1 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
4 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
6 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
7 link) on MPW on Mac OS 9 (carbon)
9 * include/mono.h: disable mprintf on carbon to avoid significant bloat
11 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
13 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
15 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
17 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
19 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
21 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
23 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
24 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
25 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
26 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
27 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
29 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
30 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
31 new files for supporting compilation with MPW for carbon (Mac OS 9)
33 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
35 * main/playsave.c: do not seek while writing, carbon does not like it
37 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
39 * cfile/cfile.c: use portable ffilelength in cfile_size
41 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
42 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
43 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
44 unsigned and signed char, MPW does not like these
46 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
48 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
51 2004-06-01 Bradley Bell <btb@icculus.org>
53 * libmve/mve_main.c: cast malloc function pointer
55 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
56 target to XCode project
58 2004-05-31 Bradley Bell <btb@icculus.org>
60 * include/pstypes.h: fix accidental solaris breakage
62 * main/object.c: fix crash caused by death-cam code
64 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
65 XCode project simplifications, network enabled
67 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
68 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
70 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
73 * English.lproj/InfoPlist.strings, d2x-Info.plist,
74 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
75 d2x.xcode/project.pbxproj: added XCode project files
77 2004-05-22 Bradley Bell <btb@icculus.org>
79 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
82 * rpm/d2x.spec.in: Changed descriptions
84 2004-05-22 Matthew Mueller <donut@dakotacom.net>
86 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
89 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
91 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
92 the win32 code (d1x r1.8, key_arch.c r1.2)
94 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
95 use 32bpp screen mode by default, add option to use 16bpp (d1x
98 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
99 replacement texture paletted->rgb conversion alpha problem (d1x
102 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
103 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
104 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
107 * arch/ogl/gr.c, include/loadgl.h: fix win32
108 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
110 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
111 include/ogl_init.h, main/render.c: opengl hardware
112 super-transparency support using GL_NV_register_combiners (d1x
113 r1.38, r1.41, r1.6, r1.26, r1.7)
115 2004-05-22 Bradley Bell <btb@icculus.org>
117 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
120 2004-05-22 Matthew Mueller <donut@dakotacom.net>
122 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
123 include/ogl_init.h: use GL_RGB for non-transparent textures, and
124 fix fonts not having transparent flag set (wouldn't get paletted)
125 (d1x r1.15, r1.37, r1.40, r1.25)
127 * arch/ogl/ogl.c: don't try to use paletted textures with
128 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
130 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
131 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
134 * 2d/font.c: memset ogl font bitmap data since the copy function
135 leaves some (unused) parts uninitialized, which aggravates
138 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
139 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
142 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
143 screenshots if the entire thing wasn't written in one call to
146 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
147 info not being updated on win32 (d1x r1.11)
149 * arch/win32/digi.c: remove some redundancy by not needing to do
150 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
151 clean up some indenting of DS_release_slot calls. And make
152 DS_release_slot return 1 when a sound is already not playing, in
153 addition to when a sound was killed. (d1x r1.10)
155 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
156 linux version (d1x r1.5)
158 * main/kconfig.c: make next axis config key skip currently
159 allocated axes (d1x r1.11)
161 2004-05-22 David Cleaver <wraithx@morpheus.net>
163 * main/kconfig.c: joy configuration next axis key from WraithX
166 2004-05-22 Bradley Bell <btb@icculus.org>
168 * main/game.c, main/inferno.c: typo
170 2004-05-21 Matthew Mueller <donut@dakotacom.net>
172 * main/game.c, main/game.h, main/inferno.c: make rear view
173 leave_time variable with -rearviewleavetime argument (d1x r1.25,
176 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
178 * main/inferno.c: change -udp documentation to d2x behaviour
180 2004-05-21 Bradley Bell <btb@icculus.org>
182 * include/gr.h: added missing define for menu fullscreen toggle
184 2004-05-21 Matthew Mueller <donut@dakotacom.net>
186 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
187 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
189 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
191 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
192 arch/linux/include/joystick.h: patch from Steven Mueller for using
193 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
195 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
197 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
198 main/physics.c, main/render.c, main/wall.c: file-line for segfault
199 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
201 * arch/win32/digi.c: digisound fixes (d1x r1.7)
203 2004-05-21 Bradley Bell <btb@icculus.org>
205 * main/inferno.c: added -udp documentation from d1x
207 2004-05-20 Bradley Bell <btb@icculus.org>
209 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
211 2004-05-20 David Cleaver <wraithx@morpheus.net>
213 * main/controls.c, main/gamecntl.c, main/kconfig.c,
214 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
215 game.c r1.21, r1.6, r1.4, r1.3)
217 2004-05-20 Bradley Bell <btb@icculus.org>
219 * main/inferno.c: document -ihaveabrokenmouse
221 2004-05-20 Matthew Mueller <donut@dakotacom.net>
223 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
225 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
227 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
228 mouse driver problems (d1x r1.2, r1.2)
230 2004-05-20 Matthew Mueller <donut@dakotacom.net>
232 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
233 join list score crash (d1x r1.8)
235 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
237 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
238 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
241 2004-05-20 Bradley Bell <btb@icculus.org>
243 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
245 * main/inferno.c: integrated some niceautomap stuff from d1x
247 2004-05-20 Matthew Mueller <donut@dakotacom.net>
249 * arch/win32/joyhh.c: fixed the config bug where it'd always put
250 in some weird axis (d1x r1.3)
252 * arch/win32/init.c: set win32 icon to icon from resource file
255 * arch/win32/key.c: win32: fixed space key not working in messages
258 2004-05-20 Bradley Bell <btb@icculus.org>
260 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
263 2004-05-20 Matthew Mueller <donut@dakotacom.net>
265 * main/inferno.c: document -gl_refresh (d1x r1.20)
267 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
268 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
271 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
272 change the arg type for (d1x r1.5)
274 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
276 * arch/win32/digi.c: altsounds (d1x r1.6)
278 2004-05-20 Matthew Mueller <donut@dakotacom.net>
280 * arch/win32/digi.c: fixed a major memory leak and removed a bit
281 of redundancy (d1x r1.5)
283 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
284 fix crashing (d1x r1.4)
286 * arch/win32/digi.c: win32's digi_start_sound was not calling
287 DS_release_slot after setting .playing=0, resulting in a
288 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
290 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
291 apparently it was somehow causing some joysticks (Sidewinder
292 Precision 2) to only turn when the stick was moving, but not when
293 at turned but held stationary. And it was completely unused
294 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
297 * main/game.c: add alt+enter to toggle fullscreen (in addition to
298 previous key combos (d1x r1.29)
300 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
301 g, and b values (d1x r1.15)
303 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
304 sometimes (didn't handle negative palette steps) (d1x r1.34)
306 * arch/ogl/ogl.c: add caching of weapon inner models, screen
307 shatter effects, robot explosions and weapons, and some more
308 always present stuff. Also clean up ogl_cache_weapon_textures
311 2004-05-20 Bradley Bell <btb@icculus.org>
313 * main/kludge.c, main/game.c: move gr_renderstats and
314 gr_badtexture back to game.c
316 2004-05-20 Matthew Mueller <donut@dakotacom.net>
318 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
319 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
321 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
323 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
324 loaded after texture caching stage (d1x r1.34)
326 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
327 for renderstats (d1x r1.33)
329 2004-05-19 Matthew Mueller <donut@dakotacom.net>
331 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
332 main/inferno.c: add anisotropic texture filtering suport (d1x
333 r1.33, r1.32, r1.23, r1.32)
335 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
338 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
339 include/ogl_init.h: utilize hardware multitexturing support if
340 possible (requires GL_NV_texture_env_combine4 extension) (d1x
341 r1.32, r1.30, r1.4, 1.22)
343 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
346 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
348 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
349 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
350 effects in OGL using SetGammaRamp, much faster than the hack that
351 was being used. currently SDL only (though not too hard to add to
352 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
354 * main/menu.c: allow arbitrary (custom) resolution entry in
355 change_res menu (d1x r1.14)
357 2004-05-19 Bradley Bell <btb@icculus.org>
359 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
360 d1x-style res change menu (mostly works)
362 * misc/args.c: use strnicmp instead of strncasecmp
364 2004-05-19 Matthew Mueller <donut@dakotacom.net>
366 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
367 command-line option (d1x r1.27)
369 * main/inferno.c: restore inferno.c initialization of
370 screen_compatible and use_double_buffer to 'normal' values, broken
371 long long ago in one of the high res menu patches (d1x r1.30)
373 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
374 resolutions to be specified on command line (d1x r1.2, r1.29,
375 r1.4) -- doesn't work yet
377 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
379 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
382 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
383 volume song stop/starting (d1x r1.7)
385 2004-05-18 Matthew Mueller <donut@dakotacom.net>
387 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
390 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
391 ogl_ulinec (d1x r1.29)
393 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
395 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
396 bottom are inclusive not exclusive (d1x r1.28)
398 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
399 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
401 * arch/sdl/digi.c: fix typo
403 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
405 * arch/win32/init.c, arch/win32/win32.c: move win32 window
406 creation code from arch_init_start into arch_init to fix weirdness
407 with --help (d1x r1.5, r1.6)
409 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
410 sync issues and lack of midi reset (d1x r1.5)
412 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
415 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
416 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
418 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
421 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
423 2004-05-18 Bradley Bell <btb@icculus.org>
425 * include/vecmat.h: comments/formatting
427 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
429 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
430 include/test.lnk: remove unnecessary files
432 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
433 This enables compilation with gcc 3.1
435 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
437 * main/switch.c: took care of switches triggering single-sided
438 walls (don't try to access the nonexistent adjacent wall via NULL
439 pointers or negative array indices)
441 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
443 * main/wall.c: fix invalid memory access for d1 levels which
444 don't have a corresponding wall behind.
