1 2004-05-22 Matthew Mueller <donut@dakotacom.net>
3 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
4 include/ogl_init.h, main/render.c: opengl hardware
5 super-transparency support using GL_NV_register_combiners (d1x
6 r1.38, r1.41, r1.6, r1.26, r1.7)
8 2004-05-22 Bradley Bell <btb@icculus.org>
10 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
13 2004-05-22 Matthew Mueller <donut@dakotacom.net>
15 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
16 include/ogl_init.h: use GL_RGB for non-transparent textures, and
17 fix fonts not having transparent flag set (wouldn't get paletted)
18 (d1x r1.15, r1.37, r1.40, r1.25)
20 * arch/ogl/ogl.c: don't try to use paletted textures with
21 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
23 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
24 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
27 * 2d/font.c: memset ogl font bitmap data since the copy function
28 leaves some (unused) parts uninitialized, which aggravates
31 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
32 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
35 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
36 screenshots if the entire thing wasn't written in one call to
39 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
40 info not being updated on win32 (d1x r1.11)
42 * arch/win32/digi.c: remove some redundancy by not needing to do
43 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
44 clean up some indenting of DS_release_slot calls. And make
45 DS_release_slot return 1 when a sound is already not playing, in
46 addition to when a sound was killed. (d1x r1.10)
48 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
49 linux version (d1x r1.5)
51 * main/kconfig.c: make next axis config key skip currently
52 allocated axes (d1x r1.11)
54 2004-05-22 David Cleaver <wraithx@morpheus.net>
56 * main/kconfig.c: joy configuration next axis key from WraithX
59 2004-05-22 Bradley Bell <btb@icculus.org>
61 * main/game.c, main/inferno.c: typo
63 2004-05-21 Matthew Mueller <donut@dakotacom.net>
65 * main/game.c, main/game.h, main/inferno.c: make rear view
66 leave_time variable with -rearviewleavetime argument (d1x r1.25,
69 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
71 * main/inferno.c: change -udp documentation to d2x behaviour
73 2004-05-21 Bradley Bell <btb@icculus.org>
75 * include/gr.h: added missing define for menu fullscreen toggle
77 2004-05-21 Matthew Mueller <donut@dakotacom.net>
79 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
80 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
82 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
84 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
85 arch/linux/include/joystick.h: patch from Steven Mueller for using
86 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
88 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
90 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
91 main/physics.c, main/render.c, main/wall.c: file-line for segfault
92 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
94 * arch/win32/digi.c: digisound fixes (d1x r1.7)
96 2004-05-21 Bradley Bell <btb@icculus.org>
98 * main/inferno.c: added -udp documentation from d1x
100 2004-05-20 Bradley Bell <btb@icculus.org>
102 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
104 2004-05-20 David Cleaver <wraithx@morpheus.net>
106 * main/controls.c, main/gamecntl.c, main/kconfig.c,
107 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
108 game.c r1.21, r1.6, r1.4, r1.3)
110 2004-05-20 Bradley Bell <btb@icculus.org>
112 * main/inferno.c: document -ihaveabrokenmouse
114 2004-05-20 Matthew Mueller <donut@dakotacom.net>
116 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
118 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
120 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
121 mouse driver problems (d1x r1.2, r1.2)
123 2004-05-20 Matthew Mueller <donut@dakotacom.net>
125 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
126 join list score crash (d1x r1.8)
128 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
130 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
131 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
134 2004-05-20 Bradley Bell <btb@icculus.org>
136 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
138 * main/inferno.c: integrated some niceautomap stuff from d1x
140 2004-05-20 Matthew Mueller <donut@dakotacom.net>
142 * arch/win32/joyhh.c: fixed the config bug where it'd always put
143 in some weird axis (d1x r1.3)
145 * arch/win32/init.c: set win32 icon to icon from resource file
148 * arch/win32/key.c: win32: fixed space key not working in messages
151 2004-05-20 Bradley Bell <btb@icculus.org>
153 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
156 2004-05-20 Matthew Mueller <donut@dakotacom.net>
158 * main/inferno.c: document -gl_refresh (d1x r1.20)
160 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
161 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
164 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
165 change the arg type for (d1x r1.5)
167 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
169 * arch/win32/digi.c: altsounds (d1x r1.6)
171 2004-05-20 Matthew Mueller <donut@dakotacom.net>
173 * arch/win32/digi.c: fixed a major memory leak and removed a bit
174 of redundancy (d1x r1.5)
176 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
177 fix crashing (d1x r1.4)
179 * arch/win32/digi.c: win32's digi_start_sound was not calling
180 DS_release_slot after setting .playing=0, resulting in a
181 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
183 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
184 apparently it was somehow causing some joysticks (Sidewinder
185 Precision 2) to only turn when the stick was moving, but not when
186 at turned but held stationary. And it was completely unused
187 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
190 * main/game.c: add alt+enter to toggle fullscreen (in addition to
191 previous key combos (d1x r1.29)
193 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
194 g, and b values (d1x r1.15)
196 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
197 sometimes (didn't handle negative palette steps) (d1x r1.34)
199 * arch/ogl/ogl.c: add caching of weapon inner models, screen
200 shatter effects, robot explosions and weapons, and some more
201 always present stuff. Also clean up ogl_cache_weapon_textures
204 2004-05-20 Bradley Bell <btb@icculus.org>
206 * main/kludge.c, main/game.c: move gr_renderstats and
207 gr_badtexture back to game.c
209 2004-05-20 Matthew Mueller <donut@dakotacom.net>
211 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
212 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
214 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
216 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
217 loaded after texture caching stage (d1x r1.34)
219 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
220 for renderstats (d1x r1.33)
222 2004-05-19 Matthew Mueller <donut@dakotacom.net>
224 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
225 main/inferno.c: add anisotropic texture filtering suport (d1x
226 r1.33, r1.32, r1.23, r1.32)
228 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
231 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
232 include/ogl_init.h: utilize hardware multitexturing support if
233 possible (requires GL_NV_texture_env_combine4 extension) (d1x
234 r1.32, r1.30, r1.4, 1.22)
236 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
239 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
241 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
242 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
243 effects in OGL using SetGammaRamp, much faster than the hack that
244 was being used. currently SDL only (though not too hard to add to
245 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
247 * main/menu.c: allow arbitrary (custom) resolution entry in
248 change_res menu (d1x r1.14)
250 2004-05-19 Bradley Bell <btb@icculus.org>
252 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
253 d1x-style res change menu (mostly works)
255 * misc/args.c: use strnicmp instead of strncasecmp
257 2004-05-19 Matthew Mueller <donut@dakotacom.net>
259 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
260 command-line option (d1x r1.27)
262 * main/inferno.c: restore inferno.c initialization of
263 screen_compatible and use_double_buffer to 'normal' values, broken
264 long long ago in one of the high res menu patches (d1x r1.30)
266 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
267 resolutions to be specified on command line (d1x r1.2, r1.29,
268 r1.4) -- doesn't work yet
270 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
272 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
275 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
276 volume song stop/starting (d1x r1.7)
278 2004-05-18 Matthew Mueller <donut@dakotacom.net>
280 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
283 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
284 ogl_ulinec (d1x r1.29)
286 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
288 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
289 bottom are inclusive not exclusive (d1x r1.28)
291 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
292 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
294 * arch/sdl/digi.c: fix typo
296 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
298 * arch/win32/init.c, arch/win32/win32.c: move win32 window
299 creation code from arch_init_start into arch_init to fix weirdness
300 with --help (d1x r1.5, r1.6)
302 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
303 sync issues and lack of midi reset (d1x r1.5)
305 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
308 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
309 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
311 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
314 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
316 2004-05-18 Bradley Bell <btb@icculus.org>
318 * include/vecmat.h: comments/formatting
320 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
322 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
323 include/test.lnk: remove unnecessary files
325 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
326 This enables compilation with gcc 3.1
328 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
330 * main/switch.c: took care of switches triggering single-sided
331 walls (don't try to access the nonexistent adjacent wall via NULL
332 pointers or negative array indices)
334 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
336 * main/wall.c: fix invalid memory access for d1 levels which
337 don't have a corresponding wall behind.
339 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
341 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
342 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
343 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
344 interface header to new header file internal.h
346 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
348 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
349 bitmask for each joystick axis that has sent input data,
350 and will not crash Windows anymore during joystick setup because
351 of for() loop over axis being executed once too often.
353 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
354 gr_remap_mono_font() and call it after loading saved level.
356 * main/laser.c: limit homing missile turn rate
358 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
359 centers (work like fuel centers but provide shield)
361 * main/gameseg.c: fix endless loop in some levels with a
362 certain (complicated) structure
364 2004-05-13 Bradley Bell <btb@icculus.org>
366 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
367 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
368 updated project files for SDL 1.2.7
370 * Makefile.am: add VisualC, VisualCE dirs to tarball
372 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
374 * arch/sdl/digi.c: formatting
376 2004-05-12 Bradley Bell <btb@icculus.org>
378 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
381 * 2d/palette.c, include/palette.h: added function to create blend
384 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
386 2004-05-11 Bradley Bell <btb@icculus.org>
388 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
390 2004-05-10 Bradley Bell <btb@icculus.org>
392 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
393 g3_draw_transp_poly had the fade level backwards, decided to just
394 fix g3_draw_poly so it behaves correctly, transparency or not,
395 reverted changes to render_face
397 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
399 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
400 rendering transparent (e.g. cloaked) walls
402 * main/render.c: render_face now calls g3_draw_transp_poly() for
403 cloaked walls in OpenGL
405 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
407 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
408 that from other apps, had "static" distortions.
