1 2004-05-22 Matthew Mueller <donut@dakotacom.net>
3 * arch/ogl/ogl.c: don't try to use paletted textures with
4 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
6 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
7 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
10 * 2d/font.c: memset ogl font bitmap data since the copy function
11 leaves some (unused) parts uninitialized, which aggravates
14 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
15 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
18 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
19 screenshots if the entire thing wasn't written in one call to
22 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
23 info not being updated on win32 (d1x r1.11)
25 * arch/win32/digi.c: remove some redundancy by not needing to do
26 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
27 clean up some indenting of DS_release_slot calls. And make
28 DS_release_slot return 1 when a sound is already not playing, in
29 addition to when a sound was killed. (d1x r1.10)
31 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
32 linux version (d1x r1.5)
34 * main/kconfig.c: make next axis config key skip currently
35 allocated axes (d1x r1.11)
37 2004-05-22 David Cleaver <wraithx@morpheus.net>
39 * main/kconfig.c: joy configuration next axis key from WraithX
42 2004-05-22 Bradley Bell <btb@icculus.org>
44 * main/game.c, main/inferno.c: typo
46 2004-05-21 Matthew Mueller <donut@dakotacom.net>
48 * main/game.c, main/game.h, main/inferno.c: make rear view
49 leave_time variable with -rearviewleavetime argument (d1x r1.25,
52 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
54 * main/inferno.c: change -udp documentation to d2x behaviour
56 2004-05-21 Bradley Bell <btb@icculus.org>
58 * include/gr.h: added missing define for menu fullscreen toggle
60 2004-05-21 Matthew Mueller <donut@dakotacom.net>
62 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
63 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
65 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
67 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
68 arch/linux/include/joystick.h: patch from Steven Mueller for using
69 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
71 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
73 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
74 main/physics.c, main/render.c, main/wall.c: file-line for segfault
75 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
77 * arch/win32/digi.c: digisound fixes (d1x r1.7)
79 2004-05-21 Bradley Bell <btb@icculus.org>
81 * main/inferno.c: added -udp documentation from d1x
83 2004-05-20 Bradley Bell <btb@icculus.org>
85 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
87 2004-05-20 David Cleaver <wraithx@morpheus.net>
89 * main/controls.c, main/gamecntl.c, main/kconfig.c,
90 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
91 game.c r1.21, r1.6, r1.4, r1.3)
93 2004-05-20 Bradley Bell <btb@icculus.org>
95 * main/inferno.c: document -ihaveabrokenmouse
97 2004-05-20 Matthew Mueller <donut@dakotacom.net>
99 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
101 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
103 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
104 mouse driver problems (d1x r1.2, r1.2)
106 2004-05-20 Matthew Mueller <donut@dakotacom.net>
108 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
109 join list score crash (d1x r1.8)
111 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
113 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
114 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
117 2004-05-20 Bradley Bell <btb@icculus.org>
119 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
121 * main/inferno.c: integrated some niceautomap stuff from d1x
123 2004-05-20 Matthew Mueller <donut@dakotacom.net>
125 * arch/win32/joyhh.c: fixed the config bug where it'd always put
126 in some weird axis (d1x r1.3)
128 * arch/win32/init.c: set win32 icon to icon from resource file
131 * arch/win32/key.c: win32: fixed space key not working in messages
134 2004-05-20 Bradley Bell <btb@icculus.org>
136 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
139 2004-05-20 Matthew Mueller <donut@dakotacom.net>
141 * main/inferno.c: document -gl_refresh (d1x r1.20)
143 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
144 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
147 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
148 change the arg type for (d1x r1.5)
150 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
152 * arch/win32/digi.c: altsounds (d1x r1.6)
154 2004-05-20 Matthew Mueller <donut@dakotacom.net>
156 * arch/win32/digi.c: fixed a major memory leak and removed a bit
157 of redundancy (d1x r1.5)
159 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
160 fix crashing (d1x r1.4)
162 * arch/win32/digi.c: win32's digi_start_sound was not calling
163 DS_release_slot after setting .playing=0, resulting in a
164 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
166 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
167 apparently it was somehow causing some joysticks (Sidewinder
168 Precision 2) to only turn when the stick was moving, but not when
169 at turned but held stationary. And it was completely unused
170 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
173 * main/game.c: add alt+enter to toggle fullscreen (in addition to
174 previous key combos (d1x r1.29)
176 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
177 g, and b values (d1x r1.15)
179 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
180 sometimes (didn't handle negative palette steps) (d1x r1.34)
182 * arch/ogl/ogl.c: add caching of weapon inner models, screen
183 shatter effects, robot explosions and weapons, and some more
184 always present stuff. Also clean up ogl_cache_weapon_textures
187 2004-05-20 Bradley Bell <btb@icculus.org>
189 * main/kludge.c, main/game.c: move gr_renderstats and
190 gr_badtexture back to game.c
192 2004-05-20 Matthew Mueller <donut@dakotacom.net>
194 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
195 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
197 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
199 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
200 loaded after texture caching stage (d1x r1.34)
202 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
203 for renderstats (d1x r1.33)
205 2004-05-19 Matthew Mueller <donut@dakotacom.net>
207 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
208 main/inferno.c: add anisotropic texture filtering suport (d1x
209 r1.33, r1.32, r1.23, r1.32)
211 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
214 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
215 include/ogl_init.h: utilize hardware multitexturing support if
216 possible (requires GL_NV_texture_env_combine4 extension) (d1x
217 r1.32, r1.30, r1.4, 1.22)
219 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
222 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
224 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
225 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
226 effects in OGL using SetGammaRamp, much faster than the hack that
227 was being used. currently SDL only (though not too hard to add to
228 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
230 * main/menu.c: allow arbitrary (custom) resolution entry in
231 change_res menu (d1x r1.14)
233 2004-05-19 Bradley Bell <btb@icculus.org>
235 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
236 d1x-style res change menu (mostly works)
238 * misc/args.c: use strnicmp instead of strncasecmp
240 2004-05-19 Matthew Mueller <donut@dakotacom.net>
242 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
243 command-line option (d1x r1.27)
245 * main/inferno.c: restore inferno.c initialization of
246 screen_compatible and use_double_buffer to 'normal' values, broken
247 long long ago in one of the high res menu patches (d1x r1.30)
249 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
250 resolutions to be specified on command line (d1x r1.2, r1.29,
251 r1.4) -- doesn't work yet
253 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
255 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
258 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
259 volume song stop/starting (d1x r1.7)
261 2004-05-18 Matthew Mueller <donut@dakotacom.net>
263 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
266 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
267 ogl_ulinec (d1x r1.29)
269 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
271 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
272 bottom are inclusive not exclusive (d1x r1.28)
274 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
275 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
277 * arch/sdl/digi.c: fix typo
279 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
281 * arch/win32/init.c, arch/win32/win32.c: move win32 window
282 creation code from arch_init_start into arch_init to fix weirdness
283 with --help (d1x r1.5, r1.6)
285 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
286 sync issues and lack of midi reset (d1x r1.5)
288 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
291 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
292 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
294 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
297 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
299 2004-05-18 Bradley Bell <btb@icculus.org>
301 * include/vecmat.h: comments/formatting
303 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
305 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
306 include/test.lnk: remove unnecessary files
308 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
309 This enables compilation with gcc 3.1
311 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
313 * main/switch.c: took care of switches triggering single-sided
314 walls (don't try to access the nonexistent adjacent wall via NULL
315 pointers or negative array indices)
317 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
319 * main/wall.c: fix invalid memory access for d1 levels which
320 don't have a corresponding wall behind.
322 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
324 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
325 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
326 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
327 interface header to new header file internal.h
329 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
331 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
332 bitmask for each joystick axis that has sent input data,
333 and will not crash Windows anymore during joystick setup because
334 of for() loop over axis being executed once too often.
336 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
337 gr_remap_mono_font() and call it after loading saved level.
339 * main/laser.c: limit homing missile turn rate
341 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
342 centers (work like fuel centers but provide shield)
344 * main/gameseg.c: fix endless loop in some levels with a
345 certain (complicated) structure
347 2004-05-13 Bradley Bell <btb@icculus.org>
349 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
350 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
351 updated project files for SDL 1.2.7
353 * Makefile.am: add VisualC, VisualCE dirs to tarball
355 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
357 * arch/sdl/digi.c: formatting
359 2004-05-12 Bradley Bell <btb@icculus.org>
361 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
364 * 2d/palette.c, include/palette.h: added function to create blend
367 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
369 2004-05-11 Bradley Bell <btb@icculus.org>
371 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
373 2004-05-10 Bradley Bell <btb@icculus.org>
375 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
376 g3_draw_transp_poly had the fade level backwards, decided to just
377 fix g3_draw_poly so it behaves correctly, transparency or not,
378 reverted changes to render_face
380 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
382 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
383 rendering transparent (e.g. cloaked) walls
385 * main/render.c: render_face now calls g3_draw_transp_poly() for
386 cloaked walls in OpenGL
388 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
390 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
391 that from other apps, had "static" distortions.