446 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
448 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
449 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
450 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
451 interface header to new header file internal.h
453 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
455 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
456 bitmask for each joystick axis that has sent input data,
457 and will not crash Windows anymore during joystick setup because
458 of for() loop over axis being executed once too often.
460 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
461 gr_remap_mono_font() and call it after loading saved level.
463 * main/laser.c: limit homing missile turn rate
465 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
466 centers (work like fuel centers but provide shield)
468 * main/gameseg.c: fix endless loop in some levels with a
469 certain (complicated) structure
471 2004-05-13 Bradley Bell <btb@icculus.org>
473 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
474 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
475 updated project files for SDL 1.2.7
477 * Makefile.am: add VisualC, VisualCE dirs to tarball
479 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
481 * arch/sdl/digi.c: formatting
483 2004-05-12 Bradley Bell <btb@icculus.org>
485 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
488 * 2d/palette.c, include/palette.h: added function to create blend
491 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
493 2004-05-11 Bradley Bell <btb@icculus.org>
495 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
497 2004-05-10 Bradley Bell <btb@icculus.org>
499 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
500 g3_draw_transp_poly had the fade level backwards, decided to just
501 fix g3_draw_poly so it behaves correctly, transparency or not,
502 reverted changes to render_face
504 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
506 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
507 rendering transparent (e.g. cloaked) walls
509 * main/render.c: render_face now calls g3_draw_transp_poly() for
510 cloaked walls in OpenGL
512 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
514 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
515 that from other apps, had "static" distortions.
517 2004-04-22 Bradley Bell <btb@icculus.org>
519 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
521 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
522 aligned version of PUT_INTEL_* macros
524 2004-04-15 Bradley Bell <btb@icculus.org>
526 * main/inferno.c: comment out unused checksum variable
528 2004-04-14 Bradley Bell <btb@icculus.org>
530 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
532 2004-04-14 Terran Melconian <terran@consistent.org>
534 * main/gameseg.c: use portable rand function (fixes #1118)
536 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
538 * main/songs.c: uncomment calls to RBAStop (fixes #473)
540 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
542 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
543 get rid of warnings (now compiles with -Werror on SunOS)
545 * main/piggy.c: fix (really) wierd SunOS bug
547 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
548 caused by not allocating enough mem for rle bitmaps
550 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
552 * include/pstypes.h: sun OS typedef fixes
554 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
556 * main/piggy.c: fix bug 1067
558 * main/piggy.c: fix bugfix for 1067
560 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
561 with descent.pig of mac registered)
563 2003-12-18 Bradley Bell <btb@icculus.org>
565 * main/kconfig.c: fixes for linux-native joystick
567 * main/kconfig.c: bunch of fixes (esp. for non linux-native
570 * arch/include/joy.h: comments/formatting
572 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
574 * compilerdefs.txt: added FreeBSD defs
576 2003-12-08 Bradley Bell <btb@icculus.org>
578 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
581 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
583 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
584 arch/linux/ipx_udp.c: fix FreeBSD compile errors
586 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
588 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
589 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
590 get rid of silly ulongs
592 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
593 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
594 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
595 change relevant __linux__ macros to __ELF__
597 2003-11-27 Bradley Bell <btb@icculus.org>
599 * include/ogl_init.h: added proto for ogl_check_mode
601 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
602 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
605 2003-11-26 Bradley Bell <btb@icculus.org>
607 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
608 3.3 compiler warnings
610 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
613 * include/pstypes.h: OS X fixes
615 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
616 main/newmenu.h: linux fixes
618 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
619 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
620 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
621 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
622 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
625 * arch/sdl/gr.c: fix sdl gr_update
627 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
628 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
629 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
630 cfile/cfile.c, console/CON_console.c, include/d_io.h,
631 include/error.h, include/pstypes.h, include/strutil.h,
632 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
633 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
634 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
635 main/playsave.c, main/songs.c, main/state.c, main/text.c,
636 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
639 2003-11-25 Bradley Bell <btb@icculus.org>
641 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
642 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
643 libmve/VisualC/mveplayer.dsp: updated project files
645 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
648 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
649 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
650 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
651 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
654 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
655 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
658 2003-11-24 Bradley Bell <btb@icculus.org>
660 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
661 libmve/mveplay.c: stuff to play mve's in WinCE
663 * arch/win32/findfile.c: unused functions...
667 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
668 enabled mouse control of menus
670 * main/mission.h: oops, didn't mean to change this.
672 2003-11-21 Bradley Bell <btb@icculus.org>
674 * VisualCE/d2x/d2x.vcp: updated project file
676 2003-11-20 Bradley Bell <btb@icculus.org>
678 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
679 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
680 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
683 2003-11-17 Bradley Bell <btb@icculus.org>
685 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
686 main/menu.c: added option to disable kalinix under unix
688 * main/game.c, main/newmenu.c: always set menu mode for GL popups
690 2003-11-14 Bradley Bell <btb@icculus.org>
692 * main/automap.c: fix automap background image
694 * main/automap.c, main/automap.h: delete cruft
696 * main/automap.c: fix level number position
698 * main/automap.c: simplify g3_draw_line hack
700 * main/menu.c: stop pointless vid mode changes
702 2003-11-07 Bradley Bell <btb@icculus.org>
704 * NEWS, installation.txt: s'more documentation
706 2003-11-07 Steffen Pohle <stpohle@gmx.net>
708 * configure.ac: fix .exe extension problems
710 2003-11-07 Bradley Bell <btb@icculus.org>
712 * arch/ogl/ogl.c: disable texture format verification for OS X -
715 2003-11-06 Bradley Bell <btb@icculus.org>
717 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
718 use more traditional Alt+Enter for toggling fullscreen
720 * 2d/ibitblt.c, main/mission.h: comments/formatting
722 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
724 2003-11-06 Bradley Bell <btb@icculus.org>
726 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
727 resolution change, use kludge to avoid repetitive res changes
729 2003-11-04 Bradley Bell <btb@icculus.org>
731 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
732 structures and i/o routines back to piggy.c
734 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
736 * installation.txt: tell to install d1 .pig for better textures
738 2003-11-04 Bradley Bell <btb@icculus.org>
740 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
741 oem d1 v1.0 and registered d2 v1.0, comments
743 2003-11-03 Bradley Bell <btb@icculus.org>
745 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
746 all d1 shareware - even though files are different!
748 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
751 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
754 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
757 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
759 * main/movie.c: when no movies are found, divide by six the
760 number of warning lines sent to stdout
762 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
764 * include/byteswap.h: fix stupid copy/paste error
766 2003-10-24 Bradley Bell <btb@icculus.org>
768 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
769 gr_linear_rep_movsd_2x instead of almost identical
770 gr_linear_movsd_double. Better since we have assembly versions.
772 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
774 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
777 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
779 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
780 error with --disable-network, move reset_network_objects()
781 from gameseq.c to multi.c
783 2003-10-14 Bradley Bell <btb@icculus.org>
785 * AUTHORS, NEWS: stuff
787 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
789 2003-10-12 Bradley Bell <btb@icculus.org>
791 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
792 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
795 2003-10-12 Aaron Plattner <plattner@caltech.edu>
797 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
798 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
799 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
800 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
801 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
802 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
803 arch/win32/ipx_win.c, arch/win32/winnet.c,
804 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
805 main/multi.h, main/network.c: add IPv4 multicasting support
807 2003-10-11 Bradley Bell <btb@icculus.org>
809 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
811 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
812 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
813 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
814 main/weapon.h: lots of shareware and oem fixes
816 2003-10-10 Bradley Bell <btb@icculus.org>
818 * arch/win32/winnet.c: fixed stupid win32 network bug
820 2003-10-10 Bradley Bell <btb@icculus.org>
822 * main/piggy.c: increased D1_MAX_TMAP_NUM
824 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
826 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
827 which are animated in d2, refactorizes d1 texture reading
829 2003-10-10 Bradley Bell <btb@icculus.org>
831 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
832 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
833 main/collide.h, main/compbit.h, main/config.h, main/console.c,
834 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
835 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
836 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
837 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
838 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
839 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
840 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
841 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
842 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
843 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
844 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
845 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
846 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
847 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
848 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
849 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
850 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
851 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
852 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
853 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
854 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
855 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
856 main/wall.h: comments/formatting
858 2003-10-09 Bradley Bell <btb@icculus.org>
860 * main/text.c: fix text when using old datafiles
862 * main/laser.h: comments/whitespace
864 * main/laser.c, main/weapon.c: fixed smart missiles and smart
865 mines w/shareware data
867 * include/DT_drawtext.h: deleted unused file
869 2003-10-08 Bradley Bell <btb@icculus.org>
871 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
873 * arch/win32/ipx_udp.c: use closesocket() instead of close()
875 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
876 main/menu.c: Disabled 'd2x keys' weapon selection
878 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
880 * main/object.h, main/multi.h: get rid of most warnings issued by
881 cpp-precomp of gcc from Mac OS X dev tools
883 2003-10-05 Bradley Bell <btb@icculus.org>
885 * NEWS, configure.ac: increment version number
887 * cfile/cfile.c: better handling of CRLF text files (when that is
890 * utilities/hogcreate.c, utilities/hogextract.c,
891 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
892 reading/writing files
894 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
895 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
898 2003-10-04 Bradley Bell <btb@icculus.org>
900 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
902 * main/netmisc.c: change byte to sbyte, comments/whitespace
904 2003-10-03 Bradley Bell <btb@icculus.org>
906 * cfile/cfile.c, main/config.c: fix win32 eof bug.
