1 2004-05-20 Matthew Mueller <donut@dakotacom.net>
3 * arch/win32/digi.c: fixed a major memory leak and removed a bit
4 of redundancy (d1x r1.5)
6 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
7 fix crashing (d1x r1.4)
9 * arch/win32/digi.c: win32's digi_start_sound was not calling
10 DS_release_slot after setting .playing=0, resulting in a
11 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
13 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
14 apparently it was somehow causing some joysticks (Sidewinder
15 Precision 2) to only turn when the stick was moving, but not when
16 at turned but held stationary. And it was completely unused
17 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
20 * main/game.c: add alt+enter to toggle fullscreen (in addition to
21 previous key combos (d1x r1.29)
23 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
24 g, and b values (d1x r1.15)
26 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
27 sometimes (didn't handle negative palette steps) (d1x r1.34)
29 * arch/ogl/ogl.c: add caching of weapon inner models, screen
30 shatter effects, robot explosions and weapons, and some more
31 always present stuff. Also clean up ogl_cache_weapon_textures
34 2004-05-20 Bradley Bell <btb@icculus.org>
36 * main/kludge.c, main/game.c: move gr_renderstats and
37 gr_badtexture back to game.c
39 2004-05-20 Matthew Mueller <donut@dakotacom.net>
41 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
42 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
44 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
46 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
47 loaded after texture caching stage (d1x r1.34)
49 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
50 for renderstats (d1x r1.33)
52 2004-05-19 Matthew Mueller <donut@dakotacom.net>
54 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
55 main/inferno.c: add anisotropic texture filtering suport (d1x
56 r1.33, r1.32, r1.23, r1.32)
58 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
61 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
62 include/ogl_init.h: utilize hardware multitexturing support if
63 possible (requires GL_NV_texture_env_combine4 extension) (d1x
64 r1.32, r1.30, r1.4, 1.22)
66 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
69 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
71 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
72 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
73 effects in OGL using SetGammaRamp, much faster than the hack that
74 was being used. currently SDL only (though not too hard to add to
75 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
77 * main/menu.c: allow arbitrary (custom) resolution entry in
78 change_res menu (d1x r1.14)
80 2004-05-19 Bradley Bell <btb@icculus.org>
82 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
83 d1x-style res change menu (mostly works)
85 * misc/args.c: use strnicmp instead of strncasecmp
87 2004-05-19 Matthew Mueller <donut@dakotacom.net>
89 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
90 command-line option (d1x r1.27)
92 * main/inferno.c: restore inferno.c initialization of
93 screen_compatible and use_double_buffer to 'normal' values, broken
94 long long ago in one of the high res menu patches (d1x r1.30)
96 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
97 resolutions to be specified on command line (d1x r1.2, r1.29,
98 r1.4) -- doesn't work yet
100 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
102 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
105 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
106 volume song stop/starting (d1x r1.7)
108 2004-05-18 Matthew Mueller <donut@dakotacom.net>
110 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
113 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
114 ogl_ulinec (d1x r1.29)
116 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
118 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
119 bottom are inclusive not exclusive (d1x r1.28)
121 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
122 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
124 * arch/sdl/digi.c: fix typo
126 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
128 * arch/win32/init.c, arch/win32/win32.c: move win32 window
129 creation code from arch_init_start into arch_init to fix weirdness
130 with --help (d1x r1.5, r1.6)
132 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
133 sync issues and lack of midi reset (d1x r1.5)
135 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
138 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
139 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
141 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
144 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
146 2004-05-18 Bradley Bell <btb@icculus.org>
148 * include/vecmat.h: comments/formatting
150 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
152 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
153 include/test.lnk: remove unnecessary files
155 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
156 This enables compilation with gcc 3.1
158 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
160 * main/switch.c: took care of switches triggering single-sided
161 walls (don't try to access the nonexistent adjacent wall via NULL
162 pointers or negative array indices)
164 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
166 * main/wall.c: fix invalid memory access for d1 levels which
167 don't have a corresponding wall behind.
169 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
171 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
172 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
173 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
174 interface header to new header file internal.h
176 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
178 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
179 bitmask for each joystick axis that has sent input data,
180 and will not crash Windows anymore during joystick setup because
181 of for() loop over axis being executed once too often.
183 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
184 gr_remap_mono_font() and call it after loading saved level.
186 * main/laser.c: limit homing missile turn rate
188 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
189 centers (work like fuel centers but provide shield)
191 * main/gameseg.c: fix endless loop in some levels with a
192 certain (complicated) structure
194 2004-05-13 Bradley Bell <btb@icculus.org>
196 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
197 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
198 updated project files for SDL 1.2.7
200 * Makefile.am: add VisualC, VisualCE dirs to tarball
202 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
204 * arch/sdl/digi.c: formatting
206 2004-05-12 Bradley Bell <btb@icculus.org>
208 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
211 * 2d/palette.c, include/palette.h: added function to create blend
214 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
216 2004-05-11 Bradley Bell <btb@icculus.org>
218 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
220 2004-05-10 Bradley Bell <btb@icculus.org>
222 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
223 g3_draw_transp_poly had the fade level backwards, decided to just
224 fix g3_draw_poly so it behaves correctly, transparency or not,
225 reverted changes to render_face
227 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
229 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
230 rendering transparent (e.g. cloaked) walls
232 * main/render.c: render_face now calls g3_draw_transp_poly() for
233 cloaked walls in OpenGL
235 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
237 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
238 that from other apps, had "static" distortions.
240 2004-04-22 Bradley Bell <btb@icculus.org>
242 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
244 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
245 aligned version of PUT_INTEL_* macros
247 2004-04-15 Bradley Bell <btb@icculus.org>
249 * main/inferno.c: comment out unused checksum variable
251 2004-04-14 Bradley Bell <btb@icculus.org>
253 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
255 2004-04-14 Terran Melconian <terran@consistent.org>
257 * main/gameseg.c: use portable rand function (fixes #1118)
259 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
261 * main/songs.c: uncomment calls to RBAStop (fixes #473)
263 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
265 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
266 get rid of warnings (now compiles with -Werror on SunOS)
268 * main/piggy.c: fix (really) wierd SunOS bug
270 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
271 caused by not allocating enough mem for rle bitmaps
273 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
275 * include/pstypes.h: sun OS typedef fixes
277 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
279 * main/piggy.c: fix bug 1067
281 * main/piggy.c: fix bugfix for 1067
283 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
284 with descent.pig of mac registered)
286 2003-12-18 Bradley Bell <btb@icculus.org>
288 * main/kconfig.c: fixes for linux-native joystick
290 * main/kconfig.c: bunch of fixes (esp. for non linux-native
293 * arch/include/joy.h: comments/formatting
295 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
297 * compilerdefs.txt: added FreeBSD defs
299 2003-12-08 Bradley Bell <btb@icculus.org>
301 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
304 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
306 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
307 arch/linux/ipx_udp.c: fix FreeBSD compile errors
309 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
311 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
312 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
313 get rid of silly ulongs
315 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
316 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
317 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
318 change relevant __linux__ macros to __ELF__
320 2003-11-27 Bradley Bell <btb@icculus.org>
322 * include/ogl_init.h: added proto for ogl_check_mode
324 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
325 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
328 2003-11-26 Bradley Bell <btb@icculus.org>
330 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
331 3.3 compiler warnings
333 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
336 * include/pstypes.h: OS X fixes
338 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
339 main/newmenu.h: linux fixes
341 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
342 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
343 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
344 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
345 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
348 * arch/sdl/gr.c: fix sdl gr_update
350 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
351 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
352 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
353 cfile/cfile.c, console/CON_console.c, include/d_io.h,
354 include/error.h, include/pstypes.h, include/strutil.h,
355 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
356 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
357 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
358 main/playsave.c, main/songs.c, main/state.c, main/text.c,
359 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
362 2003-11-25 Bradley Bell <btb@icculus.org>
364 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
365 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
366 libmve/VisualC/mveplayer.dsp: updated project files
368 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
371 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
372 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
373 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
374 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
377 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
378 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
381 2003-11-24 Bradley Bell <btb@icculus.org>
383 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
384 libmve/mveplay.c: stuff to play mve's in WinCE
386 * arch/win32/findfile.c: unused functions...
390 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
391 enabled mouse control of menus
393 * main/mission.h: oops, didn't mean to change this.
