1 2003-10-08 Bradley Bell <btb@icculus.org>
3 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
5 * arch/win32/ipx_udp.c: use closesocket() instead of close()
7 2003-10-08 Bradley Bell <btb@icculus.org>
9 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
10 main/menu.c: Disabled 'd2x keys' weapon selection
12 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
14 * main/object.h, main/multi.h: get rid of most warnings issued by
15 cpp-precomp of gcc from Mac OS X dev tools
17 2003-10-05 Bradley Bell <btb@icculus.org>
19 * NEWS, configure.ac: increment version number
21 * cfile/cfile.c: better handling of CRLF text files (when that is
24 * utilities/hogcreate.c, utilities/hogextract.c,
25 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
28 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
29 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
32 2003-10-04 Bradley Bell <btb@icculus.org>
34 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
36 * main/netmisc.c: change byte to sbyte, comments/whitespace
38 2003-10-03 Bradley Bell <btb@icculus.org>
40 * cfile/cfile.c, main/config.c: fix win32 eof bug.
42 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
45 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
46 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
47 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
48 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
49 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
50 main/object.c, main/object.h, main/paging.c, main/player.h,
51 main/robot.h, main/segment.h, main/state.c, main/switch.c,
52 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
53 main/weapon.c, main/weapon.h: change byte to sbyte,
56 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
57 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
58 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
59 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
61 * configure.ac: better checking for timeval
63 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
65 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
66 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
67 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
68 arch/win32/winnet.c, configure.ac, include/byteswap.h,
69 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
70 main/multibot.c, main/network.c: Make network architecture
71 choosable from game menu, add support for UDP/IP on Mac OS X and
74 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
76 * include/byteswap.h: added macros for coping with alignment
79 2003-10-02 Bradley Bell <btb@icculus.org>
81 * main/multi.h: added padding to little-endian version of
84 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
86 * main/netmisc.c: delete duplicate function
88 2003-10-01 Bradley Bell <btb@icculus.org>
90 * main/bm.c: make sure d1_texture_indices gets freed between
93 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
95 * main/piggy.h: fix size of d1 shareware descent.pig
97 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
99 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
100 main/gameseq.c, main/piggy.c: fix loading of d1 texture
101 replacements for non-animated textures
103 2003-08-02 Matthew Mueller <donut@dakotacom.net>
105 * main/controls.c: use fixed 20fps wiggle
107 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
109 * Makefile.am, debian/changelog.in, debian/control,
110 debian/d2x-common.dirs, debian/d2x-common.install,
111 debian/d2x-common.manpages, debian/d2x-gl.files,
112 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
113 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
114 utilities/Makefile.am, utilities/hogcreate.1,
115 utilities/hogextract.1, utilities/mvlcreate.1,
116 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
117 add man pages, distribute utility programs in new d2x-common deb
119 * rpm/d2x.spec.in: updated rpm spec file
121 2003-08-02 Bradley Bell <btb@icculus.org>
123 * cfile/cfile.c: update raw_position in cfputc and cfputs
125 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
127 * main/piggy.c: make error message more friendly
129 * main/piggy.c: simplify copying of bitmap flags
131 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
134 * cfile/cfile.c: revert to always using custom fgets
136 * main/endlevel.c, main/mission.c: handle missing exit sequence
137 components gracefully
139 * main/playsave.c: comments
141 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
143 * cfile/cfile.c: update raw_position in cfwrite
145 * main/network.c: comments/formatting
147 2003-06-22 Bradley Bell <btb@icculus.org>
149 * cfile/cfile.c: use standard fgets for non-archive files
151 * main/movie.c: use con_printf for missing movie warning
153 2003-06-18 Bradley Bell <btb@icculus.org>
155 * main/movie.c: fixed cfile conversion of movielib code
157 * main/console.c, main/hud.c: strip out colors, etc when printing
160 * include/u_mem.h: fix NDEBUG calloc macro
162 2003-06-15 Bradley Bell <btb@icculus.org>
164 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
167 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
168 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
169 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
170 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
171 main/scores.c, main/state.c, main/text.c, misc/args.c,
172 misc/strio.c: convert file i/o to cfile
174 2003-06-14 Bradley Bell <btb@icculus.org>
176 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
177 writing and other modes besides "rb" (mostly taken from
180 2003-06-09 Bradley Bell <btb@icculus.org>
182 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
185 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
186 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
189 2003-06-07 Taylor Richards <taylor@icculus.org>
191 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
193 2003-06-07 Bradley Bell <btb@icculus.org>
195 * main/console.c: fix non-console build
197 * main/gamesave.c: comments
199 * main/bm.c: remove redundant break
201 2003-06-06 Bradley Bell <btb@icculus.org>
203 * main/gauges.c, main/kconfig.c: comments/formatting
205 * console/.cvsignore: added .cvsignore
207 * main/console.c: can't write to console after it's closed
209 2003-06-05 Bradley Bell <btb@icculus.org>
211 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
212 console/internal.c, console/internal.h, include/CON_console.h,
213 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
214 finish console conversion away from SDL
216 2003-06-04 Bradley Bell <btb@icculus.org>
218 * console/CON_console.c, include/CON.console.h, include/console.h,
219 main/console.c, main/game.c: console conversion to native gr,
222 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
223 put prototype for gr_bm_bitblt in gr.h
225 2003-06-03 Bradley Bell <btb@icculus.org>
227 * console/CON_console.c, console/DT_drawtext.c,
228 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
229 main/console.c: use native fonts for console
231 * main/playsave.c: use shorts for short data
233 2003-06-02 Bradley Bell <btb@icculus.org>
235 * configure.ac, main/console.c: set console background, fix
238 2003-06-01 Bradley Bell <btb@icculus.org>
240 * Makefile.am, arch/sdl/event.c, configure.ac,
241 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
242 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
243 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
244 main/gamerend.c: added console code (from SDL_console)
246 2003-05-30 Bradley Bell <btb@icculus.org>
248 * README: minor update
250 2003-05-28 Bradley Bell <btb@icculus.org>
252 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
257 2003-06-06 Bradley Bell <btb@icculus.org>
259 * main/kconfig.c: fix crash in control menus
261 * main/gauges.c: force cockpit redraw in opengl
263 * main/gamerend.c: move ogl swap, so cockpit and console get
266 2003-06-01 Bradley Bell <btb@icculus.org>
268 * configure.ac, libmve/mveplay.c: define struct timeval if needed
272 2003-05-12 Bradley Bell <btb@icculus.org>
274 * configure.ac: increment version number
276 * main/bm.c: use con_printf for exit model warnings
278 * configure.ac: must check for timespec after setting -mno-cygwin
280 * main/inferno.c: added -nohogdir and -userdir options
282 * NEWS, main/titles.c: use briefings with no extension
286 2003-04-30 Bradley Bell <btb@icculus.org>
288 * configure.ac: have to include time.h when checking for nanosleep
290 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
293 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
294 increment version number
296 * main/Makefile.am: make dist fix
300 2003-04-29 Bradley Bell <btb@icculus.org>
302 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
305 2003-04-24 Bradley Bell <btb@icculus.org>
307 * configure.ac: increment version number
309 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
312 2003-04-24 Ingo van Lil <inguin@gmx.de>
314 * main/render.c: fix misspellings of NDEBUG
318 2003-04-14 Bradley Bell <btb@icculus.org>
320 * cfile/cfile.c: prefer files from d2 hog over d1 hog
322 2003-04-11 Bradley Bell <btb@icculus.org>
324 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
329 2003-04-11 Bradley Bell <btb@icculus.org>
331 * libmve/mveplay.c: use _sleep instead of sleep on win32
333 * Makefile.am, README, README.utils, arch/sdl/digi.c,
334 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
335 include/cfile.h, include/error.h, libmve/Makefile.am,
336 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
337 main/endlevel.h, main/playsave.c, misc/fileutil.c:
338 utilities/Makefile.am: comments/formatting/dist problems
340 * configure.ac: use different defines for os x
342 2003-04-07 Bradley Bell <btb@icculus.org>
344 * include/error.h, misc/error.c: put some old stuff back in,
345 eliminate duplicate error messages
347 * main/text.c: don't die on text not found
350 * main/inferno.c: print some useful info if hog not found, allow
351 -help to work if no text available
353 2003-04-07 Steffen Pohle <stpohle@gmx.net>
355 * arch/linux/Makefile.am: revert to previous version, so linux
358 2003-04-03 Bradley Bell <btb@icculus.org>
360 * main/endlevel.c: fixed exit model scheme yet again
362 2003-04-02 Bradley Bell <btb@icculus.org>
364 * misc/error.c: call Int3 on Assert
366 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
369 * main/wall.c: don't die when trying to toggle nonexistent
370 segment... vertigo level 10 is buggy!
