1 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
4 dynamically find and load the OpenGL library on carbon
5 * main/editor/macro.c: use physfs instead of non-existing cflib.h
6 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
7 * main/editor/medwall.c: include cntrlcen.h
8 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
9 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
10 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
11 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
12 * ui/number.c: s/inputbox/Inputbox/
13 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
14 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
15 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
16 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
17 main/gamesave.c: s/128/PATH_MAX
18 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
19 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
20 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
21 mouse_set_limits and mouse_set_pos (we don't want to limit user)
22 * ui/menubar.c: specify int type for state2_alt_down
23 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
24 * main/piggy.c: call bm_read_all even if EDITOR is defined
25 * main/gamesave.c: if LVL can't be found, try filename that was passed
27 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
29 * 2d/font.c: fix bug #2167: some characters would not display because
30 of signed/unsigned errors
31 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
32 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
33 gauge when appropriate
34 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
35 all functions in kfuncs.c to return int instead of void
36 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
37 disable old hostage system in editor (d2 is simpler in this regard)
38 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
39 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
40 * main/editor/centers.c: change curseg2p to Curseg2p
41 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
42 * main/editor/macro.c: remove unused variable "length"
43 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
44 * main/editor/medmisc.c: Pass both arguments to render_frame
45 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
46 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
47 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
48 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
49 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
50 instead of d1-style mem.h and types.h
51 * main/editor/texpage.c: do texture replacement for any mission
52 * main/editor/medwall.c: add prototype for create_removable_wall
53 * main/editor/medrobot.c: don't try to set the removed follow_path
55 2005-01-23 Jason Owen <shannara256@yahoo.com>
57 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
58 may crash printf if the list of extensions is huge
60 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
62 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
63 only on last level of built-in mission.
64 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
66 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
67 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
68 buffers (speeding it up), and use cfopen instead of
69 PHYSFS_openRead/PHYSFS_openWrite where appropriate
70 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
71 sure nocfile.h and cfile.h are never both included
73 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
75 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
76 fix bug #1676 (filling up of OLG texture list)
78 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
80 * main/state.c: fix problems with copying/deleting save files
82 * main/automap.c: make automap fonts transparent.
84 2005-01-07 Bradley Bell <btb@icculus.org>
86 * main/menu.c: In Load Level, if there is no current mission,
89 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
91 * main/gameseq.c: Free polymodel data before reloading ham file.
93 * arch/ogl/gr.c: Implement fading in ogl_urect()
95 * main/gauges.c: Draw ship before shields in HUD.
97 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
99 * main/editor/centers.c: Use both ints with the robot producer
102 2004-12-23 Bradley Bell <btb@icculus.org>
104 * main/editor/centers.c, main/editor/editor.h,
105 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
106 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
107 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
110 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
112 * main/bmread.c: don't duplicate the period in the filename
114 * main/dumpmine.c: Add function prototypes to remove warnings
116 * main/dumpmine.c, ui/window.c: Specify that two functions return
119 * main/editor/autosave.c, main/editor/curves.c,
120 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
121 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
124 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
126 * main/editor/eobject.c, main/editor/kgame.c,
127 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
128 extra two parameters to get_seg_masks.
130 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
131 structs for mine saving functions
133 * main/inferno.c: Use PhysicsFS for making the hoard ham.
135 * main/bmread.c: add missing includes
137 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
139 * main/dumpmine.c: Fix type mismatches
141 2004-12-19 Bradley Bell <btb@icculus.org>
143 * ui/Makefile.am: fix ui Makefile.am
145 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
146 removeext, use it in ds_load instead of splitpath
148 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
150 * include/u_mem.h: prototype for strdup with MPW
152 * main/laser.c: abort weapon fire if unable to create object
154 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
155 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
156 unused/ui/icon.c: replace byte with sbyte
158 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
159 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
160 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
161 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
162 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
163 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
164 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
165 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
166 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
167 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
168 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
169 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
170 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
171 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
172 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
175 * ui/Makefile.am: added Makefile.am for ui
177 * main/editor/Makefile.am, main/editor/autosave.c,
178 main/editor/centers.c, main/editor/centers.h,
179 main/editor/curves.c, main/editor/eglobal.c,
180 main/editor/ehostage.c, main/editor/ehostage.h,
181 main/editor/elight.c, main/editor/eobject.c,
182 main/editor/eobject.h, main/editor/eswitch.c,
183 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
184 main/editor/group.c, main/editor/info.c, main/editor/info.h,
185 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
186 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
187 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
188 main/editor/ksegsel.c, main/editor/ksegsize.c,
189 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
190 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
191 main/editor/medlisp.h, main/editor/medmisc.c,
192 main/editor/medmisc.h, main/editor/medrobot.c,
193 main/editor/medrobot.h, main/editor/medsel.c,
194 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
195 main/editor/objpage.c, main/editor/objpage.h,
196 main/editor/seguvs.c, main/editor/texpage.c,
197 main/editor/texture.c: imported missing editor files from d1x
199 * main/Makefile.am: build dumpmine.c for editor
201 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
202 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
203 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
204 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
205 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
207 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
208 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
209 main/editor/eglobal.c, main/editor/ehostage.c,
210 main/editor/ehostage.h, main/editor/elight.c,
211 main/editor/eobject.c, main/editor/eobject.h,
212 main/editor/eswitch.c, main/editor/eswitch.h,
213 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
214 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
215 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
216 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
217 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
218 main/editor/ksegsel.c, main/editor/ksegsize.c,
219 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
220 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
221 main/editor/meddraw.h, main/editor/medlisp.h,
222 main/editor/medmisc.c, main/editor/medmisc.h,
223 main/editor/medrobot.c, main/editor/medrobot.h,
224 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
225 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
226 main/editor/objpage.h, main/editor/segment.c,
227 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
228 main/editor/texpage.h, main/editor/texture.c: Move old logs to
231 * main/editor/autosave.c main/editor/centers.c
232 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
233 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
234 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
235 main/editor/fixseg.c main/editor/func.c main/editor/group.c
236 main/editor/info.c main/editor/info.h main/editor/kbuild.c
237 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
238 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
239 main/editor/ksegmove.c main/editor/ksegsel.c
240 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
241 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
242 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
243 main/editor/medmisc.h main/editor/medrobot.c
244 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
245 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
246 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
247 main/editor/texpage.h main/editor/texture.c ui/barbox.c
248 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
249 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
250 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
251 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
252 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
253 conf.h in new editor files
255 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
257 * main/state.c: open autosave file for writing, not reading
259 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
260 main/state.c, main/state.h: added fast save
262 * main/gameseq.c, main/inferno.c: force gr_update() so screens
263 always show in OpenGL
265 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
267 * misc/strutil.c: Implement strdup for MPW
269 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
272 * misc/strutil.c: fix MPW compiler errors
274 * main/mission.c, main/mission.h: allocate mission filenames
277 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
279 * 2d/font.c: Initialise the dataptr member correctly.
281 * include/mono.h: Print only mildly interesting messages to
282 stderr.txt. (revert earlier carbon changes)
284 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
286 * include/physfsx.h: getRealPath uses the write directory if it
287 can't get the real directory
289 * D2X.make: remove misc/d_io.c
291 2004-12-03 Bradley Bell <btb@icculus.org>
293 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
294 pathname, ensure correct translation of path separators
296 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
298 * misc/strutil.c: fix stricmp and strnicmp
300 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
303 2004-12-02 Bradley Bell <btb@icculus.org>
305 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
306 I couldn't figure out why the previous code kept segfaulting under
309 * main/kconfig.c: disable call to reset_cockpit() which was
310 causing the "letterbox" bug
312 * main/inferno.c: don't die if title screens not found
314 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
316 * configure.ac: require PhysicsFS header and library
318 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
320 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
322 * D2X.make: fix build on Carbon by adding digiobj.c
324 * main/mission.c: set builtin_hogsize for non-built-in missions
326 * main/mission.c: pass individual mission around instead of whole list
328 * main/mission.c: remove mission list from global memory
330 2004-12-02 Bradley Bell <btb@icculus.org>
332 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
333 path separator gets added to hogdir
335 2004-12-01 Bradley Bell <btb@icculus.org>
337 * README, configure.ac, VisualC/d2x/d2x.dsp,
338 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
339 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
340 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
341 uses dynamic opengl loading
343 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
345 * arch/ogl/gr.c: make write_bmp use PhysicsFS
347 * include/args.h, misc/args.c: new AppendArgs function. This
348 separates the copying of the arguments passed to main() from the
349 reading of the arguments file
351 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
352 the flexible cfgets, Fix compiling issues in MPW.
354 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
355 reading into an int, so it's removed completely. PHYSFSX_getc was
356 removed, because it's only use in misc/strio.c was removed. Put
357 in PHYSFSX_getRealPath, which recognises platform-specific
358 separators and doesn't use snprintf (MPW doesn't have it). MPW
361 * main/inferno.c: Remove use of open_movie_file. Read the
362 arguments file from the base directory, if there is one. Set up
363 D2X's write directory, including replacing any tilde at the start
364 of the path (if there is one) with the string returned by
365 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
366 default is still ~/.d2x. Check if the write directory has to be
367 created. Read the arguments file in this write directory if there
368 is one. If there's still no write directory, set it to the base
369 directory. Won't set it to the current directory if this fails,
370 because of the issue of which character to use for which platform.
372 * main/playsave.c: Use PHYSFS_readSLE32 instead of
373 PHYSFS_readULE32 due to compiling issues in MPW. Use
374 cfile_read_short instead of PHYSFS_readULE16 because of both
375 compiling and endian issues. cfile_read_byte instead of
376 PHYSFSX_readU8. Write a dummy structure instead of seeking when
377 NETWORK isn't defined
379 * D2X.make: Don't compile cfile.c on Mac OS 9.
381 * README: add PhysicsFS to the required 'tools' in README, and
382 instructions for building in MPW.
384 * include/cfile.h: Make cfopen into an inline, where a read buffer
385 is set up. This speeds up loading significantly.
387 2004-12-01 Bradley Bell <btb@icculus.org>
389 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
390 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
393 * main/newmenu.c: fix player file deletion
395 * include/physfsx.h: fix statfs includes for OS X
397 * main/inferno.c, main/network.c: misc physfs conversions
399 * arch/linux/Makefile.am, arch/linux/findfile.c,
400 arch/win32/Makefile.am, arch/win32/findfile.c,
401 include/findfile.h, main/kludge.c, main/mission.c,
402 main/newmenu.c, main/piggy.c: get rid of findfile stuff
404 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
407 * main/state.c: improve savegame load/save
409 * main/movie.c: make -nomovies friendlier
411 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
413 * include/d_io.h, include/physfsx.h, main/inferno.c,
414 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
417 * main/scores.c: use physfs for scores file
419 * main/playsave.c: improve player loading
421 * main/movie.c: improve movie loading
423 * main/mission.c: improve mission loading
425 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
426 main/state.c: use physfs for savegames
428 * README: minor update
430 * main/newdemo.c: use physfs for demos
432 * include/physfsx.h: added PHYSFSX_rename function
434 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
435 physfs/rwops, add libmve callbacks
437 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
438 added physfsrwops stuff
440 * include/cfile.h: added cfile_close wrapper
442 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
445 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
448 * main/config.c: use physfs to read config file
450 * include/physfsx.h: added gets and puts functions
452 * include/cfile.h: correct seek return value
454 * main/config.c, main/playsave.c: use physfs to write
457 * include/physfsx.h: added my physfs extensions
459 * main/inferno.c: physfs initialization stuff
461 * configure.ac: add check for physfs lib
463 * include/cfile.h: made cfile into a wrapper for physfs
465 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
466 disabled althogdir stuff (shouldn't be needed w/physfs)
468 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
469 configure.ac: drop cfile stuff
471 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
473 * D2X.make: Don't use D2XFolder, because the userdir can now be
474 specified in Mac OS 9. Putting it in the source code folder is
475 more convenient. Turn debugging on. Don't compile old files,
476 compile new ones. Add the PhysicsFS library.
