1 2004-05-19 Matthew Mueller <donut@dakotacom.net>
3 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
5 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
6 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
7 effects in OGL using SetGammaRamp, much faster than the hack that
8 was being used. currently SDL only (though not too hard to add to
9 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
11 * main/menu.c: allow arbitrary (custom) resolution entry in
12 change_res menu (d1x r1.14)
14 2004-05-19 Bradley Bell <btb@icculus.org>
16 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
17 d1x-style res change menu (mostly works)
19 * misc/args.c: use strnicmp instead of strncasecmp
21 2004-05-19 Matthew Mueller <donut@dakotacom.net>
23 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
24 command-line option (d1x r1.27)
26 * main/inferno.c: restore inferno.c initialization of
27 screen_compatible and use_double_buffer to 'normal' values, broken
28 long long ago in one of the high res menu patches (d1x r1.30)
30 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
31 resolutions to be specified on command line (d1x r1.2, r1.29,
32 r1.4) -- doesn't work yet
34 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
36 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
39 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
40 volume song stop/starting (d1x r1.7)
42 2004-05-18 Matthew Mueller <donut@dakotacom.net>
44 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
47 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
48 ogl_ulinec (d1x r1.29)
50 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
52 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
53 bottom are inclusive not exclusive (d1x r1.28)
55 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
56 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
58 * arch/sdl/digi.c: fix typo
60 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
62 * arch/win32/init.c, arch/win32/win32.c: move win32 window
63 creation code from arch_init_start into arch_init to fix weirdness
64 with --help (d1x r1.5, r1.6)
66 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
67 sync issues and lack of midi reset (d1x r1.5)
69 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
72 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
73 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
75 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
78 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
80 2004-05-18 Bradley Bell <btb@icculus.org>
82 * include/vecmat.h: comments/formatting
84 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
86 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
87 include/test.lnk: remove unnecessary files
89 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
90 This enables compilation with gcc 3.1
92 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
94 * main/switch.c: took care of switches triggering single-sided
95 walls (don't try to access the nonexistent adjacent wall via NULL
96 pointers or negative array indices)
98 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
100 * main/wall.c: fix invalid memory access for d1 levels which
101 don't have a corresponding wall behind.
103 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
105 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
106 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
107 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
108 interface header to new header file internal.h
110 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
112 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
113 bitmask for each joystick axis that has sent input data,
114 and will not crash Windows anymore during joystick setup because
115 of for() loop over axis being executed once too often.
117 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
118 gr_remap_mono_font() and call it after loading saved level.
120 * main/laser.c: limit homing missile turn rate
122 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
123 centers (work like fuel centers but provide shield)
125 * main/gameseg.c: fix endless loop in some levels with a
126 certain (complicated) structure
128 2004-05-13 Bradley Bell <btb@icculus.org>
130 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
131 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
132 updated project files for SDL 1.2.7
134 * Makefile.am: add VisualC, VisualCE dirs to tarball
136 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
138 * arch/sdl/digi.c: formatting
140 2004-05-12 Bradley Bell <btb@icculus.org>
142 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
145 * 2d/palette.c, include/palette.h: added function to create blend
148 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
150 2004-05-11 Bradley Bell <btb@icculus.org>
152 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
154 2004-05-10 Bradley Bell <btb@icculus.org>
156 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
157 g3_draw_transp_poly had the fade level backwards, decided to just
158 fix g3_draw_poly so it behaves correctly, transparency or not,
159 reverted changes to render_face
161 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
163 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
164 rendering transparent (e.g. cloaked) walls
166 * main/render.c: render_face now calls g3_draw_transp_poly() for
167 cloaked walls in OpenGL
169 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
171 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
172 that from other apps, had "static" distortions.
174 2004-04-22 Bradley Bell <btb@icculus.org>
176 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
178 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
179 aligned version of PUT_INTEL_* macros
181 2004-04-15 Bradley Bell <btb@icculus.org>
183 * main/inferno.c: comment out unused checksum variable
185 2004-04-14 Bradley Bell <btb@icculus.org>
187 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
189 2004-04-14 Terran Melconian <terran@consistent.org>
191 * main/gameseg.c: use portable rand function (fixes #1118)
193 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
195 * main/songs.c: uncomment calls to RBAStop (fixes #473)
197 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
199 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
200 get rid of warnings (now compiles with -Werror on SunOS)
202 * main/piggy.c: fix (really) wierd SunOS bug
204 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
205 caused by not allocating enough mem for rle bitmaps
207 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
209 * include/pstypes.h: sun OS typedef fixes
211 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
213 * main/piggy.c: fix bug 1067
215 * main/piggy.c: fix bugfix for 1067
217 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
218 with descent.pig of mac registered)
220 2003-12-18 Bradley Bell <btb@icculus.org>
222 * main/kconfig.c: fixes for linux-native joystick
224 * main/kconfig.c: bunch of fixes (esp. for non linux-native
227 * arch/include/joy.h: comments/formatting
229 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
231 * compilerdefs.txt: added FreeBSD defs
233 2003-12-08 Bradley Bell <btb@icculus.org>
235 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
238 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
240 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
241 arch/linux/ipx_udp.c: fix FreeBSD compile errors
243 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
245 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
246 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
247 get rid of silly ulongs
249 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
250 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
251 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
252 change relevant __linux__ macros to __ELF__
254 2003-11-27 Bradley Bell <btb@icculus.org>
256 * include/ogl_init.h: added proto for ogl_check_mode
258 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
259 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
262 2003-11-26 Bradley Bell <btb@icculus.org>
264 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
265 3.3 compiler warnings
267 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
270 * include/pstypes.h: OS X fixes
272 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
273 main/newmenu.h: linux fixes
275 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
276 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
277 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
278 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
279 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
282 * arch/sdl/gr.c: fix sdl gr_update
284 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
285 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
286 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
287 cfile/cfile.c, console/CON_console.c, include/d_io.h,
288 include/error.h, include/pstypes.h, include/strutil.h,
289 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
290 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
291 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
292 main/playsave.c, main/songs.c, main/state.c, main/text.c,
293 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
296 2003-11-25 Bradley Bell <btb@icculus.org>
298 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
299 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
300 libmve/VisualC/mveplayer.dsp: updated project files
302 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
305 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
306 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
307 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
308 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
311 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
312 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
315 2003-11-24 Bradley Bell <btb@icculus.org>
317 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
318 libmve/mveplay.c: stuff to play mve's in WinCE
320 * arch/win32/findfile.c: unused functions...
324 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
325 enabled mouse control of menus
327 * main/mission.h: oops, didn't mean to change this.
329 2003-11-21 Bradley Bell <btb@icculus.org>
331 * VisualCE/d2x/d2x.vcp: updated project file
333 2003-11-20 Bradley Bell <btb@icculus.org>
335 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
336 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
337 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
340 2003-11-17 Bradley Bell <btb@icculus.org>
342 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
343 main/menu.c: added option to disable kalinix under unix
345 * main/game.c, main/newmenu.c: always set menu mode for GL popups
347 2003-11-14 Bradley Bell <btb@icculus.org>
349 * main/automap.c: fix automap background image
351 * main/automap.c, main/automap.h: delete cruft
353 * main/automap.c: fix level number position
355 * main/automap.c: simplify g3_draw_line hack
357 * main/menu.c: stop pointless vid mode changes
359 2003-11-07 Bradley Bell <btb@icculus.org>
361 * NEWS, installation.txt: s'more documentation
363 2003-11-07 Steffen Pohle <stpohle@gmx.net>
365 * configure.ac: fix .exe extension problems
367 2003-11-07 Bradley Bell <btb@icculus.org>
369 * arch/ogl/ogl.c: disable texture format verification for OS X -
372 2003-11-06 Bradley Bell <btb@icculus.org>
374 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
375 use more traditional Alt+Enter for toggling fullscreen
377 * 2d/ibitblt.c, main/mission.h: comments/formatting
379 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
381 2003-11-06 Bradley Bell <btb@icculus.org>
383 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
384 resolution change, use kludge to avoid repetitive res changes
386 2003-11-04 Bradley Bell <btb@icculus.org>
388 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
389 structures and i/o routines back to piggy.c
391 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
393 * installation.txt: tell to install d1 .pig for better textures
395 2003-11-04 Bradley Bell <btb@icculus.org>
397 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
398 oem d1 v1.0 and registered d2 v1.0, comments
400 2003-11-03 Bradley Bell <btb@icculus.org>
402 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
403 all d1 shareware - even though files are different!
