1 2004-12-19 Bradley Bell <btb@icculus.org>
3 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
4 removeext, use it in ds_load instead of splitpath
6 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
8 * main/editor/eobject.c, main/editor/kgame.c,
9 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
10 extra two parameters to get_seg_masks.
12 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
13 structs for mine saving functions
15 * main/inferno.c: Use PhysicsFS for making the hoard ham.
17 * main/bmread.c: add missing includes
19 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
21 * main/dumpmine.c: Fix type mismatches
23 2004-12-19 Bradley Bell <btb@icculus.org>
25 * ui/Makefile.am: fix ui Makefile.am
27 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
29 * include/u_mem.h: prototype for strdup with MPW
31 * main/laser.c: abort weapon fire if unable to create object
33 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
34 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
35 unused/ui/icon.c: replace byte with sbyte
37 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
38 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
39 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
40 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
41 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
42 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
43 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
44 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
45 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
46 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
47 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
48 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
49 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
50 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
51 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
54 * ui/Makefile.am: added Makefile.am for ui
56 * main/editor/Makefile.am, main/editor/autosave.c,
57 main/editor/centers.c, main/editor/centers.h,
58 main/editor/curves.c, main/editor/eglobal.c,
59 main/editor/ehostage.c, main/editor/ehostage.h,
60 main/editor/elight.c, main/editor/eobject.c,
61 main/editor/eobject.h, main/editor/eswitch.c,
62 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
63 main/editor/group.c, main/editor/info.c, main/editor/info.h,
64 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
65 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
66 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
67 main/editor/ksegsel.c, main/editor/ksegsize.c,
68 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
69 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
70 main/editor/medlisp.h, main/editor/medmisc.c,
71 main/editor/medmisc.h, main/editor/medrobot.c,
72 main/editor/medrobot.h, main/editor/medsel.c,
73 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
74 main/editor/objpage.c, main/editor/objpage.h,
75 main/editor/seguvs.c, main/editor/texpage.c,
76 main/editor/texture.c: imported missing editor files from d1x
78 * main/Makefile.am: build dumpmine.c for editor
80 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
81 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
82 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
83 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
84 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
86 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
87 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
88 main/editor/eglobal.c, main/editor/ehostage.c,
89 main/editor/ehostage.h, main/editor/elight.c,
90 main/editor/eobject.c, main/editor/eobject.h,
91 main/editor/eswitch.c, main/editor/eswitch.h,
92 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
93 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
94 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
95 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
96 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
97 main/editor/ksegsel.c, main/editor/ksegsize.c,
98 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
99 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
100 main/editor/meddraw.h, main/editor/medlisp.h,
101 main/editor/medmisc.c, main/editor/medmisc.h,
102 main/editor/medrobot.c, main/editor/medrobot.h,
103 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
104 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
105 main/editor/objpage.h, main/editor/segment.c,
106 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
107 main/editor/texpage.h, main/editor/texture.c: Move old logs to
110 * main/editor/autosave.c main/editor/centers.c
111 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
112 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
113 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
114 main/editor/fixseg.c main/editor/func.c main/editor/group.c
115 main/editor/info.c main/editor/info.h main/editor/kbuild.c
116 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
117 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
118 main/editor/ksegmove.c main/editor/ksegsel.c
119 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
120 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
121 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
122 main/editor/medmisc.h main/editor/medrobot.c
123 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
124 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
125 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
126 main/editor/texpage.h main/editor/texture.c ui/barbox.c
127 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
128 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
129 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
130 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
131 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
132 conf.h in new editor files
134 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
136 * main/state.c: open autosave file for writing, not reading
138 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
139 main/state.c, main/state.h: added fast save
141 * main/gameseq.c, main/inferno.c: force gr_update() so screens
142 always show in OpenGL
144 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
146 * misc/strutil.c: Implement strdup for MPW
148 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
151 * misc/strutil.c: fix MPW compiler errors
153 * main/mission.c, main/mission.h: allocate mission filenames
156 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
158 * 2d/font.c: Initialise the dataptr member correctly.
160 * include/mono.h: Print only mildly interesting messages to
161 stderr.txt. (revert earlier carbon changes)
163 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
165 * include/physfsx.h: getRealPath uses the write directory if it
166 can't get the real directory
168 * D2X.make: remove misc/d_io.c
170 2004-12-03 Bradley Bell <btb@icculus.org>
172 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
173 pathname, ensure correct translation of path separators
175 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
177 * misc/strutil.c: fix stricmp and strnicmp
179 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
182 2004-12-02 Bradley Bell <btb@icculus.org>
184 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
185 I couldn't figure out why the previous code kept segfaulting under
188 * main/kconfig.c: disable call to reset_cockpit() which was
189 causing the "letterbox" bug
191 * main/inferno.c: don't die if title screens not found
193 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
195 * configure.ac: require PhysicsFS header and library
197 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
199 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
201 * D2X.make: fix build on Carbon by adding digiobj.c
203 * main/mission.c: set builtin_hogsize for non-built-in missions
205 * main/mission.c: pass individual mission around instead of whole list
207 * main/mission.c: remove mission list from global memory
209 2004-12-02 Bradley Bell <btb@icculus.org>
211 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
212 path separator gets added to hogdir
214 2004-12-01 Bradley Bell <btb@icculus.org>
216 * README, configure.ac, VisualC/d2x/d2x.dsp,
217 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
218 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
219 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
220 uses dynamic opengl loading
222 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
224 * arch/ogl/gr.c: make write_bmp use PhysicsFS
226 * include/args.h, misc/args.c: new AppendArgs function. This
227 separates the copying of the arguments passed to main() from the
228 reading of the arguments file
230 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
231 the flexible cfgets, Fix compiling issues in MPW.
233 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
234 reading into an int, so it's removed completely. PHYSFSX_getc was
235 removed, because it's only use in misc/strio.c was removed. Put
236 in PHYSFSX_getRealPath, which recognises platform-specific
237 separators and doesn't use snprintf (MPW doesn't have it). MPW
240 * main/inferno.c: Remove use of open_movie_file. Read the
241 arguments file from the base directory, if there is one. Set up
242 D2X's write directory, including replacing any tilde at the start
243 of the path (if there is one) with the string returned by
244 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
245 default is still ~/.d2x. Check if the write directory has to be
246 created. Read the arguments file in this write directory if there
247 is one. If there's still no write directory, set it to the base
248 directory. Won't set it to the current directory if this fails,
249 because of the issue of which character to use for which platform.
251 * main/playsave.c: Use PHYSFS_readSLE32 instead of
252 PHYSFS_readULE32 due to compiling issues in MPW. Use
253 cfile_read_short instead of PHYSFS_readULE16 because of both
254 compiling and endian issues. cfile_read_byte instead of
255 PHYSFSX_readU8. Write a dummy structure instead of seeking when
256 NETWORK isn't defined
258 * D2X.make: Don't compile cfile.c on Mac OS 9.
260 * README: add PhysicsFS to the required 'tools' in README, and
261 instructions for building in MPW.
263 * include/cfile.h: Make cfopen into an inline, where a read buffer
264 is set up. This speeds up loading significantly.
266 2004-12-01 Bradley Bell <btb@icculus.org>
268 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
269 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
272 * main/newmenu.c: fix player file deletion
274 * include/physfsx.h: fix statfs includes for OS X
276 * main/inferno.c, main/network.c: misc physfs conversions
278 * arch/linux/Makefile.am, arch/linux/findfile.c,
279 arch/win32/Makefile.am, arch/win32/findfile.c,
280 include/findfile.h, main/kludge.c, main/mission.c,
281 main/newmenu.c, main/piggy.c: get rid of findfile stuff
283 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
286 * main/state.c: improve savegame load/save
288 * main/movie.c: make -nomovies friendlier
290 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
292 * include/d_io.h, include/physfsx.h, main/inferno.c,
293 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
296 * main/scores.c: use physfs for scores file
298 * main/playsave.c: improve player loading
300 * main/movie.c: improve movie loading
302 * main/mission.c: improve mission loading
304 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
305 main/state.c: use physfs for savegames
307 * README: minor update
309 * main/newdemo.c: use physfs for demos
311 * include/physfsx.h: added PHYSFSX_rename function
313 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
314 physfs/rwops, add libmve callbacks
316 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
317 added physfsrwops stuff
319 * include/cfile.h: added cfile_close wrapper
321 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
324 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
327 * main/config.c: use physfs to read config file
329 * include/physfsx.h: added gets and puts functions
331 * include/cfile.h: correct seek return value
333 * main/config.c, main/playsave.c: use physfs to write
336 * include/physfsx.h: added my physfs extensions
338 * main/inferno.c: physfs initialization stuff
340 * configure.ac: add check for physfs lib
342 * include/cfile.h: made cfile into a wrapper for physfs
344 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
345 disabled althogdir stuff (shouldn't be needed w/physfs)
347 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
348 configure.ac: drop cfile stuff
350 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
352 * D2X.make: Don't use D2XFolder, because the userdir can now be
353 specified in Mac OS 9. Putting it in the source code folder is
354 more convenient. Turn debugging on. Don't compile old files,
355 compile new ones. Add the PhysicsFS library.
357 * iff/iff.c: Get rid of MIN redefinition.
359 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
360 MPW doesn't like switches of long longs
362 2004-11-30 Bradley Bell <btb@icculus.org>
364 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
365 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
366 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
367 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
368 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
369 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
370 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
372 2004-11-28 Bradley Bell <btb@icculus.org>
374 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
376 * arch/sdl/digi.c: use d2src system for persistent sounds
378 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
381 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
382 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
383 ripped object stuff out of digi.c, now using digiobj.c. get rid of
384 a bunch of kludges, sound should be more true to original game now
386 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
389 2004-11-27 Bradley Bell <btb@icculus.org>
391 * main/text.c, main/text.h, main/titles.c: added function to
392 properly decode multi-line strings
394 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
395 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
398 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
400 * main/inferno.c: enable logo screens for shareware/oem
402 2004-11-26 Bradley Bell <btb@icculus.org>
404 * main/mission.c, main/titles.c: fix d1 briefing glitches
406 * main/game.c: free up cpu by not calling timer_delay so many
407 times (fixes Bug 2034)
409 * main/gameseq.c: enable briefing screens for mac shareware
411 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
412 doesn't care if it draws offscreen, I guess)
414 * main/credits.c: reduce flickering in credits w/opengl
416 2004-11-25 Bradley Bell <btb@icculus.org>
418 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
419 garbage on windows for some reason.
421 * 2d/font.c: fixed opengl menu font bug, caused by doing
422 arithmetic on signed chars.
