1 2003-03-27 Bradley Bell <btb@icculus.org>
3 * main/text.h: fixed text references for hat directions
5 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
7 2003-03-26 Bradley Bell <btb@icculus.org>
9 * main/playsave.c: make d2x keys backward compatible
11 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
13 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
16 2003-03-26 Bradley Bell <btb@icculus.org>
18 * main/piggy.c: fix crash when d1 data not present
20 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
21 read/write from plr file
23 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
24 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
27 2003-03-25 Bradley Bell <btb@icculus.org>
29 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
30 D1_PIGFILE ("descent.pig") macro
32 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
33 models from d1 pig file
35 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
36 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
37 really) from d1 pig file
39 2003-03-23 Bradley Bell <btb@icculus.org>
41 * main/bm.c: stop extra robots from overwriting exit models
43 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
44 texture list doesn't get full
46 * main/bm.c: fix mem leak when reading extra robots
48 2003-03-21 Bradley Bell <btb@icculus.org>
50 * main/menu.c: Added option to set movie resolution (mostly works)
52 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
54 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
55 replacement functions to piggy.c
57 * main/gameseq.c: attempt to support mac d1 descent.pig
59 * main/bm.c: fix mem leak
61 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
62 files, both d1 and d2 oem briefing where showed
64 * main/inferno.c, main/movie.c: Change the default movie
65 resolution to "high", implement the option -lowresmovies
67 2003-03-20 Bradley Bell <btb@icculus.org>
69 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
71 * main/piggy.c: comments
73 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
75 * main/gameseq.c: delete duplicate function
77 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
79 2003-03-19 Bradley Bell <btb@icculus.org>
81 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
84 * arch/sdl/digi.c, main/kludge.c: implemented
85 digi_link_sound_to_object3 for looping sounds, other looping stuff
87 * arch/sdl/gr.c: removing dependencies on stuff in main/
89 * arch/linux/Makefile.am, arch/linux/init.c,
90 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
91 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
94 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
96 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
98 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
99 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
100 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
101 load d1 textures for d1 levels
103 2003-03-19 Bradley Bell <btb@icculus.org>
105 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
106 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
107 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
108 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
111 * README: added some OS X info
113 2003-03-17 Bradley Bell <btb@icculus.org>
115 * main/newdemo.c: simplify DEMO_FILENAME macro
117 * main/console.c, main/game.c: enable experimental console support
119 * main/gamerend.c: fixed location of fps meter in multi
121 2003-03-16 Bradley Bell <btb@icculus.org>
123 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
124 also look in shared data dir for demos
126 * main/newdemo.c, main/newdemo.h: comments/formatting
128 2003-03-15 Christopher Thielen <chris@luethy.net>
130 * main/kludge.c: set CDROM_dir back to "." - tricks game into
131 thinking d2 cd is always present
133 2003-03-15 Bradley Bell <btb@icculus.org>
135 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
138 * arch/sdl/rbaudio.c: formatting, enabled volume control under
141 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
142 gr_init. don't really know why this works, though
144 2003-03-14 Bradley Bell <btb@icculus.org>
146 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
148 * unused/bios/rbaudio.h: removed duplicate file
150 2003-03-14 Christopher Thielen <chris@luethy.net>
152 * arch/sdl/rbaudio.c: stop cd audio when exiting
154 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
156 * main/gamecntl.c: add comments to the "only matt knows" cheats
158 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
160 * main/gamemine.c: formatting, better texture conversion for d1
163 2003-03-14 Bradley Bell <btb@icculus.org>
165 * main/piggy.c: must swap all mac version pigfiles
167 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
168 main/multi.c: formatting, minor cleanups
170 * 2d/rle.c: need to swap line_size on bigendian machines
172 * main/mission.c, main/mission.h: detect mac full version hogfile
174 2003-03-13 Bradley Bell <btb@icculus.org>
176 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
177 added joy/mouse sensitivity slider, increased range to 16, and
180 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
183 * arch/linux/Makefile.am: removed extra backslash
185 * TODO, installation.txt: updated some documentation
187 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
188 menu, with maxfps option
190 2003-03-12 Bradley Bell <btb@icculus.org>
192 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
194 * arch/linux/alsadigi.c, arch/linux/findfile.c,
195 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
196 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
197 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
198 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
199 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
200 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
201 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
202 arch/linux/include/music.h, arch/linux/include/serial.h,
203 arch/linux/include/ukali.h: formatting
205 2003-03-11 Chris Arena <ccarena@cox.net>
207 * main/menu.c: fixed brightness slider
209 2003-03-01 Bradley Bell <btb@icculus.org>
211 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
212 robots and animated bitmaps work, but colors are messed up
214 2003-02-28 Bradley Bell <btb@icculus.org>
216 * main/player.h: whitespace
218 * main/automap.c, main/cntrlcen.c, main/collide.c,
219 main/gamerend.c: use Builtin_mission_num instead of 0 (if
220 descent.hog is present, d1 becomes mission 0)
222 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
223 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
224 arch/win32/winnet.c: MinGW compiles with network enabled again,
225 but still doesn't work
229 2003-02-28 Bradley Bell <btb@icculus.org>
231 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
232 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
235 2003-02-27 Bradley Bell <btb@icculus.org>
237 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
238 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
239 main/network.c, main/network.h: noted that hoard.ham is only needed
240 for multiplayer HOARD games, and should not be equated with
241 "vertigo". put HoardEquipped() back in network.c.
243 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
244 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
245 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
246 use timer_delay instead of d_delay
248 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
250 * main/render.c: added replacement qsort for solaris
252 2003-02-26 Bradley Bell <btb@icculus.org>
254 * main/gamemine.c: texture conversion for d1 shareware
256 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
258 * main/gamemine.c: better texture conversion for d1 levels
260 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
262 * main/kconfig.c: fix joystick support under MinGW
264 2003-02-26 Bradley Bell <btb@icculus.org>
266 * main/playsave.c: fix swapping glitch
268 * configure.ac, readme.txt: clean stuff up, getting ready for
271 * main/titles.c: begin support for rendering spinning robots in
274 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
277 * main/gamemine.c: load d1 shareware levels!