393 2004-04-22 Bradley Bell <btb@icculus.org>
395 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
397 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
398 aligned version of PUT_INTEL_* macros
400 2004-04-15 Bradley Bell <btb@icculus.org>
402 * main/inferno.c: comment out unused checksum variable
404 2004-04-14 Bradley Bell <btb@icculus.org>
406 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
408 2004-04-14 Terran Melconian <terran@consistent.org>
410 * main/gameseg.c: use portable rand function (fixes #1118)
412 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
414 * main/songs.c: uncomment calls to RBAStop (fixes #473)
416 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
418 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
419 get rid of warnings (now compiles with -Werror on SunOS)
421 * main/piggy.c: fix (really) wierd SunOS bug
423 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
424 caused by not allocating enough mem for rle bitmaps
426 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
428 * include/pstypes.h: sun OS typedef fixes
430 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
432 * main/piggy.c: fix bug 1067
434 * main/piggy.c: fix bugfix for 1067
436 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
437 with descent.pig of mac registered)
439 2003-12-18 Bradley Bell <btb@icculus.org>
441 * main/kconfig.c: fixes for linux-native joystick
443 * main/kconfig.c: bunch of fixes (esp. for non linux-native
446 * arch/include/joy.h: comments/formatting
448 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
450 * compilerdefs.txt: added FreeBSD defs
452 2003-12-08 Bradley Bell <btb@icculus.org>
454 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
457 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
459 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
460 arch/linux/ipx_udp.c: fix FreeBSD compile errors
462 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
464 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
465 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
466 get rid of silly ulongs
468 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
469 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
470 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
471 change relevant __linux__ macros to __ELF__
473 2003-11-27 Bradley Bell <btb@icculus.org>
475 * include/ogl_init.h: added proto for ogl_check_mode
477 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
478 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
481 2003-11-26 Bradley Bell <btb@icculus.org>
483 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
484 3.3 compiler warnings
486 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
489 * include/pstypes.h: OS X fixes
491 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
492 main/newmenu.h: linux fixes
494 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
495 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
496 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
497 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
498 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
501 * arch/sdl/gr.c: fix sdl gr_update
503 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
504 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
505 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
506 cfile/cfile.c, console/CON_console.c, include/d_io.h,
507 include/error.h, include/pstypes.h, include/strutil.h,
508 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
509 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
510 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
511 main/playsave.c, main/songs.c, main/state.c, main/text.c,
512 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
515 2003-11-25 Bradley Bell <btb@icculus.org>
517 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
518 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
519 libmve/VisualC/mveplayer.dsp: updated project files
521 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
524 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
525 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
526 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
527 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
530 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
531 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
534 2003-11-24 Bradley Bell <btb@icculus.org>
536 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
537 libmve/mveplay.c: stuff to play mve's in WinCE
539 * arch/win32/findfile.c: unused functions...
543 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
544 enabled mouse control of menus
546 * main/mission.h: oops, didn't mean to change this.
548 2003-11-21 Bradley Bell <btb@icculus.org>
550 * VisualCE/d2x/d2x.vcp: updated project file
552 2003-11-20 Bradley Bell <btb@icculus.org>
554 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
555 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
556 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
559 2003-11-17 Bradley Bell <btb@icculus.org>
561 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
562 main/menu.c: added option to disable kalinix under unix
564 * main/game.c, main/newmenu.c: always set menu mode for GL popups
566 2003-11-14 Bradley Bell <btb@icculus.org>
568 * main/automap.c: fix automap background image
570 * main/automap.c, main/automap.h: delete cruft
572 * main/automap.c: fix level number position
574 * main/automap.c: simplify g3_draw_line hack
576 * main/menu.c: stop pointless vid mode changes
578 2003-11-07 Bradley Bell <btb@icculus.org>
580 * NEWS, installation.txt: s'more documentation
582 2003-11-07 Steffen Pohle <stpohle@gmx.net>
584 * configure.ac: fix .exe extension problems
586 2003-11-07 Bradley Bell <btb@icculus.org>
588 * arch/ogl/ogl.c: disable texture format verification for OS X -
591 2003-11-06 Bradley Bell <btb@icculus.org>
593 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
594 use more traditional Alt+Enter for toggling fullscreen
596 * 2d/ibitblt.c, main/mission.h: comments/formatting
598 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
600 2003-11-06 Bradley Bell <btb@icculus.org>
602 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
603 resolution change, use kludge to avoid repetitive res changes
605 2003-11-04 Bradley Bell <btb@icculus.org>
607 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
608 structures and i/o routines back to piggy.c
610 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
612 * installation.txt: tell to install d1 .pig for better textures
614 2003-11-04 Bradley Bell <btb@icculus.org>
616 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
617 oem d1 v1.0 and registered d2 v1.0, comments
619 2003-11-03 Bradley Bell <btb@icculus.org>
621 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
622 all d1 shareware - even though files are different!
624 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
627 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
630 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
633 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
635 * main/movie.c: when no movies are found, divide by six the
636 number of warning lines sent to stdout
638 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
640 * include/byteswap.h: fix stupid copy/paste error
642 2003-10-24 Bradley Bell <btb@icculus.org>
644 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
645 gr_linear_rep_movsd_2x instead of almost identical
646 gr_linear_movsd_double. Better since we have assembly versions.
648 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
650 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
653 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
655 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
656 error with --disable-network, move reset_network_objects()
657 from gameseq.c to multi.c
659 2003-10-14 Bradley Bell <btb@icculus.org>
661 * AUTHORS, NEWS: stuff
663 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
665 2003-10-12 Bradley Bell <btb@icculus.org>
667 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
668 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
671 2003-10-12 Aaron Plattner <plattner@caltech.edu>
673 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
674 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
675 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
676 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
677 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
678 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
679 arch/win32/ipx_win.c, arch/win32/winnet.c,
680 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
681 main/multi.h, main/network.c: add IPv4 multicasting support
683 2003-10-11 Bradley Bell <btb@icculus.org>
685 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
687 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
688 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
689 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
690 main/weapon.h: lots of shareware and oem fixes
692 2003-10-10 Bradley Bell <btb@icculus.org>
694 * arch/win32/winnet.c: fixed stupid win32 network bug
696 2003-10-10 Bradley Bell <btb@icculus.org>
698 * main/piggy.c: increased D1_MAX_TMAP_NUM
700 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
702 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
703 which are animated in d2, refactorizes d1 texture reading
705 2003-10-10 Bradley Bell <btb@icculus.org>
707 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
708 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
709 main/collide.h, main/compbit.h, main/config.h, main/console.c,
710 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
711 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
712 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
713 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
714 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
715 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
716 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
717 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
718 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
719 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
720 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
721 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
722 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
723 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
724 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
725 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
726 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
727 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
728 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
729 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
730 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
731 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
732 main/wall.h: comments/formatting
734 2003-10-09 Bradley Bell <btb@icculus.org>
736 * main/text.c: fix text when using old datafiles
738 * main/laser.h: comments/whitespace
740 * main/laser.c, main/weapon.c: fixed smart missiles and smart
741 mines w/shareware data
743 * include/DT_drawtext.h: deleted unused file
745 2003-10-08 Bradley Bell <btb@icculus.org>
747 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
749 * arch/win32/ipx_udp.c: use closesocket() instead of close()
751 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
752 main/menu.c: Disabled 'd2x keys' weapon selection
754 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
756 * main/object.h, main/multi.h: get rid of most warnings issued by
757 cpp-precomp of gcc from Mac OS X dev tools
759 2003-10-05 Bradley Bell <btb@icculus.org>
761 * NEWS, configure.ac: increment version number
763 * cfile/cfile.c: better handling of CRLF text files (when that is
766 * utilities/hogcreate.c, utilities/hogextract.c,
767 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
768 reading/writing files
770 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
771 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
774 2003-10-04 Bradley Bell <btb@icculus.org>
776 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
778 * main/netmisc.c: change byte to sbyte, comments/whitespace
780 2003-10-03 Bradley Bell <btb@icculus.org>
782 * cfile/cfile.c, main/config.c: fix win32 eof bug.
