1 2004-11-28 Bradley Bell <btb@icculus.org>
3 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
6 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
7 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
8 ripped object stuff out of digi.c, now using digiobj.c. get rid of
9 a bunch of kludges, sound should be more true to original game now
11 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
14 2004-11-27 Bradley Bell <btb@icculus.org>
16 * main/text.c, main/text.h, main/titles.c: added function to
17 properly decode multi-line strings
19 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
20 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
23 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
25 * main/inferno.c: enable logo screens for shareware/oem
27 2004-11-26 Bradley Bell <btb@icculus.org>
29 * main/mission.c, main/titles.c: fix d1 briefing glitches
31 * main/game.c: free up cpu by not calling timer_delay so many
32 times (fixes Bug 2034)
34 * main/gameseq.c: enable briefing screens for mac shareware
36 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
37 doesn't care if it draws offscreen, I guess)
39 * main/credits.c: reduce flickering in credits w/opengl
41 2004-11-25 Bradley Bell <btb@icculus.org>
43 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
44 garbage on windows for some reason.
46 * 2d/font.c: fixed opengl menu font bug, caused by doing
47 arithmetic on signed chars.
49 2004-11-23 Bradley Bell <btb@icculus.org>
51 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
53 2004-11-22 Bradley Bell <btb@icculus.org>
55 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
56 arch/linux/joystick.c, arch/linux/include/joystick.h,
57 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
58 arch use global variable joy_num_axes
60 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
62 * main/gamemine.c, main/piggy.c: compile again on older C compilers
64 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
66 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
67 Vertigo) missions, load add-on ham file at every load, not only the 1st
69 * main/bm.ch: fix bug where loading a hxm would affect other levels too
71 * main/fireball.c: don't Int3() every time explosions don't look best
73 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
75 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
77 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
79 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
81 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
83 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
85 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
86 shareware version of descent.hog. This is not yet bug-free
88 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
90 * main/network.c: fix crash introduced with previous change
92 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
94 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
95 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
96 make mission structre memory allocated
98 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
100 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
101 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
102 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
103 delete file compbit.h, move functionality to text.c, modify all
104 previous users of compbit.h to use existing function in text.h
106 * main/inferno.c: remove warning created by the fix for the cfgets
109 * main/bmread.c: add comment
111 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
113 * cfile/cfile.c: declare variable on top of block
115 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
116 main/multi.h, main/network.c: move mission list handling functionality
117 to mission.c, remove unnecessary load_mission calls in menu.c
119 * main/game.c: remove unnecessary build_mission_list call
121 * main/mission.c, main/mission.h: correct comments about anarchy-only
123 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
124 remove explicit uses of mission list
126 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
128 * libmve/mveplay.c: make it compile on Cygwin
130 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
132 * main/config.c: fix bug uncovered by having fgets cut off ending \n
134 * main/text.c: fix crash on Mac OS X, probably fix bug 738
136 * include/mono.h: add mprintf support for carbon (Mac OS 9)
138 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
140 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
141 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
142 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
143 information about the current mission, for easier code refactorisation.
145 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
147 * main/gamemine.c, main/piggy.c: fix bug 1675:
148 use better d2 textures if d1 hog is present but not loadable
150 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
152 * cfile/cfile.c: simplify, reduce number of global vars
154 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
156 * main/gameseg.c: fix bugfix of 2004-05-15
158 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
160 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
162 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
163 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
164 cfgets now always copies the terminating character to the dest buffer.
165 This fixes a bug that occured when reading cmd line args from d2x.ini
167 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
169 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
170 move more old change logs into ChangeLog-old
172 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
173 and Martin Schaffner <maschaffner@gmx.ch>
175 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
176 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
177 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
178 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
179 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
180 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
181 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
182 arch/include/joy.h, arch/win32/include/key.h
183 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
184 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
185 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
186 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
187 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
188 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
189 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
190 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
191 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
192 main/config.c, main/config.h, main/controls.c, main/controls.h
193 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
194 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
195 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
196 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
197 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
198 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
199 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
200 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
201 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
202 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
203 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
204 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
205 main/mission.c, main/mission.h, main/modem.h, main/morph.c
206 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
207 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
208 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
209 main/paging.c, main/paging.h, main/physics.c, main/physics.h
210 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
211 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
212 main/powerup.h, main/render.c, main/render.h, main/robot.c
213 main/robot.h, main/scores.c, main/scores.h, main/screens.h
214 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
215 main/songs.c, main/songs.h, main/sounds.h, main/state.c
216 main/state.h, main/switch.c, main/switch.h, main/terrain.c
217 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
218 main/text.h, main/textures.h, main/titles.c, main/titles.h
219 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
220 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
221 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
222 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
223 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
224 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
226 move old per-file change logs into new file ChangeLog-old
228 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
230 * arch/ogl/ogl.c: enable -gl_mipmap switch
232 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
234 * arch/carbon/descent.r: swap min and max size to correct places
236 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
238 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
240 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
242 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
244 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
246 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
247 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
249 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
250 link) on MPW on Mac OS 9 (carbon)
252 * include/mono.h: disable mprintf on carbon to avoid significant bloat
254 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
256 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
258 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
260 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
262 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
264 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
266 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
267 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
268 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
269 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
270 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
272 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
273 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
274 new files for supporting compilation with MPW for carbon (Mac OS 9)
276 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
278 * main/playsave.c: do not seek while writing, carbon does not like it
280 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
282 * cfile/cfile.c: use portable ffilelength in cfile_size
284 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
285 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
286 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
287 unsigned and signed char, MPW does not like these
289 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
291 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
294 2004-06-01 Bradley Bell <btb@icculus.org>
296 * libmve/mve_main.c: cast malloc function pointer
298 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
299 target to XCode project
301 2004-05-31 Bradley Bell <btb@icculus.org>
303 * include/pstypes.h: fix accidental solaris breakage
305 * main/object.c: fix crash caused by death-cam code
307 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
308 XCode project simplifications, network enabled
310 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
311 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
313 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
316 * English.lproj/InfoPlist.strings, d2x-Info.plist,
317 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
318 d2x.xcode/project.pbxproj: added XCode project files
320 2004-05-22 Bradley Bell <btb@icculus.org>
322 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
325 * rpm/d2x.spec.in: Changed descriptions
327 2004-05-22 Matthew Mueller <donut@dakotacom.net>
329 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
332 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
334 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
335 the win32 code (d1x r1.8, key_arch.c r1.2)
337 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
338 use 32bpp screen mode by default, add option to use 16bpp (d1x
341 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
342 replacement texture paletted->rgb conversion alpha problem (d1x
345 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
346 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
347 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
350 * arch/ogl/gr.c, include/loadgl.h: fix win32
351 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
353 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
354 include/ogl_init.h, main/render.c: opengl hardware
355 super-transparency support using GL_NV_register_combiners (d1x
356 r1.38, r1.41, r1.6, r1.26, r1.7)
358 2004-05-22 Bradley Bell <btb@icculus.org>
360 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
363 2004-05-22 Matthew Mueller <donut@dakotacom.net>
365 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
366 include/ogl_init.h: use GL_RGB for non-transparent textures, and
367 fix fonts not having transparent flag set (wouldn't get paletted)
368 (d1x r1.15, r1.37, r1.40, r1.25)
370 * arch/ogl/ogl.c: don't try to use paletted textures with
371 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
373 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
374 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
377 * 2d/font.c: memset ogl font bitmap data since the copy function
378 leaves some (unused) parts uninitialized, which aggravates
381 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
382 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
385 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
386 screenshots if the entire thing wasn't written in one call to
389 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
390 info not being updated on win32 (d1x r1.11)
392 * arch/win32/digi.c: remove some redundancy by not needing to do
393 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
394 clean up some indenting of DS_release_slot calls. And make
395 DS_release_slot return 1 when a sound is already not playing, in
396 addition to when a sound was killed. (d1x r1.10)
398 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
399 linux version (d1x r1.5)
401 * main/kconfig.c: make next axis config key skip currently
402 allocated axes (d1x r1.11)
404 2004-05-22 David Cleaver <wraithx@morpheus.net>
406 * main/kconfig.c: joy configuration next axis key from WraithX
409 2004-05-22 Bradley Bell <btb@icculus.org>
411 * main/game.c, main/inferno.c: typo
413 2004-05-21 Matthew Mueller <donut@dakotacom.net>
415 * main/game.c, main/game.h, main/inferno.c: make rear view
416 leave_time variable with -rearviewleavetime argument (d1x r1.25,
419 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
421 * main/inferno.c: change -udp documentation to d2x behaviour
423 2004-05-21 Bradley Bell <btb@icculus.org>
425 * include/gr.h: added missing define for menu fullscreen toggle
427 2004-05-21 Matthew Mueller <donut@dakotacom.net>
429 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
430 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