279 2003-02-25 Bradley Bell <btb@icculus.org>
283 * autogen.sh: add warning about old auto* versions, use
286 2003-02-24 Bradley Bell <btb@icculus.org>
288 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
289 briefings mostly working
290 * main/movie.c, main/titles.c: fixed some more briefing glitches
292 2003-02-23 Bradley Bell <btb@icculus.org>
294 * main/movie.c: fixed crash when using shareware data files
296 * arch/sdl/digi.c: fix crash on non-existent sounds
297 (i.e. shareware data)
299 2003-02-22 Bradley Bell <btb@icculus.org>
301 * main/titles.c: fixed fullscreen toggle in briefings
303 2003-02-21 Bradley Bell <btb@icculus.org>
305 * configure.ac: check for mingw when enabling nasm
306 * main/playsave.c: enable loading player files of either byte
309 2003-02-20 Bradley Bell <btb@icculus.org>
311 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
312 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
313 #343, not "rest of solution to bug #344"
314 * arch/sdl/timer.c, include/timer.h: revert to more accurate
316 * main/kludge.c: partial solution to bug #344
317 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
318 * compilerdefs.txt: added linux/mips info
319 * ChangeLog: clean up changelog
321 2003-02-19 Bradley Bell <btb@icculus.org>
323 * libmve/mveplay.c: os x needs nanosleep prototype.
325 2003-02-18 Bradley Bell <btb@icculus.org>
327 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
328 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
329 to disable/enable audio
330 * libmve/: mve_main.c, mveplay.c: bigendian fixes
331 * main/: movie.h, titles.c: make sure movie's palette is set before
332 writing briefing text. Fixes bug #359
333 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
335 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
336 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
338 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
340 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
341 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
342 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
344 * include/libmve.h: blah
346 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
348 * main/render.c: 2nd attempt to fix solaris qsort bug
350 2003-02-18 Bradley Bell <btb@icculus.org>
352 * configure.ac, include/pstypes.h: put alignment detection in
355 2003-02-17 Bradley Bell <btb@icculus.org>
357 * Makefile.am, README.utils, configure.ac, include/libmve.h,
358 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
359 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
360 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
361 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
362 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
363 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
364 moved mve stuff to separate subdir
365 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
366 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
367 mve code. Fixes (at least) bugs #41, #348, and #350.
369 2003-02-14 Bradley Bell <btb@icculus.org>
371 * main/Makefile.am: no more Makefile.mveplay. again
372 * main/mveplay.c: typo
374 2003-02-13 Bradley Bell <btb@icculus.org>
376 * utilities/mvlextract.c: uint -> unsigned int
377 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
378 standalone mveplayer, win32 support
379 * main/movie.c: random bugfixes, win32 support
380 * arch/sdl/Makefile.am: formatting
381 * configure.ac: disable networking on mac/win for now
382 * main/newmenu.c: comments
384 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
386 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
387 redundant swap functions.
389 2003-02-13 Bradley Bell <btb@icculus.org>
391 * ChangeLog: update changelog
393 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
395 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
396 polymodel alignment issues.
398 2003-02-13 Bradley Bell <btb@icculus.org>
400 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
401 fix various little bugs
402 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
403 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
404 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
406 * README.utils: new file
407 * main/: mve_main.c, mveplay.c: more movie fixes
408 * README: updated README
409 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
411 2003-02-12 Bradley Bell <btb@icculus.org>
413 * utilities/mvlextract.c: bigendian mvl support
414 * main/mveplay.c: formatting, stuff
415 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
416 truecolor mve support, standalone mveplayer
417 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
418 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
419 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
422 2003-01-22 Bradley Bell <btb@icculus.org>
424 * include/: interp.h, interp.h: restore prototype for
425 swap_polygon_model_data
427 2003-01-21 Bradley Bell <btb@icculus.org>
429 * main/piggy.c: use memcpy to avoid alignment problem
430 * compilerdefs.txt: updated some defs, added sunos/sparc
432 2003-01-15 Bradley Bell <btb@icculus.org>
434 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
435 * main/gamemine.c: attempting to support d1 shareware
436 * compilerdefs.txt: update defs
438 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
440 * main/mveplay.c: fix several bugs, comments, formatting.
442 2003-01-15 Bradley Bell <btb@icculus.org>
444 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
445 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
446 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
447 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
449 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
452 2003-01-11 Bradley Bell <btb@icculus.org>
454 * main/: mission.c, mission.h: attempt to support d1 for mac
456 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
459 2003-01-09 Bradley Bell <btb@icculus.org>
461 * main/movie.c: use ifdef around gr_toggle_fullscreen
463 2003-01-07 Bradley Bell <btb@icculus.org>
465 * Makefile.am, descent.msn, installation.txt, main/mission.c,
466 main/mission.h: don't need .msn file for descent.hog anymore
469 2003-01-06 Bradley Bell <btb@icculus.org>
471 * main/mission.h, main/mission.c: comments
472 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
475 2003-01-03 Bradley Bell <btb@icculus.org>
477 * utilities/: txb2txt.c, txt2txb.c: remove old files
478 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
479 * main/polyobj.c: attempt to make read_model_file
481 * main/menu.c: move vertigo text
483 2003-01-02 Bradley Bell <btb@icculus.org>
485 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
486 main/polyobj.h: cleanup alignment changes
487 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
488 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
489 main/object.h: fix alignment issues on sparc
490 * cvshowto.txt: update cvs info
492 * 2d/rle.c: make rle_swap handle RLE_BIG
494 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
496 * main/render.c: workaround solaris qsort bug
498 2003-01-01 Steffen Pohle <stpohle@gmx.net>
500 * arch/linux/linuxnet.c, arch/linux/ukali.c,
501 arch/linux/include/ukali.h, main/inferno.c: enabled kali
502 * arch/linux/Makefile.am: enabled linux joystick, kali
503 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
504 arch/sdl/event.c: enabled linux joystick
506 2002-12-31 Bradley Bell <btb@icculus.org>
508 * main/gamemine.c: simplified warning msg
509 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
510 * main/render.h: fix compiler warning
512 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
514 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
516 2002-12-24 Bradley Bell <btb@icculus.org>
518 * main/mission.c: fixes an infinite loop which was caused by d2x
519 thinking d2demo was a descent 1 mission
521 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
523 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
525 2002-12-24 Bradley Bell <btb@icculus.org>
527 * main/render.c: comments
529 2002-10-30 Bradley Bell <btb@icculus.org>
531 * main/inferno.c: add help for -hogdir option
532 * main/inferno.c: added -hogdir option
534 2002-10-28 Bradley Bell <btb@icculus.org>
536 * main/: inferno.c, menu.c: enabled Vertigo displays
539 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
541 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
542 main/netmisc.c, main/network.c: simplify and eliminate redundant
545 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
547 * maths/fixc.c: fix infinite loop in quad_sqrt.