405 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
408 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
411 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
414 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
416 * main/movie.c: when no movies are found, divide by six the
417 number of warning lines sent to stdout
419 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
421 * include/byteswap.h: fix stupid copy/paste error
423 2003-10-24 Bradley Bell <btb@icculus.org>
425 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
426 gr_linear_rep_movsd_2x instead of almost identical
427 gr_linear_movsd_double. Better since we have assembly versions.
429 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
431 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
434 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
436 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
437 error with --disable-network, move reset_network_objects()
438 from gameseq.c to multi.c
440 2003-10-14 Bradley Bell <btb@icculus.org>
442 * AUTHORS, NEWS: stuff
444 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
446 2003-10-12 Bradley Bell <btb@icculus.org>
448 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
449 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
452 2003-10-12 Aaron Plattner <plattner@caltech.edu>
454 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
455 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
456 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
457 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
458 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
459 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
460 arch/win32/ipx_win.c, arch/win32/winnet.c,
461 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
462 main/multi.h, main/network.c: add IPv4 multicasting support
464 2003-10-11 Bradley Bell <btb@icculus.org>
466 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
468 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
469 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
470 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
471 main/weapon.h: lots of shareware and oem fixes
473 2003-10-10 Bradley Bell <btb@icculus.org>
475 * arch/win32/winnet.c: fixed stupid win32 network bug
477 2003-10-10 Bradley Bell <btb@icculus.org>
479 * main/piggy.c: increased D1_MAX_TMAP_NUM
481 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
483 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
484 which are animated in d2, refactorizes d1 texture reading
486 2003-10-10 Bradley Bell <btb@icculus.org>
488 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
489 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
490 main/collide.h, main/compbit.h, main/config.h, main/console.c,
491 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
492 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
493 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
494 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
495 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
496 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
497 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
498 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
499 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
500 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
501 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
502 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
503 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
504 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
505 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
506 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
507 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
508 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
509 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
510 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
511 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
512 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
513 main/wall.h: comments/formatting
515 2003-10-09 Bradley Bell <btb@icculus.org>
517 * main/text.c: fix text when using old datafiles
519 * main/laser.h: comments/whitespace
521 * main/laser.c, main/weapon.c: fixed smart missiles and smart
522 mines w/shareware data
524 * include/DT_drawtext.h: deleted unused file
526 2003-10-08 Bradley Bell <btb@icculus.org>
528 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
530 * arch/win32/ipx_udp.c: use closesocket() instead of close()
532 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
533 main/menu.c: Disabled 'd2x keys' weapon selection
535 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
537 * main/object.h, main/multi.h: get rid of most warnings issued by
538 cpp-precomp of gcc from Mac OS X dev tools
540 2003-10-05 Bradley Bell <btb@icculus.org>
542 * NEWS, configure.ac: increment version number
544 * cfile/cfile.c: better handling of CRLF text files (when that is
547 * utilities/hogcreate.c, utilities/hogextract.c,
548 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
549 reading/writing files
551 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
552 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
555 2003-10-04 Bradley Bell <btb@icculus.org>
557 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
559 * main/netmisc.c: change byte to sbyte, comments/whitespace
561 2003-10-03 Bradley Bell <btb@icculus.org>
563 * cfile/cfile.c, main/config.c: fix win32 eof bug.
565 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
568 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
569 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
570 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
571 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
572 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
573 main/object.c, main/object.h, main/paging.c, main/player.h,
574 main/robot.h, main/segment.h, main/state.c, main/switch.c,
575 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
576 main/weapon.c, main/weapon.h: change byte to sbyte,
579 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
580 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
581 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
582 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
584 * configure.ac: better checking for timeval
586 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
588 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
589 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
590 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
591 arch/win32/winnet.c, configure.ac, include/byteswap.h,
592 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
593 main/multibot.c, main/network.c: Make network architecture
594 choosable from game menu, add support for UDP/IP on Mac OS X and
597 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
599 * include/byteswap.h: added macros for coping with alignment
602 2003-10-02 Bradley Bell <btb@icculus.org>
604 * main/multi.h: added padding to little-endian version of
607 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
609 * main/netmisc.c: delete duplicate function
611 2003-10-01 Bradley Bell <btb@icculus.org>
613 * main/bm.c: make sure d1_texture_indices gets freed between
616 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
618 * main/piggy.h: fix size of d1 shareware descent.pig
620 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
622 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
623 main/gameseq.c, main/piggy.c: fix loading of d1 texture
624 replacements for non-animated textures
626 2003-08-02 Matthew Mueller <donut@dakotacom.net>
628 * main/controls.c: use fixed 20fps wiggle
630 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
632 * Makefile.am, debian/changelog.in, debian/control,
633 debian/d2x-common.dirs, debian/d2x-common.install,
634 debian/d2x-common.manpages, debian/d2x-gl.files,
635 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
636 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
637 utilities/Makefile.am, utilities/hogcreate.1,
638 utilities/hogextract.1, utilities/mvlcreate.1,
639 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
640 add man pages, distribute utility programs in new d2x-common deb
642 * rpm/d2x.spec.in: updated rpm spec file
644 2003-08-02 Bradley Bell <btb@icculus.org>
646 * cfile/cfile.c: update raw_position in cfputc and cfputs
648 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
650 * main/piggy.c: make error message more friendly
652 * main/piggy.c: simplify copying of bitmap flags
654 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
657 * cfile/cfile.c: revert to always using custom fgets
659 * main/endlevel.c, main/mission.c: handle missing exit sequence
660 components gracefully
662 * main/playsave.c: comments
664 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
666 * cfile/cfile.c: update raw_position in cfwrite
668 * main/network.c: comments/formatting
670 2003-06-22 Bradley Bell <btb@icculus.org>
672 * cfile/cfile.c: use standard fgets for non-archive files
674 * main/movie.c: use con_printf for missing movie warning
676 2003-06-18 Bradley Bell <btb@icculus.org>
678 * main/movie.c: fixed cfile conversion of movielib code
680 * main/console.c, main/hud.c: strip out colors, etc when printing
683 * include/u_mem.h: fix NDEBUG calloc macro
685 2003-06-15 Bradley Bell <btb@icculus.org>
687 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
690 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
691 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
692 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
693 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
694 main/scores.c, main/state.c, main/text.c, misc/args.c,
695 misc/strio.c: convert file i/o to cfile
697 2003-06-14 Bradley Bell <btb@icculus.org>
699 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
700 writing and other modes besides "rb" (mostly taken from
703 2003-06-09 Bradley Bell <btb@icculus.org>
705 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
708 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
709 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
712 2003-06-07 Taylor Richards <taylor@icculus.org>
714 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
716 2003-06-07 Bradley Bell <btb@icculus.org>
718 * main/console.c: fix non-console build
720 * main/gamesave.c: comments
722 * main/bm.c: remove redundant break
724 2003-06-06 Bradley Bell <btb@icculus.org>
726 * main/gauges.c, main/kconfig.c: comments/formatting
728 * console/.cvsignore: added .cvsignore
730 * main/console.c: can't write to console after it's closed
732 2003-06-05 Bradley Bell <btb@icculus.org>
734 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
735 console/internal.c, console/internal.h, include/CON_console.h,
736 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
737 finish console conversion away from SDL
739 2003-06-04 Bradley Bell <btb@icculus.org>
741 * console/CON_console.c, include/CON.console.h, include/console.h,
742 main/console.c, main/game.c: console conversion to native gr,
745 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
746 put prototype for gr_bm_bitblt in gr.h
748 2003-06-03 Bradley Bell <btb@icculus.org>
750 * console/CON_console.c, console/DT_drawtext.c,
751 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
752 main/console.c: use native fonts for console
754 * main/playsave.c: use shorts for short data
756 2003-06-02 Bradley Bell <btb@icculus.org>
