1 2003-11-03 Bradley Bell <btb@icculus.org>
3 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
6 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
8 * main/movie.c: when no movies are found, divide by six the
9 number of warning lines sent to stdout
11 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
13 * include/byteswap.h: fix stupid copy/paste error
15 2003-10-24 Bradley Bell <btb@icculus.org>
17 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
18 gr_linear_rep_movsd_2x instead of almost identical
19 gr_linear_movsd_double. Better since we have assembly versions.
21 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
23 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
26 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
28 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
29 error with --disable-network, move reset_network_objects()
30 from gameseq.c to multi.c
32 2003-10-14 Bradley Bell <btb@icculus.org>
34 * AUTHORS, NEWS: stuff
36 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
38 2003-10-12 Bradley Bell <btb@icculus.org>
40 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
41 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
44 2003-10-12 Aaron Plattner <plattner@caltech.edu>
46 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
47 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
48 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
49 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
50 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
51 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
52 arch/win32/ipx_win.c, arch/win32/winnet.c,
53 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
54 main/multi.h, main/network.c: add IPv4 multicasting support
56 2003-10-11 Bradley Bell <btb@icculus.org>
58 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
60 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
61 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
62 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
63 main/weapon.h: lots of shareware and oem fixes
65 2003-10-10 Bradley Bell <btb@icculus.org>
67 * arch/win32/winnet.c: fixed stupid win32 network bug
69 2003-10-10 Bradley Bell <btb@icculus.org>
71 * main/piggy.c: increased D1_MAX_TMAP_NUM
73 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
75 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
76 which are animated in d2, refactorizes d1 texture reading
78 2003-10-10 Bradley Bell <btb@icculus.org>
80 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
81 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
82 main/collide.h, main/compbit.h, main/config.h, main/console.c,
83 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
84 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
85 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
86 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
87 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
88 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
89 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
90 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
91 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
92 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
93 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
94 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
95 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
96 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
97 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
98 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
99 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
100 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
101 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
102 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
103 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
104 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
105 main/wall.h: comments/formatting
107 2003-10-09 Bradley Bell <btb@icculus.org>
109 * main/text.c: fix text when using old datafiles
111 * main/laser.h: comments/whitespace
113 * main/laser.c, main/weapon.c: fixed smart missiles and smart
114 mines w/shareware data
116 * include/DT_drawtext.h: deleted unused file
118 2003-10-08 Bradley Bell <btb@icculus.org>
120 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
122 * arch/win32/ipx_udp.c: use closesocket() instead of close()
124 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
125 main/menu.c: Disabled 'd2x keys' weapon selection
127 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
129 * main/object.h, main/multi.h: get rid of most warnings issued by
130 cpp-precomp of gcc from Mac OS X dev tools
132 2003-10-05 Bradley Bell <btb@icculus.org>
134 * NEWS, configure.ac: increment version number
136 * cfile/cfile.c: better handling of CRLF text files (when that is
139 * utilities/hogcreate.c, utilities/hogextract.c,
140 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
141 reading/writing files
143 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
144 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
147 2003-10-04 Bradley Bell <btb@icculus.org>
149 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
151 * main/netmisc.c: change byte to sbyte, comments/whitespace
153 2003-10-03 Bradley Bell <btb@icculus.org>
155 * cfile/cfile.c, main/config.c: fix win32 eof bug.
157 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
160 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
161 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
162 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
163 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
164 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
165 main/object.c, main/object.h, main/paging.c, main/player.h,
166 main/robot.h, main/segment.h, main/state.c, main/switch.c,
167 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
168 main/weapon.c, main/weapon.h: change byte to sbyte,
171 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
172 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
173 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
174 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
176 * configure.ac: better checking for timeval
178 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
180 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
181 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
182 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
183 arch/win32/winnet.c, configure.ac, include/byteswap.h,
184 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
185 main/multibot.c, main/network.c: Make network architecture
186 choosable from game menu, add support for UDP/IP on Mac OS X and
189 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
191 * include/byteswap.h: added macros for coping with alignment
194 2003-10-02 Bradley Bell <btb@icculus.org>
196 * main/multi.h: added padding to little-endian version of
199 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
201 * main/netmisc.c: delete duplicate function
203 2003-10-01 Bradley Bell <btb@icculus.org>
205 * main/bm.c: make sure d1_texture_indices gets freed between
208 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
210 * main/piggy.h: fix size of d1 shareware descent.pig
212 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
214 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
215 main/gameseq.c, main/piggy.c: fix loading of d1 texture
216 replacements for non-animated textures
218 2003-08-02 Matthew Mueller <donut@dakotacom.net>
220 * main/controls.c: use fixed 20fps wiggle
222 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
224 * Makefile.am, debian/changelog.in, debian/control,
225 debian/d2x-common.dirs, debian/d2x-common.install,
226 debian/d2x-common.manpages, debian/d2x-gl.files,
227 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
228 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
229 utilities/Makefile.am, utilities/hogcreate.1,
230 utilities/hogextract.1, utilities/mvlcreate.1,
231 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
232 add man pages, distribute utility programs in new d2x-common deb
234 * rpm/d2x.spec.in: updated rpm spec file
236 2003-08-02 Bradley Bell <btb@icculus.org>
238 * cfile/cfile.c: update raw_position in cfputc and cfputs
240 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
242 * main/piggy.c: make error message more friendly
244 * main/piggy.c: simplify copying of bitmap flags
246 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
249 * cfile/cfile.c: revert to always using custom fgets
251 * main/endlevel.c, main/mission.c: handle missing exit sequence
252 components gracefully
254 * main/playsave.c: comments
256 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
258 * cfile/cfile.c: update raw_position in cfwrite
260 * main/network.c: comments/formatting
262 2003-06-22 Bradley Bell <btb@icculus.org>
264 * cfile/cfile.c: use standard fgets for non-archive files
266 * main/movie.c: use con_printf for missing movie warning
268 2003-06-18 Bradley Bell <btb@icculus.org>
270 * main/movie.c: fixed cfile conversion of movielib code
272 * main/console.c, main/hud.c: strip out colors, etc when printing
275 * include/u_mem.h: fix NDEBUG calloc macro
277 2003-06-15 Bradley Bell <btb@icculus.org>
279 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
282 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
283 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
284 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
285 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
286 main/scores.c, main/state.c, main/text.c, misc/args.c,
287 misc/strio.c: convert file i/o to cfile
289 2003-06-14 Bradley Bell <btb@icculus.org>
