1 2003-10-08 Bradley Bell <btb@icculus.org>
3 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
4 main/menu.c: Disabled 'd2x keys' weapon selection
6 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
8 * main/object.h, main/multi.h: get rid of most warnings issued by
9 cpp-precomp of gcc from Mac OS X dev tools
11 2003-10-05 Bradley Bell <btb@icculus.org>
13 * NEWS, configure.ac: increment version number
15 * cfile/cfile.c: better handling of CRLF text files (when that is
18 * utilities/hogcreate.c, utilities/hogextract.c,
19 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
22 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
23 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
26 2003-10-04 Bradley Bell <btb@icculus.org>
28 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
30 * main/netmisc.c: change byte to sbyte, comments/whitespace
32 2003-10-03 Bradley Bell <btb@icculus.org>
34 * cfile/cfile.c, main/config.c: fix win32 eof bug.
36 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
39 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
40 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
41 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
42 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
43 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
44 main/object.c, main/object.h, main/paging.c, main/player.h,
45 main/robot.h, main/segment.h, main/state.c, main/switch.c,
46 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
47 main/weapon.c, main/weapon.h: change byte to sbyte,
50 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
51 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
52 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
53 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
55 * configure.ac: better checking for timeval
57 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
59 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
60 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
61 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
62 arch/win32/winnet.c, configure.ac, include/byteswap.h,
63 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
64 main/multibot.c, main/network.c: Make network architecture
65 choosable from game menu, add support for UDP/IP on Mac OS X and
68 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
70 * include/byteswap.h: added macros for coping with alignment
73 2003-10-02 Bradley Bell <btb@icculus.org>
75 * main/multi.h: added padding to little-endian version of
78 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
80 * main/netmisc.c: delete duplicate function
82 2003-10-01 Bradley Bell <btb@icculus.org>
84 * main/bm.c: make sure d1_texture_indices gets freed between
87 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
89 * main/piggy.h: fix size of d1 shareware descent.pig
91 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
93 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
94 main/gameseq.c, main/piggy.c: fix loading of d1 texture
95 replacements for non-animated textures
97 2003-08-02 Matthew Mueller <donut@dakotacom.net>
99 * main/controls.c: use fixed 20fps wiggle
101 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
103 * Makefile.am, debian/changelog.in, debian/control,
104 debian/d2x-common.dirs, debian/d2x-common.install,
105 debian/d2x-common.manpages, debian/d2x-gl.files,
106 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
107 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
108 utilities/Makefile.am, utilities/hogcreate.1,
109 utilities/hogextract.1, utilities/mvlcreate.1,
110 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
111 add man pages, distribute utility programs in new d2x-common deb
113 * rpm/d2x.spec.in: updated rpm spec file
115 2003-08-02 Bradley Bell <btb@icculus.org>
117 * cfile/cfile.c: update raw_position in cfputc and cfputs
119 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
121 * main/piggy.c: make error message more friendly
123 * main/piggy.c: simplify copying of bitmap flags
125 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
128 * cfile/cfile.c: revert to always using custom fgets
130 * main/endlevel.c, main/mission.c: handle missing exit sequence
131 components gracefully
133 * main/playsave.c: comments
135 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
137 * cfile/cfile.c: update raw_position in cfwrite
139 * main/network.c: comments/formatting
141 2003-06-22 Bradley Bell <btb@icculus.org>
143 * cfile/cfile.c: use standard fgets for non-archive files
145 * main/movie.c: use con_printf for missing movie warning
147 2003-06-18 Bradley Bell <btb@icculus.org>
149 * main/movie.c: fixed cfile conversion of movielib code
151 * main/console.c, main/hud.c: strip out colors, etc when printing
154 * include/u_mem.h: fix NDEBUG calloc macro
156 2003-06-15 Bradley Bell <btb@icculus.org>
158 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
161 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
162 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
163 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
164 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
165 main/scores.c, main/state.c, main/text.c, misc/args.c,
166 misc/strio.c: convert file i/o to cfile
168 2003-06-14 Bradley Bell <btb@icculus.org>
170 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
171 writing and other modes besides "rb" (mostly taken from
174 2003-06-09 Bradley Bell <btb@icculus.org>
176 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
179 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
180 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
183 2003-06-07 Taylor Richards <taylor@icculus.org>
185 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
187 2003-06-07 Bradley Bell <btb@icculus.org>
189 * main/console.c: fix non-console build
191 * main/gamesave.c: comments
193 * main/bm.c: remove redundant break
195 2003-06-06 Bradley Bell <btb@icculus.org>
197 * main/gauges.c, main/kconfig.c: comments/formatting
199 * console/.cvsignore: added .cvsignore
201 * main/console.c: can't write to console after it's closed
203 2003-06-05 Bradley Bell <btb@icculus.org>
205 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
206 console/internal.c, console/internal.h, include/CON_console.h,
207 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
208 finish console conversion away from SDL
210 2003-06-04 Bradley Bell <btb@icculus.org>
212 * console/CON_console.c, include/CON.console.h, include/console.h,
213 main/console.c, main/game.c: console conversion to native gr,
216 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
217 put prototype for gr_bm_bitblt in gr.h
219 2003-06-03 Bradley Bell <btb@icculus.org>
221 * console/CON_console.c, console/DT_drawtext.c,
222 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
223 main/console.c: use native fonts for console
225 * main/playsave.c: use shorts for short data
227 2003-06-02 Bradley Bell <btb@icculus.org>
229 * configure.ac, main/console.c: set console background, fix
232 2003-06-01 Bradley Bell <btb@icculus.org>
234 * Makefile.am, arch/sdl/event.c, configure.ac,
235 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
236 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
237 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
238 main/gamerend.c: added console code (from SDL_console)
240 2003-05-30 Bradley Bell <btb@icculus.org>
242 * README: minor update
244 2003-05-28 Bradley Bell <btb@icculus.org>
246 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
251 2003-06-06 Bradley Bell <btb@icculus.org>
253 * main/kconfig.c: fix crash in control menus
255 * main/gauges.c: force cockpit redraw in opengl
257 * main/gamerend.c: move ogl swap, so cockpit and console get
260 2003-06-01 Bradley Bell <btb@icculus.org>
262 * configure.ac, libmve/mveplay.c: define struct timeval if needed
266 2003-05-12 Bradley Bell <btb@icculus.org>
268 * configure.ac: increment version number
270 * main/bm.c: use con_printf for exit model warnings
272 * configure.ac: must check for timespec after setting -mno-cygwin
274 * main/inferno.c: added -nohogdir and -userdir options
276 * NEWS, main/titles.c: use briefings with no extension
280 2003-04-30 Bradley Bell <btb@icculus.org>
282 * configure.ac: have to include time.h when checking for nanosleep
284 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
287 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
288 increment version number
290 * main/Makefile.am: make dist fix
294 2003-04-29 Bradley Bell <btb@icculus.org>
296 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
299 2003-04-24 Bradley Bell <btb@icculus.org>
301 * configure.ac: increment version number
303 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
306 2003-04-24 Ingo van Lil <inguin@gmx.de>
308 * main/render.c: fix misspellings of NDEBUG
312 2003-04-14 Bradley Bell <btb@icculus.org>
314 * cfile/cfile.c: prefer files from d2 hog over d1 hog
316 2003-04-11 Bradley Bell <btb@icculus.org>
318 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
323 2003-04-11 Bradley Bell <btb@icculus.org>
325 * libmve/mveplay.c: use _sleep instead of sleep on win32
327 * Makefile.am, README, README.utils, arch/sdl/digi.c,
328 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
329 include/cfile.h, include/error.h, libmve/Makefile.am,
330 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
331 main/endlevel.h, main/playsave.c, misc/fileutil.c:
332 utilities/Makefile.am: comments/formatting/dist problems
334 * configure.ac: use different defines for os x
336 2003-04-07 Bradley Bell <btb@icculus.org>
338 * include/error.h, misc/error.c: put some old stuff back in,
339 eliminate duplicate error messages
341 * main/text.c: don't die on text not found
344 * main/inferno.c: print some useful info if hog not found, allow
345 -help to work if no text available
347 2003-04-07 Steffen Pohle <stpohle@gmx.net>
349 * arch/linux/Makefile.am: revert to previous version, so linux
352 2003-04-03 Bradley Bell <btb@icculus.org>
354 * main/endlevel.c: fixed exit model scheme yet again
356 2003-04-02 Bradley Bell <btb@icculus.org>
358 * misc/error.c: call Int3 on Assert
360 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
363 * main/wall.c: don't die when trying to toggle nonexistent
364 segment... vertigo level 10 is buggy!
