1 2004-06-01 Bradley Bell <btb@icculus.org>
3 * libmve/mve_main.c: cast malloc function pointer
5 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
6 target to XCode project
8 2004-05-31 Bradley Bell <btb@icculus.org>
10 * include/pstypes.h: fix accidental solaris breakage
12 * main/object.c: fix crash caused by death-cam code
14 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
15 XCode project simplifications, network enabled
17 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
18 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
20 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
23 * English.lproj/InfoPlist.strings, d2x-Info.plist,
24 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
25 d2x.xcode/project.pbxproj: added XCode project files
27 2004-05-22 Bradley Bell <btb@icculus.org>
29 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
32 * rpm/d2x.spec.in: Changed descriptions
34 2004-05-22 Matthew Mueller <donut@dakotacom.net>
36 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
39 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
41 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
42 the win32 code (d1x r1.8, key_arch.c r1.2)
44 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
45 use 32bpp screen mode by default, add option to use 16bpp (d1x
48 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
49 replacement texture paletted->rgb conversion alpha problem (d1x
52 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
53 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
54 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
57 * arch/ogl/gr.c, include/loadgl.h: fix win32
58 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
60 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
61 include/ogl_init.h, main/render.c: opengl hardware
62 super-transparency support using GL_NV_register_combiners (d1x
63 r1.38, r1.41, r1.6, r1.26, r1.7)
65 2004-05-22 Bradley Bell <btb@icculus.org>
67 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
70 2004-05-22 Matthew Mueller <donut@dakotacom.net>
72 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
73 include/ogl_init.h: use GL_RGB for non-transparent textures, and
74 fix fonts not having transparent flag set (wouldn't get paletted)
75 (d1x r1.15, r1.37, r1.40, r1.25)
77 * arch/ogl/ogl.c: don't try to use paletted textures with
78 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
80 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
81 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
84 * 2d/font.c: memset ogl font bitmap data since the copy function
85 leaves some (unused) parts uninitialized, which aggravates
88 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
89 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
92 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
93 screenshots if the entire thing wasn't written in one call to
96 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
97 info not being updated on win32 (d1x r1.11)
99 * arch/win32/digi.c: remove some redundancy by not needing to do
100 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
101 clean up some indenting of DS_release_slot calls. And make
102 DS_release_slot return 1 when a sound is already not playing, in
103 addition to when a sound was killed. (d1x r1.10)
105 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
106 linux version (d1x r1.5)
108 * main/kconfig.c: make next axis config key skip currently
109 allocated axes (d1x r1.11)
111 2004-05-22 David Cleaver <wraithx@morpheus.net>
113 * main/kconfig.c: joy configuration next axis key from WraithX
116 2004-05-22 Bradley Bell <btb@icculus.org>
118 * main/game.c, main/inferno.c: typo
120 2004-05-21 Matthew Mueller <donut@dakotacom.net>
122 * main/game.c, main/game.h, main/inferno.c: make rear view
123 leave_time variable with -rearviewleavetime argument (d1x r1.25,
126 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
128 * main/inferno.c: change -udp documentation to d2x behaviour
130 2004-05-21 Bradley Bell <btb@icculus.org>
132 * include/gr.h: added missing define for menu fullscreen toggle
134 2004-05-21 Matthew Mueller <donut@dakotacom.net>
136 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
137 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
139 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
141 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
142 arch/linux/include/joystick.h: patch from Steven Mueller for using
143 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
145 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
147 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
148 main/physics.c, main/render.c, main/wall.c: file-line for segfault
149 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
151 * arch/win32/digi.c: digisound fixes (d1x r1.7)
153 2004-05-21 Bradley Bell <btb@icculus.org>
155 * main/inferno.c: added -udp documentation from d1x
157 2004-05-20 Bradley Bell <btb@icculus.org>
159 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
161 2004-05-20 David Cleaver <wraithx@morpheus.net>
163 * main/controls.c, main/gamecntl.c, main/kconfig.c,
164 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
165 game.c r1.21, r1.6, r1.4, r1.3)
167 2004-05-20 Bradley Bell <btb@icculus.org>
169 * main/inferno.c: document -ihaveabrokenmouse
171 2004-05-20 Matthew Mueller <donut@dakotacom.net>
173 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
175 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
177 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
178 mouse driver problems (d1x r1.2, r1.2)
180 2004-05-20 Matthew Mueller <donut@dakotacom.net>
182 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
183 join list score crash (d1x r1.8)
185 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
187 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
188 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
191 2004-05-20 Bradley Bell <btb@icculus.org>
193 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
195 * main/inferno.c: integrated some niceautomap stuff from d1x
197 2004-05-20 Matthew Mueller <donut@dakotacom.net>
199 * arch/win32/joyhh.c: fixed the config bug where it'd always put
200 in some weird axis (d1x r1.3)
202 * arch/win32/init.c: set win32 icon to icon from resource file
205 * arch/win32/key.c: win32: fixed space key not working in messages
208 2004-05-20 Bradley Bell <btb@icculus.org>
210 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
213 2004-05-20 Matthew Mueller <donut@dakotacom.net>
215 * main/inferno.c: document -gl_refresh (d1x r1.20)
217 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
218 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
221 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
222 change the arg type for (d1x r1.5)
224 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
226 * arch/win32/digi.c: altsounds (d1x r1.6)
228 2004-05-20 Matthew Mueller <donut@dakotacom.net>
230 * arch/win32/digi.c: fixed a major memory leak and removed a bit
231 of redundancy (d1x r1.5)
233 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
234 fix crashing (d1x r1.4)
236 * arch/win32/digi.c: win32's digi_start_sound was not calling
237 DS_release_slot after setting .playing=0, resulting in a
238 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
240 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
241 apparently it was somehow causing some joysticks (Sidewinder
242 Precision 2) to only turn when the stick was moving, but not when
243 at turned but held stationary. And it was completely unused
244 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
247 * main/game.c: add alt+enter to toggle fullscreen (in addition to
248 previous key combos (d1x r1.29)
250 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
251 g, and b values (d1x r1.15)
253 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
254 sometimes (didn't handle negative palette steps) (d1x r1.34)
256 * arch/ogl/ogl.c: add caching of weapon inner models, screen
257 shatter effects, robot explosions and weapons, and some more
258 always present stuff. Also clean up ogl_cache_weapon_textures
261 2004-05-20 Bradley Bell <btb@icculus.org>
263 * main/kludge.c, main/game.c: move gr_renderstats and
264 gr_badtexture back to game.c
266 2004-05-20 Matthew Mueller <donut@dakotacom.net>
268 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
269 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
271 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
273 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
274 loaded after texture caching stage (d1x r1.34)
276 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
277 for renderstats (d1x r1.33)
279 2004-05-19 Matthew Mueller <donut@dakotacom.net>
281 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
282 main/inferno.c: add anisotropic texture filtering suport (d1x
283 r1.33, r1.32, r1.23, r1.32)
285 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
288 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
289 include/ogl_init.h: utilize hardware multitexturing support if
290 possible (requires GL_NV_texture_env_combine4 extension) (d1x
291 r1.32, r1.30, r1.4, 1.22)
293 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
296 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
298 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
299 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
300 effects in OGL using SetGammaRamp, much faster than the hack that
301 was being used. currently SDL only (though not too hard to add to
302 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
304 * main/menu.c: allow arbitrary (custom) resolution entry in
305 change_res menu (d1x r1.14)
307 2004-05-19 Bradley Bell <btb@icculus.org>
309 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
310 d1x-style res change menu (mostly works)
312 * misc/args.c: use strnicmp instead of strncasecmp
314 2004-05-19 Matthew Mueller <donut@dakotacom.net>
316 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
317 command-line option (d1x r1.27)
319 * main/inferno.c: restore inferno.c initialization of
320 screen_compatible and use_double_buffer to 'normal' values, broken
321 long long ago in one of the high res menu patches (d1x r1.30)
323 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
324 resolutions to be specified on command line (d1x r1.2, r1.29,
325 r1.4) -- doesn't work yet
327 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
329 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
332 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
333 volume song stop/starting (d1x r1.7)
335 2004-05-18 Matthew Mueller <donut@dakotacom.net>
337 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
340 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
341 ogl_ulinec (d1x r1.29)
343 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
345 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
346 bottom are inclusive not exclusive (d1x r1.28)
348 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
349 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
351 * arch/sdl/digi.c: fix typo
353 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
355 * arch/win32/init.c, arch/win32/win32.c: move win32 window
356 creation code from arch_init_start into arch_init to fix weirdness
357 with --help (d1x r1.5, r1.6)
359 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
360 sync issues and lack of midi reset (d1x r1.5)
362 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
365 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
366 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
368 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
371 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
373 2004-05-18 Bradley Bell <btb@icculus.org>
375 * include/vecmat.h: comments/formatting
377 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
379 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
380 include/test.lnk: remove unnecessary files
382 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
383 This enables compilation with gcc 3.1
385 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
387 * main/switch.c: took care of switches triggering single-sided
388 walls (don't try to access the nonexistent adjacent wall via NULL
389 pointers or negative array indices)
391 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
393 * main/wall.c: fix invalid memory access for d1 levels which
394 don't have a corresponding wall behind.