291 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
292 writing and other modes besides "rb" (mostly taken from
295 2003-06-09 Bradley Bell <btb@icculus.org>
297 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
300 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
301 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
304 2003-06-07 Taylor Richards <taylor@icculus.org>
306 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
308 2003-06-07 Bradley Bell <btb@icculus.org>
310 * main/console.c: fix non-console build
312 * main/gamesave.c: comments
314 * main/bm.c: remove redundant break
316 2003-06-06 Bradley Bell <btb@icculus.org>
318 * main/gauges.c, main/kconfig.c: comments/formatting
320 * console/.cvsignore: added .cvsignore
322 * main/console.c: can't write to console after it's closed
324 2003-06-05 Bradley Bell <btb@icculus.org>
326 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
327 console/internal.c, console/internal.h, include/CON_console.h,
328 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
329 finish console conversion away from SDL
331 2003-06-04 Bradley Bell <btb@icculus.org>
333 * console/CON_console.c, include/CON.console.h, include/console.h,
334 main/console.c, main/game.c: console conversion to native gr,
337 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
338 put prototype for gr_bm_bitblt in gr.h
340 2003-06-03 Bradley Bell <btb@icculus.org>
342 * console/CON_console.c, console/DT_drawtext.c,
343 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
344 main/console.c: use native fonts for console
346 * main/playsave.c: use shorts for short data
348 2003-06-02 Bradley Bell <btb@icculus.org>
350 * configure.ac, main/console.c: set console background, fix
353 2003-06-01 Bradley Bell <btb@icculus.org>
355 * Makefile.am, arch/sdl/event.c, configure.ac,
356 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
357 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
358 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
359 main/gamerend.c: added console code (from SDL_console)
361 2003-05-30 Bradley Bell <btb@icculus.org>
363 * README: minor update
365 2003-05-28 Bradley Bell <btb@icculus.org>
367 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
372 2003-06-06 Bradley Bell <btb@icculus.org>
374 * main/kconfig.c: fix crash in control menus
376 * main/gauges.c: force cockpit redraw in opengl
378 * main/gamerend.c: move ogl swap, so cockpit and console get
381 2003-06-01 Bradley Bell <btb@icculus.org>
383 * configure.ac, libmve/mveplay.c: define struct timeval if needed
387 2003-05-12 Bradley Bell <btb@icculus.org>
389 * configure.ac: increment version number
391 * main/bm.c: use con_printf for exit model warnings
393 * configure.ac: must check for timespec after setting -mno-cygwin
395 * main/inferno.c: added -nohogdir and -userdir options
397 * NEWS, main/titles.c: use briefings with no extension
401 2003-04-30 Bradley Bell <btb@icculus.org>
403 * configure.ac: have to include time.h when checking for nanosleep
405 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
408 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
409 increment version number
411 * main/Makefile.am: make dist fix
415 2003-04-29 Bradley Bell <btb@icculus.org>
417 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
420 2003-04-24 Bradley Bell <btb@icculus.org>
422 * configure.ac: increment version number
424 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
427 2003-04-24 Ingo van Lil <inguin@gmx.de>
429 * main/render.c: fix misspellings of NDEBUG
433 2003-04-14 Bradley Bell <btb@icculus.org>
435 * cfile/cfile.c: prefer files from d2 hog over d1 hog
437 2003-04-11 Bradley Bell <btb@icculus.org>
439 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
444 2003-04-11 Bradley Bell <btb@icculus.org>
446 * libmve/mveplay.c: use _sleep instead of sleep on win32
448 * Makefile.am, README, README.utils, arch/sdl/digi.c,
449 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
450 include/cfile.h, include/error.h, libmve/Makefile.am,
451 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
452 main/endlevel.h, main/playsave.c, misc/fileutil.c:
453 utilities/Makefile.am: comments/formatting/dist problems
455 * configure.ac: use different defines for os x
457 2003-04-07 Bradley Bell <btb@icculus.org>
459 * include/error.h, misc/error.c: put some old stuff back in,
460 eliminate duplicate error messages
462 * main/text.c: don't die on text not found
465 * main/inferno.c: print some useful info if hog not found, allow
466 -help to work if no text available
468 2003-04-07 Steffen Pohle <stpohle@gmx.net>
470 * arch/linux/Makefile.am: revert to previous version, so linux
473 2003-04-03 Bradley Bell <btb@icculus.org>
475 * main/endlevel.c: fixed exit model scheme yet again
477 2003-04-02 Bradley Bell <btb@icculus.org>
479 * misc/error.c: call Int3 on Assert
481 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
484 * main/wall.c: don't die when trying to toggle nonexistent
485 segment... vertigo level 10 is buggy!
487 * main/gamemine.c: comments/formatting
489 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
491 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
492 main/inferno.c: Allow use of 22K sound samples
494 2003-03-29 Bradley Bell <btb@icculus.org>
496 * arch/ogl/gr.c: default to bitmapped reticle
498 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
499 main/polyobj.c: rewrote endlevel stuff to reread exit model info
502 * arch/sdl/joy.c: fixed text seen for hats in control config
505 2003-03-28 Bradley Bell <btb@icculus.org>
507 * main/bm.c: heh, model nums in vertigo are hardcoded,
508 N_D2_POLYGON_MODELS can't change
510 * configure.ac, include/d1x.xpm, include/descent.xpm,
511 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
514 2003-03-27 Bradley Bell <btb@icculus.org>
516 * main/text.h: fixed text references for hat directions
518 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
520 2003-03-26 Bradley Bell <btb@icculus.org>
522 * main/playsave.c: make d2x keys backward compatible
524 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
526 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
529 2003-03-26 Bradley Bell <btb@icculus.org>
531 * main/piggy.c: fix crash when d1 data not present
533 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
534 read/write from plr file
536 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
537 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
538 added escort.h header
540 2003-03-25 Bradley Bell <btb@icculus.org>
542 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
543 D1_PIGFILE ("descent.pig") macro
545 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
546 models from d1 pig file
548 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
549 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
550 really) from d1 pig file
552 2003-03-23 Bradley Bell <btb@icculus.org>
554 * main/bm.c: stop extra robots from overwriting exit models
556 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
557 texture list doesn't get full
559 * main/bm.c: fix mem leak when reading extra robots
561 2003-03-21 Bradley Bell <btb@icculus.org>
563 * main/menu.c: Added option to set movie resolution (mostly works)
565 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
567 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
568 replacement functions to piggy.c
570 * main/gameseq.c: attempt to support mac d1 descent.pig
572 * main/bm.c: fix mem leak
574 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
575 files, both d1 and d2 oem briefing where showed
577 * main/inferno.c, main/movie.c: Change the default movie
578 resolution to "high", implement the option -lowresmovies
580 2003-03-20 Bradley Bell <btb@icculus.org>
582 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
584 * main/piggy.c: comments
586 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
588 * main/gameseq.c: delete duplicate function
590 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
592 2003-03-19 Bradley Bell <btb@icculus.org>
594 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
595 (cddb discid) support
597 * arch/sdl/digi.c, main/kludge.c: implemented
598 digi_link_sound_to_object3 for looping sounds, other looping stuff
600 * arch/sdl/gr.c: removing dependencies on stuff in main/
602 * arch/linux/Makefile.am, arch/linux/init.c,
603 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
604 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
605 other header cleanups
607 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
609 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
611 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
612 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
613 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
614 load d1 textures for d1 levels
616 2003-03-19 Bradley Bell <btb@icculus.org>
618 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
619 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
620 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
621 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
624 * README: added some OS X info
626 2003-03-17 Bradley Bell <btb@icculus.org>
628 * main/newdemo.c: simplify DEMO_FILENAME macro
630 * main/console.c, main/game.c: enable experimental console support
632 * main/gamerend.c: fixed location of fps meter in multi
634 2003-03-16 Bradley Bell <btb@icculus.org>
636 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
637 also look in shared data dir for demos
639 * main/newdemo.c, main/newdemo.h: comments/formatting
641 2003-03-15 Christopher Thielen <chris@luethy.net>
643 * main/kludge.c: set CDROM_dir back to "." - tricks game into
644 thinking d2 cd is always present
646 2003-03-15 Bradley Bell <btb@icculus.org>
