1 2003-11-21 Bradley Bell <btb@icculus.org>
3 * VisualCE/d2x/d2x.vcp: updated project file
5 2003-11-20 Bradley Bell <btb@icculus.org>
7 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
8 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
9 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
12 2003-11-17 Bradley Bell <btb@icculus.org>
14 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
15 main/menu.c: added option to disable kalinix under unix
17 * main/game.c, main/newmenu.c: always set menu mode for GL popups
19 2003-11-14 Bradley Bell <btb@icculus.org>
21 * main/automap.c: fix automap background image
23 * main/automap.c, main/automap.h: delete cruft
25 * main/automap.c: fix level number position
27 * main/automap.c: simplify g3_draw_line hack
29 * main/menu.c: stop pointless vid mode changes
31 2003-11-07 Bradley Bell <btb@icculus.org>
33 * NEWS, installation.txt: s'more documentation
35 2003-11-07 Steffen Pohle <stpohle@gmx.net>
37 * configure.ac: fix .exe extension problems
39 2003-11-07 Bradley Bell <btb@icculus.org>
41 * arch/ogl/ogl.c: disable texture format verification for OS X -
44 2003-11-06 Bradley Bell <btb@icculus.org>
46 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
47 use more traditional Alt+Enter for toggling fullscreen
49 * 2d/ibitblt.c, main/mission.h: comments/formatting
51 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
53 2003-11-06 Bradley Bell <btb@icculus.org>
55 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
56 resolution change, use kludge to avoid repetitive res changes
58 2003-11-04 Bradley Bell <btb@icculus.org>
60 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
61 structures and i/o routines back to piggy.c
63 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
65 * installation.txt: tell to install d1 .pig for better textures
67 2003-11-04 Bradley Bell <btb@icculus.org>
69 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
70 oem d1 v1.0 and registered d2 v1.0, comments
72 2003-11-03 Bradley Bell <btb@icculus.org>
74 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
75 all d1 shareware - even though files are different!
77 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
80 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
83 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
86 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
88 * main/movie.c: when no movies are found, divide by six the
89 number of warning lines sent to stdout
91 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
93 * include/byteswap.h: fix stupid copy/paste error
95 2003-10-24 Bradley Bell <btb@icculus.org>
97 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
98 gr_linear_rep_movsd_2x instead of almost identical
99 gr_linear_movsd_double. Better since we have assembly versions.
101 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
103 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
106 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
108 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
109 error with --disable-network, move reset_network_objects()
110 from gameseq.c to multi.c
112 2003-10-14 Bradley Bell <btb@icculus.org>
114 * AUTHORS, NEWS: stuff
116 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
118 2003-10-12 Bradley Bell <btb@icculus.org>
120 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
121 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
124 2003-10-12 Aaron Plattner <plattner@caltech.edu>
126 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
127 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
128 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
129 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
130 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
131 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
132 arch/win32/ipx_win.c, arch/win32/winnet.c,
133 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
134 main/multi.h, main/network.c: add IPv4 multicasting support
136 2003-10-11 Bradley Bell <btb@icculus.org>
138 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
140 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
141 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
142 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
143 main/weapon.h: lots of shareware and oem fixes
145 2003-10-10 Bradley Bell <btb@icculus.org>
147 * arch/win32/winnet.c: fixed stupid win32 network bug
149 2003-10-10 Bradley Bell <btb@icculus.org>
151 * main/piggy.c: increased D1_MAX_TMAP_NUM
153 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
155 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
156 which are animated in d2, refactorizes d1 texture reading
158 2003-10-10 Bradley Bell <btb@icculus.org>
160 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
161 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
162 main/collide.h, main/compbit.h, main/config.h, main/console.c,
163 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
164 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
165 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
166 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
167 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
168 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
169 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
170 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
171 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
172 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
173 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
174 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
175 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
176 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
177 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
178 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
179 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
180 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
181 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
182 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
183 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
184 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
185 main/wall.h: comments/formatting
187 2003-10-09 Bradley Bell <btb@icculus.org>
189 * main/text.c: fix text when using old datafiles
191 * main/laser.h: comments/whitespace
193 * main/laser.c, main/weapon.c: fixed smart missiles and smart
194 mines w/shareware data
196 * include/DT_drawtext.h: deleted unused file
198 2003-10-08 Bradley Bell <btb@icculus.org>
200 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
202 * arch/win32/ipx_udp.c: use closesocket() instead of close()
204 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
205 main/menu.c: Disabled 'd2x keys' weapon selection
207 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
209 * main/object.h, main/multi.h: get rid of most warnings issued by
210 cpp-precomp of gcc from Mac OS X dev tools
212 2003-10-05 Bradley Bell <btb@icculus.org>
214 * NEWS, configure.ac: increment version number
216 * cfile/cfile.c: better handling of CRLF text files (when that is
219 * utilities/hogcreate.c, utilities/hogextract.c,
220 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
221 reading/writing files
223 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
224 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
227 2003-10-04 Bradley Bell <btb@icculus.org>
229 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
231 * main/netmisc.c: change byte to sbyte, comments/whitespace
233 2003-10-03 Bradley Bell <btb@icculus.org>
235 * cfile/cfile.c, main/config.c: fix win32 eof bug.
237 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
240 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
241 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
242 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
243 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
244 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
245 main/object.c, main/object.h, main/paging.c, main/player.h,
246 main/robot.h, main/segment.h, main/state.c, main/switch.c,
247 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
248 main/weapon.c, main/weapon.h: change byte to sbyte,
251 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
252 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
253 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
254 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
256 * configure.ac: better checking for timeval
