1 2004-05-22 David Cleaver <wraithx@morpheus.net>
3 * main/kconfig.c: joy configuration next axis key from WraithX
6 2004-05-22 Bradley Bell <btb@icculus.org>
8 * main/game.c, main/inferno.c: typo
10 2004-05-21 Matthew Mueller <donut@dakotacom.net>
12 * main/game.c, main/game.h, main/inferno.c: make rear view
13 leave_time variable with -rearviewleavetime argument (d1x r1.25,
16 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
18 * main/inferno.c: change -udp documentation to d2x behaviour
20 2004-05-21 Bradley Bell <btb@icculus.org>
22 * include/gr.h: added missing define for menu fullscreen toggle
24 2004-05-21 Matthew Mueller <donut@dakotacom.net>
26 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
27 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
29 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
31 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
32 arch/linux/include/joystick.h: patch from Steven Mueller for using
33 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
35 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
37 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
38 main/physics.c, main/render.c, main/wall.c: file-line for segfault
39 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
41 * arch/win32/digi.c: digisound fixes (d1x r1.7)
43 2004-05-21 Bradley Bell <btb@icculus.org>
45 * main/inferno.c: added -udp documentation from d1x
47 2004-05-20 Bradley Bell <btb@icculus.org>
49 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
51 2004-05-20 David Cleaver <wraithx@morpheus.net>
53 * main/controls.c, main/gamecntl.c, main/kconfig.c,
54 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
55 game.c r1.21, r1.6, r1.4, r1.3)
57 2004-05-20 Bradley Bell <btb@icculus.org>
59 * main/inferno.c: document -ihaveabrokenmouse
61 2004-05-20 Matthew Mueller <donut@dakotacom.net>
63 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
65 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
67 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
68 mouse driver problems (d1x r1.2, r1.2)
70 2004-05-20 Matthew Mueller <donut@dakotacom.net>
72 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
73 join list score crash (d1x r1.8)
75 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
77 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
78 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
81 2004-05-20 Bradley Bell <btb@icculus.org>
83 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
85 * main/inferno.c: integrated some niceautomap stuff from d1x
87 2004-05-20 Matthew Mueller <donut@dakotacom.net>
89 * arch/win32/joyhh.c: fixed the config bug where it'd always put
90 in some weird axis (d1x r1.3)
92 * arch/win32/init.c: set win32 icon to icon from resource file
95 * arch/win32/key.c: win32: fixed space key not working in messages
98 2004-05-20 Bradley Bell <btb@icculus.org>
100 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
103 2004-05-20 Matthew Mueller <donut@dakotacom.net>
105 * main/inferno.c: document -gl_refresh (d1x r1.20)
107 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
108 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
111 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
112 change the arg type for (d1x r1.5)
114 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
116 * arch/win32/digi.c: altsounds (d1x r1.6)
118 2004-05-20 Matthew Mueller <donut@dakotacom.net>
120 * arch/win32/digi.c: fixed a major memory leak and removed a bit
121 of redundancy (d1x r1.5)
123 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
124 fix crashing (d1x r1.4)
126 * arch/win32/digi.c: win32's digi_start_sound was not calling
127 DS_release_slot after setting .playing=0, resulting in a
128 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
130 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
131 apparently it was somehow causing some joysticks (Sidewinder
132 Precision 2) to only turn when the stick was moving, but not when
133 at turned but held stationary. And it was completely unused
134 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
137 * main/game.c: add alt+enter to toggle fullscreen (in addition to
138 previous key combos (d1x r1.29)
140 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
141 g, and b values (d1x r1.15)
143 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
144 sometimes (didn't handle negative palette steps) (d1x r1.34)
146 * arch/ogl/ogl.c: add caching of weapon inner models, screen
147 shatter effects, robot explosions and weapons, and some more
148 always present stuff. Also clean up ogl_cache_weapon_textures
151 2004-05-20 Bradley Bell <btb@icculus.org>
153 * main/kludge.c, main/game.c: move gr_renderstats and
154 gr_badtexture back to game.c
156 2004-05-20 Matthew Mueller <donut@dakotacom.net>
158 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
159 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
161 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
163 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
164 loaded after texture caching stage (d1x r1.34)
166 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
167 for renderstats (d1x r1.33)
169 2004-05-19 Matthew Mueller <donut@dakotacom.net>
171 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
172 main/inferno.c: add anisotropic texture filtering suport (d1x
173 r1.33, r1.32, r1.23, r1.32)
175 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
178 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
179 include/ogl_init.h: utilize hardware multitexturing support if
180 possible (requires GL_NV_texture_env_combine4 extension) (d1x
181 r1.32, r1.30, r1.4, 1.22)
183 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
186 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
188 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
189 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
190 effects in OGL using SetGammaRamp, much faster than the hack that
191 was being used. currently SDL only (though not too hard to add to
192 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
194 * main/menu.c: allow arbitrary (custom) resolution entry in
195 change_res menu (d1x r1.14)
197 2004-05-19 Bradley Bell <btb@icculus.org>
199 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
200 d1x-style res change menu (mostly works)
202 * misc/args.c: use strnicmp instead of strncasecmp
204 2004-05-19 Matthew Mueller <donut@dakotacom.net>
206 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
207 command-line option (d1x r1.27)
209 * main/inferno.c: restore inferno.c initialization of
210 screen_compatible and use_double_buffer to 'normal' values, broken
211 long long ago in one of the high res menu patches (d1x r1.30)
213 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
214 resolutions to be specified on command line (d1x r1.2, r1.29,
215 r1.4) -- doesn't work yet
217 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
219 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
222 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
223 volume song stop/starting (d1x r1.7)
225 2004-05-18 Matthew Mueller <donut@dakotacom.net>
227 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
230 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
231 ogl_ulinec (d1x r1.29)
233 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
235 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
236 bottom are inclusive not exclusive (d1x r1.28)
238 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
239 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
241 * arch/sdl/digi.c: fix typo
243 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
245 * arch/win32/init.c, arch/win32/win32.c: move win32 window
246 creation code from arch_init_start into arch_init to fix weirdness
247 with --help (d1x r1.5, r1.6)
249 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
250 sync issues and lack of midi reset (d1x r1.5)
252 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
255 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
256 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
258 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
261 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
263 2004-05-18 Bradley Bell <btb@icculus.org>
265 * include/vecmat.h: comments/formatting
267 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
269 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
270 include/test.lnk: remove unnecessary files
272 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
273 This enables compilation with gcc 3.1
275 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
277 * main/switch.c: took care of switches triggering single-sided
278 walls (don't try to access the nonexistent adjacent wall via NULL
279 pointers or negative array indices)
281 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
283 * main/wall.c: fix invalid memory access for d1 levels which
284 don't have a corresponding wall behind.
286 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
288 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
289 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
290 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
291 interface header to new header file internal.h
293 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
295 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
296 bitmask for each joystick axis that has sent input data,
297 and will not crash Windows anymore during joystick setup because
298 of for() loop over axis being executed once too often.
300 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
301 gr_remap_mono_font() and call it after loading saved level.
303 * main/laser.c: limit homing missile turn rate
305 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
306 centers (work like fuel centers but provide shield)
308 * main/gameseg.c: fix endless loop in some levels with a
309 certain (complicated) structure
311 2004-05-13 Bradley Bell <btb@icculus.org>
313 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
314 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
315 updated project files for SDL 1.2.7
317 * Makefile.am: add VisualC, VisualCE dirs to tarball
319 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
321 * arch/sdl/digi.c: formatting
323 2004-05-12 Bradley Bell <btb@icculus.org>
325 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
328 * 2d/palette.c, include/palette.h: added function to create blend
331 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
333 2004-05-11 Bradley Bell <btb@icculus.org>
335 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
337 2004-05-10 Bradley Bell <btb@icculus.org>
339 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
340 g3_draw_transp_poly had the fade level backwards, decided to just
341 fix g3_draw_poly so it behaves correctly, transparency or not,
342 reverted changes to render_face
344 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
346 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
347 rendering transparent (e.g. cloaked) walls
349 * main/render.c: render_face now calls g3_draw_transp_poly() for
350 cloaked walls in OpenGL
352 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
354 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
355 that from other apps, had "static" distortions.
