1 2005-03-06 Chris Taylor <chris@icculus.org>
3 * main/piggy.c: load the descent 1 color palette when NDEBUG is
6 2005-02-27 Chris Taylor <chris@icculus.org>
8 * main/editor/med.c, ui/file.c, ui/keypress.c, ui/menu.c,
9 ui/menubar.c, ui/message.c, ui/number.c, ui/popup.c: call
10 gr_update in event loops
12 * include/ui.h, ui/file.c, ui/listbox.c: use PhysicsFS in
13 file.c, involves modifying the listbox so it can use
14 an array of string pointers
16 2005-02-26 Chris Taylor <chris@icculus.org>
18 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
21 * ui/window.c: only disable the keyboard for MS DOS
23 * main/editor/eswitch.c: add remove_trigger_num
26 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
27 still works if there's no BITMAPS.TBL in a PhysicsFS search path
29 * main/inferno.c: determine properly if 800x600 resolution is
30 available (for editor)
32 * main/editor/autosave.c, main/editor/macro.c, main/editor/med.c,
33 main/editor/medsel.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
34 ui/inputbox.c, ui/keypad.c, ui/menu.c, ui/menubar.c, ui/radio.c,
35 ui/window.c: use d_malloc, d_calloc, d_strdup and d_free
37 * ui/keypad.c: fix the reading of keypad (.pad) files
39 * ui/menubar.c: use cfile to read the menubar file MED.MNU
41 2005-02-25 Chris Taylor <chris@icculus.org>
43 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
44 allowing Mac OS 9 and X to both use conf.h but one can build for
45 OpenGL while the other doesn't.
47 * main/editor/mine.c: use the Descent 2 definitions for maximum
50 2005-02-25 Bradley Bell <btb@icculus.org>
52 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
53 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
54 d2src system for persistent sounds. Untested, of course.
56 * ChangeLog-old: clean up old changelog a little
58 * ChangeLog-old: converted old changelog to "cvs log" format, so
59 it can be manipulated with cvs2cl and other tools.
61 2005-02-24 Tim Massey <tmassey@obscorp.com>
63 * main/inferno.c: allow -notitles to work in shareware [and
64 non-RELEASE] version too. (d1x r1.35)
66 2005-02-24 Peter Hawkins <peterh@isa.net.au>
68 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
70 2005-02-24 Matthew Mueller <donut@dakotacom.net>
72 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
73 don't do it automatically (eg, ati's fglrx linux driver) (d1x
76 2005-02-24 Bradley Bell <btb@icculus.org>
78 * main/movie.c: change movie Warnings to con_printf, simplify
81 2005-02-24 Chris Taylor <chris@icculus.org>
83 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
84 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
85 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
86 PHYSFSX_openWriteBuffered, where appropriate
88 * main/gauges.c: draw behind the shield number properly with OpenGL
90 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
91 is selected as a secondary weapon
93 * main/titles.c: check properly whether there's a briefing
95 * main/mission.c: recursively search directories in "missions"
98 2005-02-11 Bradley Bell <btb@icculus.org>
100 * debian/control: build-dep on libphysfs-dev
102 * arch/ogl/gr.c: use GLint for arb_max_textures
104 * arch/ogl/Makefile.am: added internal.h to dist
106 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
108 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
110 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
111 dynamically find and load the OpenGL library
113 * main/editor/macro.c: use physfs instead of non-existing cflib.h
115 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
117 * main/editor/medwall.c: include cntrlcen.h
119 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
121 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
123 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
124 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
126 * ui/number.c: s/inputbox/Inputbox/
128 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
130 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
132 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
133 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
134 main/gamesave.c: s/128/PATH_MAX
136 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
138 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
140 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
141 mouse_set_limits and mouse_set_pos (we don't want to limit user)
143 * ui/menubar.c: specify int type for state2_alt_down
145 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
147 * main/piggy.c: call bm_read_all even if EDITOR is defined
149 * main/gamesave.c: if LVL can't be found, try filename that was passed
151 * main/mission.c: ensure mission name is properly terminated
153 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
155 * 2d/font.c: fix bug #2167: some characters would not display because
156 of signed/unsigned errors
158 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
160 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
161 gauge when appropriate
163 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
164 all functions in kfuncs.c to return int instead of void
166 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
167 disable old hostage system in editor (d2 is simpler in this regard)
169 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
171 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
173 * main/editor/centers.c: change curseg2p to Curseg2p
175 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
177 * main/editor/macro.c: remove unused variable "length"
179 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
181 * main/editor/medmisc.c: Pass both arguments to render_frame
183 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
184 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
185 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
186 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
187 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
188 instead of d1-style mem.h and types.h
190 * main/editor/texpage.c: do texture replacement for any mission
192 * main/editor/medwall.c: add prototype for create_removable_wall
194 * main/editor/medrobot.c: don't try to set the removed follow_path
196 2005-01-23 Jason Owen <shannara256@yahoo.com>
198 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
199 may crash printf if the list of extensions is huge
201 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
203 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
204 only on last level of built-in mission.
206 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
209 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
210 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
211 buffers (speeding it up), and use cfopen instead of
212 PHYSFS_openRead/PHYSFS_openWrite where appropriate
214 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
215 sure nocfile.h and cfile.h are never both included
217 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
219 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
220 fix bug #1676 (filling up of OLG texture list)
222 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
224 * main/state.c: fix problems with copying/deleting save files
226 * main/automap.c: make automap fonts transparent.
228 2005-01-07 Bradley Bell <btb@icculus.org>
230 * main/menu.c: In Load Level, if there is no current mission,
233 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
235 * main/gameseq.c: Free polymodel data before reloading ham file.
237 * arch/ogl/gr.c: Implement fading in ogl_urect()
239 * main/gauges.c: Draw ship before shields in HUD.
241 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
243 * main/editor/centers.c: Use both ints with the robot producer
246 2004-12-23 Bradley Bell <btb@icculus.org>
248 * main/editor/centers.c, main/editor/editor.h,
249 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
250 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
251 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
254 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
256 * main/bmread.c: don't duplicate the period in the filename
258 * main/dumpmine.c: Add function prototypes to remove warnings
260 * main/dumpmine.c, ui/window.c: Specify that two functions return
263 * main/editor/autosave.c, main/editor/curves.c,
264 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
265 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
268 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
270 * main/editor/eobject.c, main/editor/kgame.c,
271 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
272 extra two parameters to get_seg_masks.
274 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
275 structs for mine saving functions
277 * main/inferno.c: Use PhysicsFS for making the hoard ham.
279 * main/bmread.c: add missing includes
281 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
283 * main/dumpmine.c: Fix type mismatches
285 2004-12-19 Bradley Bell <btb@icculus.org>
287 * ui/Makefile.am: fix ui Makefile.am
289 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
290 removeext, use it in ds_load instead of splitpath
292 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
294 * include/u_mem.h: prototype for strdup with MPW
296 * main/laser.c: abort weapon fire if unable to create object
298 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
299 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
300 unused/ui/icon.c: replace byte with sbyte
302 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
303 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
304 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
305 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
306 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
307 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
308 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
309 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
310 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
311 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
312 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
313 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
314 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
315 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
316 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
319 * ui/Makefile.am: added Makefile.am for ui
321 * main/editor/Makefile.am, main/editor/autosave.c,
322 main/editor/centers.c, main/editor/centers.h,
323 main/editor/curves.c, main/editor/eglobal.c,
324 main/editor/ehostage.c, main/editor/ehostage.h,
325 main/editor/elight.c, main/editor/eobject.c,
326 main/editor/eobject.h, main/editor/eswitch.c,
327 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
328 main/editor/group.c, main/editor/info.c, main/editor/info.h,
329 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
330 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
331 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
332 main/editor/ksegsel.c, main/editor/ksegsize.c,
333 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
334 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
335 main/editor/medlisp.h, main/editor/medmisc.c,
336 main/editor/medmisc.h, main/editor/medrobot.c,
337 main/editor/medrobot.h, main/editor/medsel.c,
338 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
339 main/editor/objpage.c, main/editor/objpage.h,
340 main/editor/seguvs.c, main/editor/texpage.c,
341 main/editor/texture.c: imported missing editor files from d1x
343 * main/Makefile.am: build dumpmine.c for editor
345 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
346 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
347 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
348 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
349 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
351 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
352 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
353 main/editor/eglobal.c, main/editor/ehostage.c,
354 main/editor/ehostage.h, main/editor/elight.c,
355 main/editor/eobject.c, main/editor/eobject.h,
356 main/editor/eswitch.c, main/editor/eswitch.h,
357 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
358 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
359 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
360 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
361 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
362 main/editor/ksegsel.c, main/editor/ksegsize.c,
363 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
364 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
365 main/editor/meddraw.h, main/editor/medlisp.h,
366 main/editor/medmisc.c, main/editor/medmisc.h,
367 main/editor/medrobot.c, main/editor/medrobot.h,
368 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
369 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
370 main/editor/objpage.h, main/editor/segment.c,
371 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
372 main/editor/texpage.h, main/editor/texture.c: Move old logs to
375 * main/editor/autosave.c main/editor/centers.c
376 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
377 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
378 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
379 main/editor/fixseg.c main/editor/func.c main/editor/group.c
380 main/editor/info.c main/editor/info.h main/editor/kbuild.c
381 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
382 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
383 main/editor/ksegmove.c main/editor/ksegsel.c
384 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
385 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
386 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
387 main/editor/medmisc.h main/editor/medrobot.c
388 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
389 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
390 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
391 main/editor/texpage.h main/editor/texture.c ui/barbox.c
392 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
393 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
394 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
395 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
396 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
397 conf.h in new editor files
399 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
401 * main/state.c: open autosave file for writing, not reading
403 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
404 main/state.c, main/state.h: added fast save
406 * main/gameseq.c, main/inferno.c: force gr_update() so screens
407 always show in OpenGL
409 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
411 * misc/strutil.c: Implement strdup for MPW
413 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
416 * misc/strutil.c: fix MPW compiler errors
418 * main/mission.c, main/mission.h: allocate mission filenames
421 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
423 * 2d/font.c: Initialise the dataptr member correctly.
425 * include/mono.h: Print only mildly interesting messages to
426 stderr.txt. (revert earlier carbon changes)
428 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
430 * include/physfsx.h: getRealPath uses the write directory if it
431 can't get the real directory
433 * D2X.make: remove misc/d_io.c
435 2004-12-03 Bradley Bell <btb@icculus.org>
437 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
438 pathname, ensure correct translation of path separators
440 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
442 * misc/strutil.c: fix stricmp and strnicmp
444 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
447 2004-12-02 Bradley Bell <btb@icculus.org>
449 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
450 I couldn't figure out why the previous code kept segfaulting under
453 * main/kconfig.c: disable call to reset_cockpit() which was
454 causing the "letterbox" bug
456 * main/inferno.c: don't die if title screens not found
458 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
460 * configure.ac: require PhysicsFS header and library
462 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
464 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
466 * D2X.make: fix build on Carbon by adding digiobj.c
468 * main/mission.c: set builtin_hogsize for non-built-in missions
470 * main/mission.c: pass individual mission around instead of whole list
472 * main/mission.c: remove mission list from global memory
474 2004-12-02 Bradley Bell <btb@icculus.org>
476 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
477 path separator gets added to hogdir
479 2004-12-01 Bradley Bell <btb@icculus.org>
481 * README, configure.ac, VisualC/d2x/d2x.dsp,
482 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
483 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
484 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
485 uses dynamic opengl loading
487 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
489 * arch/ogl/gr.c: make write_bmp use PhysicsFS
491 * include/args.h, misc/args.c: new AppendArgs function. This
492 separates the copying of the arguments passed to main() from the
493 reading of the arguments file
495 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
496 the flexible cfgets, Fix compiling issues in MPW.