395 2003-11-21 Bradley Bell <btb@icculus.org>
397 * VisualCE/d2x/d2x.vcp: updated project file
399 2003-11-20 Bradley Bell <btb@icculus.org>
401 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
402 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
403 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
406 2003-11-17 Bradley Bell <btb@icculus.org>
408 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
409 main/menu.c: added option to disable kalinix under unix
411 * main/game.c, main/newmenu.c: always set menu mode for GL popups
413 2003-11-14 Bradley Bell <btb@icculus.org>
415 * main/automap.c: fix automap background image
417 * main/automap.c, main/automap.h: delete cruft
419 * main/automap.c: fix level number position
421 * main/automap.c: simplify g3_draw_line hack
423 * main/menu.c: stop pointless vid mode changes
425 2003-11-07 Bradley Bell <btb@icculus.org>
427 * NEWS, installation.txt: s'more documentation
429 2003-11-07 Steffen Pohle <stpohle@gmx.net>
431 * configure.ac: fix .exe extension problems
433 2003-11-07 Bradley Bell <btb@icculus.org>
435 * arch/ogl/ogl.c: disable texture format verification for OS X -
438 2003-11-06 Bradley Bell <btb@icculus.org>
440 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
441 use more traditional Alt+Enter for toggling fullscreen
443 * 2d/ibitblt.c, main/mission.h: comments/formatting
445 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
447 2003-11-06 Bradley Bell <btb@icculus.org>
449 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
450 resolution change, use kludge to avoid repetitive res changes
452 2003-11-04 Bradley Bell <btb@icculus.org>
454 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
455 structures and i/o routines back to piggy.c
457 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
459 * installation.txt: tell to install d1 .pig for better textures
461 2003-11-04 Bradley Bell <btb@icculus.org>
463 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
464 oem d1 v1.0 and registered d2 v1.0, comments
466 2003-11-03 Bradley Bell <btb@icculus.org>
468 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
469 all d1 shareware - even though files are different!
471 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
474 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
477 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
480 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
482 * main/movie.c: when no movies are found, divide by six the
483 number of warning lines sent to stdout
485 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
487 * include/byteswap.h: fix stupid copy/paste error
489 2003-10-24 Bradley Bell <btb@icculus.org>
491 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
492 gr_linear_rep_movsd_2x instead of almost identical
493 gr_linear_movsd_double. Better since we have assembly versions.
495 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
497 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
500 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
502 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
503 error with --disable-network, move reset_network_objects()
504 from gameseq.c to multi.c
506 2003-10-14 Bradley Bell <btb@icculus.org>
508 * AUTHORS, NEWS: stuff
510 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
512 2003-10-12 Bradley Bell <btb@icculus.org>
514 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
515 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
518 2003-10-12 Aaron Plattner <plattner@caltech.edu>
520 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
521 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
522 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
523 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
524 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
525 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
526 arch/win32/ipx_win.c, arch/win32/winnet.c,
527 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
528 main/multi.h, main/network.c: add IPv4 multicasting support
530 2003-10-11 Bradley Bell <btb@icculus.org>
532 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
534 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
535 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
536 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
537 main/weapon.h: lots of shareware and oem fixes
539 2003-10-10 Bradley Bell <btb@icculus.org>
541 * arch/win32/winnet.c: fixed stupid win32 network bug
543 2003-10-10 Bradley Bell <btb@icculus.org>
545 * main/piggy.c: increased D1_MAX_TMAP_NUM
547 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
549 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
550 which are animated in d2, refactorizes d1 texture reading
552 2003-10-10 Bradley Bell <btb@icculus.org>
554 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
555 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
556 main/collide.h, main/compbit.h, main/config.h, main/console.c,
557 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
558 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
559 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
560 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
561 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
562 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
563 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
564 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
565 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
566 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
567 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
568 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
569 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
570 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
571 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
572 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
573 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
574 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
575 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
576 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
577 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
578 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
579 main/wall.h: comments/formatting
581 2003-10-09 Bradley Bell <btb@icculus.org>
583 * main/text.c: fix text when using old datafiles
585 * main/laser.h: comments/whitespace
587 * main/laser.c, main/weapon.c: fixed smart missiles and smart
588 mines w/shareware data
590 * include/DT_drawtext.h: deleted unused file
592 2003-10-08 Bradley Bell <btb@icculus.org>
594 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
596 * arch/win32/ipx_udp.c: use closesocket() instead of close()
598 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
599 main/menu.c: Disabled 'd2x keys' weapon selection
601 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
603 * main/object.h, main/multi.h: get rid of most warnings issued by
604 cpp-precomp of gcc from Mac OS X dev tools
606 2003-10-05 Bradley Bell <btb@icculus.org>
608 * NEWS, configure.ac: increment version number
610 * cfile/cfile.c: better handling of CRLF text files (when that is
613 * utilities/hogcreate.c, utilities/hogextract.c,
614 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
615 reading/writing files
617 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
618 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
621 2003-10-04 Bradley Bell <btb@icculus.org>
623 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
625 * main/netmisc.c: change byte to sbyte, comments/whitespace
627 2003-10-03 Bradley Bell <btb@icculus.org>
629 * cfile/cfile.c, main/config.c: fix win32 eof bug.
631 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
634 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
635 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
636 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
637 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
638 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
639 main/object.c, main/object.h, main/paging.c, main/player.h,
640 main/robot.h, main/segment.h, main/state.c, main/switch.c,
641 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
642 main/weapon.c, main/weapon.h: change byte to sbyte,
645 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
646 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
647 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
648 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
650 * configure.ac: better checking for timeval
652 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
654 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
655 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
656 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
657 arch/win32/winnet.c, configure.ac, include/byteswap.h,
658 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
659 main/multibot.c, main/network.c: Make network architecture
660 choosable from game menu, add support for UDP/IP on Mac OS X and
663 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
665 * include/byteswap.h: added macros for coping with alignment
668 2003-10-02 Bradley Bell <btb@icculus.org>
670 * main/multi.h: added padding to little-endian version of
673 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
675 * main/netmisc.c: delete duplicate function
677 2003-10-01 Bradley Bell <btb@icculus.org>
679 * main/bm.c: make sure d1_texture_indices gets freed between
682 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
684 * main/piggy.h: fix size of d1 shareware descent.pig
686 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
688 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
689 main/gameseq.c, main/piggy.c: fix loading of d1 texture
690 replacements for non-animated textures
692 2003-08-02 Matthew Mueller <donut@dakotacom.net>
694 * main/controls.c: use fixed 20fps wiggle
696 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
698 * Makefile.am, debian/changelog.in, debian/control,
699 debian/d2x-common.dirs, debian/d2x-common.install,
700 debian/d2x-common.manpages, debian/d2x-gl.files,
701 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
702 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
703 utilities/Makefile.am, utilities/hogcreate.1,
704 utilities/hogextract.1, utilities/mvlcreate.1,
705 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
706 add man pages, distribute utility programs in new d2x-common deb
708 * rpm/d2x.spec.in: updated rpm spec file
710 2003-08-02 Bradley Bell <btb@icculus.org>
712 * cfile/cfile.c: update raw_position in cfputc and cfputs
714 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
716 * main/piggy.c: make error message more friendly
718 * main/piggy.c: simplify copying of bitmap flags
720 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
723 * cfile/cfile.c: revert to always using custom fgets
725 * main/endlevel.c, main/mission.c: handle missing exit sequence
726 components gracefully
728 * main/playsave.c: comments
730 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
732 * cfile/cfile.c: update raw_position in cfwrite
734 * main/network.c: comments/formatting
736 2003-06-22 Bradley Bell <btb@icculus.org>
738 * cfile/cfile.c: use standard fgets for non-archive files
740 * main/movie.c: use con_printf for missing movie warning
742 2003-06-18 Bradley Bell <btb@icculus.org>
744 * main/movie.c: fixed cfile conversion of movielib code
746 * main/console.c, main/hud.c: strip out colors, etc when printing
749 * include/u_mem.h: fix NDEBUG calloc macro
751 2003-06-15 Bradley Bell <btb@icculus.org>
753 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
756 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
757 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
758 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
759 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
760 main/scores.c, main/state.c, main/text.c, misc/args.c,
761 misc/strio.c: convert file i/o to cfile
763 2003-06-14 Bradley Bell <btb@icculus.org>
765 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
766 writing and other modes besides "rb" (mostly taken from
769 2003-06-09 Bradley Bell <btb@icculus.org>
771 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
774 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
775 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
778 2003-06-07 Taylor Richards <taylor@icculus.org>
780 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
782 2003-06-07 Bradley Bell <btb@icculus.org>
784 * main/console.c: fix non-console build
786 * main/gamesave.c: comments
788 * main/bm.c: remove redundant break
