1 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
3 * main/gameseq.c: delete duplicate function
5 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
7 2003-03-19 Bradley Bell <btb@icculus.org>
9 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
12 * arch/sdl/digi.c, main/kludge.c: implemented
13 digi_link_sound_to_object3 for looping sounds, other looping stuff
15 * arch/sdl/gr.c: removing dependencies on stuff in main/
17 * arch/linux/Makefile.am, arch/linux/init.c,
18 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
19 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
22 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
24 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
26 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
27 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
28 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
29 load d1 textures for d1 levels
31 2003-03-19 Bradley Bell <btb@icculus.org>
33 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
34 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
35 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
36 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
39 * README: added some OS X info
41 2003-03-17 Bradley Bell <btb@icculus.org>
43 * main/newdemo.c: simplify DEMO_FILENAME macro
45 * main/console.c, main/game.c: enable experimental console support
47 * main/gamerend.c: fixed location of fps meter in multi
49 2003-03-16 Bradley Bell <btb@icculus.org>
51 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
52 also look in shared data dir for demos
54 * main/newdemo.c, main/newdemo.h: comments/formatting
56 2003-03-15 Christopher Thielen <chris@luethy.net>
58 * main/kludge.c: set CDROM_dir back to "." - tricks game into
59 thinking d2 cd is always present
61 2003-03-15 Bradley Bell <btb@icculus.org>
63 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
66 * arch/sdl/rbaudio.c: formatting, enabled volume control under
69 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
70 gr_init. don't really know why this works, though
72 2003-03-14 Bradley Bell <btb@icculus.org>
74 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
76 * unused/bios/rbaudio.h: removed duplicate file
78 2003-03-14 Christopher Thielen <chris@luethy.net>
80 * arch/sdl/rbaudio.c: stop cd audio when exiting
82 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
84 * main/gamecntl.c: add comments to the "only matt knows" cheats
86 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
88 * main/gamemine.c: formatting, better texture conversion for d1
91 2003-03-14 Bradley Bell <btb@icculus.org>
93 * main/piggy.c: must swap all mac version pigfiles
95 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
96 main/multi.c: formatting, minor cleanups
98 * 2d/rle.c: need to swap line_size on bigendian machines
100 * main/mission.c, main/mission.h: detect mac full version hogfile
102 2003-03-13 Bradley Bell <btb@icculus.org>
104 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
105 added joy/mouse sensitivity slider, increased range to 16, and
108 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
111 * arch/linux/Makefile.am: removed extra backslash
113 * TODO, installation.txt: updated some documentation
115 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
116 menu, with maxfps option
118 2003-03-12 Bradley Bell <btb@icculus.org>
120 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
122 * arch/linux/alsadigi.c, arch/linux/findfile.c,
123 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
124 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
125 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
126 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
127 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
128 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
129 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
130 arch/linux/include/music.h, arch/linux/include/serial.h,
131 arch/linux/include/ukali.h: formatting
133 2003-03-11 Chris Arena <ccarena@cox.net>
135 * main/menu.c: fixed brightness slider
137 2003-03-01 Bradley Bell <btb@icculus.org>
139 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
140 robots and animated bitmaps work, but colors are messed up
142 2003-02-28 Bradley Bell <btb@icculus.org>
144 * main/player.h: whitespace
146 * main/automap.c, main/cntrlcen.c, main/collide.c,
147 main/gamerend.c: use Builtin_mission_num instead of 0 (if
148 descent.hog is present, d1 becomes mission 0)
150 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
151 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
152 arch/win32/winnet.c: MinGW compiles with network enabled again,
153 but still doesn't work
157 2003-02-28 Bradley Bell <btb@icculus.org>
159 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
160 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
163 2003-02-27 Bradley Bell <btb@icculus.org>
165 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
166 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
167 main/network.c, main/network.h: noted that hoard.ham is only needed
168 for multiplayer HOARD games, and should not be equated with
169 "vertigo". put HoardEquipped() back in network.c.
171 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
172 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
173 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
174 use timer_delay instead of d_delay
176 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
178 * main/render.c: added replacement qsort for solaris
180 2003-02-26 Bradley Bell <btb@icculus.org>
182 * main/gamemine.c: texture conversion for d1 shareware
184 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
186 * main/gamemine.c: better texture conversion for d1 levels
188 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
190 * main/kconfig.c: fix joystick support under MinGW
192 2003-02-26 Bradley Bell <btb@icculus.org>
194 * main/playsave.c: fix swapping glitch
196 * configure.ac, readme.txt: clean stuff up, getting ready for
199 * main/titles.c: begin support for rendering spinning robots in
202 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
205 * main/gamemine.c: load d1 shareware levels!
207 2003-02-25 Bradley Bell <btb@icculus.org>
211 * autogen.sh: add warning about old auto* versions, use
214 2003-02-24 Bradley Bell <btb@icculus.org>
216 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
217 briefings mostly working
218 * main/movie.c, main/titles.c: fixed some more briefing glitches
220 2003-02-23 Bradley Bell <btb@icculus.org>
222 * main/movie.c: fixed crash when using shareware data files
224 * arch/sdl/digi.c: fix crash on non-existent sounds
225 (i.e. shareware data)
227 2003-02-22 Bradley Bell <btb@icculus.org>
229 * main/titles.c: fixed fullscreen toggle in briefings
231 2003-02-21 Bradley Bell <btb@icculus.org>
233 * configure.ac: check for mingw when enabling nasm
234 * main/playsave.c: enable loading player files of either byte
237 2003-02-20 Bradley Bell <btb@icculus.org>
239 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
240 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
241 #343, not "rest of solution to bug #344"
242 * arch/sdl/timer.c, include/timer.h: revert to more accurate
244 * main/kludge.c: partial solution to bug #344
245 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
246 * compilerdefs.txt: added linux/mips info
247 * ChangeLog: clean up changelog
249 2003-02-19 Bradley Bell <btb@icculus.org>
251 * libmve/mveplay.c: os x needs nanosleep prototype.
