1 2003-11-26 Bradley Bell <btb@icculus.org>
3 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
4 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
5 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
6 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
7 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
10 * arch/sdl/gr.c: fix sdl gr_update
12 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
13 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
14 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
15 cfile/cfile.c, console/CON_console.c, include/d_io.h,
16 include/error.h, include/pstypes.h, include/strutil.h,
17 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
18 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
19 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
20 main/playsave.c, main/songs.c, main/state.c, main/text.c,
21 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
24 2003-11-25 Bradley Bell <btb@icculus.org>
26 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
27 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
28 libmve/VisualC/mveplayer.dsp: updated project files
30 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
33 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
34 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
35 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
36 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
39 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
40 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
43 2003-11-24 Bradley Bell <btb@icculus.org>
45 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
46 libmve/mveplay.c: stuff to play mve's in WinCE
48 * arch/win32/findfile.c: unused functions...
52 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
53 enabled mouse control of menus
55 * main/mission.h: oops, didn't mean to change this.
57 2003-11-21 Bradley Bell <btb@icculus.org>
59 * VisualCE/d2x/d2x.vcp: updated project file
61 2003-11-20 Bradley Bell <btb@icculus.org>
63 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
64 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
65 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
68 2003-11-17 Bradley Bell <btb@icculus.org>
70 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
71 main/menu.c: added option to disable kalinix under unix
73 * main/game.c, main/newmenu.c: always set menu mode for GL popups
75 2003-11-14 Bradley Bell <btb@icculus.org>
77 * main/automap.c: fix automap background image
79 * main/automap.c, main/automap.h: delete cruft
81 * main/automap.c: fix level number position
83 * main/automap.c: simplify g3_draw_line hack
85 * main/menu.c: stop pointless vid mode changes
87 2003-11-07 Bradley Bell <btb@icculus.org>
89 * NEWS, installation.txt: s'more documentation
91 2003-11-07 Steffen Pohle <stpohle@gmx.net>
93 * configure.ac: fix .exe extension problems
95 2003-11-07 Bradley Bell <btb@icculus.org>
97 * arch/ogl/ogl.c: disable texture format verification for OS X -
100 2003-11-06 Bradley Bell <btb@icculus.org>
102 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
103 use more traditional Alt+Enter for toggling fullscreen
105 * 2d/ibitblt.c, main/mission.h: comments/formatting
107 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
109 2003-11-06 Bradley Bell <btb@icculus.org>
111 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
112 resolution change, use kludge to avoid repetitive res changes
114 2003-11-04 Bradley Bell <btb@icculus.org>
116 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
117 structures and i/o routines back to piggy.c
119 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
121 * installation.txt: tell to install d1 .pig for better textures
123 2003-11-04 Bradley Bell <btb@icculus.org>
125 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
126 oem d1 v1.0 and registered d2 v1.0, comments
128 2003-11-03 Bradley Bell <btb@icculus.org>
130 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
131 all d1 shareware - even though files are different!
133 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
136 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
139 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
142 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
144 * main/movie.c: when no movies are found, divide by six the
145 number of warning lines sent to stdout
147 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
149 * include/byteswap.h: fix stupid copy/paste error
151 2003-10-24 Bradley Bell <btb@icculus.org>
153 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
154 gr_linear_rep_movsd_2x instead of almost identical
155 gr_linear_movsd_double. Better since we have assembly versions.
157 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
159 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
162 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
164 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
165 error with --disable-network, move reset_network_objects()
166 from gameseq.c to multi.c
168 2003-10-14 Bradley Bell <btb@icculus.org>
170 * AUTHORS, NEWS: stuff
172 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
174 2003-10-12 Bradley Bell <btb@icculus.org>
176 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
177 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
180 2003-10-12 Aaron Plattner <plattner@caltech.edu>
182 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
183 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
184 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
185 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
186 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
187 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
188 arch/win32/ipx_win.c, arch/win32/winnet.c,
189 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
190 main/multi.h, main/network.c: add IPv4 multicasting support
192 2003-10-11 Bradley Bell <btb@icculus.org>
194 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
196 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
197 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
198 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
199 main/weapon.h: lots of shareware and oem fixes
201 2003-10-10 Bradley Bell <btb@icculus.org>
203 * arch/win32/winnet.c: fixed stupid win32 network bug
205 2003-10-10 Bradley Bell <btb@icculus.org>
207 * main/piggy.c: increased D1_MAX_TMAP_NUM
209 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
211 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
212 which are animated in d2, refactorizes d1 texture reading
214 2003-10-10 Bradley Bell <btb@icculus.org>
216 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
217 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
218 main/collide.h, main/compbit.h, main/config.h, main/console.c,
219 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
220 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
221 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
222 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
223 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
224 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
225 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
226 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
227 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
228 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
229 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
230 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
231 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
232 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
233 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
234 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
235 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
236 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
237 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
238 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
239 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
240 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
241 main/wall.h: comments/formatting
243 2003-10-09 Bradley Bell <btb@icculus.org>
245 * main/text.c: fix text when using old datafiles
247 * main/laser.h: comments/whitespace
249 * main/laser.c, main/weapon.c: fixed smart missiles and smart
250 mines w/shareware data
252 * include/DT_drawtext.h: deleted unused file
254 2003-10-08 Bradley Bell <btb@icculus.org>
256 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
258 * arch/win32/ipx_udp.c: use closesocket() instead of close()
260 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
261 main/menu.c: Disabled 'd2x keys' weapon selection
263 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
265 * main/object.h, main/multi.h: get rid of most warnings issued by
266 cpp-precomp of gcc from Mac OS X dev tools
268 2003-10-05 Bradley Bell <btb@icculus.org>
270 * NEWS, configure.ac: increment version number
272 * cfile/cfile.c: better handling of CRLF text files (when that is
275 * utilities/hogcreate.c, utilities/hogextract.c,
276 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
277 reading/writing files
279 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
280 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
283 2003-10-04 Bradley Bell <btb@icculus.org>
285 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
287 * main/netmisc.c: change byte to sbyte, comments/whitespace
289 2003-10-03 Bradley Bell <btb@icculus.org>
291 * cfile/cfile.c, main/config.c: fix win32 eof bug.