396 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
398 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
399 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
400 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
401 interface header to new header file internal.h
403 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
405 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
406 bitmask for each joystick axis that has sent input data,
407 and will not crash Windows anymore during joystick setup because
408 of for() loop over axis being executed once too often.
410 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
411 gr_remap_mono_font() and call it after loading saved level.
413 * main/laser.c: limit homing missile turn rate
415 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
416 centers (work like fuel centers but provide shield)
418 * main/gameseg.c: fix endless loop in some levels with a
419 certain (complicated) structure
421 2004-05-13 Bradley Bell <btb@icculus.org>
423 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
424 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
425 updated project files for SDL 1.2.7
427 * Makefile.am: add VisualC, VisualCE dirs to tarball
429 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
431 * arch/sdl/digi.c: formatting
433 2004-05-12 Bradley Bell <btb@icculus.org>
435 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
438 * 2d/palette.c, include/palette.h: added function to create blend
441 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
443 2004-05-11 Bradley Bell <btb@icculus.org>
445 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
447 2004-05-10 Bradley Bell <btb@icculus.org>
449 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
450 g3_draw_transp_poly had the fade level backwards, decided to just
451 fix g3_draw_poly so it behaves correctly, transparency or not,
452 reverted changes to render_face
454 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
456 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
457 rendering transparent (e.g. cloaked) walls
459 * main/render.c: render_face now calls g3_draw_transp_poly() for
460 cloaked walls in OpenGL
462 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
464 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
465 that from other apps, had "static" distortions.
467 2004-04-22 Bradley Bell <btb@icculus.org>
469 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
471 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
472 aligned version of PUT_INTEL_* macros
474 2004-04-15 Bradley Bell <btb@icculus.org>
476 * main/inferno.c: comment out unused checksum variable
478 2004-04-14 Bradley Bell <btb@icculus.org>
480 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
482 2004-04-14 Terran Melconian <terran@consistent.org>
484 * main/gameseg.c: use portable rand function (fixes #1118)
486 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
488 * main/songs.c: uncomment calls to RBAStop (fixes #473)
490 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
492 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
493 get rid of warnings (now compiles with -Werror on SunOS)
495 * main/piggy.c: fix (really) wierd SunOS bug
497 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
498 caused by not allocating enough mem for rle bitmaps
500 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
502 * include/pstypes.h: sun OS typedef fixes
504 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
506 * main/piggy.c: fix bug 1067
508 * main/piggy.c: fix bugfix for 1067
510 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
511 with descent.pig of mac registered)
513 2003-12-18 Bradley Bell <btb@icculus.org>
515 * main/kconfig.c: fixes for linux-native joystick
517 * main/kconfig.c: bunch of fixes (esp. for non linux-native
520 * arch/include/joy.h: comments/formatting
522 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
524 * compilerdefs.txt: added FreeBSD defs
526 2003-12-08 Bradley Bell <btb@icculus.org>
528 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
531 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
533 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
534 arch/linux/ipx_udp.c: fix FreeBSD compile errors
536 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
538 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
539 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
540 get rid of silly ulongs
542 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
543 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
544 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
545 change relevant __linux__ macros to __ELF__
547 2003-11-27 Bradley Bell <btb@icculus.org>
549 * include/ogl_init.h: added proto for ogl_check_mode
551 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
552 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
555 2003-11-26 Bradley Bell <btb@icculus.org>
557 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
558 3.3 compiler warnings
560 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
563 * include/pstypes.h: OS X fixes
565 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
566 main/newmenu.h: linux fixes
568 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
569 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
570 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
571 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
572 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
575 * arch/sdl/gr.c: fix sdl gr_update
577 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
578 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
579 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
580 cfile/cfile.c, console/CON_console.c, include/d_io.h,
581 include/error.h, include/pstypes.h, include/strutil.h,
582 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
583 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
584 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
585 main/playsave.c, main/songs.c, main/state.c, main/text.c,
586 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
589 2003-11-25 Bradley Bell <btb@icculus.org>
591 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
592 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
593 libmve/VisualC/mveplayer.dsp: updated project files
595 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
598 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
599 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
600 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
601 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
604 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
605 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
608 2003-11-24 Bradley Bell <btb@icculus.org>
610 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
611 libmve/mveplay.c: stuff to play mve's in WinCE
613 * arch/win32/findfile.c: unused functions...
617 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
618 enabled mouse control of menus
620 * main/mission.h: oops, didn't mean to change this.
622 2003-11-21 Bradley Bell <btb@icculus.org>
624 * VisualCE/d2x/d2x.vcp: updated project file
626 2003-11-20 Bradley Bell <btb@icculus.org>
628 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
629 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
630 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
633 2003-11-17 Bradley Bell <btb@icculus.org>
635 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
636 main/menu.c: added option to disable kalinix under unix
638 * main/game.c, main/newmenu.c: always set menu mode for GL popups
640 2003-11-14 Bradley Bell <btb@icculus.org>
642 * main/automap.c: fix automap background image
644 * main/automap.c, main/automap.h: delete cruft
646 * main/automap.c: fix level number position
648 * main/automap.c: simplify g3_draw_line hack
650 * main/menu.c: stop pointless vid mode changes
652 2003-11-07 Bradley Bell <btb@icculus.org>
654 * NEWS, installation.txt: s'more documentation
656 2003-11-07 Steffen Pohle <stpohle@gmx.net>
658 * configure.ac: fix .exe extension problems
660 2003-11-07 Bradley Bell <btb@icculus.org>
662 * arch/ogl/ogl.c: disable texture format verification for OS X -
665 2003-11-06 Bradley Bell <btb@icculus.org>
667 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
668 use more traditional Alt+Enter for toggling fullscreen
670 * 2d/ibitblt.c, main/mission.h: comments/formatting
672 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
674 2003-11-06 Bradley Bell <btb@icculus.org>
676 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
677 resolution change, use kludge to avoid repetitive res changes
679 2003-11-04 Bradley Bell <btb@icculus.org>
681 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
682 structures and i/o routines back to piggy.c
684 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
686 * installation.txt: tell to install d1 .pig for better textures
688 2003-11-04 Bradley Bell <btb@icculus.org>
690 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
691 oem d1 v1.0 and registered d2 v1.0, comments
693 2003-11-03 Bradley Bell <btb@icculus.org>
695 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
696 all d1 shareware - even though files are different!
698 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
701 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
704 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
707 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
709 * main/movie.c: when no movies are found, divide by six the
710 number of warning lines sent to stdout
712 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
714 * include/byteswap.h: fix stupid copy/paste error
716 2003-10-24 Bradley Bell <btb@icculus.org>
718 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
719 gr_linear_rep_movsd_2x instead of almost identical
720 gr_linear_movsd_double. Better since we have assembly versions.
722 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
724 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
727 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
729 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
730 error with --disable-network, move reset_network_objects()
731 from gameseq.c to multi.c
733 2003-10-14 Bradley Bell <btb@icculus.org>
735 * AUTHORS, NEWS: stuff
737 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
739 2003-10-12 Bradley Bell <btb@icculus.org>
741 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
742 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
745 2003-10-12 Aaron Plattner <plattner@caltech.edu>
747 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
748 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
749 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
750 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
751 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
752 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
753 arch/win32/ipx_win.c, arch/win32/winnet.c,
754 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
755 main/multi.h, main/network.c: add IPv4 multicasting support
757 2003-10-11 Bradley Bell <btb@icculus.org>
759 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
761 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
762 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
763 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
764 main/weapon.h: lots of shareware and oem fixes
766 2003-10-10 Bradley Bell <btb@icculus.org>
768 * arch/win32/winnet.c: fixed stupid win32 network bug
770 2003-10-10 Bradley Bell <btb@icculus.org>
772 * main/piggy.c: increased D1_MAX_TMAP_NUM
774 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
776 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
777 which are animated in d2, refactorizes d1 texture reading
779 2003-10-10 Bradley Bell <btb@icculus.org>
781 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
782 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
783 main/collide.h, main/compbit.h, main/config.h, main/console.c,
784 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
785 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
786 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
787 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
788 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
789 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
790 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
791 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
792 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
793 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
794 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
795 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
796 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
797 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
798 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
799 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
800 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
801 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
802 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
803 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
804 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
805 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
806 main/wall.h: comments/formatting
808 2003-10-09 Bradley Bell <btb@icculus.org>
810 * main/text.c: fix text when using old datafiles
812 * main/laser.h: comments/whitespace
814 * main/laser.c, main/weapon.c: fixed smart missiles and smart
815 mines w/shareware data
817 * include/DT_drawtext.h: deleted unused file
819 2003-10-08 Bradley Bell <btb@icculus.org>
821 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
823 * arch/win32/ipx_udp.c: use closesocket() instead of close()
825 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
826 main/menu.c: Disabled 'd2x keys' weapon selection
828 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
830 * main/object.h, main/multi.h: get rid of most warnings issued by
831 cpp-precomp of gcc from Mac OS X dev tools
833 2003-10-05 Bradley Bell <btb@icculus.org>
835 * NEWS, configure.ac: increment version number
837 * cfile/cfile.c: better handling of CRLF text files (when that is
840 * utilities/hogcreate.c, utilities/hogextract.c,
841 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
842 reading/writing files
844 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
845 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
848 2003-10-04 Bradley Bell <btb@icculus.org>
850 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
852 * main/netmisc.c: change byte to sbyte, comments/whitespace
854 2003-10-03 Bradley Bell <btb@icculus.org>
856 * cfile/cfile.c, main/config.c: fix win32 eof bug.