432 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
434 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
435 arch/linux/include/joystick.h: patch from Steven Mueller for using
436 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
438 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
440 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
441 main/physics.c, main/render.c, main/wall.c: file-line for segfault
442 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
444 * arch/win32/digi.c: digisound fixes (d1x r1.7)
446 2004-05-21 Bradley Bell <btb@icculus.org>
448 * main/inferno.c: added -udp documentation from d1x
450 2004-05-20 Bradley Bell <btb@icculus.org>
452 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
454 2004-05-20 David Cleaver <wraithx@morpheus.net>
456 * main/controls.c, main/gamecntl.c, main/kconfig.c,
457 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
458 game.c r1.21, r1.6, r1.4, r1.3)
460 2004-05-20 Bradley Bell <btb@icculus.org>
462 * main/inferno.c: document -ihaveabrokenmouse
464 2004-05-20 Matthew Mueller <donut@dakotacom.net>
466 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
468 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
470 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
471 mouse driver problems (d1x r1.2, r1.2)
473 2004-05-20 Matthew Mueller <donut@dakotacom.net>
475 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
476 join list score crash (d1x r1.8)
478 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
480 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
481 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
484 2004-05-20 Bradley Bell <btb@icculus.org>
486 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
488 * main/inferno.c: integrated some niceautomap stuff from d1x
490 2004-05-20 Matthew Mueller <donut@dakotacom.net>
492 * arch/win32/joyhh.c: fixed the config bug where it'd always put
493 in some weird axis (d1x r1.3)
495 * arch/win32/init.c: set win32 icon to icon from resource file
498 * arch/win32/key.c: win32: fixed space key not working in messages
501 2004-05-20 Bradley Bell <btb@icculus.org>
503 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
506 2004-05-20 Matthew Mueller <donut@dakotacom.net>
508 * main/inferno.c: document -gl_refresh (d1x r1.20)
510 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
511 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
514 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
515 change the arg type for (d1x r1.5)
517 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
519 * arch/win32/digi.c: altsounds (d1x r1.6)
521 2004-05-20 Matthew Mueller <donut@dakotacom.net>
523 * arch/win32/digi.c: fixed a major memory leak and removed a bit
524 of redundancy (d1x r1.5)
526 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
527 fix crashing (d1x r1.4)
529 * arch/win32/digi.c: win32's digi_start_sound was not calling
530 DS_release_slot after setting .playing=0, resulting in a
531 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
533 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
534 apparently it was somehow causing some joysticks (Sidewinder
535 Precision 2) to only turn when the stick was moving, but not when
536 at turned but held stationary. And it was completely unused
537 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
540 * main/game.c: add alt+enter to toggle fullscreen (in addition to
541 previous key combos (d1x r1.29)
543 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
544 g, and b values (d1x r1.15)
546 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
547 sometimes (didn't handle negative palette steps) (d1x r1.34)
549 * arch/ogl/ogl.c: add caching of weapon inner models, screen
550 shatter effects, robot explosions and weapons, and some more
551 always present stuff. Also clean up ogl_cache_weapon_textures
554 2004-05-20 Bradley Bell <btb@icculus.org>
556 * main/kludge.c, main/game.c: move gr_renderstats and
557 gr_badtexture back to game.c
559 2004-05-20 Matthew Mueller <donut@dakotacom.net>
561 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
562 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
564 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
566 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
567 loaded after texture caching stage (d1x r1.34)
569 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
570 for renderstats (d1x r1.33)
572 2004-05-19 Matthew Mueller <donut@dakotacom.net>
574 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
575 main/inferno.c: add anisotropic texture filtering suport (d1x
576 r1.33, r1.32, r1.23, r1.32)
578 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
581 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
582 include/ogl_init.h: utilize hardware multitexturing support if
583 possible (requires GL_NV_texture_env_combine4 extension) (d1x
584 r1.32, r1.30, r1.4, 1.22)
586 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
589 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
591 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
592 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
593 effects in OGL using SetGammaRamp, much faster than the hack that
594 was being used. currently SDL only (though not too hard to add to
595 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
597 * main/menu.c: allow arbitrary (custom) resolution entry in
598 change_res menu (d1x r1.14)
600 2004-05-19 Bradley Bell <btb@icculus.org>
602 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
603 d1x-style res change menu (mostly works)
605 * misc/args.c: use strnicmp instead of strncasecmp
607 2004-05-19 Matthew Mueller <donut@dakotacom.net>
609 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
610 command-line option (d1x r1.27)
612 * main/inferno.c: restore inferno.c initialization of
613 screen_compatible and use_double_buffer to 'normal' values, broken
614 long long ago in one of the high res menu patches (d1x r1.30)
616 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
617 resolutions to be specified on command line (d1x r1.2, r1.29,
618 r1.4) -- doesn't work yet
620 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
622 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
625 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
626 volume song stop/starting (d1x r1.7)
628 2004-05-18 Matthew Mueller <donut@dakotacom.net>
630 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
633 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
634 ogl_ulinec (d1x r1.29)
636 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
638 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
639 bottom are inclusive not exclusive (d1x r1.28)
641 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
642 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
644 * arch/sdl/digi.c: fix typo
646 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
648 * arch/win32/init.c, arch/win32/win32.c: move win32 window
649 creation code from arch_init_start into arch_init to fix weirdness
650 with --help (d1x r1.5, r1.6)
652 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
653 sync issues and lack of midi reset (d1x r1.5)
655 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
658 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
659 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
661 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
664 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
666 2004-05-18 Bradley Bell <btb@icculus.org>
668 * include/vecmat.h: comments/formatting
670 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
672 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
673 include/test.lnk: remove unnecessary files
675 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
676 This enables compilation with gcc 3.1
678 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
680 * main/switch.c: took care of switches triggering single-sided
681 walls (don't try to access the nonexistent adjacent wall via NULL
682 pointers or negative array indices)
684 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
686 * main/wall.c: fix invalid memory access for d1 levels which
687 don't have a corresponding wall behind.
689 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
691 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
692 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
693 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
694 interface header to new header file internal.h
696 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
698 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
699 bitmask for each joystick axis that has sent input data,
700 and will not crash Windows anymore during joystick setup because
701 of for() loop over axis being executed once too often.
703 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
704 gr_remap_mono_font() and call it after loading saved level.
706 * main/laser.c: limit homing missile turn rate
708 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
709 centers (work like fuel centers but provide shield)
711 * main/gameseg.c: fix endless loop in some levels with a
712 certain (complicated) structure
714 2004-05-13 Bradley Bell <btb@icculus.org>
716 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
717 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
718 updated project files for SDL 1.2.7
720 * Makefile.am: add VisualC, VisualCE dirs to tarball
722 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
724 * arch/sdl/digi.c: formatting
726 2004-05-12 Bradley Bell <btb@icculus.org>
728 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
731 * 2d/palette.c, include/palette.h: added function to create blend
734 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
736 2004-05-11 Bradley Bell <btb@icculus.org>
738 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
740 2004-05-10 Bradley Bell <btb@icculus.org>
742 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
743 g3_draw_transp_poly had the fade level backwards, decided to just
744 fix g3_draw_poly so it behaves correctly, transparency or not,
745 reverted changes to render_face
747 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
749 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
750 rendering transparent (e.g. cloaked) walls
752 * main/render.c: render_face now calls g3_draw_transp_poly() for
753 cloaked walls in OpenGL
755 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
757 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
758 that from other apps, had "static" distortions.
760 2004-04-22 Bradley Bell <btb@icculus.org>
762 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
764 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
765 aligned version of PUT_INTEL_* macros
767 2004-04-15 Bradley Bell <btb@icculus.org>
769 * main/inferno.c: comment out unused checksum variable
771 2004-04-14 Bradley Bell <btb@icculus.org>
773 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
775 2004-04-14 Terran Melconian <terran@consistent.org>
777 * main/gameseg.c: use portable rand function (fixes #1118)
779 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
781 * main/songs.c: uncomment calls to RBAStop (fixes #473)
783 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
785 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
786 get rid of warnings (now compiles with -Werror on SunOS)
788 * main/piggy.c: fix (really) wierd SunOS bug
790 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
791 caused by not allocating enough mem for rle bitmaps
793 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
795 * include/pstypes.h: sun OS typedef fixes
797 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
799 * main/piggy.c: fix bug 1067
801 * main/piggy.c: fix bugfix for 1067
803 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
804 with descent.pig of mac registered)
806 2003-12-18 Bradley Bell <btb@icculus.org>
808 * main/kconfig.c: fixes for linux-native joystick
810 * main/kconfig.c: bunch of fixes (esp. for non linux-native
813 * arch/include/joy.h: comments/formatting
815 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
817 * compilerdefs.txt: added FreeBSD defs
819 2003-12-08 Bradley Bell <btb@icculus.org>
821 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
824 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
826 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
827 arch/linux/ipx_udp.c: fix FreeBSD compile errors
829 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
831 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
832 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
833 get rid of silly ulongs
835 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
836 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
837 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
838 change relevant __linux__ macros to __ELF__
840 2003-11-27 Bradley Bell <btb@icculus.org>
842 * include/ogl_init.h: added proto for ogl_check_mode
844 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
845 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
848 2003-11-26 Bradley Bell <btb@icculus.org>
850 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
851 3.3 compiler warnings
853 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
856 * include/pstypes.h: OS X fixes
858 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
859 main/newmenu.h: linux fixes
861 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
862 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
863 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
864 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
865 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
868 * arch/sdl/gr.c: fix sdl gr_update
870 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
871 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
872 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
873 cfile/cfile.c, console/CON_console.c, include/d_io.h,
874 include/error.h, include/pstypes.h, include/strutil.h,
875 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
876 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
877 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
878 main/playsave.c, main/songs.c, main/state.c, main/text.c,
879 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
882 2003-11-25 Bradley Bell <btb@icculus.org>
884 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
885 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
886 libmve/VisualC/mveplayer.dsp: updated project files
888 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
891 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
892 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
893 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
894 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
897 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
898 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
901 2003-11-24 Bradley Bell <btb@icculus.org>
903 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
904 libmve/mveplay.c: stuff to play mve's in WinCE
906 * arch/win32/findfile.c: unused functions...
910 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
911 enabled mouse control of menus
913 * main/mission.h: oops, didn't mean to change this.