790 2003-06-06 Bradley Bell <btb@icculus.org>
792 * main/gauges.c, main/kconfig.c: comments/formatting
794 * console/.cvsignore: added .cvsignore
796 * main/console.c: can't write to console after it's closed
798 2003-06-05 Bradley Bell <btb@icculus.org>
800 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
801 console/internal.c, console/internal.h, include/CON_console.h,
802 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
803 finish console conversion away from SDL
805 2003-06-04 Bradley Bell <btb@icculus.org>
807 * console/CON_console.c, include/CON.console.h, include/console.h,
808 main/console.c, main/game.c: console conversion to native gr,
811 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
812 put prototype for gr_bm_bitblt in gr.h
814 2003-06-03 Bradley Bell <btb@icculus.org>
816 * console/CON_console.c, console/DT_drawtext.c,
817 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
818 main/console.c: use native fonts for console
820 * main/playsave.c: use shorts for short data
822 2003-06-02 Bradley Bell <btb@icculus.org>
824 * configure.ac, main/console.c: set console background, fix
827 2003-06-01 Bradley Bell <btb@icculus.org>
829 * Makefile.am, arch/sdl/event.c, configure.ac,
830 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
831 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
832 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
833 main/gamerend.c: added console code (from SDL_console)
835 2003-05-30 Bradley Bell <btb@icculus.org>
837 * README: minor update
839 2003-05-28 Bradley Bell <btb@icculus.org>
841 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
846 2003-06-06 Bradley Bell <btb@icculus.org>
848 * main/kconfig.c: fix crash in control menus
850 * main/gauges.c: force cockpit redraw in opengl
852 * main/gamerend.c: move ogl swap, so cockpit and console get
855 2003-06-01 Bradley Bell <btb@icculus.org>
857 * configure.ac, libmve/mveplay.c: define struct timeval if needed
861 2003-05-12 Bradley Bell <btb@icculus.org>
863 * configure.ac: increment version number
865 * main/bm.c: use con_printf for exit model warnings
867 * configure.ac: must check for timespec after setting -mno-cygwin
869 * main/inferno.c: added -nohogdir and -userdir options
871 * NEWS, main/titles.c: use briefings with no extension
875 2003-04-30 Bradley Bell <btb@icculus.org>
877 * configure.ac: have to include time.h when checking for nanosleep
879 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
882 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
883 increment version number
885 * main/Makefile.am: make dist fix
889 2003-04-29 Bradley Bell <btb@icculus.org>
891 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
894 2003-04-24 Bradley Bell <btb@icculus.org>
896 * configure.ac: increment version number
898 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
901 2003-04-24 Ingo van Lil <inguin@gmx.de>
903 * main/render.c: fix misspellings of NDEBUG
907 2003-04-14 Bradley Bell <btb@icculus.org>
909 * cfile/cfile.c: prefer files from d2 hog over d1 hog
911 2003-04-11 Bradley Bell <btb@icculus.org>
913 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
918 2003-04-11 Bradley Bell <btb@icculus.org>
920 * libmve/mveplay.c: use _sleep instead of sleep on win32
922 * Makefile.am, README, README.utils, arch/sdl/digi.c,
923 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
924 include/cfile.h, include/error.h, libmve/Makefile.am,
925 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
926 main/endlevel.h, main/playsave.c, misc/fileutil.c:
927 utilities/Makefile.am: comments/formatting/dist problems
929 * configure.ac: use different defines for os x
931 2003-04-07 Bradley Bell <btb@icculus.org>
933 * include/error.h, misc/error.c: put some old stuff back in,
934 eliminate duplicate error messages
936 * main/text.c: don't die on text not found
939 * main/inferno.c: print some useful info if hog not found, allow
940 -help to work if no text available
942 2003-04-07 Steffen Pohle <stpohle@gmx.net>
944 * arch/linux/Makefile.am: revert to previous version, so linux
947 2003-04-03 Bradley Bell <btb@icculus.org>
949 * main/endlevel.c: fixed exit model scheme yet again
951 2003-04-02 Bradley Bell <btb@icculus.org>
953 * misc/error.c: call Int3 on Assert
955 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
958 * main/wall.c: don't die when trying to toggle nonexistent
959 segment... vertigo level 10 is buggy!
961 * main/gamemine.c: comments/formatting
963 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
965 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
966 main/inferno.c: Allow use of 22K sound samples
968 2003-03-29 Bradley Bell <btb@icculus.org>
970 * arch/ogl/gr.c: default to bitmapped reticle
972 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
973 main/polyobj.c: rewrote endlevel stuff to reread exit model info
976 * arch/sdl/joy.c: fixed text seen for hats in control config
979 2003-03-28 Bradley Bell <btb@icculus.org>
981 * main/bm.c: heh, model nums in vertigo are hardcoded,
982 N_D2_POLYGON_MODELS can't change
984 * configure.ac, include/d1x.xpm, include/descent.xpm,
985 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
988 2003-03-27 Bradley Bell <btb@icculus.org>
990 * main/text.h: fixed text references for hat directions
992 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
994 2003-03-26 Bradley Bell <btb@icculus.org>
996 * main/playsave.c: make d2x keys backward compatible
998 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1000 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1003 2003-03-26 Bradley Bell <btb@icculus.org>
1005 * main/piggy.c: fix crash when d1 data not present
1007 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1008 read/write from plr file
1010 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1011 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1012 added escort.h header
1014 2003-03-25 Bradley Bell <btb@icculus.org>
1016 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1017 D1_PIGFILE ("descent.pig") macro
1019 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1020 models from d1 pig file
1022 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1023 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1024 really) from d1 pig file
1026 2003-03-23 Bradley Bell <btb@icculus.org>
1028 * main/bm.c: stop extra robots from overwriting exit models
1030 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1031 texture list doesn't get full
1033 * main/bm.c: fix mem leak when reading extra robots
1035 2003-03-21 Bradley Bell <btb@icculus.org>
1037 * main/menu.c: Added option to set movie resolution (mostly works)
1039 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1041 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1042 replacement functions to piggy.c
1044 * main/gameseq.c: attempt to support mac d1 descent.pig
1046 * main/bm.c: fix mem leak
1048 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1049 files, both d1 and d2 oem briefing where showed
1051 * main/inferno.c, main/movie.c: Change the default movie
1052 resolution to "high", implement the option -lowresmovies
1054 2003-03-20 Bradley Bell <btb@icculus.org>
1056 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1058 * main/piggy.c: comments
1060 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1062 * main/gameseq.c: delete duplicate function
1064 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1066 2003-03-19 Bradley Bell <btb@icculus.org>
1068 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1069 (cddb discid) support
1071 * arch/sdl/digi.c, main/kludge.c: implemented
1072 digi_link_sound_to_object3 for looping sounds, other looping stuff
1074 * arch/sdl/gr.c: removing dependencies on stuff in main/
1076 * arch/linux/Makefile.am, arch/linux/init.c,
1077 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1078 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1079 other header cleanups
1081 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1083 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1085 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1086 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1087 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1088 load d1 textures for d1 levels
1090 2003-03-19 Bradley Bell <btb@icculus.org>
1092 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1093 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1094 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1095 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1098 * README: added some OS X info
1100 2003-03-17 Bradley Bell <btb@icculus.org>
1102 * main/newdemo.c: simplify DEMO_FILENAME macro
1104 * main/console.c, main/game.c: enable experimental console support
1106 * main/gamerend.c: fixed location of fps meter in multi
1108 2003-03-16 Bradley Bell <btb@icculus.org>
1110 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1111 also look in shared data dir for demos
1113 * main/newdemo.c, main/newdemo.h: comments/formatting
1115 2003-03-15 Christopher Thielen <chris@luethy.net>
1117 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1118 thinking d2 cd is always present
1120 2003-03-15 Bradley Bell <btb@icculus.org>
1122 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1125 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1128 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1129 gr_init. don't really know why this works, though
1131 2003-03-14 Bradley Bell <btb@icculus.org>
1133 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1135 * unused/bios/rbaudio.h: removed duplicate file
1137 2003-03-14 Christopher Thielen <chris@luethy.net>
1139 * arch/sdl/rbaudio.c: stop cd audio when exiting
1141 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1143 * main/gamecntl.c: add comments to the "only matt knows" cheats
1145 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1147 * main/gamemine.c: formatting, better texture conversion for d1
1150 2003-03-14 Bradley Bell <btb@icculus.org>
1152 * main/piggy.c: must swap all mac version pigfiles
1154 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1155 main/multi.c: formatting, minor cleanups
1157 * 2d/rle.c: need to swap line_size on bigendian machines
1159 * main/mission.c, main/mission.h: detect mac full version hogfile
1161 2003-03-13 Bradley Bell <btb@icculus.org>
1163 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1164 added joy/mouse sensitivity slider, increased range to 16, and
1167 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1170 * arch/linux/Makefile.am: removed extra backslash
1172 * TODO, installation.txt: updated some documentation
1174 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1175 menu, with maxfps option
1177 2003-03-12 Bradley Bell <btb@icculus.org>
1179 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1181 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1182 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1183 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1184 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1185 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1186 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1187 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1188 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1189 arch/linux/include/music.h, arch/linux/include/serial.h,
1190 arch/linux/include/ukali.h: formatting
1192 2003-03-11 Chris Arena <ccarena@cox.net>
1194 * main/menu.c: fixed brightness slider
1196 2003-03-01 Bradley Bell <btb@icculus.org>
1198 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1199 robots and animated bitmaps work, but colors are messed up
1201 2003-02-28 Bradley Bell <btb@icculus.org>
1203 * main/player.h: whitespace
1205 * main/automap.c, main/cntrlcen.c, main/collide.c,
1206 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1207 descent.hog is present, d1 becomes mission 0)
1209 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1210 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1211 arch/win32/winnet.c: MinGW compiles with network enabled again,
1212 but still doesn't work
1216 2003-02-28 Bradley Bell <btb@icculus.org>
1218 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1219 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1220 many opengl glitches
1222 2003-02-27 Bradley Bell <btb@icculus.org>
1224 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1225 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1226 main/network.c, main/network.h: noted that hoard.ham is only needed
1227 for multiplayer HOARD games, and should not be equated with
1228 "vertigo". put HoardEquipped() back in network.c.