424 2004-11-23 Bradley Bell <btb@icculus.org>
426 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
428 2004-11-22 Bradley Bell <btb@icculus.org>
430 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
431 arch/linux/joystick.c, arch/linux/include/joystick.h,
432 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
433 arch use global variable joy_num_axes
435 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
437 * main/gamemine.c, main/piggy.c: compile again on older C compilers
439 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
441 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
442 Vertigo) missions, load add-on ham file at every load, not only the 1st
444 * main/bm.ch: fix bug where loading a hxm would affect other levels too
446 * main/fireball.c: don't Int3() every time explosions don't look best
448 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
450 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
452 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
454 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
456 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
458 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
460 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
461 shareware version of descent.hog. This is not yet bug-free
463 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
465 * main/network.c: fix crash introduced with previous change
467 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
469 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
470 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
471 make mission structre memory allocated
473 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
475 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
476 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
477 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
478 delete file compbit.h, move functionality to text.c, modify all
479 previous users of compbit.h to use existing function in text.h
481 * main/inferno.c: remove warning created by the fix for the cfgets
484 * main/bmread.c: add comment
486 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
488 * cfile/cfile.c: declare variable on top of block
490 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
491 main/multi.h, main/network.c: move mission list handling functionality
492 to mission.c, remove unnecessary load_mission calls in menu.c
494 * main/game.c: remove unnecessary build_mission_list call
496 * main/mission.c, main/mission.h: correct comments about anarchy-only
498 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
499 remove explicit uses of mission list
501 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
503 * libmve/mveplay.c: make it compile on Cygwin
505 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
507 * main/config.c: fix bug uncovered by having fgets cut off ending \n
509 * main/text.c: fix crash on Mac OS X, probably fix bug 738
511 * include/mono.h: add mprintf support for carbon (Mac OS 9)
513 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
515 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
516 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
517 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
518 information about the current mission, for easier code refactorisation.
520 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
522 * main/gamemine.c, main/piggy.c: fix bug 1675:
523 use better d2 textures if d1 hog is present but not loadable
525 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
527 * cfile/cfile.c: simplify, reduce number of global vars
529 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
531 * main/gameseg.c: fix bugfix of 2004-05-15
533 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
535 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
537 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
538 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
539 cfgets now always copies the terminating character to the dest buffer.
540 This fixes a bug that occured when reading cmd line args from d2x.ini
542 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
544 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
545 move more old change logs into ChangeLog-old
547 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
548 and Martin Schaffner <maschaffner@gmx.ch>
550 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
551 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
552 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
553 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
554 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
555 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
556 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
557 arch/include/joy.h, arch/win32/include/key.h
558 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
559 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
560 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
561 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
562 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
563 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
564 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
565 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
566 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
567 main/config.c, main/config.h, main/controls.c, main/controls.h
568 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
569 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
570 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
571 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
572 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
573 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
574 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
575 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
576 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
577 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
578 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
579 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
580 main/mission.c, main/mission.h, main/modem.h, main/morph.c
581 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
582 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
583 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
584 main/paging.c, main/paging.h, main/physics.c, main/physics.h
585 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
586 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
587 main/powerup.h, main/render.c, main/render.h, main/robot.c
588 main/robot.h, main/scores.c, main/scores.h, main/screens.h
589 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
590 main/songs.c, main/songs.h, main/sounds.h, main/state.c
591 main/state.h, main/switch.c, main/switch.h, main/terrain.c
592 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
593 main/text.h, main/textures.h, main/titles.c, main/titles.h
594 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
595 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
596 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
597 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
598 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
599 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
601 move old per-file change logs into new file ChangeLog-old
603 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
605 * arch/ogl/ogl.c: enable -gl_mipmap switch
607 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
609 * arch/carbon/descent.r: swap min and max size to correct places
611 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
613 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
615 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
617 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
619 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
621 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
622 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
624 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
625 link) on MPW on Mac OS 9 (carbon)
627 * include/mono.h: disable mprintf on carbon to avoid significant bloat
629 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
631 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
633 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
635 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
637 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
639 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
641 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
642 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
643 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
644 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
645 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
647 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
648 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
649 new files for supporting compilation with MPW for carbon (Mac OS 9)
651 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
653 * main/playsave.c: do not seek while writing, carbon does not like it
655 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
657 * cfile/cfile.c: use portable ffilelength in cfile_size
659 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
660 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
661 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
662 unsigned and signed char, MPW does not like these
664 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
666 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
669 2004-06-01 Bradley Bell <btb@icculus.org>
671 * libmve/mve_main.c: cast malloc function pointer
673 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
674 target to XCode project
676 2004-05-31 Bradley Bell <btb@icculus.org>
678 * include/pstypes.h: fix accidental solaris breakage
680 * main/object.c: fix crash caused by death-cam code
682 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
683 XCode project simplifications, network enabled
685 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
686 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
688 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
691 * English.lproj/InfoPlist.strings, d2x-Info.plist,
692 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
693 d2x.xcode/project.pbxproj: added XCode project files
695 2004-05-22 Bradley Bell <btb@icculus.org>
697 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
700 * rpm/d2x.spec.in: Changed descriptions
702 2004-05-22 Matthew Mueller <donut@dakotacom.net>
704 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
707 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
709 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
710 the win32 code (d1x r1.8, key_arch.c r1.2)
712 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
713 use 32bpp screen mode by default, add option to use 16bpp (d1x
716 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
717 replacement texture paletted->rgb conversion alpha problem (d1x
720 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
721 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
722 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
725 * arch/ogl/gr.c, include/loadgl.h: fix win32
726 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
728 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
729 include/ogl_init.h, main/render.c: opengl hardware
730 super-transparency support using GL_NV_register_combiners (d1x
731 r1.38, r1.41, r1.6, r1.26, r1.7)
733 2004-05-22 Bradley Bell <btb@icculus.org>
735 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
738 2004-05-22 Matthew Mueller <donut@dakotacom.net>
740 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
741 include/ogl_init.h: use GL_RGB for non-transparent textures, and
742 fix fonts not having transparent flag set (wouldn't get paletted)
743 (d1x r1.15, r1.37, r1.40, r1.25)
745 * arch/ogl/ogl.c: don't try to use paletted textures with
746 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
748 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
749 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
752 * 2d/font.c: memset ogl font bitmap data since the copy function
753 leaves some (unused) parts uninitialized, which aggravates
756 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
757 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
760 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
761 screenshots if the entire thing wasn't written in one call to
764 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
765 info not being updated on win32 (d1x r1.11)
767 * arch/win32/digi.c: remove some redundancy by not needing to do
768 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
769 clean up some indenting of DS_release_slot calls. And make
770 DS_release_slot return 1 when a sound is already not playing, in
771 addition to when a sound was killed. (d1x r1.10)
773 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
774 linux version (d1x r1.5)
776 * main/kconfig.c: make next axis config key skip currently
777 allocated axes (d1x r1.11)
779 2004-05-22 David Cleaver <wraithx@morpheus.net>
781 * main/kconfig.c: joy configuration next axis key from WraithX
784 2004-05-22 Bradley Bell <btb@icculus.org>
786 * main/game.c, main/inferno.c: typo
788 2004-05-21 Matthew Mueller <donut@dakotacom.net>
790 * main/game.c, main/game.h, main/inferno.c: make rear view
791 leave_time variable with -rearviewleavetime argument (d1x r1.25,
794 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
796 * main/inferno.c: change -udp documentation to d2x behaviour
798 2004-05-21 Bradley Bell <btb@icculus.org>
800 * include/gr.h: added missing define for menu fullscreen toggle
802 2004-05-21 Matthew Mueller <donut@dakotacom.net>
804 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
805 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
807 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
809 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
810 arch/linux/include/joystick.h: patch from Steven Mueller for using
811 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
813 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
815 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
816 main/physics.c, main/render.c, main/wall.c: file-line for segfault
817 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
819 * arch/win32/digi.c: digisound fixes (d1x r1.7)
821 2004-05-21 Bradley Bell <btb@icculus.org>
823 * main/inferno.c: added -udp documentation from d1x
825 2004-05-20 Bradley Bell <btb@icculus.org>
827 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
829 2004-05-20 David Cleaver <wraithx@morpheus.net>
831 * main/controls.c, main/gamecntl.c, main/kconfig.c,
832 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
833 game.c r1.21, r1.6, r1.4, r1.3)
835 2004-05-20 Bradley Bell <btb@icculus.org>
837 * main/inferno.c: document -ihaveabrokenmouse
839 2004-05-20 Matthew Mueller <donut@dakotacom.net>
841 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
843 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
845 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
846 mouse driver problems (d1x r1.2, r1.2)
848 2004-05-20 Matthew Mueller <donut@dakotacom.net>
850 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
851 join list score crash (d1x r1.8)
853 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
855 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
856 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
859 2004-05-20 Bradley Bell <btb@icculus.org>
861 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
863 * main/inferno.c: integrated some niceautomap stuff from d1x
865 2004-05-20 Matthew Mueller <donut@dakotacom.net>
867 * arch/win32/joyhh.c: fixed the config bug where it'd always put
868 in some weird axis (d1x r1.3)
870 * arch/win32/init.c: set win32 icon to icon from resource file
873 * arch/win32/key.c: win32: fixed space key not working in messages
876 2004-05-20 Bradley Bell <btb@icculus.org>
878 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
881 2004-05-20 Matthew Mueller <donut@dakotacom.net>
883 * main/inferno.c: document -gl_refresh (d1x r1.20)
885 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
886 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
889 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
890 change the arg type for (d1x r1.5)
892 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
894 * arch/win32/digi.c: altsounds (d1x r1.6)
896 2004-05-20 Matthew Mueller <donut@dakotacom.net>
898 * arch/win32/digi.c: fixed a major memory leak and removed a bit
899 of redundancy (d1x r1.5)
901 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
902 fix crashing (d1x r1.4)
904 * arch/win32/digi.c: win32's digi_start_sound was not calling
905 DS_release_slot after setting .playing=0, resulting in a
906 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
908 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
909 apparently it was somehow causing some joysticks (Sidewinder
910 Precision 2) to only turn when the stick was moving, but not when
911 at turned but held stationary. And it was completely unused
912 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
915 * main/game.c: add alt+enter to toggle fullscreen (in addition to
916 previous key combos (d1x r1.29)
918 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
919 g, and b values (d1x r1.15)
921 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
922 sometimes (didn't handle negative palette steps) (d1x r1.34)
924 * arch/ogl/ogl.c: add caching of weapon inner models, screen
925 shatter effects, robot explosions and weapons, and some more
926 always present stuff. Also clean up ogl_cache_weapon_textures
929 2004-05-20 Bradley Bell <btb@icculus.org>
931 * main/kludge.c, main/game.c: move gr_renderstats and
932 gr_badtexture back to game.c
934 2004-05-20 Matthew Mueller <donut@dakotacom.net>
936 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
937 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
939 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
941 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
942 loaded after texture caching stage (d1x r1.34)
944 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
945 for renderstats (d1x r1.33)
947 2004-05-19 Matthew Mueller <donut@dakotacom.net>
949 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
950 main/inferno.c: add anisotropic texture filtering suport (d1x
951 r1.33, r1.32, r1.23, r1.32)
953 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
956 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
957 include/ogl_init.h: utilize hardware multitexturing support if
958 possible (requires GL_NV_texture_env_combine4 extension) (d1x
959 r1.32, r1.30, r1.4, 1.22)
961 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
964 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
966 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
967 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
968 effects in OGL using SetGammaRamp, much faster than the hack that
969 was being used. currently SDL only (though not too hard to add to
970 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
972 * main/menu.c: allow arbitrary (custom) resolution entry in
973 change_res menu (d1x r1.14)
975 2004-05-19 Bradley Bell <btb@icculus.org>
977 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
978 d1x-style res change menu (mostly works)
980 * misc/args.c: use strnicmp instead of strncasecmp
982 2004-05-19 Matthew Mueller <donut@dakotacom.net>
984 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
985 command-line option (d1x r1.27)
987 * main/inferno.c: restore inferno.c initialization of
988 screen_compatible and use_double_buffer to 'normal' values, broken
989 long long ago in one of the high res menu patches (d1x r1.30)
991 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
992 resolutions to be specified on command line (d1x r1.2, r1.29,
993 r1.4) -- doesn't work yet
995 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
997 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1000 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1001 volume song stop/starting (d1x r1.7)
1003 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1005 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1008 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1009 ogl_ulinec (d1x r1.29)
1011 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1013 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1014 bottom are inclusive not exclusive (d1x r1.28)
1016 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1017 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1019 * arch/sdl/digi.c: fix typo
1021 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1023 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1024 creation code from arch_init_start into arch_init to fix weirdness
1025 with --help (d1x r1.5, r1.6)
1027 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1028 sync issues and lack of midi reset (d1x r1.5)
1030 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1033 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1034 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1036 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1039 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1041 2004-05-18 Bradley Bell <btb@icculus.org>
1043 * include/vecmat.h: comments/formatting
1045 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1047 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1048 include/test.lnk: remove unnecessary files
1050 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1051 This enables compilation with gcc 3.1
1053 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1055 * main/switch.c: took care of switches triggering single-sided
1056 walls (don't try to access the nonexistent adjacent wall via NULL
1057 pointers or negative array indices)
1059 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1061 * main/wall.c: fix invalid memory access for d1 levels which
1062 don't have a corresponding wall behind.