366 * main/gamemine.c: comments/formatting
368 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
370 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
371 main/inferno.c: Allow use of 22K sound samples
373 2003-03-29 Bradley Bell <btb@icculus.org>
375 * arch/ogl/gr.c: default to bitmapped reticle
377 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
378 main/polyobj.c: rewrote endlevel stuff to reread exit model info
381 * arch/sdl/joy.c: fixed text seen for hats in control config
384 2003-03-28 Bradley Bell <btb@icculus.org>
386 * main/bm.c: heh, model nums in vertigo are hardcoded,
387 N_D2_POLYGON_MODELS can't change
389 * configure.ac, include/d1x.xpm, include/descent.xpm,
390 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
393 2003-03-27 Bradley Bell <btb@icculus.org>
395 * main/text.h: fixed text references for hat directions
397 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
399 2003-03-26 Bradley Bell <btb@icculus.org>
401 * main/playsave.c: make d2x keys backward compatible
403 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
405 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
408 2003-03-26 Bradley Bell <btb@icculus.org>
410 * main/piggy.c: fix crash when d1 data not present
412 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
413 read/write from plr file
415 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
416 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
417 added escort.h header
419 2003-03-25 Bradley Bell <btb@icculus.org>
421 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
422 D1_PIGFILE ("descent.pig") macro
424 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
425 models from d1 pig file
427 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
428 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
429 really) from d1 pig file
431 2003-03-23 Bradley Bell <btb@icculus.org>
433 * main/bm.c: stop extra robots from overwriting exit models
435 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
436 texture list doesn't get full
438 * main/bm.c: fix mem leak when reading extra robots
440 2003-03-21 Bradley Bell <btb@icculus.org>
442 * main/menu.c: Added option to set movie resolution (mostly works)
444 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
446 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
447 replacement functions to piggy.c
449 * main/gameseq.c: attempt to support mac d1 descent.pig
451 * main/bm.c: fix mem leak
453 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
454 files, both d1 and d2 oem briefing where showed
456 * main/inferno.c, main/movie.c: Change the default movie
457 resolution to "high", implement the option -lowresmovies
459 2003-03-20 Bradley Bell <btb@icculus.org>
461 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
463 * main/piggy.c: comments
465 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
467 * main/gameseq.c: delete duplicate function
469 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
471 2003-03-19 Bradley Bell <btb@icculus.org>
473 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
474 (cddb discid) support
476 * arch/sdl/digi.c, main/kludge.c: implemented
477 digi_link_sound_to_object3 for looping sounds, other looping stuff
479 * arch/sdl/gr.c: removing dependencies on stuff in main/
481 * arch/linux/Makefile.am, arch/linux/init.c,
482 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
483 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
484 other header cleanups
486 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
488 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
490 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
491 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
492 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
493 load d1 textures for d1 levels
495 2003-03-19 Bradley Bell <btb@icculus.org>
497 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
498 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
499 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
500 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
503 * README: added some OS X info
505 2003-03-17 Bradley Bell <btb@icculus.org>
507 * main/newdemo.c: simplify DEMO_FILENAME macro
509 * main/console.c, main/game.c: enable experimental console support
511 * main/gamerend.c: fixed location of fps meter in multi
513 2003-03-16 Bradley Bell <btb@icculus.org>
515 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
516 also look in shared data dir for demos
518 * main/newdemo.c, main/newdemo.h: comments/formatting
520 2003-03-15 Christopher Thielen <chris@luethy.net>
522 * main/kludge.c: set CDROM_dir back to "." - tricks game into
523 thinking d2 cd is always present
525 2003-03-15 Bradley Bell <btb@icculus.org>
527 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
530 * arch/sdl/rbaudio.c: formatting, enabled volume control under
533 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
534 gr_init. don't really know why this works, though
536 2003-03-14 Bradley Bell <btb@icculus.org>
538 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
540 * unused/bios/rbaudio.h: removed duplicate file
542 2003-03-14 Christopher Thielen <chris@luethy.net>
544 * arch/sdl/rbaudio.c: stop cd audio when exiting
546 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
548 * main/gamecntl.c: add comments to the "only matt knows" cheats
550 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
552 * main/gamemine.c: formatting, better texture conversion for d1
555 2003-03-14 Bradley Bell <btb@icculus.org>
557 * main/piggy.c: must swap all mac version pigfiles
559 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
560 main/multi.c: formatting, minor cleanups
562 * 2d/rle.c: need to swap line_size on bigendian machines
564 * main/mission.c, main/mission.h: detect mac full version hogfile
566 2003-03-13 Bradley Bell <btb@icculus.org>
568 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
569 added joy/mouse sensitivity slider, increased range to 16, and
572 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
575 * arch/linux/Makefile.am: removed extra backslash
577 * TODO, installation.txt: updated some documentation
579 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
580 menu, with maxfps option
582 2003-03-12 Bradley Bell <btb@icculus.org>
584 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
586 * arch/linux/alsadigi.c, arch/linux/findfile.c,
587 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
588 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
589 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
590 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
591 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
592 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
593 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
594 arch/linux/include/music.h, arch/linux/include/serial.h,
595 arch/linux/include/ukali.h: formatting
597 2003-03-11 Chris Arena <ccarena@cox.net>
599 * main/menu.c: fixed brightness slider
601 2003-03-01 Bradley Bell <btb@icculus.org>
603 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
604 robots and animated bitmaps work, but colors are messed up
606 2003-02-28 Bradley Bell <btb@icculus.org>
608 * main/player.h: whitespace
610 * main/automap.c, main/cntrlcen.c, main/collide.c,
611 main/gamerend.c: use Builtin_mission_num instead of 0 (if
612 descent.hog is present, d1 becomes mission 0)
614 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
615 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
616 arch/win32/winnet.c: MinGW compiles with network enabled again,
617 but still doesn't work
621 2003-02-28 Bradley Bell <btb@icculus.org>
623 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
624 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
627 2003-02-27 Bradley Bell <btb@icculus.org>
629 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
630 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
631 main/network.c, main/network.h: noted that hoard.ham is only needed
632 for multiplayer HOARD games, and should not be equated with
633 "vertigo". put HoardEquipped() back in network.c.
