1 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
4 dynamically find and load the OpenGL library on carbon
5 * main/editor/macro.c: use physfs instead of non-existing cflib.h
6 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
8 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
10 * 2d/font.c: fix bug #2167: some characters would not display because
11 of signed/unsigned errors
12 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
13 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
14 gauge when appropriate
15 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
16 all functions in kfuncs.c to return int instead of void
17 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
18 disable old hostage system in editor (d2 is simpler in this regard)
19 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
20 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
21 * main/editor/centers.c: change curseg2p to Curseg2p
22 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
23 * main/editor/macro.c: remove unused variable "length"
24 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
25 * main/editor/medmisc.c: Pass both arguments to render_frame
26 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
27 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
28 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
29 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
30 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
31 instead of d1-style mem.h and types.h
32 * main/editor/texpage.c: do texture replacement for any mission
33 * main/editor/medwall.c: add prototype for create_removable_wall
34 * main/editor/medrobot.c: don't try to set the removed follow_path
36 2005-01-23 Jason Owen <shannara256@yahoo.com>
38 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
39 may crash printf if the list of extensions is huge
41 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
43 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
44 only on last level of built-in mission.
45 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
47 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
48 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
49 buffers (speeding it up), and use cfopen instead of
50 PHYSFS_openRead/PHYSFS_openWrite where appropriate
51 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
52 sure nocfile.h and cfile.h are never both included
54 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
56 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
57 fix bug #1676 (filling up of OLG texture list)
59 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
61 * main/state.c: fix problems with copying/deleting save files
63 * main/automap.c: make automap fonts transparent.
65 2005-01-07 Bradley Bell <btb@icculus.org>
67 * main/menu.c: In Load Level, if there is no current mission,
70 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
72 * main/gameseq.c: Free polymodel data before reloading ham file.
74 * arch/ogl/gr.c: Implement fading in ogl_urect()
76 * main/gauges.c: Draw ship before shields in HUD.
78 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
80 * main/editor/centers.c: Use both ints with the robot producer
83 2004-12-23 Bradley Bell <btb@icculus.org>
85 * main/editor/centers.c, main/editor/editor.h,
86 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
87 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
88 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
91 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
93 * main/bmread.c: don't duplicate the period in the filename
95 * main/dumpmine.c: Add function prototypes to remove warnings
97 * main/dumpmine.c, ui/window.c: Specify that two functions return
100 * main/editor/autosave.c, main/editor/curves.c,
101 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
102 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
105 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
107 * main/editor/eobject.c, main/editor/kgame.c,
108 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
109 extra two parameters to get_seg_masks.
111 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
112 structs for mine saving functions
114 * main/inferno.c: Use PhysicsFS for making the hoard ham.
116 * main/bmread.c: add missing includes
118 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
120 * main/dumpmine.c: Fix type mismatches
122 2004-12-19 Bradley Bell <btb@icculus.org>
124 * ui/Makefile.am: fix ui Makefile.am
126 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
127 removeext, use it in ds_load instead of splitpath
129 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
131 * include/u_mem.h: prototype for strdup with MPW
133 * main/laser.c: abort weapon fire if unable to create object
135 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
136 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
137 unused/ui/icon.c: replace byte with sbyte
139 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
140 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
141 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
142 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
143 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
144 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
145 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
146 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
147 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
148 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
149 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
150 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
151 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
152 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
153 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
156 * ui/Makefile.am: added Makefile.am for ui
158 * main/editor/Makefile.am, main/editor/autosave.c,
159 main/editor/centers.c, main/editor/centers.h,
160 main/editor/curves.c, main/editor/eglobal.c,
161 main/editor/ehostage.c, main/editor/ehostage.h,
162 main/editor/elight.c, main/editor/eobject.c,
163 main/editor/eobject.h, main/editor/eswitch.c,
164 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
165 main/editor/group.c, main/editor/info.c, main/editor/info.h,
166 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
167 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
168 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
169 main/editor/ksegsel.c, main/editor/ksegsize.c,
170 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
171 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
172 main/editor/medlisp.h, main/editor/medmisc.c,
173 main/editor/medmisc.h, main/editor/medrobot.c,
174 main/editor/medrobot.h, main/editor/medsel.c,
175 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
176 main/editor/objpage.c, main/editor/objpage.h,
177 main/editor/seguvs.c, main/editor/texpage.c,
178 main/editor/texture.c: imported missing editor files from d1x
180 * main/Makefile.am: build dumpmine.c for editor
182 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
183 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
184 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
185 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
186 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
188 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
189 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
190 main/editor/eglobal.c, main/editor/ehostage.c,
191 main/editor/ehostage.h, main/editor/elight.c,
192 main/editor/eobject.c, main/editor/eobject.h,
193 main/editor/eswitch.c, main/editor/eswitch.h,
194 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
195 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
196 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
197 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
198 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
199 main/editor/ksegsel.c, main/editor/ksegsize.c,
200 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
201 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
202 main/editor/meddraw.h, main/editor/medlisp.h,
203 main/editor/medmisc.c, main/editor/medmisc.h,
204 main/editor/medrobot.c, main/editor/medrobot.h,
205 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
206 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
207 main/editor/objpage.h, main/editor/segment.c,
208 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
209 main/editor/texpage.h, main/editor/texture.c: Move old logs to
212 * main/editor/autosave.c main/editor/centers.c
213 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
214 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
215 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
216 main/editor/fixseg.c main/editor/func.c main/editor/group.c
217 main/editor/info.c main/editor/info.h main/editor/kbuild.c
218 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
219 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
220 main/editor/ksegmove.c main/editor/ksegsel.c
221 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
222 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
223 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
224 main/editor/medmisc.h main/editor/medrobot.c
225 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
226 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
227 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
228 main/editor/texpage.h main/editor/texture.c ui/barbox.c
229 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
230 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
231 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
232 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
233 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
234 conf.h in new editor files
236 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
238 * main/state.c: open autosave file for writing, not reading
240 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
241 main/state.c, main/state.h: added fast save
243 * main/gameseq.c, main/inferno.c: force gr_update() so screens
244 always show in OpenGL
246 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
248 * misc/strutil.c: Implement strdup for MPW
250 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
253 * misc/strutil.c: fix MPW compiler errors
255 * main/mission.c, main/mission.h: allocate mission filenames
258 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
260 * 2d/font.c: Initialise the dataptr member correctly.
262 * include/mono.h: Print only mildly interesting messages to
263 stderr.txt. (revert earlier carbon changes)
265 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
267 * include/physfsx.h: getRealPath uses the write directory if it
268 can't get the real directory
270 * D2X.make: remove misc/d_io.c
272 2004-12-03 Bradley Bell <btb@icculus.org>
274 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
275 pathname, ensure correct translation of path separators
277 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
279 * misc/strutil.c: fix stricmp and strnicmp
281 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
284 2004-12-02 Bradley Bell <btb@icculus.org>
286 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
287 I couldn't figure out why the previous code kept segfaulting under
290 * main/kconfig.c: disable call to reset_cockpit() which was
291 causing the "letterbox" bug
293 * main/inferno.c: don't die if title screens not found
295 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
297 * configure.ac: require PhysicsFS header and library
299 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
301 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
303 * D2X.make: fix build on Carbon by adding digiobj.c
305 * main/mission.c: set builtin_hogsize for non-built-in missions
307 * main/mission.c: pass individual mission around instead of whole list
309 * main/mission.c: remove mission list from global memory
311 2004-12-02 Bradley Bell <btb@icculus.org>
313 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
314 path separator gets added to hogdir
316 2004-12-01 Bradley Bell <btb@icculus.org>
318 * README, configure.ac, VisualC/d2x/d2x.dsp,
319 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
320 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
321 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
322 uses dynamic opengl loading
324 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
326 * arch/ogl/gr.c: make write_bmp use PhysicsFS
328 * include/args.h, misc/args.c: new AppendArgs function. This
329 separates the copying of the arguments passed to main() from the
330 reading of the arguments file
332 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
333 the flexible cfgets, Fix compiling issues in MPW.
335 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
336 reading into an int, so it's removed completely. PHYSFSX_getc was
337 removed, because it's only use in misc/strio.c was removed. Put
338 in PHYSFSX_getRealPath, which recognises platform-specific
339 separators and doesn't use snprintf (MPW doesn't have it). MPW
342 * main/inferno.c: Remove use of open_movie_file. Read the
343 arguments file from the base directory, if there is one. Set up
344 D2X's write directory, including replacing any tilde at the start
345 of the path (if there is one) with the string returned by
346 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
347 default is still ~/.d2x. Check if the write directory has to be
348 created. Read the arguments file in this write directory if there
349 is one. If there's still no write directory, set it to the base
350 directory. Won't set it to the current directory if this fails,
351 because of the issue of which character to use for which platform.
353 * main/playsave.c: Use PHYSFS_readSLE32 instead of
354 PHYSFS_readULE32 due to compiling issues in MPW. Use
355 cfile_read_short instead of PHYSFS_readULE16 because of both
356 compiling and endian issues. cfile_read_byte instead of
357 PHYSFSX_readU8. Write a dummy structure instead of seeking when
358 NETWORK isn't defined
360 * D2X.make: Don't compile cfile.c on Mac OS 9.
362 * README: add PhysicsFS to the required 'tools' in README, and
363 instructions for building in MPW.
365 * include/cfile.h: Make cfopen into an inline, where a read buffer
366 is set up. This speeds up loading significantly.
368 2004-12-01 Bradley Bell <btb@icculus.org>
370 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
371 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
374 * main/newmenu.c: fix player file deletion
376 * include/physfsx.h: fix statfs includes for OS X
378 * main/inferno.c, main/network.c: misc physfs conversions
380 * arch/linux/Makefile.am, arch/linux/findfile.c,
381 arch/win32/Makefile.am, arch/win32/findfile.c,
382 include/findfile.h, main/kludge.c, main/mission.c,
383 main/newmenu.c, main/piggy.c: get rid of findfile stuff
385 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
388 * main/state.c: improve savegame load/save
390 * main/movie.c: make -nomovies friendlier
392 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
394 * include/d_io.h, include/physfsx.h, main/inferno.c,
395 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
398 * main/scores.c: use physfs for scores file
400 * main/playsave.c: improve player loading
402 * main/movie.c: improve movie loading
404 * main/mission.c: improve mission loading
406 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
407 main/state.c: use physfs for savegames
409 * README: minor update
411 * main/newdemo.c: use physfs for demos
413 * include/physfsx.h: added PHYSFSX_rename function
415 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
416 physfs/rwops, add libmve callbacks
418 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
419 added physfsrwops stuff
421 * include/cfile.h: added cfile_close wrapper
423 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
426 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
429 * main/config.c: use physfs to read config file
431 * include/physfsx.h: added gets and puts functions
433 * include/cfile.h: correct seek return value
435 * main/config.c, main/playsave.c: use physfs to write
438 * include/physfsx.h: added my physfs extensions
440 * main/inferno.c: physfs initialization stuff
442 * configure.ac: add check for physfs lib
444 * include/cfile.h: made cfile into a wrapper for physfs
446 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
447 disabled althogdir stuff (shouldn't be needed w/physfs)
449 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
450 configure.ac: drop cfile stuff
452 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
454 * D2X.make: Don't use D2XFolder, because the userdir can now be
455 specified in Mac OS 9. Putting it in the source code folder is
456 more convenient. Turn debugging on. Don't compile old files,
457 compile new ones. Add the PhysicsFS library.