908 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
911 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
912 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
913 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
914 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
915 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
916 main/object.c, main/object.h, main/paging.c, main/player.h,
917 main/robot.h, main/segment.h, main/state.c, main/switch.c,
918 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
919 main/weapon.c, main/weapon.h: change byte to sbyte,
922 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
923 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
924 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
925 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
927 * configure.ac: better checking for timeval
929 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
931 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
932 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
933 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
934 arch/win32/winnet.c, configure.ac, include/byteswap.h,
935 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
936 main/multibot.c, main/network.c: Make network architecture
937 choosable from game menu, add support for UDP/IP on Mac OS X and
940 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
942 * include/byteswap.h: added macros for coping with alignment
945 2003-10-02 Bradley Bell <btb@icculus.org>
947 * main/multi.h: added padding to little-endian version of
950 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
952 * main/netmisc.c: delete duplicate function
954 2003-10-01 Bradley Bell <btb@icculus.org>
956 * main/bm.c: make sure d1_texture_indices gets freed between
959 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
961 * main/piggy.h: fix size of d1 shareware descent.pig
963 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
965 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
966 main/gameseq.c, main/piggy.c: fix loading of d1 texture
967 replacements for non-animated textures
969 2003-08-02 Matthew Mueller <donut@dakotacom.net>
971 * main/controls.c: use fixed 20fps wiggle
973 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
975 * Makefile.am, debian/changelog.in, debian/control,
976 debian/d2x-common.dirs, debian/d2x-common.install,
977 debian/d2x-common.manpages, debian/d2x-gl.files,
978 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
979 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
980 utilities/Makefile.am, utilities/hogcreate.1,
981 utilities/hogextract.1, utilities/mvlcreate.1,
982 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
983 add man pages, distribute utility programs in new d2x-common deb
985 * rpm/d2x.spec.in: updated rpm spec file
987 2003-08-02 Bradley Bell <btb@icculus.org>
989 * cfile/cfile.c: update raw_position in cfputc and cfputs
991 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
993 * main/piggy.c: make error message more friendly
995 * main/piggy.c: simplify copying of bitmap flags
997 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1000 * cfile/cfile.c: revert to always using custom fgets
1002 * main/endlevel.c, main/mission.c: handle missing exit sequence
1003 components gracefully
1005 * main/playsave.c: comments
1007 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1009 * cfile/cfile.c: update raw_position in cfwrite
1011 * main/network.c: comments/formatting
1013 2003-06-22 Bradley Bell <btb@icculus.org>
1015 * cfile/cfile.c: use standard fgets for non-archive files
1017 * main/movie.c: use con_printf for missing movie warning
1019 2003-06-18 Bradley Bell <btb@icculus.org>
1021 * main/movie.c: fixed cfile conversion of movielib code
1023 * main/console.c, main/hud.c: strip out colors, etc when printing
1026 * include/u_mem.h: fix NDEBUG calloc macro
1028 2003-06-15 Bradley Bell <btb@icculus.org>
1030 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1033 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1034 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1035 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1036 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1037 main/scores.c, main/state.c, main/text.c, misc/args.c,
1038 misc/strio.c: convert file i/o to cfile
1040 2003-06-14 Bradley Bell <btb@icculus.org>
1042 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1043 writing and other modes besides "rb" (mostly taken from
1046 2003-06-09 Bradley Bell <btb@icculus.org>
1048 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1051 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1052 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1055 2003-06-07 Taylor Richards <taylor@icculus.org>
1057 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1059 2003-06-07 Bradley Bell <btb@icculus.org>
1061 * main/console.c: fix non-console build
1063 * main/gamesave.c: comments
1065 * main/bm.c: remove redundant break
1067 2003-06-06 Bradley Bell <btb@icculus.org>
1069 * main/gauges.c, main/kconfig.c: comments/formatting
1071 * console/.cvsignore: added .cvsignore
1073 * main/console.c: can't write to console after it's closed
1075 2003-06-05 Bradley Bell <btb@icculus.org>
1077 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1078 console/internal.c, console/internal.h, include/CON_console.h,
1079 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1080 finish console conversion away from SDL
1082 2003-06-04 Bradley Bell <btb@icculus.org>
1084 * console/CON_console.c, include/CON.console.h, include/console.h,
1085 main/console.c, main/game.c: console conversion to native gr,
1088 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1089 put prototype for gr_bm_bitblt in gr.h
1091 2003-06-03 Bradley Bell <btb@icculus.org>
1093 * console/CON_console.c, console/DT_drawtext.c,
1094 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1095 main/console.c: use native fonts for console
1097 * main/playsave.c: use shorts for short data
1099 2003-06-02 Bradley Bell <btb@icculus.org>
1101 * configure.ac, main/console.c: set console background, fix
1104 2003-06-01 Bradley Bell <btb@icculus.org>
1106 * Makefile.am, arch/sdl/event.c, configure.ac,
1107 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1108 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1109 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1110 main/gamerend.c: added console code (from SDL_console)
1112 2003-05-30 Bradley Bell <btb@icculus.org>
1114 * README: minor update
1116 2003-05-28 Bradley Bell <btb@icculus.org>
1118 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1123 2003-06-06 Bradley Bell <btb@icculus.org>
1125 * main/kconfig.c: fix crash in control menus
1127 * main/gauges.c: force cockpit redraw in opengl
1129 * main/gamerend.c: move ogl swap, so cockpit and console get
1132 2003-06-01 Bradley Bell <btb@icculus.org>
1134 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1138 2003-05-12 Bradley Bell <btb@icculus.org>
1140 * configure.ac: increment version number
1142 * main/bm.c: use con_printf for exit model warnings
1144 * configure.ac: must check for timespec after setting -mno-cygwin
1146 * main/inferno.c: added -nohogdir and -userdir options
1148 * NEWS, main/titles.c: use briefings with no extension
1152 2003-04-30 Bradley Bell <btb@icculus.org>
1154 * configure.ac: have to include time.h when checking for nanosleep
1156 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1159 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1160 increment version number
1162 * main/Makefile.am: make dist fix
1166 2003-04-29 Bradley Bell <btb@icculus.org>
1168 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1171 2003-04-24 Bradley Bell <btb@icculus.org>
1173 * configure.ac: increment version number
1175 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1178 2003-04-24 Ingo van Lil <inguin@gmx.de>
1180 * main/render.c: fix misspellings of NDEBUG
1184 2003-04-14 Bradley Bell <btb@icculus.org>
1186 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1188 2003-04-11 Bradley Bell <btb@icculus.org>
1190 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1195 2003-04-11 Bradley Bell <btb@icculus.org>
1197 * libmve/mveplay.c: use _sleep instead of sleep on win32
1199 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1200 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1201 include/cfile.h, include/error.h, libmve/Makefile.am,
1202 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1203 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1204 utilities/Makefile.am: comments/formatting/dist problems
1206 * configure.ac: use different defines for os x
1208 2003-04-07 Bradley Bell <btb@icculus.org>
1210 * include/error.h, misc/error.c: put some old stuff back in,
1211 eliminate duplicate error messages
1213 * main/text.c: don't die on text not found
1216 * main/inferno.c: print some useful info if hog not found, allow
1217 -help to work if no text available
1219 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1221 * arch/linux/Makefile.am: revert to previous version, so linux
1224 2003-04-03 Bradley Bell <btb@icculus.org>
1226 * main/endlevel.c: fixed exit model scheme yet again
1228 2003-04-02 Bradley Bell <btb@icculus.org>
1230 * misc/error.c: call Int3 on Assert
1232 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1235 * main/wall.c: don't die when trying to toggle nonexistent
1236 segment... vertigo level 10 is buggy!
