1 2004-11-28 Bradley Bell <btb@icculus.org>
3 * arch/sdl/digi.c: use d2src system for persistent sounds
5 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
8 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
9 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
10 ripped object stuff out of digi.c, now using digiobj.c. get rid of
11 a bunch of kludges, sound should be more true to original game now
13 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
16 2004-11-27 Bradley Bell <btb@icculus.org>
18 * main/text.c, main/text.h, main/titles.c: added function to
19 properly decode multi-line strings
21 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
22 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
25 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
27 * main/inferno.c: enable logo screens for shareware/oem
29 2004-11-26 Bradley Bell <btb@icculus.org>
31 * main/mission.c, main/titles.c: fix d1 briefing glitches
33 * main/game.c: free up cpu by not calling timer_delay so many
34 times (fixes Bug 2034)
36 * main/gameseq.c: enable briefing screens for mac shareware
38 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
39 doesn't care if it draws offscreen, I guess)
41 * main/credits.c: reduce flickering in credits w/opengl
43 2004-11-25 Bradley Bell <btb@icculus.org>
45 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
46 garbage on windows for some reason.
48 * 2d/font.c: fixed opengl menu font bug, caused by doing
49 arithmetic on signed chars.
51 2004-11-23 Bradley Bell <btb@icculus.org>
53 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
55 2004-11-22 Bradley Bell <btb@icculus.org>
57 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
58 arch/linux/joystick.c, arch/linux/include/joystick.h,
59 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
60 arch use global variable joy_num_axes
62 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
64 * main/gamemine.c, main/piggy.c: compile again on older C compilers
66 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
68 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
69 Vertigo) missions, load add-on ham file at every load, not only the 1st
71 * main/bm.ch: fix bug where loading a hxm would affect other levels too
73 * main/fireball.c: don't Int3() every time explosions don't look best
75 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
77 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
79 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
81 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
83 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
85 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
87 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
88 shareware version of descent.hog. This is not yet bug-free
90 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
92 * main/network.c: fix crash introduced with previous change
94 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
96 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
97 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
98 make mission structre memory allocated
100 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
102 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
103 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
104 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
105 delete file compbit.h, move functionality to text.c, modify all
106 previous users of compbit.h to use existing function in text.h
108 * main/inferno.c: remove warning created by the fix for the cfgets
111 * main/bmread.c: add comment
113 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
115 * cfile/cfile.c: declare variable on top of block
117 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
118 main/multi.h, main/network.c: move mission list handling functionality
119 to mission.c, remove unnecessary load_mission calls in menu.c
121 * main/game.c: remove unnecessary build_mission_list call
123 * main/mission.c, main/mission.h: correct comments about anarchy-only
125 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
126 remove explicit uses of mission list
128 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
130 * libmve/mveplay.c: make it compile on Cygwin
132 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
134 * main/config.c: fix bug uncovered by having fgets cut off ending \n
136 * main/text.c: fix crash on Mac OS X, probably fix bug 738
138 * include/mono.h: add mprintf support for carbon (Mac OS 9)
140 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
142 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
143 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
144 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
145 information about the current mission, for easier code refactorisation.
147 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
149 * main/gamemine.c, main/piggy.c: fix bug 1675:
150 use better d2 textures if d1 hog is present but not loadable
152 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
154 * cfile/cfile.c: simplify, reduce number of global vars
156 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
158 * main/gameseg.c: fix bugfix of 2004-05-15
160 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
162 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
164 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
165 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
166 cfgets now always copies the terminating character to the dest buffer.
167 This fixes a bug that occured when reading cmd line args from d2x.ini
169 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
171 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
172 move more old change logs into ChangeLog-old
174 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
175 and Martin Schaffner <maschaffner@gmx.ch>
177 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
178 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
179 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
180 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
181 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
182 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
183 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
184 arch/include/joy.h, arch/win32/include/key.h
185 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
186 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
187 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
188 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
189 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
190 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
191 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
192 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
193 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
194 main/config.c, main/config.h, main/controls.c, main/controls.h
195 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
196 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
197 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
198 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
199 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
200 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
201 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
202 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
203 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
204 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
205 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
206 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
207 main/mission.c, main/mission.h, main/modem.h, main/morph.c
208 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
209 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
210 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
211 main/paging.c, main/paging.h, main/physics.c, main/physics.h
212 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
213 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
214 main/powerup.h, main/render.c, main/render.h, main/robot.c
215 main/robot.h, main/scores.c, main/scores.h, main/screens.h
216 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
217 main/songs.c, main/songs.h, main/sounds.h, main/state.c
218 main/state.h, main/switch.c, main/switch.h, main/terrain.c
219 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
220 main/text.h, main/textures.h, main/titles.c, main/titles.h
221 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
222 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
223 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
224 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
225 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
226 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
228 move old per-file change logs into new file ChangeLog-old
230 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
232 * arch/ogl/ogl.c: enable -gl_mipmap switch
234 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
236 * arch/carbon/descent.r: swap min and max size to correct places
238 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
240 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
242 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
244 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
246 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
248 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
249 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
251 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
252 link) on MPW on Mac OS 9 (carbon)
254 * include/mono.h: disable mprintf on carbon to avoid significant bloat
256 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
258 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
260 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
262 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
264 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
266 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
268 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
269 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
270 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
271 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
272 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
274 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
275 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
276 new files for supporting compilation with MPW for carbon (Mac OS 9)
278 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
280 * main/playsave.c: do not seek while writing, carbon does not like it
282 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
284 * cfile/cfile.c: use portable ffilelength in cfile_size
286 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
287 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
288 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
289 unsigned and signed char, MPW does not like these
291 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
293 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
296 2004-06-01 Bradley Bell <btb@icculus.org>
298 * libmve/mve_main.c: cast malloc function pointer
300 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
301 target to XCode project
303 2004-05-31 Bradley Bell <btb@icculus.org>
305 * include/pstypes.h: fix accidental solaris breakage
307 * main/object.c: fix crash caused by death-cam code
309 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
310 XCode project simplifications, network enabled
312 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
313 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
315 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
318 * English.lproj/InfoPlist.strings, d2x-Info.plist,
319 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
320 d2x.xcode/project.pbxproj: added XCode project files
322 2004-05-22 Bradley Bell <btb@icculus.org>
324 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
327 * rpm/d2x.spec.in: Changed descriptions
329 2004-05-22 Matthew Mueller <donut@dakotacom.net>
331 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
334 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
336 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
337 the win32 code (d1x r1.8, key_arch.c r1.2)
339 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
340 use 32bpp screen mode by default, add option to use 16bpp (d1x
343 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
344 replacement texture paletted->rgb conversion alpha problem (d1x
347 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
348 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
349 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
352 * arch/ogl/gr.c, include/loadgl.h: fix win32
353 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
355 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
356 include/ogl_init.h, main/render.c: opengl hardware
357 super-transparency support using GL_NV_register_combiners (d1x
358 r1.38, r1.41, r1.6, r1.26, r1.7)
360 2004-05-22 Bradley Bell <btb@icculus.org>
362 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
365 2004-05-22 Matthew Mueller <donut@dakotacom.net>
367 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
368 include/ogl_init.h: use GL_RGB for non-transparent textures, and
369 fix fonts not having transparent flag set (wouldn't get paletted)
370 (d1x r1.15, r1.37, r1.40, r1.25)
372 * arch/ogl/ogl.c: don't try to use paletted textures with
373 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
375 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
376 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
379 * 2d/font.c: memset ogl font bitmap data since the copy function
380 leaves some (unused) parts uninitialized, which aggravates
383 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
384 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
387 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
388 screenshots if the entire thing wasn't written in one call to
391 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
392 info not being updated on win32 (d1x r1.11)
394 * arch/win32/digi.c: remove some redundancy by not needing to do
395 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
396 clean up some indenting of DS_release_slot calls. And make
397 DS_release_slot return 1 when a sound is already not playing, in
398 addition to when a sound was killed. (d1x r1.10)
400 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
401 linux version (d1x r1.5)
403 * main/kconfig.c: make next axis config key skip currently
404 allocated axes (d1x r1.11)
406 2004-05-22 David Cleaver <wraithx@morpheus.net>
408 * main/kconfig.c: joy configuration next axis key from WraithX
411 2004-05-22 Bradley Bell <btb@icculus.org>
413 * main/game.c, main/inferno.c: typo
415 2004-05-21 Matthew Mueller <donut@dakotacom.net>
417 * main/game.c, main/game.h, main/inferno.c: make rear view
418 leave_time variable with -rearviewleavetime argument (d1x r1.25,
421 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
423 * main/inferno.c: change -udp documentation to d2x behaviour
425 2004-05-21 Bradley Bell <btb@icculus.org>
427 * include/gr.h: added missing define for menu fullscreen toggle
429 2004-05-21 Matthew Mueller <donut@dakotacom.net>
431 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