459 * iff/iff.c: Get rid of MIN redefinition.
461 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
462 MPW doesn't like switches of long longs
464 2004-11-30 Bradley Bell <btb@icculus.org>
466 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
467 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
468 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
469 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
470 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
471 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
472 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
474 2004-11-28 Bradley Bell <btb@icculus.org>
476 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
478 * arch/sdl/digi.c: use d2src system for persistent sounds
480 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
483 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
484 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
485 ripped object stuff out of digi.c, now using digiobj.c. get rid of
486 a bunch of kludges, sound should be more true to original game now
488 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
491 2004-11-27 Bradley Bell <btb@icculus.org>
493 * main/text.c, main/text.h, main/titles.c: added function to
494 properly decode multi-line strings
496 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
497 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
500 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
502 * main/inferno.c: enable logo screens for shareware/oem
504 2004-11-26 Bradley Bell <btb@icculus.org>
506 * main/mission.c, main/titles.c: fix d1 briefing glitches
508 * main/game.c: free up cpu by not calling timer_delay so many
509 times (fixes Bug 2034)
511 * main/gameseq.c: enable briefing screens for mac shareware
513 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
514 doesn't care if it draws offscreen, I guess)
516 * main/credits.c: reduce flickering in credits w/opengl
518 2004-11-25 Bradley Bell <btb@icculus.org>
520 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
521 garbage on windows for some reason.
523 * 2d/font.c: fixed opengl menu font bug, caused by doing
524 arithmetic on signed chars.
526 2004-11-23 Bradley Bell <btb@icculus.org>
528 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
530 2004-11-22 Bradley Bell <btb@icculus.org>
532 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
533 arch/linux/joystick.c, arch/linux/include/joystick.h,
534 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
535 arch use global variable joy_num_axes
537 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
539 * main/gamemine.c, main/piggy.c: compile again on older C compilers
541 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
543 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
544 Vertigo) missions, load add-on ham file at every load, not only the 1st
546 * main/bm.ch: fix bug where loading a hxm would affect other levels too
548 * main/fireball.c: don't Int3() every time explosions don't look best
550 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
552 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
554 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
556 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
558 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
560 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
562 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
563 shareware version of descent.hog. This is not yet bug-free
565 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
567 * main/network.c: fix crash introduced with previous change
569 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
571 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
572 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
573 make mission structre memory allocated
575 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
577 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
578 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
579 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
580 delete file compbit.h, move functionality to text.c, modify all
581 previous users of compbit.h to use existing function in text.h
583 * main/inferno.c: remove warning created by the fix for the cfgets
586 * main/bmread.c: add comment
588 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
590 * cfile/cfile.c: declare variable on top of block
592 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
593 main/multi.h, main/network.c: move mission list handling functionality
594 to mission.c, remove unnecessary load_mission calls in menu.c
596 * main/game.c: remove unnecessary build_mission_list call
598 * main/mission.c, main/mission.h: correct comments about anarchy-only
600 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
601 remove explicit uses of mission list
603 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
605 * libmve/mveplay.c: make it compile on Cygwin
607 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
609 * main/config.c: fix bug uncovered by having fgets cut off ending \n
611 * main/text.c: fix crash on Mac OS X, probably fix bug 738
613 * include/mono.h: add mprintf support for carbon (Mac OS 9)
615 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
617 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
618 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
619 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
620 information about the current mission, for easier code refactorisation.
622 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
624 * main/gamemine.c, main/piggy.c: fix bug 1675:
625 use better d2 textures if d1 hog is present but not loadable
627 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
629 * cfile/cfile.c: simplify, reduce number of global vars
631 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
633 * main/gameseg.c: fix bugfix of 2004-05-15
635 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
637 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
639 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
640 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
641 cfgets now always copies the terminating character to the dest buffer.
642 This fixes a bug that occured when reading cmd line args from d2x.ini
644 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
646 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
647 move more old change logs into ChangeLog-old
649 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
650 and Martin Schaffner <maschaffner@gmx.ch>
652 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
653 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
654 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
655 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
656 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
657 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
658 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
659 arch/include/joy.h, arch/win32/include/key.h
660 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
661 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
662 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
663 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
664 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
665 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
666 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
667 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
668 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
669 main/config.c, main/config.h, main/controls.c, main/controls.h
670 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
671 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
672 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
673 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
674 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
675 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
676 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
677 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
678 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
679 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
680 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
681 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
682 main/mission.c, main/mission.h, main/modem.h, main/morph.c
683 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
684 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
685 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
686 main/paging.c, main/paging.h, main/physics.c, main/physics.h
687 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
688 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
689 main/powerup.h, main/render.c, main/render.h, main/robot.c
690 main/robot.h, main/scores.c, main/scores.h, main/screens.h
691 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
692 main/songs.c, main/songs.h, main/sounds.h, main/state.c
693 main/state.h, main/switch.c, main/switch.h, main/terrain.c
694 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
695 main/text.h, main/textures.h, main/titles.c, main/titles.h
696 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
697 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
698 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
699 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
700 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
701 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
703 move old per-file change logs into new file ChangeLog-old
705 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
707 * arch/ogl/ogl.c: enable -gl_mipmap switch
709 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
711 * arch/carbon/descent.r: swap min and max size to correct places
713 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
715 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
717 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
719 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
721 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
723 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
724 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
726 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
727 link) on MPW on Mac OS 9 (carbon)
729 * include/mono.h: disable mprintf on carbon to avoid significant bloat
731 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
733 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
735 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
737 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
739 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
741 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
743 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
744 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
745 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
746 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
747 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
749 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
750 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
751 new files for supporting compilation with MPW for carbon (Mac OS 9)
753 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
755 * main/playsave.c: do not seek while writing, carbon does not like it
757 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
759 * cfile/cfile.c: use portable ffilelength in cfile_size
761 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
762 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
763 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
764 unsigned and signed char, MPW does not like these
766 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
768 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
771 2004-06-01 Bradley Bell <btb@icculus.org>
773 * libmve/mve_main.c: cast malloc function pointer
775 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
776 target to XCode project
778 2004-05-31 Bradley Bell <btb@icculus.org>
780 * include/pstypes.h: fix accidental solaris breakage
782 * main/object.c: fix crash caused by death-cam code
784 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
785 XCode project simplifications, network enabled
787 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
788 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
790 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
793 * English.lproj/InfoPlist.strings, d2x-Info.plist,
794 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
795 d2x.xcode/project.pbxproj: added XCode project files
797 2004-05-22 Bradley Bell <btb@icculus.org>
799 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
802 * rpm/d2x.spec.in: Changed descriptions
804 2004-05-22 Matthew Mueller <donut@dakotacom.net>
806 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
809 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
811 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
812 the win32 code (d1x r1.8, key_arch.c r1.2)
814 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
815 use 32bpp screen mode by default, add option to use 16bpp (d1x
818 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
819 replacement texture paletted->rgb conversion alpha problem (d1x
822 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
823 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
824 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
827 * arch/ogl/gr.c, include/loadgl.h: fix win32
828 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
830 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
831 include/ogl_init.h, main/render.c: opengl hardware
832 super-transparency support using GL_NV_register_combiners (d1x
833 r1.38, r1.41, r1.6, r1.26, r1.7)
835 2004-05-22 Bradley Bell <btb@icculus.org>
837 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
840 2004-05-22 Matthew Mueller <donut@dakotacom.net>
842 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
843 include/ogl_init.h: use GL_RGB for non-transparent textures, and
844 fix fonts not having transparent flag set (wouldn't get paletted)
845 (d1x r1.15, r1.37, r1.40, r1.25)
847 * arch/ogl/ogl.c: don't try to use paletted textures with
848 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
850 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
851 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
854 * 2d/font.c: memset ogl font bitmap data since the copy function
855 leaves some (unused) parts uninitialized, which aggravates
858 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
859 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
862 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
863 screenshots if the entire thing wasn't written in one call to
866 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
867 info not being updated on win32 (d1x r1.11)
869 * arch/win32/digi.c: remove some redundancy by not needing to do
870 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
871 clean up some indenting of DS_release_slot calls. And make
872 DS_release_slot return 1 when a sound is already not playing, in
873 addition to when a sound was killed. (d1x r1.10)
875 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
876 linux version (d1x r1.5)
878 * main/kconfig.c: make next axis config key skip currently
879 allocated axes (d1x r1.11)
881 2004-05-22 David Cleaver <wraithx@morpheus.net>
883 * main/kconfig.c: joy configuration next axis key from WraithX
886 2004-05-22 Bradley Bell <btb@icculus.org>
888 * main/game.c, main/inferno.c: typo
890 2004-05-21 Matthew Mueller <donut@dakotacom.net>
892 * main/game.c, main/game.h, main/inferno.c: make rear view
893 leave_time variable with -rearviewleavetime argument (d1x r1.25,
896 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
898 * main/inferno.c: change -udp documentation to d2x behaviour
900 2004-05-21 Bradley Bell <btb@icculus.org>
902 * include/gr.h: added missing define for menu fullscreen toggle
904 2004-05-21 Matthew Mueller <donut@dakotacom.net>
906 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
907 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
909 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
911 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
912 arch/linux/include/joystick.h: patch from Steven Mueller for using
913 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
915 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
917 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
918 main/physics.c, main/render.c, main/wall.c: file-line for segfault
919 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
921 * arch/win32/digi.c: digisound fixes (d1x r1.7)
923 2004-05-21 Bradley Bell <btb@icculus.org>
925 * main/inferno.c: added -udp documentation from d1x
927 2004-05-20 Bradley Bell <btb@icculus.org>
929 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
931 2004-05-20 David Cleaver <wraithx@morpheus.net>
933 * main/controls.c, main/gamecntl.c, main/kconfig.c,
934 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
935 game.c r1.21, r1.6, r1.4, r1.3)
937 2004-05-20 Bradley Bell <btb@icculus.org>
939 * main/inferno.c: document -ihaveabrokenmouse
941 2004-05-20 Matthew Mueller <donut@dakotacom.net>