1230 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1231 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1232 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1233 use timer_delay instead of d_delay
1235 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1237 * main/render.c: added replacement qsort for solaris
1239 2003-02-26 Bradley Bell <btb@icculus.org>
1241 * main/gamemine.c: texture conversion for d1 shareware
1243 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1245 * main/gamemine.c: better texture conversion for d1 levels
1247 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1249 * main/kconfig.c: fix joystick support under MinGW
1251 2003-02-26 Bradley Bell <btb@icculus.org>
1253 * main/playsave.c: fix swapping glitch
1255 * configure.ac, readme.txt: clean stuff up, getting ready for
1258 * main/titles.c: begin support for rendering spinning robots in
1261 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1264 * main/gamemine.c: load d1 shareware levels!
1266 2003-02-25 Bradley Bell <btb@icculus.org>
1270 * autogen.sh: add warning about old auto* versions, use
1273 2003-02-24 Bradley Bell <btb@icculus.org>
1275 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1276 briefings mostly working
1278 * main/movie.c, main/titles.c: fixed some more briefing glitches
1280 2003-02-23 Bradley Bell <btb@icculus.org>
1282 * main/movie.c: fixed crash when using shareware data files
1285 * arch/sdl/digi.c: fix crash on non-existent sounds
1286 (i.e. shareware data)
1288 2003-02-22 Bradley Bell <btb@icculus.org>
1290 * main/titles.c: fixed fullscreen toggle in briefings
1292 2003-02-21 Bradley Bell <btb@icculus.org>
1294 * configure.ac: check for mingw when enabling nasm
1296 * main/playsave.c: enable loading player files of either byte
1299 2003-02-20 Bradley Bell <btb@icculus.org>
1301 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1303 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1304 #343, not "rest of solution to bug #344"
1306 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1309 * main/kludge.c: partial solution to bug #344
1311 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1313 * compilerdefs.txt: added linux/mips info
1315 * ChangeLog: clean up changelog
1317 2003-02-19 Bradley Bell <btb@icculus.org>
1319 * libmve/mveplay.c: os x needs nanosleep prototype.
1321 2003-02-18 Bradley Bell <btb@icculus.org>
1323 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1325 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1326 to disable/enable audio
1328 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1330 * main/: movie.h, titles.c: make sure movie's palette is set before
1331 writing briefing text. Fixes bug #359
1333 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1336 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1337 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1340 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1343 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1344 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1345 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1348 * include/libmve.h: blah
1350 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1352 * main/render.c: 2nd attempt to fix solaris qsort bug
1354 2003-02-18 Bradley Bell <btb@icculus.org>
1356 * configure.ac, include/pstypes.h: put alignment detection in
1359 2003-02-17 Bradley Bell <btb@icculus.org>
1361 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1362 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1363 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1364 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1365 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1366 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1367 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1368 moved mve stuff to separate subdir
1370 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1371 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1372 mve code. Fixes (at least) bugs #41, #348, and #350.
1374 2003-02-14 Bradley Bell <btb@icculus.org>
1376 * main/Makefile.am: no more Makefile.mveplay. again
1378 * main/mveplay.c: typo
1380 2003-02-13 Bradley Bell <btb@icculus.org>
1382 * utilities/mvlextract.c: uint -> unsigned int
1384 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1385 standalone mveplayer, win32 support
1387 * main/movie.c: random bugfixes, win32 support
1389 * arch/sdl/Makefile.am: formatting
1391 * configure.ac: disable networking on mac/win for now
1393 * main/newmenu.c: comments
1395 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1397 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1398 redundant swap functions.
1400 2003-02-13 Bradley Bell <btb@icculus.org>
1402 * ChangeLog: update changelog
1404 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1406 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1407 polymodel alignment issues.
1409 2003-02-13 Bradley Bell <btb@icculus.org>
1411 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1412 fix various little bugs
1414 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1415 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1417 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1420 * README.utils: new file
1422 * main/: mve_main.c, mveplay.c: more movie fixes
1424 * README: updated README
1426 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1428 2003-02-12 Bradley Bell <btb@icculus.org>
1430 * utilities/mvlextract.c: bigendian mvl support
1432 * main/mveplay.c: formatting, stuff
1434 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1435 truecolor mve support, standalone mveplayer
1437 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1438 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1439 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1440 standalone mveplayer
1442 2003-01-22 Bradley Bell <btb@icculus.org>
1444 * include/: interp.h, interp.h: restore prototype for
1445 swap_polygon_model_data
1447 2003-01-21 Bradley Bell <btb@icculus.org>
1449 * main/piggy.c: use memcpy to avoid alignment problem
1451 * compilerdefs.txt: updated some defs, added sunos/sparc
1453 2003-01-15 Bradley Bell <btb@icculus.org>
1455 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1457 * main/gamemine.c: attempting to support d1 shareware
1459 * compilerdefs.txt: update defs
1461 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1463 * main/mveplay.c: fix several bugs, comments, formatting.
1465 2003-01-15 Bradley Bell <btb@icculus.org>
1467 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1468 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1469 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1470 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1473 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1474 formatting, comments
1476 2003-01-11 Bradley Bell <btb@icculus.org>
1478 * main/: mission.c, mission.h: attempt to support d1 for mac
1481 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1483 * main/object.h: foo
1485 2003-01-09 Bradley Bell <btb@icculus.org>
1487 * main/movie.c: use ifdef around gr_toggle_fullscreen
1489 2003-01-07 Bradley Bell <btb@icculus.org>
1491 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1492 main/mission.h: don't need .msn file for descent.hog anymore
1496 2003-01-06 Bradley Bell <btb@icculus.org>
1498 * main/mission.h, main/mission.c: comments
1500 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1503 2003-01-03 Bradley Bell <btb@icculus.org>
1505 * utilities/: txb2txt.c, txt2txb.c: remove old files
1507 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1509 * main/polyobj.c: attempt to make read_model_file
1512 * main/menu.c: move vertigo text
1514 2003-01-02 Bradley Bell <btb@icculus.org>
1516 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1517 main/polyobj.h: cleanup alignment changes
1519 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1520 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1521 main/object.h: fix alignment issues on sparc
1523 * cvshowto.txt: update cvs info
1527 * 2d/rle.c: make rle_swap handle RLE_BIG
1529 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1531 * main/render.c: workaround solaris qsort bug
1533 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1535 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1536 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1538 * arch/linux/Makefile.am: enabled linux joystick, kali
1540 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1541 arch/sdl/event.c: enabled linux joystick
1543 2002-12-31 Bradley Bell <btb@icculus.org>
1545 * main/gamemine.c: simplified warning msg
1547 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1549 * main/render.h: fix compiler warning
1551 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1553 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1555 2002-12-24 Bradley Bell <btb@icculus.org>
1557 * main/mission.c: fixes an infinite loop which was caused by d2x
1558 thinking d2demo was a descent 1 mission
1560 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1562 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1564 2002-12-24 Bradley Bell <btb@icculus.org>
1566 * main/render.c: comments
1568 2002-10-30 Bradley Bell <btb@icculus.org>
1570 * main/inferno.c: add help for -hogdir option
1572 * main/inferno.c: added -hogdir option
1574 2002-10-28 Bradley Bell <btb@icculus.org>
1576 * main/: inferno.c, menu.c: enabled Vertigo displays
1578 * include/3d.h: typo
1580 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1582 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1583 main/netmisc.c, main/network.c: simplify and eliminate redundant
1586 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1588 * maths/fixc.c: fix infinite loop in quad_sqrt.