432 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
434 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
436 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
437 arch/linux/include/joystick.h: patch from Steven Mueller for using
438 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
440 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
442 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
443 main/physics.c, main/render.c, main/wall.c: file-line for segfault
444 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
446 * arch/win32/digi.c: digisound fixes (d1x r1.7)
448 2004-05-21 Bradley Bell <btb@icculus.org>
450 * main/inferno.c: added -udp documentation from d1x
452 2004-05-20 Bradley Bell <btb@icculus.org>
454 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
456 2004-05-20 David Cleaver <wraithx@morpheus.net>
458 * main/controls.c, main/gamecntl.c, main/kconfig.c,
459 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
460 game.c r1.21, r1.6, r1.4, r1.3)
462 2004-05-20 Bradley Bell <btb@icculus.org>
464 * main/inferno.c: document -ihaveabrokenmouse
466 2004-05-20 Matthew Mueller <donut@dakotacom.net>
468 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
470 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
472 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
473 mouse driver problems (d1x r1.2, r1.2)
475 2004-05-20 Matthew Mueller <donut@dakotacom.net>
477 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
478 join list score crash (d1x r1.8)
480 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
482 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
483 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
486 2004-05-20 Bradley Bell <btb@icculus.org>
488 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
490 * main/inferno.c: integrated some niceautomap stuff from d1x
492 2004-05-20 Matthew Mueller <donut@dakotacom.net>
494 * arch/win32/joyhh.c: fixed the config bug where it'd always put
495 in some weird axis (d1x r1.3)
497 * arch/win32/init.c: set win32 icon to icon from resource file
500 * arch/win32/key.c: win32: fixed space key not working in messages
503 2004-05-20 Bradley Bell <btb@icculus.org>
505 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
508 2004-05-20 Matthew Mueller <donut@dakotacom.net>
510 * main/inferno.c: document -gl_refresh (d1x r1.20)
512 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
513 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
516 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
517 change the arg type for (d1x r1.5)
519 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
521 * arch/win32/digi.c: altsounds (d1x r1.6)
523 2004-05-20 Matthew Mueller <donut@dakotacom.net>
525 * arch/win32/digi.c: fixed a major memory leak and removed a bit
526 of redundancy (d1x r1.5)
528 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
529 fix crashing (d1x r1.4)
531 * arch/win32/digi.c: win32's digi_start_sound was not calling
532 DS_release_slot after setting .playing=0, resulting in a
533 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
535 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
536 apparently it was somehow causing some joysticks (Sidewinder
537 Precision 2) to only turn when the stick was moving, but not when
538 at turned but held stationary. And it was completely unused
539 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
542 * main/game.c: add alt+enter to toggle fullscreen (in addition to
543 previous key combos (d1x r1.29)
545 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
546 g, and b values (d1x r1.15)
548 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
549 sometimes (didn't handle negative palette steps) (d1x r1.34)
551 * arch/ogl/ogl.c: add caching of weapon inner models, screen
552 shatter effects, robot explosions and weapons, and some more
553 always present stuff. Also clean up ogl_cache_weapon_textures
556 2004-05-20 Bradley Bell <btb@icculus.org>
558 * main/kludge.c, main/game.c: move gr_renderstats and
559 gr_badtexture back to game.c
561 2004-05-20 Matthew Mueller <donut@dakotacom.net>
563 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
564 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
566 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
568 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
569 loaded after texture caching stage (d1x r1.34)
571 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
572 for renderstats (d1x r1.33)
574 2004-05-19 Matthew Mueller <donut@dakotacom.net>
576 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
577 main/inferno.c: add anisotropic texture filtering suport (d1x
578 r1.33, r1.32, r1.23, r1.32)
580 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
583 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
584 include/ogl_init.h: utilize hardware multitexturing support if
585 possible (requires GL_NV_texture_env_combine4 extension) (d1x
586 r1.32, r1.30, r1.4, 1.22)
588 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
591 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
593 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
594 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
595 effects in OGL using SetGammaRamp, much faster than the hack that
596 was being used. currently SDL only (though not too hard to add to
597 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
599 * main/menu.c: allow arbitrary (custom) resolution entry in
600 change_res menu (d1x r1.14)
602 2004-05-19 Bradley Bell <btb@icculus.org>
604 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
605 d1x-style res change menu (mostly works)
607 * misc/args.c: use strnicmp instead of strncasecmp
609 2004-05-19 Matthew Mueller <donut@dakotacom.net>
611 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
612 command-line option (d1x r1.27)
614 * main/inferno.c: restore inferno.c initialization of
615 screen_compatible and use_double_buffer to 'normal' values, broken
616 long long ago in one of the high res menu patches (d1x r1.30)
618 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
619 resolutions to be specified on command line (d1x r1.2, r1.29,
620 r1.4) -- doesn't work yet
622 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
624 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
627 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
628 volume song stop/starting (d1x r1.7)
630 2004-05-18 Matthew Mueller <donut@dakotacom.net>
632 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
635 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
636 ogl_ulinec (d1x r1.29)
638 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
640 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
641 bottom are inclusive not exclusive (d1x r1.28)
643 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
644 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
646 * arch/sdl/digi.c: fix typo
648 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
650 * arch/win32/init.c, arch/win32/win32.c: move win32 window
651 creation code from arch_init_start into arch_init to fix weirdness
652 with --help (d1x r1.5, r1.6)
654 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
655 sync issues and lack of midi reset (d1x r1.5)
657 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
660 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
661 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
663 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
666 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
668 2004-05-18 Bradley Bell <btb@icculus.org>
670 * include/vecmat.h: comments/formatting
672 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
674 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
675 include/test.lnk: remove unnecessary files
677 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
678 This enables compilation with gcc 3.1
680 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
682 * main/switch.c: took care of switches triggering single-sided
683 walls (don't try to access the nonexistent adjacent wall via NULL
684 pointers or negative array indices)
686 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
688 * main/wall.c: fix invalid memory access for d1 levels which
689 don't have a corresponding wall behind.
691 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
693 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
694 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
695 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
696 interface header to new header file internal.h
698 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
700 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
701 bitmask for each joystick axis that has sent input data,
702 and will not crash Windows anymore during joystick setup because
703 of for() loop over axis being executed once too often.
705 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
706 gr_remap_mono_font() and call it after loading saved level.
708 * main/laser.c: limit homing missile turn rate
710 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
711 centers (work like fuel centers but provide shield)
713 * main/gameseg.c: fix endless loop in some levels with a
714 certain (complicated) structure
716 2004-05-13 Bradley Bell <btb@icculus.org>
718 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
719 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
720 updated project files for SDL 1.2.7
722 * Makefile.am: add VisualC, VisualCE dirs to tarball
724 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
726 * arch/sdl/digi.c: formatting
728 2004-05-12 Bradley Bell <btb@icculus.org>
730 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
733 * 2d/palette.c, include/palette.h: added function to create blend
736 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
738 2004-05-11 Bradley Bell <btb@icculus.org>
740 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
742 2004-05-10 Bradley Bell <btb@icculus.org>
744 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
745 g3_draw_transp_poly had the fade level backwards, decided to just
746 fix g3_draw_poly so it behaves correctly, transparency or not,
747 reverted changes to render_face
749 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
751 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
752 rendering transparent (e.g. cloaked) walls
754 * main/render.c: render_face now calls g3_draw_transp_poly() for
755 cloaked walls in OpenGL
757 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
759 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
760 that from other apps, had "static" distortions.
762 2004-04-22 Bradley Bell <btb@icculus.org>
764 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
766 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
767 aligned version of PUT_INTEL_* macros
769 2004-04-15 Bradley Bell <btb@icculus.org>
771 * main/inferno.c: comment out unused checksum variable
773 2004-04-14 Bradley Bell <btb@icculus.org>
775 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
777 2004-04-14 Terran Melconian <terran@consistent.org>
779 * main/gameseg.c: use portable rand function (fixes #1118)
781 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
783 * main/songs.c: uncomment calls to RBAStop (fixes #473)
785 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
787 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
788 get rid of warnings (now compiles with -Werror on SunOS)
790 * main/piggy.c: fix (really) wierd SunOS bug
792 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
793 caused by not allocating enough mem for rle bitmaps
795 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
797 * include/pstypes.h: sun OS typedef fixes
799 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
801 * main/piggy.c: fix bug 1067
803 * main/piggy.c: fix bugfix for 1067
805 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
806 with descent.pig of mac registered)
808 2003-12-18 Bradley Bell <btb@icculus.org>
810 * main/kconfig.c: fixes for linux-native joystick
812 * main/kconfig.c: bunch of fixes (esp. for non linux-native
815 * arch/include/joy.h: comments/formatting
817 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
819 * compilerdefs.txt: added FreeBSD defs
821 2003-12-08 Bradley Bell <btb@icculus.org>
823 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
826 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
828 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
829 arch/linux/ipx_udp.c: fix FreeBSD compile errors
831 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
833 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
834 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
835 get rid of silly ulongs
837 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
838 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
839 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
840 change relevant __linux__ macros to __ELF__
842 2003-11-27 Bradley Bell <btb@icculus.org>
844 * include/ogl_init.h: added proto for ogl_check_mode
846 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
847 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
850 2003-11-26 Bradley Bell <btb@icculus.org>
852 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
853 3.3 compiler warnings
855 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
858 * include/pstypes.h: OS X fixes
860 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
861 main/newmenu.h: linux fixes
863 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
864 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
865 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
866 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
867 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
870 * arch/sdl/gr.c: fix sdl gr_update
872 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
873 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
874 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
875 cfile/cfile.c, console/CON_console.c, include/d_io.h,
876 include/error.h, include/pstypes.h, include/strutil.h,
877 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
878 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
879 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
880 main/playsave.c, main/songs.c, main/state.c, main/text.c,
881 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
884 2003-11-25 Bradley Bell <btb@icculus.org>
886 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
887 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
888 libmve/VisualC/mveplayer.dsp: updated project files
890 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
893 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
894 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
895 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
896 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
899 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
900 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
903 2003-11-24 Bradley Bell <btb@icculus.org>
905 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
906 libmve/mveplay.c: stuff to play mve's in WinCE
908 * arch/win32/findfile.c: unused functions...
912 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
913 enabled mouse control of menus
915 * main/mission.h: oops, didn't mean to change this.