253 2003-02-18 Bradley Bell <btb@icculus.org>
255 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
256 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
257 to disable/enable audio
258 * libmve/: mve_main.c, mveplay.c: bigendian fixes
259 * main/: movie.h, titles.c: make sure movie's palette is set before
260 writing briefing text. Fixes bug #359
261 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
263 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
264 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
266 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
268 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
269 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
270 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
272 * include/libmve.h: blah
274 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
276 * main/render.c: 2nd attempt to fix solaris qsort bug
278 2003-02-18 Bradley Bell <btb@icculus.org>
280 * configure.ac, include/pstypes.h: put alignment detection in
283 2003-02-17 Bradley Bell <btb@icculus.org>
285 * Makefile.am, README.utils, configure.ac, include/libmve.h,
286 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
287 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
288 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
289 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
290 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
291 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
292 moved mve stuff to separate subdir
293 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
294 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
295 mve code. Fixes (at least) bugs #41, #348, and #350.
297 2003-02-14 Bradley Bell <btb@icculus.org>
299 * main/Makefile.am: no more Makefile.mveplay. again
300 * main/mveplay.c: typo
302 2003-02-13 Bradley Bell <btb@icculus.org>
304 * utilities/mvlextract.c: uint -> unsigned int
305 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
306 standalone mveplayer, win32 support
307 * main/movie.c: random bugfixes, win32 support
308 * arch/sdl/Makefile.am: formatting
309 * configure.ac: disable networking on mac/win for now
310 * main/newmenu.c: comments
312 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
314 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
315 redundant swap functions.
317 2003-02-13 Bradley Bell <btb@icculus.org>
319 * ChangeLog: update changelog
321 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
323 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
324 polymodel alignment issues.
326 2003-02-13 Bradley Bell <btb@icculus.org>
328 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
329 fix various little bugs
330 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
331 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
332 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
334 * README.utils: new file
335 * main/: mve_main.c, mveplay.c: more movie fixes
336 * README: updated README
337 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
339 2003-02-12 Bradley Bell <btb@icculus.org>
341 * utilities/mvlextract.c: bigendian mvl support
342 * main/mveplay.c: formatting, stuff
343 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
344 truecolor mve support, standalone mveplayer
345 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
346 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
347 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
350 2003-01-22 Bradley Bell <btb@icculus.org>
352 * include/: interp.h, interp.h: restore prototype for
353 swap_polygon_model_data
355 2003-01-21 Bradley Bell <btb@icculus.org>
357 * main/piggy.c: use memcpy to avoid alignment problem
358 * compilerdefs.txt: updated some defs, added sunos/sparc
360 2003-01-15 Bradley Bell <btb@icculus.org>
362 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
363 * main/gamemine.c: attempting to support d1 shareware
364 * compilerdefs.txt: update defs
366 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
368 * main/mveplay.c: fix several bugs, comments, formatting.
370 2003-01-15 Bradley Bell <btb@icculus.org>
372 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
373 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
374 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
375 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
377 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
380 2003-01-11 Bradley Bell <btb@icculus.org>
382 * main/: mission.c, mission.h: attempt to support d1 for mac
384 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
387 2003-01-09 Bradley Bell <btb@icculus.org>
389 * main/movie.c: use ifdef around gr_toggle_fullscreen
391 2003-01-07 Bradley Bell <btb@icculus.org>
393 * Makefile.am, descent.msn, installation.txt, main/mission.c,
394 main/mission.h: don't need .msn file for descent.hog anymore
397 2003-01-06 Bradley Bell <btb@icculus.org>
399 * main/mission.h, main/mission.c: comments
400 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
403 2003-01-03 Bradley Bell <btb@icculus.org>
405 * utilities/: txb2txt.c, txt2txb.c: remove old files
406 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
407 * main/polyobj.c: attempt to make read_model_file
409 * main/menu.c: move vertigo text
411 2003-01-02 Bradley Bell <btb@icculus.org>
413 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
414 main/polyobj.h: cleanup alignment changes
415 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
416 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
417 main/object.h: fix alignment issues on sparc
418 * cvshowto.txt: update cvs info
420 * 2d/rle.c: make rle_swap handle RLE_BIG
422 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
424 * main/render.c: workaround solaris qsort bug
426 2003-01-01 Steffen Pohle <stpohle@gmx.net>
428 * arch/linux/linuxnet.c, arch/linux/ukali.c,
429 arch/linux/include/ukali.h, main/inferno.c: enabled kali
430 * arch/linux/Makefile.am: enabled linux joystick, kali
431 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
432 arch/sdl/event.c: enabled linux joystick
434 2002-12-31 Bradley Bell <btb@icculus.org>
436 * main/gamemine.c: simplified warning msg
437 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
438 * main/render.h: fix compiler warning
440 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
442 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
444 2002-12-24 Bradley Bell <btb@icculus.org>
446 * main/mission.c: fixes an infinite loop which was caused by d2x
447 thinking d2demo was a descent 1 mission
449 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
451 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
453 2002-12-24 Bradley Bell <btb@icculus.org>
455 * main/render.c: comments
457 2002-10-30 Bradley Bell <btb@icculus.org>
459 * main/inferno.c: add help for -hogdir option
460 * main/inferno.c: added -hogdir option
462 2002-10-28 Bradley Bell <btb@icculus.org>
464 * main/: inferno.c, menu.c: enabled Vertigo displays
467 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
469 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
470 main/netmisc.c, main/network.c: simplify and eliminate redundant
473 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
475 * maths/fixc.c: fix infinite loop in quad_sqrt.