648 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
651 * arch/sdl/rbaudio.c: formatting, enabled volume control under
654 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
655 gr_init. don't really know why this works, though
657 2003-03-14 Bradley Bell <btb@icculus.org>
659 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
661 * unused/bios/rbaudio.h: removed duplicate file
663 2003-03-14 Christopher Thielen <chris@luethy.net>
665 * arch/sdl/rbaudio.c: stop cd audio when exiting
667 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
669 * main/gamecntl.c: add comments to the "only matt knows" cheats
671 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
673 * main/gamemine.c: formatting, better texture conversion for d1
676 2003-03-14 Bradley Bell <btb@icculus.org>
678 * main/piggy.c: must swap all mac version pigfiles
680 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
681 main/multi.c: formatting, minor cleanups
683 * 2d/rle.c: need to swap line_size on bigendian machines
685 * main/mission.c, main/mission.h: detect mac full version hogfile
687 2003-03-13 Bradley Bell <btb@icculus.org>
689 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
690 added joy/mouse sensitivity slider, increased range to 16, and
693 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
696 * arch/linux/Makefile.am: removed extra backslash
698 * TODO, installation.txt: updated some documentation
700 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
701 menu, with maxfps option
703 2003-03-12 Bradley Bell <btb@icculus.org>
705 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
707 * arch/linux/alsadigi.c, arch/linux/findfile.c,
708 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
709 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
710 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
711 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
712 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
713 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
714 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
715 arch/linux/include/music.h, arch/linux/include/serial.h,
716 arch/linux/include/ukali.h: formatting
718 2003-03-11 Chris Arena <ccarena@cox.net>
720 * main/menu.c: fixed brightness slider
722 2003-03-01 Bradley Bell <btb@icculus.org>
724 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
725 robots and animated bitmaps work, but colors are messed up
727 2003-02-28 Bradley Bell <btb@icculus.org>
729 * main/player.h: whitespace
731 * main/automap.c, main/cntrlcen.c, main/collide.c,
732 main/gamerend.c: use Builtin_mission_num instead of 0 (if
733 descent.hog is present, d1 becomes mission 0)
735 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
736 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
737 arch/win32/winnet.c: MinGW compiles with network enabled again,
738 but still doesn't work
742 2003-02-28 Bradley Bell <btb@icculus.org>
744 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
745 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
748 2003-02-27 Bradley Bell <btb@icculus.org>
750 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
751 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
752 main/network.c, main/network.h: noted that hoard.ham is only needed
753 for multiplayer HOARD games, and should not be equated with
754 "vertigo". put HoardEquipped() back in network.c.
756 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
757 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
758 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
759 use timer_delay instead of d_delay
761 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
763 * main/render.c: added replacement qsort for solaris
765 2003-02-26 Bradley Bell <btb@icculus.org>
767 * main/gamemine.c: texture conversion for d1 shareware
769 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
771 * main/gamemine.c: better texture conversion for d1 levels
773 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
775 * main/kconfig.c: fix joystick support under MinGW
777 2003-02-26 Bradley Bell <btb@icculus.org>
779 * main/playsave.c: fix swapping glitch
781 * configure.ac, readme.txt: clean stuff up, getting ready for
784 * main/titles.c: begin support for rendering spinning robots in
787 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
790 * main/gamemine.c: load d1 shareware levels!
792 2003-02-25 Bradley Bell <btb@icculus.org>
796 * autogen.sh: add warning about old auto* versions, use
799 2003-02-24 Bradley Bell <btb@icculus.org>
801 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
802 briefings mostly working
803 * main/movie.c, main/titles.c: fixed some more briefing glitches
805 2003-02-23 Bradley Bell <btb@icculus.org>
807 * main/movie.c: fixed crash when using shareware data files
809 * arch/sdl/digi.c: fix crash on non-existent sounds
810 (i.e. shareware data)
812 2003-02-22 Bradley Bell <btb@icculus.org>
814 * main/titles.c: fixed fullscreen toggle in briefings
816 2003-02-21 Bradley Bell <btb@icculus.org>
818 * configure.ac: check for mingw when enabling nasm
819 * main/playsave.c: enable loading player files of either byte
822 2003-02-20 Bradley Bell <btb@icculus.org>
824 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
825 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
826 #343, not "rest of solution to bug #344"
827 * arch/sdl/timer.c, include/timer.h: revert to more accurate
829 * main/kludge.c: partial solution to bug #344
830 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
831 * compilerdefs.txt: added linux/mips info
832 * ChangeLog: clean up changelog
834 2003-02-19 Bradley Bell <btb@icculus.org>
836 * libmve/mveplay.c: os x needs nanosleep prototype.
838 2003-02-18 Bradley Bell <btb@icculus.org>
840 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
841 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
842 to disable/enable audio
843 * libmve/: mve_main.c, mveplay.c: bigendian fixes
844 * main/: movie.h, titles.c: make sure movie's palette is set before
845 writing briefing text. Fixes bug #359
846 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
848 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
849 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
851 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
853 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
854 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
855 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
857 * include/libmve.h: blah
859 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
861 * main/render.c: 2nd attempt to fix solaris qsort bug
863 2003-02-18 Bradley Bell <btb@icculus.org>
865 * configure.ac, include/pstypes.h: put alignment detection in
868 2003-02-17 Bradley Bell <btb@icculus.org>
870 * Makefile.am, README.utils, configure.ac, include/libmve.h,
871 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
872 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
873 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
874 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
875 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
876 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
877 moved mve stuff to separate subdir
878 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
879 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
880 mve code. Fixes (at least) bugs #41, #348, and #350.
882 2003-02-14 Bradley Bell <btb@icculus.org>
884 * main/Makefile.am: no more Makefile.mveplay. again
885 * main/mveplay.c: typo
887 2003-02-13 Bradley Bell <btb@icculus.org>
889 * utilities/mvlextract.c: uint -> unsigned int
890 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
891 standalone mveplayer, win32 support
892 * main/movie.c: random bugfixes, win32 support
893 * arch/sdl/Makefile.am: formatting
894 * configure.ac: disable networking on mac/win for now
895 * main/newmenu.c: comments
897 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
899 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
900 redundant swap functions.
902 2003-02-13 Bradley Bell <btb@icculus.org>
904 * ChangeLog: update changelog
906 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
908 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
909 polymodel alignment issues.
911 2003-02-13 Bradley Bell <btb@icculus.org>
913 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
914 fix various little bugs
915 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
916 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
917 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
919 * README.utils: new file
920 * main/: mve_main.c, mveplay.c: more movie fixes
921 * README: updated README
922 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
924 2003-02-12 Bradley Bell <btb@icculus.org>
926 * utilities/mvlextract.c: bigendian mvl support
927 * main/mveplay.c: formatting, stuff
928 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
929 truecolor mve support, standalone mveplayer
930 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
931 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
932 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
935 2003-01-22 Bradley Bell <btb@icculus.org>
937 * include/: interp.h, interp.h: restore prototype for
938 swap_polygon_model_data
940 2003-01-21 Bradley Bell <btb@icculus.org>
942 * main/piggy.c: use memcpy to avoid alignment problem
943 * compilerdefs.txt: updated some defs, added sunos/sparc
945 2003-01-15 Bradley Bell <btb@icculus.org>
947 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
948 * main/gamemine.c: attempting to support d1 shareware
949 * compilerdefs.txt: update defs
951 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
953 * main/mveplay.c: fix several bugs, comments, formatting.