478 * iff/iff.c: Get rid of MIN redefinition.
480 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
481 MPW doesn't like switches of long longs
483 2004-11-30 Bradley Bell <btb@icculus.org>
485 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
486 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
487 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
488 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
489 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
490 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
491 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
493 2004-11-28 Bradley Bell <btb@icculus.org>
495 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
497 * arch/sdl/digi.c: use d2src system for persistent sounds
499 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
502 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
503 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
504 ripped object stuff out of digi.c, now using digiobj.c. get rid of
505 a bunch of kludges, sound should be more true to original game now
507 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
510 2004-11-27 Bradley Bell <btb@icculus.org>
512 * main/text.c, main/text.h, main/titles.c: added function to
513 properly decode multi-line strings
515 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
516 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
519 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
521 * main/inferno.c: enable logo screens for shareware/oem
523 2004-11-26 Bradley Bell <btb@icculus.org>
525 * main/mission.c, main/titles.c: fix d1 briefing glitches
527 * main/game.c: free up cpu by not calling timer_delay so many
528 times (fixes Bug 2034)
530 * main/gameseq.c: enable briefing screens for mac shareware
532 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
533 doesn't care if it draws offscreen, I guess)
535 * main/credits.c: reduce flickering in credits w/opengl
537 2004-11-25 Bradley Bell <btb@icculus.org>
539 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
540 garbage on windows for some reason.
542 * 2d/font.c: fixed opengl menu font bug, caused by doing
543 arithmetic on signed chars.
545 2004-11-23 Bradley Bell <btb@icculus.org>
547 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
549 2004-11-22 Bradley Bell <btb@icculus.org>
551 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
552 arch/linux/joystick.c, arch/linux/include/joystick.h,
553 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
554 arch use global variable joy_num_axes
556 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
558 * main/gamemine.c, main/piggy.c: compile again on older C compilers
560 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
562 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
563 Vertigo) missions, load add-on ham file at every load, not only the 1st
565 * main/bm.ch: fix bug where loading a hxm would affect other levels too
567 * main/fireball.c: don't Int3() every time explosions don't look best
569 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
571 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
573 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
575 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
577 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
579 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
581 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
582 shareware version of descent.hog. This is not yet bug-free
584 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
586 * main/network.c: fix crash introduced with previous change
588 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
590 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
591 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
592 make mission structre memory allocated
594 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
596 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
597 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
598 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
599 delete file compbit.h, move functionality to text.c, modify all
600 previous users of compbit.h to use existing function in text.h
602 * main/inferno.c: remove warning created by the fix for the cfgets
605 * main/bmread.c: add comment
607 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
609 * cfile/cfile.c: declare variable on top of block
611 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
612 main/multi.h, main/network.c: move mission list handling functionality
613 to mission.c, remove unnecessary load_mission calls in menu.c
615 * main/game.c: remove unnecessary build_mission_list call
617 * main/mission.c, main/mission.h: correct comments about anarchy-only
619 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
620 remove explicit uses of mission list
622 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
624 * libmve/mveplay.c: make it compile on Cygwin
626 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
628 * main/config.c: fix bug uncovered by having fgets cut off ending \n
630 * main/text.c: fix crash on Mac OS X, probably fix bug 738
632 * include/mono.h: add mprintf support for carbon (Mac OS 9)
634 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
636 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
637 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
638 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
639 information about the current mission, for easier code refactorisation.
641 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
643 * main/gamemine.c, main/piggy.c: fix bug 1675:
644 use better d2 textures if d1 hog is present but not loadable
646 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
648 * cfile/cfile.c: simplify, reduce number of global vars
650 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
652 * main/gameseg.c: fix bugfix of 2004-05-15
654 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
656 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
658 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
659 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
660 cfgets now always copies the terminating character to the dest buffer.
661 This fixes a bug that occured when reading cmd line args from d2x.ini
663 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
665 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
666 move more old change logs into ChangeLog-old
668 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
669 and Martin Schaffner <maschaffner@gmx.ch>
671 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
672 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
673 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
674 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
675 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
676 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
677 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
678 arch/include/joy.h, arch/win32/include/key.h
679 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
680 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
681 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
682 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
683 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
684 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
685 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
686 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
687 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
688 main/config.c, main/config.h, main/controls.c, main/controls.h
689 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
690 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
691 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
692 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
693 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
694 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
695 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
696 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
697 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
698 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
699 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
700 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
701 main/mission.c, main/mission.h, main/modem.h, main/morph.c
702 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
703 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
704 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
705 main/paging.c, main/paging.h, main/physics.c, main/physics.h
706 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
707 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
708 main/powerup.h, main/render.c, main/render.h, main/robot.c
709 main/robot.h, main/scores.c, main/scores.h, main/screens.h
710 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
711 main/songs.c, main/songs.h, main/sounds.h, main/state.c
712 main/state.h, main/switch.c, main/switch.h, main/terrain.c
713 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
714 main/text.h, main/textures.h, main/titles.c, main/titles.h
715 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
716 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
717 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
718 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
719 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
720 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
722 move old per-file change logs into new file ChangeLog-old
724 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
726 * arch/ogl/ogl.c: enable -gl_mipmap switch
728 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
730 * arch/carbon/descent.r: swap min and max size to correct places
732 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
734 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
736 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
738 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
740 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
742 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
743 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
745 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
746 link) on MPW on Mac OS 9 (carbon)
748 * include/mono.h: disable mprintf on carbon to avoid significant bloat
750 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
752 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
754 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
756 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
758 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
760 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
762 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
763 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
764 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
765 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
766 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
768 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
769 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
770 new files for supporting compilation with MPW for carbon (Mac OS 9)
772 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
774 * main/playsave.c: do not seek while writing, carbon does not like it
776 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
778 * cfile/cfile.c: use portable ffilelength in cfile_size
780 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
781 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
782 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
783 unsigned and signed char, MPW does not like these
785 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
787 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
790 2004-06-01 Bradley Bell <btb@icculus.org>
792 * libmve/mve_main.c: cast malloc function pointer
794 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
795 target to XCode project
797 2004-05-31 Bradley Bell <btb@icculus.org>
799 * include/pstypes.h: fix accidental solaris breakage
801 * main/object.c: fix crash caused by death-cam code
803 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
804 XCode project simplifications, network enabled
806 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
807 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
809 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
812 * English.lproj/InfoPlist.strings, d2x-Info.plist,
813 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
814 d2x.xcode/project.pbxproj: added XCode project files
816 2004-05-22 Bradley Bell <btb@icculus.org>
818 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
821 * rpm/d2x.spec.in: Changed descriptions
823 2004-05-22 Matthew Mueller <donut@dakotacom.net>
825 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
828 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
830 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
831 the win32 code (d1x r1.8, key_arch.c r1.2)
833 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
834 use 32bpp screen mode by default, add option to use 16bpp (d1x
837 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
838 replacement texture paletted->rgb conversion alpha problem (d1x
841 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
842 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
843 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
846 * arch/ogl/gr.c, include/loadgl.h: fix win32
847 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
849 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
850 include/ogl_init.h, main/render.c: opengl hardware
851 super-transparency support using GL_NV_register_combiners (d1x
852 r1.38, r1.41, r1.6, r1.26, r1.7)
854 2004-05-22 Bradley Bell <btb@icculus.org>
856 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
859 2004-05-22 Matthew Mueller <donut@dakotacom.net>
861 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
862 include/ogl_init.h: use GL_RGB for non-transparent textures, and
863 fix fonts not having transparent flag set (wouldn't get paletted)
864 (d1x r1.15, r1.37, r1.40, r1.25)
866 * arch/ogl/ogl.c: don't try to use paletted textures with
867 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
869 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
870 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
873 * 2d/font.c: memset ogl font bitmap data since the copy function
874 leaves some (unused) parts uninitialized, which aggravates
877 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
878 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
881 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
882 screenshots if the entire thing wasn't written in one call to
885 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
886 info not being updated on win32 (d1x r1.11)
888 * arch/win32/digi.c: remove some redundancy by not needing to do
889 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
890 clean up some indenting of DS_release_slot calls. And make
891 DS_release_slot return 1 when a sound is already not playing, in
892 addition to when a sound was killed. (d1x r1.10)
894 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
895 linux version (d1x r1.5)
897 * main/kconfig.c: make next axis config key skip currently
898 allocated axes (d1x r1.11)
900 2004-05-22 David Cleaver <wraithx@morpheus.net>
902 * main/kconfig.c: joy configuration next axis key from WraithX
905 2004-05-22 Bradley Bell <btb@icculus.org>
907 * main/game.c, main/inferno.c: typo
909 2004-05-21 Matthew Mueller <donut@dakotacom.net>
911 * main/game.c, main/game.h, main/inferno.c: make rear view
912 leave_time variable with -rearviewleavetime argument (d1x r1.25,
915 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
917 * main/inferno.c: change -udp documentation to d2x behaviour
919 2004-05-21 Bradley Bell <btb@icculus.org>
921 * include/gr.h: added missing define for menu fullscreen toggle
923 2004-05-21 Matthew Mueller <donut@dakotacom.net>
925 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
926 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
928 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
930 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
931 arch/linux/include/joystick.h: patch from Steven Mueller for using
932 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
934 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
936 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
937 main/physics.c, main/render.c, main/wall.c: file-line for segfault
938 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
940 * arch/win32/digi.c: digisound fixes (d1x r1.7)
942 2004-05-21 Bradley Bell <btb@icculus.org>
944 * main/inferno.c: added -udp documentation from d1x
946 2004-05-20 Bradley Bell <btb@icculus.org>
948 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
950 2004-05-20 David Cleaver <wraithx@morpheus.net>
952 * main/controls.c, main/gamecntl.c, main/kconfig.c,
953 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
954 game.c r1.21, r1.6, r1.4, r1.3)
956 2004-05-20 Bradley Bell <btb@icculus.org>
958 * main/inferno.c: document -ihaveabrokenmouse
960 2004-05-20 Matthew Mueller <donut@dakotacom.net>
962 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