410 2004-04-22 Bradley Bell <btb@icculus.org>
412 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
414 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
415 aligned version of PUT_INTEL_* macros
417 2004-04-15 Bradley Bell <btb@icculus.org>
419 * main/inferno.c: comment out unused checksum variable
421 2004-04-14 Bradley Bell <btb@icculus.org>
423 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
425 2004-04-14 Terran Melconian <terran@consistent.org>
427 * main/gameseg.c: use portable rand function (fixes #1118)
429 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
431 * main/songs.c: uncomment calls to RBAStop (fixes #473)
433 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
435 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
436 get rid of warnings (now compiles with -Werror on SunOS)
438 * main/piggy.c: fix (really) wierd SunOS bug
440 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
441 caused by not allocating enough mem for rle bitmaps
443 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
445 * include/pstypes.h: sun OS typedef fixes
447 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
449 * main/piggy.c: fix bug 1067
451 * main/piggy.c: fix bugfix for 1067
453 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
454 with descent.pig of mac registered)
456 2003-12-18 Bradley Bell <btb@icculus.org>
458 * main/kconfig.c: fixes for linux-native joystick
460 * main/kconfig.c: bunch of fixes (esp. for non linux-native
463 * arch/include/joy.h: comments/formatting
465 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
467 * compilerdefs.txt: added FreeBSD defs
469 2003-12-08 Bradley Bell <btb@icculus.org>
471 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
474 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
476 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
477 arch/linux/ipx_udp.c: fix FreeBSD compile errors
479 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
481 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
482 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
483 get rid of silly ulongs
485 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
486 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
487 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
488 change relevant __linux__ macros to __ELF__
490 2003-11-27 Bradley Bell <btb@icculus.org>
492 * include/ogl_init.h: added proto for ogl_check_mode
494 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
495 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
498 2003-11-26 Bradley Bell <btb@icculus.org>
500 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
501 3.3 compiler warnings
503 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
506 * include/pstypes.h: OS X fixes
508 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
509 main/newmenu.h: linux fixes
511 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
512 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
513 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
514 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
515 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
518 * arch/sdl/gr.c: fix sdl gr_update
520 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
521 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
522 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
523 cfile/cfile.c, console/CON_console.c, include/d_io.h,
524 include/error.h, include/pstypes.h, include/strutil.h,
525 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
526 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
527 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
528 main/playsave.c, main/songs.c, main/state.c, main/text.c,
529 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
532 2003-11-25 Bradley Bell <btb@icculus.org>
534 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
535 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
536 libmve/VisualC/mveplayer.dsp: updated project files
538 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
541 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
542 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
543 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
544 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
547 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
548 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
551 2003-11-24 Bradley Bell <btb@icculus.org>
553 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
554 libmve/mveplay.c: stuff to play mve's in WinCE
556 * arch/win32/findfile.c: unused functions...
560 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
561 enabled mouse control of menus
563 * main/mission.h: oops, didn't mean to change this.
565 2003-11-21 Bradley Bell <btb@icculus.org>
567 * VisualCE/d2x/d2x.vcp: updated project file
569 2003-11-20 Bradley Bell <btb@icculus.org>
571 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
572 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
573 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
576 2003-11-17 Bradley Bell <btb@icculus.org>
578 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
579 main/menu.c: added option to disable kalinix under unix
581 * main/game.c, main/newmenu.c: always set menu mode for GL popups
583 2003-11-14 Bradley Bell <btb@icculus.org>
585 * main/automap.c: fix automap background image
587 * main/automap.c, main/automap.h: delete cruft
589 * main/automap.c: fix level number position
591 * main/automap.c: simplify g3_draw_line hack
593 * main/menu.c: stop pointless vid mode changes
595 2003-11-07 Bradley Bell <btb@icculus.org>
597 * NEWS, installation.txt: s'more documentation
599 2003-11-07 Steffen Pohle <stpohle@gmx.net>
601 * configure.ac: fix .exe extension problems
603 2003-11-07 Bradley Bell <btb@icculus.org>
605 * arch/ogl/ogl.c: disable texture format verification for OS X -
608 2003-11-06 Bradley Bell <btb@icculus.org>
610 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
611 use more traditional Alt+Enter for toggling fullscreen
613 * 2d/ibitblt.c, main/mission.h: comments/formatting
615 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
617 2003-11-06 Bradley Bell <btb@icculus.org>
619 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
620 resolution change, use kludge to avoid repetitive res changes
622 2003-11-04 Bradley Bell <btb@icculus.org>
624 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
625 structures and i/o routines back to piggy.c
627 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
629 * installation.txt: tell to install d1 .pig for better textures
631 2003-11-04 Bradley Bell <btb@icculus.org>
633 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
634 oem d1 v1.0 and registered d2 v1.0, comments
636 2003-11-03 Bradley Bell <btb@icculus.org>
638 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
639 all d1 shareware - even though files are different!
641 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
644 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
647 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
650 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
652 * main/movie.c: when no movies are found, divide by six the
653 number of warning lines sent to stdout
655 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
657 * include/byteswap.h: fix stupid copy/paste error
659 2003-10-24 Bradley Bell <btb@icculus.org>
661 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
662 gr_linear_rep_movsd_2x instead of almost identical
663 gr_linear_movsd_double. Better since we have assembly versions.
665 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
667 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
670 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
672 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
673 error with --disable-network, move reset_network_objects()
674 from gameseq.c to multi.c
676 2003-10-14 Bradley Bell <btb@icculus.org>
678 * AUTHORS, NEWS: stuff
680 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
682 2003-10-12 Bradley Bell <btb@icculus.org>
684 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
685 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
688 2003-10-12 Aaron Plattner <plattner@caltech.edu>
690 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
691 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
692 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
693 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
694 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
695 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
696 arch/win32/ipx_win.c, arch/win32/winnet.c,
697 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
698 main/multi.h, main/network.c: add IPv4 multicasting support
700 2003-10-11 Bradley Bell <btb@icculus.org>
702 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
704 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
705 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
706 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
707 main/weapon.h: lots of shareware and oem fixes
709 2003-10-10 Bradley Bell <btb@icculus.org>
711 * arch/win32/winnet.c: fixed stupid win32 network bug
713 2003-10-10 Bradley Bell <btb@icculus.org>
715 * main/piggy.c: increased D1_MAX_TMAP_NUM
717 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
719 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
720 which are animated in d2, refactorizes d1 texture reading
722 2003-10-10 Bradley Bell <btb@icculus.org>
724 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
725 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
726 main/collide.h, main/compbit.h, main/config.h, main/console.c,
727 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
728 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
729 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
730 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
731 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
732 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
733 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
734 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
735 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
736 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
737 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
738 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
739 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
740 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
741 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
742 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
743 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
744 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
745 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
746 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
747 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
748 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
749 main/wall.h: comments/formatting
751 2003-10-09 Bradley Bell <btb@icculus.org>
753 * main/text.c: fix text when using old datafiles
755 * main/laser.h: comments/whitespace
757 * main/laser.c, main/weapon.c: fixed smart missiles and smart
758 mines w/shareware data
760 * include/DT_drawtext.h: deleted unused file
762 2003-10-08 Bradley Bell <btb@icculus.org>
764 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
766 * arch/win32/ipx_udp.c: use closesocket() instead of close()
768 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
769 main/menu.c: Disabled 'd2x keys' weapon selection
771 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
773 * main/object.h, main/multi.h: get rid of most warnings issued by
774 cpp-precomp of gcc from Mac OS X dev tools
776 2003-10-05 Bradley Bell <btb@icculus.org>
778 * NEWS, configure.ac: increment version number
780 * cfile/cfile.c: better handling of CRLF text files (when that is
783 * utilities/hogcreate.c, utilities/hogextract.c,
784 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
785 reading/writing files
787 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
788 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
791 2003-10-04 Bradley Bell <btb@icculus.org>
793 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
795 * main/netmisc.c: change byte to sbyte, comments/whitespace
797 2003-10-03 Bradley Bell <btb@icculus.org>
799 * cfile/cfile.c, main/config.c: fix win32 eof bug.