955 2003-01-15 Bradley Bell <btb@icculus.org>
957 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
958 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
959 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
960 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
962 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
965 2003-01-11 Bradley Bell <btb@icculus.org>
967 * main/: mission.c, mission.h: attempt to support d1 for mac
969 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
972 2003-01-09 Bradley Bell <btb@icculus.org>
974 * main/movie.c: use ifdef around gr_toggle_fullscreen
976 2003-01-07 Bradley Bell <btb@icculus.org>
978 * Makefile.am, descent.msn, installation.txt, main/mission.c,
979 main/mission.h: don't need .msn file for descent.hog anymore
982 2003-01-06 Bradley Bell <btb@icculus.org>
984 * main/mission.h, main/mission.c: comments
985 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
988 2003-01-03 Bradley Bell <btb@icculus.org>
990 * utilities/: txb2txt.c, txt2txb.c: remove old files
991 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
992 * main/polyobj.c: attempt to make read_model_file
994 * main/menu.c: move vertigo text
996 2003-01-02 Bradley Bell <btb@icculus.org>
998 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
999 main/polyobj.h: cleanup alignment changes
1000 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1001 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1002 main/object.h: fix alignment issues on sparc
1003 * cvshowto.txt: update cvs info
1005 * 2d/rle.c: make rle_swap handle RLE_BIG
1007 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1009 * main/render.c: workaround solaris qsort bug
1011 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1013 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1014 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1015 * arch/linux/Makefile.am: enabled linux joystick, kali
1016 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1017 arch/sdl/event.c: enabled linux joystick
1019 2002-12-31 Bradley Bell <btb@icculus.org>
1021 * main/gamemine.c: simplified warning msg
1022 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1023 * main/render.h: fix compiler warning
1025 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1027 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1029 2002-12-24 Bradley Bell <btb@icculus.org>
1031 * main/mission.c: fixes an infinite loop which was caused by d2x
1032 thinking d2demo was a descent 1 mission
1034 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1036 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1038 2002-12-24 Bradley Bell <btb@icculus.org>
1040 * main/render.c: comments
1042 2002-10-30 Bradley Bell <btb@icculus.org>
1044 * main/inferno.c: add help for -hogdir option
1045 * main/inferno.c: added -hogdir option
1047 2002-10-28 Bradley Bell <btb@icculus.org>
1049 * main/: inferno.c, menu.c: enabled Vertigo displays
1050 * include/3d.h: typo
1052 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1054 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1055 main/netmisc.c, main/network.c: simplify and eliminate redundant
1058 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1060 * maths/fixc.c: fix infinite loop in quad_sqrt.
1061 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1062 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1064 2002-10-12 Bradley Bell <btb@icculus.org>
1066 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1068 2002-10-11 Bradley Bell <btb@icculus.org>
1070 * main/hud.c: make hud_message work correctly
1071 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1073 * main/network.c: formatting, small fixes
1075 2002-10-10 Bradley Bell <btb@icculus.org>
1077 * main/netmisc.h: no swap_object for little-endian
1078 * main/: netmisc.h, network.c: use macros to simplify network
1080 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1082 * main/inferno.c: enable loading screen for mac shareware with
1084 * main/netmisc.c: whitespace
1085 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1087 * main/hud.c: whitespace
1088 * configure.ac: remove shareware build, add macdata build
1089 * main/songs.c: whitespace
1090 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1091 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1093 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1096 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1098 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1099 comments, formatting, etc.
1100 * iff/iff.c: fix bigendian iff loading.
1102 2002-10-03 Bradley Bell <btb@icculus.org>
1104 * utilities/txb2tex.c: typo
1105 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1106 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1108 * arch/sdl/mouse.c: whitespace
1110 2002-09-19 Bradley Bell <btb@icculus.org>
1112 * main/kconfig.c: fix a oops, add old logs
1113 * main/kconfig.c: support for >3 mouse buttons
1115 2002-09-18 Bradley Bell <btb@icculus.org>
1117 * include/gr.h: fix palette swap define
1119 2002-09-14 Bradley Bell <btb@icculus.org>
1121 * main/titles.c: load hires briefing screen if lores doesn't exist
1122 (i.e. vertigo) and MenuHires=0
1124 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1126 * main/: multi.h, network.h: pack some structures for ipx
1129 2002-09-14 Bradley Bell <btb@icculus.org>
1131 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1132 and load_endlevel_data() to expect newline-terminated strings, fix
1133 load_game_data to read null-terminated string for
1136 2002-09-07 Bradley Bell <btb@icculus.org>
1138 * main/newmenu.c: added error message
1139 * main/menu.h: enable -nohires with mac shareware
1140 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1141 * 2d/font.c: enable 0/255 palette swap for fonts
1142 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1144 * 2d/2dsline.c: fix ogl blooper
1146 2002-09-05 Bradley Bell <btb@icculus.org>
1148 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1150 * include/strutil.h: need string.h for strcasecmp
1151 * include/rle.h: okay, maybe it needs to be this way
1152 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1153 * 2d/scalec.c: more stuff from d2src
1154 * 2d/rle.c: more stuff from d2src, formatting
1155 * 2d/font.c: useless cruft
1156 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1157 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1160 2002-09-04 Bradley Bell <btb@icculus.org>
1162 * include/grdef.h: fix compiler warnings
1163 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1164 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1166 * main/game.c: we want the mac ibitblt for everything but dos and
1168 * main/texmerge.c: these routines are in tmerge.c
1169 * main/credits.c: enable credits for mac and oem data
1170 * main/bm.c: use either exit.ham or exit.pofs
1171 * include/ibitblt.h: enable some more code from d2src
1172 * include/gr.h: enable mac ubitblt_double
1173 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1174 * include/grdef.h: moved some inline asm from linear.h
1175 * 2d/ibitblt.c: brought in line with original d2 version
1176 * 2d/bitblt.c: reverted to original d2 version of this file, then
1177 added d1x enhancements
1178 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1179 * 2d/linear.h: moved these back to their original locations
1181 * main/mveplay.c: close some memory holes, speed up palette loading
1182 * main/movie.c: added fullscreen toggle while playing movies
1183 * main/inferno.c: comment out -superhires help text (always on)
1184 * include/timer.h: added approx_fsec_to_usec macro
1185 * arch/sdl/joy.c: fix compiler warning
1187 2002-09-01 Bradley Bell <btb@icculus.org>
1189 * main/network.c: oops
1190 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1191 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1192 timer_get_fixed_seconds
1195 2002-08-31 Bradley Bell <btb@icculus.org>
1197 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1199 * main/multi.h: network endian stuff
1200 * 2d/font.c, include/gr.h: fast file i/o for font headers
1201 * arch/win32/arch_ip.cpp: unused file
1202 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1203 bigendian networking fixes
1204 * main/menu.c: make net menu more accurate, also make superhires
1206 * include/pstypes.h: better to have __pack__ all the time, I think.
1207 needed for networking, e.g.