1590 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1591 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1593 2002-10-12 Bradley Bell <btb@icculus.org>
1595 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1597 2002-10-11 Bradley Bell <btb@icculus.org>
1599 * main/hud.c: make hud_message work correctly
1601 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1604 * main/network.c: formatting, small fixes
1606 2002-10-10 Bradley Bell <btb@icculus.org>
1608 * main/netmisc.h: no swap_object for little-endian
1610 * main/: netmisc.h, network.c: use macros to simplify network
1613 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1616 * main/inferno.c: enable loading screen for mac shareware with
1619 * main/netmisc.c: whitespace
1621 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1624 * main/hud.c: whitespace
1626 * configure.ac: remove shareware build, add macdata build
1628 * main/songs.c: whitespace
1630 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1631 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1634 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1637 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1639 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1640 comments, formatting, etc.
1642 * iff/iff.c: fix bigendian iff loading.
1644 2002-10-03 Bradley Bell <btb@icculus.org>
1646 * utilities/txb2tex.c: typo
1648 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1649 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1652 * arch/sdl/mouse.c: whitespace
1654 2002-09-19 Bradley Bell <btb@icculus.org>
1656 * main/kconfig.c: fix a oops, add old logs
1658 * main/kconfig.c: support for >3 mouse buttons
1660 2002-09-18 Bradley Bell <btb@icculus.org>
1662 * include/gr.h: fix palette swap define
1664 2002-09-14 Bradley Bell <btb@icculus.org>
1666 * main/titles.c: load hires briefing screen if lores doesn't exist
1667 (i.e. vertigo) and MenuHires=0
1669 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1671 * main/: multi.h, network.h: pack some structures for ipx
1674 2002-09-14 Bradley Bell <btb@icculus.org>
1676 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1677 and load_endlevel_data() to expect newline-terminated strings, fix
1678 load_game_data to read null-terminated string for
1681 2002-09-07 Bradley Bell <btb@icculus.org>
1683 * main/newmenu.c: added error message
1685 * main/menu.h: enable -nohires with mac shareware
1687 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1689 * 2d/font.c: enable 0/255 palette swap for fonts
1691 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1694 * 2d/2dsline.c: fix ogl blooper
1696 2002-09-05 Bradley Bell <btb@icculus.org>
1698 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1701 * include/strutil.h: need string.h for strcasecmp
1703 * include/rle.h: okay, maybe it needs to be this way
1705 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1707 * 2d/scalec.c: more stuff from d2src
1709 * 2d/rle.c: more stuff from d2src, formatting
1711 * 2d/font.c: useless cruft
1713 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1715 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1718 2002-09-04 Bradley Bell <btb@icculus.org>
1720 * include/grdef.h: fix compiler warnings
1722 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1724 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1727 * main/game.c: we want the mac ibitblt for everything but dos and
1730 * main/texmerge.c: these routines are in tmerge.c
1732 * main/credits.c: enable credits for mac and oem data
1734 * main/bm.c: use either exit.ham or exit.pofs
1736 * include/ibitblt.h: enable some more code from d2src
1738 * include/gr.h: enable mac ubitblt_double
1740 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1742 * include/grdef.h: moved some inline asm from linear.h
1744 * 2d/ibitblt.c: brought in line with original d2 version
1746 * 2d/bitblt.c: reverted to original d2 version of this file, then
1747 added d1x enhancements
1749 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1751 * 2d/linear.h: moved these back to their original locations
1754 * main/mveplay.c: close some memory holes, speed up palette loading
1756 * main/movie.c: added fullscreen toggle while playing movies
1758 * main/inferno.c: comment out -superhires help text (always on)
1760 * include/timer.h: added approx_fsec_to_usec macro
1762 * arch/sdl/joy.c: fix compiler warning
1764 2002-09-01 Bradley Bell <btb@icculus.org>
1766 * main/network.c: oops
1768 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1770 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1771 timer_get_fixed_seconds
1775 2002-08-31 Bradley Bell <btb@icculus.org>
1777 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1780 * main/multi.h: network endian stuff
1782 * 2d/font.c, include/gr.h: fast file i/o for font headers
1784 * arch/win32/arch_ip.cpp: unused file
1786 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1787 bigendian networking fixes
1789 * main/menu.c: make net menu more accurate, also make superhires
1792 * include/pstypes.h: better to have __pack__ all the time, I think.
1793 needed for networking, e.g.
1795 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1798 * arch/win32/Makefile.am: unused file
1802 2002-08-30 Bradley Bell <btb@icculus.org>
1804 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1806 * main/: newmenu.h, titles.c: formatting
1808 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1809 main/multi.h: networking works, finally
1811 * TODO: added TODO file
1813 * arch/linux/arch_ip.cpp: unused fine
1815 * README: network sorta working
1817 * main/: Makefile.am, multi.c, network.c, network.h: more
1820 * main/menu.c: load builtin mission correctly
1822 * main/inferno.c: documentation
1824 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1827 * main/Makefile.mveplay: don't need no more
1829 2002-08-29 Bradley Bell <btb@icculus.org>
1831 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1832 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1833 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1836 * include/ipx_drv.h: more network fixing
1838 * arch/linux/include/ipx_drv.h: more network fixing
1840 * include/ipx.h: formatting
1842 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1844 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1845 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1846 main/inferno.c: fixed networking fuck-up?
1848 * Makefile.am: moved mingw info to README
1850 * README, mingw32.txt: moved mingw info to README
1852 2002-08-27 Bradley Bell <btb@icculus.org>
1854 * utilities/mvlextract.c: allow specifying file to extract
1856 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1859 * utilities/hogextract.c: allow specifying file to extract
1861 * main/mission.c: Have to get mission_num _after_ promoting...
1863 * main/: gameseq.c, titles.c: beginning d1 briefing support
1865 * descent.msn: beginning d1 briefing support
1867 * main/: titles.c, titles.h: d1-style mission briefings
1869 * main/piggy.h: whitespace
1871 * main/movie.c: beginning robot movie support, fall back on lo/hi
1872 res if hi/lo not available
1874 * main/mission.c: added Builtin_mission_num for builtin mission,
1875 D1Hogdir, d1-style mission briefings
1877 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1880 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1881 (for d1 missions that need d1 data)
1883 * 2d/ibitblt.c: whitespace
1885 2002-08-26 Bradley Bell <btb@icculus.org>
1887 * utilities/mvlcreate.c: oops
1889 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1892 * utilities/hogextract.c: added [v]iew option
1894 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1896 * main/titles.c: fix writable string, disable DumbAdjust thing
1898 * main/polyobj.h: whitespace
1900 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1903 * main/movie.c: read movies from AltHogDir, other fixes
1905 * main/: mission.c, mission.h: fix bug w/mission filename
1907 * main/gameseq.c: comments
1909 * main/digi.h: whitespace n stuff
1911 * include/mve_audio.h: added audio flag macros
1913 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1918 2002-08-23 Bradley Bell <btb@icculus.org>
1920 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1923 * Makefile.am: remove d2demo.mn2
1925 * cfile/cfile.c, include/cfile.h: add cfile_size function
1927 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1928 eliminate need for .mn2 files for oem and demo
1930 2002-08-22 Bradley Bell <btb@icculus.org>
1932 * main/bm.c: fix for vertigo
1934 * main/menu.h: make OEM menu pcx available
1936 * 2d/rle.c: merge with original d2 file
1938 * Makefile.am, configure.ac: let mission files get installed by
1941 2002-08-17 Bradley Bell <btb@icculus.org>
1943 * configure.ac: make FAST_FILE_IO the default on little-endian
1946 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1948 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1951 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1953 * main/: game.c, menu.c, mission.c: promote builtin missions.