1238 * main/gamemine.c: comments/formatting
1240 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1242 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1243 main/inferno.c: Allow use of 22K sound samples
1245 2003-03-29 Bradley Bell <btb@icculus.org>
1247 * arch/ogl/gr.c: default to bitmapped reticle
1249 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1250 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1253 * arch/sdl/joy.c: fixed text seen for hats in control config
1256 2003-03-28 Bradley Bell <btb@icculus.org>
1258 * main/bm.c: heh, model nums in vertigo are hardcoded,
1259 N_D2_POLYGON_MODELS can't change
1261 * configure.ac, include/d1x.xpm, include/descent.xpm,
1262 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1265 2003-03-27 Bradley Bell <btb@icculus.org>
1267 * main/text.h: fixed text references for hat directions
1269 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1271 2003-03-26 Bradley Bell <btb@icculus.org>
1273 * main/playsave.c: make d2x keys backward compatible
1275 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1277 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1280 2003-03-26 Bradley Bell <btb@icculus.org>
1282 * main/piggy.c: fix crash when d1 data not present
1284 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1285 read/write from plr file
1287 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1288 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1289 added escort.h header
1291 2003-03-25 Bradley Bell <btb@icculus.org>
1293 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1294 D1_PIGFILE ("descent.pig") macro
1296 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1297 models from d1 pig file
1299 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1300 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1301 really) from d1 pig file
1303 2003-03-23 Bradley Bell <btb@icculus.org>
1305 * main/bm.c: stop extra robots from overwriting exit models
1307 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1308 texture list doesn't get full
1310 * main/bm.c: fix mem leak when reading extra robots
1312 2003-03-21 Bradley Bell <btb@icculus.org>
1314 * main/menu.c: Added option to set movie resolution (mostly works)
1316 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1318 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1319 replacement functions to piggy.c
1321 * main/gameseq.c: attempt to support mac d1 descent.pig
1323 * main/bm.c: fix mem leak
1325 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1326 files, both d1 and d2 oem briefing where showed
1328 * main/inferno.c, main/movie.c: Change the default movie
1329 resolution to "high", implement the option -lowresmovies
1331 2003-03-20 Bradley Bell <btb@icculus.org>
1333 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1335 * main/piggy.c: comments
1337 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1339 * main/gameseq.c: delete duplicate function
1341 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1343 2003-03-19 Bradley Bell <btb@icculus.org>
1345 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1346 (cddb discid) support
1348 * arch/sdl/digi.c, main/kludge.c: implemented
1349 digi_link_sound_to_object3 for looping sounds, other looping stuff
1351 * arch/sdl/gr.c: removing dependencies on stuff in main/
1353 * arch/linux/Makefile.am, arch/linux/init.c,
1354 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1355 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1356 other header cleanups
1358 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1360 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1362 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1363 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1364 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1365 load d1 textures for d1 levels
1367 2003-03-19 Bradley Bell <btb@icculus.org>
1369 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1370 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1371 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1372 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1375 * README: added some OS X info
1377 2003-03-17 Bradley Bell <btb@icculus.org>
1379 * main/newdemo.c: simplify DEMO_FILENAME macro
1381 * main/console.c, main/game.c: enable experimental console support
1383 * main/gamerend.c: fixed location of fps meter in multi
1385 2003-03-16 Bradley Bell <btb@icculus.org>
1387 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1388 also look in shared data dir for demos
1390 * main/newdemo.c, main/newdemo.h: comments/formatting
1392 2003-03-15 Christopher Thielen <chris@luethy.net>
1394 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1395 thinking d2 cd is always present
1397 2003-03-15 Bradley Bell <btb@icculus.org>
1399 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1402 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1405 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1406 gr_init. don't really know why this works, though
1408 2003-03-14 Bradley Bell <btb@icculus.org>
1410 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1412 * unused/bios/rbaudio.h: removed duplicate file
1414 2003-03-14 Christopher Thielen <chris@luethy.net>
1416 * arch/sdl/rbaudio.c: stop cd audio when exiting
1418 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1420 * main/gamecntl.c: add comments to the "only matt knows" cheats
1422 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1424 * main/gamemine.c: formatting, better texture conversion for d1
1427 2003-03-14 Bradley Bell <btb@icculus.org>
1429 * main/piggy.c: must swap all mac version pigfiles
1431 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1432 main/multi.c: formatting, minor cleanups
1434 * 2d/rle.c: need to swap line_size on bigendian machines
1436 * main/mission.c, main/mission.h: detect mac full version hogfile
1438 2003-03-13 Bradley Bell <btb@icculus.org>
1440 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1441 added joy/mouse sensitivity slider, increased range to 16, and
1444 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1447 * arch/linux/Makefile.am: removed extra backslash
1449 * TODO, installation.txt: updated some documentation
1451 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1452 menu, with maxfps option
1454 2003-03-12 Bradley Bell <btb@icculus.org>
1456 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1458 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1459 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1460 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1461 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1462 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1463 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1464 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1465 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1466 arch/linux/include/music.h, arch/linux/include/serial.h,
1467 arch/linux/include/ukali.h: formatting
1469 2003-03-11 Chris Arena <ccarena@cox.net>
1471 * main/menu.c: fixed brightness slider
1473 2003-03-01 Bradley Bell <btb@icculus.org>
1475 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1476 robots and animated bitmaps work, but colors are messed up
1478 2003-02-28 Bradley Bell <btb@icculus.org>
1480 * main/player.h: whitespace
1482 * main/automap.c, main/cntrlcen.c, main/collide.c,
1483 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1484 descent.hog is present, d1 becomes mission 0)
1486 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1487 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1488 arch/win32/winnet.c: MinGW compiles with network enabled again,
1489 but still doesn't work
1493 2003-02-28 Bradley Bell <btb@icculus.org>
1495 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1496 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1497 many opengl glitches
1499 2003-02-27 Bradley Bell <btb@icculus.org>
1501 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1502 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1503 main/network.c, main/network.h: noted that hoard.ham is only needed
1504 for multiplayer HOARD games, and should not be equated with
1505 "vertigo". put HoardEquipped() back in network.c.
1507 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1508 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1509 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1510 use timer_delay instead of d_delay
1512 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1514 * main/render.c: added replacement qsort for solaris
1516 2003-02-26 Bradley Bell <btb@icculus.org>
1518 * main/gamemine.c: texture conversion for d1 shareware
1520 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1522 * main/gamemine.c: better texture conversion for d1 levels
1524 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1526 * main/kconfig.c: fix joystick support under MinGW
1528 2003-02-26 Bradley Bell <btb@icculus.org>
1530 * main/playsave.c: fix swapping glitch
1532 * configure.ac, readme.txt: clean stuff up, getting ready for
1535 * main/titles.c: begin support for rendering spinning robots in
1538 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1541 * main/gamemine.c: load d1 shareware levels!
1543 2003-02-25 Bradley Bell <btb@icculus.org>
1547 * autogen.sh: add warning about old auto* versions, use
1550 2003-02-24 Bradley Bell <btb@icculus.org>
1552 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1553 briefings mostly working
1555 * main/movie.c, main/titles.c: fixed some more briefing glitches
1557 2003-02-23 Bradley Bell <btb@icculus.org>
1559 * main/movie.c: fixed crash when using shareware data files
1562 * arch/sdl/digi.c: fix crash on non-existent sounds
1563 (i.e. shareware data)
1565 2003-02-22 Bradley Bell <btb@icculus.org>
1567 * main/titles.c: fixed fullscreen toggle in briefings
1569 2003-02-21 Bradley Bell <btb@icculus.org>
1571 * configure.ac: check for mingw when enabling nasm
1573 * main/playsave.c: enable loading player files of either byte
1576 2003-02-20 Bradley Bell <btb@icculus.org>
1578 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1580 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1581 #343, not "rest of solution to bug #344"
1583 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1586 * main/kludge.c: partial solution to bug #344
1588 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1590 * compilerdefs.txt: added linux/mips info
1592 * ChangeLog: clean up changelog
1594 2003-02-19 Bradley Bell <btb@icculus.org>
1596 * libmve/mveplay.c: os x needs nanosleep prototype.
1598 2003-02-18 Bradley Bell <btb@icculus.org>
1600 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1602 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1603 to disable/enable audio
1605 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1607 * main/: movie.h, titles.c: make sure movie's palette is set before
1608 writing briefing text. Fixes bug #359
1610 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1613 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1614 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1617 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1620 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1621 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1622 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1625 * include/libmve.h: blah
1627 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1629 * main/render.c: 2nd attempt to fix solaris qsort bug
1631 2003-02-18 Bradley Bell <btb@icculus.org>
1633 * configure.ac, include/pstypes.h: put alignment detection in
1636 2003-02-17 Bradley Bell <btb@icculus.org>
1638 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1639 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1640 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1641 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1642 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1643 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1644 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1645 moved mve stuff to separate subdir
1647 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1648 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1649 mve code. Fixes (at least) bugs #41, #348, and #350.
1651 2003-02-14 Bradley Bell <btb@icculus.org>
1653 * main/Makefile.am: no more Makefile.mveplay. again
1655 * main/mveplay.c: typo
1657 2003-02-13 Bradley Bell <btb@icculus.org>
1659 * utilities/mvlextract.c: uint -> unsigned int
1661 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1662 standalone mveplayer, win32 support
1664 * main/movie.c: random bugfixes, win32 support
1666 * arch/sdl/Makefile.am: formatting
1668 * configure.ac: disable networking on mac/win for now
1670 * main/newmenu.c: comments
1672 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1674 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1675 redundant swap functions.
1677 2003-02-13 Bradley Bell <btb@icculus.org>
1679 * ChangeLog: update changelog
1681 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1683 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1684 polymodel alignment issues.