1208 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1210 * arch/win32/Makefile.am: unused file
1213 2002-08-30 Bradley Bell <btb@icculus.org>
1215 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1216 * main/: newmenu.h, titles.c: formatting
1217 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1218 main/multi.h: networking works, finally
1219 * TODO: added TODO file
1220 * arch/linux/arch_ip.cpp: unused fine
1221 * README: network sorta working
1222 * main/: Makefile.am, multi.c, network.c, network.h: more
1224 * main/menu.c: load builtin mission correctly
1225 * main/inferno.c: documentation
1226 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1228 * main/Makefile.mveplay: don't need no more
1230 2002-08-29 Bradley Bell <btb@icculus.org>
1232 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1233 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1234 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1236 * include/ipx_drv.h: more network fixing
1237 * arch/linux/include/ipx_drv.h: more network fixing
1238 * include/ipx.h: formatting
1239 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1240 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1241 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1242 main/inferno.c: fixed networking fuck-up?
1243 * Makefile.am: moved mingw info to README
1244 * README, mingw32.txt: moved mingw info to README
1246 2002-08-27 Bradley Bell <btb@icculus.org>
1248 * utilities/mvlextract.c: allow specifying file to extract
1249 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1251 * utilities/hogextract.c: allow specifying file to extract
1252 * main/mission.c: Have to get mission_num _after_ promoting...
1253 * main/: gameseq.c, titles.c: beginning d1 briefing support
1254 * descent.msn: beginning d1 briefing support
1255 * main/: titles.c, titles.h: d1-style mission briefings
1256 * main/piggy.h: whitespace
1257 * main/movie.c: beginning robot movie support, fall back on lo/hi
1258 res if hi/lo not available
1259 * main/mission.c: added Builtin_mission_num for builtin mission,
1260 D1Hogdir, d1-style mission briefings
1261 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1263 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1264 (for d1 missions that need d1 data)
1265 * 2d/ibitblt.c: whitespace
1267 2002-08-26 Bradley Bell <btb@icculus.org>
1269 * utilities/mvlcreate.c: oops
1270 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1272 * utilities/hogextract.c: added [v]iew option
1273 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1274 * main/titles.c: fix writable string, disable DumbAdjust thing
1275 * main/polyobj.h: whitespace
1276 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1278 * main/movie.c: read movies from AltHogDir, other fixes
1279 * main/: mission.c, mission.h: fix bug w/mission filename
1280 * main/gameseq.c: comments
1281 * main/digi.h: whitespace n stuff
1282 * include/mve_audio.h: added audio flag macros
1283 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1287 2002-08-23 Bradley Bell <btb@icculus.org>
1289 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1291 * Makefile.am: remove d2demo.mn2
1292 * cfile/cfile.c, include/cfile.h: add cfile_size function
1293 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1294 eliminate need for .mn2 files for oem and demo
1296 2002-08-22 Bradley Bell <btb@icculus.org>
1298 * main/bm.c: fix for vertigo
1299 * main/menu.h: make OEM menu pcx available
1300 * 2d/rle.c: merge with original d2 file
1301 * Makefile.am, configure.ac: let mission files get installed by
1304 2002-08-17 Bradley Bell <btb@icculus.org>
1306 * configure.ac: make FAST_FILE_IO the default on little-endian
1308 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1309 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1312 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1314 * main/: game.c, menu.c, mission.c: promote builtin missions.
1316 2002-08-15 Bradley Bell <btb@icculus.org>
1318 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1319 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1320 * utilities/.cvsignore: added cvsignore
1321 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1323 * main/piggy.c: mac data file loading
1324 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1325 transparency and swap 0/255 correctly for mac data files
1327 2002-08-13 Bradley Bell <btb@icculus.org>
1329 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1330 to utilities to avoid conflict with c++ std lib <utility>
1331 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1332 txt2txb.c: moved utility to utilities to avoid conflict with c++
1334 * Makefile.am, configure.ac: add utilities
1336 2002-08-09 Bradley Bell <btb@icculus.org>
1338 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1341 2002-08-08 Bradley Bell <btb@icculus.org>
1343 * main/inferno.c: comments
1344 * main/: newmenu.c, songs.c: mac demo datafile support
1345 * installation.txt: update
1346 * main/gamesave.c: use lowercase for consistency
1347 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1348 models for other than d2demo
1350 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1352 * main/gamemine.c: formatting, better d1 texture conversion
1353 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1354 main/mission.h: recognize .msn mission files.
1356 2002-08-07 Bradley Bell <btb@icculus.org>
1358 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1359 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1360 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1361 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1362 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1363 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1366 2002-08-06 Bradley Bell <btb@icculus.org>
1368 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1369 * main/Makefile.am: formatting
1370 * 2d/font.c: make gr_remap_font just reload the whole thing
1371 * configure.ac: formatting
1372 * Makefile.am: added d2demo.mn2
1373 * d2demo.mn2: mission file for shareware
1374 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1375 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1376 * main/sounds.h: shareware stuff, whitespace
1377 * main/: polyobj.c, polyobj.h: more fast i/o macros
1378 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1380 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1381 endlevel stuff to non-shareware, allow movies/endlevel for
1383 * main/cntrlcen.c: typo
1384 * main/bm.h: use global Piggy_hamfile_version
1385 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1386 macros, use global Piggy_hamfile_version
1387 * main/Makefile.am: terrain and movie stuff always used now
1388 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1390 * main/: gamemine.c, gamesave.c: load DMB levels
1391 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1392 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1394 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1396 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1398 2002-08-04 Bradley Bell <btb@icculus.org>
1400 * main/inferno.c: shareware stuff, formatting
1401 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1402 * arch/sdl/gr.c: don't need to set mode in gr_init
1404 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1406 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1408 * Makefile.am, descent.mn2: added mission file for descent 1
1410 2002-08-02 Bradley Bell <btb@icculus.org>
1412 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1413 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1414 main/piggy.h, misc/error.c: junk
1415 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1416 render.h, scores.c, scores.h, terrain.c: shareware stuff
1417 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1418 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1419 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1420 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1421 main/weapon.c, main/weapon.h: fast i/o macros
1423 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1425 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1426 main/gamemine.h, main/gamesave.c: load d1 levels
1428 2002-07-30 Bradley Bell <btb@icculus.org>
1430 * configure.ac: oops
1431 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1433 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1434 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1435 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1436 main/piggy.c, main/titles.c: support shareware datafiles!