1955 2002-08-15 Bradley Bell <btb@icculus.org>
1957 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1958 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1960 * utilities/.cvsignore: added cvsignore
1962 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1965 * main/piggy.c: mac data file loading
1967 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1968 transparency and swap 0/255 correctly for mac data files
1970 2002-08-13 Bradley Bell <btb@icculus.org>
1972 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1973 to utilities to avoid conflict with c++ std lib <utility>
1975 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1976 txt2txb.c: moved utility to utilities to avoid conflict with c++
1979 * Makefile.am, configure.ac: add utilities
1981 2002-08-09 Bradley Bell <btb@icculus.org>
1983 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1986 2002-08-08 Bradley Bell <btb@icculus.org>
1988 * main/inferno.c: comments
1990 * main/: newmenu.c, songs.c: mac demo datafile support
1992 * installation.txt: update
1994 * main/gamesave.c: use lowercase for consistency
1996 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1997 models for other than d2demo
1999 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2001 * main/gamemine.c: formatting, better d1 texture conversion
2003 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2004 main/mission.h: recognize .msn mission files.
2006 2002-08-07 Bradley Bell <btb@icculus.org>
2008 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2009 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2010 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2011 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2012 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2013 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2016 2002-08-06 Bradley Bell <btb@icculus.org>
2018 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2020 * main/Makefile.am: formatting
2022 * 2d/font.c: make gr_remap_font just reload the whole thing
2024 * configure.ac: formatting
2026 * Makefile.am: added d2demo.mn2
2028 * d2demo.mn2: mission file for shareware
2030 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2031 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2033 * main/sounds.h: shareware stuff, whitespace
2035 * main/: polyobj.c, polyobj.h: more fast i/o macros
2037 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2040 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2041 endlevel stuff to non-shareware, allow movies/endlevel for
2044 * main/cntrlcen.c: typo
2046 * main/bm.h: use global Piggy_hamfile_version
2048 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2049 macros, use global Piggy_hamfile_version
2051 * main/Makefile.am: terrain and movie stuff always used now
2053 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2056 * main/: gamemine.c, gamesave.c: load DMB levels
2058 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2059 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2061 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2063 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2065 2002-08-04 Bradley Bell <btb@icculus.org>
2067 * main/inferno.c: shareware stuff, formatting
2069 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2071 * arch/sdl/gr.c: don't need to set mode in gr_init
2073 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2075 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2078 * Makefile.am, descent.mn2: added mission file for descent 1
2080 2002-08-02 Bradley Bell <btb@icculus.org>
2082 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2083 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2084 main/piggy.h, misc/error.c: junk
2086 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2087 render.h, scores.c, scores.h, terrain.c: shareware stuff
2089 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2090 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2091 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2092 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2093 main/weapon.c, main/weapon.h: fast i/o macros
2095 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2097 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2098 main/gamemine.h, main/gamesave.c: load d1 levels
2100 2002-07-30 Bradley Bell <btb@icculus.org>
2102 * configure.ac: oops
2104 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2107 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2108 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2109 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2110 main/piggy.c, main/titles.c: support shareware datafiles!
2112 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2113 piggy.c: SHAREWARE fixes
2115 2002-07-29 Bradley Bell <btb@icculus.org>
2117 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2118 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2119 misc/fileutil.c: Portability - OS X support
2121 2002-07-27 Bradley Bell <btb@icculus.org>
2123 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2124 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2125 segment.h: portability
2127 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2128 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2129 main/wall.h: portabilization
2131 * 2d/font.c, include/gr.h: portability
2133 2002-07-26 Bradley Bell <btb@icculus.org>
2135 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2137 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2139 * main/player.c: foo
2141 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2143 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2144 misc/fileutil.h: portable file i/o utils
2146 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2147 writable string anymore... / formatting
2149 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2150 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2151 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2152 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2153 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2154 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2155 portable-izing file loading routines
2157 2002-07-24 Bradley Bell <btb@icculus.org>
2159 * main/mveplay.c: correctly play files with 16bit uncompressed
2160 audio, mem checking, etc
2162 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2165 2002-07-23 Bradley Bell <btb@icculus.org>
2167 * misc/Makefile.am: unused file
2169 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2170 main/sounds.h: remove experimental nmovie stuff
2172 * main/movie.c: add some debugging output
2174 2002-07-22 Bradley Bell <btb@icculus.org>
2176 * main/: console.c, state.c: simplified header
2178 * main/movie.c: enable mveplay audio
2180 * main/old/movie.c: moved to main/
2182 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2183 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2184 main/mvelib.c, main/mveplay.c: initial movie support
2186 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2187 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2188 include/ogl_init.h, include/pstypes.h, main/console.c,
2189 main/state.c, mem/mem.c: OS X stuff
2191 * configure.ac: OS X and movie stuff
2193 2002-07-19 Bradley Bell <btb@icculus.org>
2195 * compilerdefs.txt: OSX defs
2197 2002-07-18 Bradley Bell <btb@icculus.org>
2199 * main/inferno.c: use simpler rcs tags
2201 * autogen.sh: keep Changelog in cvs (and use --accum)
2203 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2204 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2205 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2206 main/songs.c: changed cdrom->rbaudio
2208 * include/rbaudio.h: moved to /include
2210 2002-07-17 Bradley Bell <btb@icculus.org>
2212 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2213 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2214 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2215 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2216 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2217 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2218 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2219 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2220 3d/setup.c: use simpler rcs tags
2225 2002-07-17 Bradley Bell <btb@icculus.org>
2227 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2229 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2231 * debian/rules: don't need readme's
2233 * debian/rules: move d1x license to COPYING, license clarifications
2235 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2236 license to COPYING, license clarifications
2238 * debian/rules: fix debian docs
2240 * debian/rules: fix debian manpages
2242 * debian/d2x-sdl.menu: fix debian menu
2244 * debian/rules: link to undocumented man page for debs
2246 * Makefile.am, configure.ac, debian/control, debian/copyright,
2247 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2248 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2249 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2252 2002-07-16 Bradley Bell <btb@icculus.org>
2254 * debian/: rules, changelog.in: deb stuff
2256 * configure.ac: cleaner nasm detection
2258 * debian/: changelog.in, control, rules: deb stuff
2260 * README, installation.txt: typos, stuff
2262 * configure.ac: better #defines
2264 * configure.ac: whitespace
2266 * configure.ac: better documentation
2268 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2269 SDL_JOYSTICK not needed
2271 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2273 * configure.ac: need higher SDL for joystick
2275 * debian/: control, rules: deb stuff
2277 * arch/sdl/joy.c: old junk
2279 * Makefile.am, configure.ac: automake updates
2281 * main/: inferno.c, text.c: don't use althogdir on non-unix
2283 * configure.ac: more autoconf updates
2285 * misc/strutil.c: better strrev
2287 * main/inferno.c: need limits.h on mingw also
2289 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2292 2002-04-19 Bradley Bell <btb@icculus.org>
2294 * main/network.c: let hoard.ham be a cfile
2296 * main/text.c: better error message when hog not found
2300 2002-03-23 Bradley Bell <btb@icculus.org>
2302 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2303 arch/sdl/Makefile.am: Use SDL joystick automatically
2305 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2307 2002-03-05 Bradley Bell <btb@icculus.org>
2309 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2312 2002-02-23 Bradley Bell <btb@icculus.org>
2314 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2316 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2317 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2318 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2319 main/editor/Makefile.am: moved includes to include
2321 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2323 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2324 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2325 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2328 * main/game.c: disabled cockpit for OGL, formatting
2330 * 2d/ibitblt.c: formatting
2332 2002-02-16 Bradley Bell <btb@icculus.org>
2334 * include/oldsdl.h: check for older macros
2336 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2337 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2338 allow older sdl versions
2340 2002-02-15 Bradley Bell <btb@icculus.org>
2342 * main/: automap.c, automap.h, inferno.c: automap resolution now
2345 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2347 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2348 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2349 win32/include/key_arch.h: never mind - that would be pointless
2351 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2352 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2353 win32/include/key_arch.h: copied files from d1x
2355 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2356 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2358 * main/multipow.c: need conf.h
2360 * arch/win32/Makefile.am: new file
2362 * include/pstypes.h: added u_int16_t (needed in base_ip)
2364 * arch/win32/arch_ip.cpp: copied from d1x
2366 2002-02-14 Bradley Bell <btb@icculus.org>
2368 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2370 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2371 main/netlist.c: Added hotkeys to toggle fullscreen mode
2373 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2374 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2376 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2377 reorder.h: Lotsa networking stuff from d1x
2379 2002-02-13 Bradley Bell <btb@icculus.org>
2381 * include/gr.h, main/game.c: Fullscreen toggle stuff
2383 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2386 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2387 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2390 2002-02-11 Bradley Bell <btb@icculus.org>
2392 * main/bm.c: use portable loader if bigendian
2394 * include/pstypes.h: don't define bool for c++
2396 * include/cfile.h: extern AltHogDir stuff
2398 * include/byteswap.h: use WORDS_BIGENDIAN
2400 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2402 * main/vers_id.h: added D2X_IVER
2404 * misc/args.c: don't use d1x.ini
2406 * Makefile.am: rpm stuff
2408 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2411 2002-02-09 Bradley Bell <btb@icculus.org>
2413 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2415 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2417 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2420 2002-02-06 Bradley Bell <btb@icculus.org>
2422 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2423 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2424 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2426 * debian/: changelog.in, control, copyright, d2x-gl.files,
2427 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2431 2002-02-02 Bradley Bell <btb@icculus.org>
2433 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2435 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2436 Enabled RELEASE option
2438 2002-01-31 Bradley Bell <btb@icculus.org>
2440 * Makefile.am, configure.ac: specify prerequisite versions of
2441 autoconf and automake
2443 2002-01-29 Bradley Bell <btb@icculus.org>
2445 * main/mission.c: RCS header added
2447 * main/inferno.c: update copyright date
2449 * main/mission.c: allow missions to be in AltHogDir
2451 * configure.ac: Display results of configure
2453 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2456 2002-01-28 Bradley Bell <btb@icculus.org>
2458 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2459 Data files now go in DATADIR/games/d2x, user files now go in
2462 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2464 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2465 files now go in ~/.d2x
2467 2002-01-24 Bradley Bell <btb@icculus.org>
2469 * configure.ac: fix nasm not found error message
2471 2002-01-18 Bradley Bell <btb@icculus.org>
2473 * configure.in: getting rid of old configure.in
2475 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2476 main/movie.c: Movie playing kludgey stuff
2478 * misc/args.c: formatting
2480 * main/inferno.c: allow -h for help
2482 * include/error.h: don't die on int3, unless -debug given
2484 * mingw32.txt: more stuff
2486 2001-12-29 Bradley Bell <btb@icculus.org>
2488 * Makefile.am: Got rid of thinking.txt
2490 * main/inferno.c: document -nomovies option
2492 2001-12-28 Bradley Bell <btb@icculus.org>
2494 * main/titles.c: formatting, put some code into place for rendering
2495 of robots during briefings
2497 2001-12-27 Bradley Bell <btb@icculus.org>
2501 2001-12-23 Craig Hadady <chadady@iglou.com>
2503 * 2d/rle.c: fixed bug in dummy array.