357 2004-04-22 Bradley Bell <btb@icculus.org>
359 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
361 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
362 aligned version of PUT_INTEL_* macros
364 2004-04-15 Bradley Bell <btb@icculus.org>
366 * main/inferno.c: comment out unused checksum variable
368 2004-04-14 Bradley Bell <btb@icculus.org>
370 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
372 2004-04-14 Terran Melconian <terran@consistent.org>
374 * main/gameseg.c: use portable rand function (fixes #1118)
376 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
378 * main/songs.c: uncomment calls to RBAStop (fixes #473)
380 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
382 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
383 get rid of warnings (now compiles with -Werror on SunOS)
385 * main/piggy.c: fix (really) wierd SunOS bug
387 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
388 caused by not allocating enough mem for rle bitmaps
390 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
392 * include/pstypes.h: sun OS typedef fixes
394 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
396 * main/piggy.c: fix bug 1067
398 * main/piggy.c: fix bugfix for 1067
400 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
401 with descent.pig of mac registered)
403 2003-12-18 Bradley Bell <btb@icculus.org>
405 * main/kconfig.c: fixes for linux-native joystick
407 * main/kconfig.c: bunch of fixes (esp. for non linux-native
410 * arch/include/joy.h: comments/formatting
412 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
414 * compilerdefs.txt: added FreeBSD defs
416 2003-12-08 Bradley Bell <btb@icculus.org>
418 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
421 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
423 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
424 arch/linux/ipx_udp.c: fix FreeBSD compile errors
426 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
428 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
429 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
430 get rid of silly ulongs
432 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
433 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
434 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
435 change relevant __linux__ macros to __ELF__
437 2003-11-27 Bradley Bell <btb@icculus.org>
439 * include/ogl_init.h: added proto for ogl_check_mode
441 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
442 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
445 2003-11-26 Bradley Bell <btb@icculus.org>
447 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
448 3.3 compiler warnings
450 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
453 * include/pstypes.h: OS X fixes
455 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
456 main/newmenu.h: linux fixes
458 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
459 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
460 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
461 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
462 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
465 * arch/sdl/gr.c: fix sdl gr_update
467 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
468 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
469 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
470 cfile/cfile.c, console/CON_console.c, include/d_io.h,
471 include/error.h, include/pstypes.h, include/strutil.h,
472 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
473 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
474 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
475 main/playsave.c, main/songs.c, main/state.c, main/text.c,
476 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
479 2003-11-25 Bradley Bell <btb@icculus.org>
481 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
482 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
483 libmve/VisualC/mveplayer.dsp: updated project files
485 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
488 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
489 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
490 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
491 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
494 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
495 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
498 2003-11-24 Bradley Bell <btb@icculus.org>
500 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
501 libmve/mveplay.c: stuff to play mve's in WinCE
503 * arch/win32/findfile.c: unused functions...
507 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
508 enabled mouse control of menus
510 * main/mission.h: oops, didn't mean to change this.
512 2003-11-21 Bradley Bell <btb@icculus.org>
514 * VisualCE/d2x/d2x.vcp: updated project file
516 2003-11-20 Bradley Bell <btb@icculus.org>
518 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
519 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
520 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
523 2003-11-17 Bradley Bell <btb@icculus.org>
525 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
526 main/menu.c: added option to disable kalinix under unix
528 * main/game.c, main/newmenu.c: always set menu mode for GL popups
530 2003-11-14 Bradley Bell <btb@icculus.org>
532 * main/automap.c: fix automap background image
534 * main/automap.c, main/automap.h: delete cruft
536 * main/automap.c: fix level number position
538 * main/automap.c: simplify g3_draw_line hack
540 * main/menu.c: stop pointless vid mode changes
542 2003-11-07 Bradley Bell <btb@icculus.org>
544 * NEWS, installation.txt: s'more documentation
546 2003-11-07 Steffen Pohle <stpohle@gmx.net>
548 * configure.ac: fix .exe extension problems
550 2003-11-07 Bradley Bell <btb@icculus.org>
552 * arch/ogl/ogl.c: disable texture format verification for OS X -
555 2003-11-06 Bradley Bell <btb@icculus.org>
557 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
558 use more traditional Alt+Enter for toggling fullscreen
560 * 2d/ibitblt.c, main/mission.h: comments/formatting
562 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
564 2003-11-06 Bradley Bell <btb@icculus.org>
566 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
567 resolution change, use kludge to avoid repetitive res changes
569 2003-11-04 Bradley Bell <btb@icculus.org>
571 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
572 structures and i/o routines back to piggy.c
574 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
576 * installation.txt: tell to install d1 .pig for better textures
578 2003-11-04 Bradley Bell <btb@icculus.org>
580 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
581 oem d1 v1.0 and registered d2 v1.0, comments
583 2003-11-03 Bradley Bell <btb@icculus.org>
585 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
586 all d1 shareware - even though files are different!
588 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
591 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
594 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
597 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
599 * main/movie.c: when no movies are found, divide by six the
600 number of warning lines sent to stdout
602 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
604 * include/byteswap.h: fix stupid copy/paste error
606 2003-10-24 Bradley Bell <btb@icculus.org>
608 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
609 gr_linear_rep_movsd_2x instead of almost identical
610 gr_linear_movsd_double. Better since we have assembly versions.
612 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
614 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
617 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
619 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
620 error with --disable-network, move reset_network_objects()
621 from gameseq.c to multi.c
623 2003-10-14 Bradley Bell <btb@icculus.org>
625 * AUTHORS, NEWS: stuff
627 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
629 2003-10-12 Bradley Bell <btb@icculus.org>
631 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
632 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
635 2003-10-12 Aaron Plattner <plattner@caltech.edu>
637 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
638 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
639 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
640 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
641 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
642 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
643 arch/win32/ipx_win.c, arch/win32/winnet.c,
644 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
645 main/multi.h, main/network.c: add IPv4 multicasting support
647 2003-10-11 Bradley Bell <btb@icculus.org>
649 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
651 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
652 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
653 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
654 main/weapon.h: lots of shareware and oem fixes
656 2003-10-10 Bradley Bell <btb@icculus.org>
658 * arch/win32/winnet.c: fixed stupid win32 network bug
660 2003-10-10 Bradley Bell <btb@icculus.org>
662 * main/piggy.c: increased D1_MAX_TMAP_NUM
664 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
666 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
667 which are animated in d2, refactorizes d1 texture reading
669 2003-10-10 Bradley Bell <btb@icculus.org>
671 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
672 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
673 main/collide.h, main/compbit.h, main/config.h, main/console.c,
674 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
675 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
676 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
677 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
678 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
679 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
680 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
681 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
682 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
683 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
684 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
685 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
686 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
687 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
688 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
689 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
690 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
691 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
692 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
693 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
694 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
695 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
696 main/wall.h: comments/formatting
698 2003-10-09 Bradley Bell <btb@icculus.org>
700 * main/text.c: fix text when using old datafiles
702 * main/laser.h: comments/whitespace
704 * main/laser.c, main/weapon.c: fixed smart missiles and smart
705 mines w/shareware data
707 * include/DT_drawtext.h: deleted unused file
709 2003-10-08 Bradley Bell <btb@icculus.org>
711 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
713 * arch/win32/ipx_udp.c: use closesocket() instead of close()
715 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
716 main/menu.c: Disabled 'd2x keys' weapon selection
718 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
720 * main/object.h, main/multi.h: get rid of most warnings issued by
721 cpp-precomp of gcc from Mac OS X dev tools
723 2003-10-05 Bradley Bell <btb@icculus.org>
725 * NEWS, configure.ac: increment version number
727 * cfile/cfile.c: better handling of CRLF text files (when that is
730 * utilities/hogcreate.c, utilities/hogextract.c,
731 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
732 reading/writing files
734 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
735 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
738 2003-10-04 Bradley Bell <btb@icculus.org>
740 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
742 * main/netmisc.c: change byte to sbyte, comments/whitespace
744 2003-10-03 Bradley Bell <btb@icculus.org>
746 * cfile/cfile.c, main/config.c: fix win32 eof bug.