1437 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1438 piggy.c: SHAREWARE fixes
1440 2002-07-29 Bradley Bell <btb@icculus.org>
1442 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1443 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1444 misc/fileutil.c: Portability - OS X support
1446 2002-07-27 Bradley Bell <btb@icculus.org>
1448 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1449 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1450 segment.h: portability
1451 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1452 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1453 main/wall.h: portabilization
1454 * 2d/font.c, include/gr.h: portability
1456 2002-07-26 Bradley Bell <btb@icculus.org>
1458 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1459 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1460 * main/player.c: foo
1461 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1462 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1463 misc/fileutil.h: portable file i/o utils
1464 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1465 writable string anymore... / formatting
1466 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1467 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1468 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1469 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1470 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1471 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1472 portable-izing file loading routines
1474 2002-07-24 Bradley Bell <btb@icculus.org>
1476 * main/mveplay.c: correctly play files with 16bit uncompressed
1477 audio, mem checking, etc
1478 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1481 2002-07-23 Bradley Bell <btb@icculus.org>
1483 * misc/Makefile.am: unused file
1484 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1485 main/sounds.h: remove experimental nmovie stuff
1486 * main/movie.c: add some debugging output
1488 2002-07-22 Bradley Bell <btb@icculus.org>
1490 * main/: console.c, state.c: simplified header
1491 * main/movie.c: enable mveplay audio
1492 * main/old/movie.c: moved to main/
1493 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1494 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1495 main/mvelib.c, main/mveplay.c: initial movie support
1496 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1497 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1498 include/ogl_init.h, include/pstypes.h, main/console.c,
1499 main/state.c, mem/mem.c: OS X stuff
1500 * configure.ac: OS X and movie stuff
1502 2002-07-19 Bradley Bell <btb@icculus.org>
1504 * compilerdefs.txt: OSX defs
1506 2002-07-18 Bradley Bell <btb@icculus.org>
1508 * main/inferno.c: use simpler rcs tags
1509 * autogen.sh: keep Changelog in cvs (and use --accum)
1510 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1511 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1512 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1513 main/songs.c: changed cdrom->rbaudio
1514 * include/rbaudio.h: moved to /include
1516 2002-07-17 Bradley Bell <btb@icculus.org>
1518 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1519 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1520 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1521 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1522 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1523 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1524 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1525 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1526 3d/setup.c: use simpler rcs tags
1531 2002-07-17 Bradley Bell <btb@icculus.org>
1533 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1534 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1535 * debian/rules: don't need readme's
1536 * debian/rules: move d1x license to COPYING, license clarifications
1537 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1538 license to COPYING, license clarifications
1539 * debian/rules: fix debian docs
1540 * debian/rules: fix debian manpages
1541 * debian/d2x-sdl.menu: fix debian menu
1542 * debian/rules: link to undocumented man page for debs
1543 * Makefile.am, configure.ac, debian/control, debian/copyright,
1544 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1545 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1546 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1549 2002-07-16 Bradley Bell <btb@icculus.org>
1551 * debian/: rules, changelog.in: deb stuff
1552 * configure.ac: cleaner nasm detection
1553 * debian/: changelog.in, control, rules: deb stuff
1554 * README, installation.txt: typos, stuff
1555 * configure.ac: better #defines
1556 * configure.ac: whitespace
1557 * configure.ac: better documentation
1558 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1559 SDL_JOYSTICK not needed
1560 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1561 * configure.ac: need higher SDL for joystick
1562 * debian/: control, rules: deb stuff
1563 * arch/sdl/joy.c: old junk
1564 * Makefile.am, configure.ac: automake updates
1565 * main/: inferno.c, text.c: don't use althogdir on non-unix
1566 * configure.ac: more autoconf updates
1567 * misc/strutil.c: better strrev
1568 * main/inferno.c: need limits.h on mingw also
1569 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1572 2002-04-19 Bradley Bell <btb@icculus.org>
1574 * main/network.c: let hoard.ham be a cfile
1575 * main/text.c: better error message when hog not found
1578 2002-03-23 Bradley Bell <btb@icculus.org>
1580 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1581 arch/sdl/Makefile.am: Use SDL joystick automatically
1582 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1584 2002-03-05 Bradley Bell <btb@icculus.org>
1586 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1589 2002-02-23 Bradley Bell <btb@icculus.org>
1591 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1592 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1593 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1594 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1595 main/editor/Makefile.am: moved includes to include
1596 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1597 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1598 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1599 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1601 * main/game.c: disabled cockpit for OGL, formatting
1602 * 2d/ibitblt.c: formatting
1604 2002-02-16 Bradley Bell <btb@icculus.org>
1606 * include/oldsdl.h: check for older macros
1607 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1608 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1609 allow older sdl versions
1611 2002-02-15 Bradley Bell <btb@icculus.org>
1613 * main/: automap.c, automap.h, inferno.c: automap resolution now
1615 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1616 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1617 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1618 win32/include/key_arch.h: never mind - that would be pointless
1619 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1620 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1621 win32/include/key_arch.h: copied files from d1x
1622 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1623 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1624 * main/multipow.c: need conf.h
1625 * arch/win32/Makefile.am: new file
1626 * include/pstypes.h: added u_int16_t (needed in base_ip)
1627 * arch/win32/arch_ip.cpp: copied from d1x
1629 2002-02-14 Bradley Bell <btb@icculus.org>
1631 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1632 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1633 main/netlist.c: Added hotkeys to toggle fullscreen mode
1634 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1635 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1636 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1637 reorder.h: Lotsa networking stuff from d1x
1639 2002-02-13 Bradley Bell <btb@icculus.org>
1641 * include/gr.h, main/game.c: Fullscreen toggle stuff
1642 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1644 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1645 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1648 2002-02-11 Bradley Bell <btb@icculus.org>
1650 * main/bm.c: use portable loader if bigendian
1651 * include/pstypes.h: don't define bool for c++
1652 * include/cfile.h: extern AltHogDir stuff
1653 * include/byteswap.h: use WORDS_BIGENDIAN
1654 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1655 * main/vers_id.h: added D2X_IVER
1656 * misc/args.c: don't use d1x.ini
1657 * Makefile.am: rpm stuff
1658 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1661 2002-02-09 Bradley Bell <btb@icculus.org>
1663 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1665 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1667 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1670 2002-02-06 Bradley Bell <btb@icculus.org>
1672 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1673 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1674 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1675 * debian/: changelog.in, control, copyright, d2x-gl.files,
1676 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1680 2002-02-02 Bradley Bell <btb@icculus.org>
1682 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1683 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1684 Enabled RELEASE option
1686 2002-01-31 Bradley Bell <btb@icculus.org>
1688 * Makefile.am, configure.ac: specify prerequisite versions of
1689 autoconf and automake
1691 2002-01-29 Bradley Bell <btb@icculus.org>
1693 * main/mission.c: RCS header added
1694 * main/inferno.c: update copyright date
1695 * main/mission.c: allow missions to be in AltHogDir
1696 * configure.ac: Display results of configure
1697 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1700 2002-01-28 Bradley Bell <btb@icculus.org>
1702 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1703 Data files now go in DATADIR/games/d2x, user files now go in
1706 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1708 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1709 files now go in ~/.d2x
1711 2002-01-24 Bradley Bell <btb@icculus.org>
1713 * configure.ac: fix nasm not found error message
1715 2002-01-18 Bradley Bell <btb@icculus.org>
1717 * configure.in: getting rid of old configure.in
1718 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1719 main/movie.c: Movie playing kludgey stuff
1720 * misc/args.c: formatting
1721 * main/inferno.c: allow -h for help
1722 * include/error.h: don't die on int3, unless -debug given
1723 * mingw32.txt: more stuff
1725 2001-12-29 Bradley Bell <btb@icculus.org>
1727 * Makefile.am: Got rid of thinking.txt
1728 * main/inferno.c: document -nomovies option
1730 2001-12-28 Bradley Bell <btb@icculus.org>
1732 * main/titles.c: formatting, put some code into place for rendering
1733 of robots during briefings
1735 2001-12-27 Bradley Bell <btb@icculus.org>
1739 2001-12-23 Craig Hadady <chadady@iglou.com>
1741 * 2d/rle.c: fixed bug in dummy array.