915 2003-11-21 Bradley Bell <btb@icculus.org>
917 * VisualCE/d2x/d2x.vcp: updated project file
919 2003-11-20 Bradley Bell <btb@icculus.org>
921 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
922 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
923 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
926 2003-11-17 Bradley Bell <btb@icculus.org>
928 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
929 main/menu.c: added option to disable kalinix under unix
931 * main/game.c, main/newmenu.c: always set menu mode for GL popups
933 2003-11-14 Bradley Bell <btb@icculus.org>
935 * main/automap.c: fix automap background image
937 * main/automap.c, main/automap.h: delete cruft
939 * main/automap.c: fix level number position
941 * main/automap.c: simplify g3_draw_line hack
943 * main/menu.c: stop pointless vid mode changes
945 2003-11-07 Bradley Bell <btb@icculus.org>
947 * NEWS, installation.txt: s'more documentation
949 2003-11-07 Steffen Pohle <stpohle@gmx.net>
951 * configure.ac: fix .exe extension problems
953 2003-11-07 Bradley Bell <btb@icculus.org>
955 * arch/ogl/ogl.c: disable texture format verification for OS X -
958 2003-11-06 Bradley Bell <btb@icculus.org>
960 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
961 use more traditional Alt+Enter for toggling fullscreen
963 * 2d/ibitblt.c, main/mission.h: comments/formatting
965 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
967 2003-11-06 Bradley Bell <btb@icculus.org>
969 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
970 resolution change, use kludge to avoid repetitive res changes
972 2003-11-04 Bradley Bell <btb@icculus.org>
974 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
975 structures and i/o routines back to piggy.c
977 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
979 * installation.txt: tell to install d1 .pig for better textures
981 2003-11-04 Bradley Bell <btb@icculus.org>
983 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
984 oem d1 v1.0 and registered d2 v1.0, comments
986 2003-11-03 Bradley Bell <btb@icculus.org>
988 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
989 all d1 shareware - even though files are different!
991 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
994 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
997 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1000 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1002 * main/movie.c: when no movies are found, divide by six the
1003 number of warning lines sent to stdout
1005 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1007 * include/byteswap.h: fix stupid copy/paste error
1009 2003-10-24 Bradley Bell <btb@icculus.org>
1011 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1012 gr_linear_rep_movsd_2x instead of almost identical
1013 gr_linear_movsd_double. Better since we have assembly versions.
1015 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1017 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1020 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1022 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1023 error with --disable-network, move reset_network_objects()
1024 from gameseq.c to multi.c
1026 2003-10-14 Bradley Bell <btb@icculus.org>
1028 * AUTHORS, NEWS: stuff
1030 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1032 2003-10-12 Bradley Bell <btb@icculus.org>
1034 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1035 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1038 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1040 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1041 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1042 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1043 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1044 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1045 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1046 arch/win32/ipx_win.c, arch/win32/winnet.c,
1047 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1048 main/multi.h, main/network.c: add IPv4 multicasting support
1050 2003-10-11 Bradley Bell <btb@icculus.org>
1052 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1054 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1055 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1056 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1057 main/weapon.h: lots of shareware and oem fixes
1059 2003-10-10 Bradley Bell <btb@icculus.org>
1061 * arch/win32/winnet.c: fixed stupid win32 network bug
1063 2003-10-10 Bradley Bell <btb@icculus.org>
1065 * main/piggy.c: increased D1_MAX_TMAP_NUM
1067 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1069 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1070 which are animated in d2, refactorizes d1 texture reading
1072 2003-10-10 Bradley Bell <btb@icculus.org>
1074 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1075 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1076 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1077 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1078 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1079 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1080 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1081 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1082 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1083 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1084 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1085 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1086 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1087 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1088 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1089 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1090 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1091 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1092 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1093 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1094 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1095 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1096 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1097 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1098 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1099 main/wall.h: comments/formatting
1101 2003-10-09 Bradley Bell <btb@icculus.org>
1103 * main/text.c: fix text when using old datafiles
1105 * main/laser.h: comments/whitespace
1107 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1108 mines w/shareware data
1110 * include/DT_drawtext.h: deleted unused file
1112 2003-10-08 Bradley Bell <btb@icculus.org>
1114 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1116 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1118 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1119 main/menu.c: Disabled 'd2x keys' weapon selection
1121 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1123 * main/object.h, main/multi.h: get rid of most warnings issued by
1124 cpp-precomp of gcc from Mac OS X dev tools
1126 2003-10-05 Bradley Bell <btb@icculus.org>
1128 * NEWS, configure.ac: increment version number
1130 * cfile/cfile.c: better handling of CRLF text files (when that is
1133 * utilities/hogcreate.c, utilities/hogextract.c,
1134 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1135 reading/writing files
1137 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1138 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1141 2003-10-04 Bradley Bell <btb@icculus.org>
1143 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1145 * main/netmisc.c: change byte to sbyte, comments/whitespace
1147 2003-10-03 Bradley Bell <btb@icculus.org>
1149 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1151 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1154 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1155 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1156 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1157 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1158 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1159 main/object.c, main/object.h, main/paging.c, main/player.h,
1160 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1161 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1162 main/weapon.c, main/weapon.h: change byte to sbyte,
1165 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1166 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1167 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1168 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1170 * configure.ac: better checking for timeval
1172 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1174 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1175 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1176 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1177 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1178 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1179 main/multibot.c, main/network.c: Make network architecture
1180 choosable from game menu, add support for UDP/IP on Mac OS X and
1183 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1185 * include/byteswap.h: added macros for coping with alignment
1188 2003-10-02 Bradley Bell <btb@icculus.org>
1190 * main/multi.h: added padding to little-endian version of
1193 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1195 * main/netmisc.c: delete duplicate function
1197 2003-10-01 Bradley Bell <btb@icculus.org>
1199 * main/bm.c: make sure d1_texture_indices gets freed between
1202 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1204 * main/piggy.h: fix size of d1 shareware descent.pig
1206 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1208 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1209 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1210 replacements for non-animated textures
1212 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1214 * main/controls.c: use fixed 20fps wiggle
1216 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1218 * Makefile.am, debian/changelog.in, debian/control,
1219 debian/d2x-common.dirs, debian/d2x-common.install,
1220 debian/d2x-common.manpages, debian/d2x-gl.files,
1221 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1222 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1223 utilities/Makefile.am, utilities/hogcreate.1,
1224 utilities/hogextract.1, utilities/mvlcreate.1,
1225 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1226 add man pages, distribute utility programs in new d2x-common deb
1228 * rpm/d2x.spec.in: updated rpm spec file
1230 2003-08-02 Bradley Bell <btb@icculus.org>
1232 * cfile/cfile.c: update raw_position in cfputc and cfputs
1234 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1236 * main/piggy.c: make error message more friendly
1238 * main/piggy.c: simplify copying of bitmap flags
1240 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1243 * cfile/cfile.c: revert to always using custom fgets
1245 * main/endlevel.c, main/mission.c: handle missing exit sequence
1246 components gracefully
1248 * main/playsave.c: comments
1250 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1252 * cfile/cfile.c: update raw_position in cfwrite
1254 * main/network.c: comments/formatting
1256 2003-06-22 Bradley Bell <btb@icculus.org>
1258 * cfile/cfile.c: use standard fgets for non-archive files
1260 * main/movie.c: use con_printf for missing movie warning
1262 2003-06-18 Bradley Bell <btb@icculus.org>
1264 * main/movie.c: fixed cfile conversion of movielib code
1266 * main/console.c, main/hud.c: strip out colors, etc when printing
1269 * include/u_mem.h: fix NDEBUG calloc macro
1271 2003-06-15 Bradley Bell <btb@icculus.org>
1273 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1276 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1277 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1278 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1279 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1280 main/scores.c, main/state.c, main/text.c, misc/args.c,
1281 misc/strio.c: convert file i/o to cfile
1283 2003-06-14 Bradley Bell <btb@icculus.org>
1285 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1286 writing and other modes besides "rb" (mostly taken from
1289 2003-06-09 Bradley Bell <btb@icculus.org>
1291 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1294 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1295 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1298 2003-06-07 Taylor Richards <taylor@icculus.org>
1300 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1302 2003-06-07 Bradley Bell <btb@icculus.org>
1304 * main/console.c: fix non-console build
1306 * main/gamesave.c: comments
1308 * main/bm.c: remove redundant break
1310 2003-06-06 Bradley Bell <btb@icculus.org>
1312 * main/gauges.c, main/kconfig.c: comments/formatting
1314 * console/.cvsignore: added .cvsignore
1316 * main/console.c: can't write to console after it's closed
1318 2003-06-05 Bradley Bell <btb@icculus.org>
1320 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1321 console/internal.c, console/internal.h, include/CON_console.h,
1322 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1323 finish console conversion away from SDL
1325 2003-06-04 Bradley Bell <btb@icculus.org>
1327 * console/CON_console.c, include/CON.console.h, include/console.h,
1328 main/console.c, main/game.c: console conversion to native gr,
1331 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1332 put prototype for gr_bm_bitblt in gr.h
1334 2003-06-03 Bradley Bell <btb@icculus.org>
1336 * console/CON_console.c, console/DT_drawtext.c,
1337 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1338 main/console.c: use native fonts for console
1340 * main/playsave.c: use shorts for short data
1342 2003-06-02 Bradley Bell <btb@icculus.org>
1344 * configure.ac, main/console.c: set console background, fix
1347 2003-06-01 Bradley Bell <btb@icculus.org>
1349 * Makefile.am, arch/sdl/event.c, configure.ac,
1350 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1351 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1352 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1353 main/gamerend.c: added console code (from SDL_console)
1355 2003-05-30 Bradley Bell <btb@icculus.org>
1357 * README: minor update
1359 2003-05-28 Bradley Bell <btb@icculus.org>
1361 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1366 2003-06-06 Bradley Bell <btb@icculus.org>
1368 * main/kconfig.c: fix crash in control menus
1370 * main/gauges.c: force cockpit redraw in opengl
1372 * main/gamerend.c: move ogl swap, so cockpit and console get
1375 2003-06-01 Bradley Bell <btb@icculus.org>
1377 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1381 2003-05-12 Bradley Bell <btb@icculus.org>
1383 * configure.ac: increment version number
1385 * main/bm.c: use con_printf for exit model warnings
1387 * configure.ac: must check for timespec after setting -mno-cygwin
1389 * main/inferno.c: added -nohogdir and -userdir options
1391 * NEWS, main/titles.c: use briefings with no extension
1395 2003-04-30 Bradley Bell <btb@icculus.org>
1397 * configure.ac: have to include time.h when checking for nanosleep
1399 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1402 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1403 increment version number
1405 * main/Makefile.am: make dist fix
1409 2003-04-29 Bradley Bell <btb@icculus.org>
1411 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1414 2003-04-24 Bradley Bell <btb@icculus.org>
1416 * configure.ac: increment version number
1418 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1421 2003-04-24 Ingo van Lil <inguin@gmx.de>
1423 * main/render.c: fix misspellings of NDEBUG
1427 2003-04-14 Bradley Bell <btb@icculus.org>
1429 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1431 2003-04-11 Bradley Bell <btb@icculus.org>
1433 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1438 2003-04-11 Bradley Bell <btb@icculus.org>
1440 * libmve/mveplay.c: use _sleep instead of sleep on win32
1442 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1443 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1444 include/cfile.h, include/error.h, libmve/Makefile.am,
1445 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1446 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1447 utilities/Makefile.am: comments/formatting/dist problems
1449 * configure.ac: use different defines for os x
1451 2003-04-07 Bradley Bell <btb@icculus.org>
1453 * include/error.h, misc/error.c: put some old stuff back in,
1454 eliminate duplicate error messages
1456 * main/text.c: don't die on text not found
1459 * main/inferno.c: print some useful info if hog not found, allow
1460 -help to work if no text available
1462 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1464 * arch/linux/Makefile.am: revert to previous version, so linux
1467 2003-04-03 Bradley Bell <btb@icculus.org>
1469 * main/endlevel.c: fixed exit model scheme yet again
1471 2003-04-02 Bradley Bell <btb@icculus.org>
1473 * misc/error.c: call Int3 on Assert
1475 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1478 * main/wall.c: don't die when trying to toggle nonexistent
1479 segment... vertigo level 10 is buggy!