293 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
296 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
297 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
298 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
299 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
300 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
301 main/object.c, main/object.h, main/paging.c, main/player.h,
302 main/robot.h, main/segment.h, main/state.c, main/switch.c,
303 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
304 main/weapon.c, main/weapon.h: change byte to sbyte,
307 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
308 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
309 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
310 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
312 * configure.ac: better checking for timeval
314 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
316 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
317 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
318 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
319 arch/win32/winnet.c, configure.ac, include/byteswap.h,
320 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
321 main/multibot.c, main/network.c: Make network architecture
322 choosable from game menu, add support for UDP/IP on Mac OS X and
325 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
327 * include/byteswap.h: added macros for coping with alignment
330 2003-10-02 Bradley Bell <btb@icculus.org>
332 * main/multi.h: added padding to little-endian version of
335 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
337 * main/netmisc.c: delete duplicate function
339 2003-10-01 Bradley Bell <btb@icculus.org>
341 * main/bm.c: make sure d1_texture_indices gets freed between
344 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
346 * main/piggy.h: fix size of d1 shareware descent.pig
348 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
350 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
351 main/gameseq.c, main/piggy.c: fix loading of d1 texture
352 replacements for non-animated textures
354 2003-08-02 Matthew Mueller <donut@dakotacom.net>
356 * main/controls.c: use fixed 20fps wiggle
358 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
360 * Makefile.am, debian/changelog.in, debian/control,
361 debian/d2x-common.dirs, debian/d2x-common.install,
362 debian/d2x-common.manpages, debian/d2x-gl.files,
363 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
364 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
365 utilities/Makefile.am, utilities/hogcreate.1,
366 utilities/hogextract.1, utilities/mvlcreate.1,
367 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
368 add man pages, distribute utility programs in new d2x-common deb
370 * rpm/d2x.spec.in: updated rpm spec file
372 2003-08-02 Bradley Bell <btb@icculus.org>
374 * cfile/cfile.c: update raw_position in cfputc and cfputs
376 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
378 * main/piggy.c: make error message more friendly
380 * main/piggy.c: simplify copying of bitmap flags
382 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
385 * cfile/cfile.c: revert to always using custom fgets
387 * main/endlevel.c, main/mission.c: handle missing exit sequence
388 components gracefully
390 * main/playsave.c: comments
392 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
394 * cfile/cfile.c: update raw_position in cfwrite
396 * main/network.c: comments/formatting
398 2003-06-22 Bradley Bell <btb@icculus.org>
400 * cfile/cfile.c: use standard fgets for non-archive files
402 * main/movie.c: use con_printf for missing movie warning
404 2003-06-18 Bradley Bell <btb@icculus.org>
406 * main/movie.c: fixed cfile conversion of movielib code
408 * main/console.c, main/hud.c: strip out colors, etc when printing
411 * include/u_mem.h: fix NDEBUG calloc macro
413 2003-06-15 Bradley Bell <btb@icculus.org>
415 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
418 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
419 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
420 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
421 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
422 main/scores.c, main/state.c, main/text.c, misc/args.c,
423 misc/strio.c: convert file i/o to cfile
425 2003-06-14 Bradley Bell <btb@icculus.org>
427 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
428 writing and other modes besides "rb" (mostly taken from
431 2003-06-09 Bradley Bell <btb@icculus.org>
433 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
436 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
437 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
440 2003-06-07 Taylor Richards <taylor@icculus.org>
442 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
444 2003-06-07 Bradley Bell <btb@icculus.org>
446 * main/console.c: fix non-console build
448 * main/gamesave.c: comments
450 * main/bm.c: remove redundant break
452 2003-06-06 Bradley Bell <btb@icculus.org>
454 * main/gauges.c, main/kconfig.c: comments/formatting
456 * console/.cvsignore: added .cvsignore
458 * main/console.c: can't write to console after it's closed
460 2003-06-05 Bradley Bell <btb@icculus.org>
462 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
463 console/internal.c, console/internal.h, include/CON_console.h,
464 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
465 finish console conversion away from SDL
467 2003-06-04 Bradley Bell <btb@icculus.org>
469 * console/CON_console.c, include/CON.console.h, include/console.h,
470 main/console.c, main/game.c: console conversion to native gr,
473 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
474 put prototype for gr_bm_bitblt in gr.h
476 2003-06-03 Bradley Bell <btb@icculus.org>
478 * console/CON_console.c, console/DT_drawtext.c,
479 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
480 main/console.c: use native fonts for console
482 * main/playsave.c: use shorts for short data
484 2003-06-02 Bradley Bell <btb@icculus.org>
486 * configure.ac, main/console.c: set console background, fix
489 2003-06-01 Bradley Bell <btb@icculus.org>
491 * Makefile.am, arch/sdl/event.c, configure.ac,
492 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
493 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
494 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
495 main/gamerend.c: added console code (from SDL_console)
497 2003-05-30 Bradley Bell <btb@icculus.org>
499 * README: minor update
501 2003-05-28 Bradley Bell <btb@icculus.org>
503 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
508 2003-06-06 Bradley Bell <btb@icculus.org>
510 * main/kconfig.c: fix crash in control menus
512 * main/gauges.c: force cockpit redraw in opengl
514 * main/gamerend.c: move ogl swap, so cockpit and console get
517 2003-06-01 Bradley Bell <btb@icculus.org>
519 * configure.ac, libmve/mveplay.c: define struct timeval if needed
523 2003-05-12 Bradley Bell <btb@icculus.org>
525 * configure.ac: increment version number
527 * main/bm.c: use con_printf for exit model warnings
529 * configure.ac: must check for timespec after setting -mno-cygwin
531 * main/inferno.c: added -nohogdir and -userdir options
533 * NEWS, main/titles.c: use briefings with no extension
537 2003-04-30 Bradley Bell <btb@icculus.org>
539 * configure.ac: have to include time.h when checking for nanosleep
541 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
544 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
545 increment version number
547 * main/Makefile.am: make dist fix
551 2003-04-29 Bradley Bell <btb@icculus.org>
553 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
556 2003-04-24 Bradley Bell <btb@icculus.org>
558 * configure.ac: increment version number
560 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
563 2003-04-24 Ingo van Lil <inguin@gmx.de>
565 * main/render.c: fix misspellings of NDEBUG
569 2003-04-14 Bradley Bell <btb@icculus.org>
571 * cfile/cfile.c: prefer files from d2 hog over d1 hog
573 2003-04-11 Bradley Bell <btb@icculus.org>
575 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
580 2003-04-11 Bradley Bell <btb@icculus.org>
582 * libmve/mveplay.c: use _sleep instead of sleep on win32
584 * Makefile.am, README, README.utils, arch/sdl/digi.c,
585 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
586 include/cfile.h, include/error.h, libmve/Makefile.am,
587 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
588 main/endlevel.h, main/playsave.c, misc/fileutil.c:
589 utilities/Makefile.am: comments/formatting/dist problems
591 * configure.ac: use different defines for os x
593 2003-04-07 Bradley Bell <btb@icculus.org>
595 * include/error.h, misc/error.c: put some old stuff back in,
596 eliminate duplicate error messages
598 * main/text.c: don't die on text not found
601 * main/inferno.c: print some useful info if hog not found, allow
602 -help to work if no text available
604 2003-04-07 Steffen Pohle <stpohle@gmx.net>
606 * arch/linux/Makefile.am: revert to previous version, so linux
609 2003-04-03 Bradley Bell <btb@icculus.org>
611 * main/endlevel.c: fixed exit model scheme yet again
613 2003-04-02 Bradley Bell <btb@icculus.org>
615 * misc/error.c: call Int3 on Assert
617 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
620 * main/wall.c: don't die when trying to toggle nonexistent
621 segment... vertigo level 10 is buggy!