748 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
751 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
752 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
753 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
754 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
755 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
756 main/object.c, main/object.h, main/paging.c, main/player.h,
757 main/robot.h, main/segment.h, main/state.c, main/switch.c,
758 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
759 main/weapon.c, main/weapon.h: change byte to sbyte,
762 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
763 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
764 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
765 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
767 * configure.ac: better checking for timeval
769 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
771 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
772 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
773 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
774 arch/win32/winnet.c, configure.ac, include/byteswap.h,
775 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
776 main/multibot.c, main/network.c: Make network architecture
777 choosable from game menu, add support for UDP/IP on Mac OS X and
780 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
782 * include/byteswap.h: added macros for coping with alignment
785 2003-10-02 Bradley Bell <btb@icculus.org>
787 * main/multi.h: added padding to little-endian version of
790 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
792 * main/netmisc.c: delete duplicate function
794 2003-10-01 Bradley Bell <btb@icculus.org>
796 * main/bm.c: make sure d1_texture_indices gets freed between
799 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
801 * main/piggy.h: fix size of d1 shareware descent.pig
803 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
805 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
806 main/gameseq.c, main/piggy.c: fix loading of d1 texture
807 replacements for non-animated textures
809 2003-08-02 Matthew Mueller <donut@dakotacom.net>
811 * main/controls.c: use fixed 20fps wiggle
813 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
815 * Makefile.am, debian/changelog.in, debian/control,
816 debian/d2x-common.dirs, debian/d2x-common.install,
817 debian/d2x-common.manpages, debian/d2x-gl.files,
818 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
819 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
820 utilities/Makefile.am, utilities/hogcreate.1,
821 utilities/hogextract.1, utilities/mvlcreate.1,
822 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
823 add man pages, distribute utility programs in new d2x-common deb
825 * rpm/d2x.spec.in: updated rpm spec file
827 2003-08-02 Bradley Bell <btb@icculus.org>
829 * cfile/cfile.c: update raw_position in cfputc and cfputs
831 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
833 * main/piggy.c: make error message more friendly
835 * main/piggy.c: simplify copying of bitmap flags
837 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
840 * cfile/cfile.c: revert to always using custom fgets
842 * main/endlevel.c, main/mission.c: handle missing exit sequence
843 components gracefully
845 * main/playsave.c: comments
847 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
849 * cfile/cfile.c: update raw_position in cfwrite
851 * main/network.c: comments/formatting
853 2003-06-22 Bradley Bell <btb@icculus.org>
855 * cfile/cfile.c: use standard fgets for non-archive files
857 * main/movie.c: use con_printf for missing movie warning
859 2003-06-18 Bradley Bell <btb@icculus.org>
861 * main/movie.c: fixed cfile conversion of movielib code
863 * main/console.c, main/hud.c: strip out colors, etc when printing
866 * include/u_mem.h: fix NDEBUG calloc macro
868 2003-06-15 Bradley Bell <btb@icculus.org>
870 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
873 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
874 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
875 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
876 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
877 main/scores.c, main/state.c, main/text.c, misc/args.c,
878 misc/strio.c: convert file i/o to cfile
880 2003-06-14 Bradley Bell <btb@icculus.org>
882 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
883 writing and other modes besides "rb" (mostly taken from
886 2003-06-09 Bradley Bell <btb@icculus.org>
888 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
891 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
892 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
895 2003-06-07 Taylor Richards <taylor@icculus.org>
897 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
899 2003-06-07 Bradley Bell <btb@icculus.org>
901 * main/console.c: fix non-console build
903 * main/gamesave.c: comments
905 * main/bm.c: remove redundant break
907 2003-06-06 Bradley Bell <btb@icculus.org>
909 * main/gauges.c, main/kconfig.c: comments/formatting
911 * console/.cvsignore: added .cvsignore
913 * main/console.c: can't write to console after it's closed
915 2003-06-05 Bradley Bell <btb@icculus.org>
917 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
918 console/internal.c, console/internal.h, include/CON_console.h,
919 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
920 finish console conversion away from SDL
922 2003-06-04 Bradley Bell <btb@icculus.org>
924 * console/CON_console.c, include/CON.console.h, include/console.h,
925 main/console.c, main/game.c: console conversion to native gr,
928 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
929 put prototype for gr_bm_bitblt in gr.h
931 2003-06-03 Bradley Bell <btb@icculus.org>
933 * console/CON_console.c, console/DT_drawtext.c,
934 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
935 main/console.c: use native fonts for console
937 * main/playsave.c: use shorts for short data
939 2003-06-02 Bradley Bell <btb@icculus.org>
941 * configure.ac, main/console.c: set console background, fix
944 2003-06-01 Bradley Bell <btb@icculus.org>
946 * Makefile.am, arch/sdl/event.c, configure.ac,
947 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
948 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
949 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
950 main/gamerend.c: added console code (from SDL_console)
952 2003-05-30 Bradley Bell <btb@icculus.org>
954 * README: minor update
956 2003-05-28 Bradley Bell <btb@icculus.org>
958 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
963 2003-06-06 Bradley Bell <btb@icculus.org>
965 * main/kconfig.c: fix crash in control menus
967 * main/gauges.c: force cockpit redraw in opengl
969 * main/gamerend.c: move ogl swap, so cockpit and console get
972 2003-06-01 Bradley Bell <btb@icculus.org>
974 * configure.ac, libmve/mveplay.c: define struct timeval if needed
978 2003-05-12 Bradley Bell <btb@icculus.org>
980 * configure.ac: increment version number
982 * main/bm.c: use con_printf for exit model warnings
984 * configure.ac: must check for timespec after setting -mno-cygwin
986 * main/inferno.c: added -nohogdir and -userdir options
988 * NEWS, main/titles.c: use briefings with no extension
992 2003-04-30 Bradley Bell <btb@icculus.org>
994 * configure.ac: have to include time.h when checking for nanosleep
996 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
999 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1000 increment version number
1002 * main/Makefile.am: make dist fix
1006 2003-04-29 Bradley Bell <btb@icculus.org>
1008 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1011 2003-04-24 Bradley Bell <btb@icculus.org>
1013 * configure.ac: increment version number
1015 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1018 2003-04-24 Ingo van Lil <inguin@gmx.de>
1020 * main/render.c: fix misspellings of NDEBUG
1024 2003-04-14 Bradley Bell <btb@icculus.org>
1026 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1028 2003-04-11 Bradley Bell <btb@icculus.org>
1030 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1035 2003-04-11 Bradley Bell <btb@icculus.org>
1037 * libmve/mveplay.c: use _sleep instead of sleep on win32
1039 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1040 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1041 include/cfile.h, include/error.h, libmve/Makefile.am,
1042 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1043 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1044 utilities/Makefile.am: comments/formatting/dist problems
1046 * configure.ac: use different defines for os x
1048 2003-04-07 Bradley Bell <btb@icculus.org>
1050 * include/error.h, misc/error.c: put some old stuff back in,
1051 eliminate duplicate error messages
1053 * main/text.c: don't die on text not found
1056 * main/inferno.c: print some useful info if hog not found, allow
1057 -help to work if no text available
1059 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1061 * arch/linux/Makefile.am: revert to previous version, so linux
1064 2003-04-03 Bradley Bell <btb@icculus.org>
1066 * main/endlevel.c: fixed exit model scheme yet again
1068 2003-04-02 Bradley Bell <btb@icculus.org>
1070 * misc/error.c: call Int3 on Assert
1072 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1075 * main/wall.c: don't die when trying to toggle nonexistent
1076 segment... vertigo level 10 is buggy!
1078 * main/gamemine.c: comments/formatting
1080 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1082 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1083 main/inferno.c: Allow use of 22K sound samples
1085 2003-03-29 Bradley Bell <btb@icculus.org>
1087 * arch/ogl/gr.c: default to bitmapped reticle
1089 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1090 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1093 * arch/sdl/joy.c: fixed text seen for hats in control config
1096 2003-03-28 Bradley Bell <btb@icculus.org>
1098 * main/bm.c: heh, model nums in vertigo are hardcoded,
1099 N_D2_POLYGON_MODELS can't change
1101 * configure.ac, include/d1x.xpm, include/descent.xpm,
1102 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1105 2003-03-27 Bradley Bell <btb@icculus.org>
1107 * main/text.h: fixed text references for hat directions
1109 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1111 2003-03-26 Bradley Bell <btb@icculus.org>
1113 * main/playsave.c: make d2x keys backward compatible
1115 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1117 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1120 2003-03-26 Bradley Bell <btb@icculus.org>
1122 * main/piggy.c: fix crash when d1 data not present
1124 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1125 read/write from plr file
1127 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1128 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1129 added escort.h header
1131 2003-03-25 Bradley Bell <btb@icculus.org>
1133 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1134 D1_PIGFILE ("descent.pig") macro
1136 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1137 models from d1 pig file
1139 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1140 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1141 really) from d1 pig file
1143 2003-03-23 Bradley Bell <btb@icculus.org>
1145 * main/bm.c: stop extra robots from overwriting exit models
1147 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1148 texture list doesn't get full
1150 * main/bm.c: fix mem leak when reading extra robots
1152 2003-03-21 Bradley Bell <btb@icculus.org>
1154 * main/menu.c: Added option to set movie resolution (mostly works)
1156 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1158 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1159 replacement functions to piggy.c
1161 * main/gameseq.c: attempt to support mac d1 descent.pig
1163 * main/bm.c: fix mem leak
1165 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1166 files, both d1 and d2 oem briefing where showed
1168 * main/inferno.c, main/movie.c: Change the default movie