258 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
260 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
261 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
262 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
263 arch/win32/winnet.c, configure.ac, include/byteswap.h,
264 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
265 main/multibot.c, main/network.c: Make network architecture
266 choosable from game menu, add support for UDP/IP on Mac OS X and
269 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
271 * include/byteswap.h: added macros for coping with alignment
274 2003-10-02 Bradley Bell <btb@icculus.org>
276 * main/multi.h: added padding to little-endian version of
279 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
281 * main/netmisc.c: delete duplicate function
283 2003-10-01 Bradley Bell <btb@icculus.org>
285 * main/bm.c: make sure d1_texture_indices gets freed between
288 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
290 * main/piggy.h: fix size of d1 shareware descent.pig
292 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
294 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
295 main/gameseq.c, main/piggy.c: fix loading of d1 texture
296 replacements for non-animated textures
298 2003-08-02 Matthew Mueller <donut@dakotacom.net>
300 * main/controls.c: use fixed 20fps wiggle
302 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
304 * Makefile.am, debian/changelog.in, debian/control,
305 debian/d2x-common.dirs, debian/d2x-common.install,
306 debian/d2x-common.manpages, debian/d2x-gl.files,
307 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
308 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
309 utilities/Makefile.am, utilities/hogcreate.1,
310 utilities/hogextract.1, utilities/mvlcreate.1,
311 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
312 add man pages, distribute utility programs in new d2x-common deb
314 * rpm/d2x.spec.in: updated rpm spec file
316 2003-08-02 Bradley Bell <btb@icculus.org>
318 * cfile/cfile.c: update raw_position in cfputc and cfputs
320 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
322 * main/piggy.c: make error message more friendly
324 * main/piggy.c: simplify copying of bitmap flags
326 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
329 * cfile/cfile.c: revert to always using custom fgets
331 * main/endlevel.c, main/mission.c: handle missing exit sequence
332 components gracefully
334 * main/playsave.c: comments
336 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
338 * cfile/cfile.c: update raw_position in cfwrite
340 * main/network.c: comments/formatting
342 2003-06-22 Bradley Bell <btb@icculus.org>
344 * cfile/cfile.c: use standard fgets for non-archive files
346 * main/movie.c: use con_printf for missing movie warning
348 2003-06-18 Bradley Bell <btb@icculus.org>
350 * main/movie.c: fixed cfile conversion of movielib code
352 * main/console.c, main/hud.c: strip out colors, etc when printing
355 * include/u_mem.h: fix NDEBUG calloc macro
357 2003-06-15 Bradley Bell <btb@icculus.org>
359 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
362 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
363 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
364 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
365 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
366 main/scores.c, main/state.c, main/text.c, misc/args.c,
367 misc/strio.c: convert file i/o to cfile
369 2003-06-14 Bradley Bell <btb@icculus.org>
371 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
372 writing and other modes besides "rb" (mostly taken from
375 2003-06-09 Bradley Bell <btb@icculus.org>
377 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
380 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
381 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
384 2003-06-07 Taylor Richards <taylor@icculus.org>
386 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
388 2003-06-07 Bradley Bell <btb@icculus.org>
390 * main/console.c: fix non-console build
392 * main/gamesave.c: comments
394 * main/bm.c: remove redundant break
396 2003-06-06 Bradley Bell <btb@icculus.org>
398 * main/gauges.c, main/kconfig.c: comments/formatting
400 * console/.cvsignore: added .cvsignore
402 * main/console.c: can't write to console after it's closed
404 2003-06-05 Bradley Bell <btb@icculus.org>
406 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
407 console/internal.c, console/internal.h, include/CON_console.h,
408 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
409 finish console conversion away from SDL
411 2003-06-04 Bradley Bell <btb@icculus.org>
413 * console/CON_console.c, include/CON.console.h, include/console.h,
414 main/console.c, main/game.c: console conversion to native gr,
417 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
418 put prototype for gr_bm_bitblt in gr.h
420 2003-06-03 Bradley Bell <btb@icculus.org>
422 * console/CON_console.c, console/DT_drawtext.c,
423 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
424 main/console.c: use native fonts for console
426 * main/playsave.c: use shorts for short data
428 2003-06-02 Bradley Bell <btb@icculus.org>
430 * configure.ac, main/console.c: set console background, fix
433 2003-06-01 Bradley Bell <btb@icculus.org>
435 * Makefile.am, arch/sdl/event.c, configure.ac,
436 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
437 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
438 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
439 main/gamerend.c: added console code (from SDL_console)
441 2003-05-30 Bradley Bell <btb@icculus.org>
443 * README: minor update
445 2003-05-28 Bradley Bell <btb@icculus.org>
447 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
452 2003-06-06 Bradley Bell <btb@icculus.org>
454 * main/kconfig.c: fix crash in control menus
456 * main/gauges.c: force cockpit redraw in opengl
458 * main/gamerend.c: move ogl swap, so cockpit and console get
461 2003-06-01 Bradley Bell <btb@icculus.org>
463 * configure.ac, libmve/mveplay.c: define struct timeval if needed
467 2003-05-12 Bradley Bell <btb@icculus.org>
469 * configure.ac: increment version number
471 * main/bm.c: use con_printf for exit model warnings
473 * configure.ac: must check for timespec after setting -mno-cygwin
475 * main/inferno.c: added -nohogdir and -userdir options
477 * NEWS, main/titles.c: use briefings with no extension
481 2003-04-30 Bradley Bell <btb@icculus.org>
483 * configure.ac: have to include time.h when checking for nanosleep
485 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
488 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
489 increment version number
491 * main/Makefile.am: make dist fix
495 2003-04-29 Bradley Bell <btb@icculus.org>
497 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
500 2003-04-24 Bradley Bell <btb@icculus.org>
502 * configure.ac: increment version number
504 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
507 2003-04-24 Ingo van Lil <inguin@gmx.de>
509 * main/render.c: fix misspellings of NDEBUG
513 2003-04-14 Bradley Bell <btb@icculus.org>
515 * cfile/cfile.c: prefer files from d2 hog over d1 hog
517 2003-04-11 Bradley Bell <btb@icculus.org>
519 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
524 2003-04-11 Bradley Bell <btb@icculus.org>
526 * libmve/mveplay.c: use _sleep instead of sleep on win32
528 * Makefile.am, README, README.utils, arch/sdl/digi.c,
529 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
530 include/cfile.h, include/error.h, libmve/Makefile.am,
531 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
532 main/endlevel.h, main/playsave.c, misc/fileutil.c:
533 utilities/Makefile.am: comments/formatting/dist problems
535 * configure.ac: use different defines for os x
537 2003-04-07 Bradley Bell <btb@icculus.org>
539 * include/error.h, misc/error.c: put some old stuff back in,
540 eliminate duplicate error messages
542 * main/text.c: don't die on text not found
545 * main/inferno.c: print some useful info if hog not found, allow
546 -help to work if no text available
548 2003-04-07 Steffen Pohle <stpohle@gmx.net>
550 * arch/linux/Makefile.am: revert to previous version, so linux
553 2003-04-03 Bradley Bell <btb@icculus.org>
555 * main/endlevel.c: fixed exit model scheme yet again
557 2003-04-02 Bradley Bell <btb@icculus.org>
559 * misc/error.c: call Int3 on Assert
561 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
564 * main/wall.c: don't die when trying to toggle nonexistent
565 segment... vertigo level 10 is buggy!