758 * configure.ac, main/console.c: set console background, fix
761 2003-06-01 Bradley Bell <btb@icculus.org>
763 * Makefile.am, arch/sdl/event.c, configure.ac,
764 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
765 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
766 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
767 main/gamerend.c: added console code (from SDL_console)
769 2003-05-30 Bradley Bell <btb@icculus.org>
771 * README: minor update
773 2003-05-28 Bradley Bell <btb@icculus.org>
775 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
780 2003-06-06 Bradley Bell <btb@icculus.org>
782 * main/kconfig.c: fix crash in control menus
784 * main/gauges.c: force cockpit redraw in opengl
786 * main/gamerend.c: move ogl swap, so cockpit and console get
789 2003-06-01 Bradley Bell <btb@icculus.org>
791 * configure.ac, libmve/mveplay.c: define struct timeval if needed
795 2003-05-12 Bradley Bell <btb@icculus.org>
797 * configure.ac: increment version number
799 * main/bm.c: use con_printf for exit model warnings
801 * configure.ac: must check for timespec after setting -mno-cygwin
803 * main/inferno.c: added -nohogdir and -userdir options
805 * NEWS, main/titles.c: use briefings with no extension
809 2003-04-30 Bradley Bell <btb@icculus.org>
811 * configure.ac: have to include time.h when checking for nanosleep
813 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
816 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
817 increment version number
819 * main/Makefile.am: make dist fix
823 2003-04-29 Bradley Bell <btb@icculus.org>
825 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
828 2003-04-24 Bradley Bell <btb@icculus.org>
830 * configure.ac: increment version number
832 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
835 2003-04-24 Ingo van Lil <inguin@gmx.de>
837 * main/render.c: fix misspellings of NDEBUG
841 2003-04-14 Bradley Bell <btb@icculus.org>
843 * cfile/cfile.c: prefer files from d2 hog over d1 hog
845 2003-04-11 Bradley Bell <btb@icculus.org>
847 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
852 2003-04-11 Bradley Bell <btb@icculus.org>
854 * libmve/mveplay.c: use _sleep instead of sleep on win32
856 * Makefile.am, README, README.utils, arch/sdl/digi.c,
857 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
858 include/cfile.h, include/error.h, libmve/Makefile.am,
859 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
860 main/endlevel.h, main/playsave.c, misc/fileutil.c:
861 utilities/Makefile.am: comments/formatting/dist problems
863 * configure.ac: use different defines for os x
865 2003-04-07 Bradley Bell <btb@icculus.org>
867 * include/error.h, misc/error.c: put some old stuff back in,
868 eliminate duplicate error messages
870 * main/text.c: don't die on text not found
873 * main/inferno.c: print some useful info if hog not found, allow
874 -help to work if no text available
876 2003-04-07 Steffen Pohle <stpohle@gmx.net>
878 * arch/linux/Makefile.am: revert to previous version, so linux
881 2003-04-03 Bradley Bell <btb@icculus.org>
883 * main/endlevel.c: fixed exit model scheme yet again
885 2003-04-02 Bradley Bell <btb@icculus.org>
887 * misc/error.c: call Int3 on Assert
889 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
892 * main/wall.c: don't die when trying to toggle nonexistent
893 segment... vertigo level 10 is buggy!
895 * main/gamemine.c: comments/formatting
897 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
899 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
900 main/inferno.c: Allow use of 22K sound samples
902 2003-03-29 Bradley Bell <btb@icculus.org>
904 * arch/ogl/gr.c: default to bitmapped reticle
906 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
907 main/polyobj.c: rewrote endlevel stuff to reread exit model info
910 * arch/sdl/joy.c: fixed text seen for hats in control config
913 2003-03-28 Bradley Bell <btb@icculus.org>
915 * main/bm.c: heh, model nums in vertigo are hardcoded,
916 N_D2_POLYGON_MODELS can't change
918 * configure.ac, include/d1x.xpm, include/descent.xpm,
919 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
922 2003-03-27 Bradley Bell <btb@icculus.org>
924 * main/text.h: fixed text references for hat directions
926 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
928 2003-03-26 Bradley Bell <btb@icculus.org>
930 * main/playsave.c: make d2x keys backward compatible
932 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
934 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
937 2003-03-26 Bradley Bell <btb@icculus.org>
939 * main/piggy.c: fix crash when d1 data not present
941 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
942 read/write from plr file
944 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
945 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
946 added escort.h header
948 2003-03-25 Bradley Bell <btb@icculus.org>
950 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
951 D1_PIGFILE ("descent.pig") macro
953 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
954 models from d1 pig file
956 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
957 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
958 really) from d1 pig file
960 2003-03-23 Bradley Bell <btb@icculus.org>
962 * main/bm.c: stop extra robots from overwriting exit models
964 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
965 texture list doesn't get full
967 * main/bm.c: fix mem leak when reading extra robots
969 2003-03-21 Bradley Bell <btb@icculus.org>
971 * main/menu.c: Added option to set movie resolution (mostly works)
973 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
975 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
976 replacement functions to piggy.c
978 * main/gameseq.c: attempt to support mac d1 descent.pig
980 * main/bm.c: fix mem leak
982 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
983 files, both d1 and d2 oem briefing where showed
985 * main/inferno.c, main/movie.c: Change the default movie
986 resolution to "high", implement the option -lowresmovies
988 2003-03-20 Bradley Bell <btb@icculus.org>
990 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
992 * main/piggy.c: comments
994 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
996 * main/gameseq.c: delete duplicate function
998 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1000 2003-03-19 Bradley Bell <btb@icculus.org>
1002 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1003 (cddb discid) support
1005 * arch/sdl/digi.c, main/kludge.c: implemented
1006 digi_link_sound_to_object3 for looping sounds, other looping stuff
1008 * arch/sdl/gr.c: removing dependencies on stuff in main/
1010 * arch/linux/Makefile.am, arch/linux/init.c,
1011 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1012 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1013 other header cleanups
1015 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1017 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1019 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1020 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1021 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1022 load d1 textures for d1 levels
1024 2003-03-19 Bradley Bell <btb@icculus.org>
1026 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1027 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1028 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1029 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1032 * README: added some OS X info
1034 2003-03-17 Bradley Bell <btb@icculus.org>
1036 * main/newdemo.c: simplify DEMO_FILENAME macro
1038 * main/console.c, main/game.c: enable experimental console support
1040 * main/gamerend.c: fixed location of fps meter in multi
1042 2003-03-16 Bradley Bell <btb@icculus.org>
1044 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1045 also look in shared data dir for demos
1047 * main/newdemo.c, main/newdemo.h: comments/formatting
1049 2003-03-15 Christopher Thielen <chris@luethy.net>
1051 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1052 thinking d2 cd is always present
1054 2003-03-15 Bradley Bell <btb@icculus.org>
1056 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1059 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1062 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1063 gr_init. don't really know why this works, though
1065 2003-03-14 Bradley Bell <btb@icculus.org>
1067 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1069 * unused/bios/rbaudio.h: removed duplicate file
1071 2003-03-14 Christopher Thielen <chris@luethy.net>
1073 * arch/sdl/rbaudio.c: stop cd audio when exiting
1075 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1077 * main/gamecntl.c: add comments to the "only matt knows" cheats
1079 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1081 * main/gamemine.c: formatting, better texture conversion for d1
1084 2003-03-14 Bradley Bell <btb@icculus.org>
1086 * main/piggy.c: must swap all mac version pigfiles
1088 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1089 main/multi.c: formatting, minor cleanups
1091 * 2d/rle.c: need to swap line_size on bigendian machines
1093 * main/mission.c, main/mission.h: detect mac full version hogfile
1095 2003-03-13 Bradley Bell <btb@icculus.org>
1097 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1098 added joy/mouse sensitivity slider, increased range to 16, and
1101 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1104 * arch/linux/Makefile.am: removed extra backslash
1106 * TODO, installation.txt: updated some documentation
1108 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1109 menu, with maxfps option
1111 2003-03-12 Bradley Bell <btb@icculus.org>
1113 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1115 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1116 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1117 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1118 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1119 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1120 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1121 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1122 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1123 arch/linux/include/music.h, arch/linux/include/serial.h,
1124 arch/linux/include/ukali.h: formatting
1126 2003-03-11 Chris Arena <ccarena@cox.net>
1128 * main/menu.c: fixed brightness slider
1130 2003-03-01 Bradley Bell <btb@icculus.org>
1132 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1133 robots and animated bitmaps work, but colors are messed up
1135 2003-02-28 Bradley Bell <btb@icculus.org>
1137 * main/player.h: whitespace
1139 * main/automap.c, main/cntrlcen.c, main/collide.c,
1140 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1141 descent.hog is present, d1 becomes mission 0)
1143 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1144 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1145 arch/win32/winnet.c: MinGW compiles with network enabled again,
1146 but still doesn't work
1150 2003-02-28 Bradley Bell <btb@icculus.org>
1152 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1153 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1154 many opengl glitches
1156 2003-02-27 Bradley Bell <btb@icculus.org>
1158 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1159 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1160 main/network.c, main/network.h: noted that hoard.ham is only needed
1161 for multiplayer HOARD games, and should not be equated with
1162 "vertigo". put HoardEquipped() back in network.c.