917 2003-11-21 Bradley Bell <btb@icculus.org>
919 * VisualCE/d2x/d2x.vcp: updated project file
921 2003-11-20 Bradley Bell <btb@icculus.org>
923 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
924 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
925 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
928 2003-11-17 Bradley Bell <btb@icculus.org>
930 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
931 main/menu.c: added option to disable kalinix under unix
933 * main/game.c, main/newmenu.c: always set menu mode for GL popups
935 2003-11-14 Bradley Bell <btb@icculus.org>
937 * main/automap.c: fix automap background image
939 * main/automap.c, main/automap.h: delete cruft
941 * main/automap.c: fix level number position
943 * main/automap.c: simplify g3_draw_line hack
945 * main/menu.c: stop pointless vid mode changes
947 2003-11-07 Bradley Bell <btb@icculus.org>
949 * NEWS, installation.txt: s'more documentation
951 2003-11-07 Steffen Pohle <stpohle@gmx.net>
953 * configure.ac: fix .exe extension problems
955 2003-11-07 Bradley Bell <btb@icculus.org>
957 * arch/ogl/ogl.c: disable texture format verification for OS X -
960 2003-11-06 Bradley Bell <btb@icculus.org>
962 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
963 use more traditional Alt+Enter for toggling fullscreen
965 * 2d/ibitblt.c, main/mission.h: comments/formatting
967 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
969 2003-11-06 Bradley Bell <btb@icculus.org>
971 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
972 resolution change, use kludge to avoid repetitive res changes
974 2003-11-04 Bradley Bell <btb@icculus.org>
976 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
977 structures and i/o routines back to piggy.c
979 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
981 * installation.txt: tell to install d1 .pig for better textures
983 2003-11-04 Bradley Bell <btb@icculus.org>
985 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
986 oem d1 v1.0 and registered d2 v1.0, comments
988 2003-11-03 Bradley Bell <btb@icculus.org>
990 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
991 all d1 shareware - even though files are different!
993 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
996 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
999 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1002 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1004 * main/movie.c: when no movies are found, divide by six the
1005 number of warning lines sent to stdout
1007 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1009 * include/byteswap.h: fix stupid copy/paste error
1011 2003-10-24 Bradley Bell <btb@icculus.org>
1013 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1014 gr_linear_rep_movsd_2x instead of almost identical
1015 gr_linear_movsd_double. Better since we have assembly versions.
1017 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1019 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1022 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1024 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1025 error with --disable-network, move reset_network_objects()
1026 from gameseq.c to multi.c
1028 2003-10-14 Bradley Bell <btb@icculus.org>
1030 * AUTHORS, NEWS: stuff
1032 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1034 2003-10-12 Bradley Bell <btb@icculus.org>
1036 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1037 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1040 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1042 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1043 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1044 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1045 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1046 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1047 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1048 arch/win32/ipx_win.c, arch/win32/winnet.c,
1049 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1050 main/multi.h, main/network.c: add IPv4 multicasting support
1052 2003-10-11 Bradley Bell <btb@icculus.org>
1054 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1056 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1057 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1058 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1059 main/weapon.h: lots of shareware and oem fixes
1061 2003-10-10 Bradley Bell <btb@icculus.org>
1063 * arch/win32/winnet.c: fixed stupid win32 network bug
1065 2003-10-10 Bradley Bell <btb@icculus.org>
1067 * main/piggy.c: increased D1_MAX_TMAP_NUM
1069 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1071 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1072 which are animated in d2, refactorizes d1 texture reading
1074 2003-10-10 Bradley Bell <btb@icculus.org>
1076 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1077 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1078 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1079 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1080 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1081 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1082 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1083 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1084 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1085 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1086 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1087 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1088 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1089 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1090 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1091 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1092 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1093 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1094 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1095 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1096 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1097 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1098 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1099 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1100 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1101 main/wall.h: comments/formatting
1103 2003-10-09 Bradley Bell <btb@icculus.org>
1105 * main/text.c: fix text when using old datafiles
1107 * main/laser.h: comments/whitespace
1109 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1110 mines w/shareware data
1112 * include/DT_drawtext.h: deleted unused file
1114 2003-10-08 Bradley Bell <btb@icculus.org>
1116 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1118 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1120 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1121 main/menu.c: Disabled 'd2x keys' weapon selection
1123 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1125 * main/object.h, main/multi.h: get rid of most warnings issued by
1126 cpp-precomp of gcc from Mac OS X dev tools
1128 2003-10-05 Bradley Bell <btb@icculus.org>
1130 * NEWS, configure.ac: increment version number
1132 * cfile/cfile.c: better handling of CRLF text files (when that is
1135 * utilities/hogcreate.c, utilities/hogextract.c,
1136 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1137 reading/writing files
1139 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1140 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1143 2003-10-04 Bradley Bell <btb@icculus.org>
1145 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1147 * main/netmisc.c: change byte to sbyte, comments/whitespace
1149 2003-10-03 Bradley Bell <btb@icculus.org>
1151 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1153 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1156 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1157 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1158 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1159 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1160 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1161 main/object.c, main/object.h, main/paging.c, main/player.h,
1162 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1163 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1164 main/weapon.c, main/weapon.h: change byte to sbyte,
1167 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1168 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1169 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1170 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1172 * configure.ac: better checking for timeval
1174 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1176 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1177 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1178 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1179 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1180 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1181 main/multibot.c, main/network.c: Make network architecture
1182 choosable from game menu, add support for UDP/IP on Mac OS X and
1185 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1187 * include/byteswap.h: added macros for coping with alignment
1190 2003-10-02 Bradley Bell <btb@icculus.org>
1192 * main/multi.h: added padding to little-endian version of
1195 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1197 * main/netmisc.c: delete duplicate function
1199 2003-10-01 Bradley Bell <btb@icculus.org>
1201 * main/bm.c: make sure d1_texture_indices gets freed between
1204 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1206 * main/piggy.h: fix size of d1 shareware descent.pig
1208 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1210 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1211 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1212 replacements for non-animated textures
1214 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1216 * main/controls.c: use fixed 20fps wiggle
1218 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1220 * Makefile.am, debian/changelog.in, debian/control,
1221 debian/d2x-common.dirs, debian/d2x-common.install,
1222 debian/d2x-common.manpages, debian/d2x-gl.files,
1223 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1224 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1225 utilities/Makefile.am, utilities/hogcreate.1,
1226 utilities/hogextract.1, utilities/mvlcreate.1,
1227 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1228 add man pages, distribute utility programs in new d2x-common deb
1230 * rpm/d2x.spec.in: updated rpm spec file
1232 2003-08-02 Bradley Bell <btb@icculus.org>
1234 * cfile/cfile.c: update raw_position in cfputc and cfputs
1236 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1238 * main/piggy.c: make error message more friendly
1240 * main/piggy.c: simplify copying of bitmap flags
1242 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1245 * cfile/cfile.c: revert to always using custom fgets
1247 * main/endlevel.c, main/mission.c: handle missing exit sequence
1248 components gracefully
1250 * main/playsave.c: comments
1252 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1254 * cfile/cfile.c: update raw_position in cfwrite
1256 * main/network.c: comments/formatting
1258 2003-06-22 Bradley Bell <btb@icculus.org>
1260 * cfile/cfile.c: use standard fgets for non-archive files
1262 * main/movie.c: use con_printf for missing movie warning
1264 2003-06-18 Bradley Bell <btb@icculus.org>
1266 * main/movie.c: fixed cfile conversion of movielib code
1268 * main/console.c, main/hud.c: strip out colors, etc when printing
1271 * include/u_mem.h: fix NDEBUG calloc macro
1273 2003-06-15 Bradley Bell <btb@icculus.org>
1275 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1278 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1279 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1280 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1281 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1282 main/scores.c, main/state.c, main/text.c, misc/args.c,
1283 misc/strio.c: convert file i/o to cfile
1285 2003-06-14 Bradley Bell <btb@icculus.org>
1287 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1288 writing and other modes besides "rb" (mostly taken from
1291 2003-06-09 Bradley Bell <btb@icculus.org>
1293 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1296 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1297 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1300 2003-06-07 Taylor Richards <taylor@icculus.org>
1302 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1304 2003-06-07 Bradley Bell <btb@icculus.org>
1306 * main/console.c: fix non-console build
1308 * main/gamesave.c: comments
1310 * main/bm.c: remove redundant break
1312 2003-06-06 Bradley Bell <btb@icculus.org>
1314 * main/gauges.c, main/kconfig.c: comments/formatting
1316 * console/.cvsignore: added .cvsignore
1318 * main/console.c: can't write to console after it's closed
1320 2003-06-05 Bradley Bell <btb@icculus.org>
1322 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1323 console/internal.c, console/internal.h, include/CON_console.h,
1324 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1325 finish console conversion away from SDL
1327 2003-06-04 Bradley Bell <btb@icculus.org>
1329 * console/CON_console.c, include/CON.console.h, include/console.h,
1330 main/console.c, main/game.c: console conversion to native gr,
1333 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1334 put prototype for gr_bm_bitblt in gr.h
1336 2003-06-03 Bradley Bell <btb@icculus.org>
1338 * console/CON_console.c, console/DT_drawtext.c,
1339 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1340 main/console.c: use native fonts for console
1342 * main/playsave.c: use shorts for short data
1344 2003-06-02 Bradley Bell <btb@icculus.org>
1346 * configure.ac, main/console.c: set console background, fix
1349 2003-06-01 Bradley Bell <btb@icculus.org>
1351 * Makefile.am, arch/sdl/event.c, configure.ac,
1352 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1353 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1354 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1355 main/gamerend.c: added console code (from SDL_console)
1357 2003-05-30 Bradley Bell <btb@icculus.org>
1359 * README: minor update
1361 2003-05-28 Bradley Bell <btb@icculus.org>
1363 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1368 2003-06-06 Bradley Bell <btb@icculus.org>
1370 * main/kconfig.c: fix crash in control menus
1372 * main/gauges.c: force cockpit redraw in opengl
1374 * main/gamerend.c: move ogl swap, so cockpit and console get
1377 2003-06-01 Bradley Bell <btb@icculus.org>
1379 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1383 2003-05-12 Bradley Bell <btb@icculus.org>
1385 * configure.ac: increment version number
1387 * main/bm.c: use con_printf for exit model warnings
1389 * configure.ac: must check for timespec after setting -mno-cygwin
1391 * main/inferno.c: added -nohogdir and -userdir options
1393 * NEWS, main/titles.c: use briefings with no extension
1397 2003-04-30 Bradley Bell <btb@icculus.org>
1399 * configure.ac: have to include time.h when checking for nanosleep
1401 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1404 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1405 increment version number
1407 * main/Makefile.am: make dist fix
1411 2003-04-29 Bradley Bell <btb@icculus.org>
1413 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1416 2003-04-24 Bradley Bell <btb@icculus.org>
1418 * configure.ac: increment version number
1420 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1423 2003-04-24 Ingo van Lil <inguin@gmx.de>
1425 * main/render.c: fix misspellings of NDEBUG
1429 2003-04-14 Bradley Bell <btb@icculus.org>
1431 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1433 2003-04-11 Bradley Bell <btb@icculus.org>
1435 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1440 2003-04-11 Bradley Bell <btb@icculus.org>
1442 * libmve/mveplay.c: use _sleep instead of sleep on win32
1444 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1445 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1446 include/cfile.h, include/error.h, libmve/Makefile.am,
1447 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1448 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1449 utilities/Makefile.am: comments/formatting/dist problems
1451 * configure.ac: use different defines for os x
1453 2003-04-07 Bradley Bell <btb@icculus.org>
1455 * include/error.h, misc/error.c: put some old stuff back in,
1456 eliminate duplicate error messages
1458 * main/text.c: don't die on text not found
1461 * main/inferno.c: print some useful info if hog not found, allow
1462 -help to work if no text available
1464 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1466 * arch/linux/Makefile.am: revert to previous version, so linux
1469 2003-04-03 Bradley Bell <btb@icculus.org>
1471 * main/endlevel.c: fixed exit model scheme yet again
1473 2003-04-02 Bradley Bell <btb@icculus.org>
1475 * misc/error.c: call Int3 on Assert
1477 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1480 * main/wall.c: don't die when trying to toggle nonexistent
1481 segment... vertigo level 10 is buggy!