801 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
804 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
805 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
806 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
807 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
808 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
809 main/object.c, main/object.h, main/paging.c, main/player.h,
810 main/robot.h, main/segment.h, main/state.c, main/switch.c,
811 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
812 main/weapon.c, main/weapon.h: change byte to sbyte,
815 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
816 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
817 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
818 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
820 * configure.ac: better checking for timeval
822 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
824 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
825 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
826 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
827 arch/win32/winnet.c, configure.ac, include/byteswap.h,
828 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
829 main/multibot.c, main/network.c: Make network architecture
830 choosable from game menu, add support for UDP/IP on Mac OS X and
833 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
835 * include/byteswap.h: added macros for coping with alignment
838 2003-10-02 Bradley Bell <btb@icculus.org>
840 * main/multi.h: added padding to little-endian version of
843 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
845 * main/netmisc.c: delete duplicate function
847 2003-10-01 Bradley Bell <btb@icculus.org>
849 * main/bm.c: make sure d1_texture_indices gets freed between
852 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
854 * main/piggy.h: fix size of d1 shareware descent.pig
856 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
858 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
859 main/gameseq.c, main/piggy.c: fix loading of d1 texture
860 replacements for non-animated textures
862 2003-08-02 Matthew Mueller <donut@dakotacom.net>
864 * main/controls.c: use fixed 20fps wiggle
866 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
868 * Makefile.am, debian/changelog.in, debian/control,
869 debian/d2x-common.dirs, debian/d2x-common.install,
870 debian/d2x-common.manpages, debian/d2x-gl.files,
871 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
872 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
873 utilities/Makefile.am, utilities/hogcreate.1,
874 utilities/hogextract.1, utilities/mvlcreate.1,
875 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
876 add man pages, distribute utility programs in new d2x-common deb
878 * rpm/d2x.spec.in: updated rpm spec file
880 2003-08-02 Bradley Bell <btb@icculus.org>
882 * cfile/cfile.c: update raw_position in cfputc and cfputs
884 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
886 * main/piggy.c: make error message more friendly
888 * main/piggy.c: simplify copying of bitmap flags
890 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
893 * cfile/cfile.c: revert to always using custom fgets
895 * main/endlevel.c, main/mission.c: handle missing exit sequence
896 components gracefully
898 * main/playsave.c: comments
900 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
902 * cfile/cfile.c: update raw_position in cfwrite
904 * main/network.c: comments/formatting
906 2003-06-22 Bradley Bell <btb@icculus.org>
908 * cfile/cfile.c: use standard fgets for non-archive files
910 * main/movie.c: use con_printf for missing movie warning
912 2003-06-18 Bradley Bell <btb@icculus.org>
914 * main/movie.c: fixed cfile conversion of movielib code
916 * main/console.c, main/hud.c: strip out colors, etc when printing
919 * include/u_mem.h: fix NDEBUG calloc macro
921 2003-06-15 Bradley Bell <btb@icculus.org>
923 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
926 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
927 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
928 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
929 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
930 main/scores.c, main/state.c, main/text.c, misc/args.c,
931 misc/strio.c: convert file i/o to cfile
933 2003-06-14 Bradley Bell <btb@icculus.org>
935 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
936 writing and other modes besides "rb" (mostly taken from
939 2003-06-09 Bradley Bell <btb@icculus.org>
941 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
944 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
945 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
948 2003-06-07 Taylor Richards <taylor@icculus.org>
950 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
952 2003-06-07 Bradley Bell <btb@icculus.org>
954 * main/console.c: fix non-console build
956 * main/gamesave.c: comments
958 * main/bm.c: remove redundant break
960 2003-06-06 Bradley Bell <btb@icculus.org>
962 * main/gauges.c, main/kconfig.c: comments/formatting
964 * console/.cvsignore: added .cvsignore
966 * main/console.c: can't write to console after it's closed
968 2003-06-05 Bradley Bell <btb@icculus.org>
970 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
971 console/internal.c, console/internal.h, include/CON_console.h,
972 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
973 finish console conversion away from SDL
975 2003-06-04 Bradley Bell <btb@icculus.org>
977 * console/CON_console.c, include/CON.console.h, include/console.h,
978 main/console.c, main/game.c: console conversion to native gr,
981 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
982 put prototype for gr_bm_bitblt in gr.h
984 2003-06-03 Bradley Bell <btb@icculus.org>
986 * console/CON_console.c, console/DT_drawtext.c,
987 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
988 main/console.c: use native fonts for console
990 * main/playsave.c: use shorts for short data
992 2003-06-02 Bradley Bell <btb@icculus.org>
994 * configure.ac, main/console.c: set console background, fix
997 2003-06-01 Bradley Bell <btb@icculus.org>
999 * Makefile.am, arch/sdl/event.c, configure.ac,
1000 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1001 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1002 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1003 main/gamerend.c: added console code (from SDL_console)
1005 2003-05-30 Bradley Bell <btb@icculus.org>
1007 * README: minor update
1009 2003-05-28 Bradley Bell <btb@icculus.org>
1011 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1016 2003-06-06 Bradley Bell <btb@icculus.org>
1018 * main/kconfig.c: fix crash in control menus
1020 * main/gauges.c: force cockpit redraw in opengl
1022 * main/gamerend.c: move ogl swap, so cockpit and console get
1025 2003-06-01 Bradley Bell <btb@icculus.org>
1027 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1031 2003-05-12 Bradley Bell <btb@icculus.org>
1033 * configure.ac: increment version number
1035 * main/bm.c: use con_printf for exit model warnings
1037 * configure.ac: must check for timespec after setting -mno-cygwin
1039 * main/inferno.c: added -nohogdir and -userdir options
1041 * NEWS, main/titles.c: use briefings with no extension
1045 2003-04-30 Bradley Bell <btb@icculus.org>
1047 * configure.ac: have to include time.h when checking for nanosleep
1049 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1052 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1053 increment version number
1055 * main/Makefile.am: make dist fix
1059 2003-04-29 Bradley Bell <btb@icculus.org>
1061 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1064 2003-04-24 Bradley Bell <btb@icculus.org>
1066 * configure.ac: increment version number
1068 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1071 2003-04-24 Ingo van Lil <inguin@gmx.de>
1073 * main/render.c: fix misspellings of NDEBUG
1077 2003-04-14 Bradley Bell <btb@icculus.org>
1079 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1081 2003-04-11 Bradley Bell <btb@icculus.org>
1083 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1088 2003-04-11 Bradley Bell <btb@icculus.org>
1090 * libmve/mveplay.c: use _sleep instead of sleep on win32
1092 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1093 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1094 include/cfile.h, include/error.h, libmve/Makefile.am,
1095 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1096 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1097 utilities/Makefile.am: comments/formatting/dist problems
1099 * configure.ac: use different defines for os x
1101 2003-04-07 Bradley Bell <btb@icculus.org>
1103 * include/error.h, misc/error.c: put some old stuff back in,
1104 eliminate duplicate error messages
1106 * main/text.c: don't die on text not found
1109 * main/inferno.c: print some useful info if hog not found, allow
1110 -help to work if no text available
1112 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1114 * arch/linux/Makefile.am: revert to previous version, so linux
1117 2003-04-03 Bradley Bell <btb@icculus.org>
1119 * main/endlevel.c: fixed exit model scheme yet again
1121 2003-04-02 Bradley Bell <btb@icculus.org>
1123 * misc/error.c: call Int3 on Assert
1125 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1128 * main/wall.c: don't die when trying to toggle nonexistent
1129 segment... vertigo level 10 is buggy!