858 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
861 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
862 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
863 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
864 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
865 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
866 main/object.c, main/object.h, main/paging.c, main/player.h,
867 main/robot.h, main/segment.h, main/state.c, main/switch.c,
868 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
869 main/weapon.c, main/weapon.h: change byte to sbyte,
872 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
873 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
874 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
875 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
877 * configure.ac: better checking for timeval
879 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
881 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
882 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
883 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
884 arch/win32/winnet.c, configure.ac, include/byteswap.h,
885 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
886 main/multibot.c, main/network.c: Make network architecture
887 choosable from game menu, add support for UDP/IP on Mac OS X and
890 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
892 * include/byteswap.h: added macros for coping with alignment
895 2003-10-02 Bradley Bell <btb@icculus.org>
897 * main/multi.h: added padding to little-endian version of
900 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
902 * main/netmisc.c: delete duplicate function
904 2003-10-01 Bradley Bell <btb@icculus.org>
906 * main/bm.c: make sure d1_texture_indices gets freed between
909 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
911 * main/piggy.h: fix size of d1 shareware descent.pig
913 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
915 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
916 main/gameseq.c, main/piggy.c: fix loading of d1 texture
917 replacements for non-animated textures
919 2003-08-02 Matthew Mueller <donut@dakotacom.net>
921 * main/controls.c: use fixed 20fps wiggle
923 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
925 * Makefile.am, debian/changelog.in, debian/control,
926 debian/d2x-common.dirs, debian/d2x-common.install,
927 debian/d2x-common.manpages, debian/d2x-gl.files,
928 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
929 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
930 utilities/Makefile.am, utilities/hogcreate.1,
931 utilities/hogextract.1, utilities/mvlcreate.1,
932 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
933 add man pages, distribute utility programs in new d2x-common deb
935 * rpm/d2x.spec.in: updated rpm spec file
937 2003-08-02 Bradley Bell <btb@icculus.org>
939 * cfile/cfile.c: update raw_position in cfputc and cfputs
941 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
943 * main/piggy.c: make error message more friendly
945 * main/piggy.c: simplify copying of bitmap flags
947 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
950 * cfile/cfile.c: revert to always using custom fgets
952 * main/endlevel.c, main/mission.c: handle missing exit sequence
953 components gracefully
955 * main/playsave.c: comments
957 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
959 * cfile/cfile.c: update raw_position in cfwrite
961 * main/network.c: comments/formatting
963 2003-06-22 Bradley Bell <btb@icculus.org>
965 * cfile/cfile.c: use standard fgets for non-archive files
967 * main/movie.c: use con_printf for missing movie warning
969 2003-06-18 Bradley Bell <btb@icculus.org>
971 * main/movie.c: fixed cfile conversion of movielib code
973 * main/console.c, main/hud.c: strip out colors, etc when printing
976 * include/u_mem.h: fix NDEBUG calloc macro
978 2003-06-15 Bradley Bell <btb@icculus.org>
980 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
983 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
984 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
985 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
986 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
987 main/scores.c, main/state.c, main/text.c, misc/args.c,
988 misc/strio.c: convert file i/o to cfile
990 2003-06-14 Bradley Bell <btb@icculus.org>
992 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
993 writing and other modes besides "rb" (mostly taken from
996 2003-06-09 Bradley Bell <btb@icculus.org>
998 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1001 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1002 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1005 2003-06-07 Taylor Richards <taylor@icculus.org>
1007 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1009 2003-06-07 Bradley Bell <btb@icculus.org>
1011 * main/console.c: fix non-console build
1013 * main/gamesave.c: comments
1015 * main/bm.c: remove redundant break
1017 2003-06-06 Bradley Bell <btb@icculus.org>
1019 * main/gauges.c, main/kconfig.c: comments/formatting
1021 * console/.cvsignore: added .cvsignore
1023 * main/console.c: can't write to console after it's closed
1025 2003-06-05 Bradley Bell <btb@icculus.org>
1027 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1028 console/internal.c, console/internal.h, include/CON_console.h,
1029 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1030 finish console conversion away from SDL
1032 2003-06-04 Bradley Bell <btb@icculus.org>
1034 * console/CON_console.c, include/CON.console.h, include/console.h,
1035 main/console.c, main/game.c: console conversion to native gr,
1038 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1039 put prototype for gr_bm_bitblt in gr.h
1041 2003-06-03 Bradley Bell <btb@icculus.org>
1043 * console/CON_console.c, console/DT_drawtext.c,
1044 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1045 main/console.c: use native fonts for console
1047 * main/playsave.c: use shorts for short data
1049 2003-06-02 Bradley Bell <btb@icculus.org>
1051 * configure.ac, main/console.c: set console background, fix
1054 2003-06-01 Bradley Bell <btb@icculus.org>
1056 * Makefile.am, arch/sdl/event.c, configure.ac,
1057 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1058 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1059 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1060 main/gamerend.c: added console code (from SDL_console)
1062 2003-05-30 Bradley Bell <btb@icculus.org>
1064 * README: minor update
1066 2003-05-28 Bradley Bell <btb@icculus.org>
1068 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1073 2003-06-06 Bradley Bell <btb@icculus.org>
1075 * main/kconfig.c: fix crash in control menus
1077 * main/gauges.c: force cockpit redraw in opengl
1079 * main/gamerend.c: move ogl swap, so cockpit and console get
1082 2003-06-01 Bradley Bell <btb@icculus.org>
1084 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1088 2003-05-12 Bradley Bell <btb@icculus.org>
1090 * configure.ac: increment version number
1092 * main/bm.c: use con_printf for exit model warnings
1094 * configure.ac: must check for timespec after setting -mno-cygwin
1096 * main/inferno.c: added -nohogdir and -userdir options
1098 * NEWS, main/titles.c: use briefings with no extension
1102 2003-04-30 Bradley Bell <btb@icculus.org>
1104 * configure.ac: have to include time.h when checking for nanosleep
1106 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1109 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1110 increment version number
1112 * main/Makefile.am: make dist fix
1116 2003-04-29 Bradley Bell <btb@icculus.org>
1118 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1121 2003-04-24 Bradley Bell <btb@icculus.org>
1123 * configure.ac: increment version number
1125 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1128 2003-04-24 Ingo van Lil <inguin@gmx.de>
1130 * main/render.c: fix misspellings of NDEBUG
1134 2003-04-14 Bradley Bell <btb@icculus.org>
1136 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1138 2003-04-11 Bradley Bell <btb@icculus.org>
1140 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1145 2003-04-11 Bradley Bell <btb@icculus.org>
1147 * libmve/mveplay.c: use _sleep instead of sleep on win32
1149 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1150 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1151 include/cfile.h, include/error.h, libmve/Makefile.am,
1152 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1153 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1154 utilities/Makefile.am: comments/formatting/dist problems
1156 * configure.ac: use different defines for os x
1158 2003-04-07 Bradley Bell <btb@icculus.org>
1160 * include/error.h, misc/error.c: put some old stuff back in,
1161 eliminate duplicate error messages
1163 * main/text.c: don't die on text not found
1166 * main/inferno.c: print some useful info if hog not found, allow
1167 -help to work if no text available
1169 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1171 * arch/linux/Makefile.am: revert to previous version, so linux
1174 2003-04-03 Bradley Bell <btb@icculus.org>
1176 * main/endlevel.c: fixed exit model scheme yet again
1178 2003-04-02 Bradley Bell <btb@icculus.org>
1180 * misc/error.c: call Int3 on Assert
1182 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1185 * main/wall.c: don't die when trying to toggle nonexistent
1186 segment... vertigo level 10 is buggy!