548 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
549 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
551 2002-10-12 Bradley Bell <btb@icculus.org>
553 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
555 2002-10-11 Bradley Bell <btb@icculus.org>
557 * main/hud.c: make hud_message work correctly
558 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
560 * main/network.c: formatting, small fixes
562 2002-10-10 Bradley Bell <btb@icculus.org>
564 * main/netmisc.h: no swap_object for little-endian
565 * main/: netmisc.h, network.c: use macros to simplify network
567 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
569 * main/inferno.c: enable loading screen for mac shareware with
571 * main/netmisc.c: whitespace
572 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
574 * main/hud.c: whitespace
575 * configure.ac: remove shareware build, add macdata build
576 * main/songs.c: whitespace
577 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
578 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
580 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
583 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
585 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
586 comments, formatting, etc.
587 * iff/iff.c: fix bigendian iff loading.
589 2002-10-03 Bradley Bell <btb@icculus.org>
591 * utilities/txb2tex.c: typo
592 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
593 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
595 * arch/sdl/mouse.c: whitespace
597 2002-09-19 Bradley Bell <btb@icculus.org>
599 * main/kconfig.c: fix a oops, add old logs
600 * main/kconfig.c: support for >3 mouse buttons
602 2002-09-18 Bradley Bell <btb@icculus.org>
604 * include/gr.h: fix palette swap define
606 2002-09-14 Bradley Bell <btb@icculus.org>
608 * main/titles.c: load hires briefing screen if lores doesn't exist
609 (i.e. vertigo) and MenuHires=0
611 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
613 * main/: multi.h, network.h: pack some structures for ipx
616 2002-09-14 Bradley Bell <btb@icculus.org>
618 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
619 and load_endlevel_data() to expect newline-terminated strings, fix
620 load_game_data to read null-terminated string for
623 2002-09-07 Bradley Bell <btb@icculus.org>
625 * main/newmenu.c: added error message
626 * main/menu.h: enable -nohires with mac shareware
627 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
628 * 2d/font.c: enable 0/255 palette swap for fonts
629 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
631 * 2d/2dsline.c: fix ogl blooper
633 2002-09-05 Bradley Bell <btb@icculus.org>
635 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
637 * include/strutil.h: need string.h for strcasecmp
638 * include/rle.h: okay, maybe it needs to be this way
639 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
640 * 2d/scalec.c: more stuff from d2src
641 * 2d/rle.c: more stuff from d2src, formatting
642 * 2d/font.c: useless cruft
643 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
644 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
647 2002-09-04 Bradley Bell <btb@icculus.org>
649 * include/grdef.h: fix compiler warnings
650 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
651 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
653 * main/game.c: we want the mac ibitblt for everything but dos and
655 * main/texmerge.c: these routines are in tmerge.c
656 * main/credits.c: enable credits for mac and oem data
657 * main/bm.c: use either exit.ham or exit.pofs
658 * include/ibitblt.h: enable some more code from d2src
659 * include/gr.h: enable mac ubitblt_double
660 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
661 * include/grdef.h: moved some inline asm from linear.h
662 * 2d/ibitblt.c: brought in line with original d2 version
663 * 2d/bitblt.c: reverted to original d2 version of this file, then
664 added d1x enhancements
665 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
666 * 2d/linear.h: moved these back to their original locations
668 * main/mveplay.c: close some memory holes, speed up palette loading
669 * main/movie.c: added fullscreen toggle while playing movies
670 * main/inferno.c: comment out -superhires help text (always on)
671 * include/timer.h: added approx_fsec_to_usec macro
672 * arch/sdl/joy.c: fix compiler warning
674 2002-09-01 Bradley Bell <btb@icculus.org>
676 * main/network.c: oops
677 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
678 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
679 timer_get_fixed_seconds
682 2002-08-31 Bradley Bell <btb@icculus.org>
684 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
686 * main/multi.h: network endian stuff
687 * 2d/font.c, include/gr.h: fast file i/o for font headers
688 * arch/win32/arch_ip.cpp: unused file
689 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
690 bigendian networking fixes
691 * main/menu.c: make net menu more accurate, also make superhires
693 * include/pstypes.h: better to have __pack__ all the time, I think.
694 needed for networking, e.g.