964 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
966 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
967 mouse driver problems (d1x r1.2, r1.2)
969 2004-05-20 Matthew Mueller <donut@dakotacom.net>
971 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
972 join list score crash (d1x r1.8)
974 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
976 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
977 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
980 2004-05-20 Bradley Bell <btb@icculus.org>
982 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
984 * main/inferno.c: integrated some niceautomap stuff from d1x
986 2004-05-20 Matthew Mueller <donut@dakotacom.net>
988 * arch/win32/joyhh.c: fixed the config bug where it'd always put
989 in some weird axis (d1x r1.3)
991 * arch/win32/init.c: set win32 icon to icon from resource file
994 * arch/win32/key.c: win32: fixed space key not working in messages
997 2004-05-20 Bradley Bell <btb@icculus.org>
999 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1002 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1004 * main/inferno.c: document -gl_refresh (d1x r1.20)
1006 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1007 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1010 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1011 change the arg type for (d1x r1.5)
1013 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1015 * arch/win32/digi.c: altsounds (d1x r1.6)
1017 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1019 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1020 of redundancy (d1x r1.5)
1022 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1023 fix crashing (d1x r1.4)
1025 * arch/win32/digi.c: win32's digi_start_sound was not calling
1026 DS_release_slot after setting .playing=0, resulting in a
1027 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1029 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1030 apparently it was somehow causing some joysticks (Sidewinder
1031 Precision 2) to only turn when the stick was moving, but not when
1032 at turned but held stationary. And it was completely unused
1033 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1036 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1037 previous key combos (d1x r1.29)
1039 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1040 g, and b values (d1x r1.15)
1042 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1043 sometimes (didn't handle negative palette steps) (d1x r1.34)
1045 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1046 shatter effects, robot explosions and weapons, and some more
1047 always present stuff. Also clean up ogl_cache_weapon_textures
1048 calling. (d1x r1.37)
1050 2004-05-20 Bradley Bell <btb@icculus.org>
1052 * main/kludge.c, main/game.c: move gr_renderstats and
1053 gr_badtexture back to game.c
1055 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1057 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1058 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1060 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1062 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1063 loaded after texture caching stage (d1x r1.34)
1065 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1066 for renderstats (d1x r1.33)
1068 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1070 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1071 main/inferno.c: add anisotropic texture filtering suport (d1x
1072 r1.33, r1.32, r1.23, r1.32)
1074 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1077 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1078 include/ogl_init.h: utilize hardware multitexturing support if
1079 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1080 r1.32, r1.30, r1.4, 1.22)
1082 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1085 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1087 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1088 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1089 effects in OGL using SetGammaRamp, much faster than the hack that
1090 was being used. currently SDL only (though not too hard to add to
1091 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1093 * main/menu.c: allow arbitrary (custom) resolution entry in
1094 change_res menu (d1x r1.14)
1096 2004-05-19 Bradley Bell <btb@icculus.org>
1098 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1099 d1x-style res change menu (mostly works)
1101 * misc/args.c: use strnicmp instead of strncasecmp
1103 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1105 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1106 command-line option (d1x r1.27)
1108 * main/inferno.c: restore inferno.c initialization of
1109 screen_compatible and use_double_buffer to 'normal' values, broken
1110 long long ago in one of the high res menu patches (d1x r1.30)
1112 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1113 resolutions to be specified on command line (d1x r1.2, r1.29,
1114 r1.4) -- doesn't work yet
1116 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1118 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1121 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1122 volume song stop/starting (d1x r1.7)
1124 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1126 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1129 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1130 ogl_ulinec (d1x r1.29)
1132 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1134 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1135 bottom are inclusive not exclusive (d1x r1.28)
1137 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1138 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1140 * arch/sdl/digi.c: fix typo
1142 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1144 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1145 creation code from arch_init_start into arch_init to fix weirdness
1146 with --help (d1x r1.5, r1.6)
1148 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1149 sync issues and lack of midi reset (d1x r1.5)
1151 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1154 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1155 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1157 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1160 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1162 2004-05-18 Bradley Bell <btb@icculus.org>
1164 * include/vecmat.h: comments/formatting
1166 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1168 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1169 include/test.lnk: remove unnecessary files
1171 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1172 This enables compilation with gcc 3.1
1174 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1176 * main/switch.c: took care of switches triggering single-sided
1177 walls (don't try to access the nonexistent adjacent wall via NULL
1178 pointers or negative array indices)
1180 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1182 * main/wall.c: fix invalid memory access for d1 levels which
1183 don't have a corresponding wall behind.
1185 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1187 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1188 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1189 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1190 interface header to new header file internal.h
1192 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1194 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1195 bitmask for each joystick axis that has sent input data,
1196 and will not crash Windows anymore during joystick setup because
1197 of for() loop over axis being executed once too often.
1199 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1200 gr_remap_mono_font() and call it after loading saved level.
1202 * main/laser.c: limit homing missile turn rate
1204 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1205 centers (work like fuel centers but provide shield)
1207 * main/gameseg.c: fix endless loop in some levels with a
1208 certain (complicated) structure
1210 2004-05-13 Bradley Bell <btb@icculus.org>
1212 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1213 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1214 updated project files for SDL 1.2.7
1216 * Makefile.am: add VisualC, VisualCE dirs to tarball
1218 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1220 * arch/sdl/digi.c: formatting
1222 2004-05-12 Bradley Bell <btb@icculus.org>
1224 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1227 * 2d/palette.c, include/palette.h: added function to create blend
1230 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1232 2004-05-11 Bradley Bell <btb@icculus.org>
1234 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1236 2004-05-10 Bradley Bell <btb@icculus.org>
1238 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1239 g3_draw_transp_poly had the fade level backwards, decided to just
1240 fix g3_draw_poly so it behaves correctly, transparency or not,
1241 reverted changes to render_face
1243 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1245 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1246 rendering transparent (e.g. cloaked) walls
1248 * main/render.c: render_face now calls g3_draw_transp_poly() for
1249 cloaked walls in OpenGL
1251 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1253 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1254 that from other apps, had "static" distortions.
1256 2004-04-22 Bradley Bell <btb@icculus.org>
1258 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1260 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1261 aligned version of PUT_INTEL_* macros
1263 2004-04-15 Bradley Bell <btb@icculus.org>
1265 * main/inferno.c: comment out unused checksum variable
1267 2004-04-14 Bradley Bell <btb@icculus.org>
1269 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1271 2004-04-14 Terran Melconian <terran@consistent.org>
1273 * main/gameseg.c: use portable rand function (fixes #1118)
1275 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1277 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1279 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1281 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1282 get rid of warnings (now compiles with -Werror on SunOS)
1284 * main/piggy.c: fix (really) wierd SunOS bug
1286 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1287 caused by not allocating enough mem for rle bitmaps
1289 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1291 * include/pstypes.h: sun OS typedef fixes
1293 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1295 * main/piggy.c: fix bug 1067
1297 * main/piggy.c: fix bugfix for 1067
1299 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1300 with descent.pig of mac registered)
1302 2003-12-18 Bradley Bell <btb@icculus.org>
1304 * main/kconfig.c: fixes for linux-native joystick
1306 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1309 * arch/include/joy.h: comments/formatting
1311 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1313 * compilerdefs.txt: added FreeBSD defs
1315 2003-12-08 Bradley Bell <btb@icculus.org>
1317 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1320 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1322 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1323 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1325 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1327 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1328 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1329 get rid of silly ulongs
1331 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1332 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1333 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1334 change relevant __linux__ macros to __ELF__
1336 2003-11-27 Bradley Bell <btb@icculus.org>
1338 * include/ogl_init.h: added proto for ogl_check_mode
1340 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1341 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1344 2003-11-26 Bradley Bell <btb@icculus.org>
1346 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1347 3.3 compiler warnings
1349 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1352 * include/pstypes.h: OS X fixes
1354 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1355 main/newmenu.h: linux fixes
1357 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1358 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1359 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1360 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1361 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1364 * arch/sdl/gr.c: fix sdl gr_update
1366 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1367 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1368 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1369 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1370 include/error.h, include/pstypes.h, include/strutil.h,
1371 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1372 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1373 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1374 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1375 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1378 2003-11-25 Bradley Bell <btb@icculus.org>
1380 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1381 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1382 libmve/VisualC/mveplayer.dsp: updated project files
1384 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1385 working w/Visual C++
1387 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1388 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1389 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1390 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1393 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1394 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1397 2003-11-24 Bradley Bell <btb@icculus.org>
1399 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1400 libmve/mveplay.c: stuff to play mve's in WinCE
1402 * arch/win32/findfile.c: unused functions...
1406 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1407 enabled mouse control of menus
1409 * main/mission.h: oops, didn't mean to change this.
1411 2003-11-21 Bradley Bell <btb@icculus.org>
1413 * VisualCE/d2x/d2x.vcp: updated project file
1415 2003-11-20 Bradley Bell <btb@icculus.org>
1417 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1418 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1419 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1422 2003-11-17 Bradley Bell <btb@icculus.org>
1424 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1425 main/menu.c: added option to disable kalinix under unix
1427 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1429 2003-11-14 Bradley Bell <btb@icculus.org>
1431 * main/automap.c: fix automap background image
1433 * main/automap.c, main/automap.h: delete cruft
1435 * main/automap.c: fix level number position
1437 * main/automap.c: simplify g3_draw_line hack
1439 * main/menu.c: stop pointless vid mode changes
1441 2003-11-07 Bradley Bell <btb@icculus.org>
1443 * NEWS, installation.txt: s'more documentation
1445 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1447 * configure.ac: fix .exe extension problems
1449 2003-11-07 Bradley Bell <btb@icculus.org>
1451 * arch/ogl/ogl.c: disable texture format verification for OS X -
1454 2003-11-06 Bradley Bell <btb@icculus.org>
1456 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1457 use more traditional Alt+Enter for toggling fullscreen
1459 * 2d/ibitblt.c, main/mission.h: comments/formatting
1461 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1463 2003-11-06 Bradley Bell <btb@icculus.org>
1465 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1466 resolution change, use kludge to avoid repetitive res changes
1468 2003-11-04 Bradley Bell <btb@icculus.org>
1470 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1471 structures and i/o routines back to piggy.c
1473 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1475 * installation.txt: tell to install d1 .pig for better textures
1477 2003-11-04 Bradley Bell <btb@icculus.org>
1479 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1480 oem d1 v1.0 and registered d2 v1.0, comments
1482 2003-11-03 Bradley Bell <btb@icculus.org>
1484 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1485 all d1 shareware - even though files are different!
1487 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1490 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1493 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1496 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1498 * main/movie.c: when no movies are found, divide by six the
1499 number of warning lines sent to stdout
1501 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1503 * include/byteswap.h: fix stupid copy/paste error
1505 2003-10-24 Bradley Bell <btb@icculus.org>
1507 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1508 gr_linear_rep_movsd_2x instead of almost identical
1509 gr_linear_movsd_double. Better since we have assembly versions.