1064 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1066 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1067 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1068 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1069 interface header to new header file internal.h
1071 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1073 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1074 bitmask for each joystick axis that has sent input data,
1075 and will not crash Windows anymore during joystick setup because
1076 of for() loop over axis being executed once too often.
1078 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1079 gr_remap_mono_font() and call it after loading saved level.
1081 * main/laser.c: limit homing missile turn rate
1083 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1084 centers (work like fuel centers but provide shield)
1086 * main/gameseg.c: fix endless loop in some levels with a
1087 certain (complicated) structure
1089 2004-05-13 Bradley Bell <btb@icculus.org>
1091 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1092 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1093 updated project files for SDL 1.2.7
1095 * Makefile.am: add VisualC, VisualCE dirs to tarball
1097 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1099 * arch/sdl/digi.c: formatting
1101 2004-05-12 Bradley Bell <btb@icculus.org>
1103 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1106 * 2d/palette.c, include/palette.h: added function to create blend
1109 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1111 2004-05-11 Bradley Bell <btb@icculus.org>
1113 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1115 2004-05-10 Bradley Bell <btb@icculus.org>
1117 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1118 g3_draw_transp_poly had the fade level backwards, decided to just
1119 fix g3_draw_poly so it behaves correctly, transparency or not,
1120 reverted changes to render_face
1122 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1124 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1125 rendering transparent (e.g. cloaked) walls
1127 * main/render.c: render_face now calls g3_draw_transp_poly() for
1128 cloaked walls in OpenGL
1130 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1132 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1133 that from other apps, had "static" distortions.
1135 2004-04-22 Bradley Bell <btb@icculus.org>
1137 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1139 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1140 aligned version of PUT_INTEL_* macros
1142 2004-04-15 Bradley Bell <btb@icculus.org>
1144 * main/inferno.c: comment out unused checksum variable
1146 2004-04-14 Bradley Bell <btb@icculus.org>
1148 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1150 2004-04-14 Terran Melconian <terran@consistent.org>
1152 * main/gameseg.c: use portable rand function (fixes #1118)
1154 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1156 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1158 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1160 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1161 get rid of warnings (now compiles with -Werror on SunOS)
1163 * main/piggy.c: fix (really) wierd SunOS bug
1165 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1166 caused by not allocating enough mem for rle bitmaps
1168 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1170 * include/pstypes.h: sun OS typedef fixes
1172 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1174 * main/piggy.c: fix bug 1067
1176 * main/piggy.c: fix bugfix for 1067
1178 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1179 with descent.pig of mac registered)
1181 2003-12-18 Bradley Bell <btb@icculus.org>
1183 * main/kconfig.c: fixes for linux-native joystick
1185 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1188 * arch/include/joy.h: comments/formatting
1190 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1192 * compilerdefs.txt: added FreeBSD defs
1194 2003-12-08 Bradley Bell <btb@icculus.org>
1196 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1199 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1201 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1202 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1204 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1206 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1207 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1208 get rid of silly ulongs
1210 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1211 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1212 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1213 change relevant __linux__ macros to __ELF__
1215 2003-11-27 Bradley Bell <btb@icculus.org>
1217 * include/ogl_init.h: added proto for ogl_check_mode
1219 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1220 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1223 2003-11-26 Bradley Bell <btb@icculus.org>
1225 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1226 3.3 compiler warnings
1228 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1231 * include/pstypes.h: OS X fixes
1233 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1234 main/newmenu.h: linux fixes
1236 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1237 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1238 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1239 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1240 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1243 * arch/sdl/gr.c: fix sdl gr_update
1245 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1246 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1247 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1248 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1249 include/error.h, include/pstypes.h, include/strutil.h,
1250 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1251 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1252 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1253 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1254 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1257 2003-11-25 Bradley Bell <btb@icculus.org>
1259 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1260 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1261 libmve/VisualC/mveplayer.dsp: updated project files
1263 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1264 working w/Visual C++
1266 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1267 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1268 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1269 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1272 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1273 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1276 2003-11-24 Bradley Bell <btb@icculus.org>
1278 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1279 libmve/mveplay.c: stuff to play mve's in WinCE
1281 * arch/win32/findfile.c: unused functions...
1285 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1286 enabled mouse control of menus
1288 * main/mission.h: oops, didn't mean to change this.
1290 2003-11-21 Bradley Bell <btb@icculus.org>
1292 * VisualCE/d2x/d2x.vcp: updated project file
1294 2003-11-20 Bradley Bell <btb@icculus.org>
1296 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1297 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1298 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1301 2003-11-17 Bradley Bell <btb@icculus.org>
1303 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1304 main/menu.c: added option to disable kalinix under unix
1306 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1308 2003-11-14 Bradley Bell <btb@icculus.org>
1310 * main/automap.c: fix automap background image
1312 * main/automap.c, main/automap.h: delete cruft
1314 * main/automap.c: fix level number position
1316 * main/automap.c: simplify g3_draw_line hack
1318 * main/menu.c: stop pointless vid mode changes
1320 2003-11-07 Bradley Bell <btb@icculus.org>
1322 * NEWS, installation.txt: s'more documentation
1324 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1326 * configure.ac: fix .exe extension problems
1328 2003-11-07 Bradley Bell <btb@icculus.org>
1330 * arch/ogl/ogl.c: disable texture format verification for OS X -
1333 2003-11-06 Bradley Bell <btb@icculus.org>
1335 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1336 use more traditional Alt+Enter for toggling fullscreen
1338 * 2d/ibitblt.c, main/mission.h: comments/formatting
1340 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1342 2003-11-06 Bradley Bell <btb@icculus.org>
1344 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1345 resolution change, use kludge to avoid repetitive res changes
1347 2003-11-04 Bradley Bell <btb@icculus.org>
1349 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1350 structures and i/o routines back to piggy.c
1352 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1354 * installation.txt: tell to install d1 .pig for better textures
1356 2003-11-04 Bradley Bell <btb@icculus.org>
1358 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1359 oem d1 v1.0 and registered d2 v1.0, comments
1361 2003-11-03 Bradley Bell <btb@icculus.org>
1363 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1364 all d1 shareware - even though files are different!
1366 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1369 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1372 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1375 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1377 * main/movie.c: when no movies are found, divide by six the
1378 number of warning lines sent to stdout
1380 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1382 * include/byteswap.h: fix stupid copy/paste error
1384 2003-10-24 Bradley Bell <btb@icculus.org>
1386 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1387 gr_linear_rep_movsd_2x instead of almost identical
1388 gr_linear_movsd_double. Better since we have assembly versions.