372 * main/gamemine.c: comments/formatting
374 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
376 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
377 main/inferno.c: Allow use of 22K sound samples
379 2003-03-29 Bradley Bell <btb@icculus.org>
381 * arch/ogl/gr.c: default to bitmapped reticle
383 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
384 main/polyobj.c: rewrote endlevel stuff to reread exit model info
387 * arch/sdl/joy.c: fixed text seen for hats in control config
390 2003-03-28 Bradley Bell <btb@icculus.org>
392 * main/bm.c: heh, model nums in vertigo are hardcoded,
393 N_D2_POLYGON_MODELS can't change
395 * configure.ac, include/d1x.xpm, include/descent.xpm,
396 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
399 2003-03-27 Bradley Bell <btb@icculus.org>
401 * main/text.h: fixed text references for hat directions
403 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
405 2003-03-26 Bradley Bell <btb@icculus.org>
407 * main/playsave.c: make d2x keys backward compatible
409 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
411 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
414 2003-03-26 Bradley Bell <btb@icculus.org>
416 * main/piggy.c: fix crash when d1 data not present
418 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
419 read/write from plr file
421 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
422 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
423 added escort.h header
425 2003-03-25 Bradley Bell <btb@icculus.org>
427 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
428 D1_PIGFILE ("descent.pig") macro
430 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
431 models from d1 pig file
433 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
434 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
435 really) from d1 pig file
437 2003-03-23 Bradley Bell <btb@icculus.org>
439 * main/bm.c: stop extra robots from overwriting exit models
441 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
442 texture list doesn't get full
444 * main/bm.c: fix mem leak when reading extra robots
446 2003-03-21 Bradley Bell <btb@icculus.org>
448 * main/menu.c: Added option to set movie resolution (mostly works)
450 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
452 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
453 replacement functions to piggy.c
455 * main/gameseq.c: attempt to support mac d1 descent.pig
457 * main/bm.c: fix mem leak
459 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
460 files, both d1 and d2 oem briefing where showed
462 * main/inferno.c, main/movie.c: Change the default movie
463 resolution to "high", implement the option -lowresmovies
465 2003-03-20 Bradley Bell <btb@icculus.org>
467 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
469 * main/piggy.c: comments
471 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
473 * main/gameseq.c: delete duplicate function
475 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
477 2003-03-19 Bradley Bell <btb@icculus.org>
479 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
480 (cddb discid) support
482 * arch/sdl/digi.c, main/kludge.c: implemented
483 digi_link_sound_to_object3 for looping sounds, other looping stuff
485 * arch/sdl/gr.c: removing dependencies on stuff in main/
487 * arch/linux/Makefile.am, arch/linux/init.c,
488 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
489 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
490 other header cleanups
492 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
494 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
496 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
497 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
498 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
499 load d1 textures for d1 levels
501 2003-03-19 Bradley Bell <btb@icculus.org>
503 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
504 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
505 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
506 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
509 * README: added some OS X info
511 2003-03-17 Bradley Bell <btb@icculus.org>
513 * main/newdemo.c: simplify DEMO_FILENAME macro
515 * main/console.c, main/game.c: enable experimental console support
517 * main/gamerend.c: fixed location of fps meter in multi
519 2003-03-16 Bradley Bell <btb@icculus.org>
521 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
522 also look in shared data dir for demos
524 * main/newdemo.c, main/newdemo.h: comments/formatting
526 2003-03-15 Christopher Thielen <chris@luethy.net>
528 * main/kludge.c: set CDROM_dir back to "." - tricks game into
529 thinking d2 cd is always present
531 2003-03-15 Bradley Bell <btb@icculus.org>
533 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
536 * arch/sdl/rbaudio.c: formatting, enabled volume control under
539 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
540 gr_init. don't really know why this works, though
542 2003-03-14 Bradley Bell <btb@icculus.org>
544 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
546 * unused/bios/rbaudio.h: removed duplicate file
548 2003-03-14 Christopher Thielen <chris@luethy.net>
550 * arch/sdl/rbaudio.c: stop cd audio when exiting
552 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
554 * main/gamecntl.c: add comments to the "only matt knows" cheats
556 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
558 * main/gamemine.c: formatting, better texture conversion for d1
561 2003-03-14 Bradley Bell <btb@icculus.org>
563 * main/piggy.c: must swap all mac version pigfiles
565 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
566 main/multi.c: formatting, minor cleanups
568 * 2d/rle.c: need to swap line_size on bigendian machines
570 * main/mission.c, main/mission.h: detect mac full version hogfile
572 2003-03-13 Bradley Bell <btb@icculus.org>
574 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
575 added joy/mouse sensitivity slider, increased range to 16, and
578 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
581 * arch/linux/Makefile.am: removed extra backslash
583 * TODO, installation.txt: updated some documentation
585 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
586 menu, with maxfps option
588 2003-03-12 Bradley Bell <btb@icculus.org>
590 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
592 * arch/linux/alsadigi.c, arch/linux/findfile.c,
593 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
594 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
595 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
596 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
597 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
598 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
599 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
600 arch/linux/include/music.h, arch/linux/include/serial.h,
601 arch/linux/include/ukali.h: formatting
603 2003-03-11 Chris Arena <ccarena@cox.net>
605 * main/menu.c: fixed brightness slider
607 2003-03-01 Bradley Bell <btb@icculus.org>
609 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
610 robots and animated bitmaps work, but colors are messed up
612 2003-02-28 Bradley Bell <btb@icculus.org>
614 * main/player.h: whitespace
616 * main/automap.c, main/cntrlcen.c, main/collide.c,
617 main/gamerend.c: use Builtin_mission_num instead of 0 (if
618 descent.hog is present, d1 becomes mission 0)
620 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
621 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
622 arch/win32/winnet.c: MinGW compiles with network enabled again,
623 but still doesn't work
627 2003-02-28 Bradley Bell <btb@icculus.org>
629 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
630 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
633 2003-02-27 Bradley Bell <btb@icculus.org>
635 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
636 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
637 main/network.c, main/network.h: noted that hoard.ham is only needed
638 for multiplayer HOARD games, and should not be equated with
639 "vertigo". put HoardEquipped() back in network.c.