635 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
636 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
637 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
638 use timer_delay instead of d_delay
640 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
642 * main/render.c: added replacement qsort for solaris
644 2003-02-26 Bradley Bell <btb@icculus.org>
646 * main/gamemine.c: texture conversion for d1 shareware
648 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
650 * main/gamemine.c: better texture conversion for d1 levels
652 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
654 * main/kconfig.c: fix joystick support under MinGW
656 2003-02-26 Bradley Bell <btb@icculus.org>
658 * main/playsave.c: fix swapping glitch
660 * configure.ac, readme.txt: clean stuff up, getting ready for
663 * main/titles.c: begin support for rendering spinning robots in
666 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
669 * main/gamemine.c: load d1 shareware levels!
671 2003-02-25 Bradley Bell <btb@icculus.org>
675 * autogen.sh: add warning about old auto* versions, use
678 2003-02-24 Bradley Bell <btb@icculus.org>
680 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
681 briefings mostly working
682 * main/movie.c, main/titles.c: fixed some more briefing glitches
684 2003-02-23 Bradley Bell <btb@icculus.org>
686 * main/movie.c: fixed crash when using shareware data files
688 * arch/sdl/digi.c: fix crash on non-existent sounds
689 (i.e. shareware data)
691 2003-02-22 Bradley Bell <btb@icculus.org>
693 * main/titles.c: fixed fullscreen toggle in briefings
695 2003-02-21 Bradley Bell <btb@icculus.org>
697 * configure.ac: check for mingw when enabling nasm
698 * main/playsave.c: enable loading player files of either byte
701 2003-02-20 Bradley Bell <btb@icculus.org>
703 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
704 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
705 #343, not "rest of solution to bug #344"
706 * arch/sdl/timer.c, include/timer.h: revert to more accurate
708 * main/kludge.c: partial solution to bug #344
709 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
710 * compilerdefs.txt: added linux/mips info
711 * ChangeLog: clean up changelog
713 2003-02-19 Bradley Bell <btb@icculus.org>
715 * libmve/mveplay.c: os x needs nanosleep prototype.
717 2003-02-18 Bradley Bell <btb@icculus.org>
719 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
720 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
721 to disable/enable audio
722 * libmve/: mve_main.c, mveplay.c: bigendian fixes
723 * main/: movie.h, titles.c: make sure movie's palette is set before
724 writing briefing text. Fixes bug #359
725 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
727 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
728 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
730 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
732 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
733 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
734 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
736 * include/libmve.h: blah
738 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
740 * main/render.c: 2nd attempt to fix solaris qsort bug
742 2003-02-18 Bradley Bell <btb@icculus.org>
744 * configure.ac, include/pstypes.h: put alignment detection in
747 2003-02-17 Bradley Bell <btb@icculus.org>
749 * Makefile.am, README.utils, configure.ac, include/libmve.h,
750 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
751 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
752 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
753 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
754 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
755 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
756 moved mve stuff to separate subdir
757 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
758 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
759 mve code. Fixes (at least) bugs #41, #348, and #350.
761 2003-02-14 Bradley Bell <btb@icculus.org>
763 * main/Makefile.am: no more Makefile.mveplay. again
764 * main/mveplay.c: typo
766 2003-02-13 Bradley Bell <btb@icculus.org>
768 * utilities/mvlextract.c: uint -> unsigned int
769 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
770 standalone mveplayer, win32 support
771 * main/movie.c: random bugfixes, win32 support
772 * arch/sdl/Makefile.am: formatting
773 * configure.ac: disable networking on mac/win for now
774 * main/newmenu.c: comments
776 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
778 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
779 redundant swap functions.
781 2003-02-13 Bradley Bell <btb@icculus.org>
783 * ChangeLog: update changelog
785 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
787 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
788 polymodel alignment issues.
790 2003-02-13 Bradley Bell <btb@icculus.org>
792 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
793 fix various little bugs
794 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
795 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
796 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
798 * README.utils: new file
799 * main/: mve_main.c, mveplay.c: more movie fixes
800 * README: updated README
801 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
803 2003-02-12 Bradley Bell <btb@icculus.org>
805 * utilities/mvlextract.c: bigendian mvl support
806 * main/mveplay.c: formatting, stuff
807 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
808 truecolor mve support, standalone mveplayer
809 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
810 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
811 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
814 2003-01-22 Bradley Bell <btb@icculus.org>
816 * include/: interp.h, interp.h: restore prototype for
817 swap_polygon_model_data
819 2003-01-21 Bradley Bell <btb@icculus.org>
821 * main/piggy.c: use memcpy to avoid alignment problem
822 * compilerdefs.txt: updated some defs, added sunos/sparc
824 2003-01-15 Bradley Bell <btb@icculus.org>
826 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
827 * main/gamemine.c: attempting to support d1 shareware
828 * compilerdefs.txt: update defs
830 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
832 * main/mveplay.c: fix several bugs, comments, formatting.
834 2003-01-15 Bradley Bell <btb@icculus.org>
836 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
837 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
838 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
839 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
841 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
844 2003-01-11 Bradley Bell <btb@icculus.org>
846 * main/: mission.c, mission.h: attempt to support d1 for mac
848 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
851 2003-01-09 Bradley Bell <btb@icculus.org>
853 * main/movie.c: use ifdef around gr_toggle_fullscreen
855 2003-01-07 Bradley Bell <btb@icculus.org>
857 * Makefile.am, descent.msn, installation.txt, main/mission.c,
858 main/mission.h: don't need .msn file for descent.hog anymore
861 2003-01-06 Bradley Bell <btb@icculus.org>
863 * main/mission.h, main/mission.c: comments
864 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
867 2003-01-03 Bradley Bell <btb@icculus.org>
869 * utilities/: txb2txt.c, txt2txb.c: remove old files
870 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
871 * main/polyobj.c: attempt to make read_model_file
873 * main/menu.c: move vertigo text
875 2003-01-02 Bradley Bell <btb@icculus.org>
877 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
878 main/polyobj.h: cleanup alignment changes
879 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
880 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
881 main/object.h: fix alignment issues on sparc
882 * cvshowto.txt: update cvs info
884 * 2d/rle.c: make rle_swap handle RLE_BIG
886 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
888 * main/render.c: workaround solaris qsort bug
890 2003-01-01 Steffen Pohle <stpohle@gmx.net>
892 * arch/linux/linuxnet.c, arch/linux/ukali.c,
893 arch/linux/include/ukali.h, main/inferno.c: enabled kali
894 * arch/linux/Makefile.am: enabled linux joystick, kali
895 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
896 arch/sdl/event.c: enabled linux joystick
898 2002-12-31 Bradley Bell <btb@icculus.org>
900 * main/gamemine.c: simplified warning msg
901 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
902 * main/render.h: fix compiler warning
904 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
906 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
908 2002-12-24 Bradley Bell <btb@icculus.org>
910 * main/mission.c: fixes an infinite loop which was caused by d2x
911 thinking d2demo was a descent 1 mission
913 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
915 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
917 2002-12-24 Bradley Bell <btb@icculus.org>
919 * main/render.c: comments
921 2002-10-30 Bradley Bell <btb@icculus.org>
923 * main/inferno.c: add help for -hogdir option
924 * main/inferno.c: added -hogdir option
926 2002-10-28 Bradley Bell <btb@icculus.org>
928 * main/: inferno.c, menu.c: enabled Vertigo displays
931 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
933 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
934 main/netmisc.c, main/network.c: simplify and eliminate redundant
937 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
939 * maths/fixc.c: fix infinite loop in quad_sqrt.