943 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
945 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
947 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
948 mouse driver problems (d1x r1.2, r1.2)
950 2004-05-20 Matthew Mueller <donut@dakotacom.net>
952 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
953 join list score crash (d1x r1.8)
955 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
957 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
958 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
961 2004-05-20 Bradley Bell <btb@icculus.org>
963 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
965 * main/inferno.c: integrated some niceautomap stuff from d1x
967 2004-05-20 Matthew Mueller <donut@dakotacom.net>
969 * arch/win32/joyhh.c: fixed the config bug where it'd always put
970 in some weird axis (d1x r1.3)
972 * arch/win32/init.c: set win32 icon to icon from resource file
975 * arch/win32/key.c: win32: fixed space key not working in messages
978 2004-05-20 Bradley Bell <btb@icculus.org>
980 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
983 2004-05-20 Matthew Mueller <donut@dakotacom.net>
985 * main/inferno.c: document -gl_refresh (d1x r1.20)
987 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
988 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
991 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
992 change the arg type for (d1x r1.5)
994 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
996 * arch/win32/digi.c: altsounds (d1x r1.6)
998 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1000 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1001 of redundancy (d1x r1.5)
1003 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1004 fix crashing (d1x r1.4)
1006 * arch/win32/digi.c: win32's digi_start_sound was not calling
1007 DS_release_slot after setting .playing=0, resulting in a
1008 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1010 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1011 apparently it was somehow causing some joysticks (Sidewinder
1012 Precision 2) to only turn when the stick was moving, but not when
1013 at turned but held stationary. And it was completely unused
1014 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1017 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1018 previous key combos (d1x r1.29)
1020 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1021 g, and b values (d1x r1.15)
1023 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1024 sometimes (didn't handle negative palette steps) (d1x r1.34)
1026 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1027 shatter effects, robot explosions and weapons, and some more
1028 always present stuff. Also clean up ogl_cache_weapon_textures
1029 calling. (d1x r1.37)
1031 2004-05-20 Bradley Bell <btb@icculus.org>
1033 * main/kludge.c, main/game.c: move gr_renderstats and
1034 gr_badtexture back to game.c
1036 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1038 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1039 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1041 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1043 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1044 loaded after texture caching stage (d1x r1.34)
1046 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1047 for renderstats (d1x r1.33)
1049 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1051 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1052 main/inferno.c: add anisotropic texture filtering suport (d1x
1053 r1.33, r1.32, r1.23, r1.32)
1055 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1058 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1059 include/ogl_init.h: utilize hardware multitexturing support if
1060 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1061 r1.32, r1.30, r1.4, 1.22)
1063 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1066 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1068 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1069 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1070 effects in OGL using SetGammaRamp, much faster than the hack that
1071 was being used. currently SDL only (though not too hard to add to
1072 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1074 * main/menu.c: allow arbitrary (custom) resolution entry in
1075 change_res menu (d1x r1.14)
1077 2004-05-19 Bradley Bell <btb@icculus.org>
1079 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1080 d1x-style res change menu (mostly works)
1082 * misc/args.c: use strnicmp instead of strncasecmp
1084 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1086 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1087 command-line option (d1x r1.27)
1089 * main/inferno.c: restore inferno.c initialization of
1090 screen_compatible and use_double_buffer to 'normal' values, broken
1091 long long ago in one of the high res menu patches (d1x r1.30)
1093 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1094 resolutions to be specified on command line (d1x r1.2, r1.29,
1095 r1.4) -- doesn't work yet
1097 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1099 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1102 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1103 volume song stop/starting (d1x r1.7)
1105 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1107 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1110 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1111 ogl_ulinec (d1x r1.29)
1113 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1115 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1116 bottom are inclusive not exclusive (d1x r1.28)
1118 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1119 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1121 * arch/sdl/digi.c: fix typo
1123 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1125 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1126 creation code from arch_init_start into arch_init to fix weirdness
1127 with --help (d1x r1.5, r1.6)
1129 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1130 sync issues and lack of midi reset (d1x r1.5)
1132 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1135 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1136 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1138 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1141 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1143 2004-05-18 Bradley Bell <btb@icculus.org>
1145 * include/vecmat.h: comments/formatting
1147 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1149 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1150 include/test.lnk: remove unnecessary files
1152 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1153 This enables compilation with gcc 3.1
1155 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1157 * main/switch.c: took care of switches triggering single-sided
1158 walls (don't try to access the nonexistent adjacent wall via NULL
1159 pointers or negative array indices)
1161 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1163 * main/wall.c: fix invalid memory access for d1 levels which
1164 don't have a corresponding wall behind.
1166 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1168 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1169 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1170 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1171 interface header to new header file internal.h
1173 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1175 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1176 bitmask for each joystick axis that has sent input data,
1177 and will not crash Windows anymore during joystick setup because
1178 of for() loop over axis being executed once too often.
1180 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1181 gr_remap_mono_font() and call it after loading saved level.
1183 * main/laser.c: limit homing missile turn rate
1185 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1186 centers (work like fuel centers but provide shield)
1188 * main/gameseg.c: fix endless loop in some levels with a
1189 certain (complicated) structure
1191 2004-05-13 Bradley Bell <btb@icculus.org>
1193 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1194 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1195 updated project files for SDL 1.2.7
1197 * Makefile.am: add VisualC, VisualCE dirs to tarball
1199 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1201 * arch/sdl/digi.c: formatting
1203 2004-05-12 Bradley Bell <btb@icculus.org>
1205 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1208 * 2d/palette.c, include/palette.h: added function to create blend
1211 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1213 2004-05-11 Bradley Bell <btb@icculus.org>
1215 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1217 2004-05-10 Bradley Bell <btb@icculus.org>
1219 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1220 g3_draw_transp_poly had the fade level backwards, decided to just
1221 fix g3_draw_poly so it behaves correctly, transparency or not,
1222 reverted changes to render_face
1224 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1226 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1227 rendering transparent (e.g. cloaked) walls
1229 * main/render.c: render_face now calls g3_draw_transp_poly() for
1230 cloaked walls in OpenGL
1232 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1234 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1235 that from other apps, had "static" distortions.
1237 2004-04-22 Bradley Bell <btb@icculus.org>
1239 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1241 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1242 aligned version of PUT_INTEL_* macros
1244 2004-04-15 Bradley Bell <btb@icculus.org>
1246 * main/inferno.c: comment out unused checksum variable
1248 2004-04-14 Bradley Bell <btb@icculus.org>
1250 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1252 2004-04-14 Terran Melconian <terran@consistent.org>
1254 * main/gameseg.c: use portable rand function (fixes #1118)
1256 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1258 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1260 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1262 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1263 get rid of warnings (now compiles with -Werror on SunOS)
1265 * main/piggy.c: fix (really) wierd SunOS bug
1267 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1268 caused by not allocating enough mem for rle bitmaps
1270 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1272 * include/pstypes.h: sun OS typedef fixes
1274 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1276 * main/piggy.c: fix bug 1067
1278 * main/piggy.c: fix bugfix for 1067
1280 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1281 with descent.pig of mac registered)
1283 2003-12-18 Bradley Bell <btb@icculus.org>
1285 * main/kconfig.c: fixes for linux-native joystick
1287 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1290 * arch/include/joy.h: comments/formatting
1292 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1294 * compilerdefs.txt: added FreeBSD defs
1296 2003-12-08 Bradley Bell <btb@icculus.org>
1298 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1301 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1303 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1304 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1306 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1308 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1309 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1310 get rid of silly ulongs
1312 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1313 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1314 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1315 change relevant __linux__ macros to __ELF__
1317 2003-11-27 Bradley Bell <btb@icculus.org>
1319 * include/ogl_init.h: added proto for ogl_check_mode
1321 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1322 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1325 2003-11-26 Bradley Bell <btb@icculus.org>
1327 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1328 3.3 compiler warnings
1330 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1333 * include/pstypes.h: OS X fixes
1335 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1336 main/newmenu.h: linux fixes
1338 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1339 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1340 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1341 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1342 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1345 * arch/sdl/gr.c: fix sdl gr_update
1347 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1348 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1349 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1350 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1351 include/error.h, include/pstypes.h, include/strutil.h,
1352 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1353 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1354 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1355 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1356 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1359 2003-11-25 Bradley Bell <btb@icculus.org>
1361 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1362 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1363 libmve/VisualC/mveplayer.dsp: updated project files
1365 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1366 working w/Visual C++
1368 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1369 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1370 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1371 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1374 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1375 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1378 2003-11-24 Bradley Bell <btb@icculus.org>
1380 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1381 libmve/mveplay.c: stuff to play mve's in WinCE
1383 * arch/win32/findfile.c: unused functions...
1387 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1388 enabled mouse control of menus
1390 * main/mission.h: oops, didn't mean to change this.
1392 2003-11-21 Bradley Bell <btb@icculus.org>
1394 * VisualCE/d2x/d2x.vcp: updated project file
1396 2003-11-20 Bradley Bell <btb@icculus.org>
1398 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1399 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1400 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1403 2003-11-17 Bradley Bell <btb@icculus.org>
1405 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1406 main/menu.c: added option to disable kalinix under unix
1408 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1410 2003-11-14 Bradley Bell <btb@icculus.org>
1412 * main/automap.c: fix automap background image
1414 * main/automap.c, main/automap.h: delete cruft
1416 * main/automap.c: fix level number position
1418 * main/automap.c: simplify g3_draw_line hack
1420 * main/menu.c: stop pointless vid mode changes
1422 2003-11-07 Bradley Bell <btb@icculus.org>
1424 * NEWS, installation.txt: s'more documentation
1426 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1428 * configure.ac: fix .exe extension problems
1430 2003-11-07 Bradley Bell <btb@icculus.org>
1432 * arch/ogl/ogl.c: disable texture format verification for OS X -
1435 2003-11-06 Bradley Bell <btb@icculus.org>
1437 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1438 use more traditional Alt+Enter for toggling fullscreen
1440 * 2d/ibitblt.c, main/mission.h: comments/formatting
1442 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1444 2003-11-06 Bradley Bell <btb@icculus.org>
1446 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1447 resolution change, use kludge to avoid repetitive res changes
1449 2003-11-04 Bradley Bell <btb@icculus.org>
1451 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1452 structures and i/o routines back to piggy.c
1454 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1456 * installation.txt: tell to install d1 .pig for better textures
1458 2003-11-04 Bradley Bell <btb@icculus.org>
1460 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1461 oem d1 v1.0 and registered d2 v1.0, comments
1463 2003-11-03 Bradley Bell <btb@icculus.org>
1465 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1466 all d1 shareware - even though files are different!
1468 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1471 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1474 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1477 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1479 * main/movie.c: when no movies are found, divide by six the
1480 number of warning lines sent to stdout
1482 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1484 * include/byteswap.h: fix stupid copy/paste error
1486 2003-10-24 Bradley Bell <btb@icculus.org>
1488 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1489 gr_linear_rep_movsd_2x instead of almost identical
1490 gr_linear_movsd_double. Better since we have assembly versions.