1169 resolution to "high", implement the option -lowresmovies
1171 2003-03-20 Bradley Bell <btb@icculus.org>
1173 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1175 * main/piggy.c: comments
1177 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1179 * main/gameseq.c: delete duplicate function
1181 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1183 2003-03-19 Bradley Bell <btb@icculus.org>
1185 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1186 (cddb discid) support
1188 * arch/sdl/digi.c, main/kludge.c: implemented
1189 digi_link_sound_to_object3 for looping sounds, other looping stuff
1191 * arch/sdl/gr.c: removing dependencies on stuff in main/
1193 * arch/linux/Makefile.am, arch/linux/init.c,
1194 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1195 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1196 other header cleanups
1198 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1200 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1202 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1203 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1204 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1205 load d1 textures for d1 levels
1207 2003-03-19 Bradley Bell <btb@icculus.org>
1209 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1210 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1211 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1212 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1215 * README: added some OS X info
1217 2003-03-17 Bradley Bell <btb@icculus.org>
1219 * main/newdemo.c: simplify DEMO_FILENAME macro
1221 * main/console.c, main/game.c: enable experimental console support
1223 * main/gamerend.c: fixed location of fps meter in multi
1225 2003-03-16 Bradley Bell <btb@icculus.org>
1227 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1228 also look in shared data dir for demos
1230 * main/newdemo.c, main/newdemo.h: comments/formatting
1232 2003-03-15 Christopher Thielen <chris@luethy.net>
1234 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1235 thinking d2 cd is always present
1237 2003-03-15 Bradley Bell <btb@icculus.org>
1239 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1242 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1245 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1246 gr_init. don't really know why this works, though
1248 2003-03-14 Bradley Bell <btb@icculus.org>
1250 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1252 * unused/bios/rbaudio.h: removed duplicate file
1254 2003-03-14 Christopher Thielen <chris@luethy.net>
1256 * arch/sdl/rbaudio.c: stop cd audio when exiting
1258 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1260 * main/gamecntl.c: add comments to the "only matt knows" cheats
1262 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1264 * main/gamemine.c: formatting, better texture conversion for d1
1267 2003-03-14 Bradley Bell <btb@icculus.org>
1269 * main/piggy.c: must swap all mac version pigfiles
1271 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1272 main/multi.c: formatting, minor cleanups
1274 * 2d/rle.c: need to swap line_size on bigendian machines
1276 * main/mission.c, main/mission.h: detect mac full version hogfile
1278 2003-03-13 Bradley Bell <btb@icculus.org>
1280 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1281 added joy/mouse sensitivity slider, increased range to 16, and
1284 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1287 * arch/linux/Makefile.am: removed extra backslash
1289 * TODO, installation.txt: updated some documentation
1291 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1292 menu, with maxfps option
1294 2003-03-12 Bradley Bell <btb@icculus.org>
1296 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1298 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1299 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1300 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1301 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1302 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1303 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1304 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1305 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1306 arch/linux/include/music.h, arch/linux/include/serial.h,
1307 arch/linux/include/ukali.h: formatting
1309 2003-03-11 Chris Arena <ccarena@cox.net>
1311 * main/menu.c: fixed brightness slider
1313 2003-03-01 Bradley Bell <btb@icculus.org>
1315 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1316 robots and animated bitmaps work, but colors are messed up
1318 2003-02-28 Bradley Bell <btb@icculus.org>
1320 * main/player.h: whitespace
1322 * main/automap.c, main/cntrlcen.c, main/collide.c,
1323 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1324 descent.hog is present, d1 becomes mission 0)
1326 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1327 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1328 arch/win32/winnet.c: MinGW compiles with network enabled again,
1329 but still doesn't work
1333 2003-02-28 Bradley Bell <btb@icculus.org>
1335 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1336 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1337 many opengl glitches
1339 2003-02-27 Bradley Bell <btb@icculus.org>
1341 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1342 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1343 main/network.c, main/network.h: noted that hoard.ham is only needed
1344 for multiplayer HOARD games, and should not be equated with
1345 "vertigo". put HoardEquipped() back in network.c.
1347 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1348 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1349 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1350 use timer_delay instead of d_delay
1352 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1354 * main/render.c: added replacement qsort for solaris
1356 2003-02-26 Bradley Bell <btb@icculus.org>
1358 * main/gamemine.c: texture conversion for d1 shareware
1360 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1362 * main/gamemine.c: better texture conversion for d1 levels
1364 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1366 * main/kconfig.c: fix joystick support under MinGW
1368 2003-02-26 Bradley Bell <btb@icculus.org>
1370 * main/playsave.c: fix swapping glitch
1372 * configure.ac, readme.txt: clean stuff up, getting ready for
1375 * main/titles.c: begin support for rendering spinning robots in
1378 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1381 * main/gamemine.c: load d1 shareware levels!
1383 2003-02-25 Bradley Bell <btb@icculus.org>
1387 * autogen.sh: add warning about old auto* versions, use
1390 2003-02-24 Bradley Bell <btb@icculus.org>
1392 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1393 briefings mostly working
1395 * main/movie.c, main/titles.c: fixed some more briefing glitches
1397 2003-02-23 Bradley Bell <btb@icculus.org>
1399 * main/movie.c: fixed crash when using shareware data files
1402 * arch/sdl/digi.c: fix crash on non-existent sounds
1403 (i.e. shareware data)
1405 2003-02-22 Bradley Bell <btb@icculus.org>
1407 * main/titles.c: fixed fullscreen toggle in briefings
1409 2003-02-21 Bradley Bell <btb@icculus.org>
1411 * configure.ac: check for mingw when enabling nasm
1413 * main/playsave.c: enable loading player files of either byte
1416 2003-02-20 Bradley Bell <btb@icculus.org>
1418 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1420 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1421 #343, not "rest of solution to bug #344"
1423 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1426 * main/kludge.c: partial solution to bug #344
1428 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1430 * compilerdefs.txt: added linux/mips info
1432 * ChangeLog: clean up changelog
1434 2003-02-19 Bradley Bell <btb@icculus.org>
1436 * libmve/mveplay.c: os x needs nanosleep prototype.
1438 2003-02-18 Bradley Bell <btb@icculus.org>
1440 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1442 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1443 to disable/enable audio
1445 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1447 * main/: movie.h, titles.c: make sure movie's palette is set before
1448 writing briefing text. Fixes bug #359
1450 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1453 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1454 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1457 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1460 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1461 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1462 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1465 * include/libmve.h: blah
1467 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1469 * main/render.c: 2nd attempt to fix solaris qsort bug
1471 2003-02-18 Bradley Bell <btb@icculus.org>
1473 * configure.ac, include/pstypes.h: put alignment detection in
1476 2003-02-17 Bradley Bell <btb@icculus.org>
1478 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1479 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1480 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1481 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1482 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1483 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1484 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1485 moved mve stuff to separate subdir
1487 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1488 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1489 mve code. Fixes (at least) bugs #41, #348, and #350.
1491 2003-02-14 Bradley Bell <btb@icculus.org>
1493 * main/Makefile.am: no more Makefile.mveplay. again
1495 * main/mveplay.c: typo
1497 2003-02-13 Bradley Bell <btb@icculus.org>
1499 * utilities/mvlextract.c: uint -> unsigned int
1501 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1502 standalone mveplayer, win32 support
1504 * main/movie.c: random bugfixes, win32 support
1506 * arch/sdl/Makefile.am: formatting
1508 * configure.ac: disable networking on mac/win for now
1510 * main/newmenu.c: comments
1512 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1514 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1515 redundant swap functions.
1517 2003-02-13 Bradley Bell <btb@icculus.org>
1519 * ChangeLog: update changelog
1521 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1523 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1524 polymodel alignment issues.
1526 2003-02-13 Bradley Bell <btb@icculus.org>
1528 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1529 fix various little bugs
1531 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1532 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1534 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1537 * README.utils: new file
1539 * main/: mve_main.c, mveplay.c: more movie fixes
1541 * README: updated README
1543 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1545 2003-02-12 Bradley Bell <btb@icculus.org>
1547 * utilities/mvlextract.c: bigendian mvl support
1549 * main/mveplay.c: formatting, stuff
1551 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1552 truecolor mve support, standalone mveplayer
1554 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1555 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1556 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1557 standalone mveplayer
1559 2003-01-22 Bradley Bell <btb@icculus.org>
1561 * include/: interp.h, interp.h: restore prototype for
1562 swap_polygon_model_data
1564 2003-01-21 Bradley Bell <btb@icculus.org>
1566 * main/piggy.c: use memcpy to avoid alignment problem
1568 * compilerdefs.txt: updated some defs, added sunos/sparc
1570 2003-01-15 Bradley Bell <btb@icculus.org>
1572 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1574 * main/gamemine.c: attempting to support d1 shareware
1576 * compilerdefs.txt: update defs
1578 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1580 * main/mveplay.c: fix several bugs, comments, formatting.