476 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
477 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
479 2002-10-12 Bradley Bell <btb@icculus.org>
481 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
483 2002-10-11 Bradley Bell <btb@icculus.org>
485 * main/hud.c: make hud_message work correctly
486 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
488 * main/network.c: formatting, small fixes
490 2002-10-10 Bradley Bell <btb@icculus.org>
492 * main/netmisc.h: no swap_object for little-endian
493 * main/: netmisc.h, network.c: use macros to simplify network
495 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
497 * main/inferno.c: enable loading screen for mac shareware with
499 * main/netmisc.c: whitespace
500 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
502 * main/hud.c: whitespace
503 * configure.ac: remove shareware build, add macdata build
504 * main/songs.c: whitespace
505 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
506 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
508 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
511 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
513 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
514 comments, formatting, etc.
515 * iff/iff.c: fix bigendian iff loading.
517 2002-10-03 Bradley Bell <btb@icculus.org>
519 * utilities/txb2tex.c: typo
520 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
521 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
523 * arch/sdl/mouse.c: whitespace
525 2002-09-19 Bradley Bell <btb@icculus.org>
527 * main/kconfig.c: fix a oops, add old logs
528 * main/kconfig.c: support for >3 mouse buttons
530 2002-09-18 Bradley Bell <btb@icculus.org>
532 * include/gr.h: fix palette swap define
534 2002-09-14 Bradley Bell <btb@icculus.org>
536 * main/titles.c: load hires briefing screen if lores doesn't exist
537 (i.e. vertigo) and MenuHires=0
539 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
541 * main/: multi.h, network.h: pack some structures for ipx
544 2002-09-14 Bradley Bell <btb@icculus.org>
546 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
547 and load_endlevel_data() to expect newline-terminated strings, fix
548 load_game_data to read null-terminated string for
551 2002-09-07 Bradley Bell <btb@icculus.org>
553 * main/newmenu.c: added error message
554 * main/menu.h: enable -nohires with mac shareware
555 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
556 * 2d/font.c: enable 0/255 palette swap for fonts
557 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
559 * 2d/2dsline.c: fix ogl blooper
561 2002-09-05 Bradley Bell <btb@icculus.org>
563 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
565 * include/strutil.h: need string.h for strcasecmp
566 * include/rle.h: okay, maybe it needs to be this way
567 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
568 * 2d/scalec.c: more stuff from d2src
569 * 2d/rle.c: more stuff from d2src, formatting
570 * 2d/font.c: useless cruft
571 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
572 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
575 2002-09-04 Bradley Bell <btb@icculus.org>
577 * include/grdef.h: fix compiler warnings
578 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
579 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
581 * main/game.c: we want the mac ibitblt for everything but dos and
583 * main/texmerge.c: these routines are in tmerge.c
584 * main/credits.c: enable credits for mac and oem data
585 * main/bm.c: use either exit.ham or exit.pofs
586 * include/ibitblt.h: enable some more code from d2src
587 * include/gr.h: enable mac ubitblt_double
588 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
589 * include/grdef.h: moved some inline asm from linear.h
590 * 2d/ibitblt.c: brought in line with original d2 version
591 * 2d/bitblt.c: reverted to original d2 version of this file, then
592 added d1x enhancements
593 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
594 * 2d/linear.h: moved these back to their original locations
596 * main/mveplay.c: close some memory holes, speed up palette loading
597 * main/movie.c: added fullscreen toggle while playing movies
598 * main/inferno.c: comment out -superhires help text (always on)
599 * include/timer.h: added approx_fsec_to_usec macro
600 * arch/sdl/joy.c: fix compiler warning
602 2002-09-01 Bradley Bell <btb@icculus.org>
604 * main/network.c: oops
605 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
606 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
607 timer_get_fixed_seconds
610 2002-08-31 Bradley Bell <btb@icculus.org>
612 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
614 * main/multi.h: network endian stuff
615 * 2d/font.c, include/gr.h: fast file i/o for font headers
616 * arch/win32/arch_ip.cpp: unused file
617 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
618 bigendian networking fixes
619 * main/menu.c: make net menu more accurate, also make superhires
621 * include/pstypes.h: better to have __pack__ all the time, I think.
622 needed for networking, e.g.
623 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
625 * arch/win32/Makefile.am: unused file
628 2002-08-30 Bradley Bell <btb@icculus.org>
630 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
631 * main/: newmenu.h, titles.c: formatting
632 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
633 main/multi.h: networking works, finally
634 * TODO: added TODO file
635 * arch/linux/arch_ip.cpp: unused fine
636 * README: network sorta working
637 * main/: Makefile.am, multi.c, network.c, network.h: more
639 * main/menu.c: load builtin mission correctly
640 * main/inferno.c: documentation
641 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
643 * main/Makefile.mveplay: don't need no more
645 2002-08-29 Bradley Bell <btb@icculus.org>
647 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
648 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
649 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
651 * include/ipx_drv.h: more network fixing
652 * arch/linux/include/ipx_drv.h: more network fixing
653 * include/ipx.h: formatting
654 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
655 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
656 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
657 main/inferno.c: fixed networking fuck-up?
658 * Makefile.am: moved mingw info to README
659 * README, mingw32.txt: moved mingw info to README
661 2002-08-27 Bradley Bell <btb@icculus.org>
663 * utilities/mvlextract.c: allow specifying file to extract
664 * utilities/: tex2txb.c, txb2tex.c: use default extension to
666 * utilities/hogextract.c: allow specifying file to extract
667 * main/mission.c: Have to get mission_num _after_ promoting...