695 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
697 * arch/win32/Makefile.am: unused file
700 2002-08-30 Bradley Bell <btb@icculus.org>
702 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
703 * main/: newmenu.h, titles.c: formatting
704 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
705 main/multi.h: networking works, finally
706 * TODO: added TODO file
707 * arch/linux/arch_ip.cpp: unused fine
708 * README: network sorta working
709 * main/: Makefile.am, multi.c, network.c, network.h: more
711 * main/menu.c: load builtin mission correctly
712 * main/inferno.c: documentation
713 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
715 * main/Makefile.mveplay: don't need no more
717 2002-08-29 Bradley Bell <btb@icculus.org>
719 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
720 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
721 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
723 * include/ipx_drv.h: more network fixing
724 * arch/linux/include/ipx_drv.h: more network fixing
725 * include/ipx.h: formatting
726 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
727 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
728 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
729 main/inferno.c: fixed networking fuck-up?
730 * Makefile.am: moved mingw info to README
731 * README, mingw32.txt: moved mingw info to README
733 2002-08-27 Bradley Bell <btb@icculus.org>
735 * utilities/mvlextract.c: allow specifying file to extract
736 * utilities/: tex2txb.c, txb2tex.c: use default extension to
738 * utilities/hogextract.c: allow specifying file to extract
739 * main/mission.c: Have to get mission_num _after_ promoting...
740 * main/: gameseq.c, titles.c: beginning d1 briefing support
741 * descent.msn: beginning d1 briefing support
742 * main/: titles.c, titles.h: d1-style mission briefings
743 * main/piggy.h: whitespace
744 * main/movie.c: beginning robot movie support, fall back on lo/hi
745 res if hi/lo not available
746 * main/mission.c: added Builtin_mission_num for builtin mission,
747 D1Hogdir, d1-style mission briefings
748 * main/: gameseq.c, mission.h: added Builtin_mission_num for
750 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
751 (for d1 missions that need d1 data)
752 * 2d/ibitblt.c: whitespace
754 2002-08-26 Bradley Bell <btb@icculus.org>
756 * utilities/mvlcreate.c: oops
757 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
759 * utilities/hogextract.c: added [v]iew option
760 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
761 * main/titles.c: fix writable string, disable DumbAdjust thing
762 * main/polyobj.h: whitespace
763 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
765 * main/movie.c: read movies from AltHogDir, other fixes
766 * main/: mission.c, mission.h: fix bug w/mission filename
767 * main/gameseq.c: comments
768 * main/digi.h: whitespace n stuff
769 * include/mve_audio.h: added audio flag macros
770 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
774 2002-08-23 Bradley Bell <btb@icculus.org>
776 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
778 * Makefile.am: remove d2demo.mn2
779 * cfile/cfile.c, include/cfile.h: add cfile_size function
780 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
781 eliminate need for .mn2 files for oem and demo
783 2002-08-22 Bradley Bell <btb@icculus.org>
785 * main/bm.c: fix for vertigo
786 * main/menu.h: make OEM menu pcx available
787 * 2d/rle.c: merge with original d2 file
788 * Makefile.am, configure.ac: let mission files get installed by
791 2002-08-17 Bradley Bell <btb@icculus.org>
793 * configure.ac: make FAST_FILE_IO the default on little-endian
795 * NEWS, README, compilerdefs.txt, readme.txt: documentation
796 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
799 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
801 * main/: game.c, menu.c, mission.c: promote builtin missions.
803 2002-08-15 Bradley Bell <btb@icculus.org>
805 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
806 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
807 * utilities/.cvsignore: added cvsignore
808 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
810 * main/piggy.c: mac data file loading
811 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
812 transparency and swap 0/255 correctly for mac data files
814 2002-08-13 Bradley Bell <btb@icculus.org>
816 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
817 to utilities to avoid conflict with c++ std lib <utility>
818 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
819 txt2txb.c: moved utility to utilities to avoid conflict with c++
821 * Makefile.am, configure.ac: add utilities
823 2002-08-09 Bradley Bell <btb@icculus.org>
825 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
828 2002-08-08 Bradley Bell <btb@icculus.org>
830 * main/inferno.c: comments
831 * main/: newmenu.c, songs.c: mac demo datafile support
832 * installation.txt: update
833 * main/gamesave.c: use lowercase for consistency
834 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
835 models for other than d2demo
837 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
839 * main/gamemine.c: formatting, better d1 texture conversion
840 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
841 main/mission.h: recognize .msn mission files.
843 2002-08-07 Bradley Bell <btb@icculus.org>
845 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
846 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
847 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
848 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
849 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
850 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
853 2002-08-06 Bradley Bell <btb@icculus.org>
855 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
856 * main/Makefile.am: formatting
857 * 2d/font.c: make gr_remap_font just reload the whole thing
858 * configure.ac: formatting
859 * Makefile.am: added d2demo.mn2
860 * d2demo.mn2: mission file for shareware
861 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
862 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
863 * main/sounds.h: shareware stuff, whitespace
864 * main/: polyobj.c, polyobj.h: more fast i/o macros
865 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
867 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
868 endlevel stuff to non-shareware, allow movies/endlevel for
870 * main/cntrlcen.c: typo
871 * main/bm.h: use global Piggy_hamfile_version
872 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
873 macros, use global Piggy_hamfile_version
874 * main/Makefile.am: terrain and movie stuff always used now
875 * 2d/pcx.c, include/pcx.h: make pcx header available to other
877 * main/: gamemine.c, gamesave.c: load DMB levels
878 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
879 segment.c, segment.h, switch.c, switch.h: fast i/o macros
881 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
883 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
885 2002-08-04 Bradley Bell <btb@icculus.org>
887 * main/inferno.c: shareware stuff, formatting
888 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
889 * arch/sdl/gr.c: don't need to set mode in gr_init
891 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
893 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
895 * Makefile.am, descent.mn2: added mission file for descent 1
897 2002-08-02 Bradley Bell <btb@icculus.org>
899 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
900 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
901 main/piggy.h, misc/error.c: junk
902 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
903 render.h, scores.c, scores.h, terrain.c: shareware stuff
904 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
905 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
906 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
907 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
908 main/weapon.c, main/weapon.h: fast i/o macros
910 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
912 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
913 main/gamemine.h, main/gamesave.c: load d1 levels
915 2002-07-30 Bradley Bell <btb@icculus.org>
918 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
920 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
921 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
922 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
923 main/piggy.c, main/titles.c: support shareware datafiles!