623 * main/gamemine.c: comments/formatting
625 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
627 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
628 main/inferno.c: Allow use of 22K sound samples
630 2003-03-29 Bradley Bell <btb@icculus.org>
632 * arch/ogl/gr.c: default to bitmapped reticle
634 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
635 main/polyobj.c: rewrote endlevel stuff to reread exit model info
638 * arch/sdl/joy.c: fixed text seen for hats in control config
641 2003-03-28 Bradley Bell <btb@icculus.org>
643 * main/bm.c: heh, model nums in vertigo are hardcoded,
644 N_D2_POLYGON_MODELS can't change
646 * configure.ac, include/d1x.xpm, include/descent.xpm,
647 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
650 2003-03-27 Bradley Bell <btb@icculus.org>
652 * main/text.h: fixed text references for hat directions
654 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
656 2003-03-26 Bradley Bell <btb@icculus.org>
658 * main/playsave.c: make d2x keys backward compatible
660 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
662 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
665 2003-03-26 Bradley Bell <btb@icculus.org>
667 * main/piggy.c: fix crash when d1 data not present
669 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
670 read/write from plr file
672 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
673 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
674 added escort.h header
676 2003-03-25 Bradley Bell <btb@icculus.org>
678 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
679 D1_PIGFILE ("descent.pig") macro
681 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
682 models from d1 pig file
684 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
685 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
686 really) from d1 pig file
688 2003-03-23 Bradley Bell <btb@icculus.org>
690 * main/bm.c: stop extra robots from overwriting exit models
692 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
693 texture list doesn't get full
695 * main/bm.c: fix mem leak when reading extra robots
697 2003-03-21 Bradley Bell <btb@icculus.org>
699 * main/menu.c: Added option to set movie resolution (mostly works)
701 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
703 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
704 replacement functions to piggy.c
706 * main/gameseq.c: attempt to support mac d1 descent.pig
708 * main/bm.c: fix mem leak
710 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
711 files, both d1 and d2 oem briefing where showed
713 * main/inferno.c, main/movie.c: Change the default movie
714 resolution to "high", implement the option -lowresmovies
716 2003-03-20 Bradley Bell <btb@icculus.org>
718 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
720 * main/piggy.c: comments
722 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
724 * main/gameseq.c: delete duplicate function
726 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
728 2003-03-19 Bradley Bell <btb@icculus.org>
730 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
731 (cddb discid) support
733 * arch/sdl/digi.c, main/kludge.c: implemented
734 digi_link_sound_to_object3 for looping sounds, other looping stuff
736 * arch/sdl/gr.c: removing dependencies on stuff in main/
738 * arch/linux/Makefile.am, arch/linux/init.c,
739 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
740 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
741 other header cleanups
743 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
745 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
747 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
748 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
749 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
750 load d1 textures for d1 levels
752 2003-03-19 Bradley Bell <btb@icculus.org>
754 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
755 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
756 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
757 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
760 * README: added some OS X info
762 2003-03-17 Bradley Bell <btb@icculus.org>
764 * main/newdemo.c: simplify DEMO_FILENAME macro
766 * main/console.c, main/game.c: enable experimental console support
768 * main/gamerend.c: fixed location of fps meter in multi
770 2003-03-16 Bradley Bell <btb@icculus.org>
772 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
773 also look in shared data dir for demos
775 * main/newdemo.c, main/newdemo.h: comments/formatting
777 2003-03-15 Christopher Thielen <chris@luethy.net>
779 * main/kludge.c: set CDROM_dir back to "." - tricks game into
780 thinking d2 cd is always present
782 2003-03-15 Bradley Bell <btb@icculus.org>
784 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
787 * arch/sdl/rbaudio.c: formatting, enabled volume control under
790 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
791 gr_init. don't really know why this works, though
793 2003-03-14 Bradley Bell <btb@icculus.org>
795 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
797 * unused/bios/rbaudio.h: removed duplicate file
799 2003-03-14 Christopher Thielen <chris@luethy.net>
801 * arch/sdl/rbaudio.c: stop cd audio when exiting
803 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
805 * main/gamecntl.c: add comments to the "only matt knows" cheats
807 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
809 * main/gamemine.c: formatting, better texture conversion for d1
812 2003-03-14 Bradley Bell <btb@icculus.org>
814 * main/piggy.c: must swap all mac version pigfiles
816 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
817 main/multi.c: formatting, minor cleanups
819 * 2d/rle.c: need to swap line_size on bigendian machines
821 * main/mission.c, main/mission.h: detect mac full version hogfile
823 2003-03-13 Bradley Bell <btb@icculus.org>
825 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
826 added joy/mouse sensitivity slider, increased range to 16, and
829 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
832 * arch/linux/Makefile.am: removed extra backslash
834 * TODO, installation.txt: updated some documentation
836 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
837 menu, with maxfps option
839 2003-03-12 Bradley Bell <btb@icculus.org>
841 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
843 * arch/linux/alsadigi.c, arch/linux/findfile.c,
844 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
845 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
846 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
847 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
848 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
849 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
850 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
851 arch/linux/include/music.h, arch/linux/include/serial.h,
852 arch/linux/include/ukali.h: formatting
854 2003-03-11 Chris Arena <ccarena@cox.net>
856 * main/menu.c: fixed brightness slider
858 2003-03-01 Bradley Bell <btb@icculus.org>
860 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
861 robots and animated bitmaps work, but colors are messed up
863 2003-02-28 Bradley Bell <btb@icculus.org>
865 * main/player.h: whitespace
867 * main/automap.c, main/cntrlcen.c, main/collide.c,
868 main/gamerend.c: use Builtin_mission_num instead of 0 (if
869 descent.hog is present, d1 becomes mission 0)
871 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
872 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
873 arch/win32/winnet.c: MinGW compiles with network enabled again,
874 but still doesn't work
878 2003-02-28 Bradley Bell <btb@icculus.org>
880 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
881 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
884 2003-02-27 Bradley Bell <btb@icculus.org>
886 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
887 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
888 main/network.c, main/network.h: noted that hoard.ham is only needed
889 for multiplayer HOARD games, and should not be equated with
890 "vertigo". put HoardEquipped() back in network.c.
892 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
893 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
894 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
895 use timer_delay instead of d_delay
897 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
899 * main/render.c: added replacement qsort for solaris
901 2003-02-26 Bradley Bell <btb@icculus.org>
903 * main/gamemine.c: texture conversion for d1 shareware
905 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
907 * main/gamemine.c: better texture conversion for d1 levels
909 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
911 * main/kconfig.c: fix joystick support under MinGW
913 2003-02-26 Bradley Bell <btb@icculus.org>
915 * main/playsave.c: fix swapping glitch
917 * configure.ac, readme.txt: clean stuff up, getting ready for
920 * main/titles.c: begin support for rendering spinning robots in
923 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
926 * main/gamemine.c: load d1 shareware levels!
928 2003-02-25 Bradley Bell <btb@icculus.org>
932 * autogen.sh: add warning about old auto* versions, use
935 2003-02-24 Bradley Bell <btb@icculus.org>
937 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
938 briefings mostly working
939 * main/movie.c, main/titles.c: fixed some more briefing glitches
941 2003-02-23 Bradley Bell <btb@icculus.org>
943 * main/movie.c: fixed crash when using shareware data files
945 * arch/sdl/digi.c: fix crash on non-existent sounds
946 (i.e. shareware data)
948 2003-02-22 Bradley Bell <btb@icculus.org>
950 * main/titles.c: fixed fullscreen toggle in briefings
952 2003-02-21 Bradley Bell <btb@icculus.org>
954 * configure.ac: check for mingw when enabling nasm
955 * main/playsave.c: enable loading player files of either byte
958 2003-02-20 Bradley Bell <btb@icculus.org>
960 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
961 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
962 #343, not "rest of solution to bug #344"
963 * arch/sdl/timer.c, include/timer.h: revert to more accurate
965 * main/kludge.c: partial solution to bug #344
966 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
967 * compilerdefs.txt: added linux/mips info
968 * ChangeLog: clean up changelog
970 2003-02-19 Bradley Bell <btb@icculus.org>
972 * libmve/mveplay.c: os x needs nanosleep prototype.
974 2003-02-18 Bradley Bell <btb@icculus.org>
976 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
977 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
978 to disable/enable audio
979 * libmve/: mve_main.c, mveplay.c: bigendian fixes
980 * main/: movie.h, titles.c: make sure movie's palette is set before
981 writing briefing text. Fixes bug #359
982 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
984 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
985 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
987 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
989 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
990 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
991 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
993 * include/libmve.h: blah
995 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
997 * main/render.c: 2nd attempt to fix solaris qsort bug
999 2003-02-18 Bradley Bell <btb@icculus.org>
1001 * configure.ac, include/pstypes.h: put alignment detection in
1004 2003-02-17 Bradley Bell <btb@icculus.org>
1006 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1007 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1008 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1009 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1010 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1011 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1012 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1013 moved mve stuff to separate subdir
1014 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1015 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1016 mve code. Fixes (at least) bugs #41, #348, and #350.
