/font.c: fixed gr_remap_font, minor stuff
3991 * configure.in: take out -O2 if doing debug build
3993 * main/bm.c: formatting
3995 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3997 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3998 macros, get rid of functions
4000 2001-11-01 Bradley Bell <btb@icculus.org>
4002 * misc/byteswap.h: removed duplicate header
4004 2001-10-31 Bradley Bell <btb@icculus.org>
4006 * NEWS, main/automap.c: automap works in opengl
4008 * NEWS, configure.in: Added news
4010 * main/newmenu.c: Must call set_screen_mode for menus when using GL
4012 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
4014 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
4015 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
4016 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
4018 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
4020 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
4022 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
4023 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
4025 2001-10-27 Bradley Bell <btb@icculus.org>
4027 * main/inferno.c: added some documentation
4029 2001-10-25 Bradley Bell <btb@icculus.org>
4031 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
4034 * Makefile.am, configure.in, arch/Makefile.am,
4035 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4036 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
4037 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
4038 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
4039 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
4040 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
4041 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
4042 it's ugly, but It'll be easier to sync with d1x.
4044 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
4045 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
4046 main/editor/Makefile.am: attempt at support for editor, makefile
4049 * misc/d_delay.c: formatting fix
4051 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
4052 tmappent.S, tmapppro.S: adding support for runtime selection of
4055 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
4056 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
4057 including multi.h and network.h, fix backslashes, fix compiler
4060 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
4061 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
4062 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
4063 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
4064 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
4065 including multi.h and network.h, fix backslashes
4067 * include/pstypes.h: added typedef for u_int64_t on mingw
4069 * include/3d.h: added prototype for g3_uninit_polygon_model
4071 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
4073 2001-10-24 Bradley Bell <btb@icculus.org>
4075 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
4076 arch subdirs, as in d1x.
4078 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
4079 earlier style until i understand automake 1.5 better. remove input
4082 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
4083 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
4084 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
4085 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
4086 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
4087 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
4088 Moved input stuff to arch subdirs, as in d1x.
4090 * NEWS, configure.in: blah blah
4092 2001-10-23 Bradley Bell <btb@icculus.org>
4094 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
4096 * texmap/tmapppro.S: no need for #include <conf.h> here
4098 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
4101 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
4102 file. RCS header added
4104 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
4105 #ifdef'ing out the whole file. RCS header added
4107 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
4108 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
4109 fixes. Now works with automake 1.5 and autoconf 2.52.
4110 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
4111 mingw (-grabmouse now works on win32).
4113 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
4114 These don't belong in cvs
4118 2001-10-20 Bradley Bell <btb@icculus.org>
4120 * 2d/font.c: Don't free unused variables...
4122 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
4125 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
4126 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
4127 main/Makefile.am: make dist more sensible
4129 * Makefile.am: Kludge for linking on mingw
4131 2001-10-19 Bradley Bell <btb@icculus.org>
4133 * Makefile.am, configure.in, arch/win32/Makefile.am,
4134 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
4136 * include/ipx_drv.h: Check for __MINGW32__
4138 * include/i86.h: Imported from d1x
4140 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
4142 * arch/dos/modex.asm: Fixed %include
4144 * main/console.c: RCS headers added
4146 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
4149 * Makefile.am, main/Makefile.am: Moved final link to top-level
4150 directory instead of main/
4152 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
4153 __ENV_LINUX__ to __linux__
4155 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
4156 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
4157 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
4158 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
4159 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
4160 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
4161 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
4162 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4163 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
4164 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
4167 * configure.in: add --enable-xploader, support arch/linux subdir,
4170 * main/inferno.c: conditionalize conf.h
4172 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
4174 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
4175 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
4176 misc/fileutil.h: Partial application of linux/alpha patch.