1582 2003-01-15 Bradley Bell <btb@icculus.org>
1584 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1585 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1586 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1587 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1590 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1591 formatting, comments
1593 2003-01-11 Bradley Bell <btb@icculus.org>
1595 * main/: mission.c, mission.h: attempt to support d1 for mac
1598 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1600 * main/object.h: foo
1602 2003-01-09 Bradley Bell <btb@icculus.org>
1604 * main/movie.c: use ifdef around gr_toggle_fullscreen
1606 2003-01-07 Bradley Bell <btb@icculus.org>
1608 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1609 main/mission.h: don't need .msn file for descent.hog anymore
1613 2003-01-06 Bradley Bell <btb@icculus.org>
1615 * main/mission.h, main/mission.c: comments
1617 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1620 2003-01-03 Bradley Bell <btb@icculus.org>
1622 * utilities/: txb2txt.c, txt2txb.c: remove old files
1624 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1626 * main/polyobj.c: attempt to make read_model_file
1629 * main/menu.c: move vertigo text
1631 2003-01-02 Bradley Bell <btb@icculus.org>
1633 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1634 main/polyobj.h: cleanup alignment changes
1636 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1637 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1638 main/object.h: fix alignment issues on sparc
1640 * cvshowto.txt: update cvs info
1644 * 2d/rle.c: make rle_swap handle RLE_BIG
1646 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1648 * main/render.c: workaround solaris qsort bug
1650 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1652 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1653 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1655 * arch/linux/Makefile.am: enabled linux joystick, kali
1657 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1658 arch/sdl/event.c: enabled linux joystick
1660 2002-12-31 Bradley Bell <btb@icculus.org>
1662 * main/gamemine.c: simplified warning msg
1664 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1666 * main/render.h: fix compiler warning
1668 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1670 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1672 2002-12-24 Bradley Bell <btb@icculus.org>
1674 * main/mission.c: fixes an infinite loop which was caused by d2x
1675 thinking d2demo was a descent 1 mission
1677 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1679 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1681 2002-12-24 Bradley Bell <btb@icculus.org>
1683 * main/render.c: comments
1685 2002-10-30 Bradley Bell <btb@icculus.org>
1687 * main/inferno.c: add help for -hogdir option
1689 * main/inferno.c: added -hogdir option
1691 2002-10-28 Bradley Bell <btb@icculus.org>
1693 * main/: inferno.c, menu.c: enabled Vertigo displays
1695 * include/3d.h: typo
1697 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1699 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1700 main/netmisc.c, main/network.c: simplify and eliminate redundant
1703 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1705 * maths/fixc.c: fix infinite loop in quad_sqrt.
1707 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1708 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1710 2002-10-12 Bradley Bell <btb@icculus.org>
1712 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1714 2002-10-11 Bradley Bell <btb@icculus.org>
1716 * main/hud.c: make hud_message work correctly
1718 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1721 * main/network.c: formatting, small fixes
1723 2002-10-10 Bradley Bell <btb@icculus.org>
1725 * main/netmisc.h: no swap_object for little-endian
1727 * main/: netmisc.h, network.c: use macros to simplify network
1730 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1733 * main/inferno.c: enable loading screen for mac shareware with
1736 * main/netmisc.c: whitespace
1738 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1741 * main/hud.c: whitespace
1743 * configure.ac: remove shareware build, add macdata build
1745 * main/songs.c: whitespace
1747 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1748 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1751 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1754 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1756 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1757 comments, formatting, etc.
1759 * iff/iff.c: fix bigendian iff loading.
1761 2002-10-03 Bradley Bell <btb@icculus.org>
1763 * utilities/txb2tex.c: typo
1765 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1766 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1769 * arch/sdl/mouse.c: whitespace
1771 2002-09-19 Bradley Bell <btb@icculus.org>
1773 * main/kconfig.c: fix a oops, add old logs
1775 * main/kconfig.c: support for >3 mouse buttons
1777 2002-09-18 Bradley Bell <btb@icculus.org>
1779 * include/gr.h: fix palette swap define
1781 2002-09-14 Bradley Bell <btb@icculus.org>
1783 * main/titles.c: load hires briefing screen if lores doesn't exist
1784 (i.e. vertigo) and MenuHires=0
1786 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1788 * main/: multi.h, network.h: pack some structures for ipx
1791 2002-09-14 Bradley Bell <btb@icculus.org>
1793 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1794 and load_endlevel_data() to expect newline-terminated strings, fix
1795 load_game_data to read null-terminated string for
1798 2002-09-07 Bradley Bell <btb@icculus.org>
1800 * main/newmenu.c: added error message
1802 * main/menu.h: enable -nohires with mac shareware
1804 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1806 * 2d/font.c: enable 0/255 palette swap for fonts
1808 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1811 * 2d/2dsline.c: fix ogl blooper
1813 2002-09-05 Bradley Bell <btb@icculus.org>
1815 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1818 * include/strutil.h: need string.h for strcasecmp
1820 * include/rle.h: okay, maybe it needs to be this way
1822 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1824 * 2d/scalec.c: more stuff from d2src
1826 * 2d/rle.c: more stuff from d2src, formatting
1828 * 2d/font.c: useless cruft
1830 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1832 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1835 2002-09-04 Bradley Bell <btb@icculus.org>
1837 * include/grdef.h: fix compiler warnings
1839 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1841 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1844 * main/game.c: we want the mac ibitblt for everything but dos and
1847 * main/texmerge.c: these routines are in tmerge.c
1849 * main/credits.c: enable credits for mac and oem data
1851 * main/bm.c: use either exit.ham or exit.pofs
1853 * include/ibitblt.h: enable some more code from d2src
1855 * include/gr.h: enable mac ubitblt_double
1857 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1859 * include/grdef.h: moved some inline asm from linear.h
1861 * 2d/ibitblt.c: brought in line with original d2 version
1863 * 2d/bitblt.c: reverted to original d2 version of this file, then
1864 added d1x enhancements
1866 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1868 * 2d/linear.h: moved these back to their original locations
1871 * main/mveplay.c: close some memory holes, speed up palette loading
1873 * main/movie.c: added fullscreen toggle while playing movies
1875 * main/inferno.c: comment out -superhires help text (always on)
1877 * include/timer.h: added approx_fsec_to_usec macro
1879 * arch/sdl/joy.c: fix compiler warning
1881 2002-09-01 Bradley Bell <btb@icculus.org>
1883 * main/network.c: oops
1885 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1887 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1888 timer_get_fixed_seconds
1892 2002-08-31 Bradley Bell <btb@icculus.org>
1894 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1897 * main/multi.h: network endian stuff
1899 * 2d/font.c, include/gr.h: fast file i/o for font headers
1901 * arch/win32/arch_ip.cpp: unused file
1903 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1904 bigendian networking fixes
1906 * main/menu.c: make net menu more accurate, also make superhires
1909 * include/pstypes.h: better to have __pack__ all the time, I think.
1910 needed for networking, e.g.
1912 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1915 * arch/win32/Makefile.am: unused file
1919 2002-08-30 Bradley Bell <btb@icculus.org>
1921 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1923 * main/: newmenu.h, titles.c: formatting
1925 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1926 main/multi.h: networking works, finally
1928 * TODO: added TODO file
1930 * arch/linux/arch_ip.cpp: unused fine
1932 * README: network sorta working
1934 * main/: Makefile.am, multi.c, network.c, network.h: more
1937 * main/menu.c: load builtin mission correctly
1939 * main/inferno.c: documentation
1941 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1944 * main/Makefile.mveplay: don't need no more
1946 2002-08-29 Bradley Bell <btb@icculus.org>
1948 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1949 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1950 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1953 * include/ipx_drv.h: more network fixing
1955 * arch/linux/include/ipx_drv.h: more network fixing
1957 * include/ipx.h: formatting
1959 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1961 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1962 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1963 main/inferno.c: fixed networking fuck-up?
1965 * Makefile.am: moved mingw info to README
1967 * README, mingw32.txt: moved mingw info to README
1969 2002-08-27 Bradley Bell <btb@icculus.org>
1971 * utilities/mvlextract.c: allow specifying file to extract
1973 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1976 * utilities/hogextract.c: allow specifying file to extract
1978 * main/mission.c: Have to get mission_num _after_ promoting...
1980 * main/: gameseq.c, titles.c: beginning d1 briefing support
1982 * descent.msn: beginning d1 briefing support
1984 * main/: titles.c, titles.h: d1-style mission briefings
1986 * main/piggy.h: whitespace
1988 * main/movie.c: beginning robot movie support, fall back on lo/hi
1989 res if hi/lo not available
1991 * main/mission.c: added Builtin_mission_num for builtin mission,
1992 D1Hogdir, d1-style mission briefings
1994 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1997 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1998 (for d1 missions that need d1 data)
2000 * 2d/ibitblt.c: whitespace
2002 2002-08-26 Bradley Bell <btb@icculus.org>
2004 * utilities/mvlcreate.c: oops
2006 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2009 * utilities/hogextract.c: added [v]iew option
2011 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2013 * main/titles.c: fix writable string, disable DumbAdjust thing
2015 * main/polyobj.h: whitespace
2017 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2020 * main/movie.c: read movies from AltHogDir, other fixes
2022 * main/: mission.c, mission.h: fix bug w/mission filename
2024 * main/gameseq.c: comments
2026 * main/digi.h: whitespace n stuff
2028 * include/mve_audio.h: added audio flag macros
2030 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2035 2002-08-23 Bradley Bell <btb@icculus.org>
2037 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2040 * Makefile.am: remove d2demo.mn2
2042 * cfile/cfile.c, include/cfile.h: add cfile_size function
2044 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2045 eliminate need for .mn2 files for oem and demo
2047 2002-08-22 Bradley Bell <btb@icculus.org>
2049 * main/bm.c: fix for vertigo
2051 * main/menu.h: make OEM menu pcx available
2053 * 2d/rle.c: merge with original d2 file
2055 * Makefile.am, configure.ac: let mission files get installed by
2058 2002-08-17 Bradley Bell <btb@icculus.org>
2060 * configure.ac: make FAST_FILE_IO the default on little-endian
2063 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2065 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2068 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2070 * main/: game.c, menu.c, mission.c: promote builtin missions.