784 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
787 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
788 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
789 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
790 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
791 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
792 main/object.c, main/object.h, main/paging.c, main/player.h,
793 main/robot.h, main/segment.h, main/state.c, main/switch.c,
794 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
795 main/weapon.c, main/weapon.h: change byte to sbyte,
798 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
799 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
800 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
801 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
803 * configure.ac: better checking for timeval
805 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
807 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
808 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
809 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
810 arch/win32/winnet.c, configure.ac, include/byteswap.h,
811 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
812 main/multibot.c, main/network.c: Make network architecture
813 choosable from game menu, add support for UDP/IP on Mac OS X and
816 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
818 * include/byteswap.h: added macros for coping with alignment
821 2003-10-02 Bradley Bell <btb@icculus.org>
823 * main/multi.h: added padding to little-endian version of
826 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
828 * main/netmisc.c: delete duplicate function
830 2003-10-01 Bradley Bell <btb@icculus.org>
832 * main/bm.c: make sure d1_texture_indices gets freed between
835 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
837 * main/piggy.h: fix size of d1 shareware descent.pig
839 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
841 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
842 main/gameseq.c, main/piggy.c: fix loading of d1 texture
843 replacements for non-animated textures
845 2003-08-02 Matthew Mueller <donut@dakotacom.net>
847 * main/controls.c: use fixed 20fps wiggle
849 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
851 * Makefile.am, debian/changelog.in, debian/control,
852 debian/d2x-common.dirs, debian/d2x-common.install,
853 debian/d2x-common.manpages, debian/d2x-gl.files,
854 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
855 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
856 utilities/Makefile.am, utilities/hogcreate.1,
857 utilities/hogextract.1, utilities/mvlcreate.1,
858 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
859 add man pages, distribute utility programs in new d2x-common deb
861 * rpm/d2x.spec.in: updated rpm spec file
863 2003-08-02 Bradley Bell <btb@icculus.org>
865 * cfile/cfile.c: update raw_position in cfputc and cfputs
867 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
869 * main/piggy.c: make error message more friendly
871 * main/piggy.c: simplify copying of bitmap flags
873 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
876 * cfile/cfile.c: revert to always using custom fgets
878 * main/endlevel.c, main/mission.c: handle missing exit sequence
879 components gracefully
881 * main/playsave.c: comments
883 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
885 * cfile/cfile.c: update raw_position in cfwrite
887 * main/network.c: comments/formatting
889 2003-06-22 Bradley Bell <btb@icculus.org>
891 * cfile/cfile.c: use standard fgets for non-archive files
893 * main/movie.c: use con_printf for missing movie warning
895 2003-06-18 Bradley Bell <btb@icculus.org>
897 * main/movie.c: fixed cfile conversion of movielib code
899 * main/console.c, main/hud.c: strip out colors, etc when printing
902 * include/u_mem.h: fix NDEBUG calloc macro
904 2003-06-15 Bradley Bell <btb@icculus.org>
906 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
909 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
910 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
911 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
912 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
913 main/scores.c, main/state.c, main/text.c, misc/args.c,
914 misc/strio.c: convert file i/o to cfile
916 2003-06-14 Bradley Bell <btb@icculus.org>
918 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
919 writing and other modes besides "rb" (mostly taken from
922 2003-06-09 Bradley Bell <btb@icculus.org>
924 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
927 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
928 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
931 2003-06-07 Taylor Richards <taylor@icculus.org>
933 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
935 2003-06-07 Bradley Bell <btb@icculus.org>
937 * main/console.c: fix non-console build
939 * main/gamesave.c: comments
941 * main/bm.c: remove redundant break
943 2003-06-06 Bradley Bell <btb@icculus.org>
945 * main/gauges.c, main/kconfig.c: comments/formatting
947 * console/.cvsignore: added .cvsignore
949 * main/console.c: can't write to console after it's closed
951 2003-06-05 Bradley Bell <btb@icculus.org>
953 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
954 console/internal.c, console/internal.h, include/CON_console.h,
955 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
956 finish console conversion away from SDL
958 2003-06-04 Bradley Bell <btb@icculus.org>
960 * console/CON_console.c, include/CON.console.h, include/console.h,
961 main/console.c, main/game.c: console conversion to native gr,
964 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
965 put prototype for gr_bm_bitblt in gr.h
967 2003-06-03 Bradley Bell <btb@icculus.org>
969 * console/CON_console.c, console/DT_drawtext.c,
970 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
971 main/console.c: use native fonts for console
973 * main/playsave.c: use shorts for short data
975 2003-06-02 Bradley Bell <btb@icculus.org>
977 * configure.ac, main/console.c: set console background, fix
980 2003-06-01 Bradley Bell <btb@icculus.org>
982 * Makefile.am, arch/sdl/event.c, configure.ac,
983 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
984 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
985 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
986 main/gamerend.c: added console code (from SDL_console)
988 2003-05-30 Bradley Bell <btb@icculus.org>
990 * README: minor update
992 2003-05-28 Bradley Bell <btb@icculus.org>
994 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
999 2003-06-06 Bradley Bell <btb@icculus.org>
1001 * main/kconfig.c: fix crash in control menus
1003 * main/gauges.c: force cockpit redraw in opengl
1005 * main/gamerend.c: move ogl swap, so cockpit and console get
1008 2003-06-01 Bradley Bell <btb@icculus.org>
1010 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1014 2003-05-12 Bradley Bell <btb@icculus.org>
1016 * configure.ac: increment version number
1018 * main/bm.c: use con_printf for exit model warnings
1020 * configure.ac: must check for timespec after setting -mno-cygwin
1022 * main/inferno.c: added -nohogdir and -userdir options
1024 * NEWS, main/titles.c: use briefings with no extension
1028 2003-04-30 Bradley Bell <btb@icculus.org>
1030 * configure.ac: have to include time.h when checking for nanosleep
1032 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1035 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1036 increment version number
1038 * main/Makefile.am: make dist fix
1042 2003-04-29 Bradley Bell <btb@icculus.org>
1044 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1047 2003-04-24 Bradley Bell <btb@icculus.org>
1049 * configure.ac: increment version number
1051 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1054 2003-04-24 Ingo van Lil <inguin@gmx.de>
1056 * main/render.c: fix misspellings of NDEBUG
1060 2003-04-14 Bradley Bell <btb@icculus.org>
1062 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1064 2003-04-11 Bradley Bell <btb@icculus.org>
1066 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1071 2003-04-11 Bradley Bell <btb@icculus.org>
1073 * libmve/mveplay.c: use _sleep instead of sleep on win32
1075 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1076 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1077 include/cfile.h, include/error.h, libmve/Makefile.am,
1078 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1079 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1080 utilities/Makefile.am: comments/formatting/dist problems
1082 * configure.ac: use different defines for os x
1084 2003-04-07 Bradley Bell <btb@icculus.org>
1086 * include/error.h, misc/error.c: put some old stuff back in,
1087 eliminate duplicate error messages
1089 * main/text.c: don't die on text not found
1092 * main/inferno.c: print some useful info if hog not found, allow
1093 -help to work if no text available
1095 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1097 * arch/linux/Makefile.am: revert to previous version, so linux
1100 2003-04-03 Bradley Bell <btb@icculus.org>
1102 * main/endlevel.c: fixed exit model scheme yet again
1104 2003-04-02 Bradley Bell <btb@icculus.org>
1106 * misc/error.c: call Int3 on Assert
1108 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1111 * main/wall.c: don't die when trying to toggle nonexistent
1112 segment... vertigo level 10 is buggy!