1511 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1513 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1516 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1518 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1519 error with --disable-network, move reset_network_objects()
1520 from gameseq.c to multi.c
1522 2003-10-14 Bradley Bell <btb@icculus.org>
1524 * AUTHORS, NEWS: stuff
1526 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1528 2003-10-12 Bradley Bell <btb@icculus.org>
1530 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1531 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1534 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1536 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1537 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1538 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1539 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1540 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1541 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1542 arch/win32/ipx_win.c, arch/win32/winnet.c,
1543 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1544 main/multi.h, main/network.c: add IPv4 multicasting support
1546 2003-10-11 Bradley Bell <btb@icculus.org>
1548 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1550 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1551 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1552 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1553 main/weapon.h: lots of shareware and oem fixes
1555 2003-10-10 Bradley Bell <btb@icculus.org>
1557 * arch/win32/winnet.c: fixed stupid win32 network bug
1559 2003-10-10 Bradley Bell <btb@icculus.org>
1561 * main/piggy.c: increased D1_MAX_TMAP_NUM
1563 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1565 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1566 which are animated in d2, refactorizes d1 texture reading
1568 2003-10-10 Bradley Bell <btb@icculus.org>
1570 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1571 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1572 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1573 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1574 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1575 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1576 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1577 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1578 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1579 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1580 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1581 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1582 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1583 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1584 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1585 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1586 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1587 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1588 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1589 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1590 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1591 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1592 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1593 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1594 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1595 main/wall.h: comments/formatting
1597 2003-10-09 Bradley Bell <btb@icculus.org>
1599 * main/text.c: fix text when using old datafiles
1601 * main/laser.h: comments/whitespace
1603 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1604 mines w/shareware data
1606 * include/DT_drawtext.h: deleted unused file
1608 2003-10-08 Bradley Bell <btb@icculus.org>
1610 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1612 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1614 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1615 main/menu.c: Disabled 'd2x keys' weapon selection
1617 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1619 * main/object.h, main/multi.h: get rid of most warnings issued by
1620 cpp-precomp of gcc from Mac OS X dev tools
1622 2003-10-05 Bradley Bell <btb@icculus.org>
1624 * NEWS, configure.ac: increment version number
1626 * cfile/cfile.c: better handling of CRLF text files (when that is
1629 * utilities/hogcreate.c, utilities/hogextract.c,
1630 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1631 reading/writing files
1633 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1634 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1637 2003-10-04 Bradley Bell <btb@icculus.org>
1639 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1641 * main/netmisc.c: change byte to sbyte, comments/whitespace
1643 2003-10-03 Bradley Bell <btb@icculus.org>
1645 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1647 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1650 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1651 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1652 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1653 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1654 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1655 main/object.c, main/object.h, main/paging.c, main/player.h,
1656 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1657 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1658 main/weapon.c, main/weapon.h: change byte to sbyte,
1661 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1662 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1663 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1664 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1666 * configure.ac: better checking for timeval
1668 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1670 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1671 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1672 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1673 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1674 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1675 main/multibot.c, main/network.c: Make network architecture
1676 choosable from game menu, add support for UDP/IP on Mac OS X and
1679 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1681 * include/byteswap.h: added macros for coping with alignment
1684 2003-10-02 Bradley Bell <btb@icculus.org>
1686 * main/multi.h: added padding to little-endian version of
1689 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1691 * main/netmisc.c: delete duplicate function
1693 2003-10-01 Bradley Bell <btb@icculus.org>
1695 * main/bm.c: make sure d1_texture_indices gets freed between
1698 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1700 * main/piggy.h: fix size of d1 shareware descent.pig
1702 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1704 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1705 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1706 replacements for non-animated textures
1708 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1710 * main/controls.c: use fixed 20fps wiggle
1712 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1714 * Makefile.am, debian/changelog.in, debian/control,
1715 debian/d2x-common.dirs, debian/d2x-common.install,
1716 debian/d2x-common.manpages, debian/d2x-gl.files,
1717 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1718 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1719 utilities/Makefile.am, utilities/hogcreate.1,
1720 utilities/hogextract.1, utilities/mvlcreate.1,
1721 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1722 add man pages, distribute utility programs in new d2x-common deb
1724 * rpm/d2x.spec.in: updated rpm spec file
1726 2003-08-02 Bradley Bell <btb@icculus.org>
1728 * cfile/cfile.c: update raw_position in cfputc and cfputs
1730 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1732 * main/piggy.c: make error message more friendly
1734 * main/piggy.c: simplify copying of bitmap flags
1736 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1739 * cfile/cfile.c: revert to always using custom fgets
1741 * main/endlevel.c, main/mission.c: handle missing exit sequence
1742 components gracefully
1744 * main/playsave.c: comments
1746 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1748 * cfile/cfile.c: update raw_position in cfwrite
1750 * main/network.c: comments/formatting
1752 2003-06-22 Bradley Bell <btb@icculus.org>
1754 * cfile/cfile.c: use standard fgets for non-archive files
1756 * main/movie.c: use con_printf for missing movie warning
1758 2003-06-18 Bradley Bell <btb@icculus.org>
1760 * main/movie.c: fixed cfile conversion of movielib code
1762 * main/console.c, main/hud.c: strip out colors, etc when printing
1765 * include/u_mem.h: fix NDEBUG calloc macro
1767 2003-06-15 Bradley Bell <btb@icculus.org>
1769 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1772 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1773 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1774 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1775 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1776 main/scores.c, main/state.c, main/text.c, misc/args.c,
1777 misc/strio.c: convert file i/o to cfile
1779 2003-06-14 Bradley Bell <btb@icculus.org>
1781 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1782 writing and other modes besides "rb" (mostly taken from
1785 2003-06-09 Bradley Bell <btb@icculus.org>
1787 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1790 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1791 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1794 2003-06-07 Taylor Richards <taylor@icculus.org>
1796 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1798 2003-06-07 Bradley Bell <btb@icculus.org>
1800 * main/console.c: fix non-console build
1802 * main/gamesave.c: comments
1804 * main/bm.c: remove redundant break
1806 2003-06-06 Bradley Bell <btb@icculus.org>
1808 * main/gauges.c, main/kconfig.c: comments/formatting
1810 * console/.cvsignore: added .cvsignore
1812 * main/console.c: can't write to console after it's closed
1814 2003-06-05 Bradley Bell <btb@icculus.org>
1816 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1817 console/internal.c, console/internal.h, include/CON_console.h,
1818 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1819 finish console conversion away from SDL
1821 2003-06-04 Bradley Bell <btb@icculus.org>
1823 * console/CON_console.c, include/CON.console.h, include/console.h,
1824 main/console.c, main/game.c: console conversion to native gr,
1827 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1828 put prototype for gr_bm_bitblt in gr.h
1830 2003-06-03 Bradley Bell <btb@icculus.org>
1832 * console/CON_console.c, console/DT_drawtext.c,
1833 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1834 main/console.c: use native fonts for console
1836 * main/playsave.c: use shorts for short data
1838 2003-06-02 Bradley Bell <btb@icculus.org>
1840 * configure.ac, main/console.c: set console background, fix
1843 2003-06-01 Bradley Bell <btb@icculus.org>
1845 * Makefile.am, arch/sdl/event.c, configure.ac,
1846 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1847 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1848 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1849 main/gamerend.c: added console code (from SDL_console)
1851 2003-05-30 Bradley Bell <btb@icculus.org>
1853 * README: minor update
1855 2003-05-28 Bradley Bell <btb@icculus.org>
1857 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1862 2003-06-06 Bradley Bell <btb@icculus.org>
1864 * main/kconfig.c: fix crash in control menus
1866 * main/gauges.c: force cockpit redraw in opengl
1868 * main/gamerend.c: move ogl swap, so cockpit and console get
1871 2003-06-01 Bradley Bell <btb@icculus.org>
1873 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1877 2003-05-12 Bradley Bell <btb@icculus.org>
1879 * configure.ac: increment version number
1881 * main/bm.c: use con_printf for exit model warnings
1883 * configure.ac: must check for timespec after setting -mno-cygwin
1885 * main/inferno.c: added -nohogdir and -userdir options
1887 * NEWS, main/titles.c: use briefings with no extension
1891 2003-04-30 Bradley Bell <btb@icculus.org>
1893 * configure.ac: have to include time.h when checking for nanosleep
1895 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1898 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1899 increment version number
1901 * main/Makefile.am: make dist fix
1905 2003-04-29 Bradley Bell <btb@icculus.org>
1907 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1910 2003-04-24 Bradley Bell <btb@icculus.org>
1912 * configure.ac: increment version number
1914 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1917 2003-04-24 Ingo van Lil <inguin@gmx.de>
1919 * main/render.c: fix misspellings of NDEBUG
1923 2003-04-14 Bradley Bell <btb@icculus.org>
1925 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1927 2003-04-11 Bradley Bell <btb@icculus.org>
1929 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1934 2003-04-11 Bradley Bell <btb@icculus.org>
1936 * libmve/mveplay.c: use _sleep instead of sleep on win32
1938 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1939 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1940 include/cfile.h, include/error.h, libmve/Makefile.am,
1941 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1942 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1943 utilities/Makefile.am: comments/formatting/dist problems
1945 * configure.ac: use different defines for os x
1947 2003-04-07 Bradley Bell <btb@icculus.org>
1949 * include/error.h, misc/error.c: put some old stuff back in,
1950 eliminate duplicate error messages
1952 * main/text.c: don't die on text not found
1955 * main/inferno.c: print some useful info if hog not found, allow
1956 -help to work if no text available
1958 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1960 * arch/linux/Makefile.am: revert to previous version, so linux
1963 2003-04-03 Bradley Bell <btb@icculus.org>
1965 * main/endlevel.c: fixed exit model scheme yet again
1967 2003-04-02 Bradley Bell <btb@icculus.org>
1969 * misc/error.c: call Int3 on Assert
1971 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1974 * main/wall.c: don't die when trying to toggle nonexistent
1975 segment... vertigo level 10 is buggy!