1492 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1494 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1497 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1499 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1500 error with --disable-network, move reset_network_objects()
1501 from gameseq.c to multi.c
1503 2003-10-14 Bradley Bell <btb@icculus.org>
1505 * AUTHORS, NEWS: stuff
1507 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1509 2003-10-12 Bradley Bell <btb@icculus.org>
1511 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1512 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1515 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1517 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1518 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1519 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1520 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1521 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1522 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1523 arch/win32/ipx_win.c, arch/win32/winnet.c,
1524 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1525 main/multi.h, main/network.c: add IPv4 multicasting support
1527 2003-10-11 Bradley Bell <btb@icculus.org>
1529 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1531 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1532 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1533 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1534 main/weapon.h: lots of shareware and oem fixes
1536 2003-10-10 Bradley Bell <btb@icculus.org>
1538 * arch/win32/winnet.c: fixed stupid win32 network bug
1540 2003-10-10 Bradley Bell <btb@icculus.org>
1542 * main/piggy.c: increased D1_MAX_TMAP_NUM
1544 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1546 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1547 which are animated in d2, refactorizes d1 texture reading
1549 2003-10-10 Bradley Bell <btb@icculus.org>
1551 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1552 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1553 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1554 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1555 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1556 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1557 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1558 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1559 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1560 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1561 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1562 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1563 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1564 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1565 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1566 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1567 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1568 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1569 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1570 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1571 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1572 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1573 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1574 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1575 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1576 main/wall.h: comments/formatting
1578 2003-10-09 Bradley Bell <btb@icculus.org>
1580 * main/text.c: fix text when using old datafiles
1582 * main/laser.h: comments/whitespace
1584 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1585 mines w/shareware data
1587 * include/DT_drawtext.h: deleted unused file
1589 2003-10-08 Bradley Bell <btb@icculus.org>
1591 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1593 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1595 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1596 main/menu.c: Disabled 'd2x keys' weapon selection
1598 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1600 * main/object.h, main/multi.h: get rid of most warnings issued by
1601 cpp-precomp of gcc from Mac OS X dev tools
1603 2003-10-05 Bradley Bell <btb@icculus.org>
1605 * NEWS, configure.ac: increment version number
1607 * cfile/cfile.c: better handling of CRLF text files (when that is
1610 * utilities/hogcreate.c, utilities/hogextract.c,
1611 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1612 reading/writing files
1614 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1615 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1618 2003-10-04 Bradley Bell <btb@icculus.org>
1620 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1622 * main/netmisc.c: change byte to sbyte, comments/whitespace
1624 2003-10-03 Bradley Bell <btb@icculus.org>
1626 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1628 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1631 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1632 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1633 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1634 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1635 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1636 main/object.c, main/object.h, main/paging.c, main/player.h,
1637 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1638 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1639 main/weapon.c, main/weapon.h: change byte to sbyte,
1642 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1643 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1644 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1645 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1647 * configure.ac: better checking for timeval
1649 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1651 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1652 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1653 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1654 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1655 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1656 main/multibot.c, main/network.c: Make network architecture
1657 choosable from game menu, add support for UDP/IP on Mac OS X and
1660 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1662 * include/byteswap.h: added macros for coping with alignment
1665 2003-10-02 Bradley Bell <btb@icculus.org>
1667 * main/multi.h: added padding to little-endian version of
1670 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1672 * main/netmisc.c: delete duplicate function
1674 2003-10-01 Bradley Bell <btb@icculus.org>
1676 * main/bm.c: make sure d1_texture_indices gets freed between
1679 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1681 * main/piggy.h: fix size of d1 shareware descent.pig
1683 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1685 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1686 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1687 replacements for non-animated textures
1689 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1691 * main/controls.c: use fixed 20fps wiggle
1693 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1695 * Makefile.am, debian/changelog.in, debian/control,
1696 debian/d2x-common.dirs, debian/d2x-common.install,
1697 debian/d2x-common.manpages, debian/d2x-gl.files,
1698 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1699 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1700 utilities/Makefile.am, utilities/hogcreate.1,
1701 utilities/hogextract.1, utilities/mvlcreate.1,
1702 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1703 add man pages, distribute utility programs in new d2x-common deb
1705 * rpm/d2x.spec.in: updated rpm spec file
1707 2003-08-02 Bradley Bell <btb@icculus.org>
1709 * cfile/cfile.c: update raw_position in cfputc and cfputs
1711 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1713 * main/piggy.c: make error message more friendly
1715 * main/piggy.c: simplify copying of bitmap flags
1717 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1720 * cfile/cfile.c: revert to always using custom fgets
1722 * main/endlevel.c, main/mission.c: handle missing exit sequence
1723 components gracefully
1725 * main/playsave.c: comments
1727 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1729 * cfile/cfile.c: update raw_position in cfwrite
1731 * main/network.c: comments/formatting
1733 2003-06-22 Bradley Bell <btb@icculus.org>
1735 * cfile/cfile.c: use standard fgets for non-archive files
1737 * main/movie.c: use con_printf for missing movie warning
1739 2003-06-18 Bradley Bell <btb@icculus.org>
1741 * main/movie.c: fixed cfile conversion of movielib code
1743 * main/console.c, main/hud.c: strip out colors, etc when printing
1746 * include/u_mem.h: fix NDEBUG calloc macro
1748 2003-06-15 Bradley Bell <btb@icculus.org>
1750 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1753 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1754 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1755 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1756 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1757 main/scores.c, main/state.c, main/text.c, misc/args.c,
1758 misc/strio.c: convert file i/o to cfile
1760 2003-06-14 Bradley Bell <btb@icculus.org>
1762 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1763 writing and other modes besides "rb" (mostly taken from
1766 2003-06-09 Bradley Bell <btb@icculus.org>
1768 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1771 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1772 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1775 2003-06-07 Taylor Richards <taylor@icculus.org>
1777 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1779 2003-06-07 Bradley Bell <btb@icculus.org>
1781 * main/console.c: fix non-console build
1783 * main/gamesave.c: comments
1785 * main/bm.c: remove redundant break
1787 2003-06-06 Bradley Bell <btb@icculus.org>
1789 * main/gauges.c, main/kconfig.c: comments/formatting
1791 * console/.cvsignore: added .cvsignore
1793 * main/console.c: can't write to console after it's closed
1795 2003-06-05 Bradley Bell <btb@icculus.org>
1797 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1798 console/internal.c, console/internal.h, include/CON_console.h,
1799 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1800 finish console conversion away from SDL
1802 2003-06-04 Bradley Bell <btb@icculus.org>
1804 * console/CON_console.c, include/CON.console.h, include/console.h,
1805 main/console.c, main/game.c: console conversion to native gr,
1808 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1809 put prototype for gr_bm_bitblt in gr.h
1811 2003-06-03 Bradley Bell <btb@icculus.org>
1813 * console/CON_console.c, console/DT_drawtext.c,
1814 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1815 main/console.c: use native fonts for console
1817 * main/playsave.c: use shorts for short data
1819 2003-06-02 Bradley Bell <btb@icculus.org>
1821 * configure.ac, main/console.c: set console background, fix
1824 2003-06-01 Bradley Bell <btb@icculus.org>
1826 * Makefile.am, arch/sdl/event.c, configure.ac,
1827 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1828 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1829 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1830 main/gamerend.c: added console code (from SDL_console)
1832 2003-05-30 Bradley Bell <btb@icculus.org>
1834 * README: minor update
1836 2003-05-28 Bradley Bell <btb@icculus.org>
1838 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1843 2003-06-06 Bradley Bell <btb@icculus.org>
1845 * main/kconfig.c: fix crash in control menus
1847 * main/gauges.c: force cockpit redraw in opengl
1849 * main/gamerend.c: move ogl swap, so cockpit and console get
1852 2003-06-01 Bradley Bell <btb@icculus.org>
1854 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1858 2003-05-12 Bradley Bell <btb@icculus.org>
1860 * configure.ac: increment version number
1862 * main/bm.c: use con_printf for exit model warnings
1864 * configure.ac: must check for timespec after setting -mno-cygwin
1866 * main/inferno.c: added -nohogdir and -userdir options
1868 * NEWS, main/titles.c: use briefings with no extension
1872 2003-04-30 Bradley Bell <btb@icculus.org>
1874 * configure.ac: have to include time.h when checking for nanosleep
1876 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1879 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1880 increment version number
1882 * main/Makefile.am: make dist fix
1886 2003-04-29 Bradley Bell <btb@icculus.org>
1888 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1891 2003-04-24 Bradley Bell <btb@icculus.org>
1893 * configure.ac: increment version number
1895 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1898 2003-04-24 Ingo van Lil <inguin@gmx.de>
1900 * main/render.c: fix misspellings of NDEBUG
1904 2003-04-14 Bradley Bell <btb@icculus.org>
1906 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1908 2003-04-11 Bradley Bell <btb@icculus.org>
1910 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1915 2003-04-11 Bradley Bell <btb@icculus.org>
1917 * libmve/mveplay.c: use _sleep instead of sleep on win32
1919 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1920 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1921 include/cfile.h, include/error.h, libmve/Makefile.am,
1922 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1923 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1924 utilities/Makefile.am: comments/formatting/dist problems
1926 * configure.ac: use different defines for os x
1928 2003-04-07 Bradley Bell <btb@icculus.org>
1930 * include/error.h, misc/error.c: put some old stuff back in,
1931 eliminate duplicate error messages
1933 * main/text.c: don't die on text not found
1936 * main/inferno.c: print some useful info if hog not found, allow
1937 -help to work if no text available
1939 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1941 * arch/linux/Makefile.am: revert to previous version, so linux
1944 2003-04-03 Bradley Bell <btb@icculus.org>
1946 * main/endlevel.c: fixed exit model scheme yet again
1948 2003-04-02 Bradley Bell <btb@icculus.org>
1950 * misc/error.c: call Int3 on Assert
1952 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1955 * main/wall.c: don't die when trying to toggle nonexistent
1956 segment... vertigo level 10 is buggy!