1131 * main/gamemine.c: comments/formatting
1133 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1135 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1136 main/inferno.c: Allow use of 22K sound samples
1138 2003-03-29 Bradley Bell <btb@icculus.org>
1140 * arch/ogl/gr.c: default to bitmapped reticle
1142 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1143 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1146 * arch/sdl/joy.c: fixed text seen for hats in control config
1149 2003-03-28 Bradley Bell <btb@icculus.org>
1151 * main/bm.c: heh, model nums in vertigo are hardcoded,
1152 N_D2_POLYGON_MODELS can't change
1154 * configure.ac, include/d1x.xpm, include/descent.xpm,
1155 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1158 2003-03-27 Bradley Bell <btb@icculus.org>
1160 * main/text.h: fixed text references for hat directions
1162 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1164 2003-03-26 Bradley Bell <btb@icculus.org>
1166 * main/playsave.c: make d2x keys backward compatible
1168 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1170 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1173 2003-03-26 Bradley Bell <btb@icculus.org>
1175 * main/piggy.c: fix crash when d1 data not present
1177 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1178 read/write from plr file
1180 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1181 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1182 added escort.h header
1184 2003-03-25 Bradley Bell <btb@icculus.org>
1186 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1187 D1_PIGFILE ("descent.pig") macro
1189 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1190 models from d1 pig file
1192 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1193 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1194 really) from d1 pig file
1196 2003-03-23 Bradley Bell <btb@icculus.org>
1198 * main/bm.c: stop extra robots from overwriting exit models
1200 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1201 texture list doesn't get full
1203 * main/bm.c: fix mem leak when reading extra robots
1205 2003-03-21 Bradley Bell <btb@icculus.org>
1207 * main/menu.c: Added option to set movie resolution (mostly works)
1209 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1211 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1212 replacement functions to piggy.c
1214 * main/gameseq.c: attempt to support mac d1 descent.pig
1216 * main/bm.c: fix mem leak
1218 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1219 files, both d1 and d2 oem briefing where showed
1221 * main/inferno.c, main/movie.c: Change the default movie
1222 resolution to "high", implement the option -lowresmovies
1224 2003-03-20 Bradley Bell <btb@icculus.org>
1226 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1228 * main/piggy.c: comments
1230 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1232 * main/gameseq.c: delete duplicate function
1234 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1236 2003-03-19 Bradley Bell <btb@icculus.org>
1238 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1239 (cddb discid) support
1241 * arch/sdl/digi.c, main/kludge.c: implemented
1242 digi_link_sound_to_object3 for looping sounds, other looping stuff
1244 * arch/sdl/gr.c: removing dependencies on stuff in main/
1246 * arch/linux/Makefile.am, arch/linux/init.c,
1247 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1248 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1249 other header cleanups
1251 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1253 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1255 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1256 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1257 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1258 load d1 textures for d1 levels
1260 2003-03-19 Bradley Bell <btb@icculus.org>
1262 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1263 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1264 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1265 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1268 * README: added some OS X info
1270 2003-03-17 Bradley Bell <btb@icculus.org>
1272 * main/newdemo.c: simplify DEMO_FILENAME macro
1274 * main/console.c, main/game.c: enable experimental console support
1276 * main/gamerend.c: fixed location of fps meter in multi
1278 2003-03-16 Bradley Bell <btb@icculus.org>
1280 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1281 also look in shared data dir for demos
1283 * main/newdemo.c, main/newdemo.h: comments/formatting
1285 2003-03-15 Christopher Thielen <chris@luethy.net>
1287 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1288 thinking d2 cd is always present
1290 2003-03-15 Bradley Bell <btb@icculus.org>
1292 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1295 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1298 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1299 gr_init. don't really know why this works, though
1301 2003-03-14 Bradley Bell <btb@icculus.org>
1303 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1305 * unused/bios/rbaudio.h: removed duplicate file
1307 2003-03-14 Christopher Thielen <chris@luethy.net>
1309 * arch/sdl/rbaudio.c: stop cd audio when exiting
1311 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1313 * main/gamecntl.c: add comments to the "only matt knows" cheats
1315 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1317 * main/gamemine.c: formatting, better texture conversion for d1
1320 2003-03-14 Bradley Bell <btb@icculus.org>
1322 * main/piggy.c: must swap all mac version pigfiles
1324 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1325 main/multi.c: formatting, minor cleanups
1327 * 2d/rle.c: need to swap line_size on bigendian machines
1329 * main/mission.c, main/mission.h: detect mac full version hogfile
1331 2003-03-13 Bradley Bell <btb@icculus.org>
1333 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1334 added joy/mouse sensitivity slider, increased range to 16, and
1337 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1340 * arch/linux/Makefile.am: removed extra backslash
1342 * TODO, installation.txt: updated some documentation
1344 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1345 menu, with maxfps option
1347 2003-03-12 Bradley Bell <btb@icculus.org>
1349 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1351 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1352 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1353 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1354 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1355 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1356 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1357 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1358 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1359 arch/linux/include/music.h, arch/linux/include/serial.h,
1360 arch/linux/include/ukali.h: formatting
1362 2003-03-11 Chris Arena <ccarena@cox.net>
1364 * main/menu.c: fixed brightness slider
1366 2003-03-01 Bradley Bell <btb@icculus.org>
1368 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1369 robots and animated bitmaps work, but colors are messed up
1371 2003-02-28 Bradley Bell <btb@icculus.org>
1373 * main/player.h: whitespace
1375 * main/automap.c, main/cntrlcen.c, main/collide.c,
1376 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1377 descent.hog is present, d1 becomes mission 0)
1379 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1380 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1381 arch/win32/winnet.c: MinGW compiles with network enabled again,
1382 but still doesn't work
1386 2003-02-28 Bradley Bell <btb@icculus.org>
1388 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1389 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1390 many opengl glitches
1392 2003-02-27 Bradley Bell <btb@icculus.org>
1394 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1395 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1396 main/network.c, main/network.h: noted that hoard.ham is only needed
1397 for multiplayer HOARD games, and should not be equated with
1398 "vertigo". put HoardEquipped() back in network.c.
1400 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1401 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1402 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1403 use timer_delay instead of d_delay
1405 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1407 * main/render.c: added replacement qsort for solaris
1409 2003-02-26 Bradley Bell <btb@icculus.org>
1411 * main/gamemine.c: texture conversion for d1 shareware
1413 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1415 * main/gamemine.c: better texture conversion for d1 levels
1417 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1419 * main/kconfig.c: fix joystick support under MinGW
1421 2003-02-26 Bradley Bell <btb@icculus.org>
1423 * main/playsave.c: fix swapping glitch
1425 * configure.ac, readme.txt: clean stuff up, getting ready for
1428 * main/titles.c: begin support for rendering spinning robots in
1431 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1434 * main/gamemine.c: load d1 shareware levels!
1436 2003-02-25 Bradley Bell <btb@icculus.org>
1440 * autogen.sh: add warning about old auto* versions, use
1443 2003-02-24 Bradley Bell <btb@icculus.org>
1445 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1446 briefings mostly working
1448 * main/movie.c, main/titles.c: fixed some more briefing glitches
1450 2003-02-23 Bradley Bell <btb@icculus.org>
1452 * main/movie.c: fixed crash when using shareware data files
1455 * arch/sdl/digi.c: fix crash on non-existent sounds
1456 (i.e. shareware data)
1458 2003-02-22 Bradley Bell <btb@icculus.org>
1460 * main/titles.c: fixed fullscreen toggle in briefings
1462 2003-02-21 Bradley Bell <btb@icculus.org>
1464 * configure.ac: check for mingw when enabling nasm
1466 * main/playsave.c: enable loading player files of either byte
1469 2003-02-20 Bradley Bell <btb@icculus.org>
1471 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1473 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1474 #343, not "rest of solution to bug #344"
1476 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1479 * main/kludge.c: partial solution to bug #344
1481 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1483 * compilerdefs.txt: added linux/mips info
1485 * ChangeLog: clean up changelog
1487 2003-02-19 Bradley Bell <btb@icculus.org>
1489 * libmve/mveplay.c: os x needs nanosleep prototype.
1491 2003-02-18 Bradley Bell <btb@icculus.org>
1493 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1495 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1496 to disable/enable audio
1498 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1500 * main/: movie.h, titles.c: make sure movie's palette is set before
1501 writing briefing text. Fixes bug #359
1503 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1506 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1507 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1510 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1513 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1514 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1515 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1518 * include/libmve.h: blah
1520 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1522 * main/render.c: 2nd attempt to fix solaris qsort bug
1524 2003-02-18 Bradley Bell <btb@icculus.org>
1526 * configure.ac, include/pstypes.h: put alignment detection in
1529 2003-02-17 Bradley Bell <btb@icculus.org>
1531 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1532 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1533 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1534 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1535 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1536 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1537 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1538 moved mve stuff to separate subdir
1540 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1541 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1542 mve code. Fixes (at least) bugs #41, #348, and #350.
1544 2003-02-14 Bradley Bell <btb@icculus.org>
1546 * main/Makefile.am: no more Makefile.mveplay. again
1548 * main/mveplay.c: typo
1550 2003-02-13 Bradley Bell <btb@icculus.org>
1552 * utilities/mvlextract.c: uint -> unsigned int
1554 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1555 standalone mveplayer, win32 support
1557 * main/movie.c: random bugfixes, win32 support
1559 * arch/sdl/Makefile.am: formatting
1561 * configure.ac: disable networking on mac/win for now
1563 * main/newmenu.c: comments
1565 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1567 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1568 redundant swap functions.
1570 2003-02-13 Bradley Bell <btb@icculus.org>
1572 * ChangeLog: update changelog
1574 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1576 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1577 polymodel alignment issues.
1579 2003-02-13 Bradley Bell <btb@icculus.org>
1581 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1582 fix various little bugs
1584 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1585 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1587 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1590 * README.utils: new file
1592 * main/: mve_main.c, mveplay.c: more movie fixes
1594 * README: updated README
1596 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1598 2003-02-12 Bradley Bell <btb@icculus.org>
1600 * utilities/mvlextract.c: bigendian mvl support
1602 * main/mveplay.c: formatting, stuff
1604 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1605 truecolor mve support, standalone mveplayer
1607 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1608 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1609 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1610 standalone mveplayer
1612 2003-01-22 Bradley Bell <btb@icculus.org>
1614 * include/: interp.h, interp.h: restore prototype for
1615 swap_polygon_model_data
1617 2003-01-21 Bradley Bell <btb@icculus.org>
1619 * main/piggy.c: use memcpy to avoid alignment problem
1621 * compilerdefs.txt: updated some defs, added sunos/sparc
1623 2003-01-15 Bradley Bell <btb@icculus.org>
1625 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1627 * main/gamemine.c: attempting to support d1 shareware
1629 * compilerdefs.txt: update defs
1631 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1633 * main/mveplay.c: fix several bugs, comments, formatting.