940 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
941 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
943 2002-10-12 Bradley Bell <btb@icculus.org>
945 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
947 2002-10-11 Bradley Bell <btb@icculus.org>
949 * main/hud.c: make hud_message work correctly
950 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
952 * main/network.c: formatting, small fixes
954 2002-10-10 Bradley Bell <btb@icculus.org>
956 * main/netmisc.h: no swap_object for little-endian
957 * main/: netmisc.h, network.c: use macros to simplify network
959 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
961 * main/inferno.c: enable loading screen for mac shareware with
963 * main/netmisc.c: whitespace
964 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
966 * main/hud.c: whitespace
967 * configure.ac: remove shareware build, add macdata build
968 * main/songs.c: whitespace
969 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
970 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
972 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
975 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
977 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
978 comments, formatting, etc.
979 * iff/iff.c: fix bigendian iff loading.
981 2002-10-03 Bradley Bell <btb@icculus.org>
983 * utilities/txb2tex.c: typo
984 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
985 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
987 * arch/sdl/mouse.c: whitespace
989 2002-09-19 Bradley Bell <btb@icculus.org>
991 * main/kconfig.c: fix a oops, add old logs
992 * main/kconfig.c: support for >3 mouse buttons
994 2002-09-18 Bradley Bell <btb@icculus.org>
996 * include/gr.h: fix palette swap define
998 2002-09-14 Bradley Bell <btb@icculus.org>
1000 * main/titles.c: load hires briefing screen if lores doesn't exist
1001 (i.e. vertigo) and MenuHires=0
1003 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1005 * main/: multi.h, network.h: pack some structures for ipx
1008 2002-09-14 Bradley Bell <btb@icculus.org>
1010 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1011 and load_endlevel_data() to expect newline-terminated strings, fix
1012 load_game_data to read null-terminated string for
1015 2002-09-07 Bradley Bell <btb@icculus.org>
1017 * main/newmenu.c: added error message
1018 * main/menu.h: enable -nohires with mac shareware
1019 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1020 * 2d/font.c: enable 0/255 palette swap for fonts
1021 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1023 * 2d/2dsline.c: fix ogl blooper
1025 2002-09-05 Bradley Bell <btb@icculus.org>
1027 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1029 * include/strutil.h: need string.h for strcasecmp
1030 * include/rle.h: okay, maybe it needs to be this way
1031 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1032 * 2d/scalec.c: more stuff from d2src
1033 * 2d/rle.c: more stuff from d2src, formatting
1034 * 2d/font.c: useless cruft
1035 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1036 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1039 2002-09-04 Bradley Bell <btb@icculus.org>
1041 * include/grdef.h: fix compiler warnings
1042 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1043 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1045 * main/game.c: we want the mac ibitblt for everything but dos and
1047 * main/texmerge.c: these routines are in tmerge.c
1048 * main/credits.c: enable credits for mac and oem data
1049 * main/bm.c: use either exit.ham or exit.pofs
1050 * include/ibitblt.h: enable some more code from d2src
1051 * include/gr.h: enable mac ubitblt_double
1052 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1053 * include/grdef.h: moved some inline asm from linear.h
1054 * 2d/ibitblt.c: brought in line with original d2 version
1055 * 2d/bitblt.c: reverted to original d2 version of this file, then
1056 added d1x enhancements
1057 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1058 * 2d/linear.h: moved these back to their original locations
1060 * main/mveplay.c: close some memory holes, speed up palette loading
1061 * main/movie.c: added fullscreen toggle while playing movies
1062 * main/inferno.c: comment out -superhires help text (always on)
1063 * include/timer.h: added approx_fsec_to_usec macro
1064 * arch/sdl/joy.c: fix compiler warning
1066 2002-09-01 Bradley Bell <btb@icculus.org>
1068 * main/network.c: oops
1069 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1070 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1071 timer_get_fixed_seconds
1074 2002-08-31 Bradley Bell <btb@icculus.org>
1076 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1078 * main/multi.h: network endian stuff
1079 * 2d/font.c, include/gr.h: fast file i/o for font headers
1080 * arch/win32/arch_ip.cpp: unused file
1081 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1082 bigendian networking fixes
1083 * main/menu.c: make net menu more accurate, also make superhires
1085 * include/pstypes.h: better to have __pack__ all the time, I think.
1086 needed for networking, e.g.
1087 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1089 * arch/win32/Makefile.am: unused file
1092 2002-08-30 Bradley Bell <btb@icculus.org>
1094 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1095 * main/: newmenu.h, titles.c: formatting
1096 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1097 main/multi.h: networking works, finally
1098 * TODO: added TODO file
1099 * arch/linux/arch_ip.cpp: unused fine
1100 * README: network sorta working
1101 * main/: Makefile.am, multi.c, network.c, network.h: more
1103 * main/menu.c: load builtin mission correctly
1104 * main/inferno.c: documentation
1105 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1107 * main/Makefile.mveplay: don't need no more
1109 2002-08-29 Bradley Bell <btb@icculus.org>
1111 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1112 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1113 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1115 * include/ipx_drv.h: more network fixing
1116 * arch/linux/include/ipx_drv.h: more network fixing
1117 * include/ipx.h: formatting
1118 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1119 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1120 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1121 main/inferno.c: fixed networking fuck-up?
1122 * Makefile.am: moved mingw info to README
1123 * README, mingw32.txt: moved mingw info to README
1125 2002-08-27 Bradley Bell <btb@icculus.org>
1127 * utilities/mvlextract.c: allow specifying file to extract
1128 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1130 * utilities/hogextract.c: allow specifying file to extract
1131 * main/mission.c: Have to get mission_num _after_ promoting...