1188 * main/gamemine.c: comments/formatting
1190 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1192 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1193 main/inferno.c: Allow use of 22K sound samples
1195 2003-03-29 Bradley Bell <btb@icculus.org>
1197 * arch/ogl/gr.c: default to bitmapped reticle
1199 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1200 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1203 * arch/sdl/joy.c: fixed text seen for hats in control config
1206 2003-03-28 Bradley Bell <btb@icculus.org>
1208 * main/bm.c: heh, model nums in vertigo are hardcoded,
1209 N_D2_POLYGON_MODELS can't change
1211 * configure.ac, include/d1x.xpm, include/descent.xpm,
1212 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1215 2003-03-27 Bradley Bell <btb@icculus.org>
1217 * main/text.h: fixed text references for hat directions
1219 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1221 2003-03-26 Bradley Bell <btb@icculus.org>
1223 * main/playsave.c: make d2x keys backward compatible
1225 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1227 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1230 2003-03-26 Bradley Bell <btb@icculus.org>
1232 * main/piggy.c: fix crash when d1 data not present
1234 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1235 read/write from plr file
1237 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1238 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1239 added escort.h header
1241 2003-03-25 Bradley Bell <btb@icculus.org>
1243 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1244 D1_PIGFILE ("descent.pig") macro
1246 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1247 models from d1 pig file
1249 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1250 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1251 really) from d1 pig file
1253 2003-03-23 Bradley Bell <btb@icculus.org>
1255 * main/bm.c: stop extra robots from overwriting exit models
1257 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1258 texture list doesn't get full
1260 * main/bm.c: fix mem leak when reading extra robots
1262 2003-03-21 Bradley Bell <btb@icculus.org>
1264 * main/menu.c: Added option to set movie resolution (mostly works)
1266 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1268 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1269 replacement functions to piggy.c
1271 * main/gameseq.c: attempt to support mac d1 descent.pig
1273 * main/bm.c: fix mem leak
1275 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1276 files, both d1 and d2 oem briefing where showed
1278 * main/inferno.c, main/movie.c: Change the default movie
1279 resolution to "high", implement the option -lowresmovies
1281 2003-03-20 Bradley Bell <btb@icculus.org>
1283 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1285 * main/piggy.c: comments
1287 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1289 * main/gameseq.c: delete duplicate function
1291 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1293 2003-03-19 Bradley Bell <btb@icculus.org>
1295 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1296 (cddb discid) support
1298 * arch/sdl/digi.c, main/kludge.c: implemented
1299 digi_link_sound_to_object3 for looping sounds, other looping stuff
1301 * arch/sdl/gr.c: removing dependencies on stuff in main/
1303 * arch/linux/Makefile.am, arch/linux/init.c,
1304 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1305 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1306 other header cleanups
1308 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1310 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1312 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1313 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1314 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1315 load d1 textures for d1 levels
1317 2003-03-19 Bradley Bell <btb@icculus.org>
1319 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1320 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1321 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1322 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1325 * README: added some OS X info
1327 2003-03-17 Bradley Bell <btb@icculus.org>
1329 * main/newdemo.c: simplify DEMO_FILENAME macro
1331 * main/console.c, main/game.c: enable experimental console support
1333 * main/gamerend.c: fixed location of fps meter in multi
1335 2003-03-16 Bradley Bell <btb@icculus.org>
1337 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1338 also look in shared data dir for demos
1340 * main/newdemo.c, main/newdemo.h: comments/formatting
1342 2003-03-15 Christopher Thielen <chris@luethy.net>
1344 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1345 thinking d2 cd is always present
1347 2003-03-15 Bradley Bell <btb@icculus.org>
1349 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1352 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1355 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1356 gr_init. don't really know why this works, though
1358 2003-03-14 Bradley Bell <btb@icculus.org>
1360 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1362 * unused/bios/rbaudio.h: removed duplicate file
1364 2003-03-14 Christopher Thielen <chris@luethy.net>
1366 * arch/sdl/rbaudio.c: stop cd audio when exiting
1368 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1370 * main/gamecntl.c: add comments to the "only matt knows" cheats
1372 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1374 * main/gamemine.c: formatting, better texture conversion for d1
1377 2003-03-14 Bradley Bell <btb@icculus.org>
1379 * main/piggy.c: must swap all mac version pigfiles
1381 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1382 main/multi.c: formatting, minor cleanups
1384 * 2d/rle.c: need to swap line_size on bigendian machines
1386 * main/mission.c, main/mission.h: detect mac full version hogfile
1388 2003-03-13 Bradley Bell <btb@icculus.org>
1390 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1391 added joy/mouse sensitivity slider, increased range to 16, and
1394 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1397 * arch/linux/Makefile.am: removed extra backslash
1399 * TODO, installation.txt: updated some documentation
1401 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1402 menu, with maxfps option
1404 2003-03-12 Bradley Bell <btb@icculus.org>
1406 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1408 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1409 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1410 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1411 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1412 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1413 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1414 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1415 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1416 arch/linux/include/music.h, arch/linux/include/serial.h,
1417 arch/linux/include/ukali.h: formatting
1419 2003-03-11 Chris Arena <ccarena@cox.net>
1421 * main/menu.c: fixed brightness slider
1423 2003-03-01 Bradley Bell <btb@icculus.org>
1425 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1426 robots and animated bitmaps work, but colors are messed up
1428 2003-02-28 Bradley Bell <btb@icculus.org>
1430 * main/player.h: whitespace
1432 * main/automap.c, main/cntrlcen.c, main/collide.c,
1433 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1434 descent.hog is present, d1 becomes mission 0)
1436 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1437 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1438 arch/win32/winnet.c: MinGW compiles with network enabled again,
1439 but still doesn't work
1443 2003-02-28 Bradley Bell <btb@icculus.org>
1445 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1446 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1447 many opengl glitches
1449 2003-02-27 Bradley Bell <btb@icculus.org>
1451 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1452 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1453 main/network.c, main/network.h: noted that hoard.ham is only needed
1454 for multiplayer HOARD games, and should not be equated with
1455 "vertigo". put HoardEquipped() back in network.c.
1457 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1458 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1459 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1460 use timer_delay instead of d_delay
1462 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1464 * main/render.c: added replacement qsort for solaris
1466 2003-02-26 Bradley Bell <btb@icculus.org>
1468 * main/gamemine.c: texture conversion for d1 shareware
1470 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1472 * main/gamemine.c: better texture conversion for d1 levels
1474 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1476 * main/kconfig.c: fix joystick support under MinGW
1478 2003-02-26 Bradley Bell <btb@icculus.org>
1480 * main/playsave.c: fix swapping glitch
1482 * configure.ac, readme.txt: clean stuff up, getting ready for
1485 * main/titles.c: begin support for rendering spinning robots in
1488 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1491 * main/gamemine.c: load d1 shareware levels!
1493 2003-02-25 Bradley Bell <btb@icculus.org>
1497 * autogen.sh: add warning about old auto* versions, use
1500 2003-02-24 Bradley Bell <btb@icculus.org>
1502 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1503 briefings mostly working
1505 * main/movie.c, main/titles.c: fixed some more briefing glitches
1507 2003-02-23 Bradley Bell <btb@icculus.org>
1509 * main/movie.c: fixed crash when using shareware data files
1512 * arch/sdl/digi.c: fix crash on non-existent sounds
1513 (i.e. shareware data)
1515 2003-02-22 Bradley Bell <btb@icculus.org>
1517 * main/titles.c: fixed fullscreen toggle in briefings
1519 2003-02-21 Bradley Bell <btb@icculus.org>
1521 * configure.ac: check for mingw when enabling nasm
1523 * main/playsave.c: enable loading player files of either byte
1526 2003-02-20 Bradley Bell <btb@icculus.org>
1528 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1530 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1531 #343, not "rest of solution to bug #344"
1533 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1536 * main/kludge.c: partial solution to bug #344
1538 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1540 * compilerdefs.txt: added linux/mips info
1542 * ChangeLog: clean up changelog
1544 2003-02-19 Bradley Bell <btb@icculus.org>
1546 * libmve/mveplay.c: os x needs nanosleep prototype.
1548 2003-02-18 Bradley Bell <btb@icculus.org>
1550 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1552 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1553 to disable/enable audio
1555 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1557 * main/: movie.h, titles.c: make sure movie's palette is set before
1558 writing briefing text. Fixes bug #359
1560 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1563 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1564 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1567 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1570 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1571 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1572 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1575 * include/libmve.h: blah
1577 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1579 * main/render.c: 2nd attempt to fix solaris qsort bug
1581 2003-02-18 Bradley Bell <btb@icculus.org>
1583 * configure.ac, include/pstypes.h: put alignment detection in
1586 2003-02-17 Bradley Bell <btb@icculus.org>
1588 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1589 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1590 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1591 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1592 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1593 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1594 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1595 moved mve stuff to separate subdir
1597 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1598 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1599 mve code. Fixes (at least) bugs #41, #348, and #350.
1601 2003-02-14 Bradley Bell <btb@icculus.org>
1603 * main/Makefile.am: no more Makefile.mveplay. again
1605 * main/mveplay.c: typo
1607 2003-02-13 Bradley Bell <btb@icculus.org>
1609 * utilities/mvlextract.c: uint -> unsigned int
1611 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1612 standalone mveplayer, win32 support
1614 * main/movie.c: random bugfixes, win32 support
1616 * arch/sdl/Makefile.am: formatting
1618 * configure.ac: disable networking on mac/win for now
1620 * main/newmenu.c: comments
1622 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1624 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1625 redundant swap functions.
1627 2003-02-13 Bradley Bell <btb@icculus.org>
1629 * ChangeLog: update changelog
1631 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1633 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1634 polymodel alignment issues.
1636 2003-02-13 Bradley Bell <btb@icculus.org>
1638 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1639 fix various little bugs
1641 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1642 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1644 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1647 * README.utils: new file
1649 * main/: mve_main.c, mveplay.c: more movie fixes
1651 * README: updated README
1653 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1655 2003-02-12 Bradley Bell <btb@icculus.org>
1657 * utilities/mvlextract.c: bigendian mvl support
1659 * main/mveplay.c: formatting, stuff
1661 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1662 truecolor mve support, standalone mveplayer
1664 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1665 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1666 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1667 standalone mveplayer
1669 2003-01-22 Bradley Bell <btb@icculus.org>
1671 * include/: interp.h, interp.h: restore prototype for
1672 swap_polygon_model_data
1674 2003-01-21 Bradley Bell <btb@icculus.org>
1676 * main/piggy.c: use memcpy to avoid alignment problem
1678 * compilerdefs.txt: updated some defs, added sunos/sparc
1680 2003-01-15 Bradley Bell <btb@icculus.org>
1682 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1684 * main/gamemine.c: attempting to support d1 shareware
1686 * compilerdefs.txt: update defs
1688 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1690 * main/mveplay.c: fix several bugs, comments, formatting.