1635 2003-01-15 Bradley Bell <btb@icculus.org>
1637 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1638 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1639 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1640 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1643 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1644 formatting, comments
1646 2003-01-11 Bradley Bell <btb@icculus.org>
1648 * main/: mission.c, mission.h: attempt to support d1 for mac
1651 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1653 * main/object.h: foo
1655 2003-01-09 Bradley Bell <btb@icculus.org>
1657 * main/movie.c: use ifdef around gr_toggle_fullscreen
1659 2003-01-07 Bradley Bell <btb@icculus.org>
1661 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1662 main/mission.h: don't need .msn file for descent.hog anymore
1666 2003-01-06 Bradley Bell <btb@icculus.org>
1668 * main/mission.h, main/mission.c: comments
1670 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1673 2003-01-03 Bradley Bell <btb@icculus.org>
1675 * utilities/: txb2txt.c, txt2txb.c: remove old files
1677 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1679 * main/polyobj.c: attempt to make read_model_file
1682 * main/menu.c: move vertigo text
1684 2003-01-02 Bradley Bell <btb@icculus.org>
1686 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1687 main/polyobj.h: cleanup alignment changes
1689 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1690 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1691 main/object.h: fix alignment issues on sparc
1693 * cvshowto.txt: update cvs info
1697 * 2d/rle.c: make rle_swap handle RLE_BIG
1699 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1701 * main/render.c: workaround solaris qsort bug
1703 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1705 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1706 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1708 * arch/linux/Makefile.am: enabled linux joystick, kali
1710 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1711 arch/sdl/event.c: enabled linux joystick
1713 2002-12-31 Bradley Bell <btb@icculus.org>
1715 * main/gamemine.c: simplified warning msg
1717 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1719 * main/render.h: fix compiler warning
1721 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1723 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1725 2002-12-24 Bradley Bell <btb@icculus.org>
1727 * main/mission.c: fixes an infinite loop which was caused by d2x
1728 thinking d2demo was a descent 1 mission
1730 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1732 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1734 2002-12-24 Bradley Bell <btb@icculus.org>
1736 * main/render.c: comments
1738 2002-10-30 Bradley Bell <btb@icculus.org>
1740 * main/inferno.c: add help for -hogdir option
1742 * main/inferno.c: added -hogdir option
1744 2002-10-28 Bradley Bell <btb@icculus.org>
1746 * main/: inferno.c, menu.c: enabled Vertigo displays
1748 * include/3d.h: typo
1750 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1752 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1753 main/netmisc.c, main/network.c: simplify and eliminate redundant
1756 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1758 * maths/fixc.c: fix infinite loop in quad_sqrt.
1760 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1761 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1763 2002-10-12 Bradley Bell <btb@icculus.org>
1765 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1767 2002-10-11 Bradley Bell <btb@icculus.org>
1769 * main/hud.c: make hud_message work correctly
1771 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1774 * main/network.c: formatting, small fixes
1776 2002-10-10 Bradley Bell <btb@icculus.org>
1778 * main/netmisc.h: no swap_object for little-endian
1780 * main/: netmisc.h, network.c: use macros to simplify network
1783 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1786 * main/inferno.c: enable loading screen for mac shareware with
1789 * main/netmisc.c: whitespace
1791 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1794 * main/hud.c: whitespace
1796 * configure.ac: remove shareware build, add macdata build
1798 * main/songs.c: whitespace
1800 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1801 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1804 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1807 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1809 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1810 comments, formatting, etc.
1812 * iff/iff.c: fix bigendian iff loading.
1814 2002-10-03 Bradley Bell <btb@icculus.org>
1816 * utilities/txb2tex.c: typo
1818 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1819 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1822 * arch/sdl/mouse.c: whitespace
1824 2002-09-19 Bradley Bell <btb@icculus.org>
1826 * main/kconfig.c: fix a oops, add old logs
1828 * main/kconfig.c: support for >3 mouse buttons
1830 2002-09-18 Bradley Bell <btb@icculus.org>
1832 * include/gr.h: fix palette swap define
1834 2002-09-14 Bradley Bell <btb@icculus.org>
1836 * main/titles.c: load hires briefing screen if lores doesn't exist
1837 (i.e. vertigo) and MenuHires=0
1839 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1841 * main/: multi.h, network.h: pack some structures for ipx
1844 2002-09-14 Bradley Bell <btb@icculus.org>
1846 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1847 and load_endlevel_data() to expect newline-terminated strings, fix
1848 load_game_data to read null-terminated string for
1851 2002-09-07 Bradley Bell <btb@icculus.org>
1853 * main/newmenu.c: added error message
1855 * main/menu.h: enable -nohires with mac shareware
1857 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1859 * 2d/font.c: enable 0/255 palette swap for fonts
1861 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1864 * 2d/2dsline.c: fix ogl blooper
1866 2002-09-05 Bradley Bell <btb@icculus.org>
1868 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1871 * include/strutil.h: need string.h for strcasecmp
1873 * include/rle.h: okay, maybe it needs to be this way
1875 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1877 * 2d/scalec.c: more stuff from d2src
1879 * 2d/rle.c: more stuff from d2src, formatting
1881 * 2d/font.c: useless cruft
1883 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1885 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1888 2002-09-04 Bradley Bell <btb@icculus.org>
1890 * include/grdef.h: fix compiler warnings
1892 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1894 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1897 * main/game.c: we want the mac ibitblt for everything but dos and
1900 * main/texmerge.c: these routines are in tmerge.c
1902 * main/credits.c: enable credits for mac and oem data
1904 * main/bm.c: use either exit.ham or exit.pofs
1906 * include/ibitblt.h: enable some more code from d2src
1908 * include/gr.h: enable mac ubitblt_double
1910 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1912 * include/grdef.h: moved some inline asm from linear.h
1914 * 2d/ibitblt.c: brought in line with original d2 version
1916 * 2d/bitblt.c: reverted to original d2 version of this file, then
1917 added d1x enhancements
1919 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1921 * 2d/linear.h: moved these back to their original locations
1924 * main/mveplay.c: close some memory holes, speed up palette loading
1926 * main/movie.c: added fullscreen toggle while playing movies
1928 * main/inferno.c: comment out -superhires help text (always on)
1930 * include/timer.h: added approx_fsec_to_usec macro
1932 * arch/sdl/joy.c: fix compiler warning
1934 2002-09-01 Bradley Bell <btb@icculus.org>
1936 * main/network.c: oops
1938 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1940 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1941 timer_get_fixed_seconds
1945 2002-08-31 Bradley Bell <btb@icculus.org>
1947 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1950 * main/multi.h: network endian stuff
1952 * 2d/font.c, include/gr.h: fast file i/o for font headers
1954 * arch/win32/arch_ip.cpp: unused file
1956 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1957 bigendian networking fixes
1959 * main/menu.c: make net menu more accurate, also make superhires
1962 * include/pstypes.h: better to have __pack__ all the time, I think.
1963 needed for networking, e.g.
1965 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1968 * arch/win32/Makefile.am: unused file
1972 2002-08-30 Bradley Bell <btb@icculus.org>
1974 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1976 * main/: newmenu.h, titles.c: formatting
1978 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1979 main/multi.h: networking works, finally
1981 * TODO: added TODO file
1983 * arch/linux/arch_ip.cpp: unused fine
1985 * README: network sorta working
1987 * main/: Makefile.am, multi.c, network.c, network.h: more
1990 * main/menu.c: load builtin mission correctly
1992 * main/inferno.c: documentation
1994 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1997 * main/Makefile.mveplay: don't need no more
1999 2002-08-29 Bradley Bell <btb@icculus.org>
2001 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2002 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2003 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2006 * include/ipx_drv.h: more network fixing
2008 * arch/linux/include/ipx_drv.h: more network fixing
2010 * include/ipx.h: formatting
2012 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2014 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2015 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2016 main/inferno.c: fixed networking fuck-up?
2018 * Makefile.am: moved mingw info to README
2020 * README, mingw32.txt: moved mingw info to README
2022 2002-08-27 Bradley Bell <btb@icculus.org>
2024 * utilities/mvlextract.c: allow specifying file to extract
2026 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2029 * utilities/hogextract.c: allow specifying file to extract
2031 * main/mission.c: Have to get mission_num _after_ promoting...