1390 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1392 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1395 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1397 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1398 error with --disable-network, move reset_network_objects()
1399 from gameseq.c to multi.c
1401 2003-10-14 Bradley Bell <btb@icculus.org>
1403 * AUTHORS, NEWS: stuff
1405 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1407 2003-10-12 Bradley Bell <btb@icculus.org>
1409 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1410 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1413 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1415 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1416 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1417 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1418 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1419 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1420 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1421 arch/win32/ipx_win.c, arch/win32/winnet.c,
1422 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1423 main/multi.h, main/network.c: add IPv4 multicasting support
1425 2003-10-11 Bradley Bell <btb@icculus.org>
1427 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1429 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1430 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1431 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1432 main/weapon.h: lots of shareware and oem fixes
1434 2003-10-10 Bradley Bell <btb@icculus.org>
1436 * arch/win32/winnet.c: fixed stupid win32 network bug
1438 2003-10-10 Bradley Bell <btb@icculus.org>
1440 * main/piggy.c: increased D1_MAX_TMAP_NUM
1442 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1444 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1445 which are animated in d2, refactorizes d1 texture reading
1447 2003-10-10 Bradley Bell <btb@icculus.org>
1449 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1450 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1451 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1452 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1453 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1454 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1455 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1456 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1457 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1458 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1459 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1460 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1461 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1462 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1463 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1464 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1465 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1466 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1467 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1468 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1469 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1470 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1471 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1472 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1473 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1474 main/wall.h: comments/formatting
1476 2003-10-09 Bradley Bell <btb@icculus.org>
1478 * main/text.c: fix text when using old datafiles
1480 * main/laser.h: comments/whitespace
1482 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1483 mines w/shareware data
1485 * include/DT_drawtext.h: deleted unused file
1487 2003-10-08 Bradley Bell <btb@icculus.org>
1489 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1491 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1493 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1494 main/menu.c: Disabled 'd2x keys' weapon selection
1496 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1498 * main/object.h, main/multi.h: get rid of most warnings issued by
1499 cpp-precomp of gcc from Mac OS X dev tools
1501 2003-10-05 Bradley Bell <btb@icculus.org>
1503 * NEWS, configure.ac: increment version number
1505 * cfile/cfile.c: better handling of CRLF text files (when that is
1508 * utilities/hogcreate.c, utilities/hogextract.c,
1509 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1510 reading/writing files
1512 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1513 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1516 2003-10-04 Bradley Bell <btb@icculus.org>
1518 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1520 * main/netmisc.c: change byte to sbyte, comments/whitespace
1522 2003-10-03 Bradley Bell <btb@icculus.org>
1524 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1526 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1529 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1530 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1531 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1532 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1533 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1534 main/object.c, main/object.h, main/paging.c, main/player.h,
1535 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1536 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1537 main/weapon.c, main/weapon.h: change byte to sbyte,
1540 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1541 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1542 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1543 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1545 * configure.ac: better checking for timeval
1547 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1549 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1550 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1551 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1552 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1553 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1554 main/multibot.c, main/network.c: Make network architecture
1555 choosable from game menu, add support for UDP/IP on Mac OS X and
1558 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1560 * include/byteswap.h: added macros for coping with alignment
1563 2003-10-02 Bradley Bell <btb@icculus.org>
1565 * main/multi.h: added padding to little-endian version of
1568 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1570 * main/netmisc.c: delete duplicate function
1572 2003-10-01 Bradley Bell <btb@icculus.org>
1574 * main/bm.c: make sure d1_texture_indices gets freed between
1577 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1579 * main/piggy.h: fix size of d1 shareware descent.pig
1581 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1583 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1584 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1585 replacements for non-animated textures
1587 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1589 * main/controls.c: use fixed 20fps wiggle
1591 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1593 * Makefile.am, debian/changelog.in, debian/control,
1594 debian/d2x-common.dirs, debian/d2x-common.install,
1595 debian/d2x-common.manpages, debian/d2x-gl.files,
1596 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1597 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1598 utilities/Makefile.am, utilities/hogcreate.1,
1599 utilities/hogextract.1, utilities/mvlcreate.1,
1600 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1601 add man pages, distribute utility programs in new d2x-common deb
1603 * rpm/d2x.spec.in: updated rpm spec file
1605 2003-08-02 Bradley Bell <btb@icculus.org>
1607 * cfile/cfile.c: update raw_position in cfputc and cfputs
1609 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1611 * main/piggy.c: make error message more friendly
1613 * main/piggy.c: simplify copying of bitmap flags
1615 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1618 * cfile/cfile.c: revert to always using custom fgets
1620 * main/endlevel.c, main/mission.c: handle missing exit sequence
1621 components gracefully
1623 * main/playsave.c: comments
1625 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1627 * cfile/cfile.c: update raw_position in cfwrite
1629 * main/network.c: comments/formatting
1631 2003-06-22 Bradley Bell <btb@icculus.org>
1633 * cfile/cfile.c: use standard fgets for non-archive files
1635 * main/movie.c: use con_printf for missing movie warning
1637 2003-06-18 Bradley Bell <btb@icculus.org>
1639 * main/movie.c: fixed cfile conversion of movielib code
1641 * main/console.c, main/hud.c: strip out colors, etc when printing
1644 * include/u_mem.h: fix NDEBUG calloc macro
1646 2003-06-15 Bradley Bell <btb@icculus.org>
1648 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1651 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1652 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1653 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1654 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1655 main/scores.c, main/state.c, main/text.c, misc/args.c,
1656 misc/strio.c: convert file i/o to cfile
1658 2003-06-14 Bradley Bell <btb@icculus.org>
1660 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1661 writing and other modes besides "rb" (mostly taken from
1664 2003-06-09 Bradley Bell <btb@icculus.org>
1666 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1669 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1670 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1673 2003-06-07 Taylor Richards <taylor@icculus.org>
1675 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1677 2003-06-07 Bradley Bell <btb@icculus.org>
1679 * main/console.c: fix non-console build
1681 * main/gamesave.c: comments
1683 * main/bm.c: remove redundant break
1685 2003-06-06 Bradley Bell <btb@icculus.org>
1687 * main/gauges.c, main/kconfig.c: comments/formatting
1689 * console/.cvsignore: added .cvsignore
1691 * main/console.c: can't write to console after it's closed
1693 2003-06-05 Bradley Bell <btb@icculus.org>
1695 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1696 console/internal.c, console/internal.h, include/CON_console.h,
1697 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1698 finish console conversion away from SDL
1700 2003-06-04 Bradley Bell <btb@icculus.org>
1702 * console/CON_console.c, include/CON.console.h, include/console.h,
1703 main/console.c, main/game.c: console conversion to native gr,
1706 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1707 put prototype for gr_bm_bitblt in gr.h
1709 2003-06-03 Bradley Bell <btb@icculus.org>
1711 * console/CON_console.c, console/DT_drawtext.c,
1712 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1713 main/console.c: use native fonts for console
1715 * main/playsave.c: use shorts for short data
1717 2003-06-02 Bradley Bell <btb@icculus.org>
1719 * configure.ac, main/console.c: set console background, fix
1722 2003-06-01 Bradley Bell <btb@icculus.org>
1724 * Makefile.am, arch/sdl/event.c, configure.ac,
1725 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1726 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1727 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1728 main/gamerend.c: added console code (from SDL_console)
1730 2003-05-30 Bradley Bell <btb@icculus.org>
1732 * README: minor update
1734 2003-05-28 Bradley Bell <btb@icculus.org>
1736 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1741 2003-06-06 Bradley Bell <btb@icculus.org>
1743 * main/kconfig.c: fix crash in control menus
1745 * main/gauges.c: force cockpit redraw in opengl
1747 * main/gamerend.c: move ogl swap, so cockpit and console get
1750 2003-06-01 Bradley Bell <btb@icculus.org>
1752 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1756 2003-05-12 Bradley Bell <btb@icculus.org>
1758 * configure.ac: increment version number
1760 * main/bm.c: use con_printf for exit model warnings
1762 * configure.ac: must check for timespec after setting -mno-cygwin
1764 * main/inferno.c: added -nohogdir and -userdir options
1766 * NEWS, main/titles.c: use briefings with no extension
1770 2003-04-30 Bradley Bell <btb@icculus.org>
1772 * configure.ac: have to include time.h when checking for nanosleep
1774 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1777 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1778 increment version number
1780 * main/Makefile.am: make dist fix
1784 2003-04-29 Bradley Bell <btb@icculus.org>
1786 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1789 2003-04-24 Bradley Bell <btb@icculus.org>
1791 * configure.ac: increment version number
1793 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1796 2003-04-24 Ingo van Lil <inguin@gmx.de>
1798 * main/render.c: fix misspellings of NDEBUG
1802 2003-04-14 Bradley Bell <btb@icculus.org>
1804 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1806 2003-04-11 Bradley Bell <btb@icculus.org>
1808 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1813 2003-04-11 Bradley Bell <btb@icculus.org>
1815 * libmve/mveplay.c: use _sleep instead of sleep on win32
1817 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1818 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1819 include/cfile.h, include/error.h, libmve/Makefile.am,
1820 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1821 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1822 utilities/Makefile.am: comments/formatting/dist problems
1824 * configure.ac: use different defines for os x
1826 2003-04-07 Bradley Bell <btb@icculus.org>
1828 * include/error.h, misc/error.c: put some old stuff back in,
1829 eliminate duplicate error messages
1831 * main/text.c: don't die on text not found
1834 * main/inferno.c: print some useful info if hog not found, allow
1835 -help to work if no text available
1837 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1839 * arch/linux/Makefile.am: revert to previous version, so linux
1842 2003-04-03 Bradley Bell <btb@icculus.org>
1844 * main/endlevel.c: fixed exit model scheme yet again
1846 2003-04-02 Bradley Bell <btb@icculus.org>
1848 * misc/error.c: call Int3 on Assert
1850 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1853 * main/wall.c: don't die when trying to toggle nonexistent
1854 segment... vertigo level 10 is buggy!
1856 * main/gamemine.c: comments/formatting
1858 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1860 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1861 main/inferno.c: Allow use of 22K sound samples
1863 2003-03-29 Bradley Bell <btb@icculus.org>
1865 * arch/ogl/gr.c: default to bitmapped reticle
1867 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1868 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1871 * arch/sdl/joy.c: fixed text seen for hats in control config
1874 2003-03-28 Bradley Bell <btb@icculus.org>
1876 * main/bm.c: heh, model nums in vertigo are hardcoded,
1877 N_D2_POLYGON_MODELS can't change
1879 * configure.ac, include/d1x.xpm, include/descent.xpm,
1880 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1883 2003-03-27 Bradley Bell <btb@icculus.org>
1885 * main/text.h: fixed text references for hat directions
1887 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1889 2003-03-26 Bradley Bell <btb@icculus.org>
1891 * main/playsave.c: make d2x keys backward compatible
1893 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1895 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1898 2003-03-26 Bradley Bell <btb@icculus.org>
1900 * main/piggy.c: fix crash when d1 data not present
1902 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1903 read/write from plr file
1905 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1906 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1907 added escort.h header
1909 2003-03-25 Bradley Bell <btb@icculus.org>
1911 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1912 D1_PIGFILE ("descent.pig") macro
1914 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1915 models from d1 pig file
1917 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1918 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1919 really) from d1 pig file
1921 2003-03-23 Bradley Bell <btb@icculus.org>
1923 * main/bm.c: stop extra robots from overwriting exit models
1925 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1926 texture list doesn't get full
1928 * main/bm.c: fix mem leak when reading extra robots
1930 2003-03-21 Bradley Bell <btb@icculus.org>
1932 * main/menu.c: Added option to set movie resolution (mostly works)
1934 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1936 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1937 replacement functions to piggy.c
1939 * main/gameseq.c: attempt to support mac d1 descent.pig
1941 * main/bm.c: fix mem leak
1943 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1944 files, both d1 and d2 oem briefing where showed
1946 * main/inferno.c, main/movie.c: Change the default movie
1947 resolution to "high", implement the option -lowresmovies
1949 2003-03-20 Bradley Bell <btb@icculus.org>
1951 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1953 * main/piggy.c: comments
1955 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1957 * main/gameseq.c: delete duplicate function
1959 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1961 2003-03-19 Bradley Bell <btb@icculus.org>
1963 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1964 (cddb discid) support
1966 * arch/sdl/digi.c, main/kludge.c: implemented
1967 digi_link_sound_to_object3 for looping sounds, other looping stuff
1969 * arch/sdl/gr.c: removing dependencies on stuff in main/
1971 * arch/linux/Makefile.am, arch/linux/init.c,
1972 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1973 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1974 other header cleanups
1976 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1978 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1980 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1981 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1982 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1983 load d1 textures for d1 levels
1985 2003-03-19 Bradley Bell <btb@icculus.org>
1987 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1988 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1989 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1990 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1993 * README: added some OS X info
1995 2003-03-17 Bradley Bell <btb@icculus.org>
1997 * main/newdemo.c: simplify DEMO_FILENAME macro
1999 * main/console.c, main/game.c: enable experimental console support
2001 * main/gamerend.c: fixed location of fps meter in multi
2003 2003-03-16 Bradley Bell <btb@icculus.org>
2005 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2006 also look in shared data dir for demos
2008 * main/newdemo.c, main/newdemo.h: comments/formatting
2010 2003-03-15 Christopher Thielen <chris@luethy.net>
2012 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2013 thinking d2 cd is always present
2015 2003-03-15 Bradley Bell <btb@icculus.org>
2017 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2020 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2023 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2024 gr_init. don't really know why this works, though
2026 2003-03-14 Bradley Bell <btb@icculus.org>
2028 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2030 * unused/bios/rbaudio.h: removed duplicate file
2032 2003-03-14 Christopher Thielen <chris@luethy.net>
2034 * arch/sdl/rbaudio.c: stop cd audio when exiting
2036 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2038 * main/gamecntl.c: add comments to the "only matt knows" cheats
2040 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2042 * main/gamemine.c: formatting, better texture conversion for d1
2045 2003-03-14 Bradley Bell <btb@icculus.org>
2047 * main/piggy.c: must swap all mac version pigfiles
2049 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2050 main/multi.c: formatting, minor cleanups
2052 * 2d/rle.c: need to swap line_size on bigendian machines
2054 * main/mission.c, main/mission.h: detect mac full version hogfile
2056 2003-03-13 Bradley Bell <btb@icculus.org>
2058 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2059 added joy/mouse sensitivity slider, increased range to 16, and
2062 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2065 * arch/linux/Makefile.am: removed extra backslash
2067 * TODO, installation.txt: updated some documentation
2069 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2070 menu, with maxfps option
2072 2003-03-12 Bradley Bell <btb@icculus.org>
2074 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2076 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2077 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2078 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2079 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2080 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2081 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2082 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2083 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2084 arch/linux/include/music.h, arch/linux/include/serial.h,
2085 arch/linux/include/ukali.h: formatting
2087 2003-03-11 Chris Arena <ccarena@cox.net>
2089 * main/menu.c: fixed brightness slider
2091 2003-03-01 Bradley Bell <btb@icculus.org>
2093 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2094 robots and animated bitmaps work, but colors are messed up
2096 2003-02-28 Bradley Bell <btb@icculus.org>
2098 * main/player.h: whitespace
2100 * main/automap.c, main/cntrlcen.c, main/collide.c,
2101 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2102 descent.hog is present, d1 becomes mission 0)
2104 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2105 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2106 arch/win32/winnet.c: MinGW compiles with network enabled again,
2107 but still doesn't work
2111 2003-02-28 Bradley Bell <btb@icculus.org>
2113 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2114 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2115 many opengl glitches
2117 2003-02-27 Bradley Bell <btb@icculus.org>
2119 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2120 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2121 main/network.c, main/network.h: noted that hoard.ham is only needed
2122 for multiplayer HOARD games, and should not be equated with
2123 "vertigo". put HoardEquipped() back in network.c.