1977 * main/gamemine.c: comments/formatting
1979 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1981 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1982 main/inferno.c: Allow use of 22K sound samples
1984 2003-03-29 Bradley Bell <btb@icculus.org>
1986 * arch/ogl/gr.c: default to bitmapped reticle
1988 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1989 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1992 * arch/sdl/joy.c: fixed text seen for hats in control config
1995 2003-03-28 Bradley Bell <btb@icculus.org>
1997 * main/bm.c: heh, model nums in vertigo are hardcoded,
1998 N_D2_POLYGON_MODELS can't change
2000 * configure.ac, include/d1x.xpm, include/descent.xpm,
2001 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2004 2003-03-27 Bradley Bell <btb@icculus.org>
2006 * main/text.h: fixed text references for hat directions
2008 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2010 2003-03-26 Bradley Bell <btb@icculus.org>
2012 * main/playsave.c: make d2x keys backward compatible
2014 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2016 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2019 2003-03-26 Bradley Bell <btb@icculus.org>
2021 * main/piggy.c: fix crash when d1 data not present
2023 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2024 read/write from plr file
2026 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2027 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2028 added escort.h header
2030 2003-03-25 Bradley Bell <btb@icculus.org>
2032 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2033 D1_PIGFILE ("descent.pig") macro
2035 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2036 models from d1 pig file
2038 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2039 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2040 really) from d1 pig file
2042 2003-03-23 Bradley Bell <btb@icculus.org>
2044 * main/bm.c: stop extra robots from overwriting exit models
2046 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2047 texture list doesn't get full
2049 * main/bm.c: fix mem leak when reading extra robots
2051 2003-03-21 Bradley Bell <btb@icculus.org>
2053 * main/menu.c: Added option to set movie resolution (mostly works)
2055 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2057 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2058 replacement functions to piggy.c
2060 * main/gameseq.c: attempt to support mac d1 descent.pig
2062 * main/bm.c: fix mem leak
2064 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2065 files, both d1 and d2 oem briefing where showed
2067 * main/inferno.c, main/movie.c: Change the default movie
2068 resolution to "high", implement the option -lowresmovies
2070 2003-03-20 Bradley Bell <btb@icculus.org>
2072 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2074 * main/piggy.c: comments
2076 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2078 * main/gameseq.c: delete duplicate function
2080 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2082 2003-03-19 Bradley Bell <btb@icculus.org>
2084 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2085 (cddb discid) support
2087 * arch/sdl/digi.c, main/kludge.c: implemented
2088 digi_link_sound_to_object3 for looping sounds, other looping stuff
2090 * arch/sdl/gr.c: removing dependencies on stuff in main/
2092 * arch/linux/Makefile.am, arch/linux/init.c,
2093 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2094 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2095 other header cleanups
2097 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2099 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2101 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2102 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2103 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2104 load d1 textures for d1 levels
2106 2003-03-19 Bradley Bell <btb@icculus.org>
2108 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2109 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2110 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2111 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2114 * README: added some OS X info
2116 2003-03-17 Bradley Bell <btb@icculus.org>
2118 * main/newdemo.c: simplify DEMO_FILENAME macro
2120 * main/console.c, main/game.c: enable experimental console support
2122 * main/gamerend.c: fixed location of fps meter in multi
2124 2003-03-16 Bradley Bell <btb@icculus.org>
2126 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2127 also look in shared data dir for demos
2129 * main/newdemo.c, main/newdemo.h: comments/formatting
2131 2003-03-15 Christopher Thielen <chris@luethy.net>
2133 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2134 thinking d2 cd is always present
2136 2003-03-15 Bradley Bell <btb@icculus.org>
2138 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2141 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2144 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2145 gr_init. don't really know why this works, though
2147 2003-03-14 Bradley Bell <btb@icculus.org>
2149 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2151 * unused/bios/rbaudio.h: removed duplicate file
2153 2003-03-14 Christopher Thielen <chris@luethy.net>
2155 * arch/sdl/rbaudio.c: stop cd audio when exiting
2157 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2159 * main/gamecntl.c: add comments to the "only matt knows" cheats
2161 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2163 * main/gamemine.c: formatting, better texture conversion for d1
2166 2003-03-14 Bradley Bell <btb@icculus.org>
2168 * main/piggy.c: must swap all mac version pigfiles
2170 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2171 main/multi.c: formatting, minor cleanups
2173 * 2d/rle.c: need to swap line_size on bigendian machines
2175 * main/mission.c, main/mission.h: detect mac full version hogfile
2177 2003-03-13 Bradley Bell <btb@icculus.org>
2179 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2180 added joy/mouse sensitivity slider, increased range to 16, and
2183 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2186 * arch/linux/Makefile.am: removed extra backslash
2188 * TODO, installation.txt: updated some documentation
2190 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2191 menu, with maxfps option
2193 2003-03-12 Bradley Bell <btb@icculus.org>
2195 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2197 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2198 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2199 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2200 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2201 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2202 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2203 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2204 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2205 arch/linux/include/music.h, arch/linux/include/serial.h,
2206 arch/linux/include/ukali.h: formatting
2208 2003-03-11 Chris Arena <ccarena@cox.net>
2210 * main/menu.c: fixed brightness slider
2212 2003-03-01 Bradley Bell <btb@icculus.org>
2214 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2215 robots and animated bitmaps work, but colors are messed up
2217 2003-02-28 Bradley Bell <btb@icculus.org>
2219 * main/player.h: whitespace
2221 * main/automap.c, main/cntrlcen.c, main/collide.c,
2222 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2223 descent.hog is present, d1 becomes mission 0)
2225 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2226 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2227 arch/win32/winnet.c: MinGW compiles with network enabled again,
2228 but still doesn't work
2232 2003-02-28 Bradley Bell <btb@icculus.org>
2234 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2235 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2236 many opengl glitches
2238 2003-02-27 Bradley Bell <btb@icculus.org>
2240 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2241 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2242 main/network.c, main/network.h: noted that hoard.ham is only needed
2243 for multiplayer HOARD games, and should not be equated with
2244 "vertigo". put HoardEquipped() back in network.c.
2246 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2247 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2248 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2249 use timer_delay instead of d_delay
2251 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2253 * main/render.c: added replacement qsort for solaris
2255 2003-02-26 Bradley Bell <btb@icculus.org>
2257 * main/gamemine.c: texture conversion for d1 shareware
2259 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2261 * main/gamemine.c: better texture conversion for d1 levels
2263 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2265 * main/kconfig.c: fix joystick support under MinGW
2267 2003-02-26 Bradley Bell <btb@icculus.org>
2269 * main/playsave.c: fix swapping glitch
2271 * configure.ac, readme.txt: clean stuff up, getting ready for
2274 * main/titles.c: begin support for rendering spinning robots in
2277 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2280 * main/gamemine.c: load d1 shareware levels!
2282 2003-02-25 Bradley Bell <btb@icculus.org>
2286 * autogen.sh: add warning about old auto* versions, use
2289 2003-02-24 Bradley Bell <btb@icculus.org>
2291 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2292 briefings mostly working
2294 * main/movie.c, main/titles.c: fixed some more briefing glitches
2296 2003-02-23 Bradley Bell <btb@icculus.org>
2298 * main/movie.c: fixed crash when using shareware data files
2301 * arch/sdl/digi.c: fix crash on non-existent sounds
2302 (i.e. shareware data)
2304 2003-02-22 Bradley Bell <btb@icculus.org>
2306 * main/titles.c: fixed fullscreen toggle in briefings
2308 2003-02-21 Bradley Bell <btb@icculus.org>
2310 * configure.ac: check for mingw when enabling nasm
2312 * main/playsave.c: enable loading player files of either byte
2315 2003-02-20 Bradley Bell <btb@icculus.org>
2317 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2319 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2320 #343, not "rest of solution to bug #344"
2322 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2325 * main/kludge.c: partial solution to bug #344
2327 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2329 * compilerdefs.txt: added linux/mips info
2331 * ChangeLog: clean up changelog
2333 2003-02-19 Bradley Bell <btb@icculus.org>
2335 * libmve/mveplay.c: os x needs nanosleep prototype.
2337 2003-02-18 Bradley Bell <btb@icculus.org>
2339 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2341 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2342 to disable/enable audio
2344 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2346 * main/: movie.h, titles.c: make sure movie's palette is set before
2347 writing briefing text. Fixes bug #359
2349 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2352 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2353 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2356 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2359 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2360 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2361 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2364 * include/libmve.h: blah
2366 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2368 * main/render.c: 2nd attempt to fix solaris qsort bug
2370 2003-02-18 Bradley Bell <btb@icculus.org>
2372 * configure.ac, include/pstypes.h: put alignment detection in
2375 2003-02-17 Bradley Bell <btb@icculus.org>
2377 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2378 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2379 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2380 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2381 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2382 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2383 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2384 moved mve stuff to separate subdir
2386 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2387 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2388 mve code. Fixes (at least) bugs #41, #348, and #350.
2390 2003-02-14 Bradley Bell <btb@icculus.org>
2392 * main/Makefile.am: no more Makefile.mveplay. again
2394 * main/mveplay.c: typo
2396 2003-02-13 Bradley Bell <btb@icculus.org>
2398 * utilities/mvlextract.c: uint -> unsigned int
2400 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2401 standalone mveplayer, win32 support
2403 * main/movie.c: random bugfixes, win32 support
2405 * arch/sdl/Makefile.am: formatting
2407 * configure.ac: disable networking on mac/win for now
2409 * main/newmenu.c: comments
2411 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2413 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2414 redundant swap functions.
2416 2003-02-13 Bradley Bell <btb@icculus.org>
2418 * ChangeLog: update changelog
2420 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2422 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2423 polymodel alignment issues.
2425 2003-02-13 Bradley Bell <btb@icculus.org>
2427 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2428 fix various little bugs
2430 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2431 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2433 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2436 * README.utils: new file
2438 * main/: mve_main.c, mveplay.c: more movie fixes
2440 * README: updated README
2442 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2444 2003-02-12 Bradley Bell <btb@icculus.org>
2446 * utilities/mvlextract.c: bigendian mvl support
2448 * main/mveplay.c: formatting, stuff
2450 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2451 truecolor mve support, standalone mveplayer
2453 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2454 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2455 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2456 standalone mveplayer
2458 2003-01-22 Bradley Bell <btb@icculus.org>
2460 * include/: interp.h, interp.h: restore prototype for
2461 swap_polygon_model_data
2463 2003-01-21 Bradley Bell <btb@icculus.org>
2465 * main/piggy.c: use memcpy to avoid alignment problem
2467 * compilerdefs.txt: updated some defs, added sunos/sparc
2469 2003-01-15 Bradley Bell <btb@icculus.org>
2471 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2473 * main/gamemine.c: attempting to support d1 shareware
2475 * compilerdefs.txt: update defs
2477 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2479 * main/mveplay.c: fix several bugs, comments, formatting.
2481 2003-01-15 Bradley Bell <btb@icculus.org>
2483 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2484 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2485 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2486 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2489 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2490 formatting, comments
2492 2003-01-11 Bradley Bell <btb@icculus.org>
2494 * main/: mission.c, mission.h: attempt to support d1 for mac
2497 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2499 * main/object.h: foo
2501 2003-01-09 Bradley Bell <btb@icculus.org>
2503 * main/movie.c: use ifdef around gr_toggle_fullscreen
2505 2003-01-07 Bradley Bell <btb@icculus.org>
2507 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2508 main/mission.h: don't need .msn file for descent.hog anymore
2512 2003-01-06 Bradley Bell <btb@icculus.org>
2514 * main/mission.h, main/mission.c: comments
2516 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2519 2003-01-03 Bradley Bell <btb@icculus.org>
2521 * utilities/: txb2txt.c, txt2txb.c: remove old files
2523 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2525 * main/polyobj.c: attempt to make read_model_file
2528 * main/menu.c: move vertigo text
2530 2003-01-02 Bradley Bell <btb@icculus.org>
2532 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2533 main/polyobj.h: cleanup alignment changes
2535 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2536 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2537 main/object.h: fix alignment issues on sparc
2539 * cvshowto.txt: update cvs info
2543 * 2d/rle.c: make rle_swap handle RLE_BIG
2545 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2547 * main/render.c: workaround solaris qsort bug
2549 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2551 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2552 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2554 * arch/linux/Makefile.am: enabled linux joystick, kali
2556 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2557 arch/sdl/event.c: enabled linux joystick
2559 2002-12-31 Bradley Bell <btb@icculus.org>
2561 * main/gamemine.c: simplified warning msg
2563 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2565 * main/render.h: fix compiler warning
2567 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2569 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2571 2002-12-24 Bradley Bell <btb@icculus.org>
2573 * main/mission.c: fixes an infinite loop which was caused by d2x
2574 thinking d2demo was a descent 1 mission
2576 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2578 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2580 2002-12-24 Bradley Bell <btb@icculus.org>
2582 * main/render.c: comments
2584 2002-10-30 Bradley Bell <btb@icculus.org>
2586 * main/inferno.c: add help for -hogdir option
2588 * main/inferno.c: added -hogdir option
2590 2002-10-28 Bradley Bell <btb@icculus.org>
2592 * main/: inferno.c, menu.c: enabled Vertigo displays
2594 * include/3d.h: typo
2596 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2598 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2599 main/netmisc.c, main/network.c: simplify and eliminate redundant
2602 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2604 * maths/fixc.c: fix infinite loop in quad_sqrt.