567 * main/gamemine.c: comments/formatting
569 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
571 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
572 main/inferno.c: Allow use of 22K sound samples
574 2003-03-29 Bradley Bell <btb@icculus.org>
576 * arch/ogl/gr.c: default to bitmapped reticle
578 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
579 main/polyobj.c: rewrote endlevel stuff to reread exit model info
582 * arch/sdl/joy.c: fixed text seen for hats in control config
585 2003-03-28 Bradley Bell <btb@icculus.org>
587 * main/bm.c: heh, model nums in vertigo are hardcoded,
588 N_D2_POLYGON_MODELS can't change
590 * configure.ac, include/d1x.xpm, include/descent.xpm,
591 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
594 2003-03-27 Bradley Bell <btb@icculus.org>
596 * main/text.h: fixed text references for hat directions
598 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
600 2003-03-26 Bradley Bell <btb@icculus.org>
602 * main/playsave.c: make d2x keys backward compatible
604 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
606 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
609 2003-03-26 Bradley Bell <btb@icculus.org>
611 * main/piggy.c: fix crash when d1 data not present
613 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
614 read/write from plr file
616 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
617 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
618 added escort.h header
620 2003-03-25 Bradley Bell <btb@icculus.org>
622 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
623 D1_PIGFILE ("descent.pig") macro
625 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
626 models from d1 pig file
628 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
629 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
630 really) from d1 pig file
632 2003-03-23 Bradley Bell <btb@icculus.org>
634 * main/bm.c: stop extra robots from overwriting exit models
636 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
637 texture list doesn't get full
639 * main/bm.c: fix mem leak when reading extra robots
641 2003-03-21 Bradley Bell <btb@icculus.org>
643 * main/menu.c: Added option to set movie resolution (mostly works)
645 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
647 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
648 replacement functions to piggy.c
650 * main/gameseq.c: attempt to support mac d1 descent.pig
652 * main/bm.c: fix mem leak
654 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
655 files, both d1 and d2 oem briefing where showed
657 * main/inferno.c, main/movie.c: Change the default movie
658 resolution to "high", implement the option -lowresmovies
660 2003-03-20 Bradley Bell <btb@icculus.org>
662 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
664 * main/piggy.c: comments
666 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
668 * main/gameseq.c: delete duplicate function
670 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
672 2003-03-19 Bradley Bell <btb@icculus.org>
674 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
675 (cddb discid) support
677 * arch/sdl/digi.c, main/kludge.c: implemented
678 digi_link_sound_to_object3 for looping sounds, other looping stuff
680 * arch/sdl/gr.c: removing dependencies on stuff in main/
682 * arch/linux/Makefile.am, arch/linux/init.c,
683 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
684 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
685 other header cleanups
687 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
689 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
691 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
692 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
693 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
694 load d1 textures for d1 levels
696 2003-03-19 Bradley Bell <btb@icculus.org>
698 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
699 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
700 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
701 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
704 * README: added some OS X info
706 2003-03-17 Bradley Bell <btb@icculus.org>
708 * main/newdemo.c: simplify DEMO_FILENAME macro
710 * main/console.c, main/game.c: enable experimental console support
712 * main/gamerend.c: fixed location of fps meter in multi
714 2003-03-16 Bradley Bell <btb@icculus.org>
716 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
717 also look in shared data dir for demos
719 * main/newdemo.c, main/newdemo.h: comments/formatting
721 2003-03-15 Christopher Thielen <chris@luethy.net>
723 * main/kludge.c: set CDROM_dir back to "." - tricks game into
724 thinking d2 cd is always present
726 2003-03-15 Bradley Bell <btb@icculus.org>
728 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
731 * arch/sdl/rbaudio.c: formatting, enabled volume control under
734 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
735 gr_init. don't really know why this works, though
737 2003-03-14 Bradley Bell <btb@icculus.org>
739 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
741 * unused/bios/rbaudio.h: removed duplicate file
743 2003-03-14 Christopher Thielen <chris@luethy.net>
745 * arch/sdl/rbaudio.c: stop cd audio when exiting
747 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
749 * main/gamecntl.c: add comments to the "only matt knows" cheats
751 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
753 * main/gamemine.c: formatting, better texture conversion for d1
756 2003-03-14 Bradley Bell <btb@icculus.org>
758 * main/piggy.c: must swap all mac version pigfiles
760 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
761 main/multi.c: formatting, minor cleanups
763 * 2d/rle.c: need to swap line_size on bigendian machines
765 * main/mission.c, main/mission.h: detect mac full version hogfile
767 2003-03-13 Bradley Bell <btb@icculus.org>
769 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
770 added joy/mouse sensitivity slider, increased range to 16, and
773 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
776 * arch/linux/Makefile.am: removed extra backslash
778 * TODO, installation.txt: updated some documentation
780 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
781 menu, with maxfps option
783 2003-03-12 Bradley Bell <btb@icculus.org>
785 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
787 * arch/linux/alsadigi.c, arch/linux/findfile.c,
788 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
789 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
790 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
791 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
792 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
793 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
794 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
795 arch/linux/include/music.h, arch/linux/include/serial.h,
796 arch/linux/include/ukali.h: formatting
798 2003-03-11 Chris Arena <ccarena@cox.net>
800 * main/menu.c: fixed brightness slider
802 2003-03-01 Bradley Bell <btb@icculus.org>
804 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
805 robots and animated bitmaps work, but colors are messed up
807 2003-02-28 Bradley Bell <btb@icculus.org>
809 * main/player.h: whitespace
811 * main/automap.c, main/cntrlcen.c, main/collide.c,
812 main/gamerend.c: use Builtin_mission_num instead of 0 (if
813 descent.hog is present, d1 becomes mission 0)
815 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
816 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
817 arch/win32/winnet.c: MinGW compiles with network enabled again,
818 but still doesn't work
822 2003-02-28 Bradley Bell <btb@icculus.org>
824 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
825 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
828 2003-02-27 Bradley Bell <btb@icculus.org>
830 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
831 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
832 main/network.c, main/network.h: noted that hoard.ham is only needed
833 for multiplayer HOARD games, and should not be equated with
834 "vertigo". put HoardEquipped() back in network.c.
836 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
837 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
838 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
839 use timer_delay instead of d_delay
841 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
843 * main/render.c: added replacement qsort for solaris
845 2003-02-26 Bradley Bell <btb@icculus.org>
847 * main/gamemine.c: texture conversion for d1 shareware
849 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
851 * main/gamemine.c: better texture conversion for d1 levels
853 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
855 * main/kconfig.c: fix joystick support under MinGW
857 2003-02-26 Bradley Bell <btb@icculus.org>
859 * main/playsave.c: fix swapping glitch
861 * configure.ac, readme.txt: clean stuff up, getting ready for
864 * main/titles.c: begin support for rendering spinning robots in
867 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
870 * main/gamemine.c: load d1 shareware levels!
872 2003-02-25 Bradley Bell <btb@icculus.org>
876 * autogen.sh: add warning about old auto* versions, use
879 2003-02-24 Bradley Bell <btb@icculus.org>
881 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
882 briefings mostly working
883 * main/movie.c, main/titles.c: fixed some more briefing glitches
885 2003-02-23 Bradley Bell <btb@icculus.org>
887 * main/movie.c: fixed crash when using shareware data files
889 * arch/sdl/digi.c: fix crash on non-existent sounds
890 (i.e. shareware data)
892 2003-02-22 Bradley Bell <btb@icculus.org>
894 * main/titles.c: fixed fullscreen toggle in briefings
896 2003-02-21 Bradley Bell <btb@icculus.org>
898 * configure.ac: check for mingw when enabling nasm
899 * main/playsave.c: enable loading player files of either byte
902 2003-02-20 Bradley Bell <btb@icculus.org>
904 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
905 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
906 #343, not "rest of solution to bug #344"
907 * arch/sdl/timer.c, include/timer.h: revert to more accurate
909 * main/kludge.c: partial solution to bug #344
910 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
911 * compilerdefs.txt: added linux/mips info
912 * ChangeLog: clean up changelog
914 2003-02-19 Bradley Bell <btb@icculus.org>
916 * libmve/mveplay.c: os x needs nanosleep prototype.
918 2003-02-18 Bradley Bell <btb@icculus.org>
920 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
921 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
922 to disable/enable audio
923 * libmve/: mve_main.c, mveplay.c: bigendian fixes
924 * main/: movie.h, titles.c: make sure movie's palette is set before
925 writing briefing text. Fixes bug #359
926 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
928 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
929 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
931 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
933 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
934 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
935 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
937 * include/libmve.h: blah
939 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
941 * main/render.c: 2nd attempt to fix solaris qsort bug
943 2003-02-18 Bradley Bell <btb@icculus.org>
945 * configure.ac, include/pstypes.h: put alignment detection in
948 2003-02-17 Bradley Bell <btb@icculus.org>
950 * Makefile.am, README.utils, configure.ac, include/libmve.h,
951 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
952 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
953 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
954 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
955 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
956 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
957 moved mve stuff to separate subdir
958 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
959 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
960 mve code. Fixes (at least) bugs #41, #348, and #350.
962 2003-02-14 Bradley Bell <btb@icculus.org>
964 * main/Makefile.am: no more Makefile.mveplay. again
965 * main/mveplay.c: typo
967 2003-02-13 Bradley Bell <btb@icculus.org>
969 * utilities/mvlextract.c: uint -> unsigned int
970 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
971 standalone mveplayer, win32 support
972 * main/movie.c: random bugfixes, win32 support
973 * arch/sdl/Makefile.am: formatting
974 * configure.ac: disable networking on mac/win for now
975 * main/newmenu.c: comments
977 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
979 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
980 redundant swap functions.
