1 2004-11-26 Bradley Bell <btb@icculus.org>
3 * main/gameseq.c: enable briefing screens for mac shareware
5 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
6 doesn't care if it draws offscreen, I guess)
8 * main/credits.c: reduce flickering in credits w/opengl
10 2004-11-25 Bradley Bell <btb@icculus.org>
12 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
13 garbage on windows for some reason.
15 * 2d/font.c: fixed opengl menu font bug, caused by doing
16 arithmetic on signed chars.
18 2004-11-23 Bradley Bell <btb@icculus.org>
20 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
22 2004-11-22 Bradley Bell <btb@icculus.org>
24 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
25 arch/linux/joystick.c, arch/linux/include/joystick.h,
26 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
27 arch use global variable joy_num_axes
29 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
31 * main/gamemine.c, main/piggy.c: compile again on older C compilers
32 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
33 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
34 Vertigo) missions, load add-on ham file at every load, not only the 1st
35 * main/bm.ch: fix bug where loading a hxm would affect other levels too
36 * main/fireball.c: don't Int3() every time explosions don't look best
38 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
40 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
42 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
44 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
45 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
47 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
49 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
50 shareware version of descent.hog. This is not yet bug-free
52 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
54 * main/network.c: fix crash introduced with previous change
56 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
58 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
59 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
60 make mission structre memory allocated
62 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
64 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
65 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
66 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
67 delete file compbit.h, move functionality to text.c, modify all
68 previous users of compbit.h to use existing function in text.h
69 * main/inferno.c: remove warning created by the fix for the cfgets
71 * main/bmread.c: add comment
73 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
75 * cfile/cfile.c: declare variable on top of block
76 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
77 main/multi.h, main/network.c: move mission list handling functionality
78 to mission.c, remove unnecessary load_mission calls in menu.c
79 * main/game.c: remove unnecessary build_mission_list call
80 * main/mission.c, main/mission.h: correct comments about anarchy-only
81 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
82 remove explicit uses of mission list
84 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
86 * libmve/mveplay.c: make it compile on Cygwin
88 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
90 * main/config.c: fix bug uncovered by having fgets cut off ending \n
92 * main/text.c: fix crash on Mac OS X, probably fix bug 738
94 * include/mono.h: add mprintf support for carbon (Mac OS 9)
96 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
98 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
99 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
100 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
101 information about the current mission, for easier code refactorisation.
103 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
105 * main/gamemine.c, main/piggy.c: fix bug 1675:
106 use better d2 textures if d1 hog is present but not loadable
108 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
110 * cfile/cfile.c: simplify, reduce number of global vars
112 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
114 * main/gameseg.c: fix bugfix of 2004-05-15
116 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
118 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
120 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
121 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
122 cfgets now always copies the terminating character to the dest buffer.
123 This fixes a bug that occured when reading cmd line args from d2x.ini
125 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
127 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
128 move more old change logs into ChangeLog-old
130 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
131 and Martin Schaffner <maschaffner@gmx.ch>
133 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
134 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
135 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
136 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
137 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
138 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
139 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
140 arch/include/joy.h, arch/win32/include/key.h
141 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
142 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
143 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
144 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
145 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
146 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
147 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
148 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
149 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
150 main/config.c, main/config.h, main/controls.c, main/controls.h
151 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
152 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
153 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
154 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
155 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
156 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
157 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
158 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
159 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
160 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
161 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
162 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
163 main/mission.c, main/mission.h, main/modem.h, main/morph.c
164 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
165 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
166 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
167 main/paging.c, main/paging.h, main/physics.c, main/physics.h
168 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
169 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
170 main/powerup.h, main/render.c, main/render.h, main/robot.c
171 main/robot.h, main/scores.c, main/scores.h, main/screens.h
172 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
173 main/songs.c, main/songs.h, main/sounds.h, main/state.c
174 main/state.h, main/switch.c, main/switch.h, main/terrain.c
175 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
176 main/text.h, main/textures.h, main/titles.c, main/titles.h
177 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
178 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
179 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
180 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
181 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
182 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
184 move old per-file change logs into new file ChangeLog-old
186 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
188 * arch/ogl/ogl.c: enable -gl_mipmap switch
190 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
192 * arch/carbon/descent.r: swap min and max size to correct places
194 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
196 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
198 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
200 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
202 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
204 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
205 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
207 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
208 link) on MPW on Mac OS 9 (carbon)
210 * include/mono.h: disable mprintf on carbon to avoid significant bloat
212 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
214 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
216 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
218 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
220 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
222 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
224 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
225 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
226 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
227 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
228 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
230 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
231 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
232 new files for supporting compilation with MPW for carbon (Mac OS 9)
234 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
236 * main/playsave.c: do not seek while writing, carbon does not like it
238 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
240 * cfile/cfile.c: use portable ffilelength in cfile_size
242 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
243 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
244 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
245 unsigned and signed char, MPW does not like these
247 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
249 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
252 2004-06-01 Bradley Bell <btb@icculus.org>
254 * libmve/mve_main.c: cast malloc function pointer
256 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
257 target to XCode project
259 2004-05-31 Bradley Bell <btb@icculus.org>
261 * include/pstypes.h: fix accidental solaris breakage
263 * main/object.c: fix crash caused by death-cam code
265 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
266 XCode project simplifications, network enabled
268 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
269 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
271 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
274 * English.lproj/InfoPlist.strings, d2x-Info.plist,
275 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
276 d2x.xcode/project.pbxproj: added XCode project files
278 2004-05-22 Bradley Bell <btb@icculus.org>
280 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
283 * rpm/d2x.spec.in: Changed descriptions
285 2004-05-22 Matthew Mueller <donut@dakotacom.net>
287 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
290 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
292 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
293 the win32 code (d1x r1.8, key_arch.c r1.2)
295 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
296 use 32bpp screen mode by default, add option to use 16bpp (d1x
299 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
300 replacement texture paletted->rgb conversion alpha problem (d1x
303 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
304 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
305 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
308 * arch/ogl/gr.c, include/loadgl.h: fix win32
309 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
311 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
312 include/ogl_init.h, main/render.c: opengl hardware
313 super-transparency support using GL_NV_register_combiners (d1x
314 r1.38, r1.41, r1.6, r1.26, r1.7)
316 2004-05-22 Bradley Bell <btb@icculus.org>
318 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
321 2004-05-22 Matthew Mueller <donut@dakotacom.net>
323 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
324 include/ogl_init.h: use GL_RGB for non-transparent textures, and
325 fix fonts not having transparent flag set (wouldn't get paletted)
326 (d1x r1.15, r1.37, r1.40, r1.25)
328 * arch/ogl/ogl.c: don't try to use paletted textures with
329 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
331 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
332 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
335 * 2d/font.c: memset ogl font bitmap data since the copy function
336 leaves some (unused) parts uninitialized, which aggravates
339 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
340 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
343 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
344 screenshots if the entire thing wasn't written in one call to
347 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
348 info not being updated on win32 (d1x r1.11)
350 * arch/win32/digi.c: remove some redundancy by not needing to do
351 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
352 clean up some indenting of DS_release_slot calls. And make
353 DS_release_slot return 1 when a sound is already not playing, in
354 addition to when a sound was killed. (d1x r1.10)
356 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
357 linux version (d1x r1.5)
359 * main/kconfig.c: make next axis config key skip currently
360 allocated axes (d1x r1.11)
362 2004-05-22 David Cleaver <wraithx@morpheus.net>
364 * main/kconfig.c: joy configuration next axis key from WraithX
367 2004-05-22 Bradley Bell <btb@icculus.org>
369 * main/game.c, main/inferno.c: typo
371 2004-05-21 Matthew Mueller <donut@dakotacom.net>
373 * main/game.c, main/game.h, main/inferno.c: make rear view
374 leave_time variable with -rearviewleavetime argument (d1x r1.25,
377 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
379 * main/inferno.c: change -udp documentation to d2x behaviour
381 2004-05-21 Bradley Bell <btb@icculus.org>
383 * include/gr.h: added missing define for menu fullscreen toggle
385 2004-05-21 Matthew Mueller <donut@dakotacom.net>
387 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
388 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
390 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
392 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
393 arch/linux/include/joystick.h: patch from Steven Mueller for using
394 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
396 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
398 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
399 main/physics.c, main/render.c, main/wall.c: file-line for segfault
400 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
402 * arch/win32/digi.c: digisound fixes (d1x r1.7)
404 2004-05-21 Bradley Bell <btb@icculus.org>
406 * main/inferno.c: added -udp documentation from d1x
408 2004-05-20 Bradley Bell <btb@icculus.org>
410 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
412 2004-05-20 David Cleaver <wraithx@morpheus.net>
414 * main/controls.c, main/gamecntl.c, main/kconfig.c,
415 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
416 game.c r1.21, r1.6, r1.4, r1.3)
418 2004-05-20 Bradley Bell <btb@icculus.org>
420 * main/inferno.c: document -ihaveabrokenmouse
422 2004-05-20 Matthew Mueller <donut@dakotacom.net>
424 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
426 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
428 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
429 mouse driver problems (d1x r1.2, r1.2)
431 2004-05-20 Matthew Mueller <donut@dakotacom.net>
433 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
434 join list score crash (d1x r1.8)
436 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
438 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