1132 * main/: gameseq.c, titles.c: beginning d1 briefing support
1133 * descent.msn: beginning d1 briefing support
1134 * main/: titles.c, titles.h: d1-style mission briefings
1135 * main/piggy.h: whitespace
1136 * main/movie.c: beginning robot movie support, fall back on lo/hi
1137 res if hi/lo not available
1138 * main/mission.c: added Builtin_mission_num for builtin mission,
1139 D1Hogdir, d1-style mission briefings
1140 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1142 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1143 (for d1 missions that need d1 data)
1144 * 2d/ibitblt.c: whitespace
1146 2002-08-26 Bradley Bell <btb@icculus.org>
1148 * utilities/mvlcreate.c: oops
1149 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1151 * utilities/hogextract.c: added [v]iew option
1152 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1153 * main/titles.c: fix writable string, disable DumbAdjust thing
1154 * main/polyobj.h: whitespace
1155 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1157 * main/movie.c: read movies from AltHogDir, other fixes
1158 * main/: mission.c, mission.h: fix bug w/mission filename
1159 * main/gameseq.c: comments
1160 * main/digi.h: whitespace n stuff
1161 * include/mve_audio.h: added audio flag macros
1162 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1166 2002-08-23 Bradley Bell <btb@icculus.org>
1168 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1170 * Makefile.am: remove d2demo.mn2
1171 * cfile/cfile.c, include/cfile.h: add cfile_size function
1172 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1173 eliminate need for .mn2 files for oem and demo
1175 2002-08-22 Bradley Bell <btb@icculus.org>
1177 * main/bm.c: fix for vertigo
1178 * main/menu.h: make OEM menu pcx available
1179 * 2d/rle.c: merge with original d2 file
1180 * Makefile.am, configure.ac: let mission files get installed by
1183 2002-08-17 Bradley Bell <btb@icculus.org>
1185 * configure.ac: make FAST_FILE_IO the default on little-endian
1187 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1188 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1191 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1193 * main/: game.c, menu.c, mission.c: promote builtin missions.
1195 2002-08-15 Bradley Bell <btb@icculus.org>
1197 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1198 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1199 * utilities/.cvsignore: added cvsignore
1200 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1202 * main/piggy.c: mac data file loading
1203 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1204 transparency and swap 0/255 correctly for mac data files
1206 2002-08-13 Bradley Bell <btb@icculus.org>
1208 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1209 to utilities to avoid conflict with c++ std lib <utility>
1210 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1211 txt2txb.c: moved utility to utilities to avoid conflict with c++
1213 * Makefile.am, configure.ac: add utilities
1215 2002-08-09 Bradley Bell <btb@icculus.org>
1217 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1220 2002-08-08 Bradley Bell <btb@icculus.org>
1222 * main/inferno.c: comments
1223 * main/: newmenu.c, songs.c: mac demo datafile support
1224 * installation.txt: update
1225 * main/gamesave.c: use lowercase for consistency
1226 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1227 models for other than d2demo
1229 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1231 * main/gamemine.c: formatting, better d1 texture conversion
1232 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1233 main/mission.h: recognize .msn mission files.
1235 2002-08-07 Bradley Bell <btb@icculus.org>
1237 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1238 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1239 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1240 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1241 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1242 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1245 2002-08-06 Bradley Bell <btb@icculus.org>
1247 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1248 * main/Makefile.am: formatting
1249 * 2d/font.c: make gr_remap_font just reload the whole thing
1250 * configure.ac: formatting
1251 * Makefile.am: added d2demo.mn2
1252 * d2demo.mn2: mission file for shareware
1253 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1254 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1255 * main/sounds.h: shareware stuff, whitespace
1256 * main/: polyobj.c, polyobj.h: more fast i/o macros
1257 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1259 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1260 endlevel stuff to non-shareware, allow movies/endlevel for
1262 * main/cntrlcen.c: typo
1263 * main/bm.h: use global Piggy_hamfile_version
1264 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1265 macros, use global Piggy_hamfile_version
1266 * main/Makefile.am: terrain and movie stuff always used now
1267 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1269 * main/: gamemine.c, gamesave.c: load DMB levels
1270 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1271 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1273 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1275 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1277 2002-08-04 Bradley Bell <btb@icculus.org>
1279 * main/inferno.c: shareware stuff, formatting
1280 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1281 * arch/sdl/gr.c: don't need to set mode in gr_init
1283 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1285 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1287 * Makefile.am, descent.mn2: added mission file for descent 1
1289 2002-08-02 Bradley Bell <btb@icculus.org>
1291 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1292 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1293 main/piggy.h, misc/error.c: junk
1294 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1295 render.h, scores.c, scores.h, terrain.c: shareware stuff
1296 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1297 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1298 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1299 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1300 main/weapon.c, main/weapon.h: fast i/o macros
1302 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1304 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1305 main/gamemine.h, main/gamesave.c: load d1 levels
1307 2002-07-30 Bradley Bell <btb@icculus.org>
1309 * configure.ac: oops
1310 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1312 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1313 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1314 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1315 main/piggy.c, main/titles.c: support shareware datafiles!
1316 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1317 piggy.c: SHAREWARE fixes
1319 2002-07-29 Bradley Bell <btb@icculus.org>
1321 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1322 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1323 misc/fileutil.c: Portability - OS X support
1325 2002-07-27 Bradley Bell <btb@icculus.org>
1327 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1328 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1329 segment.h: portability
1330 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1331 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1332 main/wall.h: portabilization
1333 * 2d/font.c, include/gr.h: portability
1335 2002-07-26 Bradley Bell <btb@icculus.org>
1337 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1338 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1339 * main/player.c: foo
1340 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1341 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1342 misc/fileutil.h: portable file i/o utils
1343 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1344 writable string anymore... / formatting
1345 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1346 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1347 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1348 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1349 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1350 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1351 portable-izing file loading routines
1353 2002-07-24 Bradley Bell <btb@icculus.org>
1355 * main/mveplay.c: correctly play files with 16bit uncompressed
1356 audio, mem checking, etc
1357 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1360 2002-07-23 Bradley Bell <btb@icculus.org>
1362 * misc/Makefile.am: unused file
1363 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1364 main/sounds.h: remove experimental nmovie stuff
1365 * main/movie.c: add some debugging output
1367 2002-07-22 Bradley Bell <btb@icculus.org>
1369 * main/: console.c, state.c: simplified header
1370 * main/movie.c: enable mveplay audio