2033 * main/: gameseq.c, titles.c: beginning d1 briefing support
2035 * descent.msn: beginning d1 briefing support
2037 * main/: titles.c, titles.h: d1-style mission briefings
2039 * main/piggy.h: whitespace
2041 * main/movie.c: beginning robot movie support, fall back on lo/hi
2042 res if hi/lo not available
2044 * main/mission.c: added Builtin_mission_num for builtin mission,
2045 D1Hogdir, d1-style mission briefings
2047 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2050 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2051 (for d1 missions that need d1 data)
2053 * 2d/ibitblt.c: whitespace
2055 2002-08-26 Bradley Bell <btb@icculus.org>
2057 * utilities/mvlcreate.c: oops
2059 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2062 * utilities/hogextract.c: added [v]iew option
2064 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2066 * main/titles.c: fix writable string, disable DumbAdjust thing
2068 * main/polyobj.h: whitespace
2070 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2073 * main/movie.c: read movies from AltHogDir, other fixes
2075 * main/: mission.c, mission.h: fix bug w/mission filename
2077 * main/gameseq.c: comments
2079 * main/digi.h: whitespace n stuff
2081 * include/mve_audio.h: added audio flag macros
2083 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2088 2002-08-23 Bradley Bell <btb@icculus.org>
2090 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2093 * Makefile.am: remove d2demo.mn2
2095 * cfile/cfile.c, include/cfile.h: add cfile_size function
2097 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2098 eliminate need for .mn2 files for oem and demo
2100 2002-08-22 Bradley Bell <btb@icculus.org>
2102 * main/bm.c: fix for vertigo
2104 * main/menu.h: make OEM menu pcx available
2106 * 2d/rle.c: merge with original d2 file
2108 * Makefile.am, configure.ac: let mission files get installed by
2111 2002-08-17 Bradley Bell <btb@icculus.org>
2113 * configure.ac: make FAST_FILE_IO the default on little-endian
2116 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2118 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2121 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2123 * main/: game.c, menu.c, mission.c: promote builtin missions.
2125 2002-08-15 Bradley Bell <btb@icculus.org>
2127 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2128 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2130 * utilities/.cvsignore: added cvsignore
2132 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2135 * main/piggy.c: mac data file loading
2137 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2138 transparency and swap 0/255 correctly for mac data files
2140 2002-08-13 Bradley Bell <btb@icculus.org>
2142 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2143 to utilities to avoid conflict with c++ std lib <utility>
2145 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2146 txt2txb.c: moved utility to utilities to avoid conflict with c++
2149 * Makefile.am, configure.ac: add utilities
2151 2002-08-09 Bradley Bell <btb@icculus.org>
2153 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2156 2002-08-08 Bradley Bell <btb@icculus.org>
2158 * main/inferno.c: comments
2160 * main/: newmenu.c, songs.c: mac demo datafile support
2162 * installation.txt: update
2164 * main/gamesave.c: use lowercase for consistency
2166 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2167 models for other than d2demo
2169 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2171 * main/gamemine.c: formatting, better d1 texture conversion
2173 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2174 main/mission.h: recognize .msn mission files.
2176 2002-08-07 Bradley Bell <btb@icculus.org>
2178 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2179 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2180 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2181 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2182 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2183 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2186 2002-08-06 Bradley Bell <btb@icculus.org>
2188 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2190 * main/Makefile.am: formatting
2192 * 2d/font.c: make gr_remap_font just reload the whole thing
2194 * configure.ac: formatting
2196 * Makefile.am: added d2demo.mn2
2198 * d2demo.mn2: mission file for shareware
2200 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2201 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2203 * main/sounds.h: shareware stuff, whitespace
2205 * main/: polyobj.c, polyobj.h: more fast i/o macros
2207 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2210 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2211 endlevel stuff to non-shareware, allow movies/endlevel for
2214 * main/cntrlcen.c: typo
2216 * main/bm.h: use global Piggy_hamfile_version
2218 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2219 macros, use global Piggy_hamfile_version
2221 * main/Makefile.am: terrain and movie stuff always used now
2223 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2226 * main/: gamemine.c, gamesave.c: load DMB levels
2228 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2229 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2231 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2233 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2235 2002-08-04 Bradley Bell <btb@icculus.org>
2237 * main/inferno.c: shareware stuff, formatting
2239 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2241 * arch/sdl/gr.c: don't need to set mode in gr_init
2243 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2245 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2248 * Makefile.am, descent.mn2: added mission file for descent 1
2250 2002-08-02 Bradley Bell <btb@icculus.org>
2252 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2253 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2254 main/piggy.h, misc/error.c: junk
2256 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2257 render.h, scores.c, scores.h, terrain.c: shareware stuff
2259 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2260 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2261 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2262 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2263 main/weapon.c, main/weapon.h: fast i/o macros
2265 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2267 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2268 main/gamemine.h, main/gamesave.c: load d1 levels
2270 2002-07-30 Bradley Bell <btb@icculus.org>
2272 * configure.ac: oops
2274 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2277 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2278 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2279 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2280 main/piggy.c, main/titles.c: support shareware datafiles!
2282 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2283 piggy.c: SHAREWARE fixes
2285 2002-07-29 Bradley Bell <btb@icculus.org>
2287 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2288 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2289 misc/fileutil.c: Portability - OS X support
2291 2002-07-27 Bradley Bell <btb@icculus.org>
2293 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2294 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2295 segment.h: portability
2297 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2298 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2299 main/wall.h: portabilization
2301 * 2d/font.c, include/gr.h: portability
2303 2002-07-26 Bradley Bell <btb@icculus.org>
2305 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2307 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2309 * main/player.c: foo
2311 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2313 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2314 misc/fileutil.h: portable file i/o utils
2316 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2317 writable string anymore... / formatting
2319 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2320 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2321 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2322 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2323 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2324 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2325 portable-izing file loading routines
2327 2002-07-24 Bradley Bell <btb@icculus.org>
2329 * main/mveplay.c: correctly play files with 16bit uncompressed
2330 audio, mem checking, etc
2332 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2335 2002-07-23 Bradley Bell <btb@icculus.org>
2337 * misc/Makefile.am: unused file
2339 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2340 main/sounds.h: remove experimental nmovie stuff
2342 * main/movie.c: add some debugging output
2344 2002-07-22 Bradley Bell <btb@icculus.org>
2346 * main/: console.c, state.c: simplified header
2348 * main/movie.c: enable mveplay audio
2350 * main/old/movie.c: moved to main/
2352 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2353 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2354 main/mvelib.c, main/mveplay.c: initial movie support
2356 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2357 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2358 include/ogl_init.h, include/pstypes.h, main/console.c,
2359 main/state.c, mem/mem.c: OS X stuff
2361 * configure.ac: OS X and movie stuff
2363 2002-07-19 Bradley Bell <btb@icculus.org>
2365 * compilerdefs.txt: OSX defs
2367 2002-07-18 Bradley Bell <btb@icculus.org>
2369 * main/inferno.c: use simpler rcs tags
2371 * autogen.sh: keep Changelog in cvs (and use --accum)
2373 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2374 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2375 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2376 main/songs.c: changed cdrom->rbaudio
2378 * include/rbaudio.h: moved to /include
2380 2002-07-17 Bradley Bell <btb@icculus.org>
2382 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2383 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2384 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2385 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2386 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2387 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2388 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2389 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2390 3d/setup.c: use simpler rcs tags
2395 2002-07-17 Bradley Bell <btb@icculus.org>
2397 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2399 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2401 * debian/rules: don't need readme's
2403 * debian/rules: move d1x license to COPYING, license clarifications
2405 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2406 license to COPYING, license clarifications
2408 * debian/rules: fix debian docs
2410 * debian/rules: fix debian manpages
2412 * debian/d2x-sdl.menu: fix debian menu
2414 * debian/rules: link to undocumented man page for debs
2416 * Makefile.am, configure.ac, debian/control, debian/copyright,
2417 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2418 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2419 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2422 2002-07-16 Bradley Bell <btb@icculus.org>
2424 * debian/: rules, changelog.in: deb stuff
2426 * configure.ac: cleaner nasm detection
2428 * debian/: changelog.in, control, rules: deb stuff
2430 * README, installation.txt: typos, stuff
2432 * configure.ac: better #defines
2434 * configure.ac: whitespace
2436 * configure.ac: better documentation
2438 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2439 SDL_JOYSTICK not needed
2441 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2443 * configure.ac: need higher SDL for joystick
2445 * debian/: control, rules: deb stuff
2447 * arch/sdl/joy.c: old junk
2449 * Makefile.am, configure.ac: automake updates
2451 * main/: inferno.c, text.c: don't use althogdir on non-unix
2453 * configure.ac: more autoconf updates
2455 * misc/strutil.c: better strrev
2457 * main/inferno.c: need limits.h on mingw also
2459 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2462 2002-04-19 Bradley Bell <btb@icculus.org>
2464 * main/network.c: let hoard.ham be a cfile
2466 * main/text.c: better error message when hog not found
2470 2002-03-23 Bradley Bell <btb@icculus.org>
2472 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2473 arch/sdl/Makefile.am: Use SDL joystick automatically
2475 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2477 2002-03-05 Bradley Bell <btb@icculus.org>
2479 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2482 2002-02-23 Bradley Bell <btb@icculus.org>
2484 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2486 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2487 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2488 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2489 main/editor/Makefile.am: moved includes to include
2491 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2493 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2494 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2495 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2498 * main/game.c: disabled cockpit for OGL, formatting
