1 2005-02-26 Chris Taylor <chris@icculus.org>
3 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
6 * ui/window.c: only disable the keyboard for MS DOS
8 * main/editor/eswitch.c: add remove_trigger_num
11 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
12 still works if there's no BITMAPS.TBL in a PhysicsFS search path
14 2005-02-25 Chris Taylor <chris@icculus.org>
16 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
17 allowing Mac OS 9 and X to both use conf.h but one can build for
18 OpenGL while the other doesn't.
20 * main/editor/mine.c: use the Descent 2 definitions for maximum
23 2005-02-25 Bradley Bell <btb@icculus.org>
25 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
26 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
27 d2src system for persistent sounds. Untested, of course.
29 * ChangeLog-old: clean up old changelog a little
31 * ChangeLog-old: converted old changelog to "cvs log" format, so
32 it can be manipulated with cvs2cl and other tools.
34 2005-02-24 Tim Massey <tmassey@obscorp.com>
36 * main/inferno.c: allow -notitles to work in shareware [and
37 non-RELEASE] version too. (d1x r1.35)
39 2005-02-24 Peter Hawkins <peterh@isa.net.au>
41 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
43 2005-02-24 Matthew Mueller <donut@dakotacom.net>
45 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
46 don't do it automatically (eg, ati's fglrx linux driver) (d1x
49 2005-02-24 Bradley Bell <btb@icculus.org>
51 * main/movie.c: change movie Warnings to con_printf, simplify
54 2005-02-24 Chris Taylor <chris@icculus.org>
56 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
57 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
58 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
59 PHYSFSX_openWriteBuffered, where appropriate
61 * main/gauges.c: draw behind the shield number properly with OpenGL
63 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
64 is selected as a secondary weapon
66 * main/titles.c: check properly whether there's a briefing
68 * main/mission.c: recursively search directories in "missions"
71 2005-02-11 Bradley Bell <btb@icculus.org>
73 * debian/control: build-dep on libphysfs-dev
75 * arch/ogl/gr.c: use GLint for arb_max_textures
77 * arch/ogl/Makefile.am: added internal.h to dist
79 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
81 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
83 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
84 dynamically find and load the OpenGL library
86 * main/editor/macro.c: use physfs instead of non-existing cflib.h
88 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
90 * main/editor/medwall.c: include cntrlcen.h
92 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
94 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
96 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
97 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
99 * ui/number.c: s/inputbox/Inputbox/
101 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
103 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
105 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
106 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
107 main/gamesave.c: s/128/PATH_MAX
109 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
111 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
113 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
114 mouse_set_limits and mouse_set_pos (we don't want to limit user)
116 * ui/menubar.c: specify int type for state2_alt_down
118 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
120 * main/piggy.c: call bm_read_all even if EDITOR is defined
122 * main/gamesave.c: if LVL can't be found, try filename that was passed
124 * main/mission.c: ensure mission name is properly terminated
126 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
128 * 2d/font.c: fix bug #2167: some characters would not display because
129 of signed/unsigned errors
131 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
133 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
134 gauge when appropriate
136 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
137 all functions in kfuncs.c to return int instead of void
139 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
140 disable old hostage system in editor (d2 is simpler in this regard)
142 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
144 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
146 * main/editor/centers.c: change curseg2p to Curseg2p
148 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
150 * main/editor/macro.c: remove unused variable "length"
152 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
154 * main/editor/medmisc.c: Pass both arguments to render_frame
156 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
157 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
158 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
159 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
160 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
161 instead of d1-style mem.h and types.h
163 * main/editor/texpage.c: do texture replacement for any mission
165 * main/editor/medwall.c: add prototype for create_removable_wall
167 * main/editor/medrobot.c: don't try to set the removed follow_path
169 2005-01-23 Jason Owen <shannara256@yahoo.com>
171 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
172 may crash printf if the list of extensions is huge
174 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
176 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
177 only on last level of built-in mission.
179 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
182 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
183 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
184 buffers (speeding it up), and use cfopen instead of
185 PHYSFS_openRead/PHYSFS_openWrite where appropriate
187 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
188 sure nocfile.h and cfile.h are never both included
190 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
192 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
193 fix bug #1676 (filling up of OLG texture list)
195 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
197 * main/state.c: fix problems with copying/deleting save files
199 * main/automap.c: make automap fonts transparent.
201 2005-01-07 Bradley Bell <btb@icculus.org>
203 * main/menu.c: In Load Level, if there is no current mission,
206 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
208 * main/gameseq.c: Free polymodel data before reloading ham file.
210 * arch/ogl/gr.c: Implement fading in ogl_urect()
212 * main/gauges.c: Draw ship before shields in HUD.
214 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
216 * main/editor/centers.c: Use both ints with the robot producer
219 2004-12-23 Bradley Bell <btb@icculus.org>
221 * main/editor/centers.c, main/editor/editor.h,
222 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
223 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
224 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
227 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
229 * main/bmread.c: don't duplicate the period in the filename
231 * main/dumpmine.c: Add function prototypes to remove warnings
233 * main/dumpmine.c, ui/window.c: Specify that two functions return
236 * main/editor/autosave.c, main/editor/curves.c,
237 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
238 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
241 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
243 * main/editor/eobject.c, main/editor/kgame.c,
244 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
245 extra two parameters to get_seg_masks.
247 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
248 structs for mine saving functions
250 * main/inferno.c: Use PhysicsFS for making the hoard ham.
252 * main/bmread.c: add missing includes
254 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
256 * main/dumpmine.c: Fix type mismatches
258 2004-12-19 Bradley Bell <btb@icculus.org>
260 * ui/Makefile.am: fix ui Makefile.am
262 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
263 removeext, use it in ds_load instead of splitpath
265 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
267 * include/u_mem.h: prototype for strdup with MPW
269 * main/laser.c: abort weapon fire if unable to create object
271 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
272 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
273 unused/ui/icon.c: replace byte with sbyte
275 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
276 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
277 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
278 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
279 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
280 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
281 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
282 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
283 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
284 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
285 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
286 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
287 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
288 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
289 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
292 * ui/Makefile.am: added Makefile.am for ui
294 * main/editor/Makefile.am, main/editor/autosave.c,
295 main/editor/centers.c, main/editor/centers.h,
296 main/editor/curves.c, main/editor/eglobal.c,
297 main/editor/ehostage.c, main/editor/ehostage.h,
298 main/editor/elight.c, main/editor/eobject.c,
299 main/editor/eobject.h, main/editor/eswitch.c,
300 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
301 main/editor/group.c, main/editor/info.c, main/editor/info.h,
302 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
303 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
304 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
305 main/editor/ksegsel.c, main/editor/ksegsize.c,
306 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
307 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
308 main/editor/medlisp.h, main/editor/medmisc.c,
309 main/editor/medmisc.h, main/editor/medrobot.c,
310 main/editor/medrobot.h, main/editor/medsel.c,
311 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
312 main/editor/objpage.c, main/editor/objpage.h,
313 main/editor/seguvs.c, main/editor/texpage.c,
314 main/editor/texture.c: imported missing editor files from d1x
316 * main/Makefile.am: build dumpmine.c for editor
318 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
319 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
320 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
321 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
322 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
324 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
325 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
326 main/editor/eglobal.c, main/editor/ehostage.c,
327 main/editor/ehostage.h, main/editor/elight.c,
328 main/editor/eobject.c, main/editor/eobject.h,
329 main/editor/eswitch.c, main/editor/eswitch.h,
330 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
331 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
332 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
333 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
334 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
335 main/editor/ksegsel.c, main/editor/ksegsize.c,
336 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
337 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
338 main/editor/meddraw.h, main/editor/medlisp.h,
339 main/editor/medmisc.c, main/editor/medmisc.h,
340 main/editor/medrobot.c, main/editor/medrobot.h,
341 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
342 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
343 main/editor/objpage.h, main/editor/segment.c,
344 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
345 main/editor/texpage.h, main/editor/texture.c: Move old logs to
348 * main/editor/autosave.c main/editor/centers.c
349 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
350 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
351 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
352 main/editor/fixseg.c main/editor/func.c main/editor/group.c
353 main/editor/info.c main/editor/info.h main/editor/kbuild.c
354 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
355 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
356 main/editor/ksegmove.c main/editor/ksegsel.c
357 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
358 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
359 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
360 main/editor/medmisc.h main/editor/medrobot.c
361 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
362 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
363 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
364 main/editor/texpage.h main/editor/texture.c ui/barbox.c
365 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
366 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
367 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
368 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
369 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
370 conf.h in new editor files
372 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
374 * main/state.c: open autosave file for writing, not reading
376 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
377 main/state.c, main/state.h: added fast save
379 * main/gameseq.c, main/inferno.c: force gr_update() so screens
380 always show in OpenGL
382 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
384 * misc/strutil.c: Implement strdup for MPW
386 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
389 * misc/strutil.c: fix MPW compiler errors
391 * main/mission.c, main/mission.h: allocate mission filenames
394 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
396 * 2d/font.c: Initialise the dataptr member correctly.
398 * include/mono.h: Print only mildly interesting messages to
399 stderr.txt. (revert earlier carbon changes)
401 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
403 * include/physfsx.h: getRealPath uses the write directory if it
404 can't get the real directory
406 * D2X.make: remove misc/d_io.c
408 2004-12-03 Bradley Bell <btb@icculus.org>
410 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
411 pathname, ensure correct translation of path separators
413 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
415 * misc/strutil.c: fix stricmp and strnicmp
417 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
420 2004-12-02 Bradley Bell <btb@icculus.org>
422 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
423 I couldn't figure out why the previous code kept segfaulting under
426 * main/kconfig.c: disable call to reset_cockpit() which was
427 causing the "letterbox" bug
429 * main/inferno.c: don't die if title screens not found
431 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
433 * configure.ac: require PhysicsFS header and library
435 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
437 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
439 * D2X.make: fix build on Carbon by adding digiobj.c
441 * main/mission.c: set builtin_hogsize for non-built-in missions
443 * main/mission.c: pass individual mission around instead of whole list
445 * main/mission.c: remove mission list from global memory
447 2004-12-02 Bradley Bell <btb@icculus.org>
449 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
450 path separator gets added to hogdir
452 2004-12-01 Bradley Bell <btb@icculus.org>
454 * README, configure.ac, VisualC/d2x/d2x.dsp,
455 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
456 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
457 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
458 uses dynamic opengl loading
460 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
462 * arch/ogl/gr.c: make write_bmp use PhysicsFS
464 * include/args.h, misc/args.c: new AppendArgs function. This
465 separates the copying of the arguments passed to main() from the
466 reading of the arguments file
468 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
469 the flexible cfgets, Fix compiling issues in MPW.
471 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
472 reading into an int, so it's removed completely. PHYSFSX_getc was
473 removed, because it's only use in misc/strio.c was removed. Put
474 in PHYSFSX_getRealPath, which recognises platform-specific
475 separators and doesn't use snprintf (MPW doesn't have it). MPW
478 * main/inferno.c: Remove use of open_movie_file. Read the
479 arguments file from the base directory, if there is one. Set up
480 D2X's write directory, including replacing any tilde at the start
481 of the path (if there is one) with the string returned by
482 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
483 default is still ~/.d2x. Check if the write directory has to be
484 created. Read the arguments file in this write directory if there
485 is one. If there's still no write directory, set it to the base
486 directory. Won't set it to the current directory if this fails,
487 because of the issue of which character to use for which platform.