1481 * main/gamemine.c: comments/formatting
1483 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1485 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1486 main/inferno.c: Allow use of 22K sound samples
1488 2003-03-29 Bradley Bell <btb@icculus.org>
1490 * arch/ogl/gr.c: default to bitmapped reticle
1492 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1493 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1496 * arch/sdl/joy.c: fixed text seen for hats in control config
1499 2003-03-28 Bradley Bell <btb@icculus.org>
1501 * main/bm.c: heh, model nums in vertigo are hardcoded,
1502 N_D2_POLYGON_MODELS can't change
1504 * configure.ac, include/d1x.xpm, include/descent.xpm,
1505 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1508 2003-03-27 Bradley Bell <btb@icculus.org>
1510 * main/text.h: fixed text references for hat directions
1512 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1514 2003-03-26 Bradley Bell <btb@icculus.org>
1516 * main/playsave.c: make d2x keys backward compatible
1518 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1520 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1523 2003-03-26 Bradley Bell <btb@icculus.org>
1525 * main/piggy.c: fix crash when d1 data not present
1527 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1528 read/write from plr file
1530 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1531 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1532 added escort.h header
1534 2003-03-25 Bradley Bell <btb@icculus.org>
1536 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1537 D1_PIGFILE ("descent.pig") macro
1539 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1540 models from d1 pig file
1542 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1543 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1544 really) from d1 pig file
1546 2003-03-23 Bradley Bell <btb@icculus.org>
1548 * main/bm.c: stop extra robots from overwriting exit models
1550 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1551 texture list doesn't get full
1553 * main/bm.c: fix mem leak when reading extra robots
1555 2003-03-21 Bradley Bell <btb@icculus.org>
1557 * main/menu.c: Added option to set movie resolution (mostly works)
1559 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1561 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1562 replacement functions to piggy.c
1564 * main/gameseq.c: attempt to support mac d1 descent.pig
1566 * main/bm.c: fix mem leak
1568 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1569 files, both d1 and d2 oem briefing where showed
1571 * main/inferno.c, main/movie.c: Change the default movie
1572 resolution to "high", implement the option -lowresmovies
1574 2003-03-20 Bradley Bell <btb@icculus.org>
1576 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1578 * main/piggy.c: comments
1580 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1582 * main/gameseq.c: delete duplicate function
1584 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1586 2003-03-19 Bradley Bell <btb@icculus.org>
1588 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1589 (cddb discid) support
1591 * arch/sdl/digi.c, main/kludge.c: implemented
1592 digi_link_sound_to_object3 for looping sounds, other looping stuff
1594 * arch/sdl/gr.c: removing dependencies on stuff in main/
1596 * arch/linux/Makefile.am, arch/linux/init.c,
1597 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1598 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1599 other header cleanups
1601 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1603 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1605 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1606 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1607 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1608 load d1 textures for d1 levels
1610 2003-03-19 Bradley Bell <btb@icculus.org>
1612 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1613 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1614 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1615 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1618 * README: added some OS X info
1620 2003-03-17 Bradley Bell <btb@icculus.org>
1622 * main/newdemo.c: simplify DEMO_FILENAME macro
1624 * main/console.c, main/game.c: enable experimental console support
1626 * main/gamerend.c: fixed location of fps meter in multi
1628 2003-03-16 Bradley Bell <btb@icculus.org>
1630 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1631 also look in shared data dir for demos
1633 * main/newdemo.c, main/newdemo.h: comments/formatting
1635 2003-03-15 Christopher Thielen <chris@luethy.net>
1637 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1638 thinking d2 cd is always present
1640 2003-03-15 Bradley Bell <btb@icculus.org>
1642 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1645 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1648 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1649 gr_init. don't really know why this works, though
1651 2003-03-14 Bradley Bell <btb@icculus.org>
1653 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1655 * unused/bios/rbaudio.h: removed duplicate file
1657 2003-03-14 Christopher Thielen <chris@luethy.net>
1659 * arch/sdl/rbaudio.c: stop cd audio when exiting
1661 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1663 * main/gamecntl.c: add comments to the "only matt knows" cheats
1665 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1667 * main/gamemine.c: formatting, better texture conversion for d1
1670 2003-03-14 Bradley Bell <btb@icculus.org>
1672 * main/piggy.c: must swap all mac version pigfiles
1674 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1675 main/multi.c: formatting, minor cleanups
1677 * 2d/rle.c: need to swap line_size on bigendian machines
1679 * main/mission.c, main/mission.h: detect mac full version hogfile
1681 2003-03-13 Bradley Bell <btb@icculus.org>
1683 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1684 added joy/mouse sensitivity slider, increased range to 16, and
1687 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1690 * arch/linux/Makefile.am: removed extra backslash
1692 * TODO, installation.txt: updated some documentation
1694 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1695 menu, with maxfps option
1697 2003-03-12 Bradley Bell <btb@icculus.org>
1699 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1701 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1702 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1703 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1704 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1705 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1706 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1707 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1708 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1709 arch/linux/include/music.h, arch/linux/include/serial.h,
1710 arch/linux/include/ukali.h: formatting
1712 2003-03-11 Chris Arena <ccarena@cox.net>
1714 * main/menu.c: fixed brightness slider
1716 2003-03-01 Bradley Bell <btb@icculus.org>
1718 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1719 robots and animated bitmaps work, but colors are messed up
1721 2003-02-28 Bradley Bell <btb@icculus.org>
1723 * main/player.h: whitespace
1725 * main/automap.c, main/cntrlcen.c, main/collide.c,
1726 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1727 descent.hog is present, d1 becomes mission 0)
1729 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1730 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1731 arch/win32/winnet.c: MinGW compiles with network enabled again,
1732 but still doesn't work
1736 2003-02-28 Bradley Bell <btb@icculus.org>
1738 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1739 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1740 many opengl glitches
1742 2003-02-27 Bradley Bell <btb@icculus.org>
1744 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1745 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1746 main/network.c, main/network.h: noted that hoard.ham is only needed
1747 for multiplayer HOARD games, and should not be equated with
1748 "vertigo". put HoardEquipped() back in network.c.
1750 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1751 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1752 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1753 use timer_delay instead of d_delay
1755 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1757 * main/render.c: added replacement qsort for solaris
1759 2003-02-26 Bradley Bell <btb@icculus.org>
1761 * main/gamemine.c: texture conversion for d1 shareware
1763 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1765 * main/gamemine.c: better texture conversion for d1 levels
1767 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1769 * main/kconfig.c: fix joystick support under MinGW
1771 2003-02-26 Bradley Bell <btb@icculus.org>
1773 * main/playsave.c: fix swapping glitch
1775 * configure.ac, readme.txt: clean stuff up, getting ready for
1778 * main/titles.c: begin support for rendering spinning robots in
1781 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1784 * main/gamemine.c: load d1 shareware levels!
1786 2003-02-25 Bradley Bell <btb@icculus.org>
1790 * autogen.sh: add warning about old auto* versions, use
1793 2003-02-24 Bradley Bell <btb@icculus.org>
1795 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1796 briefings mostly working
1798 * main/movie.c, main/titles.c: fixed some more briefing glitches
1800 2003-02-23 Bradley Bell <btb@icculus.org>
1802 * main/movie.c: fixed crash when using shareware data files
1805 * arch/sdl/digi.c: fix crash on non-existent sounds
1806 (i.e. shareware data)
1808 2003-02-22 Bradley Bell <btb@icculus.org>
1810 * main/titles.c: fixed fullscreen toggle in briefings
1812 2003-02-21 Bradley Bell <btb@icculus.org>
1814 * configure.ac: check for mingw when enabling nasm
1816 * main/playsave.c: enable loading player files of either byte
1819 2003-02-20 Bradley Bell <btb@icculus.org>
1821 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1823 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1824 #343, not "rest of solution to bug #344"
1826 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1829 * main/kludge.c: partial solution to bug #344
1831 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1833 * compilerdefs.txt: added linux/mips info
1835 * ChangeLog: clean up changelog
1837 2003-02-19 Bradley Bell <btb@icculus.org>
1839 * libmve/mveplay.c: os x needs nanosleep prototype.