924 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
925 piggy.c: SHAREWARE fixes
927 2002-07-29 Bradley Bell <btb@icculus.org>
929 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
930 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
931 misc/fileutil.c: Portability - OS X support
933 2002-07-27 Bradley Bell <btb@icculus.org>
935 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
936 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
937 segment.h: portability
938 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
939 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
940 main/wall.h: portabilization
941 * 2d/font.c, include/gr.h: portability
943 2002-07-26 Bradley Bell <btb@icculus.org>
945 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
946 * arch/linux/findfile.c, include/pstypes.h: os x fixes
948 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
949 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
950 misc/fileutil.h: portable file i/o utils
951 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
952 writable string anymore... / formatting
953 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
954 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
955 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
956 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
957 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
958 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
959 portable-izing file loading routines
961 2002-07-24 Bradley Bell <btb@icculus.org>
963 * main/mveplay.c: correctly play files with 16bit uncompressed
964 audio, mem checking, etc
965 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
968 2002-07-23 Bradley Bell <btb@icculus.org>
970 * misc/Makefile.am: unused file
971 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
972 main/sounds.h: remove experimental nmovie stuff
973 * main/movie.c: add some debugging output
975 2002-07-22 Bradley Bell <btb@icculus.org>
977 * main/: console.c, state.c: simplified header
978 * main/movie.c: enable mveplay audio
979 * main/old/movie.c: moved to main/
980 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
981 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
982 main/mvelib.c, main/mveplay.c: initial movie support
983 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
984 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
985 include/ogl_init.h, include/pstypes.h, main/console.c,
986 main/state.c, mem/mem.c: OS X stuff
987 * configure.ac: OS X and movie stuff
989 2002-07-19 Bradley Bell <btb@icculus.org>
991 * compilerdefs.txt: OSX defs
993 2002-07-18 Bradley Bell <btb@icculus.org>
995 * main/inferno.c: use simpler rcs tags
996 * autogen.sh: keep Changelog in cvs (and use --accum)
997 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
998 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
999 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1000 main/songs.c: changed cdrom->rbaudio
1001 * include/rbaudio.h: moved to /include
1003 2002-07-17 Bradley Bell <btb@icculus.org>
1005 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1006 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1007 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1008 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1009 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1010 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1011 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1012 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1013 3d/setup.c: use simpler rcs tags
1018 2002-07-17 Bradley Bell <btb@icculus.org>
1020 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1021 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1022 * debian/rules: don't need readme's
1023 * debian/rules: move d1x license to COPYING, license clarifications
1024 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1025 license to COPYING, license clarifications
1026 * debian/rules: fix debian docs
1027 * debian/rules: fix debian manpages
1028 * debian/d2x-sdl.menu: fix debian menu
1029 * debian/rules: link to undocumented man page for debs
1030 * Makefile.am, configure.ac, debian/control, debian/copyright,
1031 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1032 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1033 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1036 2002-07-16 Bradley Bell <btb@icculus.org>
1038 * debian/: rules, changelog.in: deb stuff
1039 * configure.ac: cleaner nasm detection
1040 * debian/: changelog.in, control, rules: deb stuff
1041 * README, installation.txt: typos, stuff
1042 * configure.ac: better #defines
1043 * configure.ac: whitespace
1044 * configure.ac: better documentation
1045 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1046 SDL_JOYSTICK not needed
1047 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1048 * configure.ac: need higher SDL for joystick
1049 * debian/: control, rules: deb stuff
1050 * arch/sdl/joy.c: old junk
1051 * Makefile.am, configure.ac: automake updates
1052 * main/: inferno.c, text.c: don't use althogdir on non-unix
1053 * configure.ac: more autoconf updates
1054 * misc/strutil.c: better strrev
1055 * main/inferno.c: need limits.h on mingw also
1056 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1059 2002-04-19 Bradley Bell <btb@icculus.org>
1061 * main/network.c: let hoard.ham be a cfile
1062 * main/text.c: better error message when hog not found
1065 2002-03-23 Bradley Bell <btb@icculus.org>
1067 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1068 arch/sdl/Makefile.am: Use SDL joystick automatically
1069 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1071 2002-03-05 Bradley Bell <btb@icculus.org>
1073 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1076 2002-02-23 Bradley Bell <btb@icculus.org>
1078 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1079 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1080 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1081 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1082 main/editor/Makefile.am: moved includes to include
1083 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1084 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1085 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1086 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1088 * main/game.c: disabled cockpit for OGL, formatting
1089 * 2d/ibitblt.c: formatting
1091 2002-02-16 Bradley Bell <btb@icculus.org>
1093 * include/oldsdl.h: check for older macros
1094 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1095 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1096 allow older sdl versions
1098 2002-02-15 Bradley Bell <btb@icculus.org>
1100 * main/: automap.c, automap.h, inferno.c: automap resolution now
1102 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1103 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1104 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1105 win32/include/key_arch.h: never mind - that would be pointless
1106 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1107 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1108 win32/include/key_arch.h: copied files from d1x
1109 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1110 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1111 * main/multipow.c: need conf.h
1112 * arch/win32/Makefile.am: new file
1113 * include/pstypes.h: added u_int16_t (needed in base_ip)
1114 * arch/win32/arch_ip.cpp: copied from d1x
1116 2002-02-14 Bradley Bell <btb@icculus.org>