1483 * main/gamemine.c: comments/formatting
1485 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1487 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1488 main/inferno.c: Allow use of 22K sound samples
1490 2003-03-29 Bradley Bell <btb@icculus.org>
1492 * arch/ogl/gr.c: default to bitmapped reticle
1494 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1495 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1498 * arch/sdl/joy.c: fixed text seen for hats in control config
1501 2003-03-28 Bradley Bell <btb@icculus.org>
1503 * main/bm.c: heh, model nums in vertigo are hardcoded,
1504 N_D2_POLYGON_MODELS can't change
1506 * configure.ac, include/d1x.xpm, include/descent.xpm,
1507 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1510 2003-03-27 Bradley Bell <btb@icculus.org>
1512 * main/text.h: fixed text references for hat directions
1514 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1516 2003-03-26 Bradley Bell <btb@icculus.org>
1518 * main/playsave.c: make d2x keys backward compatible
1520 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1522 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1525 2003-03-26 Bradley Bell <btb@icculus.org>
1527 * main/piggy.c: fix crash when d1 data not present
1529 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1530 read/write from plr file
1532 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1533 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1534 added escort.h header
1536 2003-03-25 Bradley Bell <btb@icculus.org>
1538 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1539 D1_PIGFILE ("descent.pig") macro
1541 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1542 models from d1 pig file
1544 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1545 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1546 really) from d1 pig file
1548 2003-03-23 Bradley Bell <btb@icculus.org>
1550 * main/bm.c: stop extra robots from overwriting exit models
1552 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1553 texture list doesn't get full
1555 * main/bm.c: fix mem leak when reading extra robots
1557 2003-03-21 Bradley Bell <btb@icculus.org>
1559 * main/menu.c: Added option to set movie resolution (mostly works)
1561 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1563 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1564 replacement functions to piggy.c
1566 * main/gameseq.c: attempt to support mac d1 descent.pig
1568 * main/bm.c: fix mem leak
1570 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1571 files, both d1 and d2 oem briefing where showed
1573 * main/inferno.c, main/movie.c: Change the default movie
1574 resolution to "high", implement the option -lowresmovies
1576 2003-03-20 Bradley Bell <btb@icculus.org>
1578 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1580 * main/piggy.c: comments
1582 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1584 * main/gameseq.c: delete duplicate function
1586 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1588 2003-03-19 Bradley Bell <btb@icculus.org>
1590 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1591 (cddb discid) support
1593 * arch/sdl/digi.c, main/kludge.c: implemented
1594 digi_link_sound_to_object3 for looping sounds, other looping stuff
1596 * arch/sdl/gr.c: removing dependencies on stuff in main/
1598 * arch/linux/Makefile.am, arch/linux/init.c,
1599 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1600 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1601 other header cleanups
1603 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1605 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1607 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1608 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1609 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1610 load d1 textures for d1 levels
1612 2003-03-19 Bradley Bell <btb@icculus.org>
1614 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1615 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1616 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1617 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1620 * README: added some OS X info
1622 2003-03-17 Bradley Bell <btb@icculus.org>
1624 * main/newdemo.c: simplify DEMO_FILENAME macro
1626 * main/console.c, main/game.c: enable experimental console support
1628 * main/gamerend.c: fixed location of fps meter in multi
1630 2003-03-16 Bradley Bell <btb@icculus.org>
1632 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1633 also look in shared data dir for demos
1635 * main/newdemo.c, main/newdemo.h: comments/formatting
1637 2003-03-15 Christopher Thielen <chris@luethy.net>
1639 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1640 thinking d2 cd is always present
1642 2003-03-15 Bradley Bell <btb@icculus.org>
1644 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1647 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1650 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1651 gr_init. don't really know why this works, though
1653 2003-03-14 Bradley Bell <btb@icculus.org>
1655 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1657 * unused/bios/rbaudio.h: removed duplicate file
1659 2003-03-14 Christopher Thielen <chris@luethy.net>
1661 * arch/sdl/rbaudio.c: stop cd audio when exiting
1663 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1665 * main/gamecntl.c: add comments to the "only matt knows" cheats
1667 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1669 * main/gamemine.c: formatting, better texture conversion for d1
1672 2003-03-14 Bradley Bell <btb@icculus.org>
1674 * main/piggy.c: must swap all mac version pigfiles
1676 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1677 main/multi.c: formatting, minor cleanups
1679 * 2d/rle.c: need to swap line_size on bigendian machines
1681 * main/mission.c, main/mission.h: detect mac full version hogfile
1683 2003-03-13 Bradley Bell <btb@icculus.org>
1685 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1686 added joy/mouse sensitivity slider, increased range to 16, and
1689 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1692 * arch/linux/Makefile.am: removed extra backslash
1694 * TODO, installation.txt: updated some documentation
1696 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1697 menu, with maxfps option
1699 2003-03-12 Bradley Bell <btb@icculus.org>
1701 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1703 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1704 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1705 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1706 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1707 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1708 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1709 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1710 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1711 arch/linux/include/music.h, arch/linux/include/serial.h,
1712 arch/linux/include/ukali.h: formatting
1714 2003-03-11 Chris Arena <ccarena@cox.net>
1716 * main/menu.c: fixed brightness slider
1718 2003-03-01 Bradley Bell <btb@icculus.org>
1720 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1721 robots and animated bitmaps work, but colors are messed up
1723 2003-02-28 Bradley Bell <btb@icculus.org>
1725 * main/player.h: whitespace
1727 * main/automap.c, main/cntrlcen.c, main/collide.c,
1728 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1729 descent.hog is present, d1 becomes mission 0)
1731 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1732 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1733 arch/win32/winnet.c: MinGW compiles with network enabled again,
1734 but still doesn't work
1738 2003-02-28 Bradley Bell <btb@icculus.org>
1740 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1741 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1742 many opengl glitches
1744 2003-02-27 Bradley Bell <btb@icculus.org>
1746 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1747 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1748 main/network.c, main/network.h: noted that hoard.ham is only needed
1749 for multiplayer HOARD games, and should not be equated with
1750 "vertigo". put HoardEquipped() back in network.c.
1752 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1753 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1754 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1755 use timer_delay instead of d_delay
1757 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1759 * main/render.c: added replacement qsort for solaris
1761 2003-02-26 Bradley Bell <btb@icculus.org>
1763 * main/gamemine.c: texture conversion for d1 shareware
1765 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1767 * main/gamemine.c: better texture conversion for d1 levels
1769 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1771 * main/kconfig.c: fix joystick support under MinGW
1773 2003-02-26 Bradley Bell <btb@icculus.org>
1775 * main/playsave.c: fix swapping glitch
1777 * configure.ac, readme.txt: clean stuff up, getting ready for
1780 * main/titles.c: begin support for rendering spinning robots in
1783 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1786 * main/gamemine.c: load d1 shareware levels!
1788 2003-02-25 Bradley Bell <btb@icculus.org>
1792 * autogen.sh: add warning about old auto* versions, use
1795 2003-02-24 Bradley Bell <btb@icculus.org>
1797 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1798 briefings mostly working
1800 * main/movie.c, main/titles.c: fixed some more briefing glitches
1802 2003-02-23 Bradley Bell <btb@icculus.org>
1804 * main/movie.c: fixed crash when using shareware data files
1807 * arch/sdl/digi.c: fix crash on non-existent sounds
1808 (i.e. shareware data)
1810 2003-02-22 Bradley Bell <btb@icculus.org>
1812 * main/titles.c: fixed fullscreen toggle in briefings
1814 2003-02-21 Bradley Bell <btb@icculus.org>
1816 * configure.ac: check for mingw when enabling nasm
1818 * main/playsave.c: enable loading player files of either byte
1821 2003-02-20 Bradley Bell <btb@icculus.org>
1823 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1825 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1826 #343, not "rest of solution to bug #344"
1828 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1831 * main/kludge.c: partial solution to bug #344
1833 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1835 * compilerdefs.txt: added linux/mips info
1837 * ChangeLog: clean up changelog
1839 2003-02-19 Bradley Bell <btb@icculus.org>
1841 * libmve/mveplay.c: os x needs nanosleep prototype.