498 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
499 reading into an int, so it's removed completely. PHYSFSX_getc was
500 removed, because it's only use in misc/strio.c was removed. Put
501 in PHYSFSX_getRealPath, which recognises platform-specific
502 separators and doesn't use snprintf (MPW doesn't have it). MPW
505 * main/inferno.c: Remove use of open_movie_file. Read the
506 arguments file from the base directory, if there is one. Set up
507 D2X's write directory, including replacing any tilde at the start
508 of the path (if there is one) with the string returned by
509 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
510 default is still ~/.d2x. Check if the write directory has to be
511 created. Read the arguments file in this write directory if there
512 is one. If there's still no write directory, set it to the base
513 directory. Won't set it to the current directory if this fails,
514 because of the issue of which character to use for which platform.
516 * main/playsave.c: Use PHYSFS_readSLE32 instead of
517 PHYSFS_readULE32 due to compiling issues in MPW. Use
518 cfile_read_short instead of PHYSFS_readULE16 because of both
519 compiling and endian issues. cfile_read_byte instead of
520 PHYSFSX_readU8. Write a dummy structure instead of seeking when
521 NETWORK isn't defined
523 * D2X.make: Don't compile cfile.c on Mac OS 9.
525 * README: add PhysicsFS to the required 'tools' in README, and
526 instructions for building in MPW.
528 * include/cfile.h: Make cfopen into an inline, where a read buffer
529 is set up. This speeds up loading significantly.
531 2004-12-01 Bradley Bell <btb@icculus.org>
533 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
534 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
537 * main/newmenu.c: fix player file deletion
539 * include/physfsx.h: fix statfs includes for OS X
541 * main/inferno.c, main/network.c: misc physfs conversions
543 * arch/linux/Makefile.am, arch/linux/findfile.c,
544 arch/win32/Makefile.am, arch/win32/findfile.c,
545 include/findfile.h, main/kludge.c, main/mission.c,
546 main/newmenu.c, main/piggy.c: get rid of findfile stuff
548 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
551 * main/state.c: improve savegame load/save
553 * main/movie.c: make -nomovies friendlier
555 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
557 * include/d_io.h, include/physfsx.h, main/inferno.c,
558 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
561 * main/scores.c: use physfs for scores file
563 * main/playsave.c: improve player loading
565 * main/movie.c: improve movie loading
567 * main/mission.c: improve mission loading
569 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
570 main/state.c: use physfs for savegames
572 * README: minor update
574 * main/newdemo.c: use physfs for demos
576 * include/physfsx.h: added PHYSFSX_rename function
578 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
579 physfs/rwops, add libmve callbacks
581 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
582 added physfsrwops stuff
584 * include/cfile.h: added cfile_close wrapper
586 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
589 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
592 * main/config.c: use physfs to read config file
594 * include/physfsx.h: added gets and puts functions
596 * include/cfile.h: correct seek return value
598 * main/config.c, main/playsave.c: use physfs to write
601 * include/physfsx.h: added my physfs extensions
603 * main/inferno.c: physfs initialization stuff
605 * configure.ac: add check for physfs lib
607 * include/cfile.h: made cfile into a wrapper for physfs
609 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
610 disabled althogdir stuff (shouldn't be needed w/physfs)
612 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
613 configure.ac: drop cfile stuff
615 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
617 * D2X.make: Don't use D2XFolder, because the userdir can now be
618 specified in Mac OS 9. Putting it in the source code folder is
619 more convenient. Turn debugging on. Don't compile old files,
620 compile new ones. Add the PhysicsFS library.
622 * iff/iff.c: Get rid of MIN redefinition.
624 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
625 MPW doesn't like switches of long longs
627 2004-11-30 Bradley Bell <btb@icculus.org>
629 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
630 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
631 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
632 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
633 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
634 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
635 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
637 2004-11-28 Bradley Bell <btb@icculus.org>
639 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
641 * arch/sdl/digi.c: use d2src system for persistent sounds
643 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
646 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
647 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
648 ripped object stuff out of digi.c, now using digiobj.c. get rid of
649 a bunch of kludges, sound should be more true to original game now
651 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
654 2004-11-27 Bradley Bell <btb@icculus.org>
656 * main/text.c, main/text.h, main/titles.c: added function to
657 properly decode multi-line strings
659 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
660 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
663 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
665 * main/inferno.c: enable logo screens for shareware/oem
667 2004-11-26 Bradley Bell <btb@icculus.org>
669 * main/mission.c, main/titles.c: fix d1 briefing glitches
671 * main/game.c: free up cpu by not calling timer_delay so many
672 times (fixes Bug 2034)
674 * main/gameseq.c: enable briefing screens for mac shareware
676 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
677 doesn't care if it draws offscreen, I guess)
679 * main/credits.c: reduce flickering in credits w/opengl
681 2004-11-25 Bradley Bell <btb@icculus.org>
683 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
684 garbage on windows for some reason.
686 * 2d/font.c: fixed opengl menu font bug, caused by doing
687 arithmetic on signed chars.
689 2004-11-23 Bradley Bell <btb@icculus.org>
691 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
693 2004-11-22 Bradley Bell <btb@icculus.org>
695 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
696 arch/linux/joystick.c, arch/linux/include/joystick.h,
697 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
698 arch use global variable joy_num_axes
700 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
702 * main/gamemine.c, main/piggy.c: compile again on older C compilers
704 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
706 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
707 Vertigo) missions, load add-on ham file at every load, not only the 1st
709 * main/bm.ch: fix bug where loading a hxm would affect other levels too
711 * main/fireball.c: don't Int3() every time explosions don't look best
713 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
715 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
717 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
719 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
721 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
723 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
725 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
726 shareware version of descent.hog. This is not yet bug-free
728 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
730 * main/network.c: fix crash introduced with previous change
732 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
734 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
735 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
736 make mission structre memory allocated
738 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
740 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
741 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
742 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
743 delete file compbit.h, move functionality to text.c, modify all
744 previous users of compbit.h to use existing function in text.h
746 * main/inferno.c: remove warning created by the fix for the cfgets
749 * main/bmread.c: add comment
751 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
753 * cfile/cfile.c: declare variable on top of block
755 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
756 main/multi.h, main/network.c: move mission list handling functionality
757 to mission.c, remove unnecessary load_mission calls in menu.c
759 * main/game.c: remove unnecessary build_mission_list call
761 * main/mission.c, main/mission.h: correct comments about anarchy-only
763 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
764 remove explicit uses of mission list
766 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
768 * libmve/mveplay.c: make it compile on Cygwin
770 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
772 * main/config.c: fix bug uncovered by having fgets cut off ending \n
774 * main/text.c: fix crash on Mac OS X, probably fix bug 738
776 * include/mono.h: add mprintf support for carbon (Mac OS 9)
778 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
780 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
781 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
782 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
783 information about the current mission, for easier code refactorisation.
785 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
787 * main/gamemine.c, main/piggy.c: fix bug 1675:
788 use better d2 textures if d1 hog is present but not loadable
790 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
792 * cfile/cfile.c: simplify, reduce number of global vars
794 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
796 * main/gameseg.c: fix bugfix of 2004-05-15
798 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
800 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
802 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
803 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
804 cfgets now always copies the terminating character to the dest buffer.
805 This fixes a bug that occured when reading cmd line args from d2x.ini
807 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
809 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
810 move more old change logs into ChangeLog-old
812 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
813 and Martin Schaffner <maschaffner@gmx.ch>
815 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
816 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
817 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
818 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
819 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
820 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
821 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
822 arch/include/joy.h, arch/win32/include/key.h
823 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
824 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
825 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
826 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
827 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
828 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
829 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
830 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
831 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
832 main/config.c, main/config.h, main/controls.c, main/controls.h
833 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
834 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
835 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
836 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
837 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
838 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
839 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
840 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
841 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
842 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
843 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
844 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
845 main/mission.c, main/mission.h, main/modem.h, main/morph.c
846 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
847 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
848 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
849 main/paging.c, main/paging.h, main/physics.c, main/physics.h
850 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
851 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
852 main/powerup.h, main/render.c, main/render.h, main/robot.c
853 main/robot.h, main/scores.c, main/scores.h, main/screens.h
854 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
855 main/songs.c, main/songs.h, main/sounds.h, main/state.c
856 main/state.h, main/switch.c, main/switch.h, main/terrain.c
857 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
858 main/text.h, main/textures.h, main/titles.c, main/titles.h
859 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
860 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
861 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
862 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
863 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
864 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
866 move old per-file change logs into new file ChangeLog-old
868 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
870 * arch/ogl/ogl.c: enable -gl_mipmap switch
872 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
874 * arch/carbon/descent.r: swap min and max size to correct places
876 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
878 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
880 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
882 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
884 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
886 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
887 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
889 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
890 link) on MPW on Mac OS 9 (carbon)
892 * include/mono.h: disable mprintf on carbon to avoid significant bloat
894 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
896 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
898 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
900 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
902 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
904 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
906 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
907 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
908 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
909 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
910 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
912 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
913 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
914 new files for supporting compilation with MPW for carbon (Mac OS 9)
916 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
918 * main/playsave.c: do not seek while writing, carbon does not like it
920 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
922 * cfile/cfile.c: use portable ffilelength in cfile_size
924 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
925 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
926 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
927 unsigned and signed char, MPW does not like these
929 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
931 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
934 2004-06-01 Bradley Bell <btb@icculus.org>
936 * libmve/mve_main.c: cast malloc function pointer
938 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
939 target to XCode project
941 2004-05-31 Bradley Bell <btb@icculus.org>
943 * include/pstypes.h: fix accidental solaris breakage
945 * main/object.c: fix crash caused by death-cam code
947 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
948 XCode project simplifications, network enabled
950 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
951 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
953 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
956 * English.lproj/InfoPlist.strings, d2x-Info.plist,
957 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
958 d2x.xcode/project.pbxproj: added XCode project files
960 2004-05-22 Bradley Bell <btb@icculus.org>
962 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
965 * rpm/d2x.spec.in: Changed descriptions
967 2004-05-22 Matthew Mueller <donut@dakotacom.net>
969 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
972 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
974 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
975 the win32 code (d1x r1.8, key_arch.c r1.2)
977 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
978 use 32bpp screen mode by default, add option to use 16bpp (d1x
981 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
982 replacement texture paletted->rgb conversion alpha problem (d1x
985 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
986 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
987 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
990 * arch/ogl/gr.c, include/loadgl.h: fix win32
991 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
993 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
994 include/ogl_init.h, main/render.c: opengl hardware
995 super-transparency support using GL_NV_register_combiners (d1x
996 r1.38, r1.41, r1.6, r1.26, r1.7)
998 2004-05-22 Bradley Bell <btb@icculus.org>
1000 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
1003 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1005 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
1006 include/ogl_init.h: use GL_RGB for non-transparent textures, and
1007 fix fonts not having transparent flag set (wouldn't get paletted)
1008 (d1x r1.15, r1.37, r1.40, r1.25)
1010 * arch/ogl/ogl.c: don't try to use paletted textures with
1011 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
1013 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1014 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
1017 * 2d/font.c: memset ogl font bitmap data since the copy function
1018 leaves some (unused) parts uninitialized, which aggravates
1019 valgrind (d1x r1.14)
1021 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
1022 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
1025 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
1026 screenshots if the entire thing wasn't written in one call to
1029 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1030 info not being updated on win32 (d1x r1.11)