1118 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1119 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1120 main/netlist.c: Added hotkeys to toggle fullscreen mode
1121 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1122 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1123 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1124 reorder.h: Lotsa networking stuff from d1x
1126 2002-02-13 Bradley Bell <btb@icculus.org>
1128 * include/gr.h, main/game.c: Fullscreen toggle stuff
1129 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1131 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1132 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1135 2002-02-11 Bradley Bell <btb@icculus.org>
1137 * main/bm.c: use portable loader if bigendian
1138 * include/pstypes.h: don't define bool for c++
1139 * include/cfile.h: extern AltHogDir stuff
1140 * include/byteswap.h: use WORDS_BIGENDIAN
1141 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1142 * main/vers_id.h: added D2X_IVER
1143 * misc/args.c: don't use d1x.ini
1144 * Makefile.am: rpm stuff
1145 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1148 2002-02-09 Bradley Bell <btb@icculus.org>
1150 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1152 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1154 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1157 2002-02-06 Bradley Bell <btb@icculus.org>
1159 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1160 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1161 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1162 * debian/: changelog.in, control, copyright, d2x-gl.files,
1163 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1167 2002-02-02 Bradley Bell <btb@icculus.org>
1169 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1170 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1171 Enabled RELEASE option
1173 2002-01-31 Bradley Bell <btb@icculus.org>
1175 * Makefile.am, configure.ac: specify prerequisite versions of
1176 autoconf and automake
1178 2002-01-29 Bradley Bell <btb@icculus.org>
1180 * main/mission.c: RCS header added
1181 * main/inferno.c: update copyright date
1182 * main/mission.c: allow missions to be in AltHogDir
1183 * configure.ac: Display results of configure
1184 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1187 2002-01-28 Bradley Bell <btb@icculus.org>
1189 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1190 Data files now go in DATADIR/games/d2x, user files now go in
1193 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1195 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1196 files now go in ~/.d2x
1198 2002-01-24 Bradley Bell <btb@icculus.org>
1200 * configure.ac: fix nasm not found error message
1202 2002-01-18 Bradley Bell <btb@icculus.org>
1204 * configure.in: getting rid of old configure.in
1205 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1206 main/movie.c: Movie playing kludgey stuff
1207 * misc/args.c: formatting
1208 * main/inferno.c: allow -h for help
1209 * include/error.h: don't die on int3, unless -debug given
1210 * mingw32.txt: more stuff
1212 2001-12-29 Bradley Bell <btb@icculus.org>
1214 * Makefile.am: Got rid of thinking.txt
1215 * main/inferno.c: document -nomovies option
1217 2001-12-28 Bradley Bell <btb@icculus.org>
1219 * main/titles.c: formatting, put some code into place for rendering
1220 of robots during briefings
1222 2001-12-27 Bradley Bell <btb@icculus.org>
1226 2001-12-23 Craig Hadady <chadady@iglou.com>
1228 * 2d/rle.c: fixed bug in dummy array.
1230 2001-12-03 Bradley Bell <btb@icculus.org>
1232 * arch/sdl/init.c: fix formatting
1233 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1234 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1235 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1236 and sdl joystick stuff
1238 2001-11-30 Bradley Bell <btb@icculus.org>
1240 * thinking.txt: not needed
1242 2001-11-27 Bradley Bell <btb@icculus.org>
1244 * cygconf, mingw32.txt: use sdl from source on cygwin
1245 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1246 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1247 SDL_CFLAGS to CFLAGS
1249 2001-11-27 Bradley Bell <btb@icculus.org>
1253 2001-11-14 Bradley Bell <btb@icculus.org>
1255 * texmap/scanline.c: use optimization flags as texmap default
1256 * NEWS: mouse wheel, etc
1257 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1258 wheel to emulate 3rd axis
1259 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1260 * include/error.h: kludge to ungrab mouse when we hit an int3
1261 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1262 __ENV_MSDOS__ to __MSDOS__
1263 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1265 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1267 * arch/sdl/digi.c: implemented digi_set_volume
1268 * include/grdef.h, main/config.c, misc/d_io.c: change
1269 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1270 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1271 main/piggy.c: use MAKE_SIG
1272 * installation.txt: update
1273 * configure.ac: new file
1274 * arch/sdl/joydefs.c: #include pstypes.h
1275 * arch/sdl/init.c: SDL joystick stuff
1276 * acconfig.h: adjust MINGW defines
1277 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1278 controls menu now works
1280 2001-11-13 Bradley Bell <btb@icculus.org>
1282 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1284 * Makefile.am: New file
1285 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1287 * compilerdefs.txt: New file
1288 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1290 2001-11-12 Bradley Bell <btb@icculus.org>
1292 * main/playsave.c: load player files regardless of byte order of
1295 2001-11-11 Bradley Bell <btb@icculus.org>
1297 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1299 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1300 * NEWS: GL savegame thumbnails
1301 * acconfig.h, configure.in: make option for NMOVIES, default to off
1303 2001-11-09 Bradley Bell <btb@icculus.org>
1305 * main/state.c: Enabled savegame thumbnails under OpenGL
1306 * unused/pa_null/pa_enabl.h: remove duplicate header
1307 * misc/args.c: use d2x.ini for option file
1308 * mem/mem.c: Move mem_realloc inside the ifdef
1309 * main/menu.c: fix 640x400 menu text
1310 * main/inferno.c: added documentation
1311 * main/endlevel.c: fix warnings
1312 * arch/ogl/gr.c: Get rid of gl spew
1313 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1314 * acconfig.h: Define __SDL__ for mingw
1316 2001-11-08 Bradley Bell <btb@icculus.org>
1318 * 2d/font.c: free OGL font data when rereading
1319 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1320 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1321 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1322 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1323 main/weapon.h: Enabled shareware build, endlevel flythrough
1325 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1326 of use for shareware build
1327 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1329 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1331 2001-11-05 Bradley Bell <btb@icculus.org>
1333 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1335 * include/3d.h: Add comment
1337 2001-11-04 Bradley Bell <btb@icculus.org>
1339 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1341 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1343 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1344 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1345 main/hudmsg.h: Enable d1x-style hud_message
1346 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1347 * 2d/font.c: re-init ogl fonts after remapping colors.