1018 2003-02-14 Bradley Bell <btb@icculus.org>
1020 * main/Makefile.am: no more Makefile.mveplay. again
1021 * main/mveplay.c: typo
1023 2003-02-13 Bradley Bell <btb@icculus.org>
1025 * utilities/mvlextract.c: uint -> unsigned int
1026 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1027 standalone mveplayer, win32 support
1028 * main/movie.c: random bugfixes, win32 support
1029 * arch/sdl/Makefile.am: formatting
1030 * configure.ac: disable networking on mac/win for now
1031 * main/newmenu.c: comments
1033 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1035 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1036 redundant swap functions.
1038 2003-02-13 Bradley Bell <btb@icculus.org>
1040 * ChangeLog: update changelog
1042 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1044 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1045 polymodel alignment issues.
1047 2003-02-13 Bradley Bell <btb@icculus.org>
1049 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1050 fix various little bugs
1051 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1052 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1053 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1055 * README.utils: new file
1056 * main/: mve_main.c, mveplay.c: more movie fixes
1057 * README: updated README
1058 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1060 2003-02-12 Bradley Bell <btb@icculus.org>
1062 * utilities/mvlextract.c: bigendian mvl support
1063 * main/mveplay.c: formatting, stuff
1064 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1065 truecolor mve support, standalone mveplayer
1066 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1067 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1068 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1069 standalone mveplayer
1071 2003-01-22 Bradley Bell <btb@icculus.org>
1073 * include/: interp.h, interp.h: restore prototype for
1074 swap_polygon_model_data
1076 2003-01-21 Bradley Bell <btb@icculus.org>
1078 * main/piggy.c: use memcpy to avoid alignment problem
1079 * compilerdefs.txt: updated some defs, added sunos/sparc
1081 2003-01-15 Bradley Bell <btb@icculus.org>
1083 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1084 * main/gamemine.c: attempting to support d1 shareware
1085 * compilerdefs.txt: update defs
1087 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1089 * main/mveplay.c: fix several bugs, comments, formatting.
1091 2003-01-15 Bradley Bell <btb@icculus.org>
1093 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1094 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1095 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1096 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1098 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1099 formatting, comments
1101 2003-01-11 Bradley Bell <btb@icculus.org>
1103 * main/: mission.c, mission.h: attempt to support d1 for mac
1105 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1106 * main/object.h: foo
1108 2003-01-09 Bradley Bell <btb@icculus.org>
1110 * main/movie.c: use ifdef around gr_toggle_fullscreen
1112 2003-01-07 Bradley Bell <btb@icculus.org>
1114 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1115 main/mission.h: don't need .msn file for descent.hog anymore
1118 2003-01-06 Bradley Bell <btb@icculus.org>
1120 * main/mission.h, main/mission.c: comments
1121 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1124 2003-01-03 Bradley Bell <btb@icculus.org>
1126 * utilities/: txb2txt.c, txt2txb.c: remove old files
1127 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1128 * main/polyobj.c: attempt to make read_model_file
1130 * main/menu.c: move vertigo text
1132 2003-01-02 Bradley Bell <btb@icculus.org>
1134 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1135 main/polyobj.h: cleanup alignment changes
1136 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1137 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1138 main/object.h: fix alignment issues on sparc
1139 * cvshowto.txt: update cvs info
1141 * 2d/rle.c: make rle_swap handle RLE_BIG
1143 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1145 * main/render.c: workaround solaris qsort bug
1147 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1149 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1150 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1151 * arch/linux/Makefile.am: enabled linux joystick, kali
1152 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1153 arch/sdl/event.c: enabled linux joystick
1155 2002-12-31 Bradley Bell <btb@icculus.org>
1157 * main/gamemine.c: simplified warning msg
1158 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1159 * main/render.h: fix compiler warning
1161 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1163 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1165 2002-12-24 Bradley Bell <btb@icculus.org>
1167 * main/mission.c: fixes an infinite loop which was caused by d2x
1168 thinking d2demo was a descent 1 mission
1170 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1172 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1174 2002-12-24 Bradley Bell <btb@icculus.org>
1176 * main/render.c: comments
1178 2002-10-30 Bradley Bell <btb@icculus.org>
1180 * main/inferno.c: add help for -hogdir option
1181 * main/inferno.c: added -hogdir option
1183 2002-10-28 Bradley Bell <btb@icculus.org>
1185 * main/: inferno.c, menu.c: enabled Vertigo displays
1186 * include/3d.h: typo
1188 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1190 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1191 main/netmisc.c, main/network.c: simplify and eliminate redundant
1194 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1196 * maths/fixc.c: fix infinite loop in quad_sqrt.
1197 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1198 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1200 2002-10-12 Bradley Bell <btb@icculus.org>
1202 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1204 2002-10-11 Bradley Bell <btb@icculus.org>
1206 * main/hud.c: make hud_message work correctly
1207 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1209 * main/network.c: formatting, small fixes
1211 2002-10-10 Bradley Bell <btb@icculus.org>
1213 * main/netmisc.h: no swap_object for little-endian
1214 * main/: netmisc.h, network.c: use macros to simplify network
1216 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1218 * main/inferno.c: enable loading screen for mac shareware with
1220 * main/netmisc.c: whitespace
1221 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1223 * main/hud.c: whitespace
1224 * configure.ac: remove shareware build, add macdata build
1225 * main/songs.c: whitespace
1226 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1227 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1229 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1232 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1234 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1235 comments, formatting, etc.
1236 * iff/iff.c: fix bigendian iff loading.
1238 2002-10-03 Bradley Bell <btb@icculus.org>
1240 * utilities/txb2tex.c: typo
1241 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1242 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1244 * arch/sdl/mouse.c: whitespace
1246 2002-09-19 Bradley Bell <btb@icculus.org>
1248 * main/kconfig.c: fix a oops, add old logs
1249 * main/kconfig.c: support for >3 mouse buttons
1251 2002-09-18 Bradley Bell <btb@icculus.org>
1253 * include/gr.h: fix palette swap define
1255 2002-09-14 Bradley Bell <btb@icculus.org>
1257 * main/titles.c: load hires briefing screen if lores doesn't exist
1258 (i.e. vertigo) and MenuHires=0
1260 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1262 * main/: multi.h, network.h: pack some structures for ipx
1265 2002-09-14 Bradley Bell <btb@icculus.org>
1267 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1268 and load_endlevel_data() to expect newline-terminated strings, fix
1269 load_game_data to read null-terminated string for
1272 2002-09-07 Bradley Bell <btb@icculus.org>
1274 * main/newmenu.c: added error message
1275 * main/menu.h: enable -nohires with mac shareware
1276 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1277 * 2d/font.c: enable 0/255 palette swap for fonts
1278 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1280 * 2d/2dsline.c: fix ogl blooper
1282 2002-09-05 Bradley Bell <btb@icculus.org>
1284 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1286 * include/strutil.h: need string.h for strcasecmp
1287 * include/rle.h: okay, maybe it needs to be this way
1288 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1289 * 2d/scalec.c: more stuff from d2src
1290 * 2d/rle.c: more stuff from d2src, formatting
1291 * 2d/font.c: useless cruft
1292 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1293 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1296 2002-09-04 Bradley Bell <btb@icculus.org>
1298 * include/grdef.h: fix compiler warnings
1299 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1300 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1302 * main/game.c: we want the mac ibitblt for everything but dos and
1304 * main/texmerge.c: these routines are in tmerge.c
1305 * main/credits.c: enable credits for mac and oem data
1306 * main/bm.c: use either exit.ham or exit.pofs
1307 * include/ibitblt.h: enable some more code from d2src
1308 * include/gr.h: enable mac ubitblt_double
1309 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1310 * include/grdef.h: moved some inline asm from linear.h
1311 * 2d/ibitblt.c: brought in line with original d2 version
1312 * 2d/bitblt.c: reverted to original d2 version of this file, then
1313 added d1x enhancements
1314 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1315 * 2d/linear.h: moved these back to their original locations
1317 * main/mveplay.c: close some memory holes, speed up palette loading
1318 * main/movie.c: added fullscreen toggle while playing movies
1319 * main/inferno.c: comment out -superhires help text (always on)
1320 * include/timer.h: added approx_fsec_to_usec macro
1321 * arch/sdl/joy.c: fix compiler warning
1323 2002-09-01 Bradley Bell <btb@icculus.org>
1325 * main/network.c: oops
1326 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1327 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1328 timer_get_fixed_seconds
1331 2002-08-31 Bradley Bell <btb@icculus.org>
1333 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1335 * main/multi.h: network endian stuff
1336 * 2d/font.c, include/gr.h: fast file i/o for font headers
1337 * arch/win32/arch_ip.cpp: unused file
1338 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1339 bigendian networking fixes
1340 * main/menu.c: make net menu more accurate, also make superhires
1342 * include/pstypes.h: better to have __pack__ all the time, I think.