2125 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2126 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2127 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2128 use timer_delay instead of d_delay
2130 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2132 * main/render.c: added replacement qsort for solaris
2134 2003-02-26 Bradley Bell <btb@icculus.org>
2136 * main/gamemine.c: texture conversion for d1 shareware
2138 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2140 * main/gamemine.c: better texture conversion for d1 levels
2142 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2144 * main/kconfig.c: fix joystick support under MinGW
2146 2003-02-26 Bradley Bell <btb@icculus.org>
2148 * main/playsave.c: fix swapping glitch
2150 * configure.ac, readme.txt: clean stuff up, getting ready for
2153 * main/titles.c: begin support for rendering spinning robots in
2156 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2159 * main/gamemine.c: load d1 shareware levels!
2161 2003-02-25 Bradley Bell <btb@icculus.org>
2165 * autogen.sh: add warning about old auto* versions, use
2168 2003-02-24 Bradley Bell <btb@icculus.org>
2170 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2171 briefings mostly working
2173 * main/movie.c, main/titles.c: fixed some more briefing glitches
2175 2003-02-23 Bradley Bell <btb@icculus.org>
2177 * main/movie.c: fixed crash when using shareware data files
2180 * arch/sdl/digi.c: fix crash on non-existent sounds
2181 (i.e. shareware data)
2183 2003-02-22 Bradley Bell <btb@icculus.org>
2185 * main/titles.c: fixed fullscreen toggle in briefings
2187 2003-02-21 Bradley Bell <btb@icculus.org>
2189 * configure.ac: check for mingw when enabling nasm
2191 * main/playsave.c: enable loading player files of either byte
2194 2003-02-20 Bradley Bell <btb@icculus.org>
2196 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2198 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2199 #343, not "rest of solution to bug #344"
2201 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2204 * main/kludge.c: partial solution to bug #344
2206 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2208 * compilerdefs.txt: added linux/mips info
2210 * ChangeLog: clean up changelog
2212 2003-02-19 Bradley Bell <btb@icculus.org>
2214 * libmve/mveplay.c: os x needs nanosleep prototype.
2216 2003-02-18 Bradley Bell <btb@icculus.org>
2218 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2220 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2221 to disable/enable audio
2223 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2225 * main/: movie.h, titles.c: make sure movie's palette is set before
2226 writing briefing text. Fixes bug #359
2228 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2231 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2232 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2235 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2238 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2239 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2240 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2243 * include/libmve.h: blah
2245 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2247 * main/render.c: 2nd attempt to fix solaris qsort bug
2249 2003-02-18 Bradley Bell <btb@icculus.org>
2251 * configure.ac, include/pstypes.h: put alignment detection in
2254 2003-02-17 Bradley Bell <btb@icculus.org>
2256 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2257 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2258 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2259 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2260 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2261 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2262 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2263 moved mve stuff to separate subdir
2265 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2266 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2267 mve code. Fixes (at least) bugs #41, #348, and #350.
2269 2003-02-14 Bradley Bell <btb@icculus.org>
2271 * main/Makefile.am: no more Makefile.mveplay. again
2273 * main/mveplay.c: typo
2275 2003-02-13 Bradley Bell <btb@icculus.org>
2277 * utilities/mvlextract.c: uint -> unsigned int
2279 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2280 standalone mveplayer, win32 support
2282 * main/movie.c: random bugfixes, win32 support
2284 * arch/sdl/Makefile.am: formatting
2286 * configure.ac: disable networking on mac/win for now
2288 * main/newmenu.c: comments
2290 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2292 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2293 redundant swap functions.
2295 2003-02-13 Bradley Bell <btb@icculus.org>
2297 * ChangeLog: update changelog
2299 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2301 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2302 polymodel alignment issues.
2304 2003-02-13 Bradley Bell <btb@icculus.org>
2306 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2307 fix various little bugs
2309 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2310 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2312 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2315 * README.utils: new file
2317 * main/: mve_main.c, mveplay.c: more movie fixes
2319 * README: updated README
2321 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2323 2003-02-12 Bradley Bell <btb@icculus.org>
2325 * utilities/mvlextract.c: bigendian mvl support
2327 * main/mveplay.c: formatting, stuff
2329 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2330 truecolor mve support, standalone mveplayer
2332 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2333 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2334 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2335 standalone mveplayer
2337 2003-01-22 Bradley Bell <btb@icculus.org>
2339 * include/: interp.h, interp.h: restore prototype for
2340 swap_polygon_model_data
2342 2003-01-21 Bradley Bell <btb@icculus.org>
2344 * main/piggy.c: use memcpy to avoid alignment problem
2346 * compilerdefs.txt: updated some defs, added sunos/sparc
2348 2003-01-15 Bradley Bell <btb@icculus.org>
2350 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2352 * main/gamemine.c: attempting to support d1 shareware
2354 * compilerdefs.txt: update defs
2356 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2358 * main/mveplay.c: fix several bugs, comments, formatting.
2360 2003-01-15 Bradley Bell <btb@icculus.org>
2362 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2363 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2364 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2365 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2368 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2369 formatting, comments
2371 2003-01-11 Bradley Bell <btb@icculus.org>
2373 * main/: mission.c, mission.h: attempt to support d1 for mac
2376 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2378 * main/object.h: foo
2380 2003-01-09 Bradley Bell <btb@icculus.org>
2382 * main/movie.c: use ifdef around gr_toggle_fullscreen
2384 2003-01-07 Bradley Bell <btb@icculus.org>
2386 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2387 main/mission.h: don't need .msn file for descent.hog anymore
2391 2003-01-06 Bradley Bell <btb@icculus.org>
2393 * main/mission.h, main/mission.c: comments
2395 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2398 2003-01-03 Bradley Bell <btb@icculus.org>
2400 * utilities/: txb2txt.c, txt2txb.c: remove old files
2402 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2404 * main/polyobj.c: attempt to make read_model_file
2407 * main/menu.c: move vertigo text
2409 2003-01-02 Bradley Bell <btb@icculus.org>
2411 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2412 main/polyobj.h: cleanup alignment changes
2414 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2415 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2416 main/object.h: fix alignment issues on sparc
2418 * cvshowto.txt: update cvs info
2422 * 2d/rle.c: make rle_swap handle RLE_BIG
2424 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2426 * main/render.c: workaround solaris qsort bug
2428 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2430 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2431 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2433 * arch/linux/Makefile.am: enabled linux joystick, kali
2435 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2436 arch/sdl/event.c: enabled linux joystick
2438 2002-12-31 Bradley Bell <btb@icculus.org>
2440 * main/gamemine.c: simplified warning msg
2442 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2444 * main/render.h: fix compiler warning
2446 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2448 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2450 2002-12-24 Bradley Bell <btb@icculus.org>
2452 * main/mission.c: fixes an infinite loop which was caused by d2x
2453 thinking d2demo was a descent 1 mission
2455 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2457 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2459 2002-12-24 Bradley Bell <btb@icculus.org>
2461 * main/render.c: comments
2463 2002-10-30 Bradley Bell <btb@icculus.org>
2465 * main/inferno.c: add help for -hogdir option
2467 * main/inferno.c: added -hogdir option
2469 2002-10-28 Bradley Bell <btb@icculus.org>
2471 * main/: inferno.c, menu.c: enabled Vertigo displays
2473 * include/3d.h: typo
2475 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2477 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2478 main/netmisc.c, main/network.c: simplify and eliminate redundant
2481 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2483 * maths/fixc.c: fix infinite loop in quad_sqrt.
2485 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2486 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2488 2002-10-12 Bradley Bell <btb@icculus.org>
2490 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2492 2002-10-11 Bradley Bell <btb@icculus.org>
2494 * main/hud.c: make hud_message work correctly
2496 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2499 * main/network.c: formatting, small fixes
2501 2002-10-10 Bradley Bell <btb@icculus.org>
2503 * main/netmisc.h: no swap_object for little-endian
2505 * main/: netmisc.h, network.c: use macros to simplify network
2508 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2511 * main/inferno.c: enable loading screen for mac shareware with
2514 * main/netmisc.c: whitespace
2516 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2519 * main/hud.c: whitespace
2521 * configure.ac: remove shareware build, add macdata build
2523 * main/songs.c: whitespace
2525 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2526 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2529 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2532 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2534 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2535 comments, formatting, etc.
2537 * iff/iff.c: fix bigendian iff loading.