1843 2003-02-18 Bradley Bell <btb@icculus.org>
1845 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1847 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1848 to disable/enable audio
1850 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1852 * main/: movie.h, titles.c: make sure movie's palette is set before
1853 writing briefing text. Fixes bug #359
1855 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1858 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1859 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1862 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1865 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1866 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1867 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1870 * include/libmve.h: blah
1872 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1874 * main/render.c: 2nd attempt to fix solaris qsort bug
1876 2003-02-18 Bradley Bell <btb@icculus.org>
1878 * configure.ac, include/pstypes.h: put alignment detection in
1881 2003-02-17 Bradley Bell <btb@icculus.org>
1883 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1884 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1885 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1886 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1887 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1888 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1889 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1890 moved mve stuff to separate subdir
1892 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1893 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1894 mve code. Fixes (at least) bugs #41, #348, and #350.
1896 2003-02-14 Bradley Bell <btb@icculus.org>
1898 * main/Makefile.am: no more Makefile.mveplay. again
1900 * main/mveplay.c: typo
1902 2003-02-13 Bradley Bell <btb@icculus.org>
1904 * utilities/mvlextract.c: uint -> unsigned int
1906 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1907 standalone mveplayer, win32 support
1909 * main/movie.c: random bugfixes, win32 support
1911 * arch/sdl/Makefile.am: formatting
1913 * configure.ac: disable networking on mac/win for now
1915 * main/newmenu.c: comments
1917 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1919 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1920 redundant swap functions.
1922 2003-02-13 Bradley Bell <btb@icculus.org>
1924 * ChangeLog: update changelog
1926 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1928 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1929 polymodel alignment issues.
1931 2003-02-13 Bradley Bell <btb@icculus.org>
1933 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1934 fix various little bugs
1936 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1937 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1939 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1942 * README.utils: new file
1944 * main/: mve_main.c, mveplay.c: more movie fixes
1946 * README: updated README
1948 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1950 2003-02-12 Bradley Bell <btb@icculus.org>
1952 * utilities/mvlextract.c: bigendian mvl support
1954 * main/mveplay.c: formatting, stuff
1956 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1957 truecolor mve support, standalone mveplayer
1959 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1960 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1961 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1962 standalone mveplayer
1964 2003-01-22 Bradley Bell <btb@icculus.org>
1966 * include/: interp.h, interp.h: restore prototype for
1967 swap_polygon_model_data
1969 2003-01-21 Bradley Bell <btb@icculus.org>
1971 * main/piggy.c: use memcpy to avoid alignment problem
1973 * compilerdefs.txt: updated some defs, added sunos/sparc
1975 2003-01-15 Bradley Bell <btb@icculus.org>
1977 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1979 * main/gamemine.c: attempting to support d1 shareware
1981 * compilerdefs.txt: update defs
1983 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1985 * main/mveplay.c: fix several bugs, comments, formatting.
1987 2003-01-15 Bradley Bell <btb@icculus.org>
1989 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1990 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1991 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1992 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1995 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1996 formatting, comments
1998 2003-01-11 Bradley Bell <btb@icculus.org>
2000 * main/: mission.c, mission.h: attempt to support d1 for mac
2003 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2005 * main/object.h: foo
2007 2003-01-09 Bradley Bell <btb@icculus.org>
2009 * main/movie.c: use ifdef around gr_toggle_fullscreen
2011 2003-01-07 Bradley Bell <btb@icculus.org>
2013 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2014 main/mission.h: don't need .msn file for descent.hog anymore
2018 2003-01-06 Bradley Bell <btb@icculus.org>
2020 * main/mission.h, main/mission.c: comments
2022 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2025 2003-01-03 Bradley Bell <btb@icculus.org>
2027 * utilities/: txb2txt.c, txt2txb.c: remove old files
2029 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2031 * main/polyobj.c: attempt to make read_model_file
2034 * main/menu.c: move vertigo text
2036 2003-01-02 Bradley Bell <btb@icculus.org>
2038 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2039 main/polyobj.h: cleanup alignment changes
2041 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2042 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2043 main/object.h: fix alignment issues on sparc
2045 * cvshowto.txt: update cvs info
2049 * 2d/rle.c: make rle_swap handle RLE_BIG
2051 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2053 * main/render.c: workaround solaris qsort bug
2055 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2057 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2058 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2060 * arch/linux/Makefile.am: enabled linux joystick, kali
2062 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2063 arch/sdl/event.c: enabled linux joystick
2065 2002-12-31 Bradley Bell <btb@icculus.org>
2067 * main/gamemine.c: simplified warning msg
2069 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2071 * main/render.h: fix compiler warning
2073 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2075 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2077 2002-12-24 Bradley Bell <btb@icculus.org>
2079 * main/mission.c: fixes an infinite loop which was caused by d2x
2080 thinking d2demo was a descent 1 mission
2082 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2084 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2086 2002-12-24 Bradley Bell <btb@icculus.org>
2088 * main/render.c: comments
2090 2002-10-30 Bradley Bell <btb@icculus.org>
2092 * main/inferno.c: add help for -hogdir option
2094 * main/inferno.c: added -hogdir option
2096 2002-10-28 Bradley Bell <btb@icculus.org>
2098 * main/: inferno.c, menu.c: enabled Vertigo displays
2100 * include/3d.h: typo
2102 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2104 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2105 main/netmisc.c, main/network.c: simplify and eliminate redundant
2108 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2110 * maths/fixc.c: fix infinite loop in quad_sqrt.
2112 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2113 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2115 2002-10-12 Bradley Bell <btb@icculus.org>
2117 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2119 2002-10-11 Bradley Bell <btb@icculus.org>
2121 * main/hud.c: make hud_message work correctly
2123 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2126 * main/network.c: formatting, small fixes
2128 2002-10-10 Bradley Bell <btb@icculus.org>
2130 * main/netmisc.h: no swap_object for little-endian
2132 * main/: netmisc.h, network.c: use macros to simplify network
2135 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2138 * main/inferno.c: enable loading screen for mac shareware with
2141 * main/netmisc.c: whitespace
2143 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2146 * main/hud.c: whitespace
2148 * configure.ac: remove shareware build, add macdata build
2150 * main/songs.c: whitespace
2152 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2153 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2156 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2159 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2161 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2162 comments, formatting, etc.
2164 * iff/iff.c: fix bigendian iff loading.
2166 2002-10-03 Bradley Bell <btb@icculus.org>
2168 * utilities/txb2tex.c: typo
2170 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2171 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2174 * arch/sdl/mouse.c: whitespace
2176 2002-09-19 Bradley Bell <btb@icculus.org>
2178 * main/kconfig.c: fix a oops, add old logs
2180 * main/kconfig.c: support for >3 mouse buttons
2182 2002-09-18 Bradley Bell <btb@icculus.org>
2184 * include/gr.h: fix palette swap define
2186 2002-09-14 Bradley Bell <btb@icculus.org>
2188 * main/titles.c: load hires briefing screen if lores doesn't exist
2189 (i.e. vertigo) and MenuHires=0
2191 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2193 * main/: multi.h, network.h: pack some structures for ipx
2196 2002-09-14 Bradley Bell <btb@icculus.org>
2198 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2199 and load_endlevel_data() to expect newline-terminated strings, fix
2200 load_game_data to read null-terminated string for
2203 2002-09-07 Bradley Bell <btb@icculus.org>
2205 * main/newmenu.c: added error message
2207 * main/menu.h: enable -nohires with mac shareware
2209 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2211 * 2d/font.c: enable 0/255 palette swap for fonts
2213 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2216 * 2d/2dsline.c: fix ogl blooper
2218 2002-09-05 Bradley Bell <btb@icculus.org>
2220 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2223 * include/strutil.h: need string.h for strcasecmp
2225 * include/rle.h: okay, maybe it needs to be this way
2227 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2229 * 2d/scalec.c: more stuff from d2src
2231 * 2d/rle.c: more stuff from d2src, formatting
2233 * 2d/font.c: useless cruft
2235 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2237 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2240 2002-09-04 Bradley Bell <btb@icculus.org>
2242 * include/grdef.h: fix compiler warnings
2244 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2246 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2249 * main/game.c: we want the mac ibitblt for everything but dos and
2252 * main/texmerge.c: these routines are in tmerge.c
2254 * main/credits.c: enable credits for mac and oem data
2256 * main/bm.c: use either exit.ham or exit.pofs
2258 * include/ibitblt.h: enable some more code from d2src
2260 * include/gr.h: enable mac ubitblt_double
2262 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2264 * include/grdef.h: moved some inline asm from linear.h
2266 * 2d/ibitblt.c: brought in line with original d2 version
2268 * 2d/bitblt.c: reverted to original d2 version of this file, then
2269 added d1x enhancements
2271 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2273 * 2d/linear.h: moved these back to their original locations
2276 * main/mveplay.c: close some memory holes, speed up palette loading
2278 * main/movie.c: added fullscreen toggle while playing movies
2280 * main/inferno.c: comment out -superhires help text (always on)
2282 * include/timer.h: added approx_fsec_to_usec macro
2284 * arch/sdl/joy.c: fix compiler warning
2286 2002-09-01 Bradley Bell <btb@icculus.org>
2288 * main/network.c: oops
2290 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2292 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2293 timer_get_fixed_seconds
2297 2002-08-31 Bradley Bell <btb@icculus.org>
2299 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2302 * main/multi.h: network endian stuff
2304 * 2d/font.c, include/gr.h: fast file i/o for font headers
2306 * arch/win32/arch_ip.cpp: unused file
2308 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2309 bigendian networking fixes
2311 * main/menu.c: make net menu more accurate, also make superhires
2314 * include/pstypes.h: better to have __pack__ all the time, I think.