1349 2001-11-02 Bradley Bell <btb@icculus.org>
1351 * misc/Makefile.am: remove byteswap.h (duplicate header)
1352 * 2d/font.c: fixed gr_remap_font, minor stuff
1353 * configure.in: take out -O2 if doing debug build
1354 * main/bm.c: formatting
1355 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1356 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1357 macros, get rid of functions
1359 2001-11-01 Bradley Bell <btb@icculus.org>
1361 * misc/byteswap.h: removed duplicate header
1363 2001-10-31 Bradley Bell <btb@icculus.org>
1365 * NEWS, main/automap.c: automap works in opengl
1366 * NEWS, configure.in: Added news
1367 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1368 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1369 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1370 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1371 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1372 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1373 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1374 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1375 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1377 2001-10-27 Bradley Bell <btb@icculus.org>
1379 * main/inferno.c: added some documentation
1381 2001-10-25 Bradley Bell <btb@icculus.org>
1383 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1385 * Makefile.am, configure.in, arch/Makefile.am,
1386 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1387 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1388 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1389 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1390 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1391 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1392 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1393 it's ugly, but It'll be easier to sync with d1x.
1394 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1395 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1396 main/editor/Makefile.am: attempt at support for editor, makefile
1398 * misc/d_delay.c: formatting fix
1399 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1400 tmappent.S, tmapppro.S: adding support for runtime selection of
1402 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1403 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1404 including multi.h and network.h, fix backslashes, fix compiler
1406 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1407 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1408 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1409 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1410 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1411 including multi.h and network.h, fix backslashes
1412 * include/pstypes.h: added typedef for u_int64_t on mingw
1413 * include/3d.h: added prototype for g3_uninit_polygon_model
1414 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1416 2001-10-24 Bradley Bell <btb@icculus.org>
1418 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1419 arch subdirs, as in d1x.
1420 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1421 earlier style until i understand automake 1.5 better. remove input
1423 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1424 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1425 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1426 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1427 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1428 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1429 Moved input stuff to arch subdirs, as in d1x.
1430 * NEWS, configure.in: blah blah
1432 2001-10-23 Bradley Bell <btb@icculus.org>
1434 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1435 * texmap/tmapppro.S: no need for #include <conf.h> here
1436 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1438 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1439 file. RCS header added
1440 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1441 #ifdef'ing out the whole file. RCS header added
1442 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1443 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1444 fixes. Now works with automake 1.5 and autoconf 2.52.
1445 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1446 mingw (-grabmouse now works on win32).
1447 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1448 These don't belong in cvs
1452 2001-10-20 Bradley Bell <btb@icculus.org>
1454 * 2d/font.c: Don't free unused variables...
1455 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1457 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1458 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1459 main/Makefile.am: make dist more sensible
1460 * Makefile.am: Kludge for linking on mingw
1462 2001-10-19 Bradley Bell <btb@icculus.org>
1464 * Makefile.am, configure.in, arch/win32/Makefile.am,
1465 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1466 * include/ipx_drv.h: Check for __MINGW32__
1467 * include/i86.h: Imported from d1x
1468 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1469 * arch/dos/modex.asm: Fixed %include
1470 * main/console.c: RCS headers added
1471 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1473 * Makefile.am, main/Makefile.am: Moved final link to top-level
1474 directory instead of main/
1475 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1476 __ENV_LINUX__ to __linux__
1477 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1478 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1479 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1480 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1481 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1482 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1483 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1484 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1485 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1486 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1488 * configure.in: add --enable-xploader, support arch/linux subdir,
1490 * main/inferno.c: conditionalize conf.h
1492 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1494 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1495 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1496 misc/fileutil.h: Partial application of linux/alpha patch.
1498 2001-10-19 Bradley Bell <btb@icculus.org>
1500 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1501 networking in line with d1x, moved some arch/linux_* stuff to
1503 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1504 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1505 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1506 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1508 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1509 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1510 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1511 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1512 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1513 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1514 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1515 linux/include/ukali.h: Brought linux networking in line with d1x,
1516 moved some arch/linux_* stuff to arch/linux/*
1517 * include/ipx_drv.h: Imported from d1x
1518 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1519 * main/ipx_drv.c: Imported from d1x
1520 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1521 main/network.h, main/Makefile.am: Trying to get network working on
1523 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1524 main/Makefile.am: build fixes
1525 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1526 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1527 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1528 starting to get net working.
1529 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1530 conditionalized min,max macros
1532 2001-10-18 Bradley Bell <btb@icculus.org>
1534 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1535 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1536 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1537 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1539 * 2d/2dsline.c: RCS headers added/changed
1540 * configure.in: fix NASMFLAGS bug
1541 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1544 2001-10-17 Bradley Bell <btb@icculus.org>
1546 * NEWS: Fixed the invulnerable robots bug!
1547 * main/collide.c: Fixed the invulnerable robots bug!
1549 2001-10-14 Bradley Bell <btb@icculus.org>
1551 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1554 2001-10-13 Bradley Bell <btb@icculus.org>
1556 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1557 arch/Makefile.am, arch/dos/Makefile.am,
1558 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1559 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1560 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1561 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1562 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1563 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1564 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1565 arch/win32/include/Makefile.am, iff/Makefile.am,
1566 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1567 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1568 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1569 unused/bios/Makefile.am, unused/lib/Makefile.am,
1570 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1571 unused/ui/Makefile.am, unused/vga/Makefile.am,
1572 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1573 automake stuff from "inert" subdirs. And there was much rejoicing.
1574 * Makefile.am, NEWS, configure.in: Stuff
1575 * ChangeLog: removing auto-generated file
1576 * cygconf: Added instructions for mingw32 build
1577 * Makefile.am: renamed INSTALL to installation.txt
1578 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1579 * mingw32.txt: Added instructions for mingw32 build
1580 * configure.in: Enable assembly under mingw32
1582 2001-10-12 Bradley Bell <btb@icculus.org>
1584 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1585 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1586 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1587 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1588 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1589 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1590 to __DJGPP__, since it's built-in.