2539 2002-10-03 Bradley Bell <btb@icculus.org>
2541 * utilities/txb2tex.c: typo
2543 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2544 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2547 * arch/sdl/mouse.c: whitespace
2549 2002-09-19 Bradley Bell <btb@icculus.org>
2551 * main/kconfig.c: fix a oops, add old logs
2553 * main/kconfig.c: support for >3 mouse buttons
2555 2002-09-18 Bradley Bell <btb@icculus.org>
2557 * include/gr.h: fix palette swap define
2559 2002-09-14 Bradley Bell <btb@icculus.org>
2561 * main/titles.c: load hires briefing screen if lores doesn't exist
2562 (i.e. vertigo) and MenuHires=0
2564 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2566 * main/: multi.h, network.h: pack some structures for ipx
2569 2002-09-14 Bradley Bell <btb@icculus.org>
2571 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2572 and load_endlevel_data() to expect newline-terminated strings, fix
2573 load_game_data to read null-terminated string for
2576 2002-09-07 Bradley Bell <btb@icculus.org>
2578 * main/newmenu.c: added error message
2580 * main/menu.h: enable -nohires with mac shareware
2582 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2584 * 2d/font.c: enable 0/255 palette swap for fonts
2586 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2589 * 2d/2dsline.c: fix ogl blooper
2591 2002-09-05 Bradley Bell <btb@icculus.org>
2593 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2596 * include/strutil.h: need string.h for strcasecmp
2598 * include/rle.h: okay, maybe it needs to be this way
2600 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2602 * 2d/scalec.c: more stuff from d2src
2604 * 2d/rle.c: more stuff from d2src, formatting
2606 * 2d/font.c: useless cruft
2608 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2610 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2613 2002-09-04 Bradley Bell <btb@icculus.org>
2615 * include/grdef.h: fix compiler warnings
2617 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2619 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2622 * main/game.c: we want the mac ibitblt for everything but dos and
2625 * main/texmerge.c: these routines are in tmerge.c
2627 * main/credits.c: enable credits for mac and oem data
2629 * main/bm.c: use either exit.ham or exit.pofs
2631 * include/ibitblt.h: enable some more code from d2src
2633 * include/gr.h: enable mac ubitblt_double
2635 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2637 * include/grdef.h: moved some inline asm from linear.h
2639 * 2d/ibitblt.c: brought in line with original d2 version
2641 * 2d/bitblt.c: reverted to original d2 version of this file, then
2642 added d1x enhancements
2644 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2646 * 2d/linear.h: moved these back to their original locations
2649 * main/mveplay.c: close some memory holes, speed up palette loading
2651 * main/movie.c: added fullscreen toggle while playing movies
2653 * main/inferno.c: comment out -superhires help text (always on)
2655 * include/timer.h: added approx_fsec_to_usec macro
2657 * arch/sdl/joy.c: fix compiler warning
2659 2002-09-01 Bradley Bell <btb@icculus.org>
2661 * main/network.c: oops
2663 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2665 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2666 timer_get_fixed_seconds
2670 2002-08-31 Bradley Bell <btb@icculus.org>
2672 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2675 * main/multi.h: network endian stuff
2677 * 2d/font.c, include/gr.h: fast file i/o for font headers
2679 * arch/win32/arch_ip.cpp: unused file
2681 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2682 bigendian networking fixes
2684 * main/menu.c: make net menu more accurate, also make superhires
2687 * include/pstypes.h: better to have __pack__ all the time, I think.
2688 needed for networking, e.g.
2690 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2693 * arch/win32/Makefile.am: unused file
2697 2002-08-30 Bradley Bell <btb@icculus.org>
2699 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2701 * main/: newmenu.h, titles.c: formatting
2703 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2704 main/multi.h: networking works, finally
2706 * TODO: added TODO file
2708 * arch/linux/arch_ip.cpp: unused fine
2710 * README: network sorta working
2712 * main/: Makefile.am, multi.c, network.c, network.h: more
2715 * main/menu.c: load builtin mission correctly
2717 * main/inferno.c: documentation
2719 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2722 * main/Makefile.mveplay: don't need no more
2724 2002-08-29 Bradley Bell <btb@icculus.org>
2726 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2727 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2728 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2731 * include/ipx_drv.h: more network fixing
2733 * arch/linux/include/ipx_drv.h: more network fixing
2735 * include/ipx.h: formatting
2737 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2739 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2740 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2741 main/inferno.c: fixed networking fuck-up?
2743 * Makefile.am: moved mingw info to README
2745 * README, mingw32.txt: moved mingw info to README
2747 2002-08-27 Bradley Bell <btb@icculus.org>
2749 * utilities/mvlextract.c: allow specifying file to extract
2751 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2754 * utilities/hogextract.c: allow specifying file to extract
2756 * main/mission.c: Have to get mission_num _after_ promoting...
2758 * main/: gameseq.c, titles.c: beginning d1 briefing support
2760 * descent.msn: beginning d1 briefing support
2762 * main/: titles.c, titles.h: d1-style mission briefings
2764 * main/piggy.h: whitespace
2766 * main/movie.c: beginning robot movie support, fall back on lo/hi
2767 res if hi/lo not available
2769 * main/mission.c: added Builtin_mission_num for builtin mission,
2770 D1Hogdir, d1-style mission briefings
2772 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2775 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2776 (for d1 missions that need d1 data)
2778 * 2d/ibitblt.c: whitespace
2780 2002-08-26 Bradley Bell <btb@icculus.org>
2782 * utilities/mvlcreate.c: oops
2784 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2787 * utilities/hogextract.c: added [v]iew option
2789 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2791 * main/titles.c: fix writable string, disable DumbAdjust thing
2793 * main/polyobj.h: whitespace
2795 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2798 * main/movie.c: read movies from AltHogDir, other fixes
2800 * main/: mission.c, mission.h: fix bug w/mission filename
2802 * main/gameseq.c: comments
2804 * main/digi.h: whitespace n stuff
2806 * include/mve_audio.h: added audio flag macros
2808 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2813 2002-08-23 Bradley Bell <btb@icculus.org>
2815 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2818 * Makefile.am: remove d2demo.mn2
2820 * cfile/cfile.c, include/cfile.h: add cfile_size function
2822 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2823 eliminate need for .mn2 files for oem and demo
2825 2002-08-22 Bradley Bell <btb@icculus.org>
2827 * main/bm.c: fix for vertigo
2829 * main/menu.h: make OEM menu pcx available
2831 * 2d/rle.c: merge with original d2 file
2833 * Makefile.am, configure.ac: let mission files get installed by
2836 2002-08-17 Bradley Bell <btb@icculus.org>
2838 * configure.ac: make FAST_FILE_IO the default on little-endian
2841 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2843 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2846 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2848 * main/: game.c, menu.c, mission.c: promote builtin missions.
2850 2002-08-15 Bradley Bell <btb@icculus.org>
2852 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2853 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2855 * utilities/.cvsignore: added cvsignore
2857 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2860 * main/piggy.c: mac data file loading
2862 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2863 transparency and swap 0/255 correctly for mac data files
2865 2002-08-13 Bradley Bell <btb@icculus.org>
2867 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2868 to utilities to avoid conflict with c++ std lib <utility>
2870 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2871 txt2txb.c: moved utility to utilities to avoid conflict with c++
2874 * Makefile.am, configure.ac: add utilities
2876 2002-08-09 Bradley Bell <btb@icculus.org>
2878 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2881 2002-08-08 Bradley Bell <btb@icculus.org>
2883 * main/inferno.c: comments
2885 * main/: newmenu.c, songs.c: mac demo datafile support
2887 * installation.txt: update
2889 * main/gamesave.c: use lowercase for consistency
2891 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2892 models for other than d2demo
2894 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2896 * main/gamemine.c: formatting, better d1 texture conversion
2898 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2899 main/mission.h: recognize .msn mission files.
2901 2002-08-07 Bradley Bell <btb@icculus.org>
2903 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2904 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2905 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2906 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2907 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2908 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2911 2002-08-06 Bradley Bell <btb@icculus.org>
2913 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2915 * main/Makefile.am: formatting
2917 * 2d/font.c: make gr_remap_font just reload the whole thing
2919 * configure.ac: formatting
2921 * Makefile.am: added d2demo.mn2
2923 * d2demo.mn2: mission file for shareware
2925 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2926 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2928 * main/sounds.h: shareware stuff, whitespace
2930 * main/: polyobj.c, polyobj.h: more fast i/o macros
2932 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2935 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2936 endlevel stuff to non-shareware, allow movies/endlevel for
2939 * main/cntrlcen.c: typo
2941 * main/bm.h: use global Piggy_hamfile_version
2943 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2944 macros, use global Piggy_hamfile_version
2946 * main/Makefile.am: terrain and movie stuff always used now
2948 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2951 * main/: gamemine.c, gamesave.c: load DMB levels
2953 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2954 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2956 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2958 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2960 2002-08-04 Bradley Bell <btb@icculus.org>
2962 * main/inferno.c: shareware stuff, formatting
2964 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2966 * arch/sdl/gr.c: don't need to set mode in gr_init
2968 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2970 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2973 * Makefile.am, descent.mn2: added mission file for descent 1
2975 2002-08-02 Bradley Bell <btb@icculus.org>
2977 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2978 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2979 main/piggy.h, misc/error.c: junk
2981 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2982 render.h, scores.c, scores.h, terrain.c: shareware stuff
2984 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2985 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2986 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2987 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2988 main/weapon.c, main/weapon.h: fast i/o macros
2990 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2992 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2993 main/gamemine.h, main/gamesave.c: load d1 levels
2995 2002-07-30 Bradley Bell <btb@icculus.org>
2997 * configure.ac: oops
2999 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3002 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3003 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3004 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3005 main/piggy.c, main/titles.c: support shareware datafiles!