1958 * main/gamemine.c: comments/formatting
1960 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1962 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1963 main/inferno.c: Allow use of 22K sound samples
1965 2003-03-29 Bradley Bell <btb@icculus.org>
1967 * arch/ogl/gr.c: default to bitmapped reticle
1969 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1970 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1973 * arch/sdl/joy.c: fixed text seen for hats in control config
1976 2003-03-28 Bradley Bell <btb@icculus.org>
1978 * main/bm.c: heh, model nums in vertigo are hardcoded,
1979 N_D2_POLYGON_MODELS can't change
1981 * configure.ac, include/d1x.xpm, include/descent.xpm,
1982 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1985 2003-03-27 Bradley Bell <btb@icculus.org>
1987 * main/text.h: fixed text references for hat directions
1989 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1991 2003-03-26 Bradley Bell <btb@icculus.org>
1993 * main/playsave.c: make d2x keys backward compatible
1995 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1997 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2000 2003-03-26 Bradley Bell <btb@icculus.org>
2002 * main/piggy.c: fix crash when d1 data not present
2004 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2005 read/write from plr file
2007 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2008 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2009 added escort.h header
2011 2003-03-25 Bradley Bell <btb@icculus.org>
2013 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2014 D1_PIGFILE ("descent.pig") macro
2016 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2017 models from d1 pig file
2019 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2020 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2021 really) from d1 pig file
2023 2003-03-23 Bradley Bell <btb@icculus.org>
2025 * main/bm.c: stop extra robots from overwriting exit models
2027 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2028 texture list doesn't get full
2030 * main/bm.c: fix mem leak when reading extra robots
2032 2003-03-21 Bradley Bell <btb@icculus.org>
2034 * main/menu.c: Added option to set movie resolution (mostly works)
2036 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2038 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2039 replacement functions to piggy.c
2041 * main/gameseq.c: attempt to support mac d1 descent.pig
2043 * main/bm.c: fix mem leak
2045 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2046 files, both d1 and d2 oem briefing where showed
2048 * main/inferno.c, main/movie.c: Change the default movie
2049 resolution to "high", implement the option -lowresmovies
2051 2003-03-20 Bradley Bell <btb@icculus.org>
2053 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2055 * main/piggy.c: comments
2057 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2059 * main/gameseq.c: delete duplicate function
2061 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2063 2003-03-19 Bradley Bell <btb@icculus.org>
2065 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2066 (cddb discid) support
2068 * arch/sdl/digi.c, main/kludge.c: implemented
2069 digi_link_sound_to_object3 for looping sounds, other looping stuff
2071 * arch/sdl/gr.c: removing dependencies on stuff in main/
2073 * arch/linux/Makefile.am, arch/linux/init.c,
2074 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2075 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2076 other header cleanups
2078 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2080 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2082 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2083 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2084 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2085 load d1 textures for d1 levels
2087 2003-03-19 Bradley Bell <btb@icculus.org>
2089 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2090 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2091 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2092 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2095 * README: added some OS X info
2097 2003-03-17 Bradley Bell <btb@icculus.org>
2099 * main/newdemo.c: simplify DEMO_FILENAME macro
2101 * main/console.c, main/game.c: enable experimental console support
2103 * main/gamerend.c: fixed location of fps meter in multi
2105 2003-03-16 Bradley Bell <btb@icculus.org>
2107 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2108 also look in shared data dir for demos
2110 * main/newdemo.c, main/newdemo.h: comments/formatting
2112 2003-03-15 Christopher Thielen <chris@luethy.net>
2114 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2115 thinking d2 cd is always present
2117 2003-03-15 Bradley Bell <btb@icculus.org>
2119 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2122 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2125 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2126 gr_init. don't really know why this works, though
2128 2003-03-14 Bradley Bell <btb@icculus.org>
2130 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2132 * unused/bios/rbaudio.h: removed duplicate file
2134 2003-03-14 Christopher Thielen <chris@luethy.net>
2136 * arch/sdl/rbaudio.c: stop cd audio when exiting
2138 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2140 * main/gamecntl.c: add comments to the "only matt knows" cheats
2142 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2144 * main/gamemine.c: formatting, better texture conversion for d1
2147 2003-03-14 Bradley Bell <btb@icculus.org>
2149 * main/piggy.c: must swap all mac version pigfiles
2151 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2152 main/multi.c: formatting, minor cleanups
2154 * 2d/rle.c: need to swap line_size on bigendian machines
2156 * main/mission.c, main/mission.h: detect mac full version hogfile
2158 2003-03-13 Bradley Bell <btb@icculus.org>
2160 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2161 added joy/mouse sensitivity slider, increased range to 16, and
2164 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2167 * arch/linux/Makefile.am: removed extra backslash
2169 * TODO, installation.txt: updated some documentation
2171 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2172 menu, with maxfps option
2174 2003-03-12 Bradley Bell <btb@icculus.org>
2176 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2178 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2179 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2180 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2181 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2182 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2183 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2184 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2185 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2186 arch/linux/include/music.h, arch/linux/include/serial.h,
2187 arch/linux/include/ukali.h: formatting
2189 2003-03-11 Chris Arena <ccarena@cox.net>
2191 * main/menu.c: fixed brightness slider
2193 2003-03-01 Bradley Bell <btb@icculus.org>
2195 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2196 robots and animated bitmaps work, but colors are messed up
2198 2003-02-28 Bradley Bell <btb@icculus.org>
2200 * main/player.h: whitespace
2202 * main/automap.c, main/cntrlcen.c, main/collide.c,
2203 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2204 descent.hog is present, d1 becomes mission 0)
2206 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2207 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2208 arch/win32/winnet.c: MinGW compiles with network enabled again,
2209 but still doesn't work
2213 2003-02-28 Bradley Bell <btb@icculus.org>
2215 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2216 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2217 many opengl glitches
2219 2003-02-27 Bradley Bell <btb@icculus.org>
2221 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2222 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2223 main/network.c, main/network.h: noted that hoard.ham is only needed
2224 for multiplayer HOARD games, and should not be equated with
2225 "vertigo". put HoardEquipped() back in network.c.
2227 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2228 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2229 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2230 use timer_delay instead of d_delay
2232 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2234 * main/render.c: added replacement qsort for solaris
2236 2003-02-26 Bradley Bell <btb@icculus.org>
2238 * main/gamemine.c: texture conversion for d1 shareware
2240 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2242 * main/gamemine.c: better texture conversion for d1 levels
2244 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2246 * main/kconfig.c: fix joystick support under MinGW
2248 2003-02-26 Bradley Bell <btb@icculus.org>
2250 * main/playsave.c: fix swapping glitch
2252 * configure.ac, readme.txt: clean stuff up, getting ready for
2255 * main/titles.c: begin support for rendering spinning robots in
2258 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2261 * main/gamemine.c: load d1 shareware levels!
2263 2003-02-25 Bradley Bell <btb@icculus.org>
2267 * autogen.sh: add warning about old auto* versions, use
2270 2003-02-24 Bradley Bell <btb@icculus.org>
2272 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2273 briefings mostly working
2275 * main/movie.c, main/titles.c: fixed some more briefing glitches
2277 2003-02-23 Bradley Bell <btb@icculus.org>
2279 * main/movie.c: fixed crash when using shareware data files
2282 * arch/sdl/digi.c: fix crash on non-existent sounds
2283 (i.e. shareware data)
2285 2003-02-22 Bradley Bell <btb@icculus.org>
2287 * main/titles.c: fixed fullscreen toggle in briefings
2289 2003-02-21 Bradley Bell <btb@icculus.org>
2291 * configure.ac: check for mingw when enabling nasm
2293 * main/playsave.c: enable loading player files of either byte
2296 2003-02-20 Bradley Bell <btb@icculus.org>
2298 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2300 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2301 #343, not "rest of solution to bug #344"
2303 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2306 * main/kludge.c: partial solution to bug #344
2308 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2310 * compilerdefs.txt: added linux/mips info
2312 * ChangeLog: clean up changelog
2314 2003-02-19 Bradley Bell <btb@icculus.org>
2316 * libmve/mveplay.c: os x needs nanosleep prototype.
2318 2003-02-18 Bradley Bell <btb@icculus.org>
2320 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2322 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2323 to disable/enable audio
2325 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2327 * main/: movie.h, titles.c: make sure movie's palette is set before
2328 writing briefing text. Fixes bug #359
2330 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2333 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2334 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2337 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2340 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2341 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2342 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2345 * include/libmve.h: blah
2347 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2349 * main/render.c: 2nd attempt to fix solaris qsort bug
2351 2003-02-18 Bradley Bell <btb@icculus.org>
2353 * configure.ac, include/pstypes.h: put alignment detection in
2356 2003-02-17 Bradley Bell <btb@icculus.org>
2358 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2359 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2360 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2361 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2362 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2363 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2364 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2365 moved mve stuff to separate subdir
2367 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2368 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2369 mve code. Fixes (at least) bugs #41, #348, and #350.
2371 2003-02-14 Bradley Bell <btb@icculus.org>
2373 * main/Makefile.am: no more Makefile.mveplay. again
2375 * main/mveplay.c: typo
2377 2003-02-13 Bradley Bell <btb@icculus.org>
2379 * utilities/mvlextract.c: uint -> unsigned int
2381 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2382 standalone mveplayer, win32 support
2384 * main/movie.c: random bugfixes, win32 support
2386 * arch/sdl/Makefile.am: formatting
2388 * configure.ac: disable networking on mac/win for now
2390 * main/newmenu.c: comments
2392 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2394 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2395 redundant swap functions.
2397 2003-02-13 Bradley Bell <btb@icculus.org>
2399 * ChangeLog: update changelog
2401 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2403 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2404 polymodel alignment issues.
2406 2003-02-13 Bradley Bell <btb@icculus.org>
2408 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2409 fix various little bugs
2411 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2412 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2414 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2417 * README.utils: new file
2419 * main/: mve_main.c, mveplay.c: more movie fixes
2421 * README: updated README
2423 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2425 2003-02-12 Bradley Bell <btb@icculus.org>
2427 * utilities/mvlextract.c: bigendian mvl support
2429 * main/mveplay.c: formatting, stuff
2431 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2432 truecolor mve support, standalone mveplayer
2434 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2435 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2436 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2437 standalone mveplayer
2439 2003-01-22 Bradley Bell <btb@icculus.org>
2441 * include/: interp.h, interp.h: restore prototype for
2442 swap_polygon_model_data
2444 2003-01-21 Bradley Bell <btb@icculus.org>
2446 * main/piggy.c: use memcpy to avoid alignment problem
2448 * compilerdefs.txt: updated some defs, added sunos/sparc
2450 2003-01-15 Bradley Bell <btb@icculus.org>
2452 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2454 * main/gamemine.c: attempting to support d1 shareware
2456 * compilerdefs.txt: update defs
2458 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2460 * main/mveplay.c: fix several bugs, comments, formatting.
2462 2003-01-15 Bradley Bell <btb@icculus.org>
2464 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2465 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2466 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2467 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2470 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2471 formatting, comments
2473 2003-01-11 Bradley Bell <btb@icculus.org>
2475 * main/: mission.c, mission.h: attempt to support d1 for mac
2478 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2480 * main/object.h: foo
2482 2003-01-09 Bradley Bell <btb@icculus.org>
2484 * main/movie.c: use ifdef around gr_toggle_fullscreen
2486 2003-01-07 Bradley Bell <btb@icculus.org>
2488 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2489 main/mission.h: don't need .msn file for descent.hog anymore
2493 2003-01-06 Bradley Bell <btb@icculus.org>
2495 * main/mission.h, main/mission.c: comments
2497 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2500 2003-01-03 Bradley Bell <btb@icculus.org>
2502 * utilities/: txb2txt.c, txt2txb.c: remove old files
2504 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2506 * main/polyobj.c: attempt to make read_model_file
2509 * main/menu.c: move vertigo text
2511 2003-01-02 Bradley Bell <btb@icculus.org>
2513 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2514 main/polyobj.h: cleanup alignment changes
2516 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2517 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2518 main/object.h: fix alignment issues on sparc
2520 * cvshowto.txt: update cvs info
2524 * 2d/rle.c: make rle_swap handle RLE_BIG
2526 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2528 * main/render.c: workaround solaris qsort bug
2530 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2532 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2533 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2535 * arch/linux/Makefile.am: enabled linux joystick, kali
2537 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2538 arch/sdl/event.c: enabled linux joystick
2540 2002-12-31 Bradley Bell <btb@icculus.org>
2542 * main/gamemine.c: simplified warning msg
2544 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2546 * main/render.h: fix compiler warning
2548 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2550 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2552 2002-12-24 Bradley Bell <btb@icculus.org>
2554 * main/mission.c: fixes an infinite loop which was caused by d2x
2555 thinking d2demo was a descent 1 mission
2557 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2559 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2561 2002-12-24 Bradley Bell <btb@icculus.org>
2563 * main/render.c: comments
2565 2002-10-30 Bradley Bell <btb@icculus.org>
2567 * main/inferno.c: add help for -hogdir option
2569 * main/inferno.c: added -hogdir option
2571 2002-10-28 Bradley Bell <btb@icculus.org>
2573 * main/: inferno.c, menu.c: enabled Vertigo displays
2575 * include/3d.h: typo
2577 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2579 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2580 main/netmisc.c, main/network.c: simplify and eliminate redundant
2583 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2585 * maths/fixc.c: fix infinite loop in quad_sqrt.