1692 2003-01-15 Bradley Bell <btb@icculus.org>
1694 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1695 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1696 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1697 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1700 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1701 formatting, comments
1703 2003-01-11 Bradley Bell <btb@icculus.org>
1705 * main/: mission.c, mission.h: attempt to support d1 for mac
1708 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1710 * main/object.h: foo
1712 2003-01-09 Bradley Bell <btb@icculus.org>
1714 * main/movie.c: use ifdef around gr_toggle_fullscreen
1716 2003-01-07 Bradley Bell <btb@icculus.org>
1718 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1719 main/mission.h: don't need .msn file for descent.hog anymore
1723 2003-01-06 Bradley Bell <btb@icculus.org>
1725 * main/mission.h, main/mission.c: comments
1727 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1730 2003-01-03 Bradley Bell <btb@icculus.org>
1732 * utilities/: txb2txt.c, txt2txb.c: remove old files
1734 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1736 * main/polyobj.c: attempt to make read_model_file
1739 * main/menu.c: move vertigo text
1741 2003-01-02 Bradley Bell <btb@icculus.org>
1743 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1744 main/polyobj.h: cleanup alignment changes
1746 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1747 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1748 main/object.h: fix alignment issues on sparc
1750 * cvshowto.txt: update cvs info
1754 * 2d/rle.c: make rle_swap handle RLE_BIG
1756 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1758 * main/render.c: workaround solaris qsort bug
1760 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1762 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1763 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1765 * arch/linux/Makefile.am: enabled linux joystick, kali
1767 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1768 arch/sdl/event.c: enabled linux joystick
1770 2002-12-31 Bradley Bell <btb@icculus.org>
1772 * main/gamemine.c: simplified warning msg
1774 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1776 * main/render.h: fix compiler warning
1778 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1780 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1782 2002-12-24 Bradley Bell <btb@icculus.org>
1784 * main/mission.c: fixes an infinite loop which was caused by d2x
1785 thinking d2demo was a descent 1 mission
1787 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1789 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1791 2002-12-24 Bradley Bell <btb@icculus.org>
1793 * main/render.c: comments
1795 2002-10-30 Bradley Bell <btb@icculus.org>
1797 * main/inferno.c: add help for -hogdir option
1799 * main/inferno.c: added -hogdir option
1801 2002-10-28 Bradley Bell <btb@icculus.org>
1803 * main/: inferno.c, menu.c: enabled Vertigo displays
1805 * include/3d.h: typo
1807 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1809 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1810 main/netmisc.c, main/network.c: simplify and eliminate redundant
1813 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1815 * maths/fixc.c: fix infinite loop in quad_sqrt.
1817 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1818 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1820 2002-10-12 Bradley Bell <btb@icculus.org>
1822 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1824 2002-10-11 Bradley Bell <btb@icculus.org>
1826 * main/hud.c: make hud_message work correctly
1828 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1831 * main/network.c: formatting, small fixes
1833 2002-10-10 Bradley Bell <btb@icculus.org>
1835 * main/netmisc.h: no swap_object for little-endian
1837 * main/: netmisc.h, network.c: use macros to simplify network
1840 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1843 * main/inferno.c: enable loading screen for mac shareware with
1846 * main/netmisc.c: whitespace
1848 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1851 * main/hud.c: whitespace
1853 * configure.ac: remove shareware build, add macdata build
1855 * main/songs.c: whitespace
1857 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1858 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1861 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1864 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1866 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1867 comments, formatting, etc.
1869 * iff/iff.c: fix bigendian iff loading.
1871 2002-10-03 Bradley Bell <btb@icculus.org>
1873 * utilities/txb2tex.c: typo
1875 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1876 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1879 * arch/sdl/mouse.c: whitespace
1881 2002-09-19 Bradley Bell <btb@icculus.org>
1883 * main/kconfig.c: fix a oops, add old logs
1885 * main/kconfig.c: support for >3 mouse buttons
1887 2002-09-18 Bradley Bell <btb@icculus.org>
1889 * include/gr.h: fix palette swap define
1891 2002-09-14 Bradley Bell <btb@icculus.org>
1893 * main/titles.c: load hires briefing screen if lores doesn't exist
1894 (i.e. vertigo) and MenuHires=0
1896 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1898 * main/: multi.h, network.h: pack some structures for ipx
1901 2002-09-14 Bradley Bell <btb@icculus.org>
1903 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1904 and load_endlevel_data() to expect newline-terminated strings, fix
1905 load_game_data to read null-terminated string for
1908 2002-09-07 Bradley Bell <btb@icculus.org>
1910 * main/newmenu.c: added error message
1912 * main/menu.h: enable -nohires with mac shareware
1914 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1916 * 2d/font.c: enable 0/255 palette swap for fonts
1918 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1921 * 2d/2dsline.c: fix ogl blooper
1923 2002-09-05 Bradley Bell <btb@icculus.org>
1925 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1928 * include/strutil.h: need string.h for strcasecmp
1930 * include/rle.h: okay, maybe it needs to be this way
1932 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1934 * 2d/scalec.c: more stuff from d2src
1936 * 2d/rle.c: more stuff from d2src, formatting
1938 * 2d/font.c: useless cruft
1940 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1942 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1945 2002-09-04 Bradley Bell <btb@icculus.org>
1947 * include/grdef.h: fix compiler warnings
1949 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1951 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1954 * main/game.c: we want the mac ibitblt for everything but dos and
1957 * main/texmerge.c: these routines are in tmerge.c
1959 * main/credits.c: enable credits for mac and oem data
1961 * main/bm.c: use either exit.ham or exit.pofs
1963 * include/ibitblt.h: enable some more code from d2src
1965 * include/gr.h: enable mac ubitblt_double
1967 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1969 * include/grdef.h: moved some inline asm from linear.h
1971 * 2d/ibitblt.c: brought in line with original d2 version
1973 * 2d/bitblt.c: reverted to original d2 version of this file, then
1974 added d1x enhancements
1976 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1978 * 2d/linear.h: moved these back to their original locations
1981 * main/mveplay.c: close some memory holes, speed up palette loading
1983 * main/movie.c: added fullscreen toggle while playing movies
1985 * main/inferno.c: comment out -superhires help text (always on)
1987 * include/timer.h: added approx_fsec_to_usec macro
1989 * arch/sdl/joy.c: fix compiler warning
1991 2002-09-01 Bradley Bell <btb@icculus.org>
1993 * main/network.c: oops
1995 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1997 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1998 timer_get_fixed_seconds
2002 2002-08-31 Bradley Bell <btb@icculus.org>
2004 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2007 * main/multi.h: network endian stuff
2009 * 2d/font.c, include/gr.h: fast file i/o for font headers
2011 * arch/win32/arch_ip.cpp: unused file
2013 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2014 bigendian networking fixes
2016 * main/menu.c: make net menu more accurate, also make superhires
2019 * include/pstypes.h: better to have __pack__ all the time, I think.
2020 needed for networking, e.g.
2022 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2025 * arch/win32/Makefile.am: unused file
2029 2002-08-30 Bradley Bell <btb@icculus.org>
2031 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2033 * main/: newmenu.h, titles.c: formatting
2035 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2036 main/multi.h: networking works, finally
2038 * TODO: added TODO file
2040 * arch/linux/arch_ip.cpp: unused fine
2042 * README: network sorta working
2044 * main/: Makefile.am, multi.c, network.c, network.h: more
2047 * main/menu.c: load builtin mission correctly
2049 * main/inferno.c: documentation
2051 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2054 * main/Makefile.mveplay: don't need no more
2056 2002-08-29 Bradley Bell <btb@icculus.org>
2058 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2059 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2060 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2063 * include/ipx_drv.h: more network fixing
2065 * arch/linux/include/ipx_drv.h: more network fixing
2067 * include/ipx.h: formatting
2069 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2071 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2072 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2073 main/inferno.c: fixed networking fuck-up?
2075 * Makefile.am: moved mingw info to README
2077 * README, mingw32.txt: moved mingw info to README
2079 2002-08-27 Bradley Bell <btb@icculus.org>
2081 * utilities/mvlextract.c: allow specifying file to extract
2083 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2086 * utilities/hogextract.c: allow specifying file to extract
2088 * main/mission.c: Have to get mission_num _after_ promoting...