4178 2001-10-19 Bradley Bell <btb@icculus.org>
4180 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
4181 networking in line with d1x, moved some arch/linux_* stuff to
4184 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4185 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4186 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4187 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4190 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4191 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4192 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4193 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4194 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4195 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4196 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4197 linux/include/ukali.h: Brought linux networking in line with d1x,
4198 moved some arch/linux_* stuff to arch/linux/*
4200 * include/ipx_drv.h: Imported from d1x
4202 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4204 * main/ipx_drv.c: Imported from d1x
4206 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4207 main/network.h, main/Makefile.am: Trying to get network working on
4210 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4211 main/Makefile.am: build fixes
4213 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4214 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4215 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4216 starting to get net working.
4218 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4219 conditionalized min,max macros
4221 2001-10-18 Bradley Bell <btb@icculus.org>
4223 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4224 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4225 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4226 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4229 * 2d/2dsline.c: RCS headers added/changed
4231 * configure.in: fix NASMFLAGS bug
4233 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4236 2001-10-17 Bradley Bell <btb@icculus.org>
4238 * NEWS: Fixed the invulnerable robots bug!
4240 * main/collide.c: Fixed the invulnerable robots bug!
4242 2001-10-14 Bradley Bell <btb@icculus.org>
4244 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4247 2001-10-13 Bradley Bell <btb@icculus.org>
4249 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4250 arch/Makefile.am, arch/dos/Makefile.am,
4251 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4252 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4253 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4254 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4255 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4256 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4257 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4258 arch/win32/include/Makefile.am, iff/Makefile.am,
4259 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4260 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4261 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4262 unused/bios/Makefile.am, unused/lib/Makefile.am,
4263 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4264 unused/ui/Makefile.am, unused/vga/Makefile.am,
4265 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4266 automake stuff from "inert" subdirs. And there was much rejoicing.
4268 * Makefile.am, NEWS, configure.in: Stuff
4270 * ChangeLog: removing auto-generated file
4272 * cygconf: Added instructions for mingw32 build
4274 * Makefile.am: renamed INSTALL to installation.txt
4276 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4278 * mingw32.txt: Added instructions for mingw32 build
4280 * configure.in: Enable assembly under mingw32
4282 2001-10-12 Bradley Bell <btb@icculus.org>
4284 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4286 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4287 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4288 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4289 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4290 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4291 to __DJGPP__, since it's built-in.
4293 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4295 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4296 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4300 2001-10-12 Bradley Bell <btb@icculus.org>
4302 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4304 * Makefile.am: make sure cygconf gets archived
4306 * configure.in: Increment version number in preparation for release
4308 * configure.in: Fix detection of opengl
4310 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4311 cygconf, arch/Makefile.am, arch/include/joy.h,
4312 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4313 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4314 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4315 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4316 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4317 Vastly improved compilability.
4319 2001-10-11 Bradley Bell <btb@icculus.org>
4321 * Makefile.am: Added macros/sdl.m4
4323 * autogen.sh: Added macros/sdl.m4
4325 2001-10-09 Bradley Bell <btb@icculus.org>
4327 * main/vers_id.h: Added DESCENT_VERSION constant
4329 * main/inferno.c: Added command-line help.
4331 * include/ogl_init.h: opengl improvments (following d1x changes)
4333 2001-10-07 Bradley Bell <btb@icculus.org>
4335 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4336 arch/ogl/Makefile.am: Remove duplicate headers.