2587 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2588 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2590 2002-10-12 Bradley Bell <btb@icculus.org>
2592 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2594 2002-10-11 Bradley Bell <btb@icculus.org>
2596 * main/hud.c: make hud_message work correctly
2598 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2601 * main/network.c: formatting, small fixes
2603 2002-10-10 Bradley Bell <btb@icculus.org>
2605 * main/netmisc.h: no swap_object for little-endian
2607 * main/: netmisc.h, network.c: use macros to simplify network
2610 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2613 * main/inferno.c: enable loading screen for mac shareware with
2616 * main/netmisc.c: whitespace
2618 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2621 * main/hud.c: whitespace
2623 * configure.ac: remove shareware build, add macdata build
2625 * main/songs.c: whitespace
2627 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2628 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2631 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2634 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2636 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2637 comments, formatting, etc.
2639 * iff/iff.c: fix bigendian iff loading.
2641 2002-10-03 Bradley Bell <btb@icculus.org>
2643 * utilities/txb2tex.c: typo
2645 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2646 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2649 * arch/sdl/mouse.c: whitespace
2651 2002-09-19 Bradley Bell <btb@icculus.org>
2653 * main/kconfig.c: fix a oops, add old logs
2655 * main/kconfig.c: support for >3 mouse buttons
2657 2002-09-18 Bradley Bell <btb@icculus.org>
2659 * include/gr.h: fix palette swap define
2661 2002-09-14 Bradley Bell <btb@icculus.org>
2663 * main/titles.c: load hires briefing screen if lores doesn't exist
2664 (i.e. vertigo) and MenuHires=0
2666 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2668 * main/: multi.h, network.h: pack some structures for ipx
2671 2002-09-14 Bradley Bell <btb@icculus.org>
2673 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2674 and load_endlevel_data() to expect newline-terminated strings, fix
2675 load_game_data to read null-terminated string for
2678 2002-09-07 Bradley Bell <btb@icculus.org>
2680 * main/newmenu.c: added error message
2682 * main/menu.h: enable -nohires with mac shareware
2684 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2686 * 2d/font.c: enable 0/255 palette swap for fonts
2688 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2691 * 2d/2dsline.c: fix ogl blooper
2693 2002-09-05 Bradley Bell <btb@icculus.org>
2695 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2698 * include/strutil.h: need string.h for strcasecmp
2700 * include/rle.h: okay, maybe it needs to be this way
2702 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2704 * 2d/scalec.c: more stuff from d2src
2706 * 2d/rle.c: more stuff from d2src, formatting
2708 * 2d/font.c: useless cruft
2710 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2712 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2715 2002-09-04 Bradley Bell <btb@icculus.org>
2717 * include/grdef.h: fix compiler warnings
2719 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2721 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2724 * main/game.c: we want the mac ibitblt for everything but dos and
2727 * main/texmerge.c: these routines are in tmerge.c
2729 * main/credits.c: enable credits for mac and oem data
2731 * main/bm.c: use either exit.ham or exit.pofs
2733 * include/ibitblt.h: enable some more code from d2src
2735 * include/gr.h: enable mac ubitblt_double
2737 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2739 * include/grdef.h: moved some inline asm from linear.h
2741 * 2d/ibitblt.c: brought in line with original d2 version
2743 * 2d/bitblt.c: reverted to original d2 version of this file, then
2744 added d1x enhancements
2746 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2748 * 2d/linear.h: moved these back to their original locations
2751 * main/mveplay.c: close some memory holes, speed up palette loading
2753 * main/movie.c: added fullscreen toggle while playing movies
2755 * main/inferno.c: comment out -superhires help text (always on)
2757 * include/timer.h: added approx_fsec_to_usec macro
2759 * arch/sdl/joy.c: fix compiler warning
2761 2002-09-01 Bradley Bell <btb@icculus.org>
2763 * main/network.c: oops
2765 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2767 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2768 timer_get_fixed_seconds
2772 2002-08-31 Bradley Bell <btb@icculus.org>
2774 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2777 * main/multi.h: network endian stuff
2779 * 2d/font.c, include/gr.h: fast file i/o for font headers
2781 * arch/win32/arch_ip.cpp: unused file
2783 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2784 bigendian networking fixes
2786 * main/menu.c: make net menu more accurate, also make superhires
2789 * include/pstypes.h: better to have __pack__ all the time, I think.
2790 needed for networking, e.g.
2792 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2795 * arch/win32/Makefile.am: unused file
2799 2002-08-30 Bradley Bell <btb@icculus.org>
2801 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2803 * main/: newmenu.h, titles.c: formatting
2805 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2806 main/multi.h: networking works, finally
2808 * TODO: added TODO file
2810 * arch/linux/arch_ip.cpp: unused fine
2812 * README: network sorta working
2814 * main/: Makefile.am, multi.c, network.c, network.h: more
2817 * main/menu.c: load builtin mission correctly
2819 * main/inferno.c: documentation
2821 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2824 * main/Makefile.mveplay: don't need no more
2826 2002-08-29 Bradley Bell <btb@icculus.org>
2828 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2829 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2830 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2833 * include/ipx_drv.h: more network fixing
2835 * arch/linux/include/ipx_drv.h: more network fixing
2837 * include/ipx.h: formatting
2839 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2841 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2842 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2843 main/inferno.c: fixed networking fuck-up?
2845 * Makefile.am: moved mingw info to README
2847 * README, mingw32.txt: moved mingw info to README
2849 2002-08-27 Bradley Bell <btb@icculus.org>
2851 * utilities/mvlextract.c: allow specifying file to extract
2853 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2856 * utilities/hogextract.c: allow specifying file to extract
2858 * main/mission.c: Have to get mission_num _after_ promoting...
2860 * main/: gameseq.c, titles.c: beginning d1 briefing support
2862 * descent.msn: beginning d1 briefing support
2864 * main/: titles.c, titles.h: d1-style mission briefings
2866 * main/piggy.h: whitespace
2868 * main/movie.c: beginning robot movie support, fall back on lo/hi
2869 res if hi/lo not available
2871 * main/mission.c: added Builtin_mission_num for builtin mission,
2872 D1Hogdir, d1-style mission briefings
2874 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2877 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2878 (for d1 missions that need d1 data)
2880 * 2d/ibitblt.c: whitespace
2882 2002-08-26 Bradley Bell <btb@icculus.org>
2884 * utilities/mvlcreate.c: oops
2886 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2889 * utilities/hogextract.c: added [v]iew option
2891 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2893 * main/titles.c: fix writable string, disable DumbAdjust thing
2895 * main/polyobj.h: whitespace
2897 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2900 * main/movie.c: read movies from AltHogDir, other fixes
2902 * main/: mission.c, mission.h: fix bug w/mission filename
2904 * main/gameseq.c: comments
2906 * main/digi.h: whitespace n stuff
2908 * include/mve_audio.h: added audio flag macros
2910 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2915 2002-08-23 Bradley Bell <btb@icculus.org>
2917 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2920 * Makefile.am: remove d2demo.mn2
2922 * cfile/cfile.c, include/cfile.h: add cfile_size function
2924 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2925 eliminate need for .mn2 files for oem and demo
2927 2002-08-22 Bradley Bell <btb@icculus.org>
2929 * main/bm.c: fix for vertigo
2931 * main/menu.h: make OEM menu pcx available
2933 * 2d/rle.c: merge with original d2 file
2935 * Makefile.am, configure.ac: let mission files get installed by
2938 2002-08-17 Bradley Bell <btb@icculus.org>
2940 * configure.ac: make FAST_FILE_IO the default on little-endian
2943 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2945 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2948 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2950 * main/: game.c, menu.c, mission.c: promote builtin missions.
2952 2002-08-15 Bradley Bell <btb@icculus.org>
2954 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2955 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2957 * utilities/.cvsignore: added cvsignore
2959 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2962 * main/piggy.c: mac data file loading
2964 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2965 transparency and swap 0/255 correctly for mac data files
2967 2002-08-13 Bradley Bell <btb@icculus.org>
2969 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2970 to utilities to avoid conflict with c++ std lib <utility>
2972 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2973 txt2txb.c: moved utility to utilities to avoid conflict with c++
2976 * Makefile.am, configure.ac: add utilities
2978 2002-08-09 Bradley Bell <btb@icculus.org>
2980 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2983 2002-08-08 Bradley Bell <btb@icculus.org>
2985 * main/inferno.c: comments
2987 * main/: newmenu.c, songs.c: mac demo datafile support
2989 * installation.txt: update
2991 * main/gamesave.c: use lowercase for consistency
2993 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2994 models for other than d2demo
2996 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2998 * main/gamemine.c: formatting, better d1 texture conversion
3000 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3001 main/mission.h: recognize .msn mission files.
3003 2002-08-07 Bradley Bell <btb@icculus.org>
3005 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3006 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3007 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3008 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3009 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3010 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3013 2002-08-06 Bradley Bell <btb@icculus.org>
3015 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3017 * main/Makefile.am: formatting
3019 * 2d/font.c: make gr_remap_font just reload the whole thing
3021 * configure.ac: formatting
3023 * Makefile.am: added d2demo.mn2
3025 * d2demo.mn2: mission file for shareware
3027 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3028 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3030 * main/sounds.h: shareware stuff, whitespace
3032 * main/: polyobj.c, polyobj.h: more fast i/o macros
3034 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3037 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3038 endlevel stuff to non-shareware, allow movies/endlevel for
3041 * main/cntrlcen.c: typo
3043 * main/bm.h: use global Piggy_hamfile_version
3045 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3046 macros, use global Piggy_hamfile_version
3048 * main/Makefile.am: terrain and movie stuff always used now
3050 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3053 * main/: gamemine.c, gamesave.c: load DMB levels
3055 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3056 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3058 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3060 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3062 2002-08-04 Bradley Bell <btb@icculus.org>
3064 * main/inferno.c: shareware stuff, formatting
3066 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3068 * arch/sdl/gr.c: don't need to set mode in gr_init
3070 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3072 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3075 * Makefile.am, descent.mn2: added mission file for descent 1
3077 2002-08-02 Bradley Bell <btb@icculus.org>
3079 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3080 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3081 main/piggy.h, misc/error.c: junk
3083 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3084 render.h, scores.c, scores.h, terrain.c: shareware stuff
3086 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3087 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3088 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3089 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3090 main/weapon.c, main/weapon.h: fast i/o macros
3092 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3094 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3095 main/gamemine.h, main/gamesave.c: load d1 levels
3097 2002-07-30 Bradley Bell <btb@icculus.org>
3099 * configure.ac: oops
3101 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3104 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3105 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3106 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3107 main/piggy.c, main/titles.c: support shareware datafiles!