2090 * main/: gameseq.c, titles.c: beginning d1 briefing support
2092 * descent.msn: beginning d1 briefing support
2094 * main/: titles.c, titles.h: d1-style mission briefings
2096 * main/piggy.h: whitespace
2098 * main/movie.c: beginning robot movie support, fall back on lo/hi
2099 res if hi/lo not available
2101 * main/mission.c: added Builtin_mission_num for builtin mission,
2102 D1Hogdir, d1-style mission briefings
2104 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2107 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2108 (for d1 missions that need d1 data)
2110 * 2d/ibitblt.c: whitespace
2112 2002-08-26 Bradley Bell <btb@icculus.org>
2114 * utilities/mvlcreate.c: oops
2116 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2119 * utilities/hogextract.c: added [v]iew option
2121 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2123 * main/titles.c: fix writable string, disable DumbAdjust thing
2125 * main/polyobj.h: whitespace
2127 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2130 * main/movie.c: read movies from AltHogDir, other fixes
2132 * main/: mission.c, mission.h: fix bug w/mission filename
2134 * main/gameseq.c: comments
2136 * main/digi.h: whitespace n stuff
2138 * include/mve_audio.h: added audio flag macros
2140 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2145 2002-08-23 Bradley Bell <btb@icculus.org>
2147 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2150 * Makefile.am: remove d2demo.mn2
2152 * cfile/cfile.c, include/cfile.h: add cfile_size function
2154 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2155 eliminate need for .mn2 files for oem and demo
2157 2002-08-22 Bradley Bell <btb@icculus.org>
2159 * main/bm.c: fix for vertigo
2161 * main/menu.h: make OEM menu pcx available
2163 * 2d/rle.c: merge with original d2 file
2165 * Makefile.am, configure.ac: let mission files get installed by
2168 2002-08-17 Bradley Bell <btb@icculus.org>
2170 * configure.ac: make FAST_FILE_IO the default on little-endian
2173 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2175 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2178 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2180 * main/: game.c, menu.c, mission.c: promote builtin missions.
2182 2002-08-15 Bradley Bell <btb@icculus.org>
2184 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2185 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2187 * utilities/.cvsignore: added cvsignore
2189 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2192 * main/piggy.c: mac data file loading
2194 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2195 transparency and swap 0/255 correctly for mac data files
2197 2002-08-13 Bradley Bell <btb@icculus.org>
2199 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2200 to utilities to avoid conflict with c++ std lib <utility>
2202 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2203 txt2txb.c: moved utility to utilities to avoid conflict with c++
2206 * Makefile.am, configure.ac: add utilities
2208 2002-08-09 Bradley Bell <btb@icculus.org>
2210 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2213 2002-08-08 Bradley Bell <btb@icculus.org>
2215 * main/inferno.c: comments
2217 * main/: newmenu.c, songs.c: mac demo datafile support
2219 * installation.txt: update
2221 * main/gamesave.c: use lowercase for consistency
2223 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2224 models for other than d2demo
2226 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2228 * main/gamemine.c: formatting, better d1 texture conversion
2230 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2231 main/mission.h: recognize .msn mission files.
2233 2002-08-07 Bradley Bell <btb@icculus.org>
2235 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2236 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2237 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2238 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2239 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2240 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2243 2002-08-06 Bradley Bell <btb@icculus.org>
2245 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2247 * main/Makefile.am: formatting
2249 * 2d/font.c: make gr_remap_font just reload the whole thing
2251 * configure.ac: formatting
2253 * Makefile.am: added d2demo.mn2
2255 * d2demo.mn2: mission file for shareware
2257 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2258 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2260 * main/sounds.h: shareware stuff, whitespace
2262 * main/: polyobj.c, polyobj.h: more fast i/o macros
2264 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2267 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2268 endlevel stuff to non-shareware, allow movies/endlevel for
2271 * main/cntrlcen.c: typo
2273 * main/bm.h: use global Piggy_hamfile_version
2275 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2276 macros, use global Piggy_hamfile_version
2278 * main/Makefile.am: terrain and movie stuff always used now
2280 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2283 * main/: gamemine.c, gamesave.c: load DMB levels
2285 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2286 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2288 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2290 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2292 2002-08-04 Bradley Bell <btb@icculus.org>
2294 * main/inferno.c: shareware stuff, formatting
2296 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2298 * arch/sdl/gr.c: don't need to set mode in gr_init
2300 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2302 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2305 * Makefile.am, descent.mn2: added mission file for descent 1
2307 2002-08-02 Bradley Bell <btb@icculus.org>
2309 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2310 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2311 main/piggy.h, misc/error.c: junk
2313 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2314 render.h, scores.c, scores.h, terrain.c: shareware stuff
2316 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2317 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2318 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2319 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2320 main/weapon.c, main/weapon.h: fast i/o macros
2322 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2324 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2325 main/gamemine.h, main/gamesave.c: load d1 levels
2327 2002-07-30 Bradley Bell <btb@icculus.org>
2329 * configure.ac: oops
2331 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2334 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2335 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2336 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2337 main/piggy.c, main/titles.c: support shareware datafiles!
2339 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2340 piggy.c: SHAREWARE fixes
2342 2002-07-29 Bradley Bell <btb@icculus.org>
2344 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2345 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2346 misc/fileutil.c: Portability - OS X support
2348 2002-07-27 Bradley Bell <btb@icculus.org>
2350 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2351 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2352 segment.h: portability
2354 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2355 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2356 main/wall.h: portabilization
2358 * 2d/font.c, include/gr.h: portability
2360 2002-07-26 Bradley Bell <btb@icculus.org>
2362 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2364 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2366 * main/player.c: foo
2368 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2370 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2371 misc/fileutil.h: portable file i/o utils
2373 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2374 writable string anymore... / formatting
2376 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2377 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2378 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2379 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2380 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2381 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2382 portable-izing file loading routines
2384 2002-07-24 Bradley Bell <btb@icculus.org>
2386 * main/mveplay.c: correctly play files with 16bit uncompressed
2387 audio, mem checking, etc
2389 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2392 2002-07-23 Bradley Bell <btb@icculus.org>
2394 * misc/Makefile.am: unused file
2396 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2397 main/sounds.h: remove experimental nmovie stuff
2399 * main/movie.c: add some debugging output
2401 2002-07-22 Bradley Bell <btb@icculus.org>
2403 * main/: console.c, state.c: simplified header
2405 * main/movie.c: enable mveplay audio
2407 * main/old/movie.c: moved to main/
2409 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2410 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2411 main/mvelib.c, main/mveplay.c: initial movie support
2413 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2414 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2415 include/ogl_init.h, include/pstypes.h, main/console.c,
2416 main/state.c, mem/mem.c: OS X stuff
2418 * configure.ac: OS X and movie stuff
2420 2002-07-19 Bradley Bell <btb@icculus.org>
2422 * compilerdefs.txt: OSX defs
2424 2002-07-18 Bradley Bell <btb@icculus.org>
2426 * main/inferno.c: use simpler rcs tags
2428 * autogen.sh: keep Changelog in cvs (and use --accum)
2430 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2431 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2432 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2433 main/songs.c: changed cdrom->rbaudio
2435 * include/rbaudio.h: moved to /include
2437 2002-07-17 Bradley Bell <btb@icculus.org>
2439 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2440 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2441 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2442 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2443 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2444 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2445 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2446 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2447 3d/setup.c: use simpler rcs tags
2452 2002-07-17 Bradley Bell <btb@icculus.org>
2454 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2456 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2458 * debian/rules: don't need readme's
2460 * debian/rules: move d1x license to COPYING, license clarifications
2462 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2463 license to COPYING, license clarifications
2465 * debian/rules: fix debian docs
2467 * debian/rules: fix debian manpages
2469 * debian/d2x-sdl.menu: fix debian menu
2471 * debian/rules: link to undocumented man page for debs
2473 * Makefile.am, configure.ac, debian/control, debian/copyright,
2474 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2475 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2476 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2479 2002-07-16 Bradley Bell <btb@icculus.org>
2481 * debian/: rules, changelog.in: deb stuff
2483 * configure.ac: cleaner nasm detection
2485 * debian/: changelog.in, control, rules: deb stuff
2487 * README, installation.txt: typos, stuff
2489 * configure.ac: better #defines
2491 * configure.ac: whitespace
2493 * configure.ac: better documentation
2495 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2496 SDL_JOYSTICK not needed
2498 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2500 * configure.ac: need higher SDL for joystick
2502 * debian/: control, rules: deb stuff
2504 * arch/sdl/joy.c: old junk
2506 * Makefile.am, configure.ac: automake updates
2508 * main/: inferno.c, text.c: don't use althogdir on non-unix
2510 * configure.ac: more autoconf updates
2512 * misc/strutil.c: better strrev
2514 * main/inferno.c: need limits.h on mingw also
2516 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2519 2002-04-19 Bradley Bell <btb@icculus.org>
2521 * main/network.c: let hoard.ham be a cfile
2523 * main/text.c: better error message when hog not found
2527 2002-03-23 Bradley Bell <btb@icculus.org>
2529 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2530 arch/sdl/Makefile.am: Use SDL joystick automatically
2532 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2534 2002-03-05 Bradley Bell <btb@icculus.org>
2536 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2539 2002-02-23 Bradley Bell <btb@icculus.org>
2541 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2543 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2544 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2545 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2546 main/editor/Makefile.am: moved includes to include
2548 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2550 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2551 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2552 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2555 * main/game.c: disabled cockpit for OGL, formatting