1841 2003-02-18 Bradley Bell <btb@icculus.org>
1843 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1845 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1846 to disable/enable audio
1848 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1850 * main/: movie.h, titles.c: make sure movie's palette is set before
1851 writing briefing text. Fixes bug #359
1853 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1856 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1857 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1860 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1863 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1864 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1865 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1868 * include/libmve.h: blah
1870 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1872 * main/render.c: 2nd attempt to fix solaris qsort bug
1874 2003-02-18 Bradley Bell <btb@icculus.org>
1876 * configure.ac, include/pstypes.h: put alignment detection in
1879 2003-02-17 Bradley Bell <btb@icculus.org>
1881 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1882 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1883 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1884 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1885 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1886 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1887 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1888 moved mve stuff to separate subdir
1890 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1891 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1892 mve code. Fixes (at least) bugs #41, #348, and #350.
1894 2003-02-14 Bradley Bell <btb@icculus.org>
1896 * main/Makefile.am: no more Makefile.mveplay. again
1898 * main/mveplay.c: typo
1900 2003-02-13 Bradley Bell <btb@icculus.org>
1902 * utilities/mvlextract.c: uint -> unsigned int
1904 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1905 standalone mveplayer, win32 support
1907 * main/movie.c: random bugfixes, win32 support
1909 * arch/sdl/Makefile.am: formatting
1911 * configure.ac: disable networking on mac/win for now
1913 * main/newmenu.c: comments
1915 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1917 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1918 redundant swap functions.
1920 2003-02-13 Bradley Bell <btb@icculus.org>
1922 * ChangeLog: update changelog
1924 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1926 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1927 polymodel alignment issues.
1929 2003-02-13 Bradley Bell <btb@icculus.org>
1931 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1932 fix various little bugs
1934 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1935 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1937 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1940 * README.utils: new file
1942 * main/: mve_main.c, mveplay.c: more movie fixes
1944 * README: updated README
1946 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1948 2003-02-12 Bradley Bell <btb@icculus.org>
1950 * utilities/mvlextract.c: bigendian mvl support
1952 * main/mveplay.c: formatting, stuff
1954 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1955 truecolor mve support, standalone mveplayer
1957 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1958 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1959 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1960 standalone mveplayer
1962 2003-01-22 Bradley Bell <btb@icculus.org>
1964 * include/: interp.h, interp.h: restore prototype for
1965 swap_polygon_model_data
1967 2003-01-21 Bradley Bell <btb@icculus.org>
1969 * main/piggy.c: use memcpy to avoid alignment problem
1971 * compilerdefs.txt: updated some defs, added sunos/sparc
1973 2003-01-15 Bradley Bell <btb@icculus.org>
1975 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1977 * main/gamemine.c: attempting to support d1 shareware
1979 * compilerdefs.txt: update defs
1981 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1983 * main/mveplay.c: fix several bugs, comments, formatting.
1985 2003-01-15 Bradley Bell <btb@icculus.org>
1987 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1988 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1989 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1990 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1993 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1994 formatting, comments
1996 2003-01-11 Bradley Bell <btb@icculus.org>
1998 * main/: mission.c, mission.h: attempt to support d1 for mac
2001 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2003 * main/object.h: foo
2005 2003-01-09 Bradley Bell <btb@icculus.org>
2007 * main/movie.c: use ifdef around gr_toggle_fullscreen
2009 2003-01-07 Bradley Bell <btb@icculus.org>
2011 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2012 main/mission.h: don't need .msn file for descent.hog anymore
2016 2003-01-06 Bradley Bell <btb@icculus.org>
2018 * main/mission.h, main/mission.c: comments
2020 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2023 2003-01-03 Bradley Bell <btb@icculus.org>
2025 * utilities/: txb2txt.c, txt2txb.c: remove old files
2027 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2029 * main/polyobj.c: attempt to make read_model_file
2032 * main/menu.c: move vertigo text
2034 2003-01-02 Bradley Bell <btb@icculus.org>
2036 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2037 main/polyobj.h: cleanup alignment changes
2039 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2040 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2041 main/object.h: fix alignment issues on sparc
2043 * cvshowto.txt: update cvs info
2047 * 2d/rle.c: make rle_swap handle RLE_BIG
2049 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2051 * main/render.c: workaround solaris qsort bug
2053 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2055 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2056 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2058 * arch/linux/Makefile.am: enabled linux joystick, kali
2060 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2061 arch/sdl/event.c: enabled linux joystick
2063 2002-12-31 Bradley Bell <btb@icculus.org>
2065 * main/gamemine.c: simplified warning msg
2067 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2069 * main/render.h: fix compiler warning
2071 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2073 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2075 2002-12-24 Bradley Bell <btb@icculus.org>
2077 * main/mission.c: fixes an infinite loop which was caused by d2x
2078 thinking d2demo was a descent 1 mission
2080 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2082 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2084 2002-12-24 Bradley Bell <btb@icculus.org>
2086 * main/render.c: comments
2088 2002-10-30 Bradley Bell <btb@icculus.org>
2090 * main/inferno.c: add help for -hogdir option
2092 * main/inferno.c: added -hogdir option
2094 2002-10-28 Bradley Bell <btb@icculus.org>
2096 * main/: inferno.c, menu.c: enabled Vertigo displays
2098 * include/3d.h: typo
2100 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2102 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2103 main/netmisc.c, main/network.c: simplify and eliminate redundant
2106 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2108 * maths/fixc.c: fix infinite loop in quad_sqrt.
2110 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2111 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2113 2002-10-12 Bradley Bell <btb@icculus.org>
2115 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2117 2002-10-11 Bradley Bell <btb@icculus.org>
2119 * main/hud.c: make hud_message work correctly
2121 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2124 * main/network.c: formatting, small fixes
2126 2002-10-10 Bradley Bell <btb@icculus.org>
2128 * main/netmisc.h: no swap_object for little-endian
2130 * main/: netmisc.h, network.c: use macros to simplify network
2133 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2136 * main/inferno.c: enable loading screen for mac shareware with
2139 * main/netmisc.c: whitespace
2141 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2144 * main/hud.c: whitespace
2146 * configure.ac: remove shareware build, add macdata build
2148 * main/songs.c: whitespace
2150 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2151 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2154 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2157 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2159 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2160 comments, formatting, etc.
2162 * iff/iff.c: fix bigendian iff loading.
2164 2002-10-03 Bradley Bell <btb@icculus.org>
2166 * utilities/txb2tex.c: typo
2168 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2169 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2172 * arch/sdl/mouse.c: whitespace
2174 2002-09-19 Bradley Bell <btb@icculus.org>
2176 * main/kconfig.c: fix a oops, add old logs
2178 * main/kconfig.c: support for >3 mouse buttons
2180 2002-09-18 Bradley Bell <btb@icculus.org>
2182 * include/gr.h: fix palette swap define
2184 2002-09-14 Bradley Bell <btb@icculus.org>
2186 * main/titles.c: load hires briefing screen if lores doesn't exist
2187 (i.e. vertigo) and MenuHires=0
2189 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2191 * main/: multi.h, network.h: pack some structures for ipx
2194 2002-09-14 Bradley Bell <btb@icculus.org>
2196 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2197 and load_endlevel_data() to expect newline-terminated strings, fix
2198 load_game_data to read null-terminated string for
2201 2002-09-07 Bradley Bell <btb@icculus.org>
2203 * main/newmenu.c: added error message
2205 * main/menu.h: enable -nohires with mac shareware
2207 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2209 * 2d/font.c: enable 0/255 palette swap for fonts
2211 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2214 * 2d/2dsline.c: fix ogl blooper
2216 2002-09-05 Bradley Bell <btb@icculus.org>
2218 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2221 * include/strutil.h: need string.h for strcasecmp
2223 * include/rle.h: okay, maybe it needs to be this way
2225 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2227 * 2d/scalec.c: more stuff from d2src
2229 * 2d/rle.c: more stuff from d2src, formatting
2231 * 2d/font.c: useless cruft
2233 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2235 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2238 2002-09-04 Bradley Bell <btb@icculus.org>
2240 * include/grdef.h: fix compiler warnings
2242 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2244 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2247 * main/game.c: we want the mac ibitblt for everything but dos and
2250 * main/texmerge.c: these routines are in tmerge.c
2252 * main/credits.c: enable credits for mac and oem data
2254 * main/bm.c: use either exit.ham or exit.pofs
2256 * include/ibitblt.h: enable some more code from d2src
2258 * include/gr.h: enable mac ubitblt_double
2260 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2262 * include/grdef.h: moved some inline asm from linear.h
2264 * 2d/ibitblt.c: brought in line with original d2 version
2266 * 2d/bitblt.c: reverted to original d2 version of this file, then
2267 added d1x enhancements
2269 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2271 * 2d/linear.h: moved these back to their original locations
2274 * main/mveplay.c: close some memory holes, speed up palette loading
2276 * main/movie.c: added fullscreen toggle while playing movies
2278 * main/inferno.c: comment out -superhires help text (always on)
2280 * include/timer.h: added approx_fsec_to_usec macro
2282 * arch/sdl/joy.c: fix compiler warning
2284 2002-09-01 Bradley Bell <btb@icculus.org>
2286 * main/network.c: oops
2288 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2290 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2291 timer_get_fixed_seconds
2295 2002-08-31 Bradley Bell <btb@icculus.org>
2297 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2300 * main/multi.h: network endian stuff
2302 * 2d/font.c, include/gr.h: fast file i/o for font headers
2304 * arch/win32/arch_ip.cpp: unused file
2306 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2307 bigendian networking fixes
2309 * main/menu.c: make net menu more accurate, also make superhires
2312 * include/pstypes.h: better to have __pack__ all the time, I think.