668 * main/: gameseq.c, titles.c: beginning d1 briefing support
669 * descent.msn: beginning d1 briefing support
670 * main/: titles.c, titles.h: d1-style mission briefings
671 * main/piggy.h: whitespace
672 * main/movie.c: beginning robot movie support, fall back on lo/hi
673 res if hi/lo not available
674 * main/mission.c: added Builtin_mission_num for builtin mission,
675 D1Hogdir, d1-style mission briefings
676 * main/: gameseq.c, mission.h: added Builtin_mission_num for
678 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
679 (for d1 missions that need d1 data)
680 * 2d/ibitblt.c: whitespace
682 2002-08-26 Bradley Bell <btb@icculus.org>
684 * utilities/mvlcreate.c: oops
685 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
687 * utilities/hogextract.c: added [v]iew option
688 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
689 * main/titles.c: fix writable string, disable DumbAdjust thing
690 * main/polyobj.h: whitespace
691 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
693 * main/movie.c: read movies from AltHogDir, other fixes
694 * main/: mission.c, mission.h: fix bug w/mission filename
695 * main/gameseq.c: comments
696 * main/digi.h: whitespace n stuff
697 * include/mve_audio.h: added audio flag macros
698 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
702 2002-08-23 Bradley Bell <btb@icculus.org>
704 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
706 * Makefile.am: remove d2demo.mn2
707 * cfile/cfile.c, include/cfile.h: add cfile_size function
708 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
709 eliminate need for .mn2 files for oem and demo
711 2002-08-22 Bradley Bell <btb@icculus.org>
713 * main/bm.c: fix for vertigo
714 * main/menu.h: make OEM menu pcx available
715 * 2d/rle.c: merge with original d2 file
716 * Makefile.am, configure.ac: let mission files get installed by
719 2002-08-17 Bradley Bell <btb@icculus.org>
721 * configure.ac: make FAST_FILE_IO the default on little-endian
723 * NEWS, README, compilerdefs.txt, readme.txt: documentation
724 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
727 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
729 * main/: game.c, menu.c, mission.c: promote builtin missions.
731 2002-08-15 Bradley Bell <btb@icculus.org>
733 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
734 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
735 * utilities/.cvsignore: added cvsignore
736 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
738 * main/piggy.c: mac data file loading
739 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
740 transparency and swap 0/255 correctly for mac data files
742 2002-08-13 Bradley Bell <btb@icculus.org>
744 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
745 to utilities to avoid conflict with c++ std lib <utility>
746 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
747 txt2txb.c: moved utility to utilities to avoid conflict with c++
749 * Makefile.am, configure.ac: add utilities
751 2002-08-09 Bradley Bell <btb@icculus.org>
753 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
756 2002-08-08 Bradley Bell <btb@icculus.org>
758 * main/inferno.c: comments
759 * main/: newmenu.c, songs.c: mac demo datafile support
760 * installation.txt: update
761 * main/gamesave.c: use lowercase for consistency
762 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
763 models for other than d2demo
765 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
767 * main/gamemine.c: formatting, better d1 texture conversion
768 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
769 main/mission.h: recognize .msn mission files.
771 2002-08-07 Bradley Bell <btb@icculus.org>
773 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
774 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
775 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
776 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
777 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
778 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
781 2002-08-06 Bradley Bell <btb@icculus.org>
783 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
784 * main/Makefile.am: formatting
785 * 2d/font.c: make gr_remap_font just reload the whole thing
786 * configure.ac: formatting
787 * Makefile.am: added d2demo.mn2
788 * d2demo.mn2: mission file for shareware
789 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
790 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
791 * main/sounds.h: shareware stuff, whitespace
792 * main/: polyobj.c, polyobj.h: more fast i/o macros
793 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
795 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
796 endlevel stuff to non-shareware, allow movies/endlevel for
798 * main/cntrlcen.c: typo
799 * main/bm.h: use global Piggy_hamfile_version
800 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
801 macros, use global Piggy_hamfile_version
802 * main/Makefile.am: terrain and movie stuff always used now
803 * 2d/pcx.c, include/pcx.h: make pcx header available to other
805 * main/: gamemine.c, gamesave.c: load DMB levels
806 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
807 segment.c, segment.h, switch.c, switch.h: fast i/o macros
809 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
811 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
813 2002-08-04 Bradley Bell <btb@icculus.org>
815 * main/inferno.c: shareware stuff, formatting
816 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
817 * arch/sdl/gr.c: don't need to set mode in gr_init
819 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
821 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
823 * Makefile.am, descent.mn2: added mission file for descent 1
825 2002-08-02 Bradley Bell <btb@icculus.org>
827 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
828 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
829 main/piggy.h, misc/error.c: junk
830 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
831 render.h, scores.c, scores.h, terrain.c: shareware stuff
832 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
833 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
834 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
835 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
836 main/weapon.c, main/weapon.h: fast i/o macros
838 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
840 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
841 main/gamemine.h, main/gamesave.c: load d1 levels
843 2002-07-30 Bradley Bell <btb@icculus.org>
846 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
848 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
849 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
850 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
851 main/piggy.c, main/titles.c: support shareware datafiles!