2557 * 2d/ibitblt.c: formatting
2559 2002-02-16 Bradley Bell <btb@icculus.org>
2561 * include/oldsdl.h: check for older macros
2563 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2564 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2565 allow older sdl versions
2567 2002-02-15 Bradley Bell <btb@icculus.org>
2569 * main/: automap.c, automap.h, inferno.c: automap resolution now
2572 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2574 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2575 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2576 win32/include/key_arch.h: never mind - that would be pointless
2578 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2579 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2580 win32/include/key_arch.h: copied files from d1x
2582 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2583 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2585 * main/multipow.c: need conf.h
2587 * arch/win32/Makefile.am: new file
2589 * include/pstypes.h: added u_int16_t (needed in base_ip)
2591 * arch/win32/arch_ip.cpp: copied from d1x
2593 2002-02-14 Bradley Bell <btb@icculus.org>
2595 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2597 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2598 main/netlist.c: Added hotkeys to toggle fullscreen mode
2600 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2601 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2603 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2604 reorder.h: Lotsa networking stuff from d1x
2606 2002-02-13 Bradley Bell <btb@icculus.org>
2608 * include/gr.h, main/game.c: Fullscreen toggle stuff
2610 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2613 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2614 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2617 2002-02-11 Bradley Bell <btb@icculus.org>
2619 * main/bm.c: use portable loader if bigendian
2621 * include/pstypes.h: don't define bool for c++
2623 * include/cfile.h: extern AltHogDir stuff
2625 * include/byteswap.h: use WORDS_BIGENDIAN
2627 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2629 * main/vers_id.h: added D2X_IVER
2631 * misc/args.c: don't use d1x.ini
2633 * Makefile.am: rpm stuff
2635 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2638 2002-02-09 Bradley Bell <btb@icculus.org>
2640 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2642 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2644 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2647 2002-02-06 Bradley Bell <btb@icculus.org>
2649 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2650 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2651 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2653 * debian/: changelog.in, control, copyright, d2x-gl.files,
2654 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2658 2002-02-02 Bradley Bell <btb@icculus.org>
2660 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2662 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2663 Enabled RELEASE option
2665 2002-01-31 Bradley Bell <btb@icculus.org>
2667 * Makefile.am, configure.ac: specify prerequisite versions of
2668 autoconf and automake
2670 2002-01-29 Bradley Bell <btb@icculus.org>
2672 * main/mission.c: RCS header added
2674 * main/inferno.c: update copyright date
2676 * main/mission.c: allow missions to be in AltHogDir
2678 * configure.ac: Display results of configure
2680 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2683 2002-01-28 Bradley Bell <btb@icculus.org>
2685 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2686 Data files now go in DATADIR/games/d2x, user files now go in
2689 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2691 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2692 files now go in ~/.d2x
2694 2002-01-24 Bradley Bell <btb@icculus.org>
2696 * configure.ac: fix nasm not found error message
2698 2002-01-18 Bradley Bell <btb@icculus.org>
2700 * configure.in: getting rid of old configure.in
2702 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2703 main/movie.c: Movie playing kludgey stuff
2705 * misc/args.c: formatting
2707 * main/inferno.c: allow -h for help
2709 * include/error.h: don't die on int3, unless -debug given
2711 * mingw32.txt: more stuff
2713 2001-12-29 Bradley Bell <btb@icculus.org>
2715 * Makefile.am: Got rid of thinking.txt
2717 * main/inferno.c: document -nomovies option
2719 2001-12-28 Bradley Bell <btb@icculus.org>
2721 * main/titles.c: formatting, put some code into place for rendering
2722 of robots during briefings
2724 2001-12-27 Bradley Bell <btb@icculus.org>
2728 2001-12-23 Craig Hadady <chadady@iglou.com>
2730 * 2d/rle.c: fixed bug in dummy array.
2732 2001-12-03 Bradley Bell <btb@icculus.org>
2734 * arch/sdl/init.c: fix formatting
2736 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2737 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2738 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2739 and sdl joystick stuff
2741 2001-11-30 Bradley Bell <btb@icculus.org>
2743 * thinking.txt: not needed
2745 2001-11-27 Bradley Bell <btb@icculus.org>
2747 * cygconf, mingw32.txt: use sdl from source on cygwin
2749 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2750 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2751 SDL_CFLAGS to CFLAGS
2753 2001-11-27 Bradley Bell <btb@icculus.org>
2757 2001-11-14 Bradley Bell <btb@icculus.org>
2759 * texmap/scanline.c: use optimization flags as texmap default
2761 * NEWS: mouse wheel, etc
2763 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2764 wheel to emulate 3rd axis
2766 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2768 * include/error.h: kludge to ungrab mouse when we hit an int3
2770 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2771 __ENV_MSDOS__ to __MSDOS__
2773 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2776 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2779 * arch/sdl/digi.c: implemented digi_set_volume
2781 * include/grdef.h, main/config.c, misc/d_io.c: change
2782 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2784 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2785 main/piggy.c: use MAKE_SIG
2787 * installation.txt: update
2789 * configure.ac: new file
2791 * arch/sdl/joydefs.c: #include pstypes.h
2793 * arch/sdl/init.c: SDL joystick stuff
2795 * acconfig.h: adjust MINGW defines
2797 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2798 controls menu now works
2800 2001-11-13 Bradley Bell <btb@icculus.org>
2802 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2805 * Makefile.am: New file
2807 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2810 * compilerdefs.txt: New file
2812 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2814 2001-11-12 Bradley Bell <btb@icculus.org>
2816 * main/playsave.c: load player files regardless of byte order of
2819 2001-11-11 Bradley Bell <btb@icculus.org>
2821 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2824 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2826 * NEWS: GL savegame thumbnails
2828 * acconfig.h, configure.in: make option for NMOVIES, default to off
2830 2001-11-09 Bradley Bell <btb@icculus.org>
2832 * main/state.c: Enabled savegame thumbnails under OpenGL
2834 * unused/pa_null/pa_enabl.h: remove duplicate header
2836 * misc/args.c: use d2x.ini for option file
2838 * mem/mem.c: Move mem_realloc inside the ifdef
2840 * main/menu.c: fix 640x400 menu text
2842 * main/inferno.c: added documentation
2844 * main/endlevel.c: fix warnings
2846 * arch/ogl/gr.c: Get rid of gl spew
2848 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2850 * acconfig.h: Define __SDL__ for mingw
2852 2001-11-08 Bradley Bell <btb@icculus.org>
2854 * 2d/font.c: free OGL font data when rereading
2856 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2857 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2858 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2859 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2860 main/weapon.h: Enabled shareware build, endlevel flythrough
2863 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2864 of use for shareware build
2866 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2869 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2871 2001-11-05 Bradley Bell <btb@icculus.org>
2873 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2876 * include/3d.h: Add comment
2878 2001-11-04 Bradley Bell <btb@icculus.org>
2880 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2883 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2886 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2888 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2889 main/hudmsg.h: Enable d1x-style hud_message
2891 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2893 * 2d/font.c: re-init ogl fonts after remapping colors.
2895 2001-11-02 Bradley Bell <btb@icculus.org>
2897 * misc/Makefile.am: remove byteswap.h (duplicate header)
2899 * 2d/font.c: fixed gr_remap_font, minor stuff
2901 * configure.in: take out -O2 if doing debug build
2903 * main/bm.c: formatting
2905 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2907 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2908 macros, get rid of functions
2910 2001-11-01 Bradley Bell <btb@icculus.org>
2912 * misc/byteswap.h: removed duplicate header
2914 2001-10-31 Bradley Bell <btb@icculus.org>
2916 * NEWS, main/automap.c: automap works in opengl
2918 * NEWS, configure.in: Added news
2920 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2922 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2924 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2925 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2926 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2928 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2930 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2932 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2933 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2935 2001-10-27 Bradley Bell <btb@icculus.org>
2937 * main/inferno.c: added some documentation
2939 2001-10-25 Bradley Bell <btb@icculus.org>
2941 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2944 * Makefile.am, configure.in, arch/Makefile.am,
2945 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2946 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2947 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2948 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2949 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2950 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2951 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2952 it's ugly, but It'll be easier to sync with d1x.
2954 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2955 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2956 main/editor/Makefile.am: attempt at support for editor, makefile
2959 * misc/d_delay.c: formatting fix
2961 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2962 tmappent.S, tmapppro.S: adding support for runtime selection of
2965 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2966 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2967 including multi.h and network.h, fix backslashes, fix compiler
2970 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2971 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2972 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2973 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2974 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2975 including multi.h and network.h, fix backslashes
2977 * include/pstypes.h: added typedef for u_int64_t on mingw
2979 * include/3d.h: added prototype for g3_uninit_polygon_model
2981 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2983 2001-10-24 Bradley Bell <btb@icculus.org>
2985 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2986 arch subdirs, as in d1x.
2988 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2989 earlier style until i understand automake 1.5 better. remove input
2992 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2993 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2994 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2995 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2996 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2997 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2998 Moved input stuff to arch subdirs, as in d1x.
3000 * NEWS, configure.in: blah blah
3002 2001-10-23 Bradley Bell <btb@icculus.org>
3004 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3006 * texmap/tmapppro.S: no need for #include <conf.h> here
3008 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3011 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3012 file. RCS header added
3014 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3015 #ifdef'ing out the whole file. RCS header added
3017 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3018 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3019 fixes. Now works with automake 1.5 and autoconf 2.52.
3020 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3021 mingw (-grabmouse now works on win32).