1686 2003-02-13 Bradley Bell <btb@icculus.org>
1688 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1689 fix various little bugs
1691 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1692 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1694 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1697 * README.utils: new file
1699 * main/: mve_main.c, mveplay.c: more movie fixes
1701 * README: updated README
1703 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1705 2003-02-12 Bradley Bell <btb@icculus.org>
1707 * utilities/mvlextract.c: bigendian mvl support
1709 * main/mveplay.c: formatting, stuff
1711 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1712 truecolor mve support, standalone mveplayer
1714 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1715 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1716 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1717 standalone mveplayer
1719 2003-01-22 Bradley Bell <btb@icculus.org>
1721 * include/: interp.h, interp.h: restore prototype for
1722 swap_polygon_model_data
1724 2003-01-21 Bradley Bell <btb@icculus.org>
1726 * main/piggy.c: use memcpy to avoid alignment problem
1728 * compilerdefs.txt: updated some defs, added sunos/sparc
1730 2003-01-15 Bradley Bell <btb@icculus.org>
1732 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1734 * main/gamemine.c: attempting to support d1 shareware
1736 * compilerdefs.txt: update defs
1738 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1740 * main/mveplay.c: fix several bugs, comments, formatting.
1742 2003-01-15 Bradley Bell <btb@icculus.org>
1744 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1745 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1746 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1747 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1750 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1751 formatting, comments
1753 2003-01-11 Bradley Bell <btb@icculus.org>
1755 * main/: mission.c, mission.h: attempt to support d1 for mac
1758 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1760 * main/object.h: foo
1762 2003-01-09 Bradley Bell <btb@icculus.org>
1764 * main/movie.c: use ifdef around gr_toggle_fullscreen
1766 2003-01-07 Bradley Bell <btb@icculus.org>
1768 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1769 main/mission.h: don't need .msn file for descent.hog anymore
1773 2003-01-06 Bradley Bell <btb@icculus.org>
1775 * main/mission.h, main/mission.c: comments
1777 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1780 2003-01-03 Bradley Bell <btb@icculus.org>
1782 * utilities/: txb2txt.c, txt2txb.c: remove old files
1784 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1786 * main/polyobj.c: attempt to make read_model_file
1789 * main/menu.c: move vertigo text
1791 2003-01-02 Bradley Bell <btb@icculus.org>
1793 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1794 main/polyobj.h: cleanup alignment changes
1796 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1797 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1798 main/object.h: fix alignment issues on sparc
1800 * cvshowto.txt: update cvs info
1804 * 2d/rle.c: make rle_swap handle RLE_BIG
1806 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1808 * main/render.c: workaround solaris qsort bug
1810 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1812 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1813 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1815 * arch/linux/Makefile.am: enabled linux joystick, kali
1817 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1818 arch/sdl/event.c: enabled linux joystick
1820 2002-12-31 Bradley Bell <btb@icculus.org>
1822 * main/gamemine.c: simplified warning msg
1824 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1826 * main/render.h: fix compiler warning
1828 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1830 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1832 2002-12-24 Bradley Bell <btb@icculus.org>
1834 * main/mission.c: fixes an infinite loop which was caused by d2x
1835 thinking d2demo was a descent 1 mission
1837 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1839 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1841 2002-12-24 Bradley Bell <btb@icculus.org>
1843 * main/render.c: comments
1845 2002-10-30 Bradley Bell <btb@icculus.org>
1847 * main/inferno.c: add help for -hogdir option
1849 * main/inferno.c: added -hogdir option
1851 2002-10-28 Bradley Bell <btb@icculus.org>
1853 * main/: inferno.c, menu.c: enabled Vertigo displays
1855 * include/3d.h: typo
1857 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1859 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1860 main/netmisc.c, main/network.c: simplify and eliminate redundant
1863 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1865 * maths/fixc.c: fix infinite loop in quad_sqrt.
1867 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1868 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1870 2002-10-12 Bradley Bell <btb@icculus.org>
1872 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1874 2002-10-11 Bradley Bell <btb@icculus.org>
1876 * main/hud.c: make hud_message work correctly
1878 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1881 * main/network.c: formatting, small fixes
1883 2002-10-10 Bradley Bell <btb@icculus.org>
1885 * main/netmisc.h: no swap_object for little-endian
1887 * main/: netmisc.h, network.c: use macros to simplify network
1890 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1893 * main/inferno.c: enable loading screen for mac shareware with
1896 * main/netmisc.c: whitespace
1898 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1901 * main/hud.c: whitespace
1903 * configure.ac: remove shareware build, add macdata build
1905 * main/songs.c: whitespace
1907 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1908 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1911 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1914 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1916 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1917 comments, formatting, etc.
1919 * iff/iff.c: fix bigendian iff loading.
1921 2002-10-03 Bradley Bell <btb@icculus.org>
1923 * utilities/txb2tex.c: typo
1925 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1926 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1929 * arch/sdl/mouse.c: whitespace
1931 2002-09-19 Bradley Bell <btb@icculus.org>
1933 * main/kconfig.c: fix a oops, add old logs
1935 * main/kconfig.c: support for >3 mouse buttons
1937 2002-09-18 Bradley Bell <btb@icculus.org>
1939 * include/gr.h: fix palette swap define
1941 2002-09-14 Bradley Bell <btb@icculus.org>
1943 * main/titles.c: load hires briefing screen if lores doesn't exist
1944 (i.e. vertigo) and MenuHires=0
1946 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1948 * main/: multi.h, network.h: pack some structures for ipx
1951 2002-09-14 Bradley Bell <btb@icculus.org>
1953 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1954 and load_endlevel_data() to expect newline-terminated strings, fix
1955 load_game_data to read null-terminated string for
1958 2002-09-07 Bradley Bell <btb@icculus.org>
1960 * main/newmenu.c: added error message
1962 * main/menu.h: enable -nohires with mac shareware
1964 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1966 * 2d/font.c: enable 0/255 palette swap for fonts
1968 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1971 * 2d/2dsline.c: fix ogl blooper
1973 2002-09-05 Bradley Bell <btb@icculus.org>
1975 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1978 * include/strutil.h: need string.h for strcasecmp
1980 * include/rle.h: okay, maybe it needs to be this way
1982 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1984 * 2d/scalec.c: more stuff from d2src
1986 * 2d/rle.c: more stuff from d2src, formatting
1988 * 2d/font.c: useless cruft
1990 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1992 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1995 2002-09-04 Bradley Bell <btb@icculus.org>
1997 * include/grdef.h: fix compiler warnings
1999 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2001 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2004 * main/game.c: we want the mac ibitblt for everything but dos and
2007 * main/texmerge.c: these routines are in tmerge.c
2009 * main/credits.c: enable credits for mac and oem data
2011 * main/bm.c: use either exit.ham or exit.pofs
2013 * include/ibitblt.h: enable some more code from d2src
2015 * include/gr.h: enable mac ubitblt_double
2017 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2019 * include/grdef.h: moved some inline asm from linear.h
2021 * 2d/ibitblt.c: brought in line with original d2 version
2023 * 2d/bitblt.c: reverted to original d2 version of this file, then
2024 added d1x enhancements
2026 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2028 * 2d/linear.h: moved these back to their original locations
2031 * main/mveplay.c: close some memory holes, speed up palette loading
2033 * main/movie.c: added fullscreen toggle while playing movies
2035 * main/inferno.c: comment out -superhires help text (always on)
2037 * include/timer.h: added approx_fsec_to_usec macro
2039 * arch/sdl/joy.c: fix compiler warning
2041 2002-09-01 Bradley Bell <btb@icculus.org>
2043 * main/network.c: oops
2045 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2047 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2048 timer_get_fixed_seconds
2052 2002-08-31 Bradley Bell <btb@icculus.org>
2054 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2057 * main/multi.h: network endian stuff
2059 * 2d/font.c, include/gr.h: fast file i/o for font headers
2061 * arch/win32/arch_ip.cpp: unused file
2063 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2064 bigendian networking fixes
2066 * main/menu.c: make net menu more accurate, also make superhires
2069 * include/pstypes.h: better to have __pack__ all the time, I think.
2070 needed for networking, e.g.
2072 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2075 * arch/win32/Makefile.am: unused file
2079 2002-08-30 Bradley Bell <btb@icculus.org>
2081 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2083 * main/: newmenu.h, titles.c: formatting
2085 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2086 main/multi.h: networking works, finally
2088 * TODO: added TODO file
2090 * arch/linux/arch_ip.cpp: unused fine
2092 * README: network sorta working
2094 * main/: Makefile.am, multi.c, network.c, network.h: more
2097 * main/menu.c: load builtin mission correctly
2099 * main/inferno.c: documentation
2101 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2104 * main/Makefile.mveplay: don't need no more
2106 2002-08-29 Bradley Bell <btb@icculus.org>
2108 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2109 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2110 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2113 * include/ipx_drv.h: more network fixing
2115 * arch/linux/include/ipx_drv.h: more network fixing
2117 * include/ipx.h: formatting
2119 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2121 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2122 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2123 main/inferno.c: fixed networking fuck-up?
2125 * Makefile.am: moved mingw info to README
2127 * README, mingw32.txt: moved mingw info to README
2129 2002-08-27 Bradley Bell <btb@icculus.org>
2131 * utilities/mvlextract.c: allow specifying file to extract
2133 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2136 * utilities/hogextract.c: allow specifying file to extract
2138 * main/mission.c: Have to get mission_num _after_ promoting...