1371 * main/old/movie.c: moved to main/
1372 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1373 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1374 main/mvelib.c, main/mveplay.c: initial movie support
1375 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1376 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1377 include/ogl_init.h, include/pstypes.h, main/console.c,
1378 main/state.c, mem/mem.c: OS X stuff
1379 * configure.ac: OS X and movie stuff
1381 2002-07-19 Bradley Bell <btb@icculus.org>
1383 * compilerdefs.txt: OSX defs
1385 2002-07-18 Bradley Bell <btb@icculus.org>
1387 * main/inferno.c: use simpler rcs tags
1388 * autogen.sh: keep Changelog in cvs (and use --accum)
1389 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1390 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1391 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1392 main/songs.c: changed cdrom->rbaudio
1393 * include/rbaudio.h: moved to /include
1395 2002-07-17 Bradley Bell <btb@icculus.org>
1397 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1398 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1399 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1400 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1401 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1402 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1403 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1404 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1405 3d/setup.c: use simpler rcs tags
1410 2002-07-17 Bradley Bell <btb@icculus.org>
1412 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1413 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1414 * debian/rules: don't need readme's
1415 * debian/rules: move d1x license to COPYING, license clarifications
1416 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1417 license to COPYING, license clarifications
1418 * debian/rules: fix debian docs
1419 * debian/rules: fix debian manpages
1420 * debian/d2x-sdl.menu: fix debian menu
1421 * debian/rules: link to undocumented man page for debs
1422 * Makefile.am, configure.ac, debian/control, debian/copyright,
1423 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1424 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1425 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1428 2002-07-16 Bradley Bell <btb@icculus.org>
1430 * debian/: rules, changelog.in: deb stuff
1431 * configure.ac: cleaner nasm detection
1432 * debian/: changelog.in, control, rules: deb stuff
1433 * README, installation.txt: typos, stuff
1434 * configure.ac: better #defines
1435 * configure.ac: whitespace
1436 * configure.ac: better documentation
1437 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1438 SDL_JOYSTICK not needed
1439 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1440 * configure.ac: need higher SDL for joystick
1441 * debian/: control, rules: deb stuff
1442 * arch/sdl/joy.c: old junk
1443 * Makefile.am, configure.ac: automake updates
1444 * main/: inferno.c, text.c: don't use althogdir on non-unix
1445 * configure.ac: more autoconf updates
1446 * misc/strutil.c: better strrev
1447 * main/inferno.c: need limits.h on mingw also
1448 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1451 2002-04-19 Bradley Bell <btb@icculus.org>
1453 * main/network.c: let hoard.ham be a cfile
1454 * main/text.c: better error message when hog not found
1457 2002-03-23 Bradley Bell <btb@icculus.org>
1459 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1460 arch/sdl/Makefile.am: Use SDL joystick automatically
1461 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1463 2002-03-05 Bradley Bell <btb@icculus.org>
1465 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1468 2002-02-23 Bradley Bell <btb@icculus.org>
1470 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1471 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1472 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1473 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1474 main/editor/Makefile.am: moved includes to include
1475 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1476 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1477 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1478 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1480 * main/game.c: disabled cockpit for OGL, formatting
1481 * 2d/ibitblt.c: formatting
1483 2002-02-16 Bradley Bell <btb@icculus.org>
1485 * include/oldsdl.h: check for older macros
1486 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1487 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1488 allow older sdl versions
1490 2002-02-15 Bradley Bell <btb@icculus.org>
1492 * main/: automap.c, automap.h, inferno.c: automap resolution now
1494 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1495 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1496 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1497 win32/include/key_arch.h: never mind - that would be pointless
1498 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1499 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1500 win32/include/key_arch.h: copied files from d1x
1501 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1502 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1503 * main/multipow.c: need conf.h
1504 * arch/win32/Makefile.am: new file
1505 * include/pstypes.h: added u_int16_t (needed in base_ip)
1506 * arch/win32/arch_ip.cpp: copied from d1x
1508 2002-02-14 Bradley Bell <btb@icculus.org>
1510 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1511 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1512 main/netlist.c: Added hotkeys to toggle fullscreen mode
1513 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1514 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1515 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1516 reorder.h: Lotsa networking stuff from d1x
1518 2002-02-13 Bradley Bell <btb@icculus.org>
1520 * include/gr.h, main/game.c: Fullscreen toggle stuff
1521 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1523 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1524 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1527 2002-02-11 Bradley Bell <btb@icculus.org>
1529 * main/bm.c: use portable loader if bigendian
1530 * include/pstypes.h: don't define bool for c++
1531 * include/cfile.h: extern AltHogDir stuff
1532 * include/byteswap.h: use WORDS_BIGENDIAN
1533 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1534 * main/vers_id.h: added D2X_IVER
1535 * misc/args.c: don't use d1x.ini
1536 * Makefile.am: rpm stuff
1537 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1540 2002-02-09 Bradley Bell <btb@icculus.org>
1542 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1544 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1546 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1549 2002-02-06 Bradley Bell <btb@icculus.org>
1551 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1552 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1553 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1554 * debian/: changelog.in, control, copyright, d2x-gl.files,
1555 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1559 2002-02-02 Bradley Bell <btb@icculus.org>
1561 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1562 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1563 Enabled RELEASE option
1565 2002-01-31 Bradley Bell <btb@icculus.org>
1567 * Makefile.am, configure.ac: specify prerequisite versions of
1568 autoconf and automake
1570 2002-01-29 Bradley Bell <btb@icculus.org>
1572 * main/mission.c: RCS header added
1573 * main/inferno.c: update copyright date
1574 * main/mission.c: allow missions to be in AltHogDir
1575 * configure.ac: Display results of configure
1576 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1579 2002-01-28 Bradley Bell <btb@icculus.org>
1581 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1582 Data files now go in DATADIR/games/d2x, user files now go in
1585 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1587 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1588 files now go in ~/.d2x
1590 2002-01-24 Bradley Bell <btb@icculus.org>
1592 * configure.ac: fix nasm not found error message
1594 2002-01-18 Bradley Bell <btb@icculus.org>
1596 * configure.in: getting rid of old configure.in
1597 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1598 main/movie.c: Movie playing kludgey stuff
1599 * misc/args.c: formatting
1600 * main/inferno.c: allow -h for help
1601 * include/error.h: don't die on int3, unless -debug given
1602 * mingw32.txt: more stuff
1604 2001-12-29 Bradley Bell <btb@icculus.org>
1606 * Makefile.am: Got rid of thinking.txt
1607 * main/inferno.c: document -nomovies option
1609 2001-12-28 Bradley Bell <btb@icculus.org>
1611 * main/titles.c: formatting, put some code into place for rendering
1612 of robots during briefings
1614 2001-12-27 Bradley Bell <btb@icculus.org>
1618 2001-12-23 Craig Hadady <chadady@iglou.com>
1620 * 2d/rle.c: fixed bug in dummy array.