489 * main/playsave.c: Use PHYSFS_readSLE32 instead of
490 PHYSFS_readULE32 due to compiling issues in MPW. Use
491 cfile_read_short instead of PHYSFS_readULE16 because of both
492 compiling and endian issues. cfile_read_byte instead of
493 PHYSFSX_readU8. Write a dummy structure instead of seeking when
494 NETWORK isn't defined
496 * D2X.make: Don't compile cfile.c on Mac OS 9.
498 * README: add PhysicsFS to the required 'tools' in README, and
499 instructions for building in MPW.
501 * include/cfile.h: Make cfopen into an inline, where a read buffer
502 is set up. This speeds up loading significantly.
504 2004-12-01 Bradley Bell <btb@icculus.org>
506 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
507 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
510 * main/newmenu.c: fix player file deletion
512 * include/physfsx.h: fix statfs includes for OS X
514 * main/inferno.c, main/network.c: misc physfs conversions
516 * arch/linux/Makefile.am, arch/linux/findfile.c,
517 arch/win32/Makefile.am, arch/win32/findfile.c,
518 include/findfile.h, main/kludge.c, main/mission.c,
519 main/newmenu.c, main/piggy.c: get rid of findfile stuff
521 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
524 * main/state.c: improve savegame load/save
526 * main/movie.c: make -nomovies friendlier
528 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
530 * include/d_io.h, include/physfsx.h, main/inferno.c,
531 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
534 * main/scores.c: use physfs for scores file
536 * main/playsave.c: improve player loading
538 * main/movie.c: improve movie loading
540 * main/mission.c: improve mission loading
542 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
543 main/state.c: use physfs for savegames
545 * README: minor update
547 * main/newdemo.c: use physfs for demos
549 * include/physfsx.h: added PHYSFSX_rename function
551 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
552 physfs/rwops, add libmve callbacks
554 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
555 added physfsrwops stuff
557 * include/cfile.h: added cfile_close wrapper
559 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
562 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
565 * main/config.c: use physfs to read config file
567 * include/physfsx.h: added gets and puts functions
569 * include/cfile.h: correct seek return value
571 * main/config.c, main/playsave.c: use physfs to write
574 * include/physfsx.h: added my physfs extensions
576 * main/inferno.c: physfs initialization stuff
578 * configure.ac: add check for physfs lib
580 * include/cfile.h: made cfile into a wrapper for physfs
582 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
583 disabled althogdir stuff (shouldn't be needed w/physfs)
585 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
586 configure.ac: drop cfile stuff
588 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
590 * D2X.make: Don't use D2XFolder, because the userdir can now be
591 specified in Mac OS 9. Putting it in the source code folder is
592 more convenient. Turn debugging on. Don't compile old files,
593 compile new ones. Add the PhysicsFS library.
595 * iff/iff.c: Get rid of MIN redefinition.
597 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
598 MPW doesn't like switches of long longs
600 2004-11-30 Bradley Bell <btb@icculus.org>
602 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
603 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
604 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
605 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
606 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
607 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
608 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
610 2004-11-28 Bradley Bell <btb@icculus.org>
612 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
614 * arch/sdl/digi.c: use d2src system for persistent sounds
616 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
619 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
620 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
621 ripped object stuff out of digi.c, now using digiobj.c. get rid of
622 a bunch of kludges, sound should be more true to original game now
624 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
627 2004-11-27 Bradley Bell <btb@icculus.org>
629 * main/text.c, main/text.h, main/titles.c: added function to
630 properly decode multi-line strings
632 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
633 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
636 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
638 * main/inferno.c: enable logo screens for shareware/oem
640 2004-11-26 Bradley Bell <btb@icculus.org>
642 * main/mission.c, main/titles.c: fix d1 briefing glitches
644 * main/game.c: free up cpu by not calling timer_delay so many
645 times (fixes Bug 2034)
647 * main/gameseq.c: enable briefing screens for mac shareware
649 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
650 doesn't care if it draws offscreen, I guess)
652 * main/credits.c: reduce flickering in credits w/opengl
654 2004-11-25 Bradley Bell <btb@icculus.org>
656 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
657 garbage on windows for some reason.
659 * 2d/font.c: fixed opengl menu font bug, caused by doing
660 arithmetic on signed chars.
662 2004-11-23 Bradley Bell <btb@icculus.org>
664 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
666 2004-11-22 Bradley Bell <btb@icculus.org>
668 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
669 arch/linux/joystick.c, arch/linux/include/joystick.h,
670 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
671 arch use global variable joy_num_axes
673 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
675 * main/gamemine.c, main/piggy.c: compile again on older C compilers
677 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
679 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
680 Vertigo) missions, load add-on ham file at every load, not only the 1st
682 * main/bm.ch: fix bug where loading a hxm would affect other levels too
684 * main/fireball.c: don't Int3() every time explosions don't look best
686 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
688 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
690 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
692 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
694 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
696 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
698 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
699 shareware version of descent.hog. This is not yet bug-free
701 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
703 * main/network.c: fix crash introduced with previous change
705 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
707 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
708 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
709 make mission structre memory allocated
711 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
713 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
714 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
715 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
716 delete file compbit.h, move functionality to text.c, modify all
717 previous users of compbit.h to use existing function in text.h
719 * main/inferno.c: remove warning created by the fix for the cfgets
722 * main/bmread.c: add comment
724 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
726 * cfile/cfile.c: declare variable on top of block
728 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
729 main/multi.h, main/network.c: move mission list handling functionality
730 to mission.c, remove unnecessary load_mission calls in menu.c
732 * main/game.c: remove unnecessary build_mission_list call
734 * main/mission.c, main/mission.h: correct comments about anarchy-only
736 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
737 remove explicit uses of mission list
739 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
741 * libmve/mveplay.c: make it compile on Cygwin
743 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
745 * main/config.c: fix bug uncovered by having fgets cut off ending \n
747 * main/text.c: fix crash on Mac OS X, probably fix bug 738
749 * include/mono.h: add mprintf support for carbon (Mac OS 9)
751 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
753 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
754 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
755 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
756 information about the current mission, for easier code refactorisation.
758 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
760 * main/gamemine.c, main/piggy.c: fix bug 1675:
761 use better d2 textures if d1 hog is present but not loadable
763 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
765 * cfile/cfile.c: simplify, reduce number of global vars
767 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
769 * main/gameseg.c: fix bugfix of 2004-05-15
771 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
773 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
775 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
776 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
777 cfgets now always copies the terminating character to the dest buffer.
778 This fixes a bug that occured when reading cmd line args from d2x.ini
780 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
782 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
783 move more old change logs into ChangeLog-old
785 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
786 and Martin Schaffner <maschaffner@gmx.ch>
788 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
789 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
790 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
791 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
792 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
793 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
794 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
795 arch/include/joy.h, arch/win32/include/key.h
796 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
797 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
798 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
799 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
800 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
801 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
802 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
803 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
804 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
805 main/config.c, main/config.h, main/controls.c, main/controls.h
806 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
807 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
808 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
809 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
810 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
811 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
812 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
813 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
814 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
815 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
816 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
817 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
818 main/mission.c, main/mission.h, main/modem.h, main/morph.c
819 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
820 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
821 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
822 main/paging.c, main/paging.h, main/physics.c, main/physics.h
823 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
824 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
825 main/powerup.h, main/render.c, main/render.h, main/robot.c
826 main/robot.h, main/scores.c, main/scores.h, main/screens.h
827 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
828 main/songs.c, main/songs.h, main/sounds.h, main/state.c
829 main/state.h, main/switch.c, main/switch.h, main/terrain.c
830 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
831 main/text.h, main/textures.h, main/titles.c, main/titles.h
832 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
833 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
834 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
835 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
836 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
837 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
839 move old per-file change logs into new file ChangeLog-old
841 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
843 * arch/ogl/ogl.c: enable -gl_mipmap switch
845 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
847 * arch/carbon/descent.r: swap min and max size to correct places
849 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
851 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
853 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
855 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
857 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
859 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
860 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
862 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
863 link) on MPW on Mac OS 9 (carbon)
865 * include/mono.h: disable mprintf on carbon to avoid significant bloat
867 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
869 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
871 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
873 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
875 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
877 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
879 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
880 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
881 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
882 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
883 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
885 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
886 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
887 new files for supporting compilation with MPW for carbon (Mac OS 9)
889 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
891 * main/playsave.c: do not seek while writing, carbon does not like it
893 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
895 * cfile/cfile.c: use portable ffilelength in cfile_size
897 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
898 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
899 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
900 unsigned and signed char, MPW does not like these
902 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
904 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
907 2004-06-01 Bradley Bell <btb@icculus.org>
909 * libmve/mve_main.c: cast malloc function pointer
911 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
912 target to XCode project
914 2004-05-31 Bradley Bell <btb@icculus.org>
916 * include/pstypes.h: fix accidental solaris breakage
918 * main/object.c: fix crash caused by death-cam code
920 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
921 XCode project simplifications, network enabled
923 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
924 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
926 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
929 * English.lproj/InfoPlist.strings, d2x-Info.plist,
930 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
931 d2x.xcode/project.pbxproj: added XCode project files
933 2004-05-22 Bradley Bell <btb@icculus.org>
935 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
938 * rpm/d2x.spec.in: Changed descriptions
940 2004-05-22 Matthew Mueller <donut@dakotacom.net>
942 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
945 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
947 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
948 the win32 code (d1x r1.8, key_arch.c r1.2)
950 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
951 use 32bpp screen mode by default, add option to use 16bpp (d1x
954 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
955 replacement texture paletted->rgb conversion alpha problem (d1x
958 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
959 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
960 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
963 * arch/ogl/gr.c, include/loadgl.h: fix win32
964 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
966 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
967 include/ogl_init.h, main/render.c: opengl hardware
968 super-transparency support using GL_NV_register_combiners (d1x
969 r1.38, r1.41, r1.6, r1.26, r1.7)
971 2004-05-22 Bradley Bell <btb@icculus.org>
973 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
976 2004-05-22 Matthew Mueller <donut@dakotacom.net>
978 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
979 include/ogl_init.h: use GL_RGB for non-transparent textures, and
980 fix fonts not having transparent flag set (wouldn't get paletted)
981 (d1x r1.15, r1.37, r1.40, r1.25)
983 * arch/ogl/ogl.c: don't try to use paletted textures with
984 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
986 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
987 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
990 * 2d/font.c: memset ogl font bitmap data since the copy function
991 leaves some (unused) parts uninitialized, which aggravates
994 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
995 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
998 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
999 screenshots if the entire thing wasn't written in one call to
1002 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1003 info not being updated on win32 (d1x r1.11)
1005 * arch/win32/digi.c: remove some redundancy by not needing to do
1006 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1007 clean up some indenting of DS_release_slot calls. And make
1008 DS_release_slot return 1 when a sound is already not playing, in
1009 addition to when a sound was killed. (d1x r1.10)
1011 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1012 linux version (d1x r1.5)
1014 * main/kconfig.c: make next axis config key skip currently
1015 allocated axes (d1x r1.11)
1017 2004-05-22 David Cleaver <wraithx@morpheus.net>
1019 * main/kconfig.c: joy configuration next axis key from WraithX
1022 2004-05-22 Bradley Bell <btb@icculus.org>
1024 * main/game.c, main/inferno.c: typo
1026 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1028 * main/game.c, main/game.h, main/inferno.c: make rear view