1032 * arch/win32/digi.c: remove some redundancy by not needing to do
1033 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1034 clean up some indenting of DS_release_slot calls. And make
1035 DS_release_slot return 1 when a sound is already not playing, in
1036 addition to when a sound was killed. (d1x r1.10)
1038 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1039 linux version (d1x r1.5)
1041 * main/kconfig.c: make next axis config key skip currently
1042 allocated axes (d1x r1.11)
1044 2004-05-22 David Cleaver <wraithx@morpheus.net>
1046 * main/kconfig.c: joy configuration next axis key from WraithX
1049 2004-05-22 Bradley Bell <btb@icculus.org>
1051 * main/game.c, main/inferno.c: typo
1053 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1055 * main/game.c, main/game.h, main/inferno.c: make rear view
1056 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1059 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1061 * main/inferno.c: change -udp documentation to d2x behaviour
1063 2004-05-21 Bradley Bell <btb@icculus.org>
1065 * include/gr.h: added missing define for menu fullscreen toggle
1067 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1069 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1070 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1072 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1074 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1075 arch/linux/include/joystick.h: patch from Steven Mueller for using
1076 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1078 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1080 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1081 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1082 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1084 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1086 2004-05-21 Bradley Bell <btb@icculus.org>
1088 * main/inferno.c: added -udp documentation from d1x
1090 2004-05-20 Bradley Bell <btb@icculus.org>
1092 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1094 2004-05-20 David Cleaver <wraithx@morpheus.net>
1096 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1097 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1098 game.c r1.21, r1.6, r1.4, r1.3)
1100 2004-05-20 Bradley Bell <btb@icculus.org>
1102 * main/inferno.c: document -ihaveabrokenmouse
1104 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1106 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1108 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1110 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1111 mouse driver problems (d1x r1.2, r1.2)
1113 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1115 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1116 join list score crash (d1x r1.8)
1118 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1120 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1121 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1124 2004-05-20 Bradley Bell <btb@icculus.org>
1126 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1128 * main/inferno.c: integrated some niceautomap stuff from d1x
1130 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1132 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1133 in some weird axis (d1x r1.3)
1135 * arch/win32/init.c: set win32 icon to icon from resource file
1138 * arch/win32/key.c: win32: fixed space key not working in messages
1141 2004-05-20 Bradley Bell <btb@icculus.org>
1143 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1146 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1148 * main/inferno.c: document -gl_refresh (d1x r1.20)
1150 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1151 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1154 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1155 change the arg type for (d1x r1.5)
1157 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1159 * arch/win32/digi.c: altsounds (d1x r1.6)
1161 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1163 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1164 of redundancy (d1x r1.5)
1166 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1167 fix crashing (d1x r1.4)
1169 * arch/win32/digi.c: win32's digi_start_sound was not calling
1170 DS_release_slot after setting .playing=0, resulting in a
1171 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1173 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1174 apparently it was somehow causing some joysticks (Sidewinder
1175 Precision 2) to only turn when the stick was moving, but not when
1176 at turned but held stationary. And it was completely unused
1177 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1180 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1181 previous key combos (d1x r1.29)
1183 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1184 g, and b values (d1x r1.15)
1186 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1187 sometimes (didn't handle negative palette steps) (d1x r1.34)
1189 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1190 shatter effects, robot explosions and weapons, and some more
1191 always present stuff. Also clean up ogl_cache_weapon_textures
1192 calling. (d1x r1.37)
1194 2004-05-20 Bradley Bell <btb@icculus.org>
1196 * main/kludge.c, main/game.c: move gr_renderstats and
1197 gr_badtexture back to game.c
1199 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1201 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1202 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1204 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1206 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1207 loaded after texture caching stage (d1x r1.34)
1209 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1210 for renderstats (d1x r1.33)
1212 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1214 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1215 main/inferno.c: add anisotropic texture filtering suport (d1x
1216 r1.33, r1.32, r1.23, r1.32)
1218 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1221 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1222 include/ogl_init.h: utilize hardware multitexturing support if
1223 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1224 r1.32, r1.30, r1.4, 1.22)
1226 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1229 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1231 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1232 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1233 effects in OGL using SetGammaRamp, much faster than the hack that
1234 was being used. currently SDL only (though not too hard to add to
1235 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1237 * main/menu.c: allow arbitrary (custom) resolution entry in
1238 change_res menu (d1x r1.14)
1240 2004-05-19 Bradley Bell <btb@icculus.org>
1242 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1243 d1x-style res change menu (mostly works)
1245 * misc/args.c: use strnicmp instead of strncasecmp
1247 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1249 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1250 command-line option (d1x r1.27)
1252 * main/inferno.c: restore inferno.c initialization of
1253 screen_compatible and use_double_buffer to 'normal' values, broken
1254 long long ago in one of the high res menu patches (d1x r1.30)
1256 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1257 resolutions to be specified on command line (d1x r1.2, r1.29,
1258 r1.4) -- doesn't work yet
1260 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1262 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1265 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1266 volume song stop/starting (d1x r1.7)
1268 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1270 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1273 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1274 ogl_ulinec (d1x r1.29)
1276 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1278 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1279 bottom are inclusive not exclusive (d1x r1.28)
1281 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1282 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1284 * arch/sdl/digi.c: fix typo
1286 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1288 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1289 creation code from arch_init_start into arch_init to fix weirdness
1290 with --help (d1x r1.5, r1.6)
1292 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1293 sync issues and lack of midi reset (d1x r1.5)
1295 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1298 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1299 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1301 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1304 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1306 2004-05-18 Bradley Bell <btb@icculus.org>
1308 * include/vecmat.h: comments/formatting
1310 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1312 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1313 include/test.lnk: remove unnecessary files
1315 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1316 This enables compilation with gcc 3.1
1318 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1320 * main/switch.c: took care of switches triggering single-sided
1321 walls (don't try to access the nonexistent adjacent wall via NULL
1322 pointers or negative array indices)
1324 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1326 * main/wall.c: fix invalid memory access for d1 levels which
1327 don't have a corresponding wall behind.
1329 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1331 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1332 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1333 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1334 interface header to new header file internal.h
1336 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1338 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1339 bitmask for each joystick axis that has sent input data,
1340 and will not crash Windows anymore during joystick setup because
1341 of for() loop over axis being executed once too often.
1343 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1344 gr_remap_mono_font() and call it after loading saved level.
1346 * main/laser.c: limit homing missile turn rate
1348 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1349 centers (work like fuel centers but provide shield)
1351 * main/gameseg.c: fix endless loop in some levels with a
1352 certain (complicated) structure
1354 2004-05-13 Bradley Bell <btb@icculus.org>
1356 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1357 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1358 updated project files for SDL 1.2.7
1360 * Makefile.am: add VisualC, VisualCE dirs to tarball
1362 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1364 * arch/sdl/digi.c: formatting
1366 2004-05-12 Bradley Bell <btb@icculus.org>
1368 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1371 * 2d/palette.c, include/palette.h: added function to create blend
1374 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1376 2004-05-11 Bradley Bell <btb@icculus.org>
1378 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1380 2004-05-10 Bradley Bell <btb@icculus.org>
1382 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1383 g3_draw_transp_poly had the fade level backwards, decided to just
1384 fix g3_draw_poly so it behaves correctly, transparency or not,
1385 reverted changes to render_face
1387 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1389 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1390 rendering transparent (e.g. cloaked) walls
1392 * main/render.c: render_face now calls g3_draw_transp_poly() for
1393 cloaked walls in OpenGL
1395 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1397 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1398 that from other apps, had "static" distortions.
1400 2004-04-22 Bradley Bell <btb@icculus.org>
1402 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1404 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1405 aligned version of PUT_INTEL_* macros
1407 2004-04-15 Bradley Bell <btb@icculus.org>
1409 * main/inferno.c: comment out unused checksum variable
1411 2004-04-14 Bradley Bell <btb@icculus.org>
1413 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1415 2004-04-14 Terran Melconian <terran@consistent.org>
1417 * main/gameseg.c: use portable rand function (fixes #1118)
1419 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1421 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1423 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1425 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1426 get rid of warnings (now compiles with -Werror on SunOS)
1428 * main/piggy.c: fix (really) wierd SunOS bug
1430 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1431 caused by not allocating enough mem for rle bitmaps
1433 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1435 * include/pstypes.h: sun OS typedef fixes
1437 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1439 * main/piggy.c: fix bug 1067
1441 * main/piggy.c: fix bugfix for 1067
1443 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1444 with descent.pig of mac registered)
1446 2003-12-18 Bradley Bell <btb@icculus.org>
1448 * main/kconfig.c: fixes for linux-native joystick
1450 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1453 * arch/include/joy.h: comments/formatting
1455 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1457 * compilerdefs.txt: added FreeBSD defs
1459 2003-12-08 Bradley Bell <btb@icculus.org>
1461 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1464 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1466 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1467 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1469 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1471 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1472 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1473 get rid of silly ulongs
1475 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1476 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1477 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1478 change relevant __linux__ macros to __ELF__
1480 2003-11-27 Bradley Bell <btb@icculus.org>
1482 * include/ogl_init.h: added proto for ogl_check_mode
1484 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1485 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1488 2003-11-26 Bradley Bell <btb@icculus.org>
1490 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1491 3.3 compiler warnings
1493 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1496 * include/pstypes.h: OS X fixes
1498 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1499 main/newmenu.h: linux fixes
1501 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1502 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1503 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1504 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1505 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1508 * arch/sdl/gr.c: fix sdl gr_update
1510 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1511 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1512 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1513 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1514 include/error.h, include/pstypes.h, include/strutil.h,
1515 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1516 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1517 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1518 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1519 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1522 2003-11-25 Bradley Bell <btb@icculus.org>
1524 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1525 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1526 libmve/VisualC/mveplayer.dsp: updated project files
1528 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1529 working w/Visual C++
1531 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1532 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1533 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1534 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1537 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1538 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1541 2003-11-24 Bradley Bell <btb@icculus.org>
1543 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1544 libmve/mveplay.c: stuff to play mve's in WinCE
1546 * arch/win32/findfile.c: unused functions...
1550 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1551 enabled mouse control of menus
1553 * main/mission.h: oops, didn't mean to change this.
1555 2003-11-21 Bradley Bell <btb@icculus.org>
1557 * VisualCE/d2x/d2x.vcp: updated project file
1559 2003-11-20 Bradley Bell <btb@icculus.org>
1561 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1562 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1563 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1566 2003-11-17 Bradley Bell <btb@icculus.org>
1568 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1569 main/menu.c: added option to disable kalinix under unix
1571 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1573 2003-11-14 Bradley Bell <btb@icculus.org>
1575 * main/automap.c: fix automap background image
1577 * main/automap.c, main/automap.h: delete cruft
1579 * main/automap.c: fix level number position
1581 * main/automap.c: simplify g3_draw_line hack
1583 * main/menu.c: stop pointless vid mode changes
1585 2003-11-07 Bradley Bell <btb@icculus.org>
1587 * NEWS, installation.txt: s'more documentation
1589 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1591 * configure.ac: fix .exe extension problems
1593 2003-11-07 Bradley Bell <btb@icculus.org>
1595 * arch/ogl/ogl.c: disable texture format verification for OS X -
1598 2003-11-06 Bradley Bell <btb@icculus.org>
1600 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1601 use more traditional Alt+Enter for toggling fullscreen
1603 * 2d/ibitblt.c, main/mission.h: comments/formatting
1605 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1607 2003-11-06 Bradley Bell <btb@icculus.org>
1609 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1610 resolution change, use kludge to avoid repetitive res changes
1612 2003-11-04 Bradley Bell <btb@icculus.org>
1614 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1615 structures and i/o routines back to piggy.c
1617 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1619 * installation.txt: tell to install d1 .pig for better textures
1621 2003-11-04 Bradley Bell <btb@icculus.org>
1623 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1624 oem d1 v1.0 and registered d2 v1.0, comments
1626 2003-11-03 Bradley Bell <btb@icculus.org>
1628 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1629 all d1 shareware - even though files are different!