1114 * main/gamemine.c: comments/formatting
1116 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1118 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1119 main/inferno.c: Allow use of 22K sound samples
1121 2003-03-29 Bradley Bell <btb@icculus.org>
1123 * arch/ogl/gr.c: default to bitmapped reticle
1125 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1126 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1129 * arch/sdl/joy.c: fixed text seen for hats in control config
1132 2003-03-28 Bradley Bell <btb@icculus.org>
1134 * main/bm.c: heh, model nums in vertigo are hardcoded,
1135 N_D2_POLYGON_MODELS can't change
1137 * configure.ac, include/d1x.xpm, include/descent.xpm,
1138 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1141 2003-03-27 Bradley Bell <btb@icculus.org>
1143 * main/text.h: fixed text references for hat directions
1145 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1147 2003-03-26 Bradley Bell <btb@icculus.org>
1149 * main/playsave.c: make d2x keys backward compatible
1151 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1153 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1156 2003-03-26 Bradley Bell <btb@icculus.org>
1158 * main/piggy.c: fix crash when d1 data not present
1160 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1161 read/write from plr file
1163 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1164 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1165 added escort.h header
1167 2003-03-25 Bradley Bell <btb@icculus.org>
1169 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1170 D1_PIGFILE ("descent.pig") macro
1172 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1173 models from d1 pig file
1175 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1176 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1177 really) from d1 pig file
1179 2003-03-23 Bradley Bell <btb@icculus.org>
1181 * main/bm.c: stop extra robots from overwriting exit models
1183 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1184 texture list doesn't get full
1186 * main/bm.c: fix mem leak when reading extra robots
1188 2003-03-21 Bradley Bell <btb@icculus.org>
1190 * main/menu.c: Added option to set movie resolution (mostly works)
1192 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1194 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1195 replacement functions to piggy.c
1197 * main/gameseq.c: attempt to support mac d1 descent.pig
1199 * main/bm.c: fix mem leak
1201 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1202 files, both d1 and d2 oem briefing where showed
1204 * main/inferno.c, main/movie.c: Change the default movie
1205 resolution to "high", implement the option -lowresmovies
1207 2003-03-20 Bradley Bell <btb@icculus.org>
1209 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1211 * main/piggy.c: comments
1213 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1215 * main/gameseq.c: delete duplicate function
1217 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1219 2003-03-19 Bradley Bell <btb@icculus.org>
1221 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1222 (cddb discid) support
1224 * arch/sdl/digi.c, main/kludge.c: implemented
1225 digi_link_sound_to_object3 for looping sounds, other looping stuff
1227 * arch/sdl/gr.c: removing dependencies on stuff in main/
1229 * arch/linux/Makefile.am, arch/linux/init.c,
1230 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1231 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1232 other header cleanups
1234 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1236 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1238 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1239 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1240 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1241 load d1 textures for d1 levels
1243 2003-03-19 Bradley Bell <btb@icculus.org>
1245 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1246 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1247 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1248 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1251 * README: added some OS X info
1253 2003-03-17 Bradley Bell <btb@icculus.org>
1255 * main/newdemo.c: simplify DEMO_FILENAME macro
1257 * main/console.c, main/game.c: enable experimental console support
1259 * main/gamerend.c: fixed location of fps meter in multi
1261 2003-03-16 Bradley Bell <btb@icculus.org>
1263 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1264 also look in shared data dir for demos
1266 * main/newdemo.c, main/newdemo.h: comments/formatting
1268 2003-03-15 Christopher Thielen <chris@luethy.net>
1270 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1271 thinking d2 cd is always present
1273 2003-03-15 Bradley Bell <btb@icculus.org>
1275 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1278 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1281 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1282 gr_init. don't really know why this works, though
1284 2003-03-14 Bradley Bell <btb@icculus.org>
1286 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1288 * unused/bios/rbaudio.h: removed duplicate file
1290 2003-03-14 Christopher Thielen <chris@luethy.net>
1292 * arch/sdl/rbaudio.c: stop cd audio when exiting
1294 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1296 * main/gamecntl.c: add comments to the "only matt knows" cheats
1298 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1300 * main/gamemine.c: formatting, better texture conversion for d1
1303 2003-03-14 Bradley Bell <btb@icculus.org>
1305 * main/piggy.c: must swap all mac version pigfiles
1307 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1308 main/multi.c: formatting, minor cleanups
1310 * 2d/rle.c: need to swap line_size on bigendian machines
1312 * main/mission.c, main/mission.h: detect mac full version hogfile
1314 2003-03-13 Bradley Bell <btb@icculus.org>
1316 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1317 added joy/mouse sensitivity slider, increased range to 16, and
1320 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1323 * arch/linux/Makefile.am: removed extra backslash
1325 * TODO, installation.txt: updated some documentation
1327 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1328 menu, with maxfps option
1330 2003-03-12 Bradley Bell <btb@icculus.org>
1332 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1334 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1335 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1336 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1337 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1338 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1339 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1340 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1341 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1342 arch/linux/include/music.h, arch/linux/include/serial.h,
1343 arch/linux/include/ukali.h: formatting
1345 2003-03-11 Chris Arena <ccarena@cox.net>
1347 * main/menu.c: fixed brightness slider
1349 2003-03-01 Bradley Bell <btb@icculus.org>
1351 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1352 robots and animated bitmaps work, but colors are messed up
1354 2003-02-28 Bradley Bell <btb@icculus.org>
1356 * main/player.h: whitespace
1358 * main/automap.c, main/cntrlcen.c, main/collide.c,
1359 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1360 descent.hog is present, d1 becomes mission 0)
1362 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1363 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1364 arch/win32/winnet.c: MinGW compiles with network enabled again,
1365 but still doesn't work
1369 2003-02-28 Bradley Bell <btb@icculus.org>
1371 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1372 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1373 many opengl glitches
1375 2003-02-27 Bradley Bell <btb@icculus.org>
1377 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1378 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1379 main/network.c, main/network.h: noted that hoard.ham is only needed
1380 for multiplayer HOARD games, and should not be equated with
1381 "vertigo". put HoardEquipped() back in network.c.
1383 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1384 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1385 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1386 use timer_delay instead of d_delay
1388 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1390 * main/render.c: added replacement qsort for solaris
1392 2003-02-26 Bradley Bell <btb@icculus.org>
1394 * main/gamemine.c: texture conversion for d1 shareware
1396 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1398 * main/gamemine.c: better texture conversion for d1 levels
1400 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1402 * main/kconfig.c: fix joystick support under MinGW
1404 2003-02-26 Bradley Bell <btb@icculus.org>
1406 * main/playsave.c: fix swapping glitch
1408 * configure.ac, readme.txt: clean stuff up, getting ready for
1411 * main/titles.c: begin support for rendering spinning robots in
1414 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1417 * main/gamemine.c: load d1 shareware levels!
1419 2003-02-25 Bradley Bell <btb@icculus.org>
1423 * autogen.sh: add warning about old auto* versions, use
1426 2003-02-24 Bradley Bell <btb@icculus.org>
1428 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1429 briefings mostly working
1431 * main/movie.c, main/titles.c: fixed some more briefing glitches
1433 2003-02-23 Bradley Bell <btb@icculus.org>
1435 * main/movie.c: fixed crash when using shareware data files
1438 * arch/sdl/digi.c: fix crash on non-existent sounds
1439 (i.e. shareware data)
1441 2003-02-22 Bradley Bell <btb@icculus.org>
1443 * main/titles.c: fixed fullscreen toggle in briefings
1445 2003-02-21 Bradley Bell <btb@icculus.org>
1447 * configure.ac: check for mingw when enabling nasm
1449 * main/playsave.c: enable loading player files of either byte
1452 2003-02-20 Bradley Bell <btb@icculus.org>
1454 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1456 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1457 #343, not "rest of solution to bug #344"
1459 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1462 * main/kludge.c: partial solution to bug #344
1464 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1466 * compilerdefs.txt: added linux/mips info
1468 * ChangeLog: clean up changelog
1470 2003-02-19 Bradley Bell <btb@icculus.org>
1472 * libmve/mveplay.c: os x needs nanosleep prototype.
1474 2003-02-18 Bradley Bell <btb@icculus.org>
1476 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1478 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1479 to disable/enable audio
1481 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1483 * main/: movie.h, titles.c: make sure movie's palette is set before
1484 writing briefing text. Fixes bug #359
1486 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1489 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1490 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1493 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1496 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1497 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1498 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1501 * include/libmve.h: blah
1503 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1505 * main/render.c: 2nd attempt to fix solaris qsort bug
1507 2003-02-18 Bradley Bell <btb@icculus.org>
1509 * configure.ac, include/pstypes.h: put alignment detection in
1512 2003-02-17 Bradley Bell <btb@icculus.org>
1514 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1515 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1516 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1517 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1518 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1519 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1520 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1521 moved mve stuff to separate subdir
1523 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1524 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1525 mve code. Fixes (at least) bugs #41, #348, and #350.
1527 2003-02-14 Bradley Bell <btb@icculus.org>
1529 * main/Makefile.am: no more Makefile.mveplay. again
1531 * main/mveplay.c: typo
1533 2003-02-13 Bradley Bell <btb@icculus.org>
1535 * utilities/mvlextract.c: uint -> unsigned int
1537 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1538 standalone mveplayer, win32 support
1540 * main/movie.c: random bugfixes, win32 support
1542 * arch/sdl/Makefile.am: formatting
1544 * configure.ac: disable networking on mac/win for now
1546 * main/newmenu.c: comments
1548 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1550 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1551 redundant swap functions.
1553 2003-02-13 Bradley Bell <btb@icculus.org>
1555 * ChangeLog: update changelog
1557 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1559 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1560 polymodel alignment issues.
1562 2003-02-13 Bradley Bell <btb@icculus.org>
1564 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1565 fix various little bugs
1567 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1568 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1570 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1573 * README.utils: new file
1575 * main/: mve_main.c, mveplay.c: more movie fixes
1577 * README: updated README
1579 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1581 2003-02-12 Bradley Bell <btb@icculus.org>
1583 * utilities/mvlextract.c: bigendian mvl support
1585 * main/mveplay.c: formatting, stuff
1587 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1588 truecolor mve support, standalone mveplayer
1590 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1591 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1592 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1593 standalone mveplayer
1595 2003-01-22 Bradley Bell <btb@icculus.org>
1597 * include/: interp.h, interp.h: restore prototype for
1598 swap_polygon_model_data
1600 2003-01-21 Bradley Bell <btb@icculus.org>
1602 * main/piggy.c: use memcpy to avoid alignment problem
1604 * compilerdefs.txt: updated some defs, added sunos/sparc
1606 2003-01-15 Bradley Bell <btb@icculus.org>
1608 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1610 * main/gamemine.c: attempting to support d1 shareware
1612 * compilerdefs.txt: update defs
1614 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1616 * main/mveplay.c: fix several bugs, comments, formatting.