1029 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1032 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1034 * main/inferno.c: change -udp documentation to d2x behaviour
1036 2004-05-21 Bradley Bell <btb@icculus.org>
1038 * include/gr.h: added missing define for menu fullscreen toggle
1040 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1042 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1043 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1045 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1047 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1048 arch/linux/include/joystick.h: patch from Steven Mueller for using
1049 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1051 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1053 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1054 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1055 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1057 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1059 2004-05-21 Bradley Bell <btb@icculus.org>
1061 * main/inferno.c: added -udp documentation from d1x
1063 2004-05-20 Bradley Bell <btb@icculus.org>
1065 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1067 2004-05-20 David Cleaver <wraithx@morpheus.net>
1069 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1070 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1071 game.c r1.21, r1.6, r1.4, r1.3)
1073 2004-05-20 Bradley Bell <btb@icculus.org>
1075 * main/inferno.c: document -ihaveabrokenmouse
1077 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1079 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1081 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1083 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1084 mouse driver problems (d1x r1.2, r1.2)
1086 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1088 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1089 join list score crash (d1x r1.8)
1091 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1093 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1094 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1097 2004-05-20 Bradley Bell <btb@icculus.org>
1099 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1101 * main/inferno.c: integrated some niceautomap stuff from d1x
1103 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1105 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1106 in some weird axis (d1x r1.3)
1108 * arch/win32/init.c: set win32 icon to icon from resource file
1111 * arch/win32/key.c: win32: fixed space key not working in messages
1114 2004-05-20 Bradley Bell <btb@icculus.org>
1116 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1119 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1121 * main/inferno.c: document -gl_refresh (d1x r1.20)
1123 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1124 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1127 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1128 change the arg type for (d1x r1.5)
1130 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1132 * arch/win32/digi.c: altsounds (d1x r1.6)
1134 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1136 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1137 of redundancy (d1x r1.5)
1139 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1140 fix crashing (d1x r1.4)
1142 * arch/win32/digi.c: win32's digi_start_sound was not calling
1143 DS_release_slot after setting .playing=0, resulting in a
1144 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1146 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1147 apparently it was somehow causing some joysticks (Sidewinder
1148 Precision 2) to only turn when the stick was moving, but not when
1149 at turned but held stationary. And it was completely unused
1150 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1153 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1154 previous key combos (d1x r1.29)
1156 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1157 g, and b values (d1x r1.15)
1159 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1160 sometimes (didn't handle negative palette steps) (d1x r1.34)
1162 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1163 shatter effects, robot explosions and weapons, and some more
1164 always present stuff. Also clean up ogl_cache_weapon_textures
1165 calling. (d1x r1.37)
1167 2004-05-20 Bradley Bell <btb@icculus.org>
1169 * main/kludge.c, main/game.c: move gr_renderstats and
1170 gr_badtexture back to game.c
1172 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1174 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1175 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1177 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1179 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1180 loaded after texture caching stage (d1x r1.34)
1182 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1183 for renderstats (d1x r1.33)
1185 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1187 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1188 main/inferno.c: add anisotropic texture filtering suport (d1x
1189 r1.33, r1.32, r1.23, r1.32)
1191 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1194 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1195 include/ogl_init.h: utilize hardware multitexturing support if
1196 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1197 r1.32, r1.30, r1.4, 1.22)
1199 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1202 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1204 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1205 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1206 effects in OGL using SetGammaRamp, much faster than the hack that
1207 was being used. currently SDL only (though not too hard to add to
1208 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1210 * main/menu.c: allow arbitrary (custom) resolution entry in
1211 change_res menu (d1x r1.14)
1213 2004-05-19 Bradley Bell <btb@icculus.org>
1215 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1216 d1x-style res change menu (mostly works)
1218 * misc/args.c: use strnicmp instead of strncasecmp
1220 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1222 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1223 command-line option (d1x r1.27)
1225 * main/inferno.c: restore inferno.c initialization of
1226 screen_compatible and use_double_buffer to 'normal' values, broken
1227 long long ago in one of the high res menu patches (d1x r1.30)
1229 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1230 resolutions to be specified on command line (d1x r1.2, r1.29,
1231 r1.4) -- doesn't work yet
1233 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1235 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1238 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1239 volume song stop/starting (d1x r1.7)
1241 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1243 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1246 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1247 ogl_ulinec (d1x r1.29)
1249 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1251 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1252 bottom are inclusive not exclusive (d1x r1.28)
1254 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1255 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1257 * arch/sdl/digi.c: fix typo
1259 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1261 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1262 creation code from arch_init_start into arch_init to fix weirdness
1263 with --help (d1x r1.5, r1.6)
1265 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1266 sync issues and lack of midi reset (d1x r1.5)
1268 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1271 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1272 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1274 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1277 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1279 2004-05-18 Bradley Bell <btb@icculus.org>
1281 * include/vecmat.h: comments/formatting
1283 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1285 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1286 include/test.lnk: remove unnecessary files
1288 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1289 This enables compilation with gcc 3.1
1291 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1293 * main/switch.c: took care of switches triggering single-sided
1294 walls (don't try to access the nonexistent adjacent wall via NULL
1295 pointers or negative array indices)
1297 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1299 * main/wall.c: fix invalid memory access for d1 levels which
1300 don't have a corresponding wall behind.
1302 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1304 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1305 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1306 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1307 interface header to new header file internal.h
1309 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1311 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1312 bitmask for each joystick axis that has sent input data,
1313 and will not crash Windows anymore during joystick setup because
1314 of for() loop over axis being executed once too often.
1316 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1317 gr_remap_mono_font() and call it after loading saved level.
1319 * main/laser.c: limit homing missile turn rate
1321 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1322 centers (work like fuel centers but provide shield)
1324 * main/gameseg.c: fix endless loop in some levels with a
1325 certain (complicated) structure
1327 2004-05-13 Bradley Bell <btb@icculus.org>
1329 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1330 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1331 updated project files for SDL 1.2.7
1333 * Makefile.am: add VisualC, VisualCE dirs to tarball
1335 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1337 * arch/sdl/digi.c: formatting
1339 2004-05-12 Bradley Bell <btb@icculus.org>
1341 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1344 * 2d/palette.c, include/palette.h: added function to create blend
1347 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1349 2004-05-11 Bradley Bell <btb@icculus.org>
1351 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1353 2004-05-10 Bradley Bell <btb@icculus.org>
1355 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1356 g3_draw_transp_poly had the fade level backwards, decided to just
1357 fix g3_draw_poly so it behaves correctly, transparency or not,
1358 reverted changes to render_face
1360 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1362 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1363 rendering transparent (e.g. cloaked) walls
1365 * main/render.c: render_face now calls g3_draw_transp_poly() for
1366 cloaked walls in OpenGL
1368 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1370 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1371 that from other apps, had "static" distortions.
1373 2004-04-22 Bradley Bell <btb@icculus.org>
1375 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1377 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1378 aligned version of PUT_INTEL_* macros
1380 2004-04-15 Bradley Bell <btb@icculus.org>
1382 * main/inferno.c: comment out unused checksum variable
1384 2004-04-14 Bradley Bell <btb@icculus.org>
1386 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1388 2004-04-14 Terran Melconian <terran@consistent.org>
1390 * main/gameseg.c: use portable rand function (fixes #1118)
1392 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1394 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1396 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1398 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1399 get rid of warnings (now compiles with -Werror on SunOS)
1401 * main/piggy.c: fix (really) wierd SunOS bug
1403 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1404 caused by not allocating enough mem for rle bitmaps
1406 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1408 * include/pstypes.h: sun OS typedef fixes
1410 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1412 * main/piggy.c: fix bug 1067
1414 * main/piggy.c: fix bugfix for 1067
1416 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1417 with descent.pig of mac registered)
1419 2003-12-18 Bradley Bell <btb@icculus.org>
1421 * main/kconfig.c: fixes for linux-native joystick
1423 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1426 * arch/include/joy.h: comments/formatting
1428 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1430 * compilerdefs.txt: added FreeBSD defs
1432 2003-12-08 Bradley Bell <btb@icculus.org>
1434 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1437 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1439 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1440 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1442 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1444 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1445 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1446 get rid of silly ulongs
1448 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1449 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1450 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1451 change relevant __linux__ macros to __ELF__
1453 2003-11-27 Bradley Bell <btb@icculus.org>
1455 * include/ogl_init.h: added proto for ogl_check_mode
1457 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1458 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1461 2003-11-26 Bradley Bell <btb@icculus.org>
1463 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1464 3.3 compiler warnings
1466 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1469 * include/pstypes.h: OS X fixes
1471 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1472 main/newmenu.h: linux fixes
1474 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1475 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1476 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1477 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1478 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1481 * arch/sdl/gr.c: fix sdl gr_update
1483 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1484 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1485 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1486 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1487 include/error.h, include/pstypes.h, include/strutil.h,
1488 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1489 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1490 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1491 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1492 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1495 2003-11-25 Bradley Bell <btb@icculus.org>
1497 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1498 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1499 libmve/VisualC/mveplayer.dsp: updated project files
1501 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1502 working w/Visual C++
1504 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1505 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1506 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1507 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1510 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1511 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1514 2003-11-24 Bradley Bell <btb@icculus.org>
1516 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1517 libmve/mveplay.c: stuff to play mve's in WinCE
1519 * arch/win32/findfile.c: unused functions...
1523 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1524 enabled mouse control of menus
1526 * main/mission.h: oops, didn't mean to change this.
1528 2003-11-21 Bradley Bell <btb@icculus.org>
1530 * VisualCE/d2x/d2x.vcp: updated project file
1532 2003-11-20 Bradley Bell <btb@icculus.org>
1534 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1535 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1536 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1539 2003-11-17 Bradley Bell <btb@icculus.org>
1541 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1542 main/menu.c: added option to disable kalinix under unix
1544 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1546 2003-11-14 Bradley Bell <btb@icculus.org>
1548 * main/automap.c: fix automap background image
1550 * main/automap.c, main/automap.h: delete cruft
1552 * main/automap.c: fix level number position
1554 * main/automap.c: simplify g3_draw_line hack
1556 * main/menu.c: stop pointless vid mode changes
1558 2003-11-07 Bradley Bell <btb@icculus.org>
1560 * NEWS, installation.txt: s'more documentation
1562 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1564 * configure.ac: fix .exe extension problems
1566 2003-11-07 Bradley Bell <btb@icculus.org>
1568 * arch/ogl/ogl.c: disable texture format verification for OS X -
1571 2003-11-06 Bradley Bell <btb@icculus.org>
1573 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1574 use more traditional Alt+Enter for toggling fullscreen
1576 * 2d/ibitblt.c, main/mission.h: comments/formatting
1578 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1580 2003-11-06 Bradley Bell <btb@icculus.org>
1582 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1583 resolution change, use kludge to avoid repetitive res changes
1585 2003-11-04 Bradley Bell <btb@icculus.org>
1587 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1588 structures and i/o routines back to piggy.c
1590 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1592 * installation.txt: tell to install d1 .pig for better textures
1594 2003-11-04 Bradley Bell <btb@icculus.org>
1596 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1597 oem d1 v1.0 and registered d2 v1.0, comments
1599 2003-11-03 Bradley Bell <btb@icculus.org>
1601 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1602 all d1 shareware - even though files are different!
1604 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1607 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1610 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1613 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1615 * main/movie.c: when no movies are found, divide by six the
1616 number of warning lines sent to stdout
1618 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1620 * include/byteswap.h: fix stupid copy/paste error
1622 2003-10-24 Bradley Bell <btb@icculus.org>
1624 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1625 gr_linear_rep_movsd_2x instead of almost identical
1626 gr_linear_movsd_double. Better since we have assembly versions.