982 2003-02-13 Bradley Bell <btb@icculus.org>
984 * ChangeLog: update changelog
986 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
988 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
989 polymodel alignment issues.
991 2003-02-13 Bradley Bell <btb@icculus.org>
993 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
994 fix various little bugs
995 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
996 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
997 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
999 * README.utils: new file
1000 * main/: mve_main.c, mveplay.c: more movie fixes
1001 * README: updated README
1002 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1004 2003-02-12 Bradley Bell <btb@icculus.org>
1006 * utilities/mvlextract.c: bigendian mvl support
1007 * main/mveplay.c: formatting, stuff
1008 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1009 truecolor mve support, standalone mveplayer
1010 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1011 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1012 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1013 standalone mveplayer
1015 2003-01-22 Bradley Bell <btb@icculus.org>
1017 * include/: interp.h, interp.h: restore prototype for
1018 swap_polygon_model_data
1020 2003-01-21 Bradley Bell <btb@icculus.org>
1022 * main/piggy.c: use memcpy to avoid alignment problem
1023 * compilerdefs.txt: updated some defs, added sunos/sparc
1025 2003-01-15 Bradley Bell <btb@icculus.org>
1027 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1028 * main/gamemine.c: attempting to support d1 shareware
1029 * compilerdefs.txt: update defs
1031 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1033 * main/mveplay.c: fix several bugs, comments, formatting.
1035 2003-01-15 Bradley Bell <btb@icculus.org>
1037 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1038 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1039 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1040 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1042 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1043 formatting, comments
1045 2003-01-11 Bradley Bell <btb@icculus.org>
1047 * main/: mission.c, mission.h: attempt to support d1 for mac
1049 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1050 * main/object.h: foo
1052 2003-01-09 Bradley Bell <btb@icculus.org>
1054 * main/movie.c: use ifdef around gr_toggle_fullscreen
1056 2003-01-07 Bradley Bell <btb@icculus.org>
1058 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1059 main/mission.h: don't need .msn file for descent.hog anymore
1062 2003-01-06 Bradley Bell <btb@icculus.org>
1064 * main/mission.h, main/mission.c: comments
1065 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1068 2003-01-03 Bradley Bell <btb@icculus.org>
1070 * utilities/: txb2txt.c, txt2txb.c: remove old files
1071 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1072 * main/polyobj.c: attempt to make read_model_file
1074 * main/menu.c: move vertigo text
1076 2003-01-02 Bradley Bell <btb@icculus.org>
1078 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1079 main/polyobj.h: cleanup alignment changes
1080 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1081 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1082 main/object.h: fix alignment issues on sparc
1083 * cvshowto.txt: update cvs info
1085 * 2d/rle.c: make rle_swap handle RLE_BIG
1087 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1089 * main/render.c: workaround solaris qsort bug
1091 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1093 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1094 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1095 * arch/linux/Makefile.am: enabled linux joystick, kali
1096 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1097 arch/sdl/event.c: enabled linux joystick
1099 2002-12-31 Bradley Bell <btb@icculus.org>
1101 * main/gamemine.c: simplified warning msg
1102 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1103 * main/render.h: fix compiler warning
1105 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1107 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1109 2002-12-24 Bradley Bell <btb@icculus.org>
1111 * main/mission.c: fixes an infinite loop which was caused by d2x
1112 thinking d2demo was a descent 1 mission
1114 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1116 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1118 2002-12-24 Bradley Bell <btb@icculus.org>
1120 * main/render.c: comments
1122 2002-10-30 Bradley Bell <btb@icculus.org>
1124 * main/inferno.c: add help for -hogdir option
1125 * main/inferno.c: added -hogdir option
1127 2002-10-28 Bradley Bell <btb@icculus.org>
1129 * main/: inferno.c, menu.c: enabled Vertigo displays
1130 * include/3d.h: typo
1132 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1134 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1135 main/netmisc.c, main/network.c: simplify and eliminate redundant
1138 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1140 * maths/fixc.c: fix infinite loop in quad_sqrt.
1141 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1142 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1144 2002-10-12 Bradley Bell <btb@icculus.org>
1146 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1148 2002-10-11 Bradley Bell <btb@icculus.org>
1150 * main/hud.c: make hud_message work correctly
1151 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1153 * main/network.c: formatting, small fixes
1155 2002-10-10 Bradley Bell <btb@icculus.org>
1157 * main/netmisc.h: no swap_object for little-endian
1158 * main/: netmisc.h, network.c: use macros to simplify network
1160 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1162 * main/inferno.c: enable loading screen for mac shareware with
1164 * main/netmisc.c: whitespace
1165 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1167 * main/hud.c: whitespace
1168 * configure.ac: remove shareware build, add macdata build
1169 * main/songs.c: whitespace
1170 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1171 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1173 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1176 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1178 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1179 comments, formatting, etc.
1180 * iff/iff.c: fix bigendian iff loading.
1182 2002-10-03 Bradley Bell <btb@icculus.org>
1184 * utilities/txb2tex.c: typo
1185 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1186 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1188 * arch/sdl/mouse.c: whitespace
1190 2002-09-19 Bradley Bell <btb@icculus.org>
1192 * main/kconfig.c: fix a oops, add old logs
1193 * main/kconfig.c: support for >3 mouse buttons
1195 2002-09-18 Bradley Bell <btb@icculus.org>
1197 * include/gr.h: fix palette swap define
1199 2002-09-14 Bradley Bell <btb@icculus.org>
1201 * main/titles.c: load hires briefing screen if lores doesn't exist
1202 (i.e. vertigo) and MenuHires=0
1204 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1206 * main/: multi.h, network.h: pack some structures for ipx
1209 2002-09-14 Bradley Bell <btb@icculus.org>
1211 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1212 and load_endlevel_data() to expect newline-terminated strings, fix
1213 load_game_data to read null-terminated string for
1216 2002-09-07 Bradley Bell <btb@icculus.org>
1218 * main/newmenu.c: added error message
1219 * main/menu.h: enable -nohires with mac shareware
1220 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1221 * 2d/font.c: enable 0/255 palette swap for fonts
1222 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1224 * 2d/2dsline.c: fix ogl blooper
1226 2002-09-05 Bradley Bell <btb@icculus.org>
1228 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1230 * include/strutil.h: need string.h for strcasecmp
1231 * include/rle.h: okay, maybe it needs to be this way
1232 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1233 * 2d/scalec.c: more stuff from d2src
1234 * 2d/rle.c: more stuff from d2src, formatting
1235 * 2d/font.c: useless cruft
1236 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1237 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1240 2002-09-04 Bradley Bell <btb@icculus.org>
1242 * include/grdef.h: fix compiler warnings
1243 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1244 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1246 * main/game.c: we want the mac ibitblt for everything but dos and
1248 * main/texmerge.c: these routines are in tmerge.c
1249 * main/credits.c: enable credits for mac and oem data
1250 * main/bm.c: use either exit.ham or exit.pofs
1251 * include/ibitblt.h: enable some more code from d2src
1252 * include/gr.h: enable mac ubitblt_double
1253 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1254 * include/grdef.h: moved some inline asm from linear.h
1255 * 2d/ibitblt.c: brought in line with original d2 version
1256 * 2d/bitblt.c: reverted to original d2 version of this file, then
1257 added d1x enhancements
1258 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1259 * 2d/linear.h: moved these back to their original locations
1261 * main/mveplay.c: close some memory holes, speed up palette loading
1262 * main/movie.c: added fullscreen toggle while playing movies
1263 * main/inferno.c: comment out -superhires help text (always on)
1264 * include/timer.h: added approx_fsec_to_usec macro
1265 * arch/sdl/joy.c: fix compiler warning
1267 2002-09-01 Bradley Bell <btb@icculus.org>
1269 * main/network.c: oops
1270 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1271 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1272 timer_get_fixed_seconds
1275 2002-08-31 Bradley Bell <btb@icculus.org>
1277 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1279 * main/multi.h: network endian stuff
1280 * 2d/font.c, include/gr.h: fast file i/o for font headers
1281 * arch/win32/arch_ip.cpp: unused file
1282 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1283 bigendian networking fixes
1284 * main/menu.c: make net menu more accurate, also make superhires
1286 * include/pstypes.h: better to have __pack__ all the time, I think.