2505 2001-12-03 Bradley Bell <btb@icculus.org>
2507 * arch/sdl/init.c: fix formatting
2509 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2510 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2511 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2512 and sdl joystick stuff
2514 2001-11-30 Bradley Bell <btb@icculus.org>
2516 * thinking.txt: not needed
2518 2001-11-27 Bradley Bell <btb@icculus.org>
2520 * cygconf, mingw32.txt: use sdl from source on cygwin
2522 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2523 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2524 SDL_CFLAGS to CFLAGS
2526 2001-11-27 Bradley Bell <btb@icculus.org>
2530 2001-11-14 Bradley Bell <btb@icculus.org>
2532 * texmap/scanline.c: use optimization flags as texmap default
2534 * NEWS: mouse wheel, etc
2536 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2537 wheel to emulate 3rd axis
2539 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2541 * include/error.h: kludge to ungrab mouse when we hit an int3
2543 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2544 __ENV_MSDOS__ to __MSDOS__
2546 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2549 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2552 * arch/sdl/digi.c: implemented digi_set_volume
2554 * include/grdef.h, main/config.c, misc/d_io.c: change
2555 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2557 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2558 main/piggy.c: use MAKE_SIG
2560 * installation.txt: update
2562 * configure.ac: new file
2564 * arch/sdl/joydefs.c: #include pstypes.h
2566 * arch/sdl/init.c: SDL joystick stuff
2568 * acconfig.h: adjust MINGW defines
2570 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2571 controls menu now works
2573 2001-11-13 Bradley Bell <btb@icculus.org>
2575 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2578 * Makefile.am: New file
2580 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2583 * compilerdefs.txt: New file
2585 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2587 2001-11-12 Bradley Bell <btb@icculus.org>
2589 * main/playsave.c: load player files regardless of byte order of
2592 2001-11-11 Bradley Bell <btb@icculus.org>
2594 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2597 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2599 * NEWS: GL savegame thumbnails
2601 * acconfig.h, configure.in: make option for NMOVIES, default to off
2603 2001-11-09 Bradley Bell <btb@icculus.org>
2605 * main/state.c: Enabled savegame thumbnails under OpenGL
2607 * unused/pa_null/pa_enabl.h: remove duplicate header
2609 * misc/args.c: use d2x.ini for option file
2611 * mem/mem.c: Move mem_realloc inside the ifdef
2613 * main/menu.c: fix 640x400 menu text
2615 * main/inferno.c: added documentation
2617 * main/endlevel.c: fix warnings
2619 * arch/ogl/gr.c: Get rid of gl spew
2621 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2623 * acconfig.h: Define __SDL__ for mingw
2625 2001-11-08 Bradley Bell <btb@icculus.org>
2627 * 2d/font.c: free OGL font data when rereading
2629 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2630 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2631 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2632 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2633 main/weapon.h: Enabled shareware build, endlevel flythrough
2636 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2637 of use for shareware build
2639 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2642 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2644 2001-11-05 Bradley Bell <btb@icculus.org>
2646 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2649 * include/3d.h: Add comment
2651 2001-11-04 Bradley Bell <btb@icculus.org>
2653 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2656 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2659 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2661 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2662 main/hudmsg.h: Enable d1x-style hud_message
2664 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2666 * 2d/font.c: re-init ogl fonts after remapping colors.
2668 2001-11-02 Bradley Bell <btb@icculus.org>
2670 * misc/Makefile.am: remove byteswap.h (duplicate header)
2672 * 2d/font.c: fixed gr_remap_font, minor stuff
2674 * configure.in: take out -O2 if doing debug build
2676 * main/bm.c: formatting
2678 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2680 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2681 macros, get rid of functions
2683 2001-11-01 Bradley Bell <btb@icculus.org>
2685 * misc/byteswap.h: removed duplicate header
2687 2001-10-31 Bradley Bell <btb@icculus.org>
2689 * NEWS, main/automap.c: automap works in opengl
2691 * NEWS, configure.in: Added news
2693 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2695 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2697 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2698 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2699 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2701 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2703 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2705 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2706 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2708 2001-10-27 Bradley Bell <btb@icculus.org>
2710 * main/inferno.c: added some documentation
2712 2001-10-25 Bradley Bell <btb@icculus.org>
2714 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2717 * Makefile.am, configure.in, arch/Makefile.am,
2718 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2719 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2720 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2721 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2722 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2723 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2724 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2725 it's ugly, but It'll be easier to sync with d1x.
2727 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2728 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2729 main/editor/Makefile.am: attempt at support for editor, makefile
2732 * misc/d_delay.c: formatting fix
2734 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2735 tmappent.S, tmapppro.S: adding support for runtime selection of
2738 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2739 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2740 including multi.h and network.h, fix backslashes, fix compiler
2743 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2744 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2745 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2746 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2747 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2748 including multi.h and network.h, fix backslashes
2750 * include/pstypes.h: added typedef for u_int64_t on mingw
2752 * include/3d.h: added prototype for g3_uninit_polygon_model
2754 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2756 2001-10-24 Bradley Bell <btb@icculus.org>
2758 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2759 arch subdirs, as in d1x.
2761 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2762 earlier style until i understand automake 1.5 better. remove input
2765 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2766 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2767 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2768 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2769 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2770 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2771 Moved input stuff to arch subdirs, as in d1x.
2773 * NEWS, configure.in: blah blah
2775 2001-10-23 Bradley Bell <btb@icculus.org>
2777 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2779 * texmap/tmapppro.S: no need for #include <conf.h> here
2781 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2784 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2785 file. RCS header added
2787 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2788 #ifdef'ing out the whole file. RCS header added
2790 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2791 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2792 fixes. Now works with automake 1.5 and autoconf 2.52.
2793 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2794 mingw (-grabmouse now works on win32).
2796 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2797 These don't belong in cvs
2801 2001-10-20 Bradley Bell <btb@icculus.org>
2803 * 2d/font.c: Don't free unused variables...