1618 2003-01-15 Bradley Bell <btb@icculus.org>
1620 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1621 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1622 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1623 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1626 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1627 formatting, comments
1629 2003-01-11 Bradley Bell <btb@icculus.org>
1631 * main/: mission.c, mission.h: attempt to support d1 for mac
1634 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1636 * main/object.h: foo
1638 2003-01-09 Bradley Bell <btb@icculus.org>
1640 * main/movie.c: use ifdef around gr_toggle_fullscreen
1642 2003-01-07 Bradley Bell <btb@icculus.org>
1644 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1645 main/mission.h: don't need .msn file for descent.hog anymore
1649 2003-01-06 Bradley Bell <btb@icculus.org>
1651 * main/mission.h, main/mission.c: comments
1653 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1656 2003-01-03 Bradley Bell <btb@icculus.org>
1658 * utilities/: txb2txt.c, txt2txb.c: remove old files
1660 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1662 * main/polyobj.c: attempt to make read_model_file
1665 * main/menu.c: move vertigo text
1667 2003-01-02 Bradley Bell <btb@icculus.org>
1669 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1670 main/polyobj.h: cleanup alignment changes
1672 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1673 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1674 main/object.h: fix alignment issues on sparc
1676 * cvshowto.txt: update cvs info
1680 * 2d/rle.c: make rle_swap handle RLE_BIG
1682 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1684 * main/render.c: workaround solaris qsort bug
1686 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1688 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1689 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1691 * arch/linux/Makefile.am: enabled linux joystick, kali
1693 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1694 arch/sdl/event.c: enabled linux joystick
1696 2002-12-31 Bradley Bell <btb@icculus.org>
1698 * main/gamemine.c: simplified warning msg
1700 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1702 * main/render.h: fix compiler warning
1704 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1706 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1708 2002-12-24 Bradley Bell <btb@icculus.org>
1710 * main/mission.c: fixes an infinite loop which was caused by d2x
1711 thinking d2demo was a descent 1 mission
1713 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1715 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1717 2002-12-24 Bradley Bell <btb@icculus.org>
1719 * main/render.c: comments
1721 2002-10-30 Bradley Bell <btb@icculus.org>
1723 * main/inferno.c: add help for -hogdir option
1725 * main/inferno.c: added -hogdir option
1727 2002-10-28 Bradley Bell <btb@icculus.org>
1729 * main/: inferno.c, menu.c: enabled Vertigo displays
1731 * include/3d.h: typo
1733 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1735 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1736 main/netmisc.c, main/network.c: simplify and eliminate redundant
1739 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1741 * maths/fixc.c: fix infinite loop in quad_sqrt.
1743 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1744 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1746 2002-10-12 Bradley Bell <btb@icculus.org>
1748 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1750 2002-10-11 Bradley Bell <btb@icculus.org>
1752 * main/hud.c: make hud_message work correctly
1754 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1757 * main/network.c: formatting, small fixes
1759 2002-10-10 Bradley Bell <btb@icculus.org>
1761 * main/netmisc.h: no swap_object for little-endian
1763 * main/: netmisc.h, network.c: use macros to simplify network
1766 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1769 * main/inferno.c: enable loading screen for mac shareware with
1772 * main/netmisc.c: whitespace
1774 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1777 * main/hud.c: whitespace
1779 * configure.ac: remove shareware build, add macdata build
1781 * main/songs.c: whitespace
1783 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1784 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1787 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1790 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1792 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1793 comments, formatting, etc.
1795 * iff/iff.c: fix bigendian iff loading.
1797 2002-10-03 Bradley Bell <btb@icculus.org>
1799 * utilities/txb2tex.c: typo
1801 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1802 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1805 * arch/sdl/mouse.c: whitespace
1807 2002-09-19 Bradley Bell <btb@icculus.org>
1809 * main/kconfig.c: fix a oops, add old logs
1811 * main/kconfig.c: support for >3 mouse buttons
1813 2002-09-18 Bradley Bell <btb@icculus.org>
1815 * include/gr.h: fix palette swap define
1817 2002-09-14 Bradley Bell <btb@icculus.org>
1819 * main/titles.c: load hires briefing screen if lores doesn't exist
1820 (i.e. vertigo) and MenuHires=0
1822 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1824 * main/: multi.h, network.h: pack some structures for ipx
1827 2002-09-14 Bradley Bell <btb@icculus.org>
1829 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1830 and load_endlevel_data() to expect newline-terminated strings, fix
1831 load_game_data to read null-terminated string for
1834 2002-09-07 Bradley Bell <btb@icculus.org>
1836 * main/newmenu.c: added error message
1838 * main/menu.h: enable -nohires with mac shareware
1840 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1842 * 2d/font.c: enable 0/255 palette swap for fonts
1844 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1847 * 2d/2dsline.c: fix ogl blooper
1849 2002-09-05 Bradley Bell <btb@icculus.org>
1851 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1854 * include/strutil.h: need string.h for strcasecmp
1856 * include/rle.h: okay, maybe it needs to be this way
1858 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1860 * 2d/scalec.c: more stuff from d2src
1862 * 2d/rle.c: more stuff from d2src, formatting
1864 * 2d/font.c: useless cruft
1866 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1868 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1871 2002-09-04 Bradley Bell <btb@icculus.org>
1873 * include/grdef.h: fix compiler warnings
1875 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1877 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1880 * main/game.c: we want the mac ibitblt for everything but dos and
1883 * main/texmerge.c: these routines are in tmerge.c
1885 * main/credits.c: enable credits for mac and oem data
1887 * main/bm.c: use either exit.ham or exit.pofs
1889 * include/ibitblt.h: enable some more code from d2src
1891 * include/gr.h: enable mac ubitblt_double
1893 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1895 * include/grdef.h: moved some inline asm from linear.h
1897 * 2d/ibitblt.c: brought in line with original d2 version
1899 * 2d/bitblt.c: reverted to original d2 version of this file, then
1900 added d1x enhancements
1902 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1904 * 2d/linear.h: moved these back to their original locations
1907 * main/mveplay.c: close some memory holes, speed up palette loading
1909 * main/movie.c: added fullscreen toggle while playing movies
1911 * main/inferno.c: comment out -superhires help text (always on)
1913 * include/timer.h: added approx_fsec_to_usec macro
1915 * arch/sdl/joy.c: fix compiler warning
1917 2002-09-01 Bradley Bell <btb@icculus.org>
1919 * main/network.c: oops
1921 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1923 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1924 timer_get_fixed_seconds
1928 2002-08-31 Bradley Bell <btb@icculus.org>
1930 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1933 * main/multi.h: network endian stuff
1935 * 2d/font.c, include/gr.h: fast file i/o for font headers
1937 * arch/win32/arch_ip.cpp: unused file
1939 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1940 bigendian networking fixes
1942 * main/menu.c: make net menu more accurate, also make superhires
1945 * include/pstypes.h: better to have __pack__ all the time, I think.
1946 needed for networking, e.g.
1948 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1951 * arch/win32/Makefile.am: unused file
1955 2002-08-30 Bradley Bell <btb@icculus.org>
1957 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1959 * main/: newmenu.h, titles.c: formatting
1961 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1962 main/multi.h: networking works, finally
1964 * TODO: added TODO file
1966 * arch/linux/arch_ip.cpp: unused fine
1968 * README: network sorta working
1970 * main/: Makefile.am, multi.c, network.c, network.h: more
1973 * main/menu.c: load builtin mission correctly
1975 * main/inferno.c: documentation
1977 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1980 * main/Makefile.mveplay: don't need no more
1982 2002-08-29 Bradley Bell <btb@icculus.org>
1984 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1985 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1986 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1989 * include/ipx_drv.h: more network fixing
1991 * arch/linux/include/ipx_drv.h: more network fixing
1993 * include/ipx.h: formatting
1995 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1997 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1998 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1999 main/inferno.c: fixed networking fuck-up?
2001 * Makefile.am: moved mingw info to README
2003 * README, mingw32.txt: moved mingw info to README
2005 2002-08-27 Bradley Bell <btb@icculus.org>
2007 * utilities/mvlextract.c: allow specifying file to extract
2009 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2012 * utilities/hogextract.c: allow specifying file to extract
2014 * main/mission.c: Have to get mission_num _after_ promoting...
2016 * main/: gameseq.c, titles.c: beginning d1 briefing support
2018 * descent.msn: beginning d1 briefing support
2020 * main/: titles.c, titles.h: d1-style mission briefings
2022 * main/piggy.h: whitespace
2024 * main/movie.c: beginning robot movie support, fall back on lo/hi
2025 res if hi/lo not available
2027 * main/mission.c: added Builtin_mission_num for builtin mission,
2028 D1Hogdir, d1-style mission briefings
2030 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2033 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2034 (for d1 missions that need d1 data)
2036 * 2d/ibitblt.c: whitespace
2038 2002-08-26 Bradley Bell <btb@icculus.org>
2040 * utilities/mvlcreate.c: oops
2042 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2045 * utilities/hogextract.c: added [v]iew option
2047 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2049 * main/titles.c: fix writable string, disable DumbAdjust thing
2051 * main/polyobj.h: whitespace
2053 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2056 * main/movie.c: read movies from AltHogDir, other fixes
2058 * main/: mission.c, mission.h: fix bug w/mission filename
2060 * main/gameseq.c: comments
2062 * main/digi.h: whitespace n stuff
2064 * include/mve_audio.h: added audio flag macros
2066 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2071 2002-08-23 Bradley Bell <btb@icculus.org>
2073 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2076 * Makefile.am: remove d2demo.mn2
2078 * cfile/cfile.c, include/cfile.h: add cfile_size function
2080 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2081 eliminate need for .mn2 files for oem and demo
2083 2002-08-22 Bradley Bell <btb@icculus.org>
2085 * main/bm.c: fix for vertigo
2087 * main/menu.h: make OEM menu pcx available
2089 * 2d/rle.c: merge with original d2 file
2091 * Makefile.am, configure.ac: let mission files get installed by
2094 2002-08-17 Bradley Bell <btb@icculus.org>
2096 * configure.ac: make FAST_FILE_IO the default on little-endian
2099 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2101 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2104 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2106 * main/: game.c, menu.c, mission.c: promote builtin missions.