2606 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2607 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2609 2002-10-12 Bradley Bell <btb@icculus.org>
2611 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2613 2002-10-11 Bradley Bell <btb@icculus.org>
2615 * main/hud.c: make hud_message work correctly
2617 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2620 * main/network.c: formatting, small fixes
2622 2002-10-10 Bradley Bell <btb@icculus.org>
2624 * main/netmisc.h: no swap_object for little-endian
2626 * main/: netmisc.h, network.c: use macros to simplify network
2629 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2632 * main/inferno.c: enable loading screen for mac shareware with
2635 * main/netmisc.c: whitespace
2637 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2640 * main/hud.c: whitespace
2642 * configure.ac: remove shareware build, add macdata build
2644 * main/songs.c: whitespace
2646 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2647 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2650 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2653 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2655 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2656 comments, formatting, etc.
2658 * iff/iff.c: fix bigendian iff loading.
2660 2002-10-03 Bradley Bell <btb@icculus.org>
2662 * utilities/txb2tex.c: typo
2664 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2665 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2668 * arch/sdl/mouse.c: whitespace
2670 2002-09-19 Bradley Bell <btb@icculus.org>
2672 * main/kconfig.c: fix a oops, add old logs
2674 * main/kconfig.c: support for >3 mouse buttons
2676 2002-09-18 Bradley Bell <btb@icculus.org>
2678 * include/gr.h: fix palette swap define
2680 2002-09-14 Bradley Bell <btb@icculus.org>
2682 * main/titles.c: load hires briefing screen if lores doesn't exist
2683 (i.e. vertigo) and MenuHires=0
2685 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2687 * main/: multi.h, network.h: pack some structures for ipx
2690 2002-09-14 Bradley Bell <btb@icculus.org>
2692 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2693 and load_endlevel_data() to expect newline-terminated strings, fix
2694 load_game_data to read null-terminated string for
2697 2002-09-07 Bradley Bell <btb@icculus.org>
2699 * main/newmenu.c: added error message
2701 * main/menu.h: enable -nohires with mac shareware
2703 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2705 * 2d/font.c: enable 0/255 palette swap for fonts
2707 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2710 * 2d/2dsline.c: fix ogl blooper
2712 2002-09-05 Bradley Bell <btb@icculus.org>
2714 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2717 * include/strutil.h: need string.h for strcasecmp
2719 * include/rle.h: okay, maybe it needs to be this way
2721 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2723 * 2d/scalec.c: more stuff from d2src
2725 * 2d/rle.c: more stuff from d2src, formatting
2727 * 2d/font.c: useless cruft
2729 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2731 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2734 2002-09-04 Bradley Bell <btb@icculus.org>
2736 * include/grdef.h: fix compiler warnings
2738 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2740 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2743 * main/game.c: we want the mac ibitblt for everything but dos and
2746 * main/texmerge.c: these routines are in tmerge.c
2748 * main/credits.c: enable credits for mac and oem data
2750 * main/bm.c: use either exit.ham or exit.pofs
2752 * include/ibitblt.h: enable some more code from d2src
2754 * include/gr.h: enable mac ubitblt_double
2756 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2758 * include/grdef.h: moved some inline asm from linear.h
2760 * 2d/ibitblt.c: brought in line with original d2 version
2762 * 2d/bitblt.c: reverted to original d2 version of this file, then
2763 added d1x enhancements
2765 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2767 * 2d/linear.h: moved these back to their original locations
2770 * main/mveplay.c: close some memory holes, speed up palette loading
2772 * main/movie.c: added fullscreen toggle while playing movies
2774 * main/inferno.c: comment out -superhires help text (always on)
2776 * include/timer.h: added approx_fsec_to_usec macro
2778 * arch/sdl/joy.c: fix compiler warning
2780 2002-09-01 Bradley Bell <btb@icculus.org>
2782 * main/network.c: oops
2784 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2786 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2787 timer_get_fixed_seconds
2791 2002-08-31 Bradley Bell <btb@icculus.org>
2793 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2796 * main/multi.h: network endian stuff
2798 * 2d/font.c, include/gr.h: fast file i/o for font headers
2800 * arch/win32/arch_ip.cpp: unused file
2802 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2803 bigendian networking fixes
2805 * main/menu.c: make net menu more accurate, also make superhires
2808 * include/pstypes.h: better to have __pack__ all the time, I think.
2809 needed for networking, e.g.
2811 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2814 * arch/win32/Makefile.am: unused file
2818 2002-08-30 Bradley Bell <btb@icculus.org>
2820 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2822 * main/: newmenu.h, titles.c: formatting
2824 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2825 main/multi.h: networking works, finally
2827 * TODO: added TODO file
2829 * arch/linux/arch_ip.cpp: unused fine
2831 * README: network sorta working
2833 * main/: Makefile.am, multi.c, network.c, network.h: more
2836 * main/menu.c: load builtin mission correctly
2838 * main/inferno.c: documentation
2840 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2843 * main/Makefile.mveplay: don't need no more
2845 2002-08-29 Bradley Bell <btb@icculus.org>
2847 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2848 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2849 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2852 * include/ipx_drv.h: more network fixing
2854 * arch/linux/include/ipx_drv.h: more network fixing
2856 * include/ipx.h: formatting
2858 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2860 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2861 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2862 main/inferno.c: fixed networking fuck-up?
2864 * Makefile.am: moved mingw info to README
2866 * README, mingw32.txt: moved mingw info to README
2868 2002-08-27 Bradley Bell <btb@icculus.org>
2870 * utilities/mvlextract.c: allow specifying file to extract
2872 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2875 * utilities/hogextract.c: allow specifying file to extract
2877 * main/mission.c: Have to get mission_num _after_ promoting...
2879 * main/: gameseq.c, titles.c: beginning d1 briefing support
2881 * descent.msn: beginning d1 briefing support
2883 * main/: titles.c, titles.h: d1-style mission briefings
2885 * main/piggy.h: whitespace
2887 * main/movie.c: beginning robot movie support, fall back on lo/hi
2888 res if hi/lo not available
2890 * main/mission.c: added Builtin_mission_num for builtin mission,
2891 D1Hogdir, d1-style mission briefings
2893 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2896 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2897 (for d1 missions that need d1 data)
2899 * 2d/ibitblt.c: whitespace
2901 2002-08-26 Bradley Bell <btb@icculus.org>
2903 * utilities/mvlcreate.c: oops
2905 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2908 * utilities/hogextract.c: added [v]iew option
2910 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2912 * main/titles.c: fix writable string, disable DumbAdjust thing
2914 * main/polyobj.h: whitespace
2916 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2919 * main/movie.c: read movies from AltHogDir, other fixes
2921 * main/: mission.c, mission.h: fix bug w/mission filename
2923 * main/gameseq.c: comments
2925 * main/digi.h: whitespace n stuff
2927 * include/mve_audio.h: added audio flag macros
2929 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2934 2002-08-23 Bradley Bell <btb@icculus.org>
2936 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2939 * Makefile.am: remove d2demo.mn2
2941 * cfile/cfile.c, include/cfile.h: add cfile_size function
2943 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2944 eliminate need for .mn2 files for oem and demo
2946 2002-08-22 Bradley Bell <btb@icculus.org>
2948 * main/bm.c: fix for vertigo
2950 * main/menu.h: make OEM menu pcx available
2952 * 2d/rle.c: merge with original d2 file
2954 * Makefile.am, configure.ac: let mission files get installed by
2957 2002-08-17 Bradley Bell <btb@icculus.org>
2959 * configure.ac: make FAST_FILE_IO the default on little-endian
2962 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2964 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2967 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2969 * main/: game.c, menu.c, mission.c: promote builtin missions.
2971 2002-08-15 Bradley Bell <btb@icculus.org>
2973 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2974 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2976 * utilities/.cvsignore: added cvsignore
2978 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2981 * main/piggy.c: mac data file loading
2983 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2984 transparency and swap 0/255 correctly for mac data files
2986 2002-08-13 Bradley Bell <btb@icculus.org>
2988 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2989 to utilities to avoid conflict with c++ std lib <utility>
2991 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2992 txt2txb.c: moved utility to utilities to avoid conflict with c++
2995 * Makefile.am, configure.ac: add utilities
2997 2002-08-09 Bradley Bell <btb@icculus.org>
2999 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3002 2002-08-08 Bradley Bell <btb@icculus.org>
3004 * main/inferno.c: comments
3006 * main/: newmenu.c, songs.c: mac demo datafile support
3008 * installation.txt: update
3010 * main/gamesave.c: use lowercase for consistency
3012 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3013 models for other than d2demo
3015 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3017 * main/gamemine.c: formatting, better d1 texture conversion
3019 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3020 main/mission.h: recognize .msn mission files.
3022 2002-08-07 Bradley Bell <btb@icculus.org>
3024 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3025 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3026 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3027 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3028 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3029 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3032 2002-08-06 Bradley Bell <btb@icculus.org>
3034 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3036 * main/Makefile.am: formatting
3038 * 2d/font.c: make gr_remap_font just reload the whole thing
3040 * configure.ac: formatting
3042 * Makefile.am: added d2demo.mn2
3044 * d2demo.mn2: mission file for shareware
3046 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3047 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3049 * main/sounds.h: shareware stuff, whitespace
3051 * main/: polyobj.c, polyobj.h: more fast i/o macros
3053 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3056 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3057 endlevel stuff to non-shareware, allow movies/endlevel for
3060 * main/cntrlcen.c: typo
3062 * main/bm.h: use global Piggy_hamfile_version
3064 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3065 macros, use global Piggy_hamfile_version
3067 * main/Makefile.am: terrain and movie stuff always used now
3069 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3072 * main/: gamemine.c, gamesave.c: load DMB levels
3074 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3075 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3077 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3079 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3081 2002-08-04 Bradley Bell <btb@icculus.org>
3083 * main/inferno.c: shareware stuff, formatting
3085 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3087 * arch/sdl/gr.c: don't need to set mode in gr_init
3089 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3091 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3094 * Makefile.am, descent.mn2: added mission file for descent 1
3096 2002-08-02 Bradley Bell <btb@icculus.org>
3098 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3099 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3100 main/piggy.h, misc/error.c: junk
3102 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3103 render.h, scores.c, scores.h, terrain.c: shareware stuff
3105 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3106 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3107 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3108 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3109 main/weapon.c, main/weapon.h: fast i/o macros
3111 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3113 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3114 main/gamemine.h, main/gamesave.c: load d1 levels
3116 2002-07-30 Bradley Bell <btb@icculus.org>
3118 * configure.ac: oops
3120 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3123 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3124 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3125 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3126 main/piggy.c, main/titles.c: support shareware datafiles!