2072 2002-08-15 Bradley Bell <btb@icculus.org>
2074 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2075 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2077 * utilities/.cvsignore: added cvsignore
2079 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2082 * main/piggy.c: mac data file loading
2084 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2085 transparency and swap 0/255 correctly for mac data files
2087 2002-08-13 Bradley Bell <btb@icculus.org>
2089 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2090 to utilities to avoid conflict with c++ std lib <utility>
2092 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2093 txt2txb.c: moved utility to utilities to avoid conflict with c++
2096 * Makefile.am, configure.ac: add utilities
2098 2002-08-09 Bradley Bell <btb@icculus.org>
2100 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2103 2002-08-08 Bradley Bell <btb@icculus.org>
2105 * main/inferno.c: comments
2107 * main/: newmenu.c, songs.c: mac demo datafile support
2109 * installation.txt: update
2111 * main/gamesave.c: use lowercase for consistency
2113 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2114 models for other than d2demo
2116 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2118 * main/gamemine.c: formatting, better d1 texture conversion
2120 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2121 main/mission.h: recognize .msn mission files.
2123 2002-08-07 Bradley Bell <btb@icculus.org>
2125 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2126 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2127 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2128 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2129 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2130 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2133 2002-08-06 Bradley Bell <btb@icculus.org>
2135 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2137 * main/Makefile.am: formatting
2139 * 2d/font.c: make gr_remap_font just reload the whole thing
2141 * configure.ac: formatting
2143 * Makefile.am: added d2demo.mn2
2145 * d2demo.mn2: mission file for shareware
2147 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2148 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2150 * main/sounds.h: shareware stuff, whitespace
2152 * main/: polyobj.c, polyobj.h: more fast i/o macros
2154 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2157 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2158 endlevel stuff to non-shareware, allow movies/endlevel for
2161 * main/cntrlcen.c: typo
2163 * main/bm.h: use global Piggy_hamfile_version
2165 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2166 macros, use global Piggy_hamfile_version
2168 * main/Makefile.am: terrain and movie stuff always used now
2170 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2173 * main/: gamemine.c, gamesave.c: load DMB levels
2175 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2176 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2178 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2180 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2182 2002-08-04 Bradley Bell <btb@icculus.org>
2184 * main/inferno.c: shareware stuff, formatting
2186 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2188 * arch/sdl/gr.c: don't need to set mode in gr_init
2190 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2192 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2195 * Makefile.am, descent.mn2: added mission file for descent 1
2197 2002-08-02 Bradley Bell <btb@icculus.org>
2199 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2200 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2201 main/piggy.h, misc/error.c: junk
2203 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2204 render.h, scores.c, scores.h, terrain.c: shareware stuff
2206 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2207 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2208 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2209 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2210 main/weapon.c, main/weapon.h: fast i/o macros
2212 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2214 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2215 main/gamemine.h, main/gamesave.c: load d1 levels
2217 2002-07-30 Bradley Bell <btb@icculus.org>
2219 * configure.ac: oops
2221 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2224 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2225 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2226 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2227 main/piggy.c, main/titles.c: support shareware datafiles!
2229 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2230 piggy.c: SHAREWARE fixes
2232 2002-07-29 Bradley Bell <btb@icculus.org>
2234 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2235 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2236 misc/fileutil.c: Portability - OS X support
2238 2002-07-27 Bradley Bell <btb@icculus.org>
2240 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2241 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2242 segment.h: portability
2244 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2245 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2246 main/wall.h: portabilization
2248 * 2d/font.c, include/gr.h: portability
2250 2002-07-26 Bradley Bell <btb@icculus.org>
2252 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2254 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2256 * main/player.c: foo
2258 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2260 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2261 misc/fileutil.h: portable file i/o utils
2263 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2264 writable string anymore... / formatting
2266 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2267 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2268 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2269 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2270 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2271 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2272 portable-izing file loading routines
2274 2002-07-24 Bradley Bell <btb@icculus.org>
2276 * main/mveplay.c: correctly play files with 16bit uncompressed
2277 audio, mem checking, etc
2279 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2282 2002-07-23 Bradley Bell <btb@icculus.org>
2284 * misc/Makefile.am: unused file
2286 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2287 main/sounds.h: remove experimental nmovie stuff
2289 * main/movie.c: add some debugging output
2291 2002-07-22 Bradley Bell <btb@icculus.org>
2293 * main/: console.c, state.c: simplified header
2295 * main/movie.c: enable mveplay audio
2297 * main/old/movie.c: moved to main/
2299 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2300 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2301 main/mvelib.c, main/mveplay.c: initial movie support
2303 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2304 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2305 include/ogl_init.h, include/pstypes.h, main/console.c,
2306 main/state.c, mem/mem.c: OS X stuff
2308 * configure.ac: OS X and movie stuff
2310 2002-07-19 Bradley Bell <btb@icculus.org>
2312 * compilerdefs.txt: OSX defs
2314 2002-07-18 Bradley Bell <btb@icculus.org>
2316 * main/inferno.c: use simpler rcs tags
2318 * autogen.sh: keep Changelog in cvs (and use --accum)
2320 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2321 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2322 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2323 main/songs.c: changed cdrom->rbaudio
2325 * include/rbaudio.h: moved to /include
2327 2002-07-17 Bradley Bell <btb@icculus.org>
2329 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2330 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2331 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2332 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2333 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2334 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2335 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2336 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2337 3d/setup.c: use simpler rcs tags
2342 2002-07-17 Bradley Bell <btb@icculus.org>
2344 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2346 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2348 * debian/rules: don't need readme's
2350 * debian/rules: move d1x license to COPYING, license clarifications
2352 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2353 license to COPYING, license clarifications
2355 * debian/rules: fix debian docs
2357 * debian/rules: fix debian manpages
2359 * debian/d2x-sdl.menu: fix debian menu
2361 * debian/rules: link to undocumented man page for debs
2363 * Makefile.am, configure.ac, debian/control, debian/copyright,
2364 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2365 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2366 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2369 2002-07-16 Bradley Bell <btb@icculus.org>
2371 * debian/: rules, changelog.in: deb stuff
2373 * configure.ac: cleaner nasm detection
2375 * debian/: changelog.in, control, rules: deb stuff
2377 * README, installation.txt: typos, stuff
2379 * configure.ac: better #defines
2381 * configure.ac: whitespace
2383 * configure.ac: better documentation
2385 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2386 SDL_JOYSTICK not needed
2388 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2390 * configure.ac: need higher SDL for joystick
2392 * debian/: control, rules: deb stuff
2394 * arch/sdl/joy.c: old junk
2396 * Makefile.am, configure.ac: automake updates
2398 * main/: inferno.c, text.c: don't use althogdir on non-unix
2400 * configure.ac: more autoconf updates
2402 * misc/strutil.c: better strrev
2404 * main/inferno.c: need limits.h on mingw also
2406 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2409 2002-04-19 Bradley Bell <btb@icculus.org>
2411 * main/network.c: let hoard.ham be a cfile
2413 * main/text.c: better error message when hog not found
2417 2002-03-23 Bradley Bell <btb@icculus.org>
2419 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2420 arch/sdl/Makefile.am: Use SDL joystick automatically
2422 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2424 2002-03-05 Bradley Bell <btb@icculus.org>
2426 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2429 2002-02-23 Bradley Bell <btb@icculus.org>
2431 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2433 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2434 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2435 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2436 main/editor/Makefile.am: moved includes to include
2438 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2440 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2441 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2442 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2445 * main/game.c: disabled cockpit for OGL, formatting
2447 * 2d/ibitblt.c: formatting
2449 2002-02-16 Bradley Bell <btb@icculus.org>
2451 * include/oldsdl.h: check for older macros
2453 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2454 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2455 allow older sdl versions
2457 2002-02-15 Bradley Bell <btb@icculus.org>
2459 * main/: automap.c, automap.h, inferno.c: automap resolution now
2462 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2464 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2465 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2466 win32/include/key_arch.h: never mind - that would be pointless
2468 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2469 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2470 win32/include/key_arch.h: copied files from d1x
2472 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2473 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2475 * main/multipow.c: need conf.h
2477 * arch/win32/Makefile.am: new file
2479 * include/pstypes.h: added u_int16_t (needed in base_ip)
2481 * arch/win32/arch_ip.cpp: copied from d1x