852 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
853 piggy.c: SHAREWARE fixes
855 2002-07-29 Bradley Bell <btb@icculus.org>
857 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
858 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
859 misc/fileutil.c: Portability - OS X support
861 2002-07-27 Bradley Bell <btb@icculus.org>
863 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
864 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
865 segment.h: portability
866 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
867 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
868 main/wall.h: portabilization
869 * 2d/font.c, include/gr.h: portability
871 2002-07-26 Bradley Bell <btb@icculus.org>
873 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
874 * arch/linux/findfile.c, include/pstypes.h: os x fixes
876 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
877 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
878 misc/fileutil.h: portable file i/o utils
879 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
880 writable string anymore... / formatting
881 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
882 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
883 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
884 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
885 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
886 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
887 portable-izing file loading routines
889 2002-07-24 Bradley Bell <btb@icculus.org>
891 * main/mveplay.c: correctly play files with 16bit uncompressed
892 audio, mem checking, etc
893 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
896 2002-07-23 Bradley Bell <btb@icculus.org>
898 * misc/Makefile.am: unused file
899 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
900 main/sounds.h: remove experimental nmovie stuff
901 * main/movie.c: add some debugging output
903 2002-07-22 Bradley Bell <btb@icculus.org>
905 * main/: console.c, state.c: simplified header
906 * main/movie.c: enable mveplay audio
907 * main/old/movie.c: moved to main/
908 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
909 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
910 main/mvelib.c, main/mveplay.c: initial movie support
911 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
912 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
913 include/ogl_init.h, include/pstypes.h, main/console.c,
914 main/state.c, mem/mem.c: OS X stuff
915 * configure.ac: OS X and movie stuff
917 2002-07-19 Bradley Bell <btb@icculus.org>
919 * compilerdefs.txt: OSX defs
921 2002-07-18 Bradley Bell <btb@icculus.org>
923 * main/inferno.c: use simpler rcs tags
924 * autogen.sh: keep Changelog in cvs (and use --accum)
925 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
926 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
927 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
928 main/songs.c: changed cdrom->rbaudio
929 * include/rbaudio.h: moved to /include
931 2002-07-17 Bradley Bell <btb@icculus.org>
933 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
934 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
935 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
936 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
937 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
938 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
939 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
940 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
941 3d/setup.c: use simpler rcs tags
946 2002-07-17 Bradley Bell <btb@icculus.org>
948 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
949 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
950 * debian/rules: don't need readme's
951 * debian/rules: move d1x license to COPYING, license clarifications
952 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
953 license to COPYING, license clarifications
954 * debian/rules: fix debian docs
955 * debian/rules: fix debian manpages
956 * debian/d2x-sdl.menu: fix debian menu
957 * debian/rules: link to undocumented man page for debs
958 * Makefile.am, configure.ac, debian/control, debian/copyright,
959 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
960 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
961 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
964 2002-07-16 Bradley Bell <btb@icculus.org>
966 * debian/: rules, changelog.in: deb stuff
967 * configure.ac: cleaner nasm detection
968 * debian/: changelog.in, control, rules: deb stuff
969 * README, installation.txt: typos, stuff
970 * configure.ac: better #defines
971 * configure.ac: whitespace
972 * configure.ac: better documentation
973 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
974 SDL_JOYSTICK not needed
975 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
976 * configure.ac: need higher SDL for joystick
977 * debian/: control, rules: deb stuff
978 * arch/sdl/joy.c: old junk
979 * Makefile.am, configure.ac: automake updates
980 * main/: inferno.c, text.c: don't use althogdir on non-unix
981 * configure.ac: more autoconf updates
982 * misc/strutil.c: better strrev
983 * main/inferno.c: need limits.h on mingw also
984 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
987 2002-04-19 Bradley Bell <btb@icculus.org>
989 * main/network.c: let hoard.ham be a cfile
990 * main/text.c: better error message when hog not found
993 2002-03-23 Bradley Bell <btb@icculus.org>
995 * acconfig.h, configure.ac, arch/linux/Makefile.am,
996 arch/sdl/Makefile.am: Use SDL joystick automatically
997 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
999 2002-03-05 Bradley Bell <btb@icculus.org>
1001 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1004 2002-02-23 Bradley Bell <btb@icculus.org>
1006 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1007 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1008 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1009 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1010 main/editor/Makefile.am: moved includes to include
1011 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1012 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1013 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1014 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1016 * main/game.c: disabled cockpit for OGL, formatting
1017 * 2d/ibitblt.c: formatting
1019 2002-02-16 Bradley Bell <btb@icculus.org>
1021 * include/oldsdl.h: check for older macros
1022 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1023 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1024 allow older sdl versions
1026 2002-02-15 Bradley Bell <btb@icculus.org>
1028 * main/: automap.c, automap.h, inferno.c: automap resolution now
1030 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1031 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1032 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1033 win32/include/key_arch.h: never mind - that would be pointless
1034 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1035 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1036 win32/include/key_arch.h: copied files from d1x
1037 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1038 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1039 * main/multipow.c: need conf.h
1040 * arch/win32/Makefile.am: new file
1041 * include/pstypes.h: added u_int16_t (needed in base_ip)
1042 * arch/win32/arch_ip.cpp: copied from d1x
1044 2002-02-14 Bradley Bell <btb@icculus.org>
1046 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1047 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1048 main/netlist.c: Added hotkeys to toggle fullscreen mode