2805 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2808 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2809 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2810 main/Makefile.am: make dist more sensible
2812 * Makefile.am: Kludge for linking on mingw
2814 2001-10-19 Bradley Bell <btb@icculus.org>
2816 * Makefile.am, configure.in, arch/win32/Makefile.am,
2817 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2819 * include/ipx_drv.h: Check for __MINGW32__
2821 * include/i86.h: Imported from d1x
2823 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2825 * arch/dos/modex.asm: Fixed %include
2827 * main/console.c: RCS headers added
2829 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2832 * Makefile.am, main/Makefile.am: Moved final link to top-level
2833 directory instead of main/
2835 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2836 __ENV_LINUX__ to __linux__
2838 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2839 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2840 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2841 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2842 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2843 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2844 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2845 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2846 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2847 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2850 * configure.in: add --enable-xploader, support arch/linux subdir,
2853 * main/inferno.c: conditionalize conf.h
2855 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2857 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2858 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2859 misc/fileutil.h: Partial application of linux/alpha patch.
2861 2001-10-19 Bradley Bell <btb@icculus.org>
2863 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2864 networking in line with d1x, moved some arch/linux_* stuff to
2867 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2868 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2869 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2870 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2873 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2874 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2875 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2876 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2877 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2878 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2879 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2880 linux/include/ukali.h: Brought linux networking in line with d1x,
2881 moved some arch/linux_* stuff to arch/linux/*
2883 * include/ipx_drv.h: Imported from d1x
2885 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2887 * main/ipx_drv.c: Imported from d1x
2889 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2890 main/network.h, main/Makefile.am: Trying to get network working on
2893 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2894 main/Makefile.am: build fixes
2896 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2897 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2898 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2899 starting to get net working.
2901 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2902 conditionalized min,max macros
2904 2001-10-18 Bradley Bell <btb@icculus.org>
2906 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2907 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2908 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2909 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2912 * 2d/2dsline.c: RCS headers added/changed
2914 * configure.in: fix NASMFLAGS bug
2916 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2919 2001-10-17 Bradley Bell <btb@icculus.org>
2921 * NEWS: Fixed the invulnerable robots bug!
2923 * main/collide.c: Fixed the invulnerable robots bug!
2925 2001-10-14 Bradley Bell <btb@icculus.org>
2927 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2930 2001-10-13 Bradley Bell <btb@icculus.org>
2932 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2933 arch/Makefile.am, arch/dos/Makefile.am,
2934 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2935 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2936 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2937 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2938 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2939 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2940 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2941 arch/win32/include/Makefile.am, iff/Makefile.am,
2942 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2943 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2944 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2945 unused/bios/Makefile.am, unused/lib/Makefile.am,
2946 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2947 unused/ui/Makefile.am, unused/vga/Makefile.am,
2948 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2949 automake stuff from "inert" subdirs. And there was much rejoicing.
2951 * Makefile.am, NEWS, configure.in: Stuff
2953 * ChangeLog: removing auto-generated file
2955 * cygconf: Added instructions for mingw32 build
2957 * Makefile.am: renamed INSTALL to installation.txt
2959 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2961 * mingw32.txt: Added instructions for mingw32 build
2963 * configure.in: Enable assembly under mingw32
2965 2001-10-12 Bradley Bell <btb@icculus.org>
2967 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2969 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2970 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2971 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2972 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2973 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2974 to __DJGPP__, since it's built-in.
2976 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2978 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2979 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2983 2001-10-12 Bradley Bell <btb@icculus.org>
2985 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2987 * Makefile.am: make sure cygconf gets archived
2989 * configure.in: Increment version number in preparation for release
2991 * configure.in: Fix detection of opengl
2993 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2994 cygconf, arch/Makefile.am, arch/include/joy.h,
2995 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2996 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2997 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2998 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2999 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3000 Vastly improved compilability.
3002 2001-10-11 Bradley Bell <btb@icculus.org>
3004 * Makefile.am: Added macros/sdl.m4
3006 * autogen.sh: Added macros/sdl.m4
3008 2001-10-09 Bradley Bell <btb@icculus.org>
3010 * main/vers_id.h: Added DESCENT_VERSION constant
3012 * main/inferno.c: Added command-line help.
3014 * include/ogl_init.h: opengl improvments (following d1x changes)
3016 2001-10-07 Bradley Bell <btb@icculus.org>
3018 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3019 arch/ogl/Makefile.am: Remove duplicate headers.
3021 2001-08-02 Thimo Neubauer <thimo@debian.org>
3023 * mem/mem.c: totally crippled the memory manager because it does
3024 not make sense for non-DOS-systems and it would have been too
3025 complicated to get it 64bit clean
3027 2001-06-19 Bradley Bell <btb@icculus.org>
3029 * cvshowto.txt: updated anonymous password
3031 2001-02-08 Bradley Bell <btb@icculus.org>
3033 * COPYING, license.txt: Added d1x license
3035 2001-02-01 Bradley Bell <btb@icculus.org>
3037 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3039 2001-01-31 Bradley Bell <btb@icculus.org>
3041 * configure.in, arch/include/mouse.h, include/pstypes.h,
3042 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3044 * main/polyobj.c: fix typo
3046 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3047 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3048 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3049 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3050 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3051 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3052 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3053 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3054 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3055 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3056 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3057 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3058 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3059 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3060 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3061 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3062 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3063 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3064 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3065 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3066 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3067 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3068 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3069 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3070 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3071 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3074 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3075 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3076 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3077 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3080 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3083 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3084 cross-compiling, and cygwin fixes
3086 2001-01-30 Bradley Bell <btb@icculus.org>
3088 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3089 include/pstypes.h, include/strutil.h, main/Makefile.am,
3090 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3091 needs --without-assembler and --without-network to compile
3093 2001-01-29 Bradley Bell <btb@icculus.org>
3095 * configure.in, main/Makefile.am: Fixes to build system
3097 * main/kconfig.c: fix for non-linux joysticks
3099 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3100 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3101 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3102 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3103 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3104 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3105 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3106 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3107 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3108 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3110 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3111 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3112 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3113 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3114 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3115 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3118 * arch/dos/include/joy.h, arch/dos/include/key.h,
3119 arch/dos/include/mouse.h: Unified input headers.
3121 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3123 2001-01-28 Bradley Bell <btb@icculus.org>
3125 * conf.h.in, configure.in, arch/Makefile.am,
3126 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3127 arch/include/key.h, main/Makefile.am: More header unification...
3129 * main/newdemo.c: Added <ctype.h>
3131 * arch/include/event.h, arch/include/joy.h: unified input headers.
3133 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3134 OpenGL now uses SDL-GL instead of gii
3136 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3138 2001-01-25 Bradley Bell <btb@icculus.org>
3140 * autogen.sh: use "set -e" so execution stops if something goes
3143 2001-01-24 Bradley Bell <btb@icculus.org>
3147 * Makefile.am: Add ChangeLog to dist
3151 2001-01-24 Bradley Bell <btb@icculus.org>
3153 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3155 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3156 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3159 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3160 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3161 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3162 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3163 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3164 arch/Makefile.am, arch/dos/Makefile.am,
3165 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3166 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3167 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3168 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3169 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3170 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3171 unused/Makefile.am, unused/bios/Makefile.am,
3172 unused/lib/Makefile.am, unused/novga/Makefile.am,
3173 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3174 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3175 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3176 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3177 make dist, VPATH builds, ...
3179 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3180 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3181 arch/dos/Makefile.in, arch/linux/Makefile.in,
3182 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3183 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3184 misc/Makefile.in, texmap/Makefile.in: cruft removal
3186 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3189 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3191 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3193 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3196 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3197 added -grabmouse option
3199 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3200 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3201 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3202 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3203 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3204 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3205 main/songs.c, misc/args.c: changed args_find to FindArg
3207 2001-01-22 Bradley Bell <btb@icculus.org>
3209 * configure, main/Makefile.am, main/Makefile.in: configuration
3212 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3213 fix compiler warnings w/opengl
3215 * include/console.h: ggi support
3217 * arch/linux_init.c: svgalib support
3219 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3220 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3221 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3222 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3223 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3224 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3227 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3229 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3230 main/render.c: fix warnings and enable NDEBUG *
3231 arch/svgalib_init.c: svgalib support
3233 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3235 * main/kconfig.c: joystick support
3237 2001-01-21 Bradley Bell <btb@icculus.org>
3239 * cvshowto.txt: new file, taken from d1x webpage
3241 * AUTHORS, README: Taking over as maintainer of d2x
3243 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3245 2001-01-20 Bradley Bell <btb@icculus.org>
3247 * configure, configure.in: Turned -Werror back off by default
3249 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3250 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3251 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3252 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3253 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3254 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3255 main/laser.c, main/multi.c, main/network.c, main/network.h,
3256 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3257 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3258 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3259 warnings, for non-OpenGL on linux, anyway...
3261 2001-01-19 Bradley Bell <btb@icculus.org>
3263 * copying: remove duplicate file
3265 * Import of d2x-0.0.9-pre1
3267 * Import of d2x-0.0.8