1622 2001-12-03 Bradley Bell <btb@icculus.org>
1624 * arch/sdl/init.c: fix formatting
1625 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1626 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1627 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1628 and sdl joystick stuff
1630 2001-11-30 Bradley Bell <btb@icculus.org>
1632 * thinking.txt: not needed
1634 2001-11-27 Bradley Bell <btb@icculus.org>
1636 * cygconf, mingw32.txt: use sdl from source on cygwin
1637 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1638 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1639 SDL_CFLAGS to CFLAGS
1641 2001-11-27 Bradley Bell <btb@icculus.org>
1645 2001-11-14 Bradley Bell <btb@icculus.org>
1647 * texmap/scanline.c: use optimization flags as texmap default
1648 * NEWS: mouse wheel, etc
1649 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1650 wheel to emulate 3rd axis
1651 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1652 * include/error.h: kludge to ungrab mouse when we hit an int3
1653 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1654 __ENV_MSDOS__ to __MSDOS__
1655 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1657 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1659 * arch/sdl/digi.c: implemented digi_set_volume
1660 * include/grdef.h, main/config.c, misc/d_io.c: change
1661 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1662 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1663 main/piggy.c: use MAKE_SIG
1664 * installation.txt: update
1665 * configure.ac: new file
1666 * arch/sdl/joydefs.c: #include pstypes.h
1667 * arch/sdl/init.c: SDL joystick stuff
1668 * acconfig.h: adjust MINGW defines
1669 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1670 controls menu now works
1672 2001-11-13 Bradley Bell <btb@icculus.org>
1674 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1676 * Makefile.am: New file
1677 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1679 * compilerdefs.txt: New file
1680 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1682 2001-11-12 Bradley Bell <btb@icculus.org>
1684 * main/playsave.c: load player files regardless of byte order of
1687 2001-11-11 Bradley Bell <btb@icculus.org>
1689 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1691 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1692 * NEWS: GL savegame thumbnails
1693 * acconfig.h, configure.in: make option for NMOVIES, default to off
1695 2001-11-09 Bradley Bell <btb@icculus.org>
1697 * main/state.c: Enabled savegame thumbnails under OpenGL
1698 * unused/pa_null/pa_enabl.h: remove duplicate header
1699 * misc/args.c: use d2x.ini for option file
1700 * mem/mem.c: Move mem_realloc inside the ifdef
1701 * main/menu.c: fix 640x400 menu text
1702 * main/inferno.c: added documentation
1703 * main/endlevel.c: fix warnings
1704 * arch/ogl/gr.c: Get rid of gl spew
1705 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1706 * acconfig.h: Define __SDL__ for mingw
1708 2001-11-08 Bradley Bell <btb@icculus.org>
1710 * 2d/font.c: free OGL font data when rereading
1711 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1712 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1713 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1714 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1715 main/weapon.h: Enabled shareware build, endlevel flythrough
1717 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1718 of use for shareware build
1719 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1721 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1723 2001-11-05 Bradley Bell <btb@icculus.org>
1725 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1727 * include/3d.h: Add comment
1729 2001-11-04 Bradley Bell <btb@icculus.org>
1731 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1733 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1735 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1736 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1737 main/hudmsg.h: Enable d1x-style hud_message
1738 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1739 * 2d/font.c: re-init ogl fonts after remapping colors.
1741 2001-11-02 Bradley Bell <btb@icculus.org>
1743 * misc/Makefile.am: remove byteswap.h (duplicate header)
1744 * 2d/font.c: fixed gr_remap_font, minor stuff
1745 * configure.in: take out -O2 if doing debug build
1746 * main/bm.c: formatting
1747 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1748 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1749 macros, get rid of functions
1751 2001-11-01 Bradley Bell <btb@icculus.org>
1753 * misc/byteswap.h: removed duplicate header
1755 2001-10-31 Bradley Bell <btb@icculus.org>
1757 * NEWS, main/automap.c: automap works in opengl
1758 * NEWS, configure.in: Added news
1759 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1760 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1761 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1762 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1763 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1764 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1765 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1766 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1767 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1769 2001-10-27 Bradley Bell <btb@icculus.org>
1771 * main/inferno.c: added some documentation
1773 2001-10-25 Bradley Bell <btb@icculus.org>
1775 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1777 * Makefile.am, configure.in, arch/Makefile.am,
1778 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1779 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1780 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1781 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1782 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1783 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1784 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1785 it's ugly, but It'll be easier to sync with d1x.
1786 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1787 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1788 main/editor/Makefile.am: attempt at support for editor, makefile
1790 * misc/d_delay.c: formatting fix
1791 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1792 tmappent.S, tmapppro.S: adding support for runtime selection of
1794 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1795 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1796 including multi.h and network.h, fix backslashes, fix compiler
1798 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1799 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1800 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1801 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1802 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1803 including multi.h and network.h, fix backslashes
1804 * include/pstypes.h: added typedef for u_int64_t on mingw
1805 * include/3d.h: added prototype for g3_uninit_polygon_model
1806 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1808 2001-10-24 Bradley Bell <btb@icculus.org>
1810 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1811 arch subdirs, as in d1x.
1812 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1813 earlier style until i understand automake 1.5 better. remove input
1815 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1816 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1817 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1818 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1819 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1820 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1821 Moved input stuff to arch subdirs, as in d1x.
1822 * NEWS, configure.in: blah blah
1824 2001-10-23 Bradley Bell <btb@icculus.org>
1826 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1827 * texmap/tmapppro.S: no need for #include <conf.h> here
1828 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1830 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1831 file. RCS header added
1832 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1833 #ifdef'ing out the whole file. RCS header added
1834 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1835 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1836 fixes. Now works with automake 1.5 and autoconf 2.52.
1837 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1838 mingw (-grabmouse now works on win32).
1839 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1840 These don't belong in cvs
1844 2001-10-20 Bradley Bell <btb@icculus.org>
1846 * 2d/font.c: Don't free unused variables...
1847 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1849 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1850 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1851 main/Makefile.am: make dist more sensible
1852 * Makefile.am: Kludge for linking on mingw
1854 2001-10-19 Bradley Bell <btb@icculus.org>
1856 * Makefile.am, configure.in, arch/win32/Makefile.am,
1857 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1858 * include/ipx_drv.h: Check for __MINGW32__
1859 * include/i86.h: Imported from d1x
1860 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1861 * arch/dos/modex.asm: Fixed %include
1862 * main/console.c: RCS headers added
1863 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1865 * Makefile.am, main/Makefile.am: Moved final link to top-level
1866 directory instead of main/
1867 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1868 __ENV_LINUX__ to __linux__
1869 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1870 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1871 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1872 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1873 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1874 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1875 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1876 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1877 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1878 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1880 * configure.in: add --enable-xploader, support arch/linux subdir,
1882 * main/inferno.c: conditionalize conf.h
1884 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1886 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1887 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1888 misc/fileutil.h: Partial application of linux/alpha patch.
1890 2001-10-19 Bradley Bell <btb@icculus.org>
1892 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1893 networking in line with d1x, moved some arch/linux_* stuff to
1895 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1896 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1897 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1898 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1900 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1901 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1902 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1903 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1904 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1905 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1906 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1907 linux/include/ukali.h: Brought linux networking in line with d1x,
1908 moved some arch/linux_* stuff to arch/linux/*
1909 * include/ipx_drv.h: Imported from d1x
1910 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1911 * main/ipx_drv.c: Imported from d1x
1912 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1913 main/network.h, main/Makefile.am: Trying to get network working on
1915 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1916 main/Makefile.am: build fixes
1917 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1918 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1919 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1920 starting to get net working.
1921 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1922 conditionalized min,max macros
1924 2001-10-18 Bradley Bell <btb@icculus.org>
1926 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1927 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1928 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1929 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1931 * 2d/2dsline.c: RCS headers added/changed
1932 * configure.in: fix NASMFLAGS bug
1933 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1936 2001-10-17 Bradley Bell <btb@icculus.org>
1938 * NEWS: Fixed the invulnerable robots bug!