3023 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3024 These don't belong in cvs
3028 2001-10-20 Bradley Bell <btb@icculus.org>
3030 * 2d/font.c: Don't free unused variables...
3032 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3035 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3036 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3037 main/Makefile.am: make dist more sensible
3039 * Makefile.am: Kludge for linking on mingw
3041 2001-10-19 Bradley Bell <btb@icculus.org>
3043 * Makefile.am, configure.in, arch/win32/Makefile.am,
3044 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3046 * include/ipx_drv.h: Check for __MINGW32__
3048 * include/i86.h: Imported from d1x
3050 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3052 * arch/dos/modex.asm: Fixed %include
3054 * main/console.c: RCS headers added
3056 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3059 * Makefile.am, main/Makefile.am: Moved final link to top-level
3060 directory instead of main/
3062 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3063 __ENV_LINUX__ to __linux__
3065 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3066 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3067 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3068 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3069 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3070 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3071 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3072 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3073 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3074 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3077 * configure.in: add --enable-xploader, support arch/linux subdir,
3080 * main/inferno.c: conditionalize conf.h
3082 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3084 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3085 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3086 misc/fileutil.h: Partial application of linux/alpha patch.
3088 2001-10-19 Bradley Bell <btb@icculus.org>
3090 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3091 networking in line with d1x, moved some arch/linux_* stuff to
3094 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3095 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3096 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3097 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3100 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3101 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3102 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3103 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3104 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3105 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3106 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3107 linux/include/ukali.h: Brought linux networking in line with d1x,
3108 moved some arch/linux_* stuff to arch/linux/*
3110 * include/ipx_drv.h: Imported from d1x
3112 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3114 * main/ipx_drv.c: Imported from d1x
3116 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3117 main/network.h, main/Makefile.am: Trying to get network working on
3120 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3121 main/Makefile.am: build fixes
3123 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3124 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3125 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3126 starting to get net working.
3128 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3129 conditionalized min,max macros
3131 2001-10-18 Bradley Bell <btb@icculus.org>
3133 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3134 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3135 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3136 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3139 * 2d/2dsline.c: RCS headers added/changed
3141 * configure.in: fix NASMFLAGS bug
3143 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3146 2001-10-17 Bradley Bell <btb@icculus.org>
3148 * NEWS: Fixed the invulnerable robots bug!
3150 * main/collide.c: Fixed the invulnerable robots bug!
3152 2001-10-14 Bradley Bell <btb@icculus.org>
3154 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3157 2001-10-13 Bradley Bell <btb@icculus.org>
3159 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3160 arch/Makefile.am, arch/dos/Makefile.am,
3161 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3162 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3163 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3164 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3165 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3166 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3167 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3168 arch/win32/include/Makefile.am, iff/Makefile.am,
3169 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3170 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3171 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3172 unused/bios/Makefile.am, unused/lib/Makefile.am,
3173 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3174 unused/ui/Makefile.am, unused/vga/Makefile.am,
3175 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3176 automake stuff from "inert" subdirs. And there was much rejoicing.
3178 * Makefile.am, NEWS, configure.in: Stuff
3180 * ChangeLog: removing auto-generated file
3182 * cygconf: Added instructions for mingw32 build
3184 * Makefile.am: renamed INSTALL to installation.txt
3186 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3188 * mingw32.txt: Added instructions for mingw32 build
3190 * configure.in: Enable assembly under mingw32
3192 2001-10-12 Bradley Bell <btb@icculus.org>
3194 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3196 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3197 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3198 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3199 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3200 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3201 to __DJGPP__, since it's built-in.
3203 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3205 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3206 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3210 2001-10-12 Bradley Bell <btb@icculus.org>
3212 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3214 * Makefile.am: make sure cygconf gets archived
3216 * configure.in: Increment version number in preparation for release
3218 * configure.in: Fix detection of opengl
3220 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3221 cygconf, arch/Makefile.am, arch/include/joy.h,
3222 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3223 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3224 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3225 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3226 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3227 Vastly improved compilability.
3229 2001-10-11 Bradley Bell <btb@icculus.org>
3231 * Makefile.am: Added macros/sdl.m4
3233 * autogen.sh: Added macros/sdl.m4
3235 2001-10-09 Bradley Bell <btb@icculus.org>
3237 * main/vers_id.h: Added DESCENT_VERSION constant
3239 * main/inferno.c: Added command-line help.
3241 * include/ogl_init.h: opengl improvments (following d1x changes)
3243 2001-10-07 Bradley Bell <btb@icculus.org>
3245 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3246 arch/ogl/Makefile.am: Remove duplicate headers.
3248 2001-08-02 Thimo Neubauer <thimo@debian.org>
3250 * mem/mem.c: totally crippled the memory manager because it does
3251 not make sense for non-DOS-systems and it would have been too
3252 complicated to get it 64bit clean
3254 2001-06-19 Bradley Bell <btb@icculus.org>
3256 * cvshowto.txt: updated anonymous password
3258 2001-02-08 Bradley Bell <btb@icculus.org>
3260 * COPYING, license.txt: Added d1x license
3262 2001-02-01 Bradley Bell <btb@icculus.org>
3264 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3266 2001-01-31 Bradley Bell <btb@icculus.org>
3268 * configure.in, arch/include/mouse.h, include/pstypes.h,
3269 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3271 * main/polyobj.c: fix typo
3273 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3274 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3275 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3276 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3277 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3278 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3279 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3280 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3281 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3282 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3283 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3284 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3285 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3286 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3287 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3288 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3289 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3290 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3291 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3292 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3293 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3294 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3295 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3296 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3297 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3298 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3301 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3302 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3303 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3304 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3307 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3310 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3311 cross-compiling, and cygwin fixes
3313 2001-01-30 Bradley Bell <btb@icculus.org>
3315 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3316 include/pstypes.h, include/strutil.h, main/Makefile.am,
3317 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3318 needs --without-assembler and --without-network to compile
3320 2001-01-29 Bradley Bell <btb@icculus.org>
3322 * configure.in, main/Makefile.am: Fixes to build system
3324 * main/kconfig.c: fix for non-linux joysticks
3326 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3327 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3328 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3329 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3330 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3331 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3332 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3333 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3334 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3335 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3337 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3338 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3339 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3340 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3341 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3342 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3345 * arch/dos/include/joy.h, arch/dos/include/key.h,
3346 arch/dos/include/mouse.h: Unified input headers.
3348 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3350 2001-01-28 Bradley Bell <btb@icculus.org>
3352 * conf.h.in, configure.in, arch/Makefile.am,
3353 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3354 arch/include/key.h, main/Makefile.am: More header unification...
3356 * main/newdemo.c: Added <ctype.h>
3358 * arch/include/event.h, arch/include/joy.h: unified input headers.
3360 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3361 OpenGL now uses SDL-GL instead of gii
3363 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3365 2001-01-25 Bradley Bell <btb@icculus.org>
3367 * autogen.sh: use "set -e" so execution stops if something goes
3370 2001-01-24 Bradley Bell <btb@icculus.org>
3374 * Makefile.am: Add ChangeLog to dist
3378 2001-01-24 Bradley Bell <btb@icculus.org>
3380 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3382 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3383 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3386 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3387 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3388 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3389 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3390 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3391 arch/Makefile.am, arch/dos/Makefile.am,
3392 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3393 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3394 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3395 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3396 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3397 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3398 unused/Makefile.am, unused/bios/Makefile.am,
3399 unused/lib/Makefile.am, unused/novga/Makefile.am,
3400 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3401 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3402 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3403 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3404 make dist, VPATH builds, ...
3406 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3407 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3408 arch/dos/Makefile.in, arch/linux/Makefile.in,
3409 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3410 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3411 misc/Makefile.in, texmap/Makefile.in: cruft removal
3413 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3416 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3418 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3420 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3423 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3424 added -grabmouse option
3426 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3427 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3428 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3429 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3430 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3431 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3432 main/songs.c, misc/args.c: changed args_find to FindArg
3434 2001-01-22 Bradley Bell <btb@icculus.org>
3436 * configure, main/Makefile.am, main/Makefile.in: configuration
3439 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3440 fix compiler warnings w/opengl
3442 * include/console.h: ggi support
3444 * arch/linux_init.c: svgalib support
3446 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3447 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3448 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3449 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3450 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3451 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3454 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3456 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3457 main/render.c: fix warnings and enable NDEBUG *
3458 arch/svgalib_init.c: svgalib support
3460 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3462 * main/kconfig.c: joystick support
3464 2001-01-21 Bradley Bell <btb@icculus.org>
3466 * cvshowto.txt: new file, taken from d1x webpage
3468 * AUTHORS, README: Taking over as maintainer of d2x
3470 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3472 2001-01-20 Bradley Bell <btb@icculus.org>
3474 * configure, configure.in: Turned -Werror back off by default
3476 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3477 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3478 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3479 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3480 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3481 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3482 main/laser.c, main/multi.c, main/network.c, main/network.h,
3483 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3484 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3485 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3486 warnings, for non-OpenGL on linux, anyway...
3488 2001-01-19 Bradley Bell <btb@icculus.org>
3490 * copying: remove duplicate file
3492 * Import of d2x-0.0.9-pre1
3494 * Import of d2x-0.0.8