641 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
642 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
643 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
644 use timer_delay instead of d_delay
646 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
648 * main/render.c: added replacement qsort for solaris
650 2003-02-26 Bradley Bell <btb@icculus.org>
652 * main/gamemine.c: texture conversion for d1 shareware
654 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
656 * main/gamemine.c: better texture conversion for d1 levels
658 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
660 * main/kconfig.c: fix joystick support under MinGW
662 2003-02-26 Bradley Bell <btb@icculus.org>
664 * main/playsave.c: fix swapping glitch
666 * configure.ac, readme.txt: clean stuff up, getting ready for
669 * main/titles.c: begin support for rendering spinning robots in
672 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
675 * main/gamemine.c: load d1 shareware levels!
677 2003-02-25 Bradley Bell <btb@icculus.org>
681 * autogen.sh: add warning about old auto* versions, use
684 2003-02-24 Bradley Bell <btb@icculus.org>
686 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
687 briefings mostly working
688 * main/movie.c, main/titles.c: fixed some more briefing glitches
690 2003-02-23 Bradley Bell <btb@icculus.org>
692 * main/movie.c: fixed crash when using shareware data files
694 * arch/sdl/digi.c: fix crash on non-existent sounds
695 (i.e. shareware data)
697 2003-02-22 Bradley Bell <btb@icculus.org>
699 * main/titles.c: fixed fullscreen toggle in briefings
701 2003-02-21 Bradley Bell <btb@icculus.org>
703 * configure.ac: check for mingw when enabling nasm
704 * main/playsave.c: enable loading player files of either byte
707 2003-02-20 Bradley Bell <btb@icculus.org>
709 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
710 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
711 #343, not "rest of solution to bug #344"
712 * arch/sdl/timer.c, include/timer.h: revert to more accurate
714 * main/kludge.c: partial solution to bug #344
715 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
716 * compilerdefs.txt: added linux/mips info
717 * ChangeLog: clean up changelog
719 2003-02-19 Bradley Bell <btb@icculus.org>
721 * libmve/mveplay.c: os x needs nanosleep prototype.
723 2003-02-18 Bradley Bell <btb@icculus.org>
725 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
726 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
727 to disable/enable audio
728 * libmve/: mve_main.c, mveplay.c: bigendian fixes
729 * main/: movie.h, titles.c: make sure movie's palette is set before
730 writing briefing text. Fixes bug #359
731 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
733 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
734 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
736 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
738 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
739 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
740 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
742 * include/libmve.h: blah
744 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
746 * main/render.c: 2nd attempt to fix solaris qsort bug
748 2003-02-18 Bradley Bell <btb@icculus.org>
750 * configure.ac, include/pstypes.h: put alignment detection in
753 2003-02-17 Bradley Bell <btb@icculus.org>
755 * Makefile.am, README.utils, configure.ac, include/libmve.h,
756 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
757 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
758 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
759 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
760 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
761 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
762 moved mve stuff to separate subdir
763 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
764 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
765 mve code. Fixes (at least) bugs #41, #348, and #350.
767 2003-02-14 Bradley Bell <btb@icculus.org>
769 * main/Makefile.am: no more Makefile.mveplay. again
770 * main/mveplay.c: typo
772 2003-02-13 Bradley Bell <btb@icculus.org>
774 * utilities/mvlextract.c: uint -> unsigned int
775 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
776 standalone mveplayer, win32 support
777 * main/movie.c: random bugfixes, win32 support
778 * arch/sdl/Makefile.am: formatting
779 * configure.ac: disable networking on mac/win for now
780 * main/newmenu.c: comments
782 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
784 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
785 redundant swap functions.
787 2003-02-13 Bradley Bell <btb@icculus.org>
789 * ChangeLog: update changelog
791 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
793 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
794 polymodel alignment issues.
796 2003-02-13 Bradley Bell <btb@icculus.org>
798 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
799 fix various little bugs
800 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
801 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
802 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
804 * README.utils: new file
805 * main/: mve_main.c, mveplay.c: more movie fixes
806 * README: updated README
807 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
809 2003-02-12 Bradley Bell <btb@icculus.org>
811 * utilities/mvlextract.c: bigendian mvl support
812 * main/mveplay.c: formatting, stuff
813 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
814 truecolor mve support, standalone mveplayer
815 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
816 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
817 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
820 2003-01-22 Bradley Bell <btb@icculus.org>
822 * include/: interp.h, interp.h: restore prototype for
823 swap_polygon_model_data
825 2003-01-21 Bradley Bell <btb@icculus.org>
827 * main/piggy.c: use memcpy to avoid alignment problem
828 * compilerdefs.txt: updated some defs, added sunos/sparc
830 2003-01-15 Bradley Bell <btb@icculus.org>
832 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
833 * main/gamemine.c: attempting to support d1 shareware
834 * compilerdefs.txt: update defs
836 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
838 * main/mveplay.c: fix several bugs, comments, formatting.
840 2003-01-15 Bradley Bell <btb@icculus.org>
842 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
843 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
844 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
845 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
847 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
850 2003-01-11 Bradley Bell <btb@icculus.org>
852 * main/: mission.c, mission.h: attempt to support d1 for mac
854 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
857 2003-01-09 Bradley Bell <btb@icculus.org>
859 * main/movie.c: use ifdef around gr_toggle_fullscreen
861 2003-01-07 Bradley Bell <btb@icculus.org>
863 * Makefile.am, descent.msn, installation.txt, main/mission.c,
864 main/mission.h: don't need .msn file for descent.hog anymore
867 2003-01-06 Bradley Bell <btb@icculus.org>
869 * main/mission.h, main/mission.c: comments
870 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
873 2003-01-03 Bradley Bell <btb@icculus.org>
875 * utilities/: txb2txt.c, txt2txb.c: remove old files
876 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
877 * main/polyobj.c: attempt to make read_model_file
879 * main/menu.c: move vertigo text
881 2003-01-02 Bradley Bell <btb@icculus.org>
883 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
884 main/polyobj.h: cleanup alignment changes
885 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
886 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
887 main/object.h: fix alignment issues on sparc
888 * cvshowto.txt: update cvs info
890 * 2d/rle.c: make rle_swap handle RLE_BIG
892 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
894 * main/render.c: workaround solaris qsort bug
896 2003-01-01 Steffen Pohle <stpohle@gmx.net>
898 * arch/linux/linuxnet.c, arch/linux/ukali.c,
899 arch/linux/include/ukali.h, main/inferno.c: enabled kali
900 * arch/linux/Makefile.am: enabled linux joystick, kali
901 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
902 arch/sdl/event.c: enabled linux joystick
904 2002-12-31 Bradley Bell <btb@icculus.org>
906 * main/gamemine.c: simplified warning msg
907 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
908 * main/render.h: fix compiler warning
910 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
912 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
914 2002-12-24 Bradley Bell <btb@icculus.org>
916 * main/mission.c: fixes an infinite loop which was caused by d2x
917 thinking d2demo was a descent 1 mission
919 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
921 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
923 2002-12-24 Bradley Bell <btb@icculus.org>
925 * main/render.c: comments
927 2002-10-30 Bradley Bell <btb@icculus.org>
929 * main/inferno.c: add help for -hogdir option
930 * main/inferno.c: added -hogdir option
932 2002-10-28 Bradley Bell <btb@icculus.org>
934 * main/: inferno.c, menu.c: enabled Vertigo displays
937 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
939 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
940 main/netmisc.c, main/network.c: simplify and eliminate redundant
943 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
945 * maths/fixc.c: fix infinite loop in quad_sqrt.