2483 2002-02-14 Bradley Bell <btb@icculus.org>
2485 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2487 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2488 main/netlist.c: Added hotkeys to toggle fullscreen mode
2490 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2491 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2493 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2494 reorder.h: Lotsa networking stuff from d1x
2496 2002-02-13 Bradley Bell <btb@icculus.org>
2498 * include/gr.h, main/game.c: Fullscreen toggle stuff
2500 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2503 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2504 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2507 2002-02-11 Bradley Bell <btb@icculus.org>
2509 * main/bm.c: use portable loader if bigendian
2511 * include/pstypes.h: don't define bool for c++
2513 * include/cfile.h: extern AltHogDir stuff
2515 * include/byteswap.h: use WORDS_BIGENDIAN
2517 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2519 * main/vers_id.h: added D2X_IVER
2521 * misc/args.c: don't use d1x.ini
2523 * Makefile.am: rpm stuff
2525 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2528 2002-02-09 Bradley Bell <btb@icculus.org>
2530 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2532 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2534 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2537 2002-02-06 Bradley Bell <btb@icculus.org>
2539 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2540 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2541 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2543 * debian/: changelog.in, control, copyright, d2x-gl.files,
2544 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2548 2002-02-02 Bradley Bell <btb@icculus.org>
2550 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2552 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2553 Enabled RELEASE option
2555 2002-01-31 Bradley Bell <btb@icculus.org>
2557 * Makefile.am, configure.ac: specify prerequisite versions of
2558 autoconf and automake
2560 2002-01-29 Bradley Bell <btb@icculus.org>
2562 * main/mission.c: RCS header added
2564 * main/inferno.c: update copyright date
2566 * main/mission.c: allow missions to be in AltHogDir
2568 * configure.ac: Display results of configure
2570 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2573 2002-01-28 Bradley Bell <btb@icculus.org>
2575 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2576 Data files now go in DATADIR/games/d2x, user files now go in
2579 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2581 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2582 files now go in ~/.d2x
2584 2002-01-24 Bradley Bell <btb@icculus.org>
2586 * configure.ac: fix nasm not found error message
2588 2002-01-18 Bradley Bell <btb@icculus.org>
2590 * configure.in: getting rid of old configure.in
2592 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2593 main/movie.c: Movie playing kludgey stuff
2595 * misc/args.c: formatting
2597 * main/inferno.c: allow -h for help
2599 * include/error.h: don't die on int3, unless -debug given
2601 * mingw32.txt: more stuff
2603 2001-12-29 Bradley Bell <btb@icculus.org>
2605 * Makefile.am: Got rid of thinking.txt
2607 * main/inferno.c: document -nomovies option
2609 2001-12-28 Bradley Bell <btb@icculus.org>
2611 * main/titles.c: formatting, put some code into place for rendering
2612 of robots during briefings
2614 2001-12-27 Bradley Bell <btb@icculus.org>
2618 2001-12-23 Craig Hadady <chadady@iglou.com>
2620 * 2d/rle.c: fixed bug in dummy array.
2622 2001-12-03 Bradley Bell <btb@icculus.org>
2624 * arch/sdl/init.c: fix formatting
2626 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2627 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2628 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2629 and sdl joystick stuff
2631 2001-11-30 Bradley Bell <btb@icculus.org>
2633 * thinking.txt: not needed
2635 2001-11-27 Bradley Bell <btb@icculus.org>
2637 * cygconf, mingw32.txt: use sdl from source on cygwin
2639 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2640 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2641 SDL_CFLAGS to CFLAGS
2643 2001-11-27 Bradley Bell <btb@icculus.org>
2647 2001-11-14 Bradley Bell <btb@icculus.org>
2649 * texmap/scanline.c: use optimization flags as texmap default
2651 * NEWS: mouse wheel, etc
2653 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2654 wheel to emulate 3rd axis
2656 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2658 * include/error.h: kludge to ungrab mouse when we hit an int3
2660 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2661 __ENV_MSDOS__ to __MSDOS__
2663 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2666 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2669 * arch/sdl/digi.c: implemented digi_set_volume
2671 * include/grdef.h, main/config.c, misc/d_io.c: change
2672 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2674 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2675 main/piggy.c: use MAKE_SIG
2677 * installation.txt: update
2679 * configure.ac: new file
2681 * arch/sdl/joydefs.c: #include pstypes.h
2683 * arch/sdl/init.c: SDL joystick stuff
2685 * acconfig.h: adjust MINGW defines
2687 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2688 controls menu now works
2690 2001-11-13 Bradley Bell <btb@icculus.org>
2692 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2695 * Makefile.am: New file
2697 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2700 * compilerdefs.txt: New file
2702 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2704 2001-11-12 Bradley Bell <btb@icculus.org>
2706 * main/playsave.c: load player files regardless of byte order of
2709 2001-11-11 Bradley Bell <btb@icculus.org>
2711 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2714 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2716 * NEWS: GL savegame thumbnails
2718 * acconfig.h, configure.in: make option for NMOVIES, default to off
2720 2001-11-09 Bradley Bell <btb@icculus.org>
2722 * main/state.c: Enabled savegame thumbnails under OpenGL
2724 * unused/pa_null/pa_enabl.h: remove duplicate header
2726 * misc/args.c: use d2x.ini for option file
2728 * mem/mem.c: Move mem_realloc inside the ifdef
2730 * main/menu.c: fix 640x400 menu text
2732 * main/inferno.c: added documentation
2734 * main/endlevel.c: fix warnings
2736 * arch/ogl/gr.c: Get rid of gl spew
2738 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2740 * acconfig.h: Define __SDL__ for mingw
2742 2001-11-08 Bradley Bell <btb@icculus.org>
2744 * 2d/font.c: free OGL font data when rereading
2746 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2747 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2748 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2749 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2750 main/weapon.h: Enabled shareware build, endlevel flythrough
2753 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2754 of use for shareware build
2756 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2759 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2761 2001-11-05 Bradley Bell <btb@icculus.org>
2763 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2766 * include/3d.h: Add comment
2768 2001-11-04 Bradley Bell <btb@icculus.org>
2770 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2773 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2776 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2778 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2779 main/hudmsg.h: Enable d1x-style hud_message
2781 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2783 * 2d/font.c: re-init ogl fonts after remapping colors.
2785 2001-11-02 Bradley Bell <btb@icculus.org>
2787 * misc/Makefile.am: remove byteswap.h (duplicate header)
2789 * 2d/font.c: fixed gr_remap_font, minor stuff
2791 * configure.in: take out -O2 if doing debug build
2793 * main/bm.c: formatting
2795 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2797 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2798 macros, get rid of functions
2800 2001-11-01 Bradley Bell <btb@icculus.org>
2802 * misc/byteswap.h: removed duplicate header
2804 2001-10-31 Bradley Bell <btb@icculus.org>
2806 * NEWS, main/automap.c: automap works in opengl
2808 * NEWS, configure.in: Added news
2810 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2812 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2814 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2815 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2816 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2818 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2820 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2822 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2823 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2825 2001-10-27 Bradley Bell <btb@icculus.org>
2827 * main/inferno.c: added some documentation
2829 2001-10-25 Bradley Bell <btb@icculus.org>
2831 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2834 * Makefile.am, configure.in, arch/Makefile.am,
2835 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2836 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2837 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2838 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2839 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2840 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2841 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2842 it's ugly, but It'll be easier to sync with d1x.
2844 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2845 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2846 main/editor/Makefile.am: attempt at support for editor, makefile
2849 * misc/d_delay.c: formatting fix
2851 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2852 tmappent.S, tmapppro.S: adding support for runtime selection of
2855 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2856 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2857 including multi.h and network.h, fix backslashes, fix compiler
2860 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2861 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2862 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2863 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2864 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2865 including multi.h and network.h, fix backslashes
2867 * include/pstypes.h: added typedef for u_int64_t on mingw
2869 * include/3d.h: added prototype for g3_uninit_polygon_model
2871 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2873 2001-10-24 Bradley Bell <btb@icculus.org>
2875 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2876 arch subdirs, as in d1x.
2878 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2879 earlier style until i understand automake 1.5 better. remove input
2882 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2883 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2884 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2885 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2886 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2887 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2888 Moved input stuff to arch subdirs, as in d1x.
2890 * NEWS, configure.in: blah blah
2892 2001-10-23 Bradley Bell <btb@icculus.org>
2894 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2896 * texmap/tmapppro.S: no need for #include <conf.h> here
2898 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2901 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2902 file. RCS header added
2904 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2905 #ifdef'ing out the whole file. RCS header added
2907 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2908 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2909 fixes. Now works with automake 1.5 and autoconf 2.52.
2910 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2911 mingw (-grabmouse now works on win32).
2913 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2914 These don't belong in cvs
2918 2001-10-20 Bradley Bell <btb@icculus.org>
2920 * 2d/font.c: Don't free unused variables...