1343 needed for networking, e.g.
1344 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1346 * arch/win32/Makefile.am: unused file
1349 2002-08-30 Bradley Bell <btb@icculus.org>
1351 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1352 * main/: newmenu.h, titles.c: formatting
1353 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1354 main/multi.h: networking works, finally
1355 * TODO: added TODO file
1356 * arch/linux/arch_ip.cpp: unused fine
1357 * README: network sorta working
1358 * main/: Makefile.am, multi.c, network.c, network.h: more
1360 * main/menu.c: load builtin mission correctly
1361 * main/inferno.c: documentation
1362 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1364 * main/Makefile.mveplay: don't need no more
1366 2002-08-29 Bradley Bell <btb@icculus.org>
1368 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1369 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1370 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1372 * include/ipx_drv.h: more network fixing
1373 * arch/linux/include/ipx_drv.h: more network fixing
1374 * include/ipx.h: formatting
1375 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1376 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1377 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1378 main/inferno.c: fixed networking fuck-up?
1379 * Makefile.am: moved mingw info to README
1380 * README, mingw32.txt: moved mingw info to README
1382 2002-08-27 Bradley Bell <btb@icculus.org>
1384 * utilities/mvlextract.c: allow specifying file to extract
1385 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1387 * utilities/hogextract.c: allow specifying file to extract
1388 * main/mission.c: Have to get mission_num _after_ promoting...
1389 * main/: gameseq.c, titles.c: beginning d1 briefing support
1390 * descent.msn: beginning d1 briefing support
1391 * main/: titles.c, titles.h: d1-style mission briefings
1392 * main/piggy.h: whitespace
1393 * main/movie.c: beginning robot movie support, fall back on lo/hi
1394 res if hi/lo not available
1395 * main/mission.c: added Builtin_mission_num for builtin mission,
1396 D1Hogdir, d1-style mission briefings
1397 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1399 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1400 (for d1 missions that need d1 data)
1401 * 2d/ibitblt.c: whitespace
1403 2002-08-26 Bradley Bell <btb@icculus.org>
1405 * utilities/mvlcreate.c: oops
1406 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1408 * utilities/hogextract.c: added [v]iew option
1409 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1410 * main/titles.c: fix writable string, disable DumbAdjust thing
1411 * main/polyobj.h: whitespace
1412 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1414 * main/movie.c: read movies from AltHogDir, other fixes
1415 * main/: mission.c, mission.h: fix bug w/mission filename
1416 * main/gameseq.c: comments
1417 * main/digi.h: whitespace n stuff
1418 * include/mve_audio.h: added audio flag macros
1419 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1423 2002-08-23 Bradley Bell <btb@icculus.org>
1425 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1427 * Makefile.am: remove d2demo.mn2
1428 * cfile/cfile.c, include/cfile.h: add cfile_size function
1429 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1430 eliminate need for .mn2 files for oem and demo
1432 2002-08-22 Bradley Bell <btb@icculus.org>
1434 * main/bm.c: fix for vertigo
1435 * main/menu.h: make OEM menu pcx available
1436 * 2d/rle.c: merge with original d2 file
1437 * Makefile.am, configure.ac: let mission files get installed by
1440 2002-08-17 Bradley Bell <btb@icculus.org>
1442 * configure.ac: make FAST_FILE_IO the default on little-endian
1444 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1445 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1448 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1450 * main/: game.c, menu.c, mission.c: promote builtin missions.
1452 2002-08-15 Bradley Bell <btb@icculus.org>
1454 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1455 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1456 * utilities/.cvsignore: added cvsignore
1457 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1459 * main/piggy.c: mac data file loading
1460 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1461 transparency and swap 0/255 correctly for mac data files
1463 2002-08-13 Bradley Bell <btb@icculus.org>
1465 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1466 to utilities to avoid conflict with c++ std lib <utility>
1467 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1468 txt2txb.c: moved utility to utilities to avoid conflict with c++
1470 * Makefile.am, configure.ac: add utilities
1472 2002-08-09 Bradley Bell <btb@icculus.org>
1474 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1477 2002-08-08 Bradley Bell <btb@icculus.org>
1479 * main/inferno.c: comments
1480 * main/: newmenu.c, songs.c: mac demo datafile support
1481 * installation.txt: update
1482 * main/gamesave.c: use lowercase for consistency
1483 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1484 models for other than d2demo
1486 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1488 * main/gamemine.c: formatting, better d1 texture conversion
1489 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1490 main/mission.h: recognize .msn mission files.
1492 2002-08-07 Bradley Bell <btb@icculus.org>
1494 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1495 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1496 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1497 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1498 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1499 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1502 2002-08-06 Bradley Bell <btb@icculus.org>
1504 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1505 * main/Makefile.am: formatting
1506 * 2d/font.c: make gr_remap_font just reload the whole thing
1507 * configure.ac: formatting
1508 * Makefile.am: added d2demo.mn2
1509 * d2demo.mn2: mission file for shareware
1510 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1511 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1512 * main/sounds.h: shareware stuff, whitespace
1513 * main/: polyobj.c, polyobj.h: more fast i/o macros
1514 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1516 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1517 endlevel stuff to non-shareware, allow movies/endlevel for
1519 * main/cntrlcen.c: typo
1520 * main/bm.h: use global Piggy_hamfile_version
1521 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1522 macros, use global Piggy_hamfile_version
1523 * main/Makefile.am: terrain and movie stuff always used now
1524 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1526 * main/: gamemine.c, gamesave.c: load DMB levels
1527 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1528 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1530 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1532 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1534 2002-08-04 Bradley Bell <btb@icculus.org>
1536 * main/inferno.c: shareware stuff, formatting
1537 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1538 * arch/sdl/gr.c: don't need to set mode in gr_init
1540 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1542 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1544 * Makefile.am, descent.mn2: added mission file for descent 1
1546 2002-08-02 Bradley Bell <btb@icculus.org>
1548 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1549 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1550 main/piggy.h, misc/error.c: junk
1551 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1552 render.h, scores.c, scores.h, terrain.c: shareware stuff
1553 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1554 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1555 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1556 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1557 main/weapon.c, main/weapon.h: fast i/o macros
1559 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1561 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1562 main/gamemine.h, main/gamesave.c: load d1 levels
1564 2002-07-30 Bradley Bell <btb@icculus.org>
1566 * configure.ac: oops
1567 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1569 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1570 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1571 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1572 main/piggy.c, main/titles.c: support shareware datafiles!