1631 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1634 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1637 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1640 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1642 * main/movie.c: when no movies are found, divide by six the
1643 number of warning lines sent to stdout
1645 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1647 * include/byteswap.h: fix stupid copy/paste error
1649 2003-10-24 Bradley Bell <btb@icculus.org>
1651 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1652 gr_linear_rep_movsd_2x instead of almost identical
1653 gr_linear_movsd_double. Better since we have assembly versions.
1655 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1657 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1660 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1662 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1663 error with --disable-network, move reset_network_objects()
1664 from gameseq.c to multi.c
1666 2003-10-14 Bradley Bell <btb@icculus.org>
1668 * AUTHORS, NEWS: stuff
1670 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1672 2003-10-12 Bradley Bell <btb@icculus.org>
1674 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1675 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1678 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1680 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1681 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1682 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1683 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1684 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1685 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1686 arch/win32/ipx_win.c, arch/win32/winnet.c,
1687 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1688 main/multi.h, main/network.c: add IPv4 multicasting support
1690 2003-10-11 Bradley Bell <btb@icculus.org>
1692 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1694 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1695 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1696 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1697 main/weapon.h: lots of shareware and oem fixes
1699 2003-10-10 Bradley Bell <btb@icculus.org>
1701 * arch/win32/winnet.c: fixed stupid win32 network bug
1703 2003-10-10 Bradley Bell <btb@icculus.org>
1705 * main/piggy.c: increased D1_MAX_TMAP_NUM
1707 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1709 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1710 which are animated in d2, refactorizes d1 texture reading
1712 2003-10-10 Bradley Bell <btb@icculus.org>
1714 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1715 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1716 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1717 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1718 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1719 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1720 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1721 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1722 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1723 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1724 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1725 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1726 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1727 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1728 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1729 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1730 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1731 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1732 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1733 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1734 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1735 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1736 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1737 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1738 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1739 main/wall.h: comments/formatting
1741 2003-10-09 Bradley Bell <btb@icculus.org>
1743 * main/text.c: fix text when using old datafiles
1745 * main/laser.h: comments/whitespace
1747 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1748 mines w/shareware data
1750 * include/DT_drawtext.h: deleted unused file
1752 2003-10-08 Bradley Bell <btb@icculus.org>
1754 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1756 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1758 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1759 main/menu.c: Disabled 'd2x keys' weapon selection
1761 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1763 * main/object.h, main/multi.h: get rid of most warnings issued by
1764 cpp-precomp of gcc from Mac OS X dev tools
1766 2003-10-05 Bradley Bell <btb@icculus.org>
1768 * NEWS, configure.ac: increment version number
1770 * cfile/cfile.c: better handling of CRLF text files (when that is
1773 * utilities/hogcreate.c, utilities/hogextract.c,
1774 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1775 reading/writing files
1777 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1778 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1781 2003-10-04 Bradley Bell <btb@icculus.org>
1783 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1785 * main/netmisc.c: change byte to sbyte, comments/whitespace
1787 2003-10-03 Bradley Bell <btb@icculus.org>
1789 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1791 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1794 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1795 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1796 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1797 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1798 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1799 main/object.c, main/object.h, main/paging.c, main/player.h,
1800 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1801 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1802 main/weapon.c, main/weapon.h: change byte to sbyte,
1805 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1806 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1807 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1808 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1810 * configure.ac: better checking for timeval
1812 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1814 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1815 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1816 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1817 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1818 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1819 main/multibot.c, main/network.c: Make network architecture
1820 choosable from game menu, add support for UDP/IP on Mac OS X and
1823 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1825 * include/byteswap.h: added macros for coping with alignment
1828 2003-10-02 Bradley Bell <btb@icculus.org>
1830 * main/multi.h: added padding to little-endian version of
1833 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1835 * main/netmisc.c: delete duplicate function
1837 2003-10-01 Bradley Bell <btb@icculus.org>
1839 * main/bm.c: make sure d1_texture_indices gets freed between
1842 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1844 * main/piggy.h: fix size of d1 shareware descent.pig
1846 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1848 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1849 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1850 replacements for non-animated textures
1852 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1854 * main/controls.c: use fixed 20fps wiggle
1856 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1858 * Makefile.am, debian/changelog.in, debian/control,
1859 debian/d2x-common.dirs, debian/d2x-common.install,
1860 debian/d2x-common.manpages, debian/d2x-gl.files,
1861 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1862 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1863 utilities/Makefile.am, utilities/hogcreate.1,
1864 utilities/hogextract.1, utilities/mvlcreate.1,
1865 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1866 add man pages, distribute utility programs in new d2x-common deb
1868 * rpm/d2x.spec.in: updated rpm spec file
1870 2003-08-02 Bradley Bell <btb@icculus.org>
1872 * cfile/cfile.c: update raw_position in cfputc and cfputs
1874 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1876 * main/piggy.c: make error message more friendly
1878 * main/piggy.c: simplify copying of bitmap flags
1880 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1883 * cfile/cfile.c: revert to always using custom fgets
1885 * main/endlevel.c, main/mission.c: handle missing exit sequence
1886 components gracefully
1888 * main/playsave.c: comments
1890 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1892 * cfile/cfile.c: update raw_position in cfwrite
1894 * main/network.c: comments/formatting
1896 2003-06-22 Bradley Bell <btb@icculus.org>
1898 * cfile/cfile.c: use standard fgets for non-archive files
1900 * main/movie.c: use con_printf for missing movie warning
1902 2003-06-18 Bradley Bell <btb@icculus.org>
1904 * main/movie.c: fixed cfile conversion of movielib code
1906 * main/console.c, main/hud.c: strip out colors, etc when printing
1909 * include/u_mem.h: fix NDEBUG calloc macro
1911 2003-06-15 Bradley Bell <btb@icculus.org>
1913 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1916 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1917 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1918 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1919 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1920 main/scores.c, main/state.c, main/text.c, misc/args.c,
1921 misc/strio.c: convert file i/o to cfile
1923 2003-06-14 Bradley Bell <btb@icculus.org>
1925 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1926 writing and other modes besides "rb" (mostly taken from
1929 2003-06-09 Bradley Bell <btb@icculus.org>
1931 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1934 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1935 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1938 2003-06-07 Taylor Richards <taylor@icculus.org>
1940 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1942 2003-06-07 Bradley Bell <btb@icculus.org>
1944 * main/console.c: fix non-console build
1946 * main/gamesave.c: comments
1948 * main/bm.c: remove redundant break
1950 2003-06-06 Bradley Bell <btb@icculus.org>
1952 * main/gauges.c, main/kconfig.c: comments/formatting
1954 * console/.cvsignore: added .cvsignore
1956 * main/console.c: can't write to console after it's closed
1958 2003-06-05 Bradley Bell <btb@icculus.org>
1960 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1961 console/internal.c, console/internal.h, include/CON_console.h,
1962 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1963 finish console conversion away from SDL
1965 2003-06-04 Bradley Bell <btb@icculus.org>
1967 * console/CON_console.c, include/CON.console.h, include/console.h,
1968 main/console.c, main/game.c: console conversion to native gr,
1971 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1972 put prototype for gr_bm_bitblt in gr.h
1974 2003-06-03 Bradley Bell <btb@icculus.org>
1976 * console/CON_console.c, console/DT_drawtext.c,
1977 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1978 main/console.c: use native fonts for console
1980 * main/playsave.c: use shorts for short data
1982 2003-06-02 Bradley Bell <btb@icculus.org>
1984 * configure.ac, main/console.c: set console background, fix
1987 2003-06-01 Bradley Bell <btb@icculus.org>
1989 * Makefile.am, arch/sdl/event.c, configure.ac,
1990 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1991 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1992 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1993 main/gamerend.c: added console code (from SDL_console)
1995 2003-05-30 Bradley Bell <btb@icculus.org>
1997 * README: minor update
1999 2003-05-28 Bradley Bell <btb@icculus.org>
2001 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
2006 2003-06-06 Bradley Bell <btb@icculus.org>
2008 * main/kconfig.c: fix crash in control menus
2010 * main/gauges.c: force cockpit redraw in opengl
2012 * main/gamerend.c: move ogl swap, so cockpit and console get
2015 2003-06-01 Bradley Bell <btb@icculus.org>
2017 * configure.ac, libmve/mveplay.c: define struct timeval if needed
2021 2003-05-12 Bradley Bell <btb@icculus.org>
2023 * configure.ac: increment version number
2025 * main/bm.c: use con_printf for exit model warnings
2027 * configure.ac: must check for timespec after setting -mno-cygwin
2029 * main/inferno.c: added -nohogdir and -userdir options
2031 * NEWS, main/titles.c: use briefings with no extension
2035 2003-04-30 Bradley Bell <btb@icculus.org>
2037 * configure.ac: have to include time.h when checking for nanosleep
2039 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2042 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2043 increment version number
2045 * main/Makefile.am: make dist fix
2049 2003-04-29 Bradley Bell <btb@icculus.org>
2051 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2054 2003-04-24 Bradley Bell <btb@icculus.org>
2056 * configure.ac: increment version number
2058 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2061 2003-04-24 Ingo van Lil <inguin@gmx.de>
2063 * main/render.c: fix misspellings of NDEBUG
2067 2003-04-14 Bradley Bell <btb@icculus.org>
2069 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2071 2003-04-11 Bradley Bell <btb@icculus.org>
2073 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2078 2003-04-11 Bradley Bell <btb@icculus.org>
2080 * libmve/mveplay.c: use _sleep instead of sleep on win32
2082 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2083 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2084 include/cfile.h, include/error.h, libmve/Makefile.am,
2085 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2086 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2087 utilities/Makefile.am: comments/formatting/dist problems
2089 * configure.ac: use different defines for os x
2091 2003-04-07 Bradley Bell <btb@icculus.org>
2093 * include/error.h, misc/error.c: put some old stuff back in,
2094 eliminate duplicate error messages
2096 * main/text.c: don't die on text not found
2099 * main/inferno.c: print some useful info if hog not found, allow
2100 -help to work if no text available
2102 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2104 * arch/linux/Makefile.am: revert to previous version, so linux
2107 2003-04-03 Bradley Bell <btb@icculus.org>
2109 * main/endlevel.c: fixed exit model scheme yet again
2111 2003-04-02 Bradley Bell <btb@icculus.org>
2113 * misc/error.c: call Int3 on Assert
2115 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2118 * main/wall.c: don't die when trying to toggle nonexistent
2119 segment... vertigo level 10 is buggy!