1939 * main/collide.c: Fixed the invulnerable robots bug!
1941 2001-10-14 Bradley Bell <btb@icculus.org>
1943 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1946 2001-10-13 Bradley Bell <btb@icculus.org>
1948 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1949 arch/Makefile.am, arch/dos/Makefile.am,
1950 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1951 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1952 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1953 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1954 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1955 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1956 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1957 arch/win32/include/Makefile.am, iff/Makefile.am,
1958 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1959 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1960 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1961 unused/bios/Makefile.am, unused/lib/Makefile.am,
1962 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1963 unused/ui/Makefile.am, unused/vga/Makefile.am,
1964 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1965 automake stuff from "inert" subdirs. And there was much rejoicing.
1966 * Makefile.am, NEWS, configure.in: Stuff
1967 * ChangeLog: removing auto-generated file
1968 * cygconf: Added instructions for mingw32 build
1969 * Makefile.am: renamed INSTALL to installation.txt
1970 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1971 * mingw32.txt: Added instructions for mingw32 build
1972 * configure.in: Enable assembly under mingw32
1974 2001-10-12 Bradley Bell <btb@icculus.org>
1976 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1977 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1978 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1979 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1980 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1981 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1982 to __DJGPP__, since it's built-in.
1984 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1986 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1987 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1991 2001-10-12 Bradley Bell <btb@icculus.org>
1993 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1994 * Makefile.am: make sure cygconf gets archived
1995 * configure.in: Increment version number in preparation for release
1996 * configure.in: Fix detection of opengl
1997 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1998 cygconf, arch/Makefile.am, arch/include/joy.h,
1999 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2000 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2001 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2002 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2003 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2004 Vastly improved compilability.
2006 2001-10-11 Bradley Bell <btb@icculus.org>
2008 * Makefile.am: Added macros/sdl.m4
2009 * autogen.sh: Added macros/sdl.m4
2011 2001-10-09 Bradley Bell <btb@icculus.org>
2013 * main/vers_id.h: Added DESCENT_VERSION constant
2014 * main/inferno.c: Added command-line help.
2015 * include/ogl_init.h: opengl improvments (following d1x changes)
2017 2001-10-07 Bradley Bell <btb@icculus.org>
2019 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2020 arch/ogl/Makefile.am: Remove duplicate headers.
2022 2001-08-02 Thimo Neubauer <thimo@debian.org>
2024 * mem/mem.c: totally crippled the memory manager because it does
2025 not make sense for non-DOS-systems and it would have been too
2026 complicated to get it 64bit clean
2028 2001-06-19 Bradley Bell <btb@icculus.org>
2030 * cvshowto.txt: updated anonymous password
2032 2001-02-08 Bradley Bell <btb@icculus.org>
2034 * COPYING, license.txt: Added d1x license
2036 2001-02-01 Bradley Bell <btb@icculus.org>
2038 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2040 2001-01-31 Bradley Bell <btb@icculus.org>
2042 * configure.in, arch/include/mouse.h, include/pstypes.h,
2043 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2044 * main/polyobj.c: fix typo
2045 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2046 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2047 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2048 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2049 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2050 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2051 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2052 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2053 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2054 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2055 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2056 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2057 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2058 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2059 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2060 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2061 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2062 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2063 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2064 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2065 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2066 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2067 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2068 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2069 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2070 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2072 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2073 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2074 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2075 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2077 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2079 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2080 cross-compiling, and cygwin fixes
2082 2001-01-30 Bradley Bell <btb@icculus.org>
2084 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2085 include/pstypes.h, include/strutil.h, main/Makefile.am,
2086 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2087 needs --without-assembler and --without-network to compile
2089 2001-01-29 Bradley Bell <btb@icculus.org>
2091 * configure.in, main/Makefile.am: Fixes to build system
2092 * main/kconfig.c: fix for non-linux joysticks
2093 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2094 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2095 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2096 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2097 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2098 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2099 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2101 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2102 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2103 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2104 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2105 sdl_timer.c: Fixed build system, minor fixes
2106 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2107 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2109 2001-01-28 Bradley Bell <btb@icculus.org>
2111 * conf.h.in, configure.in, arch/Makefile.am,
2112 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2113 arch/include/key.h, main/Makefile.am: More header unification...
2114 * main/newdemo.c: Added <ctype.h>
2115 * arch/include/: event.h, joy.h: unified input headers.
2116 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2117 OpenGL now uses SDL-GL instead of gii
2118 * arch/include/: key.h, mouse.h: Unified arch headers
2120 2001-01-25 Bradley Bell <btb@icculus.org>
2122 * autogen.sh: use "set -e" so execution stops if something goes
2125 2001-01-24 Bradley Bell <btb@icculus.org>
2128 * Makefile.am: Add ChangeLog to dist
2129 * ChangeLog: Putting this here so automake doesn't complain
2133 2001-01-24 Bradley Bell <btb@icculus.org>
2135 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2136 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2137 for building ChangeLog from RCS entries
2138 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2139 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2140 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2141 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2142 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2143 arch/Makefile.am, arch/dos/Makefile.am,
2144 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2145 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2146 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2147 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2148 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2149 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2150 unused/Makefile.am, unused/bios/Makefile.am,
2151 unused/lib/Makefile.am, unused/novga/Makefile.am,
2152 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2153 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2154 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2155 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2156 make dist, VPATH builds, ...
2157 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2158 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2159 arch/dos/Makefile.in, arch/linux/Makefile.in,
2160 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2161 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2162 misc/Makefile.in, texmap/Makefile.in: cruft removal
2163 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2165 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2166 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2167 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2168 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2170 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2171 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2172 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2173 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2174 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2175 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2176 main/songs.c, misc/args.c: changed args_find to FindArg
2178 2001-01-22 Bradley Bell <btb@icculus.org>
2180 * configure, main/Makefile.am, main/Makefile.in: configuration
2182 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2183 fix compiler warnings w/opengl
2184 * include/console.h: ggi support
2185 * arch/linux_init.c: svgalib support
2186 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2187 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2188 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2189 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2190 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2191 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2192 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2193 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2194 warnings and enable NDEBUG
2195 * arch/svgalib_init.c: svgalib support
2197 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2199 * main/kconfig.c: joystick support
2201 2001-01-21 Bradley Bell <btb@icculus.org>
2203 * cvshowto.txt: new file, taken from d1x webpage
2204 * AUTHORS, README: Taking over as maintainer of d2x
2205 * ChangeLog: Grab mouse with SDL/X11
2206 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2208 2001-01-20 Bradley Bell <btb@icculus.org>
2210 * configure, configure.in: Turned -Werror back off by default
2211 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2212 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2213 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2214 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2215 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2216 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2217 main/laser.c, main/multi.c, main/network.c, main/network.h,
2218 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2219 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2220 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2221 warnings, for non-OpenGL on linux, anyway...
2223 2001-01-19 Bradley Bell <btb@icculus.org>
2225 * copying: remove duplicate file
2226 * Import of d2x-0.0.9-pre1
2227 * Import of d2x-0.0.8