1628 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1630 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1633 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1635 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1636 error with --disable-network, move reset_network_objects()
1637 from gameseq.c to multi.c
1639 2003-10-14 Bradley Bell <btb@icculus.org>
1641 * AUTHORS, NEWS: stuff
1643 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1645 2003-10-12 Bradley Bell <btb@icculus.org>
1647 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1648 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1651 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1653 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1654 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1655 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1656 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1657 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1658 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1659 arch/win32/ipx_win.c, arch/win32/winnet.c,
1660 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1661 main/multi.h, main/network.c: add IPv4 multicasting support
1663 2003-10-11 Bradley Bell <btb@icculus.org>
1665 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1667 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1668 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1669 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1670 main/weapon.h: lots of shareware and oem fixes
1672 2003-10-10 Bradley Bell <btb@icculus.org>
1674 * arch/win32/winnet.c: fixed stupid win32 network bug
1676 2003-10-10 Bradley Bell <btb@icculus.org>
1678 * main/piggy.c: increased D1_MAX_TMAP_NUM
1680 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1682 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1683 which are animated in d2, refactorizes d1 texture reading
1685 2003-10-10 Bradley Bell <btb@icculus.org>
1687 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1688 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1689 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1690 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1691 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1692 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1693 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1694 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1695 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1696 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1697 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1698 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1699 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1700 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1701 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1702 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1703 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1704 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1705 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1706 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1707 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1708 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1709 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1710 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1711 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1712 main/wall.h: comments/formatting
1714 2003-10-09 Bradley Bell <btb@icculus.org>
1716 * main/text.c: fix text when using old datafiles
1718 * main/laser.h: comments/whitespace
1720 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1721 mines w/shareware data
1723 * include/DT_drawtext.h: deleted unused file
1725 2003-10-08 Bradley Bell <btb@icculus.org>
1727 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1729 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1731 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1732 main/menu.c: Disabled 'd2x keys' weapon selection
1734 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1736 * main/object.h, main/multi.h: get rid of most warnings issued by
1737 cpp-precomp of gcc from Mac OS X dev tools
1739 2003-10-05 Bradley Bell <btb@icculus.org>
1741 * NEWS, configure.ac: increment version number
1743 * cfile/cfile.c: better handling of CRLF text files (when that is
1746 * utilities/hogcreate.c, utilities/hogextract.c,
1747 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1748 reading/writing files
1750 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1751 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1754 2003-10-04 Bradley Bell <btb@icculus.org>
1756 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1758 * main/netmisc.c: change byte to sbyte, comments/whitespace
1760 2003-10-03 Bradley Bell <btb@icculus.org>
1762 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1764 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1767 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1768 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1769 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1770 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1771 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1772 main/object.c, main/object.h, main/paging.c, main/player.h,
1773 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1774 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1775 main/weapon.c, main/weapon.h: change byte to sbyte,
1778 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1779 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1780 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1781 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1783 * configure.ac: better checking for timeval
1785 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1787 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1788 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1789 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1790 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1791 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1792 main/multibot.c, main/network.c: Make network architecture
1793 choosable from game menu, add support for UDP/IP on Mac OS X and
1796 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1798 * include/byteswap.h: added macros for coping with alignment
1801 2003-10-02 Bradley Bell <btb@icculus.org>
1803 * main/multi.h: added padding to little-endian version of
1806 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1808 * main/netmisc.c: delete duplicate function
1810 2003-10-01 Bradley Bell <btb@icculus.org>
1812 * main/bm.c: make sure d1_texture_indices gets freed between
1815 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1817 * main/piggy.h: fix size of d1 shareware descent.pig
1819 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1821 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1822 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1823 replacements for non-animated textures
1825 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1827 * main/controls.c: use fixed 20fps wiggle
1829 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1831 * Makefile.am, debian/changelog.in, debian/control,
1832 debian/d2x-common.dirs, debian/d2x-common.install,
1833 debian/d2x-common.manpages, debian/d2x-gl.files,
1834 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1835 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1836 utilities/Makefile.am, utilities/hogcreate.1,
1837 utilities/hogextract.1, utilities/mvlcreate.1,
1838 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1839 add man pages, distribute utility programs in new d2x-common deb
1841 * rpm/d2x.spec.in: updated rpm spec file
1843 2003-08-02 Bradley Bell <btb@icculus.org>
1845 * cfile/cfile.c: update raw_position in cfputc and cfputs
1847 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1849 * main/piggy.c: make error message more friendly
1851 * main/piggy.c: simplify copying of bitmap flags
1853 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1856 * cfile/cfile.c: revert to always using custom fgets
1858 * main/endlevel.c, main/mission.c: handle missing exit sequence
1859 components gracefully
1861 * main/playsave.c: comments
1863 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1865 * cfile/cfile.c: update raw_position in cfwrite
1867 * main/network.c: comments/formatting
1869 2003-06-22 Bradley Bell <btb@icculus.org>
1871 * cfile/cfile.c: use standard fgets for non-archive files
1873 * main/movie.c: use con_printf for missing movie warning
1875 2003-06-18 Bradley Bell <btb@icculus.org>
1877 * main/movie.c: fixed cfile conversion of movielib code
1879 * main/console.c, main/hud.c: strip out colors, etc when printing
1882 * include/u_mem.h: fix NDEBUG calloc macro
1884 2003-06-15 Bradley Bell <btb@icculus.org>
1886 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1889 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1890 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1891 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1892 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1893 main/scores.c, main/state.c, main/text.c, misc/args.c,
1894 misc/strio.c: convert file i/o to cfile
1896 2003-06-14 Bradley Bell <btb@icculus.org>
1898 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1899 writing and other modes besides "rb" (mostly taken from
1902 2003-06-09 Bradley Bell <btb@icculus.org>
1904 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1907 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1908 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1911 2003-06-07 Taylor Richards <taylor@icculus.org>
1913 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1915 2003-06-07 Bradley Bell <btb@icculus.org>
1917 * main/console.c: fix non-console build
1919 * main/gamesave.c: comments
1921 * main/bm.c: remove redundant break
1923 2003-06-06 Bradley Bell <btb@icculus.org>
1925 * main/gauges.c, main/kconfig.c: comments/formatting
1927 * console/.cvsignore: added .cvsignore
1929 * main/console.c: can't write to console after it's closed
1931 2003-06-05 Bradley Bell <btb@icculus.org>
1933 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1934 console/internal.c, console/internal.h, include/CON_console.h,
1935 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1936 finish console conversion away from SDL
1938 2003-06-04 Bradley Bell <btb@icculus.org>
1940 * console/CON_console.c, include/CON.console.h, include/console.h,
1941 main/console.c, main/game.c: console conversion to native gr,
1944 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1945 put prototype for gr_bm_bitblt in gr.h
1947 2003-06-03 Bradley Bell <btb@icculus.org>
1949 * console/CON_console.c, console/DT_drawtext.c,
1950 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1951 main/console.c: use native fonts for console
1953 * main/playsave.c: use shorts for short data
1955 2003-06-02 Bradley Bell <btb@icculus.org>
1957 * configure.ac, main/console.c: set console background, fix
1960 2003-06-01 Bradley Bell <btb@icculus.org>
1962 * Makefile.am, arch/sdl/event.c, configure.ac,
1963 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1964 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1965 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1966 main/gamerend.c: added console code (from SDL_console)
1968 2003-05-30 Bradley Bell <btb@icculus.org>
1970 * README: minor update
1972 2003-05-28 Bradley Bell <btb@icculus.org>
1974 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1979 2003-06-06 Bradley Bell <btb@icculus.org>
1981 * main/kconfig.c: fix crash in control menus
1983 * main/gauges.c: force cockpit redraw in opengl
1985 * main/gamerend.c: move ogl swap, so cockpit and console get
1988 2003-06-01 Bradley Bell <btb@icculus.org>
1990 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1994 2003-05-12 Bradley Bell <btb@icculus.org>
1996 * configure.ac: increment version number
1998 * main/bm.c: use con_printf for exit model warnings
2000 * configure.ac: must check for timespec after setting -mno-cygwin
2002 * main/inferno.c: added -nohogdir and -userdir options
2004 * NEWS, main/titles.c: use briefings with no extension
2008 2003-04-30 Bradley Bell <btb@icculus.org>
2010 * configure.ac: have to include time.h when checking for nanosleep
2012 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2015 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2016 increment version number
2018 * main/Makefile.am: make dist fix
2022 2003-04-29 Bradley Bell <btb@icculus.org>
2024 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2027 2003-04-24 Bradley Bell <btb@icculus.org>
2029 * configure.ac: increment version number
2031 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2034 2003-04-24 Ingo van Lil <inguin@gmx.de>
2036 * main/render.c: fix misspellings of NDEBUG
2040 2003-04-14 Bradley Bell <btb@icculus.org>
2042 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2044 2003-04-11 Bradley Bell <btb@icculus.org>
2046 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2051 2003-04-11 Bradley Bell <btb@icculus.org>
2053 * libmve/mveplay.c: use _sleep instead of sleep on win32
2055 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2056 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2057 include/cfile.h, include/error.h, libmve/Makefile.am,
2058 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2059 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2060 utilities/Makefile.am: comments/formatting/dist problems
2062 * configure.ac: use different defines for os x
2064 2003-04-07 Bradley Bell <btb@icculus.org>
2066 * include/error.h, misc/error.c: put some old stuff back in,
2067 eliminate duplicate error messages
2069 * main/text.c: don't die on text not found
2072 * main/inferno.c: print some useful info if hog not found, allow
2073 -help to work if no text available
2075 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2077 * arch/linux/Makefile.am: revert to previous version, so linux
2080 2003-04-03 Bradley Bell <btb@icculus.org>
2082 * main/endlevel.c: fixed exit model scheme yet again
2084 2003-04-02 Bradley Bell <btb@icculus.org>
2086 * misc/error.c: call Int3 on Assert
2088 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2091 * main/wall.c: don't die when trying to toggle nonexistent
2092 segment... vertigo level 10 is buggy!