2121 * main/gamemine.c: comments/formatting
2123 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2125 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2126 main/inferno.c: Allow use of 22K sound samples
2128 2003-03-29 Bradley Bell <btb@icculus.org>
2130 * arch/ogl/gr.c: default to bitmapped reticle
2132 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2133 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2136 * arch/sdl/joy.c: fixed text seen for hats in control config
2139 2003-03-28 Bradley Bell <btb@icculus.org>
2141 * main/bm.c: heh, model nums in vertigo are hardcoded,
2142 N_D2_POLYGON_MODELS can't change
2144 * configure.ac, include/d1x.xpm, include/descent.xpm,
2145 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2148 2003-03-27 Bradley Bell <btb@icculus.org>
2150 * main/text.h: fixed text references for hat directions
2152 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2154 2003-03-26 Bradley Bell <btb@icculus.org>
2156 * main/playsave.c: make d2x keys backward compatible
2158 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2160 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2163 2003-03-26 Bradley Bell <btb@icculus.org>
2165 * main/piggy.c: fix crash when d1 data not present
2167 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2168 read/write from plr file
2170 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2171 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2172 added escort.h header
2174 2003-03-25 Bradley Bell <btb@icculus.org>
2176 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2177 D1_PIGFILE ("descent.pig") macro
2179 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2180 models from d1 pig file
2182 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2183 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2184 really) from d1 pig file
2186 2003-03-23 Bradley Bell <btb@icculus.org>
2188 * main/bm.c: stop extra robots from overwriting exit models
2190 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2191 texture list doesn't get full
2193 * main/bm.c: fix mem leak when reading extra robots
2195 2003-03-21 Bradley Bell <btb@icculus.org>
2197 * main/menu.c: Added option to set movie resolution (mostly works)
2199 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2201 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2202 replacement functions to piggy.c
2204 * main/gameseq.c: attempt to support mac d1 descent.pig
2206 * main/bm.c: fix mem leak
2208 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2209 files, both d1 and d2 oem briefing where showed
2211 * main/inferno.c, main/movie.c: Change the default movie
2212 resolution to "high", implement the option -lowresmovies
2214 2003-03-20 Bradley Bell <btb@icculus.org>
2216 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2218 * main/piggy.c: comments
2220 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2222 * main/gameseq.c: delete duplicate function
2224 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2226 2003-03-19 Bradley Bell <btb@icculus.org>
2228 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2229 (cddb discid) support
2231 * arch/sdl/digi.c, main/kludge.c: implemented
2232 digi_link_sound_to_object3 for looping sounds, other looping stuff
2234 * arch/sdl/gr.c: removing dependencies on stuff in main/
2236 * arch/linux/Makefile.am, arch/linux/init.c,
2237 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2238 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2239 other header cleanups
2241 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2243 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2245 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2246 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2247 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2248 load d1 textures for d1 levels
2250 2003-03-19 Bradley Bell <btb@icculus.org>
2252 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2253 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2254 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2255 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2258 * README: added some OS X info
2260 2003-03-17 Bradley Bell <btb@icculus.org>
2262 * main/newdemo.c: simplify DEMO_FILENAME macro
2264 * main/console.c, main/game.c: enable experimental console support
2266 * main/gamerend.c: fixed location of fps meter in multi
2268 2003-03-16 Bradley Bell <btb@icculus.org>
2270 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2271 also look in shared data dir for demos
2273 * main/newdemo.c, main/newdemo.h: comments/formatting
2275 2003-03-15 Christopher Thielen <chris@luethy.net>
2277 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2278 thinking d2 cd is always present
2280 2003-03-15 Bradley Bell <btb@icculus.org>
2282 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2285 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2288 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2289 gr_init. don't really know why this works, though
2291 2003-03-14 Bradley Bell <btb@icculus.org>
2293 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2295 * unused/bios/rbaudio.h: removed duplicate file
2297 2003-03-14 Christopher Thielen <chris@luethy.net>
2299 * arch/sdl/rbaudio.c: stop cd audio when exiting
2301 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2303 * main/gamecntl.c: add comments to the "only matt knows" cheats
2305 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2307 * main/gamemine.c: formatting, better texture conversion for d1
2310 2003-03-14 Bradley Bell <btb@icculus.org>
2312 * main/piggy.c: must swap all mac version pigfiles
2314 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2315 main/multi.c: formatting, minor cleanups
2317 * 2d/rle.c: need to swap line_size on bigendian machines
2319 * main/mission.c, main/mission.h: detect mac full version hogfile
2321 2003-03-13 Bradley Bell <btb@icculus.org>
2323 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2324 added joy/mouse sensitivity slider, increased range to 16, and
2327 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2330 * arch/linux/Makefile.am: removed extra backslash
2332 * TODO, installation.txt: updated some documentation
2334 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2335 menu, with maxfps option
2337 2003-03-12 Bradley Bell <btb@icculus.org>
2339 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2341 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2342 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2343 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2344 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2345 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2346 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2347 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2348 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2349 arch/linux/include/music.h, arch/linux/include/serial.h,
2350 arch/linux/include/ukali.h: formatting
2352 2003-03-11 Chris Arena <ccarena@cox.net>
2354 * main/menu.c: fixed brightness slider
2356 2003-03-01 Bradley Bell <btb@icculus.org>
2358 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2359 robots and animated bitmaps work, but colors are messed up
2361 2003-02-28 Bradley Bell <btb@icculus.org>
2363 * main/player.h: whitespace
2365 * main/automap.c, main/cntrlcen.c, main/collide.c,
2366 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2367 descent.hog is present, d1 becomes mission 0)
2369 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2370 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2371 arch/win32/winnet.c: MinGW compiles with network enabled again,
2372 but still doesn't work
2376 2003-02-28 Bradley Bell <btb@icculus.org>
2378 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2379 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2380 many opengl glitches
2382 2003-02-27 Bradley Bell <btb@icculus.org>
2384 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2385 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2386 main/network.c, main/network.h: noted that hoard.ham is only needed
2387 for multiplayer HOARD games, and should not be equated with
2388 "vertigo". put HoardEquipped() back in network.c.
2390 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2391 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2392 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2393 use timer_delay instead of d_delay
2395 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2397 * main/render.c: added replacement qsort for solaris
2399 2003-02-26 Bradley Bell <btb@icculus.org>
2401 * main/gamemine.c: texture conversion for d1 shareware
2403 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2405 * main/gamemine.c: better texture conversion for d1 levels
2407 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2409 * main/kconfig.c: fix joystick support under MinGW
2411 2003-02-26 Bradley Bell <btb@icculus.org>
2413 * main/playsave.c: fix swapping glitch
2415 * configure.ac, readme.txt: clean stuff up, getting ready for
2418 * main/titles.c: begin support for rendering spinning robots in
2421 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2424 * main/gamemine.c: load d1 shareware levels!
2426 2003-02-25 Bradley Bell <btb@icculus.org>
2430 * autogen.sh: add warning about old auto* versions, use
2433 2003-02-24 Bradley Bell <btb@icculus.org>
2435 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2436 briefings mostly working
2438 * main/movie.c, main/titles.c: fixed some more briefing glitches
2440 2003-02-23 Bradley Bell <btb@icculus.org>
2442 * main/movie.c: fixed crash when using shareware data files
2445 * arch/sdl/digi.c: fix crash on non-existent sounds
2446 (i.e. shareware data)
2448 2003-02-22 Bradley Bell <btb@icculus.org>
2450 * main/titles.c: fixed fullscreen toggle in briefings
2452 2003-02-21 Bradley Bell <btb@icculus.org>
2454 * configure.ac: check for mingw when enabling nasm
2456 * main/playsave.c: enable loading player files of either byte
2459 2003-02-20 Bradley Bell <btb@icculus.org>
2461 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2463 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2464 #343, not "rest of solution to bug #344"
2466 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2469 * main/kludge.c: partial solution to bug #344
2471 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2473 * compilerdefs.txt: added linux/mips info
2475 * ChangeLog: clean up changelog
2477 2003-02-19 Bradley Bell <btb@icculus.org>
2479 * libmve/mveplay.c: os x needs nanosleep prototype.
2481 2003-02-18 Bradley Bell <btb@icculus.org>
2483 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2485 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2486 to disable/enable audio
2488 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2490 * main/: movie.h, titles.c: make sure movie's palette is set before
2491 writing briefing text. Fixes bug #359
2493 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2496 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2497 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2500 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2503 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2504 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2505 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2508 * include/libmve.h: blah
2510 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2512 * main/render.c: 2nd attempt to fix solaris qsort bug
2514 2003-02-18 Bradley Bell <btb@icculus.org>
2516 * configure.ac, include/pstypes.h: put alignment detection in
2519 2003-02-17 Bradley Bell <btb@icculus.org>
2521 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2522 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2523 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2524 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2525 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2526 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2527 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2528 moved mve stuff to separate subdir
2530 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2531 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2532 mve code. Fixes (at least) bugs #41, #348, and #350.
2534 2003-02-14 Bradley Bell <btb@icculus.org>
2536 * main/Makefile.am: no more Makefile.mveplay. again
2538 * main/mveplay.c: typo
2540 2003-02-13 Bradley Bell <btb@icculus.org>
2542 * utilities/mvlextract.c: uint -> unsigned int
2544 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2545 standalone mveplayer, win32 support
2547 * main/movie.c: random bugfixes, win32 support
2549 * arch/sdl/Makefile.am: formatting
2551 * configure.ac: disable networking on mac/win for now
2553 * main/newmenu.c: comments
2555 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2557 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2558 redundant swap functions.
2560 2003-02-13 Bradley Bell <btb@icculus.org>
2562 * ChangeLog: update changelog
2564 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2566 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2567 polymodel alignment issues.
2569 2003-02-13 Bradley Bell <btb@icculus.org>
2571 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2572 fix various little bugs
2574 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2575 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2577 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2580 * README.utils: new file
2582 * main/: mve_main.c, mveplay.c: more movie fixes
2584 * README: updated README
2586 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2588 2003-02-12 Bradley Bell <btb@icculus.org>
2590 * utilities/mvlextract.c: bigendian mvl support
2592 * main/mveplay.c: formatting, stuff
2594 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2595 truecolor mve support, standalone mveplayer
2597 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2598 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2599 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2600 standalone mveplayer
2602 2003-01-22 Bradley Bell <btb@icculus.org>
2604 * include/: interp.h, interp.h: restore prototype for
2605 swap_polygon_model_data
2607 2003-01-21 Bradley Bell <btb@icculus.org>
2609 * main/piggy.c: use memcpy to avoid alignment problem
2611 * compilerdefs.txt: updated some defs, added sunos/sparc
2613 2003-01-15 Bradley Bell <btb@icculus.org>
2615 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2617 * main/gamemine.c: attempting to support d1 shareware
2619 * compilerdefs.txt: update defs
2621 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2623 * main/mveplay.c: fix several bugs, comments, formatting.
2625 2003-01-15 Bradley Bell <btb@icculus.org>
2627 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2628 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2629 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2630 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2633 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2634 formatting, comments
2636 2003-01-11 Bradley Bell <btb@icculus.org>
2638 * main/: mission.c, mission.h: attempt to support d1 for mac
2641 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2643 * main/object.h: foo
2645 2003-01-09 Bradley Bell <btb@icculus.org>
2647 * main/movie.c: use ifdef around gr_toggle_fullscreen
2649 2003-01-07 Bradley Bell <btb@icculus.org>
2651 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2652 main/mission.h: don't need .msn file for descent.hog anymore
2656 2003-01-06 Bradley Bell <btb@icculus.org>
2658 * main/mission.h, main/mission.c: comments
2660 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2663 2003-01-03 Bradley Bell <btb@icculus.org>
2665 * utilities/: txb2txt.c, txt2txb.c: remove old files
2667 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2669 * main/polyobj.c: attempt to make read_model_file
2672 * main/menu.c: move vertigo text
2674 2003-01-02 Bradley Bell <btb@icculus.org>
2676 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2677 main/polyobj.h: cleanup alignment changes
2679 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2680 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2681 main/object.h: fix alignment issues on sparc
2683 * cvshowto.txt: update cvs info
2687 * 2d/rle.c: make rle_swap handle RLE_BIG
2689 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2691 * main/render.c: workaround solaris qsort bug
2693 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2695 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2696 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2698 * arch/linux/Makefile.am: enabled linux joystick, kali
2700 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2701 arch/sdl/event.c: enabled linux joystick
2703 2002-12-31 Bradley Bell <btb@icculus.org>
2705 * main/gamemine.c: simplified warning msg
2707 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2709 * main/render.h: fix compiler warning
2711 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2713 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2715 2002-12-24 Bradley Bell <btb@icculus.org>
2717 * main/mission.c: fixes an infinite loop which was caused by d2x
2718 thinking d2demo was a descent 1 mission
2720 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2722 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2724 2002-12-24 Bradley Bell <btb@icculus.org>
2726 * main/render.c: comments
2728 2002-10-30 Bradley Bell <btb@icculus.org>
2730 * main/inferno.c: add help for -hogdir option
2732 * main/inferno.c: added -hogdir option
2734 2002-10-28 Bradley Bell <btb@icculus.org>
2736 * main/: inferno.c, menu.c: enabled Vertigo displays
2738 * include/3d.h: typo
2740 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2742 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2743 main/netmisc.c, main/network.c: simplify and eliminate redundant
2746 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2748 * maths/fixc.c: fix infinite loop in quad_sqrt.