3007 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3008 piggy.c: SHAREWARE fixes
3010 2002-07-29 Bradley Bell <btb@icculus.org>
3012 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3013 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3014 misc/fileutil.c: Portability - OS X support
3016 2002-07-27 Bradley Bell <btb@icculus.org>
3018 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3019 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3020 segment.h: portability
3022 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3023 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3024 main/wall.h: portabilization
3026 * 2d/font.c, include/gr.h: portability
3028 2002-07-26 Bradley Bell <btb@icculus.org>
3030 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3032 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3034 * main/player.c: foo
3036 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3038 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3039 misc/fileutil.h: portable file i/o utils
3041 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3042 writable string anymore... / formatting
3044 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3045 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3046 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3047 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3048 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3049 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3050 portable-izing file loading routines
3052 2002-07-24 Bradley Bell <btb@icculus.org>
3054 * main/mveplay.c: correctly play files with 16bit uncompressed
3055 audio, mem checking, etc
3057 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3060 2002-07-23 Bradley Bell <btb@icculus.org>
3062 * misc/Makefile.am: unused file
3064 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3065 main/sounds.h: remove experimental nmovie stuff
3067 * main/movie.c: add some debugging output
3069 2002-07-22 Bradley Bell <btb@icculus.org>
3071 * main/: console.c, state.c: simplified header
3073 * main/movie.c: enable mveplay audio
3075 * main/old/movie.c: moved to main/
3077 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3078 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3079 main/mvelib.c, main/mveplay.c: initial movie support
3081 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3082 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3083 include/ogl_init.h, include/pstypes.h, main/console.c,
3084 main/state.c, mem/mem.c: OS X stuff
3086 * configure.ac: OS X and movie stuff
3088 2002-07-19 Bradley Bell <btb@icculus.org>
3090 * compilerdefs.txt: OSX defs
3092 2002-07-18 Bradley Bell <btb@icculus.org>
3094 * main/inferno.c: use simpler rcs tags
3096 * autogen.sh: keep Changelog in cvs (and use --accum)
3098 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3099 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3100 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3101 main/songs.c: changed cdrom->rbaudio
3103 * include/rbaudio.h: moved to /include
3105 2002-07-17 Bradley Bell <btb@icculus.org>
3107 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3108 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3109 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3110 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3111 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3112 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3113 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3114 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3115 3d/setup.c: use simpler rcs tags
3120 2002-07-17 Bradley Bell <btb@icculus.org>
3122 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3124 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3126 * debian/rules: don't need readme's
3128 * debian/rules: move d1x license to COPYING, license clarifications
3130 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3131 license to COPYING, license clarifications
3133 * debian/rules: fix debian docs
3135 * debian/rules: fix debian manpages
3137 * debian/d2x-sdl.menu: fix debian menu
3139 * debian/rules: link to undocumented man page for debs
3141 * Makefile.am, configure.ac, debian/control, debian/copyright,
3142 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3143 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3144 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3147 2002-07-16 Bradley Bell <btb@icculus.org>
3149 * debian/: rules, changelog.in: deb stuff
3151 * configure.ac: cleaner nasm detection
3153 * debian/: changelog.in, control, rules: deb stuff
3155 * README, installation.txt: typos, stuff
3157 * configure.ac: better #defines
3159 * configure.ac: whitespace
3161 * configure.ac: better documentation
3163 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3164 SDL_JOYSTICK not needed
3166 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3168 * configure.ac: need higher SDL for joystick
3170 * debian/: control, rules: deb stuff
3172 * arch/sdl/joy.c: old junk
3174 * Makefile.am, configure.ac: automake updates
3176 * main/: inferno.c, text.c: don't use althogdir on non-unix
3178 * configure.ac: more autoconf updates
3180 * misc/strutil.c: better strrev
3182 * main/inferno.c: need limits.h on mingw also
3184 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3187 2002-04-19 Bradley Bell <btb@icculus.org>
3189 * main/network.c: let hoard.ham be a cfile
3191 * main/text.c: better error message when hog not found
3195 2002-03-23 Bradley Bell <btb@icculus.org>
3197 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3198 arch/sdl/Makefile.am: Use SDL joystick automatically
3200 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3202 2002-03-05 Bradley Bell <btb@icculus.org>
3204 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3207 2002-02-23 Bradley Bell <btb@icculus.org>
3209 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3211 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3212 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3213 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3214 main/editor/Makefile.am: moved includes to include
3216 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3218 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3219 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3220 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3223 * main/game.c: disabled cockpit for OGL, formatting
3225 * 2d/ibitblt.c: formatting
3227 2002-02-16 Bradley Bell <btb@icculus.org>
3229 * include/oldsdl.h: check for older macros
3231 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3232 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3233 allow older sdl versions
3235 2002-02-15 Bradley Bell <btb@icculus.org>
3237 * main/: automap.c, automap.h, inferno.c: automap resolution now
3240 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3242 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3243 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3244 win32/include/key_arch.h: never mind - that would be pointless
3246 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3247 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3248 win32/include/key_arch.h: copied files from d1x
3250 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3251 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3253 * main/multipow.c: need conf.h
3255 * arch/win32/Makefile.am: new file
3257 * include/pstypes.h: added u_int16_t (needed in base_ip)
3259 * arch/win32/arch_ip.cpp: copied from d1x
3261 2002-02-14 Bradley Bell <btb@icculus.org>
3263 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3265 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3266 main/netlist.c: Added hotkeys to toggle fullscreen mode
3268 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3269 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3271 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3272 reorder.h: Lotsa networking stuff from d1x
3274 2002-02-13 Bradley Bell <btb@icculus.org>
3276 * include/gr.h, main/game.c: Fullscreen toggle stuff
3278 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3281 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3282 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3285 2002-02-11 Bradley Bell <btb@icculus.org>
3287 * main/bm.c: use portable loader if bigendian
3289 * include/pstypes.h: don't define bool for c++
3291 * include/cfile.h: extern AltHogDir stuff
3293 * include/byteswap.h: use WORDS_BIGENDIAN
3295 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3297 * main/vers_id.h: added D2X_IVER
3299 * misc/args.c: don't use d1x.ini
3301 * Makefile.am: rpm stuff
3303 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3306 2002-02-09 Bradley Bell <btb@icculus.org>
3308 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3310 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3312 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3315 2002-02-06 Bradley Bell <btb@icculus.org>
3317 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3318 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3319 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3321 * debian/: changelog.in, control, copyright, d2x-gl.files,
3322 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3326 2002-02-02 Bradley Bell <btb@icculus.org>
3328 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3330 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3331 Enabled RELEASE option
3333 2002-01-31 Bradley Bell <btb@icculus.org>
3335 * Makefile.am, configure.ac: specify prerequisite versions of
3336 autoconf and automake
3338 2002-01-29 Bradley Bell <btb@icculus.org>
3340 * main/mission.c: RCS header added
3342 * main/inferno.c: update copyright date
3344 * main/mission.c: allow missions to be in AltHogDir
3346 * configure.ac: Display results of configure
3348 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3351 2002-01-28 Bradley Bell <btb@icculus.org>
3353 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3354 Data files now go in DATADIR/games/d2x, user files now go in
3357 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3359 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3360 files now go in ~/.d2x
3362 2002-01-24 Bradley Bell <btb@icculus.org>
3364 * configure.ac: fix nasm not found error message
3366 2002-01-18 Bradley Bell <btb@icculus.org>
3368 * configure.in: getting rid of old configure.in
3370 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3371 main/movie.c: Movie playing kludgey stuff
3373 * misc/args.c: formatting
3375 * main/inferno.c: allow -h for help
3377 * include/error.h: don't die on int3, unless -debug given
3379 * mingw32.txt: more stuff
3381 2001-12-29 Bradley Bell <btb@icculus.org>
3383 * Makefile.am: Got rid of thinking.txt
3385 * main/inferno.c: document -nomovies option
3387 2001-12-28 Bradley Bell <btb@icculus.org>
3389 * main/titles.c: formatting, put some code into place for rendering
3390 of robots during briefings
3392 2001-12-27 Bradley Bell <btb@icculus.org>
3396 2001-12-23 Craig Hadady <chadady@iglou.com>
3398 * 2d/rle.c: fixed bug in dummy array.
3400 2001-12-03 Bradley Bell <btb@icculus.org>
3402 * arch/sdl/init.c: fix formatting
3404 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3405 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3406 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3407 and sdl joystick stuff
3409 2001-11-30 Bradley Bell <btb@icculus.org>
3411 * thinking.txt: not needed
3413 2001-11-27 Bradley Bell <btb@icculus.org>
3415 * cygconf, mingw32.txt: use sdl from source on cygwin
3417 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3418 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3419 SDL_CFLAGS to CFLAGS
3421 2001-11-27 Bradley Bell <btb@icculus.org>
3425 2001-11-14 Bradley Bell <btb@icculus.org>
3427 * texmap/scanline.c: use optimization flags as texmap default
3429 * NEWS: mouse wheel, etc
3431 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3432 wheel to emulate 3rd axis
3434 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3436 * include/error.h: kludge to ungrab mouse when we hit an int3
3438 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3439 __ENV_MSDOS__ to __MSDOS__
3441 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3444 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3447 * arch/sdl/digi.c: implemented digi_set_volume
3449 * include/grdef.h, main/config.c, misc/d_io.c: change
3450 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3452 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3453 main/piggy.c: use MAKE_SIG
3455 * installation.txt: update
3457 * configure.ac: new file
3459 * arch/sdl/joydefs.c: #include pstypes.h
3461 * arch/sdl/init.c: SDL joystick stuff
3463 * acconfig.h: adjust MINGW defines
3465 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3466 controls menu now works
3468 2001-11-13 Bradley Bell <btb@icculus.org>
3470 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3473 * Makefile.am: New file
3475 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3478 * compilerdefs.txt: New file
3480 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3482 2001-11-12 Bradley Bell <btb@icculus.org>
3484 * main/playsave.c: load player files regardless of byte order of
3487 2001-11-11 Bradley Bell <btb@icculus.org>
3489 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3492 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3494 * NEWS: GL savegame thumbnails
3496 * acconfig.h, configure.in: make option for NMOVIES, default to off
3498 2001-11-09 Bradley Bell <btb@icculus.org>
3500 * main/state.c: Enabled savegame thumbnails under OpenGL
3502 * unused/pa_null/pa_enabl.h: remove duplicate header
3504 * misc/args.c: use d2x.ini for option file
3506 * mem/mem.c: Move mem_realloc inside the ifdef
3508 * main/menu.c: fix 640x400 menu text
3510 * main/inferno.c: added documentation
3512 * main/endlevel.c: fix warnings
3514 * arch/ogl/gr.c: Get rid of gl spew
3516 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3518 * acconfig.h: Define __SDL__ for mingw
3520 2001-11-08 Bradley Bell <btb@icculus.org>
3522 * 2d/font.c: free OGL font data when rereading
3524 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3525 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3526 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3527 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3528 main/weapon.h: Enabled shareware build, endlevel flythrough
3531 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3532 of use for shareware build
3534 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3537 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3539 2001-11-05 Bradley Bell <btb@icculus.org>
3541 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3544 * include/3d.h: Add comment
3546 2001-11-04 Bradley Bell <btb@icculus.org>
3548 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3551 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3554 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3556 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3557 main/hudmsg.h: Enable d1x-style hud_message
3559 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3561 * 2d/font.c: re-init ogl fonts after remapping colors.
3563 2001-11-02 Bradley Bell <btb@icculus.org>
3565 * misc/Makefile.am: remove byteswap.h (duplicate header)
3567 * 2d/font.c: fixed gr_remap_font, minor stuff
3569 * configure.in: take out -O2 if doing debug build
3571 * main/bm.c: formatting
3573 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3575 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3576 macros, get rid of functions
3578 2001-11-01 Bradley Bell <btb@icculus.org>
3580 * misc/byteswap.h: removed duplicate header
3582 2001-10-31 Bradley Bell <btb@icculus.org>
3584 * NEWS, main/automap.c: automap works in opengl
3586 * NEWS, configure.in: Added news
3588 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3590 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3592 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3593 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3594 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3596 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3598 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3600 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3601 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3603 2001-10-27 Bradley Bell <btb@icculus.org>
3605 * main/inferno.c: added some documentation
3607 2001-10-25 Bradley Bell <btb@icculus.org>
3609 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3612 * Makefile.am, configure.in, arch/Makefile.am,
3613 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3614 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3615 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3616 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3617 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3618 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3619 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3620 it's ugly, but It'll be easier to sync with d1x.