1164 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1165 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1166 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1167 use timer_delay instead of d_delay
1169 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1171 * main/render.c: added replacement qsort for solaris
1173 2003-02-26 Bradley Bell <btb@icculus.org>
1175 * main/gamemine.c: texture conversion for d1 shareware
1177 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1179 * main/gamemine.c: better texture conversion for d1 levels
1181 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1183 * main/kconfig.c: fix joystick support under MinGW
1185 2003-02-26 Bradley Bell <btb@icculus.org>
1187 * main/playsave.c: fix swapping glitch
1189 * configure.ac, readme.txt: clean stuff up, getting ready for
1192 * main/titles.c: begin support for rendering spinning robots in
1195 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1198 * main/gamemine.c: load d1 shareware levels!
1200 2003-02-25 Bradley Bell <btb@icculus.org>
1204 * autogen.sh: add warning about old auto* versions, use
1207 2003-02-24 Bradley Bell <btb@icculus.org>
1209 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1210 briefings mostly working
1212 * main/movie.c, main/titles.c: fixed some more briefing glitches
1214 2003-02-23 Bradley Bell <btb@icculus.org>
1216 * main/movie.c: fixed crash when using shareware data files
1219 * arch/sdl/digi.c: fix crash on non-existent sounds
1220 (i.e. shareware data)
1222 2003-02-22 Bradley Bell <btb@icculus.org>
1224 * main/titles.c: fixed fullscreen toggle in briefings
1226 2003-02-21 Bradley Bell <btb@icculus.org>
1228 * configure.ac: check for mingw when enabling nasm
1230 * main/playsave.c: enable loading player files of either byte
1233 2003-02-20 Bradley Bell <btb@icculus.org>
1235 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1237 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1238 #343, not "rest of solution to bug #344"
1240 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1243 * main/kludge.c: partial solution to bug #344
1245 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1247 * compilerdefs.txt: added linux/mips info
1249 * ChangeLog: clean up changelog
1251 2003-02-19 Bradley Bell <btb@icculus.org>
1253 * libmve/mveplay.c: os x needs nanosleep prototype.
1255 2003-02-18 Bradley Bell <btb@icculus.org>
1257 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1259 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1260 to disable/enable audio
1262 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1264 * main/: movie.h, titles.c: make sure movie's palette is set before
1265 writing briefing text. Fixes bug #359
1267 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1270 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1271 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1274 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1277 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1278 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1279 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1282 * include/libmve.h: blah
1284 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1286 * main/render.c: 2nd attempt to fix solaris qsort bug
1288 2003-02-18 Bradley Bell <btb@icculus.org>
1290 * configure.ac, include/pstypes.h: put alignment detection in
1293 2003-02-17 Bradley Bell <btb@icculus.org>
1295 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1296 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1297 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1298 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1299 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1300 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1301 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1302 moved mve stuff to separate subdir
1304 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1305 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1306 mve code. Fixes (at least) bugs #41, #348, and #350.
1308 2003-02-14 Bradley Bell <btb@icculus.org>
1310 * main/Makefile.am: no more Makefile.mveplay. again
1312 * main/mveplay.c: typo
1314 2003-02-13 Bradley Bell <btb@icculus.org>
1316 * utilities/mvlextract.c: uint -> unsigned int
1318 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1319 standalone mveplayer, win32 support
1321 * main/movie.c: random bugfixes, win32 support
1323 * arch/sdl/Makefile.am: formatting
1325 * configure.ac: disable networking on mac/win for now
1327 * main/newmenu.c: comments
1329 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1331 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1332 redundant swap functions.
1334 2003-02-13 Bradley Bell <btb@icculus.org>
1336 * ChangeLog: update changelog
1338 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1340 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1341 polymodel alignment issues.
1343 2003-02-13 Bradley Bell <btb@icculus.org>
1345 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1346 fix various little bugs
1348 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1349 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1351 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1354 * README.utils: new file
1356 * main/: mve_main.c, mveplay.c: more movie fixes
1358 * README: updated README
1360 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1362 2003-02-12 Bradley Bell <btb@icculus.org>
1364 * utilities/mvlextract.c: bigendian mvl support
1366 * main/mveplay.c: formatting, stuff
1368 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1369 truecolor mve support, standalone mveplayer
1371 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1372 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1373 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1374 standalone mveplayer
1376 2003-01-22 Bradley Bell <btb@icculus.org>
1378 * include/: interp.h, interp.h: restore prototype for
1379 swap_polygon_model_data
1381 2003-01-21 Bradley Bell <btb@icculus.org>
1383 * main/piggy.c: use memcpy to avoid alignment problem
1385 * compilerdefs.txt: updated some defs, added sunos/sparc
1387 2003-01-15 Bradley Bell <btb@icculus.org>
1389 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1391 * main/gamemine.c: attempting to support d1 shareware
1393 * compilerdefs.txt: update defs
1395 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1397 * main/mveplay.c: fix several bugs, comments, formatting.
1399 2003-01-15 Bradley Bell <btb@icculus.org>
1401 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1402 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1403 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1404 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1407 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1408 formatting, comments
1410 2003-01-11 Bradley Bell <btb@icculus.org>
1412 * main/: mission.c, mission.h: attempt to support d1 for mac
1415 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1417 * main/object.h: foo
1419 2003-01-09 Bradley Bell <btb@icculus.org>
1421 * main/movie.c: use ifdef around gr_toggle_fullscreen
1423 2003-01-07 Bradley Bell <btb@icculus.org>
1425 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1426 main/mission.h: don't need .msn file for descent.hog anymore
1430 2003-01-06 Bradley Bell <btb@icculus.org>
1432 * main/mission.h, main/mission.c: comments
1434 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1437 2003-01-03 Bradley Bell <btb@icculus.org>
1439 * utilities/: txb2txt.c, txt2txb.c: remove old files
1441 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1443 * main/polyobj.c: attempt to make read_model_file
1446 * main/menu.c: move vertigo text
1448 2003-01-02 Bradley Bell <btb@icculus.org>
1450 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1451 main/polyobj.h: cleanup alignment changes
1453 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1454 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1455 main/object.h: fix alignment issues on sparc
1457 * cvshowto.txt: update cvs info
1461 * 2d/rle.c: make rle_swap handle RLE_BIG
1463 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1465 * main/render.c: workaround solaris qsort bug
1467 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1469 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1470 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1472 * arch/linux/Makefile.am: enabled linux joystick, kali
1474 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1475 arch/sdl/event.c: enabled linux joystick
1477 2002-12-31 Bradley Bell <btb@icculus.org>
1479 * main/gamemine.c: simplified warning msg
1481 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1483 * main/render.h: fix compiler warning
1485 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1487 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1489 2002-12-24 Bradley Bell <btb@icculus.org>
1491 * main/mission.c: fixes an infinite loop which was caused by d2x
1492 thinking d2demo was a descent 1 mission
1494 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1496 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1498 2002-12-24 Bradley Bell <btb@icculus.org>
1500 * main/render.c: comments
1502 2002-10-30 Bradley Bell <btb@icculus.org>
1504 * main/inferno.c: add help for -hogdir option
1506 * main/inferno.c: added -hogdir option
1508 2002-10-28 Bradley Bell <btb@icculus.org>
1510 * main/: inferno.c, menu.c: enabled Vertigo displays
1512 * include/3d.h: typo
1514 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1516 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1517 main/netmisc.c, main/network.c: simplify and eliminate redundant
1520 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1522 * maths/fixc.c: fix infinite loop in quad_sqrt.
1524 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1525 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1527 2002-10-12 Bradley Bell <btb@icculus.org>
1529 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1531 2002-10-11 Bradley Bell <btb@icculus.org>
1533 * main/hud.c: make hud_message work correctly
1535 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1538 * main/network.c: formatting, small fixes
1540 2002-10-10 Bradley Bell <btb@icculus.org>
1542 * main/netmisc.h: no swap_object for little-endian
1544 * main/: netmisc.h, network.c: use macros to simplify network
1547 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1550 * main/inferno.c: enable loading screen for mac shareware with
1553 * main/netmisc.c: whitespace
1555 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1558 * main/hud.c: whitespace
1560 * configure.ac: remove shareware build, add macdata build
1562 * main/songs.c: whitespace
1564 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1565 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1568 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1571 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1573 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1574 comments, formatting, etc.