1287 needed for networking, e.g.
1288 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1290 * arch/win32/Makefile.am: unused file
1293 2002-08-30 Bradley Bell <btb@icculus.org>
1295 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1296 * main/: newmenu.h, titles.c: formatting
1297 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1298 main/multi.h: networking works, finally
1299 * TODO: added TODO file
1300 * arch/linux/arch_ip.cpp: unused fine
1301 * README: network sorta working
1302 * main/: Makefile.am, multi.c, network.c, network.h: more
1304 * main/menu.c: load builtin mission correctly
1305 * main/inferno.c: documentation
1306 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1308 * main/Makefile.mveplay: don't need no more
1310 2002-08-29 Bradley Bell <btb@icculus.org>
1312 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1313 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1314 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1316 * include/ipx_drv.h: more network fixing
1317 * arch/linux/include/ipx_drv.h: more network fixing
1318 * include/ipx.h: formatting
1319 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1320 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1321 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1322 main/inferno.c: fixed networking fuck-up?
1323 * Makefile.am: moved mingw info to README
1324 * README, mingw32.txt: moved mingw info to README
1326 2002-08-27 Bradley Bell <btb@icculus.org>
1328 * utilities/mvlextract.c: allow specifying file to extract
1329 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1331 * utilities/hogextract.c: allow specifying file to extract
1332 * main/mission.c: Have to get mission_num _after_ promoting...
1333 * main/: gameseq.c, titles.c: beginning d1 briefing support
1334 * descent.msn: beginning d1 briefing support
1335 * main/: titles.c, titles.h: d1-style mission briefings
1336 * main/piggy.h: whitespace
1337 * main/movie.c: beginning robot movie support, fall back on lo/hi
1338 res if hi/lo not available
1339 * main/mission.c: added Builtin_mission_num for builtin mission,
1340 D1Hogdir, d1-style mission briefings
1341 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1343 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1344 (for d1 missions that need d1 data)
1345 * 2d/ibitblt.c: whitespace
1347 2002-08-26 Bradley Bell <btb@icculus.org>
1349 * utilities/mvlcreate.c: oops
1350 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1352 * utilities/hogextract.c: added [v]iew option
1353 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1354 * main/titles.c: fix writable string, disable DumbAdjust thing
1355 * main/polyobj.h: whitespace
1356 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1358 * main/movie.c: read movies from AltHogDir, other fixes
1359 * main/: mission.c, mission.h: fix bug w/mission filename
1360 * main/gameseq.c: comments
1361 * main/digi.h: whitespace n stuff
1362 * include/mve_audio.h: added audio flag macros
1363 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1367 2002-08-23 Bradley Bell <btb@icculus.org>
1369 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1371 * Makefile.am: remove d2demo.mn2
1372 * cfile/cfile.c, include/cfile.h: add cfile_size function
1373 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1374 eliminate need for .mn2 files for oem and demo
1376 2002-08-22 Bradley Bell <btb@icculus.org>
1378 * main/bm.c: fix for vertigo
1379 * main/menu.h: make OEM menu pcx available
1380 * 2d/rle.c: merge with original d2 file
1381 * Makefile.am, configure.ac: let mission files get installed by
1384 2002-08-17 Bradley Bell <btb@icculus.org>
1386 * configure.ac: make FAST_FILE_IO the default on little-endian
1388 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1389 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1392 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1394 * main/: game.c, menu.c, mission.c: promote builtin missions.
1396 2002-08-15 Bradley Bell <btb@icculus.org>
1398 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1399 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1400 * utilities/.cvsignore: added cvsignore
1401 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1403 * main/piggy.c: mac data file loading
1404 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1405 transparency and swap 0/255 correctly for mac data files
1407 2002-08-13 Bradley Bell <btb@icculus.org>
1409 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1410 to utilities to avoid conflict with c++ std lib <utility>
1411 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1412 txt2txb.c: moved utility to utilities to avoid conflict with c++
1414 * Makefile.am, configure.ac: add utilities
1416 2002-08-09 Bradley Bell <btb@icculus.org>
1418 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1421 2002-08-08 Bradley Bell <btb@icculus.org>
1423 * main/inferno.c: comments
1424 * main/: newmenu.c, songs.c: mac demo datafile support
1425 * installation.txt: update
1426 * main/gamesave.c: use lowercase for consistency
1427 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1428 models for other than d2demo
1430 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1432 * main/gamemine.c: formatting, better d1 texture conversion
1433 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1434 main/mission.h: recognize .msn mission files.
1436 2002-08-07 Bradley Bell <btb@icculus.org>
1438 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1439 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1440 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1441 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1442 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1443 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1446 2002-08-06 Bradley Bell <btb@icculus.org>
1448 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1449 * main/Makefile.am: formatting
1450 * 2d/font.c: make gr_remap_font just reload the whole thing
1451 * configure.ac: formatting
1452 * Makefile.am: added d2demo.mn2
1453 * d2demo.mn2: mission file for shareware
1454 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1455 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1456 * main/sounds.h: shareware stuff, whitespace
1457 * main/: polyobj.c, polyobj.h: more fast i/o macros
1458 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1460 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1461 endlevel stuff to non-shareware, allow movies/endlevel for
1463 * main/cntrlcen.c: typo
1464 * main/bm.h: use global Piggy_hamfile_version
1465 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1466 macros, use global Piggy_hamfile_version
1467 * main/Makefile.am: terrain and movie stuff always used now
1468 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1470 * main/: gamemine.c, gamesave.c: load DMB levels
1471 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1472 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1474 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1476 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1478 2002-08-04 Bradley Bell <btb@icculus.org>
1480 * main/inferno.c: shareware stuff, formatting
1481 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1482 * arch/sdl/gr.c: don't need to set mode in gr_init
1484 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1486 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1488 * Makefile.am, descent.mn2: added mission file for descent 1
1490 2002-08-02 Bradley Bell <btb@icculus.org>
1492 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1493 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1494 main/piggy.h, misc/error.c: junk
1495 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1496 render.h, scores.c, scores.h, terrain.c: shareware stuff
1497 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1498 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1499 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1500 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1501 main/weapon.c, main/weapon.h: fast i/o macros
1503 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1505 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1506 main/gamemine.h, main/gamesave.c: load d1 levels
1508 2002-07-30 Bradley Bell <btb@icculus.org>
1510 * configure.ac: oops
1511 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1513 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1514 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1515 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1516 main/piggy.c, main/titles.c: support shareware datafiles!