2094 * main/gamemine.c: comments/formatting
2096 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2098 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2099 main/inferno.c: Allow use of 22K sound samples
2101 2003-03-29 Bradley Bell <btb@icculus.org>
2103 * arch/ogl/gr.c: default to bitmapped reticle
2105 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2106 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2109 * arch/sdl/joy.c: fixed text seen for hats in control config
2112 2003-03-28 Bradley Bell <btb@icculus.org>
2114 * main/bm.c: heh, model nums in vertigo are hardcoded,
2115 N_D2_POLYGON_MODELS can't change
2117 * configure.ac, include/d1x.xpm, include/descent.xpm,
2118 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2121 2003-03-27 Bradley Bell <btb@icculus.org>
2123 * main/text.h: fixed text references for hat directions
2125 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2127 2003-03-26 Bradley Bell <btb@icculus.org>
2129 * main/playsave.c: make d2x keys backward compatible
2131 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2133 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2136 2003-03-26 Bradley Bell <btb@icculus.org>
2138 * main/piggy.c: fix crash when d1 data not present
2140 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2141 read/write from plr file
2143 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2144 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2145 added escort.h header
2147 2003-03-25 Bradley Bell <btb@icculus.org>
2149 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2150 D1_PIGFILE ("descent.pig") macro
2152 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2153 models from d1 pig file
2155 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2156 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2157 really) from d1 pig file
2159 2003-03-23 Bradley Bell <btb@icculus.org>
2161 * main/bm.c: stop extra robots from overwriting exit models
2163 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2164 texture list doesn't get full
2166 * main/bm.c: fix mem leak when reading extra robots
2168 2003-03-21 Bradley Bell <btb@icculus.org>
2170 * main/menu.c: Added option to set movie resolution (mostly works)
2172 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2174 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2175 replacement functions to piggy.c
2177 * main/gameseq.c: attempt to support mac d1 descent.pig
2179 * main/bm.c: fix mem leak
2181 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2182 files, both d1 and d2 oem briefing where showed
2184 * main/inferno.c, main/movie.c: Change the default movie
2185 resolution to "high", implement the option -lowresmovies
2187 2003-03-20 Bradley Bell <btb@icculus.org>
2189 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2191 * main/piggy.c: comments
2193 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2195 * main/gameseq.c: delete duplicate function
2197 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2199 2003-03-19 Bradley Bell <btb@icculus.org>
2201 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2202 (cddb discid) support
2204 * arch/sdl/digi.c, main/kludge.c: implemented
2205 digi_link_sound_to_object3 for looping sounds, other looping stuff
2207 * arch/sdl/gr.c: removing dependencies on stuff in main/
2209 * arch/linux/Makefile.am, arch/linux/init.c,
2210 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2211 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2212 other header cleanups
2214 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2216 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2218 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2219 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2220 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2221 load d1 textures for d1 levels
2223 2003-03-19 Bradley Bell <btb@icculus.org>
2225 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2226 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2227 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2228 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2231 * README: added some OS X info
2233 2003-03-17 Bradley Bell <btb@icculus.org>
2235 * main/newdemo.c: simplify DEMO_FILENAME macro
2237 * main/console.c, main/game.c: enable experimental console support
2239 * main/gamerend.c: fixed location of fps meter in multi
2241 2003-03-16 Bradley Bell <btb@icculus.org>
2243 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2244 also look in shared data dir for demos
2246 * main/newdemo.c, main/newdemo.h: comments/formatting
2248 2003-03-15 Christopher Thielen <chris@luethy.net>
2250 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2251 thinking d2 cd is always present
2253 2003-03-15 Bradley Bell <btb@icculus.org>
2255 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2258 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2261 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2262 gr_init. don't really know why this works, though
2264 2003-03-14 Bradley Bell <btb@icculus.org>
2266 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2268 * unused/bios/rbaudio.h: removed duplicate file
2270 2003-03-14 Christopher Thielen <chris@luethy.net>
2272 * arch/sdl/rbaudio.c: stop cd audio when exiting
2274 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2276 * main/gamecntl.c: add comments to the "only matt knows" cheats
2278 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2280 * main/gamemine.c: formatting, better texture conversion for d1
2283 2003-03-14 Bradley Bell <btb@icculus.org>
2285 * main/piggy.c: must swap all mac version pigfiles
2287 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2288 main/multi.c: formatting, minor cleanups
2290 * 2d/rle.c: need to swap line_size on bigendian machines
2292 * main/mission.c, main/mission.h: detect mac full version hogfile
2294 2003-03-13 Bradley Bell <btb@icculus.org>
2296 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2297 added joy/mouse sensitivity slider, increased range to 16, and
2300 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2303 * arch/linux/Makefile.am: removed extra backslash
2305 * TODO, installation.txt: updated some documentation
2307 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2308 menu, with maxfps option
2310 2003-03-12 Bradley Bell <btb@icculus.org>
2312 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2314 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2315 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2316 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2317 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2318 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2319 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2320 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2321 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2322 arch/linux/include/music.h, arch/linux/include/serial.h,
2323 arch/linux/include/ukali.h: formatting
2325 2003-03-11 Chris Arena <ccarena@cox.net>
2327 * main/menu.c: fixed brightness slider
2329 2003-03-01 Bradley Bell <btb@icculus.org>
2331 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2332 robots and animated bitmaps work, but colors are messed up
2334 2003-02-28 Bradley Bell <btb@icculus.org>
2336 * main/player.h: whitespace
2338 * main/automap.c, main/cntrlcen.c, main/collide.c,
2339 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2340 descent.hog is present, d1 becomes mission 0)
2342 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2343 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2344 arch/win32/winnet.c: MinGW compiles with network enabled again,
2345 but still doesn't work
2349 2003-02-28 Bradley Bell <btb@icculus.org>
2351 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2352 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2353 many opengl glitches
2355 2003-02-27 Bradley Bell <btb@icculus.org>
2357 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2358 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2359 main/network.c, main/network.h: noted that hoard.ham is only needed
2360 for multiplayer HOARD games, and should not be equated with
2361 "vertigo". put HoardEquipped() back in network.c.
2363 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2364 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2365 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2366 use timer_delay instead of d_delay
2368 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2370 * main/render.c: added replacement qsort for solaris
2372 2003-02-26 Bradley Bell <btb@icculus.org>
2374 * main/gamemine.c: texture conversion for d1 shareware
2376 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2378 * main/gamemine.c: better texture conversion for d1 levels
2380 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2382 * main/kconfig.c: fix joystick support under MinGW
2384 2003-02-26 Bradley Bell <btb@icculus.org>
2386 * main/playsave.c: fix swapping glitch
2388 * configure.ac, readme.txt: clean stuff up, getting ready for
2391 * main/titles.c: begin support for rendering spinning robots in
2394 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2397 * main/gamemine.c: load d1 shareware levels!
2399 2003-02-25 Bradley Bell <btb@icculus.org>
2403 * autogen.sh: add warning about old auto* versions, use
2406 2003-02-24 Bradley Bell <btb@icculus.org>
2408 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2409 briefings mostly working
2411 * main/movie.c, main/titles.c: fixed some more briefing glitches
2413 2003-02-23 Bradley Bell <btb@icculus.org>
2415 * main/movie.c: fixed crash when using shareware data files
2418 * arch/sdl/digi.c: fix crash on non-existent sounds
2419 (i.e. shareware data)
2421 2003-02-22 Bradley Bell <btb@icculus.org>
2423 * main/titles.c: fixed fullscreen toggle in briefings
2425 2003-02-21 Bradley Bell <btb@icculus.org>
2427 * configure.ac: check for mingw when enabling nasm
2429 * main/playsave.c: enable loading player files of either byte
2432 2003-02-20 Bradley Bell <btb@icculus.org>
2434 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2436 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2437 #343, not "rest of solution to bug #344"
2439 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2442 * main/kludge.c: partial solution to bug #344
2444 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2446 * compilerdefs.txt: added linux/mips info
2448 * ChangeLog: clean up changelog
2450 2003-02-19 Bradley Bell <btb@icculus.org>
2452 * libmve/mveplay.c: os x needs nanosleep prototype.
2454 2003-02-18 Bradley Bell <btb@icculus.org>
2456 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2458 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2459 to disable/enable audio
2461 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2463 * main/: movie.h, titles.c: make sure movie's palette is set before
2464 writing briefing text. Fixes bug #359
2466 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2469 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2470 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2473 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2476 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2477 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2478 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2481 * include/libmve.h: blah
2483 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2485 * main/render.c: 2nd attempt to fix solaris qsort bug
2487 2003-02-18 Bradley Bell <btb@icculus.org>
2489 * configure.ac, include/pstypes.h: put alignment detection in
2492 2003-02-17 Bradley Bell <btb@icculus.org>
2494 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2495 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2496 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2497 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2498 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2499 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2500 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2501 moved mve stuff to separate subdir
2503 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2504 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2505 mve code. Fixes (at least) bugs #41, #348, and #350.
2507 2003-02-14 Bradley Bell <btb@icculus.org>
2509 * main/Makefile.am: no more Makefile.mveplay. again
2511 * main/mveplay.c: typo
2513 2003-02-13 Bradley Bell <btb@icculus.org>
2515 * utilities/mvlextract.c: uint -> unsigned int
2517 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2518 standalone mveplayer, win32 support
2520 * main/movie.c: random bugfixes, win32 support
2522 * arch/sdl/Makefile.am: formatting
2524 * configure.ac: disable networking on mac/win for now
2526 * main/newmenu.c: comments
2528 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2530 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2531 redundant swap functions.
2533 2003-02-13 Bradley Bell <btb@icculus.org>
2535 * ChangeLog: update changelog
2537 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2539 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2540 polymodel alignment issues.
2542 2003-02-13 Bradley Bell <btb@icculus.org>
2544 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2545 fix various little bugs
2547 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2548 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2550 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2553 * README.utils: new file
2555 * main/: mve_main.c, mveplay.c: more movie fixes
2557 * README: updated README
2559 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2561 2003-02-12 Bradley Bell <btb@icculus.org>
2563 * utilities/mvlextract.c: bigendian mvl support
2565 * main/mveplay.c: formatting, stuff
2567 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2568 truecolor mve support, standalone mveplayer
2570 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2571 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2572 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2573 standalone mveplayer
2575 2003-01-22 Bradley Bell <btb@icculus.org>
2577 * include/: interp.h, interp.h: restore prototype for
2578 swap_polygon_model_data
2580 2003-01-21 Bradley Bell <btb@icculus.org>
2582 * main/piggy.c: use memcpy to avoid alignment problem
2584 * compilerdefs.txt: updated some defs, added sunos/sparc
2586 2003-01-15 Bradley Bell <btb@icculus.org>
2588 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2590 * main/gamemine.c: attempting to support d1 shareware
2592 * compilerdefs.txt: update defs
2594 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2596 * main/mveplay.c: fix several bugs, comments, formatting.
2598 2003-01-15 Bradley Bell <btb@icculus.org>
2600 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2601 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2602 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2603 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2606 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2607 formatting, comments
2609 2003-01-11 Bradley Bell <btb@icculus.org>
2611 * main/: mission.c, mission.h: attempt to support d1 for mac
2614 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2616 * main/object.h: foo
2618 2003-01-09 Bradley Bell <btb@icculus.org>
2620 * main/movie.c: use ifdef around gr_toggle_fullscreen
2622 2003-01-07 Bradley Bell <btb@icculus.org>
2624 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2625 main/mission.h: don't need .msn file for descent.hog anymore
2629 2003-01-06 Bradley Bell <btb@icculus.org>
2631 * main/mission.h, main/mission.c: comments
2633 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2636 2003-01-03 Bradley Bell <btb@icculus.org>
2638 * utilities/: txb2txt.c, txt2txb.c: remove old files
2640 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2642 * main/polyobj.c: attempt to make read_model_file
2645 * main/menu.c: move vertigo text
2647 2003-01-02 Bradley Bell <btb@icculus.org>
2649 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2650 main/polyobj.h: cleanup alignment changes
2652 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2653 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2654 main/object.h: fix alignment issues on sparc
2656 * cvshowto.txt: update cvs info
2660 * 2d/rle.c: make rle_swap handle RLE_BIG
2662 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2664 * main/render.c: workaround solaris qsort bug
2666 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2668 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2669 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2671 * arch/linux/Makefile.am: enabled linux joystick, kali
2673 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2674 arch/sdl/event.c: enabled linux joystick
2676 2002-12-31 Bradley Bell <btb@icculus.org>
2678 * main/gamemine.c: simplified warning msg
2680 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2682 * main/render.h: fix compiler warning
2684 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2686 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2688 2002-12-24 Bradley Bell <btb@icculus.org>
2690 * main/mission.c: fixes an infinite loop which was caused by d2x
2691 thinking d2demo was a descent 1 mission
2693 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2695 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2697 2002-12-24 Bradley Bell <btb@icculus.org>
2699 * main/render.c: comments
2701 2002-10-30 Bradley Bell <btb@icculus.org>
2703 * main/inferno.c: add help for -hogdir option
2705 * main/inferno.c: added -hogdir option
2707 2002-10-28 Bradley Bell <btb@icculus.org>
2709 * main/: inferno.c, menu.c: enabled Vertigo displays
2711 * include/3d.h: typo
2713 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2715 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2716 main/netmisc.c, main/network.c: simplify and eliminate redundant
2719 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2721 * maths/fixc.c: fix infinite loop in quad_sqrt.