3109 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3110 piggy.c: SHAREWARE fixes
3112 2002-07-29 Bradley Bell <btb@icculus.org>
3114 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3115 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3116 misc/fileutil.c: Portability - OS X support
3118 2002-07-27 Bradley Bell <btb@icculus.org>
3120 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3121 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3122 segment.h: portability
3124 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3125 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3126 main/wall.h: portabilization
3128 * 2d/font.c, include/gr.h: portability
3130 2002-07-26 Bradley Bell <btb@icculus.org>
3132 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3134 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3136 * main/player.c: foo
3138 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3140 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3141 misc/fileutil.h: portable file i/o utils
3143 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3144 writable string anymore... / formatting
3146 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3147 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3148 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3149 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3150 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3151 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3152 portable-izing file loading routines
3154 2002-07-24 Bradley Bell <btb@icculus.org>
3156 * main/mveplay.c: correctly play files with 16bit uncompressed
3157 audio, mem checking, etc
3159 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3162 2002-07-23 Bradley Bell <btb@icculus.org>
3164 * misc/Makefile.am: unused file
3166 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3167 main/sounds.h: remove experimental nmovie stuff
3169 * main/movie.c: add some debugging output
3171 2002-07-22 Bradley Bell <btb@icculus.org>
3173 * main/: console.c, state.c: simplified header
3175 * main/movie.c: enable mveplay audio
3177 * main/old/movie.c: moved to main/
3179 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3180 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3181 main/mvelib.c, main/mveplay.c: initial movie support
3183 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3184 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3185 include/ogl_init.h, include/pstypes.h, main/console.c,
3186 main/state.c, mem/mem.c: OS X stuff
3188 * configure.ac: OS X and movie stuff
3190 2002-07-19 Bradley Bell <btb@icculus.org>
3192 * compilerdefs.txt: OSX defs
3194 2002-07-18 Bradley Bell <btb@icculus.org>
3196 * main/inferno.c: use simpler rcs tags
3198 * autogen.sh: keep Changelog in cvs (and use --accum)
3200 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3201 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3202 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3203 main/songs.c: changed cdrom->rbaudio
3205 * include/rbaudio.h: moved to /include
3207 2002-07-17 Bradley Bell <btb@icculus.org>
3209 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3210 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3211 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3212 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3213 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3214 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3215 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3216 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3217 3d/setup.c: use simpler rcs tags
3222 2002-07-17 Bradley Bell <btb@icculus.org>
3224 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3226 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3228 * debian/rules: don't need readme's
3230 * debian/rules: move d1x license to COPYING, license clarifications
3232 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3233 license to COPYING, license clarifications
3235 * debian/rules: fix debian docs
3237 * debian/rules: fix debian manpages
3239 * debian/d2x-sdl.menu: fix debian menu
3241 * debian/rules: link to undocumented man page for debs
3243 * Makefile.am, configure.ac, debian/control, debian/copyright,
3244 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3245 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3246 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3249 2002-07-16 Bradley Bell <btb@icculus.org>
3251 * debian/: rules, changelog.in: deb stuff
3253 * configure.ac: cleaner nasm detection
3255 * debian/: changelog.in, control, rules: deb stuff
3257 * README, installation.txt: typos, stuff
3259 * configure.ac: better #defines
3261 * configure.ac: whitespace
3263 * configure.ac: better documentation
3265 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3266 SDL_JOYSTICK not needed
3268 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3270 * configure.ac: need higher SDL for joystick
3272 * debian/: control, rules: deb stuff
3274 * arch/sdl/joy.c: old junk
3276 * Makefile.am, configure.ac: automake updates
3278 * main/: inferno.c, text.c: don't use althogdir on non-unix
3280 * configure.ac: more autoconf updates
3282 * misc/strutil.c: better strrev
3284 * main/inferno.c: need limits.h on mingw also
3286 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3289 2002-04-19 Bradley Bell <btb@icculus.org>
3291 * main/network.c: let hoard.ham be a cfile
3293 * main/text.c: better error message when hog not found
3297 2002-03-23 Bradley Bell <btb@icculus.org>
3299 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3300 arch/sdl/Makefile.am: Use SDL joystick automatically
3302 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3304 2002-03-05 Bradley Bell <btb@icculus.org>
3306 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3309 2002-02-23 Bradley Bell <btb@icculus.org>
3311 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3313 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3314 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3315 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3316 main/editor/Makefile.am: moved includes to include
3318 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3320 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3321 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3322 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3325 * main/game.c: disabled cockpit for OGL, formatting
3327 * 2d/ibitblt.c: formatting
3329 2002-02-16 Bradley Bell <btb@icculus.org>
3331 * include/oldsdl.h: check for older macros
3333 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3334 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3335 allow older sdl versions
3337 2002-02-15 Bradley Bell <btb@icculus.org>
3339 * main/: automap.c, automap.h, inferno.c: automap resolution now
3342 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3344 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3345 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3346 win32/include/key_arch.h: never mind - that would be pointless
3348 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3349 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3350 win32/include/key_arch.h: copied files from d1x
3352 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3353 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3355 * main/multipow.c: need conf.h
3357 * arch/win32/Makefile.am: new file
3359 * include/pstypes.h: added u_int16_t (needed in base_ip)
3361 * arch/win32/arch_ip.cpp: copied from d1x
3363 2002-02-14 Bradley Bell <btb@icculus.org>
3365 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3367 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3368 main/netlist.c: Added hotkeys to toggle fullscreen mode
3370 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3371 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3373 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3374 reorder.h: Lotsa networking stuff from d1x
3376 2002-02-13 Bradley Bell <btb@icculus.org>
3378 * include/gr.h, main/game.c: Fullscreen toggle stuff
3380 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3383 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3384 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3387 2002-02-11 Bradley Bell <btb@icculus.org>
3389 * main/bm.c: use portable loader if bigendian
3391 * include/pstypes.h: don't define bool for c++
3393 * include/cfile.h: extern AltHogDir stuff
3395 * include/byteswap.h: use WORDS_BIGENDIAN
3397 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3399 * main/vers_id.h: added D2X_IVER
3401 * misc/args.c: don't use d1x.ini
3403 * Makefile.am: rpm stuff
3405 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3408 2002-02-09 Bradley Bell <btb@icculus.org>
3410 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3412 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3414 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3417 2002-02-06 Bradley Bell <btb@icculus.org>
3419 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3420 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3421 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3423 * debian/: changelog.in, control, copyright, d2x-gl.files,
3424 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3428 2002-02-02 Bradley Bell <btb@icculus.org>
3430 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3432 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3433 Enabled RELEASE option
3435 2002-01-31 Bradley Bell <btb@icculus.org>
3437 * Makefile.am, configure.ac: specify prerequisite versions of
3438 autoconf and automake
3440 2002-01-29 Bradley Bell <btb@icculus.org>
3442 * main/mission.c: RCS header added
3444 * main/inferno.c: update copyright date
3446 * main/mission.c: allow missions to be in AltHogDir
3448 * configure.ac: Display results of configure
3450 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3453 2002-01-28 Bradley Bell <btb@icculus.org>
3455 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3456 Data files now go in DATADIR/games/d2x, user files now go in
3459 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3461 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3462 files now go in ~/.d2x
3464 2002-01-24 Bradley Bell <btb@icculus.org>
3466 * configure.ac: fix nasm not found error message
3468 2002-01-18 Bradley Bell <btb@icculus.org>
3470 * configure.in: getting rid of old configure.in
3472 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3473 main/movie.c: Movie playing kludgey stuff
3475 * misc/args.c: formatting
3477 * main/inferno.c: allow -h for help
3479 * include/error.h: don't die on int3, unless -debug given
3481 * mingw32.txt: more stuff
3483 2001-12-29 Bradley Bell <btb@icculus.org>
3485 * Makefile.am: Got rid of thinking.txt
3487 * main/inferno.c: document -nomovies option
3489 2001-12-28 Bradley Bell <btb@icculus.org>
3491 * main/titles.c: formatting, put some code into place for rendering
3492 of robots during briefings
3494 2001-12-27 Bradley Bell <btb@icculus.org>
3498 2001-12-23 Craig Hadady <chadady@iglou.com>
3500 * 2d/rle.c: fixed bug in dummy array.
3502 2001-12-03 Bradley Bell <btb@icculus.org>
3504 * arch/sdl/init.c: fix formatting
3506 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3507 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3508 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3509 and sdl joystick stuff
3511 2001-11-30 Bradley Bell <btb@icculus.org>
3513 * thinking.txt: not needed
3515 2001-11-27 Bradley Bell <btb@icculus.org>
3517 * cygconf, mingw32.txt: use sdl from source on cygwin
3519 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3520 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3521 SDL_CFLAGS to CFLAGS
3523 2001-11-27 Bradley Bell <btb@icculus.org>
3527 2001-11-14 Bradley Bell <btb@icculus.org>
3529 * texmap/scanline.c: use optimization flags as texmap default
3531 * NEWS: mouse wheel, etc
3533 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3534 wheel to emulate 3rd axis
3536 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3538 * include/error.h: kludge to ungrab mouse when we hit an int3
3540 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3541 __ENV_MSDOS__ to __MSDOS__
3543 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3546 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3549 * arch/sdl/digi.c: implemented digi_set_volume
3551 * include/grdef.h, main/config.c, misc/d_io.c: change
3552 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3554 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3555 main/piggy.c: use MAKE_SIG
3557 * installation.txt: update
3559 * configure.ac: new file
3561 * arch/sdl/joydefs.c: #include pstypes.h
3563 * arch/sdl/init.c: SDL joystick stuff
3565 * acconfig.h: adjust MINGW defines
3567 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3568 controls menu now works
3570 2001-11-13 Bradley Bell <btb@icculus.org>
3572 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3575 * Makefile.am: New file
3577 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3580 * compilerdefs.txt: New file
3582 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3584 2001-11-12 Bradley Bell <btb@icculus.org>
3586 * main/playsave.c: load player files regardless of byte order of
3589 2001-11-11 Bradley Bell <btb@icculus.org>
3591 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3594 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3596 * NEWS: GL savegame thumbnails
3598 * acconfig.h, configure.in: make option for NMOVIES, default to off
3600 2001-11-09 Bradley Bell <btb@icculus.org>
3602 * main/state.c: Enabled savegame thumbnails under OpenGL
3604 * unused/pa_null/pa_enabl.h: remove duplicate header
3606 * misc/args.c: use d2x.ini for option file
3608 * mem/mem.c: Move mem_realloc inside the ifdef
3610 * main/menu.c: fix 640x400 menu text
3612 * main/inferno.c: added documentation
3614 * main/endlevel.c: fix warnings
3616 * arch/ogl/gr.c: Get rid of gl spew
3618 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3620 * acconfig.h: Define __SDL__ for mingw
3622 2001-11-08 Bradley Bell <btb@icculus.org>
3624 * 2d/font.c: free OGL font data when rereading
3626 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3627 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3628 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3629 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3630 main/weapon.h: Enabled shareware build, endlevel flythrough
3633 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3634 of use for shareware build
3636 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3639 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3641 2001-11-05 Bradley Bell <btb@icculus.org>
3643 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3646 * include/3d.h: Add comment
3648 2001-11-04 Bradley Bell <btb@icculus.org>
3650 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3653 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3656 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3658 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3659 main/hudmsg.h: Enable d1x-style hud_message
3661 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3663 * 2d/font.c: re-init ogl fonts after remapping colors.