2108 2002-08-15 Bradley Bell <btb@icculus.org>
2110 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2111 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2113 * utilities/.cvsignore: added cvsignore
2115 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2118 * main/piggy.c: mac data file loading
2120 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2121 transparency and swap 0/255 correctly for mac data files
2123 2002-08-13 Bradley Bell <btb@icculus.org>
2125 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2126 to utilities to avoid conflict with c++ std lib <utility>
2128 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2129 txt2txb.c: moved utility to utilities to avoid conflict with c++
2132 * Makefile.am, configure.ac: add utilities
2134 2002-08-09 Bradley Bell <btb@icculus.org>
2136 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2139 2002-08-08 Bradley Bell <btb@icculus.org>
2141 * main/inferno.c: comments
2143 * main/: newmenu.c, songs.c: mac demo datafile support
2145 * installation.txt: update
2147 * main/gamesave.c: use lowercase for consistency
2149 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2150 models for other than d2demo
2152 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2154 * main/gamemine.c: formatting, better d1 texture conversion
2156 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2157 main/mission.h: recognize .msn mission files.
2159 2002-08-07 Bradley Bell <btb@icculus.org>
2161 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2162 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2163 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2164 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2165 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2166 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2169 2002-08-06 Bradley Bell <btb@icculus.org>
2171 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2173 * main/Makefile.am: formatting
2175 * 2d/font.c: make gr_remap_font just reload the whole thing
2177 * configure.ac: formatting
2179 * Makefile.am: added d2demo.mn2
2181 * d2demo.mn2: mission file for shareware
2183 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2184 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2186 * main/sounds.h: shareware stuff, whitespace
2188 * main/: polyobj.c, polyobj.h: more fast i/o macros
2190 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2193 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2194 endlevel stuff to non-shareware, allow movies/endlevel for
2197 * main/cntrlcen.c: typo
2199 * main/bm.h: use global Piggy_hamfile_version
2201 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2202 macros, use global Piggy_hamfile_version
2204 * main/Makefile.am: terrain and movie stuff always used now
2206 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2209 * main/: gamemine.c, gamesave.c: load DMB levels
2211 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2212 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2214 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2216 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2218 2002-08-04 Bradley Bell <btb@icculus.org>
2220 * main/inferno.c: shareware stuff, formatting
2222 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2224 * arch/sdl/gr.c: don't need to set mode in gr_init
2226 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2228 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2231 * Makefile.am, descent.mn2: added mission file for descent 1
2233 2002-08-02 Bradley Bell <btb@icculus.org>
2235 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2236 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2237 main/piggy.h, misc/error.c: junk
2239 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2240 render.h, scores.c, scores.h, terrain.c: shareware stuff
2242 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2243 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2244 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2245 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2246 main/weapon.c, main/weapon.h: fast i/o macros
2248 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2250 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2251 main/gamemine.h, main/gamesave.c: load d1 levels
2253 2002-07-30 Bradley Bell <btb@icculus.org>
2255 * configure.ac: oops
2257 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2260 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2261 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2262 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2263 main/piggy.c, main/titles.c: support shareware datafiles!
2265 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2266 piggy.c: SHAREWARE fixes
2268 2002-07-29 Bradley Bell <btb@icculus.org>
2270 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2271 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2272 misc/fileutil.c: Portability - OS X support
2274 2002-07-27 Bradley Bell <btb@icculus.org>
2276 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2277 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2278 segment.h: portability
2280 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2281 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2282 main/wall.h: portabilization
2284 * 2d/font.c, include/gr.h: portability
2286 2002-07-26 Bradley Bell <btb@icculus.org>
2288 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2290 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2292 * main/player.c: foo
2294 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2296 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2297 misc/fileutil.h: portable file i/o utils
2299 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2300 writable string anymore... / formatting
2302 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2303 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2304 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2305 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2306 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2307 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2308 portable-izing file loading routines
2310 2002-07-24 Bradley Bell <btb@icculus.org>
2312 * main/mveplay.c: correctly play files with 16bit uncompressed
2313 audio, mem checking, etc
2315 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2318 2002-07-23 Bradley Bell <btb@icculus.org>
2320 * misc/Makefile.am: unused file
2322 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2323 main/sounds.h: remove experimental nmovie stuff
2325 * main/movie.c: add some debugging output
2327 2002-07-22 Bradley Bell <btb@icculus.org>
2329 * main/: console.c, state.c: simplified header
2331 * main/movie.c: enable mveplay audio
2333 * main/old/movie.c: moved to main/
2335 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2336 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2337 main/mvelib.c, main/mveplay.c: initial movie support
2339 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2340 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2341 include/ogl_init.h, include/pstypes.h, main/console.c,
2342 main/state.c, mem/mem.c: OS X stuff
2344 * configure.ac: OS X and movie stuff
2346 2002-07-19 Bradley Bell <btb@icculus.org>
2348 * compilerdefs.txt: OSX defs
2350 2002-07-18 Bradley Bell <btb@icculus.org>
2352 * main/inferno.c: use simpler rcs tags
2354 * autogen.sh: keep Changelog in cvs (and use --accum)
2356 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2357 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2358 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2359 main/songs.c: changed cdrom->rbaudio
2361 * include/rbaudio.h: moved to /include
2363 2002-07-17 Bradley Bell <btb@icculus.org>
2365 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2366 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2367 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2368 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2369 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2370 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2371 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2372 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2373 3d/setup.c: use simpler rcs tags
2378 2002-07-17 Bradley Bell <btb@icculus.org>
2380 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2382 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2384 * debian/rules: don't need readme's
2386 * debian/rules: move d1x license to COPYING, license clarifications
2388 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2389 license to COPYING, license clarifications
2391 * debian/rules: fix debian docs
2393 * debian/rules: fix debian manpages
2395 * debian/d2x-sdl.menu: fix debian menu
2397 * debian/rules: link to undocumented man page for debs
2399 * Makefile.am, configure.ac, debian/control, debian/copyright,
2400 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2401 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2402 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2405 2002-07-16 Bradley Bell <btb@icculus.org>
2407 * debian/: rules, changelog.in: deb stuff
2409 * configure.ac: cleaner nasm detection
2411 * debian/: changelog.in, control, rules: deb stuff
2413 * README, installation.txt: typos, stuff
2415 * configure.ac: better #defines
2417 * configure.ac: whitespace
2419 * configure.ac: better documentation
2421 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2422 SDL_JOYSTICK not needed
2424 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2426 * configure.ac: need higher SDL for joystick
2428 * debian/: control, rules: deb stuff
2430 * arch/sdl/joy.c: old junk
2432 * Makefile.am, configure.ac: automake updates
2434 * main/: inferno.c, text.c: don't use althogdir on non-unix
2436 * configure.ac: more autoconf updates
2438 * misc/strutil.c: better strrev
2440 * main/inferno.c: need limits.h on mingw also
2442 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2445 2002-04-19 Bradley Bell <btb@icculus.org>
2447 * main/network.c: let hoard.ham be a cfile
2449 * main/text.c: better error message when hog not found
2453 2002-03-23 Bradley Bell <btb@icculus.org>
2455 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2456 arch/sdl/Makefile.am: Use SDL joystick automatically
2458 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2460 2002-03-05 Bradley Bell <btb@icculus.org>
2462 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2465 2002-02-23 Bradley Bell <btb@icculus.org>
2467 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2469 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2470 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2471 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2472 main/editor/Makefile.am: moved includes to include
2474 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2476 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2477 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2478 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2481 * main/game.c: disabled cockpit for OGL, formatting
2483 * 2d/ibitblt.c: formatting
2485 2002-02-16 Bradley Bell <btb@icculus.org>
2487 * include/oldsdl.h: check for older macros
2489 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2490 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2491 allow older sdl versions
2493 2002-02-15 Bradley Bell <btb@icculus.org>
2495 * main/: automap.c, automap.h, inferno.c: automap resolution now
2498 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2500 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2501 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2502 win32/include/key_arch.h: never mind - that would be pointless
2504 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2505 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2506 win32/include/key_arch.h: copied files from d1x
2508 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2509 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2511 * main/multipow.c: need conf.h
2513 * arch/win32/Makefile.am: new file
2515 * include/pstypes.h: added u_int16_t (needed in base_ip)
2517 * arch/win32/arch_ip.cpp: copied from d1x