2750 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2751 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2753 2002-10-12 Bradley Bell <btb@icculus.org>
2755 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2757 2002-10-11 Bradley Bell <btb@icculus.org>
2759 * main/hud.c: make hud_message work correctly
2761 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2764 * main/network.c: formatting, small fixes
2766 2002-10-10 Bradley Bell <btb@icculus.org>
2768 * main/netmisc.h: no swap_object for little-endian
2770 * main/: netmisc.h, network.c: use macros to simplify network
2773 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2776 * main/inferno.c: enable loading screen for mac shareware with
2779 * main/netmisc.c: whitespace
2781 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2784 * main/hud.c: whitespace
2786 * configure.ac: remove shareware build, add macdata build
2788 * main/songs.c: whitespace
2790 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2791 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2794 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2797 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2799 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2800 comments, formatting, etc.
2802 * iff/iff.c: fix bigendian iff loading.
2804 2002-10-03 Bradley Bell <btb@icculus.org>
2806 * utilities/txb2tex.c: typo
2808 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2809 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2812 * arch/sdl/mouse.c: whitespace
2814 2002-09-19 Bradley Bell <btb@icculus.org>
2816 * main/kconfig.c: fix a oops, add old logs
2818 * main/kconfig.c: support for >3 mouse buttons
2820 2002-09-18 Bradley Bell <btb@icculus.org>
2822 * include/gr.h: fix palette swap define
2824 2002-09-14 Bradley Bell <btb@icculus.org>
2826 * main/titles.c: load hires briefing screen if lores doesn't exist
2827 (i.e. vertigo) and MenuHires=0
2829 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2831 * main/: multi.h, network.h: pack some structures for ipx
2834 2002-09-14 Bradley Bell <btb@icculus.org>
2836 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2837 and load_endlevel_data() to expect newline-terminated strings, fix
2838 load_game_data to read null-terminated string for
2841 2002-09-07 Bradley Bell <btb@icculus.org>
2843 * main/newmenu.c: added error message
2845 * main/menu.h: enable -nohires with mac shareware
2847 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2849 * 2d/font.c: enable 0/255 palette swap for fonts
2851 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2854 * 2d/2dsline.c: fix ogl blooper
2856 2002-09-05 Bradley Bell <btb@icculus.org>
2858 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2861 * include/strutil.h: need string.h for strcasecmp
2863 * include/rle.h: okay, maybe it needs to be this way
2865 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2867 * 2d/scalec.c: more stuff from d2src
2869 * 2d/rle.c: more stuff from d2src, formatting
2871 * 2d/font.c: useless cruft
2873 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2875 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2878 2002-09-04 Bradley Bell <btb@icculus.org>
2880 * include/grdef.h: fix compiler warnings
2882 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2884 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2887 * main/game.c: we want the mac ibitblt for everything but dos and
2890 * main/texmerge.c: these routines are in tmerge.c
2892 * main/credits.c: enable credits for mac and oem data
2894 * main/bm.c: use either exit.ham or exit.pofs
2896 * include/ibitblt.h: enable some more code from d2src
2898 * include/gr.h: enable mac ubitblt_double
2900 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2902 * include/grdef.h: moved some inline asm from linear.h
2904 * 2d/ibitblt.c: brought in line with original d2 version
2906 * 2d/bitblt.c: reverted to original d2 version of this file, then
2907 added d1x enhancements
2909 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2911 * 2d/linear.h: moved these back to their original locations
2914 * main/mveplay.c: close some memory holes, speed up palette loading
2916 * main/movie.c: added fullscreen toggle while playing movies
2918 * main/inferno.c: comment out -superhires help text (always on)
2920 * include/timer.h: added approx_fsec_to_usec macro
2922 * arch/sdl/joy.c: fix compiler warning
2924 2002-09-01 Bradley Bell <btb@icculus.org>
2926 * main/network.c: oops
2928 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2930 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2931 timer_get_fixed_seconds
2935 2002-08-31 Bradley Bell <btb@icculus.org>
2937 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2940 * main/multi.h: network endian stuff
2942 * 2d/font.c, include/gr.h: fast file i/o for font headers
2944 * arch/win32/arch_ip.cpp: unused file
2946 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2947 bigendian networking fixes
2949 * main/menu.c: make net menu more accurate, also make superhires
2952 * include/pstypes.h: better to have __pack__ all the time, I think.
2953 needed for networking, e.g.
2955 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2958 * arch/win32/Makefile.am: unused file
2962 2002-08-30 Bradley Bell <btb@icculus.org>
2964 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2966 * main/: newmenu.h, titles.c: formatting
2968 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2969 main/multi.h: networking works, finally
2971 * TODO: added TODO file
2973 * arch/linux/arch_ip.cpp: unused fine
2975 * README: network sorta working
2977 * main/: Makefile.am, multi.c, network.c, network.h: more
2980 * main/menu.c: load builtin mission correctly
2982 * main/inferno.c: documentation
2984 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2987 * main/Makefile.mveplay: don't need no more
2989 2002-08-29 Bradley Bell <btb@icculus.org>
2991 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2992 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2993 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2996 * include/ipx_drv.h: more network fixing
2998 * arch/linux/include/ipx_drv.h: more network fixing
3000 * include/ipx.h: formatting
3002 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
3004 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
3005 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
3006 main/inferno.c: fixed networking fuck-up?
3008 * Makefile.am: moved mingw info to README
3010 * README, mingw32.txt: moved mingw info to README
3012 2002-08-27 Bradley Bell <btb@icculus.org>
3014 * utilities/mvlextract.c: allow specifying file to extract
3016 * utilities/: tex2txb.c, txb2tex.c: use default extension to
3019 * utilities/hogextract.c: allow specifying file to extract
3021 * main/mission.c: Have to get mission_num _after_ promoting...
3023 * main/: gameseq.c, titles.c: beginning d1 briefing support
3025 * descent.msn: beginning d1 briefing support
3027 * main/: titles.c, titles.h: d1-style mission briefings
3029 * main/piggy.h: whitespace
3031 * main/movie.c: beginning robot movie support, fall back on lo/hi
3032 res if hi/lo not available
3034 * main/mission.c: added Builtin_mission_num for builtin mission,
3035 D1Hogdir, d1-style mission briefings
3037 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3040 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3041 (for d1 missions that need d1 data)
3043 * 2d/ibitblt.c: whitespace
3045 2002-08-26 Bradley Bell <btb@icculus.org>
3047 * utilities/mvlcreate.c: oops
3049 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3052 * utilities/hogextract.c: added [v]iew option
3054 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3056 * main/titles.c: fix writable string, disable DumbAdjust thing
3058 * main/polyobj.h: whitespace
3060 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3063 * main/movie.c: read movies from AltHogDir, other fixes
3065 * main/: mission.c, mission.h: fix bug w/mission filename
3067 * main/gameseq.c: comments
3069 * main/digi.h: whitespace n stuff
3071 * include/mve_audio.h: added audio flag macros
3073 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3078 2002-08-23 Bradley Bell <btb@icculus.org>
3080 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3083 * Makefile.am: remove d2demo.mn2
3085 * cfile/cfile.c, include/cfile.h: add cfile_size function
3087 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3088 eliminate need for .mn2 files for oem and demo
3090 2002-08-22 Bradley Bell <btb@icculus.org>
3092 * main/bm.c: fix for vertigo
3094 * main/menu.h: make OEM menu pcx available
3096 * 2d/rle.c: merge with original d2 file
3098 * Makefile.am, configure.ac: let mission files get installed by
3101 2002-08-17 Bradley Bell <btb@icculus.org>
3103 * configure.ac: make FAST_FILE_IO the default on little-endian
3106 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3108 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3111 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3113 * main/: game.c, menu.c, mission.c: promote builtin missions.
3115 2002-08-15 Bradley Bell <btb@icculus.org>
3117 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3118 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3120 * utilities/.cvsignore: added cvsignore
3122 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3125 * main/piggy.c: mac data file loading
3127 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3128 transparency and swap 0/255 correctly for mac data files
3130 2002-08-13 Bradley Bell <btb@icculus.org>
3132 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3133 to utilities to avoid conflict with c++ std lib <utility>
3135 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3136 txt2txb.c: moved utility to utilities to avoid conflict with c++
3139 * Makefile.am, configure.ac: add utilities
3141 2002-08-09 Bradley Bell <btb@icculus.org>
3143 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3146 2002-08-08 Bradley Bell <btb@icculus.org>
3148 * main/inferno.c: comments
3150 * main/: newmenu.c, songs.c: mac demo datafile support
3152 * installation.txt: update
3154 * main/gamesave.c: use lowercase for consistency
3156 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3157 models for other than d2demo
3159 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3161 * main/gamemine.c: formatting, better d1 texture conversion
3163 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3164 main/mission.h: recognize .msn mission files.
3166 2002-08-07 Bradley Bell <btb@icculus.org>
3168 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3169 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3170 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3171 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3172 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3173 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3176 2002-08-06 Bradley Bell <btb@icculus.org>
3178 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3180 * main/Makefile.am: formatting
3182 * 2d/font.c: make gr_remap_font just reload the whole thing
3184 * configure.ac: formatting
3186 * Makefile.am: added d2demo.mn2
3188 * d2demo.mn2: mission file for shareware
3190 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3191 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3193 * main/sounds.h: shareware stuff, whitespace
3195 * main/: polyobj.c, polyobj.h: more fast i/o macros
3197 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3200 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3201 endlevel stuff to non-shareware, allow movies/endlevel for
3204 * main/cntrlcen.c: typo
3206 * main/bm.h: use global Piggy_hamfile_version
3208 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3209 macros, use global Piggy_hamfile_version
3211 * main/Makefile.am: terrain and movie stuff always used now
3213 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3216 * main/: gamemine.c, gamesave.c: load DMB levels
3218 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3219 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3221 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3223 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3225 2002-08-04 Bradley Bell <btb@icculus.org>
3227 * main/inferno.c: shareware stuff, formatting
3229 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3231 * arch/sdl/gr.c: don't need to set mode in gr_init
3233 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3235 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3238 * Makefile.am, descent.mn2: added mission file for descent 1
3240 2002-08-02 Bradley Bell <btb@icculus.org>
3242 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3243 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3244 main/piggy.h, misc/error.c: junk
3246 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3247 render.h, scores.c, scores.h, terrain.c: shareware stuff
3249 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3250 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3251 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3252 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3253 main/weapon.c, main/weapon.h: fast i/o macros
3255 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3257 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3258 main/gamemine.h, main/gamesave.c: load d1 levels
3260 2002-07-30 Bradley Bell <btb@icculus.org>
3262 * configure.ac: oops
3264 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3267 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3268 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3269 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3270 main/piggy.c, main/titles.c: support shareware datafiles!