3128 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3129 piggy.c: SHAREWARE fixes
3131 2002-07-29 Bradley Bell <btb@icculus.org>
3133 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3134 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3135 misc/fileutil.c: Portability - OS X support
3137 2002-07-27 Bradley Bell <btb@icculus.org>
3139 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3140 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3141 segment.h: portability
3143 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3144 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3145 main/wall.h: portabilization
3147 * 2d/font.c, include/gr.h: portability
3149 2002-07-26 Bradley Bell <btb@icculus.org>
3151 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3153 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3155 * main/player.c: foo
3157 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3159 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3160 misc/fileutil.h: portable file i/o utils
3162 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3163 writable string anymore... / formatting
3165 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3166 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3167 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3168 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3169 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3170 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3171 portable-izing file loading routines
3173 2002-07-24 Bradley Bell <btb@icculus.org>
3175 * main/mveplay.c: correctly play files with 16bit uncompressed
3176 audio, mem checking, etc
3178 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3181 2002-07-23 Bradley Bell <btb@icculus.org>
3183 * misc/Makefile.am: unused file
3185 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3186 main/sounds.h: remove experimental nmovie stuff
3188 * main/movie.c: add some debugging output
3190 2002-07-22 Bradley Bell <btb@icculus.org>
3192 * main/: console.c, state.c: simplified header
3194 * main/movie.c: enable mveplay audio
3196 * main/old/movie.c: moved to main/
3198 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3199 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3200 main/mvelib.c, main/mveplay.c: initial movie support
3202 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3203 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3204 include/ogl_init.h, include/pstypes.h, main/console.c,
3205 main/state.c, mem/mem.c: OS X stuff
3207 * configure.ac: OS X and movie stuff
3209 2002-07-19 Bradley Bell <btb@icculus.org>
3211 * compilerdefs.txt: OSX defs
3213 2002-07-18 Bradley Bell <btb@icculus.org>
3215 * main/inferno.c: use simpler rcs tags
3217 * autogen.sh: keep Changelog in cvs (and use --accum)
3219 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3220 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3221 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3222 main/songs.c: changed cdrom->rbaudio
3224 * include/rbaudio.h: moved to /include
3226 2002-07-17 Bradley Bell <btb@icculus.org>
3228 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3229 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3230 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3231 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3232 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3233 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3234 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3235 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3236 3d/setup.c: use simpler rcs tags
3241 2002-07-17 Bradley Bell <btb@icculus.org>
3243 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3245 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3247 * debian/rules: don't need readme's
3249 * debian/rules: move d1x license to COPYING, license clarifications
3251 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3252 license to COPYING, license clarifications
3254 * debian/rules: fix debian docs
3256 * debian/rules: fix debian manpages
3258 * debian/d2x-sdl.menu: fix debian menu
3260 * debian/rules: link to undocumented man page for debs
3262 * Makefile.am, configure.ac, debian/control, debian/copyright,
3263 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3264 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3265 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3268 2002-07-16 Bradley Bell <btb@icculus.org>
3270 * debian/: rules, changelog.in: deb stuff
3272 * configure.ac: cleaner nasm detection
3274 * debian/: changelog.in, control, rules: deb stuff
3276 * README, installation.txt: typos, stuff
3278 * configure.ac: better #defines
3280 * configure.ac: whitespace
3282 * configure.ac: better documentation
3284 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3285 SDL_JOYSTICK not needed
3287 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3289 * configure.ac: need higher SDL for joystick
3291 * debian/: control, rules: deb stuff
3293 * arch/sdl/joy.c: old junk
3295 * Makefile.am, configure.ac: automake updates
3297 * main/: inferno.c, text.c: don't use althogdir on non-unix
3299 * configure.ac: more autoconf updates
3301 * misc/strutil.c: better strrev
3303 * main/inferno.c: need limits.h on mingw also
3305 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3308 2002-04-19 Bradley Bell <btb@icculus.org>
3310 * main/network.c: let hoard.ham be a cfile
3312 * main/text.c: better error message when hog not found
3316 2002-03-23 Bradley Bell <btb@icculus.org>
3318 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3319 arch/sdl/Makefile.am: Use SDL joystick automatically
3321 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3323 2002-03-05 Bradley Bell <btb@icculus.org>
3325 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3328 2002-02-23 Bradley Bell <btb@icculus.org>
3330 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3332 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3333 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3334 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3335 main/editor/Makefile.am: moved includes to include
3337 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3339 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3340 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3341 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3344 * main/game.c: disabled cockpit for OGL, formatting
3346 * 2d/ibitblt.c: formatting
3348 2002-02-16 Bradley Bell <btb@icculus.org>
3350 * include/oldsdl.h: check for older macros
3352 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3353 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3354 allow older sdl versions
3356 2002-02-15 Bradley Bell <btb@icculus.org>
3358 * main/: automap.c, automap.h, inferno.c: automap resolution now
3361 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3363 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3364 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3365 win32/include/key_arch.h: never mind - that would be pointless
3367 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3368 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3369 win32/include/key_arch.h: copied files from d1x
3371 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3372 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3374 * main/multipow.c: need conf.h
3376 * arch/win32/Makefile.am: new file
3378 * include/pstypes.h: added u_int16_t (needed in base_ip)
3380 * arch/win32/arch_ip.cpp: copied from d1x
3382 2002-02-14 Bradley Bell <btb@icculus.org>
3384 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3386 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3387 main/netlist.c: Added hotkeys to toggle fullscreen mode
3389 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3390 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3392 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3393 reorder.h: Lotsa networking stuff from d1x
3395 2002-02-13 Bradley Bell <btb@icculus.org>
3397 * include/gr.h, main/game.c: Fullscreen toggle stuff
3399 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3402 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3403 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3406 2002-02-11 Bradley Bell <btb@icculus.org>
3408 * main/bm.c: use portable loader if bigendian
3410 * include/pstypes.h: don't define bool for c++
3412 * include/cfile.h: extern AltHogDir stuff
3414 * include/byteswap.h: use WORDS_BIGENDIAN
3416 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3418 * main/vers_id.h: added D2X_IVER
3420 * misc/args.c: don't use d1x.ini
3422 * Makefile.am: rpm stuff
3424 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3427 2002-02-09 Bradley Bell <btb@icculus.org>
3429 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3431 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3433 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3436 2002-02-06 Bradley Bell <btb@icculus.org>
3438 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3439 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3440 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3442 * debian/: changelog.in, control, copyright, d2x-gl.files,
3443 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3447 2002-02-02 Bradley Bell <btb@icculus.org>
3449 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3451 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3452 Enabled RELEASE option
3454 2002-01-31 Bradley Bell <btb@icculus.org>
3456 * Makefile.am, configure.ac: specify prerequisite versions of
3457 autoconf and automake
3459 2002-01-29 Bradley Bell <btb@icculus.org>
3461 * main/mission.c: RCS header added
3463 * main/inferno.c: update copyright date
3465 * main/mission.c: allow missions to be in AltHogDir
3467 * configure.ac: Display results of configure
3469 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3472 2002-01-28 Bradley Bell <btb@icculus.org>
3474 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3475 Data files now go in DATADIR/games/d2x, user files now go in
3478 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3480 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3481 files now go in ~/.d2x
3483 2002-01-24 Bradley Bell <btb@icculus.org>
3485 * configure.ac: fix nasm not found error message
3487 2002-01-18 Bradley Bell <btb@icculus.org>
3489 * configure.in: getting rid of old configure.in
3491 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3492 main/movie.c: Movie playing kludgey stuff
3494 * misc/args.c: formatting
3496 * main/inferno.c: allow -h for help
3498 * include/error.h: don't die on int3, unless -debug given
3500 * mingw32.txt: more stuff
3502 2001-12-29 Bradley Bell <btb@icculus.org>
3504 * Makefile.am: Got rid of thinking.txt
3506 * main/inferno.c: document -nomovies option
3508 2001-12-28 Bradley Bell <btb@icculus.org>
3510 * main/titles.c: formatting, put some code into place for rendering
3511 of robots during briefings
3513 2001-12-27 Bradley Bell <btb@icculus.org>
3517 2001-12-23 Craig Hadady <chadady@iglou.com>
3519 * 2d/rle.c: fixed bug in dummy array.
3521 2001-12-03 Bradley Bell <btb@icculus.org>
3523 * arch/sdl/init.c: fix formatting
3525 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3526 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3527 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3528 and sdl joystick stuff
3530 2001-11-30 Bradley Bell <btb@icculus.org>
3532 * thinking.txt: not needed
3534 2001-11-27 Bradley Bell <btb@icculus.org>
3536 * cygconf, mingw32.txt: use sdl from source on cygwin
3538 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3539 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3540 SDL_CFLAGS to CFLAGS
3542 2001-11-27 Bradley Bell <btb@icculus.org>
3546 2001-11-14 Bradley Bell <btb@icculus.org>
3548 * texmap/scanline.c: use optimization flags as texmap default
3550 * NEWS: mouse wheel, etc
3552 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3553 wheel to emulate 3rd axis
3555 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3557 * include/error.h: kludge to ungrab mouse when we hit an int3
3559 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3560 __ENV_MSDOS__ to __MSDOS__
3562 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3565 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3568 * arch/sdl/digi.c: implemented digi_set_volume
3570 * include/grdef.h, main/config.c, misc/d_io.c: change
3571 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3573 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3574 main/piggy.c: use MAKE_SIG
3576 * installation.txt: update
3578 * configure.ac: new file
3580 * arch/sdl/joydefs.c: #include pstypes.h
3582 * arch/sdl/init.c: SDL joystick stuff
3584 * acconfig.h: adjust MINGW defines
3586 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3587 controls menu now works
3589 2001-11-13 Bradley Bell <btb@icculus.org>
3591 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3594 * Makefile.am: New file
3596 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3599 * compilerdefs.txt: New file
3601 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3603 2001-11-12 Bradley Bell <btb@icculus.org>
3605 * main/playsave.c: load player files regardless of byte order of
3608 2001-11-11 Bradley Bell <btb@icculus.org>
3610 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3613 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3615 * NEWS: GL savegame thumbnails
3617 * acconfig.h, configure.in: make option for NMOVIES, default to off
3619 2001-11-09 Bradley Bell <btb@icculus.org>
3621 * main/state.c: Enabled savegame thumbnails under OpenGL
3623 * unused/pa_null/pa_enabl.h: remove duplicate header
3625 * misc/args.c: use d2x.ini for option file
3627 * mem/mem.c: Move mem_realloc inside the ifdef
3629 * main/menu.c: fix 640x400 menu text
3631 * main/inferno.c: added documentation
3633 * main/endlevel.c: fix warnings
3635 * arch/ogl/gr.c: Get rid of gl spew
3637 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3639 * acconfig.h: Define __SDL__ for mingw
3641 2001-11-08 Bradley Bell <btb@icculus.org>
3643 * 2d/font.c: free OGL font data when rereading
3645 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3646 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3647 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3648 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3649 main/weapon.h: Enabled shareware build, endlevel flythrough
3652 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3653 of use for shareware build
3655 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3658 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3660 2001-11-05 Bradley Bell <btb@icculus.org>
3662 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3665 * include/3d.h: Add comment
3667 2001-11-04 Bradley Bell <btb@icculus.org>
3669 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3672 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3675 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3677 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3678 main/hudmsg.h: Enable d1x-style hud_message
3680 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3682 * 2d/font.c: re-init ogl fonts after remapping colors.