1573 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1574 piggy.c: SHAREWARE fixes
1576 2002-07-29 Bradley Bell <btb@icculus.org>
1578 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1579 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1580 misc/fileutil.c: Portability - OS X support
1582 2002-07-27 Bradley Bell <btb@icculus.org>
1584 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1585 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1586 segment.h: portability
1587 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1588 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1589 main/wall.h: portabilization
1590 * 2d/font.c, include/gr.h: portability
1592 2002-07-26 Bradley Bell <btb@icculus.org>
1594 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1595 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1596 * main/player.c: foo
1597 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1598 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1599 misc/fileutil.h: portable file i/o utils
1600 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1601 writable string anymore... / formatting
1602 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1603 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1604 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1605 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1606 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1607 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1608 portable-izing file loading routines
1610 2002-07-24 Bradley Bell <btb@icculus.org>
1612 * main/mveplay.c: correctly play files with 16bit uncompressed
1613 audio, mem checking, etc
1614 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1617 2002-07-23 Bradley Bell <btb@icculus.org>
1619 * misc/Makefile.am: unused file
1620 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1621 main/sounds.h: remove experimental nmovie stuff
1622 * main/movie.c: add some debugging output
1624 2002-07-22 Bradley Bell <btb@icculus.org>
1626 * main/: console.c, state.c: simplified header
1627 * main/movie.c: enable mveplay audio
1628 * main/old/movie.c: moved to main/
1629 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1630 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1631 main/mvelib.c, main/mveplay.c: initial movie support
1632 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1633 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1634 include/ogl_init.h, include/pstypes.h, main/console.c,
1635 main/state.c, mem/mem.c: OS X stuff
1636 * configure.ac: OS X and movie stuff
1638 2002-07-19 Bradley Bell <btb@icculus.org>
1640 * compilerdefs.txt: OSX defs
1642 2002-07-18 Bradley Bell <btb@icculus.org>
1644 * main/inferno.c: use simpler rcs tags
1645 * autogen.sh: keep Changelog in cvs (and use --accum)
1646 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1647 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1648 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1649 main/songs.c: changed cdrom->rbaudio
1650 * include/rbaudio.h: moved to /include
1652 2002-07-17 Bradley Bell <btb@icculus.org>
1654 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1655 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1656 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1657 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1658 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1659 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1660 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1661 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1662 3d/setup.c: use simpler rcs tags
1667 2002-07-17 Bradley Bell <btb@icculus.org>
1669 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1670 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1671 * debian/rules: don't need readme's
1672 * debian/rules: move d1x license to COPYING, license clarifications
1673 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1674 license to COPYING, license clarifications
1675 * debian/rules: fix debian docs
1676 * debian/rules: fix debian manpages
1677 * debian/d2x-sdl.menu: fix debian menu
1678 * debian/rules: link to undocumented man page for debs
1679 * Makefile.am, configure.ac, debian/control, debian/copyright,
1680 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1681 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1682 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1685 2002-07-16 Bradley Bell <btb@icculus.org>
1687 * debian/: rules, changelog.in: deb stuff
1688 * configure.ac: cleaner nasm detection
1689 * debian/: changelog.in, control, rules: deb stuff
1690 * README, installation.txt: typos, stuff
1691 * configure.ac: better #defines
1692 * configure.ac: whitespace
1693 * configure.ac: better documentation
1694 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1695 SDL_JOYSTICK not needed
1696 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1697 * configure.ac: need higher SDL for joystick
1698 * debian/: control, rules: deb stuff
1699 * arch/sdl/joy.c: old junk
1700 * Makefile.am, configure.ac: automake updates
1701 * main/: inferno.c, text.c: don't use althogdir on non-unix
1702 * configure.ac: more autoconf updates
1703 * misc/strutil.c: better strrev
1704 * main/inferno.c: need limits.h on mingw also
1705 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1708 2002-04-19 Bradley Bell <btb@icculus.org>
1710 * main/network.c: let hoard.ham be a cfile
1711 * main/text.c: better error message when hog not found
1714 2002-03-23 Bradley Bell <btb@icculus.org>
1716 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1717 arch/sdl/Makefile.am: Use SDL joystick automatically
1718 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1720 2002-03-05 Bradley Bell <btb@icculus.org>
1722 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1725 2002-02-23 Bradley Bell <btb@icculus.org>
1727 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1728 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1729 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1730 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1731 main/editor/Makefile.am: moved includes to include
1732 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1733 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1734 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1735 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1737 * main/game.c: disabled cockpit for OGL, formatting
1738 * 2d/ibitblt.c: formatting
1740 2002-02-16 Bradley Bell <btb@icculus.org>
1742 * include/oldsdl.h: check for older macros
1743 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1744 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1745 allow older sdl versions
1747 2002-02-15 Bradley Bell <btb@icculus.org>
1749 * main/: automap.c, automap.h, inferno.c: automap resolution now
1751 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1752 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1753 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1754 win32/include/key_arch.h: never mind - that would be pointless
1755 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1756 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1757 win32/include/key_arch.h: copied files from d1x
1758 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1759 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1760 * main/multipow.c: need conf.h
1761 * arch/win32/Makefile.am: new file
1762 * include/pstypes.h: added u_int16_t (needed in base_ip)
1763 * arch/win32/arch_ip.cpp: copied from d1x
1765 2002-02-14 Bradley Bell <btb@icculus.org>
1767 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1768 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1769 main/netlist.c: Added hotkeys to toggle fullscreen mode
1770 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1771 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1772 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1773 reorder.h: Lotsa networking stuff from d1x
1775 2002-02-13 Bradley Bell <btb@icculus.org>
1777 * include/gr.h, main/game.c: Fullscreen toggle stuff
1778 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1780 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1781 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1784 2002-02-11 Bradley Bell <btb@icculus.org>
1786 * main/bm.c: use portable loader if bigendian
1787 * include/pstypes.h: don't define bool for c++
1788 * include/cfile.h: extern AltHogDir stuff
1789 * include/byteswap.h: use WORDS_BIGENDIAN
1790 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1791 * main/vers_id.h: added D2X_IVER
1792 * misc/args.c: don't use d1x.ini
1793 * Makefile.am: rpm stuff
1794 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1797 2002-02-09 Bradley Bell <btb@icculus.org>
1799 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1801 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1803 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1806 2002-02-06 Bradley Bell <btb@icculus.org>
1808 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1809 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1810 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1811 * debian/: changelog.in, control, copyright, d2x-gl.files,
1812 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1816 2002-02-02 Bradley Bell <btb@icculus.org>
1818 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1819 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1820 Enabled RELEASE option
1822 2002-01-31 Bradley Bell <btb@icculus.org>
1824 * Makefile.am, configure.ac: specify prerequisite versions of
1825 autoconf and automake
1827 2002-01-29 Bradley Bell <btb@icculus.org>
1829 * main/mission.c: RCS header added
1830 * main/inferno.c: update copyright date
1831 * main/mission.c: allow missions to be in AltHogDir
1832 * configure.ac: Display results of configure
1833 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1836 2002-01-28 Bradley Bell <btb@icculus.org>
1838 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1839 Data files now go in DATADIR/games/d2x, user files now go in
1842 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1844 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1845 files now go in ~/.d2x
1847 2002-01-24 Bradley Bell <btb@icculus.org>
1849 * configure.ac: fix nasm not found error message
1851 2002-01-18 Bradley Bell <btb@icculus.org>
1853 * configure.in: getting rid of old configure.in
1854 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1855 main/movie.c: Movie playing kludgey stuff
1856 * misc/args.c: formatting
1857 * main/inferno.c: allow -h for help
1858 * include/error.h: don't die on int3, unless -debug given
1859 * mingw32.txt: more stuff
1861 2001-12-29 Bradley Bell <btb@icculus.org>
1863 * Makefile.am: Got rid of thinking.txt
1864 * main/inferno.c: document -nomovies option
1866 2001-12-28 Bradley Bell <btb@icculus.org>
1868 * main/titles.c: formatting, put some code into place for rendering
1869 of robots during briefings
1871 2001-12-27 Bradley Bell <btb@icculus.org>
1875 2001-12-23 Craig Hadady <chadady@iglou.com>
1877 * 2d/rle.c: fixed bug in dummy array.