2500 * 2d/ibitblt.c: formatting
2502 2002-02-16 Bradley Bell <btb@icculus.org>
2504 * include/oldsdl.h: check for older macros
2506 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2507 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2508 allow older sdl versions
2510 2002-02-15 Bradley Bell <btb@icculus.org>
2512 * main/: automap.c, automap.h, inferno.c: automap resolution now
2515 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2517 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2518 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2519 win32/include/key_arch.h: never mind - that would be pointless
2521 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2522 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2523 win32/include/key_arch.h: copied files from d1x
2525 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2526 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2528 * main/multipow.c: need conf.h
2530 * arch/win32/Makefile.am: new file
2532 * include/pstypes.h: added u_int16_t (needed in base_ip)
2534 * arch/win32/arch_ip.cpp: copied from d1x
2536 2002-02-14 Bradley Bell <btb@icculus.org>
2538 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2540 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2541 main/netlist.c: Added hotkeys to toggle fullscreen mode
2543 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2544 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2546 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2547 reorder.h: Lotsa networking stuff from d1x
2549 2002-02-13 Bradley Bell <btb@icculus.org>
2551 * include/gr.h, main/game.c: Fullscreen toggle stuff
2553 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2556 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2557 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2560 2002-02-11 Bradley Bell <btb@icculus.org>
2562 * main/bm.c: use portable loader if bigendian
2564 * include/pstypes.h: don't define bool for c++
2566 * include/cfile.h: extern AltHogDir stuff
2568 * include/byteswap.h: use WORDS_BIGENDIAN
2570 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2572 * main/vers_id.h: added D2X_IVER
2574 * misc/args.c: don't use d1x.ini
2576 * Makefile.am: rpm stuff
2578 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2581 2002-02-09 Bradley Bell <btb@icculus.org>
2583 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2585 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2587 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2590 2002-02-06 Bradley Bell <btb@icculus.org>
2592 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2593 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2594 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2596 * debian/: changelog.in, control, copyright, d2x-gl.files,
2597 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2601 2002-02-02 Bradley Bell <btb@icculus.org>
2603 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2605 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2606 Enabled RELEASE option
2608 2002-01-31 Bradley Bell <btb@icculus.org>
2610 * Makefile.am, configure.ac: specify prerequisite versions of
2611 autoconf and automake
2613 2002-01-29 Bradley Bell <btb@icculus.org>
2615 * main/mission.c: RCS header added
2617 * main/inferno.c: update copyright date
2619 * main/mission.c: allow missions to be in AltHogDir
2621 * configure.ac: Display results of configure
2623 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2626 2002-01-28 Bradley Bell <btb@icculus.org>
2628 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2629 Data files now go in DATADIR/games/d2x, user files now go in
2632 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2634 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2635 files now go in ~/.d2x
2637 2002-01-24 Bradley Bell <btb@icculus.org>
2639 * configure.ac: fix nasm not found error message
2641 2002-01-18 Bradley Bell <btb@icculus.org>
2643 * configure.in: getting rid of old configure.in
2645 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2646 main/movie.c: Movie playing kludgey stuff
2648 * misc/args.c: formatting
2650 * main/inferno.c: allow -h for help
2652 * include/error.h: don't die on int3, unless -debug given
2654 * mingw32.txt: more stuff
2656 2001-12-29 Bradley Bell <btb@icculus.org>
2658 * Makefile.am: Got rid of thinking.txt
2660 * main/inferno.c: document -nomovies option
2662 2001-12-28 Bradley Bell <btb@icculus.org>
2664 * main/titles.c: formatting, put some code into place for rendering
2665 of robots during briefings
2667 2001-12-27 Bradley Bell <btb@icculus.org>
2671 2001-12-23 Craig Hadady <chadady@iglou.com>
2673 * 2d/rle.c: fixed bug in dummy array.
2675 2001-12-03 Bradley Bell <btb@icculus.org>
2677 * arch/sdl/init.c: fix formatting
2679 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2680 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2681 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2682 and sdl joystick stuff
2684 2001-11-30 Bradley Bell <btb@icculus.org>
2686 * thinking.txt: not needed
2688 2001-11-27 Bradley Bell <btb@icculus.org>
2690 * cygconf, mingw32.txt: use sdl from source on cygwin
2692 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2693 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2694 SDL_CFLAGS to CFLAGS
2696 2001-11-27 Bradley Bell <btb@icculus.org>
2700 2001-11-14 Bradley Bell <btb@icculus.org>
2702 * texmap/scanline.c: use optimization flags as texmap default
2704 * NEWS: mouse wheel, etc
2706 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2707 wheel to emulate 3rd axis
2709 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2711 * include/error.h: kludge to ungrab mouse when we hit an int3
2713 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2714 __ENV_MSDOS__ to __MSDOS__
2716 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2719 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2722 * arch/sdl/digi.c: implemented digi_set_volume
2724 * include/grdef.h, main/config.c, misc/d_io.c: change
2725 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2727 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2728 main/piggy.c: use MAKE_SIG
2730 * installation.txt: update
2732 * configure.ac: new file
2734 * arch/sdl/joydefs.c: #include pstypes.h
2736 * arch/sdl/init.c: SDL joystick stuff
2738 * acconfig.h: adjust MINGW defines
2740 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2741 controls menu now works
2743 2001-11-13 Bradley Bell <btb@icculus.org>
2745 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2748 * Makefile.am: New file
2750 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2753 * compilerdefs.txt: New file
2755 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2757 2001-11-12 Bradley Bell <btb@icculus.org>
2759 * main/playsave.c: load player files regardless of byte order of
2762 2001-11-11 Bradley Bell <btb@icculus.org>
2764 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2767 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2769 * NEWS: GL savegame thumbnails
2771 * acconfig.h, configure.in: make option for NMOVIES, default to off
2773 2001-11-09 Bradley Bell <btb@icculus.org>
2775 * main/state.c: Enabled savegame thumbnails under OpenGL
2777 * unused/pa_null/pa_enabl.h: remove duplicate header
2779 * misc/args.c: use d2x.ini for option file
2781 * mem/mem.c: Move mem_realloc inside the ifdef
2783 * main/menu.c: fix 640x400 menu text
2785 * main/inferno.c: added documentation
2787 * main/endlevel.c: fix warnings
2789 * arch/ogl/gr.c: Get rid of gl spew
2791 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2793 * acconfig.h: Define __SDL__ for mingw
2795 2001-11-08 Bradley Bell <btb@icculus.org>
2797 * 2d/font.c: free OGL font data when rereading
2799 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2800 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2801 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2802 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2803 main/weapon.h: Enabled shareware build, endlevel flythrough
2806 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2807 of use for shareware build
2809 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2812 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2814 2001-11-05 Bradley Bell <btb@icculus.org>
2816 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2819 * include/3d.h: Add comment
2821 2001-11-04 Bradley Bell <btb@icculus.org>
2823 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2826 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2829 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2831 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2832 main/hudmsg.h: Enable d1x-style hud_message
2834 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2836 * 2d/font.c: re-init ogl fonts after remapping colors.
2838 2001-11-02 Bradley Bell <btb@icculus.org>
2840 * misc/Makefile.am: remove byteswap.h (duplicate header)
2842 * 2d/font.c: fixed gr_remap_font, minor stuff
2844 * configure.in: take out -O2 if doing debug build
2846 * main/bm.c: formatting
2848 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2850 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2851 macros, get rid of functions
2853 2001-11-01 Bradley Bell <btb@icculus.org>
2855 * misc/byteswap.h: removed duplicate header
2857 2001-10-31 Bradley Bell <btb@icculus.org>
2859 * NEWS, main/automap.c: automap works in opengl
2861 * NEWS, configure.in: Added news
2863 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2865 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2867 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2868 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2869 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2871 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2873 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2875 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2876 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2878 2001-10-27 Bradley Bell <btb@icculus.org>
2880 * main/inferno.c: added some documentation
2882 2001-10-25 Bradley Bell <btb@icculus.org>
2884 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2887 * Makefile.am, configure.in, arch/Makefile.am,
2888 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2889 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2890 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2891 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2892 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2893 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2894 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2895 it's ugly, but It'll be easier to sync with d1x.
2897 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2898 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2899 main/editor/Makefile.am: attempt at support for editor, makefile
2902 * misc/d_delay.c: formatting fix
2904 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2905 tmappent.S, tmapppro.S: adding support for runtime selection of
2908 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2909 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2910 including multi.h and network.h, fix backslashes, fix compiler
2913 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2914 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2915 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2916 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2917 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2918 including multi.h and network.h, fix backslashes
2920 * include/pstypes.h: added typedef for u_int64_t on mingw
2922 * include/3d.h: added prototype for g3_uninit_polygon_model
2924 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2926 2001-10-24 Bradley Bell <btb@icculus.org>
2928 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2929 arch subdirs, as in d1x.
2931 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2932 earlier style until i understand automake 1.5 better. remove input
2935 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2936 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2937 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2938 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2939 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2940 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2941 Moved input stuff to arch subdirs, as in d1x.
2943 * NEWS, configure.in: blah blah
2945 2001-10-23 Bradley Bell <btb@icculus.org>
2947 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2949 * texmap/tmapppro.S: no need for #include <conf.h> here
2951 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2954 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2955 file. RCS header added
2957 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2958 #ifdef'ing out the whole file. RCS header added
2960 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2961 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2962 fixes. Now works with automake 1.5 and autoconf 2.52.
2963 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2964 mingw (-grabmouse now works on win32).
2966 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2967 These don't belong in cvs
2971 2001-10-20 Bradley Bell <btb@icculus.org>
2973 * 2d/font.c: Don't free unused variables...