946 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
947 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
949 2002-10-12 Bradley Bell <btb@icculus.org>
951 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
953 2002-10-11 Bradley Bell <btb@icculus.org>
955 * main/hud.c: make hud_message work correctly
956 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
958 * main/network.c: formatting, small fixes
960 2002-10-10 Bradley Bell <btb@icculus.org>
962 * main/netmisc.h: no swap_object for little-endian
963 * main/: netmisc.h, network.c: use macros to simplify network
965 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
967 * main/inferno.c: enable loading screen for mac shareware with
969 * main/netmisc.c: whitespace
970 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
972 * main/hud.c: whitespace
973 * configure.ac: remove shareware build, add macdata build
974 * main/songs.c: whitespace
975 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
976 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
978 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
981 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
983 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
984 comments, formatting, etc.
985 * iff/iff.c: fix bigendian iff loading.
987 2002-10-03 Bradley Bell <btb@icculus.org>
989 * utilities/txb2tex.c: typo
990 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
991 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
993 * arch/sdl/mouse.c: whitespace
995 2002-09-19 Bradley Bell <btb@icculus.org>
997 * main/kconfig.c: fix a oops, add old logs
998 * main/kconfig.c: support for >3 mouse buttons
1000 2002-09-18 Bradley Bell <btb@icculus.org>
1002 * include/gr.h: fix palette swap define
1004 2002-09-14 Bradley Bell <btb@icculus.org>
1006 * main/titles.c: load hires briefing screen if lores doesn't exist
1007 (i.e. vertigo) and MenuHires=0
1009 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1011 * main/: multi.h, network.h: pack some structures for ipx
1014 2002-09-14 Bradley Bell <btb@icculus.org>
1016 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1017 and load_endlevel_data() to expect newline-terminated strings, fix
1018 load_game_data to read null-terminated string for
1021 2002-09-07 Bradley Bell <btb@icculus.org>
1023 * main/newmenu.c: added error message
1024 * main/menu.h: enable -nohires with mac shareware
1025 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1026 * 2d/font.c: enable 0/255 palette swap for fonts
1027 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1029 * 2d/2dsline.c: fix ogl blooper
1031 2002-09-05 Bradley Bell <btb@icculus.org>
1033 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1035 * include/strutil.h: need string.h for strcasecmp
1036 * include/rle.h: okay, maybe it needs to be this way
1037 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1038 * 2d/scalec.c: more stuff from d2src
1039 * 2d/rle.c: more stuff from d2src, formatting
1040 * 2d/font.c: useless cruft
1041 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1042 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1045 2002-09-04 Bradley Bell <btb@icculus.org>
1047 * include/grdef.h: fix compiler warnings
1048 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1049 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1051 * main/game.c: we want the mac ibitblt for everything but dos and
1053 * main/texmerge.c: these routines are in tmerge.c
1054 * main/credits.c: enable credits for mac and oem data
1055 * main/bm.c: use either exit.ham or exit.pofs
1056 * include/ibitblt.h: enable some more code from d2src
1057 * include/gr.h: enable mac ubitblt_double
1058 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1059 * include/grdef.h: moved some inline asm from linear.h
1060 * 2d/ibitblt.c: brought in line with original d2 version
1061 * 2d/bitblt.c: reverted to original d2 version of this file, then
1062 added d1x enhancements
1063 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1064 * 2d/linear.h: moved these back to their original locations
1066 * main/mveplay.c: close some memory holes, speed up palette loading
1067 * main/movie.c: added fullscreen toggle while playing movies
1068 * main/inferno.c: comment out -superhires help text (always on)
1069 * include/timer.h: added approx_fsec_to_usec macro
1070 * arch/sdl/joy.c: fix compiler warning
1072 2002-09-01 Bradley Bell <btb@icculus.org>
1074 * main/network.c: oops
1075 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1076 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1077 timer_get_fixed_seconds
1080 2002-08-31 Bradley Bell <btb@icculus.org>
1082 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1084 * main/multi.h: network endian stuff
1085 * 2d/font.c, include/gr.h: fast file i/o for font headers
1086 * arch/win32/arch_ip.cpp: unused file
1087 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1088 bigendian networking fixes
1089 * main/menu.c: make net menu more accurate, also make superhires
1091 * include/pstypes.h: better to have __pack__ all the time, I think.
1092 needed for networking, e.g.
1093 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1095 * arch/win32/Makefile.am: unused file
1098 2002-08-30 Bradley Bell <btb@icculus.org>
1100 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1101 * main/: newmenu.h, titles.c: formatting
1102 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1103 main/multi.h: networking works, finally
1104 * TODO: added TODO file
1105 * arch/linux/arch_ip.cpp: unused fine
1106 * README: network sorta working
1107 * main/: Makefile.am, multi.c, network.c, network.h: more
1109 * main/menu.c: load builtin mission correctly
1110 * main/inferno.c: documentation
1111 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1113 * main/Makefile.mveplay: don't need no more
1115 2002-08-29 Bradley Bell <btb@icculus.org>
1117 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1118 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1119 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1121 * include/ipx_drv.h: more network fixing
1122 * arch/linux/include/ipx_drv.h: more network fixing
1123 * include/ipx.h: formatting
1124 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1125 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1126 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1127 main/inferno.c: fixed networking fuck-up?
1128 * Makefile.am: moved mingw info to README
1129 * README, mingw32.txt: moved mingw info to README
1131 2002-08-27 Bradley Bell <btb@icculus.org>
1133 * utilities/mvlextract.c: allow specifying file to extract
1134 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1136 * utilities/hogextract.c: allow specifying file to extract
1137 * main/mission.c: Have to get mission_num _after_ promoting...