1576 * iff/iff.c: fix bigendian iff loading.
1578 2002-10-03 Bradley Bell <btb@icculus.org>
1580 * utilities/txb2tex.c: typo
1582 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1583 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1586 * arch/sdl/mouse.c: whitespace
1588 2002-09-19 Bradley Bell <btb@icculus.org>
1590 * main/kconfig.c: fix a oops, add old logs
1592 * main/kconfig.c: support for >3 mouse buttons
1594 2002-09-18 Bradley Bell <btb@icculus.org>
1596 * include/gr.h: fix palette swap define
1598 2002-09-14 Bradley Bell <btb@icculus.org>
1600 * main/titles.c: load hires briefing screen if lores doesn't exist
1601 (i.e. vertigo) and MenuHires=0
1603 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1605 * main/: multi.h, network.h: pack some structures for ipx
1608 2002-09-14 Bradley Bell <btb@icculus.org>
1610 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1611 and load_endlevel_data() to expect newline-terminated strings, fix
1612 load_game_data to read null-terminated string for
1615 2002-09-07 Bradley Bell <btb@icculus.org>
1617 * main/newmenu.c: added error message
1619 * main/menu.h: enable -nohires with mac shareware
1621 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1623 * 2d/font.c: enable 0/255 palette swap for fonts
1625 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1628 * 2d/2dsline.c: fix ogl blooper
1630 2002-09-05 Bradley Bell <btb@icculus.org>
1632 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1635 * include/strutil.h: need string.h for strcasecmp
1637 * include/rle.h: okay, maybe it needs to be this way
1639 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1641 * 2d/scalec.c: more stuff from d2src
1643 * 2d/rle.c: more stuff from d2src, formatting
1645 * 2d/font.c: useless cruft
1647 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1649 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1652 2002-09-04 Bradley Bell <btb@icculus.org>
1654 * include/grdef.h: fix compiler warnings
1656 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1658 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1661 * main/game.c: we want the mac ibitblt for everything but dos and
1664 * main/texmerge.c: these routines are in tmerge.c
1666 * main/credits.c: enable credits for mac and oem data
1668 * main/bm.c: use either exit.ham or exit.pofs
1670 * include/ibitblt.h: enable some more code from d2src
1672 * include/gr.h: enable mac ubitblt_double
1674 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1676 * include/grdef.h: moved some inline asm from linear.h
1678 * 2d/ibitblt.c: brought in line with original d2 version
1680 * 2d/bitblt.c: reverted to original d2 version of this file, then
1681 added d1x enhancements
1683 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1685 * 2d/linear.h: moved these back to their original locations
1688 * main/mveplay.c: close some memory holes, speed up palette loading
1690 * main/movie.c: added fullscreen toggle while playing movies
1692 * main/inferno.c: comment out -superhires help text (always on)
1694 * include/timer.h: added approx_fsec_to_usec macro
1696 * arch/sdl/joy.c: fix compiler warning
1698 2002-09-01 Bradley Bell <btb@icculus.org>
1700 * main/network.c: oops
1702 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1704 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1705 timer_get_fixed_seconds
1709 2002-08-31 Bradley Bell <btb@icculus.org>
1711 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1714 * main/multi.h: network endian stuff
1716 * 2d/font.c, include/gr.h: fast file i/o for font headers
1718 * arch/win32/arch_ip.cpp: unused file
1720 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1721 bigendian networking fixes
1723 * main/menu.c: make net menu more accurate, also make superhires
1726 * include/pstypes.h: better to have __pack__ all the time, I think.
1727 needed for networking, e.g.
1729 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1732 * arch/win32/Makefile.am: unused file
1736 2002-08-30 Bradley Bell <btb@icculus.org>
1738 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1740 * main/: newmenu.h, titles.c: formatting
1742 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1743 main/multi.h: networking works, finally
1745 * TODO: added TODO file
1747 * arch/linux/arch_ip.cpp: unused fine
1749 * README: network sorta working
1751 * main/: Makefile.am, multi.c, network.c, network.h: more
1754 * main/menu.c: load builtin mission correctly
1756 * main/inferno.c: documentation
1758 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1761 * main/Makefile.mveplay: don't need no more
1763 2002-08-29 Bradley Bell <btb@icculus.org>
1765 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1766 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1767 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1770 * include/ipx_drv.h: more network fixing
1772 * arch/linux/include/ipx_drv.h: more network fixing
1774 * include/ipx.h: formatting
1776 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1778 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1779 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1780 main/inferno.c: fixed networking fuck-up?
1782 * Makefile.am: moved mingw info to README
1784 * README, mingw32.txt: moved mingw info to README
1786 2002-08-27 Bradley Bell <btb@icculus.org>
1788 * utilities/mvlextract.c: allow specifying file to extract
1790 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1793 * utilities/hogextract.c: allow specifying file to extract
1795 * main/mission.c: Have to get mission_num _after_ promoting...
1797 * main/: gameseq.c, titles.c: beginning d1 briefing support
1799 * descent.msn: beginning d1 briefing support
1801 * main/: titles.c, titles.h: d1-style mission briefings
1803 * main/piggy.h: whitespace
1805 * main/movie.c: beginning robot movie support, fall back on lo/hi
1806 res if hi/lo not available
1808 * main/mission.c: added Builtin_mission_num for builtin mission,
1809 D1Hogdir, d1-style mission briefings
1811 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1814 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1815 (for d1 missions that need d1 data)
1817 * 2d/ibitblt.c: whitespace
1819 2002-08-26 Bradley Bell <btb@icculus.org>
1821 * utilities/mvlcreate.c: oops
1823 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1826 * utilities/hogextract.c: added [v]iew option
1828 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1830 * main/titles.c: fix writable string, disable DumbAdjust thing
1832 * main/polyobj.h: whitespace
1834 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1837 * main/movie.c: read movies from AltHogDir, other fixes
1839 * main/: mission.c, mission.h: fix bug w/mission filename
1841 * main/gameseq.c: comments
1843 * main/digi.h: whitespace n stuff
1845 * include/mve_audio.h: added audio flag macros
1847 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1852 2002-08-23 Bradley Bell <btb@icculus.org>
1854 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1857 * Makefile.am: remove d2demo.mn2
1859 * cfile/cfile.c, include/cfile.h: add cfile_size function
1861 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1862 eliminate need for .mn2 files for oem and demo
1864 2002-08-22 Bradley Bell <btb@icculus.org>
1866 * main/bm.c: fix for vertigo
1868 * main/menu.h: make OEM menu pcx available
1870 * 2d/rle.c: merge with original d2 file
1872 * Makefile.am, configure.ac: let mission files get installed by
1875 2002-08-17 Bradley Bell <btb@icculus.org>
1877 * configure.ac: make FAST_FILE_IO the default on little-endian
1880 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1882 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1885 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1887 * main/: game.c, menu.c, mission.c: promote builtin missions.
1889 2002-08-15 Bradley Bell <btb@icculus.org>
1891 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1892 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1894 * utilities/.cvsignore: added cvsignore
1896 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1899 * main/piggy.c: mac data file loading
1901 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1902 transparency and swap 0/255 correctly for mac data files
1904 2002-08-13 Bradley Bell <btb@icculus.org>
1906 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1907 to utilities to avoid conflict with c++ std lib <utility>
1909 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1910 txt2txb.c: moved utility to utilities to avoid conflict with c++
1913 * Makefile.am, configure.ac: add utilities
1915 2002-08-09 Bradley Bell <btb@icculus.org>
1917 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1920 2002-08-08 Bradley Bell <btb@icculus.org>
1922 * main/inferno.c: comments
1924 * main/: newmenu.c, songs.c: mac demo datafile support
1926 * installation.txt: update
1928 * main/gamesave.c: use lowercase for consistency
1930 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1931 models for other than d2demo
1933 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1935 * main/gamemine.c: formatting, better d1 texture conversion
1937 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1938 main/mission.h: recognize .msn mission files.