2140 * main/: gameseq.c, titles.c: beginning d1 briefing support
2142 * descent.msn: beginning d1 briefing support
2144 * main/: titles.c, titles.h: d1-style mission briefings
2146 * main/piggy.h: whitespace
2148 * main/movie.c: beginning robot movie support, fall back on lo/hi
2149 res if hi/lo not available
2151 * main/mission.c: added Builtin_mission_num for builtin mission,
2152 D1Hogdir, d1-style mission briefings
2154 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2157 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2158 (for d1 missions that need d1 data)
2160 * 2d/ibitblt.c: whitespace
2162 2002-08-26 Bradley Bell <btb@icculus.org>
2164 * utilities/mvlcreate.c: oops
2166 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2169 * utilities/hogextract.c: added [v]iew option
2171 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2173 * main/titles.c: fix writable string, disable DumbAdjust thing
2175 * main/polyobj.h: whitespace
2177 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2180 * main/movie.c: read movies from AltHogDir, other fixes
2182 * main/: mission.c, mission.h: fix bug w/mission filename
2184 * main/gameseq.c: comments
2186 * main/digi.h: whitespace n stuff
2188 * include/mve_audio.h: added audio flag macros
2190 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2195 2002-08-23 Bradley Bell <btb@icculus.org>
2197 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2200 * Makefile.am: remove d2demo.mn2
2202 * cfile/cfile.c, include/cfile.h: add cfile_size function
2204 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2205 eliminate need for .mn2 files for oem and demo
2207 2002-08-22 Bradley Bell <btb@icculus.org>
2209 * main/bm.c: fix for vertigo
2211 * main/menu.h: make OEM menu pcx available
2213 * 2d/rle.c: merge with original d2 file
2215 * Makefile.am, configure.ac: let mission files get installed by
2218 2002-08-17 Bradley Bell <btb@icculus.org>
2220 * configure.ac: make FAST_FILE_IO the default on little-endian
2223 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2225 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2228 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2230 * main/: game.c, menu.c, mission.c: promote builtin missions.
2232 2002-08-15 Bradley Bell <btb@icculus.org>
2234 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2235 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2237 * utilities/.cvsignore: added cvsignore
2239 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2242 * main/piggy.c: mac data file loading
2244 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2245 transparency and swap 0/255 correctly for mac data files
2247 2002-08-13 Bradley Bell <btb@icculus.org>
2249 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2250 to utilities to avoid conflict with c++ std lib <utility>
2252 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2253 txt2txb.c: moved utility to utilities to avoid conflict with c++
2256 * Makefile.am, configure.ac: add utilities
2258 2002-08-09 Bradley Bell <btb@icculus.org>
2260 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2263 2002-08-08 Bradley Bell <btb@icculus.org>
2265 * main/inferno.c: comments
2267 * main/: newmenu.c, songs.c: mac demo datafile support
2269 * installation.txt: update
2271 * main/gamesave.c: use lowercase for consistency
2273 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2274 models for other than d2demo
2276 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2278 * main/gamemine.c: formatting, better d1 texture conversion
2280 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2281 main/mission.h: recognize .msn mission files.
2283 2002-08-07 Bradley Bell <btb@icculus.org>
2285 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2286 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2287 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2288 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2289 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2290 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2293 2002-08-06 Bradley Bell <btb@icculus.org>
2295 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2297 * main/Makefile.am: formatting
2299 * 2d/font.c: make gr_remap_font just reload the whole thing
2301 * configure.ac: formatting
2303 * Makefile.am: added d2demo.mn2
2305 * d2demo.mn2: mission file for shareware
2307 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2308 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2310 * main/sounds.h: shareware stuff, whitespace
2312 * main/: polyobj.c, polyobj.h: more fast i/o macros
2314 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2317 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2318 endlevel stuff to non-shareware, allow movies/endlevel for
2321 * main/cntrlcen.c: typo
2323 * main/bm.h: use global Piggy_hamfile_version
2325 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2326 macros, use global Piggy_hamfile_version
2328 * main/Makefile.am: terrain and movie stuff always used now
2330 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2333 * main/: gamemine.c, gamesave.c: load DMB levels
2335 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2336 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2338 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2340 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2342 2002-08-04 Bradley Bell <btb@icculus.org>
2344 * main/inferno.c: shareware stuff, formatting
2346 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2348 * arch/sdl/gr.c: don't need to set mode in gr_init
2350 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2352 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2355 * Makefile.am, descent.mn2: added mission file for descent 1
2357 2002-08-02 Bradley Bell <btb@icculus.org>
2359 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2360 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2361 main/piggy.h, misc/error.c: junk
2363 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2364 render.h, scores.c, scores.h, terrain.c: shareware stuff
2366 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2367 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2368 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2369 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2370 main/weapon.c, main/weapon.h: fast i/o macros
2372 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2374 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2375 main/gamemine.h, main/gamesave.c: load d1 levels
2377 2002-07-30 Bradley Bell <btb@icculus.org>
2379 * configure.ac: oops
2381 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2384 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2385 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2386 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2387 main/piggy.c, main/titles.c: support shareware datafiles!
2389 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2390 piggy.c: SHAREWARE fixes
2392 2002-07-29 Bradley Bell <btb@icculus.org>
2394 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2395 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2396 misc/fileutil.c: Portability - OS X support
2398 2002-07-27 Bradley Bell <btb@icculus.org>
2400 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2401 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2402 segment.h: portability
2404 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2405 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2406 main/wall.h: portabilization
2408 * 2d/font.c, include/gr.h: portability
2410 2002-07-26 Bradley Bell <btb@icculus.org>
2412 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2414 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2416 * main/player.c: foo
2418 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2420 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2421 misc/fileutil.h: portable file i/o utils
2423 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2424 writable string anymore... / formatting
2426 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2427 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2428 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2429 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2430 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2431 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2432 portable-izing file loading routines
2434 2002-07-24 Bradley Bell <btb@icculus.org>
2436 * main/mveplay.c: correctly play files with 16bit uncompressed
2437 audio, mem checking, etc
2439 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2442 2002-07-23 Bradley Bell <btb@icculus.org>
2444 * misc/Makefile.am: unused file
2446 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2447 main/sounds.h: remove experimental nmovie stuff
2449 * main/movie.c: add some debugging output
2451 2002-07-22 Bradley Bell <btb@icculus.org>
2453 * main/: console.c, state.c: simplified header
2455 * main/movie.c: enable mveplay audio
2457 * main/old/movie.c: moved to main/
2459 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2460 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2461 main/mvelib.c, main/mveplay.c: initial movie support
2463 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2464 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2465 include/ogl_init.h, include/pstypes.h, main/console.c,
2466 main/state.c, mem/mem.c: OS X stuff
2468 * configure.ac: OS X and movie stuff
2470 2002-07-19 Bradley Bell <btb@icculus.org>
2472 * compilerdefs.txt: OSX defs
2474 2002-07-18 Bradley Bell <btb@icculus.org>
2476 * main/inferno.c: use simpler rcs tags
2478 * autogen.sh: keep Changelog in cvs (and use --accum)
2480 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2481 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2482 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2483 main/songs.c: changed cdrom->rbaudio
2485 * include/rbaudio.h: moved to /include
2487 2002-07-17 Bradley Bell <btb@icculus.org>
2489 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2490 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2491 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2492 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2493 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2494 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2495 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2496 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2497 3d/setup.c: use simpler rcs tags
2502 2002-07-17 Bradley Bell <btb@icculus.org>
2504 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2506 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2508 * debian/rules: don't need readme's
2510 * debian/rules: move d1x license to COPYING, license clarifications
2512 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2513 license to COPYING, license clarifications
2515 * debian/rules: fix debian docs
2517 * debian/rules: fix debian manpages
2519 * debian/d2x-sdl.menu: fix debian menu
2521 * debian/rules: link to undocumented man page for debs
2523 * Makefile.am, configure.ac, debian/control, debian/copyright,
2524 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2525 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2526 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2529 2002-07-16 Bradley Bell <btb@icculus.org>
2531 * debian/: rules, changelog.in: deb stuff
2533 * configure.ac: cleaner nasm detection
2535 * debian/: changelog.in, control, rules: deb stuff
2537 * README, installation.txt: typos, stuff
2539 * configure.ac: better #defines
2541 * configure.ac: whitespace
2543 * configure.ac: better documentation
2545 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2546 SDL_JOYSTICK not needed
2548 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2550 * configure.ac: need higher SDL for joystick
2552 * debian/: control, rules: deb stuff
2554 * arch/sdl/joy.c: old junk
2556 * Makefile.am, configure.ac: automake updates
2558 * main/: inferno.c, text.c: don't use althogdir on non-unix
2560 * configure.ac: more autoconf updates
2562 * misc/strutil.c: better strrev
2564 * main/inferno.c: need limits.h on mingw also
2566 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2569 2002-04-19 Bradley Bell <btb@icculus.org>
2571 * main/network.c: let hoard.ham be a cfile
2573 * main/text.c: better error message when hog not found
2577 2002-03-23 Bradley Bell <btb@icculus.org>
2579 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2580 arch/sdl/Makefile.am: Use SDL joystick automatically
2582 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2584 2002-03-05 Bradley Bell <btb@icculus.org>
2586 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2589 2002-02-23 Bradley Bell <btb@icculus.org>
2591 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2593 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2594 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2595 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2596 main/editor/Makefile.am: moved includes to include