439 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
442 2004-05-20 Bradley Bell <btb@icculus.org>
444 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
446 * main/inferno.c: integrated some niceautomap stuff from d1x
448 2004-05-20 Matthew Mueller <donut@dakotacom.net>
450 * arch/win32/joyhh.c: fixed the config bug where it'd always put
451 in some weird axis (d1x r1.3)
453 * arch/win32/init.c: set win32 icon to icon from resource file
456 * arch/win32/key.c: win32: fixed space key not working in messages
459 2004-05-20 Bradley Bell <btb@icculus.org>
461 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
464 2004-05-20 Matthew Mueller <donut@dakotacom.net>
466 * main/inferno.c: document -gl_refresh (d1x r1.20)
468 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
469 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
472 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
473 change the arg type for (d1x r1.5)
475 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
477 * arch/win32/digi.c: altsounds (d1x r1.6)
479 2004-05-20 Matthew Mueller <donut@dakotacom.net>
481 * arch/win32/digi.c: fixed a major memory leak and removed a bit
482 of redundancy (d1x r1.5)
484 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
485 fix crashing (d1x r1.4)
487 * arch/win32/digi.c: win32's digi_start_sound was not calling
488 DS_release_slot after setting .playing=0, resulting in a
489 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
491 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
492 apparently it was somehow causing some joysticks (Sidewinder
493 Precision 2) to only turn when the stick was moving, but not when
494 at turned but held stationary. And it was completely unused
495 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
498 * main/game.c: add alt+enter to toggle fullscreen (in addition to
499 previous key combos (d1x r1.29)
501 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
502 g, and b values (d1x r1.15)
504 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
505 sometimes (didn't handle negative palette steps) (d1x r1.34)
507 * arch/ogl/ogl.c: add caching of weapon inner models, screen
508 shatter effects, robot explosions and weapons, and some more
509 always present stuff. Also clean up ogl_cache_weapon_textures
512 2004-05-20 Bradley Bell <btb@icculus.org>
514 * main/kludge.c, main/game.c: move gr_renderstats and
515 gr_badtexture back to game.c
517 2004-05-20 Matthew Mueller <donut@dakotacom.net>
519 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
520 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
522 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
524 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
525 loaded after texture caching stage (d1x r1.34)
527 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
528 for renderstats (d1x r1.33)
530 2004-05-19 Matthew Mueller <donut@dakotacom.net>
532 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
533 main/inferno.c: add anisotropic texture filtering suport (d1x
534 r1.33, r1.32, r1.23, r1.32)
536 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
539 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
540 include/ogl_init.h: utilize hardware multitexturing support if
541 possible (requires GL_NV_texture_env_combine4 extension) (d1x
542 r1.32, r1.30, r1.4, 1.22)
544 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
547 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
549 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
550 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
551 effects in OGL using SetGammaRamp, much faster than the hack that
552 was being used. currently SDL only (though not too hard to add to
553 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
555 * main/menu.c: allow arbitrary (custom) resolution entry in
556 change_res menu (d1x r1.14)
558 2004-05-19 Bradley Bell <btb@icculus.org>
560 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
561 d1x-style res change menu (mostly works)
563 * misc/args.c: use strnicmp instead of strncasecmp
565 2004-05-19 Matthew Mueller <donut@dakotacom.net>
567 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
568 command-line option (d1x r1.27)
570 * main/inferno.c: restore inferno.c initialization of
571 screen_compatible and use_double_buffer to 'normal' values, broken
572 long long ago in one of the high res menu patches (d1x r1.30)
574 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
575 resolutions to be specified on command line (d1x r1.2, r1.29,
576 r1.4) -- doesn't work yet
578 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
580 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
583 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
584 volume song stop/starting (d1x r1.7)
586 2004-05-18 Matthew Mueller <donut@dakotacom.net>
588 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
591 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
592 ogl_ulinec (d1x r1.29)
594 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
596 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
597 bottom are inclusive not exclusive (d1x r1.28)
599 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
600 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
602 * arch/sdl/digi.c: fix typo
604 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
606 * arch/win32/init.c, arch/win32/win32.c: move win32 window
607 creation code from arch_init_start into arch_init to fix weirdness
608 with --help (d1x r1.5, r1.6)
610 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
611 sync issues and lack of midi reset (d1x r1.5)
613 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
616 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
617 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
619 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
622 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
624 2004-05-18 Bradley Bell <btb@icculus.org>
626 * include/vecmat.h: comments/formatting
628 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
630 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
631 include/test.lnk: remove unnecessary files
633 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
634 This enables compilation with gcc 3.1
636 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
638 * main/switch.c: took care of switches triggering single-sided
639 walls (don't try to access the nonexistent adjacent wall via NULL
640 pointers or negative array indices)
642 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
644 * main/wall.c: fix invalid memory access for d1 levels which
645 don't have a corresponding wall behind.
647 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
649 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
650 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
651 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
652 interface header to new header file internal.h
654 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
656 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
657 bitmask for each joystick axis that has sent input data,
658 and will not crash Windows anymore during joystick setup because
659 of for() loop over axis being executed once too often.
661 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
662 gr_remap_mono_font() and call it after loading saved level.
664 * main/laser.c: limit homing missile turn rate
666 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
667 centers (work like fuel centers but provide shield)
669 * main/gameseg.c: fix endless loop in some levels with a
670 certain (complicated) structure
672 2004-05-13 Bradley Bell <btb@icculus.org>
674 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
675 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
676 updated project files for SDL 1.2.7
678 * Makefile.am: add VisualC, VisualCE dirs to tarball
680 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
682 * arch/sdl/digi.c: formatting
684 2004-05-12 Bradley Bell <btb@icculus.org>
686 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
689 * 2d/palette.c, include/palette.h: added function to create blend
692 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
694 2004-05-11 Bradley Bell <btb@icculus.org>
696 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
698 2004-05-10 Bradley Bell <btb@icculus.org>
700 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
701 g3_draw_transp_poly had the fade level backwards, decided to just
702 fix g3_draw_poly so it behaves correctly, transparency or not,
703 reverted changes to render_face
705 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
707 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
708 rendering transparent (e.g. cloaked) walls
710 * main/render.c: render_face now calls g3_draw_transp_poly() for
711 cloaked walls in OpenGL
713 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
715 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
716 that from other apps, had "static" distortions.
718 2004-04-22 Bradley Bell <btb@icculus.org>
720 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
722 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
723 aligned version of PUT_INTEL_* macros
725 2004-04-15 Bradley Bell <btb@icculus.org>
727 * main/inferno.c: comment out unused checksum variable
729 2004-04-14 Bradley Bell <btb@icculus.org>
731 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
733 2004-04-14 Terran Melconian <terran@consistent.org>
735 * main/gameseg.c: use portable rand function (fixes #1118)
737 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
739 * main/songs.c: uncomment calls to RBAStop (fixes #473)
741 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
743 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
744 get rid of warnings (now compiles with -Werror on SunOS)
746 * main/piggy.c: fix (really) wierd SunOS bug
748 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
749 caused by not allocating enough mem for rle bitmaps
751 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
753 * include/pstypes.h: sun OS typedef fixes
755 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
757 * main/piggy.c: fix bug 1067
759 * main/piggy.c: fix bugfix for 1067
761 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
762 with descent.pig of mac registered)
764 2003-12-18 Bradley Bell <btb@icculus.org>
766 * main/kconfig.c: fixes for linux-native joystick
768 * main/kconfig.c: bunch of fixes (esp. for non linux-native
771 * arch/include/joy.h: comments/formatting
773 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
775 * compilerdefs.txt: added FreeBSD defs
777 2003-12-08 Bradley Bell <btb@icculus.org>
779 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
782 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
784 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
785 arch/linux/ipx_udp.c: fix FreeBSD compile errors
787 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
789 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
790 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
791 get rid of silly ulongs
793 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
794 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
795 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
796 change relevant __linux__ macros to __ELF__
798 2003-11-27 Bradley Bell <btb@icculus.org>
800 * include/ogl_init.h: added proto for ogl_check_mode
802 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
803 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
806 2003-11-26 Bradley Bell <btb@icculus.org>
808 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
809 3.3 compiler warnings
811 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
814 * include/pstypes.h: OS X fixes
816 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
817 main/newmenu.h: linux fixes
819 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
820 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
821 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
822 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
823 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
826 * arch/sdl/gr.c: fix sdl gr_update
828 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
829 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
830 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
831 cfile/cfile.c, console/CON_console.c, include/d_io.h,
832 include/error.h, include/pstypes.h, include/strutil.h,
833 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
834 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
835 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
836 main/playsave.c, main/songs.c, main/state.c, main/text.c,
837 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
840 2003-11-25 Bradley Bell <btb@icculus.org>
842 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
843 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
844 libmve/VisualC/mveplayer.dsp: updated project files
846 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
849 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
850 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
851 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
852 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
855 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
856 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
859 2003-11-24 Bradley Bell <btb@icculus.org>
861 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
862 libmve/mveplay.c: stuff to play mve's in WinCE
864 * arch/win32/findfile.c: unused functions...
868 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
869 enabled mouse control of menus
871 * main/mission.h: oops, didn't mean to change this.
873 2003-11-21 Bradley Bell <btb@icculus.org>
875 * VisualCE/d2x/d2x.vcp: updated project file
877 2003-11-20 Bradley Bell <btb@icculus.org>
879 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
880 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
881 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
884 2003-11-17 Bradley Bell <btb@icculus.org>
886 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
887 main/menu.c: added option to disable kalinix under unix
889 * main/game.c, main/newmenu.c: always set menu mode for GL popups
891 2003-11-14 Bradley Bell <btb@icculus.org>
893 * main/automap.c: fix automap background image
895 * main/automap.c, main/automap.h: delete cruft
897 * main/automap.c: fix level number position
899 * main/automap.c: simplify g3_draw_line hack
901 * main/menu.c: stop pointless vid mode changes
903 2003-11-07 Bradley Bell <btb@icculus.org>
905 * NEWS, installation.txt: s'more documentation
907 2003-11-07 Steffen Pohle <stpohle@gmx.net>
909 * configure.ac: fix .exe extension problems
911 2003-11-07 Bradley Bell <btb@icculus.org>
913 * arch/ogl/ogl.c: disable texture format verification for OS X -
916 2003-11-06 Bradley Bell <btb@icculus.org>
918 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
919 use more traditional Alt+Enter for toggling fullscreen
921 * 2d/ibitblt.c, main/mission.h: comments/formatting
923 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
925 2003-11-06 Bradley Bell <btb@icculus.org>
927 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
928 resolution change, use kludge to avoid repetitive res changes
930 2003-11-04 Bradley Bell <btb@icculus.org>
932 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
933 structures and i/o routines back to piggy.c
935 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
937 * installation.txt: tell to install d1 .pig for better textures
939 2003-11-04 Bradley Bell <btb@icculus.org>
941 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
942 oem d1 v1.0 and registered d2 v1.0, comments
944 2003-11-03 Bradley Bell <btb@icculus.org>
946 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
947 all d1 shareware - even though files are different!