2723 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2724 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2726 2002-10-12 Bradley Bell <btb@icculus.org>
2728 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2730 2002-10-11 Bradley Bell <btb@icculus.org>
2732 * main/hud.c: make hud_message work correctly
2734 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2737 * main/network.c: formatting, small fixes
2739 2002-10-10 Bradley Bell <btb@icculus.org>
2741 * main/netmisc.h: no swap_object for little-endian
2743 * main/: netmisc.h, network.c: use macros to simplify network
2746 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2749 * main/inferno.c: enable loading screen for mac shareware with
2752 * main/netmisc.c: whitespace
2754 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2757 * main/hud.c: whitespace
2759 * configure.ac: remove shareware build, add macdata build
2761 * main/songs.c: whitespace
2763 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2764 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2767 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2770 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2772 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2773 comments, formatting, etc.
2775 * iff/iff.c: fix bigendian iff loading.
2777 2002-10-03 Bradley Bell <btb@icculus.org>
2779 * utilities/txb2tex.c: typo
2781 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2782 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2785 * arch/sdl/mouse.c: whitespace
2787 2002-09-19 Bradley Bell <btb@icculus.org>
2789 * main/kconfig.c: fix a oops, add old logs
2791 * main/kconfig.c: support for >3 mouse buttons
2793 2002-09-18 Bradley Bell <btb@icculus.org>
2795 * include/gr.h: fix palette swap define
2797 2002-09-14 Bradley Bell <btb@icculus.org>
2799 * main/titles.c: load hires briefing screen if lores doesn't exist
2800 (i.e. vertigo) and MenuHires=0
2802 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2804 * main/: multi.h, network.h: pack some structures for ipx
2807 2002-09-14 Bradley Bell <btb@icculus.org>
2809 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2810 and load_endlevel_data() to expect newline-terminated strings, fix
2811 load_game_data to read null-terminated string for
2814 2002-09-07 Bradley Bell <btb@icculus.org>
2816 * main/newmenu.c: added error message
2818 * main/menu.h: enable -nohires with mac shareware
2820 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2822 * 2d/font.c: enable 0/255 palette swap for fonts
2824 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2827 * 2d/2dsline.c: fix ogl blooper
2829 2002-09-05 Bradley Bell <btb@icculus.org>
2831 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2834 * include/strutil.h: need string.h for strcasecmp
2836 * include/rle.h: okay, maybe it needs to be this way
2838 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2840 * 2d/scalec.c: more stuff from d2src
2842 * 2d/rle.c: more stuff from d2src, formatting
2844 * 2d/font.c: useless cruft
2846 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2848 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2851 2002-09-04 Bradley Bell <btb@icculus.org>
2853 * include/grdef.h: fix compiler warnings
2855 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2857 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2860 * main/game.c: we want the mac ibitblt for everything but dos and
2863 * main/texmerge.c: these routines are in tmerge.c
2865 * main/credits.c: enable credits for mac and oem data
2867 * main/bm.c: use either exit.ham or exit.pofs
2869 * include/ibitblt.h: enable some more code from d2src
2871 * include/gr.h: enable mac ubitblt_double
2873 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2875 * include/grdef.h: moved some inline asm from linear.h
2877 * 2d/ibitblt.c: brought in line with original d2 version
2879 * 2d/bitblt.c: reverted to original d2 version of this file, then
2880 added d1x enhancements
2882 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2884 * 2d/linear.h: moved these back to their original locations
2887 * main/mveplay.c: close some memory holes, speed up palette loading
2889 * main/movie.c: added fullscreen toggle while playing movies
2891 * main/inferno.c: comment out -superhires help text (always on)
2893 * include/timer.h: added approx_fsec_to_usec macro
2895 * arch/sdl/joy.c: fix compiler warning
2897 2002-09-01 Bradley Bell <btb@icculus.org>
2899 * main/network.c: oops
2901 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2903 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2904 timer_get_fixed_seconds
2908 2002-08-31 Bradley Bell <btb@icculus.org>
2910 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2913 * main/multi.h: network endian stuff
2915 * 2d/font.c, include/gr.h: fast file i/o for font headers
2917 * arch/win32/arch_ip.cpp: unused file
2919 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2920 bigendian networking fixes
2922 * main/menu.c: make net menu more accurate, also make superhires
2925 * include/pstypes.h: better to have __pack__ all the time, I think.
2926 needed for networking, e.g.
2928 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2931 * arch/win32/Makefile.am: unused file
2935 2002-08-30 Bradley Bell <btb@icculus.org>
2937 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2939 * main/: newmenu.h, titles.c: formatting
2941 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2942 main/multi.h: networking works, finally
2944 * TODO: added TODO file
2946 * arch/linux/arch_ip.cpp: unused fine
2948 * README: network sorta working
2950 * main/: Makefile.am, multi.c, network.c, network.h: more
2953 * main/menu.c: load builtin mission correctly
2955 * main/inferno.c: documentation
2957 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2960 * main/Makefile.mveplay: don't need no more
2962 2002-08-29 Bradley Bell <btb@icculus.org>
2964 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2965 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2966 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2969 * include/ipx_drv.h: more network fixing
2971 * arch/linux/include/ipx_drv.h: more network fixing
2973 * include/ipx.h: formatting
2975 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2977 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2978 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2979 main/inferno.c: fixed networking fuck-up?
2981 * Makefile.am: moved mingw info to README
2983 * README, mingw32.txt: moved mingw info to README
2985 2002-08-27 Bradley Bell <btb@icculus.org>
2987 * utilities/mvlextract.c: allow specifying file to extract
2989 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2992 * utilities/hogextract.c: allow specifying file to extract
2994 * main/mission.c: Have to get mission_num _after_ promoting...
2996 * main/: gameseq.c, titles.c: beginning d1 briefing support
2998 * descent.msn: beginning d1 briefing support
3000 * main/: titles.c, titles.h: d1-style mission briefings
3002 * main/piggy.h: whitespace
3004 * main/movie.c: beginning robot movie support, fall back on lo/hi
3005 res if hi/lo not available
3007 * main/mission.c: added Builtin_mission_num for builtin mission,
3008 D1Hogdir, d1-style mission briefings
3010 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3013 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3014 (for d1 missions that need d1 data)
3016 * 2d/ibitblt.c: whitespace
3018 2002-08-26 Bradley Bell <btb@icculus.org>
3020 * utilities/mvlcreate.c: oops
3022 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3025 * utilities/hogextract.c: added [v]iew option
3027 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3029 * main/titles.c: fix writable string, disable DumbAdjust thing
3031 * main/polyobj.h: whitespace
3033 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3036 * main/movie.c: read movies from AltHogDir, other fixes
3038 * main/: mission.c, mission.h: fix bug w/mission filename
3040 * main/gameseq.c: comments
3042 * main/digi.h: whitespace n stuff
3044 * include/mve_audio.h: added audio flag macros
3046 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3051 2002-08-23 Bradley Bell <btb@icculus.org>
3053 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3056 * Makefile.am: remove d2demo.mn2
3058 * cfile/cfile.c, include/cfile.h: add cfile_size function
3060 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3061 eliminate need for .mn2 files for oem and demo
3063 2002-08-22 Bradley Bell <btb@icculus.org>
3065 * main/bm.c: fix for vertigo
3067 * main/menu.h: make OEM menu pcx available
3069 * 2d/rle.c: merge with original d2 file
3071 * Makefile.am, configure.ac: let mission files get installed by
3074 2002-08-17 Bradley Bell <btb@icculus.org>
3076 * configure.ac: make FAST_FILE_IO the default on little-endian
3079 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3081 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3084 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3086 * main/: game.c, menu.c, mission.c: promote builtin missions.
3088 2002-08-15 Bradley Bell <btb@icculus.org>
3090 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3091 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3093 * utilities/.cvsignore: added cvsignore
3095 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3098 * main/piggy.c: mac data file loading
3100 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3101 transparency and swap 0/255 correctly for mac data files
3103 2002-08-13 Bradley Bell <btb@icculus.org>
3105 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3106 to utilities to avoid conflict with c++ std lib <utility>
3108 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3109 txt2txb.c: moved utility to utilities to avoid conflict with c++
3112 * Makefile.am, configure.ac: add utilities
3114 2002-08-09 Bradley Bell <btb@icculus.org>
3116 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3119 2002-08-08 Bradley Bell <btb@icculus.org>
3121 * main/inferno.c: comments
3123 * main/: newmenu.c, songs.c: mac demo datafile support
3125 * installation.txt: update
3127 * main/gamesave.c: use lowercase for consistency
3129 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3130 models for other than d2demo
3132 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3134 * main/gamemine.c: formatting, better d1 texture conversion
3136 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3137 main/mission.h: recognize .msn mission files.
3139 2002-08-07 Bradley Bell <btb@icculus.org>
3141 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3142 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3143 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3144 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3145 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3146 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3149 2002-08-06 Bradley Bell <btb@icculus.org>
3151 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3153 * main/Makefile.am: formatting
3155 * 2d/font.c: make gr_remap_font just reload the whole thing
3157 * configure.ac: formatting
3159 * Makefile.am: added d2demo.mn2
3161 * d2demo.mn2: mission file for shareware
3163 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3164 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3166 * main/sounds.h: shareware stuff, whitespace
3168 * main/: polyobj.c, polyobj.h: more fast i/o macros
3170 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3173 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3174 endlevel stuff to non-shareware, allow movies/endlevel for
3177 * main/cntrlcen.c: typo
3179 * main/bm.h: use global Piggy_hamfile_version
3181 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3182 macros, use global Piggy_hamfile_version
3184 * main/Makefile.am: terrain and movie stuff always used now
3186 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3189 * main/: gamemine.c, gamesave.c: load DMB levels
3191 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3192 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3194 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3196 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3198 2002-08-04 Bradley Bell <btb@icculus.org>
3200 * main/inferno.c: shareware stuff, formatting
3202 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3204 * arch/sdl/gr.c: don't need to set mode in gr_init
3206 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3208 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3211 * Makefile.am, descent.mn2: added mission file for descent 1
3213 2002-08-02 Bradley Bell <btb@icculus.org>
3215 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3216 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3217 main/piggy.h, misc/error.c: junk
3219 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3220 render.h, scores.c, scores.h, terrain.c: shareware stuff
3222 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3223 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3224 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3225 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3226 main/weapon.c, main/weapon.h: fast i/o macros
3228 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3230 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3231 main/gamemine.h, main/gamesave.c: load d1 levels
3233 2002-07-30 Bradley Bell <btb@icculus.org>
3235 * configure.ac: oops
3237 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3240 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3241 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3242 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3243 main/piggy.c, main/titles.c: support shareware datafiles!