2313 needed for networking, e.g.
2315 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2318 * arch/win32/Makefile.am: unused file
2322 2002-08-30 Bradley Bell <btb@icculus.org>
2324 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2326 * main/: newmenu.h, titles.c: formatting
2328 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2329 main/multi.h: networking works, finally
2331 * TODO: added TODO file
2333 * arch/linux/arch_ip.cpp: unused fine
2335 * README: network sorta working
2337 * main/: Makefile.am, multi.c, network.c, network.h: more
2340 * main/menu.c: load builtin mission correctly
2342 * main/inferno.c: documentation
2344 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2347 * main/Makefile.mveplay: don't need no more
2349 2002-08-29 Bradley Bell <btb@icculus.org>
2351 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2352 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2353 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2356 * include/ipx_drv.h: more network fixing
2358 * arch/linux/include/ipx_drv.h: more network fixing
2360 * include/ipx.h: formatting
2362 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2364 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2365 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2366 main/inferno.c: fixed networking fuck-up?
2368 * Makefile.am: moved mingw info to README
2370 * README, mingw32.txt: moved mingw info to README
2372 2002-08-27 Bradley Bell <btb@icculus.org>
2374 * utilities/mvlextract.c: allow specifying file to extract
2376 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2379 * utilities/hogextract.c: allow specifying file to extract
2381 * main/mission.c: Have to get mission_num _after_ promoting...
2383 * main/: gameseq.c, titles.c: beginning d1 briefing support
2385 * descent.msn: beginning d1 briefing support
2387 * main/: titles.c, titles.h: d1-style mission briefings
2389 * main/piggy.h: whitespace
2391 * main/movie.c: beginning robot movie support, fall back on lo/hi
2392 res if hi/lo not available
2394 * main/mission.c: added Builtin_mission_num for builtin mission,
2395 D1Hogdir, d1-style mission briefings
2397 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2400 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2401 (for d1 missions that need d1 data)
2403 * 2d/ibitblt.c: whitespace
2405 2002-08-26 Bradley Bell <btb@icculus.org>
2407 * utilities/mvlcreate.c: oops
2409 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2412 * utilities/hogextract.c: added [v]iew option
2414 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2416 * main/titles.c: fix writable string, disable DumbAdjust thing
2418 * main/polyobj.h: whitespace
2420 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2423 * main/movie.c: read movies from AltHogDir, other fixes
2425 * main/: mission.c, mission.h: fix bug w/mission filename
2427 * main/gameseq.c: comments
2429 * main/digi.h: whitespace n stuff
2431 * include/mve_audio.h: added audio flag macros
2433 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2438 2002-08-23 Bradley Bell <btb@icculus.org>
2440 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2443 * Makefile.am: remove d2demo.mn2
2445 * cfile/cfile.c, include/cfile.h: add cfile_size function
2447 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2448 eliminate need for .mn2 files for oem and demo
2450 2002-08-22 Bradley Bell <btb@icculus.org>
2452 * main/bm.c: fix for vertigo
2454 * main/menu.h: make OEM menu pcx available
2456 * 2d/rle.c: merge with original d2 file
2458 * Makefile.am, configure.ac: let mission files get installed by
2461 2002-08-17 Bradley Bell <btb@icculus.org>
2463 * configure.ac: make FAST_FILE_IO the default on little-endian
2466 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2468 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2471 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2473 * main/: game.c, menu.c, mission.c: promote builtin missions.
2475 2002-08-15 Bradley Bell <btb@icculus.org>
2477 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2478 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2480 * utilities/.cvsignore: added cvsignore
2482 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2485 * main/piggy.c: mac data file loading
2487 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2488 transparency and swap 0/255 correctly for mac data files
2490 2002-08-13 Bradley Bell <btb@icculus.org>
2492 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2493 to utilities to avoid conflict with c++ std lib <utility>
2495 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2496 txt2txb.c: moved utility to utilities to avoid conflict with c++
2499 * Makefile.am, configure.ac: add utilities
2501 2002-08-09 Bradley Bell <btb@icculus.org>
2503 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2506 2002-08-08 Bradley Bell <btb@icculus.org>
2508 * main/inferno.c: comments
2510 * main/: newmenu.c, songs.c: mac demo datafile support
2512 * installation.txt: update
2514 * main/gamesave.c: use lowercase for consistency
2516 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2517 models for other than d2demo
2519 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2521 * main/gamemine.c: formatting, better d1 texture conversion
2523 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2524 main/mission.h: recognize .msn mission files.
2526 2002-08-07 Bradley Bell <btb@icculus.org>
2528 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2529 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2530 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2531 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2532 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2533 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2536 2002-08-06 Bradley Bell <btb@icculus.org>
2538 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2540 * main/Makefile.am: formatting
2542 * 2d/font.c: make gr_remap_font just reload the whole thing
2544 * configure.ac: formatting
2546 * Makefile.am: added d2demo.mn2
2548 * d2demo.mn2: mission file for shareware
2550 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2551 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2553 * main/sounds.h: shareware stuff, whitespace
2555 * main/: polyobj.c, polyobj.h: more fast i/o macros
2557 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2560 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2561 endlevel stuff to non-shareware, allow movies/endlevel for
2564 * main/cntrlcen.c: typo
2566 * main/bm.h: use global Piggy_hamfile_version
2568 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2569 macros, use global Piggy_hamfile_version
2571 * main/Makefile.am: terrain and movie stuff always used now
2573 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2576 * main/: gamemine.c, gamesave.c: load DMB levels
2578 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2579 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2581 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2583 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2585 2002-08-04 Bradley Bell <btb@icculus.org>
2587 * main/inferno.c: shareware stuff, formatting
2589 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2591 * arch/sdl/gr.c: don't need to set mode in gr_init
2593 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2595 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2598 * Makefile.am, descent.mn2: added mission file for descent 1
2600 2002-08-02 Bradley Bell <btb@icculus.org>
2602 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2603 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2604 main/piggy.h, misc/error.c: junk
2606 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2607 render.h, scores.c, scores.h, terrain.c: shareware stuff
2609 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2610 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2611 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2612 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2613 main/weapon.c, main/weapon.h: fast i/o macros
2615 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2617 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2618 main/gamemine.h, main/gamesave.c: load d1 levels
2620 2002-07-30 Bradley Bell <btb@icculus.org>
2622 * configure.ac: oops
2624 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2627 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2628 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2629 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2630 main/piggy.c, main/titles.c: support shareware datafiles!
2632 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2633 piggy.c: SHAREWARE fixes
2635 2002-07-29 Bradley Bell <btb@icculus.org>
2637 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2638 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2639 misc/fileutil.c: Portability - OS X support
2641 2002-07-27 Bradley Bell <btb@icculus.org>
2643 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2644 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2645 segment.h: portability
2647 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2648 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2649 main/wall.h: portabilization
2651 * 2d/font.c, include/gr.h: portability
2653 2002-07-26 Bradley Bell <btb@icculus.org>
2655 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2657 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2659 * main/player.c: foo
2661 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2663 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2664 misc/fileutil.h: portable file i/o utils
2666 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2667 writable string anymore... / formatting
2669 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2670 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2671 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2672 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2673 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2674 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2675 portable-izing file loading routines
2677 2002-07-24 Bradley Bell <btb@icculus.org>
2679 * main/mveplay.c: correctly play files with 16bit uncompressed
2680 audio, mem checking, etc
2682 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2685 2002-07-23 Bradley Bell <btb@icculus.org>
2687 * misc/Makefile.am: unused file
2689 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2690 main/sounds.h: remove experimental nmovie stuff
2692 * main/movie.c: add some debugging output
2694 2002-07-22 Bradley Bell <btb@icculus.org>
2696 * main/: console.c, state.c: simplified header
2698 * main/movie.c: enable mveplay audio
2700 * main/old/movie.c: moved to main/
2702 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2703 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2704 main/mvelib.c, main/mveplay.c: initial movie support
2706 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2707 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2708 include/ogl_init.h, include/pstypes.h, main/console.c,
2709 main/state.c, mem/mem.c: OS X stuff
2711 * configure.ac: OS X and movie stuff
2713 2002-07-19 Bradley Bell <btb@icculus.org>
2715 * compilerdefs.txt: OSX defs
2717 2002-07-18 Bradley Bell <btb@icculus.org>
2719 * main/inferno.c: use simpler rcs tags
2721 * autogen.sh: keep Changelog in cvs (and use --accum)
2723 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2724 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2725 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2726 main/songs.c: changed cdrom->rbaudio
2728 * include/rbaudio.h: moved to /include
2730 2002-07-17 Bradley Bell <btb@icculus.org>
2732 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2733 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2734 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2735 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2736 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2737 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2738 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2739 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2740 3d/setup.c: use simpler rcs tags
2745 2002-07-17 Bradley Bell <btb@icculus.org>
2747 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2749 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2751 * debian/rules: don't need readme's
2753 * debian/rules: move d1x license to COPYING, license clarifications
2755 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2756 license to COPYING, license clarifications
2758 * debian/rules: fix debian docs
2760 * debian/rules: fix debian manpages
2762 * debian/d2x-sdl.menu: fix debian menu
2764 * debian/rules: link to undocumented man page for debs
2766 * Makefile.am, configure.ac, debian/control, debian/copyright,
2767 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2768 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2769 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2772 2002-07-16 Bradley Bell <btb@icculus.org>
2774 * debian/: rules, changelog.in: deb stuff
2776 * configure.ac: cleaner nasm detection
2778 * debian/: changelog.in, control, rules: deb stuff
2780 * README, installation.txt: typos, stuff
2782 * configure.ac: better #defines
2784 * configure.ac: whitespace
2786 * configure.ac: better documentation
2788 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2789 SDL_JOYSTICK not needed