2598 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2600 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2601 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2602 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2605 * main/game.c: disabled cockpit for OGL, formatting
2607 * 2d/ibitblt.c: formatting
2609 2002-02-16 Bradley Bell <btb@icculus.org>
2611 * include/oldsdl.h: check for older macros
2613 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2614 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2615 allow older sdl versions
2617 2002-02-15 Bradley Bell <btb@icculus.org>
2619 * main/: automap.c, automap.h, inferno.c: automap resolution now
2622 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2624 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2625 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2626 win32/include/key_arch.h: never mind - that would be pointless
2628 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2629 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2630 win32/include/key_arch.h: copied files from d1x
2632 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2633 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2635 * main/multipow.c: need conf.h
2637 * arch/win32/Makefile.am: new file
2639 * include/pstypes.h: added u_int16_t (needed in base_ip)
2641 * arch/win32/arch_ip.cpp: copied from d1x
2643 2002-02-14 Bradley Bell <btb@icculus.org>
2645 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2647 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2648 main/netlist.c: Added hotkeys to toggle fullscreen mode
2650 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2651 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2653 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2654 reorder.h: Lotsa networking stuff from d1x
2656 2002-02-13 Bradley Bell <btb@icculus.org>
2658 * include/gr.h, main/game.c: Fullscreen toggle stuff
2660 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2663 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2664 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2667 2002-02-11 Bradley Bell <btb@icculus.org>
2669 * main/bm.c: use portable loader if bigendian
2671 * include/pstypes.h: don't define bool for c++
2673 * include/cfile.h: extern AltHogDir stuff
2675 * include/byteswap.h: use WORDS_BIGENDIAN
2677 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2679 * main/vers_id.h: added D2X_IVER
2681 * misc/args.c: don't use d1x.ini
2683 * Makefile.am: rpm stuff
2685 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2688 2002-02-09 Bradley Bell <btb@icculus.org>
2690 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2692 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2694 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2697 2002-02-06 Bradley Bell <btb@icculus.org>
2699 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2700 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2701 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2703 * debian/: changelog.in, control, copyright, d2x-gl.files,
2704 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2708 2002-02-02 Bradley Bell <btb@icculus.org>
2710 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2712 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2713 Enabled RELEASE option
2715 2002-01-31 Bradley Bell <btb@icculus.org>
2717 * Makefile.am, configure.ac: specify prerequisite versions of
2718 autoconf and automake
2720 2002-01-29 Bradley Bell <btb@icculus.org>
2722 * main/mission.c: RCS header added
2724 * main/inferno.c: update copyright date
2726 * main/mission.c: allow missions to be in AltHogDir
2728 * configure.ac: Display results of configure
2730 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2733 2002-01-28 Bradley Bell <btb@icculus.org>
2735 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2736 Data files now go in DATADIR/games/d2x, user files now go in
2739 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2741 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2742 files now go in ~/.d2x
2744 2002-01-24 Bradley Bell <btb@icculus.org>
2746 * configure.ac: fix nasm not found error message
2748 2002-01-18 Bradley Bell <btb@icculus.org>
2750 * configure.in: getting rid of old configure.in
2752 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2753 main/movie.c: Movie playing kludgey stuff
2755 * misc/args.c: formatting
2757 * main/inferno.c: allow -h for help
2759 * include/error.h: don't die on int3, unless -debug given
2761 * mingw32.txt: more stuff
2763 2001-12-29 Bradley Bell <btb@icculus.org>
2765 * Makefile.am: Got rid of thinking.txt
2767 * main/inferno.c: document -nomovies option
2769 2001-12-28 Bradley Bell <btb@icculus.org>
2771 * main/titles.c: formatting, put some code into place for rendering
2772 of robots during briefings
2774 2001-12-27 Bradley Bell <btb@icculus.org>
2778 2001-12-23 Craig Hadady <chadady@iglou.com>
2780 * 2d/rle.c: fixed bug in dummy array.
2782 2001-12-03 Bradley Bell <btb@icculus.org>
2784 * arch/sdl/init.c: fix formatting
2786 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2787 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2788 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2789 and sdl joystick stuff
2791 2001-11-30 Bradley Bell <btb@icculus.org>
2793 * thinking.txt: not needed
2795 2001-11-27 Bradley Bell <btb@icculus.org>
2797 * cygconf, mingw32.txt: use sdl from source on cygwin
2799 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2800 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2801 SDL_CFLAGS to CFLAGS
2803 2001-11-27 Bradley Bell <btb@icculus.org>
2807 2001-11-14 Bradley Bell <btb@icculus.org>
2809 * texmap/scanline.c: use optimization flags as texmap default
2811 * NEWS: mouse wheel, etc
2813 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2814 wheel to emulate 3rd axis
2816 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2818 * include/error.h: kludge to ungrab mouse when we hit an int3
2820 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2821 __ENV_MSDOS__ to __MSDOS__
2823 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2826 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2829 * arch/sdl/digi.c: implemented digi_set_volume
2831 * include/grdef.h, main/config.c, misc/d_io.c: change
2832 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2834 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2835 main/piggy.c: use MAKE_SIG
2837 * installation.txt: update
2839 * configure.ac: new file
2841 * arch/sdl/joydefs.c: #include pstypes.h
2843 * arch/sdl/init.c: SDL joystick stuff
2845 * acconfig.h: adjust MINGW defines
2847 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2848 controls menu now works
2850 2001-11-13 Bradley Bell <btb@icculus.org>
2852 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2855 * Makefile.am: New file
2857 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2860 * compilerdefs.txt: New file
2862 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2864 2001-11-12 Bradley Bell <btb@icculus.org>
2866 * main/playsave.c: load player files regardless of byte order of
2869 2001-11-11 Bradley Bell <btb@icculus.org>
2871 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2874 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2876 * NEWS: GL savegame thumbnails
2878 * acconfig.h, configure.in: make option for NMOVIES, default to off
2880 2001-11-09 Bradley Bell <btb@icculus.org>
2882 * main/state.c: Enabled savegame thumbnails under OpenGL
2884 * unused/pa_null/pa_enabl.h: remove duplicate header
2886 * misc/args.c: use d2x.ini for option file
2888 * mem/mem.c: Move mem_realloc inside the ifdef
2890 * main/menu.c: fix 640x400 menu text
2892 * main/inferno.c: added documentation
2894 * main/endlevel.c: fix warnings
2896 * arch/ogl/gr.c: Get rid of gl spew
2898 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2900 * acconfig.h: Define __SDL__ for mingw
2902 2001-11-08 Bradley Bell <btb@icculus.org>
2904 * 2d/font.c: free OGL font data when rereading
2906 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2907 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2908 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2909 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2910 main/weapon.h: Enabled shareware build, endlevel flythrough
2913 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2914 of use for shareware build
2916 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2919 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2921 2001-11-05 Bradley Bell <btb@icculus.org>
2923 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2926 * include/3d.h: Add comment
2928 2001-11-04 Bradley Bell <btb@icculus.org>
2930 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2933 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2936 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2938 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2939 main/hudmsg.h: Enable d1x-style hud_message
2941 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2943 * 2d/font.c: re-init ogl fonts after remapping colors.
2945 2001-11-02 Bradley Bell <btb@icculus.org>
2947 * misc/Makefile.am: remove byteswap.h (duplicate header)
2949 * 2d/font.c: fixed gr_remap_font, minor stuff
2951 * configure.in: take out -O2 if doing debug build
2953 * main/bm.c: formatting
2955 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2957 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2958 macros, get rid of functions
2960 2001-11-01 Bradley Bell <btb@icculus.org>
2962 * misc/byteswap.h: removed duplicate header
2964 2001-10-31 Bradley Bell <btb@icculus.org>
2966 * NEWS, main/automap.c: automap works in opengl
2968 * NEWS, configure.in: Added news
2970 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2972 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2974 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2975 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2976 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2978 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2980 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2982 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2983 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2985 2001-10-27 Bradley Bell <btb@icculus.org>
2987 * main/inferno.c: added some documentation
2989 2001-10-25 Bradley Bell <btb@icculus.org>
2991 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2994 * Makefile.am, configure.in, arch/Makefile.am,
2995 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2996 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2997 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2998 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2999 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3000 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3001 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3002 it's ugly, but It'll be easier to sync with d1x.
3004 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3005 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3006 main/editor/Makefile.am: attempt at support for editor, makefile
3009 * misc/d_delay.c: formatting fix
3011 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3012 tmappent.S, tmapppro.S: adding support for runtime selection of
3015 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3016 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3017 including multi.h and network.h, fix backslashes, fix compiler
3020 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3021 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3022 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3023 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3024 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3025 including multi.h and network.h, fix backslashes
3027 * include/pstypes.h: added typedef for u_int64_t on mingw
3029 * include/3d.h: added prototype for g3_uninit_polygon_model
3031 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3033 2001-10-24 Bradley Bell <btb@icculus.org>
3035 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3036 arch subdirs, as in d1x.
3038 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3039 earlier style until i understand automake 1.5 better. remove input
3042 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3043 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3044 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3045 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3046 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3047 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3048 Moved input stuff to arch subdirs, as in d1x.
3050 * NEWS, configure.in: blah blah
3052 2001-10-23 Bradley Bell <btb@icculus.org>
3054 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3056 * texmap/tmapppro.S: no need for #include <conf.h> here
3058 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3061 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3062 file. RCS header added
3064 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3065 #ifdef'ing out the whole file. RCS header added
3067 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3068 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3069 fixes. Now works with automake 1.5 and autoconf 2.52.