2975 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2978 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2979 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2980 main/Makefile.am: make dist more sensible
2982 * Makefile.am: Kludge for linking on mingw
2984 2001-10-19 Bradley Bell <btb@icculus.org>
2986 * Makefile.am, configure.in, arch/win32/Makefile.am,
2987 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2989 * include/ipx_drv.h: Check for __MINGW32__
2991 * include/i86.h: Imported from d1x
2993 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2995 * arch/dos/modex.asm: Fixed %include
2997 * main/console.c: RCS headers added
2999 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3002 * Makefile.am, main/Makefile.am: Moved final link to top-level
3003 directory instead of main/
3005 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3006 __ENV_LINUX__ to __linux__
3008 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3009 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3010 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3011 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3012 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3013 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3014 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3015 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3016 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3017 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3020 * configure.in: add --enable-xploader, support arch/linux subdir,
3023 * main/inferno.c: conditionalize conf.h
3025 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3027 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3028 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3029 misc/fileutil.h: Partial application of linux/alpha patch.
3031 2001-10-19 Bradley Bell <btb@icculus.org>
3033 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3034 networking in line with d1x, moved some arch/linux_* stuff to
3037 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3038 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3039 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3040 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3043 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3044 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3045 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3046 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3047 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3048 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3049 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3050 linux/include/ukali.h: Brought linux networking in line with d1x,
3051 moved some arch/linux_* stuff to arch/linux/*
3053 * include/ipx_drv.h: Imported from d1x
3055 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3057 * main/ipx_drv.c: Imported from d1x
3059 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3060 main/network.h, main/Makefile.am: Trying to get network working on
3063 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3064 main/Makefile.am: build fixes
3066 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3067 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3068 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3069 starting to get net working.
3071 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3072 conditionalized min,max macros
3074 2001-10-18 Bradley Bell <btb@icculus.org>
3076 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3077 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3078 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3079 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3082 * 2d/2dsline.c: RCS headers added/changed
3084 * configure.in: fix NASMFLAGS bug
3086 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3089 2001-10-17 Bradley Bell <btb@icculus.org>
3091 * NEWS: Fixed the invulnerable robots bug!
3093 * main/collide.c: Fixed the invulnerable robots bug!
3095 2001-10-14 Bradley Bell <btb@icculus.org>
3097 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3100 2001-10-13 Bradley Bell <btb@icculus.org>
3102 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3103 arch/Makefile.am, arch/dos/Makefile.am,
3104 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3105 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3106 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3107 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3108 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3109 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3110 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3111 arch/win32/include/Makefile.am, iff/Makefile.am,
3112 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3113 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3114 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3115 unused/bios/Makefile.am, unused/lib/Makefile.am,
3116 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3117 unused/ui/Makefile.am, unused/vga/Makefile.am,
3118 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3119 automake stuff from "inert" subdirs. And there was much rejoicing.
3121 * Makefile.am, NEWS, configure.in: Stuff
3123 * ChangeLog: removing auto-generated file
3125 * cygconf: Added instructions for mingw32 build
3127 * Makefile.am: renamed INSTALL to installation.txt
3129 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3131 * mingw32.txt: Added instructions for mingw32 build
3133 * configure.in: Enable assembly under mingw32
3135 2001-10-12 Bradley Bell <btb@icculus.org>
3137 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3139 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3140 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3141 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3142 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3143 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3144 to __DJGPP__, since it's built-in.
3146 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3148 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3149 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3153 2001-10-12 Bradley Bell <btb@icculus.org>
3155 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3157 * Makefile.am: make sure cygconf gets archived
3159 * configure.in: Increment version number in preparation for release
3161 * configure.in: Fix detection of opengl
3163 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3164 cygconf, arch/Makefile.am, arch/include/joy.h,
3165 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3166 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3167 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3168 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3169 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3170 Vastly improved compilability.
3172 2001-10-11 Bradley Bell <btb@icculus.org>
3174 * Makefile.am: Added macros/sdl.m4
3176 * autogen.sh: Added macros/sdl.m4
3178 2001-10-09 Bradley Bell <btb@icculus.org>
3180 * main/vers_id.h: Added DESCENT_VERSION constant
3182 * main/inferno.c: Added command-line help.
3184 * include/ogl_init.h: opengl improvments (following d1x changes)
3186 2001-10-07 Bradley Bell <btb@icculus.org>
3188 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3189 arch/ogl/Makefile.am: Remove duplicate headers.
3191 2001-08-02 Thimo Neubauer <thimo@debian.org>
3193 * mem/mem.c: totally crippled the memory manager because it does
3194 not make sense for non-DOS-systems and it would have been too
3195 complicated to get it 64bit clean
3197 2001-06-19 Bradley Bell <btb@icculus.org>
3199 * cvshowto.txt: updated anonymous password
3201 2001-02-08 Bradley Bell <btb@icculus.org>
3203 * COPYING, license.txt: Added d1x license
3205 2001-02-01 Bradley Bell <btb@icculus.org>
3207 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3209 2001-01-31 Bradley Bell <btb@icculus.org>
3211 * configure.in, arch/include/mouse.h, include/pstypes.h,
3212 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3214 * main/polyobj.c: fix typo
3216 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3217 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3218 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3219 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3220 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3221 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3222 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3223 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3224 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3225 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3226 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3227 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3228 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3229 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3230 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3231 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3232 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3233 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3234 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3235 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3236 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3237 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3238 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3239 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3240 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3241 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3244 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3245 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3246 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3247 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3250 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3253 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3254 cross-compiling, and cygwin fixes
3256 2001-01-30 Bradley Bell <btb@icculus.org>
3258 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3259 include/pstypes.h, include/strutil.h, main/Makefile.am,
3260 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3261 needs --without-assembler and --without-network to compile
3263 2001-01-29 Bradley Bell <btb@icculus.org>
3265 * configure.in, main/Makefile.am: Fixes to build system
3267 * main/kconfig.c: fix for non-linux joysticks
3269 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3270 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3271 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3272 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3273 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3274 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3275 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3276 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3277 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3278 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3280 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3281 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3282 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3283 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3284 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3285 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3288 * arch/dos/include/joy.h, arch/dos/include/key.h,
3289 arch/dos/include/mouse.h: Unified input headers.
3291 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3293 2001-01-28 Bradley Bell <btb@icculus.org>
3295 * conf.h.in, configure.in, arch/Makefile.am,
3296 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3297 arch/include/key.h, main/Makefile.am: More header unification...
3299 * main/newdemo.c: Added <ctype.h>
3301 * arch/include/event.h, arch/include/joy.h: unified input headers.
3303 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3304 OpenGL now uses SDL-GL instead of gii
3306 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3308 2001-01-25 Bradley Bell <btb@icculus.org>
3310 * autogen.sh: use "set -e" so execution stops if something goes
3313 2001-01-24 Bradley Bell <btb@icculus.org>
3317 * Makefile.am: Add ChangeLog to dist
3321 2001-01-24 Bradley Bell <btb@icculus.org>
3323 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3325 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3326 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3329 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3330 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3331 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3332 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3333 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3334 arch/Makefile.am, arch/dos/Makefile.am,
3335 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3336 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3337 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3338 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3339 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3340 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3341 unused/Makefile.am, unused/bios/Makefile.am,
3342 unused/lib/Makefile.am, unused/novga/Makefile.am,
3343 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3344 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3345 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3346 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3347 make dist, VPATH builds, ...
3349 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3350 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3351 arch/dos/Makefile.in, arch/linux/Makefile.in,
3352 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3353 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3354 misc/Makefile.in, texmap/Makefile.in: cruft removal
3356 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3359 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3361 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3363 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3366 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3367 added -grabmouse option
3369 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3370 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3371 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3372 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3373 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3374 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3375 main/songs.c, misc/args.c: changed args_find to FindArg
3377 2001-01-22 Bradley Bell <btb@icculus.org>
3379 * configure, main/Makefile.am, main/Makefile.in: configuration
3382 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3383 fix compiler warnings w/opengl
3385 * include/console.h: ggi support
3387 * arch/linux_init.c: svgalib support
3389 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3390 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3391 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3392 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3393 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3394 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3397 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3399 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3400 main/render.c: fix warnings and enable NDEBUG *
3401 arch/svgalib_init.c: svgalib support
3403 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3405 * main/kconfig.c: joystick support
3407 2001-01-21 Bradley Bell <btb@icculus.org>
3409 * cvshowto.txt: new file, taken from d1x webpage
3411 * AUTHORS, README: Taking over as maintainer of d2x
3413 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3415 2001-01-20 Bradley Bell <btb@icculus.org>
3417 * configure, configure.in: Turned -Werror back off by default
3419 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3420 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3421 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3422 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3423 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3424 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3425 main/laser.c, main/multi.c, main/network.c, main/network.h,
3426 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3427 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3428 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3429 warnings, for non-OpenGL on linux, anyway...
3431 2001-01-19 Bradley Bell <btb@icculus.org>
3433 * copying: remove duplicate file
3435 * Import of d2x-0.0.9-pre1
3437 * Import of d2x-0.0.8