1940 2002-08-07 Bradley Bell <btb@icculus.org>
1942 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1943 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1944 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1945 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1946 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1947 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1950 2002-08-06 Bradley Bell <btb@icculus.org>
1952 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1954 * main/Makefile.am: formatting
1956 * 2d/font.c: make gr_remap_font just reload the whole thing
1958 * configure.ac: formatting
1960 * Makefile.am: added d2demo.mn2
1962 * d2demo.mn2: mission file for shareware
1964 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1965 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1967 * main/sounds.h: shareware stuff, whitespace
1969 * main/: polyobj.c, polyobj.h: more fast i/o macros
1971 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1974 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1975 endlevel stuff to non-shareware, allow movies/endlevel for
1978 * main/cntrlcen.c: typo
1980 * main/bm.h: use global Piggy_hamfile_version
1982 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1983 macros, use global Piggy_hamfile_version
1985 * main/Makefile.am: terrain and movie stuff always used now
1987 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1990 * main/: gamemine.c, gamesave.c: load DMB levels
1992 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1993 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1995 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1997 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1999 2002-08-04 Bradley Bell <btb@icculus.org>
2001 * main/inferno.c: shareware stuff, formatting
2003 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2005 * arch/sdl/gr.c: don't need to set mode in gr_init
2007 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2009 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2012 * Makefile.am, descent.mn2: added mission file for descent 1
2014 2002-08-02 Bradley Bell <btb@icculus.org>
2016 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2017 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2018 main/piggy.h, misc/error.c: junk
2020 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2021 render.h, scores.c, scores.h, terrain.c: shareware stuff
2023 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2024 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2025 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2026 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2027 main/weapon.c, main/weapon.h: fast i/o macros
2029 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2031 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2032 main/gamemine.h, main/gamesave.c: load d1 levels
2034 2002-07-30 Bradley Bell <btb@icculus.org>
2036 * configure.ac: oops
2038 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2041 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2042 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2043 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2044 main/piggy.c, main/titles.c: support shareware datafiles!
2046 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2047 piggy.c: SHAREWARE fixes
2049 2002-07-29 Bradley Bell <btb@icculus.org>
2051 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2052 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2053 misc/fileutil.c: Portability - OS X support
2055 2002-07-27 Bradley Bell <btb@icculus.org>
2057 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2058 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2059 segment.h: portability
2061 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2062 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2063 main/wall.h: portabilization
2065 * 2d/font.c, include/gr.h: portability
2067 2002-07-26 Bradley Bell <btb@icculus.org>
2069 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2071 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2073 * main/player.c: foo
2075 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2077 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2078 misc/fileutil.h: portable file i/o utils
2080 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2081 writable string anymore... / formatting
2083 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2084 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2085 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2086 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2087 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2088 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2089 portable-izing file loading routines
2091 2002-07-24 Bradley Bell <btb@icculus.org>
2093 * main/mveplay.c: correctly play files with 16bit uncompressed
2094 audio, mem checking, etc
2096 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2099 2002-07-23 Bradley Bell <btb@icculus.org>
2101 * misc/Makefile.am: unused file
2103 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2104 main/sounds.h: remove experimental nmovie stuff
2106 * main/movie.c: add some debugging output
2108 2002-07-22 Bradley Bell <btb@icculus.org>
2110 * main/: console.c, state.c: simplified header
2112 * main/movie.c: enable mveplay audio
2114 * main/old/movie.c: moved to main/
2116 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2117 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2118 main/mvelib.c, main/mveplay.c: initial movie support
2120 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2121 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2122 include/ogl_init.h, include/pstypes.h, main/console.c,
2123 main/state.c, mem/mem.c: OS X stuff
2125 * configure.ac: OS X and movie stuff
2127 2002-07-19 Bradley Bell <btb@icculus.org>
2129 * compilerdefs.txt: OSX defs
2131 2002-07-18 Bradley Bell <btb@icculus.org>
2133 * main/inferno.c: use simpler rcs tags
2135 * autogen.sh: keep Changelog in cvs (and use --accum)
2137 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2138 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2139 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2140 main/songs.c: changed cdrom->rbaudio
2142 * include/rbaudio.h: moved to /include
2144 2002-07-17 Bradley Bell <btb@icculus.org>
2146 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2147 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2148 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2149 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2150 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2151 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2152 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2153 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2154 3d/setup.c: use simpler rcs tags
2159 2002-07-17 Bradley Bell <btb@icculus.org>
2161 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2163 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2165 * debian/rules: don't need readme's
2167 * debian/rules: move d1x license to COPYING, license clarifications
2169 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2170 license to COPYING, license clarifications
2172 * debian/rules: fix debian docs
2174 * debian/rules: fix debian manpages
2176 * debian/d2x-sdl.menu: fix debian menu
2178 * debian/rules: link to undocumented man page for debs
2180 * Makefile.am, configure.ac, debian/control, debian/copyright,
2181 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2182 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2183 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2186 2002-07-16 Bradley Bell <btb@icculus.org>
2188 * debian/: rules, changelog.in: deb stuff
2190 * configure.ac: cleaner nasm detection
2192 * debian/: changelog.in, control, rules: deb stuff
2194 * README, installation.txt: typos, stuff
2196 * configure.ac: better #defines
2198 * configure.ac: whitespace
2200 * configure.ac: better documentation
2202 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2203 SDL_JOYSTICK not needed
2205 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2207 * configure.ac: need higher SDL for joystick
2209 * debian/: control, rules: deb stuff
2211 * arch/sdl/joy.c: old junk
2213 * Makefile.am, configure.ac: automake updates
2215 * main/: inferno.c, text.c: don't use althogdir on non-unix
2217 * configure.ac: more autoconf updates
2219 * misc/strutil.c: better strrev
2221 * main/inferno.c: need limits.h on mingw also
2223 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2226 2002-04-19 Bradley Bell <btb@icculus.org>
2228 * main/network.c: let hoard.ham be a cfile
2230 * main/text.c: better error message when hog not found
2234 2002-03-23 Bradley Bell <btb@icculus.org>
2236 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2237 arch/sdl/Makefile.am: Use SDL joystick automatically
2239 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2241 2002-03-05 Bradley Bell <btb@icculus.org>
2243 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2246 2002-02-23 Bradley Bell <btb@icculus.org>
2248 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2250 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2251 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2252 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2253 main/editor/Makefile.am: moved includes to include
2255 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2257 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2258 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2259 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2262 * main/game.c: disabled cockpit for OGL, formatting
2264 * 2d/ibitblt.c: formatting
2266 2002-02-16 Bradley Bell <btb@icculus.org>
2268 * include/oldsdl.h: check for older macros
2270 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2271 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2272 allow older sdl versions
2274 2002-02-15 Bradley Bell <btb@icculus.org>
2276 * main/: automap.c, automap.h, inferno.c: automap resolution now
2279 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2281 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2282 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2283 win32/include/key_arch.h: never mind - that would be pointless
2285 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2286 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2287 win32/include/key_arch.h: copied files from d1x
2289 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2290 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2292 * main/multipow.c: need conf.h
2294 * arch/win32/Makefile.am: new file
2296 * include/pstypes.h: added u_int16_t (needed in base_ip)
2298 * arch/win32/arch_ip.cpp: copied from d1x
2300 2002-02-14 Bradley Bell <btb@icculus.org>
2302 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2304 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2305 main/netlist.c: Added hotkeys to toggle fullscreen mode
2307 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2308 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2310 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2311 reorder.h: Lotsa networking stuff from d1x
2313 2002-02-13 Bradley Bell <btb@icculus.org>
2315 * include/gr.h, main/game.c: Fullscreen toggle stuff
2317 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2320 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2321 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2324 2002-02-11 Bradley Bell <btb@icculus.org>
2326 * main/bm.c: use portable loader if bigendian
2328 * include/pstypes.h: don't define bool for c++
2330 * include/cfile.h: extern AltHogDir stuff
2332 * include/byteswap.h: use WORDS_BIGENDIAN
2334 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2336 * main/vers_id.h: added D2X_IVER
2338 * misc/args.c: don't use d1x.ini
2340 * Makefile.am: rpm stuff
2342 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2345 2002-02-09 Bradley Bell <btb@icculus.org>
2347 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2349 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2351 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2354 2002-02-06 Bradley Bell <btb@icculus.org>
2356 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2357 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2358 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2360 * debian/: changelog.in, control, copyright, d2x-gl.files,
2361 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2365 2002-02-02 Bradley Bell <btb@icculus.org>
2367 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2369 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2370 Enabled RELEASE option
2372 2002-01-31 Bradley Bell <btb@icculus.org>
2374 * Makefile.am, configure.ac: specify prerequisite versions of
2375 autoconf and automake
2377 2002-01-29 Bradley Bell <btb@icculus.org>
2379 * main/mission.c: RCS header added
2381 * main/inferno.c: update copyright date
2383 * main/mission.c: allow missions to be in AltHogDir
2385 * configure.ac: Display results of configure
2387 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2390 2002-01-28 Bradley Bell <btb@icculus.org>
2392 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2393 Data files now go in DATADIR/games/d2x, user files now go in
2396 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2398 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2399 files now go in ~/.d2x
2401 2002-01-24 Bradley Bell <btb@icculus.org>
2403 * configure.ac: fix nasm not found error message
2405 2002-01-18 Bradley Bell <btb@icculus.org>
2407 * configure.in: getting rid of old configure.in
2409 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2410 main/movie.c: Movie playing kludgey stuff
2412 * misc/args.c: formatting
2414 * main/inferno.c: allow -h for help
2416 * include/error.h: don't die on int3, unless -debug given
2418 * mingw32.txt: more stuff
2420 2001-12-29 Bradley Bell <btb@icculus.org>
2422 * Makefile.am: Got rid of thinking.txt
2424 * main/inferno.c: document -nomovies option
2426 2001-12-28 Bradley Bell <btb@icculus.org>
2428 * main/titles.c: formatting, put some code into place for rendering
2429 of robots during briefings
2431 2001-12-27 Bradley Bell <btb@icculus.org>
2435 2001-12-23 Craig Hadady <chadady@iglou.com>
2437 * 2d/rle.c: fixed bug in dummy array.