1592 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1594 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1595 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1599 2001-10-12 Bradley Bell <btb@icculus.org>
1601 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1602 * Makefile.am: make sure cygconf gets archived
1603 * configure.in: Increment version number in preparation for release
1604 * configure.in: Fix detection of opengl
1605 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1606 cygconf, arch/Makefile.am, arch/include/joy.h,
1607 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1608 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1609 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1610 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1611 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1612 Vastly improved compilability.
1614 2001-10-11 Bradley Bell <btb@icculus.org>
1616 * Makefile.am: Added macros/sdl.m4
1617 * autogen.sh: Added macros/sdl.m4
1619 2001-10-09 Bradley Bell <btb@icculus.org>
1621 * main/vers_id.h: Added DESCENT_VERSION constant
1622 * main/inferno.c: Added command-line help.
1623 * include/ogl_init.h: opengl improvments (following d1x changes)
1625 2001-10-07 Bradley Bell <btb@icculus.org>
1627 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1628 arch/ogl/Makefile.am: Remove duplicate headers.
1630 2001-08-02 Thimo Neubauer <thimo@debian.org>
1632 * mem/mem.c: totally crippled the memory manager because it does
1633 not make sense for non-DOS-systems and it would have been too
1634 complicated to get it 64bit clean
1636 2001-06-19 Bradley Bell <btb@icculus.org>
1638 * cvshowto.txt: updated anonymous password
1640 2001-02-08 Bradley Bell <btb@icculus.org>
1642 * COPYING, license.txt: Added d1x license
1644 2001-02-01 Bradley Bell <btb@icculus.org>
1646 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1648 2001-01-31 Bradley Bell <btb@icculus.org>
1650 * configure.in, arch/include/mouse.h, include/pstypes.h,
1651 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1652 * main/polyobj.c: fix typo
1653 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1654 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1655 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1656 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1657 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1658 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1659 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1660 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1661 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1662 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1663 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1664 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1665 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1666 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1667 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1668 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1669 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1670 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1671 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1672 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1673 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1674 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1675 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1676 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1677 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1678 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1680 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1681 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1682 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1683 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1685 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1687 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1688 cross-compiling, and cygwin fixes
1690 2001-01-30 Bradley Bell <btb@icculus.org>
1692 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1693 include/pstypes.h, include/strutil.h, main/Makefile.am,
1694 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1695 needs --without-assembler and --without-network to compile
1697 2001-01-29 Bradley Bell <btb@icculus.org>
1699 * configure.in, main/Makefile.am: Fixes to build system
1700 * main/kconfig.c: fix for non-linux joysticks
1701 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1702 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1703 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1704 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1705 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1706 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1707 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1709 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1710 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1711 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1712 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1713 sdl_timer.c: Fixed build system, minor fixes
1714 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1715 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1717 2001-01-28 Bradley Bell <btb@icculus.org>
1719 * conf.h.in, configure.in, arch/Makefile.am,
1720 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1721 arch/include/key.h, main/Makefile.am: More header unification...
1722 * main/newdemo.c: Added <ctype.h>
1723 * arch/include/: event.h, joy.h: unified input headers.
1724 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1725 OpenGL now uses SDL-GL instead of gii
1726 * arch/include/: key.h, mouse.h: Unified arch headers
1728 2001-01-25 Bradley Bell <btb@icculus.org>
1730 * autogen.sh: use "set -e" so execution stops if something goes
1733 2001-01-24 Bradley Bell <btb@icculus.org>
1736 * Makefile.am: Add ChangeLog to dist
1737 * ChangeLog: Putting this here so automake doesn't complain
1741 2001-01-24 Bradley Bell <btb@icculus.org>
1743 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1744 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1745 for building ChangeLog from RCS entries
1746 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1747 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1748 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1749 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1750 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1751 arch/Makefile.am, arch/dos/Makefile.am,
1752 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1753 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1754 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1755 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1756 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1757 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1758 unused/Makefile.am, unused/bios/Makefile.am,
1759 unused/lib/Makefile.am, unused/novga/Makefile.am,
1760 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1761 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1762 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1763 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1764 make dist, VPATH builds, ...
1765 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1766 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1767 arch/dos/Makefile.in, arch/linux/Makefile.in,
1768 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1769 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1770 misc/Makefile.in, texmap/Makefile.in: cruft removal
1771 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1773 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1774 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1775 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1776 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1778 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1779 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1780 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1781 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1782 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1783 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1784 main/songs.c, misc/args.c: changed args_find to FindArg
1786 2001-01-22 Bradley Bell <btb@icculus.org>
1788 * configure, main/Makefile.am, main/Makefile.in: configuration
1790 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1791 fix compiler warnings w/opengl
1792 * include/console.h: ggi support
1793 * arch/linux_init.c: svgalib support
1794 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1795 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1796 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1797 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1798 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1799 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1800 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1801 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1802 warnings and enable NDEBUG
1803 * arch/svgalib_init.c: svgalib support
1805 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
1807 * main/kconfig.c: joystick support
1809 2001-01-21 Bradley Bell <btb@icculus.org>
1811 * cvshowto.txt: new file, taken from d1x webpage
1812 * AUTHORS, README: Taking over as maintainer of d2x
1813 * ChangeLog: Grab mouse with SDL/X11
1814 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1816 2001-01-20 Bradley Bell <btb@icculus.org>
1818 * configure, configure.in: Turned -Werror back off by default
1819 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1820 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1821 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1822 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1823 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1824 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1825 main/laser.c, main/multi.c, main/network.c, main/network.h,
1826 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1827 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1828 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1829 warnings, for non-OpenGL on linux, anyway...
1831 2001-01-19 Bradley Bell <btb@icculus.org>
1833 * copying: remove duplicate file
1834 * Import of d2x-0.0.9-pre1
1835 * Import of d2x-0.0.8