1879 2001-12-03 Bradley Bell <btb@icculus.org>
1881 * arch/sdl/init.c: fix formatting
1882 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1883 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1884 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1885 and sdl joystick stuff
1887 2001-11-30 Bradley Bell <btb@icculus.org>
1889 * thinking.txt: not needed
1891 2001-11-27 Bradley Bell <btb@icculus.org>
1893 * cygconf, mingw32.txt: use sdl from source on cygwin
1894 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1895 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1896 SDL_CFLAGS to CFLAGS
1898 2001-11-27 Bradley Bell <btb@icculus.org>
1902 2001-11-14 Bradley Bell <btb@icculus.org>
1904 * texmap/scanline.c: use optimization flags as texmap default
1905 * NEWS: mouse wheel, etc
1906 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1907 wheel to emulate 3rd axis
1908 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1909 * include/error.h: kludge to ungrab mouse when we hit an int3
1910 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1911 __ENV_MSDOS__ to __MSDOS__
1912 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1914 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1916 * arch/sdl/digi.c: implemented digi_set_volume
1917 * include/grdef.h, main/config.c, misc/d_io.c: change
1918 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1919 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1920 main/piggy.c: use MAKE_SIG
1921 * installation.txt: update
1922 * configure.ac: new file
1923 * arch/sdl/joydefs.c: #include pstypes.h
1924 * arch/sdl/init.c: SDL joystick stuff
1925 * acconfig.h: adjust MINGW defines
1926 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1927 controls menu now works
1929 2001-11-13 Bradley Bell <btb@icculus.org>
1931 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1933 * Makefile.am: New file
1934 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1936 * compilerdefs.txt: New file
1937 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1939 2001-11-12 Bradley Bell <btb@icculus.org>
1941 * main/playsave.c: load player files regardless of byte order of
1944 2001-11-11 Bradley Bell <btb@icculus.org>
1946 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1948 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1949 * NEWS: GL savegame thumbnails
1950 * acconfig.h, configure.in: make option for NMOVIES, default to off
1952 2001-11-09 Bradley Bell <btb@icculus.org>
1954 * main/state.c: Enabled savegame thumbnails under OpenGL
1955 * unused/pa_null/pa_enabl.h: remove duplicate header
1956 * misc/args.c: use d2x.ini for option file
1957 * mem/mem.c: Move mem_realloc inside the ifdef
1958 * main/menu.c: fix 640x400 menu text
1959 * main/inferno.c: added documentation
1960 * main/endlevel.c: fix warnings
1961 * arch/ogl/gr.c: Get rid of gl spew
1962 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1963 * acconfig.h: Define __SDL__ for mingw
1965 2001-11-08 Bradley Bell <btb@icculus.org>
1967 * 2d/font.c: free OGL font data when rereading
1968 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1969 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1970 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1971 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1972 main/weapon.h: Enabled shareware build, endlevel flythrough
1974 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1975 of use for shareware build
1976 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1978 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1980 2001-11-05 Bradley Bell <btb@icculus.org>
1982 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1984 * include/3d.h: Add comment
1986 2001-11-04 Bradley Bell <btb@icculus.org>
1988 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1990 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1992 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1993 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1994 main/hudmsg.h: Enable d1x-style hud_message
1995 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1996 * 2d/font.c: re-init ogl fonts after remapping colors.
1998 2001-11-02 Bradley Bell <btb@icculus.org>
2000 * misc/Makefile.am: remove byteswap.h (duplicate header)
2001 * 2d/font.c: fixed gr_remap_font, minor stuff
2002 * configure.in: take out -O2 if doing debug build
2003 * main/bm.c: formatting
2004 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2005 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2006 macros, get rid of functions
2008 2001-11-01 Bradley Bell <btb@icculus.org>
2010 * misc/byteswap.h: removed duplicate header
2012 2001-10-31 Bradley Bell <btb@icculus.org>
2014 * NEWS, main/automap.c: automap works in opengl
2015 * NEWS, configure.in: Added news
2016 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2017 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2018 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2019 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2020 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2021 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2022 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2023 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2024 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2026 2001-10-27 Bradley Bell <btb@icculus.org>
2028 * main/inferno.c: added some documentation
2030 2001-10-25 Bradley Bell <btb@icculus.org>
2032 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2034 * Makefile.am, configure.in, arch/Makefile.am,
2035 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2036 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2037 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2038 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2039 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2040 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2041 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2042 it's ugly, but It'll be easier to sync with d1x.
2043 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2044 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2045 main/editor/Makefile.am: attempt at support for editor, makefile
2047 * misc/d_delay.c: formatting fix
2048 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2049 tmappent.S, tmapppro.S: adding support for runtime selection of
2051 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2052 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2053 including multi.h and network.h, fix backslashes, fix compiler
2055 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2056 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2057 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2058 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2059 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2060 including multi.h and network.h, fix backslashes
2061 * include/pstypes.h: added typedef for u_int64_t on mingw
2062 * include/3d.h: added prototype for g3_uninit_polygon_model
2063 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2065 2001-10-24 Bradley Bell <btb@icculus.org>
2067 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2068 arch subdirs, as in d1x.
2069 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2070 earlier style until i understand automake 1.5 better. remove input
2072 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2073 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2074 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2075 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2076 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2077 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2078 Moved input stuff to arch subdirs, as in d1x.
2079 * NEWS, configure.in: blah blah
2081 2001-10-23 Bradley Bell <btb@icculus.org>
2083 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2084 * texmap/tmapppro.S: no need for #include <conf.h> here
2085 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2087 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2088 file. RCS header added
2089 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2090 #ifdef'ing out the whole file. RCS header added
2091 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2092 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2093 fixes. Now works with automake 1.5 and autoconf 2.52.
2094 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2095 mingw (-grabmouse now works on win32).
2096 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2097 These don't belong in cvs
2101 2001-10-20 Bradley Bell <btb@icculus.org>
2103 * 2d/font.c: Don't free unused variables...
2104 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2106 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2107 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2108 main/Makefile.am: make dist more sensible
2109 * Makefile.am: Kludge for linking on mingw
2111 2001-10-19 Bradley Bell <btb@icculus.org>
2113 * Makefile.am, configure.in, arch/win32/Makefile.am,
2114 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2115 * include/ipx_drv.h: Check for __MINGW32__
2116 * include/i86.h: Imported from d1x
2117 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2118 * arch/dos/modex.asm: Fixed %include
2119 * main/console.c: RCS headers added
2120 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2122 * Makefile.am, main/Makefile.am: Moved final link to top-level
2123 directory instead of main/
2124 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2125 __ENV_LINUX__ to __linux__
2126 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2127 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2128 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2129 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2130 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2131 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2132 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2133 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2134 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2135 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2137 * configure.in: add --enable-xploader, support arch/linux subdir,
2139 * main/inferno.c: conditionalize conf.h
2141 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2143 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2144 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2145 misc/fileutil.h: Partial application of linux/alpha patch.
2147 2001-10-19 Bradley Bell <btb@icculus.org>
2149 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2150 networking in line with d1x, moved some arch/linux_* stuff to
2152 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2153 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2154 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2155 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2157 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2158 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2159 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2160 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2161 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2162 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2163 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2164 linux/include/ukali.h: Brought linux networking in line with d1x,
2165 moved some arch/linux_* stuff to arch/linux/*
2166 * include/ipx_drv.h: Imported from d1x
2167 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2168 * main/ipx_drv.c: Imported from d1x
2169 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2170 main/network.h, main/Makefile.am: Trying to get network working on
2172 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2173 main/Makefile.am: build fixes
2174 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2175 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2176 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2177 starting to get net working.