4338 2001-08-02 Thimo Neubauer <thimo@debian.org>
4340 * mem/mem.c: totally crippled the memory manager because it does
4341 not make sense for non-DOS-systems and it would have been too
4342 complicated to get it 64bit clean
4344 2001-06-19 Bradley Bell <btb@icculus.org>
4346 * cvshowto.txt: updated anonymous password
4348 2001-02-08 Bradley Bell <btb@icculus.org>
4350 * COPYING, license.txt: Added d1x license
4352 2001-02-01 Bradley Bell <btb@icculus.org>
4354 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4356 2001-01-31 Bradley Bell <btb@icculus.org>
4358 * configure.in, arch/include/mouse.h, include/pstypes.h,
4359 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4361 * main/polyobj.c: fix typo
4363 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4364 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4365 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4366 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4367 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4368 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4369 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4370 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4371 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4372 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4373 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4374 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4375 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4376 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4377 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4378 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4379 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4380 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4381 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4382 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4383 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4384 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4385 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4386 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4387 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4388 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4391 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4392 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4393 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4394 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4397 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4400 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4401 cross-compiling, and cygwin fixes
4403 2001-01-30 Bradley Bell <btb@icculus.org>
4405 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4406 include/pstypes.h, include/strutil.h, main/Makefile.am,
4407 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4408 needs --without-assembler and --without-network to compile
4410 2001-01-29 Bradley Bell <btb@icculus.org>
4412 * configure.in, main/Makefile.am: Fixes to build system
4414 * main/kconfig.c: fix for non-linux joysticks
4416 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4417 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4418 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4419 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4420 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4421 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4422 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4423 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4424 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4425 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4427 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4428 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4429 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4430 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4431 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4432 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4435 * arch/dos/include/joy.h, arch/dos/include/key.h,
4436 arch/dos/include/mouse.h: Unified input headers.
4438 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4440 2001-01-28 Bradley Bell <btb@icculus.org>
4442 * conf.h.in, configure.in, arch/Makefile.am,
4443 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4444 arch/include/key.h, main/Makefile.am: More header unification...
4446 * main/newdemo.c: Added <ctype.h>
4448 * arch/include/event.h, arch/include/joy.h: unified input headers.
4450 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4451 OpenGL now uses SDL-GL instead of gii
4453 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4455 2001-01-25 Bradley Bell <btb@icculus.org>
4457 * autogen.sh: use "set -e" so execution stops if something goes
4460 2001-01-24 Bradley Bell <btb@icculus.org>
4464 * Makefile.am: Add ChangeLog to dist
4468 2001-01-24 Bradley Bell <btb@icculus.org>
4470 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4472 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4473 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4476 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4477 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4478 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4479 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4480 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4481 arch/Makefile.am, arch/dos/Makefile.am,
4482 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4483 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4484 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4485 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4486 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4487 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4488 unused/Makefile.am, unused/bios/Makefile.am,
4489 unused/lib/Makefile.am, unused/novga/Makefile.am,
4490 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4491 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4492 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4493 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4494 make dist, VPATH builds, ...
4496 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4497 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4498 arch/dos/Makefile.in, arch/linux/Makefile.in,
4499 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4500 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4501 misc/Makefile.in, texmap/Makefile.in: cruft removal
4503 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4506 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4508 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4510 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4513 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4514 added -grabmouse option
4516 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4517 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4518 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4519 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4520 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4521 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4522 main/songs.c, misc/args.c: changed args_find to FindArg
4524 2001-01-22 Bradley Bell <btb@icculus.org>
4526 * configure, main/Makefile.am, main/Makefile.in: configuration
4529 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4530 fix compiler warnings w/opengl
4532 * include/console.h: ggi support
4534 * arch/linux_init.c: svgalib support
4536 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4537 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4538 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4539 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4540 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4541 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4544 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4546 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4547 main/render.c: fix warnings and enable NDEBUG *
4548 arch/svgalib_init.c: svgalib support
4550 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4552 * main/kconfig.c: joystick support
4554 2001-01-21 Bradley Bell <btb@icculus.org>
4556 * cvshowto.txt: new file, taken from d1x webpage
4558 * AUTHORS, README: Taking over as maintainer of d2x
4560 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4562 2001-01-20 Bradley Bell <btb@icculus.org>
4564 * configure, configure.in: Turned -Werror back off by default
4566 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4567 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4568 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4569 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4570 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4571 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4572 main/laser.c, main/multi.c, main/network.c, main/network.h,
4573 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4574 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4575 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4576 warnings, for non-OpenGL on linux, anyway...
4578 2001-01-19 Bradley Bell <btb@icculus.org>
4580 * copying: remove duplicate file
4582 * Import of d2x-0.0.9-pre1
4584 * Import of d2x-0.0.8