1138 * main/: gameseq.c, titles.c: beginning d1 briefing support
1139 * descent.msn: beginning d1 briefing support
1140 * main/: titles.c, titles.h: d1-style mission briefings
1141 * main/piggy.h: whitespace
1142 * main/movie.c: beginning robot movie support, fall back on lo/hi
1143 res if hi/lo not available
1144 * main/mission.c: added Builtin_mission_num for builtin mission,
1145 D1Hogdir, d1-style mission briefings
1146 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1148 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1149 (for d1 missions that need d1 data)
1150 * 2d/ibitblt.c: whitespace
1152 2002-08-26 Bradley Bell <btb@icculus.org>
1154 * utilities/mvlcreate.c: oops
1155 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1157 * utilities/hogextract.c: added [v]iew option
1158 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1159 * main/titles.c: fix writable string, disable DumbAdjust thing
1160 * main/polyobj.h: whitespace
1161 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1163 * main/movie.c: read movies from AltHogDir, other fixes
1164 * main/: mission.c, mission.h: fix bug w/mission filename
1165 * main/gameseq.c: comments
1166 * main/digi.h: whitespace n stuff
1167 * include/mve_audio.h: added audio flag macros
1168 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1172 2002-08-23 Bradley Bell <btb@icculus.org>
1174 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1176 * Makefile.am: remove d2demo.mn2
1177 * cfile/cfile.c, include/cfile.h: add cfile_size function
1178 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1179 eliminate need for .mn2 files for oem and demo
1181 2002-08-22 Bradley Bell <btb@icculus.org>
1183 * main/bm.c: fix for vertigo
1184 * main/menu.h: make OEM menu pcx available
1185 * 2d/rle.c: merge with original d2 file
1186 * Makefile.am, configure.ac: let mission files get installed by
1189 2002-08-17 Bradley Bell <btb@icculus.org>
1191 * configure.ac: make FAST_FILE_IO the default on little-endian
1193 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1194 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1197 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1199 * main/: game.c, menu.c, mission.c: promote builtin missions.
1201 2002-08-15 Bradley Bell <btb@icculus.org>
1203 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1204 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1205 * utilities/.cvsignore: added cvsignore
1206 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1208 * main/piggy.c: mac data file loading
1209 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1210 transparency and swap 0/255 correctly for mac data files
1212 2002-08-13 Bradley Bell <btb@icculus.org>
1214 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1215 to utilities to avoid conflict with c++ std lib <utility>
1216 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1217 txt2txb.c: moved utility to utilities to avoid conflict with c++
1219 * Makefile.am, configure.ac: add utilities
1221 2002-08-09 Bradley Bell <btb@icculus.org>
1223 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1226 2002-08-08 Bradley Bell <btb@icculus.org>
1228 * main/inferno.c: comments
1229 * main/: newmenu.c, songs.c: mac demo datafile support
1230 * installation.txt: update
1231 * main/gamesave.c: use lowercase for consistency
1232 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1233 models for other than d2demo
1235 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1237 * main/gamemine.c: formatting, better d1 texture conversion
1238 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1239 main/mission.h: recognize .msn mission files.
1241 2002-08-07 Bradley Bell <btb@icculus.org>
1243 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1244 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1245 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1246 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1247 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1248 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1251 2002-08-06 Bradley Bell <btb@icculus.org>
1253 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1254 * main/Makefile.am: formatting
1255 * 2d/font.c: make gr_remap_font just reload the whole thing
1256 * configure.ac: formatting
1257 * Makefile.am: added d2demo.mn2
1258 * d2demo.mn2: mission file for shareware
1259 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1260 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1261 * main/sounds.h: shareware stuff, whitespace
1262 * main/: polyobj.c, polyobj.h: more fast i/o macros
1263 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1265 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1266 endlevel stuff to non-shareware, allow movies/endlevel for
1268 * main/cntrlcen.c: typo
1269 * main/bm.h: use global Piggy_hamfile_version
1270 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1271 macros, use global Piggy_hamfile_version
1272 * main/Makefile.am: terrain and movie stuff always used now
1273 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1275 * main/: gamemine.c, gamesave.c: load DMB levels
1276 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1277 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1279 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1281 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1283 2002-08-04 Bradley Bell <btb@icculus.org>
1285 * main/inferno.c: shareware stuff, formatting
1286 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1287 * arch/sdl/gr.c: don't need to set mode in gr_init
1289 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1291 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1293 * Makefile.am, descent.mn2: added mission file for descent 1
1295 2002-08-02 Bradley Bell <btb@icculus.org>
1297 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1298 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1299 main/piggy.h, misc/error.c: junk
1300 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1301 render.h, scores.c, scores.h, terrain.c: shareware stuff
1302 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1303 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1304 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1305 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1306 main/weapon.c, main/weapon.h: fast i/o macros
1308 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1310 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1311 main/gamemine.h, main/gamesave.c: load d1 levels
1313 2002-07-30 Bradley Bell <btb@icculus.org>
1315 * configure.ac: oops
1316 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1318 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1319 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1320 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1321 main/piggy.c, main/titles.c: support shareware datafiles!
1322 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1323 piggy.c: SHAREWARE fixes
1325 2002-07-29 Bradley Bell <btb@icculus.org>
1327 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1328 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1329 misc/fileutil.c: Portability - OS X support
1331 2002-07-27 Bradley Bell <btb@icculus.org>
1333 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1334 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1335 segment.h: portability
1336 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1337 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1338 main/wall.h: portabilization
1339 * 2d/font.c, include/gr.h: portability
1341 2002-07-26 Bradley Bell <btb@icculus.org>
1343 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1344 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1345 * main/player.c: foo
1346 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1347 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1348 misc/fileutil.h: portable file i/o utils
1349 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1350 writable string anymore... / formatting
1351 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1352 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1353 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1354 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1355 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1356 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1357 portable-izing file loading routines
1359 2002-07-24 Bradley Bell <btb@icculus.org>
1361 * main/mveplay.c: correctly play files with 16bit uncompressed
1362 audio, mem checking, etc
1363 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1366 2002-07-23 Bradley Bell <btb@icculus.org>
1368 * misc/Makefile.am: unused file
1369 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1370 main/sounds.h: remove experimental nmovie stuff
1371 * main/movie.c: add some debugging output
1373 2002-07-22 Bradley Bell <btb@icculus.org>
1375 * main/: console.c, state.c: simplified header
1376 * main/movie.c: enable mveplay audio