949 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
952 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
955 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
958 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
960 * main/movie.c: when no movies are found, divide by six the
961 number of warning lines sent to stdout
963 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
965 * include/byteswap.h: fix stupid copy/paste error
967 2003-10-24 Bradley Bell <btb@icculus.org>
969 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
970 gr_linear_rep_movsd_2x instead of almost identical
971 gr_linear_movsd_double. Better since we have assembly versions.
973 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
975 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
978 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
980 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
981 error with --disable-network, move reset_network_objects()
982 from gameseq.c to multi.c
984 2003-10-14 Bradley Bell <btb@icculus.org>
986 * AUTHORS, NEWS: stuff
988 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
990 2003-10-12 Bradley Bell <btb@icculus.org>
992 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
993 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
996 2003-10-12 Aaron Plattner <plattner@caltech.edu>
998 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
999 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1000 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1001 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1002 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1003 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1004 arch/win32/ipx_win.c, arch/win32/winnet.c,
1005 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1006 main/multi.h, main/network.c: add IPv4 multicasting support
1008 2003-10-11 Bradley Bell <btb@icculus.org>
1010 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1012 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1013 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1014 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1015 main/weapon.h: lots of shareware and oem fixes
1017 2003-10-10 Bradley Bell <btb@icculus.org>
1019 * arch/win32/winnet.c: fixed stupid win32 network bug
1021 2003-10-10 Bradley Bell <btb@icculus.org>
1023 * main/piggy.c: increased D1_MAX_TMAP_NUM
1025 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1027 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1028 which are animated in d2, refactorizes d1 texture reading
1030 2003-10-10 Bradley Bell <btb@icculus.org>
1032 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1033 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1034 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1035 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1036 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1037 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1038 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1039 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1040 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1041 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1042 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1043 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1044 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1045 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1046 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1047 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1048 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1049 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1050 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1051 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1052 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1053 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1054 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1055 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1056 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1057 main/wall.h: comments/formatting
1059 2003-10-09 Bradley Bell <btb@icculus.org>
1061 * main/text.c: fix text when using old datafiles
1063 * main/laser.h: comments/whitespace
1065 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1066 mines w/shareware data
1068 * include/DT_drawtext.h: deleted unused file
1070 2003-10-08 Bradley Bell <btb@icculus.org>
1072 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1074 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1076 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1077 main/menu.c: Disabled 'd2x keys' weapon selection
1079 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1081 * main/object.h, main/multi.h: get rid of most warnings issued by
1082 cpp-precomp of gcc from Mac OS X dev tools
1084 2003-10-05 Bradley Bell <btb@icculus.org>
1086 * NEWS, configure.ac: increment version number
1088 * cfile/cfile.c: better handling of CRLF text files (when that is
1091 * utilities/hogcreate.c, utilities/hogextract.c,
1092 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1093 reading/writing files
1095 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1096 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1099 2003-10-04 Bradley Bell <btb@icculus.org>
1101 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1103 * main/netmisc.c: change byte to sbyte, comments/whitespace
1105 2003-10-03 Bradley Bell <btb@icculus.org>
1107 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1109 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1112 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1113 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1114 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1115 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1116 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1117 main/object.c, main/object.h, main/paging.c, main/player.h,
1118 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1119 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1120 main/weapon.c, main/weapon.h: change byte to sbyte,
1123 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1124 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1125 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1126 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1128 * configure.ac: better checking for timeval
1130 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1132 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1133 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1134 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1135 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1136 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1137 main/multibot.c, main/network.c: Make network architecture
1138 choosable from game menu, add support for UDP/IP on Mac OS X and
1141 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1143 * include/byteswap.h: added macros for coping with alignment
1146 2003-10-02 Bradley Bell <btb@icculus.org>
1148 * main/multi.h: added padding to little-endian version of
1151 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1153 * main/netmisc.c: delete duplicate function
1155 2003-10-01 Bradley Bell <btb@icculus.org>
1157 * main/bm.c: make sure d1_texture_indices gets freed between
1160 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1162 * main/piggy.h: fix size of d1 shareware descent.pig
1164 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1166 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1167 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1168 replacements for non-animated textures
1170 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1172 * main/controls.c: use fixed 20fps wiggle
1174 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1176 * Makefile.am, debian/changelog.in, debian/control,
1177 debian/d2x-common.dirs, debian/d2x-common.install,
1178 debian/d2x-common.manpages, debian/d2x-gl.files,
1179 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1180 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1181 utilities/Makefile.am, utilities/hogcreate.1,
1182 utilities/hogextract.1, utilities/mvlcreate.1,
1183 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1184 add man pages, distribute utility programs in new d2x-common deb
1186 * rpm/d2x.spec.in: updated rpm spec file
1188 2003-08-02 Bradley Bell <btb@icculus.org>
1190 * cfile/cfile.c: update raw_position in cfputc and cfputs
1192 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1194 * main/piggy.c: make error message more friendly
1196 * main/piggy.c: simplify copying of bitmap flags
1198 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1201 * cfile/cfile.c: revert to always using custom fgets
1203 * main/endlevel.c, main/mission.c: handle missing exit sequence
1204 components gracefully
1206 * main/playsave.c: comments
1208 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1210 * cfile/cfile.c: update raw_position in cfwrite
1212 * main/network.c: comments/formatting
1214 2003-06-22 Bradley Bell <btb@icculus.org>
1216 * cfile/cfile.c: use standard fgets for non-archive files
1218 * main/movie.c: use con_printf for missing movie warning
1220 2003-06-18 Bradley Bell <btb@icculus.org>
1222 * main/movie.c: fixed cfile conversion of movielib code
1224 * main/console.c, main/hud.c: strip out colors, etc when printing
1227 * include/u_mem.h: fix NDEBUG calloc macro
1229 2003-06-15 Bradley Bell <btb@icculus.org>
1231 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1234 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1235 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1236 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1237 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1238 main/scores.c, main/state.c, main/text.c, misc/args.c,
1239 misc/strio.c: convert file i/o to cfile
1241 2003-06-14 Bradley Bell <btb@icculus.org>
1243 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1244 writing and other modes besides "rb" (mostly taken from
1247 2003-06-09 Bradley Bell <btb@icculus.org>
1249 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1252 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1253 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1256 2003-06-07 Taylor Richards <taylor@icculus.org>
1258 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1260 2003-06-07 Bradley Bell <btb@icculus.org>
1262 * main/console.c: fix non-console build
1264 * main/gamesave.c: comments
1266 * main/bm.c: remove redundant break
1268 2003-06-06 Bradley Bell <btb@icculus.org>
1270 * main/gauges.c, main/kconfig.c: comments/formatting
1272 * console/.cvsignore: added .cvsignore
1274 * main/console.c: can't write to console after it's closed
1276 2003-06-05 Bradley Bell <btb@icculus.org>
1278 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1279 console/internal.c, console/internal.h, include/CON_console.h,
1280 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1281 finish console conversion away from SDL
1283 2003-06-04 Bradley Bell <btb@icculus.org>
1285 * console/CON_console.c, include/CON.console.h, include/console.h,
1286 main/console.c, main/game.c: console conversion to native gr,
1289 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1290 put prototype for gr_bm_bitblt in gr.h
1292 2003-06-03 Bradley Bell <btb@icculus.org>
1294 * console/CON_console.c, console/DT_drawtext.c,
1295 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1296 main/console.c: use native fonts for console
1298 * main/playsave.c: use shorts for short data
1300 2003-06-02 Bradley Bell <btb@icculus.org>
1302 * configure.ac, main/console.c: set console background, fix
1305 2003-06-01 Bradley Bell <btb@icculus.org>
1307 * Makefile.am, arch/sdl/event.c, configure.ac,
1308 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1309 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1310 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1311 main/gamerend.c: added console code (from SDL_console)
1313 2003-05-30 Bradley Bell <btb@icculus.org>
1315 * README: minor update
1317 2003-05-28 Bradley Bell <btb@icculus.org>
1319 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1324 2003-06-06 Bradley Bell <btb@icculus.org>
1326 * main/kconfig.c: fix crash in control menus
1328 * main/gauges.c: force cockpit redraw in opengl
1330 * main/gamerend.c: move ogl swap, so cockpit and console get
1333 2003-06-01 Bradley Bell <btb@icculus.org>
1335 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1339 2003-05-12 Bradley Bell <btb@icculus.org>
1341 * configure.ac: increment version number
1343 * main/bm.c: use con_printf for exit model warnings
1345 * configure.ac: must check for timespec after setting -mno-cygwin
1347 * main/inferno.c: added -nohogdir and -userdir options
1349 * NEWS, main/titles.c: use briefings with no extension
1353 2003-04-30 Bradley Bell <btb@icculus.org>
1355 * configure.ac: have to include time.h when checking for nanosleep
1357 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1360 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1361 increment version number
1363 * main/Makefile.am: make dist fix
1367 2003-04-29 Bradley Bell <btb@icculus.org>
1369 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1372 2003-04-24 Bradley Bell <btb@icculus.org>
1374 * configure.ac: increment version number
1376 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1379 2003-04-24 Ingo van Lil <inguin@gmx.de>
1381 * main/render.c: fix misspellings of NDEBUG
1385 2003-04-14 Bradley Bell <btb@icculus.org>
1387 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1389 2003-04-11 Bradley Bell <btb@icculus.org>
1391 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1396 2003-04-11 Bradley Bell <btb@icculus.org>
1398 * libmve/mveplay.c: use _sleep instead of sleep on win32
1400 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1401 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1402 include/cfile.h, include/error.h, libmve/Makefile.am,
1403 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1404 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1405 utilities/Makefile.am: comments/formatting/dist problems
1407 * configure.ac: use different defines for os x
1409 2003-04-07 Bradley Bell <btb@icculus.org>
1411 * include/error.h, misc/error.c: put some old stuff back in,
1412 eliminate duplicate error messages
1414 * main/text.c: don't die on text not found
1417 * main/inferno.c: print some useful info if hog not found, allow
1418 -help to work if no text available
1420 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1422 * arch/linux/Makefile.am: revert to previous version, so linux
1425 2003-04-03 Bradley Bell <btb@icculus.org>
1427 * main/endlevel.c: fixed exit model scheme yet again
1429 2003-04-02 Bradley Bell <btb@icculus.org>
1431 * misc/error.c: call Int3 on Assert
1433 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1436 * main/wall.c: don't die when trying to toggle nonexistent
1437 segment... vertigo level 10 is buggy!