3272 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3273 piggy.c: SHAREWARE fixes
3275 2002-07-29 Bradley Bell <btb@icculus.org>
3277 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3278 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3279 misc/fileutil.c: Portability - OS X support
3281 2002-07-27 Bradley Bell <btb@icculus.org>
3283 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3284 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3285 segment.h: portability
3287 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3288 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3289 main/wall.h: portabilization
3291 * 2d/font.c, include/gr.h: portability
3293 2002-07-26 Bradley Bell <btb@icculus.org>
3295 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3297 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3299 * main/player.c: foo
3301 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3303 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3304 misc/fileutil.h: portable file i/o utils
3306 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3307 writable string anymore... / formatting
3309 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3310 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3311 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3312 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3313 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3314 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3315 portable-izing file loading routines
3317 2002-07-24 Bradley Bell <btb@icculus.org>
3319 * main/mveplay.c: correctly play files with 16bit uncompressed
3320 audio, mem checking, etc
3322 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3325 2002-07-23 Bradley Bell <btb@icculus.org>
3327 * misc/Makefile.am: unused file
3329 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3330 main/sounds.h: remove experimental nmovie stuff
3332 * main/movie.c: add some debugging output
3334 2002-07-22 Bradley Bell <btb@icculus.org>
3336 * main/: console.c, state.c: simplified header
3338 * main/movie.c: enable mveplay audio
3340 * main/old/movie.c: moved to main/
3342 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3343 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3344 main/mvelib.c, main/mveplay.c: initial movie support
3346 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3347 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3348 include/ogl_init.h, include/pstypes.h, main/console.c,
3349 main/state.c, mem/mem.c: OS X stuff
3351 * configure.ac: OS X and movie stuff
3353 2002-07-19 Bradley Bell <btb@icculus.org>
3355 * compilerdefs.txt: OSX defs
3357 2002-07-18 Bradley Bell <btb@icculus.org>
3359 * main/inferno.c: use simpler rcs tags
3361 * autogen.sh: keep Changelog in cvs (and use --accum)
3363 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3364 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3365 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3366 main/songs.c: changed cdrom->rbaudio
3368 * include/rbaudio.h: moved to /include
3370 2002-07-17 Bradley Bell <btb@icculus.org>
3372 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3373 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3374 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3375 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3376 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3377 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3378 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3379 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3380 3d/setup.c: use simpler rcs tags
3385 2002-07-17 Bradley Bell <btb@icculus.org>
3387 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3389 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3391 * debian/rules: don't need readme's
3393 * debian/rules: move d1x license to COPYING, license clarifications
3395 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3396 license to COPYING, license clarifications
3398 * debian/rules: fix debian docs
3400 * debian/rules: fix debian manpages
3402 * debian/d2x-sdl.menu: fix debian menu
3404 * debian/rules: link to undocumented man page for debs
3406 * Makefile.am, configure.ac, debian/control, debian/copyright,
3407 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3408 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3409 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3412 2002-07-16 Bradley Bell <btb@icculus.org>
3414 * debian/: rules, changelog.in: deb stuff
3416 * configure.ac: cleaner nasm detection
3418 * debian/: changelog.in, control, rules: deb stuff
3420 * README, installation.txt: typos, stuff
3422 * configure.ac: better #defines
3424 * configure.ac: whitespace
3426 * configure.ac: better documentation
3428 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3429 SDL_JOYSTICK not needed
3431 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3433 * configure.ac: need higher SDL for joystick
3435 * debian/: control, rules: deb stuff
3437 * arch/sdl/joy.c: old junk
3439 * Makefile.am, configure.ac: automake updates
3441 * main/: inferno.c, text.c: don't use althogdir on non-unix
3443 * configure.ac: more autoconf updates
3445 * misc/strutil.c: better strrev
3447 * main/inferno.c: need limits.h on mingw also
3449 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3452 2002-04-19 Bradley Bell <btb@icculus.org>
3454 * main/network.c: let hoard.ham be a cfile
3456 * main/text.c: better error message when hog not found
3460 2002-03-23 Bradley Bell <btb@icculus.org>
3462 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3463 arch/sdl/Makefile.am: Use SDL joystick automatically
3465 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3467 2002-03-05 Bradley Bell <btb@icculus.org>
3469 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3472 2002-02-23 Bradley Bell <btb@icculus.org>
3474 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3476 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3477 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3478 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3479 main/editor/Makefile.am: moved includes to include
3481 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3483 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3484 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3485 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3488 * main/game.c: disabled cockpit for OGL, formatting
3490 * 2d/ibitblt.c: formatting
3492 2002-02-16 Bradley Bell <btb@icculus.org>
3494 * include/oldsdl.h: check for older macros
3496 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3497 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3498 allow older sdl versions
3500 2002-02-15 Bradley Bell <btb@icculus.org>
3502 * main/: automap.c, automap.h, inferno.c: automap resolution now
3505 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3507 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3508 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3509 win32/include/key_arch.h: never mind - that would be pointless
3511 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3512 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3513 win32/include/key_arch.h: copied files from d1x
3515 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3516 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3518 * main/multipow.c: need conf.h
3520 * arch/win32/Makefile.am: new file
3522 * include/pstypes.h: added u_int16_t (needed in base_ip)
3524 * arch/win32/arch_ip.cpp: copied from d1x
3526 2002-02-14 Bradley Bell <btb@icculus.org>
3528 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3530 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3531 main/netlist.c: Added hotkeys to toggle fullscreen mode
3533 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3534 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3536 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3537 reorder.h: Lotsa networking stuff from d1x
3539 2002-02-13 Bradley Bell <btb@icculus.org>
3541 * include/gr.h, main/game.c: Fullscreen toggle stuff
3543 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3546 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3547 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3550 2002-02-11 Bradley Bell <btb@icculus.org>
3552 * main/bm.c: use portable loader if bigendian
3554 * include/pstypes.h: don't define bool for c++
3556 * include/cfile.h: extern AltHogDir stuff
3558 * include/byteswap.h: use WORDS_BIGENDIAN
3560 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3562 * main/vers_id.h: added D2X_IVER
3564 * misc/args.c: don't use d1x.ini
3566 * Makefile.am: rpm stuff
3568 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3571 2002-02-09 Bradley Bell <btb@icculus.org>
3573 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3575 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3577 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3580 2002-02-06 Bradley Bell <btb@icculus.org>
3582 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3583 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3584 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3586 * debian/: changelog.in, control, copyright, d2x-gl.files,
3587 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3591 2002-02-02 Bradley Bell <btb@icculus.org>
3593 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3595 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3596 Enabled RELEASE option
3598 2002-01-31 Bradley Bell <btb@icculus.org>
3600 * Makefile.am, configure.ac: specify prerequisite versions of
3601 autoconf and automake
3603 2002-01-29 Bradley Bell <btb@icculus.org>
3605 * main/mission.c: RCS header added
3607 * main/inferno.c: update copyright date
3609 * main/mission.c: allow missions to be in AltHogDir
3611 * configure.ac: Display results of configure
3613 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3616 2002-01-28 Bradley Bell <btb@icculus.org>
3618 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3619 Data files now go in DATADIR/games/d2x, user files now go in
3622 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3624 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3625 files now go in ~/.d2x
3627 2002-01-24 Bradley Bell <btb@icculus.org>
3629 * configure.ac: fix nasm not found error message
3631 2002-01-18 Bradley Bell <btb@icculus.org>
3633 * configure.in: getting rid of old configure.in
3635 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3636 main/movie.c: Movie playing kludgey stuff
3638 * misc/args.c: formatting
3640 * main/inferno.c: allow -h for help
3642 * include/error.h: don't die on int3, unless -debug given
3644 * mingw32.txt: more stuff
3646 2001-12-29 Bradley Bell <btb@icculus.org>
3648 * Makefile.am: Got rid of thinking.txt
3650 * main/inferno.c: document -nomovies option
3652 2001-12-28 Bradley Bell <btb@icculus.org>
3654 * main/titles.c: formatting, put some code into place for rendering
3655 of robots during briefings
3657 2001-12-27 Bradley Bell <btb@icculus.org>
3661 2001-12-23 Craig Hadady <chadady@iglou.com>
3663 * 2d/rle.c: fixed bug in dummy array.
3665 2001-12-03 Bradley Bell <btb@icculus.org>
3667 * arch/sdl/init.c: fix formatting
3669 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3670 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3671 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3672 and sdl joystick stuff
3674 2001-11-30 Bradley Bell <btb@icculus.org>
3676 * thinking.txt: not needed
3678 2001-11-27 Bradley Bell <btb@icculus.org>
3680 * cygconf, mingw32.txt: use sdl from source on cygwin
3682 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3683 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3684 SDL_CFLAGS to CFLAGS
3686 2001-11-27 Bradley Bell <btb@icculus.org>
3690 2001-11-14 Bradley Bell <btb@icculus.org>
3692 * texmap/scanline.c: use optimization flags as texmap default
3694 * NEWS: mouse wheel, etc
3696 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3697 wheel to emulate 3rd axis
3699 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3701 * include/error.h: kludge to ungrab mouse when we hit an int3
3703 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3704 __ENV_MSDOS__ to __MSDOS__
3706 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3709 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3712 * arch/sdl/digi.c: implemented digi_set_volume
3714 * include/grdef.h, main/config.c, misc/d_io.c: change
3715 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3717 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3718 main/piggy.c: use MAKE_SIG
3720 * installation.txt: update
3722 * configure.ac: new file
3724 * arch/sdl/joydefs.c: #include pstypes.h
3726 * arch/sdl/init.c: SDL joystick stuff
3728 * acconfig.h: adjust MINGW defines
3730 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3731 controls menu now works
3733 2001-11-13 Bradley Bell <btb@icculus.org>
3735 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3738 * Makefile.am: New file
3740 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3743 * compilerdefs.txt: New file
3745 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3747 2001-11-12 Bradley Bell <btb@icculus.org>
3749 * main/playsave.c: load player files regardless of byte order of
3752 2001-11-11 Bradley Bell <btb@icculus.org>
3754 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3757 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3759 * NEWS: GL savegame thumbnails
3761 * acconfig.h, configure.in: make option for NMOVIES, default to off
3763 2001-11-09 Bradley Bell <btb@icculus.org>
3765 * main/state.c: Enabled savegame thumbnails under OpenGL
3767 * unused/pa_null/pa_enabl.h: remove duplicate header
3769 * misc/args.c: use d2x.ini for option file
3771 * mem/mem.c: Move mem_realloc inside the ifdef
3773 * main/menu.c: fix 640x400 menu text
3775 * main/inferno.c: added documentation
3777 * main/endlevel.c: fix warnings
3779 * arch/ogl/gr.c: Get rid of gl spew
3781 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3783 * acconfig.h: Define __SDL__ for mingw
3785 2001-11-08 Bradley Bell <btb@icculus.org>
3787 * 2d/font.c: free OGL font data when rereading
3789 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3790 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3791 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3792 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3793 main/weapon.h: Enabled shareware build, endlevel flythrough
3796 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3797 of use for shareware build
3799 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3802 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3804 2001-11-05 Bradley Bell <btb@icculus.org>
3806 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3809 * include/3d.h: Add comment
3811 2001-11-04 Bradley Bell <btb@icculus.org>
3813 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3816 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3819 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3821 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3822 main/hudmsg.h: Enable d1x-style hud_message
3824 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3826 * 2d/font.c: re-init ogl fonts after remapping colors.