1743 2001-12-03 Bradley Bell <btb@icculus.org>
1745 * arch/sdl/init.c: fix formatting
1746 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1747 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1748 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1749 and sdl joystick stuff
1751 2001-11-30 Bradley Bell <btb@icculus.org>
1753 * thinking.txt: not needed
1755 2001-11-27 Bradley Bell <btb@icculus.org>
1757 * cygconf, mingw32.txt: use sdl from source on cygwin
1758 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1759 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1760 SDL_CFLAGS to CFLAGS
1762 2001-11-27 Bradley Bell <btb@icculus.org>
1766 2001-11-14 Bradley Bell <btb@icculus.org>
1768 * texmap/scanline.c: use optimization flags as texmap default
1769 * NEWS: mouse wheel, etc
1770 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1771 wheel to emulate 3rd axis
1772 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1773 * include/error.h: kludge to ungrab mouse when we hit an int3
1774 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1775 __ENV_MSDOS__ to __MSDOS__
1776 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1778 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1780 * arch/sdl/digi.c: implemented digi_set_volume
1781 * include/grdef.h, main/config.c, misc/d_io.c: change
1782 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1783 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1784 main/piggy.c: use MAKE_SIG
1785 * installation.txt: update
1786 * configure.ac: new file
1787 * arch/sdl/joydefs.c: #include pstypes.h
1788 * arch/sdl/init.c: SDL joystick stuff
1789 * acconfig.h: adjust MINGW defines
1790 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1791 controls menu now works
1793 2001-11-13 Bradley Bell <btb@icculus.org>
1795 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1797 * Makefile.am: New file
1798 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1800 * compilerdefs.txt: New file
1801 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1803 2001-11-12 Bradley Bell <btb@icculus.org>
1805 * main/playsave.c: load player files regardless of byte order of
1808 2001-11-11 Bradley Bell <btb@icculus.org>
1810 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1812 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1813 * NEWS: GL savegame thumbnails
1814 * acconfig.h, configure.in: make option for NMOVIES, default to off
1816 2001-11-09 Bradley Bell <btb@icculus.org>
1818 * main/state.c: Enabled savegame thumbnails under OpenGL
1819 * unused/pa_null/pa_enabl.h: remove duplicate header
1820 * misc/args.c: use d2x.ini for option file
1821 * mem/mem.c: Move mem_realloc inside the ifdef
1822 * main/menu.c: fix 640x400 menu text
1823 * main/inferno.c: added documentation
1824 * main/endlevel.c: fix warnings
1825 * arch/ogl/gr.c: Get rid of gl spew
1826 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1827 * acconfig.h: Define __SDL__ for mingw
1829 2001-11-08 Bradley Bell <btb@icculus.org>
1831 * 2d/font.c: free OGL font data when rereading
1832 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1833 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1834 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1835 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1836 main/weapon.h: Enabled shareware build, endlevel flythrough
1838 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1839 of use for shareware build
1840 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1842 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1844 2001-11-05 Bradley Bell <btb@icculus.org>
1846 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1848 * include/3d.h: Add comment
1850 2001-11-04 Bradley Bell <btb@icculus.org>
1852 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1854 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1856 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1857 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1858 main/hudmsg.h: Enable d1x-style hud_message
1859 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1860 * 2d/font.c: re-init ogl fonts after remapping colors.
1862 2001-11-02 Bradley Bell <btb@icculus.org>
1864 * misc/Makefile.am: remove byteswap.h (duplicate header)
1865 * 2d/font.c: fixed gr_remap_font, minor stuff
1866 * configure.in: take out -O2 if doing debug build
1867 * main/bm.c: formatting
1868 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1869 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1870 macros, get rid of functions
1872 2001-11-01 Bradley Bell <btb@icculus.org>
1874 * misc/byteswap.h: removed duplicate header
1876 2001-10-31 Bradley Bell <btb@icculus.org>
1878 * NEWS, main/automap.c: automap works in opengl
1879 * NEWS, configure.in: Added news
1880 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1881 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1882 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1883 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1884 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1885 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1886 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1887 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1888 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1890 2001-10-27 Bradley Bell <btb@icculus.org>
1892 * main/inferno.c: added some documentation
1894 2001-10-25 Bradley Bell <btb@icculus.org>
1896 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1898 * Makefile.am, configure.in, arch/Makefile.am,
1899 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1900 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1901 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1902 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1903 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1904 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1905 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1906 it's ugly, but It'll be easier to sync with d1x.
1907 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1908 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1909 main/editor/Makefile.am: attempt at support for editor, makefile
1911 * misc/d_delay.c: formatting fix
1912 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1913 tmappent.S, tmapppro.S: adding support for runtime selection of
1915 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1916 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1917 including multi.h and network.h, fix backslashes, fix compiler
1919 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1920 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1921 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1922 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1923 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1924 including multi.h and network.h, fix backslashes
1925 * include/pstypes.h: added typedef for u_int64_t on mingw
1926 * include/3d.h: added prototype for g3_uninit_polygon_model
1927 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1929 2001-10-24 Bradley Bell <btb@icculus.org>
1931 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1932 arch subdirs, as in d1x.
1933 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1934 earlier style until i understand automake 1.5 better. remove input
1936 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1937 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1938 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1939 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1940 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1941 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1942 Moved input stuff to arch subdirs, as in d1x.
1943 * NEWS, configure.in: blah blah
1945 2001-10-23 Bradley Bell <btb@icculus.org>
1947 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1948 * texmap/tmapppro.S: no need for #include <conf.h> here
1949 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1951 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1952 file. RCS header added
1953 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1954 #ifdef'ing out the whole file. RCS header added
1955 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1956 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1957 fixes. Now works with automake 1.5 and autoconf 2.52.
1958 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1959 mingw (-grabmouse now works on win32).
1960 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1961 These don't belong in cvs
1965 2001-10-20 Bradley Bell <btb@icculus.org>
1967 * 2d/font.c: Don't free unused variables...
1968 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1970 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1971 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1972 main/Makefile.am: make dist more sensible
1973 * Makefile.am: Kludge for linking on mingw
1975 2001-10-19 Bradley Bell <btb@icculus.org>
1977 * Makefile.am, configure.in, arch/win32/Makefile.am,
1978 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1979 * include/ipx_drv.h: Check for __MINGW32__
1980 * include/i86.h: Imported from d1x
1981 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1982 * arch/dos/modex.asm: Fixed %include
1983 * main/console.c: RCS headers added
1984 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1986 * Makefile.am, main/Makefile.am: Moved final link to top-level
1987 directory instead of main/
1988 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1989 __ENV_LINUX__ to __linux__
1990 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1991 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1992 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1993 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1994 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1995 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1996 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1997 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1998 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1999 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2001 * configure.in: add --enable-xploader, support arch/linux subdir,
2003 * main/inferno.c: conditionalize conf.h
2005 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2007 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2008 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2009 misc/fileutil.h: Partial application of linux/alpha patch.
2011 2001-10-19 Bradley Bell <btb@icculus.org>
2013 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2014 networking in line with d1x, moved some arch/linux_* stuff to
2016 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2017 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2018 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2019 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2021 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2022 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2023 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2024 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2025 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2026 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2027 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2028 linux/include/ukali.h: Brought linux networking in line with d1x,
2029 moved some arch/linux_* stuff to arch/linux/*
2030 * include/ipx_drv.h: Imported from d1x
2031 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2032 * main/ipx_drv.c: Imported from d1x
2033 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2034 main/network.h, main/Makefile.am: Trying to get network working on
2036 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2037 main/Makefile.am: build fixes
2038 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2039 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2040 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2041 starting to get net working.