1439 * main/gamemine.c: comments/formatting
1441 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1443 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1444 main/inferno.c: Allow use of 22K sound samples
1446 2003-03-29 Bradley Bell <btb@icculus.org>
1448 * arch/ogl/gr.c: default to bitmapped reticle
1450 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1451 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1454 * arch/sdl/joy.c: fixed text seen for hats in control config
1457 2003-03-28 Bradley Bell <btb@icculus.org>
1459 * main/bm.c: heh, model nums in vertigo are hardcoded,
1460 N_D2_POLYGON_MODELS can't change
1462 * configure.ac, include/d1x.xpm, include/descent.xpm,
1463 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1466 2003-03-27 Bradley Bell <btb@icculus.org>
1468 * main/text.h: fixed text references for hat directions
1470 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1472 2003-03-26 Bradley Bell <btb@icculus.org>
1474 * main/playsave.c: make d2x keys backward compatible
1476 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1478 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1481 2003-03-26 Bradley Bell <btb@icculus.org>
1483 * main/piggy.c: fix crash when d1 data not present
1485 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1486 read/write from plr file
1488 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1489 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1490 added escort.h header
1492 2003-03-25 Bradley Bell <btb@icculus.org>
1494 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1495 D1_PIGFILE ("descent.pig") macro
1497 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1498 models from d1 pig file
1500 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1501 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1502 really) from d1 pig file
1504 2003-03-23 Bradley Bell <btb@icculus.org>
1506 * main/bm.c: stop extra robots from overwriting exit models
1508 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1509 texture list doesn't get full
1511 * main/bm.c: fix mem leak when reading extra robots
1513 2003-03-21 Bradley Bell <btb@icculus.org>
1515 * main/menu.c: Added option to set movie resolution (mostly works)
1517 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1519 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1520 replacement functions to piggy.c
1522 * main/gameseq.c: attempt to support mac d1 descent.pig
1524 * main/bm.c: fix mem leak
1526 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1527 files, both d1 and d2 oem briefing where showed
1529 * main/inferno.c, main/movie.c: Change the default movie
1530 resolution to "high", implement the option -lowresmovies
1532 2003-03-20 Bradley Bell <btb@icculus.org>
1534 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1536 * main/piggy.c: comments
1538 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1540 * main/gameseq.c: delete duplicate function
1542 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1544 2003-03-19 Bradley Bell <btb@icculus.org>
1546 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1547 (cddb discid) support
1549 * arch/sdl/digi.c, main/kludge.c: implemented
1550 digi_link_sound_to_object3 for looping sounds, other looping stuff
1552 * arch/sdl/gr.c: removing dependencies on stuff in main/
1554 * arch/linux/Makefile.am, arch/linux/init.c,
1555 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1556 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1557 other header cleanups
1559 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1561 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1563 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1564 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1565 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1566 load d1 textures for d1 levels
1568 2003-03-19 Bradley Bell <btb@icculus.org>
1570 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1571 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1572 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1573 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1576 * README: added some OS X info
1578 2003-03-17 Bradley Bell <btb@icculus.org>
1580 * main/newdemo.c: simplify DEMO_FILENAME macro
1582 * main/console.c, main/game.c: enable experimental console support
1584 * main/gamerend.c: fixed location of fps meter in multi
1586 2003-03-16 Bradley Bell <btb@icculus.org>
1588 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1589 also look in shared data dir for demos
1591 * main/newdemo.c, main/newdemo.h: comments/formatting
1593 2003-03-15 Christopher Thielen <chris@luethy.net>
1595 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1596 thinking d2 cd is always present
1598 2003-03-15 Bradley Bell <btb@icculus.org>
1600 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1603 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1606 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1607 gr_init. don't really know why this works, though
1609 2003-03-14 Bradley Bell <btb@icculus.org>
1611 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1613 * unused/bios/rbaudio.h: removed duplicate file
1615 2003-03-14 Christopher Thielen <chris@luethy.net>
1617 * arch/sdl/rbaudio.c: stop cd audio when exiting
1619 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1621 * main/gamecntl.c: add comments to the "only matt knows" cheats
1623 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1625 * main/gamemine.c: formatting, better texture conversion for d1
1628 2003-03-14 Bradley Bell <btb@icculus.org>
1630 * main/piggy.c: must swap all mac version pigfiles
1632 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1633 main/multi.c: formatting, minor cleanups
1635 * 2d/rle.c: need to swap line_size on bigendian machines
1637 * main/mission.c, main/mission.h: detect mac full version hogfile
1639 2003-03-13 Bradley Bell <btb@icculus.org>
1641 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1642 added joy/mouse sensitivity slider, increased range to 16, and
1645 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1648 * arch/linux/Makefile.am: removed extra backslash
1650 * TODO, installation.txt: updated some documentation
1652 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1653 menu, with maxfps option
1655 2003-03-12 Bradley Bell <btb@icculus.org>
1657 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1659 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1660 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1661 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1662 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1663 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1664 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1665 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1666 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1667 arch/linux/include/music.h, arch/linux/include/serial.h,
1668 arch/linux/include/ukali.h: formatting
1670 2003-03-11 Chris Arena <ccarena@cox.net>
1672 * main/menu.c: fixed brightness slider
1674 2003-03-01 Bradley Bell <btb@icculus.org>
1676 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1677 robots and animated bitmaps work, but colors are messed up
1679 2003-02-28 Bradley Bell <btb@icculus.org>
1681 * main/player.h: whitespace
1683 * main/automap.c, main/cntrlcen.c, main/collide.c,
1684 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1685 descent.hog is present, d1 becomes mission 0)
1687 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1688 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1689 arch/win32/winnet.c: MinGW compiles with network enabled again,
1690 but still doesn't work
1694 2003-02-28 Bradley Bell <btb@icculus.org>
1696 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1697 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1698 many opengl glitches
1700 2003-02-27 Bradley Bell <btb@icculus.org>
1702 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1703 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1704 main/network.c, main/network.h: noted that hoard.ham is only needed
1705 for multiplayer HOARD games, and should not be equated with
1706 "vertigo". put HoardEquipped() back in network.c.
1708 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1709 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1710 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1711 use timer_delay instead of d_delay
1713 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1715 * main/render.c: added replacement qsort for solaris
1717 2003-02-26 Bradley Bell <btb@icculus.org>
1719 * main/gamemine.c: texture conversion for d1 shareware
1721 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1723 * main/gamemine.c: better texture conversion for d1 levels
1725 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1727 * main/kconfig.c: fix joystick support under MinGW
1729 2003-02-26 Bradley Bell <btb@icculus.org>
1731 * main/playsave.c: fix swapping glitch
1733 * configure.ac, readme.txt: clean stuff up, getting ready for
1736 * main/titles.c: begin support for rendering spinning robots in
1739 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1742 * main/gamemine.c: load d1 shareware levels!
1744 2003-02-25 Bradley Bell <btb@icculus.org>
1748 * autogen.sh: add warning about old auto* versions, use
1751 2003-02-24 Bradley Bell <btb@icculus.org>
1753 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1754 briefings mostly working
1756 * main/movie.c, main/titles.c: fixed some more briefing glitches
1758 2003-02-23 Bradley Bell <btb@icculus.org>
1760 * main/movie.c: fixed crash when using shareware data files
1763 * arch/sdl/digi.c: fix crash on non-existent sounds
1764 (i.e. shareware data)
1766 2003-02-22 Bradley Bell <btb@icculus.org>
1768 * main/titles.c: fixed fullscreen toggle in briefings
1770 2003-02-21 Bradley Bell <btb@icculus.org>
1772 * configure.ac: check for mingw when enabling nasm
1774 * main/playsave.c: enable loading player files of either byte
1777 2003-02-20 Bradley Bell <btb@icculus.org>
1779 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1781 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1782 #343, not "rest of solution to bug #344"
1784 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1787 * main/kludge.c: partial solution to bug #344
1789 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1791 * compilerdefs.txt: added linux/mips info
1793 * ChangeLog: clean up changelog
1795 2003-02-19 Bradley Bell <btb@icculus.org>
1797 * libmve/mveplay.c: os x needs nanosleep prototype.