1377 * main/old/movie.c: moved to main/
1378 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1379 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1380 main/mvelib.c, main/mveplay.c: initial movie support
1381 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1382 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1383 include/ogl_init.h, include/pstypes.h, main/console.c,
1384 main/state.c, mem/mem.c: OS X stuff
1385 * configure.ac: OS X and movie stuff
1387 2002-07-19 Bradley Bell <btb@icculus.org>
1389 * compilerdefs.txt: OSX defs
1391 2002-07-18 Bradley Bell <btb@icculus.org>
1393 * main/inferno.c: use simpler rcs tags
1394 * autogen.sh: keep Changelog in cvs (and use --accum)
1395 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1396 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1397 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1398 main/songs.c: changed cdrom->rbaudio
1399 * include/rbaudio.h: moved to /include
1401 2002-07-17 Bradley Bell <btb@icculus.org>
1403 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1404 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1405 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1406 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1407 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1408 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1409 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1410 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1411 3d/setup.c: use simpler rcs tags
1416 2002-07-17 Bradley Bell <btb@icculus.org>
1418 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1419 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1420 * debian/rules: don't need readme's
1421 * debian/rules: move d1x license to COPYING, license clarifications
1422 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1423 license to COPYING, license clarifications
1424 * debian/rules: fix debian docs
1425 * debian/rules: fix debian manpages
1426 * debian/d2x-sdl.menu: fix debian menu
1427 * debian/rules: link to undocumented man page for debs
1428 * Makefile.am, configure.ac, debian/control, debian/copyright,
1429 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1430 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1431 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1434 2002-07-16 Bradley Bell <btb@icculus.org>
1436 * debian/: rules, changelog.in: deb stuff
1437 * configure.ac: cleaner nasm detection
1438 * debian/: changelog.in, control, rules: deb stuff
1439 * README, installation.txt: typos, stuff
1440 * configure.ac: better #defines
1441 * configure.ac: whitespace
1442 * configure.ac: better documentation
1443 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1444 SDL_JOYSTICK not needed
1445 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1446 * configure.ac: need higher SDL for joystick
1447 * debian/: control, rules: deb stuff
1448 * arch/sdl/joy.c: old junk
1449 * Makefile.am, configure.ac: automake updates
1450 * main/: inferno.c, text.c: don't use althogdir on non-unix
1451 * configure.ac: more autoconf updates
1452 * misc/strutil.c: better strrev
1453 * main/inferno.c: need limits.h on mingw also
1454 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1457 2002-04-19 Bradley Bell <btb@icculus.org>
1459 * main/network.c: let hoard.ham be a cfile
1460 * main/text.c: better error message when hog not found
1463 2002-03-23 Bradley Bell <btb@icculus.org>
1465 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1466 arch/sdl/Makefile.am: Use SDL joystick automatically
1467 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1469 2002-03-05 Bradley Bell <btb@icculus.org>
1471 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1474 2002-02-23 Bradley Bell <btb@icculus.org>
1476 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1477 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1478 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1479 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1480 main/editor/Makefile.am: moved includes to include
1481 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1482 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1483 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1484 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1486 * main/game.c: disabled cockpit for OGL, formatting
1487 * 2d/ibitblt.c: formatting
1489 2002-02-16 Bradley Bell <btb@icculus.org>
1491 * include/oldsdl.h: check for older macros
1492 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1493 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1494 allow older sdl versions
1496 2002-02-15 Bradley Bell <btb@icculus.org>
1498 * main/: automap.c, automap.h, inferno.c: automap resolution now
1500 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1501 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1502 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1503 win32/include/key_arch.h: never mind - that would be pointless
1504 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1505 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1506 win32/include/key_arch.h: copied files from d1x
1507 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1508 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1509 * main/multipow.c: need conf.h
1510 * arch/win32/Makefile.am: new file
1511 * include/pstypes.h: added u_int16_t (needed in base_ip)
1512 * arch/win32/arch_ip.cpp: copied from d1x
1514 2002-02-14 Bradley Bell <btb@icculus.org>
1516 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1517 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1518 main/netlist.c: Added hotkeys to toggle fullscreen mode
1519 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1520 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1521 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1522 reorder.h: Lotsa networking stuff from d1x
1524 2002-02-13 Bradley Bell <btb@icculus.org>
1526 * include/gr.h, main/game.c: Fullscreen toggle stuff
1527 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1529 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1530 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1533 2002-02-11 Bradley Bell <btb@icculus.org>
1535 * main/bm.c: use portable loader if bigendian
1536 * include/pstypes.h: don't define bool for c++
1537 * include/cfile.h: extern AltHogDir stuff
1538 * include/byteswap.h: use WORDS_BIGENDIAN
1539 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1540 * main/vers_id.h: added D2X_IVER
1541 * misc/args.c: don't use d1x.ini
1542 * Makefile.am: rpm stuff
1543 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1546 2002-02-09 Bradley Bell <btb@icculus.org>
1548 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1550 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1552 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1555 2002-02-06 Bradley Bell <btb@icculus.org>
1557 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1558 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1559 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1560 * debian/: changelog.in, control, copyright, d2x-gl.files,
1561 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1565 2002-02-02 Bradley Bell <btb@icculus.org>
1567 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1568 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1569 Enabled RELEASE option
1571 2002-01-31 Bradley Bell <btb@icculus.org>
1573 * Makefile.am, configure.ac: specify prerequisite versions of
1574 autoconf and automake
1576 2002-01-29 Bradley Bell <btb@icculus.org>
1578 * main/mission.c: RCS header added
1579 * main/inferno.c: update copyright date
1580 * main/mission.c: allow missions to be in AltHogDir
1581 * configure.ac: Display results of configure
1582 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1585 2002-01-28 Bradley Bell <btb@icculus.org>
1587 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1588 Data files now go in DATADIR/games/d2x, user files now go in
1591 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1593 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1594 files now go in ~/.d2x
1596 2002-01-24 Bradley Bell <btb@icculus.org>
1598 * configure.ac: fix nasm not found error message
1600 2002-01-18 Bradley Bell <btb@icculus.org>
1602 * configure.in: getting rid of old configure.in
1603 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1604 main/movie.c: Movie playing kludgey stuff
1605 * misc/args.c: formatting
1606 * main/inferno.c: allow -h for help
1607 * include/error.h: don't die on int3, unless -debug given
1608 * mingw32.txt: more stuff
1610 2001-12-29 Bradley Bell <btb@icculus.org>
1612 * Makefile.am: Got rid of thinking.txt
1613 * main/inferno.c: document -nomovies option
1615 2001-12-28 Bradley Bell <btb@icculus.org>
1617 * main/titles.c: formatting, put some code into place for rendering
1618 of robots during briefings
1620 2001-12-27 Bradley Bell <btb@icculus.org>
1624 2001-12-23 Craig Hadady <chadady@iglou.com>
1626 * 2d/rle.c: fixed bug in dummy array.