1517 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1518 piggy.c: SHAREWARE fixes
1520 2002-07-29 Bradley Bell <btb@icculus.org>
1522 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1523 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1524 misc/fileutil.c: Portability - OS X support
1526 2002-07-27 Bradley Bell <btb@icculus.org>
1528 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1529 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1530 segment.h: portability
1531 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1532 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1533 main/wall.h: portabilization
1534 * 2d/font.c, include/gr.h: portability
1536 2002-07-26 Bradley Bell <btb@icculus.org>
1538 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1539 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1540 * main/player.c: foo
1541 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1542 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1543 misc/fileutil.h: portable file i/o utils
1544 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1545 writable string anymore... / formatting
1546 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1547 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1548 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1549 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1550 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1551 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1552 portable-izing file loading routines
1554 2002-07-24 Bradley Bell <btb@icculus.org>
1556 * main/mveplay.c: correctly play files with 16bit uncompressed
1557 audio, mem checking, etc
1558 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1561 2002-07-23 Bradley Bell <btb@icculus.org>
1563 * misc/Makefile.am: unused file
1564 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1565 main/sounds.h: remove experimental nmovie stuff
1566 * main/movie.c: add some debugging output
1568 2002-07-22 Bradley Bell <btb@icculus.org>
1570 * main/: console.c, state.c: simplified header
1571 * main/movie.c: enable mveplay audio
1572 * main/old/movie.c: moved to main/
1573 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1574 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1575 main/mvelib.c, main/mveplay.c: initial movie support
1576 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1577 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1578 include/ogl_init.h, include/pstypes.h, main/console.c,
1579 main/state.c, mem/mem.c: OS X stuff
1580 * configure.ac: OS X and movie stuff
1582 2002-07-19 Bradley Bell <btb@icculus.org>
1584 * compilerdefs.txt: OSX defs
1586 2002-07-18 Bradley Bell <btb@icculus.org>
1588 * main/inferno.c: use simpler rcs tags
1589 * autogen.sh: keep Changelog in cvs (and use --accum)
1590 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1591 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1592 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1593 main/songs.c: changed cdrom->rbaudio
1594 * include/rbaudio.h: moved to /include
1596 2002-07-17 Bradley Bell <btb@icculus.org>
1598 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1599 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1600 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1601 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1602 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1603 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1604 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1605 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1606 3d/setup.c: use simpler rcs tags
1611 2002-07-17 Bradley Bell <btb@icculus.org>
1613 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1614 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1615 * debian/rules: don't need readme's
1616 * debian/rules: move d1x license to COPYING, license clarifications
1617 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1618 license to COPYING, license clarifications
1619 * debian/rules: fix debian docs
1620 * debian/rules: fix debian manpages
1621 * debian/d2x-sdl.menu: fix debian menu
1622 * debian/rules: link to undocumented man page for debs
1623 * Makefile.am, configure.ac, debian/control, debian/copyright,
1624 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1625 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1626 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1629 2002-07-16 Bradley Bell <btb@icculus.org>
1631 * debian/: rules, changelog.in: deb stuff
1632 * configure.ac: cleaner nasm detection
1633 * debian/: changelog.in, control, rules: deb stuff
1634 * README, installation.txt: typos, stuff
1635 * configure.ac: better #defines
1636 * configure.ac: whitespace
1637 * configure.ac: better documentation
1638 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1639 SDL_JOYSTICK not needed
1640 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1641 * configure.ac: need higher SDL for joystick
1642 * debian/: control, rules: deb stuff
1643 * arch/sdl/joy.c: old junk
1644 * Makefile.am, configure.ac: automake updates
1645 * main/: inferno.c, text.c: don't use althogdir on non-unix
1646 * configure.ac: more autoconf updates
1647 * misc/strutil.c: better strrev
1648 * main/inferno.c: need limits.h on mingw also
1649 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1652 2002-04-19 Bradley Bell <btb@icculus.org>
1654 * main/network.c: let hoard.ham be a cfile
1655 * main/text.c: better error message when hog not found
1658 2002-03-23 Bradley Bell <btb@icculus.org>
1660 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1661 arch/sdl/Makefile.am: Use SDL joystick automatically
1662 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1664 2002-03-05 Bradley Bell <btb@icculus.org>
1666 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1669 2002-02-23 Bradley Bell <btb@icculus.org>
1671 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1672 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1673 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1674 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1675 main/editor/Makefile.am: moved includes to include
1676 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1677 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1678 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1679 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1681 * main/game.c: disabled cockpit for OGL, formatting
1682 * 2d/ibitblt.c: formatting
1684 2002-02-16 Bradley Bell <btb@icculus.org>
1686 * include/oldsdl.h: check for older macros
1687 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1688 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1689 allow older sdl versions
1691 2002-02-15 Bradley Bell <btb@icculus.org>
1693 * main/: automap.c, automap.h, inferno.c: automap resolution now
1695 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1696 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1697 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1698 win32/include/key_arch.h: never mind - that would be pointless
1699 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1700 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1701 win32/include/key_arch.h: copied files from d1x
1702 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1703 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1704 * main/multipow.c: need conf.h
1705 * arch/win32/Makefile.am: new file
1706 * include/pstypes.h: added u_int16_t (needed in base_ip)
1707 * arch/win32/arch_ip.cpp: copied from d1x
1709 2002-02-14 Bradley Bell <btb@icculus.org>
1711 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1712 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1713 main/netlist.c: Added hotkeys to toggle fullscreen mode
1714 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1715 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1716 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1717 reorder.h: Lotsa networking stuff from d1x
1719 2002-02-13 Bradley Bell <btb@icculus.org>
1721 * include/gr.h, main/game.c: Fullscreen toggle stuff
1722 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1724 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1725 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1728 2002-02-11 Bradley Bell <btb@icculus.org>
1730 * main/bm.c: use portable loader if bigendian
1731 * include/pstypes.h: don't define bool for c++
1732 * include/cfile.h: extern AltHogDir stuff
1733 * include/byteswap.h: use WORDS_BIGENDIAN
1734 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1735 * main/vers_id.h: added D2X_IVER
1736 * misc/args.c: don't use d1x.ini
1737 * Makefile.am: rpm stuff
1738 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1741 2002-02-09 Bradley Bell <btb@icculus.org>
1743 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1745 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1747 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1750 2002-02-06 Bradley Bell <btb@icculus.org>
1752 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1753 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1754 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1755 * debian/: changelog.in, control, copyright, d2x-gl.files,
1756 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1760 2002-02-02 Bradley Bell <btb@icculus.org>
1762 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1763 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1764 Enabled RELEASE option
1766 2002-01-31 Bradley Bell <btb@icculus.org>
1768 * Makefile.am, configure.ac: specify prerequisite versions of
1769 autoconf and automake
1771 2002-01-29 Bradley Bell <btb@icculus.org>
1773 * main/mission.c: RCS header added
1774 * main/inferno.c: update copyright date
1775 * main/mission.c: allow missions to be in AltHogDir
1776 * configure.ac: Display results of configure
1777 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1780 2002-01-28 Bradley Bell <btb@icculus.org>
1782 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1783 Data files now go in DATADIR/games/d2x, user files now go in
1786 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1788 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1789 files now go in ~/.d2x
1791 2002-01-24 Bradley Bell <btb@icculus.org>
1793 * configure.ac: fix nasm not found error message
1795 2002-01-18 Bradley Bell <btb@icculus.org>
1797 * configure.in: getting rid of old configure.in
1798 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1799 main/movie.c: Movie playing kludgey stuff
1800 * misc/args.c: formatting
1801 * main/inferno.c: allow -h for help
1802 * include/error.h: don't die on int3, unless -debug given
1803 * mingw32.txt: more stuff
1805 2001-12-29 Bradley Bell <btb@icculus.org>
1807 * Makefile.am: Got rid of thinking.txt
1808 * main/inferno.c: document -nomovies option
1810 2001-12-28 Bradley Bell <btb@icculus.org>
1812 * main/titles.c: formatting, put some code into place for rendering
1813 of robots during briefings
1815 2001-12-27 Bradley Bell <btb@icculus.org>
1819 2001-12-23 Craig Hadady <chadady@iglou.com>
1821 * 2d/rle.c: fixed bug in dummy array.