3245 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3246 piggy.c: SHAREWARE fixes
3248 2002-07-29 Bradley Bell <btb@icculus.org>
3250 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3251 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3252 misc/fileutil.c: Portability - OS X support
3254 2002-07-27 Bradley Bell <btb@icculus.org>
3256 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3257 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3258 segment.h: portability
3260 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3261 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3262 main/wall.h: portabilization
3264 * 2d/font.c, include/gr.h: portability
3266 2002-07-26 Bradley Bell <btb@icculus.org>
3268 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3270 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3272 * main/player.c: foo
3274 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3276 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3277 misc/fileutil.h: portable file i/o utils
3279 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3280 writable string anymore... / formatting
3282 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3283 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3284 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3285 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3286 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3287 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3288 portable-izing file loading routines
3290 2002-07-24 Bradley Bell <btb@icculus.org>
3292 * main/mveplay.c: correctly play files with 16bit uncompressed
3293 audio, mem checking, etc
3295 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3298 2002-07-23 Bradley Bell <btb@icculus.org>
3300 * misc/Makefile.am: unused file
3302 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3303 main/sounds.h: remove experimental nmovie stuff
3305 * main/movie.c: add some debugging output
3307 2002-07-22 Bradley Bell <btb@icculus.org>
3309 * main/: console.c, state.c: simplified header
3311 * main/movie.c: enable mveplay audio
3313 * main/old/movie.c: moved to main/
3315 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3316 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3317 main/mvelib.c, main/mveplay.c: initial movie support
3319 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3320 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3321 include/ogl_init.h, include/pstypes.h, main/console.c,
3322 main/state.c, mem/mem.c: OS X stuff
3324 * configure.ac: OS X and movie stuff
3326 2002-07-19 Bradley Bell <btb@icculus.org>
3328 * compilerdefs.txt: OSX defs
3330 2002-07-18 Bradley Bell <btb@icculus.org>
3332 * main/inferno.c: use simpler rcs tags
3334 * autogen.sh: keep Changelog in cvs (and use --accum)
3336 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3337 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3338 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3339 main/songs.c: changed cdrom->rbaudio
3341 * include/rbaudio.h: moved to /include
3343 2002-07-17 Bradley Bell <btb@icculus.org>
3345 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3346 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3347 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3348 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3349 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3350 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3351 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3352 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3353 3d/setup.c: use simpler rcs tags
3358 2002-07-17 Bradley Bell <btb@icculus.org>
3360 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3362 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3364 * debian/rules: don't need readme's
3366 * debian/rules: move d1x license to COPYING, license clarifications
3368 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3369 license to COPYING, license clarifications
3371 * debian/rules: fix debian docs
3373 * debian/rules: fix debian manpages
3375 * debian/d2x-sdl.menu: fix debian menu
3377 * debian/rules: link to undocumented man page for debs
3379 * Makefile.am, configure.ac, debian/control, debian/copyright,
3380 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3381 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3382 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3385 2002-07-16 Bradley Bell <btb@icculus.org>
3387 * debian/: rules, changelog.in: deb stuff
3389 * configure.ac: cleaner nasm detection
3391 * debian/: changelog.in, control, rules: deb stuff
3393 * README, installation.txt: typos, stuff
3395 * configure.ac: better #defines
3397 * configure.ac: whitespace
3399 * configure.ac: better documentation
3401 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3402 SDL_JOYSTICK not needed
3404 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3406 * configure.ac: need higher SDL for joystick
3408 * debian/: control, rules: deb stuff
3410 * arch/sdl/joy.c: old junk
3412 * Makefile.am, configure.ac: automake updates
3414 * main/: inferno.c, text.c: don't use althogdir on non-unix
3416 * configure.ac: more autoconf updates
3418 * misc/strutil.c: better strrev
3420 * main/inferno.c: need limits.h on mingw also
3422 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3425 2002-04-19 Bradley Bell <btb@icculus.org>
3427 * main/network.c: let hoard.ham be a cfile
3429 * main/text.c: better error message when hog not found
3433 2002-03-23 Bradley Bell <btb@icculus.org>
3435 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3436 arch/sdl/Makefile.am: Use SDL joystick automatically
3438 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3440 2002-03-05 Bradley Bell <btb@icculus.org>
3442 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3445 2002-02-23 Bradley Bell <btb@icculus.org>
3447 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3449 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3450 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3451 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3452 main/editor/Makefile.am: moved includes to include
3454 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3456 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3457 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3458 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3461 * main/game.c: disabled cockpit for OGL, formatting
3463 * 2d/ibitblt.c: formatting
3465 2002-02-16 Bradley Bell <btb@icculus.org>
3467 * include/oldsdl.h: check for older macros
3469 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3470 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3471 allow older sdl versions
3473 2002-02-15 Bradley Bell <btb@icculus.org>
3475 * main/: automap.c, automap.h, inferno.c: automap resolution now
3478 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3480 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3481 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3482 win32/include/key_arch.h: never mind - that would be pointless
3484 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3485 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3486 win32/include/key_arch.h: copied files from d1x
3488 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3489 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3491 * main/multipow.c: need conf.h
3493 * arch/win32/Makefile.am: new file
3495 * include/pstypes.h: added u_int16_t (needed in base_ip)
3497 * arch/win32/arch_ip.cpp: copied from d1x
3499 2002-02-14 Bradley Bell <btb@icculus.org>
3501 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3503 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3504 main/netlist.c: Added hotkeys to toggle fullscreen mode
3506 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3507 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3509 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3510 reorder.h: Lotsa networking stuff from d1x
3512 2002-02-13 Bradley Bell <btb@icculus.org>
3514 * include/gr.h, main/game.c: Fullscreen toggle stuff
3516 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3519 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3520 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3523 2002-02-11 Bradley Bell <btb@icculus.org>
3525 * main/bm.c: use portable loader if bigendian
3527 * include/pstypes.h: don't define bool for c++
3529 * include/cfile.h: extern AltHogDir stuff
3531 * include/byteswap.h: use WORDS_BIGENDIAN
3533 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3535 * main/vers_id.h: added D2X_IVER
3537 * misc/args.c: don't use d1x.ini
3539 * Makefile.am: rpm stuff
3541 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3544 2002-02-09 Bradley Bell <btb@icculus.org>
3546 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3548 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3550 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3553 2002-02-06 Bradley Bell <btb@icculus.org>
3555 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3556 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3557 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3559 * debian/: changelog.in, control, copyright, d2x-gl.files,
3560 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3564 2002-02-02 Bradley Bell <btb@icculus.org>
3566 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3568 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3569 Enabled RELEASE option
3571 2002-01-31 Bradley Bell <btb@icculus.org>
3573 * Makefile.am, configure.ac: specify prerequisite versions of
3574 autoconf and automake
3576 2002-01-29 Bradley Bell <btb@icculus.org>
3578 * main/mission.c: RCS header added
3580 * main/inferno.c: update copyright date
3582 * main/mission.c: allow missions to be in AltHogDir
3584 * configure.ac: Display results of configure
3586 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3589 2002-01-28 Bradley Bell <btb@icculus.org>
3591 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3592 Data files now go in DATADIR/games/d2x, user files now go in
3595 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3597 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3598 files now go in ~/.d2x
3600 2002-01-24 Bradley Bell <btb@icculus.org>
3602 * configure.ac: fix nasm not found error message
3604 2002-01-18 Bradley Bell <btb@icculus.org>
3606 * configure.in: getting rid of old configure.in
3608 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3609 main/movie.c: Movie playing kludgey stuff
3611 * misc/args.c: formatting
3613 * main/inferno.c: allow -h for help
3615 * include/error.h: don't die on int3, unless -debug given
3617 * mingw32.txt: more stuff
3619 2001-12-29 Bradley Bell <btb@icculus.org>
3621 * Makefile.am: Got rid of thinking.txt
3623 * main/inferno.c: document -nomovies option
3625 2001-12-28 Bradley Bell <btb@icculus.org>
3627 * main/titles.c: formatting, put some code into place for rendering
3628 of robots during briefings
3630 2001-12-27 Bradley Bell <btb@icculus.org>
3634 2001-12-23 Craig Hadady <chadady@iglou.com>
3636 * 2d/rle.c: fixed bug in dummy array.
3638 2001-12-03 Bradley Bell <btb@icculus.org>
3640 * arch/sdl/init.c: fix formatting
3642 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3643 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3644 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3645 and sdl joystick stuff
3647 2001-11-30 Bradley Bell <btb@icculus.org>
3649 * thinking.txt: not needed
3651 2001-11-27 Bradley Bell <btb@icculus.org>
3653 * cygconf, mingw32.txt: use sdl from source on cygwin
3655 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3656 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3657 SDL_CFLAGS to CFLAGS
3659 2001-11-27 Bradley Bell <btb@icculus.org>
3663 2001-11-14 Bradley Bell <btb@icculus.org>
3665 * texmap/scanline.c: use optimization flags as texmap default
3667 * NEWS: mouse wheel, etc
3669 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3670 wheel to emulate 3rd axis
3672 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3674 * include/error.h: kludge to ungrab mouse when we hit an int3
3676 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3677 __ENV_MSDOS__ to __MSDOS__
3679 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3682 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3685 * arch/sdl/digi.c: implemented digi_set_volume
3687 * include/grdef.h, main/config.c, misc/d_io.c: change
3688 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3690 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3691 main/piggy.c: use MAKE_SIG
3693 * installation.txt: update
3695 * configure.ac: new file
3697 * arch/sdl/joydefs.c: #include pstypes.h
3699 * arch/sdl/init.c: SDL joystick stuff
3701 * acconfig.h: adjust MINGW defines
3703 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3704 controls menu now works
3706 2001-11-13 Bradley Bell <btb@icculus.org>
3708 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3711 * Makefile.am: New file
3713 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3716 * compilerdefs.txt: New file
3718 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3720 2001-11-12 Bradley Bell <btb@icculus.org>
3722 * main/playsave.c: load player files regardless of byte order of
3725 2001-11-11 Bradley Bell <btb@icculus.org>
3727 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3730 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3732 * NEWS: GL savegame thumbnails
3734 * acconfig.h, configure.in: make option for NMOVIES, default to off
3736 2001-11-09 Bradley Bell <btb@icculus.org>
3738 * main/state.c: Enabled savegame thumbnails under OpenGL
3740 * unused/pa_null/pa_enabl.h: remove duplicate header
3742 * misc/args.c: use d2x.ini for option file
3744 * mem/mem.c: Move mem_realloc inside the ifdef
3746 * main/menu.c: fix 640x400 menu text
3748 * main/inferno.c: added documentation
3750 * main/endlevel.c: fix warnings
3752 * arch/ogl/gr.c: Get rid of gl spew
3754 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3756 * acconfig.h: Define __SDL__ for mingw
3758 2001-11-08 Bradley Bell <btb@icculus.org>
3760 * 2d/font.c: free OGL font data when rereading
3762 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3763 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3764 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3765 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3766 main/weapon.h: Enabled shareware build, endlevel flythrough
3769 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3770 of use for shareware build
3772 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3775 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3777 2001-11-05 Bradley Bell <btb@icculus.org>
3779 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3782 * include/3d.h: Add comment
3784 2001-11-04 Bradley Bell <btb@icculus.org>
3786 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3789 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3792 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3794 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3795 main/hudmsg.h: Enable d1x-style hud_message
3797 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3799 * 2d/font.c: re-init ogl fonts after remapping colors.