1628 2001-12-03 Bradley Bell <btb@icculus.org>
1630 * arch/sdl/init.c: fix formatting
1631 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1632 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1633 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1634 and sdl joystick stuff
1636 2001-11-30 Bradley Bell <btb@icculus.org>
1638 * thinking.txt: not needed
1640 2001-11-27 Bradley Bell <btb@icculus.org>
1642 * cygconf, mingw32.txt: use sdl from source on cygwin
1643 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1644 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1645 SDL_CFLAGS to CFLAGS
1647 2001-11-27 Bradley Bell <btb@icculus.org>
1651 2001-11-14 Bradley Bell <btb@icculus.org>
1653 * texmap/scanline.c: use optimization flags as texmap default
1654 * NEWS: mouse wheel, etc
1655 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1656 wheel to emulate 3rd axis
1657 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1658 * include/error.h: kludge to ungrab mouse when we hit an int3
1659 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1660 __ENV_MSDOS__ to __MSDOS__
1661 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1663 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1665 * arch/sdl/digi.c: implemented digi_set_volume
1666 * include/grdef.h, main/config.c, misc/d_io.c: change
1667 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1668 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1669 main/piggy.c: use MAKE_SIG
1670 * installation.txt: update
1671 * configure.ac: new file
1672 * arch/sdl/joydefs.c: #include pstypes.h
1673 * arch/sdl/init.c: SDL joystick stuff
1674 * acconfig.h: adjust MINGW defines
1675 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1676 controls menu now works
1678 2001-11-13 Bradley Bell <btb@icculus.org>
1680 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1682 * Makefile.am: New file
1683 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1685 * compilerdefs.txt: New file
1686 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1688 2001-11-12 Bradley Bell <btb@icculus.org>
1690 * main/playsave.c: load player files regardless of byte order of
1693 2001-11-11 Bradley Bell <btb@icculus.org>
1695 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1697 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1698 * NEWS: GL savegame thumbnails
1699 * acconfig.h, configure.in: make option for NMOVIES, default to off
1701 2001-11-09 Bradley Bell <btb@icculus.org>
1703 * main/state.c: Enabled savegame thumbnails under OpenGL
1704 * unused/pa_null/pa_enabl.h: remove duplicate header
1705 * misc/args.c: use d2x.ini for option file
1706 * mem/mem.c: Move mem_realloc inside the ifdef
1707 * main/menu.c: fix 640x400 menu text
1708 * main/inferno.c: added documentation
1709 * main/endlevel.c: fix warnings
1710 * arch/ogl/gr.c: Get rid of gl spew
1711 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1712 * acconfig.h: Define __SDL__ for mingw
1714 2001-11-08 Bradley Bell <btb@icculus.org>
1716 * 2d/font.c: free OGL font data when rereading
1717 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1718 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1719 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1720 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1721 main/weapon.h: Enabled shareware build, endlevel flythrough
1723 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1724 of use for shareware build
1725 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1727 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1729 2001-11-05 Bradley Bell <btb@icculus.org>
1731 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1733 * include/3d.h: Add comment
1735 2001-11-04 Bradley Bell <btb@icculus.org>
1737 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1739 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1741 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1742 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1743 main/hudmsg.h: Enable d1x-style hud_message
1744 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1745 * 2d/font.c: re-init ogl fonts after remapping colors.
1747 2001-11-02 Bradley Bell <btb@icculus.org>
1749 * misc/Makefile.am: remove byteswap.h (duplicate header)
1750 * 2d/font.c: fixed gr_remap_font, minor stuff
1751 * configure.in: take out -O2 if doing debug build
1752 * main/bm.c: formatting
1753 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1754 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1755 macros, get rid of functions
1757 2001-11-01 Bradley Bell <btb@icculus.org>
1759 * misc/byteswap.h: removed duplicate header
1761 2001-10-31 Bradley Bell <btb@icculus.org>
1763 * NEWS, main/automap.c: automap works in opengl
1764 * NEWS, configure.in: Added news
1765 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1766 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1767 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1768 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1769 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1770 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1771 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1772 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1773 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1775 2001-10-27 Bradley Bell <btb@icculus.org>
1777 * main/inferno.c: added some documentation
1779 2001-10-25 Bradley Bell <btb@icculus.org>
1781 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1783 * Makefile.am, configure.in, arch/Makefile.am,
1784 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1785 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1786 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1787 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1788 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1789 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1790 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1791 it's ugly, but It'll be easier to sync with d1x.
1792 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1793 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1794 main/editor/Makefile.am: attempt at support for editor, makefile
1796 * misc/d_delay.c: formatting fix
1797 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1798 tmappent.S, tmapppro.S: adding support for runtime selection of
1800 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1801 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1802 including multi.h and network.h, fix backslashes, fix compiler
1804 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1805 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1806 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1807 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1808 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1809 including multi.h and network.h, fix backslashes
1810 * include/pstypes.h: added typedef for u_int64_t on mingw
1811 * include/3d.h: added prototype for g3_uninit_polygon_model
1812 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1814 2001-10-24 Bradley Bell <btb@icculus.org>
1816 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1817 arch subdirs, as in d1x.
1818 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1819 earlier style until i understand automake 1.5 better. remove input
1821 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1822 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1823 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1824 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1825 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1826 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1827 Moved input stuff to arch subdirs, as in d1x.
1828 * NEWS, configure.in: blah blah
1830 2001-10-23 Bradley Bell <btb@icculus.org>
1832 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1833 * texmap/tmapppro.S: no need for #include <conf.h> here
1834 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1836 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1837 file. RCS header added
1838 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1839 #ifdef'ing out the whole file. RCS header added
1840 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1841 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1842 fixes. Now works with automake 1.5 and autoconf 2.52.
1843 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1844 mingw (-grabmouse now works on win32).
1845 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1846 These don't belong in cvs
1850 2001-10-20 Bradley Bell <btb@icculus.org>
1852 * 2d/font.c: Don't free unused variables...
1853 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1855 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1856 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1857 main/Makefile.am: make dist more sensible
1858 * Makefile.am: Kludge for linking on mingw
1860 2001-10-19 Bradley Bell <btb@icculus.org>
1862 * Makefile.am, configure.in, arch/win32/Makefile.am,
1863 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1864 * include/ipx_drv.h: Check for __MINGW32__
1865 * include/i86.h: Imported from d1x
1866 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1867 * arch/dos/modex.asm: Fixed %include
1868 * main/console.c: RCS headers added
1869 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1871 * Makefile.am, main/Makefile.am: Moved final link to top-level
1872 directory instead of main/
1873 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1874 __ENV_LINUX__ to __linux__
1875 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1876 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1877 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1878 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1879 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1880 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1881 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1882 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1883 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1884 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1886 * configure.in: add --enable-xploader, support arch/linux subdir,
1888 * main/inferno.c: conditionalize conf.h
1890 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1892 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1893 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1894 misc/fileutil.h: Partial application of linux/alpha patch.
1896 2001-10-19 Bradley Bell <btb@icculus.org>
1898 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1899 networking in line with d1x, moved some arch/linux_* stuff to
1901 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1902 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1903 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1904 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1906 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1907 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1908 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1909 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1910 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1911 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1912 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1913 linux/include/ukali.h: Brought linux networking in line with d1x,
1914 moved some arch/linux_* stuff to arch/linux/*
1915 * include/ipx_drv.h: Imported from d1x
1916 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1917 * main/ipx_drv.c: Imported from d1x
1918 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1919 main/network.h, main/Makefile.am: Trying to get network working on
1921 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1922 main/Makefile.am: build fixes
1923 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1924 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1925 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1926 starting to get net working.
1927 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1928 conditionalized min,max macros
1930 2001-10-18 Bradley Bell <btb@icculus.org>
1932 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1933 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1934 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1935 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1937 * 2d/2dsline.c: RCS headers added/changed
1938 * configure.in: fix NASMFLAGS bug
1939 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1942 2001-10-17 Bradley Bell <btb@icculus.org>
1944 * NEWS: Fixed the invulnerable robots bug!