1799 2003-02-18 Bradley Bell <btb@icculus.org>
1801 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1803 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1804 to disable/enable audio
1806 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1808 * main/: movie.h, titles.c: make sure movie's palette is set before
1809 writing briefing text. Fixes bug #359
1811 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1814 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1815 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1818 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1821 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1822 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1823 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1826 * include/libmve.h: blah
1828 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1830 * main/render.c: 2nd attempt to fix solaris qsort bug
1832 2003-02-18 Bradley Bell <btb@icculus.org>
1834 * configure.ac, include/pstypes.h: put alignment detection in
1837 2003-02-17 Bradley Bell <btb@icculus.org>
1839 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1840 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1841 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1842 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1843 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1844 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1845 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1846 moved mve stuff to separate subdir
1848 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1849 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1850 mve code. Fixes (at least) bugs #41, #348, and #350.
1852 2003-02-14 Bradley Bell <btb@icculus.org>
1854 * main/Makefile.am: no more Makefile.mveplay. again
1856 * main/mveplay.c: typo
1858 2003-02-13 Bradley Bell <btb@icculus.org>
1860 * utilities/mvlextract.c: uint -> unsigned int
1862 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1863 standalone mveplayer, win32 support
1865 * main/movie.c: random bugfixes, win32 support
1867 * arch/sdl/Makefile.am: formatting
1869 * configure.ac: disable networking on mac/win for now
1871 * main/newmenu.c: comments
1873 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1875 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1876 redundant swap functions.
1878 2003-02-13 Bradley Bell <btb@icculus.org>
1880 * ChangeLog: update changelog
1882 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1884 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1885 polymodel alignment issues.
1887 2003-02-13 Bradley Bell <btb@icculus.org>
1889 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1890 fix various little bugs
1892 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1893 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1895 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1898 * README.utils: new file
1900 * main/: mve_main.c, mveplay.c: more movie fixes
1902 * README: updated README
1904 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1906 2003-02-12 Bradley Bell <btb@icculus.org>
1908 * utilities/mvlextract.c: bigendian mvl support
1910 * main/mveplay.c: formatting, stuff
1912 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1913 truecolor mve support, standalone mveplayer
1915 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1916 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1917 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1918 standalone mveplayer
1920 2003-01-22 Bradley Bell <btb@icculus.org>
1922 * include/: interp.h, interp.h: restore prototype for
1923 swap_polygon_model_data
1925 2003-01-21 Bradley Bell <btb@icculus.org>
1927 * main/piggy.c: use memcpy to avoid alignment problem
1929 * compilerdefs.txt: updated some defs, added sunos/sparc
1931 2003-01-15 Bradley Bell <btb@icculus.org>
1933 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1935 * main/gamemine.c: attempting to support d1 shareware
1937 * compilerdefs.txt: update defs
1939 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1941 * main/mveplay.c: fix several bugs, comments, formatting.
1943 2003-01-15 Bradley Bell <btb@icculus.org>
1945 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1946 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1947 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1948 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1951 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1952 formatting, comments
1954 2003-01-11 Bradley Bell <btb@icculus.org>
1956 * main/: mission.c, mission.h: attempt to support d1 for mac
1959 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1961 * main/object.h: foo
1963 2003-01-09 Bradley Bell <btb@icculus.org>
1965 * main/movie.c: use ifdef around gr_toggle_fullscreen
1967 2003-01-07 Bradley Bell <btb@icculus.org>
1969 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1970 main/mission.h: don't need .msn file for descent.hog anymore
1974 2003-01-06 Bradley Bell <btb@icculus.org>
1976 * main/mission.h, main/mission.c: comments
1978 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1981 2003-01-03 Bradley Bell <btb@icculus.org>
1983 * utilities/: txb2txt.c, txt2txb.c: remove old files
1985 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1987 * main/polyobj.c: attempt to make read_model_file
1990 * main/menu.c: move vertigo text
1992 2003-01-02 Bradley Bell <btb@icculus.org>
1994 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1995 main/polyobj.h: cleanup alignment changes
1997 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1998 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1999 main/object.h: fix alignment issues on sparc
2001 * cvshowto.txt: update cvs info
2005 * 2d/rle.c: make rle_swap handle RLE_BIG
2007 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2009 * main/render.c: workaround solaris qsort bug
2011 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2013 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2014 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2016 * arch/linux/Makefile.am: enabled linux joystick, kali
2018 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2019 arch/sdl/event.c: enabled linux joystick
2021 2002-12-31 Bradley Bell <btb@icculus.org>
2023 * main/gamemine.c: simplified warning msg
2025 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2027 * main/render.h: fix compiler warning
2029 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2031 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2033 2002-12-24 Bradley Bell <btb@icculus.org>
2035 * main/mission.c: fixes an infinite loop which was caused by d2x
2036 thinking d2demo was a descent 1 mission
2038 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2040 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2042 2002-12-24 Bradley Bell <btb@icculus.org>
2044 * main/render.c: comments
2046 2002-10-30 Bradley Bell <btb@icculus.org>
2048 * main/inferno.c: add help for -hogdir option
2050 * main/inferno.c: added -hogdir option
2052 2002-10-28 Bradley Bell <btb@icculus.org>
2054 * main/: inferno.c, menu.c: enabled Vertigo displays
2056 * include/3d.h: typo
2058 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2060 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2061 main/netmisc.c, main/network.c: simplify and eliminate redundant
2064 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2066 * maths/fixc.c: fix infinite loop in quad_sqrt.
2068 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2069 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2071 2002-10-12 Bradley Bell <btb@icculus.org>
2073 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2075 2002-10-11 Bradley Bell <btb@icculus.org>
2077 * main/hud.c: make hud_message work correctly
2079 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2082 * main/network.c: formatting, small fixes
2084 2002-10-10 Bradley Bell <btb@icculus.org>
2086 * main/netmisc.h: no swap_object for little-endian
2088 * main/: netmisc.h, network.c: use macros to simplify network
2091 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2094 * main/inferno.c: enable loading screen for mac shareware with
2097 * main/netmisc.c: whitespace
2099 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2102 * main/hud.c: whitespace
2104 * configure.ac: remove shareware build, add macdata build
2106 * main/songs.c: whitespace
2108 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2109 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2112 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2115 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2117 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2118 comments, formatting, etc.
2120 * iff/iff.c: fix bigendian iff loading.
2122 2002-10-03 Bradley Bell <btb@icculus.org>
2124 * utilities/txb2tex.c: typo
2126 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2127 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2130 * arch/sdl/mouse.c: whitespace
2132 2002-09-19 Bradley Bell <btb@icculus.org>
2134 * main/kconfig.c: fix a oops, add old logs
2136 * main/kconfig.c: support for >3 mouse buttons
2138 2002-09-18 Bradley Bell <btb@icculus.org>
2140 * include/gr.h: fix palette swap define
2142 2002-09-14 Bradley Bell <btb@icculus.org>
2144 * main/titles.c: load hires briefing screen if lores doesn't exist
2145 (i.e. vertigo) and MenuHires=0
2147 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2149 * main/: multi.h, network.h: pack some structures for ipx
2152 2002-09-14 Bradley Bell <btb@icculus.org>
2154 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2155 and load_endlevel_data() to expect newline-terminated strings, fix
2156 load_game_data to read null-terminated string for
2159 2002-09-07 Bradley Bell <btb@icculus.org>
2161 * main/newmenu.c: added error message
2163 * main/menu.h: enable -nohires with mac shareware
2165 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2167 * 2d/font.c: enable 0/255 palette swap for fonts
2169 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2172 * 2d/2dsline.c: fix ogl blooper
2174 2002-09-05 Bradley Bell <btb@icculus.org>
2176 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2179 * include/strutil.h: need string.h for strcasecmp
2181 * include/rle.h: okay, maybe it needs to be this way
2183 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2185 * 2d/scalec.c: more stuff from d2src
2187 * 2d/rle.c: more stuff from d2src, formatting
2189 * 2d/font.c: useless cruft
2191 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2193 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2196 2002-09-04 Bradley Bell <btb@icculus.org>
2198 * include/grdef.h: fix compiler warnings
2200 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2202 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2205 * main/game.c: we want the mac ibitblt for everything but dos and
2208 * main/texmerge.c: these routines are in tmerge.c
2210 * main/credits.c: enable credits for mac and oem data
2212 * main/bm.c: use either exit.ham or exit.pofs
2214 * include/ibitblt.h: enable some more code from d2src
2216 * include/gr.h: enable mac ubitblt_double
2218 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2220 * include/grdef.h: moved some inline asm from linear.h
2222 * 2d/ibitblt.c: brought in line with original d2 version
2224 * 2d/bitblt.c: reverted to original d2 version of this file, then
2225 added d1x enhancements
2227 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2229 * 2d/linear.h: moved these back to their original locations
2232 * main/mveplay.c: close some memory holes, speed up palette loading
2234 * main/movie.c: added fullscreen toggle while playing movies
2236 * main/inferno.c: comment out -superhires help text (always on)
2238 * include/timer.h: added approx_fsec_to_usec macro
2240 * arch/sdl/joy.c: fix compiler warning
2242 2002-09-01 Bradley Bell <btb@icculus.org>
2244 * main/network.c: oops
2246 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2248 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2249 timer_get_fixed_seconds
2253 2002-08-31 Bradley Bell <btb@icculus.org>
2255 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2258 * main/multi.h: network endian stuff
2260 * 2d/font.c, include/gr.h: fast file i/o for font headers
2262 * arch/win32/arch_ip.cpp: unused file
2264 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2265 bigendian networking fixes
2267 * main/menu.c: make net menu more accurate, also make superhires
2270 * include/pstypes.h: better to have __pack__ all the time, I think.
2271 needed for networking, e.g.