2178 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2179 conditionalized min,max macros
2181 2001-10-18 Bradley Bell <btb@icculus.org>
2183 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2184 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2185 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2186 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2188 * 2d/2dsline.c: RCS headers added/changed
2189 * configure.in: fix NASMFLAGS bug
2190 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2193 2001-10-17 Bradley Bell <btb@icculus.org>
2195 * NEWS: Fixed the invulnerable robots bug!
2196 * main/collide.c: Fixed the invulnerable robots bug!
2198 2001-10-14 Bradley Bell <btb@icculus.org>
2200 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2203 2001-10-13 Bradley Bell <btb@icculus.org>
2205 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2206 arch/Makefile.am, arch/dos/Makefile.am,
2207 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2208 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2209 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2210 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2211 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2212 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2213 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2214 arch/win32/include/Makefile.am, iff/Makefile.am,
2215 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2216 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2217 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2218 unused/bios/Makefile.am, unused/lib/Makefile.am,
2219 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2220 unused/ui/Makefile.am, unused/vga/Makefile.am,
2221 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2222 automake stuff from "inert" subdirs. And there was much rejoicing.
2223 * Makefile.am, NEWS, configure.in: Stuff
2224 * ChangeLog: removing auto-generated file
2225 * cygconf: Added instructions for mingw32 build
2226 * Makefile.am: renamed INSTALL to installation.txt
2227 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2228 * mingw32.txt: Added instructions for mingw32 build
2229 * configure.in: Enable assembly under mingw32
2231 2001-10-12 Bradley Bell <btb@icculus.org>
2233 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2234 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2235 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2236 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2237 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2238 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2239 to __DJGPP__, since it's built-in.
2241 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2243 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2244 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2248 2001-10-12 Bradley Bell <btb@icculus.org>
2250 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2251 * Makefile.am: make sure cygconf gets archived
2252 * configure.in: Increment version number in preparation for release
2253 * configure.in: Fix detection of opengl
2254 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2255 cygconf, arch/Makefile.am, arch/include/joy.h,
2256 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2257 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2258 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2259 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2260 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2261 Vastly improved compilability.
2263 2001-10-11 Bradley Bell <btb@icculus.org>
2265 * Makefile.am: Added macros/sdl.m4
2266 * autogen.sh: Added macros/sdl.m4
2268 2001-10-09 Bradley Bell <btb@icculus.org>
2270 * main/vers_id.h: Added DESCENT_VERSION constant
2271 * main/inferno.c: Added command-line help.
2272 * include/ogl_init.h: opengl improvments (following d1x changes)
2274 2001-10-07 Bradley Bell <btb@icculus.org>
2276 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2277 arch/ogl/Makefile.am: Remove duplicate headers.
2279 2001-08-02 Thimo Neubauer <thimo@debian.org>
2281 * mem/mem.c: totally crippled the memory manager because it does
2282 not make sense for non-DOS-systems and it would have been too
2283 complicated to get it 64bit clean
2285 2001-06-19 Bradley Bell <btb@icculus.org>
2287 * cvshowto.txt: updated anonymous password
2289 2001-02-08 Bradley Bell <btb@icculus.org>
2291 * COPYING, license.txt: Added d1x license
2293 2001-02-01 Bradley Bell <btb@icculus.org>
2295 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2297 2001-01-31 Bradley Bell <btb@icculus.org>
2299 * configure.in, arch/include/mouse.h, include/pstypes.h,
2300 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2301 * main/polyobj.c: fix typo
2302 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2303 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2304 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2305 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2306 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2307 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2308 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2309 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2310 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2311 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2312 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2313 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2314 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2315 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2316 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2317 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2318 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2319 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2320 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2321 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2322 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2323 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2324 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2325 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2326 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2327 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2329 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2330 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2331 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2332 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2334 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2336 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2337 cross-compiling, and cygwin fixes
2339 2001-01-30 Bradley Bell <btb@icculus.org>
2341 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2342 include/pstypes.h, include/strutil.h, main/Makefile.am,
2343 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2344 needs --without-assembler and --without-network to compile
2346 2001-01-29 Bradley Bell <btb@icculus.org>
2348 * configure.in, main/Makefile.am: Fixes to build system
2349 * main/kconfig.c: fix for non-linux joysticks
2350 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2351 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2352 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2353 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2354 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2355 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2356 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2358 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2359 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2360 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2361 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2362 sdl_timer.c: Fixed build system, minor fixes
2363 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2364 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2366 2001-01-28 Bradley Bell <btb@icculus.org>
2368 * conf.h.in, configure.in, arch/Makefile.am,
2369 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2370 arch/include/key.h, main/Makefile.am: More header unification...
2371 * main/newdemo.c: Added <ctype.h>
2372 * arch/include/: event.h, joy.h: unified input headers.
2373 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2374 OpenGL now uses SDL-GL instead of gii
2375 * arch/include/: key.h, mouse.h: Unified arch headers
2377 2001-01-25 Bradley Bell <btb@icculus.org>
2379 * autogen.sh: use "set -e" so execution stops if something goes
2382 2001-01-24 Bradley Bell <btb@icculus.org>
2385 * Makefile.am: Add ChangeLog to dist
2386 * ChangeLog: Putting this here so automake doesn't complain
2390 2001-01-24 Bradley Bell <btb@icculus.org>
2392 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2393 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2394 for building ChangeLog from RCS entries
2395 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2396 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2397 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2398 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2399 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2400 arch/Makefile.am, arch/dos/Makefile.am,
2401 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2402 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2403 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2404 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2405 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2406 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2407 unused/Makefile.am, unused/bios/Makefile.am,
2408 unused/lib/Makefile.am, unused/novga/Makefile.am,
2409 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2410 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2411 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2412 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2413 make dist, VPATH builds, ...
2414 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2415 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2416 arch/dos/Makefile.in, arch/linux/Makefile.in,
2417 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2418 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2419 misc/Makefile.in, texmap/Makefile.in: cruft removal
2420 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2422 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2423 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2424 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2425 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2427 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2428 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2429 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2430 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2431 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2432 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2433 main/songs.c, misc/args.c: changed args_find to FindArg
2435 2001-01-22 Bradley Bell <btb@icculus.org>
2437 * configure, main/Makefile.am, main/Makefile.in: configuration
2439 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2440 fix compiler warnings w/opengl
2441 * include/console.h: ggi support
2442 * arch/linux_init.c: svgalib support
2443 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2444 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2445 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2446 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2447 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2448 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2449 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2450 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2451 warnings and enable NDEBUG
2452 * arch/svgalib_init.c: svgalib support
2454 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2456 * main/kconfig.c: joystick support
2458 2001-01-21 Bradley Bell <btb@icculus.org>
2460 * cvshowto.txt: new file, taken from d1x webpage
2461 * AUTHORS, README: Taking over as maintainer of d2x
2462 * ChangeLog: Grab mouse with SDL/X11
2463 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2465 2001-01-20 Bradley Bell <btb@icculus.org>
2467 * configure, configure.in: Turned -Werror back off by default
2468 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2469 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2470 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2471 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2472 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2473 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2474 main/laser.c, main/multi.c, main/network.c, main/network.h,
2475 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2476 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2477 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2478 warnings, for non-OpenGL on linux, anyway...
2480 2001-01-19 Bradley Bell <btb@icculus.org>
2482 * copying: remove duplicate file
2483 * Import of d2x-0.0.9-pre1
2484 * Import of d2x-0.0.8