1945 * main/collide.c: Fixed the invulnerable robots bug!
1947 2001-10-14 Bradley Bell <btb@icculus.org>
1949 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1952 2001-10-13 Bradley Bell <btb@icculus.org>
1954 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1955 arch/Makefile.am, arch/dos/Makefile.am,
1956 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1957 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1958 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1959 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1960 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1961 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1962 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1963 arch/win32/include/Makefile.am, iff/Makefile.am,
1964 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1965 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1966 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1967 unused/bios/Makefile.am, unused/lib/Makefile.am,
1968 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1969 unused/ui/Makefile.am, unused/vga/Makefile.am,
1970 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1971 automake stuff from "inert" subdirs. And there was much rejoicing.
1972 * Makefile.am, NEWS, configure.in: Stuff
1973 * ChangeLog: removing auto-generated file
1974 * cygconf: Added instructions for mingw32 build
1975 * Makefile.am: renamed INSTALL to installation.txt
1976 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1977 * mingw32.txt: Added instructions for mingw32 build
1978 * configure.in: Enable assembly under mingw32
1980 2001-10-12 Bradley Bell <btb@icculus.org>
1982 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1983 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1984 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1985 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1986 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1987 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1988 to __DJGPP__, since it's built-in.
1990 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1992 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1993 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1997 2001-10-12 Bradley Bell <btb@icculus.org>
1999 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2000 * Makefile.am: make sure cygconf gets archived
2001 * configure.in: Increment version number in preparation for release
2002 * configure.in: Fix detection of opengl
2003 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2004 cygconf, arch/Makefile.am, arch/include/joy.h,
2005 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2006 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2007 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2008 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2009 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2010 Vastly improved compilability.
2012 2001-10-11 Bradley Bell <btb@icculus.org>
2014 * Makefile.am: Added macros/sdl.m4
2015 * autogen.sh: Added macros/sdl.m4
2017 2001-10-09 Bradley Bell <btb@icculus.org>
2019 * main/vers_id.h: Added DESCENT_VERSION constant
2020 * main/inferno.c: Added command-line help.
2021 * include/ogl_init.h: opengl improvments (following d1x changes)
2023 2001-10-07 Bradley Bell <btb@icculus.org>
2025 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2026 arch/ogl/Makefile.am: Remove duplicate headers.
2028 2001-08-02 Thimo Neubauer <thimo@debian.org>
2030 * mem/mem.c: totally crippled the memory manager because it does
2031 not make sense for non-DOS-systems and it would have been too
2032 complicated to get it 64bit clean
2034 2001-06-19 Bradley Bell <btb@icculus.org>
2036 * cvshowto.txt: updated anonymous password
2038 2001-02-08 Bradley Bell <btb@icculus.org>
2040 * COPYING, license.txt: Added d1x license
2042 2001-02-01 Bradley Bell <btb@icculus.org>
2044 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2046 2001-01-31 Bradley Bell <btb@icculus.org>
2048 * configure.in, arch/include/mouse.h, include/pstypes.h,
2049 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2050 * main/polyobj.c: fix typo
2051 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2052 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2053 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2054 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2055 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2056 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2057 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2058 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2059 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2060 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2061 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2062 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2063 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2064 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2065 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2066 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2067 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2068 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2069 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2070 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2071 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2072 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2073 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2074 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2075 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2076 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2078 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2079 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2080 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2081 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2083 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2085 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2086 cross-compiling, and cygwin fixes
2088 2001-01-30 Bradley Bell <btb@icculus.org>
2090 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2091 include/pstypes.h, include/strutil.h, main/Makefile.am,
2092 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2093 needs --without-assembler and --without-network to compile
2095 2001-01-29 Bradley Bell <btb@icculus.org>
2097 * configure.in, main/Makefile.am: Fixes to build system
2098 * main/kconfig.c: fix for non-linux joysticks
2099 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2100 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2101 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2102 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2103 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2104 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2105 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2107 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2108 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2109 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2110 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2111 sdl_timer.c: Fixed build system, minor fixes
2112 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2113 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2115 2001-01-28 Bradley Bell <btb@icculus.org>
2117 * conf.h.in, configure.in, arch/Makefile.am,
2118 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2119 arch/include/key.h, main/Makefile.am: More header unification...
2120 * main/newdemo.c: Added <ctype.h>
2121 * arch/include/: event.h, joy.h: unified input headers.
2122 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2123 OpenGL now uses SDL-GL instead of gii
2124 * arch/include/: key.h, mouse.h: Unified arch headers
2126 2001-01-25 Bradley Bell <btb@icculus.org>
2128 * autogen.sh: use "set -e" so execution stops if something goes
2131 2001-01-24 Bradley Bell <btb@icculus.org>
2134 * Makefile.am: Add ChangeLog to dist
2135 * ChangeLog: Putting this here so automake doesn't complain
2139 2001-01-24 Bradley Bell <btb@icculus.org>
2141 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2142 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2143 for building ChangeLog from RCS entries
2144 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2145 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2146 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2147 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2148 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2149 arch/Makefile.am, arch/dos/Makefile.am,
2150 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2151 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2152 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2153 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2154 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2155 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2156 unused/Makefile.am, unused/bios/Makefile.am,
2157 unused/lib/Makefile.am, unused/novga/Makefile.am,
2158 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2159 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2160 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2161 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2162 make dist, VPATH builds, ...
2163 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2164 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2165 arch/dos/Makefile.in, arch/linux/Makefile.in,
2166 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2167 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2168 misc/Makefile.in, texmap/Makefile.in: cruft removal
2169 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2171 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2172 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2173 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2174 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2176 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2177 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2178 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2179 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2180 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2181 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2182 main/songs.c, misc/args.c: changed args_find to FindArg
2184 2001-01-22 Bradley Bell <btb@icculus.org>
2186 * configure, main/Makefile.am, main/Makefile.in: configuration
2188 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2189 fix compiler warnings w/opengl
2190 * include/console.h: ggi support
2191 * arch/linux_init.c: svgalib support
2192 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2193 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2194 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2195 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2196 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2197 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2198 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2199 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2200 warnings and enable NDEBUG
2201 * arch/svgalib_init.c: svgalib support
2203 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2205 * main/kconfig.c: joystick support
2207 2001-01-21 Bradley Bell <btb@icculus.org>
2209 * cvshowto.txt: new file, taken from d1x webpage
2210 * AUTHORS, README: Taking over as maintainer of d2x
2211 * ChangeLog: Grab mouse with SDL/X11
2212 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2214 2001-01-20 Bradley Bell <btb@icculus.org>
2216 * configure, configure.in: Turned -Werror back off by default
2217 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2218 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2219 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2220 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2221 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2222 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2223 main/laser.c, main/multi.c, main/network.c, main/network.h,
2224 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2225 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2226 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2227 warnings, for non-OpenGL on linux, anyway...
2229 2001-01-19 Bradley Bell <btb@icculus.org>
2231 * copying: remove duplicate file
2232 * Import of d2x-0.0.9-pre1
2233 * Import of d2x-0.0.8