2439 2001-12-03 Bradley Bell <btb@icculus.org>
2441 * arch/sdl/init.c: fix formatting
2443 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2444 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2445 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2446 and sdl joystick stuff
2448 2001-11-30 Bradley Bell <btb@icculus.org>
2450 * thinking.txt: not needed
2452 2001-11-27 Bradley Bell <btb@icculus.org>
2454 * cygconf, mingw32.txt: use sdl from source on cygwin
2456 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2457 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2458 SDL_CFLAGS to CFLAGS
2460 2001-11-27 Bradley Bell <btb@icculus.org>
2464 2001-11-14 Bradley Bell <btb@icculus.org>
2466 * texmap/scanline.c: use optimization flags as texmap default
2468 * NEWS: mouse wheel, etc
2470 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2471 wheel to emulate 3rd axis
2473 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2475 * include/error.h: kludge to ungrab mouse when we hit an int3
2477 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2478 __ENV_MSDOS__ to __MSDOS__
2480 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2483 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2486 * arch/sdl/digi.c: implemented digi_set_volume
2488 * include/grdef.h, main/config.c, misc/d_io.c: change
2489 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2491 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2492 main/piggy.c: use MAKE_SIG
2494 * installation.txt: update
2496 * configure.ac: new file
2498 * arch/sdl/joydefs.c: #include pstypes.h
2500 * arch/sdl/init.c: SDL joystick stuff
2502 * acconfig.h: adjust MINGW defines
2504 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2505 controls menu now works
2507 2001-11-13 Bradley Bell <btb@icculus.org>
2509 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2512 * Makefile.am: New file
2514 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2517 * compilerdefs.txt: New file
2519 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2521 2001-11-12 Bradley Bell <btb@icculus.org>
2523 * main/playsave.c: load player files regardless of byte order of
2526 2001-11-11 Bradley Bell <btb@icculus.org>
2528 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2531 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2533 * NEWS: GL savegame thumbnails
2535 * acconfig.h, configure.in: make option for NMOVIES, default to off
2537 2001-11-09 Bradley Bell <btb@icculus.org>
2539 * main/state.c: Enabled savegame thumbnails under OpenGL
2541 * unused/pa_null/pa_enabl.h: remove duplicate header
2543 * misc/args.c: use d2x.ini for option file
2545 * mem/mem.c: Move mem_realloc inside the ifdef
2547 * main/menu.c: fix 640x400 menu text
2549 * main/inferno.c: added documentation
2551 * main/endlevel.c: fix warnings
2553 * arch/ogl/gr.c: Get rid of gl spew
2555 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2557 * acconfig.h: Define __SDL__ for mingw
2559 2001-11-08 Bradley Bell <btb@icculus.org>
2561 * 2d/font.c: free OGL font data when rereading
2563 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2564 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2565 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2566 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2567 main/weapon.h: Enabled shareware build, endlevel flythrough
2570 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2571 of use for shareware build
2573 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2576 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2578 2001-11-05 Bradley Bell <btb@icculus.org>
2580 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2583 * include/3d.h: Add comment
2585 2001-11-04 Bradley Bell <btb@icculus.org>
2587 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2590 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2593 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2595 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2596 main/hudmsg.h: Enable d1x-style hud_message
2598 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2600 * 2d/font.c: re-init ogl fonts after remapping colors.
2602 2001-11-02 Bradley Bell <btb@icculus.org>
2604 * misc/Makefile.am: remove byteswap.h (duplicate header)
2606 * 2d/font.c: fixed gr_remap_font, minor stuff
2608 * configure.in: take out -O2 if doing debug build
2610 * main/bm.c: formatting
2612 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2614 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2615 macros, get rid of functions
2617 2001-11-01 Bradley Bell <btb@icculus.org>
2619 * misc/byteswap.h: removed duplicate header
2621 2001-10-31 Bradley Bell <btb@icculus.org>
2623 * NEWS, main/automap.c: automap works in opengl
2625 * NEWS, configure.in: Added news
2627 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2629 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2631 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2632 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2633 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2635 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2637 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2639 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2640 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2642 2001-10-27 Bradley Bell <btb@icculus.org>
2644 * main/inferno.c: added some documentation
2646 2001-10-25 Bradley Bell <btb@icculus.org>
2648 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2651 * Makefile.am, configure.in, arch/Makefile.am,
2652 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2653 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2654 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2655 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2656 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2657 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2658 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2659 it's ugly, but It'll be easier to sync with d1x.
2661 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2662 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2663 main/editor/Makefile.am: attempt at support for editor, makefile
2666 * misc/d_delay.c: formatting fix
2668 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2669 tmappent.S, tmapppro.S: adding support for runtime selection of
2672 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2673 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2674 including multi.h and network.h, fix backslashes, fix compiler
2677 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2678 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2679 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2680 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2681 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2682 including multi.h and network.h, fix backslashes
2684 * include/pstypes.h: added typedef for u_int64_t on mingw
2686 * include/3d.h: added prototype for g3_uninit_polygon_model
2688 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2690 2001-10-24 Bradley Bell <btb@icculus.org>
2692 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2693 arch subdirs, as in d1x.
2695 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2696 earlier style until i understand automake 1.5 better. remove input
2699 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2700 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2701 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2702 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2703 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2704 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2705 Moved input stuff to arch subdirs, as in d1x.
2707 * NEWS, configure.in: blah blah
2709 2001-10-23 Bradley Bell <btb@icculus.org>
2711 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2713 * texmap/tmapppro.S: no need for #include <conf.h> here
2715 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2718 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2719 file. RCS header added
2721 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2722 #ifdef'ing out the whole file. RCS header added
2724 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2725 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2726 fixes. Now works with automake 1.5 and autoconf 2.52.
2727 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2728 mingw (-grabmouse now works on win32).
2730 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2731 These don't belong in cvs
2735 2001-10-20 Bradley Bell <btb@icculus.org>
2737 * 2d/font.c: Don't free unused variables...
2739 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2742 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2743 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2744 main/Makefile.am: make dist more sensible
2746 * Makefile.am: Kludge for linking on mingw
2748 2001-10-19 Bradley Bell <btb@icculus.org>
2750 * Makefile.am, configure.in, arch/win32/Makefile.am,
2751 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2753 * include/ipx_drv.h: Check for __MINGW32__
2755 * include/i86.h: Imported from d1x
2757 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2759 * arch/dos/modex.asm: Fixed %include
2761 * main/console.c: RCS headers added
2763 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2766 * Makefile.am, main/Makefile.am: Moved final link to top-level
2767 directory instead of main/
2769 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2770 __ENV_LINUX__ to __linux__
2772 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2773 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2774 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2775 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2776 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2777 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2778 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2779 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2780 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2781 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2784 * configure.in: add --enable-xploader, support arch/linux subdir,
2787 * main/inferno.c: conditionalize conf.h
2789 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2791 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2792 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2793 misc/fileutil.h: Partial application of linux/alpha patch.