3828 2001-11-02 Bradley Bell <btb@icculus.org>
3830 * misc/Makefile.am: remove byteswap.h (duplicate header)
3832 * 2d/font.c: fixed gr_remap_font, minor stuff
3834 * configure.in: take out -O2 if doing debug build
3836 * main/bm.c: formatting
3838 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3840 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3841 macros, get rid of functions
3843 2001-11-01 Bradley Bell <btb@icculus.org>
3845 * misc/byteswap.h: removed duplicate header
3847 2001-10-31 Bradley Bell <btb@icculus.org>
3849 * NEWS, main/automap.c: automap works in opengl
3851 * NEWS, configure.in: Added news
3853 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3855 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3857 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3858 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3859 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3861 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3863 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3865 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3866 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3868 2001-10-27 Bradley Bell <btb@icculus.org>
3870 * main/inferno.c: added some documentation
3872 2001-10-25 Bradley Bell <btb@icculus.org>
3874 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3877 * Makefile.am, configure.in, arch/Makefile.am,
3878 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3879 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3880 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3881 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3882 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3883 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3884 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3885 it's ugly, but It'll be easier to sync with d1x.
3887 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3888 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3889 main/editor/Makefile.am: attempt at support for editor, makefile
3892 * misc/d_delay.c: formatting fix
3894 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3895 tmappent.S, tmapppro.S: adding support for runtime selection of
3898 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3899 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3900 including multi.h and network.h, fix backslashes, fix compiler
3903 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3904 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3905 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3906 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3907 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3908 including multi.h and network.h, fix backslashes
3910 * include/pstypes.h: added typedef for u_int64_t on mingw
3912 * include/3d.h: added prototype for g3_uninit_polygon_model
3914 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3916 2001-10-24 Bradley Bell <btb@icculus.org>
3918 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3919 arch subdirs, as in d1x.
3921 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3922 earlier style until i understand automake 1.5 better. remove input
3925 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3926 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3927 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3928 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3929 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3930 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3931 Moved input stuff to arch subdirs, as in d1x.
3933 * NEWS, configure.in: blah blah
3935 2001-10-23 Bradley Bell <btb@icculus.org>
3937 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3939 * texmap/tmapppro.S: no need for #include <conf.h> here
3941 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3944 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3945 file. RCS header added
3947 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3948 #ifdef'ing out the whole file. RCS header added
3950 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3951 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3952 fixes. Now works with automake 1.5 and autoconf 2.52.
3953 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3954 mingw (-grabmouse now works on win32).
3956 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3957 These don't belong in cvs
3961 2001-10-20 Bradley Bell <btb@icculus.org>
3963 * 2d/font.c: Don't free unused variables...
3965 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3968 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3969 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3970 main/Makefile.am: make dist more sensible
3972 * Makefile.am: Kludge for linking on mingw
3974 2001-10-19 Bradley Bell <btb@icculus.org>
3976 * Makefile.am, configure.in, arch/win32/Makefile.am,
3977 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3979 * include/ipx_drv.h: Check for __MINGW32__
3981 * include/i86.h: Imported from d1x
3983 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3985 * arch/dos/modex.asm: Fixed %include
3987 * main/console.c: RCS headers added
3989 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3992 * Makefile.am, main/Makefile.am: Moved final link to top-level
3993 directory instead of main/
3995 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3996 __ENV_LINUX__ to __linux__
3998 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3999 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
4000 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
4001 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
4002 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
4003 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
4004 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
4005 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4006 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
4007 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
4010 * configure.in: add --enable-xploader, support arch/linux subdir,
4013 * main/inferno.c: conditionalize conf.h
4015 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
4017 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
4018 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
4019 misc/fileutil.h: Partial application of linux/alpha patch.
4021 2001-10-19 Bradley Bell <btb@icculus.org>
4023 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
4024 networking in line with d1x, moved some arch/linux_* stuff to
4027 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4028 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4029 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4030 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4033 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4034 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4035 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4036 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4037 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4038 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4039 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4040 linux/include/ukali.h: Brought linux networking in line with d1x,
4041 moved some arch/linux_* stuff to arch/linux/*
4043 * include/ipx_drv.h: Imported from d1x
4045 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4047 * main/ipx_drv.c: Imported from d1x
4049 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4050 main/network.h, main/Makefile.am: Trying to get network working on
4053 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4054 main/Makefile.am: build fixes
4056 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4057 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4058 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4059 starting to get net working.
4061 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4062 conditionalized min,max macros
4064 2001-10-18 Bradley Bell <btb@icculus.org>
4066 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4067 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4068 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4069 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4072 * 2d/2dsline.c: RCS headers added/changed
4074 * configure.in: fix NASMFLAGS bug
4076 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4079 2001-10-17 Bradley Bell <btb@icculus.org>
4081 * NEWS: Fixed the invulnerable robots bug!
4083 * main/collide.c: Fixed the invulnerable robots bug!
4085 2001-10-14 Bradley Bell <btb@icculus.org>
4087 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4090 2001-10-13 Bradley Bell <btb@icculus.org>
4092 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4093 arch/Makefile.am, arch/dos/Makefile.am,
4094 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4095 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4096 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4097 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4098 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4099 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4100 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4101 arch/win32/include/Makefile.am, iff/Makefile.am,
4102 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4103 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4104 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4105 unused/bios/Makefile.am, unused/lib/Makefile.am,
4106 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4107 unused/ui/Makefile.am, unused/vga/Makefile.am,
4108 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4109 automake stuff from "inert" subdirs. And there was much rejoicing.
4111 * Makefile.am, NEWS, configure.in: Stuff
4113 * ChangeLog: removing auto-generated file
4115 * cygconf: Added instructions for mingw32 build
4117 * Makefile.am: renamed INSTALL to installation.txt
4119 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4121 * mingw32.txt: Added instructions for mingw32 build
4123 * configure.in: Enable assembly under mingw32
4125 2001-10-12 Bradley Bell <btb@icculus.org>
4127 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4129 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4130 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4131 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4132 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4133 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4134 to __DJGPP__, since it's built-in.
4136 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4138 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4139 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4143 2001-10-12 Bradley Bell <btb@icculus.org>
4145 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4147 * Makefile.am: make sure cygconf gets archived
4149 * configure.in: Increment version number in preparation for release
4151 * configure.in: Fix detection of opengl
4153 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4154 cygconf, arch/Makefile.am, arch/include/joy.h,
4155 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4156 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4157 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4158 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4159 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4160 Vastly improved compilability.
4162 2001-10-11 Bradley Bell <btb@icculus.org>
4164 * Makefile.am: Added macros/sdl.m4
4166 * autogen.sh: Added macros/sdl.m4
4168 2001-10-09 Bradley Bell <btb@icculus.org>
4170 * main/vers_id.h: Added DESCENT_VERSION constant
4172 * main/inferno.c: Added command-line help.
4174 * include/ogl_init.h: opengl improvments (following d1x changes)
4176 2001-10-07 Bradley Bell <btb@icculus.org>
4178 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4179 arch/ogl/Makefile.am: Remove duplicate headers.
4181 2001-08-02 Thimo Neubauer <thimo@debian.org>
4183 * mem/mem.c: totally crippled the memory manager because it does
4184 not make sense for non-DOS-systems and it would have been too
4185 complicated to get it 64bit clean
4187 2001-06-19 Bradley Bell <btb@icculus.org>
4189 * cvshowto.txt: updated anonymous password
4191 2001-02-08 Bradley Bell <btb@icculus.org>
4193 * COPYING, license.txt: Added d1x license
4195 2001-02-01 Bradley Bell <btb@icculus.org>
4197 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4199 2001-01-31 Bradley Bell <btb@icculus.org>
4201 * configure.in, arch/include/mouse.h, include/pstypes.h,
4202 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4204 * main/polyobj.c: fix typo
4206 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4207 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4208 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4209 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4210 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4211 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4212 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4213 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4214 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4215 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4216 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4217 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4218 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4219 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4220 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4221 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4222 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4223 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4224 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4225 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4226 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4227 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4228 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4229 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4230 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4231 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4234 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4235 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4236 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4237 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4240 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4243 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4244 cross-compiling, and cygwin fixes
4246 2001-01-30 Bradley Bell <btb@icculus.org>
4248 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4249 include/pstypes.h, include/strutil.h, main/Makefile.am,
4250 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4251 needs --without-assembler and --without-network to compile
4253 2001-01-29 Bradley Bell <btb@icculus.org>
4255 * configure.in, main/Makefile.am: Fixes to build system
4257 * main/kconfig.c: fix for non-linux joysticks
4259 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4260 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4261 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4262 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4263 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4264 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4265 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4266 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4267 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4268 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4270 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4271 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4272 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4273 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4274 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4275 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4278 * arch/dos/include/joy.h, arch/dos/include/key.h,
4279 arch/dos/include/mouse.h: Unified input headers.
4281 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4283 2001-01-28 Bradley Bell <btb@icculus.org>
4285 * conf.h.in, configure.in, arch/Makefile.am,
4286 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4287 arch/include/key.h, main/Makefile.am: More header unification...
4289 * main/newdemo.c: Added <ctype.h>
4291 * arch/include/event.h, arch/include/joy.h: unified input headers.
4293 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4294 OpenGL now uses SDL-GL instead of gii
4296 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4298 2001-01-25 Bradley Bell <btb@icculus.org>
4300 * autogen.sh: use "set -e" so execution stops if something goes
4303 2001-01-24 Bradley Bell <btb@icculus.org>
4307 * Makefile.am: Add ChangeLog to dist
4311 2001-01-24 Bradley Bell <btb@icculus.org>
4313 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4315 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4316 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4319 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4320 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4321 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4322 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4323 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4324 arch/Makefile.am, arch/dos/Makefile.am,
4325 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4326 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4327 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4328 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4329 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4330 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4331 unused/Makefile.am, unused/bios/Makefile.am,
4332 unused/lib/Makefile.am, unused/novga/Makefile.am,
4333 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4334 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4335 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4336 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4337 make dist, VPATH builds, ...
4339 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4340 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4341 arch/dos/Makefile.in, arch/linux/Makefile.in,
4342 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4343 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4344 misc/Makefile.in, texmap/Makefile.in: cruft removal
4346 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4349 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4351 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4353 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4356 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4357 added -grabmouse option
4359 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4360 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4361 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4362 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4363 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4364 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4365 main/songs.c, misc/args.c: changed args_find to FindArg
4367 2001-01-22 Bradley Bell <btb@icculus.org>
4369 * configure, main/Makefile.am, main/Makefile.in: configuration
4372 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4373 fix compiler warnings w/opengl
4375 * include/console.h: ggi support
4377 * arch/linux_init.c: svgalib support
4379 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4380 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4381 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4382 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4383 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4384 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4387 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4389 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4390 main/render.c: fix warnings and enable NDEBUG *
4391 arch/svgalib_init.c: svgalib support
4393 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4395 * main/kconfig.c: joystick support
4397 2001-01-21 Bradley Bell <btb@icculus.org>
4399 * cvshowto.txt: new file, taken from d1x webpage
4401 * AUTHORS, README: Taking over as maintainer of d2x
4403 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4405 2001-01-20 Bradley Bell <btb@icculus.org>
4407 * configure, configure.in: Turned -Werror back off by default
4409 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4410 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4411 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4412 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4413 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4414 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4415 main/laser.c, main/multi.c, main/network.c, main/network.h,
4416 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4417 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4418 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4419 warnings, for non-OpenGL on linux, anyway...
4421 2001-01-19 Bradley Bell <btb@icculus.org>
4423 * copying: remove duplicate file
4425 * Import of d2x-0.0.9-pre1
4427 * Import of d2x-0.0.8