3684 2001-11-02 Bradley Bell <btb@icculus.org>
3686 * misc/Makefile.am: remove byteswap.h (duplicate header)
3688 * 2d/font.c: fixed gr_remap_font, minor stuff
3690 * configure.in: take out -O2 if doing debug build
3692 * main/bm.c: formatting
3694 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3696 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3697 macros, get rid of functions
3699 2001-11-01 Bradley Bell <btb@icculus.org>
3701 * misc/byteswap.h: removed duplicate header
3703 2001-10-31 Bradley Bell <btb@icculus.org>
3705 * NEWS, main/automap.c: automap works in opengl
3707 * NEWS, configure.in: Added news
3709 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3711 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3713 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3714 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3715 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3717 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3719 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3721 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3722 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3724 2001-10-27 Bradley Bell <btb@icculus.org>
3726 * main/inferno.c: added some documentation
3728 2001-10-25 Bradley Bell <btb@icculus.org>
3730 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3733 * Makefile.am, configure.in, arch/Makefile.am,
3734 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3735 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3736 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3737 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3738 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3739 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3740 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3741 it's ugly, but It'll be easier to sync with d1x.
3743 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3744 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3745 main/editor/Makefile.am: attempt at support for editor, makefile
3748 * misc/d_delay.c: formatting fix
3750 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3751 tmappent.S, tmapppro.S: adding support for runtime selection of
3754 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3755 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3756 including multi.h and network.h, fix backslashes, fix compiler
3759 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3760 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3761 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3762 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3763 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3764 including multi.h and network.h, fix backslashes
3766 * include/pstypes.h: added typedef for u_int64_t on mingw
3768 * include/3d.h: added prototype for g3_uninit_polygon_model
3770 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3772 2001-10-24 Bradley Bell <btb@icculus.org>
3774 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3775 arch subdirs, as in d1x.
3777 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3778 earlier style until i understand automake 1.5 better. remove input
3781 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3782 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3783 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3784 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3785 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3786 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3787 Moved input stuff to arch subdirs, as in d1x.
3789 * NEWS, configure.in: blah blah
3791 2001-10-23 Bradley Bell <btb@icculus.org>
3793 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3795 * texmap/tmapppro.S: no need for #include <conf.h> here
3797 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3800 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3801 file. RCS header added
3803 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3804 #ifdef'ing out the whole file. RCS header added
3806 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3807 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3808 fixes. Now works with automake 1.5 and autoconf 2.52.
3809 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3810 mingw (-grabmouse now works on win32).
3812 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3813 These don't belong in cvs
3817 2001-10-20 Bradley Bell <btb@icculus.org>
3819 * 2d/font.c: Don't free unused variables...
3821 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3824 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3825 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3826 main/Makefile.am: make dist more sensible
3828 * Makefile.am: Kludge for linking on mingw
3830 2001-10-19 Bradley Bell <btb@icculus.org>
3832 * Makefile.am, configure.in, arch/win32/Makefile.am,
3833 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3835 * include/ipx_drv.h: Check for __MINGW32__
3837 * include/i86.h: Imported from d1x
3839 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3841 * arch/dos/modex.asm: Fixed %include
3843 * main/console.c: RCS headers added
3845 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3848 * Makefile.am, main/Makefile.am: Moved final link to top-level
3849 directory instead of main/
3851 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3852 __ENV_LINUX__ to __linux__
3854 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3855 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3856 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3857 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3858 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3859 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3860 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3861 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3862 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3863 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3866 * configure.in: add --enable-xploader, support arch/linux subdir,
3869 * main/inferno.c: conditionalize conf.h
3871 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3873 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3874 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3875 misc/fileutil.h: Partial application of linux/alpha patch.
3877 2001-10-19 Bradley Bell <btb@icculus.org>
3879 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3880 networking in line with d1x, moved some arch/linux_* stuff to
3883 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3884 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3885 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3886 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3889 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3890 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3891 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3892 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3893 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3894 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3895 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3896 linux/include/ukali.h: Brought linux networking in line with d1x,
3897 moved some arch/linux_* stuff to arch/linux/*
3899 * include/ipx_drv.h: Imported from d1x
3901 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3903 * main/ipx_drv.c: Imported from d1x
3905 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3906 main/network.h, main/Makefile.am: Trying to get network working on
3909 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3910 main/Makefile.am: build fixes
3912 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3913 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3914 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3915 starting to get net working.
3917 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3918 conditionalized min,max macros
3920 2001-10-18 Bradley Bell <btb@icculus.org>
3922 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3923 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3924 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3925 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3928 * 2d/2dsline.c: RCS headers added/changed
3930 * configure.in: fix NASMFLAGS bug
3932 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3935 2001-10-17 Bradley Bell <btb@icculus.org>
3937 * NEWS: Fixed the invulnerable robots bug!
3939 * main/collide.c: Fixed the invulnerable robots bug!
3941 2001-10-14 Bradley Bell <btb@icculus.org>
3943 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3946 2001-10-13 Bradley Bell <btb@icculus.org>
3948 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3949 arch/Makefile.am, arch/dos/Makefile.am,
3950 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3951 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3952 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3953 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3954 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3955 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3956 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3957 arch/win32/include/Makefile.am, iff/Makefile.am,
3958 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3959 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3960 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3961 unused/bios/Makefile.am, unused/lib/Makefile.am,
3962 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3963 unused/ui/Makefile.am, unused/vga/Makefile.am,
3964 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3965 automake stuff from "inert" subdirs. And there was much rejoicing.
3967 * Makefile.am, NEWS, configure.in: Stuff
3969 * ChangeLog: removing auto-generated file
3971 * cygconf: Added instructions for mingw32 build
3973 * Makefile.am: renamed INSTALL to installation.txt
3975 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3977 * mingw32.txt: Added instructions for mingw32 build
3979 * configure.in: Enable assembly under mingw32
3981 2001-10-12 Bradley Bell <btb@icculus.org>
3983 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3985 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3986 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3987 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3988 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3989 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3990 to __DJGPP__, since it's built-in.
3992 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3994 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3995 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3999 2001-10-12 Bradley Bell <btb@icculus.org>
4001 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4003 * Makefile.am: make sure cygconf gets archived
4005 * configure.in: Increment version number in preparation for release
4007 * configure.in: Fix detection of opengl
4009 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4010 cygconf, arch/Makefile.am, arch/include/joy.h,
4011 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4012 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4013 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4014 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4015 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4016 Vastly improved compilability.
4018 2001-10-11 Bradley Bell <btb@icculus.org>
4020 * Makefile.am: Added macros/sdl.m4
4022 * autogen.sh: Added macros/sdl.m4
4024 2001-10-09 Bradley Bell <btb@icculus.org>
4026 * main/vers_id.h: Added DESCENT_VERSION constant
4028 * main/inferno.c: Added command-line help.
4030 * include/ogl_init.h: opengl improvments (following d1x changes)
4032 2001-10-07 Bradley Bell <btb@icculus.org>
4034 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4035 arch/ogl/Makefile.am: Remove duplicate headers.
4037 2001-08-02 Thimo Neubauer <thimo@debian.org>
4039 * mem/mem.c: totally crippled the memory manager because it does
4040 not make sense for non-DOS-systems and it would have been too
4041 complicated to get it 64bit clean
4043 2001-06-19 Bradley Bell <btb@icculus.org>
4045 * cvshowto.txt: updated anonymous password
4047 2001-02-08 Bradley Bell <btb@icculus.org>
4049 * COPYING, license.txt: Added d1x license
4051 2001-02-01 Bradley Bell <btb@icculus.org>
4053 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4055 2001-01-31 Bradley Bell <btb@icculus.org>
4057 * configure.in, arch/include/mouse.h, include/pstypes.h,
4058 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4060 * main/polyobj.c: fix typo
4062 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4063 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4064 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4065 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4066 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4067 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4068 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4069 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4070 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4071 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4072 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4073 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4074 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4075 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4076 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4077 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4078 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4079 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4080 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4081 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4082 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4083 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4084 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4085 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4086 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4087 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4090 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4091 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4092 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4093 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4096 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4099 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4100 cross-compiling, and cygwin fixes
4102 2001-01-30 Bradley Bell <btb@icculus.org>
4104 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4105 include/pstypes.h, include/strutil.h, main/Makefile.am,
4106 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4107 needs --without-assembler and --without-network to compile
4109 2001-01-29 Bradley Bell <btb@icculus.org>
4111 * configure.in, main/Makefile.am: Fixes to build system
4113 * main/kconfig.c: fix for non-linux joysticks
4115 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4116 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4117 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4118 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4119 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4120 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4121 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4122 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4123 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4124 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4126 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4127 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4128 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4129 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4130 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4131 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4134 * arch/dos/include/joy.h, arch/dos/include/key.h,
4135 arch/dos/include/mouse.h: Unified input headers.
4137 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4139 2001-01-28 Bradley Bell <btb@icculus.org>
4141 * conf.h.in, configure.in, arch/Makefile.am,
4142 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4143 arch/include/key.h, main/Makefile.am: More header unification...
4145 * main/newdemo.c: Added <ctype.h>
4147 * arch/include/event.h, arch/include/joy.h: unified input headers.
4149 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4150 OpenGL now uses SDL-GL instead of gii
4152 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4154 2001-01-25 Bradley Bell <btb@icculus.org>
4156 * autogen.sh: use "set -e" so execution stops if something goes
4159 2001-01-24 Bradley Bell <btb@icculus.org>
4163 * Makefile.am: Add ChangeLog to dist
4167 2001-01-24 Bradley Bell <btb@icculus.org>
4169 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4171 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4172 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4175 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4176 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4177 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4178 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4179 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4180 arch/Makefile.am, arch/dos/Makefile.am,
4181 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4182 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4183 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4184 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4185 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4186 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4187 unused/Makefile.am, unused/bios/Makefile.am,
4188 unused/lib/Makefile.am, unused/novga/Makefile.am,
4189 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4190 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4191 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4192 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4193 make dist, VPATH builds, ...
4195 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4196 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4197 arch/dos/Makefile.in, arch/linux/Makefile.in,
4198 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4199 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4200 misc/Makefile.in, texmap/Makefile.in: cruft removal
4202 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4205 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4207 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4209 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4212 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4213 added -grabmouse option
4215 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4216 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4217 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4218 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4219 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4220 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4221 main/songs.c, misc/args.c: changed args_find to FindArg
4223 2001-01-22 Bradley Bell <btb@icculus.org>
4225 * configure, main/Makefile.am, main/Makefile.in: configuration
4228 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4229 fix compiler warnings w/opengl
4231 * include/console.h: ggi support
4233 * arch/linux_init.c: svgalib support
4235 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4236 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4237 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4238 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4239 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4240 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4243 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4245 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4246 main/render.c: fix warnings and enable NDEBUG *
4247 arch/svgalib_init.c: svgalib support
4249 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4251 * main/kconfig.c: joystick support
4253 2001-01-21 Bradley Bell <btb@icculus.org>
4255 * cvshowto.txt: new file, taken from d1x webpage
4257 * AUTHORS, README: Taking over as maintainer of d2x
4259 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4261 2001-01-20 Bradley Bell <btb@icculus.org>
4263 * configure, configure.in: Turned -Werror back off by default
4265 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4266 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4267 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4268 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4269 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4270 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4271 main/laser.c, main/multi.c, main/network.c, main/network.h,
4272 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4273 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4274 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4275 warnings, for non-OpenGL on linux, anyway...
4277 2001-01-19 Bradley Bell <btb@icculus.org>
4279 * copying: remove duplicate file
4281 * Import of d2x-0.0.9-pre1
4283 * Import of d2x-0.0.8