2273 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2276 * arch/win32/Makefile.am: unused file
2280 2002-08-30 Bradley Bell <btb@icculus.org>
2282 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2284 * main/: newmenu.h, titles.c: formatting
2286 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2287 main/multi.h: networking works, finally
2289 * TODO: added TODO file
2291 * arch/linux/arch_ip.cpp: unused fine
2293 * README: network sorta working
2295 * main/: Makefile.am, multi.c, network.c, network.h: more
2298 * main/menu.c: load builtin mission correctly
2300 * main/inferno.c: documentation
2302 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2305 * main/Makefile.mveplay: don't need no more
2307 2002-08-29 Bradley Bell <btb@icculus.org>
2309 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2310 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2311 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2314 * include/ipx_drv.h: more network fixing
2316 * arch/linux/include/ipx_drv.h: more network fixing
2318 * include/ipx.h: formatting
2320 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2322 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2323 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2324 main/inferno.c: fixed networking fuck-up?
2326 * Makefile.am: moved mingw info to README
2328 * README, mingw32.txt: moved mingw info to README
2330 2002-08-27 Bradley Bell <btb@icculus.org>
2332 * utilities/mvlextract.c: allow specifying file to extract
2334 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2337 * utilities/hogextract.c: allow specifying file to extract
2339 * main/mission.c: Have to get mission_num _after_ promoting...
2341 * main/: gameseq.c, titles.c: beginning d1 briefing support
2343 * descent.msn: beginning d1 briefing support
2345 * main/: titles.c, titles.h: d1-style mission briefings
2347 * main/piggy.h: whitespace
2349 * main/movie.c: beginning robot movie support, fall back on lo/hi
2350 res if hi/lo not available
2352 * main/mission.c: added Builtin_mission_num for builtin mission,
2353 D1Hogdir, d1-style mission briefings
2355 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2358 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2359 (for d1 missions that need d1 data)
2361 * 2d/ibitblt.c: whitespace
2363 2002-08-26 Bradley Bell <btb@icculus.org>
2365 * utilities/mvlcreate.c: oops
2367 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2370 * utilities/hogextract.c: added [v]iew option
2372 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2374 * main/titles.c: fix writable string, disable DumbAdjust thing
2376 * main/polyobj.h: whitespace
2378 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2381 * main/movie.c: read movies from AltHogDir, other fixes
2383 * main/: mission.c, mission.h: fix bug w/mission filename
2385 * main/gameseq.c: comments
2387 * main/digi.h: whitespace n stuff
2389 * include/mve_audio.h: added audio flag macros
2391 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2396 2002-08-23 Bradley Bell <btb@icculus.org>
2398 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2401 * Makefile.am: remove d2demo.mn2
2403 * cfile/cfile.c, include/cfile.h: add cfile_size function
2405 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2406 eliminate need for .mn2 files for oem and demo
2408 2002-08-22 Bradley Bell <btb@icculus.org>
2410 * main/bm.c: fix for vertigo
2412 * main/menu.h: make OEM menu pcx available
2414 * 2d/rle.c: merge with original d2 file
2416 * Makefile.am, configure.ac: let mission files get installed by
2419 2002-08-17 Bradley Bell <btb@icculus.org>
2421 * configure.ac: make FAST_FILE_IO the default on little-endian
2424 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2426 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2429 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2431 * main/: game.c, menu.c, mission.c: promote builtin missions.
2433 2002-08-15 Bradley Bell <btb@icculus.org>
2435 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2436 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2438 * utilities/.cvsignore: added cvsignore
2440 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2443 * main/piggy.c: mac data file loading
2445 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2446 transparency and swap 0/255 correctly for mac data files
2448 2002-08-13 Bradley Bell <btb@icculus.org>
2450 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2451 to utilities to avoid conflict with c++ std lib <utility>
2453 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2454 txt2txb.c: moved utility to utilities to avoid conflict with c++
2457 * Makefile.am, configure.ac: add utilities
2459 2002-08-09 Bradley Bell <btb@icculus.org>
2461 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2464 2002-08-08 Bradley Bell <btb@icculus.org>
2466 * main/inferno.c: comments
2468 * main/: newmenu.c, songs.c: mac demo datafile support
2470 * installation.txt: update
2472 * main/gamesave.c: use lowercase for consistency
2474 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2475 models for other than d2demo
2477 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2479 * main/gamemine.c: formatting, better d1 texture conversion
2481 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2482 main/mission.h: recognize .msn mission files.
2484 2002-08-07 Bradley Bell <btb@icculus.org>
2486 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2487 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2488 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2489 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2490 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2491 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2494 2002-08-06 Bradley Bell <btb@icculus.org>
2496 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2498 * main/Makefile.am: formatting
2500 * 2d/font.c: make gr_remap_font just reload the whole thing
2502 * configure.ac: formatting
2504 * Makefile.am: added d2demo.mn2
2506 * d2demo.mn2: mission file for shareware
2508 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2509 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2511 * main/sounds.h: shareware stuff, whitespace
2513 * main/: polyobj.c, polyobj.h: more fast i/o macros
2515 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2518 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2519 endlevel stuff to non-shareware, allow movies/endlevel for
2522 * main/cntrlcen.c: typo
2524 * main/bm.h: use global Piggy_hamfile_version
2526 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2527 macros, use global Piggy_hamfile_version
2529 * main/Makefile.am: terrain and movie stuff always used now
2531 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2534 * main/: gamemine.c, gamesave.c: load DMB levels
2536 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2537 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2539 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2541 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2543 2002-08-04 Bradley Bell <btb@icculus.org>
2545 * main/inferno.c: shareware stuff, formatting
2547 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2549 * arch/sdl/gr.c: don't need to set mode in gr_init
2551 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2553 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2556 * Makefile.am, descent.mn2: added mission file for descent 1
2558 2002-08-02 Bradley Bell <btb@icculus.org>
2560 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2561 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2562 main/piggy.h, misc/error.c: junk
2564 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2565 render.h, scores.c, scores.h, terrain.c: shareware stuff
2567 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2568 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2569 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2570 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2571 main/weapon.c, main/weapon.h: fast i/o macros
2573 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2575 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2576 main/gamemine.h, main/gamesave.c: load d1 levels
2578 2002-07-30 Bradley Bell <btb@icculus.org>
2580 * configure.ac: oops
2582 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2585 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2586 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2587 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2588 main/piggy.c, main/titles.c: support shareware datafiles!
2590 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2591 piggy.c: SHAREWARE fixes
2593 2002-07-29 Bradley Bell <btb@icculus.org>
2595 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2596 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2597 misc/fileutil.c: Portability - OS X support
2599 2002-07-27 Bradley Bell <btb@icculus.org>
2601 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2602 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2603 segment.h: portability
2605 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2606 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2607 main/wall.h: portabilization
2609 * 2d/font.c, include/gr.h: portability
2611 2002-07-26 Bradley Bell <btb@icculus.org>
2613 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2615 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2617 * main/player.c: foo
2619 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2621 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2622 misc/fileutil.h: portable file i/o utils
2624 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2625 writable string anymore... / formatting
2627 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2628 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2629 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2630 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2631 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2632 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2633 portable-izing file loading routines
2635 2002-07-24 Bradley Bell <btb@icculus.org>
2637 * main/mveplay.c: correctly play files with 16bit uncompressed
2638 audio, mem checking, etc
2640 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2643 2002-07-23 Bradley Bell <btb@icculus.org>
2645 * misc/Makefile.am: unused file
2647 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2648 main/sounds.h: remove experimental nmovie stuff
2650 * main/movie.c: add some debugging output
2652 2002-07-22 Bradley Bell <btb@icculus.org>
2654 * main/: console.c, state.c: simplified header
2656 * main/movie.c: enable mveplay audio
2658 * main/old/movie.c: moved to main/
2660 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2661 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2662 main/mvelib.c, main/mveplay.c: initial movie support
2664 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2665 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2666 include/ogl_init.h, include/pstypes.h, main/console.c,
2667 main/state.c, mem/mem.c: OS X stuff
2669 * configure.ac: OS X and movie stuff
2671 2002-07-19 Bradley Bell <btb@icculus.org>
2673 * compilerdefs.txt: OSX defs
2675 2002-07-18 Bradley Bell <btb@icculus.org>
2677 * main/inferno.c: use simpler rcs tags
2679 * autogen.sh: keep Changelog in cvs (and use --accum)
2681 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2682 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2683 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2684 main/songs.c: changed cdrom->rbaudio
2686 * include/rbaudio.h: moved to /include
2688 2002-07-17 Bradley Bell <btb@icculus.org>
2690 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2691 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2692 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2693 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2694 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2695 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2696 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2697 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2698 3d/setup.c: use simpler rcs tags
2703 2002-07-17 Bradley Bell <btb@icculus.org>
2705 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2707 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2709 * debian/rules: don't need readme's
2711 * debian/rules: move d1x license to COPYING, license clarifications
2713 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2714 license to COPYING, license clarifications
2716 * debian/rules: fix debian docs
2718 * debian/rules: fix debian manpages
2720 * debian/d2x-sdl.menu: fix debian menu
2722 * debian/rules: link to undocumented man page for debs
2724 * Makefile.am, configure.ac, debian/control, debian/copyright,
2725 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2726 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2727 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2730 2002-07-16 Bradley Bell <btb@icculus.org>
2732 * debian/: rules, changelog.in: deb stuff
2734 * configure.ac: cleaner nasm detection
2736 * debian/: changelog.in, control, rules: deb stuff
2738 * README, installation.txt: typos, stuff
2740 * configure.ac: better #defines
2742 * configure.ac: whitespace
2744 * configure.ac: better documentation
2746 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2747 SDL_JOYSTICK not needed
2749 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2751 * configure.ac: need higher SDL for joystick
2753 * debian/: control, rules: deb stuff
2755 * arch/sdl/joy.c: old junk
2757 * Makefile.am, configure.ac: automake updates
2759 * main/: inferno.c, text.c: don't use althogdir on non-unix