1823 2001-12-03 Bradley Bell <btb@icculus.org>
1825 * arch/sdl/init.c: fix formatting
1826 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1827 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1828 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1829 and sdl joystick stuff
1831 2001-11-30 Bradley Bell <btb@icculus.org>
1833 * thinking.txt: not needed
1835 2001-11-27 Bradley Bell <btb@icculus.org>
1837 * cygconf, mingw32.txt: use sdl from source on cygwin
1838 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1839 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1840 SDL_CFLAGS to CFLAGS
1842 2001-11-27 Bradley Bell <btb@icculus.org>
1846 2001-11-14 Bradley Bell <btb@icculus.org>
1848 * texmap/scanline.c: use optimization flags as texmap default
1849 * NEWS: mouse wheel, etc
1850 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1851 wheel to emulate 3rd axis
1852 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1853 * include/error.h: kludge to ungrab mouse when we hit an int3
1854 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1855 __ENV_MSDOS__ to __MSDOS__
1856 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1858 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1860 * arch/sdl/digi.c: implemented digi_set_volume
1861 * include/grdef.h, main/config.c, misc/d_io.c: change
1862 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1863 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1864 main/piggy.c: use MAKE_SIG
1865 * installation.txt: update
1866 * configure.ac: new file
1867 * arch/sdl/joydefs.c: #include pstypes.h
1868 * arch/sdl/init.c: SDL joystick stuff
1869 * acconfig.h: adjust MINGW defines
1870 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1871 controls menu now works
1873 2001-11-13 Bradley Bell <btb@icculus.org>
1875 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1877 * Makefile.am: New file
1878 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1880 * compilerdefs.txt: New file
1881 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1883 2001-11-12 Bradley Bell <btb@icculus.org>
1885 * main/playsave.c: load player files regardless of byte order of
1888 2001-11-11 Bradley Bell <btb@icculus.org>
1890 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1892 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1893 * NEWS: GL savegame thumbnails
1894 * acconfig.h, configure.in: make option for NMOVIES, default to off
1896 2001-11-09 Bradley Bell <btb@icculus.org>
1898 * main/state.c: Enabled savegame thumbnails under OpenGL
1899 * unused/pa_null/pa_enabl.h: remove duplicate header
1900 * misc/args.c: use d2x.ini for option file
1901 * mem/mem.c: Move mem_realloc inside the ifdef
1902 * main/menu.c: fix 640x400 menu text
1903 * main/inferno.c: added documentation
1904 * main/endlevel.c: fix warnings
1905 * arch/ogl/gr.c: Get rid of gl spew
1906 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1907 * acconfig.h: Define __SDL__ for mingw
1909 2001-11-08 Bradley Bell <btb@icculus.org>
1911 * 2d/font.c: free OGL font data when rereading
1912 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1913 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1914 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1915 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1916 main/weapon.h: Enabled shareware build, endlevel flythrough
1918 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1919 of use for shareware build
1920 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1922 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1924 2001-11-05 Bradley Bell <btb@icculus.org>
1926 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1928 * include/3d.h: Add comment
1930 2001-11-04 Bradley Bell <btb@icculus.org>
1932 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1934 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1936 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1937 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1938 main/hudmsg.h: Enable d1x-style hud_message
1939 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1940 * 2d/font.c: re-init ogl fonts after remapping colors.
1942 2001-11-02 Bradley Bell <btb@icculus.org>
1944 * misc/Makefile.am: remove byteswap.h (duplicate header)
1945 * 2d/font.c: fixed gr_remap_font, minor stuff
1946 * configure.in: take out -O2 if doing debug build
1947 * main/bm.c: formatting
1948 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1949 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1950 macros, get rid of functions
1952 2001-11-01 Bradley Bell <btb@icculus.org>
1954 * misc/byteswap.h: removed duplicate header
1956 2001-10-31 Bradley Bell <btb@icculus.org>
1958 * NEWS, main/automap.c: automap works in opengl
1959 * NEWS, configure.in: Added news
1960 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1961 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1962 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1963 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1964 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1965 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1966 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1967 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1968 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1970 2001-10-27 Bradley Bell <btb@icculus.org>
1972 * main/inferno.c: added some documentation
1974 2001-10-25 Bradley Bell <btb@icculus.org>
1976 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1978 * Makefile.am, configure.in, arch/Makefile.am,
1979 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1980 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1981 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1982 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1983 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1984 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1985 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1986 it's ugly, but It'll be easier to sync with d1x.
1987 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1988 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1989 main/editor/Makefile.am: attempt at support for editor, makefile
1991 * misc/d_delay.c: formatting fix
1992 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1993 tmappent.S, tmapppro.S: adding support for runtime selection of
1995 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1996 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1997 including multi.h and network.h, fix backslashes, fix compiler
1999 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2000 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2001 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2002 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2003 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2004 including multi.h and network.h, fix backslashes
2005 * include/pstypes.h: added typedef for u_int64_t on mingw
2006 * include/3d.h: added prototype for g3_uninit_polygon_model
2007 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2009 2001-10-24 Bradley Bell <btb@icculus.org>
2011 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2012 arch subdirs, as in d1x.
2013 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2014 earlier style until i understand automake 1.5 better. remove input
2016 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2017 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2018 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2019 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2020 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2021 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2022 Moved input stuff to arch subdirs, as in d1x.
2023 * NEWS, configure.in: blah blah
2025 2001-10-23 Bradley Bell <btb@icculus.org>
2027 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2028 * texmap/tmapppro.S: no need for #include <conf.h> here
2029 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2031 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2032 file. RCS header added
2033 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2034 #ifdef'ing out the whole file. RCS header added
2035 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2036 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2037 fixes. Now works with automake 1.5 and autoconf 2.52.
2038 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2039 mingw (-grabmouse now works on win32).
2040 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2041 These don't belong in cvs
2045 2001-10-20 Bradley Bell <btb@icculus.org>
2047 * 2d/font.c: Don't free unused variables...
2048 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2050 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2051 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2052 main/Makefile.am: make dist more sensible
2053 * Makefile.am: Kludge for linking on mingw
2055 2001-10-19 Bradley Bell <btb@icculus.org>
2057 * Makefile.am, configure.in, arch/win32/Makefile.am,
2058 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2059 * include/ipx_drv.h: Check for __MINGW32__
2060 * include/i86.h: Imported from d1x
2061 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2062 * arch/dos/modex.asm: Fixed %include
2063 * main/console.c: RCS headers added
2064 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2066 * Makefile.am, main/Makefile.am: Moved final link to top-level
2067 directory instead of main/
2068 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2069 __ENV_LINUX__ to __linux__
2070 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2071 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2072 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2073 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2074 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2075 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2076 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2077 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2078 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2079 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2081 * configure.in: add --enable-xploader, support arch/linux subdir,
2083 * main/inferno.c: conditionalize conf.h
2085 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2087 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2088 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2089 misc/fileutil.h: Partial application of linux/alpha patch.
2091 2001-10-19 Bradley Bell <btb@icculus.org>
2093 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2094 networking in line with d1x, moved some arch/linux_* stuff to
2096 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2097 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2098 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2099 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2101 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2102 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2103 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2104 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2105 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2106 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2107 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2108 linux/include/ukali.h: Brought linux networking in line with d1x,
2109 moved some arch/linux_* stuff to arch/linux/*
2110 * include/ipx_drv.h: Imported from d1x
2111 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2112 * main/ipx_drv.c: Imported from d1x
2113 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2114 main/network.h, main/Makefile.am: Trying to get network working on
2116 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2117 main/Makefile.am: build fixes
2118 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2119 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2120 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2121 starting to get net working.