2519 2002-02-14 Bradley Bell <btb@icculus.org>
2521 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2523 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2524 main/netlist.c: Added hotkeys to toggle fullscreen mode
2526 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2527 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2529 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2530 reorder.h: Lotsa networking stuff from d1x
2532 2002-02-13 Bradley Bell <btb@icculus.org>
2534 * include/gr.h, main/game.c: Fullscreen toggle stuff
2536 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2539 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2540 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2543 2002-02-11 Bradley Bell <btb@icculus.org>
2545 * main/bm.c: use portable loader if bigendian
2547 * include/pstypes.h: don't define bool for c++
2549 * include/cfile.h: extern AltHogDir stuff
2551 * include/byteswap.h: use WORDS_BIGENDIAN
2553 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2555 * main/vers_id.h: added D2X_IVER
2557 * misc/args.c: don't use d1x.ini
2559 * Makefile.am: rpm stuff
2561 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2564 2002-02-09 Bradley Bell <btb@icculus.org>
2566 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2568 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2570 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2573 2002-02-06 Bradley Bell <btb@icculus.org>
2575 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2576 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2577 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2579 * debian/: changelog.in, control, copyright, d2x-gl.files,
2580 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2584 2002-02-02 Bradley Bell <btb@icculus.org>
2586 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2588 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2589 Enabled RELEASE option
2591 2002-01-31 Bradley Bell <btb@icculus.org>
2593 * Makefile.am, configure.ac: specify prerequisite versions of
2594 autoconf and automake
2596 2002-01-29 Bradley Bell <btb@icculus.org>
2598 * main/mission.c: RCS header added
2600 * main/inferno.c: update copyright date
2602 * main/mission.c: allow missions to be in AltHogDir
2604 * configure.ac: Display results of configure
2606 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2609 2002-01-28 Bradley Bell <btb@icculus.org>
2611 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2612 Data files now go in DATADIR/games/d2x, user files now go in
2615 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2617 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2618 files now go in ~/.d2x
2620 2002-01-24 Bradley Bell <btb@icculus.org>
2622 * configure.ac: fix nasm not found error message
2624 2002-01-18 Bradley Bell <btb@icculus.org>
2626 * configure.in: getting rid of old configure.in
2628 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2629 main/movie.c: Movie playing kludgey stuff
2631 * misc/args.c: formatting
2633 * main/inferno.c: allow -h for help
2635 * include/error.h: don't die on int3, unless -debug given
2637 * mingw32.txt: more stuff
2639 2001-12-29 Bradley Bell <btb@icculus.org>
2641 * Makefile.am: Got rid of thinking.txt
2643 * main/inferno.c: document -nomovies option
2645 2001-12-28 Bradley Bell <btb@icculus.org>
2647 * main/titles.c: formatting, put some code into place for rendering
2648 of robots during briefings
2650 2001-12-27 Bradley Bell <btb@icculus.org>
2654 2001-12-23 Craig Hadady <chadady@iglou.com>
2656 * 2d/rle.c: fixed bug in dummy array.
2658 2001-12-03 Bradley Bell <btb@icculus.org>
2660 * arch/sdl/init.c: fix formatting
2662 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2663 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2664 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2665 and sdl joystick stuff
2667 2001-11-30 Bradley Bell <btb@icculus.org>
2669 * thinking.txt: not needed
2671 2001-11-27 Bradley Bell <btb@icculus.org>
2673 * cygconf, mingw32.txt: use sdl from source on cygwin
2675 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2676 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2677 SDL_CFLAGS to CFLAGS
2679 2001-11-27 Bradley Bell <btb@icculus.org>
2683 2001-11-14 Bradley Bell <btb@icculus.org>
2685 * texmap/scanline.c: use optimization flags as texmap default
2687 * NEWS: mouse wheel, etc
2689 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2690 wheel to emulate 3rd axis
2692 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2694 * include/error.h: kludge to ungrab mouse when we hit an int3
2696 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2697 __ENV_MSDOS__ to __MSDOS__
2699 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2702 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2705 * arch/sdl/digi.c: implemented digi_set_volume
2707 * include/grdef.h, main/config.c, misc/d_io.c: change
2708 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2710 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2711 main/piggy.c: use MAKE_SIG
2713 * installation.txt: update
2715 * configure.ac: new file
2717 * arch/sdl/joydefs.c: #include pstypes.h
2719 * arch/sdl/init.c: SDL joystick stuff
2721 * acconfig.h: adjust MINGW defines
2723 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2724 controls menu now works
2726 2001-11-13 Bradley Bell <btb@icculus.org>
2728 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2731 * Makefile.am: New file
2733 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2736 * compilerdefs.txt: New file
2738 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2740 2001-11-12 Bradley Bell <btb@icculus.org>
2742 * main/playsave.c: load player files regardless of byte order of
2745 2001-11-11 Bradley Bell <btb@icculus.org>
2747 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2750 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2752 * NEWS: GL savegame thumbnails
2754 * acconfig.h, configure.in: make option for NMOVIES, default to off
2756 2001-11-09 Bradley Bell <btb@icculus.org>
2758 * main/state.c: Enabled savegame thumbnails under OpenGL
2760 * unused/pa_null/pa_enabl.h: remove duplicate header
2762 * misc/args.c: use d2x.ini for option file
2764 * mem/mem.c: Move mem_realloc inside the ifdef
2766 * main/menu.c: fix 640x400 menu text
2768 * main/inferno.c: added documentation
2770 * main/endlevel.c: fix warnings
2772 * arch/ogl/gr.c: Get rid of gl spew
2774 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2776 * acconfig.h: Define __SDL__ for mingw
2778 2001-11-08 Bradley Bell <btb@icculus.org>
2780 * 2d/font.c: free OGL font data when rereading
2782 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2783 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2784 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2785 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2786 main/weapon.h: Enabled shareware build, endlevel flythrough
2789 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2790 of use for shareware build
2792 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2795 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2797 2001-11-05 Bradley Bell <btb@icculus.org>
2799 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2802 * include/3d.h: Add comment
2804 2001-11-04 Bradley Bell <btb@icculus.org>
2806 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2809 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2812 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2814 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2815 main/hudmsg.h: Enable d1x-style hud_message
2817 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2819 * 2d/font.c: re-init ogl fonts after remapping colors.
2821 2001-11-02 Bradley Bell <btb@icculus.org>
2823 * misc/Makefile.am: remove byteswap.h (duplicate header)
2825 * 2d/font.c: fixed gr_remap_font, minor stuff
2827 * configure.in: take out -O2 if doing debug build
2829 * main/bm.c: formatting
2831 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2833 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2834 macros, get rid of functions
2836 2001-11-01 Bradley Bell <btb@icculus.org>
2838 * misc/byteswap.h: removed duplicate header
2840 2001-10-31 Bradley Bell <btb@icculus.org>
2842 * NEWS, main/automap.c: automap works in opengl
2844 * NEWS, configure.in: Added news
2846 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2848 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2850 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2851 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2852 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2854 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2856 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2858 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2859 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2861 2001-10-27 Bradley Bell <btb@icculus.org>
2863 * main/inferno.c: added some documentation
2865 2001-10-25 Bradley Bell <btb@icculus.org>
2867 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2870 * Makefile.am, configure.in, arch/Makefile.am,
2871 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2872 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2873 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2874 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2875 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2876 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2877 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2878 it's ugly, but It'll be easier to sync with d1x.
2880 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2881 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2882 main/editor/Makefile.am: attempt at support for editor, makefile
2885 * misc/d_delay.c: formatting fix
2887 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2888 tmappent.S, tmapppro.S: adding support for runtime selection of
2891 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2892 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2893 including multi.h and network.h, fix backslashes, fix compiler
2896 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2897 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2898 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2899 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2900 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2901 including multi.h and network.h, fix backslashes
2903 * include/pstypes.h: added typedef for u_int64_t on mingw
2905 * include/3d.h: added prototype for g3_uninit_polygon_model
2907 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2909 2001-10-24 Bradley Bell <btb@icculus.org>
2911 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2912 arch subdirs, as in d1x.
2914 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2915 earlier style until i understand automake 1.5 better. remove input
2918 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2919 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2920 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2921 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2922 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2923 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2924 Moved input stuff to arch subdirs, as in d1x.
2926 * NEWS, configure.in: blah blah
2928 2001-10-23 Bradley Bell <btb@icculus.org>
2930 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2932 * texmap/tmapppro.S: no need for #include <conf.h> here
2934 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2937 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2938 file. RCS header added
2940 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2941 #ifdef'ing out the whole file. RCS header added
2943 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2944 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2945 fixes. Now works with automake 1.5 and autoconf 2.52.
2946 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2947 mingw (-grabmouse now works on win32).
2949 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2950 These don't belong in cvs
2954 2001-10-20 Bradley Bell <btb@icculus.org>
2956 * 2d/font.c: Don't free unused variables...