2042 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2043 conditionalized min,max macros
2045 2001-10-18 Bradley Bell <btb@icculus.org>
2047 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2048 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2049 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2050 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2052 * 2d/2dsline.c: RCS headers added/changed
2053 * configure.in: fix NASMFLAGS bug
2054 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2057 2001-10-17 Bradley Bell <btb@icculus.org>
2059 * NEWS: Fixed the invulnerable robots bug!
2060 * main/collide.c: Fixed the invulnerable robots bug!
2062 2001-10-14 Bradley Bell <btb@icculus.org>
2064 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2067 2001-10-13 Bradley Bell <btb@icculus.org>
2069 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2070 arch/Makefile.am, arch/dos/Makefile.am,
2071 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2072 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2073 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2074 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2075 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2076 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2077 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2078 arch/win32/include/Makefile.am, iff/Makefile.am,
2079 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2080 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2081 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2082 unused/bios/Makefile.am, unused/lib/Makefile.am,
2083 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2084 unused/ui/Makefile.am, unused/vga/Makefile.am,
2085 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2086 automake stuff from "inert" subdirs. And there was much rejoicing.
2087 * Makefile.am, NEWS, configure.in: Stuff
2088 * ChangeLog: removing auto-generated file
2089 * cygconf: Added instructions for mingw32 build
2090 * Makefile.am: renamed INSTALL to installation.txt
2091 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2092 * mingw32.txt: Added instructions for mingw32 build
2093 * configure.in: Enable assembly under mingw32
2095 2001-10-12 Bradley Bell <btb@icculus.org>
2097 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2098 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2099 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2100 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2101 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2102 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2103 to __DJGPP__, since it's built-in.
2105 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2107 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2108 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2112 2001-10-12 Bradley Bell <btb@icculus.org>
2114 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2115 * Makefile.am: make sure cygconf gets archived
2116 * configure.in: Increment version number in preparation for release
2117 * configure.in: Fix detection of opengl
2118 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2119 cygconf, arch/Makefile.am, arch/include/joy.h,
2120 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2121 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2122 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2123 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2124 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2125 Vastly improved compilability.
2127 2001-10-11 Bradley Bell <btb@icculus.org>
2129 * Makefile.am: Added macros/sdl.m4
2130 * autogen.sh: Added macros/sdl.m4
2132 2001-10-09 Bradley Bell <btb@icculus.org>
2134 * main/vers_id.h: Added DESCENT_VERSION constant
2135 * main/inferno.c: Added command-line help.
2136 * include/ogl_init.h: opengl improvments (following d1x changes)
2138 2001-10-07 Bradley Bell <btb@icculus.org>
2140 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2141 arch/ogl/Makefile.am: Remove duplicate headers.
2143 2001-08-02 Thimo Neubauer <thimo@debian.org>
2145 * mem/mem.c: totally crippled the memory manager because it does
2146 not make sense for non-DOS-systems and it would have been too
2147 complicated to get it 64bit clean
2149 2001-06-19 Bradley Bell <btb@icculus.org>
2151 * cvshowto.txt: updated anonymous password
2153 2001-02-08 Bradley Bell <btb@icculus.org>
2155 * COPYING, license.txt: Added d1x license
2157 2001-02-01 Bradley Bell <btb@icculus.org>
2159 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2161 2001-01-31 Bradley Bell <btb@icculus.org>
2163 * configure.in, arch/include/mouse.h, include/pstypes.h,
2164 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2165 * main/polyobj.c: fix typo
2166 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2167 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2168 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2169 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2170 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2171 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2172 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2173 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2174 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2175 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2176 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2177 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2178 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2179 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2180 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2181 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2182 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2183 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2184 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2185 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2186 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2187 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2188 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2189 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2190 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2191 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2193 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2194 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2195 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2196 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2198 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2200 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2201 cross-compiling, and cygwin fixes
2203 2001-01-30 Bradley Bell <btb@icculus.org>
2205 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2206 include/pstypes.h, include/strutil.h, main/Makefile.am,
2207 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2208 needs --without-assembler and --without-network to compile
2210 2001-01-29 Bradley Bell <btb@icculus.org>
2212 * configure.in, main/Makefile.am: Fixes to build system
2213 * main/kconfig.c: fix for non-linux joysticks
2214 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2215 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2216 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2217 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2218 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2219 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2220 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2222 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2223 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2224 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2225 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2226 sdl_timer.c: Fixed build system, minor fixes
2227 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2228 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2230 2001-01-28 Bradley Bell <btb@icculus.org>
2232 * conf.h.in, configure.in, arch/Makefile.am,
2233 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2234 arch/include/key.h, main/Makefile.am: More header unification...
2235 * main/newdemo.c: Added <ctype.h>
2236 * arch/include/: event.h, joy.h: unified input headers.
2237 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2238 OpenGL now uses SDL-GL instead of gii
2239 * arch/include/: key.h, mouse.h: Unified arch headers
2241 2001-01-25 Bradley Bell <btb@icculus.org>
2243 * autogen.sh: use "set -e" so execution stops if something goes
2246 2001-01-24 Bradley Bell <btb@icculus.org>
2249 * Makefile.am: Add ChangeLog to dist
2250 * ChangeLog: Putting this here so automake doesn't complain
2254 2001-01-24 Bradley Bell <btb@icculus.org>
2256 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2257 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2258 for building ChangeLog from RCS entries
2259 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2260 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2261 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2262 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2263 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2264 arch/Makefile.am, arch/dos/Makefile.am,
2265 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2266 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2267 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2268 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2269 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2270 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2271 unused/Makefile.am, unused/bios/Makefile.am,
2272 unused/lib/Makefile.am, unused/novga/Makefile.am,
2273 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2274 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2275 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2276 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2277 make dist, VPATH builds, ...
2278 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2279 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2280 arch/dos/Makefile.in, arch/linux/Makefile.in,
2281 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2282 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2283 misc/Makefile.in, texmap/Makefile.in: cruft removal
2284 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2286 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2287 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2288 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2289 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2291 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2292 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2293 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2294 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2295 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2296 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2297 main/songs.c, misc/args.c: changed args_find to FindArg
2299 2001-01-22 Bradley Bell <btb@icculus.org>
2301 * configure, main/Makefile.am, main/Makefile.in: configuration
2303 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2304 fix compiler warnings w/opengl
2305 * include/console.h: ggi support
2306 * arch/linux_init.c: svgalib support
2307 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2308 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2309 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2310 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2311 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2312 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2313 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2314 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2315 warnings and enable NDEBUG
2316 * arch/svgalib_init.c: svgalib support
2318 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2320 * main/kconfig.c: joystick support
2322 2001-01-21 Bradley Bell <btb@icculus.org>
2324 * cvshowto.txt: new file, taken from d1x webpage
2325 * AUTHORS, README: Taking over as maintainer of d2x
2326 * ChangeLog: Grab mouse with SDL/X11
2327 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2329 2001-01-20 Bradley Bell <btb@icculus.org>
2331 * configure, configure.in: Turned -Werror back off by default
2332 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2333 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2334 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2335 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2336 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2337 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2338 main/laser.c, main/multi.c, main/network.c, main/network.h,
2339 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2340 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2341 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2342 warnings, for non-OpenGL on linux, anyway...
2344 2001-01-19 Bradley Bell <btb@icculus.org>
2346 * copying: remove duplicate file
2347 * Import of d2x-0.0.9-pre1
2348 * Import of d2x-0.0.8