3665 2001-11-02 Bradley Bell <btb@icculus.org>
3667 * misc/Makefile.am: remove byteswap.h (duplicate header)
3669 * 2d/font.c: fixed gr_remap_font, minor stuff
3671 * configure.in: take out -O2 if doing debug build
3673 * main/bm.c: formatting
3675 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3677 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3678 macros, get rid of functions
3680 2001-11-01 Bradley Bell <btb@icculus.org>
3682 * misc/byteswap.h: removed duplicate header
3684 2001-10-31 Bradley Bell <btb@icculus.org>
3686 * NEWS, main/automap.c: automap works in opengl
3688 * NEWS, configure.in: Added news
3690 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3692 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3694 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3695 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3696 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3698 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3700 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3702 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3703 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3705 2001-10-27 Bradley Bell <btb@icculus.org>
3707 * main/inferno.c: added some documentation
3709 2001-10-25 Bradley Bell <btb@icculus.org>
3711 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3714 * Makefile.am, configure.in, arch/Makefile.am,
3715 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3716 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3717 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3718 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3719 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3720 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3721 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3722 it's ugly, but It'll be easier to sync with d1x.
3724 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3725 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3726 main/editor/Makefile.am: attempt at support for editor, makefile
3729 * misc/d_delay.c: formatting fix
3731 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3732 tmappent.S, tmapppro.S: adding support for runtime selection of
3735 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3736 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3737 including multi.h and network.h, fix backslashes, fix compiler
3740 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3741 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3742 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3743 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3744 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3745 including multi.h and network.h, fix backslashes
3747 * include/pstypes.h: added typedef for u_int64_t on mingw
3749 * include/3d.h: added prototype for g3_uninit_polygon_model
3751 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3753 2001-10-24 Bradley Bell <btb@icculus.org>
3755 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3756 arch subdirs, as in d1x.
3758 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3759 earlier style until i understand automake 1.5 better. remove input
3762 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3763 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3764 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3765 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3766 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3767 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3768 Moved input stuff to arch subdirs, as in d1x.
3770 * NEWS, configure.in: blah blah
3772 2001-10-23 Bradley Bell <btb@icculus.org>
3774 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3776 * texmap/tmapppro.S: no need for #include <conf.h> here
3778 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3781 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3782 file. RCS header added
3784 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3785 #ifdef'ing out the whole file. RCS header added
3787 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3788 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3789 fixes. Now works with automake 1.5 and autoconf 2.52.
3790 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3791 mingw (-grabmouse now works on win32).
3793 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3794 These don't belong in cvs
3798 2001-10-20 Bradley Bell <btb@icculus.org>
3800 * 2d/font.c: Don't free unused variables...
3802 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3805 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3806 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3807 main/Makefile.am: make dist more sensible
3809 * Makefile.am: Kludge for linking on mingw
3811 2001-10-19 Bradley Bell <btb@icculus.org>
3813 * Makefile.am, configure.in, arch/win32/Makefile.am,
3814 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3816 * include/ipx_drv.h: Check for __MINGW32__
3818 * include/i86.h: Imported from d1x
3820 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3822 * arch/dos/modex.asm: Fixed %include
3824 * main/console.c: RCS headers added
3826 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3829 * Makefile.am, main/Makefile.am: Moved final link to top-level
3830 directory instead of main/
3832 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3833 __ENV_LINUX__ to __linux__
3835 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3836 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3837 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3838 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3839 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3840 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3841 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3842 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3843 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3844 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3847 * configure.in: add --enable-xploader, support arch/linux subdir,
3850 * main/inferno.c: conditionalize conf.h
3852 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3854 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3855 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3856 misc/fileutil.h: Partial application of linux/alpha patch.
3858 2001-10-19 Bradley Bell <btb@icculus.org>
3860 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3861 networking in line with d1x, moved some arch/linux_* stuff to
3864 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3865 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3866 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3867 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3870 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3871 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3872 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3873 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3874 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3875 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3876 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3877 linux/include/ukali.h: Brought linux networking in line with d1x,
3878 moved some arch/linux_* stuff to arch/linux/*
3880 * include/ipx_drv.h: Imported from d1x
3882 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3884 * main/ipx_drv.c: Imported from d1x
3886 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3887 main/network.h, main/Makefile.am: Trying to get network working on
3890 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3891 main/Makefile.am: build fixes
3893 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3894 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3895 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3896 starting to get net working.
3898 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3899 conditionalized min,max macros
3901 2001-10-18 Bradley Bell <btb@icculus.org>
3903 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3904 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3905 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3906 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3909 * 2d/2dsline.c: RCS headers added/changed
3911 * configure.in: fix NASMFLAGS bug
3913 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3916 2001-10-17 Bradley Bell <btb@icculus.org>
3918 * NEWS: Fixed the invulnerable robots bug!
3920 * main/collide.c: Fixed the invulnerable robots bug!
3922 2001-10-14 Bradley Bell <btb@icculus.org>
3924 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3927 2001-10-13 Bradley Bell <btb@icculus.org>
3929 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3930 arch/Makefile.am, arch/dos/Makefile.am,
3931 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3932 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3933 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3934 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3935 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3936 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3937 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3938 arch/win32/include/Makefile.am, iff/Makefile.am,
3939 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3940 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3941 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3942 unused/bios/Makefile.am, unused/lib/Makefile.am,
3943 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3944 unused/ui/Makefile.am, unused/vga/Makefile.am,
3945 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3946 automake stuff from "inert" subdirs. And there was much rejoicing.
3948 * Makefile.am, NEWS, configure.in: Stuff
3950 * ChangeLog: removing auto-generated file
3952 * cygconf: Added instructions for mingw32 build
3954 * Makefile.am: renamed INSTALL to installation.txt
3956 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3958 * mingw32.txt: Added instructions for mingw32 build
3960 * configure.in: Enable assembly under mingw32
3962 2001-10-12 Bradley Bell <btb@icculus.org>
3964 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3966 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3967 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3968 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3969 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3970 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3971 to __DJGPP__, since it's built-in.
3973 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3975 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3976 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3980 2001-10-12 Bradley Bell <btb@icculus.org>
3982 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3984 * Makefile.am: make sure cygconf gets archived
3986 * configure.in: Increment version number in preparation for release
3988 * configure.in: Fix detection of opengl
3990 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3991 cygconf, arch/Makefile.am, arch/include/joy.h,
3992 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3993 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3994 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3995 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3996 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3997 Vastly improved compilability.
3999 2001-10-11 Bradley Bell <btb@icculus.org>
4001 * Makefile.am: Added macros/sdl.m4
4003 * autogen.sh: Added macros/sdl.m4
4005 2001-10-09 Bradley Bell <btb@icculus.org>
4007 * main/vers_id.h: Added DESCENT_VERSION constant
4009 * main/inferno.c: Added command-line help.
4011 * include/ogl_init.h: opengl improvments (following d1x changes)
4013 2001-10-07 Bradley Bell <btb@icculus.org>
4015 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4016 arch/ogl/Makefile.am: Remove duplicate headers.
4018 2001-08-02 Thimo Neubauer <thimo@debian.org>
4020 * mem/mem.c: totally crippled the memory manager because it does
4021 not make sense for non-DOS-systems and it would have been too
4022 complicated to get it 64bit clean
4024 2001-06-19 Bradley Bell <btb@icculus.org>
4026 * cvshowto.txt: updated anonymous password
4028 2001-02-08 Bradley Bell <btb@icculus.org>
4030 * COPYING, license.txt: Added d1x license
4032 2001-02-01 Bradley Bell <btb@icculus.org>
4034 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4036 2001-01-31 Bradley Bell <btb@icculus.org>
4038 * configure.in, arch/include/mouse.h, include/pstypes.h,
4039 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4041 * main/polyobj.c: fix typo
4043 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4044 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4045 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4046 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4047 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4048 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4049 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4050 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4051 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4052 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4053 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4054 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4055 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4056 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4057 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4058 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4059 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4060 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4061 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4062 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4063 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4064 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4065 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4066 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4067 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4068 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4071 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4072 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4073 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4074 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4077 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4080 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4081 cross-compiling, and cygwin fixes
4083 2001-01-30 Bradley Bell <btb@icculus.org>
4085 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4086 include/pstypes.h, include/strutil.h, main/Makefile.am,
4087 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4088 needs --without-assembler and --without-network to compile
4090 2001-01-29 Bradley Bell <btb@icculus.org>
4092 * configure.in, main/Makefile.am: Fixes to build system
4094 * main/kconfig.c: fix for non-linux joysticks
4096 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4097 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4098 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4099 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4100 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4101 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4102 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4103 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4104 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4105 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4107 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4108 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4109 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4110 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4111 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4112 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4115 * arch/dos/include/joy.h, arch/dos/include/key.h,
4116 arch/dos/include/mouse.h: Unified input headers.
4118 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4120 2001-01-28 Bradley Bell <btb@icculus.org>
4122 * conf.h.in, configure.in, arch/Makefile.am,
4123 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4124 arch/include/key.h, main/Makefile.am: More header unification...
4126 * main/newdemo.c: Added <ctype.h>
4128 * arch/include/event.h, arch/include/joy.h: unified input headers.
4130 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4131 OpenGL now uses SDL-GL instead of gii
4133 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4135 2001-01-25 Bradley Bell <btb@icculus.org>
4137 * autogen.sh: use "set -e" so execution stops if something goes
4140 2001-01-24 Bradley Bell <btb@icculus.org>
4144 * Makefile.am: Add ChangeLog to dist
4148 2001-01-24 Bradley Bell <btb@icculus.org>
4150 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4152 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4153 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4156 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4157 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4158 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4159 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4160 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4161 arch/Makefile.am, arch/dos/Makefile.am,
4162 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4163 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4164 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4165 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4166 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4167 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4168 unused/Makefile.am, unused/bios/Makefile.am,
4169 unused/lib/Makefile.am, unused/novga/Makefile.am,
4170 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4171 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4172 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4173 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4174 make dist, VPATH builds, ...
4176 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4177 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4178 arch/dos/Makefile.in, arch/linux/Makefile.in,
4179 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4180 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4181 misc/Makefile.in, texmap/Makefile.in: cruft removal
4183 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4186 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4188 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4190 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4193 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4194 added -grabmouse option
4196 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4197 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4198 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4199 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4200 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4201 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4202 main/songs.c, misc/args.c: changed args_find to FindArg
4204 2001-01-22 Bradley Bell <btb@icculus.org>
4206 * configure, main/Makefile.am, main/Makefile.in: configuration
4209 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4210 fix compiler warnings w/opengl
4212 * include/console.h: ggi support
4214 * arch/linux_init.c: svgalib support
4216 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4217 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4218 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4219 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4220 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4221 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4224 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4226 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4227 main/render.c: fix warnings and enable NDEBUG *
4228 arch/svgalib_init.c: svgalib support
4230 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4232 * main/kconfig.c: joystick support
4234 2001-01-21 Bradley Bell <btb@icculus.org>
4236 * cvshowto.txt: new file, taken from d1x webpage
4238 * AUTHORS, README: Taking over as maintainer of d2x
4240 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4242 2001-01-20 Bradley Bell <btb@icculus.org>
4244 * configure, configure.in: Turned -Werror back off by default
4246 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4247 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4248 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4249 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4250 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4251 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4252 main/laser.c, main/multi.c, main/network.c, main/network.h,
4253 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4254 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4255 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4256 warnings, for non-OpenGL on linux, anyway...
4258 2001-01-19 Bradley Bell <btb@icculus.org>
4260 * copying: remove duplicate file
4262 * Import of d2x-0.0.9-pre1
4264 * Import of d2x-0.0.8