2122 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2123 conditionalized min,max macros
2125 2001-10-18 Bradley Bell <btb@icculus.org>
2127 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2128 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2129 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2130 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2132 * 2d/2dsline.c: RCS headers added/changed
2133 * configure.in: fix NASMFLAGS bug
2134 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2137 2001-10-17 Bradley Bell <btb@icculus.org>
2139 * NEWS: Fixed the invulnerable robots bug!
2140 * main/collide.c: Fixed the invulnerable robots bug!
2142 2001-10-14 Bradley Bell <btb@icculus.org>
2144 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2147 2001-10-13 Bradley Bell <btb@icculus.org>
2149 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2150 arch/Makefile.am, arch/dos/Makefile.am,
2151 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2152 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2153 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2154 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2155 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2156 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2157 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2158 arch/win32/include/Makefile.am, iff/Makefile.am,
2159 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2160 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2161 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2162 unused/bios/Makefile.am, unused/lib/Makefile.am,
2163 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2164 unused/ui/Makefile.am, unused/vga/Makefile.am,
2165 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2166 automake stuff from "inert" subdirs. And there was much rejoicing.
2167 * Makefile.am, NEWS, configure.in: Stuff
2168 * ChangeLog: removing auto-generated file
2169 * cygconf: Added instructions for mingw32 build
2170 * Makefile.am: renamed INSTALL to installation.txt
2171 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2172 * mingw32.txt: Added instructions for mingw32 build
2173 * configure.in: Enable assembly under mingw32
2175 2001-10-12 Bradley Bell <btb@icculus.org>
2177 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2178 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2179 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2180 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2181 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2182 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2183 to __DJGPP__, since it's built-in.
2185 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2187 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2188 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2192 2001-10-12 Bradley Bell <btb@icculus.org>
2194 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2195 * Makefile.am: make sure cygconf gets archived
2196 * configure.in: Increment version number in preparation for release
2197 * configure.in: Fix detection of opengl
2198 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2199 cygconf, arch/Makefile.am, arch/include/joy.h,
2200 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2201 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2202 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2203 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2204 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2205 Vastly improved compilability.
2207 2001-10-11 Bradley Bell <btb@icculus.org>
2209 * Makefile.am: Added macros/sdl.m4
2210 * autogen.sh: Added macros/sdl.m4
2212 2001-10-09 Bradley Bell <btb@icculus.org>
2214 * main/vers_id.h: Added DESCENT_VERSION constant
2215 * main/inferno.c: Added command-line help.
2216 * include/ogl_init.h: opengl improvments (following d1x changes)
2218 2001-10-07 Bradley Bell <btb@icculus.org>
2220 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2221 arch/ogl/Makefile.am: Remove duplicate headers.
2223 2001-08-02 Thimo Neubauer <thimo@debian.org>
2225 * mem/mem.c: totally crippled the memory manager because it does
2226 not make sense for non-DOS-systems and it would have been too
2227 complicated to get it 64bit clean
2229 2001-06-19 Bradley Bell <btb@icculus.org>
2231 * cvshowto.txt: updated anonymous password
2233 2001-02-08 Bradley Bell <btb@icculus.org>
2235 * COPYING, license.txt: Added d1x license
2237 2001-02-01 Bradley Bell <btb@icculus.org>
2239 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2241 2001-01-31 Bradley Bell <btb@icculus.org>
2243 * configure.in, arch/include/mouse.h, include/pstypes.h,
2244 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2245 * main/polyobj.c: fix typo
2246 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2247 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2248 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2249 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2250 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2251 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2252 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2253 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2254 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2255 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2256 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2257 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2258 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2259 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2260 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2261 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2262 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2263 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2264 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2265 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2266 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2267 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2268 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2269 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2270 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2271 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2273 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2274 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2275 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2276 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2278 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2280 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2281 cross-compiling, and cygwin fixes
2283 2001-01-30 Bradley Bell <btb@icculus.org>
2285 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2286 include/pstypes.h, include/strutil.h, main/Makefile.am,
2287 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2288 needs --without-assembler and --without-network to compile
2290 2001-01-29 Bradley Bell <btb@icculus.org>
2292 * configure.in, main/Makefile.am: Fixes to build system
2293 * main/kconfig.c: fix for non-linux joysticks
2294 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2295 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2296 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2297 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2298 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2299 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2300 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2302 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2303 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2304 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2305 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2306 sdl_timer.c: Fixed build system, minor fixes
2307 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2308 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2310 2001-01-28 Bradley Bell <btb@icculus.org>
2312 * conf.h.in, configure.in, arch/Makefile.am,
2313 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2314 arch/include/key.h, main/Makefile.am: More header unification...
2315 * main/newdemo.c: Added <ctype.h>
2316 * arch/include/: event.h, joy.h: unified input headers.
2317 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2318 OpenGL now uses SDL-GL instead of gii
2319 * arch/include/: key.h, mouse.h: Unified arch headers
2321 2001-01-25 Bradley Bell <btb@icculus.org>
2323 * autogen.sh: use "set -e" so execution stops if something goes
2326 2001-01-24 Bradley Bell <btb@icculus.org>
2329 * Makefile.am: Add ChangeLog to dist
2330 * ChangeLog: Putting this here so automake doesn't complain
2334 2001-01-24 Bradley Bell <btb@icculus.org>
2336 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2337 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2338 for building ChangeLog from RCS entries
2339 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2340 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2341 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2342 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2343 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2344 arch/Makefile.am, arch/dos/Makefile.am,
2345 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2346 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2347 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2348 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2349 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2350 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2351 unused/Makefile.am, unused/bios/Makefile.am,
2352 unused/lib/Makefile.am, unused/novga/Makefile.am,
2353 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2354 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2355 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2356 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2357 make dist, VPATH builds, ...
2358 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2359 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2360 arch/dos/Makefile.in, arch/linux/Makefile.in,
2361 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2362 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2363 misc/Makefile.in, texmap/Makefile.in: cruft removal
2364 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2366 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2367 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2368 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2369 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2371 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2372 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2373 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2374 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2375 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2376 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2377 main/songs.c, misc/args.c: changed args_find to FindArg
2379 2001-01-22 Bradley Bell <btb@icculus.org>
2381 * configure, main/Makefile.am, main/Makefile.in: configuration
2383 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2384 fix compiler warnings w/opengl
2385 * include/console.h: ggi support
2386 * arch/linux_init.c: svgalib support
2387 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2388 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2389 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2390 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2391 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2392 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2393 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2394 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2395 warnings and enable NDEBUG
2396 * arch/svgalib_init.c: svgalib support
2398 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2400 * main/kconfig.c: joystick support
2402 2001-01-21 Bradley Bell <btb@icculus.org>
2404 * cvshowto.txt: new file, taken from d1x webpage
2405 * AUTHORS, README: Taking over as maintainer of d2x
2406 * ChangeLog: Grab mouse with SDL/X11
2407 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2409 2001-01-20 Bradley Bell <btb@icculus.org>
2411 * configure, configure.in: Turned -Werror back off by default
2412 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2413 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2414 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2415 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2416 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2417 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2418 main/laser.c, main/multi.c, main/network.c, main/network.h,
2419 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2420 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2421 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2422 warnings, for non-OpenGL on linux, anyway...
2424 2001-01-19 Bradley Bell <btb@icculus.org>
2426 * copying: remove duplicate file
2427 * Import of d2x-0.0.9-pre1
2428 * Import of d2x-0.0.8