2315 needed for networking, e.g.
2317 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2320 * arch/win32/Makefile.am: unused file
2324 2002-08-30 Bradley Bell <btb@icculus.org>
2326 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2328 * main/: newmenu.h, titles.c: formatting
2330 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2331 main/multi.h: networking works, finally
2333 * TODO: added TODO file
2335 * arch/linux/arch_ip.cpp: unused fine
2337 * README: network sorta working
2339 * main/: Makefile.am, multi.c, network.c, network.h: more
2342 * main/menu.c: load builtin mission correctly
2344 * main/inferno.c: documentation
2346 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2349 * main/Makefile.mveplay: don't need no more
2351 2002-08-29 Bradley Bell <btb@icculus.org>
2353 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2354 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2355 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2358 * include/ipx_drv.h: more network fixing
2360 * arch/linux/include/ipx_drv.h: more network fixing
2362 * include/ipx.h: formatting
2364 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2366 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2367 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2368 main/inferno.c: fixed networking fuck-up?
2370 * Makefile.am: moved mingw info to README
2372 * README, mingw32.txt: moved mingw info to README
2374 2002-08-27 Bradley Bell <btb@icculus.org>
2376 * utilities/mvlextract.c: allow specifying file to extract
2378 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2381 * utilities/hogextract.c: allow specifying file to extract
2383 * main/mission.c: Have to get mission_num _after_ promoting...
2385 * main/: gameseq.c, titles.c: beginning d1 briefing support
2387 * descent.msn: beginning d1 briefing support
2389 * main/: titles.c, titles.h: d1-style mission briefings
2391 * main/piggy.h: whitespace
2393 * main/movie.c: beginning robot movie support, fall back on lo/hi
2394 res if hi/lo not available
2396 * main/mission.c: added Builtin_mission_num for builtin mission,
2397 D1Hogdir, d1-style mission briefings
2399 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2402 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2403 (for d1 missions that need d1 data)
2405 * 2d/ibitblt.c: whitespace
2407 2002-08-26 Bradley Bell <btb@icculus.org>
2409 * utilities/mvlcreate.c: oops
2411 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2414 * utilities/hogextract.c: added [v]iew option
2416 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2418 * main/titles.c: fix writable string, disable DumbAdjust thing
2420 * main/polyobj.h: whitespace
2422 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2425 * main/movie.c: read movies from AltHogDir, other fixes
2427 * main/: mission.c, mission.h: fix bug w/mission filename
2429 * main/gameseq.c: comments
2431 * main/digi.h: whitespace n stuff
2433 * include/mve_audio.h: added audio flag macros
2435 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2440 2002-08-23 Bradley Bell <btb@icculus.org>
2442 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2445 * Makefile.am: remove d2demo.mn2
2447 * cfile/cfile.c, include/cfile.h: add cfile_size function
2449 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2450 eliminate need for .mn2 files for oem and demo
2452 2002-08-22 Bradley Bell <btb@icculus.org>
2454 * main/bm.c: fix for vertigo
2456 * main/menu.h: make OEM menu pcx available
2458 * 2d/rle.c: merge with original d2 file
2460 * Makefile.am, configure.ac: let mission files get installed by
2463 2002-08-17 Bradley Bell <btb@icculus.org>
2465 * configure.ac: make FAST_FILE_IO the default on little-endian
2468 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2470 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2473 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2475 * main/: game.c, menu.c, mission.c: promote builtin missions.
2477 2002-08-15 Bradley Bell <btb@icculus.org>
2479 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2480 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2482 * utilities/.cvsignore: added cvsignore
2484 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2487 * main/piggy.c: mac data file loading
2489 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2490 transparency and swap 0/255 correctly for mac data files
2492 2002-08-13 Bradley Bell <btb@icculus.org>
2494 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2495 to utilities to avoid conflict with c++ std lib <utility>
2497 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2498 txt2txb.c: moved utility to utilities to avoid conflict with c++
2501 * Makefile.am, configure.ac: add utilities
2503 2002-08-09 Bradley Bell <btb@icculus.org>
2505 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2508 2002-08-08 Bradley Bell <btb@icculus.org>
2510 * main/inferno.c: comments
2512 * main/: newmenu.c, songs.c: mac demo datafile support
2514 * installation.txt: update
2516 * main/gamesave.c: use lowercase for consistency
2518 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2519 models for other than d2demo
2521 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2523 * main/gamemine.c: formatting, better d1 texture conversion
2525 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2526 main/mission.h: recognize .msn mission files.
2528 2002-08-07 Bradley Bell <btb@icculus.org>
2530 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2531 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2532 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2533 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2534 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2535 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2538 2002-08-06 Bradley Bell <btb@icculus.org>
2540 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2542 * main/Makefile.am: formatting
2544 * 2d/font.c: make gr_remap_font just reload the whole thing
2546 * configure.ac: formatting
2548 * Makefile.am: added d2demo.mn2
2550 * d2demo.mn2: mission file for shareware
2552 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2553 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2555 * main/sounds.h: shareware stuff, whitespace
2557 * main/: polyobj.c, polyobj.h: more fast i/o macros
2559 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2562 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2563 endlevel stuff to non-shareware, allow movies/endlevel for
2566 * main/cntrlcen.c: typo
2568 * main/bm.h: use global Piggy_hamfile_version
2570 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2571 macros, use global Piggy_hamfile_version
2573 * main/Makefile.am: terrain and movie stuff always used now
2575 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2578 * main/: gamemine.c, gamesave.c: load DMB levels
2580 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2581 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2583 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2585 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2587 2002-08-04 Bradley Bell <btb@icculus.org>
2589 * main/inferno.c: shareware stuff, formatting
2591 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2593 * arch/sdl/gr.c: don't need to set mode in gr_init
2595 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2597 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2600 * Makefile.am, descent.mn2: added mission file for descent 1
2602 2002-08-02 Bradley Bell <btb@icculus.org>
2604 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2605 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2606 main/piggy.h, misc/error.c: junk
2608 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2609 render.h, scores.c, scores.h, terrain.c: shareware stuff
2611 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2612 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2613 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2614 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2615 main/weapon.c, main/weapon.h: fast i/o macros
2617 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2619 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2620 main/gamemine.h, main/gamesave.c: load d1 levels
2622 2002-07-30 Bradley Bell <btb@icculus.org>
2624 * configure.ac: oops
2626 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2629 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2630 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2631 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2632 main/piggy.c, main/titles.c: support shareware datafiles!
2634 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2635 piggy.c: SHAREWARE fixes
2637 2002-07-29 Bradley Bell <btb@icculus.org>
2639 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2640 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2641 misc/fileutil.c: Portability - OS X support
2643 2002-07-27 Bradley Bell <btb@icculus.org>
2645 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2646 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2647 segment.h: portability
2649 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2650 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2651 main/wall.h: portabilization
2653 * 2d/font.c, include/gr.h: portability
2655 2002-07-26 Bradley Bell <btb@icculus.org>
2657 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2659 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2661 * main/player.c: foo
2663 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2665 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2666 misc/fileutil.h: portable file i/o utils
2668 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2669 writable string anymore... / formatting
2671 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2672 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2673 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2674 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2675 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2676 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2677 portable-izing file loading routines
2679 2002-07-24 Bradley Bell <btb@icculus.org>
2681 * main/mveplay.c: correctly play files with 16bit uncompressed
2682 audio, mem checking, etc
2684 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2687 2002-07-23 Bradley Bell <btb@icculus.org>
2689 * misc/Makefile.am: unused file
2691 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2692 main/sounds.h: remove experimental nmovie stuff
2694 * main/movie.c: add some debugging output
2696 2002-07-22 Bradley Bell <btb@icculus.org>
2698 * main/: console.c, state.c: simplified header
2700 * main/movie.c: enable mveplay audio
2702 * main/old/movie.c: moved to main/
2704 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2705 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2706 main/mvelib.c, main/mveplay.c: initial movie support
2708 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2709 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2710 include/ogl_init.h, include/pstypes.h, main/console.c,
2711 main/state.c, mem/mem.c: OS X stuff
2713 * configure.ac: OS X and movie stuff
2715 2002-07-19 Bradley Bell <btb@icculus.org>
2717 * compilerdefs.txt: OSX defs
2719 2002-07-18 Bradley Bell <btb@icculus.org>
2721 * main/inferno.c: use simpler rcs tags
2723 * autogen.sh: keep Changelog in cvs (and use --accum)
2725 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2726 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2727 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2728 main/songs.c: changed cdrom->rbaudio
2730 * include/rbaudio.h: moved to /include
2732 2002-07-17 Bradley Bell <btb@icculus.org>
2734 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2735 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2736 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2737 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2738 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2739 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2740 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2741 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2742 3d/setup.c: use simpler rcs tags
2747 2002-07-17 Bradley Bell <btb@icculus.org>
2749 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2751 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2753 * debian/rules: don't need readme's
2755 * debian/rules: move d1x license to COPYING, license clarifications
2757 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2758 license to COPYING, license clarifications
2760 * debian/rules: fix debian docs
2762 * debian/rules: fix debian manpages
2764 * debian/d2x-sdl.menu: fix debian menu
2766 * debian/rules: link to undocumented man page for debs
2768 * Makefile.am, configure.ac, debian/control, debian/copyright,
2769 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2770 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2771 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2774 2002-07-16 Bradley Bell <btb@icculus.org>
2776 * debian/: rules, changelog.in: deb stuff
2778 * configure.ac: cleaner nasm detection
2780 * debian/: changelog.in, control, rules: deb stuff
2782 * README, installation.txt: typos, stuff
2784 * configure.ac: better #defines
2786 * configure.ac: whitespace
2788 * configure.ac: better documentation
2790 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2791 SDL_JOYSTICK not needed