3070 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3071 mingw (-grabmouse now works on win32).
3073 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3074 These don't belong in cvs
3078 2001-10-20 Bradley Bell <btb@icculus.org>
3080 * 2d/font.c: Don't free unused variables...
3082 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3085 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3086 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3087 main/Makefile.am: make dist more sensible
3089 * Makefile.am: Kludge for linking on mingw
3091 2001-10-19 Bradley Bell <btb@icculus.org>
3093 * Makefile.am, configure.in, arch/win32/Makefile.am,
3094 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3096 * include/ipx_drv.h: Check for __MINGW32__
3098 * include/i86.h: Imported from d1x
3100 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3102 * arch/dos/modex.asm: Fixed %include
3104 * main/console.c: RCS headers added
3106 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3109 * Makefile.am, main/Makefile.am: Moved final link to top-level
3110 directory instead of main/
3112 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3113 __ENV_LINUX__ to __linux__
3115 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3116 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3117 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3118 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3119 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3120 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3121 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3122 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3123 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3124 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3127 * configure.in: add --enable-xploader, support arch/linux subdir,
3130 * main/inferno.c: conditionalize conf.h
3132 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3134 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3135 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3136 misc/fileutil.h: Partial application of linux/alpha patch.
3138 2001-10-19 Bradley Bell <btb@icculus.org>
3140 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3141 networking in line with d1x, moved some arch/linux_* stuff to
3144 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3145 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3146 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3147 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3150 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3151 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3152 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3153 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3154 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3155 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3156 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3157 linux/include/ukali.h: Brought linux networking in line with d1x,
3158 moved some arch/linux_* stuff to arch/linux/*
3160 * include/ipx_drv.h: Imported from d1x
3162 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3164 * main/ipx_drv.c: Imported from d1x
3166 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3167 main/network.h, main/Makefile.am: Trying to get network working on
3170 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3171 main/Makefile.am: build fixes
3173 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3174 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3175 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3176 starting to get net working.
3178 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3179 conditionalized min,max macros
3181 2001-10-18 Bradley Bell <btb@icculus.org>
3183 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3184 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3185 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3186 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3189 * 2d/2dsline.c: RCS headers added/changed
3191 * configure.in: fix NASMFLAGS bug
3193 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3196 2001-10-17 Bradley Bell <btb@icculus.org>
3198 * NEWS: Fixed the invulnerable robots bug!
3200 * main/collide.c: Fixed the invulnerable robots bug!
3202 2001-10-14 Bradley Bell <btb@icculus.org>
3204 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3207 2001-10-13 Bradley Bell <btb@icculus.org>
3209 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3210 arch/Makefile.am, arch/dos/Makefile.am,
3211 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3212 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3213 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3214 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3215 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3216 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3217 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3218 arch/win32/include/Makefile.am, iff/Makefile.am,
3219 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3220 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3221 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3222 unused/bios/Makefile.am, unused/lib/Makefile.am,
3223 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3224 unused/ui/Makefile.am, unused/vga/Makefile.am,
3225 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3226 automake stuff from "inert" subdirs. And there was much rejoicing.
3228 * Makefile.am, NEWS, configure.in: Stuff
3230 * ChangeLog: removing auto-generated file
3232 * cygconf: Added instructions for mingw32 build
3234 * Makefile.am: renamed INSTALL to installation.txt
3236 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3238 * mingw32.txt: Added instructions for mingw32 build
3240 * configure.in: Enable assembly under mingw32
3242 2001-10-12 Bradley Bell <btb@icculus.org>
3244 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3246 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3247 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3248 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3249 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3250 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3251 to __DJGPP__, since it's built-in.
3253 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3255 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3256 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3260 2001-10-12 Bradley Bell <btb@icculus.org>
3262 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3264 * Makefile.am: make sure cygconf gets archived
3266 * configure.in: Increment version number in preparation for release
3268 * configure.in: Fix detection of opengl
3270 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3271 cygconf, arch/Makefile.am, arch/include/joy.h,
3272 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3273 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3274 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3275 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3276 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3277 Vastly improved compilability.
3279 2001-10-11 Bradley Bell <btb@icculus.org>
3281 * Makefile.am: Added macros/sdl.m4
3283 * autogen.sh: Added macros/sdl.m4
3285 2001-10-09 Bradley Bell <btb@icculus.org>
3287 * main/vers_id.h: Added DESCENT_VERSION constant
3289 * main/inferno.c: Added command-line help.
3291 * include/ogl_init.h: opengl improvments (following d1x changes)
3293 2001-10-07 Bradley Bell <btb@icculus.org>
3295 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3296 arch/ogl/Makefile.am: Remove duplicate headers.
3298 2001-08-02 Thimo Neubauer <thimo@debian.org>
3300 * mem/mem.c: totally crippled the memory manager because it does
3301 not make sense for non-DOS-systems and it would have been too
3302 complicated to get it 64bit clean
3304 2001-06-19 Bradley Bell <btb@icculus.org>
3306 * cvshowto.txt: updated anonymous password
3308 2001-02-08 Bradley Bell <btb@icculus.org>
3310 * COPYING, license.txt: Added d1x license
3312 2001-02-01 Bradley Bell <btb@icculus.org>
3314 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3316 2001-01-31 Bradley Bell <btb@icculus.org>
3318 * configure.in, arch/include/mouse.h, include/pstypes.h,
3319 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3321 * main/polyobj.c: fix typo
3323 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3324 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3325 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3326 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3327 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3328 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3329 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3330 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3331 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3332 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3333 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3334 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3335 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3336 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3337 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3338 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3339 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3340 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3341 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3342 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3343 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3344 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3345 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3346 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3347 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3348 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3351 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3352 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3353 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3354 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3357 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3360 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3361 cross-compiling, and cygwin fixes
3363 2001-01-30 Bradley Bell <btb@icculus.org>
3365 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3366 include/pstypes.h, include/strutil.h, main/Makefile.am,
3367 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3368 needs --without-assembler and --without-network to compile
3370 2001-01-29 Bradley Bell <btb@icculus.org>
3372 * configure.in, main/Makefile.am: Fixes to build system
3374 * main/kconfig.c: fix for non-linux joysticks
3376 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3377 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3378 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3379 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3380 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3381 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3382 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3383 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3384 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3385 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3387 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3388 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3389 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3390 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3391 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3392 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3395 * arch/dos/include/joy.h, arch/dos/include/key.h,
3396 arch/dos/include/mouse.h: Unified input headers.
3398 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3400 2001-01-28 Bradley Bell <btb@icculus.org>
3402 * conf.h.in, configure.in, arch/Makefile.am,
3403 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3404 arch/include/key.h, main/Makefile.am: More header unification...
3406 * main/newdemo.c: Added <ctype.h>
3408 * arch/include/event.h, arch/include/joy.h: unified input headers.
3410 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3411 OpenGL now uses SDL-GL instead of gii
3413 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3415 2001-01-25 Bradley Bell <btb@icculus.org>
3417 * autogen.sh: use "set -e" so execution stops if something goes
3420 2001-01-24 Bradley Bell <btb@icculus.org>
3424 * Makefile.am: Add ChangeLog to dist
3428 2001-01-24 Bradley Bell <btb@icculus.org>
3430 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3432 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3433 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3436 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3437 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3438 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3439 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3440 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3441 arch/Makefile.am, arch/dos/Makefile.am,
3442 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3443 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3444 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3445 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3446 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3447 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3448 unused/Makefile.am, unused/bios/Makefile.am,
3449 unused/lib/Makefile.am, unused/novga/Makefile.am,
3450 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3451 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3452 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3453 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3454 make dist, VPATH builds, ...
3456 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3457 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3458 arch/dos/Makefile.in, arch/linux/Makefile.in,
3459 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3460 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3461 misc/Makefile.in, texmap/Makefile.in: cruft removal
3463 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3466 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3468 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3470 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3473 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3474 added -grabmouse option
3476 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3477 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3478 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3479 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3480 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3481 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3482 main/songs.c, misc/args.c: changed args_find to FindArg
3484 2001-01-22 Bradley Bell <btb@icculus.org>
3486 * configure, main/Makefile.am, main/Makefile.in: configuration
3489 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3490 fix compiler warnings w/opengl
3492 * include/console.h: ggi support
3494 * arch/linux_init.c: svgalib support
3496 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3497 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3498 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3499 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3500 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3501 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3504 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3506 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3507 main/render.c: fix warnings and enable NDEBUG *
3508 arch/svgalib_init.c: svgalib support
3510 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3512 * main/kconfig.c: joystick support
3514 2001-01-21 Bradley Bell <btb@icculus.org>
3516 * cvshowto.txt: new file, taken from d1x webpage
3518 * AUTHORS, README: Taking over as maintainer of d2x
3520 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3522 2001-01-20 Bradley Bell <btb@icculus.org>
3524 * configure, configure.in: Turned -Werror back off by default
3526 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3527 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3528 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3529 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3530 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3531 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3532 main/laser.c, main/multi.c, main/network.c, main/network.h,
3533 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3534 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3535 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3536 warnings, for non-OpenGL on linux, anyway...
3538 2001-01-19 Bradley Bell <btb@icculus.org>
3540 * copying: remove duplicate file
3542 * Import of d2x-0.0.9-pre1
3544 * Import of d2x-0.0.8