2958 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2961 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2962 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2963 main/Makefile.am: make dist more sensible
2965 * Makefile.am: Kludge for linking on mingw
2967 2001-10-19 Bradley Bell <btb@icculus.org>
2969 * Makefile.am, configure.in, arch/win32/Makefile.am,
2970 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2972 * include/ipx_drv.h: Check for __MINGW32__
2974 * include/i86.h: Imported from d1x
2976 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2978 * arch/dos/modex.asm: Fixed %include
2980 * main/console.c: RCS headers added
2982 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2985 * Makefile.am, main/Makefile.am: Moved final link to top-level
2986 directory instead of main/
2988 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2989 __ENV_LINUX__ to __linux__
2991 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2992 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2993 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2994 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2995 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2996 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2997 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2998 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2999 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3000 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3003 * configure.in: add --enable-xploader, support arch/linux subdir,
3006 * main/inferno.c: conditionalize conf.h
3008 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3010 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3011 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3012 misc/fileutil.h: Partial application of linux/alpha patch.
3014 2001-10-19 Bradley Bell <btb@icculus.org>
3016 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3017 networking in line with d1x, moved some arch/linux_* stuff to
3020 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3021 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3022 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3023 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3026 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3027 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3028 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3029 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3030 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3031 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3032 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3033 linux/include/ukali.h: Brought linux networking in line with d1x,
3034 moved some arch/linux_* stuff to arch/linux/*
3036 * include/ipx_drv.h: Imported from d1x
3038 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3040 * main/ipx_drv.c: Imported from d1x
3042 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3043 main/network.h, main/Makefile.am: Trying to get network working on
3046 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3047 main/Makefile.am: build fixes
3049 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3050 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3051 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3052 starting to get net working.
3054 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3055 conditionalized min,max macros
3057 2001-10-18 Bradley Bell <btb@icculus.org>
3059 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3060 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3061 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3062 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3065 * 2d/2dsline.c: RCS headers added/changed
3067 * configure.in: fix NASMFLAGS bug
3069 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3072 2001-10-17 Bradley Bell <btb@icculus.org>
3074 * NEWS: Fixed the invulnerable robots bug!
3076 * main/collide.c: Fixed the invulnerable robots bug!
3078 2001-10-14 Bradley Bell <btb@icculus.org>
3080 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3083 2001-10-13 Bradley Bell <btb@icculus.org>
3085 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3086 arch/Makefile.am, arch/dos/Makefile.am,
3087 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3088 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3089 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3090 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3091 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3092 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3093 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3094 arch/win32/include/Makefile.am, iff/Makefile.am,
3095 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3096 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3097 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3098 unused/bios/Makefile.am, unused/lib/Makefile.am,
3099 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3100 unused/ui/Makefile.am, unused/vga/Makefile.am,
3101 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3102 automake stuff from "inert" subdirs. And there was much rejoicing.
3104 * Makefile.am, NEWS, configure.in: Stuff
3106 * ChangeLog: removing auto-generated file
3108 * cygconf: Added instructions for mingw32 build
3110 * Makefile.am: renamed INSTALL to installation.txt
3112 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3114 * mingw32.txt: Added instructions for mingw32 build
3116 * configure.in: Enable assembly under mingw32
3118 2001-10-12 Bradley Bell <btb@icculus.org>
3120 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3122 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3123 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3124 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3125 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3126 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3127 to __DJGPP__, since it's built-in.
3129 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3131 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3132 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3136 2001-10-12 Bradley Bell <btb@icculus.org>
3138 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3140 * Makefile.am: make sure cygconf gets archived
3142 * configure.in: Increment version number in preparation for release
3144 * configure.in: Fix detection of opengl
3146 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3147 cygconf, arch/Makefile.am, arch/include/joy.h,
3148 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3149 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3150 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3151 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3152 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3153 Vastly improved compilability.
3155 2001-10-11 Bradley Bell <btb@icculus.org>
3157 * Makefile.am: Added macros/sdl.m4
3159 * autogen.sh: Added macros/sdl.m4
3161 2001-10-09 Bradley Bell <btb@icculus.org>
3163 * main/vers_id.h: Added DESCENT_VERSION constant
3165 * main/inferno.c: Added command-line help.
3167 * include/ogl_init.h: opengl improvments (following d1x changes)
3169 2001-10-07 Bradley Bell <btb@icculus.org>
3171 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3172 arch/ogl/Makefile.am: Remove duplicate headers.
3174 2001-08-02 Thimo Neubauer <thimo@debian.org>
3176 * mem/mem.c: totally crippled the memory manager because it does
3177 not make sense for non-DOS-systems and it would have been too
3178 complicated to get it 64bit clean
3180 2001-06-19 Bradley Bell <btb@icculus.org>
3182 * cvshowto.txt: updated anonymous password
3184 2001-02-08 Bradley Bell <btb@icculus.org>
3186 * COPYING, license.txt: Added d1x license
3188 2001-02-01 Bradley Bell <btb@icculus.org>
3190 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3192 2001-01-31 Bradley Bell <btb@icculus.org>
3194 * configure.in, arch/include/mouse.h, include/pstypes.h,
3195 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3197 * main/polyobj.c: fix typo
3199 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3200 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3201 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3202 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3203 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3204 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3205 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3206 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3207 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3208 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3209 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3210 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3211 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3212 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3213 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3214 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3215 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3216 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3217 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3218 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3219 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3220 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3221 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3222 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3223 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3224 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3227 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3228 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3229 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3230 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3233 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3236 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3237 cross-compiling, and cygwin fixes
3239 2001-01-30 Bradley Bell <btb@icculus.org>
3241 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3242 include/pstypes.h, include/strutil.h, main/Makefile.am,
3243 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3244 needs --without-assembler and --without-network to compile
3246 2001-01-29 Bradley Bell <btb@icculus.org>
3248 * configure.in, main/Makefile.am: Fixes to build system
3250 * main/kconfig.c: fix for non-linux joysticks
3252 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3253 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3254 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3255 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3256 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3257 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3258 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3259 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3260 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3261 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3263 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3264 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3265 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3266 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3267 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3268 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3271 * arch/dos/include/joy.h, arch/dos/include/key.h,
3272 arch/dos/include/mouse.h: Unified input headers.
3274 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3276 2001-01-28 Bradley Bell <btb@icculus.org>
3278 * conf.h.in, configure.in, arch/Makefile.am,
3279 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3280 arch/include/key.h, main/Makefile.am: More header unification...
3282 * main/newdemo.c: Added <ctype.h>
3284 * arch/include/event.h, arch/include/joy.h: unified input headers.
3286 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3287 OpenGL now uses SDL-GL instead of gii
3289 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3291 2001-01-25 Bradley Bell <btb@icculus.org>
3293 * autogen.sh: use "set -e" so execution stops if something goes
3296 2001-01-24 Bradley Bell <btb@icculus.org>
3300 * Makefile.am: Add ChangeLog to dist
3304 2001-01-24 Bradley Bell <btb@icculus.org>
3306 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3308 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3309 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3312 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3313 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3314 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3315 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3316 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3317 arch/Makefile.am, arch/dos/Makefile.am,
3318 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3319 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3320 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3321 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3322 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3323 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3324 unused/Makefile.am, unused/bios/Makefile.am,
3325 unused/lib/Makefile.am, unused/novga/Makefile.am,
3326 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3327 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3328 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3329 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3330 make dist, VPATH builds, ...
3332 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3333 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3334 arch/dos/Makefile.in, arch/linux/Makefile.in,
3335 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3336 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3337 misc/Makefile.in, texmap/Makefile.in: cruft removal
3339 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3342 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3344 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3346 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3349 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3350 added -grabmouse option
3352 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3353 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3354 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3355 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3356 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3357 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3358 main/songs.c, misc/args.c: changed args_find to FindArg
3360 2001-01-22 Bradley Bell <btb@icculus.org>
3362 * configure, main/Makefile.am, main/Makefile.in: configuration
3365 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3366 fix compiler warnings w/opengl
3368 * include/console.h: ggi support
3370 * arch/linux_init.c: svgalib support
3372 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3373 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3374 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3375 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3376 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3377 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3380 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3382 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3383 main/render.c: fix warnings and enable NDEBUG *
3384 arch/svgalib_init.c: svgalib support
3386 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3388 * main/kconfig.c: joystick support
3390 2001-01-21 Bradley Bell <btb@icculus.org>
3392 * cvshowto.txt: new file, taken from d1x webpage
3394 * AUTHORS, README: Taking over as maintainer of d2x
3396 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3398 2001-01-20 Bradley Bell <btb@icculus.org>
3400 * configure, configure.in: Turned -Werror back off by default
3402 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3403 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3404 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3405 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3406 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3407 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3408 main/laser.c, main/multi.c, main/network.c, main/network.h,
3409 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3410 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3411 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3412 warnings, for non-OpenGL on linux, anyway...
3414 2001-01-19 Bradley Bell <btb@icculus.org>
3416 * copying: remove duplicate file
3418 * Import of d2x-0.0.9-pre1
3420 * Import of d2x-0.0.8