3622 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3623 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3624 main/editor/Makefile.am: attempt at support for editor, makefile
3627 * misc/d_delay.c: formatting fix
3629 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3630 tmappent.S, tmapppro.S: adding support for runtime selection of
3633 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3634 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3635 including multi.h and network.h, fix backslashes, fix compiler
3638 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3639 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3640 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3641 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3642 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3643 including multi.h and network.h, fix backslashes
3645 * include/pstypes.h: added typedef for u_int64_t on mingw
3647 * include/3d.h: added prototype for g3_uninit_polygon_model
3649 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3651 2001-10-24 Bradley Bell <btb@icculus.org>
3653 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3654 arch subdirs, as in d1x.
3656 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3657 earlier style until i understand automake 1.5 better. remove input
3660 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3661 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3662 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3663 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3664 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3665 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3666 Moved input stuff to arch subdirs, as in d1x.
3668 * NEWS, configure.in: blah blah
3670 2001-10-23 Bradley Bell <btb@icculus.org>
3672 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3674 * texmap/tmapppro.S: no need for #include <conf.h> here
3676 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3679 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3680 file. RCS header added
3682 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3683 #ifdef'ing out the whole file. RCS header added
3685 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3686 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3687 fixes. Now works with automake 1.5 and autoconf 2.52.
3688 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3689 mingw (-grabmouse now works on win32).
3691 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3692 These don't belong in cvs
3696 2001-10-20 Bradley Bell <btb@icculus.org>
3698 * 2d/font.c: Don't free unused variables...
3700 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3703 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3704 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3705 main/Makefile.am: make dist more sensible
3707 * Makefile.am: Kludge for linking on mingw
3709 2001-10-19 Bradley Bell <btb@icculus.org>
3711 * Makefile.am, configure.in, arch/win32/Makefile.am,
3712 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3714 * include/ipx_drv.h: Check for __MINGW32__
3716 * include/i86.h: Imported from d1x
3718 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3720 * arch/dos/modex.asm: Fixed %include
3722 * main/console.c: RCS headers added
3724 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3727 * Makefile.am, main/Makefile.am: Moved final link to top-level
3728 directory instead of main/
3730 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3731 __ENV_LINUX__ to __linux__
3733 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3734 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3735 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3736 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3737 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3738 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3739 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3740 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3741 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3742 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3745 * configure.in: add --enable-xploader, support arch/linux subdir,
3748 * main/inferno.c: conditionalize conf.h
3750 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3752 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3753 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3754 misc/fileutil.h: Partial application of linux/alpha patch.
3756 2001-10-19 Bradley Bell <btb@icculus.org>
3758 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3759 networking in line with d1x, moved some arch/linux_* stuff to
3762 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3763 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3764 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3765 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3768 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3769 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3770 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3771 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3772 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3773 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3774 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3775 linux/include/ukali.h: Brought linux networking in line with d1x,
3776 moved some arch/linux_* stuff to arch/linux/*
3778 * include/ipx_drv.h: Imported from d1x
3780 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3782 * main/ipx_drv.c: Imported from d1x
3784 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3785 main/network.h, main/Makefile.am: Trying to get network working on
3788 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3789 main/Makefile.am: build fixes
3791 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3792 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3793 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3794 starting to get net working.
3796 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3797 conditionalized min,max macros
3799 2001-10-18 Bradley Bell <btb@icculus.org>
3801 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3802 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3803 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3804 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3807 * 2d/2dsline.c: RCS headers added/changed
3809 * configure.in: fix NASMFLAGS bug
3811 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3814 2001-10-17 Bradley Bell <btb@icculus.org>
3816 * NEWS: Fixed the invulnerable robots bug!
3818 * main/collide.c: Fixed the invulnerable robots bug!
3820 2001-10-14 Bradley Bell <btb@icculus.org>
3822 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3825 2001-10-13 Bradley Bell <btb@icculus.org>
3827 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3828 arch/Makefile.am, arch/dos/Makefile.am,
3829 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3830 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3831 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3832 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3833 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3834 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3835 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3836 arch/win32/include/Makefile.am, iff/Makefile.am,
3837 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3838 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3839 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3840 unused/bios/Makefile.am, unused/lib/Makefile.am,
3841 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3842 unused/ui/Makefile.am, unused/vga/Makefile.am,
3843 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3844 automake stuff from "inert" subdirs. And there was much rejoicing.
3846 * Makefile.am, NEWS, configure.in: Stuff
3848 * ChangeLog: removing auto-generated file
3850 * cygconf: Added instructions for mingw32 build
3852 * Makefile.am: renamed INSTALL to installation.txt
3854 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3856 * mingw32.txt: Added instructions for mingw32 build
3858 * configure.in: Enable assembly under mingw32
3860 2001-10-12 Bradley Bell <btb@icculus.org>
3862 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3864 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3865 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3866 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3867 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3868 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3869 to __DJGPP__, since it's built-in.
3871 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3873 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3874 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3878 2001-10-12 Bradley Bell <btb@icculus.org>
3880 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3882 * Makefile.am: make sure cygconf gets archived
3884 * configure.in: Increment version number in preparation for release
3886 * configure.in: Fix detection of opengl
3888 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3889 cygconf, arch/Makefile.am, arch/include/joy.h,
3890 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3891 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3892 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3893 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3894 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3895 Vastly improved compilability.
3897 2001-10-11 Bradley Bell <btb@icculus.org>
3899 * Makefile.am: Added macros/sdl.m4
3901 * autogen.sh: Added macros/sdl.m4
3903 2001-10-09 Bradley Bell <btb@icculus.org>
3905 * main/vers_id.h: Added DESCENT_VERSION constant
3907 * main/inferno.c: Added command-line help.
3909 * include/ogl_init.h: opengl improvments (following d1x changes)
3911 2001-10-07 Bradley Bell <btb@icculus.org>
3913 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3914 arch/ogl/Makefile.am: Remove duplicate headers.
3916 2001-08-02 Thimo Neubauer <thimo@debian.org>
3918 * mem/mem.c: totally crippled the memory manager because it does
3919 not make sense for non-DOS-systems and it would have been too
3920 complicated to get it 64bit clean
3922 2001-06-19 Bradley Bell <btb@icculus.org>
3924 * cvshowto.txt: updated anonymous password
3926 2001-02-08 Bradley Bell <btb@icculus.org>
3928 * COPYING, license.txt: Added d1x license
3930 2001-02-01 Bradley Bell <btb@icculus.org>
3932 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3934 2001-01-31 Bradley Bell <btb@icculus.org>
3936 * configure.in, arch/include/mouse.h, include/pstypes.h,
3937 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3939 * main/polyobj.c: fix typo
3941 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3942 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3943 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3944 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3945 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3946 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3947 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3948 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3949 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3950 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3951 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3952 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3953 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3954 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3955 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3956 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3957 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3958 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3959 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3960 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3961 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3962 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3963 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3964 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3965 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3966 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3969 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3970 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3971 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3972 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3975 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3978 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3979 cross-compiling, and cygwin fixes
3981 2001-01-30 Bradley Bell <btb@icculus.org>
3983 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3984 include/pstypes.h, include/strutil.h, main/Makefile.am,
3985 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3986 needs --without-assembler and --without-network to compile
3988 2001-01-29 Bradley Bell <btb@icculus.org>
3990 * configure.in, main/Makefile.am: Fixes to build system
3992 * main/kconfig.c: fix for non-linux joysticks
3994 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3995 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3996 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3997 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3998 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3999 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4000 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4001 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4002 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4003 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4005 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4006 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4007 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4008 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4009 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4010 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4013 * arch/dos/include/joy.h, arch/dos/include/key.h,
4014 arch/dos/include/mouse.h: Unified input headers.
4016 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4018 2001-01-28 Bradley Bell <btb@icculus.org>
4020 * conf.h.in, configure.in, arch/Makefile.am,
4021 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4022 arch/include/key.h, main/Makefile.am: More header unification...
4024 * main/newdemo.c: Added <ctype.h>
4026 * arch/include/event.h, arch/include/joy.h: unified input headers.
4028 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4029 OpenGL now uses SDL-GL instead of gii
4031 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4033 2001-01-25 Bradley Bell <btb@icculus.org>
4035 * autogen.sh: use "set -e" so execution stops if something goes
4038 2001-01-24 Bradley Bell <btb@icculus.org>
4042 * Makefile.am: Add ChangeLog to dist
4046 2001-01-24 Bradley Bell <btb@icculus.org>
4048 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4050 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4051 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4054 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4055 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4056 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4057 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4058 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4059 arch/Makefile.am, arch/dos/Makefile.am,
4060 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4061 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4062 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4063 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4064 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4065 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4066 unused/Makefile.am, unused/bios/Makefile.am,
4067 unused/lib/Makefile.am, unused/novga/Makefile.am,
4068 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4069 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4070 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4071 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4072 make dist, VPATH builds, ...
4074 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4075 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4076 arch/dos/Makefile.in, arch/linux/Makefile.in,
4077 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4078 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4079 misc/Makefile.in, texmap/Makefile.in: cruft removal
4081 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4084 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4086 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4088 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4091 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4092 added -grabmouse option
4094 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4095 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4096 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4097 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4098 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4099 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4100 main/songs.c, misc/args.c: changed args_find to FindArg
4102 2001-01-22 Bradley Bell <btb@icculus.org>
4104 * configure, main/Makefile.am, main/Makefile.in: configuration
4107 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4108 fix compiler warnings w/opengl
4110 * include/console.h: ggi support
4112 * arch/linux_init.c: svgalib support
4114 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4115 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4116 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4117 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4118 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4119 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4122 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4124 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4125 main/render.c: fix warnings and enable NDEBUG *
4126 arch/svgalib_init.c: svgalib support
4128 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4130 * main/kconfig.c: joystick support
4132 2001-01-21 Bradley Bell <btb@icculus.org>
4134 * cvshowto.txt: new file, taken from d1x webpage
4136 * AUTHORS, README: Taking over as maintainer of d2x
4138 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4140 2001-01-20 Bradley Bell <btb@icculus.org>
4142 * configure, configure.in: Turned -Werror back off by default
4144 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4145 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4146 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4147 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4148 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4149 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4150 main/laser.c, main/multi.c, main/network.c, main/network.h,
4151 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4152 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4153 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4154 warnings, for non-OpenGL on linux, anyway...
4156 2001-01-19 Bradley Bell <btb@icculus.org>
4158 * copying: remove duplicate file
4160 * Import of d2x-0.0.9-pre1
4162 * Import of d2x-0.0.8