2791 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2793 * configure.ac: need higher SDL for joystick
2795 * debian/: control, rules: deb stuff
2797 * arch/sdl/joy.c: old junk
2799 * Makefile.am, configure.ac: automake updates
2801 * main/: inferno.c, text.c: don't use althogdir on non-unix
2803 * configure.ac: more autoconf updates
2805 * misc/strutil.c: better strrev
2807 * main/inferno.c: need limits.h on mingw also
2809 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2812 2002-04-19 Bradley Bell <btb@icculus.org>
2814 * main/network.c: let hoard.ham be a cfile
2816 * main/text.c: better error message when hog not found
2820 2002-03-23 Bradley Bell <btb@icculus.org>
2822 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2823 arch/sdl/Makefile.am: Use SDL joystick automatically
2825 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2827 2002-03-05 Bradley Bell <btb@icculus.org>
2829 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2832 2002-02-23 Bradley Bell <btb@icculus.org>
2834 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2836 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2837 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2838 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2839 main/editor/Makefile.am: moved includes to include
2841 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2843 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2844 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2845 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2848 * main/game.c: disabled cockpit for OGL, formatting
2850 * 2d/ibitblt.c: formatting
2852 2002-02-16 Bradley Bell <btb@icculus.org>
2854 * include/oldsdl.h: check for older macros
2856 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2857 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2858 allow older sdl versions
2860 2002-02-15 Bradley Bell <btb@icculus.org>
2862 * main/: automap.c, automap.h, inferno.c: automap resolution now
2865 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2867 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2868 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2869 win32/include/key_arch.h: never mind - that would be pointless
2871 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2872 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2873 win32/include/key_arch.h: copied files from d1x
2875 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2876 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2878 * main/multipow.c: need conf.h
2880 * arch/win32/Makefile.am: new file
2882 * include/pstypes.h: added u_int16_t (needed in base_ip)
2884 * arch/win32/arch_ip.cpp: copied from d1x
2886 2002-02-14 Bradley Bell <btb@icculus.org>
2888 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2890 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2891 main/netlist.c: Added hotkeys to toggle fullscreen mode
2893 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2894 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2896 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2897 reorder.h: Lotsa networking stuff from d1x
2899 2002-02-13 Bradley Bell <btb@icculus.org>
2901 * include/gr.h, main/game.c: Fullscreen toggle stuff
2903 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2906 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2907 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2910 2002-02-11 Bradley Bell <btb@icculus.org>
2912 * main/bm.c: use portable loader if bigendian
2914 * include/pstypes.h: don't define bool for c++
2916 * include/cfile.h: extern AltHogDir stuff
2918 * include/byteswap.h: use WORDS_BIGENDIAN
2920 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2922 * main/vers_id.h: added D2X_IVER
2924 * misc/args.c: don't use d1x.ini
2926 * Makefile.am: rpm stuff
2928 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2931 2002-02-09 Bradley Bell <btb@icculus.org>
2933 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2935 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2937 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2940 2002-02-06 Bradley Bell <btb@icculus.org>
2942 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2943 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2944 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2946 * debian/: changelog.in, control, copyright, d2x-gl.files,
2947 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2951 2002-02-02 Bradley Bell <btb@icculus.org>
2953 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2955 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2956 Enabled RELEASE option
2958 2002-01-31 Bradley Bell <btb@icculus.org>
2960 * Makefile.am, configure.ac: specify prerequisite versions of
2961 autoconf and automake
2963 2002-01-29 Bradley Bell <btb@icculus.org>
2965 * main/mission.c: RCS header added
2967 * main/inferno.c: update copyright date
2969 * main/mission.c: allow missions to be in AltHogDir
2971 * configure.ac: Display results of configure
2973 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2976 2002-01-28 Bradley Bell <btb@icculus.org>
2978 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2979 Data files now go in DATADIR/games/d2x, user files now go in
2982 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2984 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2985 files now go in ~/.d2x
2987 2002-01-24 Bradley Bell <btb@icculus.org>
2989 * configure.ac: fix nasm not found error message
2991 2002-01-18 Bradley Bell <btb@icculus.org>
2993 * configure.in: getting rid of old configure.in
2995 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2996 main/movie.c: Movie playing kludgey stuff
2998 * misc/args.c: formatting
3000 * main/inferno.c: allow -h for help
3002 * include/error.h: don't die on int3, unless -debug given
3004 * mingw32.txt: more stuff
3006 2001-12-29 Bradley Bell <btb@icculus.org>
3008 * Makefile.am: Got rid of thinking.txt
3010 * main/inferno.c: document -nomovies option
3012 2001-12-28 Bradley Bell <btb@icculus.org>
3014 * main/titles.c: formatting, put some code into place for rendering
3015 of robots during briefings
3017 2001-12-27 Bradley Bell <btb@icculus.org>
3021 2001-12-23 Craig Hadady <chadady@iglou.com>
3023 * 2d/rle.c: fixed bug in dummy array.
3025 2001-12-03 Bradley Bell <btb@icculus.org>
3027 * arch/sdl/init.c: fix formatting
3029 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3030 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3031 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3032 and sdl joystick stuff
3034 2001-11-30 Bradley Bell <btb@icculus.org>
3036 * thinking.txt: not needed
3038 2001-11-27 Bradley Bell <btb@icculus.org>
3040 * cygconf, mingw32.txt: use sdl from source on cygwin
3042 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3043 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3044 SDL_CFLAGS to CFLAGS
3046 2001-11-27 Bradley Bell <btb@icculus.org>
3050 2001-11-14 Bradley Bell <btb@icculus.org>
3052 * texmap/scanline.c: use optimization flags as texmap default
3054 * NEWS: mouse wheel, etc
3056 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3057 wheel to emulate 3rd axis
3059 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3061 * include/error.h: kludge to ungrab mouse when we hit an int3
3063 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3064 __ENV_MSDOS__ to __MSDOS__
3066 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3069 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3072 * arch/sdl/digi.c: implemented digi_set_volume
3074 * include/grdef.h, main/config.c, misc/d_io.c: change
3075 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3077 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3078 main/piggy.c: use MAKE_SIG
3080 * installation.txt: update
3082 * configure.ac: new file
3084 * arch/sdl/joydefs.c: #include pstypes.h
3086 * arch/sdl/init.c: SDL joystick stuff
3088 * acconfig.h: adjust MINGW defines
3090 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3091 controls menu now works
3093 2001-11-13 Bradley Bell <btb@icculus.org>
3095 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3098 * Makefile.am: New file
3100 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3103 * compilerdefs.txt: New file
3105 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3107 2001-11-12 Bradley Bell <btb@icculus.org>
3109 * main/playsave.c: load player files regardless of byte order of
3112 2001-11-11 Bradley Bell <btb@icculus.org>
3114 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3117 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3119 * NEWS: GL savegame thumbnails
3121 * acconfig.h, configure.in: make option for NMOVIES, default to off
3123 2001-11-09 Bradley Bell <btb@icculus.org>
3125 * main/state.c: Enabled savegame thumbnails under OpenGL
3127 * unused/pa_null/pa_enabl.h: remove duplicate header
3129 * misc/args.c: use d2x.ini for option file
3131 * mem/mem.c: Move mem_realloc inside the ifdef
3133 * main/menu.c: fix 640x400 menu text
3135 * main/inferno.c: added documentation
3137 * main/endlevel.c: fix warnings
3139 * arch/ogl/gr.c: Get rid of gl spew
3141 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3143 * acconfig.h: Define __SDL__ for mingw
3145 2001-11-08 Bradley Bell <btb@icculus.org>
3147 * 2d/font.c: free OGL font data when rereading
3149 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3150 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3151 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3152 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3153 main/weapon.h: Enabled shareware build, endlevel flythrough
3156 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3157 of use for shareware build
3159 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3162 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3164 2001-11-05 Bradley Bell <btb@icculus.org>
3166 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3169 * include/3d.h: Add comment
3171 2001-11-04 Bradley Bell <btb@icculus.org>
3173 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3176 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3179 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3181 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3182 main/hudmsg.h: Enable d1x-style hud_message
3184 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3186 * 2d/font.c: re-init ogl fonts after remapping colors.
3188 2001-11-02 Bradley Bell <btb@icculus.org>
3190 * misc/Makefile.am: remove byteswap.h (duplicate header)
3192 * 2d/font.c: fixed gr_remap_font, minor stuff
3194 * configure.in: take out -O2 if doing debug build
3196 * main/bm.c: formatting
3198 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3200 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3201 macros, get rid of functions
3203 2001-11-01 Bradley Bell <btb@icculus.org>
3205 * misc/byteswap.h: removed duplicate header
3207 2001-10-31 Bradley Bell <btb@icculus.org>
3209 * NEWS, main/automap.c: automap works in opengl
3211 * NEWS, configure.in: Added news
3213 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3215 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3217 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3218 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3219 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3221 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3223 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3225 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3226 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3228 2001-10-27 Bradley Bell <btb@icculus.org>
3230 * main/inferno.c: added some documentation
3232 2001-10-25 Bradley Bell <btb@icculus.org>
3234 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3237 * Makefile.am, configure.in, arch/Makefile.am,
3238 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3239 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3240 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3241 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3242 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3243 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3244 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3245 it's ugly, but It'll be easier to sync with d1x.
3247 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3248 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3249 main/editor/Makefile.am: attempt at support for editor, makefile
3252 * misc/d_delay.c: formatting fix
3254 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3255 tmappent.S, tmapppro.S: adding support for runtime selection of
3258 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3259 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3260 including multi.h and network.h, fix backslashes, fix compiler
3263 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3264 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3265 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3266 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3267 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3268 including multi.h and network.h, fix backslashes
3270 * include/pstypes.h: added typedef for u_int64_t on mingw
3272 * include/3d.h: added prototype for g3_uninit_polygon_model
3274 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3276 2001-10-24 Bradley Bell <btb@icculus.org>
3278 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3279 arch subdirs, as in d1x.