2793 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2795 * configure.ac: need higher SDL for joystick
2797 * debian/: control, rules: deb stuff
2799 * arch/sdl/joy.c: old junk
2801 * Makefile.am, configure.ac: automake updates
2803 * main/: inferno.c, text.c: don't use althogdir on non-unix
2805 * configure.ac: more autoconf updates
2807 * misc/strutil.c: better strrev
2809 * main/inferno.c: need limits.h on mingw also
2811 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2814 2002-04-19 Bradley Bell <btb@icculus.org>
2816 * main/network.c: let hoard.ham be a cfile
2818 * main/text.c: better error message when hog not found
2822 2002-03-23 Bradley Bell <btb@icculus.org>
2824 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2825 arch/sdl/Makefile.am: Use SDL joystick automatically
2827 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2829 2002-03-05 Bradley Bell <btb@icculus.org>
2831 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2834 2002-02-23 Bradley Bell <btb@icculus.org>
2836 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2838 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2839 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2840 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2841 main/editor/Makefile.am: moved includes to include
2843 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2845 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2846 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2847 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2850 * main/game.c: disabled cockpit for OGL, formatting
2852 * 2d/ibitblt.c: formatting
2854 2002-02-16 Bradley Bell <btb@icculus.org>
2856 * include/oldsdl.h: check for older macros
2858 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2859 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2860 allow older sdl versions
2862 2002-02-15 Bradley Bell <btb@icculus.org>
2864 * main/: automap.c, automap.h, inferno.c: automap resolution now
2867 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2869 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2870 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2871 win32/include/key_arch.h: never mind - that would be pointless
2873 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2874 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2875 win32/include/key_arch.h: copied files from d1x
2877 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2878 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2880 * main/multipow.c: need conf.h
2882 * arch/win32/Makefile.am: new file
2884 * include/pstypes.h: added u_int16_t (needed in base_ip)
2886 * arch/win32/arch_ip.cpp: copied from d1x
2888 2002-02-14 Bradley Bell <btb@icculus.org>
2890 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2892 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2893 main/netlist.c: Added hotkeys to toggle fullscreen mode
2895 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2896 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2898 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2899 reorder.h: Lotsa networking stuff from d1x
2901 2002-02-13 Bradley Bell <btb@icculus.org>
2903 * include/gr.h, main/game.c: Fullscreen toggle stuff
2905 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2908 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2909 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2912 2002-02-11 Bradley Bell <btb@icculus.org>
2914 * main/bm.c: use portable loader if bigendian
2916 * include/pstypes.h: don't define bool for c++
2918 * include/cfile.h: extern AltHogDir stuff
2920 * include/byteswap.h: use WORDS_BIGENDIAN
2922 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2924 * main/vers_id.h: added D2X_IVER
2926 * misc/args.c: don't use d1x.ini
2928 * Makefile.am: rpm stuff
2930 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2933 2002-02-09 Bradley Bell <btb@icculus.org>
2935 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2937 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2939 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2942 2002-02-06 Bradley Bell <btb@icculus.org>
2944 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2945 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2946 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2948 * debian/: changelog.in, control, copyright, d2x-gl.files,
2949 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2953 2002-02-02 Bradley Bell <btb@icculus.org>
2955 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2957 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2958 Enabled RELEASE option
2960 2002-01-31 Bradley Bell <btb@icculus.org>
2962 * Makefile.am, configure.ac: specify prerequisite versions of
2963 autoconf and automake
2965 2002-01-29 Bradley Bell <btb@icculus.org>
2967 * main/mission.c: RCS header added
2969 * main/inferno.c: update copyright date
2971 * main/mission.c: allow missions to be in AltHogDir
2973 * configure.ac: Display results of configure
2975 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2978 2002-01-28 Bradley Bell <btb@icculus.org>
2980 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2981 Data files now go in DATADIR/games/d2x, user files now go in
2984 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2986 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2987 files now go in ~/.d2x
2989 2002-01-24 Bradley Bell <btb@icculus.org>
2991 * configure.ac: fix nasm not found error message
2993 2002-01-18 Bradley Bell <btb@icculus.org>
2995 * configure.in: getting rid of old configure.in
2997 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2998 main/movie.c: Movie playing kludgey stuff
3000 * misc/args.c: formatting
3002 * main/inferno.c: allow -h for help
3004 * include/error.h: don't die on int3, unless -debug given
3006 * mingw32.txt: more stuff
3008 2001-12-29 Bradley Bell <btb@icculus.org>
3010 * Makefile.am: Got rid of thinking.txt
3012 * main/inferno.c: document -nomovies option
3014 2001-12-28 Bradley Bell <btb@icculus.org>
3016 * main/titles.c: formatting, put some code into place for rendering
3017 of robots during briefings
3019 2001-12-27 Bradley Bell <btb@icculus.org>
3023 2001-12-23 Craig Hadady <chadady@iglou.com>
3025 * 2d/rle.c: fixed bug in dummy array.
3027 2001-12-03 Bradley Bell <btb@icculus.org>
3029 * arch/sdl/init.c: fix formatting
3031 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3032 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3033 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3034 and sdl joystick stuff
3036 2001-11-30 Bradley Bell <btb@icculus.org>
3038 * thinking.txt: not needed
3040 2001-11-27 Bradley Bell <btb@icculus.org>
3042 * cygconf, mingw32.txt: use sdl from source on cygwin
3044 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3045 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3046 SDL_CFLAGS to CFLAGS
3048 2001-11-27 Bradley Bell <btb@icculus.org>
3052 2001-11-14 Bradley Bell <btb@icculus.org>
3054 * texmap/scanline.c: use optimization flags as texmap default
3056 * NEWS: mouse wheel, etc
3058 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3059 wheel to emulate 3rd axis
3061 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3063 * include/error.h: kludge to ungrab mouse when we hit an int3
3065 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3066 __ENV_MSDOS__ to __MSDOS__
3068 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3071 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3074 * arch/sdl/digi.c: implemented digi_set_volume
3076 * include/grdef.h, main/config.c, misc/d_io.c: change
3077 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3079 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3080 main/piggy.c: use MAKE_SIG
3082 * installation.txt: update
3084 * configure.ac: new file
3086 * arch/sdl/joydefs.c: #include pstypes.h
3088 * arch/sdl/init.c: SDL joystick stuff
3090 * acconfig.h: adjust MINGW defines
3092 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3093 controls menu now works
3095 2001-11-13 Bradley Bell <btb@icculus.org>
3097 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3100 * Makefile.am: New file
3102 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3105 * compilerdefs.txt: New file
3107 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3109 2001-11-12 Bradley Bell <btb@icculus.org>
3111 * main/playsave.c: load player files regardless of byte order of
3114 2001-11-11 Bradley Bell <btb@icculus.org>
3116 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3119 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3121 * NEWS: GL savegame thumbnails
3123 * acconfig.h, configure.in: make option for NMOVIES, default to off
3125 2001-11-09 Bradley Bell <btb@icculus.org>
3127 * main/state.c: Enabled savegame thumbnails under OpenGL
3129 * unused/pa_null/pa_enabl.h: remove duplicate header
3131 * misc/args.c: use d2x.ini for option file
3133 * mem/mem.c: Move mem_realloc inside the ifdef
3135 * main/menu.c: fix 640x400 menu text
3137 * main/inferno.c: added documentation
3139 * main/endlevel.c: fix warnings
3141 * arch/ogl/gr.c: Get rid of gl spew
3143 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3145 * acconfig.h: Define __SDL__ for mingw
3147 2001-11-08 Bradley Bell <btb@icculus.org>
3149 * 2d/font.c: free OGL font data when rereading
3151 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3152 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3153 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3154 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3155 main/weapon.h: Enabled shareware build, endlevel flythrough
3158 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3159 of use for shareware build
3161 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3164 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3166 2001-11-05 Bradley Bell <btb@icculus.org>
3168 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3171 * include/3d.h: Add comment
3173 2001-11-04 Bradley Bell <btb@icculus.org>
3175 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3178 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3181 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3183 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3184 main/hudmsg.h: Enable d1x-style hud_message
3186 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3188 * 2d/font.c: re-init ogl fonts after remapping colors.
3190 2001-11-02 Bradley Bell <btb@icculus.org>
3192 * misc/Makefile.am: remove byteswap.h (duplicate header)
3194 * 2d/font.c: fixed gr_remap_font, minor stuff
3196 * configure.in: take out -O2 if doing debug build
3198 * main/bm.c: formatting
3200 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3202 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3203 macros, get rid of functions
3205 2001-11-01 Bradley Bell <btb@icculus.org>
3207 * misc/byteswap.h: removed duplicate header
3209 2001-10-31 Bradley Bell <btb@icculus.org>
3211 * NEWS, main/automap.c: automap works in opengl
3213 * NEWS, configure.in: Added news
3215 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3217 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3219 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3220 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3221 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3223 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3225 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3227 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3228 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3230 2001-10-27 Bradley Bell <btb@icculus.org>
3232 * main/inferno.c: added some documentation
3234 2001-10-25 Bradley Bell <btb@icculus.org>
3236 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3239 * Makefile.am, configure.in, arch/Makefile.am,
3240 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3241 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3242 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3243 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3244 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3245 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3246 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3247 it's ugly, but It'll be easier to sync with d1x.
3249 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3250 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3251 main/editor/Makefile.am: attempt at support for editor, makefile
3254 * misc/d_delay.c: formatting fix
3256 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3257 tmappent.S, tmapppro.S: adding support for runtime selection of
3260 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3261 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3262 including multi.h and network.h, fix backslashes, fix compiler
3265 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3266 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3267 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3268 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3269 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3270 including multi.h and network.h, fix backslashes
3272 * include/pstypes.h: added typedef for u_int64_t on mingw
3274 * include/3d.h: added prototype for g3_uninit_polygon_model
3276 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3278 2001-10-24 Bradley Bell <btb@icculus.org>
3280 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3281 arch subdirs, as in d1x.