1049 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1050 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1051 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1052 reorder.h: Lotsa networking stuff from d1x
1054 2002-02-13 Bradley Bell <btb@icculus.org>
1056 * include/gr.h, main/game.c: Fullscreen toggle stuff
1057 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1059 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1060 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1063 2002-02-11 Bradley Bell <btb@icculus.org>
1065 * main/bm.c: use portable loader if bigendian
1066 * include/pstypes.h: don't define bool for c++
1067 * include/cfile.h: extern AltHogDir stuff
1068 * include/byteswap.h: use WORDS_BIGENDIAN
1069 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1070 * main/vers_id.h: added D2X_IVER
1071 * misc/args.c: don't use d1x.ini
1072 * Makefile.am: rpm stuff
1073 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1076 2002-02-09 Bradley Bell <btb@icculus.org>
1078 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1080 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1082 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1085 2002-02-06 Bradley Bell <btb@icculus.org>
1087 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1088 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1089 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1090 * debian/: changelog.in, control, copyright, d2x-gl.files,
1091 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1095 2002-02-02 Bradley Bell <btb@icculus.org>
1097 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1098 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1099 Enabled RELEASE option
1101 2002-01-31 Bradley Bell <btb@icculus.org>
1103 * Makefile.am, configure.ac: specify prerequisite versions of
1104 autoconf and automake
1106 2002-01-29 Bradley Bell <btb@icculus.org>
1108 * main/mission.c: RCS header added
1109 * main/inferno.c: update copyright date
1110 * main/mission.c: allow missions to be in AltHogDir
1111 * configure.ac: Display results of configure
1112 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1115 2002-01-28 Bradley Bell <btb@icculus.org>
1117 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1118 Data files now go in DATADIR/games/d2x, user files now go in
1121 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1123 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1124 files now go in ~/.d2x
1126 2002-01-24 Bradley Bell <btb@icculus.org>
1128 * configure.ac: fix nasm not found error message
1130 2002-01-18 Bradley Bell <btb@icculus.org>
1132 * configure.in: getting rid of old configure.in
1133 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1134 main/movie.c: Movie playing kludgey stuff
1135 * misc/args.c: formatting
1136 * main/inferno.c: allow -h for help
1137 * include/error.h: don't die on int3, unless -debug given
1138 * mingw32.txt: more stuff
1140 2001-12-29 Bradley Bell <btb@icculus.org>
1142 * Makefile.am: Got rid of thinking.txt
1143 * main/inferno.c: document -nomovies option
1145 2001-12-28 Bradley Bell <btb@icculus.org>
1147 * main/titles.c: formatting, put some code into place for rendering
1148 of robots during briefings
1150 2001-12-27 Bradley Bell <btb@icculus.org>
1154 2001-12-23 Craig Hadady <chadady@iglou.com>
1156 * 2d/rle.c: fixed bug in dummy array.
1158 2001-12-03 Bradley Bell <btb@icculus.org>
1160 * arch/sdl/init.c: fix formatting
1161 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1162 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1163 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1164 and sdl joystick stuff
1166 2001-11-30 Bradley Bell <btb@icculus.org>
1168 * thinking.txt: not needed
1170 2001-11-27 Bradley Bell <btb@icculus.org>
1172 * cygconf, mingw32.txt: use sdl from source on cygwin
1173 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1174 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1175 SDL_CFLAGS to CFLAGS
1177 2001-11-27 Bradley Bell <btb@icculus.org>
1181 2001-11-14 Bradley Bell <btb@icculus.org>
1183 * texmap/scanline.c: use optimization flags as texmap default
1184 * NEWS: mouse wheel, etc
1185 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1186 wheel to emulate 3rd axis
1187 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1188 * include/error.h: kludge to ungrab mouse when we hit an int3
1189 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1190 __ENV_MSDOS__ to __MSDOS__
1191 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1193 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1195 * arch/sdl/digi.c: implemented digi_set_volume
1196 * include/grdef.h, main/config.c, misc/d_io.c: change
1197 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1198 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1199 main/piggy.c: use MAKE_SIG
1200 * installation.txt: update
1201 * configure.ac: new file
1202 * arch/sdl/joydefs.c: #include pstypes.h
1203 * arch/sdl/init.c: SDL joystick stuff
1204 * acconfig.h: adjust MINGW defines
1205 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1206 controls menu now works
1208 2001-11-13 Bradley Bell <btb@icculus.org>
1210 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1212 * Makefile.am: New file
1213 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1215 * compilerdefs.txt: New file
1216 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1218 2001-11-12 Bradley Bell <btb@icculus.org>
1220 * main/playsave.c: load player files regardless of byte order of
1223 2001-11-11 Bradley Bell <btb@icculus.org>
1225 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1227 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1228 * NEWS: GL savegame thumbnails
1229 * acconfig.h, configure.in: make option for NMOVIES, default to off
1231 2001-11-09 Bradley Bell <btb@icculus.org>
1233 * main/state.c: Enabled savegame thumbnails under OpenGL
1234 * unused/pa_null/pa_enabl.h: remove duplicate header
1235 * misc/args.c: use d2x.ini for option file
1236 * mem/mem.c: Move mem_realloc inside the ifdef
1237 * main/menu.c: fix 640x400 menu text
1238 * main/inferno.c: added documentation
1239 * main/endlevel.c: fix warnings
1240 * arch/ogl/gr.c: Get rid of gl spew
1241 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1242 * acconfig.h: Define __SDL__ for mingw
1244 2001-11-08 Bradley Bell <btb@icculus.org>
1246 * 2d/font.c: free OGL font data when rereading
1247 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1248 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1249 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1250 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1251 main/weapon.h: Enabled shareware build, endlevel flythrough
1253 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1254 of use for shareware build
1255 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1257 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1259 2001-11-05 Bradley Bell <btb@icculus.org>
1261 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1263 * include/3d.h: Add comment
1265 2001-11-04 Bradley Bell <btb@icculus.org>
1267 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1269 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1271 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1272 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1273 main/hudmsg.h: Enable d1x-style hud_message
1274 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1275 * 2d/font.c: re-init ogl fonts after remapping colors.