3801 2001-11-02 Bradley Bell <btb@icculus.org>
3803 * misc/Makefile.am: remove byteswap.h (duplicate header)
3805 * 2d/font.c: fixed gr_remap_font, minor stuff
3807 * configure.in: take out -O2 if doing debug build
3809 * main/bm.c: formatting
3811 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3813 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3814 macros, get rid of functions
3816 2001-11-01 Bradley Bell <btb@icculus.org>
3818 * misc/byteswap.h: removed duplicate header
3820 2001-10-31 Bradley Bell <btb@icculus.org>
3822 * NEWS, main/automap.c: automap works in opengl
3824 * NEWS, configure.in: Added news
3826 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3828 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3830 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3831 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3832 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3834 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3836 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3838 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3839 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3841 2001-10-27 Bradley Bell <btb@icculus.org>
3843 * main/inferno.c: added some documentation
3845 2001-10-25 Bradley Bell <btb@icculus.org>
3847 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3850 * Makefile.am, configure.in, arch/Makefile.am,
3851 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3852 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3853 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3854 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3855 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3856 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3857 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3858 it's ugly, but It'll be easier to sync with d1x.
3860 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3861 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3862 main/editor/Makefile.am: attempt at support for editor, makefile
3865 * misc/d_delay.c: formatting fix
3867 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3868 tmappent.S, tmapppro.S: adding support for runtime selection of
3871 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3872 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3873 including multi.h and network.h, fix backslashes, fix compiler
3876 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3877 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3878 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3879 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3880 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3881 including multi.h and network.h, fix backslashes
3883 * include/pstypes.h: added typedef for u_int64_t on mingw
3885 * include/3d.h: added prototype for g3_uninit_polygon_model
3887 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3889 2001-10-24 Bradley Bell <btb@icculus.org>
3891 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3892 arch subdirs, as in d1x.
3894 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3895 earlier style until i understand automake 1.5 better. remove input
3898 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3899 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3900 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3901 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3902 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3903 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3904 Moved input stuff to arch subdirs, as in d1x.
3906 * NEWS, configure.in: blah blah
3908 2001-10-23 Bradley Bell <btb@icculus.org>
3910 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3912 * texmap/tmapppro.S: no need for #include <conf.h> here
3914 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3917 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3918 file. RCS header added
3920 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3921 #ifdef'ing out the whole file. RCS header added
3923 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3924 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3925 fixes. Now works with automake 1.5 and autoconf 2.52.
3926 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3927 mingw (-grabmouse now works on win32).
3929 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3930 These don't belong in cvs
3934 2001-10-20 Bradley Bell <btb@icculus.org>
3936 * 2d/font.c: Don't free unused variables...
3938 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3941 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3942 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3943 main/Makefile.am: make dist more sensible
3945 * Makefile.am: Kludge for linking on mingw
3947 2001-10-19 Bradley Bell <btb@icculus.org>
3949 * Makefile.am, configure.in, arch/win32/Makefile.am,
3950 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3952 * include/ipx_drv.h: Check for __MINGW32__
3954 * include/i86.h: Imported from d1x
3956 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3958 * arch/dos/modex.asm: Fixed %include
3960 * main/console.c: RCS headers added
3962 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3965 * Makefile.am, main/Makefile.am: Moved final link to top-level
3966 directory instead of main/
3968 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3969 __ENV_LINUX__ to __linux__
3971 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3972 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3973 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3974 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3975 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3976 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3977 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3978 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3979 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3980 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3983 * configure.in: add --enable-xploader, support arch/linux subdir,
3986 * main/inferno.c: conditionalize conf.h
3988 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3990 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3991 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3992 misc/fileutil.h: Partial application of linux/alpha patch.
3994 2001-10-19 Bradley Bell <btb@icculus.org>
3996 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3997 networking in line with d1x, moved some arch/linux_* stuff to
4000 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4001 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4002 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4003 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4006 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4007 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4008 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4009 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4010 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4011 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4012 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4013 linux/include/ukali.h: Brought linux networking in line with d1x,
4014 moved some arch/linux_* stuff to arch/linux/*
4016 * include/ipx_drv.h: Imported from d1x
4018 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4020 * main/ipx_drv.c: Imported from d1x
4022 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4023 main/network.h, main/Makefile.am: Trying to get network working on
4026 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4027 main/Makefile.am: build fixes
4029 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4030 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4031 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4032 starting to get net working.
4034 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4035 conditionalized min,max macros
4037 2001-10-18 Bradley Bell <btb@icculus.org>
4039 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4040 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4041 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4042 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4045 * 2d/2dsline.c: RCS headers added/changed
4047 * configure.in: fix NASMFLAGS bug
4049 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4052 2001-10-17 Bradley Bell <btb@icculus.org>
4054 * NEWS: Fixed the invulnerable robots bug!
4056 * main/collide.c: Fixed the invulnerable robots bug!
4058 2001-10-14 Bradley Bell <btb@icculus.org>
4060 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4063 2001-10-13 Bradley Bell <btb@icculus.org>
4065 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4066 arch/Makefile.am, arch/dos/Makefile.am,
4067 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4068 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4069 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4070 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4071 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4072 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4073 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4074 arch/win32/include/Makefile.am, iff/Makefile.am,
4075 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4076 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4077 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4078 unused/bios/Makefile.am, unused/lib/Makefile.am,
4079 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4080 unused/ui/Makefile.am, unused/vga/Makefile.am,
4081 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4082 automake stuff from "inert" subdirs. And there was much rejoicing.
4084 * Makefile.am, NEWS, configure.in: Stuff
4086 * ChangeLog: removing auto-generated file
4088 * cygconf: Added instructions for mingw32 build
4090 * Makefile.am: renamed INSTALL to installation.txt
4092 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4094 * mingw32.txt: Added instructions for mingw32 build
4096 * configure.in: Enable assembly under mingw32
4098 2001-10-12 Bradley Bell <btb@icculus.org>
4100 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4102 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4103 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4104 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4105 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4106 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4107 to __DJGPP__, since it's built-in.
4109 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4111 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4112 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4116 2001-10-12 Bradley Bell <btb@icculus.org>
4118 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4120 * Makefile.am: make sure cygconf gets archived
4122 * configure.in: Increment version number in preparation for release
4124 * configure.in: Fix detection of opengl
4126 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4127 cygconf, arch/Makefile.am, arch/include/joy.h,
4128 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4129 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4130 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4131 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4132 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4133 Vastly improved compilability.
4135 2001-10-11 Bradley Bell <btb@icculus.org>
4137 * Makefile.am: Added macros/sdl.m4
4139 * autogen.sh: Added macros/sdl.m4
4141 2001-10-09 Bradley Bell <btb@icculus.org>
4143 * main/vers_id.h: Added DESCENT_VERSION constant
4145 * main/inferno.c: Added command-line help.
4147 * include/ogl_init.h: opengl improvments (following d1x changes)
4149 2001-10-07 Bradley Bell <btb@icculus.org>
4151 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4152 arch/ogl/Makefile.am: Remove duplicate headers.
4154 2001-08-02 Thimo Neubauer <thimo@debian.org>
4156 * mem/mem.c: totally crippled the memory manager because it does
4157 not make sense for non-DOS-systems and it would have been too
4158 complicated to get it 64bit clean
4160 2001-06-19 Bradley Bell <btb@icculus.org>
4162 * cvshowto.txt: updated anonymous password
4164 2001-02-08 Bradley Bell <btb@icculus.org>
4166 * COPYING, license.txt: Added d1x license
4168 2001-02-01 Bradley Bell <btb@icculus.org>
4170 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4172 2001-01-31 Bradley Bell <btb@icculus.org>
4174 * configure.in, arch/include/mouse.h, include/pstypes.h,
4175 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4177 * main/polyobj.c: fix typo
4179 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4180 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4181 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4182 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4183 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4184 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4185 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4186 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4187 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4188 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4189 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4190 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4191 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4192 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4193 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4194 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4195 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4196 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4197 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4198 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4199 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4200 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4201 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4202 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4203 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4204 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4207 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4208 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4209 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4210 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4213 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4216 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4217 cross-compiling, and cygwin fixes
4219 2001-01-30 Bradley Bell <btb@icculus.org>
4221 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4222 include/pstypes.h, include/strutil.h, main/Makefile.am,
4223 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4224 needs --without-assembler and --without-network to compile
4226 2001-01-29 Bradley Bell <btb@icculus.org>
4228 * configure.in, main/Makefile.am: Fixes to build system
4230 * main/kconfig.c: fix for non-linux joysticks
4232 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4233 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4234 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4235 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4236 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4237 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4238 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4239 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4240 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4241 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4243 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4244 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4245 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4246 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4247 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4248 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4251 * arch/dos/include/joy.h, arch/dos/include/key.h,
4252 arch/dos/include/mouse.h: Unified input headers.
4254 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4256 2001-01-28 Bradley Bell <btb@icculus.org>
4258 * conf.h.in, configure.in, arch/Makefile.am,
4259 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4260 arch/include/key.h, main/Makefile.am: More header unification...
4262 * main/newdemo.c: Added <ctype.h>
4264 * arch/include/event.h, arch/include/joy.h: unified input headers.
4266 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4267 OpenGL now uses SDL-GL instead of gii
4269 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4271 2001-01-25 Bradley Bell <btb@icculus.org>
4273 * autogen.sh: use "set -e" so execution stops if something goes
4276 2001-01-24 Bradley Bell <btb@icculus.org>
4280 * Makefile.am: Add ChangeLog to dist
4284 2001-01-24 Bradley Bell <btb@icculus.org>
4286 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4288 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4289 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4292 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4293 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4294 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4295 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4296 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4297 arch/Makefile.am, arch/dos/Makefile.am,
4298 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4299 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4300 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4301 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4302 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4303 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4304 unused/Makefile.am, unused/bios/Makefile.am,
4305 unused/lib/Makefile.am, unused/novga/Makefile.am,
4306 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4307 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4308 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4309 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4310 make dist, VPATH builds, ...
4312 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4313 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4314 arch/dos/Makefile.in, arch/linux/Makefile.in,
4315 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4316 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4317 misc/Makefile.in, texmap/Makefile.in: cruft removal
4319 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4322 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4324 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4326 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4329 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4330 added -grabmouse option
4332 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4333 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4334 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4335 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4336 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4337 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4338 main/songs.c, misc/args.c: changed args_find to FindArg
4340 2001-01-22 Bradley Bell <btb@icculus.org>
4342 * configure, main/Makefile.am, main/Makefile.in: configuration
4345 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4346 fix compiler warnings w/opengl
4348 * include/console.h: ggi support
4350 * arch/linux_init.c: svgalib support
4352 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4353 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4354 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4355 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4356 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4357 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4360 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4362 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4363 main/render.c: fix warnings and enable NDEBUG *
4364 arch/svgalib_init.c: svgalib support
4366 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4368 * main/kconfig.c: joystick support
4370 2001-01-21 Bradley Bell <btb@icculus.org>
4372 * cvshowto.txt: new file, taken from d1x webpage
4374 * AUTHORS, README: Taking over as maintainer of d2x
4376 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4378 2001-01-20 Bradley Bell <btb@icculus.org>
4380 * configure, configure.in: Turned -Werror back off by default
4382 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4383 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4384 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4385 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4386 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4387 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4388 main/laser.c, main/multi.c, main/network.c, main/network.h,
4389 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4390 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4391 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4392 warnings, for non-OpenGL on linux, anyway...
4394 2001-01-19 Bradley Bell <btb@icculus.org>
4396 * copying: remove duplicate file
4398 * Import of d2x-0.0.9-pre1
4400 * Import of d2x-0.0.8