3283 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3284 earlier style until i understand automake 1.5 better. remove input
3287 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3288 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3289 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3290 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3291 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3292 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3293 Moved input stuff to arch subdirs, as in d1x.
3295 * NEWS, configure.in: blah blah
3297 2001-10-23 Bradley Bell <btb@icculus.org>
3299 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3301 * texmap/tmapppro.S: no need for #include <conf.h> here
3303 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3306 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3307 file. RCS header added
3309 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3310 #ifdef'ing out the whole file. RCS header added
3312 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3313 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3314 fixes. Now works with automake 1.5 and autoconf 2.52.
3315 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3316 mingw (-grabmouse now works on win32).
3318 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3319 These don't belong in cvs
3323 2001-10-20 Bradley Bell <btb@icculus.org>
3325 * 2d/font.c: Don't free unused variables...
3327 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3330 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3331 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3332 main/Makefile.am: make dist more sensible
3334 * Makefile.am: Kludge for linking on mingw
3336 2001-10-19 Bradley Bell <btb@icculus.org>
3338 * Makefile.am, configure.in, arch/win32/Makefile.am,
3339 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3341 * include/ipx_drv.h: Check for __MINGW32__
3343 * include/i86.h: Imported from d1x
3345 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3347 * arch/dos/modex.asm: Fixed %include
3349 * main/console.c: RCS headers added
3351 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3354 * Makefile.am, main/Makefile.am: Moved final link to top-level
3355 directory instead of main/
3357 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3358 __ENV_LINUX__ to __linux__
3360 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3361 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3362 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3363 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3364 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3365 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3366 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3367 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3368 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3369 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3372 * configure.in: add --enable-xploader, support arch/linux subdir,
3375 * main/inferno.c: conditionalize conf.h
3377 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3379 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3380 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3381 misc/fileutil.h: Partial application of linux/alpha patch.
3383 2001-10-19 Bradley Bell <btb@icculus.org>
3385 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3386 networking in line with d1x, moved some arch/linux_* stuff to
3389 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3390 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3391 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3392 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3395 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3396 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3397 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3398 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3399 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3400 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3401 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3402 linux/include/ukali.h: Brought linux networking in line with d1x,
3403 moved some arch/linux_* stuff to arch/linux/*
3405 * include/ipx_drv.h: Imported from d1x
3407 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3409 * main/ipx_drv.c: Imported from d1x
3411 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3412 main/network.h, main/Makefile.am: Trying to get network working on
3415 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3416 main/Makefile.am: build fixes
3418 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3419 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3420 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3421 starting to get net working.
3423 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3424 conditionalized min,max macros
3426 2001-10-18 Bradley Bell <btb@icculus.org>
3428 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3429 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3430 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3431 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3434 * 2d/2dsline.c: RCS headers added/changed
3436 * configure.in: fix NASMFLAGS bug
3438 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3441 2001-10-17 Bradley Bell <btb@icculus.org>
3443 * NEWS: Fixed the invulnerable robots bug!
3445 * main/collide.c: Fixed the invulnerable robots bug!
3447 2001-10-14 Bradley Bell <btb@icculus.org>
3449 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3452 2001-10-13 Bradley Bell <btb@icculus.org>
3454 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3455 arch/Makefile.am, arch/dos/Makefile.am,
3456 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3457 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3458 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3459 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3460 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3461 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3462 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3463 arch/win32/include/Makefile.am, iff/Makefile.am,
3464 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3465 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3466 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3467 unused/bios/Makefile.am, unused/lib/Makefile.am,
3468 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3469 unused/ui/Makefile.am, unused/vga/Makefile.am,
3470 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3471 automake stuff from "inert" subdirs. And there was much rejoicing.
3473 * Makefile.am, NEWS, configure.in: Stuff
3475 * ChangeLog: removing auto-generated file
3477 * cygconf: Added instructions for mingw32 build
3479 * Makefile.am: renamed INSTALL to installation.txt
3481 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3483 * mingw32.txt: Added instructions for mingw32 build
3485 * configure.in: Enable assembly under mingw32
3487 2001-10-12 Bradley Bell <btb@icculus.org>
3489 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3491 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3492 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3493 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3494 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3495 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3496 to __DJGPP__, since it's built-in.
3498 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3500 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3501 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3505 2001-10-12 Bradley Bell <btb@icculus.org>
3507 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3509 * Makefile.am: make sure cygconf gets archived
3511 * configure.in: Increment version number in preparation for release
3513 * configure.in: Fix detection of opengl
3515 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3516 cygconf, arch/Makefile.am, arch/include/joy.h,
3517 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3518 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3519 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3520 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3521 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3522 Vastly improved compilability.
3524 2001-10-11 Bradley Bell <btb@icculus.org>
3526 * Makefile.am: Added macros/sdl.m4
3528 * autogen.sh: Added macros/sdl.m4
3530 2001-10-09 Bradley Bell <btb@icculus.org>
3532 * main/vers_id.h: Added DESCENT_VERSION constant
3534 * main/inferno.c: Added command-line help.
3536 * include/ogl_init.h: opengl improvments (following d1x changes)
3538 2001-10-07 Bradley Bell <btb@icculus.org>
3540 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3541 arch/ogl/Makefile.am: Remove duplicate headers.
3543 2001-08-02 Thimo Neubauer <thimo@debian.org>
3545 * mem/mem.c: totally crippled the memory manager because it does
3546 not make sense for non-DOS-systems and it would have been too
3547 complicated to get it 64bit clean
3549 2001-06-19 Bradley Bell <btb@icculus.org>
3551 * cvshowto.txt: updated anonymous password
3553 2001-02-08 Bradley Bell <btb@icculus.org>
3555 * COPYING, license.txt: Added d1x license
3557 2001-02-01 Bradley Bell <btb@icculus.org>
3559 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3561 2001-01-31 Bradley Bell <btb@icculus.org>
3563 * configure.in, arch/include/mouse.h, include/pstypes.h,
3564 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3566 * main/polyobj.c: fix typo
3568 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3569 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3570 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3571 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3572 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3573 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3574 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3575 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3576 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3577 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3578 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3579 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3580 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3581 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3582 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3583 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3584 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3585 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3586 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3587 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3588 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3589 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3590 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3591 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3592 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3593 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3596 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3597 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3598 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3599 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3602 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3605 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3606 cross-compiling, and cygwin fixes
3608 2001-01-30 Bradley Bell <btb@icculus.org>
3610 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3611 include/pstypes.h, include/strutil.h, main/Makefile.am,
3612 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3613 needs --without-assembler and --without-network to compile
3615 2001-01-29 Bradley Bell <btb@icculus.org>
3617 * configure.in, main/Makefile.am: Fixes to build system
3619 * main/kconfig.c: fix for non-linux joysticks
3621 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3622 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3623 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3624 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3625 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3626 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3627 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3628 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3629 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3630 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3632 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3633 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3634 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3635 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3636 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3637 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3640 * arch/dos/include/joy.h, arch/dos/include/key.h,
3641 arch/dos/include/mouse.h: Unified input headers.
3643 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3645 2001-01-28 Bradley Bell <btb@icculus.org>
3647 * conf.h.in, configure.in, arch/Makefile.am,
3648 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3649 arch/include/key.h, main/Makefile.am: More header unification...
3651 * main/newdemo.c: Added <ctype.h>
3653 * arch/include/event.h, arch/include/joy.h: unified input headers.
3655 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3656 OpenGL now uses SDL-GL instead of gii
3658 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3660 2001-01-25 Bradley Bell <btb@icculus.org>
3662 * autogen.sh: use "set -e" so execution stops if something goes
3665 2001-01-24 Bradley Bell <btb@icculus.org>
3669 * Makefile.am: Add ChangeLog to dist
3673 2001-01-24 Bradley Bell <btb@icculus.org>
3675 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3677 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3678 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3681 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3682 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3683 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3684 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3685 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3686 arch/Makefile.am, arch/dos/Makefile.am,
3687 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3688 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3689 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3690 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3691 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3692 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3693 unused/Makefile.am, unused/bios/Makefile.am,
3694 unused/lib/Makefile.am, unused/novga/Makefile.am,
3695 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3696 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3697 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3698 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3699 make dist, VPATH builds, ...
3701 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3702 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3703 arch/dos/Makefile.in, arch/linux/Makefile.in,
3704 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3705 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3706 misc/Makefile.in, texmap/Makefile.in: cruft removal
3708 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3711 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3713 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3715 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3718 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3719 added -grabmouse option
3721 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3722 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3723 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3724 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3725 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3726 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3727 main/songs.c, misc/args.c: changed args_find to FindArg
3729 2001-01-22 Bradley Bell <btb@icculus.org>
3731 * configure, main/Makefile.am, main/Makefile.in: configuration
3734 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3735 fix compiler warnings w/opengl
3737 * include/console.h: ggi support
3739 * arch/linux_init.c: svgalib support
3741 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3742 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3743 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3744 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3745 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3746 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3749 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3751 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3752 main/render.c: fix warnings and enable NDEBUG *
3753 arch/svgalib_init.c: svgalib support
3755 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3757 * main/kconfig.c: joystick support
3759 2001-01-21 Bradley Bell <btb@icculus.org>
3761 * cvshowto.txt: new file, taken from d1x webpage
3763 * AUTHORS, README: Taking over as maintainer of d2x
3765 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3767 2001-01-20 Bradley Bell <btb@icculus.org>
3769 * configure, configure.in: Turned -Werror back off by default
3771 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3772 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3773 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3774 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3775 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3776 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3777 main/laser.c, main/multi.c, main/network.c, main/network.h,
3778 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3779 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3780 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3781 warnings, for non-OpenGL on linux, anyway...
3783 2001-01-19 Bradley Bell <btb@icculus.org>
3785 * copying: remove duplicate file
3787 * Import of d2x-0.0.9-pre1
3789 * Import of d2x-0.0.8