1277 2001-11-02 Bradley Bell <btb@icculus.org>
1279 * misc/Makefile.am: remove byteswap.h (duplicate header)
1280 * 2d/font.c: fixed gr_remap_font, minor stuff
1281 * configure.in: take out -O2 if doing debug build
1282 * main/bm.c: formatting
1283 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1284 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1285 macros, get rid of functions
1287 2001-11-01 Bradley Bell <btb@icculus.org>
1289 * misc/byteswap.h: removed duplicate header
1291 2001-10-31 Bradley Bell <btb@icculus.org>
1293 * NEWS, main/automap.c: automap works in opengl
1294 * NEWS, configure.in: Added news
1295 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1296 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1297 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1298 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1299 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1300 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1301 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1302 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1303 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1305 2001-10-27 Bradley Bell <btb@icculus.org>
1307 * main/inferno.c: added some documentation
1309 2001-10-25 Bradley Bell <btb@icculus.org>
1311 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1313 * Makefile.am, configure.in, arch/Makefile.am,
1314 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1315 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1316 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1317 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1318 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1319 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1320 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1321 it's ugly, but It'll be easier to sync with d1x.
1322 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1323 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1324 main/editor/Makefile.am: attempt at support for editor, makefile
1326 * misc/d_delay.c: formatting fix
1327 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1328 tmappent.S, tmapppro.S: adding support for runtime selection of
1330 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1331 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1332 including multi.h and network.h, fix backslashes, fix compiler
1334 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1335 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1336 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1337 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1338 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1339 including multi.h and network.h, fix backslashes
1340 * include/pstypes.h: added typedef for u_int64_t on mingw
1341 * include/3d.h: added prototype for g3_uninit_polygon_model
1342 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1344 2001-10-24 Bradley Bell <btb@icculus.org>
1346 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1347 arch subdirs, as in d1x.
1348 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1349 earlier style until i understand automake 1.5 better. remove input
1351 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1352 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1353 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1354 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1355 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1356 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1357 Moved input stuff to arch subdirs, as in d1x.
1358 * NEWS, configure.in: blah blah
1360 2001-10-23 Bradley Bell <btb@icculus.org>
1362 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1363 * texmap/tmapppro.S: no need for #include <conf.h> here
1364 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1366 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1367 file. RCS header added
1368 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1369 #ifdef'ing out the whole file. RCS header added
1370 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1371 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1372 fixes. Now works with automake 1.5 and autoconf 2.52.
1373 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1374 mingw (-grabmouse now works on win32).
1375 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1376 These don't belong in cvs
1380 2001-10-20 Bradley Bell <btb@icculus.org>
1382 * 2d/font.c: Don't free unused variables...
1383 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1385 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1386 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1387 main/Makefile.am: make dist more sensible
1388 * Makefile.am: Kludge for linking on mingw
1390 2001-10-19 Bradley Bell <btb@icculus.org>
1392 * Makefile.am, configure.in, arch/win32/Makefile.am,
1393 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1394 * include/ipx_drv.h: Check for __MINGW32__
1395 * include/i86.h: Imported from d1x
1396 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1397 * arch/dos/modex.asm: Fixed %include
1398 * main/console.c: RCS headers added
1399 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1401 * Makefile.am, main/Makefile.am: Moved final link to top-level
1402 directory instead of main/
1403 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1404 __ENV_LINUX__ to __linux__
1405 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1406 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1407 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1408 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1409 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1410 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1411 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1412 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1413 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1414 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1416 * configure.in: add --enable-xploader, support arch/linux subdir,
1418 * main/inferno.c: conditionalize conf.h
1420 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1422 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1423 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1424 misc/fileutil.h: Partial application of linux/alpha patch.
1426 2001-10-19 Bradley Bell <btb@icculus.org>
1428 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1429 networking in line with d1x, moved some arch/linux_* stuff to
1431 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1432 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1433 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1434 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1436 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1437 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1438 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1439 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1440 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1441 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1442 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1443 linux/include/ukali.h: Brought linux networking in line with d1x,
1444 moved some arch/linux_* stuff to arch/linux/*
1445 * include/ipx_drv.h: Imported from d1x
1446 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1447 * main/ipx_drv.c: Imported from d1x
1448 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1449 main/network.h, main/Makefile.am: Trying to get network working on
1451 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1452 main/Makefile.am: build fixes
1453 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1454 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1455 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1456 starting to get net working.
1457 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1458 conditionalized min,max macros
1460 2001-10-18 Bradley Bell <btb@icculus.org>
1462 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1463 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1464 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1465 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1467 * 2d/2dsline.c: RCS headers added/changed
1468 * configure.in: fix NASMFLAGS bug
1469 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1472 2001-10-17 Bradley Bell <btb@icculus.org>
1474 * NEWS: Fixed the invulnerable robots bug!
1475 * main/collide.c: Fixed the invulnerable robots bug!
1477 2001-10-14 Bradley Bell <btb@icculus.org>
1479 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1482 2001-10-13 Bradley Bell <btb@icculus.org>
1484 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1485 arch/Makefile.am, arch/dos/Makefile.am,
1486 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1487 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1488 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1489 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1490 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1491 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1492 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1493 arch/win32/include/Makefile.am, iff/Makefile.am,
1494 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1495 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1496 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1497 unused/bios/Makefile.am, unused/lib/Makefile.am,
1498 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1499 unused/ui/Makefile.am, unused/vga/Makefile.am,
1500 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1501 automake stuff from "inert" subdirs. And there was much rejoicing.
1502 * Makefile.am, NEWS, configure.in: Stuff
1503 * ChangeLog: removing auto-generated file
1504 * cygconf: Added instructions for mingw32 build
1505 * Makefile.am: renamed INSTALL to installation.txt
1506 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1507 * mingw32.txt: Added instructions for mingw32 build
1508 * configure.in: Enable assembly under mingw32
1510 2001-10-12 Bradley Bell <btb@icculus.org>
1512 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1513 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1514 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1515 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1516 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1517 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1518 to __DJGPP__, since it's built-in.