2795 2001-10-19 Bradley Bell <btb@icculus.org>
2797 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2798 networking in line with d1x, moved some arch/linux_* stuff to
2801 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2802 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2803 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2804 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2807 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2808 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2809 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2810 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2811 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2812 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2813 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2814 linux/include/ukali.h: Brought linux networking in line with d1x,
2815 moved some arch/linux_* stuff to arch/linux/*
2817 * include/ipx_drv.h: Imported from d1x
2819 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2821 * main/ipx_drv.c: Imported from d1x
2823 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2824 main/network.h, main/Makefile.am: Trying to get network working on
2827 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2828 main/Makefile.am: build fixes
2830 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2831 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2832 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2833 starting to get net working.
2835 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2836 conditionalized min,max macros
2838 2001-10-18 Bradley Bell <btb@icculus.org>
2840 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2841 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2842 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2843 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2846 * 2d/2dsline.c: RCS headers added/changed
2848 * configure.in: fix NASMFLAGS bug
2850 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2853 2001-10-17 Bradley Bell <btb@icculus.org>
2855 * NEWS: Fixed the invulnerable robots bug!
2857 * main/collide.c: Fixed the invulnerable robots bug!
2859 2001-10-14 Bradley Bell <btb@icculus.org>
2861 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2864 2001-10-13 Bradley Bell <btb@icculus.org>
2866 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2867 arch/Makefile.am, arch/dos/Makefile.am,
2868 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2869 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2870 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2871 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2872 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2873 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2874 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2875 arch/win32/include/Makefile.am, iff/Makefile.am,
2876 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2877 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2878 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2879 unused/bios/Makefile.am, unused/lib/Makefile.am,
2880 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2881 unused/ui/Makefile.am, unused/vga/Makefile.am,
2882 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2883 automake stuff from "inert" subdirs. And there was much rejoicing.
2885 * Makefile.am, NEWS, configure.in: Stuff
2887 * ChangeLog: removing auto-generated file
2889 * cygconf: Added instructions for mingw32 build
2891 * Makefile.am: renamed INSTALL to installation.txt
2893 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2895 * mingw32.txt: Added instructions for mingw32 build
2897 * configure.in: Enable assembly under mingw32
2899 2001-10-12 Bradley Bell <btb@icculus.org>
2901 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2903 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2904 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2905 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2906 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2907 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2908 to __DJGPP__, since it's built-in.
2910 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2912 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2913 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2917 2001-10-12 Bradley Bell <btb@icculus.org>
2919 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2921 * Makefile.am: make sure cygconf gets archived
2923 * configure.in: Increment version number in preparation for release
2925 * configure.in: Fix detection of opengl
2927 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2928 cygconf, arch/Makefile.am, arch/include/joy.h,
2929 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2930 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2931 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2932 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2933 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2934 Vastly improved compilability.
2936 2001-10-11 Bradley Bell <btb@icculus.org>
2938 * Makefile.am: Added macros/sdl.m4
2940 * autogen.sh: Added macros/sdl.m4
2942 2001-10-09 Bradley Bell <btb@icculus.org>
2944 * main/vers_id.h: Added DESCENT_VERSION constant
2946 * main/inferno.c: Added command-line help.
2948 * include/ogl_init.h: opengl improvments (following d1x changes)
2950 2001-10-07 Bradley Bell <btb@icculus.org>
2952 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2953 arch/ogl/Makefile.am: Remove duplicate headers.
2955 2001-08-02 Thimo Neubauer <thimo@debian.org>
2957 * mem/mem.c: totally crippled the memory manager because it does
2958 not make sense for non-DOS-systems and it would have been too
2959 complicated to get it 64bit clean
2961 2001-06-19 Bradley Bell <btb@icculus.org>
2963 * cvshowto.txt: updated anonymous password
2965 2001-02-08 Bradley Bell <btb@icculus.org>
2967 * COPYING, license.txt: Added d1x license
2969 2001-02-01 Bradley Bell <btb@icculus.org>
2971 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2973 2001-01-31 Bradley Bell <btb@icculus.org>
2975 * configure.in, arch/include/mouse.h, include/pstypes.h,
2976 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2978 * main/polyobj.c: fix typo
2980 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2981 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2982 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2983 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2984 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2985 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2986 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2987 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2988 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2989 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2990 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2991 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2992 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2993 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2994 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2995 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2996 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2997 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2998 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2999 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3000 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3001 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3002 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3003 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3004 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3005 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3008 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3009 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3010 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3011 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3014 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3017 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3018 cross-compiling, and cygwin fixes
3020 2001-01-30 Bradley Bell <btb@icculus.org>
3022 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3023 include/pstypes.h, include/strutil.h, main/Makefile.am,
3024 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3025 needs --without-assembler and --without-network to compile
3027 2001-01-29 Bradley Bell <btb@icculus.org>
3029 * configure.in, main/Makefile.am: Fixes to build system
3031 * main/kconfig.c: fix for non-linux joysticks
3033 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3034 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3035 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3036 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3037 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3038 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3039 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3040 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3041 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3042 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3044 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3045 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3046 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3047 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3048 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3049 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3052 * arch/dos/include/joy.h, arch/dos/include/key.h,
3053 arch/dos/include/mouse.h: Unified input headers.
3055 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3057 2001-01-28 Bradley Bell <btb@icculus.org>
3059 * conf.h.in, configure.in, arch/Makefile.am,
3060 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3061 arch/include/key.h, main/Makefile.am: More header unification...
3063 * main/newdemo.c: Added <ctype.h>
3065 * arch/include/event.h, arch/include/joy.h: unified input headers.
3067 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3068 OpenGL now uses SDL-GL instead of gii
3070 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3072 2001-01-25 Bradley Bell <btb@icculus.org>
3074 * autogen.sh: use "set -e" so execution stops if something goes
3077 2001-01-24 Bradley Bell <btb@icculus.org>
3081 * Makefile.am: Add ChangeLog to dist
3085 2001-01-24 Bradley Bell <btb@icculus.org>
3087 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3089 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3090 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3093 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3094 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3095 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3096 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3097 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3098 arch/Makefile.am, arch/dos/Makefile.am,
3099 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3100 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3101 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3102 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3103 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3104 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3105 unused/Makefile.am, unused/bios/Makefile.am,
3106 unused/lib/Makefile.am, unused/novga/Makefile.am,
3107 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3108 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3109 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3110 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3111 make dist, VPATH builds, ...
3113 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3114 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3115 arch/dos/Makefile.in, arch/linux/Makefile.in,
3116 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3117 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3118 misc/Makefile.in, texmap/Makefile.in: cruft removal
3120 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3123 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3125 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3127 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3130 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3131 added -grabmouse option
3133 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3134 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3135 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3136 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3137 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3138 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3139 main/songs.c, misc/args.c: changed args_find to FindArg
3141 2001-01-22 Bradley Bell <btb@icculus.org>
3143 * configure, main/Makefile.am, main/Makefile.in: configuration
3146 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3147 fix compiler warnings w/opengl
3149 * include/console.h: ggi support
3151 * arch/linux_init.c: svgalib support
3153 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3154 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3155 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3156 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3157 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3158 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3161 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3163 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3164 main/render.c: fix warnings and enable NDEBUG *
3165 arch/svgalib_init.c: svgalib support
3167 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3169 * main/kconfig.c: joystick support
3171 2001-01-21 Bradley Bell <btb@icculus.org>
3173 * cvshowto.txt: new file, taken from d1x webpage
3175 * AUTHORS, README: Taking over as maintainer of d2x
3177 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3179 2001-01-20 Bradley Bell <btb@icculus.org>
3181 * configure, configure.in: Turned -Werror back off by default
3183 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3184 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3185 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3186 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3187 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3188 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3189 main/laser.c, main/multi.c, main/network.c, main/network.h,
3190 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3191 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3192 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3193 warnings, for non-OpenGL on linux, anyway...
3195 2001-01-19 Bradley Bell <btb@icculus.org>
3197 * copying: remove duplicate file
3199 * Import of d2x-0.0.9-pre1
3201 * Import of d2x-0.0.8