2922 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2925 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2926 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2927 main/Makefile.am: make dist more sensible
2929 * Makefile.am: Kludge for linking on mingw
2931 2001-10-19 Bradley Bell <btb@icculus.org>
2933 * Makefile.am, configure.in, arch/win32/Makefile.am,
2934 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2936 * include/ipx_drv.h: Check for __MINGW32__
2938 * include/i86.h: Imported from d1x
2940 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2942 * arch/dos/modex.asm: Fixed %include
2944 * main/console.c: RCS headers added
2946 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2949 * Makefile.am, main/Makefile.am: Moved final link to top-level
2950 directory instead of main/
2952 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2953 __ENV_LINUX__ to __linux__
2955 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2956 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2957 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2958 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2959 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2960 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2961 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2962 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2963 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2964 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2967 * configure.in: add --enable-xploader, support arch/linux subdir,
2970 * main/inferno.c: conditionalize conf.h
2972 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2974 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2975 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2976 misc/fileutil.h: Partial application of linux/alpha patch.
2978 2001-10-19 Bradley Bell <btb@icculus.org>
2980 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2981 networking in line with d1x, moved some arch/linux_* stuff to
2984 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2985 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2986 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2987 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2990 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2991 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2992 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2993 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2994 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2995 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2996 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2997 linux/include/ukali.h: Brought linux networking in line with d1x,
2998 moved some arch/linux_* stuff to arch/linux/*
3000 * include/ipx_drv.h: Imported from d1x
3002 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3004 * main/ipx_drv.c: Imported from d1x
3006 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3007 main/network.h, main/Makefile.am: Trying to get network working on
3010 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3011 main/Makefile.am: build fixes
3013 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3014 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3015 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3016 starting to get net working.
3018 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3019 conditionalized min,max macros
3021 2001-10-18 Bradley Bell <btb@icculus.org>
3023 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3024 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3025 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3026 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3029 * 2d/2dsline.c: RCS headers added/changed
3031 * configure.in: fix NASMFLAGS bug
3033 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3036 2001-10-17 Bradley Bell <btb@icculus.org>
3038 * NEWS: Fixed the invulnerable robots bug!
3040 * main/collide.c: Fixed the invulnerable robots bug!
3042 2001-10-14 Bradley Bell <btb@icculus.org>
3044 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3047 2001-10-13 Bradley Bell <btb@icculus.org>
3049 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3050 arch/Makefile.am, arch/dos/Makefile.am,
3051 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3052 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3053 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3054 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3055 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3056 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3057 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3058 arch/win32/include/Makefile.am, iff/Makefile.am,
3059 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3060 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3061 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3062 unused/bios/Makefile.am, unused/lib/Makefile.am,
3063 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3064 unused/ui/Makefile.am, unused/vga/Makefile.am,
3065 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3066 automake stuff from "inert" subdirs. And there was much rejoicing.
3068 * Makefile.am, NEWS, configure.in: Stuff
3070 * ChangeLog: removing auto-generated file
3072 * cygconf: Added instructions for mingw32 build
3074 * Makefile.am: renamed INSTALL to installation.txt
3076 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3078 * mingw32.txt: Added instructions for mingw32 build
3080 * configure.in: Enable assembly under mingw32
3082 2001-10-12 Bradley Bell <btb@icculus.org>
3084 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3086 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3087 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3088 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3089 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3090 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3091 to __DJGPP__, since it's built-in.
3093 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3095 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3096 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3100 2001-10-12 Bradley Bell <btb@icculus.org>
3102 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3104 * Makefile.am: make sure cygconf gets archived
3106 * configure.in: Increment version number in preparation for release
3108 * configure.in: Fix detection of opengl
3110 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3111 cygconf, arch/Makefile.am, arch/include/joy.h,
3112 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3113 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3114 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3115 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3116 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3117 Vastly improved compilability.
3119 2001-10-11 Bradley Bell <btb@icculus.org>
3121 * Makefile.am: Added macros/sdl.m4
3123 * autogen.sh: Added macros/sdl.m4
3125 2001-10-09 Bradley Bell <btb@icculus.org>
3127 * main/vers_id.h: Added DESCENT_VERSION constant
3129 * main/inferno.c: Added command-line help.
3131 * include/ogl_init.h: opengl improvments (following d1x changes)
3133 2001-10-07 Bradley Bell <btb@icculus.org>
3135 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3136 arch/ogl/Makefile.am: Remove duplicate headers.
3138 2001-08-02 Thimo Neubauer <thimo@debian.org>
3140 * mem/mem.c: totally crippled the memory manager because it does
3141 not make sense for non-DOS-systems and it would have been too
3142 complicated to get it 64bit clean
3144 2001-06-19 Bradley Bell <btb@icculus.org>
3146 * cvshowto.txt: updated anonymous password
3148 2001-02-08 Bradley Bell <btb@icculus.org>
3150 * COPYING, license.txt: Added d1x license
3152 2001-02-01 Bradley Bell <btb@icculus.org>
3154 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3156 2001-01-31 Bradley Bell <btb@icculus.org>
3158 * configure.in, arch/include/mouse.h, include/pstypes.h,
3159 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3161 * main/polyobj.c: fix typo
3163 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3164 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3165 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3166 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3167 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3168 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3169 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3170 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3171 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3172 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3173 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3174 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3175 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3176 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3177 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3178 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3179 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3180 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3181 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3182 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3183 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3184 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3185 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3186 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3187 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3188 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3191 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3192 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3193 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3194 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3197 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3200 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3201 cross-compiling, and cygwin fixes
3203 2001-01-30 Bradley Bell <btb@icculus.org>
3205 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3206 include/pstypes.h, include/strutil.h, main/Makefile.am,
3207 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3208 needs --without-assembler and --without-network to compile
3210 2001-01-29 Bradley Bell <btb@icculus.org>
3212 * configure.in, main/Makefile.am: Fixes to build system
3214 * main/kconfig.c: fix for non-linux joysticks
3216 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3217 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3218 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3219 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3220 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3221 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3222 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3223 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3224 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3225 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3227 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3228 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3229 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3230 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3231 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3232 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3235 * arch/dos/include/joy.h, arch/dos/include/key.h,
3236 arch/dos/include/mouse.h: Unified input headers.
3238 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3240 2001-01-28 Bradley Bell <btb@icculus.org>
3242 * conf.h.in, configure.in, arch/Makefile.am,
3243 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3244 arch/include/key.h, main/Makefile.am: More header unification...
3246 * main/newdemo.c: Added <ctype.h>
3248 * arch/include/event.h, arch/include/joy.h: unified input headers.
3250 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3251 OpenGL now uses SDL-GL instead of gii
3253 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3255 2001-01-25 Bradley Bell <btb@icculus.org>
3257 * autogen.sh: use "set -e" so execution stops if something goes
3260 2001-01-24 Bradley Bell <btb@icculus.org>
3264 * Makefile.am: Add ChangeLog to dist
3268 2001-01-24 Bradley Bell <btb@icculus.org>
3270 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3272 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3273 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3276 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3277 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3278 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3279 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3280 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3281 arch/Makefile.am, arch/dos/Makefile.am,
3282 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3283 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3284 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3285 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3286 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3287 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3288 unused/Makefile.am, unused/bios/Makefile.am,
3289 unused/lib/Makefile.am, unused/novga/Makefile.am,
3290 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3291 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3292 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3293 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3294 make dist, VPATH builds, ...
3296 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3297 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3298 arch/dos/Makefile.in, arch/linux/Makefile.in,
3299 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3300 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3301 misc/Makefile.in, texmap/Makefile.in: cruft removal
3303 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3306 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3308 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3310 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3313 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3314 added -grabmouse option
3316 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3317 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3318 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3319 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3320 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3321 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3322 main/songs.c, misc/args.c: changed args_find to FindArg
3324 2001-01-22 Bradley Bell <btb@icculus.org>
3326 * configure, main/Makefile.am, main/Makefile.in: configuration
3329 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3330 fix compiler warnings w/opengl
3332 * include/console.h: ggi support
3334 * arch/linux_init.c: svgalib support
3336 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3337 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3338 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3339 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3340 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3341 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3344 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3346 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3347 main/render.c: fix warnings and enable NDEBUG *
3348 arch/svgalib_init.c: svgalib support
3350 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3352 * main/kconfig.c: joystick support
3354 2001-01-21 Bradley Bell <btb@icculus.org>
3356 * cvshowto.txt: new file, taken from d1x webpage
3358 * AUTHORS, README: Taking over as maintainer of d2x
3360 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3362 2001-01-20 Bradley Bell <btb@icculus.org>
3364 * configure, configure.in: Turned -Werror back off by default
3366 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3367 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3368 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3369 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3370 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3371 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3372 main/laser.c, main/multi.c, main/network.c, main/network.h,
3373 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3374 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3375 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3376 warnings, for non-OpenGL on linux, anyway...
3378 2001-01-19 Bradley Bell <btb@icculus.org>
3380 * copying: remove duplicate file
3382 * Import of d2x-0.0.9-pre1
3384 * Import of d2x-0.0.8