2761 * configure.ac: more autoconf updates
2763 * misc/strutil.c: better strrev
2765 * main/inferno.c: need limits.h on mingw also
2767 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2770 2002-04-19 Bradley Bell <btb@icculus.org>
2772 * main/network.c: let hoard.ham be a cfile
2774 * main/text.c: better error message when hog not found
2778 2002-03-23 Bradley Bell <btb@icculus.org>
2780 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2781 arch/sdl/Makefile.am: Use SDL joystick automatically
2783 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2785 2002-03-05 Bradley Bell <btb@icculus.org>
2787 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2790 2002-02-23 Bradley Bell <btb@icculus.org>
2792 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2794 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2795 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2796 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2797 main/editor/Makefile.am: moved includes to include
2799 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2801 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2802 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2803 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2806 * main/game.c: disabled cockpit for OGL, formatting
2808 * 2d/ibitblt.c: formatting
2810 2002-02-16 Bradley Bell <btb@icculus.org>
2812 * include/oldsdl.h: check for older macros
2814 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2815 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2816 allow older sdl versions
2818 2002-02-15 Bradley Bell <btb@icculus.org>
2820 * main/: automap.c, automap.h, inferno.c: automap resolution now
2823 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2825 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2826 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2827 win32/include/key_arch.h: never mind - that would be pointless
2829 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2830 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2831 win32/include/key_arch.h: copied files from d1x
2833 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2834 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2836 * main/multipow.c: need conf.h
2838 * arch/win32/Makefile.am: new file
2840 * include/pstypes.h: added u_int16_t (needed in base_ip)
2842 * arch/win32/arch_ip.cpp: copied from d1x
2844 2002-02-14 Bradley Bell <btb@icculus.org>
2846 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2848 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2849 main/netlist.c: Added hotkeys to toggle fullscreen mode
2851 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2852 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2854 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2855 reorder.h: Lotsa networking stuff from d1x
2857 2002-02-13 Bradley Bell <btb@icculus.org>
2859 * include/gr.h, main/game.c: Fullscreen toggle stuff
2861 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2864 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2865 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2868 2002-02-11 Bradley Bell <btb@icculus.org>
2870 * main/bm.c: use portable loader if bigendian
2872 * include/pstypes.h: don't define bool for c++
2874 * include/cfile.h: extern AltHogDir stuff
2876 * include/byteswap.h: use WORDS_BIGENDIAN
2878 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2880 * main/vers_id.h: added D2X_IVER
2882 * misc/args.c: don't use d1x.ini
2884 * Makefile.am: rpm stuff
2886 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2889 2002-02-09 Bradley Bell <btb@icculus.org>
2891 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2893 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2895 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2898 2002-02-06 Bradley Bell <btb@icculus.org>
2900 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2901 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2902 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2904 * debian/: changelog.in, control, copyright, d2x-gl.files,
2905 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2909 2002-02-02 Bradley Bell <btb@icculus.org>
2911 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2913 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2914 Enabled RELEASE option
2916 2002-01-31 Bradley Bell <btb@icculus.org>
2918 * Makefile.am, configure.ac: specify prerequisite versions of
2919 autoconf and automake
2921 2002-01-29 Bradley Bell <btb@icculus.org>
2923 * main/mission.c: RCS header added
2925 * main/inferno.c: update copyright date
2927 * main/mission.c: allow missions to be in AltHogDir
2929 * configure.ac: Display results of configure
2931 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2934 2002-01-28 Bradley Bell <btb@icculus.org>
2936 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2937 Data files now go in DATADIR/games/d2x, user files now go in
2940 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2942 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2943 files now go in ~/.d2x
2945 2002-01-24 Bradley Bell <btb@icculus.org>
2947 * configure.ac: fix nasm not found error message
2949 2002-01-18 Bradley Bell <btb@icculus.org>
2951 * configure.in: getting rid of old configure.in
2953 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2954 main/movie.c: Movie playing kludgey stuff
2956 * misc/args.c: formatting
2958 * main/inferno.c: allow -h for help
2960 * include/error.h: don't die on int3, unless -debug given
2962 * mingw32.txt: more stuff
2964 2001-12-29 Bradley Bell <btb@icculus.org>
2966 * Makefile.am: Got rid of thinking.txt
2968 * main/inferno.c: document -nomovies option
2970 2001-12-28 Bradley Bell <btb@icculus.org>
2972 * main/titles.c: formatting, put some code into place for rendering
2973 of robots during briefings
2975 2001-12-27 Bradley Bell <btb@icculus.org>
2979 2001-12-23 Craig Hadady <chadady@iglou.com>
2981 * 2d/rle.c: fixed bug in dummy array.
2983 2001-12-03 Bradley Bell <btb@icculus.org>
2985 * arch/sdl/init.c: fix formatting
2987 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2988 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2989 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2990 and sdl joystick stuff
2992 2001-11-30 Bradley Bell <btb@icculus.org>
2994 * thinking.txt: not needed
2996 2001-11-27 Bradley Bell <btb@icculus.org>
2998 * cygconf, mingw32.txt: use sdl from source on cygwin
3000 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3001 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3002 SDL_CFLAGS to CFLAGS
3004 2001-11-27 Bradley Bell <btb@icculus.org>
3008 2001-11-14 Bradley Bell <btb@icculus.org>
3010 * texmap/scanline.c: use optimization flags as texmap default
3012 * NEWS: mouse wheel, etc
3014 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3015 wheel to emulate 3rd axis
3017 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3019 * include/error.h: kludge to ungrab mouse when we hit an int3
3021 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3022 __ENV_MSDOS__ to __MSDOS__
3024 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3027 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3030 * arch/sdl/digi.c: implemented digi_set_volume
3032 * include/grdef.h, main/config.c, misc/d_io.c: change
3033 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3035 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3036 main/piggy.c: use MAKE_SIG
3038 * installation.txt: update
3040 * configure.ac: new file
3042 * arch/sdl/joydefs.c: #include pstypes.h
3044 * arch/sdl/init.c: SDL joystick stuff
3046 * acconfig.h: adjust MINGW defines
3048 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3049 controls menu now works
3051 2001-11-13 Bradley Bell <btb@icculus.org>
3053 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3056 * Makefile.am: New file
3058 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3061 * compilerdefs.txt: New file
3063 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3065 2001-11-12 Bradley Bell <btb@icculus.org>
3067 * main/playsave.c: load player files regardless of byte order of
3070 2001-11-11 Bradley Bell <btb@icculus.org>
3072 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3075 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3077 * NEWS: GL savegame thumbnails
3079 * acconfig.h, configure.in: make option for NMOVIES, default to off
3081 2001-11-09 Bradley Bell <btb@icculus.org>
3083 * main/state.c: Enabled savegame thumbnails under OpenGL
3085 * unused/pa_null/pa_enabl.h: remove duplicate header
3087 * misc/args.c: use d2x.ini for option file
3089 * mem/mem.c: Move mem_realloc inside the ifdef
3091 * main/menu.c: fix 640x400 menu text
3093 * main/inferno.c: added documentation
3095 * main/endlevel.c: fix warnings
3097 * arch/ogl/gr.c: Get rid of gl spew
3099 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3101 * acconfig.h: Define __SDL__ for mingw
3103 2001-11-08 Bradley Bell <btb@icculus.org>
3105 * 2d/font.c: free OGL font data when rereading
3107 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3108 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3109 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3110 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3111 main/weapon.h: Enabled shareware build, endlevel flythrough
3114 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3115 of use for shareware build
3117 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3120 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3122 2001-11-05 Bradley Bell <btb@icculus.org>
3124 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3127 * include/3d.h: Add comment
3129 2001-11-04 Bradley Bell <btb@icculus.org>
3131 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3134 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3137 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3139 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3140 main/hudmsg.h: Enable d1x-style hud_message
3142 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3144 * 2d/font.c: re-init ogl fonts after remapping colors.
3146 2001-11-02 Bradley Bell <btb@icculus.org>
3148 * misc/Makefile.am: remove byteswap.h (duplicate header)
3150 * 2d/font.c: fixed gr_remap_font, minor stuff
3152 * configure.in: take out -O2 if doing debug build
3154 * main/bm.c: formatting
3156 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3158 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3159 macros, get rid of functions
3161 2001-11-01 Bradley Bell <btb@icculus.org>
3163 * misc/byteswap.h: removed duplicate header
3165 2001-10-31 Bradley Bell <btb@icculus.org>
3167 * NEWS, main/automap.c: automap works in opengl
3169 * NEWS, configure.in: Added news
3171 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3173 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3175 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3176 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3177 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3179 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3181 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3183 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3184 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3186 2001-10-27 Bradley Bell <btb@icculus.org>
3188 * main/inferno.c: added some documentation
3190 2001-10-25 Bradley Bell <btb@icculus.org>
3192 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3195 * Makefile.am, configure.in, arch/Makefile.am,
3196 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3197 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3198 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3199 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3200 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3201 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3202 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3203 it's ugly, but It'll be easier to sync with d1x.
3205 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3206 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3207 main/editor/Makefile.am: attempt at support for editor, makefile
3210 * misc/d_delay.c: formatting fix
3212 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3213 tmappent.S, tmapppro.S: adding support for runtime selection of
3216 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3217 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3218 including multi.h and network.h, fix backslashes, fix compiler
3221 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3222 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3223 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3224 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3225 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3226 including multi.h and network.h, fix backslashes
3228 * include/pstypes.h: added typedef for u_int64_t on mingw
3230 * include/3d.h: added prototype for g3_uninit_polygon_model
3232 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3234 2001-10-24 Bradley Bell <btb@icculus.org>
3236 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3237 arch subdirs, as in d1x.
3239 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3240 earlier style until i understand automake 1.5 better. remove input
3243 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3244 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3245 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3246 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3247 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3248 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3249 Moved input stuff to arch subdirs, as in d1x.