1520 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1522 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1523 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1527 2001-10-12 Bradley Bell <btb@icculus.org>
1529 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1530 * Makefile.am: make sure cygconf gets archived
1531 * configure.in: Increment version number in preparation for release
1532 * configure.in: Fix detection of opengl
1533 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1534 cygconf, arch/Makefile.am, arch/include/joy.h,
1535 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1536 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1537 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1538 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1539 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1540 Vastly improved compilability.
1542 2001-10-11 Bradley Bell <btb@icculus.org>
1544 * Makefile.am: Added macros/sdl.m4
1545 * autogen.sh: Added macros/sdl.m4
1547 2001-10-09 Bradley Bell <btb@icculus.org>
1549 * main/vers_id.h: Added DESCENT_VERSION constant
1550 * main/inferno.c: Added command-line help.
1551 * include/ogl_init.h: opengl improvments (following d1x changes)
1553 2001-10-07 Bradley Bell <btb@icculus.org>
1555 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1556 arch/ogl/Makefile.am: Remove duplicate headers.
1558 2001-08-02 Thimo Neubauer <thimo@debian.org>
1560 * mem/mem.c: totally crippled the memory manager because it does
1561 not make sense for non-DOS-systems and it would have been too
1562 complicated to get it 64bit clean
1564 2001-06-19 Bradley Bell <btb@icculus.org>
1566 * cvshowto.txt: updated anonymous password
1568 2001-02-08 Bradley Bell <btb@icculus.org>
1570 * COPYING, license.txt: Added d1x license
1572 2001-02-01 Bradley Bell <btb@icculus.org>
1574 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1576 2001-01-31 Bradley Bell <btb@icculus.org>
1578 * configure.in, arch/include/mouse.h, include/pstypes.h,
1579 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1580 * main/polyobj.c: fix typo
1581 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1582 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1583 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1584 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1585 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1586 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1587 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1588 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1589 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1590 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1591 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1592 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1593 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1594 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1595 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1596 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1597 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1598 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1599 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1600 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1601 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1602 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1603 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1604 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1605 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1606 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1608 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1609 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1610 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1611 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1613 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1615 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1616 cross-compiling, and cygwin fixes
1618 2001-01-30 Bradley Bell <btb@icculus.org>
1620 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1621 include/pstypes.h, include/strutil.h, main/Makefile.am,
1622 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1623 needs --without-assembler and --without-network to compile
1625 2001-01-29 Bradley Bell <btb@icculus.org>
1627 * configure.in, main/Makefile.am: Fixes to build system
1628 * main/kconfig.c: fix for non-linux joysticks
1629 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1630 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1631 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1632 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1633 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1634 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1635 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1637 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1638 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1639 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1640 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1641 sdl_timer.c: Fixed build system, minor fixes
1642 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1643 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1645 2001-01-28 Bradley Bell <btb@icculus.org>
1647 * conf.h.in, configure.in, arch/Makefile.am,
1648 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1649 arch/include/key.h, main/Makefile.am: More header unification...
1650 * main/newdemo.c: Added <ctype.h>
1651 * arch/include/: event.h, joy.h: unified input headers.
1652 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1653 OpenGL now uses SDL-GL instead of gii
1654 * arch/include/: key.h, mouse.h: Unified arch headers
1656 2001-01-25 Bradley Bell <btb@icculus.org>
1658 * autogen.sh: use "set -e" so execution stops if something goes
1661 2001-01-24 Bradley Bell <btb@icculus.org>
1664 * Makefile.am: Add ChangeLog to dist
1665 * ChangeLog: Putting this here so automake doesn't complain
1669 2001-01-24 Bradley Bell <btb@icculus.org>
1671 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1672 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1673 for building ChangeLog from RCS entries
1674 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1675 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1676 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1677 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1678 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1679 arch/Makefile.am, arch/dos/Makefile.am,
1680 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1681 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1682 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1683 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1684 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1685 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1686 unused/Makefile.am, unused/bios/Makefile.am,
1687 unused/lib/Makefile.am, unused/novga/Makefile.am,
1688 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1689 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1690 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1691 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1692 make dist, VPATH builds, ...
1693 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1694 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1695 arch/dos/Makefile.in, arch/linux/Makefile.in,
1696 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1697 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1698 misc/Makefile.in, texmap/Makefile.in: cruft removal
1699 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1701 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1702 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1703 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1704 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1706 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1707 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1708 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1709 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1710 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1711 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1712 main/songs.c, misc/args.c: changed args_find to FindArg
1714 2001-01-22 Bradley Bell <btb@icculus.org>
1716 * configure, main/Makefile.am, main/Makefile.in: configuration
1718 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1719 fix compiler warnings w/opengl
1720 * include/console.h: ggi support
1721 * arch/linux_init.c: svgalib support
1722 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1723 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1724 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1725 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1726 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1727 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1728 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1729 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1730 warnings and enable NDEBUG
1731 * arch/svgalib_init.c: svgalib support
1733 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
1735 * main/kconfig.c: joystick support
1737 2001-01-21 Bradley Bell <btb@icculus.org>
1739 * cvshowto.txt: new file, taken from d1x webpage
1740 * AUTHORS, README: Taking over as maintainer of d2x
1741 * ChangeLog: Grab mouse with SDL/X11
1742 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1744 2001-01-20 Bradley Bell <btb@icculus.org>
1746 * configure, configure.in: Turned -Werror back off by default
1747 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1748 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1749 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1750 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1751 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1752 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1753 main/laser.c, main/multi.c, main/network.c, main/network.h,
1754 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1755 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1756 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1757 warnings, for non-OpenGL on linux, anyway...
1759 2001-01-19 Bradley Bell <btb@icculus.org>
1761 * copying: remove duplicate file
1762 * Import of d2x-0.0.9-pre1
1763 * Import of d2x-0.0.8