3281 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3282 earlier style until i understand automake 1.5 better. remove input
3285 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3286 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3287 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3288 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3289 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3290 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3291 Moved input stuff to arch subdirs, as in d1x.
3293 * NEWS, configure.in: blah blah
3295 2001-10-23 Bradley Bell <btb@icculus.org>
3297 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3299 * texmap/tmapppro.S: no need for #include <conf.h> here
3301 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3304 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3305 file. RCS header added
3307 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3308 #ifdef'ing out the whole file. RCS header added
3310 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3311 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3312 fixes. Now works with automake 1.5 and autoconf 2.52.
3313 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3314 mingw (-grabmouse now works on win32).
3316 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3317 These don't belong in cvs
3321 2001-10-20 Bradley Bell <btb@icculus.org>
3323 * 2d/font.c: Don't free unused variables...
3325 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3328 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3329 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3330 main/Makefile.am: make dist more sensible
3332 * Makefile.am: Kludge for linking on mingw
3334 2001-10-19 Bradley Bell <btb@icculus.org>
3336 * Makefile.am, configure.in, arch/win32/Makefile.am,
3337 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3339 * include/ipx_drv.h: Check for __MINGW32__
3341 * include/i86.h: Imported from d1x
3343 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3345 * arch/dos/modex.asm: Fixed %include
3347 * main/console.c: RCS headers added
3349 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3352 * Makefile.am, main/Makefile.am: Moved final link to top-level
3353 directory instead of main/
3355 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3356 __ENV_LINUX__ to __linux__
3358 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3359 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3360 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3361 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3362 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3363 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3364 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3365 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3366 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3367 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3370 * configure.in: add --enable-xploader, support arch/linux subdir,
3373 * main/inferno.c: conditionalize conf.h
3375 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3377 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3378 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3379 misc/fileutil.h: Partial application of linux/alpha patch.
3381 2001-10-19 Bradley Bell <btb@icculus.org>
3383 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3384 networking in line with d1x, moved some arch/linux_* stuff to
3387 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3388 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3389 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3390 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3393 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3394 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3395 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3396 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3397 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3398 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3399 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3400 linux/include/ukali.h: Brought linux networking in line with d1x,
3401 moved some arch/linux_* stuff to arch/linux/*
3403 * include/ipx_drv.h: Imported from d1x
3405 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3407 * main/ipx_drv.c: Imported from d1x
3409 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3410 main/network.h, main/Makefile.am: Trying to get network working on
3413 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3414 main/Makefile.am: build fixes
3416 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3417 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3418 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3419 starting to get net working.
3421 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3422 conditionalized min,max macros
3424 2001-10-18 Bradley Bell <btb@icculus.org>
3426 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3427 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3428 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3429 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3432 * 2d/2dsline.c: RCS headers added/changed
3434 * configure.in: fix NASMFLAGS bug
3436 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3439 2001-10-17 Bradley Bell <btb@icculus.org>
3441 * NEWS: Fixed the invulnerable robots bug!
3443 * main/collide.c: Fixed the invulnerable robots bug!
3445 2001-10-14 Bradley Bell <btb@icculus.org>
3447 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3450 2001-10-13 Bradley Bell <btb@icculus.org>
3452 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3453 arch/Makefile.am, arch/dos/Makefile.am,
3454 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3455 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3456 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3457 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3458 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3459 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3460 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3461 arch/win32/include/Makefile.am, iff/Makefile.am,
3462 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3463 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3464 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3465 unused/bios/Makefile.am, unused/lib/Makefile.am,
3466 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3467 unused/ui/Makefile.am, unused/vga/Makefile.am,
3468 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3469 automake stuff from "inert" subdirs. And there was much rejoicing.
3471 * Makefile.am, NEWS, configure.in: Stuff
3473 * ChangeLog: removing auto-generated file
3475 * cygconf: Added instructions for mingw32 build
3477 * Makefile.am: renamed INSTALL to installation.txt
3479 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3481 * mingw32.txt: Added instructions for mingw32 build
3483 * configure.in: Enable assembly under mingw32
3485 2001-10-12 Bradley Bell <btb@icculus.org>
3487 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3489 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3490 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3491 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3492 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3493 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3494 to __DJGPP__, since it's built-in.
3496 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3498 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3499 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3503 2001-10-12 Bradley Bell <btb@icculus.org>
3505 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3507 * Makefile.am: make sure cygconf gets archived
3509 * configure.in: Increment version number in preparation for release
3511 * configure.in: Fix detection of opengl
3513 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3514 cygconf, arch/Makefile.am, arch/include/joy.h,
3515 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3516 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3517 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3518 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3519 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3520 Vastly improved compilability.
3522 2001-10-11 Bradley Bell <btb@icculus.org>
3524 * Makefile.am: Added macros/sdl.m4
3526 * autogen.sh: Added macros/sdl.m4
3528 2001-10-09 Bradley Bell <btb@icculus.org>
3530 * main/vers_id.h: Added DESCENT_VERSION constant
3532 * main/inferno.c: Added command-line help.
3534 * include/ogl_init.h: opengl improvments (following d1x changes)
3536 2001-10-07 Bradley Bell <btb@icculus.org>
3538 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3539 arch/ogl/Makefile.am: Remove duplicate headers.
3541 2001-08-02 Thimo Neubauer <thimo@debian.org>
3543 * mem/mem.c: totally crippled the memory manager because it does
3544 not make sense for non-DOS-systems and it would have been too
3545 complicated to get it 64bit clean
3547 2001-06-19 Bradley Bell <btb@icculus.org>
3549 * cvshowto.txt: updated anonymous password
3551 2001-02-08 Bradley Bell <btb@icculus.org>
3553 * COPYING, license.txt: Added d1x license
3555 2001-02-01 Bradley Bell <btb@icculus.org>
3557 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3559 2001-01-31 Bradley Bell <btb@icculus.org>
3561 * configure.in, arch/include/mouse.h, include/pstypes.h,
3562 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3564 * main/polyobj.c: fix typo
3566 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3567 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3568 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3569 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3570 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3571 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3572 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3573 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3574 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3575 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3576 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3577 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3578 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3579 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3580 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3581 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3582 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3583 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3584 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3585 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3586 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3587 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3588 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3589 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3590 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3591 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3594 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3595 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3596 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3597 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3600 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3603 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3604 cross-compiling, and cygwin fixes
3606 2001-01-30 Bradley Bell <btb@icculus.org>
3608 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3609 include/pstypes.h, include/strutil.h, main/Makefile.am,
3610 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3611 needs --without-assembler and --without-network to compile
3613 2001-01-29 Bradley Bell <btb@icculus.org>
3615 * configure.in, main/Makefile.am: Fixes to build system
3617 * main/kconfig.c: fix for non-linux joysticks
3619 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3620 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3621 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3622 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3623 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3624 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3625 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3626 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3627 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3628 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3630 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3631 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3632 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3633 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3634 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3635 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3638 * arch/dos/include/joy.h, arch/dos/include/key.h,
3639 arch/dos/include/mouse.h: Unified input headers.
3641 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3643 2001-01-28 Bradley Bell <btb@icculus.org>
3645 * conf.h.in, configure.in, arch/Makefile.am,
3646 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3647 arch/include/key.h, main/Makefile.am: More header unification...
3649 * main/newdemo.c: Added <ctype.h>
3651 * arch/include/event.h, arch/include/joy.h: unified input headers.
3653 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3654 OpenGL now uses SDL-GL instead of gii
3656 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3658 2001-01-25 Bradley Bell <btb@icculus.org>
3660 * autogen.sh: use "set -e" so execution stops if something goes
3663 2001-01-24 Bradley Bell <btb@icculus.org>
3667 * Makefile.am: Add ChangeLog to dist
3671 2001-01-24 Bradley Bell <btb@icculus.org>
3673 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3675 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3676 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3679 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3680 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3681 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3682 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3683 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3684 arch/Makefile.am, arch/dos/Makefile.am,
3685 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3686 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3687 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3688 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3689 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3690 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3691 unused/Makefile.am, unused/bios/Makefile.am,
3692 unused/lib/Makefile.am, unused/novga/Makefile.am,
3693 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3694 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3695 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3696 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3697 make dist, VPATH builds, ...
3699 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3700 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3701 arch/dos/Makefile.in, arch/linux/Makefile.in,
3702 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3703 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3704 misc/Makefile.in, texmap/Makefile.in: cruft removal
3706 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3709 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3711 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3713 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3716 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3717 added -grabmouse option
3719 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3720 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3721 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3722 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3723 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3724 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3725 main/songs.c, misc/args.c: changed args_find to FindArg
3727 2001-01-22 Bradley Bell <btb@icculus.org>
3729 * configure, main/Makefile.am, main/Makefile.in: configuration
3732 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3733 fix compiler warnings w/opengl
3735 * include/console.h: ggi support
3737 * arch/linux_init.c: svgalib support
3739 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3740 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3741 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3742 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3743 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3744 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3747 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3749 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3750 main/render.c: fix warnings and enable NDEBUG *
3751 arch/svgalib_init.c: svgalib support
3753 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3755 * main/kconfig.c: joystick support
3757 2001-01-21 Bradley Bell <btb@icculus.org>
3759 * cvshowto.txt: new file, taken from d1x webpage
3761 * AUTHORS, README: Taking over as maintainer of d2x
3763 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3765 2001-01-20 Bradley Bell <btb@icculus.org>
3767 * configure, configure.in: Turned -Werror back off by default
3769 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3770 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3771 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3772 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3773 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3774 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3775 main/laser.c, main/multi.c, main/network.c, main/network.h,
3776 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3777 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3778 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3779 warnings, for non-OpenGL on linux, anyway...
3781 2001-01-19 Bradley Bell <btb@icculus.org>
3783 * copying: remove duplicate file
3785 * Import of d2x-0.0.9-pre1
3787 * Import of d2x-0.0.8