3251 * NEWS, configure.in: blah blah
3253 2001-10-23 Bradley Bell <btb@icculus.org>
3255 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3257 * texmap/tmapppro.S: no need for #include <conf.h> here
3259 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3262 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3263 file. RCS header added
3265 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3266 #ifdef'ing out the whole file. RCS header added
3268 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3269 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3270 fixes. Now works with automake 1.5 and autoconf 2.52.
3271 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3272 mingw (-grabmouse now works on win32).
3274 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3275 These don't belong in cvs
3279 2001-10-20 Bradley Bell <btb@icculus.org>
3281 * 2d/font.c: Don't free unused variables...
3283 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3286 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3287 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3288 main/Makefile.am: make dist more sensible
3290 * Makefile.am: Kludge for linking on mingw
3292 2001-10-19 Bradley Bell <btb@icculus.org>
3294 * Makefile.am, configure.in, arch/win32/Makefile.am,
3295 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3297 * include/ipx_drv.h: Check for __MINGW32__
3299 * include/i86.h: Imported from d1x
3301 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3303 * arch/dos/modex.asm: Fixed %include
3305 * main/console.c: RCS headers added
3307 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3310 * Makefile.am, main/Makefile.am: Moved final link to top-level
3311 directory instead of main/
3313 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3314 __ENV_LINUX__ to __linux__
3316 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3317 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3318 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3319 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3320 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3321 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3322 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3323 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3324 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3325 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3328 * configure.in: add --enable-xploader, support arch/linux subdir,
3331 * main/inferno.c: conditionalize conf.h
3333 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3335 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3336 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3337 misc/fileutil.h: Partial application of linux/alpha patch.
3339 2001-10-19 Bradley Bell <btb@icculus.org>
3341 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3342 networking in line with d1x, moved some arch/linux_* stuff to
3345 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3346 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3347 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3348 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3351 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3352 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3353 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3354 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3355 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3356 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3357 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3358 linux/include/ukali.h: Brought linux networking in line with d1x,
3359 moved some arch/linux_* stuff to arch/linux/*
3361 * include/ipx_drv.h: Imported from d1x
3363 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3365 * main/ipx_drv.c: Imported from d1x
3367 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3368 main/network.h, main/Makefile.am: Trying to get network working on
3371 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3372 main/Makefile.am: build fixes
3374 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3375 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3376 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3377 starting to get net working.
3379 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3380 conditionalized min,max macros
3382 2001-10-18 Bradley Bell <btb@icculus.org>
3384 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3385 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3386 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3387 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3390 * 2d/2dsline.c: RCS headers added/changed
3392 * configure.in: fix NASMFLAGS bug
3394 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3397 2001-10-17 Bradley Bell <btb@icculus.org>
3399 * NEWS: Fixed the invulnerable robots bug!
3401 * main/collide.c: Fixed the invulnerable robots bug!
3403 2001-10-14 Bradley Bell <btb@icculus.org>
3405 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3408 2001-10-13 Bradley Bell <btb@icculus.org>
3410 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3411 arch/Makefile.am, arch/dos/Makefile.am,
3412 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3413 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3414 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3415 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3416 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3417 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3418 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3419 arch/win32/include/Makefile.am, iff/Makefile.am,
3420 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3421 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3422 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3423 unused/bios/Makefile.am, unused/lib/Makefile.am,
3424 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3425 unused/ui/Makefile.am, unused/vga/Makefile.am,
3426 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3427 automake stuff from "inert" subdirs. And there was much rejoicing.
3429 * Makefile.am, NEWS, configure.in: Stuff
3431 * ChangeLog: removing auto-generated file
3433 * cygconf: Added instructions for mingw32 build
3435 * Makefile.am: renamed INSTALL to installation.txt
3437 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3439 * mingw32.txt: Added instructions for mingw32 build
3441 * configure.in: Enable assembly under mingw32
3443 2001-10-12 Bradley Bell <btb@icculus.org>
3445 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3447 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3448 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3449 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3450 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3451 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3452 to __DJGPP__, since it's built-in.
3454 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3456 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3457 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3461 2001-10-12 Bradley Bell <btb@icculus.org>
3463 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3465 * Makefile.am: make sure cygconf gets archived
3467 * configure.in: Increment version number in preparation for release
3469 * configure.in: Fix detection of opengl
3471 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3472 cygconf, arch/Makefile.am, arch/include/joy.h,
3473 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3474 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3475 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3476 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3477 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3478 Vastly improved compilability.
3480 2001-10-11 Bradley Bell <btb@icculus.org>
3482 * Makefile.am: Added macros/sdl.m4
3484 * autogen.sh: Added macros/sdl.m4
3486 2001-10-09 Bradley Bell <btb@icculus.org>
3488 * main/vers_id.h: Added DESCENT_VERSION constant
3490 * main/inferno.c: Added command-line help.
3492 * include/ogl_init.h: opengl improvments (following d1x changes)
3494 2001-10-07 Bradley Bell <btb@icculus.org>
3496 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3497 arch/ogl/Makefile.am: Remove duplicate headers.
3499 2001-08-02 Thimo Neubauer <thimo@debian.org>
3501 * mem/mem.c: totally crippled the memory manager because it does
3502 not make sense for non-DOS-systems and it would have been too
3503 complicated to get it 64bit clean
3505 2001-06-19 Bradley Bell <btb@icculus.org>
3507 * cvshowto.txt: updated anonymous password
3509 2001-02-08 Bradley Bell <btb@icculus.org>
3511 * COPYING, license.txt: Added d1x license
3513 2001-02-01 Bradley Bell <btb@icculus.org>
3515 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3517 2001-01-31 Bradley Bell <btb@icculus.org>
3519 * configure.in, arch/include/mouse.h, include/pstypes.h,
3520 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3522 * main/polyobj.c: fix typo
3524 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3525 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3526 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3527 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3528 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3529 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3530 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3531 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3532 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3533 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3534 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3535 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3536 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3537 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3538 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3539 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3540 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3541 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3542 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3543 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3544 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3545 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3546 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3547 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3548 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3549 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3552 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3553 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3554 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3555 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3558 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3561 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3562 cross-compiling, and cygwin fixes
3564 2001-01-30 Bradley Bell <btb@icculus.org>
3566 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3567 include/pstypes.h, include/strutil.h, main/Makefile.am,
3568 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3569 needs --without-assembler and --without-network to compile
3571 2001-01-29 Bradley Bell <btb@icculus.org>
3573 * configure.in, main/Makefile.am: Fixes to build system
3575 * main/kconfig.c: fix for non-linux joysticks
3577 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3578 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3579 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3580 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3581 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3582 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3583 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3584 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3585 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3586 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3588 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3589 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3590 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3591 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3592 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3593 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3596 * arch/dos/include/joy.h, arch/dos/include/key.h,
3597 arch/dos/include/mouse.h: Unified input headers.
3599 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3601 2001-01-28 Bradley Bell <btb@icculus.org>
3603 * conf.h.in, configure.in, arch/Makefile.am,
3604 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3605 arch/include/key.h, main/Makefile.am: More header unification...
3607 * main/newdemo.c: Added <ctype.h>
3609 * arch/include/event.h, arch/include/joy.h: unified input headers.
3611 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3612 OpenGL now uses SDL-GL instead of gii
3614 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3616 2001-01-25 Bradley Bell <btb@icculus.org>
3618 * autogen.sh: use "set -e" so execution stops if something goes
3621 2001-01-24 Bradley Bell <btb@icculus.org>
3625 * Makefile.am: Add ChangeLog to dist
3629 2001-01-24 Bradley Bell <btb@icculus.org>
3631 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3633 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3634 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3637 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3638 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3639 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3640 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3641 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3642 arch/Makefile.am, arch/dos/Makefile.am,
3643 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3644 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3645 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3646 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3647 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3648 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3649 unused/Makefile.am, unused/bios/Makefile.am,
3650 unused/lib/Makefile.am, unused/novga/Makefile.am,
3651 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3652 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3653 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3654 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3655 make dist, VPATH builds, ...
3657 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3658 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3659 arch/dos/Makefile.in, arch/linux/Makefile.in,
3660 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3661 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3662 misc/Makefile.in, texmap/Makefile.in: cruft removal
3664 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3667 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3669 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3671 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3674 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3675 added -grabmouse option
3677 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3678 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3679 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3680 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3681 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3682 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3683 main/songs.c, misc/args.c: changed args_find to FindArg
3685 2001-01-22 Bradley Bell <btb@icculus.org>
3687 * configure, main/Makefile.am, main/Makefile.in: configuration
3690 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3691 fix compiler warnings w/opengl
3693 * include/console.h: ggi support
3695 * arch/linux_init.c: svgalib support
3697 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3698 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3699 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3700 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3701 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3702 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3705 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3707 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3708 main/render.c: fix warnings and enable NDEBUG *
3709 arch/svgalib_init.c: svgalib support
3711 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3713 * main/kconfig.c: joystick support
3715 2001-01-21 Bradley Bell <btb@icculus.org>
3717 * cvshowto.txt: new file, taken from d1x webpage
3719 * AUTHORS, README: Taking over as maintainer of d2x
3721 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3723 2001-01-20 Bradley Bell <btb@icculus.org>
3725 * configure, configure.in: Turned -Werror back off by default
3727 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3728 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3729 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3730 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3731 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3732 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3733 main/laser.c, main/multi.c, main/network.c, main/network.h,
3734 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3735 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3736 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3737 warnings, for non-OpenGL on linux, anyway...
3739 2001-01-19 Bradley Bell <btb@icculus.org>
3741 * copying: remove duplicate file
3743 * Import of d2x-0.0.9-pre1
3745 * Import of d2x-0.0.8